#server-feedback
1 messages ยท Page 10 of 1
you're a mod,if you were going to help instead of posting what you posted , and really stated that the images were a issue then i would gladly alter them for said help, basically what I'm saying is I'm looking for help not sass and its very strange its coming from a mod who should be monitoring the channels for bad behavior than visual Tastes.
the other person not sure what's their talking about when i clearly only want help
I was stating my opinion? I thought the implication was obvious from my comment mate.
I couldnt help you because i couldnt read it. Which i stated.
Im a human to not a bot.
well if you were implying that then why didn't you follow through with anything saying to me to alter the images for you to clearly read them.
I figured that was part of the implication? You have blown this way out of proportion mate. Why didnt you take the initiative and post more readable images after there was obvious issues with the first ones?
Look. Sorry for the misunderstanding. But this is not even a problem.
Lets just move forward
If you could post more readable images that would be helpful.
@hollow obsidian Seems like a simple misunderstanding to me.
DevilsD could have worded it a bit different, but on the other hand it should be given that you send a new screenshot if people can't read the first one.
After all you want us to help you with your problem, so it's up to you to provide readable information.
And that image is not only a problem for color blind people. Your Background blends too much with the nodes, which make them unreadable for most users.
I actually wonder how you can work with that without getting a headache, but well.
its coming from a mod who should be monitoring the channels for bad behavior than visual Tastes.
Mods are members of the community too and can, ofcourse, ventilate their opinions like anyone else does here...
^
I really don't get the sentiment that mods shouldn't be allowed to be a normal part of the community
Happens a lot though. On the forums we can't post anything but mod stuff, otherwise we are seen as representing Epic's opinion.
I actively pushed for having a private account in addition to my mod account, so I can participate in discussions again.
Lost interest at some point though, no idea if that's allowed by now.
Hey so you remember how you were all LUL my BG is horrible on purpose, y'all would hate it? Cause I do. And now people are complaining they can't even read your nodes. If you can read that, fine, but I can just about make out the nodes. Its not just a visual preference. This is like asking somebody to help you with javascript and giving them this
r.hooks.get('reddit').register(function() { window.googletag = window.googletag || {}; googletag.cmd = googletag.cmd || []; window.pbjs = window.pbjs || {}; pbjs.que = pbjs.que || []; var adblock = r.utils.getAdblockLevel(); var frameId = "ad_5"; var sizes = [[300, 250]];```
LIke yeah. I can maybe break that apart and find your bug.
r.hooks.get('reddit').register(function() {
window.googletag = window.googletag || {};
googletag.cmd = googletag.cmd || [];
window.pbjs = window.pbjs || {};
pbjs.que = pbjs.que || [];
var adblock = r.utils.getAdblockLevel();
var frameId = "ad_5";
var sizes = [
[300, 250]
];```
But if you can give me that version, I won't have to spend time trying to decrypt your unique visual tastes ON TOP of the time I spend trying to figure out your problem given a limited context into your project and how it works.
I believe its been suggested before that we have some kind of a guidelines (not rules) for asking for help in #blueprint (and possibly C++), and I'd suggest one guideline be that you have to post vanilla themed UE4.
The destruction jfc
I would like to suggest the creation of two new job boards related to hobby - unpaid work only. A lot of the jobs currently involve some sort of revenue and it would be nice to have something dedicated for hobby only. It would make our job easier to find people
They are color coded to help you identify what they are at a glance. If your only interested in Paid jobs then only look out for the green ones.
I am looking to recruit people for a hobby project
in looking for work they are all gray
even the unpaid / hobby work
I have to scroll up to read 50 paid positions to find just a few guys looking to do hobby work
my point is the current recruitment system does not work for hobby/unpaid projects
yes
Discord is not exactly the most ideal place to be looking for people to hire. We maybe able to color code them like #looking-for-talent
can you give a a better alternative then please?
i'm looking for people that like half life and work with UE
and above all that they have to be willing to help
as you can imagine, the pool of people with all of the above is quite limited....
very frustrating indeed
the forums are usually the best bet, but depending on what you want to do, people working for free are hard to find
Who hangs around forums anymore
Anyway we're trying to create a half life experience in unreal
Enough people are on the forums. Please use the #looking-for-work channel as it as until color coding might be added.
This is also the wrong channel to advertise your HL project.
@fading cave
Mentioning what I'm working on to give people an idea what I'm looking for is advertising?
How does that work
I haven't posted details, links, images or whatever?!
Alright, thank you
Where do I go for assistance with a technical issue I am having with logging into this Discord server?
with the Discord support people
#ue4-general is not general chat. Its chat about unreal. If you want a general chat, use #lounge.
Or am i misunderstanding the issue?
We assumed that it being in the Voice Chat category that it would be obvious what it was for.
Imho, unreal-chat seems a bit misleading as one is supposed to find a related channel to his/her question. Strictly taken, unreal-chat is very general and a bit loungy like but constricted to ue4 topics
So the line of conversation can be a huge gray area
I don't see any problem with #ue4-general atm
It's more that people don't seem to understand that the #vc-unreal-hangout and #vc-feedback-support are for voice channels
So if at all, we gonna rename these, or finally add a functionality that hides them when you aren't in the voice chat
Maybe I have some time tomorrow for that
I dont see any problems in, that people are using #vc-feedback-support on voice. Main thing is, that people get some answers there, and sometimes they also get fixes.
The Voice Text Channels are supposed to be used only for the voice channels
We already have normal text channels to cover the rest
on some other servers I've seen bots delete messages in those channels after an hour to make it obvious it's not a normal one
Na, rather not delete stuff in there
I will see if I can grab the "Voice Joined" and "Voice Left" event
And give the users a group to see the voice channels then
that's a good idea
That will remove random spam on the voice text channels
I love this discord because people are here to help each other. One thing that I have noticed is missing is a collaboration channel were we can ask others for help on our projects. Right now, I feel we are all on solo mode. Volunteering is something any one of us can do if we have the free time. In the future, I would like to see a volunteer channel were users can post what they need help with so that our users have one location to go to and see what others want to accomplish and a place to find those that have time to volunteer.
#looking-for-talent handles that ๐
I thought that was for jobs only. You have to agree that is misleading and not used very much for the end goal I am looking for.
It handles paid and non-paid requests
thx
@deft raft couldnt ask for a better example ๐
The paid and non paid requests need to be separated but that is just my opinion.
Hi i'm new
They are separated by a color coded system.
I am having trouble connecting to the unrelengine.com site for the whole day. Is there something wrong with the server?
I need to reload the sites several times to get them to load
@turbid spoke This is a feedback channel for the Discord Server (:
Also, any chance you have the Ad Block Extensions loading when that happens? (bottom left corner)
Welp, then you should contact Epic directly
Hiya, I was just wondering why there isn't a channel dedicated only to materials?
yes but graphics is not only dedicated to materials, hence my question
it is also about integration of meshes in the engine, post processes, lighting and whatnot
materials can be fully made on their own or using textures and what not, there are also post-processing materials
a dedicated channel for materials wouldnt make much sense other then being graphics
it would make as much sense as visual fx
well it kind of does to me - I work only on niagara now so that's very practical to be focused on one thing only, but I really believe that having a channel only for materials could help a lot
materials tend to go hand-in-hand in mesh related work, so it does make a certain amount of sense for both to be in the same channel
obviously there's also post process, or materials for things like landscapes too
VFX can however also include post process of course
but like, because there's so much to it shouldn't it be separated? an shouldn't be graphics dedicated to the actual parameter tweaking in the levels? Like yesterday there was a big (very interesting) discussion about distance fields and today there's a lot about materials. Those are super different
like niagara channel is super cool for that, it doesn't get flooded
because graphics is so big it's easy to get overwhelmed
eh, graphics isn't 'tweaking stuff in levels', it's to do with art assets - I agree it's a big channel, but "parameter tweaking in levels" isn't it
people use distance fields in materials all the time (myself included)
if anything, I suspect that's where they're mostly used
sorry about reducing it - it's true, there's a lot to it
just trying to suggest about maybe dividing graphics a little bit because right now there's a lot going on on this channel compared to others in content creation
a split into something 'asset' orientated and something material/shader related might help I guess
doesn't look any busier than any other channel though
that would be great!
Splitting channels is usually done if they get too busy. I'm not in #graphics at all, so I'm not sure how busy it is, but if it's anywhere near the other existing channels, then I doubt we will split them.
#niagara exists due to a request from Epic Games. Otherwise it would probably be part of the #visual-fx channel.
okay I see! thanks for taking the time to answer ๐
How can I invite a friend to this server?
Mmmmh
๐ค
Making the logo abit more Christmas themed
@brittle orchid Yus
Ye, 3 discords of the competitor engine have their icons changed to be Christmas themed but ours isn't = no fun
This is the Christmas icon, because it's always Christmas when you are using UE4 ๐
Unless it's 4.20
UE4; The gift that keeps on giving
can you make a section for xbox/uwp under platforms?
Xbox requires NDA, so it's kinda hard to have here. There are also almost no people using the (third party) UWP branch.
Rules point 6 bullet 3, Server is a collection, not an collection (super minor nitpick)
Fixed
What could we do to improve the Game Design channel and make it less confusing for everyone to use.
It seems that most users are having a hard time understanding where the line is between game design and everytjing else (code, art, level design, etc.).
Could we benefit from having a pinned message or something that explains what Game Design is to our users?
Ex:
Game Design
- Game controls
- Camera
- Gameplay
- Combat design
- Game systems (unlockables, skill trees, ranks, player rating, stash boxes, customization, etc.)
- Game structure
- Level items (pickups, powerups, jump pads, lifts, buttons, lever, objectives, etc.)
- Character classes
- Weapons
- Abilities
- Enemy design
- Narrative design (lore, character backstories, personalities, story, dialogs, etc.)
- Etc.
a pinned message could work.
tho most people dont read em
most people dont know that feature exists
maybe a bot that #show pinned msg could appear every now and then
as a reminder
Or maybe just add that stuff directly into the description of the channel
''Discuss the theory and practice of game design''
mh
thats actually a good one.
yes i am saying that since a while now, the description is a great spot
"Discuss the theory and practice of game design, including: game controls, camera, gameplay, game systems, story, weapons, character classes, enemy design and much more."
I don't see a simpler solution
People dont read the description just as much as they ignore the pinned messages in my experience.
I think the problem is more fundamental than that. Most people must literally not understand what Game Design actually means.
i need more info on that @red imp
its ok, imight be a teacher or gamedesign next year
so i would like some input :3
and i totally get your issue
there needs to be basics
and consistency
your text is very much like i would say it.
its important to be able to understand each other in a team.
if you want you can @ me on game design
i think the situation could be improved a lot via renaming the channel and/or moving it down a bit, both was suggested before
but both are discarded (I guess mods does not believe they could help and don't even want to give those a try)
last time I asked if there is any action planned the answer was that they most likely are going to remove the channel
kinda sad ๐ข
Could just rename it "design"
Though then people'd probably try to talk about graphical design in there
We arent going to remove it.
It takes us a while to get around to doing stuff, we have jobs and lives as well.
Could we have a new section ''Tutorials'' with sub-sections:
- Programming
- Game design
- Level design
- 3D modeling
- 3D animation
- Tech art
- VFX
- Sound FX & music
- Others
--
And then we could post things like..
Hard surface modeling techniques
Hard surface essentials - By Grant Warwick -> https://vimeo.com/10941211
Floaters -> https://youtu.be/L3YoyuzWDsA
Edge weighting -> https://youtu.be/afOrviMDB4M
Rounded Edge Shader -> https://youtu.be/EHkbCQQykAg
Skirt -> https://youtu.be/jrialZ4Nz2U
Booleans -> https://youtu.be/gjUje_BASoM
Inverted Boolean Thinking -> https://youtu.be/uhG8TFDPK5s
Sub-d booleans with MeshFusion -> https://youtu.be/Anx6una9n6g
Discord does not lend itself well to being a repository of information. Better off keeping it to the Forums and Wiki. We have had this suggestion and discussion many times before.
๐ fair enough
Not fair, the other discords have such channels and it doesn't seem to hurt them in any way
yeah, a lot of servers use overarching groups with rules or faq as first channel
Your welcome to participate in those servers then. We have discussed all of this long before and we see no advantage.
Like all of the others discords have it but ours doesn't, although requested multiple times. Kinda funny and sad at the same time.
For example, if I wished to post this article on this discord, which channel would be the most appropriate? https://software.intel.com/en-us/articles/how-disc-jam-reached-60-fps-on-intel-gpus-using-unreal-engine-4
This Discord is a realtime help/discussion platform, not a long term repository of information.
As @red imp explained, you would be better off searching on Google or going to the Forums for searching on Articles that explain a given topic.
Although at times people may post something useful in such channel that some may not think about, or the stuff that isn't related to ue4 directly
I doubt that you will go to forums to dump whatever useful resource you have found in any thread, however discord is perfect for it.
It maybe useful for "dumping" at that given time for those who are around to see it, but your advocating to create dedicated and long term channels to support keeping those resources in the eyes of everyone. This is not what Discord is for.
Regardless of what other servers are doing, I have yet to see a good implementation of the idea, nor any evidence that allowing people to arbitrarily dump links in a dedicated channel is useful or provides a good user experience.
There's no point in collecting tutorials and other resources in one place unless they're vetted, curated, and delivered in a way that is better than just searching the web.
It would be great to have such a thing, but we don't think Discord is the place to do it right now.
It seems to me that the Unreal Engine subreddit would be a better place to put such a list
But it would, as noted, need someone to curate and maintain the list
- Put your knowledge into the Wiki or create a Wiki and gather resources on there
- Put the link as a pinned message either into #ue4-general or if it's more specific to a topic into the matching channel.
Then everyone can check your tutorials.
For a 'tutorial database solution' here in Discord, people would need to use the search option... If the search option would be used then people would stop asking the same question every other week... yet, here we are
Hm, while I don't know about a whole database type deal per category (since it looks like that's not going to happen anyway)
How about one channel to simply "dump". Now here me out. Some folks (like @oak crypt and others) are pretty active for tutorials, but maybe folks don't know about them (for whatever reason).
Sure, Goggle works wonders, but doesn't that go again your whole "Anti-Google" doctrine ๐
So, this helps in two ways. First, some people (like me) enjoy reading/learning about the latest and greatest features that the engine has to offer but have very little time to devote to every little thing. It would be nice to glance on a daily basis what people are experimenting with and have thrown out there in the public's eyes to read/watch (So this channel could be used for blogs as well)
The other way it helps, is those community members that are actively engaging (or trying to), but can't find that audience that they deserve. This helps them with visibility as well.
Everyone wins.
If you can decide to create a brand new channel on a whim that gets easily derailed on a daily basis since inception (ahem #epic-games-store ) you can definitely add a new channel that will help everyone out
(There would be no need for curation. But just a simple set of rules. Like, has to be brand new (within 24-72 hours of posting). If it ends up that people don't abide by them. It's as easy as setting up a request for a tag (Blogger/YTer, etc). But I don't think that's going to be a big issue, since #share-your-stream seems to be functioning as intended)
you mean something like #ue4-general ?
@rich sky IF this would a thing I would automize it
E.g. have a Wiki that people can add new Tutorials either directly or via external link to
And have a bot report newly created pages.
But that has to be curated then, cause of spam bots
I mean I totally understand that we could just dump stuff into one channel
But it's not the same as #share-your-stream
#share-your-stream is about notifying people that you are currently on.
Means old posts aren't relevant
So here the whole system works
But for tutorials that should be constantly available, it's gonna have the same problem like any other tutorial system on Discord
Leaving the tutorials, links, blogs etc. outside on a Wiki is also nicer for people who want to know about that stuff and aren't on discord
In the talent/work channels, what do the colors by each posting indicate?
Thanks for that
Might be worth adding a pinned message with that information (though that would assume anyone uses the pinned messages)
It's kind of obvious in the #looking-for-talent, but less obvious in #looking-for-work because the (Paid / Unpaid) is kind of hidden there next to the person's name
pinned messages are even more hidden, so that wont solve anything.... it keeps coming down to: people should read
with 19k people here, even if you add a huge banner with PAID/UNPAID, people would still miss it and ask repetitive questions
can we get an instant-ban policy for people who never post in here, then just add you as a friend and randomly start calling you?
I get one pretty much every week
So do i man. Just block.
@gritty lotus That's pretty creepy. I think it would be a good idea not to accept friend requests from people you've never engaged with before.
#theory-of-game-design--not-a-general-help-channel
Don't actually put "not a help channel" into the name though or users will misread it as a "help channel"
Re: tutorial database
For the past year, whenever I want to learn more about a certain topic in UE4 what I do is go into the search bar in the top right of the Discord window fo rthis erver and type in: in:channel-name-here has:link Thing_I_Want_To_Learn_About
So, for example, recently I wanted to learn more about UMG stuff in VR. So I entered in:vr-ar UMG has:link and now I have a bunch of links to tutorial youtube videos, UE4 docs explaining stuff, etc.
It's a pretty good strategy in general for whatever you want to learn about and I highly recommend it.
I do a similar thing whenever I have trouble with a certain compiler error in VS. Basically, since this server has been around for a couple years now ever since migrating from the Slack thing, damn near every common issue or topic has been brought up by somebody at some point. So searching is really more useful here than on Google or whatever because all of the relevant results you find will be from people who are also working on Unreal stuff, as opposed to being from random web crawler algorithm results or whatever.
Re: game design channel
I DM'd a guy who recently mis-posted in the #design-chat channel and he said that the reason he posted his question there was because, since he had just joined the server, he was just going down the list from the top and it was just the first channel that was tangentially relevant to his question. So I think it's just an innocent misunderstanding.
So imo if we just move #design-chat further down the list then people will be more likely to post somewhere else (e.g. in #ue4-general) or they'll otherwise see the other topic channels below it.
@wet socket Per your game design response, i just think thats pure laziness and thats not a valid excuse. The issue with just moving the channel down clashes with the overall structure of the current categories, we would have to reorganise the entire channel structure to accomodate this and here is why.
Agreed that it's just peoples' laziness
The General category is for broadstokes none well defined stuff so its at the top.
All the well defined categories are at the bottom.
We would need to move the entire General category below all the defined field categories for it to have any significant effect.
This change would most likely upset alot of people just to accommodate someone elses laziness
In any case, ill still bring it up with the other mods incase they feel differently or we can make another solution.
@chilly ivy is always looking for a reason to restructure the channels lol
While I agree that it's pure laziness and it shouldn't be a valid excuse
You can't change that that is how people work
So you can reject the solution to that part of the problem saying you feel like it shouldn't be a problem in the first place
But that really doesn't help with anything ๐
I don't think any of the people actively using #design-chat for what it's meant for will really mind it being moved down
In fact, I'd imagine they'd be happy with it if it was somewhat effective
The issue with where #design-chat is, is more that its in the General category where it belongs, the issue with that is General is above all the other Categories, in order to have the desired effect we would need to move the General category way down the list.
Thats my issue.
Ah, like that
That's fair
I mean, you could put it under... Content Creation...?
:v
#design-chat is not content creation.
You have to give it a less appealing name or something
So people don't see the two great words "game" and "design" and just go there without a second thought
Both "game" and "design" are very appealing words
What would you suggest?
Hmm. Lets think about it...
The earlier suggestion of "#theory-of-game-design" wasn't bad at all, I dunno who suggested it. It's a long and unappealing name
But I wonder if something shorter could fit here
Like #design-theory or #game-theory
Including "theory" in the name somehow might discourage people better
I agree. Finding a name isnt easy
if i had questions, about optimizations where should i ask them? it does not really fit into any category.
What kind of optimizations
#cpp #blueprint #graphics all welcome you
And maybe #legacy-physics if it's more of a math/physics question
And #ue4-general for everything that doesn't fit any other category
well it could be all of that ๐
i want to have more fps with more characters in scene , i guess unreal chat for that then thanks.
I think #game-theory would work
@gritty lotus I know, but if you call it game mechanics, you will get people asking even more questions, I think ๐
It's intended to be a name that at least somehow discourages people from asking unrelated questions
And which gets the people that want to actually discuss game design to at least look to see what it is
x3
#engine-source seems pretty obvious to me
Oh ok. I thought that would be for people using source engine vs people using editor binary
Or even #cpp would be acceptable
Are you having errors in CPP or BP?
Whatever is appropriate
ok .. makes sense
i have no errors, i want to optimize performance in all fields for having more animated characters in scene, which can be collision, physics, ai, rendering, animation, whatever can do, using cpp project tho and i don't really want to go into engine source if i can avoid that, i think it is more like a general engine related question, without modifying engine source, so yeah i believe the unreal general/game design will be the best place, or ill email the guy who made the VA plugins, thanks for feedback.
@somber atlas This is the #server-feedback channel. Feedback for the Server. Please read the #more-resources and #old-rules channels please.
Wasteless this discord don't do a shit i came here with lots of need of help and try and help out some when they need but if i need help nobody answers by 12 hours and when they do it's not to me but other popelpe who has issues there are around 4k of peolpe in here and not a single one wants to answer this is a dead channel no help to get and rude peolpe
Ah, yes, I'm quite sorry we violated your right to be answered.
A single question didn't get answered. People here must be rude assholes.
@river garden Only rude person here is you :P
a single i asked several times and had to delete my comments
this is a feedback channel too afraid to get told by?
Your questions don't have to be answered. You are not giving feedback.
You are just demanding support. If you need questions to be answered, hire someone.
We are all doing this in our free time and you are by far not the only one who doesn't get an answer.
There are questions that aren't easy to answer. Others that take a lot of time to answer (which not everyone wants to invest for free).
If you only answer other questions to get questions answered yourself, then you didn't understand the system.
And "nobody answers by 12 hours", what do you think where you are?
Your personal help server where we you get professional help in a few hours?
You don't even get answers so fast on official places.
The way you present yourself here is rude as fuck.
Not to mention incredibly disrespectful towards all the people that put effort into this community
Because there's a lot of those people
this is a dead channel no help to get
I spent my free time helping hundreds of people, sometimes over the time of 1-2 hours per person with examples and stuff.
What you state is just bullshit.
What Cedric said ^
Luckily theres only a few people i've seen who thinks this is a personal helpchannel where every question shall be answered within a timelimit.. luckily, those who think so also quickly find their way out again.
If a question is left without response, there are 3 most likely causes: The question is very basic. The question is highly advanced. Not enough effort was put into the question itself. And nope, this particular discord server is exceptionally helpful, if matched against others in same category.
^ - this is usually the case. If I'm online and don't answer a question, sometimes it's because I don't know
more often it's such a broad and generic question, that I don't feel like trying to answer it will ever go anywhere (the large amount of 'how do I make MMO' questions lately are a prime example).
then there's the people who ask for help, but never actually specify what they want help with ๐
Usually only very trivial/basic questions that can easily be googled remain unawnsered..
Which, ironicly, are the most repetive questions too..
Thinking that there will be lots of activity during xmas days is a bit naive as well.
Yeah, coming in on that day in particular and complaining no one answered their questions...
i searched for his questions using the search option but found none actually ๐
he asked something about vehicles on Christmas day morning, IIRC
Don't you guys get it, by removing his questions it increases the chances others will answer them!!
nah he just wants to try and circumvent spam rules
Only question of him I can find is in #introductions , which is ofcourse the prime channel to ask questions
Might be a lot of work (I know this is a hobby and free for a lot of people), but it might be neat if there was a YouTube channel under this discord and members could upload tutorials or demo their game and such to it. Just spitballing
A while back something kinda like that was attempted, but Lighting needs to be rebuilt kinda stopped being a thing.
I'm very frustrated that we don't get to leave reactions in #looking-for-talent anymore.
I've found that that tends to be a pointless affection
The poop emoji, on the other hand, is at the very least fun for us
Making fun of people with unrealistic ideas should not be a thing the server supports imo
It is just the lack of experience. I had similar impossible ideas when i started, i just didnt go online with them... i think most of us had those.
I agree and I disagree
Can u explain that a bit more?
I agree because I understand the sentiment
I disagree because the point never comes across to the people posting when we try to properly explain the problems with their posts
So if they apparently don't care anyway, I'd rather roll with something to slightly vent frustration ๐
But that wont help either. And if it makes u feel better to poop on inexperienced users... that is pretty sad imo and should not be encouraged
It's not so much feeling better
I just get mildly annoyed by the entire thing
And I'd like for them to be aware in a relatively harmless fashion
I started this as something not-so-serious, though and I don't actually care that much
Either ignore them imo or lobby for quality control
Or move free/rev share to different channel
And then the mod team says that we should just look through the paid postings for better quality
And that those are very easy to find because color-coding, so having two channels for it is off the board
Yeah i feel ur pain. Easy or not... too much to scroll
The reactions were just comic relief while scrolling through
Also maybe someone wont post serious stuff just because all the junk there
I see but i am still against that
Quality control or more channel would be cool tho
Yeah, I briefly looked in there out of curiosity, and it's all full of unpaid spam that isn't worth looking at
That's why I've stopped looking at it, really
I used to look at it very regularly to look for interesting contract work
But the lack thereof made me ignore the notifications
the colors look basically the same to me, could use more contrasting ones like green/dark red/blue
green is not similar to the other colors right now, that is the one meant to stand out
but yeah the yellow and orange are close
And both junk most of the time so colors are fine but diff chanels would be preferred
Maybe split the channel up, one for paid and one for other
Not like that's been suggested before...
Somehow that always keeps getting dismissed as an option
We are discussing it atm
Will have to talk to Nick. Let's see what the time past New Year offers.
Thank you for managing this discord
it is so useful to me and there are so many selfless people here that help others for free
Have to second that
I am looking for someone to report bugs about ClydeBot. A screenshot of mine keeps getting flagged for no reason as "inappropriate".
contact discord
Discord does seem to flag false positives.
can confirm
it's also pretty inconsistent
once a screenshot got flagged, i took the same screenshot but with bigger area (eg. more things around) and that was fine
Usually drawing some stuff on top of it with paint solves it
Do the rules also prohibit people linking their surveys? If so... could you add a line stating it explicit, please?
@rigid fractal Surveys arent against the rules, as long as you post them in the appropriate channel and only do so once (dont spam it) then i guess its fine.
Mainly as long as your not breaking other rules with it then its fine.
I know Slackers isnt the right place for it but questions about are still being asked, plus there is a bit of pipeline needed, can a #blender channel be added?
Can it be locked and just have a single message pointing to the blender discord?
@drowsy oxide Cheers! I don't plan to post a survey or anything like that. But we had a couple of guys who did link their surveys ... and we always thought (and told them) it's against the rules.
Following up on Blender thing, there's a lot of Blender stuff specific to Unreal that the larger Blender community won't know about (seeing as that was the community I was in first). I agree we should use the Blender discord for general stuff like edit mode hotkeys, but we should have a place here for more specific stuff like lightmap uvs.
Lightmap UVs is not specific to Blender if im not mistaken?
^ just the way you do it.
#graphics should still suffice for this stuff? Just affix/prefix that you're using blender
If we support Blender as a specific channel then we have to support other programs with their own channels, you set a precedent that others will use as leverage to try and bargain for their own channels. Use the #graphics channel.
The autodesk applications have a more straight forward pipeline with ue4 than Blender has though
Not sure how many people use c4d, but i believe its a few in total
I dunno how i feel about expanding and subcategorizing lounge, but it might be nice to have a hardware channel. I get that could make the rules a little more difficult to address if peoples hardware questions aren't ue4 specific thoguh. just a thought either way.
Would make Rei happy ๐ค
We have discussed this before. Hardware is not related to UE4. Use #lounge to discuss it.
Just downloaded a new Discord update and it seems to be messing with the font color in #looking-for-talent
Its glitched on the Desktop App
Same here. It was fine, but after I force reloaded the app, several colors are glitched.
Not just embeds.
Search is messed up too.
We are investigating what we can do about it. It maybe an issue out of our hands though.
As a workaround you can Highlight the text with your mouse.
Yep
Looks like Discord deployed a fix. Try reloading your clients now.
can you make the bot spit the user name + tag on #looking-for-talent and #looking-for-work ?
Hate to bring it again, but are you still not implementing separate channel for tutorials and resources? Even the new official unity discord has it now
This is not the Unity Discord Server. We are not going to use Discord like a Wikipedia.
besides, any messages with useful links in them would literally just get buried within no time at all, what's the point?
Unity Discord also has roles one can claim, Slackers don't have that either. ยฏ_(ใ)_/ยฏ
Beside, tutorial channel wouldn't make sense. If people would use the search function, atleast 70% of the questions wouldn't be asked anymore...
if people would search at all (i.e. Google), then about 80 to 90% of the questions wouldn't be asked
Both roles and resources section do seem quite useless.
it gives a neat color to the user name though
Simple = better
I want unnecessary colored names! 

I'm not sure I see the point? Who's who in what regard?
sure, but what does that even matter?
anyone can tag themselves a 'Programmer'
90% of the people in here apparently don't know what a 'Designer' even does
You can simply observe what theyre saying. People wont assign themselves the correct role
At the same time, how far do you take it? There are quite a few different disciplines, and if someone has tagged themselves as an artist, it doesn't mean they know nothing about code, hehe
you have technical artists, but do you worry about who works with animation pipelines and who works with materials and shaders, or lighting?
the Ark modding Discord had roles like that and tbh it was pretty useless
for some reason I ended up tagged as a "Level Designer"
ยฏ_(ใ)_/ยฏ
Don't have to communicate any focus of any role
If you ask in the right channel here, the people who can answer questions about that topic are there
That's enough
You'll never see me answering #animation or #graphics questions
And I don't need a tag to be pinged and DMd even more often
no no the roles are just so we can have silly colors
:P Well guess that's not counting for me
:(
Not even mister ! gets my spot up there
He's actually not even visible atm on my screen
my phone only shows 4 people at a time there 
If there were roles, the #looking-for-talent and #looking-for-work could be separated into the different roles making it easier for people to find relevant job information more easily.
Can we have a render chat channel for programming? That'd be very nice since extending UE4 render is definitely an interesting topic to discuss/share experience about.
That's something which is probably around half of what gets discussed in #graphics anyway
Which is also the intent
So that goes in #graphics
But thats "content creation", meaning it would either flood content creators that do art/models or get lost in it. Probably latter.
Doubt they need rendering implementation details in there
Graphics is engine-based graphics, and not for feedback, because that goes in #work-in-progress and such
I see what you mean, just checked it. However it feels like "content creation" is a misleading category then.
Thanks for directing though.
Hey, I'm not sure if this'll come out as a silly question or not, but recently I had a listing for a gig in #looking-for-talent that was recently resolved, thus I am no longer looking for service in that regard. Is there a way to take down my listing, or could I request it to be removed, or will it be deleted within a certain period of time?
I'm mainly asking because I'm still getting people who are contacting me in regards to that through my email and Discord DMs.
Just DM a Moderator and we will remove it for you @keen laurel
Y'all should switch the domain (www.unrealslackers.org) to https://. It's throwing a big warning across all browsers that should be fixed if you change the protocol
Yeah its in the works. Annoy @chilly ivy to get it done lol
@drowsy oxide @tawdry hemlock It might take up to an hour to finish propagating, but the site is now connected over HTTPS. ๐
Just an stupid idea: A hidden "lounge" like channel for long-term slackers, mostly to avoid repetive discussions with new certain type of members
just curious, what is your definition of long-term slackers? @sonic hazel
People that are here for several months and use ue4, participate in this community actively
Like 3 months and longer
dont get me wrong, I think you are on something, but I think the only way, you might get more notice, if you had more people to "like" your suggestion, with either humbs up or something, just like pfist above got.
Pfist is the admin though :P
doesn't matter
the more people that would back you up, the more the moderators will notice it
we asked for a second voice channel, and it took a while, but we got it, so I do wanna support your idea
Thanks, im sure the mods will take notice of the suggestion though, plenty of time ๐
I don't see this occurring, we've got tons of channels and none of them (to my knowledge) are locked off. Maybe a couple channels for server moderating and such, but it just doesn't line up with the intent of the community.
Also, much like the suggestions to add role ranks, it'd have to be policed except its even harder because the mods have to keep more in touch with who the "True Slackers"โข are.
yeah... you right... @ocean siren
Although it'd be cool to have an invisible role for us slack slackers.
but what about those who has the GDC role, couldn't that be a option?
it would seperate the sheep from the wolfes, with GDC roles
hehe you get outliers like me. I wouldn't have a GDC role
me neither, hehe
GDC is a special roll so that those who are going can organise to meet up if they so wish.
There are no hidden channels other than Moderator channels for us.
and yet there was no such role for other events :p
Yeah i dunno ๐คทโโ๏ธ i didnt make it, im not part of it lol
hehe
you can't even see who has the role 
Eitherway i dont think its in the best interest of the community to split it up with rolls that segregate the community.
Everything is free and open for all to use. Everyone is on the same level.
100% "no" from my side
Woooow, I am a bit amazed over the sudden verdict, of that, from the mods... oh well... life must go on...
@gritty lotus We created the GDC role because the channel existed back on Slack too.
It's really mainly for organizing that and it's barely used actually. It got some traffic now that GDC comes up.
We also have a Gamescom channel but that is sadly not used. Might actually remove that one in the future.
The bot got recently reworked and we added some more mod tools that removed a few logging channels on our end.
So we basically only have one main channel for mod discussions and that's it with hidden channels.
what do y'all think about the slack slackers rank, where its like the GDC rank except it doesn't even give a channel?
What would that be based on?
We can hardly find out if you peeps were on Slack before.
Only thing we can track is when you joined this Server.
E.g. you joined Wed, Sep 7th, 2016
So who qualifies for that?
๐ค ye
i was in the slack for a few weeks and never wrote anything, does that count? ๐
wait you'd have gotten an invite link
something like
If you like the idea, you could do some kind of verification based on that.
That's still nothing I will go over with over 20k members :P
shh, time to go through the entire list of members
yeah but 20k aren't gonna ping you about it either.
IT IS THE WILL OF THE SERVER
Na, I don't see the need to list people in different roles, despite the important roles for managing the server.
Aight.
Unrealbot is only for the job channels atm
AAICharacter is logging a lot and used for infractions atm
It recently got improved via a webinterface
So for us it does a lot
I will see if it makes sense to automatically add a role to users that are with the server since 2016.
But def nothing I want listed on the right
no, for sure not. it'd be like the GDC role, only visible if you view profiles
lol it'd give you an excuse to add in email handling stuff to your bot so we can forward the invite email and set up our associated acct through the bot :P
We should bring back Reputation++
or whatever it was we had on Slack
So I can immediately be downvoted to 1000 points
@brittle orchid--
A cosmetic role that showed who was on Slack is sort of a fun idea, but I can't imagine the work required would be justified. There's too many other things I'd rather we do that are more important and have more net benefit for the community.
Yeah, like @Allar--
Hm, how annoyed would you be if @brittle orchid-- would inform you via DM about receiving a non existent minus point?
Asking for a friend.
๐
I'm sure I could block
Why cant we have a hardware channel?
XD
its clearly an ever reappearing theme
๐คฆ
A "recommandation"/"karma" system would be nice, the higher the number, the bluer the user name gets, the deeper in the negative, the redder it would gets. But it would need a bot to maintain it as it would be too much of work for a human to do
user name colours are pretty limited in Discord
Just add 2x 254 new roles for the colors ๐
pls don't add this unnecessary karma/levels nonsense other servers have
Not going to do that either.
We don't need a ranking system for users.
People who behave wrong are already handled via infraction system and people who behave good will be seen so often that everyone knows them anyway.
@dim berry Because Hardware is offtopic for us. You have to manage your PC yourself.
Non of the Facebook groups allow Hardware questions either.
UE4 has a simple Hardware Requirements page which one can follow.
Why the hate, its the same thing as the reputation thing but with just a different label on it...
eh, people abuse those things horribly and you don't gain much by having them
its just striking when allar comes with it, there are light reactions, when I give a different label on it with some colors, its hated and quickly killed
because allar has more karma/level/reputation ๐
i didnt want to point that out as it would lead to a discrimination topic...
but you are pro karma/level/reputation so it should not be a problem for you
Discord server needs the audio chat channels and associated text channels bumped to the top, not the bottom. Below important, above general for subdivisions.
given how much they're not used, I'm not sure why you'd want to do that
would be not that cool to move them up as they are irrelevant for most of us
Could always switch it so you can see people's ava then
@gritty lotus what you mean is, that you dont use voice here ๐ , and that is okay... But we are around 5-7 people using the voice daily, and other days there are more people joining.
But the suggestion about moving the voice channels, to the top, has been asked before a while back, and was decliclined. I totally get that. ๐
why does the order of channels matter 
it doesn't, atleast not for me
I personally use many discords, and have used IRC for decades; Discord is meant to be a voice communication utility; it just makes sense for people to see that the voice channel is active to join. I see this is a feed back channel; fed back
idk, all discords I am in have the voice channels at the bottom (if they have any to begin with)
because when people join them it adds all the names there and they get unnecessarily huge
so it's much better to not have those at the top
like this one is as high as 4 normal channels right now
with 20k users, most people here don't use the voice (there used to be 10 voice channels, actually, they were always empty so we got rid of them)
this was originally a Slack user group until it got too big for Slack
@gritty lotus the main reason for, that people dont use voice here, is because it has been outfased for a while.
And when I joined UE-4slacker for a while back, only 1 person was using voice, over time, that number has increased, and more and more users (mostly newcomers), has start to use the #vc-feedback-support and Support voice, because they have been IGNORED on the text-channels.
they never used it when we had ten channels, let a lone one
you guys are more or less the only five that ever use it
My issue is the text channels being collapsed but as soon as they have a new msg the notification settings pulls them out of collapsed and floods the channel list back out. Voice doesnt do that; hence it goes into a better visual location and can be collapsed without that issue.
It would be appropriate to have a voice channel and a text channel for each topic, and have those be grouped and collapsed. The qty of channels is irrelevant.
The qty of channels is irrelevant
It's not
We already have tons of channels. And we want to keep it at that number. We won't get one voice channel per text channel.
The voice channels will also stay down there. You are free to open your own community with voice only, but that's not going to happen here.
0,05% (maybe a bit more) of people are using the voice channels. And a good chunk that use the text channels of them are using them cause they mistake the name.
mistake of the channels?
No need for feedback then.
Feedback != You get everything you want.
(repeating my suggestion that it would help to name them voice-general-text and voice-support-text there)
can't mistake that
@fleet surge I'm a step further. The bot got an update a few days ago and will receive another one that will use a role to hide and show the channels if you are using the voice or not.
oh that's even better carry on
@rich lintel He's talking about when people who aren't in voice chat find those channels and ask questions in them. It doesn't happen very often, but I've seen it a few times.
@chilly ivy gotcha... But as long people get help, then it doesn't matter
I think it does matter.
oki doki
Once people get help in a channel, they will continue to go there for that purpose.
So I'd rather direct them to other more appropriate channels in that case.
Where many more people can help. ๐
which they dont
sorry for being so blunt
but that is the reason they ask for help in #vc-feedback-support
What?
because nobody answer them in the other channels
that is what they say, and show us in voice
I'm sure that happens sometimes.
There's going to be plenty of times when people don't get answers right away.
I wouldn't call 45 min - 2 hours right away
No one is being paid to be here.
Of course! And that's great.
Well, you have a couple things that may be preventing people from answering any particular question at any particular time.
- They don't know the answer.
- They've seen the question asked so many times before (that you could simply just search for it on Discord)
- It's such a stupid simple question that you could have Googled it and you would have found your answer or close to it almost immediately
- Question was asked when no one knowledgeable was around (or it was just a very slow time)
- Question was asked in between a few other questions, and now question is lost in the sauce
- You are blocked, or you blocked the person trying to help you.
- You asked a question, but it doesn't make any sense (could possibly be ignorance on the subject or just language barrier)
(I'm sure there are other reasons as well)
^Indeed. This is the reality of community support. Lots of variables at play, so luck is always going to play a role.
Having the right expertise available in the channel, time zones, not asking in the appropriate channel, poorly worded questions, etc. Lots of things may lead to not getting an answer.
We can do our best to maximize the chances of people getting the help they need, but we can't guarantee it.
Also, format of education is a personal choice; some learn better reading, some watching, some hands on. This is 2019; everyone needs all the help they can get. ๐ ๐
The only thing that I on some level miss here is the possibility to answer someone "directly" without DM'ing them. Like if you've used teams, you can answer a message sort of "in " that message, without flooding the chat
but this isnt something you can implement ..
Maybe therer should be a channel where people can post like simple easy challenges, for others to try and explore the editor trying to complete them if that makes sense,
@drifting crescent You can participate in Gamejams, there is usually no skill requirement for those and there are plenty of people who like looking for teams to participate with.
@drifting crescent I think you mean, something alike Blender , on their discord. But on that subject, I have to agree with @drowsy oxide , go to a Gamejam
I think it is so mature, that new system, that has been setup on voice, you can really see, that the helping others out, using the #vc-feedback-support , is something that none of the Moderators want, and I really find it sad
sorry for being sarcastic, but at some point this here is going down the drain
Are you talking about today's update?
yep
Nothing about the voice chat channels has changed. Today's update just makes sure that the text channels only show if you're in the matching voice channel.
and that is BS
So if you're in General voice chat, you see the #vc-unreal-hangout channel. etc.
yep... you killed it
How is that bullshit?
Those channels are only relevant to people who are in voice chat.
sorry to say it, but that is NOT how things are
us from voice, are aware of, that some moderators dont like us, because we do, as we do
and the way you do it, is to face out the problem
the other way might make sense as you use text with or without voice. the way it is now forces voice for general use to see that channel.
I really don't understand where this frank accusation is coming from. Today's update in no way hinders the use of voice channels.
hell, make a voice channel show for selected text channel and i think youd have a winner
reads bo channel; sees bp voice has a people on
well it really seems like, that we have outstayed our welcome
Are you talking about the idea of every text channel having a matching voice channel? #ue4-general, #blueprint, etc.?
nope not at all
That was directed at @open radish
@rich lintel Please explain to me why you feel unwelcome here. I genuinely don't understand where this is coming from.
well idk seems like time wasted on the text channels
he is not, that was my suggestion. if your hiding channels they are exposed when select one, just give each channel that option
That would be too many voice channels to manage. Plus, unfortunately, voice channels are forced to the bottom of their category. We can't, for example, put a Game Jam voice channel next to #game-jam-chat. ๐ฆ
hmm. ill plau with my server settings and see if i can get it
๐ค
the show and hide works
I agree that I personally dont see eye to eye, with some of the moderators, and some of the actions, but this here is just dumbest thing ever
floooooow control
as you have set it up now, just does, that the help we gave others in #vc-feedback-support , that we are not allowed to do that, because we actaully helped others
You think today's update prevents you from helping others in #vc-feedback-support?
we did make a difference before... but hell, that is closed now
yeah because you are forcing people to join
You can join muted
^
most people are afraid of that
@turbid lily that is not the case
for some reason
You don't have to use a mic to join voice chat and listen to the conversation. People do that all the time and talk in the corresponding text channels.
I don't get why you can't help them in other channels though?
people asked the questions in #vc-feedback-support , that they didn't get anwsered elsewhere, because everybody else ignored them
I see
speaking from experience the other channels are quite useless
What other channels are "quite useless?"
too many subdivide topics in some cases
@open radish agreed
Seems we have a quite different experience then
I dont get a response
or after x hours
and i tried it multiple times
and i do want their help but if the guys in voice could help me
and also help me quicker
certain people in #ue4-general and #lounge has proven time and time again, that certain things are just being ignored
Can you give me some examples? This sounds like a deeper problem than voice chat.
I've tryed yesterday, in a proper tone, that we liked giving those "free help" for newcomers etc
some of us do look over the #ue4-general and #lounge , but we never ask for anything in there, because the way people are, are just not something the rest of us, want to have any part in
it is okay, that you and the rest of the mod-team, cant see it, but certain people from the mod team, has NEVER been happy about, the small things we have been asking for in the voice , and lately the voice has started to increase more and more, but as you have done it now, it has been blown in the water, by "forcing" people to join, otherwise they wont get help
@chilly ivy Out of curiosity what was wrong with having the voice text channels at the bottom of the list?
@turbid lily They're only relevant to people who are in the matching voice channels. That's what they're made for. Showing them based on the channel you're in is just meant to be a convenience feature.
brb
OK back.
I'm trying to understand the concern here. I want to help, but I need concrete examples.
What I've gathered so far is that you don't find the majority of the server to be useful and you think the staff is unhappy with your opinion.
If you don't find the server to be useful - which may be why you choose to hang out exclusively in the voice channels - then I want to know why so I can understand the problem.
It has been said a couple of times in #server-feedback , make you own discord if you wanna do this, make your own discord if you wanna do that, mainly because, certain things just didn't fit into a idea that was suggested...
it took us like 4 months if not more, just to get a support channel
and if you look over the #vc-feedback-support , we do more the once , recommend newcomers/users to post in certain channels, if none of us from voice could help out
OK. Re: the suggestion to make your own Discord server: it looks like that was in response to the suggestion from Mysticmarks that we add a voice channel and text channel for every topic instead of just having two at the bottom of the list.
I might be mistaken, but in looking back through the conversation that's what I got from it.
well that was not the one, that I was referirng to, I was another one from the #server-feedback
I have accepted alot of different things on this discord, and ofcourse it is you and the mod-team, that has the last say
That was the only example I could find of one of us suggesting you start your own server. I'll look using different terms.
@chilly ivy we event started to have a googlehangouts, which I asked @drowsy oxide , when he was down there, if it was okay to post that link
only for screenshare / screensupport
and it worked
more people started to join, and use that
also why people started to use the #vc-feedback-support , because hey, they actaully got an answer on their question, which they didn't get anywere else
even one time on #vc-feedback-support , @deft raft had a text with a user, telling that user, that you had to join voice, to get an answered, and that was just BS, because I wrote to @deft raft , everybody can write, and we will try to do our best to help out
I like to join this discord, and look, who has question on #vc-feedback-support and try to help out
It's understandable that you would start a Google Hangout to do screen sharing. You can do that in a group DM on Discord too, but the point is we can't support that on the server yet.
well it helps people out, and we are doing things, on our own free will
when @drowsy oxide joined the voice, and I asked him directly, if it was okay, to share the link for googlehangouts, we got the green light
and it has helped out alot
I dont understand what google hangouts has to do with this? No where does it say you cant use those?
What exactly is the issue here? Im confused?
issue is, that the voice-text-channels is closed up
you are forced to be in the channel, to see who is writting
But that's in line with the purpose of those channels. They are supplements to their matching voice channels.
People in voice chat needed a place to drop links to the things they were talking about without disrupting other channels.
dont know, who came up with that idea, but you never thought about coming down, and asking us from voice, to hear what we think?
you in the voicechat- that is a rare occasion
I don't understand why people with questions can't just ask for help in the standard text channels?
that was back in 2018
@wraith glade pretty simpel, because alot of the users are to rude, for newcomers
@wraith glade Because that's not what they're for. There are over 30 other channels for people to get help outside the context of voice chat.
If people are being rude or unwelcoming. Let us know please.
No, I mean why they can't ask for help in e.g. #ue4-general
The main text channels not related to voice comms
@drowsy oxide why waste time with it, when some of you mods are already rubbing shoulders with some of them
I don't see people being rude in there?
@wraith glade Oh OK. Sounds like we're on the same page.
Maybe you are proposing that there should be a "newbies" channel, for people asking basic questions?
A new channel won't solve whatever problem this is.
The kinds of questions that the people who have been here for a while have answered too often already and don't want to deal with?
@wraith glade well if that, what the #vc-feedback-support was being used for, then I was fine with that
@rich lintel what is that supposed to mean? Ive infracted friends of mine before because they crossed the line. Your assumption helps no one, use the system in place to report users that arent being welcoming.
I'm new and my first feed back had a mod snippy AF with me. Moderation takes a level head and a cool attitude.
If you have an issue with a moderator. Please bring it up with another mod. I can assure you that we take these issues very seriously.
Please use the processes in place for these things. No one gets help if you keep it to yourself.
I'm a grown man; if it was out of hand, I would say so. Again, attitude is everything.
@drowsy oxide dont get me wrong here, I know that most of time, that I am out of line
but it is to prove a point
You can't even color in the lines!.. and that's ok.. we're ''Artists"
I call it "mudpuddle"
bottom line is, they way you mods have setup the voice-text , that is just so wrong
*points at horrid painting
and it will prove overtime, that people will stop using it
We are people to keep that in mind. This is a volunteer thing we arent paid for. But we cant improve this place for new users if small issues continue to build.
We also can't solve problems if we don't know what they are.
fair enough.. you might wanna try to adjust @deft raft attitude, and his way of being in controll
๐ ๐
ofcourse him and I , dont see eye to eye
but the way , he is acting to people that has suggestions in #server-feedback , that is just not fair to certain people
dont ask, if you dont wanna hear it
You've made several accusations now about the conduct of me and my staff. The burden is on you to provide evidence.
you could just have scrolled up, I think the way certain things are being addressed, are to rude
buyt like I said before, when you guys say "SIT", then I just fall in line, and keep my mouth shut
just like now
doesn't matter, I am off, I think it is sad to see, that the voice is being done with, as it is now
I did just scroll up (and read that when it was new, too), I don't see any behaviour that appears out-of-line to me
I'm actually happy that voice channels are collapsed now. Used to miss-click it a lot.
well @chilly ivy we have tryed more the once, to get some of you mods down to voice
but you only join, when there are people you like to have fun with
and that is sad ๐ฆ
also why I said before, I am out... dont wanna be part of something, that is going down the drain
@rich lintel I have asked you kindly to provide examples of the issues you've raised to us. As far as I can tell, you're just repeating your complaints and adding new ones.
I have joined voice twice randomly. I dont want to join voice because i just dont want to. To say that its because i would only join voice because of someone i like is there is completely wrong and for you to say that about all of us is wrong as well.
by accident?
Pretty sure by "randomly" he means on a whim. Not by accident.
Yes whim
I've joined many times over the years on a whim as well. For me it depends on the time of day, if I'm busy with other things (in which case text is preferred).
I haven't been there much in the past year because I'm typically listening to music or podcasts while I work.
Plus I've done a lot of audio work, which by necessity means I can't join voice chat.
just an exmaple
still looking over the history, because there are a couple
and that one was from #vc-feedback-support
What is the problem with the conversation in your screenshot?
that us from Voice, like to give that support freely
and suddenly, (No, it's meant to be used with support voice channel)
In that example, it looks to me like Cedric is doing the right thing.
It's not because he has a problem with the voice channels: he's just trying to direct people to the appropriate channels for support.
so as you stated before : " You've made several accusations now about the conduct of me and my staff. The burden is on you to provide evidence."
so yeah, you are right, sorry. not gonna happen again from my point.
someone nutshell this
To me it seems like a big misunderstanding now.
@brittle orchid If I understand correctly: a couple of people are upset about the new bot update that hides the companion text channels under Voice Chat until you join the appropriate voice channel, e.g. join General -> get access to #vc-unreal-hangout.
anyways, as I said, I am sorry from before
as @drowsy oxide stated, it might be a misunderstanding, from my point of view
@brittle orchid Just developing Rum
^Obviously.
The misunderstanding, the rum?.. the world may never know.
Question for the voice crowd. How does #support-text fundamentally differ from #ue4-general for those who were using it without voice?
Let's say I'm a nub looking for help. Don't wanna jump in voice and people have ignored me in both #blueprint and also in #multiplayer.
Really its all support; I think this comes down to defining what the "support" channel is really for.
I see #ue4-general and I see #support-text
Im off on my own island where there's matching voice channels for each chat; it's a cold lonely island.. but we have rum.
@rich lintel It does appear to be a misunderstanding on your part. I appreciate that you took the time to voice your issues with us. If you think there's a problem, it's always worth bringing it up. ๐
Y'know if discord could support it, that'd be great. But I really actually don't blame anybody for not wanting to hack that together.
sounds like a nightmare to work around, even if you were to give out a .css mod for this server in particular.
A hack is exactly what it is. It's a hack to make server voice chat work more like DM voice chat, where there's a dedicated text channel to go with the conversation.
you see both
It should only show the one that matches your current voice channel.
Anyway some resolution to my point - if you're upset #support-text is locked off, go hang around in #ue4-general.
Re: hiding/showing voice text channels
@rich lintel Can you provide a screenshot? It may be malfunctioning.
As a semi active voice user
it literally doesn't fucking matter
as long as it works
People go without being answered there and they'd appreciate some eyes on their problem.
you're up in arms about people being locked out of getting your support when it's possible to scroll up.
Thanks @rich lintel.
you need two roles
unless you're manually doing perms
Ain't anyone here 24/7 support staff
Regardless of how you set up that text channel bot
The only issue with voice chat is that enough people either a) don't know about it or b) don't care
Or maybe c) hate the people in voice chat
ยฏ_(ใ)_/ยฏ
More voice channels would help with the hate but that is kind of a silly reason to add more channels
There's exactly one person I will never engage in a voice chat with, but I've literally never seen them interested in voice.
I'd think that to be rare
support-text isn't meant to be used as a normal channel, it's there to accompany the voice channel so you can do things like send links and images and reply to people talking in voice when you don't want to use a mic
people not understanding this is why the bot does that thing now
And I still don't get the people go unanswered and we save em in these channels angle where you feel so ... attacked ... ?
The channels they come from with no help, those still exist.
I'll regularly scan the channels related to things I'm knowledgeable about if I need a break from something.
I actively tried to support multiple channels at once to prevent this by becoming a support staff individual in a sense
I was correctly flagged for spamming
If anything I think the best way to combat this would be for individuals to flag themselves as support generalists
and for other individuals to flag themselves as need-support
and a bot would ping either role when a support generalist comes online and says they're active
But there are so many ways that can go wrong, fuck it
Right now everyone is the same. If you need help ask in the appropriate channel. If you like to help, scan the channels that your interested in.
I dont think it needs to be more complicated than that.
the most effective way to get an answer is to ask the question when the 3 people you know know the answer are talking 
Most of the time to me it seems that people are impatient and want thier question answered immediately. This isnt a paid support center lol.
People help when they can. Thats how we have always operated.
In most cases tho, if nobody answers before the channel is flooded with other questions, chances are you wont ever get a reply ๐ As someone mentioned before, it takes a bit of luck and timing. Totally fair, as you point out DevilsD, nobody is paid to use their time to help others here. And alot of the questions can usually be answered by a google search. I appreciate this server for what it is.
To be fair, i wish people would learn how to use a websearch engine before asking shit on here.
Always prefer helping people with proper issues that need some actual. Support, compared to shit that 2 minutes on duckduckgo/Google/stackoverflow could've answered. (or hell, following some turorials!)
Ha. Heres a thought, if a message gets #x number of a certain react, the message is removed and they're messaged with links to how to use a search engine, and some popular basic tutorials :p
Maybe limit it to the general channel only ๐ค seems to be the landing channel for FAQs
Every community "suffers" from users who keep repeating the same questions over and over again.
One of the main reason why I created the Multiplayer Compendium.
We decided at some point, that we wouldn't want others to send them off to google, but rather either help them or not answer at all.
Most of the negativity towards new users comes from more experienced users who don't follow that rule.
That's rule #3 by the way.
I wouldn't want to have a voting system on questions, mostly because it can be abused again.
If we would want to tell users "lmgtfy" then we could also just do that directly, but that's not really the solution either.
And even if you do that, it won't get less in terms of users asking questions that were answered already.
Even the Multiplayer Compendium, as one of the bigger "FAQ"s, if you want to call it that way, doesn't remove beginner questions.
And even if it would, there are people who still need an extra portion of knowledge and guidance, even if it has been answered already.
And either you are open to helping these people or not.
Personally, open to helping people who will help themselves. There's being a "newb" and then there's just being plain lazy. shrugs
Correct, but nothing stops you from asking the user to provide more information.
As well as guide them to some of the guides that are pinned here.
Theres also alot of questions from users who are way over their head, where helping them isnt avtually helping them, but you showing them what to do...
And if that's too much for you (which is also fine), then simply don't help people.
We don't keep score of who asks and who answeres questions.
I'm aware, was just a thought :p
Like, I often don't answer questions that are beginner questions, because I don't have the time to sit down and teach the person everything at that very moment.
On the other hand I sometimes spend hours in the evening answering everyone's questions all over the place.
Do what you think is best for you, just don't be negative to other users. Pretty simple.
(you = all of us)
๐
People often seem to percieve things very negatively even when that wasnt the intent.
That's a text and language issue.
People try to read between the lines or simply don't fully understand English yet.
a lot of people don't take being told 'they're in way over their head' very well either
which is the number 1 reason I tend to not bother answering their questions
either that or it takes about an hour to explain basic concepts :/
we had someone in here a couple of weeks ago who couldn't understand why their code worked in their head but didn't in practice
after about three and a half hours of people trying to explain delta time, it went nowhere :/
Personally Iโve found it possible to just drown in documentation as a beginner, but I can see how it is bothersome to answer questions from beginners that are basic
information overload is definitely a thing
the tools are pretty vast, it's not even a documentation problem
For beginners terminology also is a factor to why googling dont give proper results, along with what phrase people use to search by
we need a beginner question to proper sentence to search for converter bot
Isnt there a bot to enforce the "โข No Discord Server or other community group invites or links."? atleast detecting discord links should be pretty straight forward i'd imagine?
It is. I just didn't bother implementing it yet.
It's not that important as it happens rather rarely.
Ah okok. #level-design has gone unnoticed ๐
#GENERAL-VOICE AND #GENERAL-SUPPORT do not show when in voice for myself and some others, but not everyone?
Can you try joining it not being "invisible"?
It might be that Discord has a bug, not sending the VoiceStateUpdate message when an invisible member joins the channel.
Looks like it works for you now. I will notify the Discord staff about it.
Yes, that did work.
Not 100% sure, but it seems this is intended by Discord.
If you are invisible it won't give the Bot the chance to react to your voice state being changed.
Or any other form of state update.
Welp, then I don't know?
one of them only sometimes features, like tagging a user.
So basically the typical Discord bug
nonono not a bug
Well the code behind the channel hiding and showing is like 4 lines or so.
Every time a users changes voice state, they get the voice role or it gets removed.
That's it.
I'll try logging the event to see if it gives any info. Technically this should just work.
Discord.js staff also just told me that invisible users shouldn't get state updates
ยฏ_(ใ)_/ยฏ
heh maybe you can tick and manually track :P
Right. Will look into that if we can't resolve it otherwise
discord/10
@red imp Nice :D
Where is the invite link?
found it....I think.
On a different note, where did the UT channel go? (If there even was one)
There wasn't one. UT has their own Discord iirc.
@deft raft does it work for invisible people with roles
and not work for invisible people without roles
if so, maybe grant everyone a role or something
I know that discord treats users with any role slightly differently than users with zero roles
I don't have a role and it works
It's totally random somehow
can the bot query who is in the voice channel without listening for this event?
maybe there's a workaround possible
Yeah I could probably poll the channel's members every few seconds
And why is the green apple called green_apple if the red one isn't called red_apple?
cause there were only apples first and all of them were red so it would have been stupid to name them red apples
then god created green apple which was an apple but green, so it was named green apple
the original red one kept the original name for legacy reasons
30 seconds for looking for talent sucks
Can we make it a minute
LFT UnrealBot doesn't support slashes in job title field
god damn it
can we get those --- separators in the category titles that the unity discord has
makes them much more visible
Are the categories not clear enough?
oh they are, I just think it looks nicer the way they did it
@fleet surge so you suggest, that UE4-slacker should look more like the Unity discord ? ๐ฆ
lol
Blasphemy
Shouldn't be there console section?
probably not
console development requires NDAs
and people here have no way of vetting who has access and who does not
Ok , i lost :/
for console dev we have the sub forums
also UDN
Can we have a brand new macOS channel in platforms ?
@scenic pollen We will add one soon, we didnt realise there wasnt one. We may have had one in the past but removed it due to inactivity.
Can we get a channel dedicated to people looking for testers?
what's wrong with #looking-for-talent ?
It seems too multipurposed imo
Like, #looking-for-talent could be more for people wanting people who can make textures and stuff
My requested channel can be for people who just want some playtesters
This is mostly a server for developers, aside from making a post in #released or something, you likely won't find many testers anyway
QA is as valid a profession as any other
It is, but I think you'll be less likely to find QA people here than other professions
QA is a valid profession and with that said it can be easily fit into the #looking-for-talent channel.
I dont see any reason to add an extra channel for testers.
Agreed. There's no good reason to separate testing from the rest of the industry.
Plus the channel would fill up with "Sign up for our beta test!" posts.
Thanks you for macOS channel!!!
Sure thing. We'll keep an eye on it to see how it grows. ๐
you should totally make a channel for people looking for testers
call it #trashcan
I think the OP meant tester not as QA testers,
But something like a project review where the community can dl his project and share some feedback/ideas
same difference really
I had the same thought recently. Might be a subset of #design-chat
No. If you want testers you can advertise for them in #looking-for-talent
We dont need a channel dedicated to it.
I agree with the @drowsy oxide
At max to reach some of his goals he can also post videos in #work-in-progress to get some feedback/ideas.
I wrote the previous post just to clarify OP intentions
Considering the extremely low salary of games testers and lead testers, in many places.... testing wouldn't be considered a profession or a career, but it would be more of a student job.
Here in Montreal, we could be talking of a 12.00 CAD per hour salary.
That's not a profession.
It's career suicide...
I think the leads at VMC Game Labs were making max 16.00 CAD.
If there are no projects, you are left unpaid for a while.
And the entry level salary at Eidos MTL for a level designer is 45,000 CAD a year.
I'll let you do the maths.
Even if you think it's not a profession or a career, people who want to share their knowledge by testing your game can advertise this in #looking-for-work or, other way round, #looking-for-talent .
And while not being a QA person, I've done this for a few clients in the past and i've def earned more than 8โฌ per hour, by far more.
๐
No lighting channel?
I see. It's just lumped in with others. Thank you @rigid tulip
we literally just had that discussion ๐
@rich shard We have no plans to add a channel like that. See the discussion in this channel over the past few days for details.
We are missing Console under platforms. UWP is "supported" using a creators license. So this should n'tbe a "hidden" section.
Console Development is usually always under NDA so if we had the channel, no one should be talking in it ๐
Maybe a channel for console testers :P
^
Just curious, is it the console producers that demand the NDA ? Like sony, nintendo, ms..
Yes.
If a platform isn't so NDA'd Epic would immediately open it up
because its more a pain to censor than to uncensor
at least I'd like to think so
Man, twice now I've been bitten by formatting restrictions of #looking-for-talent
@brittle orchid You want me to remove it for you?
Okay, then how about just UWP? This is not under that NDA.
UWP would include hololense, other AR and other win 10 devices. Such as xbox (in limited scope to UWP, not the full private license)
We have the #virtual-reality channel already
This falls under the creators license, which anyone can get for 19$
UWP also includes, PC
I am pro-uwp pro-android and pro-ios channels for sure
UWP has it own branch of UE4, does that not justify a separate platform? Apart from the fact thats its a totally different platform
at the same time though, I have no idea why you'd ever develop an Unreal project using a UWP branch
But I won't die on that hill
if you want to dev on PC, UWP is pointless, if you want to dev on XBOne, ID@Xbox exists for that
if you want to dev for Hololens, well GFL, because Hololens can't run UE4 anyway
I guess WMR devices exist, but that's covered by AR-VR
pointing at ID@Xbox is like saying you have to have a racecar before you are allowed to even look at the track...
Developing for xbox is "roughly" the same, be it UWP or not.
I understand that we pretend to target the indie market.
Also, hololens was running on the UWP fork
https://forums.unrealengine.com/development-discussion/vr-ar-development/124448-hololens-template
All things Virtual and Augmented reality. Development resources, news, tutorials, and discussion inside.
I've tried Hololens - it really can't handle UE4
you can get a few things rendering, but before long you'll start finding the framerate struggles :/
you're so much better off using Unity it's not funny
as for ID@Xbox - it's outrageously easy to get into the program. We managed before we even had a prototype.

