#enfusion_workshop

1 messages · Page 16 of 1

silver bison
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Whenever public, unlisted

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public only means that it shows on workshop

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Which is needed if someone might want others to be able to see the mod there if they want to download selectively

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Breaching the license can eventually land your server on a ban, or your account banned.

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Depends on how bad you go about it, and if you do not correct this behavior

silent veldt
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Many people don't read these licenses, they just download mods and test. So my question is, if a server wants their mod to be private use only, shouldnt it also be hidden in workshop so randoms wont use it?

silver bison
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Because that is not the reason for unlisted

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It has nothing to do

silver bison
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It does not remove them from the responsibility to not read

silent veldt
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But for example my own server has some private unlisted mods, made exclusively for my server, so they have been set to not show up in workshop unless you have an exact link to it.

silver bison
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Anyway i think this mod is violating IP anyway

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@ebon river Please check

silent veldt
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Understandable im not planning to use their mod, just curious about how it works

silver bison
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Unlisted or public just makes it show on workshop interface

silent veldt
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Yeah, but if it doesnt show up it stays concealed better if you dont want others to use it

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Same guy has made other mods with same license

dense scaffold
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Whether mod is publicly visible in the workshop or not is irrelevant. You must read license, there is no alternative to not reading license. You accept the license when you attempt to use it. If you don't read license before accepting it then there's a much more serious problem here than the mod being visible or not. Technically you can't accept something without reading it but, you know.

ebon river
dense scaffold
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Btw is the license even visible in the in-game workshop?

vernal wing
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yes

odd needle
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well the problem is he never uploaded the project, can the issue be fixed by him uploading it?

rocky bobcat
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I think so, make sure your email is marked in the contributors when he uploads

odd needle
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ahh ok

final whale
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@thorny fiber

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Im having trouble setting up your door locks?

glossy canyon
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Can someone help me with how come my publishing isn’t working anymore. Its just giving me an error with my project that I am trying to publish can not be found, I just edited it and my mod is on the work shop but its stating that it isn't. IDK what's going on and if I could get some help to why this happening and fix it that would be awesome.

silent veldt
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If my friend makes a 1980s North Korea faction with era accurate uniforms is he at risk of being penalized for it?

violet matrix
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@dense scaffold Hey im trying to get zombie spawners to work in my custom scenario but they just wont spawn

violet matrix
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I know its not a mod conflict becuase it works on your arland zombie world in the same project

violet matrix
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I figured it out

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If anyone ever haas issues with zombie spawning and is new to arma reforger tools in enfusion. Follow the video linked at the bottom. Most of it is becuase tutorials have you copy past all the components like the game mode. But when you do this due to it being a prefab it is uneditable. So no matter how many times you tick "AI Spawns" it wont change becuase its uneditable even though it lets you change boxes. You must break inheritance.

https://www.youtube.com/watch?v=AyGeke4kDck - Great tutorial thanks @dense perch

Learn the basics of how to create a scenario for Arma Reforger in the Enfusion Workbench!
More Documentation should be coming, check here: https://community.bistudio.com/wiki/Category:Arma_Reforger/Modding

Part 2: https://www.youtube.com/watch?v=obrwBQTBGw8

Source files: https://github.com/DasCapschen/Arma-Reforger-Tutorial-Project

Chapters
0...

▶ Play video
dense scaffold
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Or you could just test your scenario in the game, because scenario has AI Spawn flag, and your Play button in WB does not play Scenario

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I think you can also go back to main menu in WB play mode and start scenario from there (untested)

timber quiver
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Not sure if this is related but the spawn flag's are availible in WB as well.
At least when i check them it spawns ambient patrol etc.

elfin finch
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Is there a best practice to enable a team of people to update one mod? If I understood the wiki correctly I'd just need a separate BI Account which I'd log into in Reforger and upload it then to the workshop, correct?

lethal night
elfin finch
lethal night
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Hmmmmm, good question? I think so? Otherwise you probably can't login. But I am not 100% sure. You can try

glossy canyon
lilac topaz
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anyone got this issue while trying to upload?

umbral ridge
lilac topaz
umbral ridge
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I personally have to use a rented PC to upload

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Some people have had luck using a VPN, trying during off hours (early morning EST), or spamming it until it goes

lilac topaz
umbral ridge
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Depends on mod size, I’m moderately faster on upload and I can’t do anything over 300mb

lilac topaz
sharp fossil
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Anyone know how to remove the satmap in the world editor

rocky bobcat
lilac topaz
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Hey im back 😄

So i was wondering about armor on the vest. I have now a custom vest and i dont feel like it has much armor it should have. I tried a bit out in the diffrent componments but did feel like nothign helps any ideas or where i can do that?

And Mork thanks 😄

hard dawn
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u might try to change material

grim crater
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I was told in Reforger: Workbench to ask here instead.
I recently had to do a fresh install of windows and in doing so I lost all my files, how do I go about getting access to my mods again to update. (I know I lost al the raws for models and textures)

grim crater
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I tried to use the method that was mentioned above "changing the GUID of a blank project" but it did nothing, I must not have been doing it correctly.

gray osprey
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I am trying to publish something and each time I get 524 error.
As I've read here it is a known bug, do you know any solutions/workaround?

rocky bobcat
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The only thing I can get to work, is when it starts to slow I cancel it and restart it

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Sometimes it doesn't want to work for 2-3 days also

gray osprey
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Damn, and it has to upload within 120 seconds?

rocky bobcat
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yes

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usually if it doesn't work after 2-3 tries, I wait till the next day

vocal sparrow
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All of my boxes/dropdowns etc. on the right have dissapeared - Any ideas pls??

grim crater
whole harbor
kindred halo
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Hello, I need help I'm creating a mod with a core of Israel and Iran but I need a person to advise me with what I have to do, I hope you can help me, my English is very very basic

main vigil
vocal sparrow
kindred halo
kindred halo
ebon river
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in same way as we dont allow the specific Z/+ etc markings related to Ukraine war but generic country factions can still be made.

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Players will play with fictional factions just fine though.

kindred halo
ebon river
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fictional is better imo. 👍

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PSA While Im pleased to report that there are also legit models in use in new mods, Warthunder and other game rips still keep popping up occasionally. Please spread the word that using ripped models will end up the mod and in worst case the whole modder/mod group getting banned.

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now back to *making * things

kindred halo
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Someone who has made a core with two different features, or videos that has been seen

kindred halo
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I made a mistake, I deleted the mod I was creating and now a padlock icon appears. I restored it from the trash but it still shows the padlock. Any help?

nova whale
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Got new Internet Provvider with double Speed....now i got the upload error at 5% instead of 15% .... should i laugh or cry?

dense scaffold
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Yes

timber quiver
umbral ridge
stable rune
serene lynx
bitter relic
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after being able to successfully update for weeks now, I finally got hit with it 🫡

bitter relic
kindred halo
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Hi, can someone please help me with this? I need to change the flags, but I can't find where to change them. Also, when I start a world, the FOBs are showing the vanilla factions.

dark pulsar
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You guys need to let mod makers at least monetize premium support or something or its just gonna be a bunch of mediocre crap on the workshop for eternity.

silver bison
dark pulsar
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Yeah all good I get it. There are many modders including myself that get support requests all the time and simply don't have time to help them.

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But belive what you will no worries.

silver bison
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I am not trying to be mean, I find it funny

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Because unless I am confusing you. You have asked some suspicious questions in the past about this.

dark pulsar
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I try to find angles that will allow me to spend more time on this because there are only 24 hours in a day. Nothing more, nothing less.

silver bison
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But I am working on making it be allowed this year

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But it will not allow for marketplace of mods.

dark pulsar
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Yeah not worried about that.

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Very cool, thanks!

grizzled sorrel
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any more methods of monetization would be helpful, the current rules make it basically impossible to monetize on anything related to Arma, and feels greedy and unnecessary. I have dumped 1000+ hours into my map, I make mods, and run servers, and get offers for things all the time that I cannot act on. I am reducing how many mods I make and may not make another map again, it is a curse.... something you have to keep dumping time into to maintain around BI's changes, but cant get paid a penny for.

dark pulsar
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Game of ping pong

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Never mind I thought you were referring me to that channel

lusty condor
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One feels there has to be a model in there somewhere. Ark ascended has this interesting freemium model where the main part of the mod is free but you can upgrade it to get some better features etc. (Im not saying thats the model here. Just that I found it interesting). And from my side it would help pay for all the bandwidth Im eating up on cloudflare issues! win win... I kid BI.... mostly... lol

wide narwhal
dark pulsar
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And im not even really a life player tbh

wide narwhal
dark pulsar
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Nah that's dumb

wide narwhal
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Mean

vernal wing
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topic and mind the attitude please

dark pulsar
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Well soon as you figure out how to make more hours in a day let me know.

dense scaffold
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Well hopefully something changes so the policy is not effectively such that only shady modders can make money on their mods, since the honest folks' time is not worth anything apparently

sage ivy
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maybe one day, it was really depressing watching people secretly make cash get banned then just come back under a new alias and do it all over again. i feel it really effected my desire to help others or even want to contribute to some communties.

dark pulsar
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Before gta6?

coral lynx
dark pulsar
lost geode
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From what has been openly discussed, one time payment for mod creation is coming at some point.

dark pulsar
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Ah ok

kindred halo
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Hi, I have a question. How can I make things like the arsenal and building options appear in the GM? I can't see them. As you can see in the first image, all those things appear, but in the second image, only the soldier corresponding to the faction appears.

autumn warren
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how can i get the models from base reforger for scale?

vernal wing
autumn warren
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Okay thanks

vocal sparrow
grim crater
trim juniper
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hello

I want to remove the blacklist system, organize the arsenal, and add armored vehicles.

The problem is that when using the WCS_Arsenal file, the armored vehicles disappear. How can this be fixed?

pale barn
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Hey so i recently made my own faction and it works great, my issue however is that when i place a command tent or either vehicle depot and attempt to spawn a vehicle the entity browser is empty and so is the command tent for any buildables. And I do have my faction entity config in my SCR faction manager. What would cause my browser to be empty for both?

main vigil
pale barn
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And also the scenario loaded is a vanilla gamemaster

sand peak
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i’m trying to make a custom everon map, is there anyway to delete buildings that are already placed on the map?

sand peak
flat magnet
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Go look.

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And then try copy paste

sand peak
flat magnet
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Everything 😎

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Edit copy, edit paste on same position

timber quiver
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Don't even need to be on the same position.
Just copy > paste and it will automatically be at the very exact same place. 😉

sand peak
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should i just do the 25k view distance and try fit it all in

timber quiver
sand peak
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so how do i copy and paste just go about doing little bits?

timber quiver
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Or maybe if you select everything directly in the hierarchy?

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So from top to bottom.
Keep Ctrl pressed.

sand peak
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i’ll try it thanks

pale barn
flat magnet
timber quiver
flat magnet
tawdry drift
oblique palm
# tawdry drift

What does the console log say?

Try rebuilding the project so that the .gproj file is refreshed.

tawdry drift
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which is what's drivin me insane about it

oblique palm
trail flame
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It’s like getting upset that a fallujah map exists

sage ivy
tawdry drift
oblique palm
tawdry drift
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yeah i worked out what was causing it hadn't updated my pathing in months now it's fixed thank you xD

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was absolutely confused than was like hold up i bet it's pulling from my mod backup folder which it was haha

kindred halo
spring anchor
left sluice
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Where and to whom can I file a complaint about the use of my designs in another mod without my permission?

left sluice
kindred halo
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How can I reduce the radio signal strength so that the red line of the capture base is smaller, since it's detecting three bases that are quite far away?

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I want to create a linear scenario, but the bases are close together and the HQ takes up the entire space.

sand peak
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is there anyway to add dependencies to a project after creating it?

trail flame
vocal sparrow
stoic iris
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uploading project:

BACKEND (E): [RestApi] ID:[20] TYPE:[EBREQ_WORKSHOP_UploadAssetFile] Error Code:524 - Cloudflare - A Timeout Occurred, apiCode="", uid="", message=""
DEFAULT (E): Uploading failed! Reason: ""

any idea on a fix?

bitter relic
bitter relic
stoic iris
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i swear... i had this exact issue back on my first project and this thing still exists

bitter relic
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pray that 1.7 comes soon Prayge

timber quiver
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How is RHS doing this?

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1000000 Mbit upload?

stoic iris
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i'm gonna have to break some kneecaps at my internet provider, i ain't even getting 1/5 of what im paying for in upload speed

timber quiver
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That's why they say "Up to".
Best case scenario. 😅

vernal wing
timber quiver
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Meanwhile me with 2,4 Mbit/s 🙇‍♂️ 🤬

umbral ridge
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Took me 10-15 tries on a 3gb up last week, could tell instantly if the first % takes more than a few seconds

dense atlas
timber quiver
# dense atlas You deving CRX from 2003?

Funfact:
My internet provider adjusted the bandwidths just couple months ago.
So i went from 1,0 to 2,4 Mbit/s.
I feel like i have lightspeed internet now. 😎 🤯 🚀

cold grail
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its fine workshop isn't that important right? lul

whole harbor
silver bison
night hemlock
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Just wanted to enquire here: is the only issue with IP rights violations specific to workshop items? If I have a way of depicting an asset/name that violates IP on my server without it being in the mod files, is that still an issue? (hypothetical here) let's say I have a mod that allows my players to place items and one of them "draws" say Mickey Mouse, is that a problem?

ebon river
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servers doing questionable things can be sanctioned even if its not mod related.

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but that would be evalueated case by case

loud cliff
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Would making mods inspired on certain shows be allowed ex star wars naruto

bitter relic
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inspired, I believe it's allowed. Using the media's IP, for example an item called a "lightsaber", no, that's not allowed. Best overall the stay away from existing IP, and create your own. If taking inspiration, do so that does not copy 1:1 aspects from existing IP

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If I'm wrong, HorribleGoat can correct, but I believe that's the case put in a simple explanation

serene lynx
hoary plume
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Does anyone know how to approach if a server is distributing your mods outside the workshop but on their website, mods that are specificly set to unlisted, and mod description tells users not to use outside a specific range of servers?

dense atlas
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ask in there bud

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though mod description tells users not to use outside a specific range of servers? is iffy with Reforger mods becuase you can't really do that under Bohemia's own terms iirc

hoary plume
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and then also outside the workshop so people can download it there

dense atlas
hoary plume
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will do, cheers mate

clear willow
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This whole conversation has matured well. 7 months now…

tall raven
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🤏🏻🤏🏻🤏🏻

clear willow
sage ivy
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i was offering people access to a vpn because it just "worked", eventually i realized i shouldnt be the one providing the service.

clear willow
sage ivy
serene lynx
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They don’t seem to care

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Setting up arma 4 workshop for failure by killing off any appetite modders have here

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No point in doing anything if we can’t upload it, we’re not going to be wasting our time waiting for a response (let alone fix) for this issue from BI.

But by all means staff, continue to ignore the constant messages that are submitted to this channel and across the discord regarding this issue. It’s the sort of piss-poor response we’ve grown accustomed to at this point.

Sorry if that sounds harsh, but by continuing to ignore the modding community and this elephant in the room, then we are naturally going to become more and more frustrated over time, and it’s been quite some time now.

umbral ridge
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They said recently they had a fix internally, awaiting the implementation

bitter relic
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guys it's literally linked just above from Mario lol. Fixed internally, but gotta wait for a game update to catch up (so more than likely 1.7)

#enfusion_workshop message

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I understand it's frustrating, but like, just read some of the messages from BI employees

tall raven
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Yeah, I just wish we could plan around timescales when people can upload again 🙁

Would be nice to start working on trailers, and driving engagement for a release that’s been worked on for 6 months

It’s like another 6 months vs. 6 weeks is the difference between some projects totally failing, or revitalising

Creators win = BI win, and vice versa, it’s a pretty symbiotic relationship

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I’m sure BI are super frustrated with it too, rightfully so, but it’s not what happens, it’s how it’s communicated that makes or breaks these things

dense scaffold
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There is some degree of sense as far as it being a low priority issue, when you consider Reforger is not a "mainline" game or whatever. But I don't want to sound like I'm making excuses for bad UX by choice.

grizzled reef
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55%

cold grail
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but that is neither here nor there lul

stray panther
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Hey can anyone help me with this one? Can't upload my dependency pack..

stray panther
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Fixed it, needed a file inside

stray panther
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Okay so I have uploaded it but after changing it a bit, now I get an error for having the GUID of "68E4012BB9E8C0BC 1" (the space and 1 included), which "68E4012BB9E8C0BC" is Arma Game...

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I could not find it anywhere

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It says that referenced dependency doesn't exist or isn't avaliable to be specific

amber raft
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Several months ago I broke up my larger mods into smaller ones so I could get around the upload issue, now I can't even update those smaller ones...

stoic iris
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just done the same thing with my map, dragged out everything and pulling each file back in and uploading it

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i don't get how this is somehow the way it (kinda) works

umbral ridge
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I kinda just assumed that wasnt possible lol

stoic iris
clear willow
stoic iris
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I'm 900 files deep of 12480

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So it's gonna take a while...

timber quiver
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That's some real dedication. meowsweats

candid ice
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Almost been an entire year of workshop upload issues…..

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Not a good look for a4

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As with a3 and reforger people will probably stick to a3 until a4 is stable. Since allot of them never came over to reforger I doubt that with the reputation reforger has, will promote any confidence in a4

waxen moat
dense atlas
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I swear some of you think BI intentionally ship broken things 🙈 - it's a small team doing big tasks and yeah it's been bumpy as hell but so was the release of A3, A4 will release, everyone will rag on it, buy it anyway and over time it'll get quality of life/stability until people switch to it mostly from A3 - it's the circle of Arma Life(TM).

fervent summit
bronze flicker
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i have a question regarding workshop images
a few months ago i was contacted regarding my mod where i had a image of something real on the image. i was told to change it otherwise the mod could not be published due to new rules stating that workshop posts cannot have images of real things on them

but over the past few months ive seen endless things like this

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as well as just ai slop

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has the rule been removed?

candid ice
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Arma 3 was stable after a few months.

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1.6 demolished any momentum there was here

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If reforger wasn’t on consoles it would be completely dead

umbral ridge
buoyant merlin
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so i lost my files to the maps i made but still have them on workshop but when i download them their locked

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any fix?

umbral lantern
lilac topaz
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Hello
Anyone knows where i can turn down the cooldown timer for vehicle spawners?

ebon river
serene phoenix
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Anyone have solid advice for uploading to the workshop? I’ve heard everything from moving files off of onedrive to using a VPN and waiting till 3am when less people are on. Been trying to upload a mod all afternoon/evening never getting past 96% before it times out.

hexed pewter
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Is the workshop down?

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cant publish, loads to 100% then doesnt upload

vital ore
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Same

meager temple
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The same thing is happening to me.

hexed pewter
languid nacelle
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hi ive got this issue and i seriously dont know what is causing this

pseudo zephyr
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DEFAULT (E): Addon processing on Workshop side failed! Error UID: "" Error Message : "Unknown Error"

I have this problem. Yesterday I was able to upload files, but today I'm trying and I can't upload any files. I keep getting this problem. Is there a solution?

twin pumice
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yep got to wait for BI to fix stuff

indigo basin
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Publishing doesn’t work - it gets stuck on an infinite “Publishing project. Please wait…” progress bar.

cosmic vessel
vivid pollen
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Same

west wasp
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does any noe know what is the problem

twin pumice
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yeah BI broke stuff

west wasp
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what should i do now?

dense atlas
serene lynx
somber fog
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Workshop uploading is down

dense atlas
somber fog
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I was replying to Mike

serene lynx
meager plank
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GOOD MORNING, WHY IS THIS HAPPENING?

meager dust
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Me returning after a 3 month break due to cloudflare timeout issue.

dense atlas
umbral ridge
dense atlas
hexed pewter
remote delta
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Yup, same here

rocky bobcat
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Yippe BI is probably going to have another big update that will either:

  1. Fix something no one knew existed
  2. More console glitches
  3. Fix persistency being broken
hexed pewter
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I did see they fixed alot in the tools

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radio bubble has been fixed

sturdy jolt
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Somehow better... Or not 🙁

trim minnow
remote delta
serene lynx
#

They fixed the cloudflare issue by making everyone unable to upload.

silver bison
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It will come directly with an update of the tools. As it affects how the tools upload data too

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It's why the fix is subject to game release schedule

vital ore
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Is there a fix for not being able to upload since yesterday?

vital ore
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Copy thank you

serene lynx
elder igloo
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fixed upload?

true hedge
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Lol no

night hemlock
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Stuck on processing, never finishes, then times out

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Bah, that's ok, I'll get my CI to just try again on repeat shrudge

sage ivy
night hemlock
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I don't think so; it takes at least 15 minutes to timeout. It takes about 3 minutes to upload. So every ~20 mins it tries again. My community is desperately trying to deploy a change that's kinda messing up our playerbase 🙂

cosmic vessel
#

new error for me

rocky bobcat
#

People are allergic to scrolling up

cosmic vessel
serene lynx
cosmic vessel
#

just woke up and still gatheriung info lol

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thanks for being a super help tho bro!

grizzled reef
onyx grove
#

Has it worked for anyone or still service is down?

dire sinew
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Doesn't work for me. Always getting an Error

wide narwhal
ebon river
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Uploading should work again now!

idle fox
#

i am a nob ... i create a mix and load mod but i can t see that in scenarios or multiplyers no line red in worbenche XIII_TFA_MISSION1 SOMEONE HAVE A IDEA ???
Someone can help me?
Or give me a link with instructions?
RESOURCES : Packaging project successful
RESOURCES : ResourceDB: saving cache (id=0 name=XIII_TFA_MISSION1 path=C:/Users/cerni/AppData/Local/Temp/Arma Reforger Workbench/Publishing/68EB0CA99A6CD6DF/resourceDatabase.rdb)
RESOURCES : ResourceDB: written 584/584 bytes
RESOURCES : ResourceDB: cache successfully saved
RESOURCES : Saving manifest successful: C:/Users/cerni/AppData/Local/Temp/Arma Reforger Workbench/Publishing/68EB0CA99A6CD6DF/manifest.json
DEFAULT : Bundle successfully saved into: C:/Users/cerni/AppData/Local/Temp/Arma Reforger Workbench/Publishing/68EB0CA99A6CD6DF
RESOURCES : Creating bundle successful
DEFAULT : Validating bundle...
DEFAULT : Validating bundle successful
DEFAULT : Publishing project to Workshop...
DEFAULT : Validating bundle...
DEFAULT : Validating bundle successful
DEFAULT : Uploading status: 65%
DEFAULT : Uploading status: 100%
DEFAULT : Uploading finished
DEFAULT : Project uploaded successfully
DEFAULT : Checking addon processing status...
DEFAULT : Addon processing successful

dense scaffold
#

Ah its not going through cloudflare anymore?

meager dust
ebon river
# meager dust

well yes the cloudflare thing is still happening unforunately. there was a different issue that prevented upload as well which was fixed.

As Mario says here
#enfusion_workshop message
the fix for cloudflare issue is tied to the game update. So unfortunately that still has to wait.

serene lynx
serene lynx
night hemlock
ebon river
serene phoenix
#

Does anyone have any advice for circumventing the cloudlare timeout? Been trying to upload a scenario for 3 days for a map that’s 600mb and it keeps timing out at 93-96%. Tried VPN’s that are in Europe with low traffic. No dice.

ebon river
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and is your main account here too?

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@serene phoenix did michael here DM you with some offer?

granite mortar
#

anyone seen this issue before

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my grass / wheat so on

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load as a white texture

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prob the wrong channel mb

serene phoenix
ebon river
#

yeah its a scammer

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booting out

sharp fossil
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Yo will enfusion ever release something so two people can work on one map?

whole harbor
night hemlock
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Gotta use versioning tools if you want to get anywhere meaningful

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Svn is a good start, since Workbench was designed with it in mind specifically

silver bison
bleak geode
#

Do people still actually use svn?

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That shit was outdated 10 years ago

wide charm
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Yes people still uses that shit 😂

bleak geode
#

By god. Its like learning someone is still creating entirely new software on cobol

dense scaffold
#

old = bad

bleak geode
#

accurate

empty flicker
#

Hi, i control a scripted zoom with mouseWheel. But now i have the problem, it does not work for Gamepads. Does anyone know how to setup?

pseudo zephyr
#

hi how can i publish house or room with all furni only without publish the map ??

#

to but it in another map

umbral ridge
#

Or just copy the prefab into that new map mod, if you made it

pseudo zephyr
modern umbra
#

why cant i upload a mod bigger than 200 something mb?

molten anchor
#

Anyone know if there’s any urban camouflage like this on the workshop I’m trying to LARP as a HECU marine

#

Never mind, I found one

#

But does anyone know a mod that adds aliens I saw a video where someone had a tripod enemy they could spawn in

twin pumice
#

Could look at baliens mod, i think that might have something for ya

misty gulch
#

I think ASAPGamings server has some too, not sure what mod it'd be though.

lethal cobalt
#

what does this error (when trying to publish a mod) mean? the name inside my mission header file is less then 50 characters (29-30 depending on how you count). and more importantly, how can i fix this problem?

#

conclusion: the pictures in my header were a little messed up, it caused this error. (no idea why name and not the pictures, but it's fixed)

languid nacelle
#

Hi im currently finishing off a modpack for a group im apart of and im re texturing shirts and im using cdd core and im asking how would i add in the ability to have patchs on the arms and if that even is possible?

paper hill
#

How does someone remove people as contributors when publishing/updating a mod? Right now when I go to publish an update even tho I have a contributor added they aren’t populated in the “contributors” field

west wasp
#

Dose anyone know how disabled the game master from the mission file or the scenario?

whole harbor
languid nacelle
hasty prairie
#

would be good if the workshop could provide which dependency is missing from the workshop by ID...

wide narwhal
hasty prairie
wide narwhal
#

Oh

#

Myb

sage ivy
#

i thought so too hideout i posted that a second ago but deleted it i didnt fully read the first error

#

🤷‍♂️

flint hamlet
#

Apologies if this is the wrong place, wondering if someone can help.

Trying to make custom loadouts for the server.

I can edit the "rifleman" (Assault) Class with no issues, as soon as I try and override the recon class or any others, it doesn't work?

flint hamlet
#

am I wrong in doing this, US_Player works perfectly, US_Player Recon does not

rocky bobcat
#

You need to add it to the available spawn prefabs in the faction selection thing ( I have no better way of explaining this, as that's my knowledge on the topic)

flint hamlet
shell nimbus
#

Hi, does anyone know why my mod is downloading so slowly on the Workshop even though other mods download fast? Is there a reason why the download speed is being capped or throttled?

lethal night
desert loom
#

Good afternoon, who can I write to so that my mod can be returned to the workshop?

wide narwhal
desert loom
wide narwhal
#

Dm horriblegoat

desert loom
#

Thx

echo cliff
#

Is the workshop down?

echo cliff
#

BACKEND (E): [RestApi] ID:[15] TYPE:[EBREQ_WORKSHOP_UploadAssetFile] Error Code:524 - Cloudflare - A Timeout Occurred, apiCode="", uid="", message=""

dry blade
#

nope, welcome to the 524 club

rocky bobcat
modern umbra
#

BACKEND (E): [RestApi] ID:[14] TYPE:[EBREQ_WORKSHOP_UploadAssetFile] Error Code:524 - Cloudflare - A Timeout Occurred, apiCode="", uid="", message="" DEFAULT (E): Uploading failed! Reason: ""

#

i hate this

#

its a 3kb change to the mod

#

it only runs on my personal server, can I just export the mod and use it locally, or does it have to be on the workshop so people can dl?

modern umbra
#

This error is fuckin stupid, but I expect nothing less from bohemia interactive.

tall raven
#

The last successful upload to our main faction overhaul mod that the server depends on 😔

The fact we’ve been able to keep a shred of a community through this is nothing short of a miracle

slate ledge
#

All my combat engineer boys should know what this is

ebon river
amber raft
dense scaffold
#

What are the characters allowed in a mod name?

ebon river
#

this may be better suitable for other channels

dense scaffold
warm solar
#

any 524 error fixes yet?????

hard dawn
native mica
#

How would I fix this, I'm using the Takisanti Factions (they are proberly spawning with their base) but the faction name is weird.

amber raft
native mica
amber raft
#

So as for which file or what to do about it, it's beyond my knowledge

native mica
#

Okay, thank you for your help. Now I know what to look for 🙂

native mica
#

There are a ton of localizations but nothing is in the configs for it.

kind nexus
#

Anyone is aware is it possible to disable completly gamemaster ping with Y on server ?

wide narwhal
#

There is likely many other mods that do the exact same thing tbh

lilac topaz
#

Anyone knows if their are something i can add or do so it possible to speak while direct controling AI while being a GM=

haughty venture
#

You can already do that - you take control of ai (c) then just talk (t)

lilac topaz
haughty venture
#

thats weird, it must be either some mod or some setting u have

jagged schooner
#

Would anyone happen to know how to remove your stat map after painting the terrian from building a map?

marble lantern
marble lantern
#

Really

mortal wharf
#

Does that have to do with the little assistant thats in my bottom right of my screen now that the ace dev mods updated??

snow eagle
#

Is there a way to hide it

modest delta
warm solar
silver bison
#

Hello.
A fix/solution for workshop 524 Cloudflare problems has been rolled out on current Experimental.
For those affected, could you download experimental and try to upload your mod there in order to test the solution?.
Thank you. If everything is working correctly then this will land onto stable too afterwards.

umbral ridge
#

Confirmed success. For reference, I have never been able to upload from this PC with this particular terrain. ~20 mbps upload, 890mb total size. Took about 11 minutes, no errors.

static orbit
kind musk
#

This highlights with red take almost 4 to 5 hours to download wtf it on ps5 why is taking soo long to download? And have also have to delete it and re-download again it frustrating 😤

vernal wing
idle fox
#

SOMONE CAN HELP ME
i make a mod scenary that works in word but when i lunch in workshop ( mod) i see that but dident appear the play so i can t see that in scenary or multiplyer for host a server
loking in web somone say that is due to 1.60.119 that diden t see the world.ent as scenarious but we can do it as world.et,,,,,,, but ytill now i diden't find the way to see that .et
please somone can help me ??

raven sequoia
raven sequoia
raven sequoia
vernal wing
raven sequoia
vernal wing
#

Unlike steam workshop that uses the closest local mirror, bi’s workshop is hosted in cz, and it surely has less such mirrors spread across the globe, so that might be an issue

vernal wing
raven sequoia
#

But I feel like this has got worse since version 1.4, mods used to download much more smoothly before. Wasn’t there a server change or something like that when there was a problem with a group of hackers attacking BI’s servers or something?

#

I’m not sure if that was actually the case, which is why I’m asking before going so far as to say that’s what happened

vernal wing
silver bison
#

Is to the specific test servers there

#

It's synthetic test and it does not really correlate to how your connection will be to another service

#

So the no latency you say, is to those test servers

novel wraith
#

All the mods that’s state outdated, do not work at all anymore?

dense scaffold
#

No, outdated means out of date, not broken

#

It's a probability but not a guarantee

lusty condor
wide narwhal
#

Chill out

#

There are also multiple mods to get rid of it

dense scaffold
#

MULTIPLE? Did people really get upset by this completely harmless joke? Yikes

silver bison
#

I would not be surprised if they got hate dms too

sage ivy
#

how dare you try to inject happiness into my day

silver bison
grim crater
lusty condor
# silver bison Welcome to dealing with some players 😅

Actually for me this came up at the start of an OP. I had no idea, couldnt get rid of it and had to spend some time killing myself and respawning while holding other players up trying to get rid of it. It was actually quite frustrating... it's great to know that everyone reacts the opposite way and just labels people rather then hearing any concerns... no wonder it is "that" community.

serene lynx
# dense scaffold MULTIPLE? Did people really get upset by this completely harmless joke? Yikes

It’s was more that it wasn’t immediately removed after April fools. We certainly found it tricky trying to figure out what was causing it, and it frustrated a lot of our players. They also made tickets about it in our community that drowned out more pressing issues that others had.

All for aprils fools though, but the point of AFD is that if you do an April fools attempt after the day is over then you are the de facto April Fool, or something like that.

dense scaffold
#

modder might be living in a different timezone or is too busy to update the mod? UNACCEPTABLE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

serene lynx
wide narwhal
#

Those are mods... modder do what the fuck they want, if i want to add a stinky sock friday hud to my mod then i will fucking do it

uneven aspen
#

The entitlement is crazy. I think they think modders owe them something or the other. Always expect things to break when using mods

serene lynx
# uneven aspen The entitlement is crazy. I think they think modders owe them something or the o...

@wide narwhal @uneven aspen It’s not entitlement, I’m not expecting anything. Equally there’s no gag-order. It’s feedback I don’t think anything I have said is unreasonable, it’s our honest experience of it. Maybe your friends with the guy or from his community etc or whatever, but coming in wielding the hammer to shout down 1st person feedback into submission is pointless and really petty. It is an entitled position to believe that any mod is above the right of criticism, certainly I want my mods to be criticized honestly.

As I said, I’ll leave it at that. Feel free to message me if you disagree.

(I make mods and am a modder.)

uneven aspen
#

I wasn't being personal. I'm just generalising based on the aggro I witness in here sometimes and the stick I get when stuff goes awry. It can be very frustrating.

serene lynx
umbral ridge
#

Now I dont quite get why people didn’t just version control or drop ACE for the day

fallow flume
dense scaffold
#

Being upset over an april fools prank from a video game mod is not child-like at all

serene lynx
# dense scaffold Being upset over an april fools prank from a video game mod is not child-like at...

I've not said that I was upset, can't speak for anyone else though. I said it was "Frustrating" I appreciate that you are the creator of a fairly big mod, so it's a bit disappointing to see a creator trying to downplay a number of peoples genuine issues with it.

No mod is above the right of criticism, to think other wise is entitled position to hold. Hopefully we don't get a similar reaction if we ever have issues with the Bacon Loadout editor.

Let's round it off there. Happy Easter all

silver kayak
#

im mod free Woohoo yeah 🙂 even tho i don't have reforger 🙂

#

no mod is above the Law 🙂

dense scaffold
lethal night
#

Set a fixed version of a mod in your server config, then you are not getting any surprise updates.

serene lynx
wide narwhal
grand jasper
#

😂

It was annoying but hey those of us choosing to use the mod (and not version lock) oh well.

Can always remove the mod and not use it

#

Expecting maturity from video game modders is a high bar to hurdle lmao

wide narwhal
umbral ridge
wide narwhal
#

👍

grand jasper
fallow flume
wide narwhal
#

👍

glad pebble
#

Yeesh. Just read a lot of this. I can cut the tension with a knife.

Yo, hear me out...its a game 🤣... arguing over a game...technically 1 and 0's....hell one could even call it flowing electrons... oof. Just oof. Wild.

Hear me out, y'all better start planting gardens or some shit. Come Jan/Feb of 2027, I bet a lot of people are gonna be outside more.

vernal wing
#

enough

obsidian olive
#

I have an issue where I can't publish a new version of my mod because it is greyed out, does anyone know why this is?

latent birch
obsidian olive
latent birch
#

Like this?

obsidian olive
#

Yes

latent birch
#

What worked for me is, closing Tools. Opening Google, going into Bohemia Interactive, logging in there. After that opening Tools again

obsidian olive
#

Ok, I'll try that thank you

latent birch
obsidian olive
latent birch
obsidian olive
latent birch
# obsidian olive Still fucked

Damn, thats exactly what i did. After trying to log in on the website, clicked couple times login. After that i was able to publish on tools

obsidian olive
#

Sad how a company that makes millions can't even have their services functioning for more than 24/hrs

obsidian olive
keen lagoon
#

I'm having the same issue and nothing I've tried has worked

#

@latent birch I have the same issue, does it mean I'm banned?

latent birch
novel wraith
#

Anyone have good recommendations for a SCAR that has underbarrel GL?

quasi pelican
#

Any work around for the cloudflare timeout for uploading mods?

real fiber
#

Maybe a VPN, the next arma update I hear has been fixing it for people on experimental

quasi pelican
#

dang, ill try that, any particular area? somewhere closer to bohemia, or a place with low ping?

real fiber
#

I’ve had luck with Paris

rustic kite
lethal night
rustic kite
lethal night
cinder ginkgo
#

When a contributor updates a mod how does the owner of the mod creator get an updated version of their mod?

eager wagon
#

Hello, we have the issue that our dedicated server is not downloading mods from the Workshop. This occurs both with open-source mods and with our own custom-created mods.

We have checked the lifeserver.json as well as the server.bat multiple times without success and have tried various different configurations.

Does anyone have an idea what could be causing this?

bleak geode
#

I could have experienced the same thing a week or so ago. The only thing that "fixed" it was deleting steamcmd completely and redownloading it

blazing prairie
#

i love this!

wide narwhal
eager wagon
#

Is there a way to add a second or third collaborator (modder/scripter) for the Steam Workshop upload in the Reforger Workbench? If so, how and where can I do that?

eager wagon
vernal wing
eager wagon
spice moth
keen lagoon
#

This is for the Reforger tools / Workbench, I've added some FIA vehicles I've customised to the US vehicle catalogue but in the game they do not appear in the vehicle depots, do I need to do some extra step to get them in there?

lean heath
#

Hey so I have a question for you experienced guys I’m new to the arma stuff I’m working on a sever for some buddies of mine I’ve worked on other games but I’m struggling with the work bench if anyone is willing to offer a hand I would greatly appreciate it

wide narwhal
# lean heath Hey so I have a question for you experienced guys I’m new to the arma stuff I’m ...

You're unlikely to get help by asking for "a hand"...

What I'd suggest you do is first the relevant Arma reforger bootcamp videos. Then when you start doing your configs, scripting, texture etc ask a specific question on the problem you're facing in the relevant channels (eg #enfusion_scripting).
this is the best way to reliably receive help, no one is going to spend their free time to walk you around the workbench since there are hundreds if not thousands of hours needed to do so to properly teach you everything.

#

Also :

for example, i'm a script writer kind of modders, so if what you were trying to do was import custom patches for your team, well i wouldn't be able to assist at all when it comes to modeling or texturing since i simply have zero skills in that field, so simply asking for "help" won't get you any help since no one is familiar with the entirety of the workbench(except bacon)

lean heath
#

okay i gotcha so real big thing im struggling with is trying to work the raas mod on a custom map

wide narwhal
# lean heath okay i gotcha so real big thing im struggling with is trying to work the raas mo...

This mod ? https://reforger.armaplatform.com/workshop/6550EB2FEBB51D03-ConflictRAASSystem

if so the mod was last updated in May 2025 that was back in 1.3 and hasn't been updated since, it also only has 6'000 downloads which likely indicates it is broken/never worked.

Arma Reforger

Conflict RAAS System is a standalone systems mod crafted to enhance the Conflict game mode with a dynamic radio connectivity solution so that Randomized Advance & Secure scenarios can be created.

lean heath
#

okay thank you sir do you have any aas systems that you would recommend?

wide narwhal
#

Also

#

If you want other people to use your map make sure to seperate the map itself as it's own world. And then create a second mod with the AAS layer on it

#

You do not want to force a game mode or something other than just the map on a mod that offers a map.

lean heath
#

alright i greatly appreciate you help but to that comment i am using a map Fallujah by Heine

#

i shouldve been way more specific saying custom map

#

and i do have a couple more questions about basics if i could bother you for a couple more minutes

stoic iris
#

Workshop fixed yet for uploading?

wide narwhal
serene lynx
#

Hi devs,

What are the rules on UN branded factions, is that a complete no go?
Not sure if it’s a simialr issue to the Red Cross guys.

ebon river
#

unless permission from the organization

marble lantern
ebon river
#

check those

marble lantern
#

That missing dependency is the mod its self he is trying to upload

serene lynx
ebon river
ebon river
serene lynx
bleak geode
#

Since it looks like a particular project has a set of dependencies, and not dependencies per mission, am I expected to just create an entirely new project when I'm adding a new dependency for a single mission?

ebon river
#

or if you have multiple different kinds of missions in one project then you need all their dependencies on it

foggy inlet
#

anyone no a workaround for placing taskmanger in a world ? doesnt allow me to place it and log console show this

foggy inlet
foggy inlet
bleak geode
slate ledge
loud cliff
restive sandal
#

Depends on how obvious the influence is and how similar they are I'd wager

foggy inlet
#

so on workbench for radio radius is their like toggle option to see the radius ??

ebon river
#

if you make something with someone elses IP you would need their permission to use it

loud cliff
#

Even if its just inspired?

#

Like laser sword instead of lightsaber

old yoke
#

@silver bison Hi, please look at the private message from today.

orchid kelp
#

Do you guys know if its possible to make a gun that can "extend its barrel" with a button press as an easter egg?

#

I really want to make a double barrel with a comically long barrel

lost geode
#

Custom weapons require a bit of work

#

Makes sure you can make the fully functional weapon. Once you do you can ask me directly and I'll handle your "growing barrel"

vestal adder
#

Is there an easy way for remove my old unused mods from workshop? I not really want download all dependencies and get mod files again.

lost geode
vestal adder
lost geode
#

Sometimes these things happen but, you should always keep backups

timid berry
#

Does anyone know how to get rid of these yellow icons? When I test the scenario in Enfusion Tools, they don’t appear. But after I publish it and play it, the icons show up and I’m not able to capture the point. Can someone help?

orchid kelp
lost geode
#

yes

orchid kelp
#

Guess ive gotta make a double barrel shotgun now then

#

I'm gonna make it use KS-23 shells tho

stable nacelle
#

is there anyway to view mods that have been updated recently instead of the newest uploaded?

cosmic vessel
#

unsure if this has been discussed but i did find a solution (for my instance at least) for constant time outs while publishing.

i just opened task manager and right before clicking publish, i ended the steamwebhelper task, and it published first try

olive iron
#

@eternal nebula Try uninstalling the mod restart your workbench then redownload it (Download it from the workshop directly and its dependencies) if no luck, may i ask what system you are on?

olive iron
#

Hmm i do own one but not AR for it so im not sure how to help you if its potentially a memory/cache issue however try the workshop restart/redownload and if thats to no avail let me know.

eternal nebula
#

K

frosty perch
#

hey all, been trying to create the EXILE mod from scratch, right now we are hung up on the trading systems and banking, we are using Dynamic economy, however was wondering how would we set up the shops to be organised and one trader sell guns in one menue, ammo in next, and then clothing inanother tab and then have a diffrent trader sell cars,trucks, ect. and how would be get it so we can edit the starting money from the base 1k

sly mountain
#

Does anyone have experience with Dynamic Loot Mod? It works when I test in workbench but does not work on a dedicated server.

uneven aspen
uneven aspen
#

Wyqydsyq also added a readme on his git hub which I found very helpful. You will find it by searching the mod on the workshop

eager wagon
#

Hello,

I’ve been trying to fix the following issue for the past 3 days without success:

DEFAULT (W): Topology map is outdated
DEFAULT (W): Navmesh is outdated ($DeutschlandLifeMap/Navmesh/Deutschland_Life_Navmesh_BTRLike.nmn)
DEFAULT (W): Navmesh is outdated ($DeutschlandLifeMap/Navmesh/Deutschland_Life_Navmesh_LowRes.nmn)
DEFAULT (W): Navmesh is outdated ($DeutschlandLifeMap/Navmesh/Deutschland_Life_Navmesh_Soldiers.nmn)

My workflow is:

Rebuild / export the topology map
Regenerate all navmeshes
Save everything
Try to publish

Sometimes the warnings disappear temporarily, but after restarting the Workbench (to verify everything), the same errors appear again.

I already:

Deleted all old navmesh files and generated new ones
Deleted and recreated the topology map
Made sure I don’t change anything on the map in between

Even after freshly generating the navmesh, the Workbench still reports it as outdated.

It feels like the data is not being saved or not being read correctly after restarting.

Because of this issue I’m currently unable to publish my project.

Does anyone have an idea what could cause this or why the data keeps being marked as outdated?

Any help would be really appreciated.

tall elk
#

For Workshop on EXP branch, how do we see what branch our mod is published under (i.e. public, private, testing) ?

eager wagon
#

I am using the normal Workshop upload (unlisted) for a test server, but I cannot publish at all due to these warnings.

ebon river
ebon river
#

are your project files stored on onedrive?

#

are your project files stored directly in the actual addons folder?

#

instead of separate project folder

eager wagon
# ebon river so you use onedrive?

Before your reply, I had my project stored on my C: drive in a separate Reforger folder.

After reading your message, I thought that might be the issue, so I moved the entire project into:
Documents/My Games/ArmaReforgerWorkbench/Addons

Then I re-added the mod and opened it from there.

After that, I reloaded both the topology map and the navmesh. This worked, and all warnings were gone — just like it had happened before multiple times.

So I restarted the Workbench again (as I usually do to make sure the issue is permanently fixed). But when I tried to publish again, the warnings immediately reappeared:

DEFAULT (W): Topology map is outdated
DEFAULT (W): Navmesh is outdated ($DeutschlandLifeMap/Navmesh/Deutschland_Life_Navmesh_BTRLike.nmn)
DEFAULT (W): Navmesh is outdated ($DeutschlandLifeMap/Navmesh/Deutschland_Life_Navmesh_LowRes.nmn)
DEFAULT (W): Navmesh is outdated ($DeutschlandLifeMap/Navmesh/Deutschland_Life_Navmesh_Soldiers.nmn)

I don’t understand why the Workbench seems to treat my changes as invalid or outdated every time I restart it.

eager wagon
#

Any Idea what i can do to fix it?

oblique kraken
#

lmao the pfp

lean anvil
#

I rly wish mods titled "Testing" that aren't under the "Test mods" filter should be removed from the workshop. So much needless clutter

umbral ridge
#

In the same vein as the actual core of popular mods being on page 10

toxic pumice
#

can someone in here possibly help me? i have created my own server and am now at the point where im adding weapons, vehicles, helis, etc. where im confused is do i need to add every single mod i want, weapons, clothing, vehicles, helis, etc. is there a way i can make a config for all of these in one? i’m confused on exactly what to do to make insurgents and US each have their own arsenals

sly mountain
toxic pumice
sly mountain
toxic pumice
#

i see, but to add them into the arsenal itself, do i need to add them as a dependency?

sly mountain
#

wel if they are not a part of the map, they only need to be added to the server config and youll be able to access them

unreal star
#

Hello. i wanted to ask a question
i tried to upload my map and i got an error. Could somene guide me to understand the problem because i am very lost on thi topic?
the rror menssage is:

"BACKEND (E): [RestApi] ID:[15] TYPE:[EBREQ_WORKSHOP_UploadAssetFile] Error Code:524 - Cloudflare - A Timeout Occurred, apiCode="", uid="", message=""
DEFAULT (E): Uploading failed! Reason: " " "

In file reason only give those two quotation marks with nothing inside ("")

modest delta
#

If you are unable to upload the project within 2 minutes, you will have to test it on experimental where chunked uploads have been introduced to see if it's the infamous cloudflare issue

eager wagon
# unreal star Hello. i wanted to ask a question i tried to upload my map and i got an error. C...

Hello,

I have been experiencing the same issue for days when trying to upload my map. I am currently looking for a solution. Someone suggested that I try uploading it via a cloud gaming setup.

However, I haven’t found a suitable provider for this yet. Does anyone know a cost-effective cloud gaming provider that I could use to upload the map?

Alternatively, someone also recommended waiting for the next Reforger update.

umbral ridge
#

Sometimes it still hangs, just reupload until it goes through

sick junco
#

Hey, I have the same Cloudflare 524 timeout issue when trying to upload my mod. I tried switching to Experimental as suggested but now the Workbench won't even open — getting this error:

modest delta
lone ether
#

Hello gents, I've been dabbling in the tools recently and am having a little trouble with a project. I decided to replace the turret of another vehicle the the turret of the LAV-25, and the sight isn't elevating with the gun. Does anyone know what is causing this, and if so, how I could possibly fix this issue?

silver bison
candid ice
candid ice
heady kestrel
#

just run gitea server or smth like that

#

So people, at least, could be able to upload their mods partly

#

if it compiled as binary, you could allow people to upload the whole mod to your servers and compile them on your side

#

please, show some love to the modding community 🙂

inland gulch
#

Pissd off, When Bi gona fix this?

keen lagoon
#

If you're modding and get a strange DM or friend request like this it's just a phishing bot

haughty venture
heady kestrel
#

seriously. Make git repos support instead of uploading binaries to your back-end server

#

we deserve it

#

it's totally insane, when you're making a small change and have to re-upload the whole mod!

wide narwhal
#

And if they only had binaries stored i don't think you could see any of the other mod's code in the WB

heady kestrel
#

git usage is still much more handy

wide narwhal
#

Fair ig

echo marten
#

How do I fix the “Failed to fetch addon details from workshop API!”

echo marten
#

Did you fix it because I can’t

silent veldt
echo marten
silent veldt
#

No

ebon river
#

details help to determine what might be happening

#

looks like this mod for example does not exist anymore.

dense scaffold
#

Man that 404 page needs to say Not Found, not Something Is Broken

#

PLEASE let someone know it's quite misleading

#

And if they say "but it says not found on the image" tell them to open it on their phone

echo marten
sand peak
#

don’t know if this is the right channel or not,

does anyone know any mod packs that might be useful in building a Naval / Military base?

crimson moon
#

This has been a problem for me for the last hour when trying to publish my 242 megabyte terrain. I will try again later tonight or tomorrow because that worked last time. The Enfusion tools are great but publishing to Workshop is frustrating sometimes.
BACKEND (E): [RestApi] ID:[28] TYPE:[EBREQ_WORKSHOP_UploadAssetFile] Error Code:524 - Cloudflare - A Timeout Occurred, apiCode="", uid="", message=""
DEFAULT (E): Uploading failed! Reason: ""
BACKEND (E): [RestApi] ID:[31] TYPE:[EBREQ_WORKSHOP_CancelAssetUpload] Error Code:500 - Internal Server Error, apiCode="remoteRequestFailed", uid="[removed-uid]", message="Internal Server Error"

ebon river
#

so far results have been quite positive I believe

umbral ridge
ebon river
chrome schooner
blazing prairie
#

yes arma is life

vernal wing
#

@elder igloo wrong channel

candid ice
ashen junco
ebon river
ebon river
umbral ridge
ashen junco
vernal wing
#

@simple portal wrong channel

snow hawk
#

Who do I contact when I am very confident I discovered an annoying bug within the peer params in the dedicated server tool/plugin?

It seems to me that while the server params support multiple comma seperated custom addonsDir's, the peer params do not. It clearly shows a difference in the discovered mods between server and peer, with exactly the same copy pasted params.

#

Peer:
19:31:23.666 ENGINE : FileSystem: Adding relative directory 'C:\Users\patri\Documents\My Games\ArmaReforgerPeer1\logs\logs_2026-04-28_19-31-23' to filesystem under name logs 19:31:23.666 ENGINE : FileSystem: Adding relative directory 'C:\Users\patri\Documents\My Games\ArmaReforgerPeer1\profile' to filesystem under name profile 19:31:23.667 ENGINE : Initializing engine, version 187974 19:31:23.667 ENGINE : CLI Params: -gproj C:/Program Files (x86)/Steam/steamapps/common/Arma Reforger/addons/data/ArmaReforger.gproj -addons RHS_Content_01,RHS_Content_02,RHS_Core,15thCoreDEV,ACE_Core_Dev,ACE_Medical_Core_Dev,ACE_Medical_Circulation_Dev,15thSystemsDEV -window -forceupdate -nofocus -client -rpl-reconnect -rpl-timeout-disable -profile ArmaReforgerPeer1 -addonsDir C:\Users\patri\Documents\My Games\ArmaReforger\addons 19:31:23.718 ENGINE : Addon dirs: 19:31:23.718 ENGINE : dir: 'C:/Program Files (x86)/Steam/steamapps/common/Arma Reforger/addons/data/' 19:31:23.718 ENGINE : dir: 'C:/Users/patri/Documents/My Games/ArmaReforger/addons' 19:31:23.718 ENGINE : dir: './addons' 19:31:23.718 ENGINE : dir: 'C:/Users/patri/Documents/My Games/ArmaReforgerPeer1/addons'

#

Server:
19:31:22.068 ENGINE : FileSystem: Adding relative directory 'C:\Users\patri\Documents\My Games\ArmaReforgerDedicatedServer\logs\logs_2026-04-28_19-31-22' to filesystem under name logs 19:31:22.068 ENGINE : FileSystem: Adding relative directory 'C:\Users\patri\Documents\My Games\ArmaReforgerDedicatedServer\profile' to filesystem under name profile 19:31:22.069 ENGINE : Initializing engine, version 187974 19:31:22.069 ENGINE : CLI Params: -gproj C:/Program Files (x86)/Steam/steamapps/common/Arma Reforger/addons/data/ArmaReforger.gproj -server tmp-do-not-commit/tmp-do-not-commit.ent -addons RHS_Content_01,RHS_Content_02,RHS_Core,15thCoreDEV,ACE_Core_Dev,ACE_Medical_Core_Dev,ACE_Medical_Circulation_Dev,15thSystemsDEV -profile ArmaReforgerDedicatedServer -maxFPS 30 -logLevel DEBUG -addonsDir C:\Users\patri\Documents\My Games\ArmaReforger\addons,C:\Users\patri\Documents\My Games\ArmaReforgerWorkbench\addons,C:\Users\patri\Downloads\s4-reforger-mods\addons 19:31:22.124 ENGINE : Addon dirs: 19:31:22.124 ENGINE : dir: 'C:/Program Files (x86)/Steam/steamapps/common/Arma Reforger/addons/data/' 19:31:22.124 ENGINE : dir: 'C:/Users/patri/Documents/My Games/ArmaReforger/addons' 19:31:22.124 ENGINE : dir: 'C:/Users/patri/Documents/My Games/ArmaReforgerWorkbench/addons' 19:31:22.124 ENGINE : dir: 'C:/Users/patri/Downloads/s4-reforger-mods/addons' 19:31:22.124 ENGINE : dir: './addons' 19:31:22.124 ENGINE : dir: 'C:/Users/patri/Documents/My Games/ArmaReforgerDedicatedServer/addons'

#

params in both:
-addonsDir "C:\Users\patri\Documents\My Games\ArmaReforger\addons","C:\Users\patri\Documents\My Games\ArmaReforgerWorkbench\addons","C:\Users\patri\Downloads\s4-reforger-mods\addons"

Note the missing "C:\Users\patri\Downloads\s4-reforger-mods\addons" in Peer, the path doesnt get appended onto the CLI params on startup

sly mountain
#

Does anyone know of a Persistence mod that actually works right that doesnt conflict with every mod so I can save gear and bases across restarts???????

final whale
#

Is publishing mods broken right now?? It wont let me publish.

#

"RemoteRequestFailed"

grand parrot
#

What image size do you need for a Preview Image for workshop?

snow hawk
ebon river
snow hawk
# ebon river what program is this about exactly?

The Arma Reforger Tools / Workbench. There is in the world editor, under Plugins a dedicated server tool where one can spin up a local dedicated server for testing for example proper replication behaviour locally. This plugin/tool has a "peers" section where, in addition to the server, a local client gets spun up, similar to when you just start the normal Reforger Game, which then autojoins the local dedicated server. For testing purposes. And in this peers section, you can define startup CLI parameters. And the bug is in the parsing of these startup parameters of the peers section.

#

Ctrl-Shift-D "Dedicated Server Tool"

ebon river
snow hawk
#

OH I just relaized I posted this under workSHOP, not workBENCH. So wrong subforum. Sorry about that.

#

Found it.

ebon river
# snow hawk https://report.bistudio.com/issues/AREXP-173

Try this:

Instead of -addonsDir "C:\Users\patri\Documents\My Games\ArmaReforger\addons","C:\Users\patri\Documents\My Games\ArmaReforgerWorkbench\addons","C:\Users\patri\Downloads\s4-reforger-mods\addons"
it should be:
-addonsDir "C:\Users\patri\Documents\My Games\ArmaReforger\addons,C:\Users\patri\Documents\My Games\ArmaReforgerWorkbench\addons,C:\Users\patri\Downloads\s4-reforger-mods\addons"

snow hawk
warped zephyr
#

just to be clear about the rules, if something is licensed APL then im free to modify and re upload independent of the original dependency?

wide narwhal
warped zephyr
#

this tree is confusing

wide narwhal
#

The tree only refers to modifications, not going inside of the mod and taking whatever pleases you.

You should ask horriblegoat he'll be able to give you a more final answer

#

Also all licenses are public

dense scaffold
#

At least 3 pixels

wide narwhal
slate ledge
slate ledge
#

is the backend down right now???

loud gorge
#

@dawn lotus 🙂

#

Or let me share it here since I found right Gator

  1. Some vehicles are very slow and additional accelerator needs to be pushed on. These cars behaves differently with speed, not like vanilla.
  2. Menu with signals left-right appears in a middle and is totally useless. I wish to take it off.
  3. Is it possible to integrate Radio Stations in your cars?
  4. Is it possible to integrate mirrors mod in your cars?

I think this is awsome add-on to the Reforger you did and it is perfect fit For Freedom Fighters.

vernal wing
summer bear
#

Good afternoon, I have a question regarding mod creation before publishing it publicly for .

If I made material overrides and changed their thermal profiles without modifying the original materials themselves, do I need to add all the mods whose materials I overrode as dependencies?

rapid wren
quiet prairie
#

Where is the proper place to ask for assistance?

#

Looking for some help in adding a vehicle to Enfusion

slate ledge
umbral ridge
#

All great additions that would go a long to a mature complete product. A video embed would be a great feature as well.

#3 is one of the most important in current state, and something I hope we can see before ArmA 4. A huge reason for the deduction that the workshop is filled with "slop" is because it is. The same as A3, and every other game. Minor tweaks, compats, configs, reskins etc build up over time. Proper filtering and popularity working would go a long way.

Steam handled that pretty well with subscribers, popularity, and recentness. I can't really think of any downsides to that system actually, it handled new mods very well with visibility.

sage stump
#

Does anyone know the developer of Byrtsi? How can I contact him?

vernal wing
wild walrus
#

I think turning off comments by default would be a mistake

#

There's a huge amount of mods that straight up don't work on the workshop right now, and there's 0 way to tell in game

#

The only way to get an inkling is to check the workshop in browser because that tells you the game version (and for some reason the in game one doesn't)

obtuse dragon
#

Example

#

I know I asked before about the marking but it's better to clarify than to break the rules

ebon river
neon spire
#

Is it possible to allow my dev partner to also publish our mod as the same mod?
I saw there is an "Check Pending Invitations" button. What is this for?

lucid steeple
#

To that comment section and stuff for the Workshop

• Comments enabled/disabled (Uploader's own decision if he/she wants comments enabled or disabled).

• Kind of link possibilities (as example Discord, Webpage, own Forum), as example to get in contact to Developer or Dev-Team, as fan or bug reports or suggestions (also own decision to post any kind of link/platform).

• If possible, a bigger Mod upload.. Its trash to split main Mod into several little mods and make dependencies of dependencies (might be ok for doing updates but your list gets filled pretty quick)

There are more ideas still but not sure if this and other ideas even get handled honest

round fable
#

Links wise I’d say at most discord or git, same risks

#

Mod upload size I think will come once they fix the current upload issues

vernal wing
#

Concerns / reports are raised directly towards developers - specifically mod curator, not via workshop comments - report buton or direct contact

obtuse dragon
vital mist
#

Quality content

wide narwhal
flat magnet
rocky bobcat
silver bison
#

fyi @ebon river

loud patio
#

Im updating my Map and I download it in Workshop again on my server, but i thing its still on 0.0.1 instead of 0.0.1, in workshop it shows 0.0.1 aswell but changelog has 0.0.3, anyone has an idea how to fix that?

ebon river
calm flare
#

Hey, I am using the custom Al Hadra map for my server and I the chat box is there but I can’t send any messages or you #login. Has anyone got a fix for this or experienced this before

hazy crown
#

If not your missing the chat component with your game mode

calm flare
calm flare
calm flare
#

Chat doesn't work in my custom scenario. I have ScriptedChatEntity with all channels configured. The log shows 'Slot_Chat Has no Content' when the RespawnMenu loads. My scenario uses SCR_GameModeCampaign. What am I missing?

calm flare
#

I fixed it! 😁

stray salmon
calm flare
signal flume
#

Shouldnt it be ScriptedChatEntity

calm flare
#

Yeah that’s what I meant sorry

signal flume
astral rampart
#

I asked previously about historical accuracy in ww2 mods and was told absolutely not to runes and crosses, given the recent showcases I'm assuming this was taken back at some point?

kind nexus
#

Anyone facing same issue with all weapons when uget knocked out and up your char gets stuck in this animation... Using Bacon keep weapon when uncon

molten anchor
#

Are there any other zombie mods kind of wish there was one that had walking zombies

ebon river
signal flume
#

Such a Goated responce 🤣

twin pumice
molten anchor
#

Just wish there was a version where they only walk and you can only kill them with a headshot kind of like world war Z

proven torrent
#

@kind nexus Does the DarcCHopper Combat EnhancedCOre still work?

kind nexus
#

I seen people still use but idk if on newest version

proven torrent
#

do you know a good mod that makes ai heli like darc choppers roam with decent flying and aiming?

proven torrent
#

ok

knotty fractal
#

Hey guys, I made a mod that let's you easily add a custom progression system to your servers: https://reforger.armaplatform.com/workshop/69372B3A869CA349-TBK-SavedProgression

You can add rank tiers with names, icons and abbreviations however you like 🙂

It’s fully cosmetic and separate from the native ranking system, so game balance is unchanged.

Arma Reforger

Persistent score with configurable ranks, rank icons, stats, and match history. With HUD/chat/nametag rank and stats display and web leaderboards.

fading cairn
#

hey bros, if my mod gets corrupted in the tools but its uploaded to the workshop, can i delete the mod and redownload it and still have editors rights or will it be locked?

fading cairn
#

shoot

ebon river
#

the workshop is not inteded as project backup system

#

you are responsible for keeping local backups

fading cairn
#

thats fair, just hoped as its all tied into the same account it might have automatically recognised it.

silver bison
#

It's just that the mod data is nott he source data anymore

#

And while you might be able to unpack it, and decompile some of the sources. You will be left with incomplete source data depending on what you had in the mod.

molten anchor
#

I was wondering, why can’t I takeoff the Forgrip on Bacons M4 SBR

dense scaffold
#

Because bacon made it so you cant take it off, modders make their mods do or not do what they want

tall raven
#

Any movement on the workshop fix being pushed to stable yet?

#

Changed my server pfp to reflect our feelings since October 2025

dawn lotus
lethal pecan
tall raven
lethal pecan
#

well somehow these mods much bigger then mine are working, im hoping the fix isnt just trying all day.

lethal pecan
#

I literally cant even remember the last time i could upload anything of decent size, had to be over 6 months

rocky bobcat
#

It's been close to 8 months

silver bison
dense scaffold
#

I too develop games that live on top of community created content and then make it so community created content cant be uploaded for over half a year MA_chad

rocky bobcat
dense scaffold
finite bay
#

What mod does this?

lean anvil
#

Since when did they start ignoring mod infringement reports? Seems like even the most minor claims result in a full and instantaneous red alert.

tall raven
lean anvil
#

It is honestly hilarious. I just read that the Chernarus Minus team had asked BI what their policy is regarding if they can use the names of upper chernarus towns/cities from Dayz a month back, only to receive no response. Though if they took the gamble, BI would almost certainly give them a response in less than two days w/ the ban hammer (assuming that it is against their policy).

rocky bobcat
dense scaffold
lethal night
rocky bobcat
lethal night
#

It could be for many reasons, they asked the wrong email, or their inquiry was effortless and as such no effort is made to respond to it, or it was forwarded internally, discussed, but nobody had time to get back to them. And even if they did everything right, sometimes there are just so many requests sent that answering all of them is not possible. The stances on our IP use are well documented and types of violation are well known in the community. I know nothing about this particular case, but when I hear they use "Chernarus" then it immediately sets of a red flag. The DayZ SA version of the map can not be used by the community for ANY purposes. No porting to other games, no modifications reuploaded for DayZ on it's workshop - nothing. The Arma 2 terrain is under APL-SA when I remember correctly, so if someone wanted to they can use that under the license terms that applies. Anything else is not permitted.

quasi sable
#

hey I've got a question I think I'm missing a step on. I'm trying to get my vehicle to keep the characters on its deck without falling off while its moving. the base game supply open bed trucks have this but after looking, recreating cargo colliders, and trying to find a component action I cant find anything that actually lets me have it work on my vic. what is the way that the game reads that?

umbral ridge
#

A tale as old as time. Half of the community complaining about IP being enforced, half of it complaining about it not.

eternal geyser
primal hollow
#

Anyone having trouble uploading mods?

rocky bobcat
primal hollow
#

Ah

grim crater
#

Is there any documentation for preview image sizes? My preview image came out weird.

still condor
ebon river
signal flume
#

What workshop upload? KEKLEO

silver bison
#

There were 3,709 new mod reports last year

#

This also does not include discord and email reports. Also many of the issues being handled result in mods not being banned.

#

But that should give some information for the curious eyes

umbral ridge
silver bison
#

But we give a lot of second chances. But not everyone takes them

#

But depending on situation, ban happens first due to the content or behavior. And then resolution or second chance happens after.

ruby marlin
#

Hey guys, troubleshooting getting enfusion and blender linked.... sorry if there is an easily searchable answer. my mind is melting from port related issues and server setup.

  • My issue, I want to export a model with animations from blender to enfusion. I have Enfusion Tools but whenb i click export FBX or TXA - I am told workbench is not running, or port is already taken.
lean anvil
trim juniper
#

Does anyone know a solution to this problem?
I have already changed the internet connection, and the file size is only 250 MB, but I still get this error.

BACKEND (E): [RestApi] ID:[66] TYPE:[EBREQ_WORKSHOP_UploadAssetFile] Error Code:524 - Cloudflare - A Timeout Occurred, apiCode="", uid="", message=""
DEFAULT (E): Uploading failed! Reason: ""
BACKEND (E): [RestApi] ID:[67] TYPE:[EBREQ_WORKSHOP_CancelAssetUpload] Error Code:500 - Internal Server Error, apiCode="remoteRequestFailed", uid="########", message="Internal Server Error"

ebon river
trim juniper
ebon river
trim juniper
ebon river
#

you could try temporarily changing texture resolutions to smaller to make the mod size smaller to push it through the cloudflare pipe faster

#

Also looking at that flag on the hood do remember that depiction of terrorist organizations is not allowed

#

in case that is something like ISIS flag

trim juniper
silver bison
#

Otherwise it won't be allowed.

#

What you have, won't be allowed.

#

Just make your own different design

#

To clarify, this ruling is not on IP thing but anti politics and fake news policy.

#

It can't be similar to it.

primal hollow
#

Can’t even upload mods bruh bare minimum

regal spear
#

Does any mod exist that allows a simple ticket system that works in game master and requires no workbench to config?

Or any gm placeable objective? the command tents dont appear on the map like in conflict. I dont have workbench. All i need is a mod that ends the game and my server will be ready. Thank you!

stone sable
#

i made this would be great for a veitnam server

haughty venture
#

I don’t understand why u guys have unlisted setting for mods but then you don’t NO-INDEX the workshop link. Most mods become listed basically with a google search.. and the mods link… it’s just the id + name.

ebon river
#

its not meant to be hidden secret mod

lyric bloom
#

battlemetrics says the id and the name of the mod anyway, you can't hide a mod.

haughty venture
#

Yeah no you’re right, just wondering honestly it’s not a problem for me but it’s just that it’s very easy to find mods unlisted

#

Idk what I was expecting but I just googled for my app and the mod link over/inedexes my website 🤣

#

Gg to Bohemia seo team 😭🫡

ebon river
#

preferably people would share mods and not limit their use. But that is also allowed if the author so wishes.

#

through custom licensing

haughty venture
#

It’s fine for me. I will switch my mods to public anyways

haughty venture
primal hollow
#

Soo are we having to wait until 1.7 for workshop to work?

primal hollow
#

W Bohemia

ebon river
primal hollow
#

Sounds good, as I clearly requested

trim juniper
#

Hello

I’m trying to add a vehicle respawn system to my project so that when a vehicle is destroyed, another one spawns automatically. The issue is that when the vehicle gets damaged or explodes, the respawn keeps triggering repeatedly at the spawn point.

Could you please help me solve this issue?

#

I mean that it keeps spawning around 50 vehicles repeatedly.

trim juniper
lethal night
lethal night
#

There were some known issues with entitie spawned falling from above, I believe this should be fixed already in 1.7 exp. apart from that it should just work. If you are doing some custom spawner entity it depends on that code. In general you are in the wrong channel for this, I am not sure right now which one would be the most suitable.

trim juniper
molten anchor
#

Anyone know if there’s a mod where you can make a soldier sit still but not GRX because that messes with bacon zombie Ai

torpid crystal
#

Hi, I am new here and was wondering. I had this idea that i wanted to make the hecu marines from half life and make a faction from it and maybe expand to a black mesa map. Currently i am in mid completion for the hecu marines faction, and the idea of copyright and ips came to my mind. So my question is.
Can i make a arma reforger mod with half life ip? or is it considered copyright infrigment?

#

I researched if there are any half life mods for reforger and there seems to be just one, called HACU equipment. (P.S. completely unrelated with what I am doing, found it mid work.)

ebon river
#

Other people doing things is not that though.

#

They might have permission, they might not.

torpid crystal
#

has there been any history with this kind of stuff? i have seen that there is a halo mod for arma reforger?

ebon river
amber raft
deft pawn
#

Hello, I made two custom factions using the FIA as a bade to duplicate. They are both separate but when I put both on my server one breaks and only spawns vanilla FIA.
Is there a way to fix that?

vagrant swallow
vagrant swallow
amber raft
stray salmon
# deft pawn Hello, I made two custom factions using the FIA as a bade to duplicate. They are...

I guess that could happen because both of your custom factions have the same faction key. But if you are going to change faction key, then it needs to be changed in many places.
I have never been changing faction keys so I cant really help further.
I guess good way to do it would be to find a mod that does that already and reverse engineer it.

Are you trying to have more than 3 factions in same game?

deft pawn
stray salmon
deft pawn
#

Making my own group for spawning, like MG teams/AT Teams

deft pawn
summer thorn
#

any idea why my sceen is like im having some kind of visior on my eyes?

modest delta
#

Reloading should fix that, unless it's a mod you are working on, in which you could ask in the enfusion sections, this channel is not really meant for mod issues

restive sandal
#

do you have the funny Soviet steel helmet with the visor on it that some WCS mods add? because that specific helmet with the visor adds that filter, i believe

placid flower
#

ban ai generated thumbnails form the workshop

umbral lantern
#

Also bohemia :

fresh inlet
#

Wsg does anyone know abt a gm tool mod that lets u be able to spawn decals like scorch marks or like paint terrain?

#

Asking for a friend

wide narwhal
#

Why would anyone be interested to do work for you? No one will do anything for you unless you're bringing something of value yourself.

Also wrong channel try in #creators_recruiting

flat magnet
fresh inlet
wide narwhal
fresh inlet
#

Now I feel like a prick

wide narwhal
wide narwhal
#

someone came here and asked to have 2 custom built vehicle modded for him without offering anything (not even contributing in the work lol)

#

but i don't recall a mod allowing to place decals, i do remember of a mod that allows you to place like vehicle wrecks, etc.

fresh inlet
fresh inlet
#

I was just hoping to find a decal mod to go along with it

#

Thx for clarifying ig

wide narwhal
#

can't pay modders to do work for you, my biggest issue with such people is the entitlement they have, and also not realizing that modding is actual work.

Modder sink hundreds and thousands of hours into the game and have spent hundreds of hours just learning the game's engine. begging for mods is basically like spitting into their mouth in my opinion (exxagerating a bit but you get the idea)

past harbor
vernal wing
wide narwhal
fresh inlet
#

🥀

#

It was a misunderstanding yeah

vernal wing
#

and normally this ends with a minimum of 30d ban, which wasn’t the case here

wide narwhal
# past harbor Whatever happened to that game mode you were working on?

Gave it a fair shot, but running a server was too much work for me, i had underestimated how much work it is to run a community as well as the development of all the tools that goes with it.

Now i just make mods for people to use, this way i still have time to focus on my studies, my sports as well as my private life.

flat magnet
#

well somebody woke up and chose violence today

fresh inlet
#

Sucks but rules are rules ig

flat magnet
#

yo its ok i have like 3 marks already. idek how many i can get

wide narwhal
silk stream
#

Does workshop still have the contributer section? Im working with a small team and don't want to bottleneck everything with one user uploading updates

#

Do folk:

  1. pull code from github.
  2. make branch.
    3 open workbench.
  3. make changes.
  4. save.
  5. sync to github.

The upload that to workbench?

Also I have to manage the repository in git instead of workbench 🫠

I feel like im over complicating things 🤔

lethal night
devout meteor
#

Is there a way to run the workbench scenario in an online state. I’m having an issue where I have UI with a hotkey in tools scenarios, but when loaded into a server online it will not work. Maybe this isn’t the approach but figured someone in here would know

wide narwhal
devout meteor
steel ginkgo
#

Sorry if this isn’t the right place to inquire, but is anyone available/willing to create custom clothing assets? Specifically PT gear( shorts, shoes, and maybe a T-shirt and long sleeve) would love a quote for price. TIA!

steel ginkgo
#

@lost geode thank you! I love your work btw

lost geode
solid dagger
#

Is there are workshop backend problems?:
DEFAULT : Bundle successfully saved into: C:/Users/AshylArma/AppData/Local/Temp/Arma Reforger Workbench/Publishing/665C0D4A2146B25B
RESOURCES : Creating bundle successful
DEFAULT : Validating bundle...
DEFAULT : Validating bundle successful
DEFAULT : Publishing project to Workshop...
DEFAULT : Validating bundle...
DEFAULT : Validating bundle successful
DEFAULT : Uploading status: 25%
DEFAULT : Uploading status: 35%
DEFAULT : Uploading status: 45%
DEFAULT : Uploading status: 70%
DEFAULT : Uploading status: 80%
DEFAULT : Uploading status: 90%
DEFAULT : Uploading status: 100%
DEFAULT : Uploading finished
DEFAULT : Project uploaded successfully
DEFAULT : Checking addon processing status...
DEFAULT (E): Addon processing on Workshop side failed! Error UID: "" Error Message : "Unknown Error"

regal spear
#

any known ways to easily change the atmosphere saturation / bg color. Like making the skies oversaturated orange as in apocalypse now - trying to create a specific fever dreamish schizo vibe but i dont have workbench

keen sedge
keen sedge
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I say this.. but I haven't been able to upload today. It's still broken hours later. 😔