#reforger_questions

1 messages · Page 44 of 1

quiet timber
#

Are server issues fixed? Aka can i play for 15mins without disconnecting?

digital cargo
#

only one way to find out by playing it, people experience may vary

abstract flax
#

Why is it so difficult to fix the disconnection issues? Serious question.

foggy ridge
#

because it's not easy

abstract flax
#

I’m looking for a technical answer that explains why, it makes no sense to me. Genuinely curious.

topaz whale
foggy ridge
#

the flux capacitor is on the fritz again

topaz whale
foggy ridge
#

I got you bro

tame gyro
#

The servers do not have a Phalange yet

arctic rune
ripe totem
#

So the arma reforger is the new game and it's different from Arma 3?

timid ibex
#

I have a feeling we ain't seeing an update this week

foggy ridge
topaz whale
topaz whale
ebon obsidian
#

Pessimist is an informed optimist KEKW

austere nimbus
#

I don't care if the glass is half full or half empty, I'm already happy I got something to drink.

timid ibex
proud thistle
foggy ridge
#

crazy

shut edge
#

yooo! saw there was an update coming, will this fix the server disconnects? This game is mad fun, excited to see it when its stable

stray blade
shut edge
#

I was thinking the same thing when I saw the notes. Ill give it a shot when it updates. Thanks yall

tame mural
#

Fixed: Mods should be now downloaded for hovered-over servers; this should prevent crashes from missing mods when joining
?

foggy ridge
#

ye I thought that looked weird

languid basin
#

AYO I need the new update

#

Hand it tf over

austere nimbus
#

it got released a few hours ago...

languid basin
#

For Xbox ?

#

Because there is still no 32 servers no modded private servers no nothin it’s all the same

austere nimbus
#

Xbox is tomorrow (see update log)

#

and 32 players is still not working (as explained in the update log)

languid basin
#

I’m the dev report it was saying that it’s coming with everything tomorrow

zenith eagle
austere nimbus
fathom totem
#

i got a question, is it possible to make a tank as a mod right now? i have cool project in my mind with interactable interior abrams but it would look more cooler in reforger than in arma 3

foggy ridge
#

probably minus tracks

#

we dont have a tracked vehicle to use as a template

fathom totem
#

is it planned? or nah?

foggy ridge
#

no idea

fathom totem
#

reforger looks pretty good for me but the question is how it would look in modern way?

foggy ridge
#

the same, but modern

fathom totem
#

yup, you got a point

foggy ridge
#

probably dont mess with tracked veh until there is one in the game

fathom totem
#

but i mean like A10 in the skies with f-18 fights, warships and submarines big enough to fight on the seas, armored vehicles and tanks and stuff like that

fathom totem
foggy ridge
#

yeah but not animated/reacting to environment would just look goofy with this engine

#

you can probably raycast to ground for every piece of track and move it around but i would wait for something official first

fathom totem
#

wait... is it me or there was something like mods compatibility with arma 3?

#

just asking cause i have something in memory about that

foggy ridge
#

dont know about that 😦

fathom totem
#

yup then it was just me

#

and one more question

#

reforger is just something like "intro" to the arma 4?

foggy ridge
#

maybe? a way to test drive the environment... someone will correct me if I'm wrong - reforger is its own game right now

fathom totem
#

in my opinion it looks like a too early access, its fun but i spotted a lot of bugs

#

and i think that workshop on the steam would be better than in game, like arma 3 has

foggy ridge
#

separate means more control, it is largely a good thing

#

I forgot what the arguments were

slow pagoda
#

in a nutshell, that

tame mural
austere nimbus
#

Not to mention that Steam Workshop is not managed at all... And Valve doesn't care about hosting illegal content on their network...

Although the best feature with Enfusion is that's possible to 1) get modlists in-game and 2) download mods when joining a server (without closing the game)

glass grove
#

Does Bohemnia crossover bans?

half locust
glass grove
#

but like i can play the game but battleye doesnt initialize so im not sure if im crossover banned or not

glass grove
half locust
glass grove
#

But im not sure if battleye is working on my other arma games because it always says battleye couldnt initialize with a random error code

#

error code : ¼æçfç’ç.

oak halo
glass grove
#

just uninstall battleye install battleye?

#

Does it help if i send you my battleye global ban id?

oak halo
#

negative
just uninstall it and install it from their website I suppose

glass grove
oak halo
#

start Arma 3 in admin mode to allow for BE installation

timid ibex
#

So the patch notes mention nothing about raising the server pop did use have trouble with testing

glass grove
#

i try arma 2 OA now

#

Der BattlEye-Dienst konnte nicht initialisiert werden: شظؼØ.

glass grove
toxic sky
timid ibex
#

So why can't anyone a day after the update report why can't any moderators or devs simply say what we want to hear

proud thistle
#

Oh wait I'm not a dev or mod, nvm me

tame mural
floral shadow
#

So does anyone know if the 32 slot servers are coming out tonight/today I see a lot of fuse about it but no clear answer?

sage vapor
#

I literally just woke up 2 minutes ago and I'm about to find out

#

It better be I've been being tortured just waiting for it

floral shadow
#

Seems like forever 🤣

#

Actually seems weird and they are being extra hush hush about it..

#

What happened with the internal testing did it come up with issues?

foggy ridge
#

stability first probably

#

or i hope

floral shadow
#

That makes no sence the games been stable for weeks now.. for me at least.

foggy ridge
#

u be kinda lucky tbh

floral shadow
#

Aw thats a shame wish it worked for more people.

sage vapor
#

The minor update says 12 CT times so I don't know

#

I'm Eastern Time which means I have to wait

floral shadow
#

Thats the earliest time it'll come out i think it'll be 3 hours after that.

tame mural
#

it is happening

#
{
"id": "nitrado_11042158",
"name": "[OFFICIAL] Conflict Full - 11042158",
"region": "ap-to",
"password_protected": false,
"address": "45.140.128.41:12000",
"platform": "PLATFORM_XBL",
"battleye": false,
"game_version": "0.9.5.90",
"player_count_limit": 32,
"player_count": 26,
"scenario_name": "#AR-Campaign_GamemodeName",
"official": true
}
zenith eagle
old bramble
#

Is the multiplayer mod problem solved? Talking about crash when trying to join a modded server.

zenith eagle
vapid mirage
zenith eagle
stray blade
#

Also check sorting, most players on top

magic scarab
manic dew
#

Ok so I just watched a video on a blackhawk on arma reforger I'm just wondering if anyone here knows when it will be released to xbox

austere nimbus
#

Well, the first question is if it will be released at all, and second if it will be compatible with the xbox.
Although most mods will work on both PC and Xbox, so it will be released when it's done

manic dew
#

Ah okay thank you

magic scarab
#

Question, becasue maybe i miss something. Can i save a game now if i playing solo?

calm osprey
#

anyone know how to fix or find out a mod that is crashing the game? cause im constantly getting crashes from workshop mods by enabling a few of them and have no idea which one is causing the issue plus its only when i control a character

rigid yoke
#

Divide your mod list in half, enable half of them and turn off the other half, see if that crashes it. Keep halving the mod list until you find it. Not fancy but unless it's spitting out usable errors I'm not sure there's a better way.

calm osprey
#

what im confused about though is now i have found out its only the soviets

#

and i dont have any weapon/skin packs on them or anything that could physically edit them

topaz whale
#

possible a mod that isn't supposed to touch them is breaking them

sand verge
#

im gonna get it during the sale, what is an average match like? is it like squad?

tame mural
limpid plinth
#

i can download m4 mk18

stray blade
#

Do u use avast anti virus?

faint bronze
rotund marten
#

Does anybody still play this game or is it dead?

random cape
tame mural
tame mural
blissful trout
#

i have a question in Arma reforger when i try to drive any vehicle i cannot go faster than 10 miles an hour does anyone know what causes this and how i have tried everything to fix?

stray blade
#

Do you perhaps have any mods enabled?

rich rune
#

Will Reforger be getting content updates? This was meant to be a test for the engine for arma 4, but will it be getting new things added to it?

round arrow
#

i expect the content may be slow to come out until they fix the more pressing issues tho

#

also better AI (and commanding of AI) have practically been confirmed too

random cape
candid bone
#

apparantley the devs are working on a tank? is this true?

flint nest
#

I get a game crash when ever i try to load into a server with mods,

[Window Title]
bad_module_info

[Main Instruction]
bad_module_info has stopped working

[Content]
A problem caused the program to stop working correctly. Windows will close the program and notify you if a solution is available.

[Close program]

Does anyone have an idea as to why this happens?

sand verge
#

well unmatched client mods will not work in servers, servers will make you auto download the needed mods from the workshop. try redownloading mods and if that that doesn't work try validating steam files. @flint nest

neon furnace
#

Hey i have a question with refoger and setting up a server and portforowading been at this for days now and its driving me crazy

rose storm
#

cant figure it out at all

austere nimbus
quiet timber
#

Are the server issues fixed yet?

zenith eagle
austere nimbus
#

It's the oldest trick in the world (already used that website 20 years ago).
If people would just try to Google once in a while they might find gems like this as well.

stray blade
#

But why those tcp port

calm osprey
neon furnace
#

Alright so i have gotten it to where the server show in the browser but my friend cant connect and my server has 9999 ping

trim sky
#

When air vehicle

cerulean rivet
#

Ay yo stupid question but how many meters are there between the squares on the map (is it 100 or am I an idiot)

stray blade
#

depends how deep you zoom in, you have legend at the bottom they scale from 10k -> 1k -> 100m

cerulean rivet
#

Bet bet thanks man

stray blade
#

(im unsure if 10k is in the game)

cerulean rivet
#

Welp then the entire map (going to the boundaries is 17km by 18km large)

stray blade
#

that would be somewhat correct, yes

sand verge
#

Do you think we'll see AI commands come to the game at some point?

#

Just basic stuff for now and then more complex stuff when A4 drops

#

don't the ai announce call outs? if so that gives a you a good indicator on what's ahead

#

I doubt we'll see a singleplayer campaign but I do think we'll get AI commanding and being able to save game master missions

#

Do you think night vision will be added?

vale tusk
sand verge
#

That's like music to my ears

#

I wouldn't mind seeing a pvp mode where you have 2 players who are platoon leaders on each team. There would be 3 other players would command smaller fireteams as well making it a total of 8 players (4 on each team). It would be a pvpve similar to how it was operation flashpoint

vale tusk
#

my mod is PvE so I really need AI commanding yes

#

and driving

sand verge
#

I'm not asking for anything too complex at the moment. I think they should start off with basic commands and then implement more complex ones when they release Arma 4

vale tusk
#

the ideal system is a modular one that allows them to not only drip feed that out, but also allow us to mod in our own commands

bleak arch
#

How do I use mods in which are full maps in the game, I’m trying to play on Zimnitrita maid by Casseburne?

jade yoke
#

Mouse and keyboard support for xbox when?

proud thistle
foggy ridge
#

hopefully not allowed to play pad against mnk in pvp

jade yoke
#

I know it's planned just wondering if the eta has changed

proud thistle
#

Afaik there is no solid eta, at least I havent seen one

stray blade
foggy ridge
proud thistle
#

props relatively low on the priority list too but ablobshrug

stiff elbow
#

is there any koth gamemode already in development? would be very nice in reforger 🙂

stray blade
#

There was "King of the toilet"

foggy ridge
#

best gamemode, I loved it

floral shadow
#

Will console ever get life server's

zenith eagle
floral shadow
#

Yeah mad

half locust
sand verge
#

what is the point of arma life? I dont want to role play as a citizen in a game when I can just go outside

slow pagoda
#

they tend to be more like cops and robbers/druglords kind of things from what I've seen

austere nimbus
#

What is the point of Arma? You can also join the army blobdoggoshruggoogly

People like to roleplay as someone they can't be in real life, and Arma Life is one way to do that

sand verge
#

yeah I can be a helicopter pilot one day and a some special forces guy the next in the military?

shut cosmos
topaz whale
slow pagoda
#

😅

sand verge
#

north hollywood shootout this sunday sunday sunday...

slow pagoda
sand verge
#

just stand on top of a ladder, thats what I do in gta

proud thistle
#

I'm by no means a big fan of life modes or the life community, but imo the reason people enjoy it is pretty obvious

versed sparrow
#

Does anybody know the best way to collaborate on a map with another person? Unsure of the best way for me to add roads to my friend's map

foggy ridge
vale tusk
#

you can also easily source control anything in enfusion, its all text files and merge well

vague magnet
#

Hey guys, just discovered Arma Reforger and assessing whether i want to buy it. So far pretty impressed with the '20 enhancements on Arma' youtube vid. Got nearly 7k hours in Arma3 but mainly in the Exiles/Epoch space. I've had a look on the interwebs and haven't found much so I thought I'd ask here: Any idea if there is likely an Exiles-esque survival/pvp mod?

vale tusk
#

and theres my Overthrow game mode if you want some PvE guerilla action

vague magnet
#

nice. does it have .. continuity? ie can I stash my gear somewhere?

vale tusk
#

in overthrow yes

vague magnet
#

cars etc? or garage them? like in a base?

vale tusk
#

I save the location of your vehicles atm but no garage system yet

vague magnet
#

ahh ok. that a Game Master type on? or a sabndbox survival one?

vale tusk
#

its a sandbox revolution sim

#

im not doing survival but will integrate with Everon Life/a survival mod at some point if people want survival as well

vague magnet
#

hmm revolution?>

vale tusk
#

yes SP/Co-Op revolution kinda like antistasi but with an economy and building

vague magnet
#

ahh I'll have to look up Antistati aswell.. I stopped playing ArmA3 a bit after Contact was released.. so bit rusty on game types these days

vale tusk
#

theres a few versions of overthrow on A3 already, forks of my original. im remaking it for reforger atm

vague magnet
#

sounds interesting. I usually go for base building survival sandbox pvp (Exiles) but as long as I can make some form of stash box that'd be sweet

vale tusk
#

yep I have an ammobox you can place to stash in and those contents will be saved along with vehicle inventories

vague magnet
#

sweet! is that something you have to manually do or is it part of the game mode/mod? Can I pick it up and move it? and the building stuff.. what type of stuff can you build? Actually, instead of answering 20 qns is there a url or some info sheet about your game? 🙂

spare goblet
#

Will there be any more guns added at some point?

magic pebble
#

We don't know

lapis night
#

Any news on the helicopters?

magic pebble
#

No

scenic sable
#

Is there private server support for xbox users? Tried opening up scenarios and inviting my friends to them but it doesent allow me? Checked nitrado but there isint a reforger xbox option

zenith eagle
scenic sable
#

Awesome thanks for the quick reply

orchid geyser
#

Is it possible to host a conflict or gamemaster game for 4-5 friends (with pwd) without a dedicated server?

orchid geyser
#

All games are via dedicated servers?

stray blade
#

Yes. There is no self host ability or listen server like you've known in arma3 (yet). You can run a ds on same machine you play on, but you need to know your routing well.

slender needle
#

Have they fixed the issue with people being kicked every 15 or 20 mins?

foggy ridge
#

seems to be fixed for me on most of the servers I play on

slender needle
#

Sweet. Thank you.

foggy ridge
#

conflict is probably most stable

trim sky
#

When’s the next major update

austere nimbus
#

Probably at the end of next week, because of national holidays this week

digital cargo
#

isnt Czech National day in October?

austere nimbus
#

5 July: Saints Cyril and Methodius Day
6 July: Jan Hus Day

sand verge
#

Okay, totally being smart this time. Hey all (scott here) - Reforger allows local mods to be loaded right, or is there a mod approval process now?

austere nimbus
#

I'm testing my mods locally without even publishing, and I could share the code (without publishing to the workshop) so other can use it in-game.
Not sure if it's possible to whitelist mods on the server without requiring them on all clients 🤔

#

haven't looked at server configs yet

sand verge
#

Copy that. Appreciate the information. The local drinking buddies/arma group were having questions about reforger so that we can (possibly) still have fun when 4 comes around.

sand verge
#

Is there a way to disable vehicle animations? For example in arma 3 getting in a vehicle could pretty much be done instantly except for the small animation at the start but the doors wouldn’t open etc. because trying to get out of a vehicle when you are getting shot at takes too long as the animation is really slow.

digital cargo
#

love when in arma 3 just need to tap V 2x to eject

digital cargo
#

they should make it hold F to eject

sand verge
#

or press f 2x 😉

digital cargo
#

F once to start exiting animation, second F to make it faster or skip it (and when/if vehicle still moving at certain speed u automatically fell)

sand verge
#

Do you think we'll see night vision in the game?

#

yes but not googles

trim sky
#

when content update, like heli

sand verge
#

@sand verge what do you mean no NVGs?

proud thistle
#

(is what I assume the peep meant)

broken ferry
#

Hey guys just bought the game how do I go about doing 2 player Co op is it a thing?

foggy ridge
lusty vector
#

When will tracked vehicles come out to Reforger?

rapid mirage
#

Has anyone else had workshop issues tonight? Went on to check the workshop and it's saying connect to the internet when I already am, are they having issues?

proud thistle
random cape
sand verge
#

there are leaked helicopters mi8 and the schiety huey

lusty vector
#

Will this come to PlayStation when this fully releases

zenith eagle
lusty vector
#

Will it come to last gen? ? ? .. or do I gota get a fat ps5 ?

zenith eagle
lusty vector
#

Darn

zenith eagle
#

Get a Xbox Series X or S, it's definitely worth, especially with Gamepass 😉

sand verge
#

I would get neither and get a PC

sweet vapor
sand verge
#

I buy when I need something, I'm not someone who upgrades periodically , also you never know with pricing, the newer cards could be cheaper or much higher.

sweet vapor
zenith eagle
sand verge
#

me neither

rapid mirage
#

@proud thistle ok, cheers, been trying to publish some updates to my terrain and keep getting issues, then when I go on Reforger workshop it says the response from the server took too long. Hopefully it gets fixed soon.

proud thistle
#

Ye BI is working on it

signal spruce
rapid mirage
#

@signal spruce brilliant, cheers. Just checked and seems to be working fine again now.

coral jewel
#

Is model visibility issue in crop-fields, grass and other kinds of foliage over a distance a thing out of scope for Reforger and planned for ARMA4?

little moss
#

How to get more fps on arma reforger?

final isle
#

When will we get new weapons ?

zenith eagle
stuck imp
#

Reforger added to GFN services in this thursday.

coral heart
iron acorn
#

Correct me if im wrong, but theres no fixed wing aircraft in reforger currently right?

round arrow
iron acorn
#

Damn
I do hope theres a physics improvement
Would love to do cobras for once

round arrow
#

i believe they are working on it, and helicopters will likely come (there's almost a modded helicopter finished already) but i'm not sure if they plan on adding any fixed wing aircraft to reforger

#

however they're likely working on the physics behind it especially for arma4

sand verge
#

helicopters are so much hard to create flight models for

#

personally those guys who are making helicopters are kinda kick themselves, I would wait until the helicopters are released to see how they are done.

hallow remnant
#

is there an easy way to update all my mods?

undone stirrup
#

Why does my reforger always crash when i take control over a unit

sleek wharf
sand verge
#

" -beservice
Exception: Access violation. Illegal read by 0x7ff67ea03104 at 0x400213

#

assuming control of AI in gamemaster causes crashing

sand verge
#

Im guessing this has to due with battle eye?

stray blade
#

You can try disabling it and see. Wouldnt be unheard of

sand verge
#

where the option for that?

stray blade
#

Go to your reforger install, inside resides battleye folder, inside of that are two bat files, install and and uninstall. Run uninstall as admin.

#

Since steam forces -beservice argument. Perhaps running ArmaReforgerSteam.exe directly will bypass it.

sand verge
#

it splashed a console when I ran, lets see

stray blade
#

Yup

sand verge
#

nah still crashes

#

ok nvm it was some mod that was causing the ctd

stray blade
#

Yeah, remember to reinstall BE, or u may get kicked more than ussual ;)

coral jewel
# hushed socket good question!

however it won't be addressed in the scope of Reforger I guess - too much low level thing to have it being worked on in current status of development, I guess ;/

paper lark
#

question - what is arma reforger :/

crimson fractal
#

It's an Arma game

paper lark
#

is arma 3 dead now?

crimson fractal
#

No, not at all

paper lark
#

good

dusty hound
#

If I download a bunch of vehicle mods, can I spawn them in in the game master?

#

Or are they all seperate scenarios?

austere nimbus
#

If the mod is build correctly you can use them in GM

dusty hound
#

do I have to do anything special? Because I cannot even see the BI sample mods in my gamemaster after setting all the desired ones to activated

austere nimbus
#

I don't think the samples mod has anything useful for the game

#

It's more for modders to see how to do things technically

dusty hound
#

hmmm. I still have the best rated vehicle mods downloaded and activated, then started game master and cannot see any modded content in my entity browser

austere nimbus
#

having a good rating doesn't mean they're build properly 😉

foggy ridge
#

I mean unless they say they are available in game master I wouldn't expect them to be

tame gyro
sand verge
#

If they add in crossplay I wonder how you xboxers gonna use applications such as teamspeak. because I highly doubt many groups are going to be using the default ingame voip.

sand verge
#

seems better to have a dedicated program / server that handles voip. pretty much every game out there has rather poor voip quality, especially when more players are on the server. I cant say for my self since I haven't tried playing online due to the disconnects.

hollow sage
#

What is arma reforger compared to arma 3?

magic pebble
#

Better animation and worse everything else.

hollow sage
#

fair enough haha

foggy ridge
#

everything that works in reforger is better than its a3 equivalent

coral jewel
#

arma is like to trick you into thinking that foliage gives you any concealment

foggy ridge
#

in reforger, all of it does except grass

coral jewel
#

23 years ago OFP done it right, now it is broken

half locust
coral jewel
# half locust what is?
  1. There was no grass. So the user/player didn't get false impression/visual feedback that is being concealed in it.
  2. Those washed out, 'poor' textures/colour palette that has been used actually played really well in terms of camouflaging objects against terrain and rest of the environment. I even have impression that those trash textures were like this on purpose.
  3. Even DX8/9 lighting, night effect and fog has also played some role in terms of the visibility.

And it was 23 years ago, with such limited everything. Maybe it is kinda due also lower screen resolution and somehow affected by nostalgia-googles, but it was working fine for 1999.

I would say that this particular issue is worse now, taking into account this whole technological progress that we've been living through - it's really bad I must say.

It also affects other games, but let's face it: the far distance rendering/visibility simulation is especially crucial for ARMA series, where much of the gameplay is happening over those distances, where visibility problems are not simulated any better than in other games which are usually happening over smaller distances when compared to ARMA.

I hope that I'm really clear with this. I suppose this issue is out of scope of the Reforger project and won't be even touched, I've got no hope for this to happen. However I would like to be stay vocal about this as I can't be betrayed into thinking that it is not important. ARMA isn't about shooting monsters in a face from two or three meters. Hopefully it will be addressed sometime, with enough attention - something more than putting models in a ground, making them inconsistent with hitboxes.

ancient rapids
#

I keep seeing people saying something about "can't have multiplayer with mods." I have a server with mods running, so are they talking about console only or what? Also on a tangent, so many kids reviewing the game but throwing in "I haven't actually played the game yet..." Blows my mind! 🤯 LOL!

proud thistle
magic pebble
ancient rapids
#

Yeah I don't really understand that disconnecting issue... Game works totally fine for me! 🤷‍♂️

magic pebble
#

So to put it simply, the disconnection issue is when the game disconnect all the time, mostly every five or 20 minutes making players unable to play the game.

stray blade
#

Its easy to see, even if you dont have them yourself. If you ever played any public server, you will notice players keep "leaving" and rrconnecting seconds later. Sometimes even alot of them at the same time.

sharp adder
#

Are we going to see an update this week?

ancient rapids
#

I just play on my own public modded server and rarely have others join, but I'm usually able to play for an hour or two with no issues. 🤷‍♂️

foggy ridge
#

if you're not updating the mods ever it will work

stray blade
#

I see how its difficult to notice others dcing then ;)

foggy ridge
#

the dc stuff feels pretty random, I can play a few hours without a single one but then get a few in a row the next day

ancient rapids
fresh pewter
#

when will the player count go up

ancient rapids
fresh pewter
#

lol

stray blade
#

Up to 64

split mauve
#

when cab we expect server stability for consoles I don't know how it's like for pc but I'll be in a game and 30 mins into it will crash or dashboard me I still enjoy the game but It can be annoying

tame gyro
#

But you’re gonna crash in any game mode, when I read your thing I thought you were talking about server crash not game crash

split mauve
#

@tame gyro it the 32 player and 16 player matches that's that crash and kick me to my dashboard on Xbox

tame gyro
crimson fractal
#

Will hit reg be fixed in the next update?

frigid venture
#

man is there something i need to filter to get conflict lobbies on pc? only populated one i see is a 40 man server that boots me instantly as i join.

latent helm
hushed socket
random cape
pale ledge
#

i need help

magic pebble
#

We all do friend

jade yoke
#

Idk about enfusion engine, but in UE5 you can set the distance in which objects appear (individually) so if similar, in theroy you should be able to turn this up for the wheat fields, but doing so may add unexpected problems to the performance of the game.

sand verge
#

what do you mean we have LOD...

#

I'm pretty sure that reforger does the same thing but better looking.

hushed socket
sleek wharf
# crimson fractal Will hit reg be fixed in the next update?

Problems with hitreg come from desync of weapon state between your client and server. I found it few times, but its a elusive repro which we are still working on.
I think drop the gun and repick it fixes it locally, so if you observe that few shots didn't drop AI, try it, worked for me.
Sorry for inconvenience

crimson fractal
#

Thanks for the advice, I'll try to keep it in mind and spread the word to others if needed

earnest echo
#

Its planned anything about map marks or drawing?

fiery flint
#

Will there be a choice to enable and disable Building lights? So far there isn't a option for that.
As in a light switch. Would be great way of indirectly informing players this building is occupied

pale ledge
#

will arma reforger have mod support?

quick girder
#

its has mod my guy

pale ledge
#

good good

fossil condor
#

how do I enable third person camera in game master??

cosmic viper
#

Is there a way me and my buddy can do a Operation together? Can't seem to inivite him when I load the operation up

cosmic viper
#

Im on pc

scenic sable
#

Hmmm I thought there was private server type things for pc?

cosmic viper
#

Well when I go into the operation I want... it only allows me, I can't invite him or anything like that

sand verge
#

cant you find the Ip address, server name or ask him to join on you through steam

topaz whale
cosmic viper
#

No because there are no servers that are populated nor are up to date... and i tried looking up how to make one but its confusing af

topaz whale
cosmic viper
#

we went to the workshop and found the thing we wanted and we would go in and just start it up through the scenrio page, but after that we couldnt invite or anything like that

topaz whale
#

Yeah I don't think you can host anything locally without setting up a server. I think you're pretty much running it in single player.

cosmic viper
#

So how am i able to set something up?\

topaz whale
visual harbor
quick girder
earnest echo
#

Any plans to have profiles for faces and names like arma 3?

visual harbor
magic pebble
digital cargo
#

shows road map of Everon

cosmic viper
#

my buddy can't join the server after installing the mods.... says it failed to join even though he has them ?

sleek wharf
hasty bluff
#

It’s doing the same to me, tried deleting and re-downloading the mods but still hasn’t helped going to uninstall the game and start all@over tonight.

foggy ridge
#

reason is going to be in the console logs

polar lodge
#

Does anyone know if there are plans to port Reforger to MacOS and/or Linux?

sand verge
#

well it does work on steam deck

half locust
proud thistle
#

Yeah unlikely for Arma Reforger, I guess it could maybe happen for Arma 4

cosmic viper
trim sky
#

When will modded servers come to console

sleek wharf
snow kettle
#

In Game Master, is there a way to snap entities to objects instead of the terrain, or base their orientation on absolute worldspace and not the terrain slope?

snow kettle
#

And is there a way to move objects a bit into the terrain?

shut cosmos
foggy ridge
wooden obsidian
#

is there a way to be able to see the numbers on the map?

foggy ridge
#

numbers? grid reference?

wooden obsidian
#

yeah the grid numbers

#

i’m able to see them

foggy ridge
#

look at top and right of the map screen

wooden obsidian
#

yeah i do that and my screen just can’t see them. do you know how i can fix it?

foggy ridge
#

not really no, they should be visible out of the box... hmmm... can you show a screenshot? you can put it in a screenshot channel and tag me

wooden obsidian
#

the screenshot don’t really help as is shows the numbers lol

#

my screen cuts the numbers off just before

foggy ridge
#

maybe press alt+enter to maximize the screen or something so it fills up your monitor

#

the resolution may not be set correctly in options, idk

wooden obsidian
#

damn, i’ll just leave it but thanks anyway

foggy ridge
#

im sure its fixable, did you try pressing alt+enter while ingame?

wooden obsidian
#

yeah

foggy ridge
#

settings -> video -> window mode is borderless?

wooden obsidian
#

nah sadly still didn’t work

#

i’ll just put up with it

foggy ridge
# wooden obsidian i’ll just put up with it

dont give up - try see if your monitor has a setting that changes how resolutions are displayed - some monitors have a setting that "zooms" into the image, or changes aspect ratio or whatever

foggy ridge
lament sinew
#

Why does Bohemia not have a roadmap of things planned for Arma Reforger and what will come first vs last?

austere nimbus
#
  1. major fixes
  2. minor fixed
  3. some content
  4. modding features
  5. more content
  6. surprise!
topaz whale
#

Do people ever even play on the Capture and Hold servers? I feel like I've only seen one with 2 people on it in the past few weeks and all the others are empty. It's a good game mode (mostly) but I never see anyone on it to play with.

tame gyro
#

They used to have a few popping but now they’re completely dead. They need to use them for something better because 60 permanently empty servers is not it.

lost moon
#

Any updates on roadmap

austere nimbus
topaz whale
austere nimbus
#

ahh.... yeah... replying on mobile is terrible...

Sorry dekk...

shut cosmos
wooden obsidian
topaz whale
#

In other words:

Roadmap:

  • Roadmap
sand verge
#

what do you mean by arma vision you talking about how the game master can take control of the AI ?

crimson fractal
#

Entry one of roadmap: chest hair

sand verge
#

will the view distance be increased past 5000m?

amber vector
#

Will consoles have modded game lobbioes?

quick girder
#

console*

sweet vapor
cosmic viper
#

how common are updates/fixes? I.E once a week, once every two weeks, once a month, once every 6 months

topaz whale
#

I feel like it's normally been one per week

arctic rune
#

outside of issues or holidays, it has been so far once a week

cosmic viper
#

what days typically?

topaz whale
austere nimbus
gray yew
#

is the game playable yet?

#

does the game still use massive amounts of internet bandwidth to play?

proud thistle
sand verge
#

ive played for 20 min 🙂 better than 5

signal spruce
jade yoke
#

Anyone know if there will be paratroopers added in at some point?

lilac arch
#

Hey guys, unsure if this is the correct place to post this, but on Xbox on the downloaded co-op missions, it seems that the ability to change the 3rd person camera has been disabled since the latest update where they disabled it for Capture And Hold? Has this happened on PC too?

austere nimbus
#

disableThirdPerson is a server setting, so I guess it's related to the server(s) you play on

sand verge
#

Will A4 be designed to handle larger scale than AR?

#

& will there be a 3DEN style editor (separate from workbench) for AR?

austere nimbus
#

AR will be able to handle larger scale as well, and Arma 4 without large scale mission is not Arma 😉
But I doubt AR will have an in-game editor like 3den, might even not be a feature in Arma 4. The Workbench can do much more, although needs a bit of work to make it easier for 99% of the playerbase

austere nimbus
sweet vapor
#

so never sheeeesh

austere nimbus
#

At least not at full scale.
I've seen some attempts in Arma 3 (smushed the world within a 10km2 terrain), and Enfusion should be able to handle slightly larger worlds, but more than that won't happen anytime soon.

cloud hornet
#

Game doesn’t disconnect for me, but now ingame radio won’t work

floral shadow
#

When the cross play between pc and xbox is enabled will we be able to play the life servers?

cedar agate
#

Anyone reckon someone will port chernarus to Reforger as a mod eventually?

magic pebble
#

It's almost guaranteed. Although, it might be remade, not ported.

cedar agate
#

Sickk

jade yoke
#

As we have confirmation from the devs that air vehicles will be coming to reforger (at some point) will the objectives on Everon change to accommodate aircraft, as ATM there is only one airport base on Everon.

topaz whale
jade yoke
topaz whale
sand verge
#

they might add in new maps from OFP

topaz whale
#

that's doubtful but would be cool

crimson fractal
jade yoke
jade yoke
topaz whale
#

I don't see it happening but I can be wrong

crimson fractal
#

Honestly I kind of feel like the map is too small to bother adding planes/jets when we're already going to get helicopters

topaz whale
#

Yeah and I don't even think we will get attack helicopters so planes seem unlikely

crimson fractal
#

I kind of hope we don't get attack helicopters tbh, I'd much prefer if they were just for transport. But that's just me

sand verge
#

if they add in attack helicopters its going to be the mi24V and ah-1F

crimson fractal
#

Nek minnit, ah-6

sand verge
#

yeah I rather them give the US the ah-6 so I can turn it into swiss cheese

topaz whale
#

I would hope they would do the OH-58 given that it was in CWA

silk sedge
#

Does Game master and sp save yet?

jade yoke
crimson fractal
#

If they do go ahead and add attack helicopters, then they also need to give us AA capabilities, such as stingers

jade yoke
magic pebble
#

I have no love for attack helicopters. I still have nightmare of chinese dudes camping a billion km away in KOTH and shooting guided missiles to kill all our vehicles .

jade yoke
crimson fractal
#

And you can puncture gas tanks as well

jade yoke
#

There is also a fuel truck and refuel depot.

crimson fractal
#

Oh it is? I've never noticed the gauge changing

jade yoke
#

An with my last statement I have another question for BI, will the fuel truck and depot serve an actual purpose in the future, or are they just never going to have functionality?

crimson fractal
topaz whale
jade yoke
jade yoke
topaz whale
#

it's possible it's already in but not activated yet... matter of fact I thought I heard someone say that a week or two ago

crimson fractal
jade yoke
topaz whale
sand verge
#

mi-2 ancient

topaz whale
sand verge
#

mi-2 too old for 1989

topaz whale
sand verge
#

mi-24 and mi-8 is fills the soviet scout helicopter

crimson fractal
#

Mi-2 was produced all the way up to 98, and as Jake said, is still in use

sand verge
#

mi-2 was not employed as a frontline combat heliopter. only germany and poland used them in such a capacity

jade yoke
# topaz whale Helicopters can realistically fly for much longer though if you're arguing the s...

Yeah but if you go off of Km per gallon you could limit the range and effectiveness of the helicopters, also making refueling take between 60-130sec gives down time, which can be used to gear up and position for a counter attack on the helicopter when it comes back. Just saying there's alot of ways to bring various offensive/transportation vehicles to AR. Even submarines could be added for recon/sea attacks same with aircraft carriers for sea to land invasions this could be done for both soviet and US forces as only the IFA are set up on Everon.

topaz whale
jade yoke
#

There are lots that don't "break" the game, you'd have to be more specific on what kind of mods your looking for. Weapons, gear, OP's, vehicles, ect.

trim sky
#

Content when

crimson fractal
trim sky
coral jewel
#

so much content, but crop fields will be disappearing beyond 150m exposing players inside still ;_;

foggy ridge
#

ye i play pvp on potato graphics settings for this reason

light bramble
#

If u live in eu u can play with free geforce now with gtx 1080 and better

sweet vapor
#

also: I still hope they'll introduce terrain deformation - so we can dig holes and trenches

#

big part of warfare

coral jewel
#

whatever, it won't be done in Reforger i guess

#

its aready too late for such things

sweet vapor
# coral jewel depending on what?

depending on if you would be able to see the model in the field or not (for example if the model is in a field at a slope you might still see it from a certain angle)

coral jewel
#

whatever would be doable

sweet vapor
#

Yea, and gun smoke/muzzle flash etc. would still be visible of course - so if someone blind fires with the view blocked by the field, you could still locate them

foggy ridge
#

is steam the best price for this right now? I want to get a second copy

gusty prairie
#

I took a quick look around the net I think steam is the only place you can get it. $40 still.

ancient rapids
#

30 euro on bohemia store. Dollar conversion is almost 1:1 right now

austere nimbus
#

Steam and BI are the only official channels to buy the game at $30/€30

Any other location could be a scam

sleek wharf
sand verge
#

Will we ever be getting hit commands

sweet vapor
sand verge
#

For console are helicopters gonna be a mod or like something in game

topaz whale
wary flare
#

heil is also on xbox

peak thunder
#

Helicopters will be both, on both.

wary flare
#

i had a friend fly one few day ago

sleek wharf
# sweet vapor I already thought it could be pretty hard. What are your ideas for this "issue"?

At the moment there is no work on this nor plans done. We may get back to the topic of foliage on distance and how it should hide objects, at some point in the future.

As for how to do it - problem has few parts

  1. recognize the foliage in which character/item is - this data usually is GPU only, so access to it means a significant cost for either memory or CPU. Additionally this data needs to be available on dedicated server, so AI also can recognize the foliage (which they aren't atm).
  2. modify appearance of object - visibility sounds good but it has it pitfalls - it only would look acceptable with transparency, could be done like heads and headgear is done now, with alpha test on material. It increases the cost of rendering those objects. It could be Y-offset, kind of like Arma 3, where it partially sinks into the ground. Not very visually appealing, but a bit easier and less costly to do.

There are many ways to make it happen, but to be honest - we had bigger fishes to fry for rendering team, so this one wasn't high enough priority. We did distant shadows and pretty good mid-range textures. 3D clutter also helps with hiding the characters realistically.
There is also an angle that eventually foliage could be even more efficient and therefore spanning longer distance which would remove issue partially.

sand verge
#

is 5000m view distance the limit or will it change?

topaz whale
sleek wharf
topaz whale
#

Awesome! Good to know. Thank you!

austere nimbus
#
  1. recognize the foliage in which character/item is - this data usually is GPU only, so access to it means a significant cost for either memory or CPU. Additionally this data needs to be available on dedicated server, so AI also can recognize the foliage (which they aren't atm).
    Not sure how this is handled in Enfusion, but wouldn't it possible to get the data from the terrain or things like surfaceType and nearestTerrainObjects in Arma3?
    I guess it's possible to get information about the environment around an entity, and act based on that.
  1. modify appearance of object - visibility sounds good but it has it pitfalls - it only would look acceptable with transparency, could be done like heads and headgear is done now, with alpha test on material. It increases the cost of rendering those objects. It could be Y-offset, kind of like Arma 3, where it partially sinks into the ground. Not very visually appealing, but a bit easier and less costly to do.
    Adding alpha would be amazing (especially in PvP), and "should" only affect client side. But I can imagine this can cause issues with consoles and lesser PC hardware. For AI is shouldn't really matter since it will just not being able to see a person.
coral jewel
#

Don't we have somewhat more sophisticated methods in modern engines than just transparency? Speaking of angles - can't we just have terrain slope, distance, and height difference to calculate how much visible model should be? Would it be really this computional heavy?

coral jewel
#

however, it's based on radius, from my experience - bounding box calculations are more order of magnitude quicker than complex geometry (like radius) queries

#

anyway I don't think that foliage that we are speaking of, is a thing that is taken into account with this nearestTerrainObjects thing

crimson fractal
#

Not trying to ping everyone is a good place to start

#

And cross posting is considered a no no around these parts

topaz whale
#

Are there any plans to bring back the stances between prone and kneeling? They were very useful for shooting in grass. Kneeling is too high and prone blocks your vision even when you crawl over the grass in front of you.

jade yoke
#

Karmakut gear is dope and works well and as for weapons I recommend the MK18 with attachments and M4A1 Block II mod 👌 also you can change you filter and choose highest subscriptions (people downloaded) and usually the most download are the ones most used. However there is always the chance of having too many active mods, and having mods clash.

trim sky
#

When will we get modded servers (also really hoping for a war hammer mod)

signal spruce
jade yoke
digital cargo
left tulip
#

Is anyone else getting black squares near the smoke in the game?

jade yoke
#

I'm talking how the M4A1 Block II mod and the MK18 with attachments mod wouldn't work together (having both enabled) not 100% if that's fixed for that. Haven't tried running both yet.

sand verge
#

hey wanna ask so is there all ready realesed like arma reforger mods?

topaz whale
sand verge
#

Oh where do I check them same as in steam workshop or it's a different platform

ancient rapids
sand verge
#

Any news on adding 3den editor ? or some mods that can help us ?

austere nimbus
#

no and no

Although BI has heard the request for it, so maybe they'll add it in Arma 4 (or perhaps even in Reforger, but that won't be soon).
Personally I think they'll just improve the World Editor to be more easy to use.

topaz whale
sand verge
#

How do I report someone over arma and not xbox

#

I need urgent help with that problem

sand verge
# half locust ?

So I can't report something over the game and xbox really doesn't give a fuck about this guy with 8 accounts that comes in and kills people and gets banned on one account and comes back on another and for some reason you don't get banned for beating team mates to death so he meles people's and doesn't gat banned and people on the team keep shooting him and getting banned and all he does is talk constant shit while he does this

steel basalt
#

So, will helicopters have the old arcade flight model, or something a bit more realistic like the advanced flight model or both like in A3? It was kind of nice having something a bit more challenging (but not DCS) whilst also being able to have my non-flying buddies also play alongside as infantry

calm lion
#

When is the editor going to be decent

topaz whale
static narwhal
#

Hi, I am new to Reforger. Obv there is no Steam Workshop for Reforger. What is the best resource to get an overview of all the available mods pls?

vale tusk
#

There is no steam workshop because that doesnt help XBOX players. There is an in-game workshop for both PC and XBOX with pretty much the same features as steam workshop

#

just be nice to maybe have a web version as well some time with more advanced searching etc

#

as well as allowing modders to link to something

static narwhal
#

Thanks. So there is no way to get an overview of the available mods before buying the game?

half locust
static narwhal
#

Got it. Thanks for your help.

austere nimbus
#

Q: when can we expect joystick/HOTAS support in Enfusion/Reforger?
Will this be with the release of airframes, or not planned until later?

#

PS. right now it doesn't work at all 😅

graceful cedar
sour topaz
topaz whale
sour topaz
brittle agate
#

No Enfusion is not a texturing tool.
And if you already have the source files you may as well paint on it directly in substance painter or other thingies

wary flare
#

what is battleeye is it a game mode?

slow pagoda
wary flare
#

thex

trim sky
#

Any updates on the game

wary flare
#

We just one this week a update

trim sky
#

I mean like a actual content update

wary flare
#

No

trim sky
#

bruh

wary flare
#

we geting crossplay where xbox can play with pc player

trim sky
#

when

wary flare
#

soon

dreamy tulip
#

What the fuck happened with the save load out

copper pewter
#

hi, just a question. is the ai still brain dead?

topaz whale
thick silo
#

anyone else having issues with binds after this latest patch?
seems like right mouse button is activating direct talk.
also i can not unbind push to talk. it's hard bound to caps lock. not input for it under the chimera config file, or in the workbench.
can't change the push-to-talk to anything else.
(cue in the BIS whiteknight in 3..2..1.. "there is nothing wrong with the default binds, just use the default binds, why are you being difficult..)
all von inputs removed from the userinput.conf file. still bound ingame to caps lock. scratching my head on this.

half locust
#

@floral shadow stop crossposting