🐞bug-reports
[0.0.7]Train Stuck on the Bottom
Won`t fix
placing a producer going straight into a trashcan and then zooming out to island mode crashes game
[0.0.7] Game not reading BP files when self created (Bug report on request)
[0.0.7] Interacting with Blueprints often crashes the game (after an hour+ in game)
Won`t fix
not exactly a bug, but the delivery indicators page doesn't show the Astar as an explination
Won`t fix
[0.0.7] Train U-Turn collides with stations
[0.0.7] Wire logic is unstable
[0.0.7] Hiding upper floors causes train loader/unloader conveyor belt doors to be partially hidden
[0.0.7] Belts stop randomly and without reason.
Duplicate
[0.0.7] Borked circuit sometimes deleting shapes, sometimes sending them through.
Duplicate
pasting and placing this bp freezes and then crashes the game
[0.0.7] Undo and Redo are switched
Won`t fix
[0.0.7] Belts turn into launchers when hovering previously unlockable vortex inputs
0.0.7 mixer ratio wrong
Won`t fix
[0.0.7] Loading a game deletes a packages from all train unloaders
Multi-floor buildings can be selected/deleted when the mouse is over their hidden parts
Belts/Pipe placement flips the starting direction when it preferably shouldn't
Fluid Catchers appearing hollow when full
Won`t fix
[0.07] making a space belt loop crashes the game
[0.0.7] Sticky Predictions When Not-Placing Belts
[0.0.6] Word To missing on Trains Updates description
[0.0.7] One less clicking sound
[0.0.7] Ctrl-X sometimes just deletes instead of cutting
Duplicate
[0.0.7] Sometimes space belts just stuck
[0.0.7] space pipe throughput is 6 launchers per lane, not 4
[0.0.7] Visual issue with backed up space belt splitter
Virtual stacking different part counts breaks rendering
[0.0.7] Overriding pipes with belts doesn't have an orange highlight
Won`t fix
[0.0.7] Miner above space tunnel looks weird
[0.0.7] Save Corrupted after Tweaking the Belt Filter
[0.0.7] Blueprint Icons Inconsistently Dynamic With Respect to Color Mode
[0.07] Belt launchers not launching into empty space belt
Duplicate
[0.0.7] Drag-scrolling in the Blueprints Library interferes with dragging and dropping blueprints
[0.0.7] Thousandths sign (‰) is not displayed properly
[0.0.7] Train Rails Don't Properly Indicate Failure Against Space Belts
[0.0.7] Fluid Launchers and Catchers Inconsistently Show Capacity
[0.0.7] Placing train rail launchers has no place sound effect
[0.0.7] ctrl X does not work during autosave, deletes but does not copy
[0.0.7] Research progress shows 99%
[0.0.7] Flickering problem with ultra-long-range overview mode
Duplicate
[0.0.7] Pipe splitters above each other create render issue
[0.07] Space belt visual persists when deleting and replacing belt.
[0.0.7] AMD Graphics Driver Crash
Won`t fix
[0.0.7] Belt Launcher doesn't obey belt direction anymore
[0.0.7] Minor display errors in color loading
[0.07] prediction triggering from inactive miners
[0.07] Prediction of no/empty shape overriding actual shape
[0.07] space pipe object visual and launchers not synchronized
Closed / Not a Bug
[0.07] Space belt visual should show when there are different shapes on the belt
[0.0.7] Trains may overlap as they leap