#[0.07] space pipe object visual and launchers not synchronized
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[0.07] space pipe object visual and launchers not synchronized
after looking at it again, I think this might not actually a bug. Is one blob held in space pipe hidden from view?
Maybe it's not a bug, since space pipe has its cache area (It is understood that the blue part is cached, just not visible)
yeah there is a hidden buffer 🙂
altho it should also fill again when it gets consumed .. hm
Ahh - you have paint on layer 2 as well ,right?
Looks like it. The blobs that are not moving are on a different floor.
🚫 We've reviewed your bug report, but unfortunately, we won't be able to fix it at this time. We appreciate your help in identifying issues in our game and hope you continue to enjoy playing!