#[0.07] space pipe object visual and launchers not synchronized

10 messages · Page 1 of 1 (latest)

sick mortar
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No idea how this happened. I have a space pipe with 4 lanes of yellow paint. however, the visual of the paint going along the pipe (while zoomed in) does not line up with the visual of paint blobs launching into the receiver on the platform.

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[0.07] space pipe object visual and launchers not synchronized

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after looking at it again, I think this might not actually a bug. Is one blob held in space pipe hidden from view?

leaden palm
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Maybe it's not a bug, since space pipe has its cache area (It is understood that the blue part is cached, just not visible)

shell wedge
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yeah there is a hidden buffer 🙂

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altho it should also fill again when it gets consumed .. hm

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Ahh - you have paint on layer 2 as well ,right?

vapid rover
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Looks like it. The blobs that are not moving are on a different floor.

vital islandBOT
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🚫 We've reviewed your bug report, but unfortunately, we won't be able to fix it at this time. We appreciate your help in identifying issues in our game and hope you continue to enjoy playing!