#announcements

1 messages · Page 1 of 1 (latest)

rapid oxideBOT
#

<@&876214466218430504>

[Galosphere Update]

  • Added Galosphere (by orcinus73)
  • Added Entity Texture Features - [Fabric & Forge] (by traben_0)
  • Added Pick Up Notifier (by Fuzs_)
  • Added Trading Post (by Fuzs_)
  • Added Visual Workbench (by Fuzs_)
  • Added Tool Stats (by DarkhaxDev)
  • Removed You're in Grave Danger (Charm adds a Death Totem)
  • Hopefully Fixed Textures Bugging out
  • Changed and Fixed some Configs
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

If you are getting a Terrablender/'cloth-utils-v1'! Startup Crash with the new 1.19 Modpacks, Just close it and press play again

Need a Server?
Check out #server-hosting

rapid oxideBOT
#

<@&876214705285369889>

[RPG Stats Update]

  • Added PlayerEx (by clevernucleus)
  • Added Eldritch Mobs (by cyborg_pigeon)
  • Added Passable Foliage 🌳 (Fabric) (by Snownee_)
  • Added Entity Texture Features - [Fabric & Forge] (by traben_0)
  • Added Pick Up Notifier (by Fuzs_)
  • Added Trading Post (by Fuzs_)
  • Added Visual Workbench (by Fuzs_)
  • Fixed Crash with Broom Sticks
  • Fixed Bees gaining more health
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

If you are getting a Terrablender/'cloth-utils-v1'! Startup Crash with the new 1.19 Modpacks, Just close it and press play again

Need a Server?
Check out #server-hosting

rapid oxideBOT
#

<@&876214466218430504>

[Abnormals Update]
FORGE IS NOW 40.1.68

  • Added Galosphere (by orcinus73)
  • Added Savage & Ravage (by TeamAbnormals)
  • Added Abnormals Delight (by TeamAbnormals)
  • Added Personality (by TeamAbnormals)
  • Added Neapolitan (by TeamAbnormals)
  • Added Buzzier Bees (by TeamAbnormals)
  • Removed Noursihed Nether (Causes Crash with JEI)
  • Removed Rubidium Extras (Causing Crash with JEI)
  • Fixed Spirit JEI Crash
  • Updated all the Mods

**AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING **

Need a Server?
Check out #server-hosting

humble goblet
#

<@&834917454424703006> Heya! I'm looking for feedback and suggestions on some community-driven events and other fun things to do with the server. I was thinking of opening up a Minecraft modpack playthrough for Better Minecraft (Maybe hardcore?) but I'd like to hear all of your suggestions. It doesn't necessarily have to be Minecraft related but must be PG-13! You can let me know in #suggestions by pinging me or via DMs.

#

If you do use #suggestions please label it as a Discord Suggestion.

rapid oxideBOT
#

<@&993192298504532019>

[Small Update]
FORGE IS NOW 36.2.39

Quests Coming Soon!

  • Nerfed PlayerEX XP Levels Split
  • Added Simple Storage Network (by Lothrazar)
  • Added Mutant Beasts: The Retexturing (by tdstress)
  • Added Pinnacle (for Apotheosis) (by send4kolchak)
  • Added Created Simple Storage Network (by makzzin)
  • Updated the Main Menu
  • New Boss Bars Textures
  • New Apotheosis Textures
  • New Mutant Beast Textures
  • All GUI now have custom Tetra Textures
  • Changed Jade ToolTip Location
  • Changed some Journey Map Settings
  • Fixed Dwarf Mob Texture
  • Fixed Dupe issue with Carry On
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?
Check out #server-hosting

rapid oxideBOT
#

<@&876214705285369889>

[Content Update]

  • Now using BetterX World Type
  • Added Goodall (by Frogipher)
  • Added Earthbounds | Fabric (by Klyser_)
  • Added  Elytra Slot (Fabric) (by TheIllusiveC4)
  • Added BackSlotAddon (by Globox_Z)
  • Added Mythic Metals Decorations (by Noaaan)
  • Added MC Story Mode Armors [Forge / Fabric] (by chronos_sacaria)
  • Added ExtraSounds (by stashymane)
  • Added STONEBORN - EXTENDED
  • Fixed Bumblezone Crash
  • Fixed PlayerEX Crash
  • Fixed Memory Leak Issues
  • Fixed Thirst Depleting too Quickly
  • Fixed Server Version being Displayed Wrong
  • Fixed Keybinds Conflicts
  • Fixed Origin Abilities Placement being behind thirst Mod
  • Fixed Mini Boss Bars not Showing
  • Updated all the Mods

If you are getting a Terrablender/'cloth-utils-v1'! Startup Crash with the new 1.19 Modpacks, Just close it and press play again

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?
Check out #server-hosting

rapid oxideBOT
#

<@&876214466218430504>

[Goodall Update]

  • Now using BetterX World Type
  • Added Goodall (by Frogipher)
  • Added Elytra Slot (Fabric) (by TheIllusiveC4)
  • Hopefully Fixed Texture Rendering Issues
  • Fixed Bumblezone Crash
  • Fixed Memory Leak Issues
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?
Check out #server-hosting

alpine thistle
#

<@&834917454424703006>
It has been almost 2 weeks where are the Updates?
I get that everyone wants me to update the Modpacks with new content and fixes but I am just one man.
1.19 Modpacks have not been updated due to all the Mod Developers focusing on 1.19.2 and that means that no new mods/content that fit the themes of the Modpacks are coming out for 1.19 and there are some mods but not enough to warrant an update, so I am currently waiting for the Mods to update to 1.19.2 so I can release those versions for the FORGE and FABRIC Modpacks.

Furthermore 1.18.2 Modpacks might not be updated either because of this reason and as I said before I am waiting for the Mods to port to 1.19.2 so I will release those versions when ready.
For those wondering about 1.16.5 Modpacks, currently there are no plans on updating them for the same reasons that people are focusing on the new MC Version and that they are kinda done in terms of Development and Stability. Of course if new Mods are releasing and Fixes need to be done I will update them in due time.
And yes I am still working on the #steampunk Modpack and will for quite some time as this is the biggest project I have worked on.

With all this, I have been consistently updating the Modpacks every week for almost 2 years and maintaining all the Modpacks is not easy and is exhausting. "Why don't I just take a break? "I will eventually but I want to keep updating because of you, you guys are the reason this Community exists, you are the reason my Modpacks are popular and that's why I want to keep Developing, but with this some people think I owe them something. All my Projects are free and do it out of my free time. I am not Obligated to anyone.
Also I want to mention to everyone using the LunaPixel Code on Bisect and people who Donated and Pledged, Thank You so much for Supporting me, it really helps a lot to continue the Development of these Modpacks!

native path
#

<@&876215468225081384> <@&834917454424703006>

The Abyss: The Other Side [Alpha] Version will be released for 1.18.2 within 12 hours!
Do not use this Version in your existing World! report bugs here #821708399712534538

by the way new user Y4. old account got yeeted 😛

and yes i am working on 1.19 😉 and yes the warden portal will have something to do with the abyss 😉

rapid oxideBOT
#

<@&876214466218430504>

1.19.2 FEATURES
✅ Oh The Biomes You'll Go World Generation
✅ Shaders built in with Iris Shaders Mod!
✅ BetterEnd & BetterNether & BetterX Generation!
✅ Bosses of Mass Destruction and Adventurez bringing New Bosses and Mobs
✅ Tons of NEW Dungeons & Structures
✅ New Gear better than Netherite!
✅ Tons of Building Blocks!
✅ Waystones and a ton QOL Features!
✅ Xaero's World Map & Xaero's Minimap & Land Claim with Xaero's
✅ Tons of QOL Features & Adorn Furniture Mod
✅ 130+ Mods

Question: Can I use my world from 1.19?
I don't think it is a good idea and do not recommend it, if you are planning on doing that just know that you wont be helped in the Github and please just make a backup of the old world.

Need a Server?
Check out #server-hosting

humble goblet
#

To expand on what Sharkie said, Sharkie is of course one person. Him and I are the only modpack developers for LPS. The rest of the development team works on mods. There's almost 20 modpacks in our studio and Sharkie single handedly maintains and updates all but one. It's difficult work for one person, please be patient.

Steampunk is actively being brainstormed and worked on. We will keep you updated, I promise.

rapid oxideBOT
#

<@&876214705285369889>

1.19.2 FEATURES
⚔ Oh The Biomes You'll Go World Generation
⚔ Shaders built in with Iris Shaders Mod! [You need to add your own Shader]
⚔RPG Stats from PlayerEX
⚔ Mythical Origins!
⚔ Professions [Press "J" to access]
⚔ Bosses of Mass Destruction and Adventurez bringing New Bosses and Mobs
⚔ Thirst and Temperature System
⚔ Tons of NEW Dungeons & Structures Repurposed Structures
⚔ Arcanus Magic & Mana
⚔ Mythical Metals
⚔ Waystones and a ton QOL Features!
⚔ Journey Map
⚔ Tons of QOL Features & Adorn Furniture Mod
⚔ 170+ Mods

Question: Can I use my world from 1.19?
I don't think it is a good idea and do not recommend it, if you are planning on doing that just know that you wont be helped in the Github and please just make a backup of the old world.

Need a Server?
Check out #server-hosting

alpine thistle
#

Better MC 1.19.2 FORGE should be next

alpine thistle
#

<@&876214466218430504> <@&876214705285369889> Updated & Fixed Server Files not being able to run by some users for latest 1.19.2 Versions, it was caused by the [ ] symbols in the name of the File.

rapid oxideBOT
#

<@&876214466218430504>

**1.19.2 FEATURES **
✅ Oh The Biomes You'll Go World Generation [Adds New Overworld, Nether & End Biomes]
✅ 3 New Dimensions [Everbight & Everdawn & Twilight Forest]
✅ Upgraded Netherite [New Netherite Gear]
✅ Dragon Mounts Legacy [Grow your own Dragon and Ride it!]
✅ New Creatures, Mobs & Bosses from Alex Mobs & Ender Cataclysm!
✅ Tons of NEW Dungeons & Structures from Additional Structures & When Dungeons Arise!
✅ Xaero's World Map & Xaero's Minimap
✅ Tons of QOL Features & Waystones
✅ A Brand New Experience of Vanilla Minecraft and much More!
✅ 110+ Mods

Question: Can I use my world from 1.18.2?
I don't think it is a good idea and do not recommend it, if you are planning on doing that just know that you wont be helped in the Github and please just make a backup of the old world.

Need a Server?
Check out #server-hosting

alpine thistle
#

^ Better MC [FORGE] 1.19.2 is using a New Modpack Page:
https://www.curseforge.com/minecraft/modpacks/better-mc-new

What does this mean?:
I might possibly still be maintaining the 1.18.2 [FORGE] Version

How to Play?:
In your launcher search Better MC
Sort By: Last Updated

**Sorry for the Issues iSupport **

rapid oxideBOT
#

<@&876214705285369889>

1.19.2 BETA FEATURES
⚔ Oh The Biomes You'll Go World Generation
⚔ 3 New Dimensions [Everbight & Everdawn & Twilight Forest]
⚔ Built a Bustling Medieval Kingdom with Minecolonies!
⚔ Choose your Origin!
⚔ Tons of NEW Dungeons & Structures from Additional Structures & Repurposed Structures
⚔ Overhauled Villages & Towns and Towers
⚔ Traveler's Backpack & Waystones
⚔ Tons of QOL Features
⚔ Journey Map [Press 'J' to Open]
⚔ 140+ Mods
⚔ Explore and Adventure this new Medieval World & Build your Kingdom with Minecolonies!

Question: Can I use my world from 1.18.2?
I don't think it is a good idea and do not recommend it, if you are planning on doing that just know that you wont be helped in the Github and please just make a backup of the old world.

Need a Server?
Check out #server-hosting

rapid oxideBOT
#

<@&876214466218430504>

[Fix Update]
FORGE IS NOW 36.2.39

  • Updated Loading Screen & Main Menu
  • Added TexTrue's Rubidium Options (by TexTrue)
  • Added JER Integration (by AlasDiablo)
  • Added Recipe to swap Soul Stone from IE to BN Soul Stone
  • Improved Rubidium and Oculus Mod Compatibility & Improved FPS
  • Fixed Fix Curios and modifiers cause a crash
  • Fixed missing loot tables for honey & slime fungus Baashrooms
  • Fixed Wraithers acquiring stone swords when dispossessed
  • Fixed withered block variants not mineable by pickaxe
  • Fixed withered and warped blocks not dropping on break
  • Removed BetterF3 (Causes some FPS Issues)
  • Removed Blocks + (Causes Issues)
  • Updated some Configs
  • Updated all the Mods

ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING!

Need a Server?
Check out #server-hosting

rapid oxideBOT
#

<@&876214466218430504>

[Content Update]

  • Added Eden Ring (by paulevs)
  • Added Inmis (by Draylar1)
  • Added Farmer's Delight [Fabric] (by NewHoryzon)
  • Added More Villagers [Fabric] (by SameDifferent)
  • Added Goblin Traders (Fabric) (by jab125twitchy)
  • Added Easy Magic (by Fuzs_)
  • Added Visual Workbench (by Fuzs_)
  • Added Magnum Torch (by Fuzs_)
  • Added Oxidized (by safrodev)
  • Added Creatures From The Snow! [Fabric] (by YoWabbit)
  • Added Chubby Stuff! [Fabric] (by YoWabbit)
  • Added Bountiful (Fabric) (by Ejektaflex)
  • Added Trading Post (by Fuzs_)
  • Added Decorative Blocks (by stohun)
  • Added Enchantment Descriptions (by DarkhaxDev)
  • Added Tips (by DarkhaxDev)
  • Added Patchouli (Fabric/Quilt) (by williewillus)
  • Added Tool Stats (by DarkhaxDev)
  • Added Pick Up Notifier (by Fuzs_)
  • Added Axolotl Bucket Fix (by colderlavalamp)
  • Added [Fabric] Extended Armor Bars Forked (by Slugstur)
  • Added Open Loader (by DarkhaxDev)
  • Added RightClickHarvest (by jamalam360)
  • Datapack BetterEnd City
  • Datapack Dungeons Arise
  • Datapack RS Friends and Foes
  • Datapack RS More Villagers
  • Fixed issue with Iceologer/Illusioner raid spawning
  • Fixed config screen crashing for config values without a widget factory
  • Fixed the bug with Xaero's Worldmap resets
  • Fixed some geode blocks not making chime noises when hit with a projectile
  • Fixed clusters not dropping their resource when broken by non-pickaxe means, such as pistons
  • Fixed custom profession registration
  • Fixed lumberjack registration causing tag failures
  • Fixed right click shulker item issue
  • Fixed missing hero of the village loot for charm's villagers
  • Fixed Incorrect lamp luminance causing odd blackout rendering
  • Fixed crash with other mods including only a few modules of Cardinal Components
  • Fixed thin ice creating water in the nether
  • Fixed some random Supplementaries Issues
  • Fixed Duckling Crash
  • Fixed Biome Makeover Crash
  • Fixed Goodall Crash
  • Fixed Moonlight Crash
  • Temporarily Removed AdventureZ (Causes Crash with Fabric 0.60.0)
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Focusing on more In Depth Changelogs :)

Need a Server?
Check out #server-hosting

rapid oxideBOT
#

<@&876214705285369889>

[Content Update]

  • Added Better Combat - by Daedelus (by daedelus_dev)
  • Added Eden Ring (by paulevs)
  • Added RPG Origins (by DaBananaCat)
  • Added Extra Origins (by MoriyaShiine)
  • Added Farmer's Delight [Fabric] (by NewHoryzon)
  • Added More Villagers [Fabric] (by SameDifferent)
  • Added Goblin Traders (Fabric) (by jab125twitchy)
  • Added End Goblin Traders (Fabric) (by jab125twitchy)
  • Added XP Obelisk Additions (by Meridanus)
  • Added Red’s More Structures [Fabric & Forge] (by redstone3game)
  • Added Bewitchment (by MoriyaShiine)
  • Added Besmirchment 2 (by MrSterner_)
  • Added Towers of the Wild: Additions (by Aureljz)
  • Added Enhanced Celestials(Fabric) - Blood Moons & Harvest Moons (by Corgi_Taco)
  • Added Tiny Skeletons (by Fuzs_)
  • Added Easy Magic (by Fuzs_)
  • Added Visual Workbench (by Fuzs_)
  • Added Magnum Torch (by Fuzs_)
  • Added Creatures From The Snow! [Fabric] (by YoWabbit)
  • Added Chubby Stuff! [Fabric] (by YoWabbit)
  • Added Trading Post (by Fuzs_)
  • Added Enchantment Descriptions (by DarkhaxDev)
  • Added Patchouli (Fabric/Quilt) (by williewillus)
  • Added Tool Stats (by DarkhaxDev)
  • Added Pick Up Notifier (by Fuzs_)
  • Added Open Loader (by DarkhaxDev)
  • Added RightClickHarvest (by jamalam360)
  • Datapack BetterEnd City
  • Datapack Dungeons Arise
  • Datapack RS Friends and Foes
  • Datapack RS More Villagers
  • Datapack RS Farmer's Delight
  • Fixed a crash related to experience dropped.
  • Fixed issue with Iceologer/Illusioner raid spawning
  • Fixed config screen crashing for config values without a widget factory
  • Fixed the bug with Xaero's Worldmap resets
  • Fixed some geode blocks not making chime noises when hit with a projectile
  • Fixed clusters not dropping their resource when broken by non-pickaxe means, such as pistons
  • Fixed custom profession registration
  • Fixed lumberjack registration causing tag failures
  • Fixed right click shulker item issue
  • Fixed missing hero of the village loot for charm's villagers
  • Fixed Incorrect lamp luminance causing odd blackout rendering
  • Fixed crash with other mods including only a few modules of Cardinal Components
  • Fixed thin ice creating water in the nether
  • Fixed some random Supplementaries Issues
  • Fixed Journeymap compat issues
  • Fixed Duckling Crash
  • Fixed Biome Makeover Crash
  • Fixed Goodall Crash
  • Fixed Moonlight Crash
  • Temporarily Removed Proferssions (Crashing)
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?
Check out #server-hosting

rapid oxideBOT
#

<@&876214466218430504>

[Dimension Update]
FORGE IS NOW 43.1.2

  • Added Deeper And Darker (by kyanitemods)
  • Added Excavated Variants (by lukebemish)
  • Added Raided (by Mrbysco)
  • Added Open Parties and Claims (by xaero96)
  • Added TexTrue's Rubidium Options (by TexTrue)
  • Added BisectHosting Server Integration Menu [FORGE]
  • Added Every Compat (by MehVahdJukaar)
  • Added Geode+ (by YeoXuHang)
  • Added Tips (by DarkhaxDev)
  • Added Enchantment Descriptions (by DarkhaxDev)
  • Added Equipment Compare (by Grend_G)
  • Added Item Highlighter (by Grend_G)
  • Fixed tooltip with Vitalize
  • Fixed Xaeros Mod Issues
  • Fixed various Twilight Forest Issues
  • Fixed issue with Iceologer/Illusioner raid spawning
  • Fixed Biome Makeover Crash
  • Fixed Moonlight Crash
  • Fixed Twilight Forest Crash
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?
Check out #server-hosting

rapid oxideBOT
#

<@&876214705285369889>

[Dimension & Combat Update]
FORGE IS NOW 36.1.3

  • Added Deeper And Darker (by kyanitemods)
  • Added Better Combat [Fabric/Forge] by Daedelus (by daedelus_dev)
  • Added ibarn's quartet origins addon (by ibarnstormer_)
  • Added Raided (by Mrbysco)
  • Added Medieval Paintings (by The_Great_ZIN)
  • Added TexTrue's Rubidium Options (by TexTrue)
  • Added BisectHosting Server Integration Menu [FORGE] (by BisectHosting)
  • Added Every Compat (by MehVahdJukaar)
  • Added Geode+ (by YeoXuHang)
  • Added Equipment Compare (by Grend_G)
  • Added Item Highlighter (by Grend_G)
  • Changed JourneyMap Shape
  • Fixed whirlisprig lag + one probe
  • Fixed various Twilight Forest Issues
  • Fixed issue with Iceologer/Illusioner raid spawning
  • Fixed Supplementaries Crash
  • Fixed Moonlight Crash
  • Fixed Twilight Forest Crash
  • Removed Whisperwoods (Causes FPS Issues)
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?
Check out #server-hosting

humble goblet
#

<@&834917454424703006> A reminder that we do not offer support for pirated versions of Minecraft. This includes TLauncher. If it is discovered that you're using a cracked version of Minecraft, you will be banned from the server. Please support Mojang and their amazing game by purchasing it. It's less than half the price of other AAA games and twice as fun.

  • Galaxy
rapid oxideBOT
#

<@&876214705285369889>

[Fix Update]
FORGE IS NOW 36.2.39

Changelog is too massive to be displayed on Discord so you can find the Full Changelog here: https://www.curseforge.com/minecraft/modpacks/medieval-mc-modpack/files/3953734

  • Massive performance and AI improvements implemented
  • TPS improvements for most entities
  • New Logos and Menu Imrpovements
  • Added Medieval Paintings (by The_Great_ZIN)
  • Added TexTrue's Rubidium Options (by TexTrue)
  • Changed JourneyMap Config
  • Changed Jade Config
  • Countless Fixes
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?
Check out #server-hosting

rapid oxideBOT
#

<@&876214466218430504>

[Fix Update]
FORGE IS STILL 40.1.68

  • Fixed waypoints sometimes not rendering correctly after a resource reload.
  • Fixed freeze on dimension join if world map switching takes a long time for some reason.
  • Fixed entity radar not respecting the seeFriendlyInvisibles team rule.
  • Fixed renamed deathpoints that are no longer deathpoints still being removed when reached, unless you relog.
  • Fixed slippery potion making player swim too fast
  • Fixed thin ice creating water in the nether
  • Fixed sign textures sometimes missing
  • Fixed penguins sometimes spawning too frequently
  • Fixed issues with ducks spawning too much when other mods removed spawns from rivers
  • Fixed Duckling incompatibility where data serializer was corrupted
  • Fixed issues with quacklings spawning too much or too little.
  • Fixed Dragon Egg entities now have an actual display name
  • Fixed Dragon Egg transition animations no longer display the wrong particles, and at the wrong position
  • Fixed End Dragon eggs no longer change to the fire breed when they are teleported
  • Fixed Dragon Mounts breed syncing across clients (where there was only the fire breed)
  • Fixed a problem where the Dragon Mounts proper age scale of a dragon was unknown on the clients thus making them invisible
  • Fixed an issue where Dragon Mounts breeds with special ambient sounds crashed the game
  • Fixed a fatal Dragon Mounts Crash when hovering over egg items
  • Fixed axe mineable blocks breaking incorrectly
  • Fixed Cucumbers and Eggplants not growing correctly
  • Fixed Pickle advancement
  • Fixed Wraithers acquiring stone swords when dispossessed
  • Fixed withered block variants not mineable by pickaxe
  • Fixed withered and warped blocks not dropping on break
  • Fixed recipes for chiseled blocks that overwrote chiseled deepslate recipe
  • Fixed backpack contents disappearing in creative mode in a specific case
  • FIxed backpack slot in creative screen repositioning after resizing the window
  • Fixed Neapolitan cakes not dropping slices when broken with knives
  • Fixed all turtles rendering with the same texture
  • Fixed Abnormals Delight Crash
  • Fixed Biome Makeover Crash
  • Fixed Blueprint Crash
  • Fixed Oculus Crash
  • Fixed Xaeros Crash
  • Fixed Carry On Crash
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?
Check out #server-hosting

rapid oxideBOT
#

<@&876214466218430504>

[Content Update]

  • Added AdventureZ (by Globox_Z)
  • Added Another Furniture (by Starfish_Studios)
  • Added VoidZ (by Globox_Z)
  • Added DashLoader (by notequalalpha)
  • Added CleanCut (by Rongmario)
  • Added Controlling (by Jaredlll08)
  • Added Zoomify (by XanderIsDev)
  • Added Illuminations đŸ”„ (by doctor4t)
  • Added Expanded Delight [Fabric] (by ianm1647)
  • Added Farmer's Knives [Fabric] (by ianm1647)
  • Added The Bumblezone (Quilt/Fabric) (by telepathicgrunt)
  • Fixed the critical crash related to the bees and mooblooms
  • Fixed a possible issue with custom models when used with indium
  • Fixed start-up crash for mods that use this library and Cardinal Components
  • Fixed multiple lighting bugs
  • Fixed Effect location
  • Fixed block breaking progress indicator sizing
  • Fixed Supplementaries Crash & Issues
  • Fixed Xaero's World Map Crash
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?
Check out #server-hosting

rapid oxideBOT
#

<@&876214705285369889>

[Content Update]

  • Added AdventureZ (by Globox_Z)
  • Added MedievalWeapons (by Globox_Z)
  • Added Go Fish (by Draylar1)
  • Added VoidZ (by Globox_Z)
  • Added DashLoader (by notequalalpha)
  • Added CleanCut (by Rongmario)
  • Added Controlling (by Jaredlll08)
  • Added Illuminations đŸ”„ (by doctor4t)
  • Added Expanded Delight [Fabric] (by ianm1647)
  • Added Farmer's Knives [Fabric] (by ianm1647)
  • Added The Bumblezone (Quilt/Fabric) (by telepathicgrunt)
  • Fixed attributes on the client not syncing/updating when using a portal.
  • Fixed the critical crash related to the bees and mooblooms
  • Fixed a possible issue with custom models when used with indium
  • Fixed start-up crash for mods that use this library and Cardinal Components
  • Fixed multiple lighting bugs
  • Fixed Effect location
  • Fixed block breaking progress indicator sizing
  • Fixed Supplementaries Crash & Issues
  • Fixed Origins Suffocations Issues
  • Fixed some PlayerEX Bugs
  • Fixed Better Combat Animations
  • Hopefully Fixed Bewitchment Issues
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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rapid oxideBOT
#

<@&834917454424703006> <@&993192298504532019>

[300+ Quests Update]
FORGE IS NOW 36.2.39

Changelog is too massive to be displayed on Discord so you can find the Full Changelog here: https://www.curseforge.com/minecraft/modpacks/fantasy-realm/files/3959997

  • Added 300+ Quests
  • Massive performance and AI improvements implemented
  • TPS improvements for most entities
  • Added FTB Quests (Forge) (by FTB)
  • Added FTB Chunks (Forge) (by FTB)
  • Added JourneyMap Integration (by frankv_)
  • Added TexTrue's Rubidium Options (by TexTrue)
  • Changed JourneyMap Config
  • Fixed numerous issues
  • Updated all the Mods

Thank you Chorb a LPS Admin for helping with the Quests!

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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humble goblet
rapid oxideBOT
#

<@&875862971417505802>

[Wild Backport Update]
FABRIC LOADER IS NOW 0.14.9

  • Added The Wild Backport (by blackgear27)
  • Added MVS - Moog's Voyager Structures (by finn3253)
  • Added ChoiceTheorem's Overhauled Village (by ChoiceTheorem)
  • Added RightClickHarvest (by jamalam360)
  • Added ExtraSounds (by stashymane)
  • Added TerraBlender (Fabric) (by TheAdubbz)
  • Fixed Ender chest broken texture
  • Fixed Trinkets slots not working with Totem of Undying
  • Fixed various BetterEnd & BetterNether Bugs
  • Fixed V-Sync Bug
  • Fixed Puzzle Advanced Config opening instead of Options Screen through ModMenu
  • Fixed Biome Temperature Cache Leak
  • Fixed leak within screenshot code
  • Fixed a disconnection Bug
  • Fixed ender beam effect in the End not animating with Complementary
  • Fixed NameTag rendering with HUD off.
  • Fixed straw drop when harvesting adult rice with knife
  • Fixed ArrayIndexOutOfBoundsException crash
  • Fixed excessive lag with shields and tridents in the rewrite
  • Fixed thin ice creating water in the nether
  • Fixed slippery potion making player swim too fast
  • Fixed prickly pear not spawning when cactus grows
  • Fixed penguins sometimes spawning too frequently
  • Fixed sign textures sometimes missing
  • Fixed emissives on CTM overlays not using the correct layer
  • Fixed custom profession registration
  • Fixed right click shulker item issue
  • Fixed missing hero of the village loot for charm's villagers
  • Fixed Biome Particle Weather Crash
  • Fixed Biome Makeover Crash
  • Fixed Puzzle Crash
  • Fixed Spirit Crash
  • Removed Expanded Delight (Causes Crash with latest Fabric Version)
  • Removed Farmer's Knives (Causes Crash with latest Fabric Version)
  • Updated Complementary Reimagined Shaderpack
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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rapid oxideBOT
#

<@&876214466218430504>

Galaxy
  • Mods synced with the latest version of BMC Forge 1.16.5
  • Added the Nether Multi Ore, created in place of Basalt.
  • 50+ new quests.
  • Singleplayer Compatibility
  • Nether Island Generation (Thanks to ** NorthWestWind**)

Tons of config changes. Tons of fun.
Join the official server at bmcsb.beehivemc.net

SERVER RESETS RECOMMENDED

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humble goblet
#

Server is fresh, go get your head start 😏

humble goblet
#

<@&834917454424703006> Apologies for the ping. The issues with the server not being a void have been fixed. Sorry about that!

rapid oxideBOT
#

<@&876214466218430504>

[QoL Update]
FORGE IS NOW 43.1.3

  • Added Quark (by Vazkii)
  • Added Bartering Station (by Fuzs_)
  • Added Better Tridents (by Fuzs_)
  • Added Diagonal Fences (by Fuzs_)
  • Added Canary (by AbdElAziz333)
  • Added Corail Woodcutter Extension (by Corail_31)
  • Added Frozen Up (by ninnih_)
  • Added Another Furniture (by Starfish_Studios)
  • Added Clumps (by Jaredlll08)
  • Fix mods button still rendering on an empty pause screen (Better Mods Button)
  • Fix itemstack offset in JEI plugin (Corail Woodcutter)
  • Removed outdated Sprout overrides (Delightful)
  • Make a few things compostable (Delightful)
  • Fixed some loot modifiers (Delightful)
  • Reroll button now behaves as intended in creative mode (Easy Magic)
  • Fixed Budding Sculk didn't grow Echo Crystal (Geode+)
  • Hunter illager's structure now jigjaw generation (Hunter illager)
  • Fix: key bindings not registered (Jade 🔍)
  • Fixed a crash with quark on servers when EC would register its chests (Every Compat)
  • Fixed all spawning related issues (Friends&Foes)
  • Fixed a bug where blocks wouldn't break (L_Ender 's Cataclysm)
  • Fixed a crash with modded stairs blocks (Moonlight Lib)
  • Improved backward compatibility with old placed blocks that had a fluid tank, fixing some crashes (Moonlight Lib)
  • Fixed a possible crash (Supplementaries)
  • Added back chain and rope connections for bells (Supplementaries)
  • Biome config values properly work (The Conjurer)
  • Removed tips from the creative player inventory (Tips)
  • Added support for more special block types (Moonlight Lib)
  • Removed More Villagers (Causes Crash)
  • Updated all the Mods
     
    AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING
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rapid oxideBOT
#

<@&876214705285369889>

[Origins Update]
FORGE IS NOW 43.1.15

  • Added Collection of Singiro (by Aiko__Suzuki)
  • Added Red’s More Structures [Fabric & Forge] (by redstone3game)
  • Added Bartering Station (by Fuzs_)
  • Added Horse Expert (by Fuzs_)
  • Added Quark (by Vazkii)
  • Added Canary (by AbdElAziz333)
  • Added Corail Woodcutter Extension (by Corail_31)
  • Added Clumps (by Jaredlll08)
  • Fixed launch crash when trying to use outdated dependencies (Better Combat)
  • Fixed backpedaling and strafing not considered for pose-walk transitions (Better Combat)
  • Fixed mods button still rendering on an empty pause screen (Better Mods Button)
  • Fixed itemstack offset in JEI plugin (Corail Woodcutter)
  • Fixed GuiTextfield not consuming keyPressed event (CreativeCore)
  • Removed outdated Sprout overrides (Delightful)
  • Make a few things compostable (Delightful)
  • Fixed some loot modifiers (Delightful)
  • Reroll button now behaves as intended in creative mode (Easy Magic)
  • Fixed a crash with quark on servers when EC would register its chests (Every Compat)
  • Fixed all spawning related issues (Friends&Foes)
  • Fixed Budding Sculk didn't grow Echo Crystal (Geode+)
  • Hunter illager's structure now jigjaw generation (Hunter illager)
  • Fix: key bindings not registered (Jade 🔍)
  • Fixed a bug where blocks wouldn't break (L_Ender 's Cataclysm)
  • Improvements (Medieval Paintings)
  • Possibly fixed some issues (Moonlight Lib)
  • Some performance improvements (Moonlight Lib)
  • Fixed a crash on servers (Supplementaries)
  • Strip trailing white space from configs when parsing (Oh The Biomes You'll Go)
  • Coffin rendering was improved by using baked models (The Graveyard)
  • Rendering of custom models was improved by removing ambient occlusion (The Graveyard)
  • Reduced rendering range of the brazier block (The Graveyard)
  • Structure and Mob Config supports tags to white- and blacklist (The Graveyard)
  • Fixed a particle related crash caused by the moss (The Graveyard)
  • Fixed a bug, where phantoms detection range was decreased (The Graveyard)
  • Fixed the Gatekeeper's House sometimes not having proper biomes (Blue Skies)
  • Fixed a bunch of miscellaneous issues ranging from chat not working on some server hosts, crashes with specific structure configurations, and structures sometimes not having proper biomes (Structure Gel API)
  • Removed More Villagers (Crashed)
  • Removed ibarn's quartet origins addon (Replaced)
  • Updated all the Mods

BUG: Waiting for a Rubidium Update to fix the Minecolonies Supply Camp Render Issue

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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rapid oxideBOT
#

<@&876214466218430504>

[QoL Update]

  • Added Better Statistics Screen (Fabric) (by TheCSDev)
  • Added InmisAddon (by Globox_Z)
  • Added Better Tridents (by Fuzs_)
  • Added Bartering Station (by Fuzs_)
  • Added Every Compat (by MehVahdJukaar)
  • Added Diagonal Fences (by Fuzs_)
  • Added Clumps (by Jaredlll08)
  • Added Go Fish (by Draylar1)
  • Fixed iguana error (AdventureZ)
  • Fixed duck eggs not properly dispensing (Duckling)
  • Fixed crash when a config screen attempts to handle unsupported config value types (Forge Config API Port)
  • Fixed all spawning related issues (Friends&Foes)
  • Fixed some issues and reformatted fluid logic (Moonlight Lib)
  • Fixed broken VSync on AMD cards (Sodium)
  • Fixed a memory leak (Sodium)
  • Fixed a crash on servers (Supplementaries)
  • Fixed crystal displays not being on cutout layer (Supplementaries)
  • Fixed a crash with stairs blocks (Supplementaries)
  • Fixed crimson lanterns being able to be turned off (Supplementaries)
  • Fixed antique ink not working as it should (Supplementaries)
  • Fixed speaker block related crash (Supplementaries)
  • Many other small fixes and improvements (Supplementaries)
  • Fixed manually operated bellows not powering furnaces (Supplementaries)
  • Bugfixes (TerraBlender)
  • Fixed internal crash when mining Honey Cocoon block which was preventing it from dropping as an item when mined. Now it should drop as an item properly when mined without printing an exception to the logs (The Bumblezone)
  • Fixed items not pulling from inventory (Tom's Simple Storage)
  • Removed More Vilagers (Crashes)
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

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rapid oxideBOT
#

<@&876214705285369889>

[Content Update]

  • Added Deeper And Darker (by kyanitemods)
  • Added Professions (by thethonk)
  • Added RelicEx (by clevernucleus)
  • Added Mythic Upgrades (by trique06)
  • Added Mythic Metals Decorations (by Noaaan)
  • Added Better Statistics Screen (Fabric) (by TheCSDev)
  • Added Decorative Blocks (by stohun)
  • Added Bartering Station (by Fuzs_)
  • Added Horse Expert (by Fuzs_)
  • Added mThings [Fabric] (by gliscowo)
  • Added Every Compat (by MehVahdJukaar)
  • Added ExtraSounds (by stashymane)
  • Added  Another Furniture (by Starfish_Studios)
  • Added RpgDifficulty (by Globox_Z)
  • Added Clumps (by Jaredlll08)
  • Fixed iguana error (AdventureZ)
  • Fixed launch crash when trying to use outdated dependencies (Better Combat)
  • Fixed backpedaling and strafing not considered for pose-walk transitions (Better Combat)
  • Fixed duck eggs not properly dispensing (Duckling)
  • Fixed nether affection (EnvironmentZ)
  • Fixed crash when a config screen attempts to handle unsupported config value types (Forge Config API Port)
  • Fixed all spawning related issues (Friends&Foes)
  • Fixed alleged crash related to Torment Quiver (MC Dungeons Artifacts)
  • Fixed crash related the firing Nautilus Crossbow underwater (MC Dungeons Weapons)
  • Fixed bug whereby shortbows were drawn at the wrong angle when in the left hand (MC Dungeons Weapons)
  • Fixed bug whereby MCDW Crossbows were always pointed at the ground. They are now held properly and like Vanilla Crossbows (MC Dungeons Weapons)
  • Fixed bug whereby certain crossbows would not be in the centre of the screen whilst loaded (MC Dungeons Weapons)
  • Fixed a if statement in Arch Piece config deserialization that was spamming logs when there was actually no error present (Oh The Biomes You'll Go Refabricated)
  • Fixed scaled reach (Pehkui)
  • Fixed a crash with stairs blocks (Supplementaries)
  • Fixed crimson lanterns being able to be turned off (Supplementaries)
  • Fixed antique ink not working as it should (Supplementaries)
  • Fixed speaker block related crash (Supplementaries)
  • Many other small fixes and improvements (Supplementaries)
  • Fixed a crash on servers (Supplementaries)
  • Fixed crystal displays not being on cutout layer (Supplementaries)
  • Fixed manually operated bellows not powering furnaces (Supplementaries)
  • Bugfixes (TerraBlender)
  • Fixed internal crash when mining Honey Cocoon block which was preventing it from dropping as an item when mined. Now it should drop as an item properly when mined without printing an exception to the logs (The Bumblezone)
  • Fixed items not pulling from inventory (Tom's Simple Storage)
  • Removed More Villagers (Crashes)
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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native path
#

<@&876215468225081384> <@&834917454424703006>

The Abyss: The Other Side has been released for 1.18.2
please do not add this mod to existing worlds/servers/modpacks as it's currently in alpha state.
Report bugs here https://github.com/Y3Z0N/theabyss/issues [Github link]

Download link: https://www.curseforge.com/minecraft/mc-mods/the-abyss-chapter-ii/files/3971227

Requires JEI 1.18.2-9.7.1.255
**Download JEI: **https://www.curseforge.com/minecraft/mc-mods/jei/files/3940240

if the download link is not working be patient! sometimes curseforge takes 5-10 minutes to approve new versions.

rapid oxideBOT
#

<@&876214466218430504>

[Fix Update]
FORGE IS NOW 36.2.39

  • Added Create Cafe (by 1mphuls3)
  • Added Doggy Talents (by percivalalb)
  • Added TexTrue's Rubidium Options (by TexTrue)
  • Massive performance and AI improvements implemented (Ice & Fire: Dragons)
  • TPS improvements for most entities (Ice & Fire: Dragons)
  • Hundreds more fixes, check latest Ice & Fire changelog for more info (Ice & Fire: Dragons)
  • Fixed empty loot tables in Elders Temple and Sunken Shrine (Dungeons Enhanced)
  • fixed underwater structures could raise the local water level (Dungeons Enhanced)
  • All items with durability can now be compared, including bows, crossbows, tridents, fishing poles, shears, etc. (Equipment Compare)
  • Fixed a bug where comparison tooltips sometimes rendered improperly. (Equipment Compare)
  • Fixed a server crash when attempting to install Equipment Compare on a dedicated server. (Equipment Compare)
  • Fixed a bug that caused Forge servers to indicate an invalid modlist when installed. (Equipment Compare)
  • You can now compare from anvils, crafting tables, and most other menus. (Equipment Compare)
  • Fixed Mushroom wood signs were not rendering correctly (Extended Mushrooms)
  • Fixed missing loot tables for honey & slime fungus Baashrooms (Extended Mushrooms)
  • Fixed issue with being teleported in the Void when using Cave & Cliffs Backport (IntoTheVoid)
  • Fixes and tweaks (IntoTheVoid)
  • Fixed bugs (Jade)
  • Fixed error when joining servers (Jade)
  • Fixed a bug where blocks wouldn't break (L_Ender's Cataclysm)
  • Added Calculator Widget (Just Enough Calculation)
  • Fixed tooltip crash (Just Enough Calculation)
  • Fixed dedicated server crash (Just Enough Calculation)
  • Optimized textures and code (Macaw's Doors)
  • Garage doors work with redstone (Macaw's Doors)
  • Improved sliding doors (Macaw's Doors)
  • Villagers can now go through opened sliding doors (Macaw's Doors)
  • Optimized textures (Macaw's Fences and Walls)
  • Wired fences deal cactus damage (Macaw's Fences and Walls)
  • Fixed crash with newer Forge versions (Macaw's Furniture)
  • Optimized code, models and blockstates (Macaw's Lights and Lamps)
  • Optimized textures (Macaw's Paintings)
  • Optimized textures (Macaw's Trapdoors)
  • Fixed Rubidium crash (Magnesium Extras)
  • Fixed a crash relating to magic proficiency attributes (Omnis)
  • Magic proficiency now makes you take more magic damage (Omnis)
  • Fixed tooltips (Serene Seasons)
  • Fixes for JEI and updated to latest forge (Simple Storage Network)
  • Crafting upgrade fixes (Sophisticated Backpacks)
  • Fixed dupes (Sophisticated Backpacks)
  • Fixed Curious integration (Sophisticated Backpacks)
  • Fixed a crash (Supplementaries)
  • Removed Blocks+ (Caused issues. Can be added back manually if you haven't experienced any issues with it & were using blocks from the mod).
  • Updated assets (new logo, new main menu, new loading screen, updated patreon link)
  • Replaced Vanilla Addition Dark GUI resourcepack with Default Dark Mode (Vanilla Addition Dark GUI was removed from Curseforge)
  • Fixed issue where 3 item descriptions would show up when comparing equipment
  • Removed Travelers Titles (Obsolete with newly configured Xaero's Minimap)
  • Changed When Dungeons Arise config so Foundry's spawn. (Will spawn in new chunks if you already have a world)
  • Updated all Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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humble goblet
#

Rest in peace Queen Elizabeth

rapid oxideBOT
#

<@&876214466218430504>

[Content Update]
FORGE IS NOW 43.1.25

  • Added Guard Villagers (by almightytallestred)
  • Added Enchant With Mob (by bagu_chan500)
  • Added Earth Mobs (by bagu_chan500)
  • Added Duckling (by Frogipher)
  • Added Bamboo Everything (Forge) (by Gaz_)
  • Added Skinned Lanterns (Forge) (by nuxthefox)
  • Added Snowy Spirit (by MehVahdJukaar)
  • Added Snow Under Trees (by bl4ckscor3)
  • Added Snow! Real Magic! ⛄ (Forge) (by Snownee_)
  • Unbound "Sit" to prevent accidental keypresses.
  • Rebound "Hotbar Swapper" to I to prevent accidental keypresses.
  • Many bug fixes and code cleanup (Just Enough Items)
  • Rendering a quiver on another player entity no longer crashes your game (Supplementaries)
  • Fixed server console spam (Oh The Biomes You'll Go)
  • Added server claim functionality (Open Parties and Claims)
  • Multiple bug fixes (Upgraded Netherite mods)
  • Fixed several memory leaks (Rubidium)
  • Performance improvements (Oculus)
  • Many UI fixes (Oculus)
  • Updated all Mods
     
    AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING
Need a Server?

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rapid oxideBOT
#

<@&876214705285369889>

[Content Update]
FORGE IS NOW 43.1.25

  • Added FTB Chunks (Forge) (by FTB)
  • Added FTB Backups 2 (by FTB)
  • Added FTB Teams (Forge) (by FTB)
  • Added FTB Library (Forge) (by FTB)
  • Added Snow! Real Magic! ⛄ (Forge) (by Snownee_)
  • Added Snow Under Trees (by bl4ckscor3)
  • Added Enchant With Mob (by bagu_chan500)
  • Added Snowy Spirit (by MehVahdJukaar)
  • Added Biome Makeover (Forge) (by Lemonszz)
  • Added Epic Knights: Shields, Armor and Weapons (by magistu_)
  • Added SwingThroughGrass (by exidex)
  • Added ibarn's quartet origins addon (by ibarnstormer_)
  • Added JourneyMap Integration (by frankv_)
  • Removed Collection of Singoro (Causes a rare issue)
  • Fixed Minecolonies Supply Camp rendering issue
  • Unbound Sit
  • Removed Quark button from main menu and main menu in game
  • Removed no chat reports button in multiplayer menu
  • Completely overhauled armor (Ars Nouveau)
  • Various fixes and balance changes (Ars Nouveau)
  • Improved animations (BetterCombat)
  • Budding blocks can now be sliktouched (Geode+)
  • Many fixes (Ultimerite mods)
  • Many fixes (Canary)
  • More optimizations (Canary)
  • Fixed missing recipes (Delightful)
  • Many fixes (Guard Villagers)
  • Many fixes (MineColonies)
  • Fixed crash when rendering quiver on another player entity (Supplementaries)
  • Many Fixes (Supplementaries)
  • Fixed several memory leaks (Rubidium)
  • Performance improvements (Oculus)
  • Many UI fixes (Oculus)
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

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rapid oxideBOT
#

<@&876214466218430504>

[Big Update]
FORGE IS NOW 40.1.69

It is highly suggested to make a backup before updating to this version of Better MC [PLUS] 1.18.2.
To avoid missing blocks, you should also reset The End dimension on your world after making a backup. To do this, right click the modpack, click "Open Folder", go to the "Saves" folder, open the folder with the same name as your world save, and delete the DIM1 folder. On servers, this should be located within the "world" folder.

  • Added Mowzie's Mobs (by bobmowzie)
  • Added FTB Backups 2 (by FTB)
  • Added Illager Plushies (by kleiders3010)
  • Added CleanCut (by Rongmario)
  • Added Snow! Real Magic! ⛄ (Forge) (by Snownee_)
  • Added Extended Mushrooms (by thecech12)
  • Added Unusual End (by Sweetygamer)
  • Added Shroom Dealers! (by Marwinekk256)
  • Added Alex's Delight (by NCP_Bails)
  • Added Cinderscapes Reforged (by trinsdar)
  • Added Copper Overhaul (by agnya_mods)
  • Added Saturn (by AbdElAziz333)
  • Added ChoiceTheorem's Overhauled Village (by ChoiceTheorem)
  • Added Woodworks (by TeamAbnormals)
  • Added Amplified Nether (by Starmute)
  • Added Paragliders (by Tictim)
  • Added Overloaded Armor Bar (Updated) (by Rikka_Kitani)
  • Added Architect's Palette (by Jsburg)
  • Added Dragon Mounts: Legacy (by UnitKay9)
  • Added Neapolitan (by TeamAbnormals)
  • Added Doggy Talents (by percivalalb)
  • Removed Creatures from the Lush Caves (Moss walkers were spawning excessively)
  • Removed Enlightened End (Caused rare issue which would prevent the game from loading)
  • Added several new modules and fixed several advancements (Art of Forging: A Tetra Addon)
  • Fixed a startup crash (Aquaculture 2)
  • Major balance changes (Apotheosis)
  • Added dimensional bosses (Apotheosis)
  • Too many fixes and minor additions to list (Apotheosis)
  • Deadly module is back (Apotheosis)
  • Fixed a recipe and removed Polished Basalt Brick Vertical Slabs (Twigs)
  • Fixed several crashes (Biome Makeover)
  • Many fixes, optimizations and new blocks. (Bygone Nether)
  • Fixed several memory leaks (Rubidium)
  • Performance improvements (Oculus)
  • 11 new items and some fixes (Create Stuff & Additions)
  • Fixed Rubidium Crash (Flywheel)
  • Fixed Rubidium Crash (Rubidium Extras)
  • Fixed crash when rendering quiver on another player entity (Supplementaries)
  • Increased spawn rate (YUNG's Better Desert Temples)
  • Fixed performance issues (YUNG's Better Desert Temples)
  • Added new items (Forbidden & Arcanus)
  • Added new items (Cultural Delights)
  • Added new items (Gold Rush)
  • Added 8 new structures (Integrated Dungeons and Structures)
  • Fixed server console spam (Oh The Biomes You'll Go)
  • Many fixes (Tinkers Reforged)
  • Many fixes and additions (Integrated Dungeons and Structures)
  • Many fixes (Immersive Armors)
  • Many fixes (Cultural Delights)
  • Many fixes (Controlling)
  • Many fixes and optimizations (All Macaw Mods)
  • Many fixes (Delightful)
  • Many UI fixes (Oculus)
  • Many recipe and texture fixes (Create Cafe)
  • Many fixes (Overweight Farming)
  • Many fixes (Sophisticated Backpacks)
  • Over 50 fixes (Create)
  • Many fixes (Supplementaries)
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

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rapid oxideBOT
#

<@&876214466218430504>

[Deeper and Darker Update]

  • Added Deeper And Darker (by kyanitemods)
  • Added spark (by Iucko)
  • Added Straw Golem Rebaled (by CommodoreThrawn)
  • Added You're in Grave Danger (by b1n_ry)
  • Fix world components not synchronizing on load (Cardinal Components)
  • Fixed spawn eggs and goat horns cits with no model not appearing correctly (CIT Resewn)
  • Fixed parity with the enchantment speed and rotation defaults (CIT Resewn)
  • Many Bug fixes (Creatures From The Snow!)
  • Fixed incompatibility with YOUNG mods (Friends&Foes)
  • Fixed a crash with multiple mods when loading a world (Iris Shaders)
  • Fixed some things not getting synced correctly (Moonlight Lib)
  • Fixed a server bugs with fluid registration (Moonlight Lib)
  • Fixed an if statement in Arch Piece config deserialization that was spamming logs when there was actually no error present (BYG Refabricated)
  • Fixed position-specific entity interactions not being protected, e.g. armor stands (Open Parties and Claims)
  • Fixed crash with some allowed configured expiration time values (Open Parties and Claims)
  • Fixed some entities not being protected against arrows/other, e.g. armor stands and item frames (Open Parties and Claims)
  • Fixed timber braces being waterlogged (Supplementaries)
  • Fixed REI R/U not working (Tom's Simple Storage)
  • Fixed the @ character not included in REI search (Tom's Simple Storage)
  • Fixed the terminal search couldn't unfocus (Tom's Simple Storage)
  • Fixed duplication bug with Crafting Terminal (Tom's Simple Storage)
  • Fixed all your ally players from OPAC being rendered with your own skin on the minimap (Xaero's Minimap)
  • Fixed teleportation to allies from OPAC not working when the command format includes the / (Xaero's World Map)
  • Fixed the player tp command configuration screen sometimes not rendering the background correctly (Xaero's World Map)
  • Fixed vanilla azalea trees sometimes not being replaced by Ecologics ones (Ecologics)
  • Fixed search field rendering over tooltips (YetAnotherConfigLib)
  • Removed Echoing Depths (Causes Loot Drop Issues with Deeper and Darker/Replaced)
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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rapid oxideBOT
#

<@&876214705285369889>

[Bosses Update]

  • Added Marium's Soulslike Weaponry (by mariumbacchus)
  • Added Medieval Origins (by ItsParkieLad)
  • Added FTB Chunks (Fabric) (by FTB)
  • Added JourneyMap Integration (by frankv_)
  • Added Bewitchment Plus (by MrSterner_)
  • Added Straw Golem Rebaled (by CommodoreThrawn)
  • Added Nameplate (by Globox_Z)
  • Added Better Animations Collection (by Fuzs_)
  • Added Icarus (by Camellias_)
  • Added spark (by Iucko)
  • Fixed spawn eggs and goat horns cits with no model not appearing correctly (CIT Resewn)
  • Fixed parity with the enchantment speed and rotation defaults (CIT Resewn)
  • Many Bug fixes (Creatures From The Snow)
  • Fixed vanilla azalea trees sometimes not being replaced by Ecologics ones (Ecologics)
  • Fixed missing potted coconut seedling loot table (Ecologics)
  • Crash fix when being attacked by unarmed mob (MC Story Mode Armors)
  • Fixed a server bugs with fluid registration (Moonlight Lib)
  • Fixed REI R/U not working (Tom's Simple Storage)
  • Fixed the @ character not included in REI search (Tom's Simple Storage)
  • Fixed the terminal search couldn't unfocus (Tom's Simple Storage)
  • Fixed duplication bug with Crafting Terminal (Tom's Simple Storage)
  • Fixed backpack dupe bug (Traveler's Backpack)
  • Fixed not working Dragon backpack's regeneration effect (Traveler's Backpack)
  • Storage Inserter Gui now refreshes correctly when Storage Block gets removed (XP Obelisk Additions)
  • Fixed Seeds spawn now when broken with water (XP Obelisk)
  • Fixed a crash on 1.19.1/1.19.2 with command execution (Origins)
  • Fixed an incompatibility with Fluidlogged (Origins)
  • Fixed splashes sometimes being completely black (Effective)
  • Fixed occasional crashes that could happen randomly (Effective)
  • Fixed an ArrayIndexOutOfBoundsException crash related to caches (Entity Texture Features)
  • Fixed color property being broken for lightblue/blue & lightgray/gray colors (Entity Texture Features)
  • Fixed a crash when reading corrupt or broken config files (Entity Texture Features)
  • Removed Extra Origins (Replaced by Original Medieval Origins Mod)
  • Removed RPG Origins (Replaced by Original Medieval Origins Mod)
  • Removed Echoing Depths (Causes Loot Drop Issues with Deeper and Darker/Replaced)
  • Temporarily Removed Dehydration (Causes Crash with Origins/Incompatible with Bewitchment)
  • Temporarily Removed EnvironmentZ (Causes Crash with Origins/Crash when Freezing)
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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humble goblet
#

60,000 members 🎉

flint root
#

<@&834917454424703006> Giving away four free XBOX Game Passes! If you have redeemed an XBOX Gamepass code before, you will not be able to redeem the giveaway reward!
To enter the giveaway, react to this message with chorb

rapid oxideBOT
#

<@&876214705285369889>

[Big Update]
FORGE IS NOW 40.1.69

  • Added TexTrue's Rubidium Options (by TexTrue)
  • Added Shroom Dealers! (by Marwinekk256)
  • Added Extended Mushrooms (by thecech12)
  • Added Unusual End (by Sweetygamer)
  • Added FTB Backups 2 (by FTB)
  • Added CleanCut (by Rongmario)
  • Added Nether Depths Upgrade (by scouter567)
  • Added The Wild Backport (Additions) (by jukittita)
  • Added Creatures From The Lush Caves! [Forge] (by YeoXuHang)
  • Added Towns and Towers - Structure Add-on (by Biban_Auriu)
  • Added Amplified Nether (by Starmute)
  • Added Biome Makeover (Forge) (by Lemonszz)
  • Added Magnesium/Rubidium Extras (by TeamDeusVult)
  • Added Smooth Boot (Reloaded) (by AbdElAziz333)
  • Added MC Story Mode Armors [Forge / Fabric] (by chronos_sacaria)
  • Added Architect's Palette (by Jsburg)
  • Added The Graveyard Biomes (FORGE) (by finallion_13)
  • Added Immersive Armors [Fabric/Forge] (by Conczin)
  • Added bad packets (by badasintended)
  • Added Another Furniture (by Starfish_Studios)
  • Added ChoiceTheorem's Overhauled Village (by ChoiceTheorem)
  • Added Structory (by botanydev)
  • Added Better Combat [Fabric & Forge] (by daedelus_dev)
  • Added MVS - Moog's Voyager Structures (by finn3253)
  • Removed the Shift Lock button from inventories
  • Farmer's Delight knives can now be used to break grass.
  • Vein mining enchant is now activated by holding ~
  • All items are now burnable
  • Major balance changes (Apotheosis)
  • Added dimensional bosses (Apotheosis)
  • Too many fixes and minor additions to list (Apotheosis)
  • Deadly module is back (Apotheosis)
  • Faes can now levitate for longer (Collection of Singiro)
  • Fixed crash when rendering quiver on another player entity (Supplementaries)
  • Fixed a recipe and removed Polished Basalt Brick Vertical Slabs (Twigs)
  • Completely overhauled armor (Ars Nouveau)
  • Many new items and fixes (Epic Knights: Shields, Armor and Weapons)
  • Many new items and fixes (Hexerei)
  • Fixed empty loot tables in Elders Temple and Sunken Shrine (Dungeons Enhanced)
  • Various fixes and balance changes (Ars Nouveau)
  • New items and optimizations (Forbidden & Arcanus)
  • Many fixes, additions, and changes (Untamed Wilds)
  • Fixed several memory leaks (Rubidium)
  • Performance improvements (Oculus)
  • Added new items (Cultural Delights)
  • Many UI fixes (Oculus)
  • Many fixes, optimizations and new blocks. (Bygone Nether)
  • Many fixes (Ecologics)
  • Many fixes (Kobolds!)
  • Many fixes (Supplementaries)
  • Many fixes (Minecolonies)
  • Many fixes (Legendary Tooltips)
  • Many fixes (Cultural Delights)
  • Many fixes (Controlling)
  • Many fixes (Overweight Farming)
  • Many fixes (Brutal Bosses - Dungeon Bosses)
  • Updated all Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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rapid oxideBOT
#

<@&876214466218430504>

[Quests Update]

  • Added FTB Quests (Forge) (by FTB)
  • Added FTB Backups 2 (by FTB)
  • Added FTB Library (Forge) (by FTB)
  • Added spark (by Iucko)
  • Added SwingThroughGrass (by exidex)
  • Added Nether Depths Upgrade (by scouter567)
  • Added Smooth Boot (Reloaded) (by AbdElAziz333)
  • Added Server Performance - Smooth Chunk Save[Forge/Fabric] (by someaddon)
  • Added NetherPortalFix (by BlayTheNinth)
  • Added Vein Mining (Forge) (by TheIllusiveC4)
  • Added Saturn (by AbdElAziz333)
  • Ported 1.18.2 Forge quests to 1.19.2 Forge
  • Added Twilight Forest quests
  • Added Deeper and Darker quests
  • Removed 1.18.2 Stalwart's Dungeons quests until the mod is updated to 1.19.2
  • Disabled Quark button in menus
  • Fixed a crash (Supplementaries)
  • Many new items and fixes (Delightful)
  • Many fixes (Open Parties & Claims)
  • Updated all Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

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flint root
#

If you are currently hosting a server using a LPS modpack or intend on joining one, please read the newly updated #838975161772277800 channel!

rapid oxideBOT
#

<@&876214705285369889>

[Quests Update]

  • Added FTB Quests (Forge) (by FTB)
  • Added End Remastered (by jack_bagel)
  • Added Human Companions (by jus10wontons)
  • Added Nether Depths Upgrade (by scouter567)
  • Added MC Story Mode Armors [Forge / Fabric] (by chronos_sacaria)
  • Added spark (by Iucko)
  • Added GeOre Nouveau (by ShyNieke)
  • Added Better Animations Collection (by Fuzs_)
  • Added Fantasy's Furniture (by ApexMdr)
  • Added Smooth Boot (Reloaded) (by AbdElAziz333)
  • Added Server Performance - Smooth Chunk Save[Forge/Fabric] (by someaddon
  • Added Saturn (by AbdElAziz333)
  • Added NetherPortalFix (by BlayTheNinth)
  • Added Deeper and Darker quests
  • Ported 1.18.2 Forge quests to 1.19.2 Forge
  • Removed 1.18.2 Stalwart's Dungeons quests until the mod is updated to 1.19.2
  • Fixed crash on server startup related to placed_feature registry (Alex Mobs)
  • Fixed crash on connecting to server related to RenderWorldLastEvent (Alex Mobs)
  • Fixed crash on server startup related to Transmutation Table Menu (Alex Mobs)
  • Fixed being kicked from client world because of transmuting too many items (Alex Mobs)
  • Fixed Murmur attacking players in creative mode (Alex Mobs)
  • Fixed audio beeping in Skreecher sounds (Alex Mobs)
  • Fixed some missing effect descriptions with Just Enough Effect Descriptions (Alex Mobs)
  • Fixed Bunfungus attacking Mushroom Creepers from creeper overhaul (Alex Mobs)
  • Fixed crash before startup (Citadel)
  • Fixed books not rendering text in non-English languages (Citadel)
  • Fixed dedicated server crash with flask cannons (Ars Nouveau)
  • Fixed flask potion dupe (Ars Nouveau)
  • Fixed a crash when a dimension was loaded before the WorldLoadEvent was run (Collective)
  • Fixed vanilla azalea trees sometimes not being replaced by Ecologics ones (Ecologics)
  • Fixed missing potted coconut seedling loot table (Ecologics)
  • Fixed parrots not being random or emissive on player shoulders (Entity Texture Features)
  • Fixed a issue with leaving and rejoining single player sessions (FTB Backups 2)
  • Fixed some things not getting synced correctly (Moonlight Lib)
  • Fixed a crash that could occur with mods that queried item colors (Prism)
  • Fix crash with Creativerite Totem (Upgraded Netherite: Items)
  • Many Fixes (Supplementaries)
  • Many Fixes (The Twilight Forest)
  • Updated all Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

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rapid oxideBOT
#

<@&876214466218430504>

[Quests Update]

  • Added FTB Quests (Fabric) (by FTB)
  • Added Terrestria (by coderbot)
  • Added Charmonium (by svenhjol)
  • Added FTB Backups 2 (by FTB)
  • Added End Goblin Traders (Fabric) (by jab125twitchy)
  • Added Server Performance - Smooth Chunk Save[Forge/Fabric] (by someaddon)
  • Fixed shulkerbox sorting in dedicated server (Charm)
  • Fixed Snow Leopard shaking in cold biomes (Creatures From The Snow!)
  • Fixed crashes with snow leopard attacking mobs (Creatures From The Snow!)
  • Fixed other bugs (Creatures From The Snow!)
  • Fix description loading causing long load times (Debugify)
  • Fixed splashes sometimes being completely black (Effective)
  • Fixed occasional crashes that could happen randomly (Effective)
  • Fixed quivers causing some rendering issues with other similar layers (Supplementaries)
  • Fixed an issue where when retrieving items, equipped items would get empty nbt elements, causing them unable to stack with other items of same type
  • Fixed an issue where when using the command /yigd grave [player] on a non OP, while having proper permissions, "cheat buttons" did not show up
  • Many Fixes (The Bumblezone)
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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alpine thistle
#

<@&834917454424703006> <@&834705564520939530> I feel like checking out some of the communities Modpacks so if you have made one, come join the stream and drop in then name!
https://www.twitch.tv/xSHXRKIEx

rapid oxideBOT
#

<@&876214705285369889>

[Quests Update]

  • Added FTB Quests (Fabric) (by FTB)
  • Added Terrestria (by coderbot)
  • Added Combat Roll [Fabric & Forge] (by daedelus_dev)
  • Added TieredZ (by Globox_Z)
  • Added BackSlot (by Globox_Z)
  • Added BackSlotAddon (by Globox_Z)
  • Added Cinderscapes (by Vayrien_)
  • Added FTB Backups 2 (by FTB)
  • Added Bountiful (Fabric) (by Ejektaflex)
  • Added Advancements Debug (by thetechnici4n)
  • Added Server Performance - Smooth Chunk Save[Forge/Fabric] (by someaddon)
  • Added back RPG Origins (People wanted it back)
  • Fixed shulkerbox sorting in dedicated server (Charm)
  • Fixed Snow Leopard shaking in cold biomes (Creatures From The Snow!)
  • Fixed crashes with snow leopard attacking mobs (Creatures From The Snow!)
  • Fixed other bugs (Creatures From The Snow!)
  • Fix description loading causing long load times (Debugify)
  • Fixed splashes sometimes being completely black (Effective)
  • Fixed occasional crashes that could happen randomly (Effective)
  • Fixed quivers causing some rendering issues with other similar layers (Supplementaries)
  • Fixed an issue where when retrieving items, equipped items would get empty nbtw elements, causing them unable to stack with other items of same type
  • Fixed an issue where when using the command /yigd grave [player] on a non OP, while having proper permissions, "cheat buttons" did not show up
  • Many Fixes (The Bumblezone)
  • Disabled Troll Origin (Crashes)
  • Disabled Werewolf Origin (Bewitchment adds a Werewolf Transformations)
  • Removed Comforts (Traveler's Backpack has Sleeping Bags)
  • Removed Name Pain (Conflicts with Nameplates)
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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rapid oxideBOT
#

<@&876214466218430504>

[Minor Update]

  • Added Smooth Boot (Forge) (by UltimateBoomer)
  • Removed Snow! Real Magic! (Caused crash on world creation)
  • Improved clarity of The Conjurer quest
  • Changed Entering the Nether Quest
  • Improved clarity of Deep Dark quest in Overworld category
  • Unbound "Sit" to prevent accidental keypresses
  • FTB Backups will now trigger hourly
  • Vein Mining via the Vein Mining enchant is now activated by holding ~
  • Backported all features from 1.18.2 (Nourished Nether)
  • Fixed a crash (Magnesium Extras)
  • Fixed a crash (Veinmining)
  • Fixed several memory leaks (Rubidium)
  • Performance improvements (Oculus)
  • Many UI fixes (Oculus)
  • Over 50 fixes (Omnis)
  • Many fixes (Ultimerite mods)
  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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flint root
rapid oxideBOT
#

<@&876214705285369889>

[Minor Update]

  • Added Eidolon's Sanguine Arsenal (by alexandr_0031)
  • Added Smooth Boot (Forge) (by UltimateBoomer)
  • Added Shroom Dealers! (by Marwinekk256)
  • Added Unnamed Animal Mod (Capybara Only) (by Coda1552)
  • Removed Snow! Real Magic! (Caused startup crash)
  • Removed The Afterlight (Project got deleted on CurseForge)
  • Added a new starting book with basic modpack tips
  • Unbound "Sit" to prevent accidental keypresses
  • Improved clarity of the Blue Journal quest
  • Improved clarity of Deep Dark quest in Overworld category
  • FTB Backups now happen hourly
  • Backported all features from 1.18.2 (Nourished Nether)
  • Fixed a crash (Magnesium Extras)
  • Fixed several memory leaks (Rubidium)
  • Performance improvements (Oculus)
  • Many UI fixes (Oculus)
  • Fixed a crash (Traveler's Backpack)
  • Many fixes and optimizations (Macaw's Bridges)
  • Many fixes (Ultimerite mods)
  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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rapid oxideBOT
#

<@&876214466218430504>

[QoL Update]

  • Added Dynamic FPS (by juliand665)
  • Added Fabrishot (by ramidzkh)
  • Added MixinTrace (by comp500)
  • Added No Fade (by UltimateBoomer)
  • Added More Chat History (by JackFred2)
  • Added Language Reload (by Jerozgen)
  • Added Farsight [Fabric] (by someaddon)
  • Added Better Mount HUD (by Lortseam_)
  • Added Easy Anvils (by Fuzs_)
  • Added GraphUtil (by tr9zw)
  • Added Vein Mining (Fabric) (by TheIllusiveC4)
  • Vein mining can be activated by holding the ~ key with a tool that has the Vein Mining enchant.
  • Added a starting book to the first quest with some basic modpack info.
  • Game will start in Windowed mode until changed to fullscreen
  • Added subtitles to all quests
  • The Void Shadow boss from the VoidZ mod will now respawn 1 hour after being killed.
  • Fixed a crash (Better Statistics Menu)
  • Added over 10 new mobs! (More Babies)
  • Many fixes and tweaks (More Babies)
  • Many fixes (No Chat Reports)
  • Many fixes (The Bumblezone)
  • Many fixes (Debugify)
  • Many fixes (OptiGUI)
  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

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rapid oxideBOT
#

<@&876214705285369889>

[Conjuring Update]

  • Added Conjuring (by gliscowo)
  • Added back Dehydration (by Globox_Z)
  • Added back EnvironmentZ (by Globox_Z)
  • Added Towns and Towers - Structure Add-on (by Biban_Auriu)
  • Added Amplified Nether (by Starmute)
  • Added Galosphere (by orcinus73)
  • Added Cull Less Leaves (by XanderIsDev)
  • Added Dynamic FPS (by juliand665)
  • Added Fabrishot (by ramidzkh)
  • Added MixinTrace (by comp500)
  • Added More Chat History (by JackFred2)
  • Added Language Reload (by Jerozgen)
  • Added Farsight [Fabric] (by someaddon)
  • Added Better Mount HUD (by Lortseam_)
  • Added Easy Anvils (by Fuzs_)
  • Added GraphUtil (by tr9zw)
  • Added No Resource Pack Warnings (by SpaceWalkerRS)
  • Added MmmMmmMmmMmm (Target Dummy) (by MehVahdJukaar)
  • Added NetherPortalFix (Fabric Edition) (by BlayTheNinth)
  • Added Snowy Spirit (by MehVahdJukaar)
  • Added Nether Depths Upgrade (by scouter567)
  • Added Rebind Narrator (by quat1024)
  • Removed Cloth Config API (UNUSED)
  • Void Shadow now respawns hourly
  • Gave most quests a subtitle
  • Added a new book in the starting quest which explains basic modpack mechanics
  • Mimics from ProbablyChests no longer spawn naturally
  • Tamed animals are now attackable
  • Many new items, blocks, bosses, optimizations, and fixes (The Graveyard (FABRIC))
  • Reworked structures (Immersive structures)
  • 6 new structures (Red's More Structures [Fabric & Forge])
  • Fixed a crash (Better Animations Collection)
  • Fixed a crash (Better Statistics Menu)
  • Many fixes and new items (Marium's Soulslike Weaponry)
  • Many fixes (BetterCombat)
  • Many fixes (No Chat Reports)
  • Many fixes (Debugify)
  • Many fixes (OptiGUI)
  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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flint root
# rapid oxide <@&876214705285369889>

If you are wearing a backpack currently, take the backpack off and THEN update to v7. One of the mods that was updated changed how the extra inventory slots for things like backpacks & rings are handled.

rapid oxideBOT
#

<@&875862971417505802>

[QoL Update]

  • Added Snow! Real Magic! ⛄ (Fabric) (by Snownee_)
  • Added Galosphere (by orcinus73)
  • Added TalkBubbles (by Globox_Z)
  • Added FTB Backups 2 (by FTB)
  • Added Farmer's Knives [Fabric] (by ianm1647)
  • Added Reacharound (by spAnser)
  • Added KleeSlabs (Fabric Edition) (by BlayTheNinth)
  • Added Server Performance - Smooth Chunk Save[Forge/Fabric] (by someaddon)
  • Added InmisAddon (by Globox_Z)
  • Added More Chat History (by JackFred2)
  • Added No Fade (by UltimateBoomer)
  • Added Fabrishot (by ramidzkh)
  • Added No Resource Pack Warnings (by SpaceWalkerRS)
  • Added Farsight [Fabric] (by someaddon)
  • Added GraphUtil (by tr9zw)
  • Added Rebind Narrator (by quat1024)
  • Added MixinTrace (by comp500)
  • Added Better Mount HUD (by Lortseam_)
  • Added NetherPortalFix (Fabric Edition) (by BlayTheNinth)
  • Added MoreMcmeta (Fabric) (by soir20)
  • Added No Telemetry (by kb1000)
  • Added Item Model Fix (Fabric) (by Pepper_Bell)
  • Added Better Statistics Screen (Fabric) (by TheCSDev)
  • Waystones now spawn in all villages! (Thanks rxay579)
  • Vein mining is now activated by holding ~ with the Vein Mining enchant
  • Dragon breath is now bound to G
  • Fixed a crash (Vein Mining (Fabric))
  • Many fixes (Entity Texture Features [Fabric & Forge])
  • Many fixes (OptiGUI)
  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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alpine thistle
#

My reaction to the pogs TechTip> HMMM > pe > kekw > chorb

rapid oxideBOT
#

<@&876214466218430504>

[Illager Update]
FORGE IS NOW 43.1.33

  • Added It Takes a Pillage (by izofar)
  • Added Neko's Enchanted Books (by Nekomaster1000)
  • Added Goblin Traders (by MrCrayfish)
  • Added Easy Anvils (by Fuzs_)
  • Added Abundant Atmosphere (by sheddmerstk)
  • Added JER Integration (by AlasDiablo)
  • Added Effective (Forge) (by BottomTextDanny)
  • Added Carry On (by Tschipp)
  • Fixed: replaced in LandPathNodeMakerMixin overwrite with injecting and cancelling pattern to avoid incompatibilities with other mods (Canary)
  • Fixed: disable world border listener usage in block entity ticking due to memory leaks (Canary)
  • Fixed: disable broken shulker box sleeping (Canary)
  • Fixed: hopper sleeping condition uses optimized isEmpty/isFull check (Canary)
  • Fixed: hoppers not tracking inventory above when they are not full (Canary)
  • Fixed: hopper sleeping twice causing to not wake up properly (Canary)
  • Fixed: knives not using handheld model (Delightful)
  • Fixed: Crash when trying to load animations (FancyMenu)
  • Fixed: Wild Crops being able to generate on non-Overworld biomes under the right conditions (Farmer's Delight)
  • Fixed: Rope not emitting sounds when entities are climbing on it (Farmer's Delight)
  • Fixed: minor pixel inconsistency on all cross crop templates (Farmer's Delight)
  • Fixed: Grass Block not being unaffected_by_rich_soil, while non-bonemealable plants such as ferns/grasses were (Farmer's Delight)
  • Fixed: Cabinets using Barrel subtitles (Farmer's Delight)
  • Fixed: Rich Soil being tillable when the block above isn't air (Farmer's Delight)
  • Fixed: Nourishment not being strong enough to counter extreme exhaustion levels, such as Lv. 255 Hunger (Farmer's Delight)
  • Fixed potions providing water fluid (Moonlight Lib)
  • Fixed baby vindicator weapon alignment (More Babies)
  • Fixed baby parrot not spawning (More Babies)
  • Fixed baby evoker spell casting particle alignment (More Babies)
  • Fixed Forge mod info crash caused by logo file (More Babies)
  • Fixed all Raided mobs being called Inquisitor (Raided)
  • Fixed the Savager's legs moving funky (Raided)
  • Fixed all 4 Land Ruins types having difficulty spawning (Repurposed Structures)
  • Fixed Taiga Temple being filled with water when spawned in a lake or water (Repurposed Structures)
  • Fixed Icy Land Ruins placing snow layers on top of invalid blocks. Powder Snow may sometimes be two blocks deep now (Repurposed Structures)
  • Fixed crash when rendering a player head item without a loaded world/player (Skin Layers 3D)
  • Fixed an issue with snow real magic (Supplementaries)
  • Fixed some candle holders models (Supplementaries)
  • Fixed quivers causing some rendering issues with other similar layers (Supplementaries)
  • Fixed Corrupterite Bow & Crossbow not applying bonus damage (Upgraded Netherite)
  • Fixed crash when teleporting to a waypoint without the world map mod installed (Xaero's Minimap)
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

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rapid oxideBOT
#

<@&876214705285369889>

[Dungeons Update]
FORGE IS NOW 43.1.33

  • Added Dungeons Plus (by ModdingLegacy)
  • Added Dungeons Enhanced (by Valarauko9)
  • Added It Takes a Pillage (by izofar)
  • Added Neko's Enchanted Books (by Nekomaster1000)
  • Added Goblin Traders (by MrCrayfish)
  • Added Easy Anvils (by Fuzs_)
  • Added Abundant Atmosphere (by sheddmerstk)
  • Added JER Integration (by AlasDiablo)
  • Added Effective (Forge) (by BottomTextDanny)
  • Added Pluto (by AbdElAziz333)
  • Added Armor Statues (by Fuzs_)
  • Added Combat Roll [Fabric & Forge] (by daedelus_dev)
  • Added MmmMmmMmmMmm (Target Dummy) (by MehVahdJukaar)
  • Added Enhanced Celestials - Blood, Blue, & Harvest (Super) Moons (by Corgi_Taco)
  • Fixed turtle eggs not dropping (Ars Nouveau)
  • Fixed crash rendering creepers with random wobble rotations (Better Animations Collection)
  • Fixed off hand item breaking main hand item (Better Combat)
  • Fixed register keybind not working (CreativeCore)
  • Fixed crash with laceration effect caused during a flame-bladed sword attack (Epic Knights)
  • Fixed First-person Model Issues
  • Fixed: replaced in LandPathNodeMakerMixin overwrite with injecting and cancelling pattern to avoid incompatibilities with other mods (Canary)
  • Fixed: disable world border listener usage in block entity ticking due to memory leaks (Canary)
  • Fixed: disable broken shulker box sleeping (Canary)
  • Fixed: hopper sleeping condition uses optimized isEmpty/isFull check (Canary)
  • Fixed: hoppers not tracking inventory above when they are not full (Canary)
  • Fixed: hopper sleeping twice causing to not wake up properly (Canary)
  • Fixed: knives not using handheld model (Delightful)
  • Fixed: Crash when trying to load animations (FancyMenu)
  • Fixed: Wild Crops being able to generate on non-Overworld biomes under the right conditions (Farmer's Delight)
  • Fixed: Rope not emitting sounds when entities are climbing on it (Farmer's Delight)
  • Fixed: minor pixel inconsistency on all cross crop templates (Farmer's Delight)
  • Fixed: Grass Block not being unaffected_by_rich_soil, while non-bonemealable plants such as ferns/grasses were (Farmer's Delight)
  • Fixed: Cabinets using Barrel subtitles (Farmer's Delight)
  • Fixed: Rich Soil being tillable when the block above isn't air (Farmer's Delight)
  • Fixed: Nourishment not being strong enough to counter extreme exhaustion levels, such as Lv. 255 Hunger (Farmer's Delight)
  • Fixed potions providing water fluid (Moonlight Lib)
  • Fixed baby vindicator weapon alignment (More Babies)
  • Fixed baby parrot not spawning (More Babies)
  • Fixed baby evoker spell casting particle alignment (More Babies)
  • Fixed Forge mod info crash caused by logo file (More Babies)
  • Fixed all Raided mobs being called Inquisitor (Raided)
  • Fixed the Savager's legs moving funky (Raided)
  • Fixed all 4 Land Ruins types having difficulty spawning (Repurposed Structures)
  • Fixed Taiga Temple being filled with water when spawned in a lake or water (Repurposed Structures)
  • Fixed Icy Land Ruins placing snow layers on top of invalid blocks. Powder Snow may sometimes be two blocks deep now (Repurposed Structures)
  • Fixed crash when rendering a player head item without a loaded world/player (Skin Layers 3D)
  • Fixed an issue with snow real magic (Supplementaries)
  • Fixed some candle holders models (Supplementaries)
  • Fixed quivers causing some rendering issues with other similar layers (Supplementaries)
  • Fixed Corrupterite Bow & Crossbow not applying bonus damage (Upgraded Netherite)
  • Fixed crash when teleporting to a waypoint without the world map mod installed (Xaero's Minimap)
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

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rapid oxideBOT
#

<@&876214466218430504>

[Fix Update]
*Next Update should include Twilight Forest Dimension

  • Added Nether Depths Upgrade (by scouter567)
  • Added Sod (by AGNYA_Mods)
  • Added Jade 🔍 (by Snownee_)
  • Added NetherPortalFix (Fabric Edition) (by BlayTheNinth)
  • Added No Resource Pack Warnings (by SpaceWalkerRS)
  • Added Rebind Narrator (by quat1024)
  • Added Don't Clear Chat History (by anar4732)
  • Added Leaves Be Gone (by Fuzs_)
  • Removed WTHIT (Replaced by Jade)
  • Removed W.O.O.F (Causes Crash)
  • Added a few missing quest descriptions
  • Added ability to use formatting codes in anvils and the new name tag interface; allows for stylizing item and entity names (Easy Anvils)
  • Glares are now breedable (Friends & Foes)
  • Fixed Double tall plants did not always drop item (BCLib)
  • Fixed Problem loading some datapack dimensions (BCLib)
  • Fixed Crashes when other mods load our features too early (BCLib)
  • Fixed End Biome Sizes from world config UI was not converted to chunks (BCLib)
  • Fixed Missing anvil recipes (BCLib)
  • Fixed Sky Filalux Features were missing (BetterEnd)
  • Fixed Waystone list not syncing when joining a server
  • Fixed global Waystones not being toggled by Waystone owners (Fabric Waystones)
  • Fixed void totems (Fabric Waystones)
  • Fixed local void and void totem animations (Fabric Waystones)
  • Fixed trinkets dependency (InmisAddon)
  • Fixed: Memory leak caused by the legacy sound engine (Konkrete)
  • Fixed Bomb Painting not being placeable (Supplementaries)
  • Many Fixed (Oh The Biomes You'll Go Refabricated)
  • Many Fixes (Open Parties & Claims)
  • Many Fixes (No Chat Reports)
  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214705285369889>

[Fix Update]
*Next Update should include Twilight Forest Dimension

  • Added Sod (by AGNYA_Mods)
  • Added Jade 🔍 (by Snownee_)
  • Added Don't Clear Chat History (by anar4732)
  • Added Leaves Be Gone (by Fuzs_)
  • Removed WTHIT (Replaced by Jade)
  • Removed W.O.O.F (Causes Crash)
  • Removed Inventory Profiles Next (Caused issues)
  • Added a few missing quest descriptions
  • Added ability to use formatting codes in anvils and the new name tag interface; allows for stylizing item and entity names (Easy Anvils)
  • Glares are now breedable (Friends & Foes)
  • Fixed Mimics didn't despawn (Probably Chests)
  • Fixed pump drop (Dehydration)
  • Fixed Double tall plants did not always drop item (BCLib)
  • Fixed Problem loading some datapack dimensions (BCLib)
  • Fixed Crashes when other mods load our features too early (BCLib)
  • Fixed End Biome Sizes from world config UI was not converted to chunks (BCLib)
  • Fixed Missing anvil recipes (BCLib)
  • Fixed Sky Filalux Features were missing (BetterEnd)
  • Fixed Waystone list not syncing when joining a server (Fabric Waystones)
  • Fixed global Waystones not being toggled by Waystone owners (Fabric Waystones)
  • Fixed void totems (Fabric Waystones)
  • Fixed local void and void totem animations (Fabric Waystones)
  • Fixed: Memory leak caused by the legacy sound engine (Konkrete)
  • Fixed Bomb Painting not being placeable (Supplementaries)
  • Many fixes, new blocks, and new effects (Marium's Soulslike Weaponry)
  • Many Fixed (Oh The Biomes You'll Go Refabricated)
  • Many Fixes (No Chat Reports)
  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

flint root
#

If you have PolyMC installed on your PC, uninstall it immediately, as their github has been compromised. Use something like GDLauncher instead.
For more info: https://discord.gg/Jtyr7PFH

rapid oxideBOT
#

<@&876214466218430504>

[Structures Update]
FORGE IS NOW 43.1.43

  • Added Stalwart Dungeons (by Furti_Two)
  • Added Dungeons Plus (by ModdingLegacy)
  • Added YUNG's Better Mineshafts (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Better Dungeons (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Better Strongholds (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Better Desert Temples (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Better Witch Huts (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Extras (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Bridges (Forge) (by YUNGNICKYOUNG)
  • Added Repurposed Structures - Savage & Ravage Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Farmer's Delight Compat Datapack (by telepathicgrunt)
  • Added Pluto (by AbdElAziz333)
  • Added Rotten Creatures (by jonah_fuses)
  • Added Neapolitan (by TeamAbnormals)
  • Added Woodworks (by TeamAbnormals)
  • Added Leaves Be Gone (by Fuzs_)
  • Added Paxi (Forge) (by YUNGNICKYOUNG)
  • Removed Openloader (Replaced with Paxi)
  • Added subtitles to all quests
  • Fixed some grammatical errors in Blue Skies quest descriptions
  • Added a quest for The Shelterer, which now lets you obtain the items necessary to summon the Void Worm
  • Added a quest for The Nether Keeper
  • Added a quest for The Awful Ghast
  • Performance improvements (AI Improvements)
  • Renaming items in an anvil is now free (Easy Anvils)
  • Added the Warden Knife (Delightful)
  • Many new blocks and fixes (Abundant Atmosphere)
  • Many new blocks and fixes (Geode+)
  • Many fixes and optimizations (Open Parties and Claims)
  • Many fixes (Oh The Biomes You'll Go)
  • Many fixes (Another Furniture)
  • Many fixes (Alex's Mobs)
  • Many fixes (Fancy Menu)
  • Many fixes (Canary)
  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

flint root
rapid oxideBOT
#

<@&993192298504532019>

[Pillager & Quests Update]

  • Added It Takes a Pillage (by izofar)
  • Added FTB Backups (Forge) (by FTB)
  • Added Smooth Boot (Forge) (by UltimateBoomer)
  • Added spark (by Iucko)
  • Added Quests Additions (Forge) (by NaturaSpell)
  • Added Visual Traveler's Titles (by un_roman)
  • Removed Snow! Real Magic! (Caused crash on world creation)
  • Removed The Afterlight (Removed from CF)
  • Removed Afterlight Quest category
  • Fixed HUD Disappearing when looking at Champions Boss Mobs
  • Modpack now has, give or take, 390 quests in total. When the Magic category is added in a future update, it will be over 400.
  • Sorted all quest categories into groups
  • Added a new quest category with 20 quests
  • Added four new quests to the ForestCraft category
  • Completely reorganized the ForestCraft category
  • Changed two of the Getting Started quests so they now give rabbit hide as a reward, hopefully making backpacks easier to obtain.
  • Fixed the wording of the Stone Hammer quest in the Tetra category
  • Unbound the Sit keybind
  • Game now starts in windowed by default
  • Items can now be destroyed/burnt via cactus/lava
  • The Vein Mining enchant is now activated by holding ~
  • Backups are now created hourly
  • Added a new companion (Human Companions)
  • Fixed a crash (Magnesium Extras)
  • Fixed a crash (Vein Mining)
  • Fixed several memory leaks (Rubidium)
  • Performance improvements (Oculus)
  • Fixed Ra Armor Fire Resistance issue (Atum 2)
  • Many Fixes (Fancy Menu)
  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

flint root
#

<@&834917454424703006> If you have ever wanted to have your ideas implemented into one of our modpacks, now is your chance! The new <@&1032407457277935678> role will grant users access to the #advisor-chat. I will ping the Advisor role, at most, 3 times a week to ask important questions. The only requirements are:

  • Some level of experience with modpacks
  • At least 5 hours playing a Luna Pixel Studios modpack

To get the Advisor role, react to the message below.

narrow dawn
#

React to this message to become an Advisor!

rapid oxideBOT
#

<@&876214705285369889>

[Big Update]
FORGE IS NOW 43.1.43

  • Added The Undergarden (by Quek04)
  • Added Born in Chaos (by mongoose_artist)
  • Added The Lost Castle (by jack_bagel)
  • Added Stalwart Dungeons (by Furti_Two)
  • Added Greek Fantasy (by skyjay1)
  • Added RPG Gods (by skyjay1)
  • Added YUNG's Better Desert Temples (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Better Ocean Monuments (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Better Dungeons (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Better Strongholds (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Better Mineshafts (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Bridges (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Better Witch Huts (Forge) (by YUNGNICKYOUNG)
  • Added Repurposed Structures - Savage & Ravage Compat Datapack
  • Added Repurposed Structures - Farmer's Delight Compat Datapack
  • Added Repurposed Structures - Better Strongholds Compat Datapack
  • Added Repurposed Structures - Better Desert Temples Compat Datapack
  • Added Repurposed Structures - Better Dungeons Compat Datapack
  • Added Repurposed Structures - Better Witch Huts Compat Datapack
  • Added Repurposed Structures - Bountiful Compat Datapack
  • Added Rotten Creatures (by jonah_fuses)
  • Added Traveler's Titles (Forge) (by YUNGNICKYOUNG)
  • Added Neapolitan (by TeamAbnormals)
  • Added Woodworks (by TeamAbnormals)
  • Added Leaves Be Gone (by Fuzs_)
  • Added Paxi (Forge) (by YUNGNICKYOUNG)
  • Added Lazy DataFixerUpper(LazyDFU) [FORGE] (by Corgi_Taco)
  • Removed Open Loader (Replaced with Paxi)
  • Added RPG Gods altars to quest rewards
  • Added a quest line for the Lich boss
  • Added quests for all Greek Fantasy bosses
  • Added subtitles to several quests
  • 3 new structures (Structory)
  • Renaming items in an anvil is now free (Easy Anvils)
  • Performance improvements (Canary)
  • Fixed bug that caused mod resources to be listed as incompatible (Advancement Plaques)
  • Fixed server crash with murmur head targeting (Alex's Mobs)
  • Fixed bison attacking during death animation (Alex's Mobs)
  • Fixed a certain underminer variant not appearing (Alex's Mobs)
  • Fixed farseer using ranged attack when blinded (Alex's Mobs)
  • Fixed warp portals causing lag with high entity counts (Ars Nouveau)
  • Fixed mageblocks being invisible when yeeted (Ars Nouveau)
  • Fixed alchemical sourcelink draining potions even when full (Ars Nouveau)
  • Fixed bookwyrm causing a crash when spawned in (Ars Nouveau)
  • Fixed runes consuming mana when activated (Ars Nouveau)
  • Fixed armor models for humanoid creatures being messed up (Better Animations Collection)
  • Fixed issues with Beehives added through Blueprint (Blueprint)
  • Fixed some entities rendering with no depth in citadel books (Citadel)
  • Fixed crash on startup (Citadel)
  • Fixed incorrect color coding of creative ingredients (CreativeCore)
  • Fixed several text display issues (CreativeCore)
  • Fixed some interactions with the Warped Axe, and added some new interactions to it (Dungeons Plus)
  • Fixed some bugs, added some QOL configs, and added basic mod support capabilities for loot tables using tags (Dungeons Plus)
  • Fixed Block Sounds (Geode+)
  • Fixed server crash (HT's TreeChop)
  • Fixed a server bug (Moonlight Lib)
  • Fixed spammy largefloatingisland structure (MVS)
  • Fixed smallship not spawning in water (MVS)
  • Fixed start up Crash (Puzzles Lib)
  • Fixed ginger not spawning (Snowy Spirit)
  • Fixed Bomb Painting not being placeable (Supplementaries)
  • Fixed doormat supporting only 2 characters (Supplementaries)
  • Fixed quiver screen using inverse scroll wheel controls (Supplementaries)
  • Fixed special backpacks rendering wrong model if colored (Traveler's Backpack)
  • Many Fixes (Oh The Biomes You'll Go)
  • Many Fixes (Just Enough Items)
  • Many Fixes (MineColonies)
  • Many fixes (Fancy Menu)
  • Many fixes (Canary)
  • Many fixes (It Takes a Pillage)
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

flint root
#

As per the poll in #advisor-chat, we are now accepting suggestions for quests in all modpacks. Refer to the guide pinned in #suggestions.

rapid oxideBOT
#

<@&876214466218430504>

[Dimension & Structures Update]

  • Added The Twilight Forest (by Benimatic)
  • Added YUNG's Better Desert Temples (Fabric) (by YUNGNICKYOUNG)
  • Added YUNG's Better Ocean Monuments (Fabric) (by YUNGNICKYOUNG)
  • Added YUNG's Better Dungeons (Fabric) (by YUNGNICKYOUNG)
  • Added YUNG's Better Strongholds (Fabric) (by YUNGNICKYOUNG)
  • Added YUNG's Better Mineshafts (Fabric) (by YUNGNICKYOUNG)
  • Added YUNG's Bridges (Fabric) (by YUNGNICKYOUNG)
  • Added YUNG's Better Witch Huts (Fabric) (by YUNGNICKYOUNG)
  • Added Repurposed Structures - Bountiful Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Better Strongholds Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Better Desert Temples Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Better Dungeons Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Better Witch Huts Compat Datapack (by telepathicgrunt)
  • Added Rotten Creatures (by jonah_fuses)
  • Added Wolves Of Other Furs (W.O.O.F) (by itsmineblock11)
  • Added Paxi (Fabric) (by YUNGNICKYOUNG)
  • Added Just Enough Items (JEI) (by mezz)
  • Added Just Enough Professions (JEP) (by Mrbysco)
  • Added Just Enough Resources (JER) (by way2muchnoise)
  • Removed Openloader (Replaced by Paxi)
  • Removed Roughly Enough Items (Replaced by JEI due to Twilight Forest incompatibility)
  • Removed Roughly Enough Professions (Replaced by JEP)
  • Removed Roughly Enough Resources (Replaced by JER)
  • Added the Twilight Forest quest category
  • Excluded shaderpacks screen from the Blur mod's background blur (Thanks yuri0r!)
  • Three new structures (Structory)
  • Performance improvements (Lithium)
  • Renaming items in an anvil is now free (Easy Anvils)
  • Fixed a Index Out Of Bounds Exception crash (Villager Names)
  • Now compatible with Lambda's Better Grass (Diagonal Fences)
  • Many fixes (Supplementaries)
  • Many fixes (Another Furniture)
  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

flint root
humble goblet
#

@everyone Lately there's been messages going around in large community servers regarding a game called Lonely Survivor. These messages are spam, and the links connected are likely phishing links and/or malware. If you see anything like this, report it as spam immediately and let us know so we can ban the account from this server.

alpine thistle
#

đŸ€Š I will make sure next time Galaxy doesn't @ everyone and just tag Notified instead.

rapid oxideBOT
#

<@&876214705285369889>

[Dimension & Structures Update]

  • Added The Twilight Forest (by Benimatic)
  • Added Mythic Mounts (by chirpycricket__)
  • Added YUNG's Better Desert Temples (Fabric) (by YUNGNICKYOUNG)
  • Added YUNG's Better Ocean Monuments (Fabric) (by YUNGNICKYOUNG)
  • Added YUNG's Better Dungeons (Fabric) (by YUNGNICKYOUNG)
  • Added YUNG's Better Strongholds (Fabric) (by YUNGNICKYOUNG)
  • Added YUNG's Better Mineshafts (Fabric) (by YUNGNICKYOUNG)
  • Added YUNG's Bridges (Fabric) (by YUNGNICKYOUNG)
  • Added YUNG's Better Witch Huts (Fabric) (by YUNGNICKYOUNG)
  • Added Repurposed Structures - Better Strongholds Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Better Desert Temples Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Better Dungeons Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Better Witch Huts Compat Datapack (by telepathicgrunt)
  • Added YUNG's Extras (Fabric) (by YUNGNICKYOUNG)
  • Added Decorative Blocks (by stohun)
  • Added Vein Mining (Fabric) (by TheIllusiveC4)
  • Added Paxi (Fabric) (by YUNGNICKYOUNG)
  • Added Just Enough Items (JEI) (by mezz)
  • Added Just Enough Professions (JEP) (by Mrbysco)
  • Added Just Enough Resources (JER) (by way2muchnoise)
  • Added CrashBrander (by DeftuDev)
  • Added No Fade (by UltimateBoomer)
  • Removed Openloader (Replaced by Paxi)
  • Removed Roughly Enough Items (Replaced by JEI due to Twilight Forest incompatibility)
  • Removed Roughly Enough Professions (Replaced by JEP)
  • Removed Roughly Enough Resources (Replaced by JER)
  • Removed Carrier (Crashes on Startup)
  • Added the Twilight Forest quest category
  • Added 3 Thirst-related quests
  • Added more information in the starting book relating to game mechanics
  • Added subtitles to some quests that didn't already have them
  • Added Dehydration Bamboo Pumps to the Carrier blacklist
  • Travelers Backpacks now have abilities enabled by default, instead of the invisible button needing to be pressed (Thanks Tiviacz1337!)
  • Bound Vein Mining to ~
  • Rebound Dragon Fire Breath to Y
  • Unbound the FTB Chunks map
  • Rebound Show / Hide Fullscreen Map to M
  • Excluded shaderpacks screen from the Blur mod's background blur (Thanks yuri0r!)
  • Knights now start with a shield and always deal 10% more damage but no longer have an XP bonus (RPG Origins)
  • Many performance improvements (Lithium)
  • Added 3 new structures (Structory)
  • Glow squids now hypnotize the player when looked at, and can be named jeb_ for a rainbow glow effect. (Effective)
  • Fixed a Index Out Of Bounds Exception crash (Villager Names)
  • Reworked 3 structures (Immersive Structures)
  • Fixed visual bugs (Every Compat)
  • Many fixes (Traveler's Backpack)
  • Many fixes (Another Furniture)
  • Many fixes (Easy Anvils)
  • Many fixes (RPG Difficulty)
  • Many fixes (Supplementaries)
  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

flint root
rapid oxideBOT
#

<@&876214466218430504>

[Bosses & Content Update]
FORGE IS NOW 40.1.84

  • Added Mowzie's Mobs (by bobmowzie)
  • Added Rotten Creatures (by jonah_fuses)
  • Added It Takes a Pillage (by izofar)
  • Added Dungeons Plus (by ModdingLegacy)
  • Added Omnis (by sammysemicolon)
  • Added FTB Backups 2 (by FTB)
  • Added Unusual End (by Sweetygamer)
  • Added Nether Depths Upgrade (by scouter567)
  • Added Magnesium/Rubidium Extras (by TeamDeusVult)
  • Added TexTrue's Rubidium Options (by TexTrue)
  • Added Smooth Boot (Reloaded) (by AbdElAziz333)
  • Added Saturn (by AbdElAziz333)
  • Added Server Performance - Smooth Chunk Save[Forge/Fabric] (by someaddon)
  • Added Pluto (by AbdElAziz333)
  • Added CleanCut (by Rongmario)
  • Added Boatload (by TeamAbnormals)
  • Removed Radium Reforged (Causes Lag with Mowzies Mobs)
  • Added subtitles to all quests
  • The Ender Guardian quest now gives the items necessary for summoning the Void Worm
  • Added Mowzie's Mobs quests
  • Disabled shift lock in Quark config
  • Unbound sit to prevent accidental keypresses
  • Game now launches in windowed by default
  • Vein mining is now activated by holding ~
  • Unbound crawl
  • Bound zoom to C
  • Added thousands of new block variants (Chipped)
  • Many fixes, including a potential fix to the semi-common main menu crash (Fancy Menu)
  • Fixed moss walker spawn rates (Creatures from the Lush Caves)
  • Fixed several memory leaks (Rubidium)
  • Performance improvements (AI Improvements)
  • Goblin traders now accept all enchant books (Goblin Traders)
  • Many fixes and new items (Farmer's Delight)
  • Many fixes and new items (Cultural Delights)
  • Many fixes and new items (Immersive Weathering)
  • Many fixes and new features (Straw Golem Rebaled)
  • Many fixes (Supplementaries)
  • Many fixes (Oh The Biomes You'll Go)
  • Many fixes (Geode+)
  • Many fixes (Another Furniture)
  • Updated all mods
     
    AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING
Need a Server?

Check out #server-hosting

flint root
#

I've updated the performance guide in #general pins to include some more optimizations. If you have anything you think should be included in the guide, feel free to let me know in #general.

I am currently working on updating #medieval-mc-fabric to fix some of the issues that have been reported recently, including some major changes to the thirst/temperature system. Updates to #828720399101591613 will come shortly after.

rapid oxideBOT
#

<@&876214705285369889>

[Balance Update]
FABRIC LOADER IS NOW 0.14.10

  • Added Carrier (by GabrielHOlv)
  • Added Inventory Profiles Next (by mirinimi)
  • Added Roughly Enough Items Fabric/Forge (REI) (by shedaniel)
  • Added Roughly Enough Resources (by theorbagain)
  • Added Roughly Enough Professions (REP) (by Mrbysco)
  • Added the new, specially modified datapack for When Dungeons Arise
  • Removed Just Enough Items (Replaced by REI)
  • Removed Just Enough Resources (Replaced by RER)
  • Removed Just Enough Professions (Replaced by REP)
  • Removed Attribute Fix (Already implemented by Data Attributes)
  • Removed Auudio (No longer a dependency for Drippy Loading Screen)
  • Downgraded Geckolib to 3.1.26 to fix the animationLength crash (Thanks Faber!)
  • Activate Power (Primary) from Origins mod is now bound to H, hopefully fixing origin abilities not working
  • Added The Otherside quests
  • Disabled Nagas from spawning in the BetterNether config
  • Disable Fullscreen Buttons is now bound to ]
  • Thirst now drains 50% slower (Thirst effect factor 0.04 -> 0.02)
  • Milk bucket thirst quench 8 -> 10
  • Honey thirst quench 1 -> 2
  • Drinks thirst quench 2 -> 3
  • Stew thirst quench 3 -> 4
  • Stronger drinks thirst quench 4 -> 5
  • You now are 30% less thirsty in the Nether (Nether factor 1.3 -> 1.0)
  • Hid the EnvironmentZ thermostat icon
  • Moved the Archon Mana bar under the chestplate InventoryHUD icon
  • Disabled many Inventory Profiles Next config options, due to popular demand
  • Disabled MouseTweaks inventory scrolling in favor of IPN's implementation (Thanks Lerin Gotchri!)
  • Resized chat width to not cover up HUD elements
  • Activate Spyglass is now bound to C
  • The Gloom and Doom update, adding new mobs, items, and biomes (Deeper and Darker)
  • Palladium now has natural fire protection (Mythic Metals)
  • Many fixes, reworks, and new items (Marium's Soulslike Weaponry)
  • Many fixes (Chubby Stuff)
  • Many fixes (BetterCombat)
  • Many fixes (No Chat Reports)
  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214466218430504>

[Bosses & Mob Vote Update]
FORGE IS NOW 43.1.47

  • Added What Did You Vote For? 2022: Sniffer, Rascal and Tuff Golem (by alexandersfunandgames)
  • Added YUNG's Better Ocean Monuments (Forge) (by YUNGNICKYOUNG)
  • Added Immersive Weathering [FORGE] (by OrdanaryMods)
  • Added Shield Expansion (by InfernalStudios)
  • Added Unusual End (by Sweetygamer)
  • Added Repurposed Structures - Better Desert Temples Compat Datapack
  • Added Repurposed Structures - Better Ocean Monuments Compat Datapack
  • Added Repurposed Structures - Better Witch Huts Compat Datapack
  • Added Repurposed Structures - Better Strongholds Compat Datapack
  • Added Repurposed Structures - Better Dungeons Compat Datapack
  • Gloom and Doom - Update 1.1.0 Gloom and Doom is a brand new content update that expands the otherside with brand new content such as biomes, mobs, items and blocks! The update also fixes many bugs (Deeper and Darker)
  • New Boss and Quests in the End Dimension
  • New Boss and Quests in the Nether Dimension
  • New Bosses and Quests in the Deeper and Darker Dimension
  • Added a lot of new Subtitles to Quests
  • Fixed WDA Structure Generation (WDA Datapack)
  • Fixed issue with table model not rendering as cutout with rubidium (Another Furniture)
  • Fixed invalidate path node type caching on data pack reload (Canary)
  • Fixed block.hopper: multiple hoppers fighting over double inventory causing hoppers to wake each other up (Canary)
  • Fixed block.hopper: concurrent modification during iteration causing cache invalidation to be skipped (Canary)
  • Fixed minecraft version specific biome and village input (Collective)
  • Fixed missed datasync (Earth Mobs)
  • Fixed recipes not working (Every Compat)
  • Fixed client init not firing causing many visual bugs (Every Compat)
  • Fixed conflicts(crashes) with another mod (Friends&Foes)
  • Fixed villagers not running from the iceologers (Friends&Foes)
  • Fixed Block Sounds (Geode+)
  • Fixed Block Hardness (Geode+)
  • Fixed archers infighting each other (It Takes a Pillage)
  • Fixed villagers not running from new pillagers (It Takes a Pillage)
  • Fixed summon command for iron golems (It Takes a Pillage)
  • Fixed clay golems exploding in numbers in villages (It Takes a Pillage)
  • Fixed incompatibility with Extra Golems mod (It Takes a Pillage)
  • Fixed various structure pieces (It Takes a Pillage)
  • Fixed mixin plugin crashes (Pluto)
  • Fixed the update checker spams the log (Smooth Boot)
  • Fixed bug for release of Reaper (Spirit)
  • Fixed the spam console issue on server side (Stalwart Dungeons)
  • Fixed mining system loot tables - treasure and basic loot tables have been switched (When Dungeons Arise)
  • Fixed exploration maps appearing as empty maps on most structures (When Dungeons Arise)
  • Fixed broken SoundEvent registration (YUNG's API)
  • Mayn Fixes (Repurposed Structures)
  • Many Fixes (Just Enough Items)
  • Many Fixes (Supplementaries)
  • Many Fixes (Moonlight Lib)
  • Many Fixes (Item Filters)
  • Many Fixes (Controlling)
  • Many Fixes (GeckoLib)
  • Updated all the Datapacks
  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

alpine thistle
rapid oxideBOT
#

<@&876214705285369889>

[Big Update]
FORGE IS NOW 43.1.47

  • Added Apotheosis (by Shadows_of_Fire)
  • Added Aquamirae (by ObscuriaOfficial)
  • Added Jobs+ (by DAQEM)
  • Added What Did You Vote For? 2022: Sniffer, Rascal and Tuff Golem (by alexandersfunandgames)
  • Adde Sons Of Sins (by Furti_Two)
  • Added Unusual End (by Sweetygamer)
  • Added VMH - Variable Mob Height (by Rikurobb)
  • Added Treasure Bags (by SilentChaos512)
  • Added Hexerei (by JoeFoxe)
  • Added Nourished Nether (by MuffinsQw)
  • Gloom and Doom - Update 1.1.0 Gloom and Doom is a brand new content update that expands the otherside with brand new content such as biomes, mobs, items and blocks! The update also fixes many bugs (Deeper and Darker)
  • New Bosses and Quests in the Overworld
  • New Bosses and Quests in the End Dimension
  • New Bosses and Quests in the Nether Dimension
  • New Bosses and Quests in the Deeper and Darker Dimension
  • New Questline: The End of the World
  • Added a lot of new Subtitles to Quests
  • Fixed WDA Structure Generation (WDA Datapack)
  • Fixed wrong arm shown when left arm set as main (Better Combat)
  • Fixed rare special cases of weapon collision detection (Better Combat)
  • Fixed sometimes not hitting target straight ahead (Better Combat)
  • Fixed some missing events on Forge versions (Better Combat)
  • Fixed issue with Undergarden doors and trapdoors not being see through (The Undergarden)
  • Fixed Ink Mushroom Stem not having localization (The Undergarden)
  • Fixed Sediment being translucent (The Undergarden)
  • Fixed bugging off hand item when opening backpack (Traveler's Backpack)
  • Fixed crash when equiping backpack from ground (Traveler's Backpack)
  • Fixed Curios dupe bug (Traveler's Backpack)
  • Fixed invalidate path node type caching on data pack reload (Canary)
  • Fixed block.hopper: multiple hoppers fighting over double inventory causing hoppers to wake each other up (Canary)
  • Fixed block.hopper: concurrent modification during iteration causing cache invalidation to be skipped (Canary)
  • Fixed minecraft version specific biome and village input (Collective)
  • Fixed recipes not working (Every Compat)
  • Fixed client init not firing causing many visual bugs (Every Compat)
  • Fixed conflicts(crashes) with another mod (Friends&Foes)
  • Fixed villagers not running from the iceologers (Friends&Foes)
  • Fixed Block Sounds (Geode+)
  • Fixed Block Hardness (Geode+)ssssssssss
  • Fixed archers infighting each other (It Takes a Pillage)
  • Fixed villagers not running from new pillagers (It Takes a Pillage)
  • Fixed summon command for iron golems (It Takes a Pillage)
  • Fixed clay golems exploding in numbers in villages (It Takes a Pillage)
  • Fixed incompatibility with Extra Golems mod (It Takes a Pillage)
  • Fixed various structure pieces (It Takes a Pillage)
  • Fixed mixin plugin crashes (Pluto)
  • Fixed the update checker spams the log (Smooth Boot)
  • Fixed the spam console issue on server side (Stalwart Dungeons)
  • Fixed mining system loot tables - treasure and basic loot tables have been switched (When Dungeons Arise)
  • Fixed exploration
    maps appearing as empty maps on most structures (When Dungeons Arise)
  • Fixed broken SoundEvent registration (YUNG's API)
  • Mayn Fixes (Repurposed Structures)
  • Many Fixes (Fantasy's Furniture)
  • Many Fixes (Just Enough Items)
  • Many Fixes (Supplementaries)
  • Many Fixes (Towns and Towers)
  • Many Fixes (Moonlight Lib)
  • Many Fixes (Item Filters)
  • Many Fixes (Controlling)
  • Many Fixes (GeckoLib)
  • Updated all the Datapacks
  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

native path
#

Little Announcement about The Abyss: The Other Side

Good News:
1.19.X Alpha version is coming very soon! it will maybe take 7 up to 14 days.

Bad News:

  • 1.16.X is no longer supported
  • 1.18.X is no longer supported

i decided to focus on the actual version of Minecraft.
<@&834917454424703006> <@&876215468225081384>

rapid oxideBOT
#

<@&876214466218430504>

[Paradise Lost & Pillage Update]
FABRIC LOADER IS NOW 0.14.10

  • Added Paradise Lost (by ImmortalDevs)
  • Added It Takes a Pillage (Fabric) (by izofar)
  • Added Immersive Weathering [FABRIC] (by OrdanaryMods)
  • Added Carrier (by GabrielHOlv)
  • Added Roughly Enough Items Fabric/Forge (REI) (by shedaniel)
  • Added Roughly Enough Resources (by theorbagain)
  • Added Roughly Enough Professions (REP) (by Mrbysco)
  • Added The Otherside quests
  • Removed Just Enough Items (Replaced by REI)
  • Removed Just Enough Resources (Replaced by RER)
  • Removed Just Enough Professions (Replaced by REP)
  • Gloom and Doom - Update 1.1.0 Gloom and Doom is a brand new content update that expands the otherside with brand new content such as biomes, mobs, items and blocks! The update also fixes many bugs (Deeper and Darker)
  • Fixed WDA Structure Generation (WDA Datapack)
  • Fixed desert well crash (AdventureZ)
  • Fixed enderwhale lead bug (AdventureZ)
  • Fixed the eye height bug (AdventureZ)
  • Fixed an issue where the reduced item count for gold ingots after bartering in the bartering station wouldn't properly save (Bartering Station)
  • Fixed splash rims looking incorrectly with Sodium (Effective 💩)
  • Fixed adding enchantments to the skillet and knives from an anvil (Farmer's Delight)
  • Fixed colored canvas signs craft by using common fabric tag for dyes ingredient (Farmer's Delight)
  • Fixed infinite loop in the method that calculate comparator output for cooking pot (Farmer's Delight)
  • Fixed conflicts(crashes) with another mod (Friends&Foes)
  • Fixed villagers not running from the iceologers (Friends&Foes)
  • Fixed crash while narrating screen (Jade 🔍)
  • Fixed: invalidate path node type caching on data pack reload (Lithium)
  • Fixed: block.hopper: multiple hoppers fighting over double inventory causing hoppers to wake each other up (Lithium)
  • Fixed: block.hopper: concurrent modification during iteration causing cache invalidation to be skipped (Lithium)
  • Many Fixes (No Chat Reports)
  • Many Fixes (Supplementaries)
  • Many Fixes (Moonlight Lib)
  • Many Fixes (Every Compat)
  • Many Fixes (Chubby Stuff)
  • Many Fixes (Controlling)
  • Many Fixes (GeckoLib)
  • Updated all the Datapacks
  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214705285369889>

[Paradise Lost & Pillage Update]

  • Added Paradise Lost (by ImmortalDevs)
  • Added It Takes a Pillage (Fabric) (by izofar)
  • Added Illagers Love Armor (by itsmineblock11)
  • Added Snow Day (by itsmineblock11)
  • Added Droplight (by BanzettaDev)
  • Added Dramatic Doors (by FizzWare)
  • Added Professions Integrations (by thethonk)
  • Added Repurposed Structures - Oh The Biomes You'll Go Compat Datapack (by telepathicgrunt)
  • Implemented zere's custom RPGDifficulty config. This means more loot and XP at higher mob levels and consistent, slow leveling based off of distance from spawn.
  • Blacklisted netherite ingots from being uncrafted to prevent duping
  • Blacklisted all MCDA gems from being uncrafted (Thanks GizmoTheMoonPig and jodi!)
  • Disabled Interatic tooltip hover, as Jade already implements this
  • Moved the Archon mana bar to the right side to prevent it from going over the offhand slot
  • Moved the Combat Roll icon to the left
  • Twilight bosses can no longer destroy graves (YIGD)
  • Added 9 new backpack abilities (Traveler's Backpack)
  • Collapsible item groups in REI (Adorn)
  • Several new Vanilla bug fixes (Debugify)
  • Fixed desert well crash (AdventureZ)
  • Fixed a crash when default attributes are not existent by arpds (RPGDifficulty)
  • Many new spells, fixes, and tweaks (Archon)
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

flint root
#

<@&834917454424703006> If you are currently using Curseforge, do NOT start any modpacks.

There is currently an issue where configs are not being loaded because of Microsoft's changes to the Minecraft launcher. You may cause permanent damage to your world because of this.

The only known, permanent fix to this is to switch to GDLauncher. It is substantially better than Curseforge and it's very easy to transfer your Curseforge save:
1) First, install GDLauncher from here https://gdlauncher.com/en/download/. Once the launcher is installed, click the Plus icon at the bottom left of the launcher and search for the modpack you want to play. After it's installed, you'll see a menu about opted out mods. Click continue.
2) Right click the modpack in Curseforge, Open Folder
3) Do the same thing on GDLauncher
4) Drag the saves folder in the Curseforge files to the GDLauncher files. Drag over the Xaero's Minimap or Journeymap folder aswell.

The reason GDLauncher works and Curseforge doesn't is because GDLauncher does not open the Minecraft Launcher when you open a modpack. You will have the exact same modpack from GDL as you would on Curseforge, so you'll still be able to join the same servers.

flint root
#

In addition to this, Mojang auth servers are down for everyone. It's not just you, and it's not an issue on our side.

alpine thistle
#

TL;DR
Curseforge Launcher is currently broken due to an update on the Minecraft Launcher. The only way currently to play any Modpacks from Curseforge is through other launchers until it is fixed.

alpine thistle
#

Minecraft Launcher has rolled back their update so the issue should be fixed with the Curseforge Launcher. Not sure what will happen if they plan to release the update again.

native path
#

pe <@&876215468225081384> sus

native path
#

<@&876215468225081384> | <@&834917454424703006>

Translation help needed for „The Abyss 3.0.0 1.19.X“

We already got translator for:

  • Spain
  • Italy
  • Germany
  • US English
  • Finnish
  • Ukrain
  • Russia
  • French
  • Dutch
  • Polish
  • Arabian
  • Chinese

If you want your language to get added before release (probably within 14 day‘s) please ping me at #821708399712534538

native path
rapid oxideBOT
#

<@&876214466218430504>

[QoL Update]

  • Added Mining Master (by InfernalStudios)
  • Added Unusual End (by Sweetygamer)
  • Added Nether Depths Upgrade (by scouter567)
  • Added Nether's Exoticism (by Furti_Two)
  • Added Smooth Boot (Forge) (by UltimateBoomer)
  • Added Plushie Mod (by Link_911)
  • Added Alex's Delight (by NCP_Bails)
  • Added Farsight [Forge] (by someaddon)
  • Removed The Afterlight (Removed from Curseforge)
  • Removed Enchant With Mob (Caused issues)
  • Removed Snow! Real Magic! (Caused crash on world creation)
  • Game now starts in Windowed by default
  • Backups now happen hourly
  • Gave many quests subtitles
  • Fixed many spelling/clarity errors in quest descriptions/titles
  • Added a new guid
    e book to the starting quest with general modpack information
  • Added a quest for the Endstone Golem
  • Unbound Sit and Crawl
  • Bound Zoom to C
  • Disabled Shift Lock
  • Disabled The Great Hunger from spawning
  • Fixed several memory leaks (Rubidium)
  • Fixed Ra Armor Fire Resistance issue (Atum 2: Return to the Sands)
  • Many fixes, including the FancyMenu startup crash (FancyMenu)
  • Many fixes and performance improvements (Oculus)
  • Many fixes and optimizations (Macaw mods)
  • Many fixes (Villager Names)
  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214466218430504>

[Content Update]
FORGE IS NOW 43.1.52

  • Added Galosphere (by orcinus73)
  • Added Just Zoom [Forge] (by Keksuccino)
  • Added Nether's Delight (by lumpazl)
  • Added Nether's Exoticism (by Furti_Two)
  • Added Farmer's Respite (by lumpazl)
  • Added Explorify (by bebebea_loste)
  • Added AI Improvements (by QueenOfMissiles)
  • Added Lazy DataFixerUpper(LazyDFU) [FORGE] (by Corgi_Taco)
  • Added Repurposed Structures - Oh The Biomes You'll Go Compat Datapack (by telepathicgrunt)
  • Removed Geode+ (Causes Crash on Server)
  • Bound Zoom to C
  • Bound Crawl to Left Alt
  • Many new items, foods, and changes (Abundant Atmosphere)
  • 3 new mobs (Skunk, Banana Slug, Blue Jay), many tweaks and fixes (Alex's Mobs)
  • 1,821 words worth of changes, tweaks, and additions. (Twilight Forest)
  • Fixed crash when the working directory of the game does not match the instance directory (Ferrite Core)
  • Fixed the Wrappist Large Crystal crash and added many new blocks alongside a new geode type (Geode+)
  • Fixed an issue where the reduced item count for gold ingots after bartering in the bartering station wouldn't properly save (Bartering Station)
  • Fixed Eating/Drinking animation not respecting rotation locking (Not Enough Animations)
  • Fixed several End Structures not fully generating properly (Repurposed Structures)
  • Fixed End Ancient Cities able to spawn on dragon island in center of End dimension (Repurposed Structures)
  • Fixed critical crash bug (Immersive Weathering)
  • Bug fixes and QoL changes (Jade)
  • Improved soulbound compatibility with some other mods. (Upgraded Netherite)
  • Many fixes (Biome Makeover)
  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

native path
#

<@&876215468225081384>
Tantrum has been updated to Minecraft [Forge] 1.19.3 and 1.18.2

Tantrum is a Entity Tweaker which can make the adventure much harder in Minecraft! you can Tweak Mob-Attributes such as "Attack Damage" "Knockback Resistance" "Follow Range" adding levels to mobs like in usual RPG games and much more! you also can give Monster Entities the ability to wear Randomised Armors, Potion Effects and Random Enchantments!.
Tantrum brings also Heart Containers in the game to give the player the chance to get stronger!

https://i.imgur.com/fWPIafI.png

Link: https://www.curseforge.com/minecraft/mc-mods/tantrum
if 1.19.2 download link is not showing please wait 10-30 minutes curseforge takes a bit of time to show/approve new updates

rapid oxideBOT
#

<@&876214705285369889>

[Major Update]
FORGE IS NOW 43.1.52

  • Added Forbidden and Arcanus (by cesar_zorak)
  • Added Amplified Nether (by Starmute)
  • Added Nullscape (by Starmute)
  • Added Enhanced Celestials - Blood, Blue, & Harvest (Super) Moons (by Corgi_Taco)
  • Added back Jobs+ (by DAQEM)
  • Added Inventory Profiles Next (by mirinimi)
  • Added Droplight (by BanzettaDev)
  • Added Gateways to Eternity (by Shadows_of_Fire)
  • Added Whisperwoods (by itsmeowdev)
  • Added Cosmetic Armor Reworked (by LainMI)
  • Added Dramatic Doors (by FizzWare)
  • Added Grass Overhaul (by ElocinDev)
  • Added Galosphere (by orcinus73)
  • Added Sky Villages [Forge] (by y4z0n)
  • Added Spyglass Improvements: Zoom, Quick Access... [Fabric/Forge] (by Im_JC52)
  • Added Chat Heads (by dzwdz)
  • Added Presence Footsteps (Forge) (by Paint_Ninja)
  • Added Illuminations Forge đŸ”„ (by dimadencep)
  • Added Nether's Delight (by lumpazl)
  • Added Nether's Exoticism (by Furti_Two)
  • Added Farmer's Respite (by lumpazl)
  • Added Explorify (by bebebea_loste)
  • Added Wabi-Sabi Structures [FORGE] (by WillFord27)
  • Added Philip's ruins (by philipmoddev)
  • Added Lazy DataFixerUpper(LazyDFU) [FORGE] (by Corgi_Taco)
  • Added Starlight (Forge) (by Spottedstar)
  • Added Farsight [Forge] (by someaddon)
  • Added DeepslateCutting (by NoComment1105)
  • Added Repurposed Structures - Oh The Biomes You'll Go Compat Datapack (by telepathicgrunt)
  • Added a new starter kit which greatly improves immersion. Also includes an Orb of Origin
  • Removed Geode+ (Caues Server Crash)
  • Bound Zoom to C
  • Bound Crawl to Left Alt
  • Travelers Backpacks abilities are now enabled by default
  • Disabled Quark sort button to prevent IPN conflict
  • Added quests for Gateways to Eternity
  • Added a quest for defeating The Wither and obtaining Ultimerite
  • Added a quest for finding the Mystical Oak Tree
  • Added quests for the Liroth dimension
  • Reused the modified Inventory Profiles Next config from Medieval MC Fabric 1.19.2 and disabled the dinging noise when a tool is low durability
  • Resized the chat width to no longer overlap with HUD elements
  • Many new items, foods, and changes (Abundant Atmosphere)
  • 3 new mobs (Skunk, Banana Slug, Blue Jay), many tweaks and fixes (Alex's Mobs)
  • 1,821 words worth of changes, tweaks, and additions. (Twilight Forest)
  • Waystones and guard villagers now spawn in structures (Towns and Towers)
  • Added the Ice Shanty, Water Tower, which comes in 3 biome variants: Oak, Dark Oak, and Spruce, the Bat Monolith, and the Small Fishing Dinghy structures (Wabi-Sabi Structures)
  • Fixed crash with world generation (Greek Fantasy)
  • Fixed crash when the working directory of the game does not match the instance directory (Ferrite Core)
  • Fixed a crash that could occur when trying to display some modded tooltip components (Legendary Tooltips)
  • Fixed an issue where the reduced item count for gold ingots after bartering in the bartering station wouldn't properly save (Bartering Station)
  • Fixed Eating/Drinking animation not respecting rotation locking (Not Enough Animations)
  • Improved soulbound compatibility with some other mods. (Upgraded Netherite)
  • Many fixes (Biome Makeover)
  • Many fixes (JEI)
  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

flint root
#

The issue with farmer villagers not accepting food or trades, alongside the issues with rich soil from Farmers Delight not working, appears to be an issue with the Paradise Lost mod.

If you would like to fix either of these issues, simply remove Paradise Lost from your mods folder. You can also put this datapack in the paxi folder within config in your modpack/server files. https://github.com/LunaPixelStudios/Better-MC/files/10007020/moretags-fix.zip

rapid oxideBOT
#

<@&876214466218430504>

[QoL & Structures Update]

  • Added Bolt (by itsmineblock11)
  • Added Explorify (by bebebea_loste)
  • Added Wolf Armor Compat (Fabric) (by evanbones)
  • Added Advancements Debug (by thetechnici4n)
  • Added Repurposed Structures - Oh The Biomes You'll Go Compat Datapack (by telepathicgrunt)
  • Removed Better Compatibility Checker (Replaced by Bolt)
  • Removed Don't Clear Chat History (Replaced by Bolt)
  • Removed More Chat History (Replaced by Bolt)
  • Removed No Fade (Replaced by Bolt)
  • Removed No Resource Pack Warnings (Replaced by Bolt)
  • Removed CleanCut (Replaced by Bolt)
  • Disabled BCLib update checker
  • Disabled Show Server Safety in NoChatReports config
  • 1,821 words worth of changes, tweaks, and additions. (Twilight Forest)
  • Fixed bug with Milk not removing any potion effects if "removeBadOmen" was false (It Takes a Pillage)
  • Added the Lichen Caves biome, alongside many items, decorations, and a new mob, the Spectre. (Galosphere)
  • Added Sculk, Dripstone and Lush Variants (Wolves Of Other Furs)
  • Medium and Large Emerald Buds now drop a few emeralds (More Geodes)
  • Fixed campfire displays being too big (Roughly Enough Items Fabric/Forge (REI))
  • Soap now has recipes to clean ANY modded and non colored item or block. This should work with any mod seamlessly (Supplementaries)
  • Many new optimizations, bugfixes and new bugs. (Lithium)
  • Fixed a major texture corruption bug caused by sets of resource packs/mods (Iris Shaders)
  • Weeds now only grow near tall grass (Immersive Weathering)
  • Fixed Royal Jelly Fluid missing visual overlays and player physics when inside fluid (The Bumblezone)
  • Fixed tree growing would sometimes not destroying sapling (BCLib)
  • Disabled the Effective-Illuminations merge toast if Effective is installed (Illuminations)
  • Added Deeper and Darker compatibility (Farmer's Knives)
  • Fixed a potential issue with Witches crashing in some situations (Biome Makeover)
  • Collapsible item groups in REI (Adorn)
  • Added zooming pinch and drag to REI (Spirit)
  • Fixed seeds not working on Rich Soil
  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214705285369889>

[Major Update]

  • Added Nullscape (by Starmute)
  • Added Mine Cells - Dead Cells Mod (by mim1q)
  • Added Emotecraft (Fabric) (by KosmX)
  • Added Philip's ruins (by philipmoddev)
  • Added Whisperwoods (by itsmeowdev)
  • Added Unstructured [Fabric/Forge] (by Cristelknight)
  • Added Wabi-Sabi Structures [FABRIC] (by WillFord27)
  • Added Mystical Oak Tree (by plantspookable)
  • Added HT's TreeChop (by hammertater)
  • Added Wolf Armor Compat (Fabric) (by evanbones)
  • Added Bolt (by itsmineblock11)
  • Removed FallingTree (Replaced by HT's TreeChop)
  • Removed Better Compatibility Checker (Replaced by Bolt)
  • Removed Don't Clear Chat History (Replaced by Bolt)
  • Removed More Chat History (Replaced by Bolt)
  • Removed NetherPortalFix (Replaced by Bolt)
  • Removed No Fade (Replaced by Bolt)
  • Removed No Resource Pack Warnings (Replaced by Bolt)
  • Removed CleanCut (Replaced by Bolt)
  • Removed CrashBrander (Replaced by Bolt)
  • Removed First-person Model (Forge/Fabric) (Nobody really used it, a lot of people activate it on accident & get confused)
  • Added a quest category for Mine Cells
  • Added a quest for the Mystical Oak Tree
  • Added a quest for crafting a Hardening Catalyst
  • Added a quest for obtaining a Bounty Board
  • Added more quests for Paradise Lost and changed the layout
  • Added quests for disenchanting and making a Trading/Bartering station
  • Bound Dragon Fly Down from AdventureZ to Z. Crawl now works again.
  • Enabled Cage Auto Detect in Supplementaries config. More small mobs can be caged now.
  • Completely revamped the starter kit to be much more immersive and to include an Orb of Origins
  • Enabled "Strict Altar Cursing". This will prevent enchantment levels from exceeding the max level + 1 when using the altar.
  • Disabled Show Server Safety in NoChatReports config
  • Disabled Iris update checker
  • Disabled BCLib update checker
  • Disabled BCLib experimental settings remover to prevent possible conflict with Bolt
  • Disabled Inventory Profiles Next sound replace
  • Disabled Inventory Profiles Next item highlight
  • Inventory Profiles Next sort is now bound to CTRL + R instead of R
  • Disabled Portable Crafting module from Charm to prevent inventory icon overlap
  • Updated all mods

Read the rest of the Changelog here: https://www.curseforge.com/minecraft/modpacks/medieval-mc-fabric/files/4103778

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

flint root
#

I suggest reading the full changelog, there are a lot of small yet important changes that couldn't be fit in this message. chorb 👍

rapid oxideBOT
#

<@&876214466218430504>

[Structures & Decor Update]
FORGE IS NOW 43.1.57

  • Added Explorify: Structures (by bebebea_loste)
  • Added 'Dustrial Decor (by BlueDuckYT)
  • Added back Geode+ [Forge/Fabric/Quilt] (by YeoXuHang)
  • Added Sculked (by Ethan_4d)
  • Added Gardens of the Dead (by ochotonida)
  • Added XL Packets (by tfarecnim)
  • Disabled hopper optimizations from Canary. This will fix many issues that people were having involving hoppers not working as intended.
  • Many new fixes and optimizations (Canary)
  • Added the Wildfire mob and the Citadel structure, which spawns in the nether. (Friends & Foes)
  • Changed melon golem shot timing (Earth Mobs)
  • Added gingerbread stairs and slabs (Snowy Spirit)
  • Eating many candy canes can trigger nausea (Snowy Spirit)
  • Removed almost all BM curses from Villager trades (Biome Makeover)
  • Weeds now only grow near tall grass (Immersive Weathering)
  • Fixed bark stripping (Immersive Weathering)
  • Deleted the incinerator's Soul magic circle (L_Ender 's Cataclysm)
  • Pitaya can now spawn on crimson nylium (Nether's Exoticism)
  • You can now use soap on sheeps (Supplementaries)
  • Soap can also wash some modded items like quark dirty glass (Supplementaries)
  • Soap can wash out antique globes and maps (Supplementaries)
  • Fixed item lore recipe dupe bug (Supplementaries)
  • Fixed quiver keybing not staying pressed (Supplementaries)
  • Fixed End Ancient Cities having Barrier Blocks somehow on the top parts of two pieces. (Repurposed Structures)
  • Fixed crafting polished stone variant bricks from a raw block in a stonecutter resulting in 1 being crafted instead of 2 (Quark)
  • Fixed raw metal blocks not having a mining tool set (Quark)
  • Fixed entity barrier never working when an entity is moving between 2 chunks for the first time. (Open Parties and Claims)
  • Fixed the jabuticaba leaves (Nether's Exoticism)
  • Fixed tipped arrow recipe for bone shard (Earth Mobs)
  • Fixed rare world-gen crash with witches (Biome Makeover)
  • Fixed Glowfish having too much health (Biome Makeover)
  • Fixed Hermit Crab helmets not rendering (Biome Makeover)
  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214705285369889>

[Vinery & Decor Update]
FORGE IS NOW 43.1.57

  • Added Sculked (by Ethan_4d)
  • Added Let's do Wine! (by satisfyL)
  • Added Gardens of the Dead (by ochotonida)
  • Added 'Dustrial Decor (by BlueDuckYT)
  • Added back Geode+ [Forge/Fabric/Quilt] (by YeoXuHang)
  • Added Rubidium Extra (by dimadencep)
  • Added XL Packets (by tfarecnim)
  • Added Choice Theorem's Overhauled Villages compatibility with Farmer's Delight and Waystones via the packaged addon datapacks
  • Disabled hopper optimizations from Canary. This will fix many issues that people were having involving hoppers not working as intended.
  • Milk now removes the Bad Omen effect
  • Many new fixes and optimizations (Canary)
  • Compass will now search all three axes, not just X and Z, to locate biomes regardless of the player's current Y axis (Nature's Compass)
  • Added a scroll bar to the biome selection list (Nature's Compass)
  • Added the Wildfire mob and the Citadel structure, which spawns in the nether. (Friends & Foes)
  • New structures, fixes, and loot table changes, meaning more useful items in chests (Phillip's Ruins)
  • Armor can now be found in loot chests! (Immersive Armors)
  • Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1 (Immersive Armors)
  • Added gingerbread stairs and slabs (Snowy Spirit)
  • Added the trader's caravan. (Immersive structures)
  • Added the Hot air balloon. (Immersive structures)
  • Added the Nether Reactor Core & Nether Reactor Control, Strange Elixir, Ghoulflowers, Ghost Pepper, Ashy Basalt, new recipes, 2 new and 4 new advancements. (Nourished Nether)
  • Removed Ash Piles, remade Ash, and reworked Gilded Blackstone (Nourished Nether)
  • Eating many candy canes can trigger nausea (Snowy Spirit)
  • Improvements to the Badlands Pyramid (Explorify Structures)
  • Removed almost all BM curses from Villager trades (Biome Makeover)
  • Weeds now only grow near tall grass (Immersive Weathering)
  • Deleted the incinerator's Soul magic circle (L_Ender 's Cataclysm)
  • Pitaya can now spawn on crimson nylium (Nether's Exoticism)
  • You can now use soap on sheeps (Supplementaries)
  • Soap can also wash some modded items like quark dirty glass (Supplementaries)
  • Soap can wash out antique globes and maps (Supplementaries)
  • Workaround for forge out of order mod initialisation that causes crash for very small number of users. (LibIPN)
  • Added built-in markers for Goblin Traders. (Merchant Markers)
  • Markers will no longer be shown for invisible or dying entities. (Merchant Markers)
  • Adjusted generation rates of the lich prison. (The Graveyard)
  • Fixed offhand slot occluding steampunk armor (Immersive Armors)
  • Fixed item lore recipe dupe bug (Supplementaries)
  • Fixed java.util.ConcurrentModificationException during launch or resource reload (Better Animations Collection)
  • Fixed quiver keybind not staying pressed (Supplementaries)
  • Fixed End Ancient Cities having Barrier Blocks somehow on the top parts of two pieces. (Repurposed Structures)
  • Fixed crafting polished stone variant bricks from a raw block in a stonecutter resulting in 1 being crafted instead of 2 (Quark)
  • Fixed raw metal blocks not having a mining tool set (Quark)
  • Fixed entity barrier never working when an entity is moving between 2 chunks for the first time. (Open Parties and Claims)
  • Fixed the jabuticaba leaves (Nether's Exoticism)
  • Fixed tipped arrow recipe for bone shard (Earth Mobs)
  • Fixed rare world-gen crash with witches (Biome Makeover)
  • Fixed Glowfish having too much health (Biome Makeover)
  • Fixed Hermit Crab helmets not rendering (Biome Makeover)
  • Fixed Necrolord Oven not being registered as valid smoker recipe catalyst (Fantasy Furniture)
  • Many fixes (Aquamirae)
  • Many fixes (Jobs+)
  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

alpine thistle
#

Why did Title/Name change of the Modpacks on CF?
CurseForge told me I was not allowed the version number in the title crythumbsup

rapid oxideBOT
#

<@&876214466218430504>

[Christmas Update]

Mods:

  • Added Wilder Wild [Fabric/Quilt] (by FrozenBlockMO)
  • Added Let's do Wine! (by satisfyL)
  • Added Plushie Mod (by Link_911)
  • Added Snow! Real Magic! ⛄ (Fabric) (by Snownee_)
  • Added Snowy Spirit (by MehVahdJukaar)
  • Added Snow Day (by itsmineblock11)
  • Added Guard Villagers (Fabric/Quilt) (by MrSterner_)
  • Added Variant Crafting Tables [Fabric/Quilt] (by XanthianZ)
  • Added Emotecraft (Fabric) (by KosmX)
  • Added Your Options Shall Be Respected (YOSBR) (by shedaniel)
  • Added Extra Thicc Packets (by JaselUmena)
  • Added ImmediatelyFast (by RaphiMC)
  • Added Alternate Current (by SpaceWalkerRS)
  • Added Boat Item View (by 50ap5ud5)
  • Added Boat Break Fix [Forge/Fabric/Quilt] (by ElocinDev)
  • Temporarily removed Roughly Enough Resources (Caused Invalid Player Data due to incompatibility with another mod)
  • Removed Cloth Config API (There are 2 Cloth Config API mods - the one I removed is the unused one)

Configs:

  • Completely revamped every single quest and added many more, alongside chapter groups and fancy color-coded words.
  • Your options should no longer be deleted between updates!
  • Added a Seasonal/Christmas Quest
  • All babies and small mobs can be caged and won't despawn when released.
  • Bad Omen can be removed with milk again
  • Bound Portable Crafting Table to I
  • Bound Dragon Fly Down from AdventureZ to Z. Crawl now works again.
  • Bound Enlarge Minimap to N
  • Enabled "Strict Altar Cursing". This will prevent enchantment levels from exceeding the max level + 1 when using the BiomeMakeover altar.
  • Added back Splash Text to the main menu
  • Disabled all NoChatReports related icons
  • Disabled Iris update checker
  • Disabled BCLib update checker
  • Disabled REI ASync Search to hopefully prevent CPU usage issue
  • Updated the serverpack ReadMe file to include more up-to-date information

Updates:

  • Source code has been improved, optimized, and reorganized. (Better Statistics Screen)
  • Smooth scrolling. Now when you scroll a statistics panel, it will scroll smoothly. (Better Statistics Screen)
  • Improved moth breeding (BetterEnd)
  • You can now craft Tinted Glass (BetterEnd)
  • Compass will now search all three axes, not just X and Z, to locate biomes regardless of the player's current Y axis (Nature's Compass)
  • Added a scroll bar to the biome selection list (Nature's Compass)
  • Made Holiday Fruit Cake placeable by shift clicking. (Duckling)
  • Removed the red dot from the "Statistics" button. (Better Statistics Screen)
  • Fixed leaf piles generation being extremely fast (Immersive Weathering)
  • Snowflakes begin to fall as snow settles on trees (Falling Leaves)
  • Improvements to the Badlands Pyramid (Explorify Structures)
  • Added Enderman Head. When looked at will emit a redstone signal (Supplementaries)
  • Added the Black Spiral, a new large structure found in the Nether (Explorify Structures)
  • Wearing mob heads will apply an appropriate post processing shader (Supplementaries)
  • Greatly improved glare performance and AI (Friends & Foes)
  • Improved overall compatibility with custom biomes from other mods/datapacks (Friends & Foes)
  • Fixed XP progress did not save when dying above level 17 (You're In Grave Danger)
  • Fixed flute not working after teleporting (Supplementaries)
  • Fixed multiple issues and improved stability (Iris Shaders)
  • Fixed some world gen features generating outside their biome (Biome Makeover)
  • Fixed desyncs related to reloading (Trinkets)
  • Fixed mending behavior (Trinkets)
  • Fixed crash with other Cloth Config mods (Villager Names)
  • Fixed a crash with other mods that mixin MilkBucketItem (It Takes a Pillage)
  • Fixed modpack badge being added to builtin mods (ModMenu)
  • Fixed seeds and plant blocks not being placeable on peat farmland (Biome Makeover)
  • Fixed crash caused by wildfire taking damage from the environment (Friends & Foes)
  • Fixed warts still appearing in sunken ruin chests (Biome Makeover)
  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

flint root
#

Let us know your thoughts on the new changelog layout in #general!

This update brings major changes to quests, and I plan to expand the new quest format in future updates. Something similar will be implemented into all 1.19.2 modpacks this month. I would also appreciate any feedback on the new quests.

Have a happy holidays! chorb 👍

rapid oxideBOT
#

<@&876214705285369889>

[Christmas Update]
FABRIC LOADER IS NOW 0.14.11

Mods:

  • Added Wilder Wild [Fabric/Quilt] (by FrozenBlockMO)
  • Added TieredZ (by Globox_Z)
  • Added Let's do Wine! (by satisfyL)
  • Added Winterly (by PinkGoosik)
  • Added Shroom Dealers! [ FORGE / FABRIC ] (by Marwinekk256)
  • Added Plushie Mod (by Link_911)
  • Added Aphid Additions (by sharffffff)
  • Added The Lost Castle [Fabric] (by jack_bagel)
  • Added Snow! Real Magic! ⛄ (Fabric) (by Snownee_)
  • Added Better Tridents (by Fuzs_)
  • Added Your Options Shall Be Respected (YOSBR) (by shedaniel)
  • Added Extra Thicc Packets (by JaselUmena)
  • Added Boat Item View (by 50ap5ud5)
  • Added Boat Break Fix [Forge/Fabric/Quilt] (by ElocinDev)
  • Added ImmediatelyFast (by RaphiMC)
  • Added Alternate Current (by SpaceWalkerRS)
  • Added Charmonium (by svenhjol)
  • Added TalkBubbles (by Globox_Z)
  • Added Reacharound (by spAnser)
  • Added back Roughly Enough Professions (REP) (by Mrbysco)
  • Added back Roughly Enough Trades (by GrigLog)
  • Added all Datapacks to Resourcepacks Tab to Support the Creators (Do not enable them as they are automatically enabled from Paxi)
  • Temporarily removed Roughly Enough Resources (Caused Invalid Player Data due to incompatibility with another mod)
  • Removed Tooltip Rareness (Replaced by TieredZ)

Configs:

  • Completely revamped every single quest and added many more, alongside chapter groups and fancy color-coded words.
  • Temperature is 2x less harsh
  • Made The Starless Night swing slower and harder to repair
  • Your options will no longer be deleted between updates!
  • Shamans are 4x more likely to spawn
  • All babies and small mobs can be caged and won't despawn when released.
  • Enabled jar auto-detect (more mobs can be put into jars)
  • Added ChoiceTheorem's Overhauled Villages compatibility with Waystones, Farmer's Delight, and Bountiful
  • Bad Omen can be removed with milk again
  • Disabled MCDA and MCDW uncrafting
  • Disabled Entity Tracking from Lithium
  • Blacklisted VoidZ blocks, Display Cases, and Graves from Carrier
  • Added back Splash Text to the main menu
  • Updated the serverpack ReadMe file to include more up-to-date information
  • Bound View Recipes to R
  • Bound View Uses to U
  • Bound Professions to P
  • Bound Emote Wheel to I

Updates:

  • Biomes now spawn properly, no more infinite forests (Paradise Lost)
  • Farmer Villagers and Rich Soil works again (Paradise Lost)
  • You can now ride Moas (Paradise Lost)
  • Added the Snow Giraffe and Orc alongside 50+ fixes/improvements
  • Windup is now 50% -> 25% of attack cooldown, attacks are faster to initiate (Better Combat)
  • Reduced attack cooldown after cancelling mining (Better Combat)
  • Reduced friendly fire from big weapon swings, improved animations, reduced attack cooldown after cancelling mining (Better Combat)
  • Compatibility with Guard Villagers (ChoiceTheorem's Overhauled Villages)
  • Merged Acrobat enchantments. There is only a single Acrobat enchantment, that can be applied on chest or legs slots. (BetterCombat)
  • Compass will now search all three axes to locate biomes regardless of the player's current Y axis (Nature's Compass)
  • Roll duration 10 -> 8 (Combat Roll)
  • Added 16 colors of sleeping bags (Traveler's Backpacks)
  • Increased Banglum vein sizes (Mythic Metals)
  • Orichalcum Hammer mining speed -10% (Mythic Metals)
  • Increased the chance of Carmot spawning in caves (Mythic Metals)
  • Healing from a Carmot Block in a Carmot Staff 2.5 Hearts -> 5 Hearts (Mythic Metals)
  • Cooldown of the Carmot Block healing ability 700 ticks -> 480 ticks (Mythic Metals)
  • Added Lapis Backpack Ability - extra XP when picking up XP orbs (Traveler's Backpacks)
  • Many performance improvements (Lithium)
  • Fixed XP progress not saving when dying above level 17 (YIGD)
  • Fixed Minecells boss destroying graves (YIGD)
  • Fixed Dragon Ability crash (Traveler's Backpacks)
  • Fixed issues & improved stability (Iris Shaders)
  • Fixed Incense Candle crashing servers (Bumblezone)
  • Updated all mods and datapacks

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

alpine thistle
#

Forgot the title woopsies 1855penguinspin also while you are here check #1049829686676566066 for a lot of Giveaways this Month!

rapid oxideBOT
#

<@&876214466218430504>

[Christmas Update]
FORGE STILL 43.1.57 (Later versions break the Modpack)

Mods:

  • Added Maiden's Merrymaking - A Minecraft Christmas and Winter Holiday Mod (by maideniles)
  • Added Dynamic Lights (by atomicstrykergrumpy)
  • Added Twigs (by ninnih_)
  • Added Let's do Wine! (by satisfyL)
  • Added Frosted Friends (by Furti_Two)
  • Added Plushie Mod (by Link_911)
  • Added Smarter Farmers (farmers replant) (by MehVahdJukaar)
  • Added Exploration+ [Forge|Fabric] (by Buecher_wurm)
  • Added Grass Overhaul (by ElocinDev)
  • Added Festive Delight (by to0pa_fr)
  • Added Frozen Delight (A Farmer's Delight Add-on) (by nocubeyt)
  • Added Visuality: Reforged (by ChannelingCF)
  • Added Alternate Current (by SpaceWalkerRS)
  • Added Farsight [Forge] (by someaddon)
  • Added Default Options (by BlayTheNinth)
  • Added Boat Item View (Forge) (by 50ap5ud5)
  • Added Boat Break Fix [Forge/Fabric/Quilt] (by ElocinDev)
  • Added Rebind Narrator (by quat1024)
  • Added Stay True Modded Compats (by wedge1453)
  • Added Mandala's GUI - Dark mode (by cesar_zorak)
  • Added all Datapacks to Resourcepacks Tab to Support the Creators (Do not enable them as they are automatically enabled from Paxi)
  • Removed Double Doors (Quark already adds this feature)
  • Removed What Did You Vote For? (Causes Rare Crash/Loading Issue)
  • Removed Void Totem (Unusual End adds a Void Totem)

Configs:

  • Completely revamped every single quest and added many more, alongside chapter groups and fancy color-coded words.
  • Your options will no longer be deleted between updates!
  • Disabled all diamond and ancient debris geodes
  • Bad Omen can be removed with milk again
  • Disabled Canary entity tracking. Should increase performance.
  • All babies and small mobs can be caged and won't despawn when released.
  • Enabled jar auto-detect (more mobs can be put into jars)
  • Added back Splash Text to the main menu
  • Updated the serverpack ReadMe file to include more up-to-date information
  • Decreased Effective particle intensity

Updates:

  • Added a new massive dungeon: Keep Kayra (WDA)
  • Added baby ghasts which can be tamed with crimson fungus/roots (Earth Mobs)
  • Added the Black Spiral, a new large structure found in the Nether (Explorify)
  • Added It Takes A Pillage support (Illagers Wear Armor)
  • Added compatibility for modded biomes (MVS - Moog's Voyager Structures)
  • Added utility recipes for easy Hopper and Stick crafting using Logs (Quark)
  • Added Chorus Nest Fences and Fence Gate (Unusual End)
  • Added a scroll bar to the biome selection list (Nature's Compass)
  • Made Holiday Fruit Cake placeable by shift clicking (Duckling)
  • Compass will now search all three axes, not just X and Z, to locate biomes regardless of the player's current Y axis (Nature's Compass)
  • The Incinerator's soul magic circle is back (L_Ender 's Cataclysm)
  • Fixed a bug that crashed with some servers (L_Ender 's Cataclysm)
  • Fixed bug with newer versions of Hunter Illager (Illagers Wear Armor)
  • Fixed structures spawning on the main End island (WDA)
  • Fixed leaf piles generation being extremely fast (Immersive Weathering)
  • Fixed Prismarine Geode causing Minecraft crash (Geode+)
  • Fixed some world gen features generating outside their biome (Biome Makeover)
  • Fixed nether mob spawning (Earth Mobs)
  • Fixed seeds and plant blocks not being placeable on peat farmland (Biome Makeover)
  • Fixed Venison chops dupe (Delightful)
  • Fixed mending Calculation (Clumps)
  • Fixed stack overflow error (Clumps)
  • Fixed network crash (Polymorph)
  • Fixed a rare crash on login (Moonlight Lib)
  • Many Fixed (Quark)
  • Many fixes (Alex's Mobs)
  • Many fixes (Unusual End)
  • Many fixes (Just Enough Items)
  • Updated all mods and datapacks

FOR PEOPLE UPDATING: Enable Stay True Modded Compats & Mandala's GUI - Dark mode in Resourcepacks

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

flint root
native path
#

<@&876215468225081384>
Attention all players!
We have exciting news to share - The Abyss: II will be released for 1.19.2 in mid January. However, we have decided to hold off on updating it to 1.19.3 as it would require a lot of extra work. Instead, we will be waiting for the first forge API ready for 1.20. Stay tuned for more updates and get ready to dive into The Abyss: II on 1.19.2. 🙂

also supported:
*- Patchouli Guide Book (very well explained!)

  • JEI Integration (for recipes)
  • BetterCombat integration (for sword animations)*
flint root
#

Welcome @bold slate to the staff team :)

alpine thistle
#

We are currently taking a little break and will return Modpack Updates soon.

humble goblet
#

Merry Christmas/Christmas Eve and Happy Holidays from the LPS team!

native path
#

<@&876215468225081384>

Merry Christmas, travelers!

I'm excited to share some updates on the Abyss Project with you. As you may know, we're still working on version 1.19.2 and have some exciting new content to reveal. We're also in the process of reworking the mod and giving all the textures and biomes a major overhaul.

In addition, we have some changes coming to our Patreon that will be announced on January 2nd. Stay tuned for more updates on all the exciting things we have in store for the Abyss Project!

native path
rapid oxideBOT
#

<@&876214705285369889>

[Late Christmas Update]
FORGE IS STILL 43.1.57

Mods:

  • Added Maiden's Merrymaking - A Minecraft Christmas and Winter Holiday Mod (by maideniles)
  • Added Dynamic Lights (by atomicstrykergrumpy)
  • Added Illage and Spillage (by this_is_stupid123)
  • Added Twigs (by ninnih_)
  • Added Shroom Dealers! [ FORGE / FABRIC ] (by Marwinekk256)
  • Added Better With Minecolonies [Forge] (by Kreezxil)
  • Added Let's do Wine! (by satisfyL)
  • Added Frosted Friends (by Furti_Two)
  • Added Christmas Festivity (by The_Millman)
  • Added Plushie Mod (by Link_911)
  • Added Smarter Farmers (farmers replant) (by MehVahdJukaar)
  • Added Exploration+ [Forge|Fabric] (by Buecher_wurm)
  • Added Grass Overhaul (by ElocinDev)
  • Added Festive Delight (by to0pa_fr)
  • Added Alex's Delight (by NCP_Bails)
  • Added Frozen Delight (A Farmer's Delight Add-on) (by nocubeyt)
  • Added Better Tridents (by Fuzs_)
  • Added Visuality: Reforged (by ChannelingCF)
  • Added Alternate Current (by SpaceWalkerRS)
  • Added Farsight [Forge] (by someaddon)
  • Added Default Options (by BlayTheNinth)
  • Added Boat Item View (Forge) (by 50ap5ud5)
  • Added Boat Break Fix [Forge/Fabric/Quilt] (by ElocinDev)
  • Added Rebind Narrator (by quat1024)
  • Added Cull Leaves (by Motschen)
  • Added all datapacks to Curseforge Resourcepacks to support the developers
  • Removed Double Doors (Replaced)
  • Removed Presence Footsteps (Caused startup crash)
  • Removed Effective (Caused major lag)
  • Removed Nullscape (Causes severe initial Dimension load Lag causing server to freeze/crash or takes forever to load)
  • Removed Amplified Nether (Causes severe initial Dimension load Lag causing server to freeze/crash or takes forever to load)
  • Removed What Did You Vote For? (Causes Rare Crash/Loading Issue)
  • Removed Void Totem (Unusual End adds a Void Totem)

Configs:

  • Completely revamped every single quest and added many more, alongside chapter groups and fancy color-coded words.
  • Your options will no longer be deleted between updates!
  • Moved around HUD elements
  • Changed IPN icon locations
  • Disabled all diamond and ancient debris geodes
  • Bad Omen can be removed with milk again
  • All babies and small mobs can be caged and won't despawn when released.
  • Enabled jar auto-detect (more mobs can be put into jars)
  • Added back Splash Text to the main menu
  • Updated the serverpack ReadMe file to include more up-to-date information
  • Disabled Canary suffocation optimization to hopefully prevent Phantom origin suffocation
  • Disabled Canary Entity Tracking to improve FPS

Updates:
[Check Curseforge Changelog for more Updates Info]

  • 3 new structures (Immersive Structures)
  • Compass will now search all three axes regardless of the player's current Y axis (Nature's Compass)
  • Player rotation is smoother (Better Third Person)
  • Roll_duration 10 -> 8 (Combat Roll)
  • Nerfed Shroom Dealers (Shroom Dealers)
  • Fixed Ender Golem crash (Cataclysm)
  • Fixed structures spawning on the main End island (WDA)
  • Fixed leaf piles generation being extremely fast (Immersive Weathering)
  • Fixed Prismarine Geode causing Minecraft crash (Geode+)
  • Fixed some world gen features generating outside their biome (Biome Makeover)
  • Fixed seeds and plant blocks not being placeable on peat farmland (Biome Makeover)
  • Fixed Venison chops dupe (Delightful)
  • Fixed mending (Clumps)
  • Fixed stack overflow error (Clumps)
  • Many fixes (Unusual End)
  • Many fixes (Just Enough Items)
  • Updated all mods and datapacks

Additionally: Since removing Nullscape & Amplified Nether I do recommened, just incase to prevent further issues, to reset the Dimensions (Delete the DIM1 and DIM-1 Folders in the world folder)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

flint root
#

If you are experiencing a visual bug where certain blocks are being replaced with others on the latest version of Medieval MC 1.19.2 Forge, it is an issue with the Curseforge launcher itself. There is nothing we can do on our side, and there is no other fix besides switching to an alternative launcher.

Your main option is ATLauncher. It is by far the most reliable, and it can be downloaded from http://atlauncher.com/download
A secondary, slightly more user friendly option, is GDLauncher, which can be downloaded from https://gdlauncher.com/en/download/

Because this is only happening only on multiplayer, there is nothing else you need to do. Install the modpack via the Curseforge tab on ATLauncher and, if you don't have any other modpacks on Curseforge, you can uninstall both it and Overwolf.

Thank you all for your continued support.

native path
#

<@&876215468225081384>
Happy new year from Europe 🎆

alpine thistle
#

Happy New Year Everyone! Updates will resume soon again.

flint root
#

The Christmas Giveaways which were not ending correctly due to a MEE6 glitch have been reposted, and the channel is now hidden. It says "432 entries", but I want to make sure it's actually choosing from the list of people who joined before the glitch.

All winners should be picked by the end of the week, and the channel will become public again tomorrow, assuming the reposted giveaways work correctly.

native path
#

<@&876215468225081384>

Hello fellow wanderers!

I am excited to announce that I have created a new channel called #1060871990979858512, where you can share your ideas for the upcoming 1.19/1.20 release. Please keep in mind that we have enabled slow mode on Discord to prevent spam, so be sure to wait at least 6 hours before posting again. Let's work together to make this release even better and come up with some amazing ideas!

- you can find the channel under the category "INFO"

alpine thistle
#

Hiii everyone! Some things are changing in the Discord to make it a better experience for all of you! #info has been updated, #rules has been added and we are now testing the Forum feature from Discord! You can check that here #1061339968691257466. We will see what else we can do to improve the Discord and in general try to improve Luna Pixel as a whole.

rapid oxideBOT
#

<@&876214466218430504>

[QoL Update]
FABRIC IS NOW 0.14.12

Mods:

  • Added Wondrous Wilds (by In3ffa)
  • Added Sound Physics Remastered (by henkelmax)
  • Added Geophilic – Biome Overhauls (by bebebea_loste)
  • Added Smarter Farmers (farmers replant) (by MehVahdJukaar)
  • Added Friends&Foes - Beekeeper Hut (Fabric) (by faboslav)
  • Added Carry On (by Tschipp)
  • Added Nicer Skies (by ztereohype)
  • Added Connectivity[Forge/Fabric] (by someaddon)
  • Added MoreCulling (by FX_PR0CESS)
  • Added Where's My Chat History? (Chat Tweaks) (by MechanicalArcane)
  • Added Mandala's GUI - Dark mode (by cesar_zorak)
  • Added all Datapacks to Curseforge Resourcepacks to support the developers
  • Added SplendidAlakey's Charm Woodcutter compatibility datapacks
  • Removed Default Dark Mode Resourcepack (Replaced)
  • Removed Effective (Caused major lag)
  • Removed Carrier (Replaced)
  • Removed Don't Clear Chat History (Replaced)
  • Removed Extra Thicc Packets (Replaced)
  • Removed Cull Less Leaves (Replaced)
  • Removed Wilder Wild (Causes Extreme Recipe Lag so it has been Replaced)

Configs:

  • Disabled Immersive Weathering leaf piles, caused lag and other issues (Thanks Rat)
  • Bosses of Mass Destruction are now more challenging (Thanks Zere)
  • AdventureZ Dragon flight is now easier, lowered orc spawnrate (Thanks Zere)
  • Guard villagers are now afraid of ravagers, and pillagers will attack any mob. (Thanks Zere)
  • Mobs can no longer use elevators (Thanks Zere)
  • Void Shadow respawn time halved (Thanks Zere)
  • CarryOn max stack limit 10 -> 2
  • All baby mobs can be carried
  • Players can not be carried
  • Let's Do Wine! blocks can no longer be carried, fixing multiple blocks from the mod not being useable
  • VoidZ blocks can no longer be carried
  • Halved chat width to 170, preventing HUD overlap
  • Disabled Friends & Foes update checker
  • Disabled BCLib customFogRendering (Thanks Juakco)
  • Disabled Charm QuickHarvest, already implemented by RightClickHarvest (Thanks Comply)

Updates:

  • Fixed the Charm of Keeping deleting inventories (Twilight Forest)
  • Trophies, skull candles, and bugs can now be worn on your head through Trinkets (Twilight Forest)
  • Major performance improvements involving the HUD, maps in item frames, and tooltips (ImmediatelyFast)
  • Added full support for the majority of Optifine shaders (Iris)
  • Added 27 new food items (Nether Depths Upgrade)
  • 6 new structures (The Bumblezone)
  • Renamed "Activate" keybind to "Activate Vein Mining" (Vein Mining)
  • Fixed crafting tables ignoring the player sneaking when clicked upon (Visual Workbench)
  • Fixed twilight forest knives crafting incorrectly (Farmers Knives)
  • Fixed "Hold Shift" text displaying on non-enchanted items (Enchantment Descriptions)
  • Fixed custom lightning rods not working as the vanilla one (Friends & Foes)
  • Fixed a crash on the pause screen (ModMenu)
  • Fixed moobloom child having random variant (Friends & Foes)
  • Fixed log spam (Twilight Forest)
  • Fixed zombie horse trap thunderstorm spawn event (Friends & Foes)
  • Fixed crash when dripstone falls on moss carpet (Ecologics)
  • Fixed a kick bug when trying to chime lapis and gypsum blocks on servers (More Geodes)
  • Fixed flowering azalea leaves decaying after shearing them (Ecologics)
  • Fixed Brown Dye Issue
  • Many fixes (Clumps)
  • Many fixes (Straw Golem Rebaled)
  • Many fixes (The Bumblezone)
  • Updated all mods and datapacks

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

alpine thistle
#

<@&834917454424703006> GIVEAWAY ALERT!

Hiii everyone, we are proud to announce we have Partnered with NordVPN to be one of our Official Discord Partners!

Because of this, they are giving away 1x 2 Year NordVPN Subscription!
To enter in the Giveaway go to the #1062388514047660112 channel and or click this link https://gleam.io/tPqNA/1x-2-year-nordvpn-subscription

You can also get 63% off NordVPN right now (Ends February 8th) at https://nordvpn.com/lunapixel
For more info on NordVPN & NordPass check out the #1062388514047660112 channel.

If you have the <@&835845639110787072> Role we will make a channel for you to receive your Secret Code for a Bonus entry.** We appreciate your activity in the Discord Server!**

Celebrating NordVPN Discord Partnership!

alpine thistle
#

<@&876214705285369889>
Medieval MC [FABRIC] 1.19.2 v15
https://www.curseforge.com/minecraft/modpacks/medieval-mc-fabric/files/4344364

[Major Update]
FABRIC IS NOW 0.14.12

Mods:

  • Added Dungeon Difficulty [Fabric] (by daedelus_dev)
  • Added Wondrous Wilds (by In3ffa)
  • Added HT's TreeChop (by hammertater)
  • Added Sound Physics Remastered (by henkelmax)
  • Added Geophilic – Biome Overhauls (by bebebea_loste)
  • Added Apogee (by embeddedt)
  • Added Structory: Towers (by botanydev)
  • Added BE Style Wither [Forge/Fabric] (by morimori0317)
  • Added Ping Wheel (by LukenSkyne)
  • Added Brewin' And Chewin' [Fabric] (by MrSterner_)
  • Added Cultural Delights [Fabric] (by MrSterner_)
  • Added Nether's Delight (Fabric) (by StevePlayzz_)
  • Added Smarter Farmers (farmers replant) (by MehVahdJukaar)
  • Added Friends&Foes - Beekeeper Hut (Fabric) (by faboslav)
  • Added Carry On (by Tschipp)
  • Added Nicer Skies (by ztereohype)
  • Added No Night Vision Flickering (Fabric) (by semper1dem)
  • Added STONEBORN - Modded Compatibility GUI - SBMC (by Fr_z_n)
  • Removed FallingTree (Replaced)
  • Removed Carrier (Replaced)
  • Removed Cull Less Leaves (Replaced)
  • Removed Towers of the Wild: Additions (Replaced)
  • Removed Effective (Caused major lag)
  • Removed Wilder Wild (Causes Extreme Recipe Lag so it has been Replaced)

Configs:

  • Many quest additions and tweaks
  • Moved sort buttons to look better in many GUIs
  • Traveler Backpack abilities are now force-enabled again
  • Added performance guide button to main menu
  • CarryOn max stack limit 10 -> 2
  • All baby mobs can be carried
  • Players can not be carried
  • Let's Do Wine! blocks can no longer be carried
  • VoidZ blocks can no longer be carried
  • Travelers Backpacks can no longer be uncrafted
  • Enabled SnowRealMagic retainOriginalBlocks (Thanks emikld)
  • Disabled Charm QuickHarvest, already implemented by RightClickHarvest (Thanks Comply)
  • Disabled BCLib Custom Fog Rendering (Thanks Juakco)
  • Disabled Friends & Foes update checker
  • Disabled diamond geodes
  • Disabled Wondrous Wilds shader warning
  • Disabled BlockStateCulling
  • Disabled Lithium hopper optimizations to fix hoppers not working as intended
    The following config changes are courtesy of Zere:
  • Orb of Origins are now craftable
  • PlayerEX leveling is now exponential
  • Mobs are 75% stronger every 5k blocks
  • Conjuring nerfed 75%
  • RelicEX tomes disabled
  • RelicEX relics are rarer
  • Thirst drains slower
  • Leaf piles disabled
  • Buffed starter kit
  • Villagers are now afraid of ravagers
  • Mobs can no longer use elevators
  • Void Shadow respawns 2x faster
  • BOMD bosses are harder
  • Wax gland nerfed
  • Glass swords can no longer be made unbreakable
  • AdventureZ Dragons are easier to fly
  • Bewitchment Vampires and werewolves are more common
  • ProbablyChests Mimics spawn again
  • Arcanus mana regens faster, burnout has more negative effects

Updates: [Check Curseforge Changelog for all the Updates]

  • Added full support for the majority of Optifine shaders (Iris)
  • Added chunk-based experience moderation system to fix mob farm abuse. (PlayerEX)
  • Added 27 new food items (Nether Depths Upgrade)
  • Added Platinum Armor and Crowns (Mythic Metals Decorations)
  • 24 new structures and many tweaks (Phillip's Ruins)
  • 9 new structures (Immersive Structures)
  • 7 new structures (Wabi-Sabi Structures)
  • 6 new structures (The Bumblezone)
  • Major performance improvements to the HUD, maps in item frames, and tooltips (ImmediatelyFast)
  • Changed Dexterity bonus to Attack Speed attribute to be +2% rather than +0.1 flat (PlayerEX)
  • Relic Armour is now affixable to regular armor using Smithing Tables (RelicEX)
  • Conjunctivius can be respawned with the Conjunctivius Spawn Obelisk (MineCells)
  • More mod compatibility (MineCells)
  • YIGD mod compatibility (Travelers Backpack)
  • Fixed brown dye replacing crafting output
  • Updated all mods and datapacks

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

#

Stupid bot not wanting to display correctly, sorry for extra pings, blame chorb

flint root
#

Some important things to note:

  1. You were probably just pinged **3 **times. This is due to an individual who goes by "äž‚ć»Ÿé—©ć°ș长淄ă Ș". Once we decipher what this means, we will take immediate action. Thank you for your patience.

  2. You really should backup your save. Simply right click the modpack in Curseforge, or whichever launcher you are using, click "Open Folder", and copy the Saves folder to somewhere safe

Now for the fun stuff:
3) Modpack performance should improve by upwards of 250%.

  1. This is likely the biggest update this modpack will have in terms of impact. It will still be compatible with old worlds.

  2. A hotfix will release soon which will add the **Connectivity **mod (Fixes ghost blocks and a variety of other server-related issues) and **PacketPray **(fixes the infamous {"color":"white"} error)

You can (and really should) read the full changelog here, in a much more readable format: https://www.curseforge.com/minecraft/modpacks/medieval-mc-fabric/files/4344364

native path
#

<@&876215468225081384>

Short Info: i'll delay the release of 1.19.2 once again for The Abyss. don't hate me for that but im currently working on a new world generator that makes it easier for me in the future to update the mod much faster to newer forge versions and maybe even for a fabric port. also i decided to make the mod much more simple and vanilla friendly.

an possible release would be mid-late february 🙂 but it's worth the wait!

crisp mural
#

Hello everyone! <@&834917454424703006> <@&876215911307149312> <@&1065585485143081010>

I am happy to announce we've got a new modpack: Survival Unchained. This project aims to introduce difficult health mechanics and deadly mob AI to your minecraft world. Don't worry though, as plenty of weapons will prove useful on your quest to survive. These are some of its main features:

**Mob hordes and seeker zombies - ** Mob AI has been tweaked, and enemies will actively seek players and dig tunnels to reach them. Creepers may launch themselves at their target, etc.
Ultrahardcore health regeneration - Passive health regeneration has been disabled, and players may cure themselves by salvaging healing items or sleeping every night.
Fluid combat system - Enhanced combat to make it more natural and satisfying, paired with new tools and weapons, better hit detection, dungeons, and structures.

Want to find this pack on the Curseforge app? Search 'Survival Unchained' and filter by last updated for best results
This project is being developed by me, and even though it's quite stable, abrupt changes may happen. Check out the Curseforge page for more info! https://www.curseforge.com/minecraft/modpacks/survival-unchained

flint root
alpine thistle
#

<@&1065585485143081010> is also now available on Bisect Hosting! Check #server-hosting for more Info!

crisp mural
#

Survival Unchained - v0.0.14
(You're lucky I decided not to ping a 4th time, for now)

Changelog

  • Updated Supplementaries
  • Added Biome Spawn Point
  • Added Stay True Modded Compats
  • Fixed birch leaves rendering issues
  • Fixed an issue that set spawnpoints on oceans
  • Guard Villagers now have extra health and regeneration
  • Players can sleep a bit earlier
native path
crisp mural
#

<@&876215911307149312> <@&1065585485143081010>
_We've been working on Survival Unchained Modpack for the past week - and the latest addition is a community server for anyone to join. The pack is focused on difficulty and mob hordes, including new combat and health mechanics. Check more info on https://www.curseforge.com/minecraft/modpacks/survival-unchained_

Here's a quick summary of previous updates

  • Community server has been added by default on serverlist
  • Added Introduction quests (Work in progress)
  • Added Illager Killer quests (Courtesy of Ven, ブネックă‚č)
  • Added Illage and Spillage (several illager bosses)
  • Nerfed Apotheosis affixes (Vampiric and life stealing modifiers won't heal as much)
  • Minor fixes and QOL changes
rapid oxideBOT
#

<@&876214466218430504>

[QoL Update]
FORGE IS NOW 43.2.3

Mods:

  • Added Good Ending (by orcinus73)
  • Added back FallingTree (Forge&Fabric) (by rakambda)
  • Added Sound Physics Remastered (by henkelmax)
  • Added Geophilic – Biome Overhauls (by bebebea_loste)
  • Added Friends&Foes - Beekeeper Hut (Forge) (by faboslav)
  • Added Collector's Reap (by brdbrn)
  • Added Magnesium/Rubidium Dynamic Lights (by TeamDeusVult)
  • Added Magnesium/Rubidium Extras (by TeamDeusVult)
  • Added Connectivity[Forge/Fabric] (by someaddon)
  • Added Better Statistics Screen (Fabric/Forge) (by TheCSDev)
  • Added Night Config Fixes (by Fuzs_)
  • Removed Effective (Caused major lag)
  • Rmeoved FTB Backups (Causes Crash)
  • Removed XL Packets (Replaced)
  • Removed Dynamic Lights (Replaced)
  • Removed Just Zoom [Forge] (Replaced)

Configs:

  • Added performance guide button to main menu
  • Several quest fixes and tweaks
  • Enabled Canary Entity Tracking to improve FPS
  • CarryOn max stack limit 10 -> 2
  • All baby mobs can now be carried
  • Players can no longer be carried
  • Guard villagers no longer attack creepers or ravagers
  • Guard villagers now run from polar bears
  • Removed several quests that were ported from Fabric which required impossible tasks to be finished (killing mobs not in the modpack)
  • Disabled Friends & Foes update checker
  • Disabled some Christmas Stuff
  • Fixed Discord Invite Link not Working

Updates:

  • Added 27 new food items (Nether Depths Upgrade)
  • Mooblooms can now spawn in the sunflower plains biome (Friends&Foes)
  • Added Sculked Door and Sculked Trapdoor (Sculked)
  • Added compatibility with many mods (Shield Expansion)
  • Vexes and witches can now spawn with armor (Illagers Wear Armor)
  • Renamed "Activate" keybind to "Activate Vein Mining" (Vein Mining)
  • Fixed chests in nether, icy, jungle monuments to point to correct loot table now (Repurposed Structures)
  • Fixed all monuments not having the hidden precious blocks in top room (Repurposed Structures)
  • Fixed potential crash when using the mod with Iris Shaders on some graphics drivers (Xaero's Minimap)
  • Fixed incorrect glare spawn biomes (Friends&Foes)
  • Fixed a particle crash (Supplementaries)
  • Fixed a potential crash caused by a level's RandomSource being called from multiple threads (SnowUnderTrees)
  • Fixed Electromancer crash when casting (Raided)
  • Fixed a crash with the Final Castle (The Twilight Forest)
  • Fixed "Hold Shift" text displaying on non-enchanted items (Enchantment Descriptions)
  • Fixed Blue Skies Chun Loading Crash
  • Many fixes and performance improvements (Canary)
  • Many fixes (Just Enough Items)
  • Many fixes (Quark)
  • Many fixes (Shield Expansion)
  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

alpine thistle
rapid oxideBOT
#

<@&876214705285369889>

[Content Update]
FORGE IS NOW 43.2.3
 
Mods:

  • Added Relics (by SSKirillSS)
  • Added The Graveyard Biomes (FORGE) (by finallion_13)
  • Added Good Ending (by orcinus73)
  • Added Sound Physics Remastered (by henkelmax)
  • Added Geophilic – Biome Overhauls (by bebebea_loste)
  • Added Structory: Towers (by botanydev)
  • Added Friends&Foes - Beekeeper Hut (Forge) (by faboslav)
  • Added Collector's Reap (by brdbrn)
  • Added BE Style Wither [Forge/Fabric] (by morimori0317)
  • Added Magnesium/Rubidium Dynamic Lights (by TeamDeusVult)
  • Added Magnesium/Rubidium Extras (by TeamDeusVult)
  • Added Connectivity[Forge/Fabric] (by someaddon)
  • Added Better Statistics Screen (Fabric/Forge) (by TheCSDev)
  • Added STONEBORN - Modded Compatibility GUI - SBMC (by Fr_z_n)
  • Added Night Config Fixes (by Fuzs_)
  • Added Farmer's Compats (by nocubeyt)
  • Removed FTB Backups 2 (Caused config resetting)
  • Removed Effective (Caused major lag)
  • Removed Towers of the Wild: Additions (Replaced)
  • Removed STONEBORN 1.18 EXTENDED Resourcepack (Replaced)
  • Removed XL Packets (Replaced)
  • Removed Dynamic Lights (Replaced)
     
    Configs:
  • Fixed the spawn rate of When Dungeons Arise structures in spawn chunks. This means that new world spawns will no longer have tons of structures immediately visible!
  • Several quest fixes and tweaks
  • CarryOn max stack limit 10 -> 2
  • All baby mobs can now be carried
  • Players can no longer be carried
  • Re-enabled Travelers Backpack forceAbilityEnabled
  • Improved Droplight loot beam's appearance
  • Added performance guide button to main menu
  • Added datapacks to Curseforge resourcepacks to support creators
  • Guard villagers no longer attack creepers or ravagers
  • Guard villagers now run from polar bears
  • Enabled Canary Entity Tracking to improve FPS
  • Enabled "Strict Altar Cursing". This will prevent enchantment levels from exceeding the max level + 1 when using the BiomeMakeover altar.
  • Enabled Snow! Real Magic retainOriginalBlocks
  • Disabled Travelers Backpacks uncrafting
  • Disabled Friends & Foes update checker
  • Disabled some Christmas features
  • Removed several quests that were ported from Fabric which required impossible tasks to be finished (killing mobs not in the modpack)
  • Bound Roll to X
     
    Updates:
  • Added 27 new food items (Nether Depths Upgrade)
  • Added 8 new structures (Philip's Ruins)
  • Added 3 new spells - Mirroweave, Falseweave, and Ghostweave (Ars Nouveau)
  • Added 2 new foods (Nourished Nether)
  • Added the Soul Forge, Basaltic Iron, Necronium, the Totem of Post Mortem, Soul Coal, and several new blocks (Nourished Nether)
  • Added support for Extended Mushrooms and Gardens of the Dead (Dramatic Doors)
  • Added Leggings and Boots of the Three Bolt Armor. A full set will protect you from freezing (Aquamirae)
  • Added an attack speed cap (BetterCombat)
  • Mooblooms can now spawn in the sunflower plains biome (Friends&Foes)
  • Vexes and witches can now spawn with armor (Illagers Wear Armor)
  • All lances now have a 25% Attack Range bonus (Aquamirae)
  • Ropes now generate in mineshafts (Supplementaries)
  • Fixed lag when generating the Ice Maze (Aquamirae)
  • Fixed all monuments not having the hidden precious blocks in top room (Repurposed Structures)
  • Fixed Veinmining ores only giving job exp for the first ore (Jobs+)
  • Fixed Veinminer smelting ores when autosmelt is inactive (Jobs+)
  • Fixed potential crash when using shaders on some graphics drivers (Xaero's Minimap)
  • Fixed Electromancer crash when casting (Raided)
  • Fixed a crash with the Final Castle (The Twilight Forest)
  • Fixed "Hold Shift" text displaying on non-enchanted items (Enchantment Descriptions)
  • Fixed a particle crash (Supplementaries)
  • Fixed tall Quark doors advancement (Dramatic Doors)
  • Fixed a crash with the Final Castle (The Twilight Forest)
  • Many fixes and performance improvements (Canary)
  • Many fixes (Just Enough Items)
  • Many fixes (Quark)
  • Many fixes (Supplementaries)
  • Many fixes (Aquamirae)
  • Many fixes (Ars Nouveau)
  • Many fixes (Better Combat)
  • Updated all mods
     
    AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING
Need a Server?

Check out #server-hosting

alpine thistle
rapid oxideBOT
#

<@&876214466218430504>

[Food, Furniture & Fixes Update]

Mods:

  • Added Handcrafted (by kekie6)
  • Added Farmer's Respite (Fabric) (by JustoPlayzz_)
  • Added Night Config Fixes (by Fuzs_)
  • Added Nether's Delight (Fabric) (by StevePlayzz_)
  • Added Cultural Delights [Fabric] (by MrSterner_)
  • Added PacketPray (by TheSeems)
  • Added Log Begone (by AzureDoomC)
  • Added Connectivity[Forge/Fabric] (by someaddon)
  • Added Ping Wheel (by LukenSkyne)
  • Added Reacharound (by spAnser)
  • Removed PolyLib (Unused)
  • Removed FTB Backups (Causes crashes)
  • Removed Adorn (Replaced)

Configs:

  • Fixed WDA Dungeons Spawns (Added new Datapack)
  • Added Complementary Shaders to be a pre-installed shaderpack, you still need to enable it
  • Added several new quests
  • Updated many quests to give them color, fixed outdated information and other inconsistencies
  • Completely revamped the tutorial quests
  • Fixed the REI tutorial quest not appearing (Thanks danzl)
  • Regenerated Supplementaries config to fix crashing
  • Updated Discord links
  • Changed the "Failed to load Datapacks" screen to give actual solutions, removed the vanilla text
  • Changed the Open to LAN button to say "Debugging"
  • Added a warning on the LAN menu about LAN not being a reliable way of server hosting
  • Blacklisted spawners from being picked up
  • Blacklisted Nature's Compasses, Lodestones, all Geodes, and Netherite Ingots from being uncrafted
  • Disabled Blockstate Culling to fix gaps under furniture blocks
  • Disabled GrindableArmor in Charm config due to a dupe glitch
  • Added a Panorama to the Main Menu

Updates:

  • Fixed WDA Dungeons Spawns (Updated When Dungeons Arise)
  • Added River Turtles, Owls, Ants, and Grizzly Bears (Goodall)
  • Added support for first person render (Carry On)
  • Added buffer upload optimization (ImmediatelyFast)
  • Added fast text lookup optimization (ImmediatelyFast)
  • Added integration with Fabric Waystone's Void Totem (Charm of Undying)
  • Added new textures (Friends&Foes)
  • Fixed crash with Inventory Proxy (Tom's Simple Storage)
  • Fixed many render issues (Carry On)
  • Fixed fabric config loading at the wrong time (Carry On)
  • Fixed dedicated server crash (Charm of Undying)
  • Fixed totem animation using vanilla totem instead of modded totems when applicable (Charm of Undying)
  • Fixed songbird health being too high (Goodall)
  • Fixed pelicans spawning on snowy beaches (Goodall)
  • Fixed text Z layering/translucency issues (ImmediatelyFast)
  • Fixed graves from emptying when reloading/rejoining the world/dimension (You're in Grave Danger)
  • Fixed shulker boxes not culling correctly (MoreCulling)
  • Fixed crash when syncing unupdated player position (Open Parties and Claims)
  • Fixed compatibility with mods that make you join a world before a single client tick (Xaero's Minimap & World Map)
  • Fixed crash when adding a shared waypoint that has an invalid color index (Xaero's Minimap)
  • Fixed crash when using the mod with Iris Shaders on some graphics drivers (Xaero's Minimap & World Map)
  • Fixed server crash (Moonlight Lib)
  • Many fixes (Creatures From The Snow!)
  • Many fixes (Fancy Menu)
  • Many fixes (FTB Quests)
  • Many fixes (FTB Teams)
  • Many fixes (Supplementaries)
  • Many fixes (The Bumblezone)
  • Updated all mods and datapacks

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

alpine thistle
#

Winner of the 1x 2 Year NordVPN Subscription Giveaway is @unkempt relic

rapid oxideBOT
#

<@&876214705285369889>

[Zenith & Fixes Update]

Mods:

  • Added Zenith (by itsmineblock11)
  • Added Beneath the Wetlands (by Birchfolks)
  • Added Connectivity[Forge/Fabric] (by someaddon)
  • Added Farmer's Respite (Fabric) (by JustoPlayzz_)
  • Added Night Config Fixes (by Fuzs_)
  • Added Better Fps - Render Distance[Fabric] (by someaddon)
  • Temporarily removed BE Style Wither [Forge/Fabric] (Causes crashes)
  • Temporarily removed Easy Magic (Incompatible with Zenith)
  • Removed FTB Backups (Causes crashes)
  • Removed Cosmetic Armour (Causes crashes)
  • Removed Apogee (Replaced)
  • Removed Dynamic Sound Filters (Was replaced last update)

Configs:

  • Heavily nerfed Zenith (Thanks zere)
  • PlayerEX leveling is now (actually this time) exponential (Thanks zere)
  • Added Complementary Shaders to be a pre-installed shaderpack, you still need to enable it
  • Added Log BeGone config to fix OpenGL error spam (Thanks Frontear)
  • Blacklisted Conjuring blocks, Vanilla spawners, and Dehydration blocks from being picked up
  • Vinery, Spirit, VoidZ, and Waystone are now blacklisted properly from CarryOn
  • Fixed several quests
  • Replaced the Shaman quest with the Elder Copper Golem
  • Regenerated Supplementaries config to fix crashing
  • Updated Discord links
  • Changed the "Failed to load Datapacks" screen to give actual solutions, removed the vanilla text
  • Changed the Open to LAN button to say "Debugging"
  • Added a warning on the LAN menu about LAN not being a reliable way of server hosting
  • Added NoBushyLeaves resourcepack
  • Updated the WDA datapack. Keep Kayra will now appear, and structures will no longer have super high spawn rates in spawn chunks.
  • Removed Cooked Cod from StarterKit, as there was too much food
  • Blacklisted Lodestones, all Geodes, and all Archon essences from being uncrafted (Thanks Znixx)
  • Blacklisted Nature's Compass from being uncrafted (Thanks Kyle9185)
  • Disabled IPN auto-replace armor
  • Disabled GrindableArmor in Charm config due to a dupe glitch (Thanks Juakco_)
  • Disabled TieredZ tiered tooltips to fix text wrapping

Updates:

  • Added River Turtles, Owls, Ants, and Grizzly Bears (Goodall)
  • Added the Mythril Drill, Runite Arrows, and the Quadrillum Nuke Core (Mythic Metals)
  • Added the Pure Moonlight Greatsword, Skofnung Sword, Mjolnir, Sword of Freyr, Oleander and Hydrangea flowers, alongside many tweaks (Marium's Soulslike Weaponry)
  • Added compatibility for Traveler's Backpacks (Stoneborn Modded Compatibility Resourcepack)
  • Added support for first person render (Carry On)
  • Added support for Water Based Origins with Water Breathing Armour Set Effect (MC Dungeons Armor)
  • Added an entity scaling safeguard, structure specific difficulty, and several reworks/fixes. This will fix the bug where some items had very high damage values (Dungeon Difficulty)
  • Added compatibility with Waystones and Guard Villagers (Towns and Towers)
  • Added buffer upload optimization (ImmediatelyFast)
  • Added fast text lookup optimization (ImmediatelyFast)
  • Added integration with Fabric Waystone's Void Totem (Charm of Undying)
  • Added new textures (Friends&Foes)
  • Reworked Palladium and the Carmot Staff (Mythic Metals)
  • The Aviary no longer generates on the End island (WDA)
  • Abandoned temples now generate strays (WDA)
  • Fixed crash with Inventory Proxy (Tom's Simple Storage)
  • Fixed many render issues (Carry On)
  • Fixed dedicated server crash (Charm of Undying)
  • Fixed pelicans spawning on snowy beaches (Goodall)
  • Fixed text Z layering/translucency issues (ImmediatelyFast)
  • Fixed graves from emptying when reloading/rejoining the world/dimension (You're in Grave Danger)
  • Fixed shulker boxes not culling correctly (MoreCulling)
  • Fixed crash with shaders on some graphics drivers (Xaero's Minimap)
  • Fixed server crash (Moonlight Lib)
  • Fixed server crash (Traveler's Backpack)
  • Many fixes (FTB Teams)
  • Many fixes (Supplementaries)
  • Many fixes (The Bumblezone)
  • Updated all mods and datapacks

Small Bug for Servers: The Vanilla Anvil does not work but all the other many anvils work.

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

alpine thistle
alpine thistle
#

2M & 4M iSupport

alpine thistle
alpine thistle
crisp mural
#

Survival Unchained (v.0.0.21) <@&876215911307149312> <@&1065585485143081010>

After a short break, we're back with another Unchained update. Includes balance changes and new features, including those we added on alpha updates: Dungeons Mobs, Dungeons Gear, Factioncraft and Second Chance.

  • Updated all mods.
  • Added Dungeon Crawl (more underground dungeons).
  • Patrols and faction wars that may generate around the player are much more common.
  • Improvable Skills now takes more xp per upgrade, and no longer contains xp storage.
  • Added Tower Defense Units.
  • Added Create quests (WIP)
  • Removed Carry On (balance issues and crashes).
  • Game now starts in windowed mode.
flint root
#

For Curseforge & ATLauncher users who have been having file download issues that prevent modpacks from launching or downloading:

crisp mural
#

Survival Unchained (v0.0.23) <@&1065585485143081010>

A little update for ya'll.

*- Updated all mods.

  • Added Ominous Darkness (darkness will kill you if you stay away from light sources for too long!)
  • Added True Darkness (darker caves and nights)
  • Added a whole set of new invulnerable blocks and quests to obtain each of them.
    -** Factioncraft** battles are slightly rarer.
  • Turrets now attack creepers as well.
  • Witch, blaze and shulker gateways have been removed due to balance issues (sorry).*
rapid oxideBOT
#

<@&876214466218430504>

[Content Update]
FABRIC IS NOW 0.14.14

Mods:

  • Added Frostiful (by TheDeathlyCow)
  • Added Let's do Cheese! (by satisfyL)
  • Added VillagersPlus (FABRIC) (by finallion_13)
  • Added Chef's Delight [Fabric] (by redstone3game)
  • Added XL Packets Fabric (by tfarecnim)
  • Added Unsafe World Random Access Detector (by ishlandmc)
  • Added Public Gui Announcement (by AbsolemJackdaw)
  • Removed Extra Thicc Packets (Replaced)

Configs:

  • Added a Bumblezone quest category
  • Added a warning to the Resourcepacks menu about moving resourcepacks
  • Changed "Open to LAN" to "Debugging"
  • Puzzle version no longer shows in the F3 menu
  • Set Ambient Sounds to 50% volume
  • Disabled Immersive Weathering icicles
  • Take Large Screenshot is now bound to F2
  • Take Screenshot is no longer bound to a key

Updates:

  • Fixed empty item stacks being serialized occasionally leading to huge nbt tags (Visual Workbench)
  • Added statistic sorting and grouping (Better Statistics Menu)
  • Added Rain & Snow culling for better performance (MoreCulling)
  • Added recipe advancements (Wondrous Wilds)
  • Improved mod compatibility when rendering entities in the statistics screen, decreasing crashes (Better Statistics Menu)
  • UI buttons will now be affected by resourcepacks (Better Statistics Menu)
  • Autumn colored fancy birches can now be grown from birch saplings in the Old Growth Birch Forest biome (Wondrous Wilds)
  • Polypores are now tilted down slightly for a more natural look and to generally be more visible (Wondrous Wilds)
  • Woodpeckers now flee from foxes (Wondrous Wilds)
  • Woodpeckers will no longer get stuck trying to reach a nest (Wondrous Wilds)
  • Woodpeckers will now forget about their nest if they are moved very far away from it (Wondrous Wilds)
  • Optimized and improved how Woodpeckers check their nest (Wondrous Wilds)
  • Slight performance improvements (Iris Shaders)
  • Fixed the Final Castle crash (Twilight Forest)
  • Fixed bugs with PBR and signs (Iris Shaders)
  • Fixed villager particles (Smarter Farmers)
  • Updated all mods

To fully fix the NBT Issue please delete the entities folder in your World folder

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214705285369889>

[Wizards & Content Update]
FABRIC IS NOW 0.14.14

Mods:

  • Added Wizards [Fabric] (by daedelus_dev)
  • Added VillagersPlus (FABRIC) (by finallion_13)
  • Added Chef's Delight [Fabric] (by redstone3game)
  • Added Public Gui Announcement (by AbsolemJackdaw)
  • Added Spellblade Next [Fabric] (by cleannrooster)
  • Added Runes [Fabric] (by daedelus_dev)
  • Added Origins Expanded Foods (by foyanqingyuan)
  • Added Spell Power+PlayerEx/RelicEx Compatibility Pack (by foyanqingyuan)
  • Added Repurposed Structures - Wizards Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Chef's Delight Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - VillagerPlus Compat Datapack (by telepathicgrunt)
  • Added Spell Engine (by daedelus_dev)
  • Added Spell Power Attributes [Fabric] (by daedelus_dev)
  • Added XL Packets Fabric (by tfarecnim)
  • Added Unsafe World Random Access Detector (by ishlandmc)
  • Removed Arcanus: Legacy (Replaced)
  • Removed CleanCut (Replaced)
  • Removed Extra Thicc Packets (Replaced)
  • Removed some unnecessary mods

Configs:

  • Added a quest category for The Bumblezone
  • Added a quest category for Wizards
  • Added more tips & tricks
  • Added and tweaks several Soulslike Weaponry quests
  • Added all new datapacks, alongside the existing CTOV Waystone Addon, to the resourcepacks tab, to support their creators
  • Fixed the Wise Oak quest
  • Removed unnecessary sort buttons in Wizards containers
  • Re-enabled Tiered Tooltips (text wrapping is fixed)
  • Several OP items can no longer be made unbreakable (Thanks Aedesius)
  • Several tweaks to Dungeon Difficulty to increase balance, especially on servers (Thanks Viziter)
  • Hid arrows and spell projectiles Jade overlay (Thanks Daedelus)
  • Zenith guidebook is no longer given on join
  • Disabled the Zenith Garden module
  • Disabled EnvironmentZ cold overlay
  • Disabled Immersive Weathering icicles
  • Take Large Screenshot is now bound to F2
  • Take Screenshot is no longer bound to a key
  • Puzzle version no longer shows in the F3 menu

Updates:

  • Fixed empty item stacks being serialized occasionally leading to huge nbt tags (Visual Workbench)
  • Marium's Soulslike Weaponry has released a large update, with tons of new items, tweaks, and fixes. We encourage you to read the changelog on their mod's Curseforge page.
  • Added 11 new structures (Phillip's Ruins)
  • Added Rain & Snow culling for better performance (MoreCulling)
  • Added compatibility with RPGDifficulty (Mine Cells)
  • Added compatibility with Bewitchment Plus (Dramatic Doors)
  • Made Mine Cells portals a lot rarer (Mine Cells)
  • Slight performance improvements (Iris Shaders)
  • Autumn colored fancy birches can now be grown from birch saplings in the Old Growth Birch Forest biome (Wondrous Wilds)
  • Polypores are now tilted down slightly for a more natural look and to generally be more visible (Wondrous Wilds)
  • Woodpeckers now flee from foxes (Wondrous Wilds)
  • Woodpeckers will no longer get stuck trying to reach a nest (Wondrous Wilds)
  • Decreased the amount of randomly removed blocks from Nether Ancient City (Repurposed Structures)
  • Fixed anvils crashing the game/server when falling (Zenith)
  • Fixed anvil duplication glitch (Zenith)
  • Fixed many enchants not working (Zenith)
  • Fixed the portal crash (Mine Cells)
  • Fixed the Final Castle crash (Twilight Forest)
  • Fixed Conjunctivius's eye rendering with some shaders (Mine Cells)
  • Fixed an issue where a horde of Dark Sorcerers constantly spawned in Cathedral of Resurrection structure (Soulslike Weaponry)
  • Fixed issue where Super Candle's lit wick may not set entities visually on fire (The Bumblezone)
  • Fixed tall doors not dropping when underwater (Dramatic Doors)
  • Fixed many Badlands Houses having a random Orange Terracotta blocking their door (Repurposed Structures)
  • Fixed incorrect moon/skylight colors when an event ends (Enhanced Celestials)
  • Updated all mods

To fully fix the NBT Issue please delete the entites folder in your World folder

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

alpine thistle
#

^ v18.5 is available on Bisect Hosting! [Don't know when the Server Pack will be approved on CF though]

#

<@&834917454424703006> New Modpack Announcement! - Get the <@&1074398332748845096> role in #info for updates.

Versatile is a combination of all the Luna Pixel Studios Modpacks & more made exclusively for Modrinth
https://modrinth.com/modpack/versatile #versatile

FEATURES
⭐ Terra World Generation [Choose Terra as the Default World Type]
⭐ Create & Ad Astra
⭐ Built in Shaders!
⭐ 6 New Dimensions!
⭐ BetterEnd & BetterNether!
⭐ RPG Stats from PlayerEX
⭐ Professions/Jobs!
⭐ Bosses of Mass Destruction
⭐ Tons of NEW Dungeons & Structures
⭐ Wizards/Magic/BetterCombat/Spirit
⭐ Mythical Gear!
⭐ Waystones and a ton QOL Features!
⭐ Journey Map
⭐ Tons of QOL Features
⭐ 150+ Mods

Available now on Bisect Hosting ready for you to play on Servers with friends! https://www.bisecthosting.com/LunaPixel

Install the modpack on ATLauncher https://atlauncher.com/downloads [Not available through Curseforge Launcher or GDLauncher]

Also for those who have not yet, the Giveaway ends in 14 days https://gleam.io/f1JWf/2x-2-year-nordvpn-subscriptions

crisp mural
#

Survival Unchained (v0.0.28) <@&876215911307149312> <@&1065585485143081010>

Yesterday's update comes with a little announcement: we're opening a new PUBLIC SERVER for Survival Unchained, thanks to @sturdy musk. The IP will be sun.meowstard.cat and it can be played on the latest version, v0.0.28.

These are some balance and QOL changes we've done recently:

  • Bandages and golden bandages health regeneration is quicker and better
  • Removed armor sounds when walking
  • Blight mobs no longer spawn due to balance issues (although Apotheosis bosses still do)
  • Crystal Hearts can now be used to permanently increase health (for 15xp each instead of 3)
  • Factioncraft battles generate less frequently.
  • Blood moons generate less frequently.
    -** Weeping Angels** won't teleport players anymore and spawn slightly less frequently, but their damage is increased.
  • Dying repeatedly decreases difficulty slightly.
  • Sleeping repeatedly increases difficulty slightly.
alpine thistle
#

For those wondering, we will be updating 1.16.5 and 1.18.2 modpacks in the coming weeks

rapid oxideBOT
#

<@&876214466218430504>

[Content Update]
FORGE IS NOW 43.2.4

Mods:

  • Added Handcrafted (by kekie6)
  • Added End's Phantasm (by Lyof429)
  • Added Windswept! (by rose__________________)
  • Added Clayworks (by TeamAbnormals)
  • Added Incubation (by TeamAbnormals)
  • Added Better Fps - Render Distance[Forge] (by someaddon)
  • Added Repurposed Structures - Incubation Compat Datapack (by telepathicgrunt)
  • Added Cultural Delights (by NCP_Bails)
  • Added VillagersPlus (FORGE) (by finallion_13)
  • AddedRepurposed Structures - VillagerPlus Compat Datapack (by telepathicgrunt)
  • Added Public Gui Announcement (by AbsolemJackdaw)
  • Added Yeetus Experimentus (by Sunekaer)
  • AddedXL Packets (by tfarecnim)\
  • Added AmbientSounds 5 (by CreativeMD)
  • Removed Adorn (Replaced)
  • Removed Maiden's Merrymaking (Caused Issues/Not Needed)
  • Removed Christmas Festivity (Caused issues/Not Needed)
  • Removed Sound Physics Remastered (Caused Major Initial Worldgen Lag)
  • Removed AI Improvements (Caused Lag)
  • Removed Corail Woodcutter (Replaced)
  • Removed Corail Woodcutter Extension (Replaced)

Configs:

  • Added a quest for the Handcrafted cushion
  • Added a quest for the Sawmill
  • Added a quest for the Kiln
  • Added a reward to the Twilight Lich quest
  • Added a warning on the LAN menu about LAN not being a reliable way of server hosting
  • Updated many quest descriptions
  • Many tweaks to keybinds, updated the keybind tutorial quest accordingly
  • Improved clarity in the resourcepacks screen warning message
  • Removed the impossible blaze guardian quest
  • Disabled Immersive Weathering icicles and leaf piles
  • Unbound Hotbar Swapper
  • Unbound Inventory HUD

Updates:

  • 50+ additions, reworks, and fixes (Twilight Forest)
  • Added 10 new blocks, 1 new item, retextured 8 blocks, and added 11 new advancements (Sculked)
  • Added Pine Nuts and Pine Nut Salad (Frozen Delight)
  • Added the Sawmill (Woodworks)
  • Added Dark Oak Ladders to Ancient Cities (Woodworks)
  • Added Deeper and Darker and Alex's Mobs compatibility (Elytra Slot)
  • Added new flowering stage to Salmonberry Bush (Delightful)
  • Added levitation stew to End Pyramid (Repurposed Structures)
  • New Copper Golem, Glare, Mauler, and Wildfire textures (Friends&Foes)
  • Lava now melts the snow off of snowy blocks on contact (Immersive Weathering)
  • Wildfire can now be hurt with snowballs (Friends&Foes)
  • Lichen caves are more rare now (Galosphere)
  • Improved firefly lantern's particles emission (Good Ending)
  • Wandering Trader will sell Salmonberry Pips and Cantaloupe Slices (Delightful)
  • Salmonberry Bushes now require rain and light to grow (Delightful)
  • Zombie horses can now be converted with weakness and golden carrot (Supplementaries)
  • Reduced drop rate of Acorns (Delightful)
  • Slightly nerfed Acorn and Salmonberry food values (Delightful)
  • Piglin prisoners now defend players from hoglins (Bygone Nether)
  • Fixed crash when Nether Gold Nugget Cluster and Redstone Cluster drop XP (Geode+)
  • Fixed RandomSource crash with Warped Endermen (Bygone Nether)
  • Fixed spectre crash (Galosphere)
  • Fixed some of the illagers using a goal that could cause a crash (Raided)
  • Fixed reindeer screen server crash (Frozen Up)
  • Fixed crashes due to unsafe random source usage (Savage & Ravage)
  • Fixed various cutting recipes being broken (Abnormals Delight)
  • Fixed Escargot recipe being broken (Abnormals Delight)
  • Fixed crash when eating Strawberry Cake Slices (Abnormals Delight)
  • Fixed Cooking Pot recipe book being broken (Abnormals Delight)
  • Fixed Flower Forest Pyramid center not opening (Repurposed Structures)
  • Fixed some issues with Trapped Chest recipes (Woodworks)
  • Many fixes (JEI)
  • Many fixes (Supplementaries)
  • Updated all mods and datapacks
     
    AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING
Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214705285369889>

[Content Update]
FORGE IS NOW 43.2.24

Mods:

  • Added Tetra (by mickelus)
  • Added YUNG's Better Nether Fortresses (Forge) (by YUNGNICKYOUNG)
  • Added Dungeons Gear (by the_infamous_1)
  • Added Undead Unleashed (Undead Expansion 2) (by Fredzik2)
  • Added Straw Golem Rebaled - Forge (by CommodoreThrawn)
  • Added VillagersPlus (FORGE) (by finallion_13)
  • Added Repurposed Structures - VillagerPlus Compat Datapack (by telepathicgrunt)
  • Added End's Phantasm (by Lyof429)
  • Added Clayworks (by TeamAbnormals)
  • Added Incubation (by TeamAbnormals)
  • Added Repurposed Structures - Incubation Compat Datapack (by telepathicgrunt)
  • Added Better Fps - Render Distance[Forge] (by someaddon)
  • Added Endless Biomes (by MadoctheHadoc)
  • Added Art of Forging: A Tetra Addon (by Eldritch_King24)
  • Added Undergarden/Tetra Patch (by syrikalis)
  • Added Tetratic Combat (by Eldritch_King24)
  • Added Ars Armiger (by VykladeLapiet)
  • Added Public Gui Announcement (by AbsolemJackdaw)
  • Added Stylecolonies (by H3lay)
  • Added StarbuncleMania (by Alexth99)
  • Added XL Packets (by tfarecnim)
  • Added Yeetus Experimentus (by Sunekaer)
  • Added AmbientSounds 5 (by CreativeMD)
  • Removed Maiden's Merrymaking (Caused issues)
  • Removed Christmas Festivity (Caused issues)
  • Removed Sound Physics Remastered (Caused major initial worldgen lag)
  • Removed AI Improvements (Caused lag)
  • Removed SwingThroughGrass (Replaced)
  • Removed FallingTree (Replaced)
  • Removed Corail Woodcutter (Replaced)
  • Removed Corail Woodcutter Extension (Replaced)

Configs:

  • Added color to all Overworld quests
  • Bound Zoom to C
  • Added several new quests, fixed broken quests
  • Added a warning on the LAN menu
  • Many keybind tweaks, updated keybind tutorial quest accordingly
  • Removed unnecessary sort buttons in some inventories
  • Disabled many OP items from being uncrafted
  • The Research Table can no longer be picked up
  • Fixed several Keybind Conflicts

Updates:

  • 50+ additions, reworks, and fixes (Twilight Forest)
  • 20 new structures (Phillip's Ruins)
  • 5 new rituals, 6 new items, and many tweaks + fixes (Ars Nouveau)
  • Added 10 new blocks, 1 new item, retextured 8 blocks, and 11 new advancements (Sculked)
  • Added Traveler's Backpacks and Jobs Addon compatibility (SBMC)
  • Added Deeper and Darker and Alex's Mobs compatibility (Elytra Slot)
  • Added Gardens of the Dead and Extended Mushrooms compatibility (Dramatic Doors)
  • Added Pine Nuts and Pine Nut Salad (Frozen Delight)
  • Added the Sawmill (Woodworks)
  • New Copper Golem, Glare, Mauler, and Wildfire textures (Friends&Foes)
  • Reworked many mobs (Born in Chaos)
  • Rebalanced lances (Epic Knights)
  • Lichen caves are more rare now (Galosphere)
  • Zombie horses can now be converted with weakness and golden carrot (Supplementaries)
  • Lava now melts the snow off of snowy blocks on contact (Immersive Weathering)
  • Piglin prisoners now defend players from hoglins (Bygone Nether)
  • Mobs can now spawn with backpacks (Travelers Backpacks)
  • The Deep Frozen Ocean now snows (Aquamirae)
  • Lowered backpack buttons click sound volume (Travelers Backpacks)
  • Steampunk boots no longer prevents critical damage (Immersive Armors)
  • Slightly nerfed Acorn and Salmonberry food values (Delightful)
  • Salmonberry Bushes now require rain and light to grow (Delightful)
  • Reduced drop rate of Acorns (Delightful)
  • Fixed various cutting recipes being broken (Abnormals Delight)
  • Fixed Escargot recipe being broken (Abnormals Delight)
  • Fixed Cooking Pot recipe book being broken (Abnormals Delight)
  • Fixed reindeer screen server crash (Frozen Up)
  • Fixed crashes due to unsafe random source usage (Savage & Ravage)
  • Fixed RandomSource crash with Warped Endermen (Bygone Nether)
  • Fixed & nerfed the Deceivers Heart (Shroom Dealers)
  • Fixed spectre crash (Galosphere)
  • Fixed the crash when zombies try to break doors (Dramatic Doors)
  • Fixed some of the illagers using a goal that could cause a crash (Raided)
  • Many fixes (JEI)
  • Many fixes (Supplementaries)
  • Updated all mods and datapacks

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214466218430504>

[Major Update]
A long awaited update to bring BMC1 up-to-date with the current modpack standard and fix many issues, alongside MAJOR performance improvements. While a new world is not required, it is highly recommended. Existing worlds will have missing blocks, items, and a majority of quest progress will be reset.
Mods:

  • Added Backpacked (by MrCrayfish)
  • Added It Takes a Pillage (by izofar)
  • Added Better End Potato Edition (by potato_____boy)
  • Added Shield Expansion (by InfernalStudios)
  • Added YUNG's Better Caves (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Bridges (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Extras (Forge) (by YUNGNICKYOUNG)
  • Added 🔹 Crumbs (Forge) (by Trikzon)
  • Added Entity Texture Features - [Fabric & Forge] (by traben_0)\
  • Added Saturn (by AbdElAziz333)
  • Added Chipped (by terrariumearth)
  • Added Glasscutter (by MrCrayfish)
  • Added Diagonal Fences (by Fuzs_)
  • Added ModernFix (by embeddedt)
  • Added DoesPotatoTick? (by potato_____boy)
  • Added Entity Collision FPS Fix (by Corgi_Taco)
  • Added Magnesium/Rubidium Extra: Potato Editon (by potato_____boy)
  • Added DEUF - Duplicate Entity UUID Fix (by CAS_ual_TY)
  • Added Spawner Bug Fix (by MacTso)
  • Added Let Me Despawn (by frikinjay1)
  • Added Chunk Saving Fix (by SuperCoder79)
  • Added Night Config Fixes [Forge & Fabric] (by Fuzs_)
  • Added Loot Integrations[Forge/Fabric] (by someaddon)
  • Added Mandala's GUI - Dark mode (by cesar_zorak)
  • Added Public Gui Announcement (by AbsolemJackdaw)
  • Added Smarter Farmers (farmers replant) (by MehVahdJukaar)
  • Added Connectivity[Forge/Fabric] (by someaddon)
  • Added Starlight x Create (by SirOMGitsYOU)
  • Added Boat Item View (Forge) (by 50ap5ud5)
  • Added Farsight [Forge] (by someaddon)
  • Added NetherPortalFix (by BlayTheNinth)
  • Added Woodcutter Compats (by ethan_the_ethan)
  • Added Default Options (by BlayTheNinth)
  • Added Starter Kit (by Serilum)
  • Removed Improved Backpacks (Replaced)
  • Removed Outvoted (Caused crashes)
  • Removed Better-Shields (Replaced)
  • Removed Enhanced Celestials (Caused lag)
  • Removed Farmer's Delight Cookbook Addon (Outdated information)
  • Removed Sulfuric (Replaced)
  • Removed Unity: Dark Edition Resourcepack (Replaced)
  • Removed AI Improvements (Caused lag)
  • Removed Enchant With Mob (Caused crashes)
  • Removed Farmer's Delight Integration (Redundant)
  • Removed Nourished Nether (Redundant)
  • Removed Earth Mobs (Redundant)
  • Removed Enlightened End (Redundant)
  • Removed Magnesium/Rubidium Extras (Replaced)
  • Removed Infernal Expansion (Redundant)
  • Removed Nature Expansion (Redundant)
  • Removed BetterEnd (Replaced)
  • Removed Dungeons Mobs (Causes lag)
  • Removed Terra Incognita: The Unknown Land (Redundant)
  • Removed Stoneholm, Underground Villages (Medieval Only)
  • Removed other smaller Mods
     
    Configs:
  • Completely revamped every single quest and added many more, alongside chapter groups and fancy color-coded words.
  • Added resourcepacks to Curseforge resourcepack list to support their developers
  • Added Complementary Shaders to be pre-installed
  • Updated Discord links
  • All babies and small mobs can be caged via the Supplementaries cage
  • Enabled jar auto-detect (more mobs can be put into jars)
  • Added warning on LAN menu
  • Removed all donation links
  • Unbound JEI disable key
  • Unbound all shader keys
  • Unbound Hotbar Swapper
     
    Updates:
    View full changelog here: https://www.curseforge.com/minecraft/modpacks/better-mc-modpack/files/4415559
     
    AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING
Need a Server?

Check out #server-hosting

alpine thistle
#

NordVPN Giveaway Winners! @vagrant flare & @unkempt relic

rapid oxideBOT
#

<@&876214705285369889>

[Major Update]
A long awaited update to bring MMC1 up-to-date with the current modpack standard and fix many issues, alongside MAJOR performance improvements. While a new world is not required, it is highly recommended. Existing worlds will have missing blocks, items, and a majority of quest progress will be reset.
Mods:

  • Added Dreadsteel (by DaddyUnion)
  • Added AmbientSounds 5 (by CreativeMD)
  • Added ibarn's quartet origins addon (by ibarnstormer_)
  • Added It Takes a Pillage (by izofar)
  • Added Better With Minecolonies [Forge] (by Kreezxil)
  • Added Better End Potato Edition (by potato_____boy)
  • Added YUNG's Better Strongholds (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Better Caves (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Extras (Forge) (by YUNGNICKYOUNG)
  • Added Entity Texture Features - [Fabric & Forge] (by traben_0)
  • Added ModernFix (by embeddedt)
  • Added DoesPotatoTick? (by potato_____boy)
  • Added Entity Collision FPS Fix (by Corgi_Taco)
  • Added Snow Real Magic Potato Edition (by potato_____boy)
  • Added Magnesium/Rubidium Extra: Potato Editon (by potato_____boy)
  • Added DEUF - Duplicate Entity UUID Fix (by CAS_ual_TY)
  • Added Spawner Bug Fix (by MacTso)
  • Added Let Me Despawn (by frikinjay1)
  • Added Resource Pack Overrides [Forge & Fabric] (by Fuzs_)
  • Added Night Config Fixes [Forge & Fabric] (by Fuzs_)
  • Added Loot Integrations[Forge/Fabric] (by someaddon)
  • Added Public Gui Announcement (by AbsolemJackdaw)
  • Added Smarter Farmers (farmers replant) (by MehVahdJukaar)
  • Added Connectivity[Forge/Fabric] (by someaddon)
  • Added Starlight x Create (by SirOMGitsYOU)
  • Added Boat Item View (Forge) (by 50ap5ud5)
  • Added Farsight [Forge] (by someaddon)
  • Added Woodcutter Compats (by ethan_the_ethan)
  • Added Default Options (by BlayTheNinth)
  • Added Starter Kit (by Serilum)
  • Added MmmMmmMmmMmm (Target Dummy) (by MehVahdJukaar)
  • Added End's Phantasm (by Lyof429)
  • Added Potato NaN Health Fix (by potato_____boy)
  • Added Origins Expanded Foods (by SkyStelm)
  • Added SeasonHUD (by IanAnderson)
  • Added Cosmetic Armor Reworked (by LainMI)
  • Removed Outvoted (Caused crashes)
  • Removed Better Default Biomes (Replaced)
  • Removed Enhanced Celestials (Caused lag)
  • Removed Farmer's Delight Cookbook Addon (Outdated information)
  • Removed Sulfuric (Replaced)
  • Removed Project: Vibrant Journeys (Replaced)
  • Removed AI Improvements (Caused lag)
  • Removed Enchant With Mob (Caused crashes)
  • Removed Nourished Nether (Redundant)
  • Removed Shrines Structures (Replaced)
  • Removed Illagers Wear Armor (Replaced)
  • Removed Enlightened End (Redundant)
  • Removed Magnesium/Rubidium Extras (Replaced)
  • Removed Infernal Expansion (Redundant)
  • Removed Nature Expansion (Redundant)
  • Removed BetterEnd (Replaced)
  • Removed Dungeons Mobs (Causes lag)
  • Removed Wyrmroost (Redundant)
  • Removed other smaller Mods

Configs:

  • Completely revamped every single quest and added many more, alongside chapter groups and fancy color-coded words.
  • Added datapacks to resourcepacks tab to support their creators
  • Added Complementary Shaders to be pre-installed
  • Updated Discord links
  • Added warning on LAN menu
  • Enabled Snow Real Magic retainOriginalBlocks
  • Enabled Dungeons Gear FriendlyFire
  • Enabled Traveler's Backpacks curiosIntegration and forceAbilityEnabled
  • Heavily configured Roadrunner to hopefully fix the Ice & Fire dragon crashes
  • Re-enabled Supplementaries structures
  • Set CarryOn maxEntityStackLimit from 10 -> 2
  • All baby animals can now be carried
  • Blacklisted villagers from being carried
  • Enabled Supplementaries jar auto-detect, so more mobs can be put into jars
  • Supplementaries cages now accept all baby mobs and more small mobs
  • Fixed many keybinds
  • Removed all donation links

Updates:
Click here to view the full changelog: https://www.curseforge.com/minecraft/modpacks/medieval-mc-modpack/files/4426866

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214466218430504>

[Nether Update]
FABRIC IS NOW 0.14.17

Mods:

  • Added YUNG's Better Nether Fortresses (Fabric) (by YUNGNICKYOUNG)
  • Added Bygone Nether (Fabric) (by izofar)
  • Added Structure Essentials[Forge/Fabric] (by someaddon)
  • Added You Shall Not Spawn! [Forge/Fabric/Quilt] (by ElocinDev)
  • Added Custom Entity Models (CEM) (by dorianpb)
  • Added Loot Integrations[Forge/Fabric] (by someaddon)
  • Added Better Fps - Render Distance[Fabric] (by someaddon)
  • Added Goblin Traders [Fabric] (by MrCrayfish)
  • Added Roughly Enough Resources (by theorbagain)
  • Added Roughly Enough Loot Tables (by GrigLog)
  • Added Let Me Despawn (by frikinjay1)
  • Added Repurposed Structures - VillagerPlus Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Chef's Delight Compat Datapack (by telepathicgrunt)
  • Added Resource Pack Overrides [Forge & Fabric] (by Fuzs_)
  • Removed No Resource Pack Warnings (Replaced)
  • Removed Vein Mining (Causes Crash)
  • Removed Goblin Traders by jab125twitchy (Replaced)

Configs:

  • Many quest changes and tweaks
  • Re-enabled BlockStateCulling for better performance
  • Blacklisted villagers goblin traders, wolves from being carried to prevent crashes and make the W.O.O.F mod work again
  • Disabled Frostiful passive freezing
  • Disabled wind breaking torches
  • Disabled cave urns
  • Bound AdventureZ Active Armor to J
  • Bound Dragon Fire Breath to R
  • Unbound Jade keybinds
  • Unbound shader keybinds

Updates:
Click here to view the full changelog: https://www.curseforge.com/minecraft/modpacks/better-mc-fabric/files/4429393

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

native path
#

<@&876215468225081384>

On Sunday it will be out 🙂 i thought i would be done today but there are 3 game breaking bugs in TA 1.19.2 which i need to fix today. (Yes it will be out on Sunday don’t worry about another delay!)

flint root
#

hes talking about The Abyss for 1.19.2 Forge by the way glad

rapid oxideBOT
#

<@&876214705285369889>

[Nether & Skill Update]
FABRIC IS NOW 0.14.17

Mods:

  • Added WizardEx (by divnectar)
  • Added YUNG's Better Nether Fortresses (Fabric) (by YUNGNICKYOUNG)
  • Added Origins EnvironmentZ Dehydration Patch (by SkyStelm)
  • Added Bygone Nether (Fabric) (by izofar)
  • Added [Meadow] Let's do Cheese! (by satisfyL)
  • Added Roughly Enough Resources (by theorbagain)
  • Added Roughly Enough Loot Tables (by GrigLog)
  • Added Structure Essentials[Forge/Fabric] (by someaddon)
  • Added Chunk Sending[Forge/Fabric] (by someaddon)
  • Added You Shall Not Spawn! [Forge/Fabric/Quilt] (by ElocinDev)
  • Added Loot Integrations[Forge/Fabric] (by someaddon)
  • Added Goblin Traders [Fabric] (by MrCrayfish)
  • Added Resource Pack Overrides [Forge & Fabric] (by Fuzs_)
  • Added Let Me Despawn (by frikinjay1)
  • Added Alloy Forgery Fuel Support (by SkyStelm)
  • Added Farmer's Delight Wood Stripping Expanded (by SkyStelm)
  • Added ChoiceTheorem's Overhauled Village - Friends and Foes compatibility pack (by ChoiceTheorem)
  • Added ChoiceTheorem's Overhauled Village - Chef's delight compatibility pack (by ChoiceTheorem)
  • Added Repurposed Structures - VillagerPlus Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Chef's Delight Compat Datapack (by telepathicgrunt)
  • Removed No Resource Pack Warnings (Replaced)
  • Removed Goblin Traders by jab125twitchy (Replaced)

Configs:

  • Many quest changes and tweaks
  • Re-enabled BlockStateCulling for better performance
  • Blacklisted villagers, goblin traders, wolves from being carried to prevent crashes and make the W.O.O.F mod work again
  • Fixed conflict with Crawl and Spell Engine keybinds
  • Bound AdventureZ Active Armor to J
  • Unbound Jade keybinds
    The following changes are courtesy of Aedesius:
  • Capped PlayerEX level at 200
  • Tomes have been re-enabled, but only in chests
  • Buffed the Obsidilith and slightly adjusted other bosses
  • Heavily tweaked Dungeon Difficulty to allow for more interesting and varied loot
  • Set MCDW & MCDA bonusRollsWithLuck to 0.5
  • Fixed gleaming ore generation
  • Made Galosphere silver available for more recipes
  • Made Mythic Upgrades ores invincible to Carmot Nukes
  • Higher tier Wizards staffs can be found in rare loot tables
  • Tier 3 staffs are only available in the End
  • Netherite staffs are only available in rare Nether structures
  • Lowered the Wizards loot rate overall
  • Removed the Novice Wand from most loot tables
  • Disabled lootContainerModifier to fix Dungeon Difficulty conflict

Updates:

  • Fixed the "NBT complexity too high" crash (Supplementaries)
  • Added 21 new songs (Medieval Music)
  • Added a new Origin - the Bard (RPG Origins)
  • Added overhauls for Dark Forest, Badlands, Savanna, Savanna Plateau, Plains biomes (Geophilic – Biome Overhauls)
  • Added the Tuff Golem (Friends & Foes)
  • Added Buttercup Flowers to the Flower Forest biome (Friends & Foes)
  • Added item filters (Tom's Simple Storage)
  • Added allow/deny settings, priority, keep last item in slot to filtered inventory cable connector (Tom's Simple Storage)
  • Added new features to the Icarae origin Wings power (Icarus)
  • Added compatibility with Dungeons Difficulty (Spellblades and Such)
  • Added a workaround for all forms of config corruption! (Night Config Fixes)
  • Honey, Vinery drinks, Royal Jelly, Pond Water, Soap, XP Berries, and Mystical Candy are now edible to all origins (Origins Expanded Food)
  • Rabbit Stew and mixed meat/plant dishes are now edible to omnivores only (Origins Expanded Food)
  • Clerics no longer get Bad Omen (RPG Origins)
  • Reworked Hexblade spawning (Spellblades and Such)
  • Increased damage of Leviathan Axe 9 -> 10 and Mjolnir 8 -> 9 (Soulslike Weaponry)
  • Effect of Banglum Defuser 102% -> 92% (Mythic Metals)
  • Banglum Ore is now affected by the +1 Fortune ability from the Mythril Drill (Mythic Metals)
  • Summoned Mobs now teleport to the player if they get too far away (MC Dungeons Artifacts)

Click here to see all changes: https://www.curseforge.com/minecraft/modpacks/medieval-mc-fabric/files/4434948

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

native path
native path
#

The Abyss 0.8.5 has been released for Forge 1.19.2

First: thank you all for 6.000.000 Downloads! questionable

<@&876215468225081384>
Until 1.0.0 we mark the mod as "Beta" since we are unsure how many bugs we still have inside this actual build. please report bugs or strange issues at #821708399712534538 so we can fix them as soon as possible.

How to get into the abyss?
Loran grows in Crimson and Warped Forest biomes inside the nether.
They are very Rare and each plant can drop 2 up to 4 loran nuggets.

The Guide Book?
Once you first spawn in your World you'll have a well written Guide Book with informations about all Essences, Rings and Crafting Stations. You Unlock every single page when you sleep for the first time!

Mod Requires:

  • GeckoLib
  • Patchouli

*Missing features known Bugs:

  • GeckoLib Animations are not made and will be shipped with the stable release 1.0.0
  • Hitboxes can be strange on some mobs cuz various model edits
  • Some Blocks such as Vigilant Forest Wood/Planks have not much usage atm
  • Not all Config parameters work at the moment (they do but sometimes there are some strange issues where it doesn't save it)*

*< yes we will work on new content, changes and more once we reach version 1.0.0 (stable release>
*
Link to TA-0.8.5 - Forge 1.19.2

https://www.curseforge.com/minecraft/mc-mods/the-abyss-chapter-ii/files/4438254
( Link should work within 10 minutes)

rapid oxideBOT
#

<@&876214466218430504>

[Major Update]
FORGE IS NOW 40.2.1
A long awaited update to bring BMC2 up-to-date with the current modpack standard and fix many issues, alongside MAJOR performance improvements. While a new world is not required, it is highly recommended. Existing worlds will have missing blocks, items, and a majority of quest progress will be reset.
Mods:

  • Added Shield Expansion (by InfernalStudios)
  • Added Architect's Palette (by Jsburg)
  • Added Upgrade Aquatic (by TeamAbnormals)
  • Added Atmospheric (by TeamAbnormals)
  • Added Environmental (by TeamAbnormals)
  • Added Clayworks (by TeamAbnormals)
  • Added Woodworks (by TeamAbnormals)
  • Added Autumnity (by TeamAbnormals)
  • Added Server Browser [Fabric/Forge] (by thethonk)
  • Added Night Config Fixes [Forge & Fabric] (by Fuzs)
  • Added Better Statistics Screen (Fabric/Forge) (by TheCSDev)
  • Added Default Options (by BlayTheNinth)
  • Added Entity Texture Features - [Fabric & Forge] (by traben_0)
  • Added Snow! Real Magic! ⛄ (Forge) (by Snownee_)
  • Added Endless Biomes (by MadoctheHadoc)
  • Added Alternate Current (by SpaceWalkerRS)
  • Added Lightspeed - Launch optimizations (by ccr4ft3r)
  • Added Ender's Delight (by Furti_Two)
  • Added Overloaded Armor Bar (by tfarecnim)
  • Added Raided (by Mrbysco)
  • Added End's Phantasm (by Lyof429)
  • Added Loot Integrations[Forge/Fabric] (by someaddon)
  • Added Smarter Farmers (farmers replant) (by MehVahdJukaar)
  • Added Delightful (by brdbrn)
  • Added Farsight [Forge] (by someaddon)
  • Added Armor Toughness Bar (by tfarecnim)
  • Added Open Parties and Claims (by xaero96)
  • Added Connectivity[Forge/Fabric] (by someaddon)
  • Added Canary (by AbdElAziz333)
  • Added Miner's Delight + (by soytutta)
  • Added XL Packets (by tfarecnim)
  • Added Visuality: Reforged (by ChannelingCF)
  • Added Decoration Delight (by InfernoSakai)
  • Added AmbientSounds 5 (by CreativeMD)
  • Added FPS Reducer (by bre2el)
  • Added Let Me Despawn (by frikinjay1)
  • Added Diagonal Fences (by Fuzs)
  • Added Better Fps - Render Distance[Forge] (by someaddon)
  • Added Starlight (Forge) (by Spottedstar)
  • Added 'Dustrial Decor (by BlueDuckYT)
  • Added Resource Pack Overrides [Forge & Fabric] (by Fuzs)
  • Added No See, No Tick (by SargerasARM)
  • Added DEUF - Duplicate Entity UUID Fix (by CAS_ual_TY)
  • Added Debugify (by XanderIsDev)
  • Added ModernFix (by embeddedt)
  • Added Serene Seasons Fix (by Or_OS)
  • Added YUNG's Better Nether Fortresses (Forge) (by YUNGNICKYOUNG)
  • Removed Corail Woodcutter (Replaced)
  • Removed Blocks + (Causes Issues)
  • Removed FTB Chunks (Replaced)
  • Removed Better-Shields (Replaced)
  • Removed Unity: Dark Edition (Replaced)
  • Removed Additional Lanterns (Redundant)
  • Removed Creeper Overhaul (Redundant)
  • Removed Earth Mobs (Redundant)
  • Removed More Axolotl Variants Mod (Redundant)
  • Removed More Babies (Redundant)
  • Removed Nether Depths Upgrade (Redundant)
  • Removed The Graveyard (Medieval Only)
  • Removed Towns and Towers (Medieval Only)
  • Removed Absent by Design (Redundant)
  • Removed Additional Additions (Redundant)
  • Removed Additional Structures (Redundant)
  • Removed Adorn (Replaced)
  • Removed AI Improvements (Causes lag)
  • Removed Aquaculture 2 (Redundant)
  • Removed Blocks + (Causes issues)
  • Removed Duckling (Redundant)
  • Removed Enhanced Celestials (Causes lag)
  • Removed Skinned Lanterns (Redundant)
  • Removed other smaller Mods

Configs:

  • Completely revamped every single quest and added many more, alongside chapter groups and fancy color-coded words.
  • Added datapacks to resourcepacks tab to support their creators
  • All baby & small mobs can now be caged via Supplementaries, and will not despawn when released
  • Enabled Snow Real Magic retainOriginalBlocks
  • Disabled leaf piles and icicles
  • Guard villagers now avoid creepers, ravagers, and polar bears
  • Milk removes Bad Omen again

View the full changelog here:
https://www.curseforge.com/minecraft/modpacks/better-mc-forge/files/4450626

Need a Server?

Check out #server-hosting

native path
#

#821708399712534538

The Abyss 1.19.2
We are aware of the Server Issue. An Update is on its way within 12-24 hours!
Please give me some time so i can fix as well a few minor issues.

Please continue reporting issues for 1.19.2 here #821708399712534538

flint root
alpine thistle
#

Rick Roll Troll April Fools Joke: The mod that is causing this is Alex Mobs not us, if you want to stop it and if you are crashing due to it, its best to set the date/time past April 1st on your pc.

rapid oxideBOT
#

<@&876214705285369889>

[Major Update]
FORGE IS NOW 40.2.1
A long awaited update to bring MMC2 up-to-date with the current modpack standard and fix many issues, alongside MAJOR performance improvements. While a new world is not required, it is highly recommended. Existing worlds will have missing blocks, items, and a majority of quest progress will be reset.

Mods:

  • Added Ice and Fire: Dragons (by sbom_xela)
  • Added Greek Fantasy (by skyjay1)
  • Added Aquamirae (by ObscuriaOfficial)
  • Added Rotten Creatures (by fusionstudiomc)
  • Added RPG Gods (by skyjay1)
  • Added Mowzie's Mobs (by bobmowzie)
  • Added Cosmetic Armor Reworked (by LainMI)
  • Added Druidcraft (by VulpTheHorseDog2)
  • Added Relics (by SSKirillSS)
  • Added Dungeons Gear (by the_infamous_1)
  • Added Dungeons Plus (by ModdingLegacy)
  • Added End Remastered (by jack_bagel)
  • Added Upgrade Aquatic (by TeamAbnormals)
  • Added Atmospheric (by TeamAbnormals)
  • Added Environmental (by TeamAbnormals)
  • Added Clayworks (by TeamAbnormals)
  • Added Woodworks (by TeamAbnormals)
  • Added Autumnity (by TeamAbnormals)
  • Added Origins Expanded Foods (by MuonR)
  • Added YUNG's Better Strongholds (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Better Witch Huts (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Better Nether Fortresses (Forge) (by YUNGNICKYOUNG)
  • Added Modest Mining (by NCP_Bails)
  • Added Delightful Mining (by NCP_Bails)
  • Added Brewin' And Chewin' (by lumpazl)
  • Added ImmediatelyFast Reforged (Unofficial) (by ccr4ft3r)
  • Added Tetra (by mickelus)
  • Added Tetra Pak (by Noobulus_Dos)
  • Added TetraNetFix (by Smartin_b)
  • Added Tetratic Combat (by Eldritch_King24)
  • Added Art of Forging: A Tetra Addon (by Eldritch_King24)
  • Added Tetranomicon (by syrikalis)
  • Added Abnormals Delight (by TeamAbnormals)
  • Added Fantasy's Furniture (by ApexMdr)
  • Added Better With Minecolonies [Forge] (by Kreezxil)
  • Added Buzzier Bees (by TeamAbnormals)
  • Added Droplight (by BanzettaDev)
  • Added Bundled Delight (by PouffyDev)
  • Added Galosphere (by orcinus73)
  • Added Gateways to Eternity (by Shadows_of_Fire)
  • Added GeOre (by ShyNieke)
  • Added Medieval Origins (by ItsParkieLad)
  • Added Illage and Spillage (by this_is_stupid123)
  • Added It Takes a Pillage (by izofar)
  • Added Pluto (by AbdElAziz333)
  • Added Rebind Narrator (by quat1024)
  • Added Magnesium/Rubidium Dynamic Lights (by TeamDeusVult)
  • Added MmmMmmMmmMmm (Target Dummy) (by MehVahdJukaar)
  • Added Mystical Oak Tree (by plantspookable)
  • Added Neapolitan (by TeamAbnormals)
  • Added Personality (by TeamAbnormals)
  • Added Public Gui Announcement (by AbsolemJackdaw)
  • Added Savage & Ravage (by TeamAbnormals)
  • Added Server Performance - Smooth Chunk Save[Forge/Fabric] (by someaddon)
  • Added Village Spawn Point (by Serilum)
  • Added Server Browser [Fabric/Forge] (by thethonk)
  • Added Night Config Fixes [Forge & Fabric] (by Fuzs)
  • Added Better Statistics Screen (Fabric/Forge) (by TheCSDev)
  • Added Entity Texture Features - [Fabric & Forge] (by traben_0)
  • Added Snow! Real Magic! ⛄ (Forge) (by Snownee_)
  • Added Endless Biomes (by MadoctheHadoc)
  • Added Alternate Current (by SpaceWalkerRS)
  • Added Lightspeed - Launch optimizations (by ccr4ft3r)
  • Added Raided (by Mrbysco)
  • Added End's Phantasm (by Lyof429)
  • Added Loot Integrations[Forge/Fabric] (by someaddon)
  • Added Smarter Farmers (farmers replant) (by MehVahdJukaar)
  • Added Delightful (by brdbrn)
  • Added Connectivity[Forge/Fabric] (by someaddon)
  • Added Canary (by AbdElAziz333)
  • Added Miner's Delight + (by soytutta)
  • Added Decoration Delight (by InfernoSakai)
  • Added AmbientSounds 5 (by CreativeMD)
  • Added FPS Reducer (by bre2el)
  • Added Let Me Despawn (by frikinjay1)
  • Added Better Fps - Render Distance[Forge] (by someaddon)
  • Added Starlight (Forge) (by Spottedstar)
  • Added No See, No Tick (by Vishnu)
  • Added DEUF - Duplicate Entity UUID Fix (by CAS_ual_TY)
  • Added Debugify (by XanderIsDev)
  • Added ModernFix (by embeddedt)
  • Added Serene Seasons Fix (by Or_OS)

Click here to see the full changelog: https://www.curseforge.com/minecraft/modpacks/medieval-mc-new/files/4473168

Need a Server?

Check out #server-hosting

flint root
native path
rapid oxideBOT
#

<@&876214466218430504>

[Fix Update]
FABRIC IS NOW 0.14.19
 
Mods:

  • Added Server Browser [Fabric/Forge] (by thethonk)
  • Added StackDeobfuscator (by booky10)
  • Added Ocean's Delight (by scouter567)
  • Added Chunks fade in (by kerudion)
  • Added Repurposed Structures - Yung's Better Nether Fortress Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Bygone Nether Compat Datapack (by telepathicgrunt)
  • Added Entity Model Features [CEM] (by traben_0)
  • Removed MoreMcMeta (Redundant)
  • Removed Custom Entity Models (Replaced)
  • Removed More Babies (Causes Crash)
     
    Configs:
  • Re-enabled all previously disabled Lithium config options for better performance. If you notice any issues regarding chunks not loading or hoppers not working as intended, PLEASE report it on the modpack's Github page or in our Discord.
  • Added several new quests to the Miscellaneous category. More quests will be added soon.
  • Many quest fixes and balancing changes
  • Added a warning to the main menu when the Essential mod is installed
  • Re-enabled Jar Autodetect
  • Bound Toggle Empowered to X
  • Bound Open Terminal to V
  • Unbound Secondary Zoom
     
    Updates:
  • Added 1,773 words worth of new biomes, new items, new mobs, and fixes. (Oh The Biomes You'll Go)
  • Added a toggle button for rain/snow culling in Video Settings, and added a new culling feature which may result in "insane performance improvements" (MoreCulling)
  • Added better mod compatibility and performance improvements (Lithium)
  • Added two new memory leak fixes (MemoryLeakFix)
  • Added better compatibility with Iris, resulting in performance improvements (ImmediatelyFast)
  • Added dog bowls and dog beds for all Vanilla wood and wool types (Wolves Of Other Furs)
  • Added REI support for Queen Bee trades. Click the Queen Bee spawn egg in REI to view. (The Bumblezone)
  • Added grape variants which give different effects when eaten (Vinery)
  • Added recipes for individually dying cushions and sheets (Handcrafted)
  • Added enchantment description support (Frostiful)
  • Added better loot integration for 10 mods (Loot Integration)
  • Added a new type of waypoints that automatically disappear when reached (Xaero's Minimap)
  • Added keyboard navigation to the language menu (Language Reload)
  • Changed reach distance from 256 to 1024 (Ping Wheel)
  • Changed most wine recipes (Vinery)
  • Changed many textures (Vinery)
  • Improved Crafting Terminal Refill Speed (Tom's Simple Storage)
  • All types of flowers can now be used in Wooden Flower Pots (Meadow)
  • Frost Resistance now applies to freezing from Powder Snow (Frostiful)
  • Made RS Structures that spawn only in basalt, crimson, soul, or warped-like nether biomes now spawn in more modded Nether biomes by default (Repurposed Structures)
  • Wandering winemakers now have a lower chance of dropping gloves after death (Vinery)
  • You will now get Bottles back when drinking Wine (Vinery)
  • Theres now a small chance of getting rotten cherries while picking cherry leaves. You can throw them at other entities to poison them. (Vinery)
  • Explorer maps for RS Structures are now Async, causing much less lag when locating structures (Repurposed Structures)
  • Kitchen sinks no longer consume buckets and can be used to fill up glass bottles (Vinery)
  • Antique Ink can now be used on written books to turn them into Tattered Books (Supplementaries)
  • Candles can be placed on wall skulls (Supplementaries)
  • You can now pick up a placed book by shift clicking on it (Supplementaries)
  • Reduced the amount of floating blocks in Jungle Fortresses and Underground Bastions (Repurposed Structures)
  • Curse of Frozen Touch will no longer appear in the enchanting table (Frostiful)
  • Fixed servers not closing properly, stopping on "Shutting down map thread" (spark)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

alpine thistle
rapid oxideBOT
#

<@&876214705285369889>

[Stability Update]
FABRIC IS NOW 0.14.19

Mods:

  • Added Server Browser (by thethonk)
  • Added Show Me Your Skin! (by enjarai)
  • Added Dehydration Expanded Drinks Datapack (by MuonR)
  • Added StackDeobfuscator (by booky10)
  • Added Befixment (by TheWinABagel)
  • Added Ocean's Delight (by scouter567)
  • Added Chunks fade in (by kerudion)
  • Added Animal Feeding Trough (by Slexom)
  • Added Brewin' And Chewin' (by MrSterner_)
  • Added Item Obliterator (by ElocinDev)
  • Added Entity Model Features (by traben_0)
  • Added Repurposed Structures - Yung's Better Nether Fortress Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Bygone Nether Compat Datapack (by telepathicgrunt)
  • Removed MoreMcMeta (Redundant)
  • Removed Custom Entity Models (Replaced)
  • Removed Illuminations (Caused major lag)
  • Removed Spell Power PlayerEx RelicEx Compat Datapack (No longer needed)
  • Removed Here Be No Dragons! (Replaced)

Configs:

  • Added several new quests. More quests will be added soon.
  • Many quest fixes and balancing changes
  • Added a warning to the main menu when the Essential mod is installed
  • Wolves can be picked up again
  • Re-enabled Jar Autodetect
  • Bound Activate Armor to X
  • Bound Open Terminal to V
  • Bound Dragon Fly Down to Right Shift
  • Bound Activate Familiar Ability to \
  • Bound Return Freyr Sword to U
  • Fixed Crawl keybind conflict
  • Removed the Paradise Lost feeding trough and Bygone Nether Gilded Netherite in favor of their new alternatives
    The following changes are courtesy of Muon / Aedesius:
  • Added more modded golden items to the Goblin origin bonus
  • Added several weapons to be compatible with Better Combat
  • Many Dungeon Difficulty balancing changes. Some structures and dimensions are now harder.
  • Chunk-based experience moderation should no longer affect grindstones, furnaces, etc.
  • Made MC Dungeons Weapons have higher innate enchantment levels
  • Reduced proc chance of Void Strike and Void Shot
  • Blacklisted Wizards Netherite wands from being uncrafted
  • Set bonusRollsWithLuck to 0.9
  • Let the Athame be reforged with any Silver
  • Fixed Structory towers having lots of end game loot

Updates:

  • Added a new Fire boss, Inigo (Archon)
  • Added a new enchantment, Hasten (Archon)
  • Added 9 new structures (Philip's Ruins)
  • Added 3 sets of Inquisitor Armor (Spellblades & Such)
  • Added the Primordial Dagger, which can be found as loot in bastions and End cities, as well as dropped by Magus (Spellblades & Such)
  • Added "Quiver" ability for Archers, giving 5 extra slots. If you die, everything except arrows will drop. (RPG Origins)
  • Added "Resourceful" ability for Archers, giving 8 arrows instead of 4 when crafting near a Fletching Table (RPG Origins)
  • Added a toggle button for rain/snow culling in Video Settings, and added a new culling feature which may result in "insane performance improvements" (MoreCulling)
  • Added better mod compatibility and performance improvements (Lithium)
  • Added two new memory leak fixes (MemoryLeakFix)
  • Added hydration effect and brewing (Dehydration)
  • Added better compatibility with Iris, resulting in performance improvements (ImmediatelyFast)
  • Added dog bowls and dog beds for all Vanilla wood and wool types (Wolves Of Other Furs)
  • Added REI support for Queen Bee trades. Click the Queen Bee spawn egg in REI to view. (The Bumblezone)
  • Added grape variants which give different effects when eaten (Vinery)
  • Added Spell Power crit chance/damage compatibility (Archon)
  • Added support for Meadow (Origins Expanded Foods)
  • Added supprot for Banshee and Daemon origins (Origins Expanded Foods)
  • Added a few missing drinks from Adorn and Farmer's Respite
  • Added better loot integration for 10 mods (Loot Integration)
  • Added Bewitchment compatibility (Archon)
  • Added emptying bottle feature (Dehydration)
  • Fixed servers not closing properly, stopping on "Shutting down map thread" (spark)

Read the full changelog here:

Need a Server?

Check out #server-hosting

alpine thistle
flint root
#

v17.5 of Better MC Fabric has released. View the changelog here: https://www.curseforge.com/minecraft/modpacks/better-mc-fabric/files/4486692
v20.5 of Medieval MC Fabric has also released. View the changelog here: https://www.curseforge.com/minecraft/modpacks/medieval-mc-fabric/files/4491275

These two updates, alongside their major versions (v17 / v20) fix all known issues in both modpacks. With this in mind, we will likely be focusing on our Forge modpacks for a while, especially the ones we have not already overhauled.

native path
#

<@&876215468225081384>

***The Abyss II 0.9.0 Beta has been released for Forge 1.19.2. **- We are working on bug fixes and improvements before we update to 1.19.4/1.1.20.X please keep reporting issues to #821708399712534538 *

DC-0001 - Resolved byte issue causing players to be unable to join multiplayer server due to Mod. - Fixed by @vagrant flare
DC-0002 - Fixed issue where Areno Fluid did not damage the player.
DC-0003 - Renamed Abyss Explosed Shuriken to avoid confusion with normal Abyss Shuriken.
DC-0004 - Corrected hitbox for all Fishes.
DC-0005 - Fixed issue where player camera clipped into various blocks.
DC-0006 - Fixed TickingEntity error causing server and client crashes with certain mobs.

the Update should be available on CurseForge within the next 60 minutes.

rapid oxideBOT
#

<@&876214466218430504>

[Stability Update]
FORGE IS NOW 43.2.8

Mods:

  • Added What Did You Vote For? 2022: Sniffer, Rascal and Tuff Golem (by alexandersfunandgames)
  • Added Stoneworks (by Fuzs)
  • Added Upgrade Aquatic (by TeamAbnormals)
  • Added Atmospheric (by TeamAbnormals)
  • Added Environmental (by TeamAbnormals)
  • Added Chef's Delight (by redstone3game)
  • Added Server Browser (by thethonk)
  • Added Repurposed Structures - Chef's Delight Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Bygone Nether Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Yung's Better Nether Fortress Compat Datapack (by telepathicgrunt)
  • Added Endless Biomes (by MadoctheHadoc)
  • Added Pet Cemetery (by TeamAbnormals)
  • Added Overflowing Bars (by Fuzs)
  • Added Loot Integrations (by someaddon)
  • Added ModernFix (by embeddedt)
  • Added ImmediatelyFast Reforged (by ccr4ft3r)
  • Added MemoryLeakFix (by FX_PR0CESS)
  • Added No See, No Tick (by Vishnu)
  • Added CullLessLeaves Reforged (by ccr4ft3r)
  • Added Lightspeed - Launch optimizations (by ccr4ft3r)
  • Added Entity Collision FPS Fix (by Corgi_Taco)
  • Added Resource Pack Overrides (by Fuzs)
  • Added Chunk Sending (by someaddon)
  • Added Structure Essentials (by someaddon)
  • Added DEUF - Duplicate Entity UUID Fix (by CAS_ual_TY)
  • Removed Moog's Voyager Structures (Did not fit in BMC)
  • Removed Saturn (Replaced)
  • Removed Smooth Boot Reloaded (Replaced)

Configs:

  • Many keybind changes
  • Major quest tweaks to the Twilight Forest category, alongside minor tweaks & fixes elsewhere
  • Enabled Snow Real Magic retainOriginalBlocks
  • Added more information to an error screen when datapacks fail to load
  • Removed the warning on the resourcepacks screen as its no longer needed
  • Blacklisted Villagers and Goblin Traders from being picked up to prevent crashes

Updates:

  • Fixed all instances of config corruption, which should prevent backpacks slots from resetting (NightConfig Fixes)
  • Added 23 new foods (Collector's Reap)
  • Added 11 new blocks and Celestite Geodes (Geode+)
  • Added 9 new structures (Explorations)
  • Added 4 new foods, 2 new paintings, 2 new recipes, 2 new Slabfish variants, and 1 new music disc (Windswept)
  • Added 3 new foods (Delightful)
  • Added 2 new blocks and 2 new foods (Frozen Delight)
  • Added 2 new music tracks (Gardens of the Dead)
  • Added many new attacks & tweaks to the Ender Guardian (Cataclysm)
  • Added much more mod compatibility (Mandala's Dark GUI)
  • Added some dungeons to Woodland Exploration maps which can be obtained by trading (When Dungeons Arise)
  • Added the Tuff Golem (Friends & Foes)
  • Added the Buttercup flower to the Flower Forest biome (Friends & Foes)
  • Added new Tungsten Ingots recipes (Stalwart Dungeons)
  • Added particle effects to scroll and warp stone charge-up (Waystones)
  • Added a way to speed up or slow down warp plate activation through amethyst shards or slime balls inside (Waystones)
  • Many improvements to mod compatibility and performance (Canary)
  • Explorer maps will now cause significantly less lag (Repurposed Structures)
  • Improved performance and fixed bug where you needed to relog to rejoin a server (Pluto)
  • Improved Copper Golem performance (Friends & Foes)
  • Improved Ice Chunk performance (Friends & Foes)
  • Structures will no longer spawn on the central End island (When Dungeons Arise)
  • Entities are now less likely to get incorrectly culled (Entity Culling)
  • Tweaked many textures (Windswept)
  • Tweaked many textures (Stalwart Dungeons)
  • Feeding trough can now be mined with axes (Quark)
  • Decreased the reach of the Incomplete Wither, Reinforced Blaze, and Nether Keeper (Stalwart Dungeons)
  • Lava converting Netherrack to Magma Blocks can now occur outside The Nether (Immersive Weathering)
  • Seasons will now affect crops from Collector's Reap and Delightful

View the full changelog here: https://legacy.curseforge.com/minecraft/modpacks/better-mc-new/files/4507718

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

flint root
#

If you get a startup crash on v14 of Better MC Forge 1.19.2, backup your saves folder and reinstall on ATLauncher (read #faq). Make sure to add your saves folder from Curseforge to the ATLauncher instance.

rapid oxideBOT
#

<@&876214705285369889>

[Stability & Content Update]
FORGE IS NOW 43.2.8
 
Mods:

  • Added Server Browser [Fabric/Forge] (by thethonk)
  • Added Enemy Expansion (by InfernalStudios)
  • Added Gnumus Settlement (by mongoose_artist)
  • Added Mutant More (by alexandersfunandgames)
  • Added ModernFix (by embeddedt)
  • Added MemoryLeakFix (by FX_PR0CESS)
  • Added Lightspeed - Launch optimizations (by ccr4ft3r)
  • Added Resource Pack Overrides [Forge & Fabric] (by Fuzs)
  • Added Loot Integrations[Forge/Fabric] (by someaddon)
  • Added Chunk Sending[Forge/Fabric] (by someaddon)
  • Added Structure Essentials[Forge/Fabric] (by someaddon)
  • Added DEUF - Duplicate Entity UUID Fix (by CAS_ual_TY)
  • Added Upgrade Aquatic (by TeamAbnormals)
  • Added Atmospheric (by TeamAbnormals)
  • Added Environmental (by TeamAbnormals)
  • Added Pet Cemetery (by TeamAbnormals)
  • Added Tetra's Delight (by hyperlynx01)
  • Added Brewin' And Chewin' (by lumpazl)
  • Added Ocean's Delight (by scouter567)
  • Added Easy Anvils [Forge & Fabric] (by Fuzs)
  • Added Chef's Delight [Forge] (by redstone3game)
  • Added Entity Collision FPS Fix (by Corgi_Taco)
  • Added CullLessLeaves Reforged (Unofficial) (by ccr4ft3r)
  • Added Mutant Monsters [Forge & Fabric] (by Fuzs)
  • Added Iter RPG (by AcmaKurihara)
  • Added ImmediatelyFast Reforged (Unofficial) (by ccr4ft3r)
  • Added Repurposed Structures - Chef's Delight Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Yung's Better Nether Fortress Compat Datapack (by telepathicgrunt)
  • Removed Moog's Voyager Structures (Redundant)
  • Removed Farmer's Compats (Causes Issues)
  • Removed Enhanced Celestials (Causes Issues)
  • Removed ItemPhysic (Replaced)
  • Removed Born in Chaos (Replaced)
     
    Configs:
  • Many keybind changes
  • Major quest tweaks to the Twilight Forest category
  • Added more Boss Quests
  • Enabled Snow Real Magic retainOriginalBlocks
  • Added more information to an error screen when datapacks fail to load
  • Removed the warning on the resourcepacks screen as its no longer needed
  • Blacklisted Villagers, Goblin Traders and Minecolony Colonists from being picked up to prevent crashes
     
    Updates:
  • Major Performance Improvements
  • Gems have been rewritten! Gems are now backed by an all new system that allows for far more customization than before (Apotheosis)
  • Many Fixes, Changes & Additions (Apotheosis)
  • Fixed bug with Frost Armor lore (Dungeons Gear)
  • Fixed bug with beam-firing artifacts (Dungeons Gear)
  • Tweaked Reckless to only activate on equipment change, now also works on mobs (Dungeons Gear)
  • Artifact bar no longer displays unless artifacts are equipped (Dungeons Libraries)
  • A potential fix for built-in enchantments causing incompatibilities was added (Dungeons Libraries)
  • Fixed relics over-leveling issue (Relics)
  • Removed relics enchantability due to durability still not a thing (Relics)
  • Fixed Bastion Ring piglins neutrality issues (Relics)
  • Removed Solid Snowball from the creative tab (Relics)
  • Reworked Rage Glove: increased max level cap to 20, added 2 new abilities and reworked old one (Relics)
  • Added Quiver active ability (Relics)
  • Reworked calculation of relic quality (Relics)
  • Fixed Roller Skates speed on Soul Sand and other similar blocks (Relics)
  • Fixed Rage Glove damage logic issues (Relics)
  • Fixed description of relics lvl-up button (Relics)
  • Fixed ability cards description line breaks (Relics)
  • Fixed ability cards description with 0 max level (Relics)
  • Reworked Spore Sack abilities (Relics)
  • Fixed active abilities HUD issues (Relics)
  • Added Arrow Rain sounds and animations (Relics)
  • Fixed bug with beam-firing artifacts (Relics)

View the full changelog here: https://legacy.curseforge.com/minecraft/modpacks/medieval-mc-forge/files/4511872

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

flint root
#

Microsoft servers are currently experiencing issues. You may experience difficulty joining servers. This is not in our control.

flint root
#

If you are experiencing issues related to the game crashing on startup or infinitely loading, please follow the performance guide linked in #faq. The two most important things are switching to ATLauncher and using Adoptium Java 18 if these issues persist.

No issues related to startup crashes or infinite loading are currently in our control, they are mostly due to faulty driver updates or Curseforge Launcher not working properly. Switching launchers and Java distribution has, so far, fixed both issues for everyone.

flint root
#

@everyone New Modpack Announcement!

Prominence [FABRIC]: https://curseforge.com/minecraft/modpacks/prominence-fabric
đŸ”„ A fully powered up modpack, with balance between Combat, Exploration, Magic and Tech, and never-before-seen Custom Content!

Whatever you like, let it be Combat, Tech, Exploration or Magic, you will not miss out on it!

⚔ Enhanced Combat Mechanics with Better Combat
🌎 Amazing World Generation with Tons of Structures to Explore
🔧 Automatize Anything Using the Best Tech Mods
đŸȘ„ Become a Wizard, Sorcerer, Witch or Caster, and Enjoy Magic at your own Playstyle
đŸ‘ïž Built-In Shaders. Including Complementary, Insanity and Pastel Shaders
🌌 Explore Distant Planets with Ad Astra
🏰 Over 500 Structures to Explore, with dangerous dungeons and bosses
⛓ 10 NEW Dimensions, from Dangerous Places like The Otherside to distant planets from Ad Astra
đŸ›Ąïž RPG-Like Leveling with PlayerEX
📖 Guide Yourself Through the Quests Serving as Guide and Tutorials!
⚙ Over 380 Mods, Prominent Content with Great Performance. 6GB Recommended

Trailer: https://www.youtube.com/watch?v=Q5uCUUqci6A
Prominence Modpacks made by NEW LPS Developer @wanton patio [Modpack will be updated regularly]

Prominence [FORGE]: Coming Soon!

In addition to this, we'd also like to give a reminder of 5 smaller projects released in the last few months:

Versatile Modpack [Modrinth Exclusive]: https://modrinth.com/modpack/versatile

Curiosities Modpacks
Fresh Animations: https://curseforge.com/minecraft/modpacks/curiosities-fresh-animations
Conquest: https://curseforge.com/minecraft/modpacks/curiosities-conquest
Enhanced Performance: https://curseforge.com/minecraft/modpacks/curiosities-enhanced-performance
The Sequel [Updated to 1.19.2]: https://curseforge.com/minecraft/modpacks/curiosities-the-sequel

All Modpacks are available on Bisect Hosting right now! #server-hosting

Prominence is a modpack for everyone! With over 380 Mods, wether you are an Explorer, Combatant, Spellcaster or Tech Enthusiast, you will not miss out on anything! It's rich on content, with the goal of being always balanced, having quests to guide you through the content, and perfectly tuned gameplay, with constant updates getting better!

▶ Play video
rapid oxideBOT
#

<@&1101992838159409202>

This update brings new performance improvements, lesser load times and ram usage, new quest chapters for Ad Astra, and AE2 quests made by Juliet#0076!

Mods:

  • Added Hexal (By Talia)
  • Added Connectivity (By someaddon)
  • Added DEUF Refabricated (By ElocinDev)
  • Added Modpack Update Checker (By Jab125)
  • Added ModernFix (By embeddedt)
  • Updated all mods

Changes:

  • Added three new quest chapters with over 100 quests: "The Moon", "Ad Astra" and "AE2"
  • Loading times improved a lot thanks to ModernFix
  • Improved chunk load performance, that some players had issues with
  • Cached structures to improve loading times
  • Fixed some quests rewards.
  • Balanced Frostiful's temperature.
  • Balanced Spellblade, Wizards and Priest&Paladins loot pool.
  • Fixed Combat Roll icon
  • Fixed keybinds related to backpacks
  • Fixed some resource packs not being enabled by default for some people
  • Balanced out the glass sword (Was too overpowered)
Need a Server?

Check out #server-hosting

wanton patio
rapid oxideBOT
#

<@&1101992838159409202>

This update brings almost 1gb less ram usage, two new quest chapters and added rewards to some quests! Along with some balancing fixes and a new built-in shaderpack, Rethinking Voxels!

v1.5 also comes with CameraOverhaul, which makes the camera also rotate when moving (Similar how modern games do it), if you feel motion sickness or simply don't like it, disable the mod via the Mods button.

Mods:

  • Added CameraOverhaul (By Mirsario)
  • Removed Inventory Tabs (Caused lots of issues)
  • Removed Inmis (Already have traveler's backpacks)
  • Updated all mods

Changes:

  • Added Spirit quest chapter (by ブネックă‚č#3722)
  • Added rewards to AE2 quest chapter (by Juliet#0076)
  • Added Simply Swords quest chapter (by Juliet#0076)
  • RAM Usage decreased ~800mb, it was caused by a bug from diagonal fences
  • Fixed issue where the backpack won't sometimes be placed (Now it's dropped)
  • CameraOverhaul comes configured to be effective mostly in 3rd person
  • Fixed some quests rewards and names
  • Balanced PlayerEX leveling, now XP being the only way to level up
  • Added Rethinking Voxels as a built-in shaderpack
  • Added mod menu button in the main menu
Need a Server?

Check out #server-hosting

native path
#

<@&876215468225081384>

New Mod Release! for 1.19.2 forge

FLOWERFUL
Flowerful is a Minecraft mod that enhances the vegetation system in the game by generating more tall grass, double tall grass, lily pads, lake features, and mossy stones. This modification adds a greater level of detail to the Minecraft world, making it feel more vibrant and full of life. The mod can be customized using datapacks to adjust the settings to your liking.

Future Features:

  • Custom Flowers
  • Custom Sea Grass
  • Custom Grass Patches
  • Custom Particles for Flowers

https://legacy.curseforge.com/minecraft/mc-mods/flowerful

(nothing special at all! it's just for my modpack im working on.) i like more vegetation ^^

native path
#

New Mod Release! for 1.19.2 forge

Arboria - Biome Overhaul
Arboria is a world generation forge mod that improves most vanilla overworld biomes. The mods goal is to aesthetically overhaul the world without changing the progression too much.

Future Features:

  • Better Mod Support
  • New Structures
  • New Tree Features
  • More Decorators

https://legacy.curseforge.com/minecraft/mc-mods/arboria

this datapack was originally created by Sunna. Me Y4 forked his Original and did various changes to it to make it a bit more stunning and compatible to other Biome Mods.

You can support the Original Datapack here (works with Fabric, Forge, Vanilla) the fork im working on will have different features and goes its own way.
https://modrinth.com/datapack/arboria

#

<@&876215468225081384> đŸ”Œ

wanton patio
#

There are currently ongoing issues with the CurseForge launcher having mods not being downloaded, updated and even files disappearing. If you encounter any issues while installing a modpack using the CF launcher, switch to ATLauncher.

flint root
#

If you are having issues launching 1.19.2 modpacks, please do the following:

  • Update drivers
  • Update Windows
  • Use ATLauncher instead of Curseforge (Read #faq for more info)
  • Use Java 18 instead of Java 17 (Read the performance guide linked in #faq for more info)
  • Free up storage space

If nothing else works, run the !glfw command in #bots and follow the steps there.
If you have any questions, please ask in the channel that corresponds to the modpack you are playing.

flint root
rapid oxideBOT
#

<@&875862971417505802>

[Skill & Content Update]
FORGE IS NOW 43.2.11

NO MORE OPTIFINE NEEDED!

  • Added Entity Model Features [CEM] [Fabric & Forge] (by traben_0)
  • Added Oculus (by Asek3)
  • Added Rubidium (by Asek3)
  • Added ModernFix (by embeddedt)
  • Added Waystones (by BlayTheNinth)
  • Added Passive Skill Tree (by Daripher)
  • Added Iter RPG (by AcmaKurihara)
  • Added Yeetus Experimentus (by Sunekaer)
  • Added Polymorph (Forge) (by TheIllusiveC4)
  • Added Creeper Overhaul (by joosh_7889)
  • Added Xaero's Minimap (by xaero96)
  • Added Xaero's World Map (by xaero96)
  • Added Open Parties and Claims (by xaero96)
  • Added Neat (by Vazkii)
  • Added Charm of Undying (Fabric/Forge/Quilt) (by TheIllusiveC4)
  • Added Jade 🔍 (by Snownee_)
  • Added Just Enough Resources (JER) (by way2muchnoise)
  • Added Just Enough Professions (JEP) (by Mrbysco)
  • Added Fresh Waystones Texture (by zozozrob_zadrot)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&875862971417505802>

[Performance Boost Update]
FABRIC IS NOW 0.14.19

1300 FPS -> 1700 FPS

  • Added ModernFix (by embeddedt)
  • Added Nether Chested [Forge & Fabric] (by Fuzs)
  • Added FastAnim (by AViewFromTheTop)
  • Added Entity Model Features [CEM] [Fabric & Forge] (by traben_0)
  • Added Overflowing Bars [Forge & Fabric] (by Fuzs)
  • Added Chunk Sending[Forge/Fabric] (by someaddon)
  • Added Structure Essentials[Forge/Fabric] (by someaddon)
  • Added Mindful Darkness [Forge & Fabric] (by Fuzs)
  • Added Stoneworks [Forge & Fabric] (by Fuzs)
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&993192298504532019>

[Stability Update]
FORGE IS NOW 36.2.39

A long awaited update to bring Fantasy Realm up-to-date with the current modpack standard and fix many issues, alongside MAJOR performance improvements. Existing worlds will have missing blocks from the Nether and End.
Mods:

  • Added The Abyss II - The Other Side (by y4z0n)
  • Added What Did You Vote For? 2021 mob vote: Glare, Allay and Copper Golem! (by alexandersfunandgames)
  • Added Server Browser [Fabric/Forge] (by thethonk)
  • Added Better End Potato Edition (by potato_____boy)
  • Added Smarter Farmers (farmers replant) (by MehVahdJukaar)
  • Added XP Tome (by bl4ckscor3)
  • Added Better With Minecolonies [Forge] (by Kreezxil)
  • Added Loot Integrations[Forge/Fabric] (by someaddon)
  • Added ModernFix (by embeddedt)
  • Added Server Performance - Smooth Chunk Save[Forge/Fabric] (by someaddon)
  • Added Entity Collision FPS Fix (by Corgi_Taco)
  • Added Let Me Despawn (by frikinjay)
  • Added Opotato (by potato_____boy)
  • Added Default Options (by BlayTheNinth)
  • Added DoesPotatoTick? (by potato_____boy)
  • Added Lightspeed - Launch optimizations (by ccr4ft3r)
  • Added Snow Real Magic Potato Edition (by potato_____boy)
  • Added Connectivity[Forge/Fabric] (by someaddon)
  • Added Night Config Fixes [Forge & Fabric] (by Fuzs)
  • Added Resource Pack Overrides [Forge & Fabric] (by Fuzs)
  • Added Better Fps - Render Distance[Forge] (by someaddon)
  • Added Magnesium/Rubidium Extra: Potato Editon (by potato_____boy)
  • Added Farsight [Forge] (by someaddon)
  • Added Starter Kit (by Serilum)
  • Added Potato NaN Health Fix (by potato_____boy)
  • Added End's Phantasm (by Lyof429)
  • Removed Advanced Compass (Caused many crashes)
  • Removed Custom Starter Gear (Replaced)
  • Removed BetterEnd Reforked (Replaced)
  • Removed Enhanced Celestials (Caused lag)
  • Removed Farmer's Delight Cookbook Addon (Outdated information)
  • Removed Smooth Boot (Replaced)
  • Removed Sulfuric (Replaced)
  • Removed Macaw's Bridges (Increased loading times)
  • Removed AI Improvements (Caused lag)
  • Removed Magnesium/Rubidium Extras (Replaced)
  • Removed Enlightened End (Redundant)
  • Removed Nourished Nether (Redundant)
  • Removed Infernal Expansion (Redundant)
  • Removed Shrines Structures (Replaced)
  • Removed unnecessary dependencies
  • Removed other smaller Mods

Configs:

  • Added datapacks to the Curseforge Resourcepacks tab to support their creators
  • Added Complementary Shaders to the shaderpacks folder
  • Added a performance guide button to the main menu
  • Added tutorial quests
  • Many quest changes
  • Updated discord links
  • Many keybind tweaks
  • Items will now burn in fire/lava
  • Human companions can no longer be picked up
  • Disabled Advanced Tooltips
  • Removed donation buttons

Updates:

  • Fixed missing GUI/HUD on certain computers (FancyMenu)
  • Added a leveling system. Companions gain levels by killing mobs and their health will increase by 1 every 3 levels (Human Companions)
  • Added better support for companions detecting modded raiders and skeletons in alert mode (Human Companions)
  • Added many new textures & variations (HIDYK's REALM)
  • Added many OptiFine parity features (Oculus)
  • Added more performance improvements (Rubidium)
  • Added Bastion Ring, Chorus Inhibitor, Reflection Necklace, Rage Glove and Magic Mirror ability icons (Relics)
  • Added Leggings and Boots of the Three Bolt Armor. A full set will protect you from freezing (Aquamirae)
  • Added Coral Lance ability (Aquamirae)
  • Added new advancements (Aquamirae)
  • Added Sunken in the Depths advancement (Dungeons Enhanced)
  • Added support for Goblin Traders (Merchant Markers)
  • Added Shield AI to Wither Skeleton Knight (Bygone Nether)
  • Added support for Atum (Tetranomicon)
  • Added better support for companions detecting modded raiders and skeletons in alert mode (Human Companions)
  • Added female companions (Human Companions)

Read the full changelog here: https://legacy.curseforge.com/minecraft/modpacks/fantasy-realm/files/4546236

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

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rapid oxideBOT
#

<@&1074398332748845096>

[Huge Update]
FABRIC IS NOW 0.14.19

  • Added Oh the Biomes You'll Go
  • Added Paladins & Priests
  • Added Marium's Soulslike Weaponry
  • Added YUNG Better Nether Fortresses
  • Added Dark Waters
  • Added AdventureZ
  • Added Spelunkery
  • Added Critters and Companions
  • Added Supplementaries
  • Added DungeonZ
  • Added Hex Casting
  • Added Naturalist
  • Added Deeper and Darker
  • Added ModernFix
  • Added End Remastered
  • Added Server Browser
  • Added Fabric Seasons
  • Added Fabric Seasons
  • Added Fabric Seasons
  • Added Fabric Seasons
  • Added Ecologics
  • Added Advancement Plaques
  • Added MapFrontiers
  • Added Recipe Book Delight
  • Added Charm of Undying
  • Added Mindful Darkness
  • Added Angling
  • Added DragonLoot
  • Added Mutant Monsters
  • Added XP Obelisk
  • Added XP Obelisk Addons
  • Added ImmediatelyFast
  • Added Iron Chest Restocked
  • Added Alternate Current
  • Added Cave Dust
  • Added Explosive Enhancement
  • Added Immersive Weathering
  • Added Snow Real Magic
  • Added Cull Leaves
  • Added Every Compat
  • Updated all the Mods

Avaiable on Modrinth only: https://modrinth.com/modpack/versatile

Play it on ATLauncher: https://atlauncher.com/downloads

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&1101992838159409202>

This update brings many changes and fixes to balance, loot tables and more. Along with a huge performance improvement in servers, and over 200 new quests contributed by our amazing community :heart:

Mods:

  • Added Zenith (By safrodev)
  • Added Befixment (By TheWinABagel)
  • Added MVS - Moog's Voyager Structures (By finndog_123)
  • Added Inventory Sorter (By cpw)
  • Added Cosmetic Armor [FABRIC] (By apace100)
  • Added Illagers Love Armor (By itsmineblock11)
  • Removed End Goblin Traders
  • Removed Fabric: Seasons (Caused too much lag on server)
  • Removed Fabric: Seasons Extras (Caused too much lag on server)
  • Removed Fabric: Seasons Croptopia Compat (Caused too much lag on server)
  • Updated all mods

Changes:

  • Over 200 new quests, with 4 new chapters covering 6 mods.
  • Added Wizards and Spellblade Quests contributed by Forg#9458 and ブネックă‚č#3722
  • Added Botania Quests contributed by ブネックă‚č#3722
  • Added Spectrum Quests contributed by ブネックă‚č#3722
  • Added Powah Quests contributed by ブネックă‚č#3722
  • Added Archon Quests contributed by ブネックă‚č#3722
  • CameraOverhaul now comes disabled by default
  • Added damage limits to prevent one-shot exploits (Disabled for now)
  • Big balance changes in items and loot tables
  • Removed per-player difficulty scaling, that was making it impossible to play in servers with a large playerbase
  • Removed various items for balance reasons
  • Now Bad Omen can be removed by drinking milk
Need a Server?

Check out #server-hosting

native path
#

<@&876215468225081384>

Voting! - The Abyss 1.19.X

I think Loran will appear as an ore in the End dimensions in the next patch. Many users have told me that finding Loran in the Crimson and Warped Forest can be very challenging when installing mods like BYG and other mods that add biomes to the Nether. Therefore, I believe that adding an End Stone "ore variant" would make it easier.

loran is needed to craft the portal to the abyss<

🔮 Keep em in Crimson and Warped forests.
💜Loran should generate in the end dimension as ore block

native path
#

<@&876215468225081384>

Next „The Abyss II“ Patch for 1.19.2 is coming this Sunday! Thanks to @narrow dawn for the texture update! They retextured various blocks, items and flowers! Thanks to @vagrant flare for making the JEI Compatibility and minor fixed to provide a lag free experience!

This is Patch 1/3 before the final release candidate!

Changelog:

Fixes:

  • (Abyss) Stone can now be crafted using (Abyss) Cobblestone
  • Ring of Slide recipe is now more balanced
  • Crimson Crystal is now more common
  • Warped Crystal is now more common
  • Grass, VigilantGrass, VigilantBlueGrass acts now like grass and not like a obtainable block and can be farmed using Silk Touch
  • Incorythe Ore is now more common (similiar to ancient debris) and can be found between Y level min -64 and max -45
  • the immortal effect wearing off in creative makes creative players mortal
  • the healing and shield campfires still have the black texture issue
  • the abyss iron and gold ore do not drop the raw ore varients
  • the Arcane, Somnium Infuser, Morta and Pestle had missing lang text titles in GUIs
  • the scared effect happens on spectator players
  • bog shroom and sal shroom blocks still have incorrect culling
  • dirt variants could not be destroyed faster with shovel
  • Grass generated in Waywardsea Biome
  • Normal Oak Trees generated in Waywardsea Biome
  • Seeker where invisible and now particle spawned around them

Added:

  • Loran End Stone Ore

Changes:

  • Loran can now be found in the end dimension as a "Loran End Stone Ore" loran flowers will no longer generate in Crimson or Warped forests
  • Reduced the AI Task of all mobs to improve the performance
  • Increased the time until a player takes damage by the "Infection" effect
  • Retextured Ores
  • Retextured Gems/Crystals
  • Retextured various Plants
  • Ender Shard Crystals are more rare now

Overhaul:

  • Ores retextured by Spare
  • Grass Blocks retextured by Spare
  • Various flowers retextured by Spare
  • Stone, Bricks and other stone elements retextured by Spare
  • Crafting Stations retextured by Spare
  • Various items retextured by Spare and Y3Z0N/Y4Z0N
  • Unstable Obsidian animation retexture by Spare
#

Special thanks to @sharp pebble for reporting so much bugs!

wanton patio
#

<@&1101993443598815332>

grassblock Grass Overhaul v23.05.28
This small update makes it so you can now get path blocks by using silk touch, allowing to get all path sods in survival ^^ In some versions there was also a change to the mod's name that was missing (from Sod to Grass Overhaul)
This update covers all versions

https://www.curseforge.com/minecraft/mc-mods/grass-overhaul/files

rapid oxideBOT
#

<@&1101992838159409202>

This small update brings various QoL changes and bug fixes.
PLEASE REMOVE YOUR ARMOR PIECES IN THE COSMETIC SLOTS BEFORE UPDATE, OR ELSE YOU'LL LOSE THEM! As Cosmetic Armor is being replaced with Vanity Slots, due to the issues it was causing.

This update also overrides the options file due to keybind changes, you will lose your own options in this update!

Mods:

  • Added You're In Grave Danger (By b1n_ry)
  • Added Vanity Slots (By Nyakorita)
  • Removed Easy Magic (Incompatibility with Zenith)
  • Removed Cosmetic Armor [FABRIC] (Caused too many issues and crashes)
  • Removed BLAST (Bypassed anti explosion flags)
  • Updated all mods

Changes:

  • Added custom datapack to fix issues with missing items in recipes
  • Added custom datapack to add compatibility with all ores from the pack in indrev's ore card
  • Fixed lag involving REI, searches not working, etc
  • Disabled Charm's totem of preservation
  • Disabled Charm's inventory totem feature
  • Disabled Charm's inventory button
  • Blacklisted Powah machines in carryon
  • Made ALT as the default key for crawling
  • Blacklisted spell casting from 56 items to prevent incompatibilities
Need a Server?

Check out #server-hosting

wanton patio
rapid oxideBOT
#

<@&876214466218430504>

[Structures Update]
FABRIC IS NOW 0.14.21

Mods:

  • Added ModernFix (by embeddedt)
  • Added Modpack Update Checker (by Jab125)
  • Added Variety Aquatic (by texboobcat)
  • Added Dungeon and Taverns (by Nova_Wostra)
  • Added Nether Chested [Forge & Fabric] (by Fuzs)
  • Added Stoneworks [Forge & Fabric] (by Fuzs)
  • Added Overflowing Bars [Forge & Fabric] (by Fuzs)
  • Added Chunk Sending[Forge/Fabric] (by someaddon)
  • Added When Dungeons Arise - Loot Tweaks (by Aureljz)
  • Added Fabric Seasons: Terraformers Compat (by D4rkness_King)
  • Added Fabric Seasons: Delight Compat (by D4rkness_King)
  • Added Fabric Seasons: BYG Compat (by D4rkness_King)
  • Added Fabric Seasons: Extras (by D4rkness_King)
  • Added Bobby (by Johni0702)
  • Added Entity Collision FPS Fix Refabricated (by Corgi_Taco)
  • Added DEUF Refabricated (by ElocinDev)
  • Added Mindful Darkness [Forge & Fabric] (by Fuzs)
  • Removed Extended Armor Bars Forked (Replaced)
  • Removed Creatures From The Snow (Contains stolen assets, failed the vibe check)
  • Removed Farsight (Replaced)
  • Removed Smooth Boot (Replaced)

Configs:

  • Blacklisted Basic Inventory Hoppers, Crystalline Flowers and Enchanted Basins from being carried via CarryOn
  • Minor quest tweaks, fixes, and additions

Updates:

  • Added many new mobs, textures, items, and reworks (Oh The Biomes You'll Go)
  • Added new blocks and connected textures to some blocks (Architect's Palette)
  • Added new blocks (Every Compat)
  • Added support for Meadow, Charm and Architect's Palette (Variant Crafting Tables)
  • Added the Totem of Illusion and the Totem of Freezing (Friends & Foes)
  • Added 2 new fish and 2 new blocks (Nether Depths Upgrade)
  • Added the Gabbro geode (More Geodes)
  • Added Mod Name sorting (Tom's Simple Storage)
  • Added support for Deeper and Darker slabs (KleeSlabs)
  • Added more entries to the default blacklist (Carry On)
  • Removed/renamed all Aether related items (Paradise Lost)
  • Renaming / repairing no longer accounts for the prior work penalty of an item (Easy Anvils)
  • The 'Too Expensive!' limit is now disabled (Easy Anvils)
  • Right click harvesting now uses less hunger (RightClickHarvest)
  • Moved chat auto complete suggestions to accommodate for chat heads (Chat Heads)
  • Tortoise/Alligator Eggs spawn much faster now (Naturalist)
  • Summoning is no longer optional on recipes (Spirit)
  • Ducks no longer lay Chicken Eggs (Naturalist)
  • Dispensers can now deploy keys against key lockable blocks (Supplementaries)
  • Many changes to the Frostologer boss (Frostiful)
  • Destroyed unclaimed graves will now drop all its contents, or the grave containing the items, on the ground (You're In Grave Danger)
  • Vanilla connection attempts on servers from bots will no longer appear in logs (Logs BeGone)
  • Fixed the Smithing Table having invalid icons and improved mod compatibility (Mandalas GUI)
  • Fixed high memory usage (Diagonal Fences)
  • Fixed issues with nbt data not spawning the mob correctly (Spirit)
  • Fixed pedestals not storing data correctly (Spirit)
  • Fixed anvils losing items after it has remained open when the anvil has just been damaged (Easy Anvils)
  • Fixed the Zombie Villager version of the Chef and Cook missing textures (Chef's Delight)
  • Fixed small animals trying to path-find through diagonal fence connections (Diagonal Fences)
  • Fixed villagers not taking up the work of cooking with the skillet (Chef's Delight)
  • Fixed a bug that caused Catfish to get stuck on top of water or in 1 deep areas (Naturalist)
  • Fixed Bears getting stuck in their sleeping animation (Naturalist)
  • Fixed Fireflies spawning en-masse (Naturalist)
  • Fixed notice boards not working with banner patterns (Supplementaries)
  • Fixed wind entities causing massive lag (Frostiful)
  • Fixed Void Totems not working properly for void damage (Charm of Undying)
  • Fixed Rotten Cherries not being compostable (Vinery)
  • Fixed Apple Juice not depleting when drank (Vinery)
  • Many fixes and improved performance (Fabric Seasons)
  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

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native path
# native path <@&876215468225081384> Next „The Abyss II“ Patch for 1.19.2 is coming this Sun...

<@&876215468225081384>

The Abyss II 0.9.5 for Forge 1.19.2 has been released! It includes several features and fixes.
this is patch 1/3 the full 1.19.2 stable release candidate will be out in 14 days! 🙂

One notable change is that Loran now spawns as the End Stone Ore variant in the End dimension, making the Abyss accessible only through the End dimension. However, Crimson and Warped crystal shards will still generate in their respective biomes.

rapid oxideBOT
#

<@&876214705285369889>

[Dungeons, Structures & Content Update]
FABRIC 0.14.21

(New Update requires you to reset the Minecells Dimension)

How to Reset? [Go to your world folder > dimensions folder > delete Minecells folder]```
**Mods:**
- Added ModernFix (by embeddedt)
- Added Modpack Update Checker (by Jab125)
- Added Fabric Seasons: Terraformers Compat (by D4rkness_King)
- Added Fabric Seasons: Delight Compat (by D4rkness_King)
- Added Fabric Seasons: BYG Compat (by D4rkness_King)
- Added Fabric Seasons: Extras (by D4rkness_King)
- Added Dungeon and Taverns (by Nova_Wostra)
- Added When Dungeons Arise - Loot Tweaks (by Aureljz)
- Added When Dungeons Arise - Spacing Tweaks (by Aureljz)
- Added DungeonZ (by Globox_Z)
- Added Variety Aquatic (by texboobcat)
- Added Mutant Monsters [Forge & Fabric] (by Fuzs)
- Added Gazebos (RPG Series) (by daedelus_dev)
- Added Paladins & Priests (RPG Series) (by daedelus_dev)
- Added Dark Waters (by AzureDoomC)
- Added Immersive Structures II: Nether edition (by ChoiceTheorem)
- Added DEUF Refabricated (by ElocinDev)
- Added Bobby (by Johni0702)
- Removed Creatures From The Snow (Contains stolen assets, failed the vibe check)
- Removed Farsight (Replaced)
- Removed Smooth Boot (Replaced)
 
**Configs:**
- Blacklisted Basic Inventory Hoppers, Crystalline Flowers and Enchanted Basins from being carried via CarryOn
- Minor quest tweaks, fixes, and additions
- Applied new Resource Pack Overrides Config to work with new updated Resourcepacks
- Using Spell Engine Config from Prominence to fix many items not working
- Disabled EnviromentZ Blur
- Disabled EnviromentZ Thermometer
 
**Updates:**
- New dimension: Promenade of The Condemned (Mine Cells - Dead Cells Mod)
- Fixed Null Pointer Exception in Mob Spawner custom rule set causing server wide crash (Dungeon Difficulty)
- Fixed manually placed spawners not spawning mobs (Dungeon Difficulty)
- Fixed temperature cutoff (EnvironmentZ)
- Added dimension acclimatization (EnvironmentZ)
- Fixed random crash some players are experiencing while trading or switching villagers (Inventory Profiles Next)
- Added: Option to announce or not unnamed frontiers (MapFrontiers)
- Added: Copy and Paste buttons for frontier info (MapFrontiers)
- Added: Undo and Redo buttons for frontier info (MapFrontiers)
- Changed: Splitted visibility options between fullscreen map and minimap (MapFrontiers)
- Fixed: Deleting frontier on info screen crashes (MapFrontiers)
- Fixed: filter options not being saved (MapFrontiers)
- Fixed: tooltips getting stuck (MapFrontiers)
- Fixed bug where Withered Wabbajack would crash game due to render issues (Marium's Soulslike Weaponry))
- Fixed bug where Old Moon Altar crashed game due to trying to place it up or down (Marium's Soulslike Weaponry)
- Fixed Burst Bowstring duplication in config (MC Dungeons Weapons)
- Fixed Guarding Strike applying to bows, incorrectly (MC Dungeons Weapons)
- Fixed nudibranch death bug (Mythic Mounts)
- Fixed swimming speed for aquatic mounts (Mythic Mounts)
- Mark the mod as server compatible, now it actually loads properly on dedicated servers (Show Me Your Skin!)
- Fixed Spell Book creation in multiplayer (Spell Engine)
- Fixed crash with trinkets (Traveler's Backpack)
- Fixed crash when Brute Piglins were spawned (Traveler's Backpack)
- Fixed crash with memory slots (Traveler's Backpack)
- Fixed crash with dragon backpack (Traveler's Backpack)
- Added Improved tome of scrapping and tome of extraction to match parity with Apotheosis (Zenith)
- Many Fixes and improved performance (Fabric Seasons)
- Many Fixes (Excalibur Resourcepack)
- Many Fixes (Bewitchment)
- Many Fixes (FTB Chunks)
- Many Fixes and new Content (Mine Cells - Dead Cells Mod)
- Many Fixes (Spellblades and Such)
- Many added things (Traveler's Backpack)
- Updated all mods and Datapacks

**Read the full changelog here:** https://legacy.curseforge.com/minecraft/modpacks/medieval-mc-fabric/files/4560151
 
**AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING**
Need a Server?

Check out #server-hosting

wanton patio
#

<@&1101992838159409202> <@&834917454424703006>

Prominence Prominence [FORGE] has released!

Over 410 Mods, great performance, and content that everyone will enjoy!

This alternative to the beloved fabric version has all your favorite tech and exploration mods, but also some magic all time favorites like Ars Nouveau and Vampirism.
It offers more tech variety than its fabric counterpart, but aside from that it aims to have parity, and in replace of PlayerEX, there is a really extensive progression system as seen in the images below

Try it out now!
https://www.curseforge.com/minecraft/modpacks/prominence-forge

Don't forget to also hop in to the official server, which is included by default in the modpack's server list!

Need a server?
See to #server-hosting

rapid oxideBOT
#

<@&1101992838159409202>

This update fixes many issues, while also doing some important balance changes.
Main balance changes are the nerf to full strength builds, as now it will only increase damage. Intelligence was also buffed to incentive players to try out going for healing builds in multiplayer. Almost all values were balance to balance out endgame builds.

There are also some highly requested QoL mod additions, like HT's TreeChop and FTB Ultimine.

Mods:

  • Added Ore Clumps (By CJMinecraft01)
  • Added Tiny Skeletons (By Fuzs)
  • Added Mindful Darkness [Forge & Fabric] (By Fuzs)
  • Added Clean Tooltips (By StalDev)
  • Added HT's TreeChop (By hammertater)
  • Added FTB Ultimine (Fabric) (By FTB)
  • Added Healing Bed (by noxgame1230)
  • Removed Smooth Swapping (Caused Issues)
  • Removed WOOF (Caused Issues)
  • Removed FPS Reducer (Caused Issues)
  • Removed Professions (Unused, Balance changes)
  • Removed Professions Integrations (Unused)
  • Removed Vein Mining (Replaced)
  • Updated all mods

Changes:

  • Server performance inceased, ~20% less cpu usage.
  • Fixed issue with the questbook entering a loop when trying to close it
  • Fixed visual bug with continuity, blocks were overlapping themselves
  • Fixed crashes with AE2 machines
  • Fixed infinite "Loading terrain" screen that appeared to some people
  • Nerfed Constitution, Strength and Luckiness attributes.
  • Armor is now given by constitution instead of strength
  • Buffed Intelligence's healing amplification to incentive healing builds
  • The Twilight Forest now has stronger mobs.
  • Removed wrong button appearing in the game menu
  • Lost Souls now can be made by smelting Scoria
  • Disabled advanced tooltips from default options
  • General changes & fixes to menus
Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214466218430504>

[Performance Update]
FORGE IS NOW 43.2.13

Mods:

  • Added Mindful Darkness [Forge & Fabric] (by Fuzs)
  • Added Nether Chested [Forge & Fabric] (by Fuzs)
  • Added Connectedness (by Asek3)
  • Added Modpack Update Checker (by Jab125)
  • Added Chunk Sending[Forge/Fabric] (by someaddon)
  • Added Cataclysm Delight (by hippo0824)
  • Added Dolt Compat (by dolthhaven)
  • Added When Dungeons Arise - Spacing Tweaks (by Aureljz)
  • Added When Dungeons Arise - Loot Tweaks (by Aureljz)
  • Added When Dungeons Arise - No Flying Structures (by Aureljz)
  • Added Reforgium (by Asek3)

Configs:

  • Enabled Always Defer Chunk Updates in Rubidium settings to greatly improve performance
  • Added and tweaked several quests
  • Added a more verbose error screen for when datapacks fail to load
  • Added a tooltip to the performance guide button
  • Blacklisted several mobs and bosses from being affected by No See No Tick to lessen gameplay impact
  • Set Small End Island weight to 3 to allow for easier access to Unusual End content (Thanks Sweetygamer!)
  • Disabled Forge version checking

Updates:

  • Major performance improvements. The modpack can now safely run with only 4gb RAM allocated with no negative performance impact (ModernFix)
  • Added many new optimizations and fixed bugs (Canary)
  • Added many new mobs, textures, items, and reworks (Oh The Biomes You'll Go)
  • Added many new blocks, structures, mobs, and fixed many bugs (Unusual End)
  • Added 4 new knives (Delightful)
  • Added 2 new fish and 2 new blocks (Nether Depths Upgrade)
  • Added the Totem of Illusion and the Totem of Freezing (Friends & Foes)
  • Added new blocks (Every Compat)
  • Added support for Deeper and Darker slabs (KleeSlabs)
  • Added more entries to the default blacklist (Carry On)
  • Complete texture overhaul for almost every asset (Delightful)
  • Quartz and Basalt Cabinets are now crafted with Warped and Crimson Cabinets (Delightful)
  • Dirt Path blocks are now obtainable using silk touch (Grass Overhaul)
  • Salmonberries will now grow without rain, just significantly slower (Delightful)
  • Summoning is no longer optional on recipes (Spirit)
  • Made crossbow guards shoot faster (Guard Villagers)
  • Slimes now split into Magma Cubes if they die from Magma damage (Quark)
  • Fixed bug with villager food AI (Guard Villagers)
  • Fixed bug with villager head animations (Guard Villagers)
  • Fixed the Smithing Table having invalid icons and improved mod compatibility (Mandalas GUI)
  • Fixed high memory usage (Diagonal Fences)
  • Fixed beacons not working below y=0 (Quark)
  • Fixed leashed entities no longer being teleported with the player (Waystones)
  • Fixed desync when teleporting while riding a horse (Waystones)
  • Fixed issues with nbt data not spawning the mob correctly (Spirit)
  • Fixed pedestals not storing data correctly (Spirit)
  • Fixed ice melting in icy pyramid (Repurposed Structures)
  • Fixed notice boards not working with banner patterns (Supplementaries)
  • Fixed Wild Salmonberries not having an item form (Delightful)
  • Fixed the Zombie Villager version of the Chef and Cook missing textures (Chef's Delight)
  • Fixed small animals trying to path-find through diagonal fence connections (Diagonal Fences)
  • Fixed villagers not taking up the work of cooking with the skillet (Chef's Delight)
  • Many fixes (Farmer's Delight)
  • Many fixes (Vinery)
  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

alpine thistle
flint root
#

<@&876215468225081384> <@&876215911307149312> <@&876214466218430504>
DO NOT UPDATE MODS OR MODPACKS ON CURSEFORGE.

Several new files have been uploaded to projects by Luna Pixel Studios, including Sky Villages, When Dungeons Arise, Prominence, and Better MC. These may or may not include malicious files. We are not responsible for this, and currently doing everything we can to remove these files.

This could be due to a Curseforge bug or someone with access to the Luna Pixel Studios account.

Currently, it is best to avoid downloading files off Curseforge until this is resolved. I will let you all know when this is resolved.

Thank you.

wanton patio
#

<@&1101992838159409202> ^ also affected

#

<@&876214705285369889>

flint root
#

To clear up some questions:

Any launcher that uses Curseforge API is affected, but you are safe as long as you aren't downloading these files.

Nothing will auto-update unless you specifically told a launcher to do so.

These files are not confirmed to be malicious, but we still recommend doing an antivirus scan using Windows Defender.

This began in the last 24 hours, so anything you downloaded before then is fine.

flint root
#

As of a couple hours ago, tens of mods & modpacks, mostly on 1.16.5, 1.18.2 and 1.19.2 have been updated to include malicious files. These projects include When Dungeons Arise, Sky Villages, and the Better MC modpack series. The Curseforge profile of these accounts show someone logging into them directly.

It is very likely that someone has access to several large Curseforge profiles and have found a way of bypassing 2FA to log into them.

You can see here that the Fabulously Optimized team may have also been affected, but this is likely to be unrelated: https://cdn.discordapp.com/attachments/790275974503202857/1115801834746023946/image.png.

One of the malicious mods, DungeonsX, shows this code when decompiled: https://cdn.discordapp.com/attachments/790275974503202857/1115801511411335228/image.png

The main payload being sent from this code can be viewed here: https://pastebin.com/k2ZQKbEz

The DungeonsX mod downloads a jar file and loads it into minecraft, executes a function that downloads the program again, and saves it as a self running file. This mod has been added to all of Luna Pixel Studio's modpacks, and the files were immediately archived by the bad actor. It can be assumed that these files will become available again later, exposing hundreds of thousands of people to malware.

This code allows the mod to be used as a botnet and leave a backdoor on devices: https://chorb.is-from.space/DiscordPTB_gzDJsWklzc.png

The code being executed mainly targets Linux users, likely with the intent of infecting servers. This will still affect people on Windows.

The only file from this incident which is not already archived is https://www.curseforge.com/minecraft/mc-mods/skyblock-core/files/4570565.
This file was archived, but gained 10 downloads in that time, implying it's being shared on other platforms: https://cdn.discordapp.com/attachments/856652644113580072/1115811476591095908/image.png

It is recommended to hold off on updating any mods or modpacks until this is resolved.

To remove this from your system, if you have it, please do the following:

Linux users should be checking for systemd-utility.service in ~/.config/systemd/user or /etc/systemd/system/ and lib.jar in ~/.config/.data

Windows users should be checking for libWebGL64.jar in %localappdata%\Microsoft Edge and an entry in HKCU:\Software\Microsoft\Windows\CurrentVersion\Run or a shortcut in %appdata%\Microsoft\Windows\Start Menu\Programs\Startup

You will need to enable "View Hidden Files" for the file to appear, if it exists. You can find guides for this online.

flint root
#

If you are interested in investigating the incident described above, please send me a Discord friend request. Only do so if you have technical experience of some kind or have information you wish to let people know.

flint root
#

Recent investigation within our group chat & the IRC shows that both Bukkit and Curseforge have many malicious files being uploaded. None of these files are being removed by the actual site owners, likely due to staff not being at work today.

To be as safe as possible, I'd suggest avoiding all Overwolf-adjacent applications and websites. There are confirmed to be at least 6 compromised projects currently across both websites. There were about 20 compromised projects overall, if you count the archived ones.

If you have any questions, information, or expertise, please shoot me a DM. Thanks.

To stay up-to-date, check out: https://hackmd.io/B46EYzKXSfWSF35DeCZz9A

flint root
#

<@&834917454424703006> This is the last ping regarding the CurseForge virus situation.

Background Information on the Malware

As many of you already know, a virus was released to target Minecraft players downloading Curseforge mods and Spigot/Bukkit plugins. Most of the mods are already gone from CurseForge/Bukkit. Modrinth seems to be unaffected.
Despite what CurseForge staff are implying, it is not yet completely safe to install mods or modpacks from anywhere. Files from this virus date all the way back to March of 2023, and a version of the virus was uploaded to Bukkit (Owned by Overwolf) in April of 2023. I do believe that CurseForge are doing everything in their power to fix this, and would like to clarify that CurseForge itself was never compromised, but I do not agree with their handling of the situation.

Our Story

To clear up the misinformation regarding how the Luna Pixel Studios account was infected, I will lay out exactly what happened:

  1. Sharkie, the studio's owner, downloaded a mod named DungeonX directly from the Curseforge website. This mod was one of about 20 across CurseForge and Bukkit that included this malicious code. We have also confirmed this malicious code is present in other unrelated projects across GitHub.
  2. He ran Minecraft with the mod installed.
  3. Every Minecraft-related jar file on his laptop was infected with the virus, and all of his passwords were stolen, including the Luna Pixel Studios account.
  4. The hacker logged into the LPS account and uploaded malicious files which included this code. A majority of these files, including all modpack files, were archived by the hacker for unknown reasons. This means that modpacks were safe during this time, and likely always have been.
    When the alarms were raised within our developer channels, I immediately contacted everyone I could to get this information spread.

Why This Matters to You

For the virus to do the full infection process, it needed access to a web server. The team that we assembled took the server down within 45 minutes by contacting its host.

The virus is capable of doing a lot, so I strongly suggest checking if your PC has it. You can find instructions here: https://hackmd.io/@jaskarth4/B1gaTOaU2 If you are infected, assume that all passwords are compromised.

Windows & Linux users are mainly affected, and those on MacOS should be mostly safe. I still suggest everyone who has downloaded Minecraft-related files to check for the virus using the link above.

The worst part of the virus is not yet activated, and it may be difficult for it to reach that point. This is not an invitation to go into full panic mode. Just be mindful. We have already contacted major antivirus providers in both America & China. Several are already flagging this as a virus. Do note that, before today, the only antivirus that detected it was Malwarebytes Premium.

Whats Next?

Many precautions are being put into place by modding platforms, modded launchers, and antiviruses to prevent this from happening again in the future. The team that was created to investigate this virus includes someone with a Mojang contact, so we can assure you that Mojang knows about this.
We strongly suggest staying up-to-date with the situation here: https://hackmd.io/@jaskarth4/B1gaTOaU2. There are several tools being built currently to completely repair PC's from this virus.

I would like to thank several people for their efforts on resolving this, in no particular order: Emi, the Prism Launcher team, Poke, Shadowex3, ChimeraDev, the Modrinth team, the Luna Pixel Studios team, the Violet Moon, Quilt MC, and Fabric communities, everyone who contributed to the CFMalware discord, the IRC, the docs, and everyone who spread this information in their own Discord servers.

If you have any information on this virus, my DMs are open.
~ chorb#8888

flint root
#

To clear some things up, I'd like to establish that all jar files on the internet and on people's devices COULD be infected. The scope of this malware is 'infinite', as we know it, due to the way it operates. This is why I suggest not launching or installing things Minecraft-related for a while. Or even just completely uninstalling Java if you feel inclined.

This does NOT mean that everyone IS infected. It is very unlikely that any more than 1% of people who interact with mods have even encountered any type of this malware.

The reason I'm saying this is to clarify that ALL Luna Pixel Studios projects currently fall under this. You are not at a 100% risk of infection when downloading anything published by us on Curseforge. If any of our projects are infected, the scope of all of this is much bigger than it is currently thought to be.

TLDR: You are as safe downloading our projects as you are downloading any other projects.

You can easily check if you are infected using any of these two tools:
https://github.com/overwolf/detection-tool
https://github.com/MCRcortex/nekodetector (This one may not have any available files at the time of you reading this. If this is the case, use the Overwolf detection tool)

#

I would also like to announce that there is another type of malware we are currently investigating which was being distributed through https://www.curseforge.com/minecraft/mc-mods/anti-chatreport, among other projects. Anti-ChatReport was available on Curseforge for a while, and was reported 2 weeks ago. Curseforgre staff did not take action until @dawn stag mentioned it to us.

bold slate
#

Answering some repeated questions about the situation below:

How can I check that I've been affected? Download the overwolf detector (https://github.com/overwolf/detection-tool/releases) and run it, it will tell you if you have any files that were created by the virus.

I'm infected, what do I do? Depending on the timeframe you were infected, its likely that your system may or may not be fully compromised. The safest assumption is to assume it is, and you should completely reinstall windows fresh. You may save files that are NOT .jar (so do NOT save any minecraft mods), and you MUST change all your passwords. This is because the virus steals discord passwords, minecraft passwords, passwords saved on your browser, and your clipboard history.

Is it safe to play my modpack if I downloaded it a long time ago? Download the overwolf detector above and run it. If you've played the modpack recently and the detector does not detect files, you're very likely fine. If it does, you may be compromised and should follow the steps above.

Is it safe to download mods from curseforge? For the meantime, no. We don't recommend installing ANYTHING from curseforge, because it is possible that malware mods are still listed (curseforge is actively working to de-list them be patient). Do not update anything you have on your PC either. You may continue to play your modpacks AFTER you run the overwolf detector and ensure that nothings compromised on your system.

I dont use curseforge/overwolf, do I have to install them to use this program? No, you do not need either curseforge or overwolf to run the detector. It will work with any launcher that you have installed, as it doesn't need anything other than java.

Does this virus affect Windows/Linux/MacOS? This virus ONLY affects windows and linux. We believe that linux had minimal effect due to the virus being poorly coded and wouldn't work without priviledge escalation. Windows on the other hand is very badly affected. MacOS is NOT affected by this virus.

Which one do I run, Overwolf or Neko? Whats stage 0, whats stage 1-3? Stage 0 is the FIRST step of the virus, and detected by the Overwolf Detector linked above. If this does not exist on your PC, or if overwolf detector says you are safe, then you do NOT need to worry about the virus. If it says you are compromised, or malware was found, then its likely your virus entered stages 1-3. At this point, you should follow the steps above to completely clean your PC and reset your passwords. You can alternatively run neko detector to remove the infected jars, but you STILL MUST CHANGE YOUR PASSWORDS.

After running the detector, can I download modpacks? NO!! Curseforge still has mods/modpacks with the malware, avoid installing ANYTHING for the time being. Once we give you the all-clear, hopefully by tomorrow, you may continue to install mods and modpacks. Until then, do NOT INSTALL ANYTHING. DO NOT UPDATE MODPACKS EITHER.

Am I infected? Do I need to throw away my PC? WHAT DO I DO?!?!1 don't panic, install the overwolf detector and run it. if it does not detect anything, you are SAFE. you do NOT need to do anything else.

bold slate
bold slate
#

Curseforge has released a new tool that detects any malicious changes in jar files. Run this alongside the detector from previous, and if both come out fine, YOU ARE SAFE AND ARE NOT INFECTED WITH THE VIRUS

Important NOTE: The virus has been deactivated because their website was taken down, so please do NOT panic even if you are marked as infected. Remove the offending files from your PC and run the jar-infection-scanner to find and delete all jars that are infected (or restore a system backup if you have one). Once you have done that you are good to go!

https://github.com/overwolf/detection-tool/releases <--- detector for stage0
https://github.com/overwolf/jar-infection-scanner/releases/ <--- detector for stages 1-3

#

Update for our players: The only modpacks of ours that were compromised were BMC3, MMC3, and Prominence Forge. NO OTHER MODPACK WAS COMPROMISED. Additionally, after scanning the files from a fresh install, we can confirm that the modpacks no longer have malware. As of this message, you may install all luna pixel modpacks freely.

Once again, there is no longer any malware in ANY of our modpacks. Feel free to download or update your modpacks, no harm will come to you.

wanton patio
#

How to scan for infected jars

Using https://github.com/overwolf/jar-infection-scanner/releases/, you can select the mods folder from the modpack you want to scan for infected mods. Then click on the Scan button from the top left. After a while, it'll give you a result and tell you if it found any infected file.

You can also use this tool in any folder to look for jars that might've been infected, therefore finding all jar files from stages 0-3

alpine thistle
#

TL;DR
One of the Luna Pixel Studios Developers installed a Mod that was approved on Curseforge that contained Malware, it then got access to the Luna Pixel Studios account and uploaded files that contained Malware but it has since been taken down within the hour it happened at approx 07/06/2023 12am - 2am AWST. If you want to see if you were affected please use this scanner and scan the folders containing .jar files https://douira.github.io/fractureiser-web-detector/ . All Luna Pixel Studios Projects should be save now and we recommend to reinstall if you didn't detect the Malware. The modpacks that had malware uploaded was BMC3, MMC3 and Prominence [FORGE]. We will keep you up to date.

https://twitter.com/CurseForge/status/1668240112860241921?s=20

Following concerns surrounding the recent malware incident & @LunaPixelStudio (LPS) involvement, we would like to clarify that both LPS and CurseForge have fallen victim to a malicious attack. LPS was hacked, and their compromised account unknowingly uploaded malware.

We are


flint root
flint root
#

CurseForge has completed a scan of all files uploaded on their website, and it appears to be completely safe to download files from CF.

I would still suggest keeping your antivirus up to date and doing a scan using https://douira.github.io/fractureiser-web-detector/.

rapid oxideBOT
#

<@&1101992838159409202>

This minor update brings compatibility and performance changes, along with various fixes for bugs and crashes. It also includes two new quest chapters ported from the fabric version!
Aside from fixes, there's also new content as seen below, along with difficulty changes

Changes:

  • Leveling in the skill tree now requires go spend experience levels
  • Villagers now have a chance of selling animals
  • Added compatibility with Tetra and Better Combat
  • Server performance should be at least 50% better now
  • Mobs will now level depending on how deep you are, making caves more dangerous
  • Mobs leveling scaling was reduced by 60%, plus an added cap
  • Now Vampirism is less present in the world
  • Added a getting started quest that shows players how to use and open the skill tree
  • Added Powah quest chapter
  • Added Simply Swords quest chapter
  • Fixed some quests giving invalid rewards
  • Fixed crash related with backpacks and other menus
  • Fixed compatibility with enchanter from skill tree

Mods:

  • Added Tetratic Combat (By Eldritch_King24)
  • Added Difficult Caves (By InfernalEclipse)
  • Added NoCube's Villagers Sell Animals (By nocubeyt)
  • Removed Piglin Proliferation (Causes Crash)
  • Removed Smooth Swapping (Caused Crashes)
  • Removed Gravestone Mod (Redundant, Enigmatic Graves already present)
  • Updated all mods
Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214705285369889>

[Skills, Spells & Performance Update]
FORGE IS NOW 43.2.14

Mods:

  • Added Passive Skill Tree (by Daripher)
  • Added Connectedness (by Asek3)
  • Added Iron's Spells 'n Spellbooks (by Iron431)
  • Added Epic Samurai's (by VeroxUniverse)
  • Added Tetranomicon (by syrikalis)
  • Added Withering Boon for Tetra (by FaerMinded)
  • Added Secrets of Forging: Revelations - A Tetra Addon (by Eldritch_King24)
  • Added CTOV - Chef's delight compatibility pack (by ChoiceTheorem)
  • Added Repurposed Structures - Bygone Nether Compat Datapack (by telepathicgrunt)
  • Added Cataclysm Delight (by hippo0824)
  • Added Dolt Compat (by dolthhaven)
  • Added Visual Workbench [Forge & Fabric] (by Fuzs)
  • Added MapFrontiers (by meme_sapiens)
  • Added Modpack Update Checker (by Jab125)
  • Added Memory Settings[Forge/Fabric] (by someaddon)
  • Added When Dungeons Arise - Spacing Tweaks (by Aureljz)
  • Added When Dungeons Arise - Loot Tweaks (by Aureljz)
  • Added Reforgium (by Asek3)
  • Added STONEBORN - MeĂŻ's Additions for Modded GUIs (by MeixDev)
  • Removed First-person Model (Unused)

Configs:

  • Enabled Always Defer Chunk Updates in Rubidium settings to greatly improve performance
  • Added and tweaked several quests
  • Added a more verbose error screen for when datapacks fail to load
  • Added a tooltip to the performance guide button
  • Blacklisted several mobs and bosses from being affected by No See No Tick to lessen gameplay impact
  • Set Small End Island weight to 3 to allow for easier access to Unusual End content (Thanks Sweetygamer!)
  • Disabled Forge version checking

Fixes:

  • Desync issues with Starbies (Apotheosis)
  • Animated skulls crashing servers (Apotheosis)
  • Random crash some players are experiencing while trading or switching villagers (Inventory Profiles Next)
  • Potential issue with fake players breaking getting player heads (JourneyMap)
  • Fake player skin timeout issue (JourneyMap)
  • Crash with unregistered relic abilities (Relics)
  • Space Dissector portals stuck after the server restart (Relics)
  • Issue breaking some types of CuriosAPI slots (Relics)
  • Item bought by the nameless hanged disappears (Graveyard)
  • Graveyard monsters being able to spawn in mushrooms fields biome (Graveyard)
  • Altar blocks not being breakable (Graveyard)
  • JEI recipe transfer bug (Traveler's Backpack)
  • Backpack displaying wrong fluid amount in tanks while held (Traveler's Backpack)
  • Backpack not placing below y = 0 (Traveler's Backpack)
  • Bug with villager food AI (Guard Villagers)
  • Bug with villager head animations (Guard Villagers)
  • High memory usage (Diagonal Fences)
  • Beacons not working below y=0 (Quark)
  • Leashed entities no longer being teleported with the player (Waystones)
  • Desync when teleporting while riding a horse (Waystones)
  • Ice melting in icy pyramid (Repurposed Structures)
  • Notice boards not working with banner patterns (Supplementaries)
  • Wild Salmonberries not having an item form (Delightful)
  • The Zombie Villager version of the Chef and Cook missing textures (Chef's Delight)
  • Small animals trying to path-find through diagonal fence connections (Diagonal Fences)
  • Villagers not taking up the work of cooking with the skillet (Chef's Delight)
  • Many fixes (Farmer's Delight)
  • Many fixes (Vinery)
  • Many fixes (MineColonies)
  • Many fixes (Apotheosis)
  • Many fixes (Mutant Monsters)
  • Many fixes (Hexerei)
  • Many fixes (BYG)
  • Updated all mods

Read the full changelog here: https://legacy.curseforge.com/minecraft/modpacks/medieval-mc-forge-mmc3/files/4581719

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

flint root
#

Reminder that modpacks on CurseForge & Modrinth are now safe to download, as they have both completed scans of their platforms for malicious files. Read more here: #announcements message

alpine thistle
#

1.20 Updates Coming Soon!

wanton patio
wanton patio
flint root
#

<@&876214466218430504>

Better Minecraft Forge & Fabric for 1.20 have released! You can download them from the links below:

https://curseforge.com/minecraft/modpacks/better-mc-fabric-bmc2
https://curseforge.com/minecraft/modpacks/better-mc-forge-bmc4
To find them within modded launchers such as CurseForge Launcher and ATLauncher, you will need to sort by "Latest Updated".

Forge now uses Biomes o' Plenty as the main world generation mod, while Fabric still uses Oh The Biomes You'll Go. Both modpacks have around 100 mods, but there will be weekly updates to include new content and fixes.

We do not suggest using your worlds from 1.19.2 in the 1.20 modpacks for a few months, as a lot of mods are not yet ported to 1.20.

Don't know how to install? Check #faq!

#

<@&876214705285369889>

Medieval Minecraft Forge & Fabric for 1.20 has released! You can download it from the link below:

https://curseforge.com/minecraft/modpacks/medieval-mc-fabric-mmc2
https://legacy.curseforge.com/minecraft/modpacks/medieval-mc-mmc4
To find it within modded launchers such as CurseForge Launcher and ATLauncher, you will need to sort by "Latest Updated".

Forge now uses Biomes o' Plenty as the main world generation mod, while Fabric still uses Oh The Biomes You'll Go. Both modpacks have around 100 mods, but there will be weekly updates to include new content and fixes.

We do not suggest using your worlds from 1.19.2 in the 1.20 modpacks for a few months, as a lot of mods are not yet ported to 1.20.

Don't know how to install? Check #faq!

flint root
#

The message above has been updated to reflect the release of Medieval MC Forge 1.20.

alpine thistle
#

^ All 1.20 Modpacks should be available on Bisect Hosting
Check #server-hosting

Also the first v2 updates to 1.20 Modpacks will be Stability Updates, after that we will be focusing on the content.

rapid oxideBOT
#

<@&876214466218430504>

[Stability Update]

  • Added LambDynamicLights (by LambdAurora)
  • Added Chunk Sending[Forge/Fabric] (by someaddon)
  • Added Structure Essentials[Forge/Fabric] (by someaddon)
  • Added Loot Integrations[Forge/Fabric] (by someaddon)
  • Added Server Browser [Fabric/Forge] (by thethonk)
  • Added Better Advancements (by way2muchnoise)
  • Added Charm of Undying (Fabric/Forge/Quilt) (by TheIllusiveC4)
  • Added DEUF Refabricated (by ElocinDev)
  • Added Neruina - Ticking Entity Fixer (by bawnorton)
  • Added No See, No Tick (by Vishnu)
  • Added Nature's Compass (by Chaosyr)
  • Updated all the Mods
     
    AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING
Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214705285369889>

[Stability Update]

  • Added Better Combat [Fabric & Forge] (by daedelus_dev)
  • Added Guard Villagers (Fabric/Quilt) (by MrSterner_)
  • Added Farsight [Fabric] (by someaddon)
  • Added Elytra Slot (Fabric/Forge/Quilt) (by TheIllusiveC4)
  • Added LambDynamicLights (by LambdAurora)
  • Added Chunk Sending[Forge/Fabric] (by someaddon)
  • Added Structure Essentials[Forge/Fabric] (by someaddon)
  • Added Loot Integrations[Forge/Fabric] (by someaddon)
  • Added Server Browser [Fabric/Forge] (by thethonk)
  • Added Better Advancements (by way2muchnoise)
  • Added Charm of Undying (Fabric/Forge/Quilt) (by TheIllusiveC4)
  • Added DEUF Refabricated (by ElocinDev)
  • Added Neruina - Ticking Entity Fixer (by bawnorton)
  • Added No See, No Tick (by Vishnu)
  • Added Nature's Compass (by Chaosyr)
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214466218430504>

[Stability Update]

  • Added Charm of Undying (Fabric/Forge/Quilt) (by TheIllusiveC4)
  • Added Elytra Slot (Fabric/Forge/Quilt) (by TheIllusiveC4)
  • Added Chunk Sending[Forge/Fabric] (by someaddon)
  • Added Structure Essentials[Forge/Fabric] (by someaddon)
  • Added No See, No Tick (by Vishnu)
  • Added Visuality: Reforged (by DragonsPlus)
  • Added Loot Integrations[Forge/Fabric] (by someaddon)
  • Added Server Browser [Fabric/Forge] (by thethonk)
  • Added Better Fps - Render Distance[Forge] (by someaddon)
  • Added Cherished Worlds (Fabric/Forge/Quilt) (by TheIllusiveC4)
  • Added Better Advancements (by way2muchnoise)
  • Added Memory Settings[Forge/Fabric] (by someaddon)
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214705285369889>

[Stability Update]

  • Added When Dungeons Arise - Forge! (by Aureljz)
  • Added Better Combat [Fabric & Forge] (by daedelus_dev)
  • Added Charm of Undying (Fabric/Forge/Quilt) (by TheIllusiveC4)
  • Added Elytra Slot (Fabric/Forge/Quilt) (by TheIllusiveC4)
  • Added Chunk Sending[Forge/Fabric] (by someaddon)
  • Added Structure Essentials[Forge/Fabric] (by someaddon)
  • Added No See, No Tick (by Vishnu)
  • Added Visuality: Reforged (by DragonsPlus)
  • Added Loot Integrations[Forge/Fabric] (by someaddon)
  • Added Server Browser [Fabric/Forge] (by thethonk)
  • Added Better Fps - Render Distance[Forge] (by someaddon)
  • Added Cherished Worlds (Fabric/Forge/Quilt) (by TheIllusiveC4)
  • Added Better Advancements (by way2muchnoise)
  • Added Memory Settings[Forge/Fabric] (by someaddon)
  • Updated all the Mods
     
    AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING
Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&1101992838159409202>

From now on, both Prominence 1.19.2 modpacks will be named "Prominence I", due to the release of 1.20 versions.

This update brings important balance changes, along with full support for VR headsets and 115 new quests. A window will appear on launch that will make you choose VR or Non-VR mode. If you don't own a VR headset or don't want to use VR, you can simply launch it without VR and the game will run just fine. The mod still needs to be present so you can see VR users' interactions.

:warning: Keep in mind that VR mode is experimental, and we suggest to not use render distances greater than 10 with it.

Changes:

  • Fabric Loader updated to 0.14.21
  • The modpack's name is now "Prominence I"
  • 115 new quests: Bewitchment & Soulslike chapters by vennexus & sideralismusic
  • Added VR Support (Vivecraft)
  • Remade menus to work with VR users
  • Enchantment Descriptions are back
  • Nerfed some spellblade weapons
  • Added Spell Power Enchantments Config contributed by muon_r
  • Added Player Balance datapack by muon_r
  • Added some more items to spell engine's blacklist
  • Disabled Magic Bags (Duped items)
  • Nerfed spell power stats slightly to balance with other stat changes
  • Reorganized stats a bit to be more satisfying and rewarding for investing into a particular build without being overpowered
  • Relics are now way less common in chests and mob loot
  • Modified some VR options to give the best performance/quality ratio
  • Xaero's map now has the same colors as Prominence II
  • Fixed typo for tech reborn's quantum armor disabling. The armor should now be properly disabled
  • Fixed window icon being the forge one instead of fabric's

Mods:

  • Added Vivecraft (By Ferri_Arnus)
  • Removed Blur (Lag on low end machines, VR incompatibility)
  • Updated some mods
Need a Server?

Check out #server-hosting

wanton patio
#

<@&1101992838159409202>

Prominence II for Minecraft 1.20 Released! You can download them from the links below:

https://www.curseforge.com/minecraft/modpacks/prominence-2-fabric
https://www.curseforge.com/minecraft/modpacks/prominence-2-forge

Are these a replacement for Prominence I?

No! Prominence I will also get updates and will be actively developed on.

What happened to Better MC Plus?

BMP was replaced by Prominence II, as both modpacks are pretty similar. We also aim on updating the older BMP versions to Prominence (1.16.5 and 1.18.2) with balance in mind.

We do not suggest using your worlds from 1.19.2 in the 1.20 modpacks for a few months, as a lot of mods are not yet ported to 1.20.

Don't know how to install? Check #faq !

flint root
#

To clarify - BMC Plus is still downloadable, and versions of Prominence for 1.16.5 & 1.18.2, if made, would be very similar to their BMC Plus counterparts.

wanton patio
#

<@&1101993443598815332> Hey guys! I wanted to announce a new project I'm working on, plus my new Ko-fi tiers doggiedance

eldritch_end Meet Eldritch End, an end expansion mod inspired by the stories from H.P. Lovecraft. Featuring new end biomes, horrific aberrations, deadly traps, and an extensive lore.

Along with this I also want to announce my new Ko-fi tiers, where I'll be posting sneak peeks of my mods & modpacks (Including <@&1101992838159409202>)
kofi https://ko-fi.com/elocindev/tiers

native path
#

<@&876215468225081384> If someone pings me i‘ll answer in 4 days im playing at a festival this whole weekend so please be patient with an answer about the abyss 🙂 thanks!

rapid oxideBOT
#

<@&1101992838159409202>

This update brings back the End Remastered mod, making players explore more to enter the end. Along with plushies! And some other QoL mods!

OFFICIAL SERVER LAUNCHED!

You can now join the Official SMP, found by default in the servers list. It currently has 50 slots so no one will miss out!

The server is managed by the awesome FinnDog, just like the rest of the official servers!

Changes

  • End portal now requires unique eyes (End Remastered)
  • Added Plushies! Plushie Mod + Blahaj (Suggested by vennexus)
  • Hundreds of new blocks to build thanks to Twigs
  • Modded trimmed materials now look better (All the trims)
  • Removed rogue button in multiplayer menus
  • Fixed rendering-related clientside crash
  • The official SMP is now as the default server
  • You can now post your server in the integrated server browser

Mods:

  • Added End Remastered [Fabric] (By jack_bagel)
  • Added Sky Villages [Fabric] (By Aureljz)
  • Added Twigs (By ninnih_)
  • Added Plushie Mod (By Link_911)
  • Added Blahaj (Fabric) (By DaFuqsy)
  • Added Ad Astra: Giselle Addon (By 지저쟝닀)
  • Added Server Browser (By thethonk)
  • Added Neruina - Ticking Entity Fixer (By bawnorton)
  • Added Farsight (By someaddon)
  • Removed Creeper Overhaul (Caused crash)
  • Updated all mods
Need a Server?

Check out #server-hosting

wanton patio
rapid oxideBOT
#

<@&876214466218430504>

[Content Update]

  • Added Promenade (by Hugman_76)
  • Added When Dungeons Arise - Fabric! (by Aureljz)
  • Added Universal Graves (by Patbox)
  • Added Guard Villagers (Fabric/Quilt) (by MrSterner_)
  • Added Universal Ores (Fabric) (by Hugman_76)
  • Added Explorations [Forge|Fabric] (by Buecher_wurm)
  • Added Twigs (by ninnih_)
  • Added Carrier (by GabrielHOlv)
  • Added Memory Settings[Forge/Fabric] (by someaddon)
  • Added Animatica (by FoundationGames)
  • Added Better Fps - Render Distance[Fabric] (by someaddon)
  • Added Elytra Slot (Fabric/Forge/Quilt) (by TheIllusiveC4)
  • Added Chat Heads (by dzwdz)
  • Added Zoomify (by XanderIsDev)
  • Added Farsight [Fabric] (by someaddon)
  • Added Void Totem (Fabric) (by Affehund)
  • Added TalkBubbles (by Globox_Z)
  • Added When Dungeons Arise - Loot Tweaks (by Aureljz)
  • Added When Dungeons Arise - No Flying Structures (by Aureljz)
  • Added When Dungeons Arise - Spacing Tweaks (by Aureljz)
  • Fixed Keybinds
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214705285369889>

[Content Update]

  • Added Origins (Fabric) (by Apace)
  • Added RPG Origins (by Sir_BananaCat)
  • Added End Remastered [Fabric] (by jack_bagel)
  • Added The Lost Castle [Fabric] (by jack_bagel)
  • Added Sky Villages [Fabric] (by Aureljz)
  • Added When Dungeons Arise - Fabric! (by Aureljz)
  • Added Promenade (by Hugman_76)
  • Added Universal Graves (by Patbox)
  • Added Explorations [Forge|Fabric] (by Buecher_wurm)
  • Added Twigs (by ninnih_)
  • Added Carrier (by GabrielHOlv)
  • Added Memory Settings[Forge/Fabric] (by someaddon)
  • Added Animatica (by FoundationGames)
  • Added Chat Heads (by dzwdz)
  • Added Zoomify (by XanderIsDev)
  • Added Void Totem (Fabric) (by Affehund)
  • Added When Dungeons Arise - Loot Tweaks (by Aureljz)
  • Added When Dungeons Arise - Spacing Tweaks (by Aureljz)
  • Fixed Keybinds
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214466218430504>

[Content Update]

  • Added When Dungeons Arise - Forge! (by Aureljz)
  • Added Bygone Nether (by izofar)
  • Added Explorations [Forge|Fabric] (by Buecher_wurm)
  • Added Raided (by Mrbysco)
  • Added Guard Villagers (by almightytallestred)
  • Added Neruina - Ticking Entity Fixer (by bawnorton)
  • Added Magnesium/Rubidium Extras (by Anthxny)
  • Added Magnesium/Rubidium Dynamic Lights (by Anthxny)
  • Added Krypton Reforged (by Anthxny)
  • Added Void Totem (Forge) (by Affehund)
  • Added Corail Woodcutter (by Corail_31)
  • Added When Dungeons Arise - Loot Tweaks (by Aureljz)
  • Added When Dungeons Arise - Spacing Tweaks (by Aureljz)
  • Added When Dungeons Arise - No Flying Structures (by Aureljz)
  • Fixed Keybinds (Options/Keybinds will still reset unfortunately due to a bug with DefaultOptions but you can remove it once launched)
  • Removed Rubidium Extra (Replaced)
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214705285369889>

[Content Update]

  • Added End Remastered (by jack_bagel)
  • Added Bygone Nether (by izofar)
  • Added Medieval Music[Forge/Fabric] (by someaddon)
  • Added The Lost Castle (by jack_bagel)
  • Added Sky Villages [Forge] (by y4z0n)
  • Added Medieval Paintings (by The_Great_ZIN)
  • Added Macaw's Bridges (by sketch_macaw)
  • Added Explorations [Forge|Fabric] (by Buecher_wurm)
  • Added Raided (by Mrbysco)
  • Added Neruina - Ticking Entity Fixer (by bawnorton)
  • Added Magnesium/Rubidium Extras (by Anthxny)
  • Added Magnesium/Rubidium Dynamic Lights (by Anthxny)
  • Added Krypton Reforged (by Anthxny)
  • Added Void Totem (Forge) (by Affehund)
  • Added Corail Woodcutter (by Corail_31)
  • Added When Dungeons Arise - Loot Tweaks (by Aureljz)
  • Added When Dungeons Arise - Spacing Tweaks (by Aureljz)
  • Added CTOV - Friends and Foes compatibility pack (by ChoiceTheorem)
  • Added CTOV - Villagers Plus Compat (by ChoiceTheorem)
  • Fixed Keybinds (Options/Keybinds will still reset unfortunately due to a bug with DefaultOptions)
  • Removed Rubidium Extra (Replaced)
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

alpine thistle
#

@everyone <@&1065586105199628298> SteamPunk has been Released!

https://legacy.curseforge.com/minecraft/modpacks/steam-punk #steampunk

⚙ Create FULL STEAM AHEAD UPDATE w/ Addons
⚙ Amazing NEW World Generation and Biomes
⚙ Incredible detailed Structures and Dungeons to Explore
⚙ Completely NEW Stronghold and Fortresses
⚙ Overhauled Villages, Structures & Dungeons
⚙ Never seen before NEW Bosses & Steam Mobs
⚙ Built-In Shaders. Including Complementary
⚙ 5 NEW Dimensions & 5 Planets to Explore!
⚙ Skills, Magic, Tetra & most importantly Steam like Tech
⚙ NEW Game Mechanics & Features such as Thin Air, Villager Comfort, Tempad & Guns!
⚙ 600+ Detailed Quests to help Guide you!
⚙ Over 240+ High Quality selected Mods [6GB Recommended]

How to Play?
Search SteamPunk on a Launcher and Sort by Latest Updated

Available on Bisect Hosting!
Check #server-hosting

rapid oxideBOT
#

<@&1065586105199628298>

[Cold Sweat & Incendium Update]

  • Added Cold Sweat (by Mikul)
  • Added Incendium (by Starmute)
  • Added Create Crafts & Additions (by MRHminer)
  • Added Create Slice & Dice (by possible_triangle)
  • Added Create Ad Astra Compat (by ssm227)
  • Added Lightspeed - Launch optimizations (by ccr4ft3r)
  • Added Fastload (by StockiesLad)
  • Added Smarter Farmers (farmers replant) (by MehVahdJukaar)
  • Added Magnum Torch (by Fuzs)
  • Added Not Enough Animations (by tr7zw)
  • Added Just Enough Immersive Multiblocks (by aronson_1)
  • Added JER Integration (by AlasDiablo)
  • Added Presence Footsteps [Forge] (by Paint_Ninja)
  • Added Vanillafied Advancement Plaque (by Vexcenot)
  • Removed Corspe (Engimatic Legacy Amulet saves inventory already)
  • Removed Castle and Hustle (Causes a lot of Issues)
  • Removed Redundant/Unused/Conflicting Mods
  • Added, Changed & Fixed some Quests
  • Some balancing to Roamers
  • Some balancing to Enemy Expansion
  • Only the original owner of Extradimensional Vessel will be able to pick it up
  • Changed some Configs
  • Other Minor Changes and Tweaks
  • Updated Faithless/Resourcepacks
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

alpine thistle
#

I feel this deserves some praise and it looks like most of it can also be done in the SteamPunk Modpack!
https://www.youtube.com/watch?v=FmBkOURW_h0

Coming at you with the least efficient Time in a Bottle Factory!
Create Arcane Engineering has been in development for 10 months now!
Its a Magic-Technological Journey, that in its essence is basically just Tech.
Youll be automating 10 Chapters worth of extremely finely tuned, and never seen before content!
And were nearing release.
Join us now ...

▶ Play video
rapid oxideBOT
#

<@&1101992838159409202>

This update brings out many bug fixes & updated mods, along with new features returning from Prominence I, such as **Simply Swords. **
It also includes various new mods that affect world generation, with over 500 new structures to explore and some new biomes

Changes

Return of Simply Swords! The all time favorite from Prominence I comes to Prominence II.
Over 500 new structures! Thanks to 5 new mods
Fixed crash when interacting tech reborn blocks
World Gen changes thanks to River Redux and Promenade
Added Moogs Mods Prominence II server in Server Browser's featured servers
Changed SP default variables to ship with 3GB Xms

Mods:

Added Simply Swords (By sweenuss)
Added BetterSmithingTable (Fabric) (By jjblock21)
Added Polymorph (By TheIllusiveC4)
Added Carrier (By GabrielHOlv)
Added Explorations (By Buecher_wurm)
Added Explority - Dungeons & Structures (By bebebea_loste)
Added River Redux (By Jasmine)
Added Promenade (By Hugman_76)
Added Carcal Mod (Fabric/Forge) (By Aqua_tics)
Added cat_jam (By shmove)
Added Simply Houses (By Aureljz)
Added [FABRIC/QUILT] Disable Custom Worlds Advice (By Nara)
Updated all mods

Need a Server?

Check out #server-hosting

flint root
#

The white void is actually intended glad 👍

rapid oxideBOT
#

<@&1101992838159409202>

[Content Update]

This update brings many fixes along with performance improvements. It also includes new QoL mods such as Polymorph, structure mods, combat, magic and the beloved Simply Swords.

Changes

More Magic! (Theurgy)
You can now switch between recipes (Polymorph)
Coming back of Simply Swords
Performance increase from 10-20%

Mods:

Added Polymorph
Added Simply Swords
Added Simply Houses
Added Epic Samurai's
Added Theurgy
Updated all mods

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214466218430504>

[Content Update]

Mods:

  • Added Explorify - Dungeons & Structures (by bebebea_loste)
  • Added Hearths (by bebebea_loste)
  • Added Frostiful (by TheDeathlyCow)
  • Added Snow! Real Magic! (By Snownee_)
  • Added Additional Structures (by XxRexRaptorxX)
  • Added Better Tridents (by Fuzs)
  • Added Friends&Foes - Beekeeper Hut (by faboslav)
  • Added Polymorph (by TheIllusiveC4)
  • Added Smarter Farmers (by MehVahdJukaar)
  • Added More Culling (by fxmorin)
  • Added MemoryLeakFix (by fxmorin)
  • Added LazyDFU (by tuxed)
  • Added fix GPU memory leak (by someaddon)
  • Added Language Reload (by Jerozgen)
  • Added Better Mount HUD (by Lortseam_)
  • Added Model Gap Fix (by MehVahdJukaar)
  • Added NoChatReports (by Aizistral)
  • Added MixinTrace (by comp500)
  • Added StackDeobfuscator (by booky10)
  • Added AttributeFix (by DarkhaxDev)
  • Added Resourcepack Overrides (by Fuzs)
  • Added Nightconfig Fixes (by Fuzs)
  • Added Transparent (by Trikzon)
  • Removed Cull Less Leaves (Replaced)

Configs:

  • Re-enabled BlastSearchTrees to improve loading times and ram usage
  • Added a tooltip to the Performance Guide button on the main menu
  • Unbound the Social Interactions Screen

Updates:

  • Added two new structures (Philip's Ruins)
  • Greatly improved tick speed (Neurina)
  • Updated all mods

Fixes:

  • Experience values not being set when using a spawn egg (Clumps)
  • Dark Amaranth biomes won't generate correctly (Promenade)
  • Acacia Beehive not dropping (Friends & Foes)
  • Waxed Oxidized Copper Button position in the creative inventory (Friends & Foes
Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214705285369889>

[Content Update]

TAKE YOUR BACKPACK OFF BEFORE UPDATING TO THIS VERSION!

Mods:

  • Added Marium's Soulslike Weaponry (by mariumbacchus)
  • Added MC Dungeons Weapons (by chronos_sacaria)
  • Added MC Dungeons Armors (by chronos_sacaria)
  • Added Vein Mining (by TheIllusiveC4)
  • Added Medieval Music (by someaddon)
  • Added Combat Roll (by daedelus_dev)
  • Added Snow! Real Magic! (by Snownee)
  • Added Explorify – Dungeons & Structures (by bebebea_loste)
  • Added CTOV - Friends and Foes Compatibility Datapack (by ChoiceTheorem)
  • Added CTOV - Villagers Plus Compatibility Datapack (by ChoiceTheorem)
  • Added Show Me Your Skin! (by enjarai)
  • Added Polymorph (by TheIllusiveC4)
  • Added Nameplate (by Globox_Z)
  • Added Smarter Farmers (by MehVahdJukaar)
  • Added More Culling (by fxmorin)
  • Added MemoryLeakFix (by fxmorin)
  • Added fix GPU memory leak (by someaddon)
  • Added Language Reload (by Jerozgen)
  • Added Better Mount HUD (by Lortseam)
  • Added Boat Item View (by 50ap5ud5)
  • Added Model Gap Fix (by MehVahdJukaar)
  • Added No Chat Reports (by Aizistral)
  • Added MixinTrace (by comp500)
  • Added FullStack Watchdog (by telepathicgrunt)
  • Added StackDeobfuscator (by booky10)
  • Added AttributeFix (by DarkhaxDev)
  • Added Resourcepack Overrides (by Fuzs)
  • Added Nightconfig Fixes (by Fuzs)
  • Added Terrablender (by TheAdubbz)
  • Added Projectile Damage Attribute (by daedelus_dev)
  • Added Transparent (by Trikzon)
  • Removed Cull Less Leaves (Replaced)

Configs:

  • Travelers Backpacks can now be put into Trinkets slots
  • Re-enabled BlastSearchTrees to improve loading times and ram usage
  • Added a tooltip to the Performance Guide button on the main menu
  • Moved the Main Menu splash text downwards to prevent it from clipping out of the window
  • Updated the Serverpack Read Me file
  • Unbound the Social Interactions Screen
  • Unbound the Shaders keybinds
  • Unbound the Jade keybinds

Updates:

  • Added two new structures (Philip's Ruins)
  • Greatly improved tick speed (Neurina)
  • Updated all mods

Fixes:

  • Experience values not being set when using a spawn egg (Clumps)
  • Dark Amaranth biomes won't generate correctly (Promenade)
  • Acacia Beehive not dropping (Friends & Foes)
  • Waxed Oxidized Copper Button position in the creative inventory (Friends & Foes)
Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&1074398332748845096>

[HUGE UPDATE]
FABRIC is now 0.14.21

Major Performance Improvements

  • Added Origins
  • Added RPG Origins
  • Added Mythic Mobs
  • Added WizardEx
  • Added Traveler's Backpack
  • Added RpgDifficulty
  • Added Conjuring
  • Added ChoiceTheorem's Overhauled Village
  • Added Xaero's Minimap
  • Added Xaero's World Map
  • Added Open Parties and Claims
  • Added Create Support for Open Parties and Claims
  • Added Tom's Simple Storage Mod
  • Added Tom's Trading Network
  • Added Dungeons and Taverns
  • Added Philips Ruins
  • Added Universal Graves
  • Added Promenade
  • Added Chef's Delight
  • Added VillagersPlus
  • Added Create Slice & Dice
  • Added Create Enchantment Industry Fabric
  • Added OriginsTweaks
  • Added Frostiful
  • Added Nameplate
  • Added Stoneworks
  • Added Overflowing Bars
  • Added Gazebo
  • Added Hearths
  • Added Advancement Count
  • Added Alternate Current
  • Added Double Doors
  • Added XP Obelisk Additions
  • Added Fastload
  • Added Geophilic
  • Added Animal Feeding Trough
  • Added Bobby
  • Added Immersive Structures II: Nether edition
  • Added XP Obelisk
  • Added TalkBubbles
  • Added Presence Footsteps
  • Added Nicer Skies
  • Added LambDynamicLights
  • Added servercore
  • Added OstOverhaul
  • Added Zoomify
  • Added Pehkui
  • Added Explorations
  • Added Beautify: Refabricated
  • Added Numismatic Overhaul
  • Added Spellblades and Such
  • Added Controlling
  • Added Custom Model Features
  • Added CTOV - Friends and Foes Compat
  • Added CTOV - Chef's delight Compat
  • Added CTOV - Villagers Plus Compat
  • Added CTOV - Wizards Compat
  • Added CTOV - BYG Compat
  • Added CTOV - Paladins & Priests compat
  • Added CTOV - Gazebo compat
  • Added CTOV - Farmer Delight Compat
  • Added CTOV - Beautify Compat
  • Removed Illager Expansion (Crashes)
  • Removed Journey Maps (Replaced)
  • Removed MapFrontiers (Replaced)
  • Removed Comforts (Replaced)
  • Removed PackItUp Backpack (Replaced)
  • Fixed many things
  • Updated Configs
  • Updated all the Resource Packs
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214466218430504>

[Content Update]

Mods:

  • Added Hearths (by bebebealoste)
  • Added Geophilic - Biome Overhauls (by bebebealoste)
  • Added Additional Structures (by XxRexRaptorxX)
  • Added Explorify – Dungeons & Structures (by bebebealoste)
  • Added RevampedWolf (by bagu_chan500)
  • Added Polymorph (by TheIllusiveC4)
  • Added Smarter Farmers (by MehVahdJukaar)
  • Added No Chat Reports (by Aizistral)
  • Added fix GPU memory leak (by someaddon)
  • Added FullStack Watchdog (by telepathicgrunt)
  • Added MemoryLeakFix (by fxmorin)
  • Added Resource Pack Overrides (by Fuzs)
  • Added Night Config Fixes (by Fuzs)
  • Added AttributeFix (by DarkhaxDev)
  • Added Transparent (by Trikzon)
  • Removed Default Options (Prevented controls from saving)

Configs:

  • Added a tooltip to the Performance Guide button on the main menu
  • Activation of Vein Mining now requires the ~ key to be held
  • Updated the Serverpack Read Me file
  • Bound the Open Parties & Claims screen to O
  • Bound Open Waypoint Screen to Y
  • Unbound the Social Interactions Screen
  • Unbound the FancyMenu keybinds
  • Unbound some unnecessary JEI keybinds
  • Unbound the InventoryHUD keybinds
  • Unbound the Shaders keybinds
  • Unbound the Jade keybinds

Updates:

  • Added two new structures (Philip's Ruins)
  • Added hanging entity protection against collision with other entities (e.g. boats breaking item frames) (Open Parties & Claims)
  • Added entity protection against being put into boats (Open Parties & Claims)
  • Greatly improved tick speed (Neurina)
  • Updated all mods

Fixes:

  • Tamed mobs not moving when ridden (Alex's Mobs)
  • Crash from rhinoceros attack (Alex's Mobs)
  • Crash from warped mosco attack (Alex's Mobs)
  • Dimensional carver not working (Alex's Mobs)
  • Potoo using up massive amount of server resources (Alex's Mobs)
  • Music discs not being playable (Alex's Mobs)
  • Creative tabs being out of order (Alex's Mobs)
  • Experience values not being set when using a spawn egg (Clumps)
  • NoFog not working (Rubidium Extras)
  • LuckPerms-related crash on server stop (Open Parties & Claims)
  • Acacia Beehive not dropping (Friends & Foes)
  • Waxed Oxidized Copper Button position in the creative inventory (Friends & Foes)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214705285369889>

[Content Update]

Mods:

  • Added Ars Nouveau (by baileyholl2)
  • Added Additional Structures (by XxRexRaptorxX)
  • Added RevampedWolf (by bagu_chan500)
  • Added Polymorph (Fabric/Forge/Quilt) (by TheIllusiveC4)
  • Added GeOre (by ShyNieke)
  • Added Geophilic – Biome Overhauls (by bebebea_loste)
  • Added Explorify – Dungeons & Structures (by bebebea_loste)
  • Added Structory (by botanydev)
  • Added Structory: Towers (by botanydev)
  • Added Biome Music[Forge/Fabric] (by someaddon)
  • Added Rebind Narrator (by quat)
  • Added Starlight (Forge) (by Spottedstar)
  • Added No Chat Reports (by Aizistral)
  • Added fix GPU memory leak[Forge/Fabric] (by someaddon)
  • Added Chat Heads (by dzwdz)
  • Added FullStack Watchdog (by telepathicgrunt)
  • Added MemoryLeakFix (by fxmorin)
  • Added Model Gap Fix (by MehVahdJukaar)
  • Added Resource Pack Overrides [Forge & Fabric] (by Fuzs)
  • Added Night Config Fixes [Forge & Fabric] (by Fuzs)
  • Added Hearths (by bebebea_loste)
  • Removed Default Options (Prevented controls from saving)

Configs:

  • Added a tooltip to the Performance Guide button on the main menu
  • Updated the Serverpack Read Me file
  • Bound Open Waypoint Screen to Y
  • Unbound the Social Interactions Screen
  • Unbound the FancyMenu keybinds
  • Unbound some unnecessary JEI keybinds
  • Unbound the InventoryHUD keybinds
  • Unbound the Shaders keybinds
  • Unbound the Jade keybinds

Updates:

  • Added hanging entity protection against collision with other entities (e.g. boats breaking item frames) (Open Parties & Claims)
  • Added entity protection against being put into boats (Open Parties & Claims)
  • Greatly improved tick speed (Neurina)
  • Updated all mods

Fixes:

  • Tamed mobs not moving when ridden (Alex's Mobs)
  • Crash from rhinoceros attack (Alex's Mobs)
  • Crash from warped mosco attack (Alex's Mobs)
  • Dimensional carver not working (Alex's Mobs)
  • Potoo using up massive amount of server resources (Alex's Mobs)
  • Music discs not being playable (Alex's Mobs)
  • Hanging sign recipes outputting 3 signs instead of 6 (The Undergarden)
  • Vanilla seed not being placeable on deepsoil farmland (The Undergarden)
  • Creative tabs being out of order (Alex's Mobs)
  • Red damage tint/outlines of the layer (3D Skin Layers)
  • Experience values not being set when using a spawn egg (Clumps)
  • NoFog not working (Rubidium Extras)
  • LuckPerms-related crash on server stop (Open Parties & Claims)
  • Acacia Beehive not dropping (Friends & Foes)
  • Waxed Oxidized Copper Button position in the creative inventory (Friends & Foes)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

alpine thistle
rapid oxideBOT
#

<@&1065586105199628298>

[Storage Update]

// Mods:

  • Added Tom's Simple Storage Mod (by tom54541)
  • Added Tom's Trading Network (by tom54541)
  • Added Tom's Create Storage (by EndRage)
  • Added Guard Villagers (by almightytallestred)
  • Added Eidolon Patches (by EndangeredNayla)
  • Added Fast Paintings (by MehVahdJukaar)
  • Added CullLessLeaves Reforged (Unofficial) (by ccr4ft3r)
  • Removed Simple Storage Network (Replaced/Issues)
  • Removed Abnormals Delight (Causes Issues)
  • Removed Magnum Torches (Use Powered Lanterns)
  • Removed IDAS Marketplace Structures (Crashes with Alex's Mobs)

// Create & Addons:

  • Create: Fixed a crash when colliding with mechanical belts on recent forge versions
  • Create Central Kitchen: End's Delight Support
  • Create Steam 'n' Rails: Fix Mixin Crash

// Iron's Spells 'n Spellbooks:

  • Fixed Spellcasting Mobs casting Fang Strike while out of range
  • Fixed Quick Casting a spell out of bounds of your current spell book causing a crash
  • Fixed summoned horse being able to enter a glitched death state if summoned while dying
  • Fixed the Dead King not using a second single use spell during his second phase
  • Lightning Bolt Spell no longer strikes multiple times
  • Fixed latest version of Forge causing loot modifiers to crash game

// Iter RPG:

  • Vases and abyss quartz generation fixes
  • Blobs launched by water elementals no longer crash the game
  • Elementals may only spawn if there's no other elementals nearby

// Open Parties & Claims:

  • Fixed LuckPerms-related crash on server stop.
  • Added hanging entity (e.g. item frames, paintings) protection against collision with other entities (e.g. boats breaking item frames).
  • Added entity protection against being put into boats. This includes an optimization for boat collision handling, which you can toggle in the main config with "reducedBoatEntityCollisions".

// Tetra:

  • Fixed crash caused by breaking forged containers while wearing a PneumaticCraft block tracker
  • Fixed thrown items breaking blocks they shouldn't be able to break

// Other:

  • Rubidium Extras: Fixed client chunk cache issue on multiplayer servers
  • Cultural Delights: Fixed Avocado Trees being too common
  • Quark: Disabled Crates/Nerfed Crates
  • Faithless: Fixed Noteblock Texture
  • Improvable Skills: Fixed Blacksmith Ability Crash?
  • ModernFix: Enabled Dynamic Resources
  • Disabled Cinder Spawns
  • Fixed some Configs
  • Fixed some Quests
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

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rapid oxideBOT
#

<@&1101992838159409202>

This content update brings a lot of parity with Prominence I, with the comebacks of Soulslike Weaponry, Frostiful and VanitySlots!

Changes:

  • Performance increase for large servers
  • Comeback of Marium's Soulslike Weaponry!
  • Over 100 new weapons, armors and artifacts from Minecraft Dungeons
  • Fixed crash related to creepers
  • You can now customize your armor using Vanity Slots
  • Get ready for Frostiful's mechanics
  • Soul sucker boots don't give 700 armor anymore
  • Added README to both client and server zips

Mods:

  • Added Marium's Soulslike Weaponry
  • Added Frostiful
  • Added VanitySlots
  • Added MC Dungeons Weapons
  • Added MC Dungeons Armors
  • Added MC Dungeons Artifacts
  • Added Creeper Overhaul
  • Added No See, No Tick
  • Added Jade
  • Updated all mods
Need a Server?

Check out #server-hosting

alpine thistle
native path
#

<@&834917454424703006>

Hello, my lovely players! Some of you may be wondering why I was absent and why I had a strange description in my profile.

I was assisting a research team in addressing the malware issue we experienced a few weeks ago. It was necessary for me to play my role perfectly to gain insight into a few "bad guys." The investigation concluded yesterday, and now I am back.

I kindly request that you refrain from initiating any discussions in unrelated channels. They are not connected to what Sharkie has created over the past years: a wonderful community with excellent mods and modpacks. My intention has always been and continues to be ensuring everyone's safety.

  • Detective Y3 đŸ•”ïž
rapid oxideBOT
#

<@&1101992838159409202>

This update brings many mods back, such as End Remastered and Alchemistry. It also brings new structures and the possibility to trim everything from anything! Thanks to All The Trims.

Changes

  • You now need to use 12 different end eyes to enter the portal (End Remastered)
  • Trim everything, with anything! All the trims was ported to Forge!
  • New tech thanks to Alchemistry and Extractinator
  • Tons of new structures to explore, thanks to Structory and Sky Villages
  • New addons for Friends & Foes
  • Clientside sound effects!
  • Fixed crash related to creepers

Mods

  • Added End Remastered
  • Added All the trims
  • Added AmbientSounds 5
  • Added Ambient Enviroment
  • Added Alchemistry
  • Added Extractinator
  • Added Sky Villages [FORGE]
  • Added Structory
  • Added Friends&Foes - Beekeeper Hut
  • Added Friends&Foes - Flowery Mooblooms
  • Removed Mahou Tsukai (Unbalanced)
  • Updated all mods
Need a Server?

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rapid oxideBOT
#

<@&876214466218430504>

[1.20.1 Update]

PLEASE NOTE THAT ITEMS FROM THE AdventureZ & VoidZ MODS WILL BE REMOVED IF YOU UPDATE FROM AN EXISTING WORLD. AdventureZ & VoidZ will be ported to 1.20.1 in the next modpack update.

Mods:

  • Added Advanced Netherite (Fabric) (by AutovwDev)
  • Added Farmer's Delight [Fabric] (by NewHoryzon)
  • Added Structory (by botanydev)
  • Added  Structory: Towers (by botanydev)
  • Added Bountiful (Fabric) (by Ejektaflex)
  • Added Fastload (by StockiesLad)
  • Added Repurposed Structures - Friends and Foes Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - VillagerPlus Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Bountiful Compat Datapack (by telepathicgrunt)
  • Added Carry On (by Tschipp)
  • Added XaeroPlus (by CoinRS)
  • Added Global Packs (by JTK222)
  • Added BisectHosting Server Integration Menu [FABRIC] (by BisectHosting)
  • Removed AdventureZ (Not yet available for 1.20.1)
  • Removed VoidZ (Not yet available for 1.20.1)
  • Removed Tool Stats (Not yet available for 1.20.1)
  • Removed TalkBubbles (Not yet available for 1.20.1)
  • Removed Tips (Not yet available for 1.20.1)
  • Removed Enchantment Descriptions (Not yet available for 1.20.1)
  • Removed LazyDFU (Unnecessary)
  • Removed Carrier (Replaced)
  • Removed Open Loader (Replaced)

Configs:

  • Blacklisted some things from being carried for balance and stability

Updates:

  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

flint root
#

<@&876214705285369889>
Medieval MC [FABRIC] 1.20.1 v5
https://curseforge.com/minecraft/modpacks/medieval-mc-fabric-mmc2/files/4642219

[1.20.1 Update]

PLEASE NOTE THAT ITEMS FROM THE AdventureZ & VoidZ MODS WILL BE REMOVED IF YOU UPDATE FROM AN EXISTING WORLD. AdventureZ & VoidZ will be ported to 1.20.1 in the next modpack update.

Mods:

  • Added Advanced Netherite (by AutovwDev)
  • Added Geophilic - Biome Overhauls (by bebebea_loste)
  • Added Legendary Tooltips (by GrendG)
  • Added Advancement Plaques (by GrendG)
  • Added JourneyMap Integration (by frankv)
  • Added MapFrontiers (by memesapiens)
  • Added Hearths (by bebebea_loste)
  • Added All The Trims (by bawnorton)
  • Added Farmer's Delight (by NewHoryzon)
  • Added Stuctory (by botanydev)
  • Added Stuctory: Towers (by botanydev)
  • Added Bountiful (by Ejektaflex)
  • Added FastLoad (by StockiesLad)
  • Added Farmer's Delight Tools Expanded (by MuonR)
  • Added CTOV - Farmer Delight Compatibiilty Datapack (by ChoiceTheorem)
  • Added "Better End City" for Better End (by TheArchitects777)
  • Added CarryOn (by Tschipp)
  • Added Global Packs (by JTK222)
  • Added BisectHosting Server Integration Menu (by BisectHosting)
    - Removed AdventureZ (Not yet available for 1.20.1)
    - Removed Dehydration (Not yet available for 1.20.1)
    - Removed DungeonZ (Not yet available for 1.20.1)
    - Removed RPGDifficulty (Not yet available for 1.20.1)
    - Removed VoidZ (Not yet available for 1.20.1)
    - Removed Tool Stats (Not yet available for 1.20.1)
    - Removed Nameplate (Not yet available for 1.20.1)
    - Removed TalkBubbles (Not yet available for 1.20.1)
    - Removed Tips (Not yet available for 1.20.1)
    - Removed Enchantment Descriptions (Not yet available for 1.20.1)
    - Removed LazyDFU (Unnecessary)
    - Removed Entity Model Features (Caused issues)
    - Removed Carrier (Replaced)
    - Removed Open Loader (Replaced)

Configs:
- Blacklisted some things from being carried for balance and stability

Updates:
- Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING
Need a Server?
Check out #server-hosting

rapid oxideBOT
#

<@&876214466218430504>

[1.20.1 Update]
FORGE IS NOW 47.1.5

Mods:

  • Added The Twilight Forest (by Benimatic)
  • Added L_Ender's Cataclysm (by mclender)
  • Added Starlight (by Spottedstar)
  • Added Twigs (by ninnih)
  • Added Farmer's Delight (by NewHoryzon)
  • Added Structory (by botanydev)
  • Added Structory: Towers (by botanydev)
  • Added Bountiful (by Ejektaflex)
  • Added Default Options (by BlayTheNinth)
  • Added CarryOn (by Tschipp)
  • Added XaeroPlus (by CoinRS)
  • Added BisectHosting Server Integration Menu (by BisectHosting)
  • Added "Better End Cities" (by TheArchitects77)
  • Added Repurposed Structures - Friends and Foes Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Bountiful Compat Datapack (by telepathicgrunt)

Configs:

  • Fixed the player reporting button's position in multiplayer
  • Tweaked when the MemorySettings warning appears

Updates:

  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&1074398332748845096>

[Fixes & QoL Update]

Controller Support / MacOS Fixes / QoL

  • Added Simply Swords
  • Added Species
  • Added Chipped
  • Added Create Goggles
  • Added Spawn Animations
  • Added Inventory Profiles Next
  • Added Music Notification
  • Added Dynamic Music Updated
  • Added Show me what you got
  • Added Idle Tweaks
  • Added Clean Tooltips
  • Added Appleskin
  • Added Your in Grave danger
  • Added xali's Enhanced Vanilla
  • Added MidnightControls
  • Added MacOS Input Fixes
  • Removed Universal Graves (Crashes)
  • Removed Spark (Crashes)
  • Removed Terra (Crashes)
  • Removed fastload (Causes Lag)
  • Removed Inventory Sorter (Replaced)
  • Removed Solid Mobs (Causes Issues)
  • Removed Dark Waters (Causes Issues)
  • Lowered mob armor overall to prevent things like 30 damage swords only dealing 3 damage to nether/end mobs, added a small amount of health to compensate
  • Removed bonus non-RelicEx stats being applied to RelicEx relics (it's a bit confusing and they don't transfer)
  • Minecells, and the nether are slightly easier
  • Added much higher dimension-based difficulty scaling for Archmagus and nerfed spellblade loot scaling on recommendation of spellblades dev.
  • Lowered base rate and bonus rolls rate, magic gear was overriding loot tables completely once a player started to accumulate luck
  • Phantoms Origin phase blacklist, makes hardstone (minecells) and mazestone/mazebrick (twilight forest) unphasable to phantoms
  • Fix attribute display for looted helmets with "dropped experience" bonus attribute
  • Nerfed robe crit enchants as they are suddenly much stronger than expected due to what was apparently a bug being fixed
  • Fixed Things gloves being inequippable in the offhand glove slot
  • Modded tool recipe support for farmer's delight cutting board recipes
  • Tagging mythic metals' carmot staff, conjuring's soul alloy scythe, and many weapons that are "axes" internally as weapons for TieredZ reforging, instead of tools
  • Made warthog shells slightly looting resistant
  • Made warthog shells require 4 shells per netherite scrap instead of 2
  • Strength no longer gives defensive stats
  • Constitution is now a better defensive stat
  • Dex is now more specifically a ranged stat
  • Int is now more specifically a magic stat
  • Nerfed magic stat boosts overall (they have more access to bonuses from other sources)
  • Luckiness/evasion nerfed
  • Crit damage and lifesteal relics nerfed
  • Immortal tier relics are less likely to be weak
  • Fixed some weapons with custom abilities being unusable
  • Fixed Menu Buttons
  • Fixed initial World Gen Lag
  • Config Changes
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

flint root
alpine thistle
#

Maybe a October release for Halloween? dunno we will see

rapid oxideBOT
#

<@&876214705285369889>

[1.20.1 Update]
FORGE IS NOW 47.1.5

Mods:

  • Added The Twilight Forest (by Benimatic)
  • Added Aquamirae (by Obscuria)
  • Added L_Ender's Cataclysm (by mclender)
  • Added Cataclysmic Combat (by FaerMinded)
  • Added Twigs (by ninnih)
  • Added Treasure Bags (by SilentChaos512)
  • Added Farmer's Delight (by NewHoryzon)
  • Added Twilight's Flavors & Delight (by Icy0x1)
  • Added Gardens of the Dead (by ochotonida)
  • Added Advancement Plaques (by Grend_G)
  • Added Legendary Tooltips (by Grend_G)
  • Added MmmMmmMmmMmm (Target Dummy) (by MehVahdJukaar)
  • Added Just Enough Resources (by way2muchnoise)
  • Added GeOre Nouveau (by ShyNieke)
  • Added Smarter Farmers (by MehVahdJukaar)
  • Added CTOV - Farmers Delight Compatibility pack (by ChoiceTheorem)
  • Added DEUF - Duplicate Entity UUID Fix (by CAS_ual_TY)
  • Added MapFrontiers (by meme_sapiens)
  • Added JourneyMap Integration (by frankv)
  • Added Bountiful (by Ejektaflex)
  • Added Default Options (by BlayTheNinth)
  • Added CarryOn (by Tschipp)
  • Added BisectHosting Server Integration Menu (by BisectHosting)
  • Added "Better End Cities" (by TheArchitects77)

Configs:

  • Significantly increased compatibility for the Excalibur resourcepack (Thanks muon_r!)
  • Tweaked when the MemorySettings warning appears
  • Updated the window name & rich presence to account for the new Minecraft version

Updates:

  • Updated all mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214466218430504>

[Major Update]

v19.5:

  • Re-Added Vinery
  • Re-Added Immersive Weathering

Performance Improvements / QoL Changes

  • Added Promenade (by Hugman_76)
  • Added [EMF] Entity Model Features [Fabric & Forge] (by traben_0)
  • Added Memory Settings[Forge/Fabric] (by someaddon)
  • Added Structory: Towers (by botanydev)
  • Added fix GPU memory leak[Forge/Fabric] (by someaddon)
  • Added FullStack Watchdog (by telepathicgrunt)
  • Added "Better End City" for Better End (by TheArchitects777)
  • Added When Dungeons Arise - No Flying Structures (by Aureljz)
  • Added When Dungeons Arise - Spacing Tweaks (by Aureljz)
  • Added Charm Woodcutter BYG (by DayIsGone)
  • Added Charm - Promenade Compat Datapack (by SplendidAlakey)
  • Added AdventureZ Netherite Fix (by MuonR)
  • Added Trinkets Offhand Glove Fix (by MuonR)
  • Added Farmer's Delight Tools Expanded (by MuonR)
  • Added Twilight Forest - Glacier Melt Fix (by MuonR)
  • Removed Farmer's Respite (Crashing)
  • Removed Decorative Blocks (Causes issues)
  • Fixed occasional crash when placing down Waystones (Fabric Waystones)
  • Many Fixes from [Let's Do] Meadow
  • Many Fixes from Better Statistics Screen
  • Many Fixes from Friends&Foes
  • Many Fixes from FTB Quests
  • Many Fixes from Galosphere
  • Many Fixes from ModernFix
  • Many Fixes from Moonlight
  • Many Fixes from Oh The Biomes You'll Go Refabricated
  • Many Fixes from Open Parties and Claims
  • Many Fixes from Supplementaries
  • Many Fixes from Xaero's
  • Many Fixes from Other Mods
  • Reduced the Mod Count
  • Updated all the Mods

Reminder: Major Update so blocks/items will be removed

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214705285369889>

[Major Update]

Performance Improvements / Fixes / QoL Changes

  • Added Mythic Mobs (by Kyber_6)
  • Added Simply Swords [Fabric & Forge] (by sweenuss)
  • Added Promenade (by Hugman_76)
  • Added [EMF] Entity Model Features [Fabric & Forge] (by traben_0)
  • Added Memory Settings[Forge/Fabric] (by someaddon)
  • Added fix GPU memory leak[Forge/Fabric] (by someaddon)
  • Added FullStack Watchdog (by telepathicgrunt)
  • Added Recipe Book Delight (by melontini)
  • Added Charm Fixer (by Blodhgrm)
  • Added Repurposed Structures - Wizards Compat Datapack (by telepathicgrunt)
  • Added STONEBORN - MeĂŻ's Additions for Modded GUIs (by MeixDev)
  • Removed RPG Difficulty (Conflicts with Dungeon Difficulty causing its scaled mobs to always display as level 1 & 1000 hp zombies randomly even near spawn)
  • Lowered mob armor overall to prevent things like 30 damage swords only dealing 3 damage to nether/end mobs, added a small amount of health to compensate
  • Removed bonus non-RelicEx stats being applied to RelicEx relics (it's a bit confusing and they don't transfer)
  • Twilight forest, minecells, and the nether are slightly easier
  • Added much higher dimension-based difficulty scaling for Archmagus and nerfed spellblade loot scaling on recommendation of spellblades dev.
  • Lowered base rate and bonus rolls rate, magic gear was overriding loot tables completely once a player started to accumulate luck
  • Phantoms Origin phase blacklist, makes hardstone (minecells) and mazestone/mazebrick (twilight forest) unphasable to phantoms
  • Fix attribute display for looted helmets with "dropped experience" bonus attribute
  • Nerfed robe crit enchants as they are suddenly much stronger than expected due to what was apparently a bug being fixed
  • Fixed twilight forest glacial biome temperature, which fixes fabric seasons incompat with random melting
  • Fixed Things gloves being inequippable in the offhand glove slot
  • Disabled MedievalOrigins' Ogre charge ability since it bypasses claims and unbreakable blocks
  • Modded tool recipe support for farmer's delight cutting board recipes
  • Moved roll arrows to bottom left so they don't overlap the hotbar when you get multiple rolls
  • Centered the player thermometer since the environment thermometer was disabled
  • Tagging mythic metals' carmot staff, conjuring's soul alloy scythe, and many weapons that are "axes" internally as weapons for TieredZ reforging, instead of tools
  • Buffed riot gauntlet, it was end-game expensive but is outclassed by easy to get enchantments
  • Hide face apple rendering
  • Made warthog shells slightly looting resistant
  • Made warthog shells require 4 shells per netherite scrap instead of 2
  • Strength no longer gives defensive stats
  • Constitution is now a better defensive stat
  • Dex is now more specifically a ranged stat
  • Int is now more specifically a magic stat
  • Nerfed magic stat boosts overall (they have more access to bonuses from other sources)
  • Luckiness/evasion nerfed
  • Crit damage and lifesteal relics nerfed
  • Immortal tier relics are less likely to be weak
  • Fixed some weapons with custom abilities being unusable
  • "Mixed" foods now restore reduced food to vegetarians/carnivores, instead of being completely inedible.
  • Enderians are now immune to thirst.
  • Immunities are now applied immediately upon origin selection
  • Fixed a bug with the purified water bucket. Woops!
  • Added modded compatibility for travelers backpacks & toms simple storage crafting recipes
  • Fixed any silver be used for silver chests and any wooden chest be used to craft mythic metals chests
  • Updated all the Mods

Big thanks to MuonR helping with all the Datapacks & Config Changes

Read the full changelog here: https://legacy.curseforge.com/minecraft/modpacks/medieval-mc-fabric-mmc1/files/4647041

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

rapid oxideBOT
#

<@&1101992838159409202>

YOU WILL LOSE YOUR ADVENTUREZ ITEMS!
This update brings Prominence II to Minecraft 1.20.1
Some mods were removed because they don't work in 1.20.1, but will get re-added again in the future when they do. Over 15 more mods, with AE2, Powah, Vinery and Carry On
along them!

Changes

  • Updated to Minecraft 1.20.1
  • More tech! AE2 and Powah come back!
  • Over 15 new mods
  • General bug fixes

Mods

  • Added Applied Energistics 2
  • Added Applied Energistics 2 Wireless Terminals
  • Added MmmMmmMmmMmm (Target Dummy)
  • Added Structory
  • Added Carry On
  • Added Powah! (Rearchitected)
  • Added [Let's Do] Vinery
  • Added MixinTrace
  • Added StackDeobfuscator
  • Added Almost Unified
  • Added BisectHosting Server Integration Menu
  • Added Too Fast
  • Added Resource Pack Overrides
  • Added Legendary Tooltips
  • Added Oxidized
  • Added Fabric Seasons: Croptopia Compat
  • Removed Tool Stats (Caused Crashes)
  • Removed AdventureZ (Unavailable)
  • Removed VoidZ (Unavailable)
  • Removed MaxHealthFix (Unavailable)
  • Removed OpenLoader (Unavailable)
  • Removed Botany Pots (Unavailable)
  • Removed AttributeFix (Unavailable)
  • Updated all mods
Need a Server?

Check out #server-hosting

wanton patio
rapid oxideBOT
#

<@&1101992838159409202>

GRAVESTONES WILL BE REMOVED! CLEAR THEM BEFORE UPDATING!
This update brings plenty of loved mods, like Create, Farmer's Delight and Twilight Forest! While also updating from 1.20 to 1.20.1. There's also a performance increase and bug fixes!

Changes:

  • Updated to Minecraft 1.20.1
  • Fixed some game menu buttons in the wrong orientation
  • Tech! Create comes back to 1.20.1!
  • Replaced gravestones with corpses
  • Fixed some keys colliding
  • Performance improvement

Mods:

  • Added Create
  • Added The Twilight Forest
  • Added Farmer's Delight
  • Added Carry On
  • Added FerriteCore (Forge)
  • Added MmmMmmMmmMmm (Target Dummy)
  • Added Legendary Tooltips
  • Added Corpse
  • Removed GraveStone Mod (Replaced)
  • Updated all mods

As always make sure a backup of your world(s) before updating!

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214466218430504>

[QoL Update]

Mods:

  • Added Geophilic - Biome Overhauls (by bebebealoste)
  • Added Variant Crafting Tables (by XanthianZ)
  • Added Bobby (by Johni0702)
  • Added Tool Stats (by DarkhaxDev)
  • Added Cultural Delights (by MrSterner_)
  • Added Enchantment Descriptions (by DarkhaxDev)
  • Added Tips (by DarkhaxDev)
  • Added Farmer's Delight Tools Expanded (by MuonR)
  • Added Trinkets Offhand Glove Fix (by MuonR)
  • Added Patchouli (by williewillus)
  • Added Rebind Narrator (by quat)
  • Added Client Crafting (by someaddon)
  • Added Fullstack Watchdog (by telepathicgrunt)

Configs:

  • Bound Mark Location to R
  • Bound Vein Mining to `
  • Unbound Player Interactions Screen
  • Unbound InventoryHUD overlay
  • Unbound Jade keybinds
  • Unbound Iris keybinds

Updates:

  • Added Ice Skates that let you move faster on ice (Frostiful)
  • Added Frosty Armor Trim, rarely found in the Frostologer Castle (Frostiful)
  • Added 2 new structures (Philip's Ruins)
  • Fur and Fur Padded Chainmail Armor can now be trimmed (Frostiful)
  • Bounty boards now generate with a different look depending which village it generates in (Bountiful)
  • Items will once again show up in creative tabs (Bountiful)
  • Many fixes (ModernFix)
  • Updated all mods

Fixes:

  • Basket block placement that wouldn't be facing up or down (Farmers Delight)
  • Crash due to trying to process cape textures (Chat Heads)
  • Speaker blocks not saving data (Supplementaries)
  • "IndexOutOfBoundsException" & "already building" crashes related to texture overrides in sub-models (Entity Model Features)
  • Duplication bug with Crafting Terminal (Toms Simple Storage)
  • Broken enchantment books that could be found in some structures (Explorations)
  • Faucet water color (Supplementaries)
  • Crash when raining (Supplementaries)
  • Notice board interactions (Supplementaries)
  • Banner patterns not rendering on notice boards (Supplementaries)
  • Cross-dimension waypoints beacon rendering position (XaeroPlus)
  • The "missing ops" cosmetic issue upon world load (Bountiful)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&1065586105199628298>

[Out of Place Things & Terror Of The Abyss Update]
FORGE IS STILL 43.2.14

// Mods

  • Added Create Jetpack (by possible_triangle)
  • Added Create Guardian Beam Defense (by ibarnstormer_)
  • Added Create Recycle Everything (by nocubeyt)
  • Added Create Compressed (by nocubeyt)
  • Added Create Planetary Tweaks (by celsiusqc)
  • Added Create Blue Skies Compat (by celsiusqc)
  • Added Brewin' And Chewin' (by lumpazl)

// L_Ender 's Cataclysm

  • Added The Leviathan!
  • Added The Harbringer
  • Added Sunken City
  • Added Ancient Factory
  • Added Deeplings
  • Buffed Weapons
  • Added Cute Pet

// Cold Sweat

  • Added new song: "Modulo"
  • Hoglin hide can now be obtained through piglin bartering
  • Goat fur now has a chance to be sold by the wandering trader
  • Updated chameleon sounds to be more true to real chameleons
  • A death message will now be displayed if a tamed chameleon dies
  • Fixed the hearth thinking it is surrounded by solid blocks in some cases
  • Fixed another bug that caused the game to stall when a chameleon is created at the edge of the loaded world
  • Fixed blocks sometimes not affecting temperature properly
  • Fixed issue that caused players' temperatures to be "shared" on a server in some cases

// Iron's Spells 'n Spellbooks

  • Added spell descriptions to tooltips in Inscription Table and Scroll Forge
  • Added JEI descriptions on how to obtain various materials
  • Level of Vigor gained from Devour Spell is now capped at level 10
  • Fang Strike default fang count of increased by 2
  • Fang Strike fangs now activate faster
  • Fang Strike and Fang Ward base cast time reduced to .75 seconds
  • Fang Ward fang count now increases exponentially with its ring count
  • Imbued weapons now have half the cooldown instead of twice the cooldown
  • Fixed an exploit that could bypass a spell book's rarity limit when inscribing a spell
  • Fixed an exploit that allowed a different focus to be used to craft a scroll
  • Fixed some magic projectiles ignoring shield spell
  • Fixed aoe damage sources damaging shields multiple times
  • Fixed Magehunter not showing Counterspell until used
  • Fixed casting mobs causing null crash if casting while dying

// Farmer's Delight

  • Added some items to Create Crafts & Additions tags: createaddition:plants and createaddition:plant_foods
  • Updated the Cooking Pot's GUI with a small arrow, pointing from the meal slot to the output slot
  • Updated the JEI widget for cooking recipes; slightly smaller size, to fit more recipes per page
  • Progress arrow now shows icons for cooking time and experience, and displays those stats on mouse hover
  • Updated create:upright_on_belt with newer FD drinks
  • Updated fan_heaters to passive_boiler_heaters, according to Create 0.5 specs
  • Rabbits can now be fed, and are tempted by, Cabbage
  • Ropes can now support center-hanging blocks beneath them, such as Lanterns

// FTB Quests

  • Fixed client crash when opening a quest from jei
  • Fixed ftb quests mouse pointer warping when opening from sidebar button
  • Fixed quest dependency validation performance

// Other

  • Entity Model Features: Fixed IndexOutOfBoundsException & already building crashes related to texture overrides in sub-models
  • Ad Astra: Fixed not being able to place water on hot planets even when inside an oxygen distributor bubble
  • Integrated Dungeons and Structures: Fixed the same wandering trader issue with the Desert Market structure
  • Tom's Simple Storage: Fixed duplication bug with Crafting Terminal
  • Create Immersive Aircrafts: Updated textures to better match Create 0.5.1
  • Fixed Soulspring Lamp Quest Description
  • Added more Quests
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

alpine thistle
rapid oxideBOT
#

<@&876214705285369889>

[Content Update]

Mods:

  • Added Mythic Mobs (by Kyber6)
  • Added Simply Swords (by sweenuss)
  • Added Origins Expanded Food (by MuonR)
  • Added Variant Crafting Tables (by XanthianZ)
  • Added Bobby (by Johni0702)
  • Added Tool Stats (by DarkhaxDev)
  • Added Recipe Book Delight (by melontini)
  • Added Cultural Delights (by MrSterner_)
  • Added Enchantment Descriptions (by DarkhaxDev)
  • Added Entity Model Features (by traben_0)
  • Added Chat Patches (by OBro1961)
  • Added Tips (by DarkhaxDev)
  • Added Trinkets Offhand Glove Fix (by MuonR)
  • Added Client Crafting (by someaddon)
  • Added Open Loader (by DarkhaxDev)
  • Removed Dark Waters (Caused issues)
  • Removed Global Packs (Curseforge bug/new feature(?) is preventing us from properly adding datapacks via this mod)

Configs:

  • Moved main menu elements down and removed splash text to account for different screen resolutions and window sizes
  • Updated the Discord Rich Presence
  • Bound Mark Location to V
  • Bound Vein Mining to `
  • Unbound the InventoryHUD toggle key
  • Unbound FancyMenu keybinds

Updates:

  • New Bard power, "Charismatic" - All players near the bard will be faster and heal faster (RPG Origins)
  • New Cleric power, "Pure" - Unable to naturally heal in the nether (RPG Origins)
  • New Cleric power, "One With the World" - Reverts insomnia when exposed to the sun (RPG Origins)
  • New Thief power, "Weak" - Takes longer to heal when at five health points or under (RPG Origins)
  • Increased the magic protection of Stormyx Chestplates and Leggings from 1 -> 2 (Mythic Metals)
  • Increased the cost of ascending with a Carmot Staff (Mythic Metals)
  • Made "Not the Smartest" only removes 35% of XP instead of 50% (RPG Origins)
  • Made the "Feel Goat Horn" Bard ability give Regeneration 2 instead of 1 (RPG Origins)
  • Renamed "Not the Strongest" to "Untrained" (RPG Origins)
  • Changed descriptions for several origins (RPG Origins)
  • Bounty boards now generate with a different look depending which village it generates in (Bountiful)
  • Items will once again show up in creative tabs (Bountiful)
  • Many fixes (ModernFix)
  • Updated all mods

Fixes:

  • Crash due to trying to process cape textures (Chat Heads)
  • Speaker blocks not saving data (Supplementaries)
  • "IndexOutOfBoundsException" & "already building" crashes related to texture overrides in sub-models (Entity Model Features)
  • Duplication bug with Crafting Terminal (Toms Simple Storage)
  • Broken enchantment books that could be found in some structures (Explorations)
  • Faucet water color (Supplementaries)
  • Crash when raining (Supplementaries)
  • Pings not clearing when switching worlds or dimensions (Ping Wheel)
  • Crash related to the RandomChanceWithLuckCondition (Mythic Metals)
  • Exploit related to the Stormyx Barrier Block Ability (Mythic Metals)
  • Notice board interactions (Supplementaries)
  • Stormyx Shields being repairable with planks (Mythic Metals)
  • Banner patterns not rendering on notice boards (Supplementaries)
  • The "missing ops" cosmetic issue upon world load (Bountiful)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214466218430504>

[Performance Update]
DOWNGRADED FORGE TO 47.1.3 DUE TO BREAKING CHANGES IN NEWER MODLOADER VERSIONS

Mods:

  • Added Dragon Mounts: Legacy (by UnitKay9)
  • Added Paintings ++ (by AbsolemJackdaw)
  • Added Patchouli (by Vazkii)
  • Added Gardens of the Dead (by ochotonida)
  • Added Repurposed Structures - VillagerPlus Compat Datapack (by telepathicgrunt)
  • Added DoesPotatoTick? (by potatoboy)
  • Added Redirectionor (by potatoboy)
  • Added DEUF - Duplicate Entity UUID Fix (by CAS_ual_TY)
  • Added Let Me Despawn (by frikinjay)
  • Added Client Crafting (by someaddon)
  • Removed No See, No Tick (Replaced)

Configs:

  • Enabled ModernFix Dynamic Resources, cutting overall memory usage in half. Please report missing or bugged textures on Discord or Github
  • Updated the Memory Settings config to recommend much lower RAM amounts. It is recommended for the average user to allocate around 3-4 gigabytes
  • Updated the window title to say 1.20.1

Updates:

  • Added a new attack to the Naga that prevents it from getting stunned with a shield (Twilight Forest)
  • Added 2 new structures (Philip's Ruins)
  • Deeplings swimming speed has doubled (Cataclysm)
  • Soulsand in sunken city has been replaced by magma blocks (Cataclysm)
  • Tidal claws grappling hook range increased by 6 (Cataclysm)
  • The Abyss Orb's tracking speed has been reduced 3x (Cataclysm)
  • Loop sound of tidal claws hooks has been reduced (Cataclysm)
  • Improved performance for export node (Simple Storage Network)
  • Optimized Item Renders for fancier models (Twilight Forest)
  • Bounty boards now generate with a different look depending which village it generates in (Bountiful)
  • Items will once again show up in creative tabs (Bountiful)
  • Many improvements to stability and performance (ModernFix)
  • Updated all mods

Fixes:

  • Recipes not showing when pressing the JEI recipe key (Simple Storage Network)
  • The "missing ops" cosmetic issue upon world load (Bountiful)
  • The guide book not working (Simple Storage Network)
  • The Naga will no longer charge twice during its charge attack (Twilight Forest)
  • Naga not speeding up as it loses segments (Twilight Forest)
  • Crash relating to Druid Projectiles (Twilight Forest)
  • Naga having weird hitboxes on its head and segements (Twilight Forest)
  • Spiral brick placement issues (Twilight Forest)
  • Courtyard walls having the wrong block rotations for spiral bricks (Twilight Forest)
  • The Ur-Ghast having the wrong volume and pitch for its tantrum sound (Twilight Forest)
  • The Ur-Ghast not properly flying around its arena (Twilight Forest)
  • Speaker blocks not saving data (Supplementaries)
  • Crash when raining (Supplementaries)
  • Netherite door sounds (Supplementaries)
  • Banner patterns not rendering on notice boards (Supplementaries)
  • Faucet water color (Supplementaries)
  • Notice board interactions (Supplementaries)
  • Ignitium Template name and description (Cataclysm)
  • Broken enchantment books that could be found in some structures (Explorations)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

rapid oxideBOT
#

<@&876214705285369889>

[Content & Performance Update]
DOWNGRADED FORGE TO 47.1.3 DUE TO BREAKING CHANGES IN NEWER MODLOADER VERSIONS

Mods:

  • Added Simply Swords (by sweenuss)
  • Added MineColonies (by Raycoms)
  • Added Tough as Nails (by TheAdubbz)
  • Added Iron's Spells & Spellbooks (by iron431)
  • Added Paintings ++ (by AbsolemJackdaw)
  • Added Legendary Tooltips (by Grend_G)
  • Added DoesPotatoTick? (by potatoboy)
  • Added Redirectionor (by potatoboy)
  • Added Mystical Oak Tree (by plantspookable)
  • Added Let Me Despawn (by frikinjay)
  • Added Serene Seasons Fix (by OrOS)
  • Added Client Crafting (by someaddon)
  • Removed No See, No Tick (Replaced)

Configs:

  • Enabled ModernFix Dynamic Resources, cutting overall memory usage in half. Please report missing or bugged textures on Discord or Github
  • Updated the Memory Settings config to recommend much lower RAM amounts. It is recommended for the average user to allocate around 3-4 gigabytes
  • Enabled Forge's Optimized DFU

Updates:

  • Added a new attack to the Naga that prevents it from getting stunned with a shield (Twilight Forest)
  • Deeplings swimming speed has doubled (Cataclysm)
  • Soulsand in sunken city has been replaced by magma blocks (Cataclysm)
  • Tidal claws grappling hook range increased by 6 (Cataclysm)
  • The Abyss Orb's tracking speed has been reduced 3x (Cataclysm)
  • Loop sound of tidal claws hooks has been reduced (Cataclysm)
  • Improved performance for export node (Simple Storage Network)
  • Optimized Item Renders for fancier models (Twilight Forest)
  • Bounty boards now generate with a different look depending which village it generates in (Bountiful)
  • Items will once again show up in creative tabs (Bountiful)
  • Many improvements to stability and performance (ModernFix)
  • Updated all mods

Fixes:

  • Recipes not showing when pressing the JEI recipe key (Simple Storage Network)
  • The "missing ops" cosmetic issue upon world load (Bountiful)
  • The guide book not working (Simple Storage Network)
  • The Naga will no longer charge twice during its charge attack (Twilight Forest)
  • Naga not speeding up as it loses segments (Twilight Forest)
  • Crash relating to Druid Projectiles (Twilight Forest)
  • Naga having weird hitboxes on its head and segements (Twilight Forest)
  • Spiral brick placement issues (Twilight Forest)
  • Courtyard walls having the wrong block rotations for spiral bricks (Twilight Forest)
  • The Ur-Ghast having the wrong volume and pitch for its tantrum sound (Twilight Forest)
  • The Ur-Ghast not properly flying around its arena (Twilight Forest)
  • Speaker blocks not saving data (Supplementaries)
  • Crash when raining (Supplementaries)
  • Netherite door sounds (Supplementaries)
  • Banner patterns not rendering on notice boards (Supplementaries)
  • Faucet water color (Supplementaries)
  • Notice board interactions (Supplementaries)
  • Ignitium Template name and description (Cataclysm)
  • Broken enchantment books that could be found in some structures (Explorations)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

flint root
#

^ may not be available for download for some time due to issues on Curseforge's side

rapid oxideBOT
#

<@&876214466218430504>

[Content & Fixes Update]
FORGE IS NOW 43.2.19

  • Added Exquisito (by Gumillea)
  • Added Hearths (by bebebea_loste)
  • Added [EMF] Entity Model Features [Fabric & Forge] (by traben_0)
  • Added Memory Settings[Forge/Fabric] (by someaddon)
  • Added fix GPU memory leak[Forge/Fabric] (by someaddon)
  • Added FullStack Watchdog (by telepathicgrunt)
  • Added Sound Physics Remastered (by henkelmax)
  • Added Let Me Despawn (by frikinjay)
  • Added ServerCore (by Wesley8081)
  • Added "Better End Cities" (by TheArchitects777)
  • Removed Abormals Delight (Causes Issues)
  • Fixed Soul Stone and Cobbled Blackstone blobs not spawning (Bygone Nether)
  • Fixed recursion crash when opening loot chests (Farmer's Delight)
  • Fixed some issues with quark module (Every Compat)
  • Fixed crash related to carved pumpkin (Friends&Foes)
  • Fixed crash related to wildfire (Friends&Foes)
  • Fixed Acacia Beehive not dropping (Friends&Foes)
  • Fixed massive performance issues in world generation, particularly in the Nether (Waystones)
  • Many Fixes from:

FTB Quests
Galosphere
Rubidium Extras
ModernFix
Moonlight
Oh The Biomes You'll Go
Quark
Supplementaries
Other Mods

  • Fixed Keybinds
  • Reduced the Mod Count
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

[Big Update]
FORGE IS NOW 40.2.10

  • Added YUNG's Better Ocean Monuments (Forge) (by YUNGNICKYOUNG)
  • Added Sound Physics Remastered (by henkelmax)
  • Added MemoryLeakFix (by FX_PR0CESS)
  • Added Public Gui Announcement (by AbsolemJackdaw)
  • Added CullLessLeaves Reforged (Unofficial) (by ccr4ft3r)
  • Added Entity Collision FPS Fix (by Corgi_Taco)
  • Added Snow Under Trees (by bl4ckscor3)
  • Added Cherished Worlds (Fabric/Forge/Quilt) (by TheIllusiveC4)
  • Added Chunk Sending[Forge/Fabric] (by someaddon)
  • Added ImmediatelyFast Reforged (Unofficial) (by ccr4ft3r)
  • Added Chef's Delight [Forge] (by redstone3game)
  • Added Connectedness (by Asek3)
  • Added Memory Settings[Forge/Fabric] (by someaddon)
  • Added fix GPU memory leak[Forge/Fabric] (by someaddon)
  • Added Explorations [Forge|Fabric] (by Buecher_wurm)
  • Added FullStack Watchdog (by telepathicgrunt)
  • Added Fastload (by StockiesLad)
  • Added Mod Name Tooltip (by mezz)
  • Added Bundled Delight (by PouffyDev)
  • Added DoesPotatoTick? (by potato_____boy)
  • Added "Better End Cities" (by TheArchitects777)
  • Removed Abormals Delight (Causes Issues)
  • A lot of Fixes that I can't be bothered listing xD
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

#

Curseforge is having issues with approving Server Files but we are working with Bisect Hosting to have the latest available for you!

rapid oxideBOT
#

<@&876214705285369889>

[Major Update]
FORGE IS NOW 43.2.19

  • Added Tough As Nails (by TheAdubbz)
  • Added Auto Leveling (by Daripher)
  • Added Simply Swords [Fabric & Forge] (by sweenuss)
  • Added Epic Paladins (by VPixelStudio)
  • Added Memory Settings[Forge/Fabric] (by someaddon)
  • Added fix GPU memory leak[Forge/Fabric] (by someaddon)
  • Added FullStack Watchdog (by telepathicgrunt)
  • Added Hearths (by bebebea_loste)
  • Added Sound Physics Remastered (by henkelmax)
  • Added Let Me Despawn (by frikinjay)
  • Added ServerCore (by Wesley8081)
  • Removed Abormals Delight (Causes Issues)
  • Removed VMH - Variable Mob Height (Causes Issues)
  • Removed Epic Knights (Replaced)
  • Nerfed Tough as Nails (Unable to add Survive mod)
  • Fixed waystone marker not remove on waystone broke (JMI)
  • Fixed particles rendering issue (Relics)
  • Fixed issues with Functional Storage Fluid Drawers with Void upgrade (StarbuncleMania)
  • Fixed TrashBuncles crash, and allow to void entire chests if wanted (StarbuncleMania)
  • Fixed other bugs relative to mount (StarbuncleMania)
  • Fixed Soul Stone and Cobbled Blackstone blobs not spawning (Bygone Nether)
  • Fixed recursion crash when opening loot chests (Farmer's Delight)
  • Fixed some issues with quark module (Every Compat)
  • Fixed crash related to carved pumpkin (Friends&Foes)
  • Fixed crash related to wildfire (Friends&Foes)
  • Fixed Acacia Beehive not dropping (Friends&Foes)
  • Fixed massive performance issues in world generation, particularly in the Nether (Waystones)
  • Many Fixes from:

Ars Nouveau
FTB Chunks
FTB Quests
Inventory Profiles Next
Iron's Spells 'n Spellbooks
Passive Skill Tree
Tetra
Traveler's Backpack
Undead Unleashed!
Withering Boon for Tetra
Galosphere
Rubidium Extras
ModernFix
Moonlight
Oh The Biomes You'll Go
Quark
Supplementaries
Other Mods

  • Fixed Keybinds
  • Reduced the Mod Count
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

[Major Update]
FORGE IS NOW 40.2.10

  • Added Pufferfish's Skills [Forge & Fabric] (by Pufferfish)
  • Added Auto Leveling (by Daripher)
  • Added Epic Samurai's (by VPixelStudio)
  • Added BrassAmber BattleTowers (by sMilamber)
  • Added MapFrontiers (by meme_sapiens)
  • Added Illagers Wear Armor (by almightytallestred)
  • Added Mutant Monsters [Forge & Fabric] (by Fuzs)
  • Added Biome Music[Forge/Fabric] (by someaddon)
  • Added Yeetus Experimentus (by Sunekaer)
  • Added Visuality: Reforged (by DragonsPlus)
  • Added YUNG's Better Ocean Monuments (Forge) (by YUNGNICKYOUNG)
  • Added Sound Physics Remastered (by henkelmax)
  • Added MemoryLeakFix (by FX_PR0CESS)
  • Added CullLessLeaves Reforged (Unofficial) (by ccr4ft3r)
  • Added Chunk Sending[Forge/Fabric] (by someaddon)
  • Added Chef's Delight [Forge] (by redstone3game)
  • Added DoesPotatoTick? (by potato_____boy)
  • Added Connectedness (by Asek3)
  • Added Memory Settings[Forge/Fabric] (by someaddon)
  • Added fix GPU memory leak[Forge/Fabric] (by someaddon)
  • Added Explorations [Forge|Fabric] (by Buecher_wurm)
  • Added FullStack Watchdog (by telepathicgrunt)
  • Added Fastload (by StockiesLad)
  • Added Mod Name Tooltip (by mezz)
  • Added "Better End Cities" (by TheArchitects777)
  • Added STONEBORN - BROADENED (by ClockwerkKaiser)
  • Removed Abormals Delight (Causes Issues)
  • Removed VMH - Variable Mob Height
  • A lot of Fixes that I can't be bothered listing xD
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

rapid oxideBOT
#

<@&1101992838159409202>

This important update brings the new custom talent tree made with the awesome help muon_r, roost_er, sideralismusic and vennexus! Keep in mind that it is still being worked on and will be updated and improved in future updates! You can open it in-game with "K".
Aside from that, it also includes various

Changes

  • Forge downgraded to 47.1.3
  • Added new custom talent tree for progression! Open with "K"
  • Comeback of Croptopia
  • Show off whatever armor you want with Cosmetic Armor!
  • Fixed crash when crafting armor pieces
  • Added a trash slot in the inventory
  • Unbinded quick inventory hud key (Caused confusion)

Mods

  • Added Appleskin
  • Added Cosmetic Armour Reworked
  • Added Legendary Tooltips
  • Added Dungeon Crawl
  • Added Guard Villagers
  • Added Artifacts
  • Added Pufferfish's Skills
  • Added Trashslot
  • Added Croptopia
  • Added Twigs
  • Updated some mods
Need a Server?

Check out #server-hosting

wanton patio
#

VR Combat!

Meet my latest project, VR Combat. It's a mod that adds integration between Vivecraft and Better Combat, allowing VR players to use the combat without bugs in modpacks such as Prominence Prominence

CurseForge https://www.curseforge.com/minecraft/mc-mods/vr-combat
modrinthinking Wasn't approved yet

<@&1101993443598815332>

wanton patio
#

^ Keep in mind that the official SMP has now restarted its world, so all players will start freshly this update. Don't worry! The old world is still available in prominenceold.modded.fun, but this server is only available for v1.8.0.

The new server will continue updating, while the old one will stay in v1.8.0
Any questions/comments in #1104207501748076697

Have fun!

wanton patio
#

CurseForge is having issues with file processing, they didn't process the serverpack for Prominence I [FABRIC] v2.0.0.

I've resolved this with BisectHosting to provide the update for all bisect users in the meantime! So you should now be able to update your bisect server BisectHosting

flint root
#

A hotfix for BMC2 Fabric and a new release for MMC4 Forge is currently experiencing the same file processing issue, so it may take a while for both the client & server files to be available.

Despite this not being in our control - we would still like to apologize for the inconvenience.

flint root
#

Please give @narrow dawn a warm welcome to the Luna Pixel Studios team!

alpine thistle
flint root
#

That ping was an accident 💀

civic tinsel
#

silly chorb

wanton patio
#

silly chorb

flint root
alpine thistle
zealous prawnBOT
#

<@&876214705285369889>

[Stability Update]

Mods:

  • Added Survive (by Stereowalker)
  • Added Nyctophobia (by finallion_13)
  • Added Stylecolonies (by Raycoms)
  • Added Item Highlighter (by GrendG)
  • Added Better Chunk Loading (by someaddon)
  • Added Better Compatibility Checker (by Gaz)
  • Removed Tough as Nails (Replaced)
  • Removed My Server Is Compatible (Replaced)

Configs:

  • Replaced Complementary Shaders with Complementary Reimagined
  • Disabled Additional Structures & Explorations scarecrows

Updates:

  • Added 4 new foods (Twilight's Flavors & Delight)
  • Added a new workstation, the Alchemist Cauldron (Iron's Spells 'n Spellbooks)
  • Added Mana Potion, which can be brewed from Arcane Essence (Iron's Spells 'n Spellbooks)
  • Added compatibility with Iron's Spells 'n Spellbooks (ChoiceTheorem's Overhauled Villages)
  • Added support for armor trims on Undergarden armors (Undergarden)
  • Added tall version of Waffle Style and Cherry Wood doors (Dramatic Doors)
  • Wilden dens are now significantly less common, and will no longer spawn near villages (Ars Nouveau)
  • When riding a Dweller and holding an Underbean on a Stick, you can now press the space bar to jump (Undergarden)
  • Citizens now prefer fleeing towards their colony (MineColonies)
  • Racks now render the display content according to their real content (MineColonies)
  • Made Scintlings, Rotlings, Munchers, Sploogies, Mogs, and Forgotten Guardians able to walk on Powdered Snow (Undergarden)
  • Priests will now heal friendly players (Iron's Spells 'n Spellbooks)
  • AoE and Cone spells no longer cause knockback (Iron's Spells 'n Spellbooks)
  • Instant cast spells no longer spam their cooldown error if right click is held down (Iron's Spells 'n Spellbooks)
  • Some loot table rebalances, including ink now dropping outside of Iron's Spellbooks structures (Iron's Spells 'n Spellbooks)
  • Villagers can now plant Gloomgourd Seeds (Undergarden)
  • Dwellers will jump about 5 blocks in the air (Undergarden)
  • Dwellers will also randomly jump around if not threatened by anything (Undergarden)
  • Dwellers are now immune to scintling goo slowdown (Undergarden)
  • Dwellers will no longer sufficate players in walls when ridden (Undergarden)
  • Made Dweller movement speed slightly faster (Undergarden)
  • You can now put a tamed Baby Leviathan in a bucket (LEnder's Cataclysm)
  • Nerfed Sunken City's spawn rate (LEnder's Cataclysm)
  • Updated Horse Speed to correct value (Jade)
  • Removed temporary blocks from item list to prevent crashes (Ars Nouveau)
  • Text in progress element i snow easier to see in light color scheme (Jade)
  • Pitch is no longer displayed if a noteblock is not tunable (Jade)

Fixes:

  • Many performance and stability improvements (ModernFix)
  • Crash with low spec graphics cards (Ars Nouveau)
  • Crash on start caused by ParticleEngine Mixin (Visuality)
  • Crash with starbuncle rendering (Ars Nouveau)
  • EnumProperty-related crashes (Redirectionior)
  • Small weapon tooltip issues (Simply Swords)
  • Visitor entity no longer ticking (MineColonies)
  • The Underbean on a Stick not speeding up Dwellers when right clicked (Undergarden)
  • Veil bog having the wrong colors (Undergarden)
  • Archwood wood texture (Ars Nouveau)
  • AoE entities damaging summons and teammates (Iron's Spells 'n Spellbooks)
  • Wall of Fire igniting summons and teammates (Iron's Spells 'n Spellbooks)
  • True Invisibility effect icon disappearing (Iron's Spells 'n Spellbooks)
  • Gloompers spamming the jump sound when in water (Undergarden)
  • Stoneborn being classified as monsters (Undergarden)
  • Tall store doors to be hand-openable (Dramatic Doors)
  • Bug that allowed users to fuse unidentified gems to weapons, causing a loss of socket (Simply Swords)
  • Many fixes and new features (MineColonies)
  • Many fixes (Entity Texture Features)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&876214466218430504>

[Content & Performance Update]

Mods:

  • Added AdventureZ (by GloboxZ)
  • Added VoidZ (by GloboxZ)
  • Added AdventureZ Netherite Fix (by MuonR)
  • Added Item Highlighter [Fabric] (by Grend_G)
  • Added Better Chunk Loading (by someaddon)
  • Added Keybind Fix (by fzzyhmstrs)
  • Added Crawl (Fabric) (by fewizz_)
  • Added DeepslateCutting (by NoComment1105)
  • Added Fabric Seasons: Delight Compat (by D4rkness_King)
  • Added Better Compatibility Checker (by Gaz_)
  • Added Farsight (by someaddon)
  • Removed Bobby (Temporarily removed, incompatible with Sodium update)

Configs:

  • Enabled the Sodium Extras Multi-Fog sliders
  • Re-enabled Snow Real Magic retainOriginalBlocks
  • Bound Crawl to Left Alt
  • Disabled tooltip debug message in chat when creating/joining new worlds
  • Disabled Additional Structures & Explorations scarecrows

Updates:

  • Chunk loading is now 40-60% faster (Sodium)
  • Memory allocation rate while loading the geometry for new chunks has been decreased by around 80% (Sodium)
  • Occlusion culling is anywhere from 25-45% faster now (Sodium)
  • Terrain rendering now uses shared index buffers which can reduce video memory bandwidth/usage requirements by up to 25% (Sodium)
  • Certain NVIDIA graphics cards will have 200-300% better performance (Sodium)
  • Many other major improvements to stability and performance (Sodium)
  • Added 2 new structures (Philip's Ruins)
  • Added particle effect when breaking block in shiftdown mode (Falling Tree)
  • Added a live zoom preview to most of the Zoomify settings (Zoomify)
  • Updated Horse Speed to correct value (Jade)
  • Added Trinkets compatibility (Supplementaries)
  • Added quiver keybind (Supplementaries)
  • Optimized transparent minimap background rendering (XaeroPlus)
  • Text in progress element i snow easier to see in light color scheme (Jade)
  • Pitch is no longer displayed if a noteblock is not tunable (Jade)

Fixes:

  • Massive lag on some hardware (ImmediatelyFast)
  • Crashes when viewing some blocks such as signs (Puzzles Lib)
  • An incompatibility with the Night Config Fixes mod (Forge Config Screens)
  • Steeleaf knife recipe (Farmers Knives)
  • Netherite door sounds (Supplementaries)
  • Creative tabs (Supplementaries)
  • Jar rendering (Supplementaries)
  • EnumProperty-related crashes (Redirectionior)
  • Feature order cycle crash (Cultural Delights)
  • Cryomarble tools not being craftable (Winterly)
  • Juicer recipe parse error (Expanded Delight)
  • Juicer and Mortar & Pestle placement crash (Expanded Delight)
  • Many performance and stability improvements (ImmediatelyFast)
  • Many performance and stability improvements (ModernFix)
  • Many fixes (Continuity)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

flint root
#

This update should increase FPS by about 4-5x on most machines. I personally went from 100-200 FPS to 400-500 FPS

zealous prawnBOT
#

<@&876214705285369889>

[Content & Performance Update]
FABRIC LOADER IS NOW 0.14.22

Mods:

  • Added Dehydration (by GloboxZ)
  • Added Origins EnvironmentZ Dehydration Patch (by MuonR)
  • Added Dehydration Expanded Drinks (by MuonR)
  • Added DragonLoot (by pois1xlive)
  • Added Wizards (by Daedelus)
  • Added Paladins & Priests (by Daedelus)
  • Added RPGDifficulty (by GloboxZ)
  • Added Nameplate (by GloboxZ)
  • Added AdventureZ (by GloboxZ)
  • Added VoidZ (by GloboxZ)
  • Added Gazebos (by Daedelus)
  • Added AdventureZ Netherite Fix (by MuonR)
  • Added CTOV - Gazebo Compatibility Datapack (by ChoiceTheorem)
  • Added CTOV - Wizards Compatibility Datapack (by ChoiceTheorem)
  • Added CTOV - Paladins and Priests Compatibility Datapack (by ChoiceTheorem)
  • Added Item Highlighter [Fabric] (by GrendG)
  • Added Better Chunk Loading (by someaddon)
  • Added Keybind Fix (by fzzyhmstrs)
  • Added DeepslateCutting (by NoComment1105)
  • Added Better Compatibility Checker (by Gaz)
  • Added Farsight (by someaddon)
  • Removed Bobby (Temporarily removed, incompatible with Sodium update)

Configs:

  • Enabled the Sodium Extras Multi-Fog sliders
  • Re-enabled Snow Real Magic retainOriginalBlocks
  • Bound Crawl to Left Alt
  • Updated casting blacklist for weapons to prevent right click conflicts between spell engine & weapons with their own abilities
  • Shipped upgraded ModernFix structure files to reduce world generation lag and logspam
  • Fixed some mobs not having their damage dealt scaled
  • Fixed mob damage not scaling properly in RPGDifficulty
  • Disabled tooltip debug message in chat when creating/joining new worlds
  • Disabled Additional Structures & Explorations scarecrows
  • Disabled ModMenu update checker
  • Keybind tweaks

Updates:

  • Chunk loading is now 40-60% faster (Sodium)
  • Memory allocation rate while loading the geometry for new chunks has been decreased by around 80% (Sodium)
  • Occlusion culling is anywhere from 25-45% faster now (Sodium)
  • Terrain rendering now uses shared index buffers which can reduce video memory bandwidth/usage requirements by up to 25% (Sodium)
  • Certain NVIDIA graphics cards will have 200-300% better performance (Sodium)
  • Many other major improvements to stability and performance (Sodium)
  • Added scaling with magic attributes (Simply Swords)
  • Added Trinkets compatibility (Supplementaries)
  • Added tall version of waffle style and cherry wood doors (Dramatic Doors)
  • Updated Horse Speed to correct value (Jade)
  • Greatly reduced mutant spawn rates in soul sand valley and warped forest biomes (Mutant Monsters)
  • Text in progress element in snow is now easier to see in light color scheme (Jade)
  • Pitch is no longer displayed if a noteblock is not tunable (Jade)

Fixes:

  • Massive lag on some hardware (ImmediatelyFast)
  • Crashes when viewing some blocks such as signs (Puzzles Lib)
  • Players being affected by difficulty modifiers (Dungeon Difficulty)
  • An incompatibility with the Night Config Fixes mod (Forge Config Screens)
  • Steeleaf knife recipe (Farmers Knives)
  • Netherite door sounds (Supplementaries)
  • Creative tabs (Supplementaries)
  • Mutant zombie model hovering slightly above the ground (Mutant Monsters)
  • Arm visibility in first person view for left handed players (Better Combat)
  • Jar rendering (Supplementaries)
  • Disabled idle animations while swimming (Better Combat)
  • Tall store doors to be hand-openable (Dramatic Doors)
  • EnumProperty-related crashes (Redirectionior)
  • Random crashes (JourneyMap Integration)
  • Feature order cycle crash (Cultural Delights)
  • Cryomarble tools not being craftable (Winterly)
  • Juicer recipe parse error (Expanded Delight)
  • Juicer and Mortar & Pestle placement crash (Expanded Delight)
  • Many performance and stability improvements (ImmediatelyFast)
  • Many performance and stability improvements (ModernFix)
  • Many fixes (HT's TreeChop)
  • Many fixes (Mythic Mobs)
  • Many fixes (Simply Swords)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&1065586105199628298>

[Fortress & Fix Update]
FORGE IS NOW 43.2.21

// Mods

  • Added YUNG's Better Nether Fortresses (Forge) (by YUNGNICKYOUNG)
  • Added Better chunk loading[Forge/Fabric] (by someaddon)
  • Added Redirectionor (by pOtAto__bOy)
  • Removed Roamers (Causes NBT Issue)
  • Removed Apocalyptic Fortress (Causes many Incompatibilites & Issues, Reset the Nether Dimension so you don't see empty Fortresses)

// Cold Sweat

  • Increased the reliability of soul stalk generation
  • Doubled the effectiveness of all armor insulation
  • All wearable items can now have insulation, instead of just armor
  • Halved the rate at which the soulspring lamp consumes fuel
  • Waterskins can now be heated at campfires and cooled at soul campfires
  • Hoglin hide can now be sold by the wandering trader
  • Fixed some block state predicates not working for BlockTemp configurations
  • Fixed only one BlockTemp being allowed per block, even if they have different predicates
  • Fixed "invalid player data" message when the player joins the world while in water
  • Fixed the hearth sometimes not calculating area-of-effect properly, especially when a block is placed/broken
  • Fixed soft-lock when loading a chameleon while the server is still starting
  • Fixed block temperatures not being detected in some cases
  • Fixed chameleons attempting to access unloaded chunks when detecting temperature, causing the world to freeze
  • Fixed unnecessary overhead from the Task Scheduler
  • Fixed entity update packets being sent to all tracking players instead of just the player who needs the data
  • Fixed armor with no insulation sometimes being shear-able if the server is lagging, causing the game to crash when attempted
  • Fixed insulation only being applied to the player from the first piece of armor equipped

// Other

  • Immersive Aircraft // Fixed Serializer Issue
  • Canary // Fixed incompatibility with modernfix mod.
  • Create Enchantment Industry // Fixed experience duplicate problem
  • Visuality // Fixed Crashes/Issues
  • ModernFix // Many Fixes
  • Wabi-Sabi Structures // Many new Structures, Fixes & Changes
  • Xaero's Mini Map & World Map // Many Fixes and Changes
  • Fixed TSS Inventory Hopper Recipe
  • Disabled ImmediatelyFast's Fast Buffer Upload to improve performance on lower end machines
  • Added OPAC Support for Tom's Vending Machine (If allowed in OPAC claim settings, you can now allow players to use the Vending Machine and Trade)
  • Most of Spirit, Curiosities & More Quests have Desciptions Added
  • Fixed Options & Keybinds Resetting after restarts
  • Updated all the Mods

Read the Full Changelog here: https://legacy.curseforge.com/minecraft/modpacks/steam-punk/files/4692967

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

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zealous prawnBOT
#

<@&1101992838159409202>

This update brings back quests and 3 important mods: AE2, L_Ender's Cataclysm and Iron Chests, along some other ones and a huge performance increase for some systems.

Keep in mind that the questing mod is still work in progress and has multiple bugs. For now, you might get a parsing error in some quests, but that will be fixed in the future!

Changes:

  • Added Quests!
  • Added Tutorial questline
  • Added Nether questline
  • Added End questline
  • Added Twilight Forest questline
  • Added Moon questline
  • Added Ad Astra questline
  • Added AE2 questline
  • Added Create questline
  • Fixed entity ticking crash
  • Fixed damage issues with the talent tree
  • Return of Iron Chests, AE2 and Cataclysm!
  • Performance increase expected for some systems
  • Overall RAM usage reduced

Mods:

  • Added Applied Energistics 2
  • Added Applied Energistics 2 Wireless Terminals
  • Added L_Ender's Cataclysm
  • Added Cataclysmic Combat
  • Added Iron Chests
  • Added Redirectionor
  • Removed Entity Model Features [EMF]
  • Updated all mods
Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&876214466218430504>

[Stability Update]

Mods:

  • Added Supplementaries Squared (by planetspookable)
  • Added Better chunk loading (by someaddon)
  • Added Load my F*ing Tags (by Blodhgrm)

Configs:

  • Bound Vein Mining to ~
  • Disabled tooltip debug message in chat when creating/joining new worlds
  • Disabled scarecrow structures from spawning

Updates:

  • Added 2 new structures (Philip's Ruins)
  • Added bamboo recipes (Corail Woodcutter)
  • Allowed villagers to give food to the guards (Guard Villagers)
  • Increased mineshaft elevator spawn frequency (Supplementaries)
  • Set default value for "Prefer Overworld Waypoints" to false (XaeroPlus)
  • Basalt ash patches can spawn different height ash layers (Supplementaries)
  • Jars can hold 12 different cookies at the same time (Supplementaries)
  • More compatibility with Biomes o' Plenty (Corail Woodcutter)
  • Many performance and stability improvements (ModernFix)
  • Improved performance (Redirectionor)

Fixes:

  • Massive lag when cave layers are rendered (XaeroPlus)
  • java.lang.IllegalArgumentException crash (Visuality)
  • Slimes causing crashes (Visuality)
  • Crash on start caused by ParticleEngine Mixin (Visuality)
  • Server thread crash (Guard Villagers)
  • Mineshaft elevator sometimes spawning without pulley (Supplementaries)
  • Petals in flower boxes (Supplementaries)
  • Pancakes duplicating in jukeboxes (Supplementaries)
  • Necromancer summoning particles not rendering (Illager Invasion)
  • Flower boxes not rendering double plants correctly (Supplementaries)
  • Basalt ash not spawning (Supplementaries)
  • Many fixes (Just Enough Items)
  • Many fixes (Entity Texture Features)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

wanton patio
#

eldritch_end Eldritch End's - Early Access!

Meet the Primordial Abyss, the new end biome in Eldritch End, home of aberrations and other horrific creatures, with an eerie ambience and dead-looking trees. Delve into its madness, but beware of your sanity...

Eldritch End has started its early access builds for supporters!
Check them out in #1121959379449696256

KoFi Become a supporter: https://ko-fi.com/elocindev
|| <@&1101993443598815332> ||

zealous prawnBOT
#

<@&1101992838159409202>

This update brings back various mods from Prominence I, huge performance increases and bug/crash fixes!

Changes:

  • Fabric is now 0.14.22
  • Incredible performance increase thanks to Sodium 0.5.0
  • Comeback of Industrial Revolution!
  • Comeback of Mythic Upgrades!
  • Comeback of AdventureZ and VoidZ!
  • Better worldgen by Regions Unexplored
  • You can now see trims in items
  • Fixed entity ticking crash
  • Fixed some quests' tasks not working such as Ad Astra's hammer quest
  • Fixed multiple bugs related with betterend & betternether ores
  • Fixed cable bug, added powah items to carryon blacklist
  • Fixed bug that made keybinds unusable

Mods:

  • Added OpenBlocks Elevator
  • Added Dynamic Trim
  • Added AdventureZ
  • Added Keybind Fix
  • Added VoidZ
  • Added [Let's Do] Beachparty
  • Added Ash API
  • Added Regions Unexplored
  • Added Industrial Revolution
  • Added Mythic Upgrades
  • Added Better Compatibility Checker
  • Updated all mods
Need a Server?

Check out #server-hosting

flint root
#

Hello <@&834917454424703006>!

We are currently looking for images to add to our modpack pages on Curseforge & Modrinth. If you've ever taken a cool screenshot while playing one of our modpacks, post it in #showcase-archived! Make sure to caption the image with the name of the modpack you were playing. You can also add a description of the photo or include a username you'd prefer to be credited under. As long as it is appropriate, we will add your description to the image caption!

Your photo can be of a base, a pretty landscape, a cute animal, your collection of mob heads, anything! You're allowed to submit photos both with & without shaders. Multiple photos in one message is allowed, and you can post multiple messages. You are also allowed to create threads to discuss/compliment other people's images, or you can chat in the channel itself. Anything goes!

Now, you may be asking, "what do I get out of this?" Well, if your photo is accepted, alongside the benefits listed above, you will also get the <@&1140282611932086322> role! While the role doesn't actually do anything, you do get a cool role color :D

Happy screenshotting!

wanton patio
zealous prawnBOT
#

<@&876214705285369889>

[Decoration Update]

Mods:

  • Added Epic Paladins (by VPixelStudio)
  • Added Fantasy's Furniture (by ApexMdr)
  • Added Wabi-Sabi Structures (by shadowsofwights)
  • Added Supplementaries Squared (by planetspookable)
  • Added Decorative Blocks Forked (by TheWinABagel)
  • Added Dynamic Trims (by Andrew6rant)
  • Added DeepslateCutting (by NoComment1105)
  • Added TownTalk (by Raycoms)
  • Added Better With MineColonies Balance Tweaks (by MuonR)
  • Added Piglin Safety (by potatoboy)
  • Added Not Enough Recipe Book (by SSKirillSS)
  • Added Fix Experience Bug (by MacTso)
  • Added Load my F*ing Tags (by Blodhgrm)

Configs:

  • Bound Vein Mining to ~
  • Unbound plaque toggle keys

Updates:

  • Added support for Immersive Armors (All The Trims)
  • Added the Decrepit Flamberge sword (Iron's Spells n Spellbooks)
  • Added error message to the Wayward Compass if there is no found structure (Iron's Spells n Spellbooks)
  • Increased mineshaft elevator spawn frequency (Supplementaries)
  • Basalt ash patches can spawn different height ash layers (Supplementaries)
  • Jars can hold 12 different cookies at the same time (Supplementaries)
  • Reworked the MageHunter Sword (Iron's Spells n Spellbooks)
  • Updated Archevoker, Pyromancer, Electromancer, and Scarecrow Hat icons (Iron's Spells n Spellbooks)
  • Updated Archevoker and Electromancer Chestplate icons to better match their models (Iron's Spells n Spellbooks)
  • Ancient Knights now carry Decrepit Flamberges (Iron's Spells n Spellbooks)
  • Slimmed down Electromancer Chestplate Model( Iron's Spells n Spellbooks)
  • Slimmed down Priest Chestplate Model (Iron's Spells n Spellbooks)
  • Slimmed down Archevoker Chestplate Model (Iron's Spells n Spellbooks)
  • Overhauled Ancient Knight animations, sounds, and energy layer (Iron's Spells n Spellbooks)
  • Tweaked Chain Lightning and Healing Circle spell icons (Iron's Spells n Spellbooks)
  • Greatly reduced mutant spawn rates in soul sand valley and warped forest biomes (Mutant Monsters)
  • Improved performance (Passable Foliage)
  • Improved game startup time (MineColonies)
  • Many performance and stability improvements (ModernFix)

Fixes:

  • Mineshaft elevator sometimes spawning without pulley (Supplementaries)
  • Petals in flower boxes (Supplementaries)
  • Sleeping for kids (MineColonies)
  • Pancakes duplicating in jukeboxes (Supplementaries)
  • Cherry Leaves spawning more particles than Vanilla (Passable Foliage)
  • Hinges of trapdoors (Domum Ornamentum)
  • Black Holes of small enough radius causing a divide by zero crash (Iron's Spells n Spellbooks)
  • Pirates spawning without nearby water (MineColonies)
  • Memory leak when passing additional parameters to some constructors (All The Trims)
  • Necromancer summoning particles not rendering (Illager Invasion)
  • Citizens no longer regenerate health from food during fighting (MineColonies)
  • Flower boxes not rendering double plants correctly (Supplementaries)
  • Basalt ash not spawning (Supplementaries)
  • Crashes (MineColonies)
  • Many fixes (Just Enough Items)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&876214466218430504>

[Backpack Update]
FABRIC LOADER IS NOW 0.14.22

Mods:

  • Added Backpacked (by MrCrayfish)
  • Added AutoSlabs (by Andrew6rant)
  • Added Supplementaries Squared (by planetspookable)
  • Added Decorative Blocks Forked (by TheWinABagel)
  • Added Dynamic Trim (by Andrew6rant)
  • Added Better Trim Tooltips (by Andrew6rant)
  • Added Fix Experience Bug (by MacTso)
  • Added Bobby (by Johni0702)
  • Added Fast Paintings (by MehVahdJukaar)
  • Added Hidden Recipe Book (by Serilium)
  • Added Load my F*ing Tags (by Blodhgrm)
  • Removed Farsight (Replaced)

Configs:

  • Ice near water now melts
  • Disabled passive freezing
  • Disabled torches breaking from wind

Updates:

  • Reduced memory, CPU, GPU and bandwith usage by up to 20% (Sodium)
  • Added two new structures (Philips Ruins)
  • Added Cherry Village to floral biomes of any kind (Repurposed Structures)
  • Added Bamboo Village to bamboo biomes (Repurposed Structures)
  • Added Cherry Well to floral biomes of any kind (Repurposed Structures)
  • Added sound on planting flowers in the flower tub (VillagersPlus)
  • Added sound on planting corals in the aquarium (VillagersPlus)
  • Increased mineshaft elevator spawn frequency (Supplementaries)
  • Improved compatibility with Farmers Delight (Supplementaries)
  • Jars can now hold 12 different cookies at the same time (Supplementaries)
  • Basalt ash patches can now spawn different height ash layers (Supplementaries)
  • Made it less likely for a picked up trident to delete an existing item in the inventory slot where it wants to go (Better Tridents)
  • Improved mod compatibility (RightClickHarvest)
  • Lowered skeleton quiver spawn chance (Supplementaries)
  • Reduced rate of Ocean Mineshafts a little bit (Repurposed Structures)
  • The focus behavior of the Video Settings screen has changed, and elements are now only focused if the keyboard is used, rather than on each mouse click (Sodium)
  • Many performance and stability improvements (ModernFix)

Fixes:

  • Zombie Birch, Mountains, and Oak Villages not having any Zombie Villagers (Repurposed Structures)
  • Some surfaces not rendering when the player stands at certain positions (Sodium)
  • Basalt ash not spawning (Supplementaries)
  • Flower boxes not rendering double plants correctly (Supplementaries)
  • Crash with faucets (Supplementaries)
  • Necromancer summoning particles not rendering (Illager Invasion)
  • Basalt ash feature not using correct ashen basalt block below (Supplementaries)
  • Pancakes duplicating in jukeboxes (Supplementaries)
  • The "update your graphics drivers" message appearing even if the latest NVIDIA graphics drivers were installed on Windows (Sodium)
  • Grindstone duplication glitch (Guard Villagers)
  • Petals in flower boxes (Supplementaries)
  • The "Always Defer Chunk Updates" option (in "Video Settings > Performance") not working correctly (Sodium)
  • Sign shade not working for back face (Supplementaries)
  • Jar item being invisible (Supplementaries)
  • Mineshaft elevator sometimes spawning without pulley (Supplementaries)
  • Crash on lookup (Roughly Enough Items)
  • Broken speaker slider (Supplementaries)
  • Race condition that could cause sporadic crashes when other mods attempt to perform rendering off-thread (Sodium)
  • Issues with the Mixins configuration file which prevented other mods from disabling certain functionality (Sodium)
  • Many fixes and performance improvements (Jade)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

alpine thistle
#

@narrow dawn Welcome back!

narrow dawn
alpine thistle
#

I Survived 100 Days in STEAMPUNK Minecraft Hardcore!
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Steampunk Minecraft brings Minecraft into an entirely new era! Adding guns, machinery, new bosses and a lot more. This modpack is a lot different than any other modpack I've played before, as it does...

▶ Play video
zealous prawnBOT
#

<@&876214705285369889>

[Decoration Update]

Mods:

  • Added Nyctophobia (by finallion13)
  • Added AutoSlabs (by Andrew6rant)
  • Added Supplementaries Squared (by planetspookable)
  • Added Decorative Blocks Forked (by TheWinABagel)
  • Added Dynamic Trim (by Andrew6rant)
  • Added Better Trim Tooltips (by Andrew6rant)
  • Added Fix Experience Bug (by MacTso)
  • Added Bobby (by Johni0702)
  • Added Fast Paintings (by MehVahdJukaar)
  • Added Load my F*ing Tags (by Blodhgrm)
  • Removed Farsight (Replaced)

Configs:

  • Rebalanced magic weapons to make staffs and wands more viable
  • Separated boss strength from dimension difficulty for many bosses, like the Wither. Instead of 300 hp in some areas and 15000 hp in others, it will be around 1200hp in most areas (depends on difficulty and player amount)
  • Buffed some incredibly weak bosses, like those from Archon, Graveyard, and Soulslike Weaponry
  • Made Void strike and Enigma resonator slightly more equal
  • Buffed lord-soul crafted Soulslike Weaponry weapons (they are also harder to get)
  • Mob displayed level adjusted slightly to more accurately reflect mob strength
  • Increased find rate of MC Dungeons Weapons in chests
  • Disabled MC Storymode Armor's set bonus abilities for Adamantine Impervium, Redstone Riot, Shield of Infinity, Star Shield, and Sword Breaker
  • Buffed base armor points on the sets listed above to compensate for losing set bonuses
  • Made feline night vision work properly
  • Slightly nerfed damage boosts from RPG Origins' Brute and Archer
  • Ice near water now melts
  • Fixed potential resourcepack ordering issue
  • Fixed some mobs and bosses unintentionally being scaled astronomically high

Updates:

  • Reduced memory, CPU, GPU and bandwith usage by up to 20% (Sodium)
  • Added Water Dweller power for origins like Merling - restores thirst meter while underwater (Origins EnvironmentZ Dehydration Patch)
  • Added archeology to Jungle Fortress (Repurposed Structures)
  • Added two new structures (Philips Ruins)
  • Added Cherry Village to floral biomes of any kind (Repurposed Structures)
  • Added Bamboo Village to bamboo biomes (Repurposed Structures)
  • Added Cherry Well to floral biomes of any kind (Repurposed Structures)
  • Added sound on planting flowers in the flower tub (VillagersPlus)
  • Added sound on planting corals in the aquarium (VillagersPlus)
  • Anyone can now drink Rat Poison, Lean, and Mobilk-1 (Origins Expanded Food)
  • Increased mineshaft elevator spawn frequency (Supplementaries)
  • Improved compatibility with Farmers Delight (Supplementaries)
  • Jars can now hold 12 different cookies at the same time (Supplementaries)
  • Basalt ash patches can now spawn different height ash layers (Supplementaries)
  • Improved mod compatibility (RightClickHarvest)
  • Lowered skeleton quiver spawn chance (Supplementaries)
  • Reduced rate of Ocean Mineshafts a little bit (Repurposed Structures)
  • The focus behavior of the Video Settings screen has changed, and elements are now only focused if the keyboard is used, rather than on each mouse click (Sodium)
  • Many performance and stability improvements (ModernFix)

Fixes:

  • Zombie Birch, Mountains, and Oak Villages not having any Zombie Villagers (Repurposed Structures)
  • Some surfaces not rendering when the player stands at certain positions (Sodium)
  • Basalt ash not spawning (Supplementaries)
  • Flower boxes not rendering double plants correctly (Supplementaries)
  • Crash with faucets (Supplementaries)
  • Necromancer summoning particles not rendering (Illager Invasion)
  • Basalt ash feature not using correct ashen basalt block below (Supplementaries)
  • Pancakes duplicating in jukeboxes (Supplementaries)
  • The "update your graphics drivers" message appearing even if the latest NVIDIA graphics drivers were installed on Windows (Sodium)
  • Grindstone duplication glitch (Guard Villagers)

Read the full changelog here

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

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flint root
#

We're still taking entries for the screenshot event! Read #announcements message for more info.

I'll be adding the already posted images to their respective modpack pages today & tomorrow, as it takes a while for it to upload to Curseforge. Thank you!

flint root
zealous prawnBOT
#

<@&1065586105199628298>

[Quests Update]

  • Added Quests [Now at 900+ Quests] (Many new Descriptions/Rewards/Changes/Fixes)
  • Added VillagersPlus (FORGE) (by finallion_13)
  • Added Immersive Posts (by TwistedGate)
  • Added YUNG's Better Ocean Monuments (Forge) (by YUNGNICKYOUNG)
  • Added Lopy's Create Style Sophisticated Backpacks (by Luna)
  • Added Frozy's Quest Book (by FrozysWorkshop)
  • Added Iron's Spells 'n Spellbooks Icon's (by donkyshon)
  • Added (Brewin' and Chewin') 3D Tankards (by redmatazz)
  • Added Complementary Reimagined (Replaces Complementary Shaders v4)
  • Removed More Villagers (Replaced/Other Mod has better Mod Compatibility)
  • Removed Deep Dark: Regrowth (Causes Chunk Glitching Issues)

// Cold Sweat

  • Insulation can now be chosen as a secondary power at a tier-4 beacon
  • Fixed chameleons not dropping chameleon molt
  • Fixed the soul campfire freezing the player on contact when unlit

// Iron's Spells 'n Spellbooks

  • Added the Decrepit Flamberge sword
  • Added error message to the Wayward Compass if there is no found structure
  • Removed Black Pixel from Archevoker Shoulderpad
  • Ancient Knights now carry Decrepit Flamberges
  • Tweaked Chain Lightning and Healing Circle spell icons
  • Fixed Black Holes of small enough radius causing a divide by zero crash

// Other

  • Performance Improvements
  • Fixed Glitching Chunks making them unable to enter
  • Fixed an issue which would cause world load to hang up for a bit, effectively slowing it down
  • Fixed Options/Keybinds Resetting again
  • Fixed missing Curio Slots
  • Fixed some recipes
  • Many Fixes from ModernFix
  • Many Fixes from Quark
  • Many Fixes from Xaero's Minimap & World Map
  • Updated all the Mods & Datapacks

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

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wanton patio
#

Eldritch End - Acolyte Release 4

This weekly alpha build adds the Etyr ore, and new biome, the Hasturian Wastes, along with its new blocks that naturally generate on it. Suspicious Fronds were also reworked to wake up a tentacle when walking on them, so watch your steps! 👀

eldritch_end See the full changelog and download: #1121959379449696256 message

KoFi Become an Acolyte! https://ko-fi.com/elocindev

|| <@&1101993443598815332> ||

zealous prawnBOT
#

<@&1101992838159409202>

This update fixes various bugs related to quests and keybinds. It also brings the beloved magic mod Ars Nouveau, along with some Create addons and more cave variety!
Please keep in mind that there is an ongoing bug that some quests may show a parse tag error in WIndows, you can ignore this an keep doing the quests

Changes:

  • Magic comes back! Ars Nouveau comes back to Prominence II!
  • Some ores are now unified
  • Create addons! Enchantment Industry, Confectionery & Crafts and Additions!
  • Added official SMP to the default server list
  • Fixed some quests' tasks not working
  • Fixed wrong keybinds
  • Fixed some default configs
  • Fixed dupe involving copper recipes

Mods:

  • Added Ars Nouveau
  • Added Minecolonies
  • Added Ars Creo
  • Added Create: Crafts and Additions
  • Added Create Enchantment Industry
  • Added Create: Confectionery
  • Added AE2 Things
  • Added Placebo
  • Added Structurize
  • Added Aquamirae
  • Added Obscure API
  • Added Almost Unified
  • Added Galosphere
  • Added Serene Seasons
  • Updated some mods
Need a Server?

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zealous prawnBOT
#

<@&876214466218430504>

[Content Update]
FORGE IS NOW 47.1.44

Mods:

  • Added Backpacked (by MrCrayfish)
  • Added Deeper and Darker (by KyaniteMods)
  • Added Stalwart Dungeons (by Furti_Two)
  • Added Copperworks (by uhmbyee)
  • Added Decorative Blocks (Fork) (by TheWinABagel)
  • Added Crabber's Delight (by AlabasterLeking)
  • Added Every Compat (Wood Good) (by MehVahdJukaar)
  • Added AnimaticaReforged (by pOtAto__bOy)
  • Added Just Enough Breeding (JEBr) (by Christofmeg)

Updates:

  • Added bamboo beehive  (Friends&Foes)
  • Improved wildfire visuals (Friends&Foes)
  • Added 2 new structures (Phillip's Ruins)
  • Added Cherry Village to floral biomes of any kind!  (Repurposed Structures)
  • Added Bamboo Village to bamboo biomes!  (Repurposed Structures)
  • Added archeology to Jungle Fortress (Repurposed Structures)

Fixes:

  • Fixed all known compatibility issues (Friends&Foes)
  • Fixed occasional crash when alchemists are spawned in a structure during world generation (Illager Invasion)
  • Fixed villagers not fleeing from new illager enemies  (Illager Invasion)
  • Fixed endurance trim doubling the rate at which food is drained instead of cutting it in half (Illager Invasion)
  • Fixed Crash upon opening Mod Settings (Jade)
  • Fixed compass spinning when player's yaw goes from positive to negative or vice versa (Nature's Compass)
  • Fixed a server hang and eventual crash that occurred when using the compass to teleport to coordinates with no blocks to stand on (Nature's Compass)
  • Fixed zombie Birch, Mountains, and Oak Villages not having any Zombie Villagers (Repurposed Structures)
  • Fixed sign shade not working for back face (Supplementaries)
  • Fixed jars cookies not coming out (Supplementaries)
  • Fixed loot tables for optional blocks (Supplementaries)
  • Fixed framed blocks filling logic being offset causing some possible dupes (Supplementaries)
  • Fixed a rare crash with mineshaft elevator piece (Supplementaries)
  • Fixed wall lanterns not working anymore (Supplementaries)
  • Fixed a crash with plaque screen (Supplementaries Squared)
  • Many Fixes (JEI)
  • Many Fixes (ModernFix)
  • Many Fixes (Twilight Forest)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

flint root
zealous prawnBOT
#

<@&876214705285369889>

[Content Update]
FORGE IS STILL 47.1.3
 
Mods:

  • Added Passive Skill Tree (by Daripher)
  • Added Apotheosis (by Shadows_of_Fire)
  • Added Deeper and Darker (by KyaniteMods)
  • Added Lunar (by Mrbysco)
  • Added Stalwart Dungeons (by Furti_Two)
  • Added Crabber's Delight (by AlabasterLeking)
  • Added Every Compat (Wood Good) (by MehVahdJukaar)
  • Added AnimaticaReforged (by pOtAto__bOy)
  • Added Just Enough Breeding (JEBr) (by Christofmeg)
  • Added Created Simple Storage Network (by makzzin)
  • Removed MapFrontiers (Incompatible)

Configs:

  • Nerfed Temprature System
  • Nerfed Stamina System
  • Added Purified Water Bottle to Starter Gear

Updates:

  • Further optimised rendering and animation handling to reduce unnecessary work (GeckoLib)
  • Added bamboo beehive (Friends&Foes)
  • Improved wildfire visuals (Friends&Foes)

Fixes:

  • Canteens not replenishing thirst (Survive)
  • Missing Crafting Recipes (Epic Paladins)
  • Ars Nouveau Compat (Epic Samurai's)
  • Crash (Inventory Profiles Next)
  • All known compatibility issues (Friends&Foes)
  • Occasional crash when alchemists are spawned in a structure during world generation (Illager Invasion)
  • Villagers not fleeing from new illager enemies  (Illager Invasion)
  • Endurance trim doubling the rate at which food is drained instead of cutting it in half (Illager Invasion)
  • Crash upon opening Mod Settings (Jade)
  • Compass spinning when player's yaw goes from positive to negative or vice versa (Nature's Compass)
  • Server hang and eventual crash that occurred when using the compass to teleport to coordinates with no blocks to stand on (Nature's Compass)
  • Sign shade not working for back face (Supplementaries)
  • Jars cookies not coming out (Supplementaries)
  • Loot tables for optional blocks (Supplementaries)
  • Framed blocks filling logic being offset causing some possible dupes (Supplementaries)
  • Rare crash with mineshaft elevator piece (Supplementaries)
  • Wall lanterns not working anymore (Supplementaries)
  • Crash with plaque screen (Supplementaries Squared)
  • Many Fixes (JEI)
  • Many Fixes (ModernFix)
  • Many Fixes (Twilight Forest)
  • Many Fixes (MineColonies)
     
    AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING
Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&1101992838159409202>

This update brings various suggested mods, such as Dark Utilities and Modern Industrialization. It also adds VR compatibility and a new dimension from Deeper and Darker!

Changes:

  • VR Support! Prominence II now supports VR!
  • New dimension! Go to the Otherside with Deeper and Darker!
  • Items will now have rarity which can be reforged (via TieredZ)
  • Disabled Feral Claws from Artifacts
  • Disabled Quantum Armor from Modern Industrialization
  • Fixed some quests not giving the proper rewards
  • Fixed some quests not having the proper tasks
  • Fixed Prominence logo in the inventory screen
  • Fixed some keybind conflicts
  • Removed show inventory in GUI as a default keybind
  • You can now share the world if using Luna

Mods:

  • Added Modern Industrialization
  • Added MES - Moogs End Structures
  • Added VR Combat
  • Added Vivecraft
  • Added Artifacts
  • Added Runelic
  • Added Pig Pen Cipher
  • Added Dark Utilities
  • Added Deeper And Darker
  • Added LibZ
  • Added AutoTags
  • Added TieredZ
  • Added Beacon Overhaul
  • Updated all mods
Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&876214466218430504>

[Content Update]
 
Mods:

  • Added Deeper and Darker (by KyaniteMods)
  • Added Goblin Traders [Fabric] (by MrCrayfish)
  • Added XP Storage (by sfinc)
  • Added XP Storage - Trinkets (by sfinc)
  • Added Tom's Trading Network (by tom54541)
  • Added Every Compat (Wood Good) (by MehVahdJukaar)

Updates:

  • Added back support for JourneyMap [Fixes crashes when both mods are installed] (Fabric Waystones)
  • Added icon for free waystone cost (Fabric Waystones)
  • Added bamboo beehive (Friends&Foes)
  • Added 2 new structures (Philip's Ruins)
  • Added Cherry Village to floral biomes of any kind!  (Repurposed Structures)
  • Added Bamboo Village to bamboo biomes!  (Repurposed Structures)
  • Added archeology to Jungle Fortress (Repurposed Structures)
     
    Fixes:
  • Irregular lag spikes when GPU is under heavy load (ImmediatelyFast)
  • Fast buffer upload freezing in some cases on Intel iGPUs (ImmediatelyFast)
  • Crash issue on dedicated servers and log spam when placing slabs next to glass panes (AutoSlabs)
  • Blockstate desync issue where placing a slab would occasionally flicker the proper placement and then snap to an incorrect one (AutoSlabs)
  • Critical bug with armour trim textures not resolving correctly on modded armour (Dynamic Trim)
  • Global waystones still being shown when toggled off in the ingame waystone config (Fabric Waystones)
  • Free waystones displaying the wrong cost (Fabric Waystones)
  • Occasional crash when alchemists are spawned in a structure during world generation (Illager Invasion)
  • Billagers not fleeing from new illager enemies (Illager Invasion)
  • Endurance trim doubling the rate at which food is drained instead of cutting it in half (Illager Invasion)
  • Crash upon opening Mod Setting (Jade)
  • Possibly fixed an issue concerning wood types (Every Compat)
  • Compass spinning when player's yaw goes from positive to negative or vice versa (Nature's Compass)
  • Server hang and eventual crash that occurred when using the compass to teleport to coordinates with no blocks to stand on (Nature's Compass)
  • Search bar focus bug for Sodium (Reese's Sodium Options)
  • Fixed zombie Birch, Mountains, and Oak Villages not having any Zombie Villagers (Repurposed Structures)
  • Crash with present screen (Supplementaries)
  • Crash with overencumbered effect (Supplementaries)
  • Issue where sometimes some chunks stayed loaded too long (Better chunk loading)
  • Quiver not working in offhand (Supplementaries)
  • Many Fixes (ModernFix)
     
    AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING
Need a Server?

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wanton patio
#

<@&1101993443598815332>
Item Obliterator has been updated to v1.4.0 for MC 1.20.1 and 1.19.3-1.19.4

This update brings the possibility to use a new formatting method to exclude various types of items, for example, removing all ingots of a mod by simply adding "$modid$ingot", or swords using "$modid$sword"

This was mainly done to avoid repeating by adding too many lines for items that have variations such as different colors or different materials.

CurseForge https://www.curseforge.com/minecraft/mc-mods/item-obliterator

zealous prawnBOT
#

<@&1101992838159409202>

This update is sort of a hotfix, fixing the talent tree experience formula and adding cobblestone generator blocks that are mostly oriented to be used in large servers such as the official SMP, as big contraptions using various TR blocks have been causing TPS issues in our end.

It is heavily suggested to update, due to the balance changes and crash fixes!

Changes:

  • Added cobblestone generators to be used as an optimal alternative to tech reborn's laggy contraptions (via Kibe)
  • Added gliders! (via Kibe)
  • Fixed talent tree experience formula
  • Fixed crash when rendering MI machines
  • Removed most items from Kibe due to balance reasons (via Item Obliterator)

Mods:

  • Added Artifacts
  • Added MVS - Moogs Voyager Structures
  • Added Kibe Utilities
  • Updated some mods
Need a Server?

Check out #server-hosting

wanton patio
#

^
Please allow some minutes for the update to show up, CF is having issues with file processing and removed the file just after it got approved.

Update: Approved! The serverpack is still processing though

zealous prawnBOT
#

<@&876214705285369889>

[Major Update]
FABRIC MODLOADER IS NOW 0.14.22

Make sure to reset the Mine Cells dimension before updating! Read the guide here: https://mim1q.dev/minecells/updating/

This update includes hundreds of balancing changes, fixes, and new features. It is highly recommended to view the full changelog.

An in-depth overview of this update's changes can be viewed here: https://www.youtube.com/watch?v=DpvsCt1U_Bg

Mods:

  • Added RPGDifficulty (by GloboxZ)
  • Added Medieval Origins Revival (by MuonR)
  • Added Decorative Blocks Forked (by TheWinABagel)
  • Added Biome Music (by someaddon)
  • Added Environmental Water (by AgentMindStorm)
  • Added Repurposed Structures - Bygone Nether Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Paladins & Preists Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Gazebo Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Better Witch Huts Compat Datapack (by telepathicgrunt)
  • Added Piglin Safety (by potatoboy)
  • Added Smite-a-lot (by cleannrooster)
  • Added Fabrishot (by ramidzkh)
  • Added Fix Experience Bug (by MacTso)
  • Added Fast Paintings (by MehVahdJukaar)
  • Added Neruina - Ticking Entity Fixer (by bawnorton)
  • Added Load my F*ing Tags (by Blodhgrm)
  • Added FTB XMod Compat (by FTB)
  • Added Redirectionor (by potatoboy)
  • Added Better chunk loading (by someaddon)
  • Added Client Crafting (by someaddon)
  • Removed Medieval Origins (Replaced)

CLICK HERE TO VIEW THE FULL CHANGELOG

Special thanks to:
MuonR for contributing datapacks, configs and much more
TheWinABagel for forking Decorative Blocks & maintaining Zenith
Grongleset for reporting bugs & being cool
SideralisMusic for creating the awesome video overview of all of the changes
Forg for contributing configs

Need a Server?

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alpine thistle
#

Reuploaded ^

wanton patio
#

Eldritch End - Acolyte Release 5

This weekly alpha build adds a lot of new blocks related to etyr, along with enhanced worldgen in the Hasturian Wastes biome to make it more desert-like, a lot of bug fixes, and more!

I'd also like to announce a new project, Shield Overhaul, I'll give more info about it soon 👀

eldritch_end See the full changelog and download: #1121959379449696256 message

KoFi Become an Acolyte! https://ko-fi.com/elocindev

|| <@&1101993443598815332> ||

zealous prawnBOT
#

<@&876214705285369889>

[Skills Update]
 
Mods:

  • Added Simply Skills [FABRIC] (by sweenuss)
  • Added Pufferfish's Skills [Forge & Fabric] (by Pufferfish)
  • Added Deeper and Darker (by KyaniteMods)
  • Added TieredZ (by Globox_Z)
  • Added Goblin Traders [Fabric] (by MrCrayfish)
  • Added Tom's Trading Network (by tom54541)
  • Added Every Compat (Wood Good) (by MehVahdJukaar)
  • Added Cull Leaves (by Motschen)

Updates:

  • Added new spell for Holy Wands: Heal (Paladins & Priests)
  • Reduce range of Flash Heal (Paladins & Priests)
  • Rework Divine Protection spell (Paladins & Priests)
  • Add universal Spell Projectile perks: ricochet, bounce, pierce (Spell Engine)
  • Balance changes (Wizards)
  • Added back support for JourneyMap [Fixes crashes when both mods are installed] (Fabric Waystones)
  • Added icon for free waystone cost (Fabric Waystones)
  • Added bamboo beehive (Friends&Foes)
  • Improved crit damage to apply to all damage that an entity deals the same tick (MmmMmmMmmMmm)
     
    Fixes:
  • Cache invalidation issue when (un)claiming/loading chunks which caused client/server desync (FTB Chunks)
  • Irregular lag spikes when GPU is under heavy load (ImmediatelyFast)
  • Fast buffer upload freezing in some cases on Intel iGPUs (ImmediatelyFast)
  • Crash issue on dedicated servers and log spam when placing slabs next to glass panes (AutoSlabs)
  • Blockstate desync issue where placing a slab would occasionally flicker the proper placement and then snap to an incorrect one (AutoSlabs)
  • Critical bug with armour trim textures not resolving correctly on modded armour (Dynamic Trim)
  • Global waystones still being shown when toggled off in the ingame waystone config (Fabric Waystones)
  • Free waystones displaying the wrong cost (Fabric Waystones)
  • Occasional crash when alchemists are spawned in a structure during world generation (Illager Invasion)
  • Billagers not fleeing from new illager enemies (Illager Invasion)
  • Endurance trim doubling the rate at which food is drained instead of cutting it in half (Illager Invasion)
  • Crash upon opening Mod Setting (Jade)
  • Possibly fixed an issue concerning wood types (Every Compat)
  • Compass spinning when player's yaw goes from positive to negative or vice versa (Nature's Compass)
  • Server hang and eventual crash that occurred when using the compass to teleport to coordinates with no blocks to stand on (Nature's Compass)
  • Search bar focus bug for Sodium (Reese's Sodium Options)
  • Crash with present screen (Supplementaries)
  • Crash with overencumbered effect (Supplementaries)
  • Quiver not working in offhand (Supplementaries)
  • Issue where sometimes some chunks stayed loaded too long (Better chunk loading)
  • HUD render blend glitch (Spell Engine)
  • True and crit damage not having correct colors (MmmMmmMmmMmm)
  • Bug fixes (Mythic Mobs)
  • Many Fixes (ModernFix)
     
    AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING
Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&1074398332748845096>

[Major Update]
FABRIC LOADER IS NOW 0.14.12

  • Added Pillager Queen
  • Added Aylyth
  • Added Ender Dragon Fight Remastered
  • Added RpgDifficulty
  • Added JourneyMap
  • Added JourneyMap Integration
  • Added JourneyPAC
  • Added MapFrontiers
  • Added Adapted Origins - An Origins Addon
  • Added Vivecraft
  • Added VR Combat
  • Added Mythic Mounts [Fabric]
  • Added MC Dungeons Enchanting
  • Added Delightful Creators [Fabric]
  • Added Immersive Melodies
  • Added Server Country Flags
  • Added Fast Paintings
  • Added Enchantment Descriptions
  • Added Health Indicator TXF
  • Added Clumps
  • Added You Shall Not Spawn!
  • Added Tool Stats
  • Added AttributeFix
  • Added Max Health Fix
  • Added Item Obliterator
  • Added VoidZ
  • Added Completionist's Index
  • Added River Redux
  • Added Portfolio
  • Added FullStack Watchdog
  • Added way2wayfabric
  • Added Create: Origins
  • Added Keybind Fix
  • Added Charm Fixer
  • Added Packet Fixer
  • Added Your Options Shall Be Respected (YOSBR)
  • Added Enhanced Boss Bars
  • Added xali's Enhanced Vanilla
  • Added Complementary Reimagined
  • Added all fixes & changes from Medieval MC, Better MC & Prominence Modpacks
  • Updated all the Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&876214466218430504>

[Dimensions Update]

Mods:

  • Added Blue Skies (by ModdingLegacy)
  • Added Goblin Traders (by MrCrayfish)
  • Added Endless Biomes (by MadoctheHadoc)
  • Added ImmediatelyFast (by RaphiMC)
  • Added Alternate Current (by SpaceWalkerRS)

Updates:

  • Cherry Villages now has Taiga Villagers instead of Plains Villagers. Fits better (Repurposed Structures)
  • Cleaned up Swamp Village, so it is cleaner and more traversable (Repurposed Structures)

Fixes:

  • Hoppers ignoring banned items (Backpacked)
  • Shelves not placing against the clicked face (Backpacked)
  • Issue where sometimes some chunks stayed loaded too long (Better Chunk Loading)
  • Occasional crash on opening configuration GUI (Citadel)
  • IllegalArgumentException Crash (Redirectionor)
  • Equipment slot Crash (Redirectionor)
  • Server side Crash (Redirectionor)
  • Floral structures spawning in Sunflower Plains due to c:floral tag usage. Change will stop Cherry Village from spawning in Sunflower Plains (Repurposed Structures)
  • Crash due to typo in Swamp Village Butcher Shop 2 piece (Repurposed Structures)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&1065586105199628298>

[Content Update]

// Mods

  • Added Wares (by mortuusars)
  • Added Monobank (by mortuusars)
  • Added The Salt (by mortuusars)
  • Added Chalk (by mortuusars)
  • Added Quality Crops (by MtcLeo05)
  • Added Quality's Delight (by MtcLeo05)
  • Added ImmediatelyFast (by RaphiMC)
  • Added AnimaticaReforged (by pOtAto__bOy)
  • Added Server Country Flags (by khajiitos)
  • Added Neruina - Ticking Entity Fixer (by bawnorton)
  • Added Client Crafting (by someaddon)
  • Added Recipe Essentials[Forge/Fabric] (by someaddon)
  • Added Rubidium Extra (by dimadencep)
  • Removed Guard Villagers (Unnecessary)

// Enemy Expansion

  • Added 15 New Mobs
  • Meatures no longer spawn in the daytime, and should despawn when left alone in the day too
  • Zobgoblins now spawn primarily in Cold and Taiga biomes
  • Reduced Gladius spawnrate
  • Gave Dreadnought unique noises
  • Reavers now despawn when idle
  • Dreadnoughts now take a moment to become hostile when unprovoked
  • Petrimen are hostile in the dark again - They were accidentally set to be hostile only in the light (Enemy Expansion)
  • Petrimen now dash faster when hurt below half-health
  • Sputters no longer replace the Striders they spawn alongside
  • Huntsman Skeleton punches no longer randomly deal higher damage
  • Dreadnoughts no longer softlock Players who survive their attack via Totem via despawning
  • Added Guardscloak to pair alongside the Guardsmask
  • Added check to stop farm animals from being replaced by their EE variants upon world reloads
  • Added new checks for neutral animals so they don't overpopulate the world
  • Marine EE mobs are now marked as 'watercreature' types, meaning they now naturally spawn
  • Piecrabs are now neutral towards plays in the daytime
  • Scorpions can no longer sting through shields
  • Tarantulas now replace all zombies in Dripstone Caves by default in addition to Spiders
  • Bulls, Boars and Rams can all be bred now
  • Wolfsbane sounds are now mono instead of stereo, preventing them from playing at the same volume regardless of position relative to the Wolfsbane
  • Revised Gallant's attacks to hopefully feel more consistent when fighting - They now have particles to show where their sword swings are reaching, and also dash forward after guarding
  • Added more entity_type tags to optimize the Mob Replacement procedure
  • Ladybugs and Zadybugs now sometimes drop Spider Eyes on death
  • Flies and Dragonflies now sometimes drop string on death
  • Reavers now sometimes drop leads
  • Fixed Petrimen replacing Zombies in the Nether
  • Fixed Frigids despawning when trying to crawl through small gaps
  • Fixed Frigids calling reinforcements if damaged by anything other than a player
  • Fixed Mobs and players sometimes receiving heavy slowness when hurt at low health
  • Fixed Flies' animation sometimes stopping for no reason
  • Fixed Groundbinding Effect being instant rather than constant
  • Fixed Scorpions dropping Silverheads
  • Fixed Broken Gladilad loot table
  • Fixed Cinders shooting fireballs even after death
     
    // Other
  • Completed Quests [900+ Detailed Quests & 1000+ Advancements!]
  • Fixed Bogey Crash (Create: Steam 'n' Rails)
  • Fixed an issue where sometimes some chunks stayed loaded too long (Better chunk loading)
  • Some biomes getting less additional music variance than intended (Biome Music)
  • Fixed IllegalArgumentException Crash (Redirectionor)
  • Fixed equipment slot Crash (Redirectionor)
  • Fixed server side Crash (Redirectionor)
  • Fixed a dupe with present menu (Supplementaries)
  • Fixed a crash with present screen (Supplementaries)
  • Fixed a crash with overencumbered effect (Supplementaries)
  • Fixed copper duplication (Create Recycle Everything)
  • Fluid Pipes can now be crushed (Create Recycle Everything)
  • Copper Backtank can now be crushed (Create Recycle Everything)
  • Enlightend Mod has been remaded (So many changes and reworks)
  • Fixed Chests textures randomly breaking (ModernFix)
  • Many Changes and Fixes (Just Enough Items)
  • Many Changes and Fixes (ModernFix)
  • Updated all the Mods & Datapacks

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&1101992838159409202>

This update brings back Apotheosis with its Potion and Enchanting modules, along with 3 new dimensions, some Create addons, and more!

Changes:

  • YOUR OPTIONS WILL RESET! This is due to keybind and other options that were fixed
  • Added 3 new dimensions! The Otherside from Deeper and Darker, and Everbright & Everdawn from Blue Skies!
  • Fixed many quests visual bugs
  • Fixed crash when right clicking some items
  • Fixed a loot table bug that made some chests empty
  • Fixed resourcepacks not loading properly
  • Fixed some keybinds
  • Fixed dupe with mimicream from Alex's Mobs
  • Fixed Create contraptions stopped working after going far away
  • Fixed piglins stopped bartering after going far away
  • Hidden datapacks from the resourcepack screen
  • Removed obscuria button from main menu
  • Disabled uncrafting from Twilight Forest
  • Disabled Apotheosis gardening module
  • Disabled Apotheosis adventure module
  • Disabled Apotheosis villager module
  • Disabled Apotheosis spawner module

Mods:

  • Added Apotheosis
  • Added Blue Skies
  • Added Deeper and Darker
  • Added HT'S Treechop
  • Added Structure Gel API
  • Added Apothic Attributes
  • Added Resource Pack Overrides
  • Added Create: Steam n' Rails
  • Added Create: Extended Seating
  • Added RS - Farmer's Delight (Datapack)
  • Added RS - Friends and Foes (Datapack)
  • Updated all mods
Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&876214705285369889>

[Dimensions Update]
FORGE IS NOW 47.1.44

Mods:

  • Added Blue Skies (by ModdingLegacy)
  • Added Dungeons Enhanced (by Valarauko9)
  • Added Goblin Traders (by MrCrayfish)
  • Added Endless Biomes (by MadoctheHadoc)
  • Added FTB Chunks (Forge) (by FTB)
  • Added FTB Teams (Forge) (by FTB)
  • Added FTB Library (Forge) (by FTB)
  • Added ImmediatelyFast (by RaphiMC)
  • Added Alternate Current (by SpaceWalkerRS)
  • Removed DoesPotatoTick? (Incompatible with FTB Chunks)

Updates:

  • Overhauled Wandering Trader Affix Item trades to be more appealing and less dead draws. Only Rare+ items are now sold (Apotheosis)
  • Added the Potion of Flying. The recipe is temporary until the Potion Module overhaul begins, but who knows when that'll be (Apotheosis)
  • Added related apotheosis integration (MmmMmmMmmMmm)
  • Improved crit damage to apply to all damage that an entity deals the same tick (MmmMmmMmmMmm)
  • BLS compat improvement (ModernFix)
  • New Features, Blocks, Items, Entities, MISC, CIT & CEM (Excalibur)
  • Added warning for offthread entity add and add them later onthread (Cupboard)
  • Adds Fairytale Style (Stylecolonies)

Fixes:

  • Some broken Wandering Trader trades (Apotheosis)
  • Wandering Trader trades being re-added multiplicatively based on the number of reloads that were run (Apotheosis)
  • An issue where socketed gems would have stack sizes > 1 (Apotheosis)
  • The Flight effect not working on relog or when switching game modes (Apothic Attribute)
  • True and crit damage not having correct colors (MmmMmmMmmMmm)
  • Canary compat (ModernFix)
  • Issue where sometimes some chunks stayed loaded too long (Better Chunk Loading)
  • Occasional crash on opening configuration GUI (Citadel)
  • IllegalArgumentException Crash (Redirectionor)
  • Equipment slot Crash (Redirectionor)
  • Server side Crash (Redirectionor)
  • Placement issues (Carry On)
  • Bug Fixes (Excalibur)
  • Many Fixes (MineColonies)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&1101992838159409202>

This is the first step out of beta in Prominence II! Adding world sharing provided by us for free, plus some mods that were suggested and awaited by players!

Changes:

  • Luna World Sharing! You can now share your world with your friends. Keep in mind this has higher latency than a hosted server!
  • Comeback of Farmer's Delight!
  • Increased chunk load performance (via Better Chunk Loading)
  • Increased recipe logic performance (via Recipe Essentials)
  • More wood variants! Various blocks will now have variants according to the wood type (via XanthianZ's variant mods)
  • Fixed Simply Swords & Marium's weapons interactions not working
  • Fixed Simply Swords quests
  • Fixed some AE2 quests
  • Fixed a quest from Tech Reborn
  • Disabled passive freezing (via Frostiful)
  • Disabled wind spawn due to performance issues

Mods:

  • Added Luna
  • Added Farmer's Delight
  • Added SeasonHUD
  • Added Fabric Seasons: Delight Compat
  • Added Recipe Essentials
  • Added Variant Chests
  • Added Variant Crafting Tables
  • Added Variant Bookshelves
  • Added Variant Composters
  • Added Variant Vanilla Blocks
  • Added Variant Barrels
  • Added Better Chunk Loading
  • Added Lightest Lamps
  • Removed CleanCut (Redundant)
  • Updated all mods
Need a Server?

Check out #server-hosting

wanton patio
#

^ Keep in mind that this is not a replacement for servers. Performance won't be as good if playing with +2 players, and latency will be way higher than a server due to the nature of the mod. This is also not peer-to-peer so your IP will be safe when playing with others.

So this is only a last resort, the recommended will still be to either use the serverpack or #server-hosting !

flint root
#

@everyone

Major Announcement

Performatic

To start, we'd like to announce the release of our new modpack, Performatic! Now you may be thinking, "Oh great, another performance modpack", but we feel that **Performatic **truly sets itself apart from the others.
Notable features include:

  • New performance mods that have yet to be used in any other performance-focused modpack
  • Our custom world-hosting mod based off e4mc, allowing anyone, anywhere to host a server in just a few clicks. The best part is that others won't need any mods installed to join!
  • Minor Quality of Life tweaks that retain vanilla compatibility, meaning you can still join all of your favorite servers
  • Maximum performance with as low as 500 megabytes of RAM allocated

**Performatic **is available for 1.20.1, 1.19.4, and 1.19.2!

Modrinth versions of **Performatic **are expected to release in 1-2 months.

Server Subscriptions

You can now support Luna Pixel Studios directly through Discord's Server Subscriptions feature. This includes a plethora of benefits, such as early access to mods & modpacks.
Learn more by clicking the** Server Subscriptions **button at the top of the channel list, or clicking here.

Otherworld

For the first time ever, we would like to announce Otherworld, our upcoming MMORPG modpack!
**Otherworld **is meant for use on large servers with many players, but will be completely playable on smaller servers, or singleplayer.
What sets **Otherworld **apart from other modpacks is its traditional RPG-style questing system, where you are able to talk to NPCs and be given tasks. This acts as a replacement for FTBQuests.
There are also many more origins than in our other modpacks, all of which fit onto the new, fancier origin selection screen. After you pick an origin, you are also able to pick a class.
The estimated release date for Otherworld is late 2023/early 2024!

Fantasy Realm

In May of last year, we released Fantasy Realm for 1.16.5. Since then, the pack has reached over 250,000 downloads.
Yesterday, we released a new version of Fantasy Realm for 1.18.2! This version includes many new mods, completely reworked progression, and over 600 new quests! It is heavily suggested to create a new world if you're moving from 1.16.5.
Don't worry - the downloads for the 1.16.5 version will always be available on the Files tab!
The 1.18.2 version of** Fantasy Realm** is present on the same project page as before, and is available for download on all modded launchers.

Fear Nightfall

Our horror-themed modpack, Fear Nightfall, will be releasing in October. Learn more in #fear-nightfall.

zealous prawnBOT
#

<@&876214466218430504>

[Features Update]

Mods:

  • Added Nature's Spirit (by Team_Hibiscus)
  • Added Luna (by LunaPixelStudios)
  • Added Controlify (by XanderIsDev)
  • Added Vivecraft (by Ferri_Arnus)
  • Added way2wayfabric (by jb_ramsay)
  • Added Auto Third Person (by quat)
  • Added Biome Music[Forge/Fabric] (by someaddon)
  • Added Recipe Essentials[Forge/Fabric] (by someaddon)
  • Added Cull Less Leaves (by XanderIsDev)
  • Added Server Country Flags (by khajiitos)

Configs:

  • Updated Resource Pack Overrides Config to add new Updated Mandala's GUI Resource Pack
  • Enabled Bisect Public Servers in Multiplayer
  • Disabled Xaero's Beacons

Updates:

  • Added 4 New Structures (Philip's Ruins)
  • Added warning for offthread entity add and add them later onthread (Cupboard)
  • Added support for Deeper & Darker (Variant Crafting Tables)
  • Added a little bit of archeology to Ocean Temples (Repurposed Structures)

Fixes:

  • Blaze guardian shields on summon (AdventureZ)
  • Patchouli book (AdventureZ)
  • Crash when getting item from Trinkets slot (Backpacked)
  • Hoppers ignoring banned items (Backpacked)
  • Shelves not placing against the clicked face (Backpacked)
  • Placement issues (Carry On)
  • Goblins not despawning (Goblin Traders)
  • Equipment slot crash (Redirectionor)
  • Server side crash (Redirectionor)
  • Crash due to typo in Swamp Village Butcher Shop 2 piece (Repurposed Structures)
  • Elytra flight in void (VoidZ)
  • Mobs not rendering in jars (Supplementaries)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

flint root
#

If you are experiencing a crash on startup, remove the Modpack Update Checker mod from the Mods folder.

zealous prawnBOT
#

<@&876214705285369889>

[Content Update]

Mods:

  • Added Medieval Origins Revival (by MuonR)
  • Added TravelerZ (by Globox_Z)
  • Added Lunar (by Mrbysco)
  • Added Nature's Spirit (by Team_Hibiscus)
  • Added Luna (by LunaPixelStudios)
  • Added Controlify (by XanderIsDev)
  • Added Vivecraft (by Ferri_Arnus)
  • Added VR Combat (by ElocinDev)
  • Added Auto Third Person (by quat)
  • Added Recipe Essentials[Forge/Fabric] (by someaddon)
  • Added Cull Less Leaves (by XanderIsDev)
  • Added Server Country Flags (by khajiitos)

Configs:

  • Updated Resource Pack Overrides Config to add new Updated Excalibur Resource Pack
  • Enabled Bisect Public Servers in Multiplayer

Updates:

  • Added new staff: Diamond Holy Staff (Paladins & Priests)
  • Added quartz to Villager Wizard chest loot table (Wizards)
  • Decreasing Daedelus' mod buildings (ChoiceTheorem's Overhauled Village)
  • Added warning for offthread entity add and add them later onthread (Cupboard)
  • Added support for Deeper & Darker (Variant Crafting Tables)

Fixes:

  • Copy drink function and drop on break (Brewin' And Chewin')
  • Blaze guardian shields on summon (AdventureZ)
  • Patchouli book (AdventureZ)
  • Placement issues (Carry On)
  • Goblins not despawning (Goblin Traders)
  • Equipment slot crash (Redirectionor)
  • Server side crash (Redirectionor)
  • Elytra flight in void (VoidZ)
  • Mobs not rendering in jars (Supplementaries)
  • Destroying backpack removed fluid from tanks (Traveler's Backpack)
  • Crash while equipping backpack (Traveler's Backpack)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

alpine thistle
#

Achievements are now available! Go to #bots and type !achievements

zealous prawnBOT
#

<@&1144027065549590638>

Performatic 1.20.1 v3

  • Added Cherished Worlds (Fabric/Forge/Quilt) (by TheIllusiveC4)
  • Replaced Midnight Controls with Controlify (by XanderIsDev)
  • Replaced Cull Leaves with Cull Less Leaves (by XanderIsDev)
  • Removed Debugify Duplicate Mods
  • Removed Fastload (Causes Issues)
  • Updated Complementary Reimagined (by EminGTR)

Performatic 1.19.4 v3

  • Added Cherished Worlds
  • Replaced Midnight Controls with Controlify (by XanderIsDev)
  • Removed Debugify Duplicate Mods
  • Removed Fastload (Causes Issues)
  • Updated Complementary Reimagined (by EminGTR)

Performatic 1.19.2 v3

  • Added Cherished Worlds (Fabric 1.16.1 - 1.19.2) (by TheIllusiveC4)
  • Replaced Cull Leaves with Cull Less Leaves (by XanderIsDev)
  • Removed Debugify Duplicate Mods
  • Removed Fastload (Causes Issues)
  • Updated Complementary Reimagined (by EminGTR)

Performatic 1.18.2 v1

  • Released
Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&876214466218430504>

[YUNG's Update]
FORGE IS NOW 47.1.47
 
Mods:

  • Added YUNG's Better Strongholds (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Better Nether Fortresses (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Better Dungeons (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Better Mineshafts (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Better Ocean Monuments (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Better Witch Huts (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Bridges (Forge) (by YUNGNICKYOUNG)
  • Added The Conjurer (by ModdingLegacy)
  • Added Auto Third Person (by quat)
  • Added Biome Music[Forge/Fabric] (by someaddon)
  • Added Recipe Essentials[Forge/Fabric] (by someaddon)
  • Added Cull Leaves (by Motschen)
  • Added Controllable (Forge) (by MrCrayfish)
  • Added Server Country Flags (by khajiitos)
  • Added Vivecraft (by Ferri_Arnus)
     
    Configs:
  • Updated Resource Pack Overrides Config to add new Updated Mandala's GUI Resource Pack
  • Enabled Bisect Public Servers in Multiplayer
  • Disabled Xaero's Beacons
  • Disabled Friends&Foes Raid Spawns (Causes Raid Bug)
     
    Updates:
  • Added the Comparator Mirror (Copperworks)
  • Added the Copper Lever (Copperworks)
  • Added the Copper Siphon (Copperworks)
  • Changed the way you bind Copper Relay's (Copperworks)
  • Changed the Copper Sensor to now power the block that it's attached to (Copperworks)
  • Added warning for offthread entity add and add them later onthread (Cupboard)
  • Added a little bit of archeology to Ocean Temples (Repurposed Structures)
     
    Fixes:
  • Slots not being recognized in server-side command arguments (Curios API)
  • Equip from use behavior to properly validate unequip behavior first (Curios API)
  • Status effects not rendering in the Curios GUI (Curios API)
  • Multiplayer client-side command argument errors (Curios API)
  • Goblins not despawning (Goblin Traders)
  • Issues with latest Rubidium (Magnesium/Rubidium Dynamic Lights)
  • Canary compat (ModernFix)
  • Actually fixed baked models (Moonlight Lib)
  • Improved map atlas integration (Moonlight Lib)
  • Forge-only and the crash (Redirectionor)
  • Mobs not rendering in jars (Supplementaries)
  • Raids (Disabled Friends&Foes Raid Spawns)
     
    AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING
Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&876214705285369889>

[YUNG's Update]
FORGE IS NOW 47.1.47

Mods:

  • Added YUNG's Better Strongholds (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Better Nether Fortresses (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Better Dungeons (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Better Mineshafts (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Better Ocean Monuments (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Better Witch Huts (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Bridges (Forge) (by YUNGNICKYOUNG)
  • Added Traveler's Titles (Forge) (by YUNGNICKYOUNG)
  • Added Forbidden and Arcanus (by cesar_zorak)
  • Added The Farlanders (by ModdingLegacy)
  • Added Nether's Delight (by lumpazl)
  • Added The Conjurer (by ModdingLegacy)
  • Added Auto Third Person (by quat)
  • Added Recipe Essentials[Forge/Fabric] (by someaddon)
  • Added Cull Leaves (by Motschen)
  • Added Controllable (Forge) (by MrCrayfish)
  • Added Server Country Flags (by khajiitos)
  • Added Vivecraft (by Ferri_Arnus)

Configs:

  • Enabled Bisect Public Servers in Multiplayer
  • Disabled Friends&Foes Raid Spawns (Causes Raid Bug)

Fixes:

  • Players losing the ability to fly when switching between Creative mode and Spectator mode (Apothic Attributes)
  • Tooltips sometimes showing while riding a mount (Horse Expert)
  • Client crash when the mutant enderman tries to drop loot (Mutant Monsters)
  • Duplication bug (Traveler's Backpack)
  • Unsortable slots bug (Traveler's Backpack)
  • Crash while viewing backpack inventory tooltip (Traveler's Backpack)
  • Slots not being recognized in server-side command arguments (Curios API)
  • Equip from use behavior to properly validate unequip behavior first (Curios API)
  • Status effects not rendering in the Curios GUI (Curios API)
  • Multiplayer client-side command argument errors (Curios API)
  • Goblins not despawning (Goblin Traders)
  • Issues with latest Rubidium (Magnesium/Rubidium Dynamic Lights)
  • Canary compat (ModernFix)
  • Actually fixed baked models (Moonlight Lib)
  • Improved map atlas integration (Moonlight Lib)
  • Forge-only and the crash (Redirectionor)
  • Mobs not rendering in jars (Supplementaries)
  • Raids? (I think I fixed it as the bug does not happen anymore)
  • Uncrafting and recrafting costs of the Uncrafting Table being slightly off (The Twilight Forest)
  • Tiny Bird and Dwarf Rabbit variant registries not showing up in registryaccess (The Twilight Forest)
  • Lack of a language entry for special paintings (The Twilight Forest)
  • Special painting parallax being jumpy (The Twilight Forest)
  • Many Fixes (MineColonies)
  • Raids (Disabled Friends&Foes Raid Spawns)
  • Options.txt

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&1101992838159409202>

This update is the first step out of beta for Prominence II Forge! It includes some bug fixes, over 70 new biomes and the comeback of YUNG's mods!

Changes:

  • Over 70 new biomes with Regions Unexplored!
  • YUNG's mods come back! Including his new Better Jungle Temples!
  • Towers of the Wild comes back!
  • Expanded the end dimension with Enlightend!
  • Performance increase expected for furnaces and crafting tables
  • Fixed ore duplication with copper

Mods:

  • Added Regions Unexplored
  • Added YUNG's Better Mineshafts
  • Added YUNG's API
  • Added YUNG's Better Dungeons
  • Added YUNG's Better Strongholds
  • Added YUNG's Bridges
  • Added YUNG's Better Witch Huts
  • Added YUNG's Better Ocean Monuments
  • Added YUNG's Better Desert Temples
  • Added YUNG's Better Nether Fortresses
  • Added YUNG's Better Jungle Temples
  • Added FastWorkbench
  • Added FastFurnace
  • Added Advancement Plaques
  • Added Enlightend
  • Added Luna
  • Added Iceberg
  • Added Towers of the Wild: Reworked (Datapack)
  • Updated all mods
Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&1065586105199628298>

[Tech & Villager Update]
FORGE IS NOW 43.1.23

// Mods

  • Added Embeddium (by embeddedt)
  • Added CC: Tweaked (by SquidDev)
  • Added CC:C Bridge (by Sammy_echt)
  • Added Create: ComputerCraft (by EndRage)
  • Added Create: New Age (by nilBlade)
  • Added Pyrologer And Friends (by itz_bluejacob)
  • Added Vivecraft (by Ferri_Arnus)
  • Added ViveCraft Compat (by tom54541)
  • Added Villager Workers (by talhanation)
  • Added Villager Recruits (by talhanation)
  • Added All Bark, All Bite (by the_infamous_1)
  • Added More Immersive Wires (by tom54541)
  • Added Luna (by LunaPixelStudios)
  • Added Spyglass Improvements: Zoom, Quick Access... [Fabric/Forge] (by Im_JC52)
  • Removed Rubidium (Replaced)
  • Removed Knights Quest (Caueses Crashes & Mod is abandoned)
  • Removed ServerCore (I believe this mod causes the issue with not being able to enter some chunks like an invisible wall blocking you)
  • Removed Canary (Causes world deadlock with Enemy Expansion update)

// Other

  • Fixed Recipe Conflicts with Scorched/Bronze Guns (by Dread)
  • Fixed Textures & Advancement Sound
  • Fixed placement issues (Carry On)
  • Fixed the goat/llama fur drop overriding all other goat/llama drops (Cold Sweat)
  • Fixed Crash (Redirectionor)
  • Fixed everlasting upgrade to properly float backpack above y 0 if player drops their backpack in the void in the end (Sophisticated Backpacks)
  • Fixed advanced refill's pick block functionality to work with incepted backpacks as well when this upgrade is in the main backpack (Sophisticated Backpacks)
  • Fixed almost transparent pixels in wider inventory background appearing as broken inventory border when rendered in gui (Sophisticated Core)
  • Fixed ruins not generating in modded cold biomes (Tetra)
  • Fixed background exp bar + whiteout hearts during damage ticks (by Samm)
  • Blacklisted Iron's Spells 'n Spellbooks for CarryOn
  • Many updates (Enemy Expansion)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Full Changelog: https://legacy.curseforge.com/minecraft/modpacks/steam-punk/files/4743819

Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&1101992838159409202>

This update replaces Heracles with FTB Quests, just like everyone was waiting for! While also adding back Mine Cells, YUNG's mods and a new project from Forg, Invocations!

Changes:

  • YOU WILL LOSE YOUR PROGRESS IN QUESTS! Heracles has been replaced by FTB Quests.
  • YOU WILL LOSE YOUR CURRENT KEYBINDS! Options have been reset.
  • Added +300 new quests! Thanks to Lamara_FPS for working on some!
  • Reduced significantly the spawn weight of mutant monsters
  • Replaced skill tree leveling up formula
  • Updated starter kit to include FTB's questbook
  • Disabled MI book given on spawn
  • Optimized VR settings for better performance
  • YUNG, YUNG, YUNG, YUNG!

Mods:

  • Added Mine Cells
  • Added Invocations
  • Added FTB Quests
  • Added FTB Teams
  • Added FTB Library
  • Added Decorative Blocks (Fork)
  • Added YUNG's Better Dungeons
  • Added YUNG's Better Strongholds
  • Added YUNG's Better Mineshafts
  • Added YUNG's Better Ocean Monuments
  • Added YUNG's Better Desert Temples
  • Added YUNG's Better Jungle Temples
  • Added YUNG's Better Nether Fortresses
  • Added YUNG's Better Witch Huts
  • Added YUNG's Bridges
  • Added YUNG's API
  • Added Complementary Reimagined (Shader)
  • Added Insanity Shader (Shader)
  • Added Pastel Shaders (Shader)
  • Added Rethinking Voxels (Shader)
  • Removed Heracles (Replaced)
  • Removed Simple Copper Pipes
  • Updated all mods
Need a Server?

Check out #server-hosting

wanton patio
zealous prawnBOT
#

<@&876214705285369889>

[Major Update]
FORGE IS NOW 43.2.21

Mods:

  • Added Redirectionor [Modern] (by pOtAto__bOy)
  • Added Embeddium (by embeddedt)
  • Added ImmediatelyFast (by RaphiMC)
  • Added [EMF] Entity Model Features [Fabric & Forge] (by traben_0)
  • Added Luna (by LunaPixelStudios)
  • Added Twilight's Flavors & Delight (by lcy0x1)
  • Added Fast Paintings (by MehVahdJukaar)
  • Added Neruina - Ticking Entity Fixer (by bawnorton)
  • Added Client Crafting (by someaddon)
  • Added Repurposed Structures - Better Strongholds Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Better Witch Huts Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Better Ocean Monuments Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Bygone Nether Compat Datapack (by telepathicgrunt)
  • Added CTOV - Iron's Spells 'n Spellbooks compat (by ChoiceTheorem)
  • Removed Mod Tooltips (Unnecessary)
  • Removed Cataclysmic Combat (Unnecessary)
  • Removed Rubidium (Replaced)
  • Removed Illage & Spillage (Crashes)
  • Removed Enemy Expansion (Causes issues with Canary)

Configs:

  • Heavily nerfed Tough as Nails temperature
  • Heavily increased experience cost for Passive Skill Tree at higher levels, max perk amount raised.
  • Apotheosis Adventure/Enchanting progression should be much slower and more balanced
  • Wandering Traders will no longer spawn underground
  • Passive Skill Tree gems will drop less often
  • Grindstone experience penalty added by passive skill tree lowered slightly
  • Moved tutorial books for Iron's and Simply Swords into the tutorial quest
  • Lowered drop rate for common tier treasure bags
  • Fixed keybind conflicts
  • Temporarily disabled Dungeons Mobs Elite spawns (Caused a crash)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Full Changelog: https://legacy.curseforge.com/minecraft/modpacks/medieval-mc-forge-mmc3/files/4746379

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zealous prawnBOT
#

<@&876214466218430504>

[YUNG's Mods Update]

Mods:

  • Added YUNG's Better Strongholds (Fabric) (by YUNGNICKYOUNG)
  • Added YUNG's Better Nether Fortresses (Fabric) (by YUNGNICKYOUNG)
  • Added YUNG's Better Dungeons (Fabric) (by YUNGNICKYOUNG)
  • Added YUNG's Better Mineshafts (Fabric) (by YUNGNICKYOUNG)
  • Added YUNG's Better Ocean Monuments (Fabric) (by YUNGNICKYOUNG)
  • Added YUNG's Better Witch Huts (Fabric) (by YUNGNICKYOUNG)
  • Added YUNG's Bridges (Fabric) (by YUNGNICKYOUNG)

Configs:

  • Backpacks now have 4 rows on Inventory

Updates:

  • OptiFine CEM appears to be officially solved in EMF and seems to be fully working for almost every single use case (Entity Model Features)
  • Ensure that setting a double slab in water sets the waterlogged property to false like Vanilla Minecraft (AutoSlabs)

Fixes:

  • Various stability fixes to model variants including texture support (Entity Model Features)
  • Forge crash & performance boosts (Entity Model Features)
  • Bug where slabs have no block placement animation or sounds (AutoSlabs)
  • A nissue with dynamic pack root resources (Moonlight Lib)
  • Crash on recipe book disable (Recipe Essentials)
  • An issue where entities would not have their passive temperature changes properly calculated while riding a vehicle (Thermoo)

Quests coming next update!
AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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zealous prawnBOT
#

<@&1101992838159409202>

This update brings the custom talent tree to Prom 1 forge! Along with some awaited create addons and our world sharing! Keep in mind that this update also brought many big updates, such as from Create and other big mods, including better stability in the modpack itself.

Changes

  • Forge is now 43.2.23
  • Keybinds were reset!
  • Huge performance increase expected!
  • Added our custom talent tree!
  • Added various parity changes from other Prominence versions
  • Added the "Share World" button via Luna
  • Removed player reporting button from game menu
  • Disabled inventory hud keybinds
  • Fixed mods button wrong position in the game menu
  • Fixed crash when switching resource packs
  • Fixed crash when searching some items in JEI
  • Fixed crash when opening some blocks' inventories
  • Fixed visual bug with connected textures
  • Fixed default resource packs

Mods:

  • Added Luna
  • Added Pufferfish's Skills
  • Added Create: Dreams and Desires
  • Added Create: Big Cannons
  • Added Create: Structures
  • Added Create Confectionery
  • Added Complementary Reimagined (Shader)
  • Added Insanity Shader (Shader)
  • Added Pastel Shaders (Shader)
  • Removed Passive Skill Tree
  • Removed LazyDFU
  • Updated all mods
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#

<@&876214705285369889>

[Big Update]

Mods:

  • Added Mine Cells - Dead Cells Mod (by mim1q)
  • Added Jewelry (RPG Series) (by daedelus_dev)
  • Added Besmirchment 2 (by MrSterner_)
  • Added YUNG's Better Strongholds (Fabric) (by YUNGNICKYOUNG)
  • Added YUNG's Better Nether Fortresses (Fabric) (by YUNGNICKYOUNG)
  • Added YUNG's Better Dungeons (Fabric) (by YUNGNICKYOUNG)
  • Added YUNG's Better Mineshafts (Fabric) (by YUNGNICKYOUNG)
  • Added YUNG's Better Ocean Monuments (Fabric) (by YUNGNICKYOUNG)
  • Added YUNG's Better Witch Huts (Fabric) (by YUNGNICKYOUNG)
  • Added YUNG's Bridges (Fabric) (by YUNGNICKYOUNG)

Updates:

  • OptiFine CEM appears to be officially solved in EMF and seems to be fully working for almost every single use case (Entity Model Features)
  • Ensure that setting a double slab in water sets the waterlogged property to false like Vanilla Minecraft (AutoSlabs)

Fixes:

  • Tooltips sometimes showing while riding a mount (Horse Export)
  • Client crash when the mutant enderman tries to drop loot (Mutant Monsters)
  • Sign edit screen not opening (The Graveyard)
  • Various stability fixes to model variants including texture support (Entity Model Features)
  • Forge crash & performance boosts (Entity Model Features)
  • Bug where slabs have no block placement animation or sounds (AutoSlabs)
  • A issue with dynamic pack root resources (Moonlight Lib)
  • Crash on recipe book disable (Recipe Essentials)
  • Sodium compatibility (LambDynamicLights0)

Quests coming next update!
AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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zealous prawnBOT
#

<@&1101992838159409202>

Goodbye Heracles! This update brings back quests with FTB Quests!

Changes:

  • Added Questbook to the starter kit
  • Added Luna World Sharing
  • Re-enabled shader support
  • Removed the shield from the starter kit
  • Added Tutorial questline
  • Added Nether questline
  • Added End questline
  • Added Twilight Forest questline
  • Added Everbright questline
  • Added Everdawn questline
  • Added The Moon questline
  • Added Ad Astra questline
  • Added AE2 questline
  • Added Powah! questline

Mods:

  • Added FTB Quests
  • Added FTB Library
  • Re-enabled Oculus
  • Removed Heracles
  • Updated all mods
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This update brings new biomes, along with a fix for the talent tree and some misc changes!

Changes:

  • Fabric is now 0.14.22
  • Over 70 new biomes with Regions Unexplored!
  • Added Luna, our custom World Sharing
  • Added Tech Reborn questline
  • Fixed talent tree formula
  • Fixed default resourcepacks
  • Disabled Quantum set from Modern Industrialization
  • Removed player reporting button after sharing world
  • Optimized VR Settings for the best performance-quality

Mods:

  • Added Regions Unexplored
  • Added Tumbleweed
  • Added Jewelry
  • Added Luna
  • Added Complementary Reimagined (Shader)
  • Added Insanity Shader (Shader)
  • Added Pastel Shaders (Shader)
  • Removed Wolves with Armor (Caused Issues)
  • Updated all mods
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wanton patio
#

The prom 1 update has been there for a while but didn't announce it before to avoid double pinging okie

zealous prawnBOT
#

<@&876214466218430504>

[Quests Update]

Mods:

  • Added FTB Quests (Forge) (by FTB)
  • Added FTB Teams (Forge) (by FTB)
  • Added Luna (by LunaPixelStudios)
  • Added Nether's Delight (by lumpazl)
  • Added Forge CIT (by tfarecnim)
  • Added Repurposed Structures - Better Dungeons Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Better Strongholds Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Better Witch Huts Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Farmer's Delight Compat Datapack (by telepathicgrunt)
  • Added Repurposed Structures - Bygone Nether Compat Datapack (by telepathicgrunt)
  • Removed Copperworks (Tech Mod)

Configs:

  • Added Quests
  • Disabled mimicream
  • Disabled straddleboard uncrafting
  • Disabled Occultist Table from being picked up in Carry On

Updates:

  • OptiFine CEM appears to be officially solved in EMF and seems to be fully working for almost every single use case (Entity Model Features)
  • Added missing recipes for vertical slabs (Bygone Nether)

Fixes:

  • Various stability fixes to model variants including texture support (Entity Model Features)
  • Forge crash & performance boosts (Entity Model Features)
  • Crash from giant squid, laviathan and cachalot whale rendering in book (Alex's Mobs)
  • Leafcutter ant and elephant foraging AI TPS usage (Alex's Mobs)
  • Crash with trasmutation table when spam clicked (Alex's Mobs)
  • Underminer soft crash (Alex's Mobs)
  • Wandering trader elephant soft crash (Alex's Mobs)
  • Server error when mungus explodes (Alex's Mobs)
  • Crocodiles hatching in deserts not having desert colors (Alex's Mobs)
  • Bison not charging (Alex's Mobs)
  • Straddleboard not working (Alex's Mobs)
  • Straddleboard glitchiness (Alex's Mobs)
  • Straddleboard not dropping item (Alex's Mobs)
  • Issue with worldgen that could cause a server to hang with many players (Blue Skies)
  • Damage sources being null (Blue Skies)
  • Saving Private Swine advancement being triggered when summoning any mob (Bygone Nether)
  • Clearing of shader renders before they appear (Citadel)
  • Uncrafting and recrafting costs of the Uncrafting Table being slightly off (The Twilight Forest)
  • Tiny Bird and Dwarf Rabbit variant registries not showing up in registryaccess (The Twilight Forest)
  • Lack of a language entry for special paintings (The Twilight Forest)
  • Special painting parallax being jumpy (The Twilight Forest)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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zealous prawnBOT
#

<@&876214705285369889>

[Mob Levels & Quests Update]

Mods:

  • Added Auto Leveling (by Daripher)
  • Added FTB Quests (Forge) (by FTB)
  • Added Luna (by LunaPixelStudios)
  • Added Chef's Delight [Forge] (by redstone3game)
  • Added Forge CIT (by tfarecnim)
  • Added DoesPotatoTick? (by pOtAto__bOy)
  • Added CTOV - Chef's delight compatibility pack (by ChoiceTheorem)
  • Added CTOV - Iron's Spells 'n Spellbooks compat (by ChoiceTheorem)

Configs:

  • Added Quests
  • Disabled mimicream
  • Disabled straddleboard uncrafting
  • Disabled Occultist Table from being picked up in Carry On

Updates:

  • Added Ninja Armors (Epic Samurai's)
  • Added Deeper and Darker 1.20 support (Epic Samurai's)
  • Added Testubo Recipe (Epic Samurai's)
  • Added Kitsune Mask (Epic Samurai's)
  • Added Kimono Robe (Epic Samurai's)
  • Added Cloth (Epic Samurai's)
  • OptiFine CEM appears to be officially solved in EMF and seems to be fully working for almost every single use case (Entity Model Features)
  • Added missing recipes for vertical slabs (Bygone Nether)
  • Biomes can now manipulate the odds of getting the thirst effect (Survive)
  • Water bottles and canteens remember which biome they're sourced from (Survive)
  • Reduced the odds of getting thirst with cold/snowy biome water (Survive)
  • Raised the odds of getting thirst when drinking swamp water (Survive)

Fixes:

  • Editor command not working (Passive Skill Tree)
  • Potion mixing not working (Passive Skill Tree)
  • Crash with Curios (Passive Skill Tree)
  • Disappearing backpack bug (Traveler's Backpack)
  • Various stability fixes to model variants including texture support (Entity Model Features)
  • Forge crash & performance boosts (Entity Model Features)
  • Crash from giant squid, laviathan and cachalot whale rendering in book (Alex's Mobs)
  • Leafcutter ant and elephant foraging AI TPS usage (Alex's Mobs)
  • Crash with trasmutation table when spam clicked (Alex's Mobs)
  • Underminer soft crash (Alex's Mobs)
  • Wandering trader elephant soft crash (Alex's Mobs)
  • Server error when mungus explodes (Alex's Mobs)
  • Crocodiles hatching in deserts not having desert colors (Alex's Mobs)
  • Bison not charging (Alex's Mobs)
  • Straddleboard not working (Alex's Mobs)
  • Straddleboard glitchiness (Alex's Mobs)
  • Straddleboard not dropping item (Alex's Mobs)
  • Issue with worldgen that could cause a server to hang with many players (Blue Skies)
  • Damage sources being null (Blue Skies)
  • Saving Private Swine advancement being triggered when summoning any mob (Bygone Nether)
  • Clearing of shader renders before they appear (Citadel)
  • Uncrafting and recrafting costs of the Uncrafting Table being slightly off (The Twilight Forest)
  • Tiny Bird and Dwarf Rabbit variant registries not showing up in registryaccess (The Twilight Forest)
  • Lack of a language entry for special paintings (The Twilight Forest)
  • Special painting parallax being jumpy (The Twilight Forest)
  • Sign edit screen not opening
  • Bug fixes (Epic Samurai's)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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zealous prawnBOT
#

<@&1065586105199628298>

[Armored Redstone & YUNG's Update]

// Mods

  • Added Armored Redstone (by bagu_chan500)
  • Added YUNG's Better End Island (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Better Jungle Temples (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Better Desert Temples (Forge) (by YUNGNICKYOUNG)
  • Added Bad Mobs (by DarkhaxDev)
  • Added Recipe Essentials[Forge/Fabric] (by someaddon)
  • Added Tom's Better Create Storage (by DariusZeBaguette)

// Updates

  • Added CC: Tweaked Quests
  • Disabled EE Flies via Bad Mobs
  • Fixed Ad Astra Quests
  • Fixed Saving Private Swine advancement being triggered when summoning any mob (Bygone Nether)
  • Fixed poorly-balanced Create crushing recipes for warped nether brick (Bygone Nether)
  • Fixed brown mushrooms not dropping from block (Quality Crops)
  • Fixed chance for getting quality items being lower than expected (Quality Crops)
  • Fixed crash when trying to get serving from feast items (Quality's Delight)
  • Fixed bug where feast items didn't require a bowl to get (Quality's Delight)
  • Fixed missing raw pasta recipe (Quality's Delight)
  • Fixed cabbage leaf recipe giving bone meal (Quality's Delight)
  • Added Ender's Delight compatibility (Quality's Delight)

To use YUNG's Better End Island on existing worlds either reset the End dimension or run the /end_island reset command. Using this command while in the End will attempt to reset the dragon fight back to its initial state and replace any previous portal/pillars with the redesigned versions. But this command attempts some major things behind the scenes, so please back up your world before trying!
AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

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zealous prawnBOT
#

<@&1101992838159409202>

This update merges a lot of duplicated blocks, such as ores from tech mods, or variations that need to be removed (like plains grass/dirt). It also adds a revamped end island and the comeback of Spellblades!

Changes:

  • Some blocks will be replaced in existing chunks! Such as ores and grass variants.
  • You can now get enchantments from items by using a grindstone and putting a book!
  • You may now use dark enchanting to get what you want, but with a higher cost than usual
  • End Island was revamped by YUNG's Better End Island mod!
  • Comeback of Spellblades and Such!
  • Added custom Jewelry config by Forg
  • Added Druidic magic with Roots Classic!
  • Merged Tin from MI with Tech Reborn's
  • Merged Tin from Indrev with Tech Reborn's
  • Merged Silver from Bewitchment with Tech Reborn's
  • Merged Silver from Indrev with Tech Reborn's
  • Merged Plains grass & dirt from Regions Unexplored with vanilla grass & dirt
  • Removed salt patches from Croptopia (You can get salt by smelting water bottles)

Mods:

  • Added Spellblades and Such
  • Added YUNG's Better End Island
  • Added Roots Classic
  • Added Jewelry
  • Added Block Swap
  • Added The Lost Castle
  • Added Grind Enchantments
  • Added Dark Enchanting
  • Removed Ultris: Boss Expansion (Caused huge lag)
  • Updated all mods
Need a Server?

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wanton patio
zealous prawnBOT
#

<@&876214466218430504>

[Quests & Better End Island Update]

Mods:

  • Added YUNG's Better End Island (Fabric) (by YUNGNICKYOUNG)
  • Added FTB Quests (Fabric) (by FTB)
  • Added FTB Teams (Fabric) (by FTB)
  • Added Inmis (by Draylar1)
  • Added InmisAddon (by Globox_Z)
  • Added Chef's Delight [Fabric] (by redstone3game)
  • Added SuperBetterGrass (by dimadencep)
  • Added Paxi (Fabric) (by YUNGNICKYOUNG)
  • Removed Open Loader (Replaced)

Configs:

  • Blacklisted Universal Graves for Carry On

Updates:

  • Various minor optimizations and code cleanups (Entity Model Features)
  • Large rework, reimplementation, and internalisation of animation code and model variant checking (Entity Model Features)
  • Block entities fully supported (Entity Model Features)
  • Added support for render variables in animations (Entity Model Features)
  • Expanded animation model variable support to block entities, seemingly matching OptiFines output for these (Entity Model Features)
  • Leaving the config screen now only triggers a resource reload if a setting has been changed (Entity Model Features)
  • Mushroom houses added (Additional Structures)
  • Obsidian trees added (Additional Structures)
  • Suspicious sand patches added (Additional Structures)
  • Suspicious gravel patches added (Additional Structures)
  • Villager statues added (Additional Structures)
  • Pyramid dungeon overhaul (Additional Structures)
  • Spawn overrides to some structures added (Additional Structures)
  • Significantly improved performance of the processor I use for adding archeology to structures (Repurposed Structures)
  • Added archeology to Jungle Monuments (Repurposed Structures)
  • 3 New Lava Ruin Strucutres (Philip's Ruins)
  • A new Ghast boss (Philip's Ruins)
  • Added Altimeter (Supplementaries)
  • Added Slice maps (Supplementaries)

Fixes:

  • Dupe with Grindstone (Guard Villagers)
  • Dynamic Lights not working (LambDynamicLights)
  • All occurrences of animation de-sync and fixing animations for all modded/replaced entities/models and block entities (Entity Model Features)
  • Should no longer cause part not found crashes or model failures (Entity Model Features)
  • Various stability fixes to model variants including texture support (Entity Model Features)
  • Countless fixes caused by the previous beta not having OptiFine parity (Entity Model Features)
  • Mauler related crash (Friends&Foes)
  • Issue with shapeless recipe generation (Supplementaries & Moonlight)

To use YUNG's Better End Island on existing worlds either reset the End dimension or run the /end_island reset command.
Using this command while in the End will attempt to reset the dragon fight back to its initial state and replace any previous portal/pillars with the redesigned versions. But this command attempts some major things behind the scenes, so please back up your world before trying!
AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

wanton patio
#

<@&1101992838159409202> If you encounter an issue with getting kicked out of the world/server, it's likely due to a bug with Moonlight Lib, to fix it, update the Moonlight Lib mod to the latest.
This is only happening in Prominence II Fabric

Will be fixed in the next update but in the meantime this is the fix for whoever that is having this issue.

If the issue persists after updating, add "minecraft:filled_map" to config/item-obliterator.json

wanton patio
#

Meet shieldoverhaul Shield Overhaul!

Working along with @opaque lantern, I'm glad to announce to you guys the first beta release for Shield Overhaul! Currently only for 1.19.2 fabric, but will soon expand to forge and 1.20.1 too!

What does it add?

It overhauls the boring shield by adding slamming and parrying mechanics, while being 100% configurable and compatible with all mods!

CurseForge https://legacy.curseforge.com/minecraft/mc-mods/shield-overhaul
<@&1101993443598815332>

zealous prawnBOT
#

<@&876214705285369889>

[Quests & Better End Island Update]

Mods:

  • Added YUNG's Better End Island (Fabric) (by YUNGNICKYOUNG)
  • Added FTB Quests (Fabric) (by FTB)
  • Added Eldritch Mobs (by cyborg_pigeon)
  • Added Chef's Delight [Fabric] (by redstone3game)
  • Added SuperBetterGrass (by dimadencep)
  • Added Paxi (Fabric) (by YUNGNICKYOUNG)
  • Added AzureLib Armor (by AzureDoomC)
  • Removed Open Loader (Replaced)

Configs:

  • Removed default Pufferfish Skills' categories in favor of Simply Skills
  • Lowered mob levels overall in RPG Difficulty
  • Nerfed Mutant Monsters and some Bosses of Mass Destruction bosses
  • Lowered chance of Lunar events overall, disabled Bad Omen moons
  • Buffed Spell Power enchantments back to their original values, to compensate for not having WizardEx.
  • Disable duplicate origins: Thief, Mage, Archer, Arachnae
  • Properly blacklist all bosses from Conjuring spawners
  • Sync Simply Swords Loot Config from MMC1 (Uniques will drop from bosses)
  • Update RPG Series' Stat+Loot Configs for new format
  • Fix MCDW Enchantment settings for new format
  • Fix right-click conflicts with more weapon abilities and Spell Engine
  • MCDW AoE enchants no longer damage teammates/owned pets
  • Blacklist mounts from having other entities stacked on them with Carry On
  • Disabled book-on-join for Simply Swords
  • Custom Jewelry stats
  • Blacklisted Universal Graves for Carry On
  • Bow doing too much damage

Fixes:

  • Dupe with Grindstone (Guard Villagers)
  • Crash on player disconnect if they don't have a team assigned (FTB Chunks)
  • Structure spawn placements (Armorful)
  • Swamp crashing bug (CTOV)
  • Issue where the text on the controls menu would overflow it if using a certain UI size with small monitor (Marium's Soulslike Weaponry)
  • (Hopefully) Fixed an issue where the game would randomly crash due to the game ticking a player that hasn't joined yet (Marium's Soulslike Weaponry)
  • Issue between Spell Engine (Wizards RPG series mod) and Soulslike Weaponry weapons where right click abilities would be disabled (Marium's Soulslike Weaponry)
  • Bug with the "Lord Soul" advancement (Marium's Soulslike Weaponry)
  • Unsortable slots bug (Traveler's Backpack)
  • Visual bug (Traveler's Backpack)
  • All occurrences of animation de-sync and fixing animations for all modded/replaced entities/models and block entities (Entity Model Features)
  • Should no longer cause part not found crashes or model failures (Entity Model Features)
  • Various stability fixes to model variants including texture support (Entity Model Features)
  • Countless fixes caused by the previous beta not having OptiFine parity (Entity Model Features)
  • Mauler related crash (Friends&Foes)
  • Issue with shapeless recipe generation (Supplementaries & Moonlight)
  • Inventory quickmove behaviors (Mythic Mounts)
  • Bug with armor rending and other entity overlays when running with shaders enabled (Mythic Mounts)
  • Projectiles ricocheting to allies (Spell Engine)
  • Projectile area impacts affecting allies (Spell Engine)

To use YUNG's Better End Island on existing worlds either reset the End dimension or run the /end_island reset command.
Using this command while in the End will attempt to reset the dragon fight back to its initial state and replace any previous portal/pillars with the redesigned versions. But this command attempts some major things behind the scenes, so please back up your world before trying!
Full Changelog: https://legacy.curseforge.com/minecraft/modpacks/medieval-mc-fabric-mmc2/files/4758722

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

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zealous prawnBOT
#

<@&1074398332748845096>

[Big Update]

  • Added YUNG's Better End Island
  • Added YUNG's Better Jungle Temples
  • Added Medieval Origins Revival
  • Added Inmis
  • Added InmisAddon
  • Added Nature's Compass
  • Added Lunar
  • Added Dark Waters
  • Added Jewelry (RPG Series)
  • Added Saturated
  • Added Alternate Current
  • Added Luna
  • Added Insanity Shader
  • Removed Xaero's (Replaced by JourneyMap)
  • Updated all the Mods

Cool Seed -4284415405783007328

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

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zealous prawnBOT
#

<@&876214466218430504>

[Aether Update]

Mods:

  • Added The Aether (by TheAetherTeam)
  • Added YUNG's Better End Island (Forge) (by YUNGNICKYOUNG)
  • Added Chef's Delight [Forge] (by redstone3game)
  • Added Paxi (Forge) (by YUNGNICKYOUNG)
  • Removed Openloader (Replaced)

Configs:

  • Added Aether Quests
  • Updated Resource Pack Overrides
  • Updated Panorama

Updates:

  • Various minor optimizations and code cleanups (Entity Model Features)
  • Large rework, reimplementation, and internalisation of animation code and model variant checking (Entity Model Features)
  • Block entities fully supported (Entity Model Features)
  • Added support for render variables in animations (Entity Model Features)
  • Expanded animation model variable support to block entities, seemingly matching OptiFines output for these (Entity Model Features)
  • Leaving the config screen now only triggers a resource reload if a setting has been changed (Entity Model Features)
  • Mushroom houses added (Additional Structures)
  • Obsidian trees added (Additional Structures)
  • Suspicious sand patches added (Additional Structures)
  • Suspicious gravel patches added (Additional Structures)
  • Villager statues added (Additional Structures)
  • Spawn overrides in desert tombs added (Additional Structures)
  • Added Pearl Blocks (Crabber's Delight)
  • Crab trap plays sound when capturing creatures (Crabber's Delight)
  • Added new advancement line to give the player a basis for learning how to use the mod (Crabber's Delight)
  • Removed Fisherman’s Trap recipes (Crabber's Delight)
  • Removed cooking recipes for crab, clawster, and shrimp. Now they must be cooked inside of the cooking pot (Crabber's Delight)
  • Added integrations to for Quark & Friends & Foes (Just Enough Breeding)
  • Adjusted Structures spawn rate (L_Ender 's Cataclysm)
  • Added bloom stone pauldrons (L_Ender 's Cataclysm)
  • Added Amethyst Crab (L_Ender 's Cataclysm)

Fixes:

  • Bug where when a crab trap was broken, it wouldn't drop the items inside (Crabber's Delight)
  • Coordinate fighting on crab trap model (Crabber's Delight)
  • Issue that lead to a crash when using hoppers on crab trap to insert bait (Crabber's Delight)
  • Slot loading on client-only entities (Curios API)
  • Mauler related crash (Friends&Foes)
  • Structures's spawns (L_Ender 's Cataclysm)
  • Prevent a Crash involved with the Aurora Shader (The Twilight Forest)
  • A istake in the block entity code causing unnecessary lags (Entity Model Features)
  • All occurrences of animation de-sync and fixing animations for all modded/replaced entities/models and block entities (Entity Model Features)
  • Should no longer cause part not found crashes or model failures (Entity Model Features)
  • Various stability fixes to model variants including texture support (Entity Model Features)
  • Countless fixes caused by the previous beta not having OptiFine parity (Entity Model Features)
  • Server->client desync when claiming rewards for repeatable quests (FTB Quests)

To use YUNG's Better End Island on existing worlds either reset the End dimension or run the /end_island reset command.
Using this command while in the End will attempt to reset the dragon fight back to its initial state and replace any previous portal/pillars with the redesigned versions. But this command attempts some major things behind the scenes, so please back up your world before trying!
AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

wanton patio
zealous prawnBOT
#

<@&1101992838159409202>

Embark on a new thrilling storyline with :skellak: S'kellak, the creator of all things, to combat an invasion from the void that threatens all dimensions. Help him and claim the Molten Core, the foundation of Prominence's upcoming end game gear!

This new questline isn't like the rest, as quests will be unlocked while you progress in the modpack!
It will also expand with updates, with a new chapter each month.

Changes:

  • Added new Main Story questline. Embark in an adventure from S'kellak to defeat the void's corruption.
  • Added the molten core; A reward from S'kellak at the end of the Story questline.
  • Added custom GUI textures for the whole modpack!
  • Added new shielding mechanics (via Shield Overhaul)
  • Added new mechanics information questline
  • Fixed music discs being eaten by jukeboxes
  • Fixed some items not working in their trinket slots
  • Fixed crash when using maps
  • Buffed Jewelry to be more fit with the newer items
  • Buffed the Ender Dragon fight with Savage Ender Dragon.
  • Nerfed capstones spell damage from +10 to +6 in the talent tree
  • Disabled known state generation from block swap (Should decrease storage usage by a lot)
  • Removed some quests regarding bosses, as they are now in the Main Story questline.
  • Keybind configs were reset!

Mods:

  • Added Load My F***ing Tags
  • Added Prominent UI
  • Added Savage Ender Dragon
  • Added Shield Overhaul
  • Removed TooltipFix (Replaced)
  • Updated all mods

Credits:

  • Forg for adjusting Jewelry & Talent Tree's configs for balance
  • Lamara for helping with the Main Story questline
  • Spareexe for making the custom icons for each boss
Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&876214705285369889>

[Aether Update]

Mods:

  • Added The Aether (by TheAetherTeam)
  • Added Deep Aether (by TeamRazor)
  • Added The Aether: Redux (by Zepalesque)
  • Added YUNG's Better End Island (Forge) (by YUNGNICKYOUNG)
  • Added Blood Magic (by WayofTime)
  • Added Tome of Blood: Rebirth (by mystchonky)
  • Added Paxi (Forge) (by YUNGNICKYOUNG)
  • Removed Openloader (Replaced)

Configs:

  • Added Aether Quests
  • Updated Resource Pack Overrides
  • Updated Starter Kit

Updates:

  • Various minor optimizations and code cleanups (Entity Model Features)
  • Large rework, reimplementation, and internalisation of animation code and model variant checking (Entity Model Features)
  • Block entities fully supported (Entity Model Features)
  • Added support for render variables in animations (Entity Model Features)
  • Expanded animation model variable support to block entities, seemingly matching OptiFines output for these (Entity Model Features)
  • Leaving the config screen now only triggers a resource reload if a setting has been changed (Entity Model Features)
  • Mushroom houses added (Additional Structures)
  • Obsidian trees added (Additional Structures)
  • Suspicious sand patches added (Additional Structures)
  • Suspicious gravel patches added (Additional Structures)
  • Villager statues added (Additional Structures)
  • Spawn overrides in desert tombs added (Additional Structures)
  • Added integrations to for Quark & Friends & Foes (Just Enough Breeding)
  • Adjusted Structures spawn rate (L_Ender 's Cataclysm)
  • Added bloom stone pauldrons (L_Ender 's Cataclysm)
  • Added Amethyst Crab (L_Ender 's Cataclysm)

Fixes:

  • Mobs name always being visible (Auto Leveling)
  • Translucent rendering for short version of BoP's magic door (Dramatic Doors)
  • Crash on player disconnect if they don't have a team assigned (FTB Chunks)
  • A problem where thunderstorms would count as a moon (Lunar)
  • An issue where every night had an event instead of it being a chance (Lunar)
  • Possibly fix a problem with the Crimson Moon where ghasts were spawning inside blocks and dying (Lunar)
  • Old waypoint migration issues (JourneyMap)
  • AutoMap breaking if a malformed region file is found (JourneyMap)
  • Tamed horses not getting colored correctly on map (JourneyMap)
  • Stained Glass block and pane transparency (JourneyMap)
  • Bug where when a crab trap was broken, it wouldn't drop the items inside (Crabber's Delight)
  • Coordinate fighting on crab trap model (Crabber's Delight)
  • Issue that lead to a crash when using hoppers on crab trap to insert bait (Crabber's Delight)
  • Slot loading on client-only entities (Curios API)
  • Mauler related crash (Friends&Foes)
  • Structures's spawns (L_Ender 's Cataclysm)
  • Prevent a Crash involved with the Aurora Shader (The Twilight Forest)
  • A mistake in the block entity code causing unnecessary lags (Entity Model Features)
  • All occurrences of animation de-sync and fixing animations for all modded/replaced entities/models and block entities (Entity Model Features)
  • Should no longer cause part not found crashes or model failures (Entity Model Features)
  • Various stability fixes to model variants including texture support (Entity Model Features)
  • Countless fixes caused by the previous beta not having OptiFine parity (Entity Model Features)
  • Server->client desync when claiming rewards for repeatable quests (FTB Quests)
  • Many Fixes (Minecolonies)

To use YUNG's Better End Island on existing worlds either reset the End dimension or run the /end_island reset command.
Using this command while in the End will attempt to reset the dragon fight back to its initial state and replace any previous portal/pillars with the redesigned versions. But this command attempts some major things behind the scenes, so please back up your world before trying!
AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

wanton patio
# zealous prawn <@&1101992838159409202>

<@&1101992838159409202> Prominence II [FABRIC] v1.3.1 was released, this is an urgent hotfix. skellak

Changes:

  • Added new rewards to the eye and void shadow quests
  • Fixed missing textures in quests
  • Fixed Eye quest having warden as a target
  • Fixed Dragon quest having the wrong dragon as target
  • Fixed dupe with Grind Enchantments
  • Shield Overhaul is back!

Mods:

  • Added Shield Overhaul
  • Removed Grind Enchantments (Temporarily until dupe is fixed)
  • Updated all mods

https://legacy.curseforge.com/minecraft/modpacks/prominence-2-fabric/files/4763227

#

shieldoverhaul Shield Overhaul Beta v1.0.2 Update

This update fixes two issues present in both 1.19.2 and 1.20.1

  • Fixed a crash on server startup
  • Fixed some items not being usable for a while after using a shield (ex. Food Items)

Thanks to @tawny yacht for reporting the not usable items issue!

CurseForge https://legacy.curseforge.com/minecraft/mc-mods/shield-overhaul

<@&1101993443598815332>

zealous prawnBOT
#

<@&1065586105199628298>

[Aether Update]
 
// Mods

  • Added The Aether (by TheAetherTeam)
  • Added The Aether: Redux (by Zepalesque)
  • Added Aether Addon: Enhanced Extinguishing (by TheAetherTeam)
  • Added Aether: Regenerated (by IcyCrystaI)
  • Added Auto Leveling (by Daripher)
  • Added Chipped (by terrariumearth)
  • Added RyoamicLights (by TexTrue)
  • Added River Redux (by Jasmine)
  • Added CIT Reforged (by Prismaticraft)
  • Added Too Fast (by Noobanidus)
  • Added FixMySpawnR (by AbsolemJackdaw)
  • Added FullStack Watchdog (by telepathicgrunt)
  • Added DespawnTweaker (by pOtAto__bOy)
     
    // Create 0.5.1e
  • Fixed unlit campfires providing boiler heat
  • Fixed crash when applying trapdoors to copycat panels
  • Fixed rollers in fill mode consuming blocks from a train without placing any
  • Fixed Elevator Contraptions sometimes powering multiple contacts upon arrival
  • Fixed Deployers not able to interact with blocks using block-like items
  • Fixed compatibility with Starlight
  • Fixed compatibility with Embeddium
  • Rollers no longer break blocks adjacent to blocks tagged #minecraft:portals
  • Changed lava diving advancement from hidden to challenge
  • Changed title of speed controller advancement
  • Funnels, Chutes and other Create components should now perform a little better when used with large vaults
  • Spectators can no longer interact with Super Glue and Valve Handles
  • Integrate new modded wood types with create: Environmental, Atmospheric, Good Ending, Biome Makeover (Tempystral)
  • Trains can now travel to the Aether
  • Fixed some blocks incorrectly treated as non solid
  • Fixed crash when other mods query creative tabs server side
  • Integrate new vanilla wood types with create
     
    // Villager Recruits
  • Fixed hunger and morale can go below 0
  • Fixed recruits are not eating (even with low health and morale, hunger)
  • Fixed assign to teammate not working in multiplayer
  • Fixed already hired recruits are not counted/updated in team inspection
  • Fixed horse unit recruits get stuck under 2 blocks
  • Fixed crash when upkeep position is null
  • Fixed copied recruits will not be added to team
  • Improved path finding: recruits will avoid trapdoors, fire, lava, powder-snow.
  • Improved path finding for horse units, fixed horse units get stuck under 2 blocks and die
  • Nnerfed patrol strength and recruits level up attributes
  • Added indication for hunger in recruits inventory
     
    // Other
  • Hopefully Fixed Chests Textures Bug
  • Fixed Recruites Teams Issue?
  • Fixed Bow Damage
  • Villager Workers & Recruits now look like humans
  • Fixed armor insulation tooltips not displaying (Cold Sweat)
  • Fixed Connectors corrupting lighting in some chunks when unloaded then loaded again (Create Crafts & Additions)
  • Connectors now seamlessly attach to Metal Girders (Create Crafts & Additions)
  • Server->Client desync when claiming rewards for repeatable quest (FTB Quests)
  • Fixed Structures's spawns (L_Ender 's Cataclysm)
  • Added a way to increase the chance of quality items (Quality Crops)
  • Added fertilizer, using it on a farmland block will convert it to a quality farmland (Quality Crops)
  • Unable to Fix Recruit Dimension overspawning, reported to the Dev for a Fix
  • Added Aether & more Curiosities Quests

Full Changelog: https://legacy.curseforge.com/minecraft/modpacks/steam-punk/files/4764864

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

alpine thistle
#

<@&1065586105199628298> v12 Released fixing some issues

  • Fixed Mob Levels not working in Modded Dimensions
  • Heavily Nerfed Mob Levels
  • Fixed Pillagers holding shields
  • Fixed Curiosities Quests not being in correct category
  • Fixed Ad Astra Space Suit Crash
  • Fixed Create Enchantment Industry Crash
  • Fixed The Aether: Redux Crash
  • Updated some Mods
zealous prawnBOT
#

<@&876214466218430504>

[Aether Update]
FORGE MODLOADER IS NOW 43.3.0
 
Mods:

  • Added The Aether (by TheAetherTeam)
  • Added Vivecraft (by Ferri_Arnus)
  • Added Aether: Regenerated (by IcyCrystaI)
  • Added The Aether: Redux (by Zepalesque)
  • Added Luna (by LunaPixelStudios)
  • Added Aether Addon: Enhanced Extinguishing (by TheAetherTeam)
  • Added Ruined Aether Portals [Datapack] (by platinmoralle)
  • Added Embeddium (by embeddedt)
  • Added ImmediatelyFast (by RaphiMC)
  • Added FixMySpawnR (by AbsolemJackdaw)
  • Added Biome Music[Forge/Fabric] (by someaddon)
  • Added VillagersPlus - Supplementaries Compatability (by finallion_13)
  • Added RyoamicLights (by TexTrue)
  • Added Recipe Essentials[Forge/Fabric] (by someaddon)
  • Added Load My F*ing Tags (by Blodhgrm)
  • Added Bobby Reforged (by Anthxny)
  • Added TexTrue's Embeddium Options (by TexTrue)
  • Added DespawnTweaker (by pOtAto__bOy)
  • Added Better chunk loading[Forge/Fabric] (by someaddon)
  • Added Too Fast (by Noobanidus)
  • Added Mixin In Heaven (by pOtAto_bOy)
  • Added FTB XMod Compat (by FTB)
  • Added AeroBlender (by TeamRazor)
  • Removed Rubidium (Replaced)
  • Removed TexTrue's Rubidium Options (Replaced)
  • Removed LetMeDespawn (Replaced)
  • Removed Magnesium/Rubidium Dynamic Lights (Replaced)
  • Removed ImmediatelyFast Reforged (Replaced)
  • Removed Default Options (Caused issues)
  • Removed ServerCore (Affected vanilla parity too much)
  • Removed Farsight (Replaced)
     
    Configs:
  • Updated Snow Real Magic config to its new config format
  • Replaced Complementary Shaders with Complementary Reimagined
  • Shaders are now set to High quality by default due to better modpack performance
  • The recipe book works again. This comes at a performance cost, but re-enabling it is better for player conveinence
  • Re-enabled ImmediatelyFast's fast buffer upload, as it no longer hurts performance on low end machines
  • Fixed the ResourcepackOverrides config to hopefully prevent resourcepacks not loading & sound bugging out
  • Disabled some items from being uncrafted to prevent dupe glitches & improve balance
  • Disabled MimiCream repair as it was too overpowered
  • Bound Activate Vein Mining to ~
  • Bound Toggle Empowered to N
  • Unbound the Vinery Shader key

Updates:

  • Added 13 new structures (Philips Ruins)
  • Added 3 new potions: Wither, Glowing, and Steadfast Trader (Nether Depths Upgrade)
  • Added new advancements (Nether Depths Upgrade)
  • Added compatibility with Quark (Bygone Nether)
  • Added Wine Racks for big sized bottles (Vinery)
  • Added vertical slabs for each slab variant (Bygone Nether)
  • Added crimson variant of kelp and seagrass (Nether Depths Upgrade)
  • Added Amethyst Crab (Cataclysm)
  • Added furniture hammer recipe (Another Furniture)
  • Added JEI hints on more items (Quark)
  • Added a Calendar - it shows you the current year and can be placed on wall (Vinery)
  • Added compatibility with the Nether Chested mod (Mandalas GUI)
  • Maps can now be washed on a cauldron, reverting them to blank maps (Quark)
  • Nerfed Ancient Debris generation in Catacombs (Bygone Nether)
  • Gloves are no longer needed to craft the Winemaker Apron (Vinery)
  • Made crimson and warped kelp/seagrass more common in their respective biomes (Nether Depths Upgrade)
  • Crabs can now be placed in buckets (Quark)
  • Giant crabs can now be ridden (Quark)
  • Bees will no longer randomly change sweaters when entering and exiting beehives (Quark)
  • Re-balanced the Winemaker Set: Each Set Item loses now 2% durability after using the SetBonus (Vinery)
  • JEI candle influences will now only show items that can receive the enchantment in question (Quark)
  • Updated the chest variant textures with new ones (Quark)
  • Improved mod compatibility for better performance and stability (Redirector)
  • Villagers can now use simple harvest (Quark)
  • Adjusted spawn rate of structures (Cataclysm)
  • Hundreds of bug fixes and optimizations (ModernFix)

Full Changelog: https://legacy.curseforge.com/minecraft/modpacks/better-mc-forge-bmc3/files/4766489
 
AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

solid flaxBOT
#

<@&993192298504532019>

[Difficulty Update]

Mods:

  • Added Auto Leveling (by Daripher)
  • Added YUNG's Better End Island (Forge) (by YUNGNICKYOUNG)
  • Added Embeddium (by embeddedt)
  • Added TexTrue's Embeddium Options (by TexTrue)
  • Added Cosmetic Armor Reworked (by LainMI)
  • Added Difficult Caves (by InfernalEclipse)
  • Added Traveler's Titles (Forge) (by YUNGNICKYOUNG)
  • Added RyoamicLights (by TexTrue)
  • Added Farsight [Forge] (by someaddon)
  • Added Luna (by LunaPixelStudios)
  • Added DespawnTweaker (by pOtAto__bOy)
  • Added FixMySpawnR (by AbsolemJackdaw)
  • Added Too Fast (by Noobanidus)
  • Added CIT Reforged (by Lilirine)
  • Added Fresh Waystones Texture (by zozozrob_zadrot)
  • Added Complementary Shaders - Unbound (by EminGTR)
  • Removed ServerCore (Causes Issues)

Configs:

  • Fixed & Added Quests
  • Adjusted Shoulder Camera Position
  • Added Starting Levels for each Dimension

Fixes:

  • Saving Private Swine advancement being triggered when summoning any mob (Bygone Nether)
  • Server->Client desync when claiming rewards for repeatable quests (FTB Quests)
  • Bug with Soul Jar not applying mine speed bonus properly (Majrusz's Progressive Difficulty)
  • Crash on startup (Majrusz's Progressive Difficulty)
  • Bug with certain treasure bags being available in survival mode even if they were disabled (Majrusz's Progressive Difficulty)
  • A nullport error with some mods (Moonlight Lib)
  • Ranged damage attribute (Pufferfish's Skills)
  • Desync caused by disabled exclusive root (Pufferfish's Skills)
  • Camera jumping under certain scenarios (Shoulder Surfing Reloaded)
  • Structure search speedup (Structure Essentials)

Full Changelog: https://legacy.curseforge.com/minecraft/modpacks/fantasy-realm/files/4766840

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

solid flaxBOT
#

<@&876214466218430504>

[Bumblezone Update]

Mods:

  • Added The Bumblezone (Quilt/Fabric) (by telepathicgrunt)
  • Added Snowy Spirit (by MehVahdJukaar)
  • Added Complementary Shaders - Reimagined (by EminGTR)

Configs:

  • Added Seasonal Quests
  • Added Bumblezone Quests

Updates:

  • Updated all structure files to 1.20.1 standards to prevent lag caused by DFU (All YUNG's Mods)

Fixes:

  • Situational lag in v1.0 related to block entity rendering (Entity Model Features)
  • Server->Client desync when claiming rewards for repeatable quests (FTB Quests)
  • Custom map data not being sent to client correctly (Moonlight Lib)
  • Overhanging structures (Philip's Ruins)
  • The Lost soul dungeon from spawning at surface levels (Philip's Ruins)
  • Random crash from loading Philip's Ruins (Philip's Ruins)
  • Incorrect bounding box check that could rarely result in server deadlock (All YUNG's Mods)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

solid flaxBOT
#

<@&876214705285369889>

[Spellblades and Invocations Update]

Mods:

  • Added Spellblades and Such (by cleannrooster)
  • Added Shield Overhaul [Fabric/Forge] (by ElocinDev)
  • Added Invocations (Spell Engine) (by cleannrooster)
  • Added DungeonZ (by Globox_Z)
  • Added The Bumblezone (Quilt/Fabric) (by telepathicgrunt)
  • Added Snowy Spirit (by MehVahdJukaar)
  • Added AttributeFix (by DarkhaxDev)
  • Added Max Health Fix (by DarkhaxDev)
  • Added Complementary Shaders - Unbound (by EminGTR)

Configs:

  • Added Spellblades and Such Quests
  • Added Invocations Quests
  • Added Seasonal Quests
  • Added Bumblezone Quests
  • Lower Lunar events chance, disable bad omen moons
  • Fix skill tree XP costs

Updates:

  • Updated all structure files to 1.20.1 standards to prevent lag caused by DFU (All YUNG's Mods)
  • Improve painting tooltip (Jade 🔍)

Fixes:

  • Inigo crash on servers (Archon)
  • Recipes for short versions of Better Nether and Better End doors (Dramatic Doors)
  • Old waypoint migration issues (JourneyMap)
  • AutoMap breaking if a malformed region file is found (JourneyMap)
  • Tamed horses not getting colored correctly on map (JourneyMap)
  • Stained Glass block and pane transparency (JourneyMap)
  • Incorrect display of Zombie Villager conversion time (Jade 🔍)
  • Status effect display (Jade 🔍)
  • Mod name showing twice in some cases in JEI (Jade 🔍)
  • Mislocated breaking progress (Jade 🔍)
  • Situational lag in v1.0 related to block entity rendering (Entity Model Features)
  • Server->Client desync when claiming rewards for repeatable quests (FTB Quests)
  • Custom map data not being sent to client correctly (Moonlight Lib)
  • Incorrect bounding box check that could rarely result in server deadlock (All YUNG's Mods)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

zealous prawnBOT
#

<@&1101992838159409202>

The Void's Invasion, Chapter 1 is here! Embark on a new thrilling storyline with S'kellak, the creator of all things, to combat an invasion from the void that threatens all dimensions. Help him and claim the Molten Core, the foundation of Prominence's upcoming end game gear!

This new questline isn't like the rest, as quests will be unlocked while you progress in the modpack!
It will also expand with updates, with a new chapter each month.

Due to changes in the end, it's highly suggested to reset your end world, but it's not required.

Changes:

  • New Expansion: The Void's Invasion, follow S'kellak's mission to defeat the void's forces!
  • Visit the skies in the Aether dimension, or the bees with the Bumblezone!
  • If you didn't reset the end dimension, do "/end_island reset" to reset the main island!
  • Enjoy the 530 quests!
  • Added Prominence's custom UI
  • Added changes in menus to reflect the new expansion
  • Added Create questline
  • Added Bumblezone questline
  • Added Ad Astra planet questlines (Moon, Mars, Venus, Mercury and Glacio)
  • Added Aether questline
  • Fixed Ars AOE spells not working
  • Fixed music discs being eaten by the jukebox
  • Fixed dupe with cloth from Epic Samurai's
  • Fixed issues with RPO's default rps
  • Changed some of the quests' appearances
  • Changed talent tree's background to be more prominence-friendly
  • Keybind configs have been reset!
  • Plenty more changes I cannot fit in this changelog! :frowning:

Mods:

  • Added Aether
  • Added Shield Overhaul
  • Added Prominent UI
  • Added The Bumblezone
  • Added YUNG's Better End Island
  • Added YUNG's Extras
  • Added MES - Moogs End Structures
  • Added Load my F***ing Tags
  • Removed Enlightend
  • Updated some mods

Credits:

  • Lamara for helping with quests and lorewriting (Ad Astra planets, bumblezone)
  • Lewi for doing the Create questline (Revised by Lamara)
  • Spareexe for making the bosses icons used in quests
Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&876214466218430504>

[Aether Addon Update]
FORGE IS NOW 47.2.0

Mods:

  • Added The Aether: Redux (by Zepalesque)
  • Added Aether: Lost Content Addon (by ModdingLegacy)
  • Added Deep Aether (by TeamRazor)
  • Added Aether Addon: Enhanced Extinguishing (by TheAetherTeam)
  • Added Embeddium (by embeddedt)
  • Added TexTrue's Embeddium Options (by TexTrue)
  • Added Euphoria Patches (by SpacEagle17)
  • Added Umbral Skies (by Drullkus)
  • Added RyoamicLights (by TexTrue)
  • Added Complementary Shaders - Reimagined (by EminGTR)
  • Removed Magnesium/Rubidium Dynamic Lights (Replaced)
  • Removed Rubidium (Replaced)

Configs:

  • Fixed Mindfull Darkness Button not working
  • Fixed Aether Quests

Updates:

  • Pyramid dungeon overhaul (Additional Structures)
  • Spawn chances adjusted (Additional Structures)
  • Spawn overrides to some structures added (Additional Structures)
  • Added new pine tree generation for the Jade Cliffs (Biomes O' Plenty)
  • Improve painting tooltip (Jade 🔍)
  • Added Witherite,ignitium Trims (L_Ender 's Cataclysm)
  • Added Bloom Stone Pauldrons' desc (L_Ender 's Cataclysm)
  • Parity with Iris 1.6.9 (Oculus)
  • Updated all structure files to 1.20.1 standards to prevent lag caused by DFU (All YUNG's Mods)

Fixes:

  • Crash on startup (Blue Skies)
  • Crash with sound events and some mods where the sound is null (Blue Skies)
  • Items not showing their curio tooltips on clients connected to dedicated servers (Curios API)
  • Incorrect display of Zombie Villager conversion time (Jade 🔍)
  • Status effect display (Jade 🔍)
  • Mod name showing twice in some cases in JEI (Jade 🔍)
  • Mislocated breaking progress (Jade 🔍)
  • Datapack load error (L_Ender 's Cataclysm)
  • Custom map data not being sent to client correctly (Moonlight Lib)
  • Ticking-player handling when an exception occurs outside of networking contexts causing the player to no longer tick (Neruina)
  • Particle issue fixed (Oculus)
  • Overhanging structures (Philip's Ruins)
  • The lost soul dungeon from spawning at surface levels (Philip's Ruins)
  • Random crash from loading Philip's Ruins (Philip's Ruins)
  • Incorrect bounding box check that could rarely result in server deadlock (All YUNG's Mods)
  • Waypoint edit screen not working correctly for multiple waypoints (Xaero's)
  • Crash related to bees in world/structure generation (Friends&Foes)
  • Maps sending their data constantly (Supplementaries)
  • Snow not generating under trees in some situations (Snow Under Trees)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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wanton patio
#

create_questing Create Questing

Meet Create questing! A mod that integrates Create with FTB Quests, adding a theme to create chapters, or globally!

It also adds a new alternative version of the quest book, the blueprint, and everything is highly configurable!

CurseForge https://legacy.curseforge.com/minecraft/mc-mods/create-questing

<@&1101993443598815332>

solid flaxBOT
#

<@&876214705285369889>

[Origins & Aether Addon Update]
FORGE IS NOW 47.2.0

Mods:

  • Added Origins (Forge) (by EdwinMindcraft)
  • Added Aether: Lost Content Addon (by ModdingLegacy)
  • Added Ancient Aether (by Builderdog841)
  • Added Aether Addon: Enhanced Extinguishing (by TheAetherTeam)
  • Added Shield Overhaul [Fabric/Forge] (by ElocinDev)
  • Added Embeddium (by embeddedt)
  • Added TexTrue's Embeddium Options (by TexTrue)
  • Added Euphoria Patches (by SpacEagle17)
  • Added Umbral Skies (by Drullkus)
  • Added YUNG's Extras (Forge) (by YUNGNICKYOUNG)
  • Added Origins Expanded Foods (by MuonR)
  • Added Complementary Shaders - Unbound (by EminGTR)
  • Removed Magnesium/Rubidium Dynamic Lights (Replaced)
  • Removed Rubidium (Replaced)

Configs:

  • Added Origins Expanded Foods Datapack
  • Fixed Arrow Recipe

Updates:

  • Added New Spells (Iron's Spells 'n Spellbooks)
  • Added Elixirs (Iron's Spells 'n Spellbooks)
  • Added the Druidic Tome, an epic Nature spell book (Iron's Spells 'n Spellbooks)
  • Schools Changes (Iron's Spells 'n Spellbooks)
  • Spells Changes (Iron's Spells 'n Spellbooks)
  • Mobs Changes (Iron's Spells 'n Spellbooks)
  • Textures Changes (Iron's Spells 'n Spellbooks)
  • Misc Changes (Iron's Spells 'n Spellbooks)
  • Added new pine tree generation for the Jade Cliffs (Biomes O' Plenty)
  • Improve painting tooltip (Jade 🔍)
  • Added Witherite,ignitium Trims (L_Ender 's Cataclysm)
  • Added Bloom Stone Pauldrons' desc (L_Ender 's Cataclysm)
  • Parity with Iris 1.6.9 (Oculus)
  • Updated all structure files to 1.20.1 standards to prevent lag caused by DFU (All YUNG's Mods)
  • Each tier adds 1 additional tool slot (Traveler's Backpack)
  • Increased backpack capacity for all tiers (Traveler's Backpack)
  • Added Tool slots widget - tool slots has been moved from main inventory space (Traveler's Backpack)
  • Removed fluid slots from saveable inventory (Traveler's Backpack)

Fixes:

  • Resolve a FTB Chunks' performance problem on claimedChunks acquisition (DoesPotatoTick?)
  • An issue causing casting ...
zealous prawnBOT
#

<@&1101992838159409202>

This update adds the Bumblezone dimension back, while also doing some finishing changes on the campaign for the switch to the Void's Invasion expansion, and bringing many mods back from Prom I!

Changes:

  • New dimension! Go bee in the Bumblezone!
  • Added new Void's Invasion menus and assets
  • Added new logo for rich presence and CF page
  • Added alternative recipe for backpacks using comfort's sleeping bags
  • Renamed the story questline to the expansion's name
  • Small changes in various questlines
  • Moved eye quest to be right before the void's shadow
  • Lessened VRAM skyrocketing when using shaders
  • Fixed crash when fighting Indigo, Archon's boss
  • Fixed shield not blocking right after slamming
  • Fixed some of the unique weapons not working because of spells
  • Fixed MI book given to the player after respawning
  • Fixed position of the VR button in main menu (Might move when VR is on)
  • Removed "To the moon" questline (Replaced with moon's questline)
  • Removed enchanted golden apples from space station quest rewards
  • Removed traveler's backpack recipe from almostunified (Replaced by datapack)

Mods:

  • Added The Bumblezone
  • Added Loot Integrations
  • Added Small Ships
  • Added More Armor Trims
  • Added Friends&Foes - Flowery Mooblooms (Please don't eat them Ozzi)
  • Added Merchant Markers
  • Added Repurposed Structures - Friends and Foes Compat (Datapack)
  • Added Repurposed Structures - Farmer's Delight Compat (Datapack)
  • Added Traveler's Comfort (Datapack)
  • Removed Roots Classics (Caused big logs for some users, will come back when fixed)
  • Updated all mods

Credits

  • Ozzi for not eating the mooblooms (I think)
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civic tinsel
#

Moobloom steak

#

Yommy

mint relic
wanton patio
wanton patio
#

PerformaticLogo Luna World Sharing is back from maintenance đŸ› ïž

zealous prawnBOT
#

<@&1065586105199628298>

[Fixes Update]
FORGE IS NOW 43.3.0

// Mods

  • Added Create: Bells & Whistles (by lev)
  • Added Create: Interiors (by lev)
  • Added Euphoria Patches (by SpacEagle17)
  • Added Rubidium Extra (by dimadencep)

// Cold Sweat [Huge Update]

  • Revamped Armor Insulation System
  • Soulspring Lamp Changes
  • Waterskin Changes
  • New Temperature Effects
  • Misc. Temperature Changes
  • New Mob: Chameleon
  • New Armor Sets
  • New Blocks/Items:
  • Hearth Changes
  • Original Music
  • Potions Changes
  • Misc. Additions:
  • Mod Compatibility
  • Technical Changes
  • Configs Changes

// Iron's Spells 'n Spellbooks [Big Update]

  • New Spells
  • Added Elixirs
  • Added the Druidic Tome, an epic Nature spell book
  • Added spell targeting success notification
  • Changes to Schools
  • Changes to Spells
  • Changes to Mobs
  • Changes to Textures
  • Misc Changes
  • Fixed an issue causing casting mobs to have a difficult time teleporting around non-flat terrain
  • Fixed input issues caused by hybrid long casting inputs
  • Fixed Cyromancer's armor attribute not reflecting his worn armor

// Other

  • Fixed Ad Astra Space Suits not Refilling Oxygen
  • Fixed Mars Quests
  • Fixed Venus Quests
  • Fixed Pillager Patrol Spawns
  • Fixed Minfull Darkness Button not Working
  • Fixed the long standing village distribution bug (ChoiceTheorem's Overhauled Village)
  • Wearing chainmail armor now protects you from Tesla Coil damage (Create Crafts & Additions)
  • Fixed Issues (Customizable Player Models)
  • Fertilizers can now be used on: Farmland, Dirt, Grass, Grass Path and Quality Farmland that's not of the same rarity (Quality Crops)
  • Fixed crops not giving quality items (Quality's Delight)
  • Added fertilizer compat for crops (Quality's Delight)
  • Fixed waypoint edit screen not working correctly for multiple waypoints (Xaero's Minimap)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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zealous prawnBOT
#

<@&876214466218430504>

[Stability Update]
FORGE MODLOADER IS NOW 43.3.2

Mods:

  • Added YUNG's Better End Island (Forge) (by YUNGNICKYOUNG)
  • Added Abnormals Delight (by TeamAbnormals)
  • Added Debugify Reforged (by muraokun)
  • Added Almost Unified (by AlmostReliable)
  • Added Euphoria Patches (by SpacEagle17)
  • Added MoreCrashInfo (by xfl03)
  • Removed FixMySpawnR (Affected vanilla behavior too much)
  • Removed Entity Collision FPS Fix (Replaced)

Configs:

  • Added a quest to explain the new ice cube mechanics
  • Enabled retainOriginalBlocks in the Snow Real Magic config for better mod compatibility
  • Disabled scarecrows from the Explorations & Additional Structures mods from spawning, due to their unbalanced nature & how frequently they spawned.
  • Fixed Neapolitan and Frosted Friends ice cubes not dropping when mining ice
  • Fixed the Mindful Darkness button on the main menu not working
  • Disabled the message in chat from the Kiwi mod when starting a new world

Updates:

  • Added 3 new structure types: Mushroom Houses, Obsidian Trees, and Villager Statues (Additional Structures)
  • Added 2 new structures (Philips Ruins)
  • Added a regular Glazed Terracotta block (Clayworks)
  • Added a new painting (Clayworks)
  • Added a recipe for crafting the Grindstone with a Holystone Slab (The Aether)
  • Nerfed dart shooter damage and usage speed (The Aether)
  • Made Kiln block texture animated (Clayworks)
  • Adjusted the spawn rate of some structures (Additional Structures)
  • Updated Warped Bookshelf, Crimson Bookshelf, Crimson Ladder, and Crimson Beehive textures (Woodworks)
  • Tweaked fog shader logic for better parity with vanilla, fixing some mod compat issues (Embeddium)
  • Resized all body parts of the Moa's saddle model (The Aether)
  • Updated some lore entries to be more accurate to modern gameplay (The Aether)

Fixes:

  • Waypoint edit screen not working correctly for multiple waypoints (Xaeros Minimap)
  • Pyramid dungeon structure not working as intended (Additional Structures)
  • Kiln smoke particles not being used (Clayworks)
  • Missing sawing recipes (Woodworks)
  • Chicken Nests spawning in incorrect biomes (Incubation)
  • Cactus giving the wrong amount of XP (Clayworks)
  • Crash related to bees in world/structure generation (Friends & Foes)
  • Missing chest loot with Turkish system language (The Aether)
  • FTB Chunks' performance problem on claimedChunks acquisition (DoesPotatoTick)

If you want the new features added by the "Yung's Better End Island" mod to appear ingame, you will need to reset the end island by running the following command: /end_island reset

If you don't want to do this, it is completely fine. Updating the modpack is still completely safe and will not damage your world, even if you do not run the command.```
**AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING**
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flint root
#

hi everyone i use she/her now <3

narrow dawn
mint relic
civic tinsel
wanton patio
alpine thistle
zealous prawnBOT
#

<@&876214466218430504>

[Content Update]

Mods:

  • Added Bygone Nether (Fabric) (by izofar)
  • Added Nether's Delight (Fabric) (by StevePlayzz_)
  • Added Villages&Pillages (by faboslav)
  • Added YUNG's Menu Tweaks (Fabric) (by YUNGNICKYOUNG)
  • Added Euphoria Patches (by SpacEagle17)

Configs:

  • Updated Options.txt in YOSBR

Updates:

  • Added compatibility with paintings++ (Fast Paintings)
  • Item amount display (Jade 🔍)
  • Added 2 New Structures (Philip's Ruins)
  • Check that prevented Bumblezone from spawning enough bees over time (The Bumblezone)

Fixes:

  • Crash with Lithium (Decorative Blocks)
  • Possibly resolved an issue with paintings across chunk boundaries when crossing into unloaded chunks (Fast Paintings)
  • Crash related to bees in world/structure generation (Friends&Foes)
  • Server crash while building creative mode tabs (FTB Quests)
  • Incorrect display of Zombie Villager conversion time (Jade 🔍)
  • Bugs related to getting pick result (Jade 🔍)
  • Crash with Searchable (Language Reload)
  • Theoretical crash if we didn't have a flag for a country (Server Country Flags)
  • Simple safes not working (Supplementaries)
  • Server crash when placing Potion Candles, Essence Block Entity spawns, or Infinity Barrier Spawns (The Bumblezone)
  • Crash when a modded non-flying mob gets Beenergized effect that doesn't have the flying speed attribute (The Bumblezone)
  • Crash my shader had with Macs because of a Mac bug (The Bumblezone)
  • Check that prevented Bumblezone from spawning enough bees over time (The Bumblezone)
  • Crash in Buzzing Briefcase screen when clicking on an item button when you don't have said item in inventory (The Bumblezone)
  • Temperature not properly syncing on dedicated servers (Thermoo)
  • Waypoint edit screen not working correctly for multiple waypoints (Xaero's Minimap)
  • Minimap waypoints sometimes overlapping in a messy way (Xaero's Minimap)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

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zealous prawnBOT
#

<@&876214705285369889>

[Content Update]

Mods:

  • Added Bygone Nether (Fabric) (by izofar)
  • Added Nether's Delight (Fabric) (by StevePlayzz_)
  • Added Villages&Pillages (by faboslav)
  • Added YUNG's Menu Tweaks (Fabric) (by YUNGNICKYOUNG)
  • Added Euphoria Patches (by SpacEagle17)

Configs:

  • Blacklisted Conjuring, Meadow, and Dehydration from Carryon
  • Lower Lunar events chance
  • Disable bad omen moons
  • Disable skill tree sockets
  • Fix skill tree XP costs

Updates:

  • Descriptions here or there to fix grammar mistakes or just to make them feel better (RPG Origins)
  • Re-Added Introduced Hexblade Magisters again (Spellblades and Such)
  • Re-Added Magus (Spellblades and Such)
  • Re-Added Starforge (Spellblades and Such)
  • Re-Added Primordial Robes (Spellblades and Such)
  • Added Advancements (Spellblades and Such)
  • Added compatibility with paintings++ (Fast Paintings)
  • Check that prevented Bumblezone from spawning enough bees over time (The Bumblezone)

Fixes:

  • Rare minimap texture failure (JourneyMap)
  • Info Slot tooltip not getting translated (JourneyMap)
  • Weird Dropdown text layering issues (JourneyMap)
  • Crash with Lithium (Decorative Blocks)
  • Possibly resolved an issue with paintings across chunk boundaries when crossing into unloaded chunks (Fast Paintings)
  • Crash related to bees in world/structure generation (Friends&Foes)
  • Server crash while building creative mode tabs (FTB Quests)
  • Crash with Searchable (Language Reload)
  • Theoretical crash if we didn't have a flag for a country (Server Country Flags)
  • Simple safes not working (Supplementaries)
  • Server crash when placing Potion Candles, Essence Block Entity spawns, or Infinity Barrier Spawns (The Bumblezone)
  • Crash when a modded non-flying mob gets Beenergized effect that doesn't have the flying speed attribute (The Bumblezone)
  • Crash my shader had with Macs because of a Mac bug (The Bumblezone)
  • Check that prevented Bumblezone from spawning enough bees over time (The Bumblezone)
  • Crash in Buzzing Briefcase screen when clicking on an item button when you don't have said item in inventory (The Bumblezone)
  • Queen Desire's Journey's End advancement not being completable due to still referencing an old removed advancement (The Bumblezone)
  • Many Fixes (Continuity)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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alpine thistle
#

Ignore silly Nicole's message

civic tinsel
#

listen to my message instead;
im in your walls

wanton patio
#

hey my discord is glitching:(

native path
#

I just went to the dentist and now I see tooth emojis

zealous prawnBOT
#

<@&876214466218430504>

[Structures Update]

Mods:

  • Added Formations Overworld (by SuperMartijn642)
  • Added Formations Nether (by SuperMartijn642)
  • Added Villages&Pillages (by faboslav)
  • Added Underground Jungle (by HexagonNico)
  • Added YUNG's Menu Tweaks (Forge) (by YUNGNICKYOUNG)

Configs:

  • Updated Fancy Menu Config

Updates:

  • Yagroot Swamps are slightly larger (Deep Aether)
  • Added compatibility with paintings++ (Fast Paintings)
  • Now harbinger regen health when sleep (Cataclysm)
  • Added protection from landing projectiles spawninig mobs (Open Parties and Claims)
  • 2 New Structures (Philip's Ruins)

Fixes:

  • KeepInventory gamerule applying to non-player entities for curios slots (Curios)
  • Bug with flying (Deep Aether)
  • Crashes (Embeddium)
  • Possibly resolved an issue with paintings across chunk boundaries when crossing into unloaded chunks(Fast Paintings)
  • Server crash while building creative mode tabs (FTB Quests)
  • Bug with big brain and bow ai (Guard Villagers)
  • Server Crash (Moonlight Lib)
  • Protected player death loot merging with other item stacks (Open Parties and Claims)
  • Theoretical crash if we didn't have a flag for a country (Server Country Flags)
  • Simple safes not working (Supplementaries)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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zealous prawnBOT
#

<@&1101992838159409202>

This update brings better performance and various bug & crash fixes! Alongside more content for explorers! Now, you can find biomes and structures using the Nature and Explorer compasses, guide yourself in the caves using chalks or glide over the mountains with Paragliders. There's also more archeology stuff waiting for you :eyes:

Changes:

  • Your options will reset! The Default Options mod has a bug and had to be removed. An alternative is being made by us.
  • 10-25% Performance increase expected!
  • Adjusted menus for low resolutions
  • Added 5 default shaderpacks
  • Fixed rare worldgen crash when exploring
  • Fixed crash when interacting with some blocks
  • Fixed wrong reward in explorer's quest
  • Fixed ghost keybinds not working
  • Fixed various issues with the talent tree
  • Fixed crash related to quests
  • Fixed some options randomly resetting
  • Disabled Ars book on spawn
  • Disabled info from ars dynamic lights to lessen chat clutter
  • Disabled cluttered buttons from various menus

Mods:

  • Added Paragliders
  • Added Nature's Compass
  • Added Explorer's Compass
  • Added Chalk
  • Added Better Archeology
  • Added Complementary Unbound (Shaderpack)
  • Added Complementary Reimagined (Shaderpack)
  • Added MakeUp - Ultrafast (Shaderpack)
  • Added Insanity Shader (Shaderpack)
  • Added Pastel Shaders (Shaderpack)
  • Removed Default Options (Resets settings randomly)
  • Updated all mods
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zealous prawnBOT
#

<@&876214705285369889>

[Wizards & Structures Update]

Mods:

  • Added Wizard's Reborn (by MaxBogomol)
  • Added Medieval Origins Revival [Forge/Neo/Fabric] (by MuonR)
  • Added Realm RPG: Fallen Adventurers (by nocubeyt)
  • Added StarbuncleMania (by Alexth99)
  • Added Formations Overworld (by SuperMartijn642)
  • Added Formations Nether (by SuperMartijn642)
  • Added Villages&Pillages (by faboslav)
  • Added YUNG's Better Jungle Temples (Forge) (by YUNGNICKYOUNG)
  • Added YUNG's Menu Tweaks (Forge) (by YUNGNICKYOUNG)

Configs:

  • Fixed Server Browser Config to show Server for MMC4
  • Updated Fancy Menu Configs
  • Fixed Origin ability GUI conflict with Survive
  • Lowered Lunar event chance
  • Made Survive temperature and thirst slightly less punishing
  • Buffed Dimension Levels
    Apotheosis Changes:
  • Minimum spawner tick delay from upgrades increased (20 -> 100)
  • Maximum entities spawned per wave from upgrades decreased (16 -> 8)
  • Nerfed gem of the royal family, made it only obtainable from The End
  • Lowered appearance of higher tier gems and affixes overall
  • Mythic gems and affixes are only obtainable in the End
  • Overworld gems and affixes only go up to Rare
  • Made apotheosis towers appear much less frequently

Updates:

  • Added 3 new advancements (Ancient Aether)
  • Added 2 new items (Ancient Aether)
  • Overhauled Advancement Tree (Ancient Aether)
  • Highland Violas are now placed after the Purple Flower instead of the White Flower in the Creative Inventory (Ancient Aether)
  • Powder Snow now spawns in Wyndcap Peaks Biomes (Ancient Aether)
  • Highland Buffalos can spawn on Snow (Ancient Aether)
  • Updated some Advancement Descriptions and Names (Ancient Aether)
  • Moved Islands generate a little bit closer (Ancient Aether)
  • Made Islands less flat (Ancient Aether)
  • Overhauled Mountain Gen (Ancient Aether)
  • Tweaked Cloudbed Generation (Ancient Aether)
  • Made Worldgen more interesting (Ancient Aether)
  • Made giant gaps between Islands less frequent (Ancient Aether)
  • Removed Leaping Sentries (Ancient Aether)
  • Removed 2 Advancements (Ancient Aether)
  • No longer ignore attack cooldown for better compatibility with other mods (Better Combat)
  • Added damage cap for the Bleeding effect (Relics)
  • Added smooth animations for the Stun effect stars rendering (Relics)
  • New textures for Living Mage Armor (Tome of Blood: Rebirth)
  • Yagroot Swamps are slightly larger (Deep Aether)
  • Added compatibility with paintings++ (Fast Paintings)
  • Now harbinger regen health when sleep (Cataclysm)
  • Decrease mesa fortified village lion statue (ChoiceTheorem's Overhauled Village)

Full Changelog: https://legacy.curseforge.com/minecraft/modpacks/medieval-mc-mmc4/files/4784303

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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zealous prawnBOT
#

<@&1101992838159409202>

This update includes a lot more of food variety! Along with performance improvements, crash fixes

Changes:

  • Added tons of new foods via farmer's delight addons & fish of thieves!
  • Replaced the falling tree mod with HT's TreeChop for a better experience
  • TPS Performance increase in servers is expected!
  • Fixed an issue with resource loading
  • Fixed crash in macOS caused by bumblezone (Might need to disable Xaero's if crashes happen)
  • Fixed some issues related to Ad Astra machines
  • Fixed quests with unproper tasks
  • Fixed typo in the Prison dimension's quests

Mods:

  • Added End's Delight
  • Added Ocean's Delight
  • Added Chef's Delight
  • Added Expanded Delight
  • Added Cultural Delights
  • Added Nether's Delight
  • Added Fish of Thieves
  • Removed Falling Tree
  • Added HT's TreeChop
  • Updated all mods

Credits:

  • Our beloved Vennexus for suggesting all of the food mods!!
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zealous prawnBOT
#

<@&993192298504532019>

[Small Update]

Mods:

  • Added Realm RPG: Fallen Adventurers (by nocubeyt)
  • Added Upgrade Aquatic (by TeamAbnormals)
  • Added YUNG's Better Witch Huts (Forge) (by YUNGNICKYOUNG)
  • Added [EMF] Entity Model Features [Fabric & Forge] (by traben_0)
  • Added Neruina - Ticking Entity Fixer (by bawnorton)
  • Added Euphoria Patches (by SpacEagle17)
  • Added Complementary Shaders - Unbound (by EminGTR)
  • Removed FonTetrafied Resource Pack
  • Updated Mods

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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zealous prawnBOT
#

<@&1065586105199628298>

[Fixes Update]

// Mods

  • Added Create: Villagers - Explorers!! (by abhishekrishnan)
  • Added Create: Extended Cogwheels (by Rabbitminers)
  • Added Engineers Delight (by Tomtaru)

// Fixes

  • Scorched Guns and Scorched Bronze Guns incompatibilities (by lynnpye)
  • Nether Quest (New Reward)
  • Create Enchantment Industry Crash (Removed CIT Resewn)
  • Furnace item input and output don't work correctly (Create Enchantment Industry)
  • Kiln smoke particles not being used (Clayworks)
  • Cactus giving the wrong amount of XP (Clayworks)
  • Crash with latest Snow Real Magic version (Embeddium)
  • Rendering issues with Highlighter (ImmediatelyFast)
  • Alchemist Cauldron having a null level when spawned in as a structure (Iron's Spells 'n Spellbooks)
  • Protected player death loot merging with other item stacks (Open Parties and Claims)
  • Client side not being actually optional (Open Parties and Claims)
  • Mulberries not dropping when their support block is destroyed (Upgrade Aquatic)
  • Mulberry Jam Blocks sticking to Honey Blocks (Upgrade Aquatic)
  • Thrasher crash (Upgrade Aquatic)
  • Flowering Rush crash (Upgrade Aquatic)
  • Cardboard Box screen missing player's inventory slots in some cases (Wares)
  • Some missing sawing recipes (Woodworks)
  • Dupe when moving Crates with pistons (Quark)
  • Startup crash when scanning an invalid recipe (Quark)
  • Compasses not spinning when invalid (Quark)
  • Corundum Lamps not dropping when broken (Quark)
  • Ender Watcher not respecting players wearing carved pumpkins (Quark)
  • Quark's Mud variants not being stonecutteable (Quark)
  • Seed pouch dupe if a mod adds the ability to stack them (Quark)
  • Some typos in JEI hints (Quark)
  • Tiny Potato and Glowshroom Rings not being properly waterloggable (Quark)
  • Toretoise hitboxes not updating properly (Quark)
  • Updated recipes for Bamboo Mat and Feeding Trough (Quark)
  • Performance Improvements (Quark)
  • Protection from landing projectiles spawninig mobs (Open Parties and Claims)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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flint root
native path
#

<@&876215468225081384>
The Abyss Status:
60% ported to 1.20.X incl. new content and biome remaster.

zealous prawnBOT
#

<@&876214466218430504>

[Structures Update]

Mods:

  • Added Formations Overworld (by SuperMartijn642)
  • Added Formations Nether (by SuperMartijn642)

Updates:

  • Remove automatically enabling Euphoria Patches by default (Euphoria)
  • Added protection from landing projectiles spawning mobs (Open Parties and Claims)
  • Re-implemented REI integration. With REI installed, you can left/right-click item stats to show up their corresponding REI screens (Better Statistics Screen)
  • Re-implemented the "Wiki" feature, where by middle-mouse-button-clicking a stat would show a prompt to open its corresponding Wikipedia article (Better Statistics Screen)
  • Re-implemented the stat grouping and sorting filters (Better Statistics Screen)
  • Minor changes to the GUI (Better Statistics Screen)
  • Reworked the player badge system, allowing players to obtain the same badge multiple times (Better Statistics Screen)
  • Added a "Player badges" statistics tab, allowing users to see all badges, including ones they don't have, so users can know what badges exist and are yet to be obtained (Better Statistics Screen)
  • Implemented a feature that allows you to save and load statistics files, allowing you to share your statistics with anyone over the internet (Better Statistics Screen)

Fixes:

  • Protected player death loot merging with other item stacks (Open Parties and Claims)
  • client side not being actually optional (Open Parties and Claims)
  • Snowy Outpost having Taiga Trees spawn on top in Grove biome (Repurposed Structures)
  • Eating a stack of Bee Soup consuming the entire stack instead of just 1 (The Bumblezone)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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zealous prawnBOT
#

<@&876214705285369889>

[Structures Update]

Mods:

  • Added Formations Overworld (by SuperMartijn642)
  • Added Formations Nether (by SuperMartijn642)

Configs:

  • Magus fight adjustments

Updates:

  • Remove automatically enabling Euphoria Patches by default (Euphoria)
  • Re-implemented REI integration. With REI installed, you can left/right-click item stats to show up their corresponding REI screens (Better Statistics Screen)
  • Re-implemented the "Wiki" feature, where by middle-mouse-button-clicking a stat would show a prompt to open its corresponding Wikipedia article (Better Statistics Screen)
  • Re-implemented the stat grouping and sorting filters (Better Statistics Screen)
  • Minor changes to the GUI (Better Statistics Screen)
  • Reworked the player badge system, allowing players to obtain the same badge multiole times (Better Statistics Screen)
  • Added a "Player badges" statistics tab, allowing users to see all badges, including ones they don't have, so users can know what badges exist and are yet to be obtained (Better Statistics Screen)
  • Implemented a feature that allows you to save and load statistics files, allowing you to share your statistics with anyone over the internet (Better Statistics Screen)
  • Decrease mesa fortified village lion statue (ChoiceTheorem's Overhauled Village)
  • All skill trees have been redesigned to allow for better buildcrafting potential whilst keeping raw stat power creep to a minimum (Simply Skills)
  • Base skill tree now has a level cap of 42 (Simply Skills)
  • Added Whispered Wizardry passive (Simply Skills)
  • Added Spellcloak passive (Simply Skills)
  • Added Carnage passive (Simply Skills)
  • Reworked Spellblade Weapon Expert passive (Simply Skills)
  • Path specific passives (Frail, Slender, Recklessness, etc) have been moved from the base 3 path nodes to the relevant Specialisation nodes (Simply Skills)
  • Wizard Spell Echo no longer cancels channeled spell casts (Simply Skills)
  • Wizard's Spell Echo passive reduced from 35% to 15% (Simply Skills)
  • Rogue's Siphoning Strikes Might stacks increased from 2 to 4 (Simply Skills)
  • Slightly reworked Ranger's Elemental Arrows signature ability (Simply Skills)
  • Slightly reworked the Sneak passive (Simply Skills)
  • Slightly reworked Spellblade's Weapon Expert passive (Simply Skills)
  • Earthshaker effect now ignores vanilla i-frames (Simply Skills)
  • Added new passive 'Bound' (Simply Skills)
  • Added new passive 'Overload' (Simply Skills)
  • Slightly increased Heavy Weight's damage modifier (Simply Skills)
  • Reworked Rogue's Shadowstrike Shadowbolt passive (Simply Skills)
  • Reworked Rogue's Shadowstrike Vampire passive (Simply Skills)
  • Rogue's Shadowstrike now deals uncapped melee damage instead of mainhand damage (Simply Skills)
  • All of Rogue's signature ability cooldowns have been reduced by 5s (Simply Skills)
  • Ranger's Arrow Rain cooldown reduced to 14s (Simply Skills)
  • Ranger's Elemental Arrows cooldown reduced to 40s (Simply Skills)
  • Ranger's Arrow Rain Elemental passive now has reduced effectiveness when enemies are in close proximity (Simply Skills)
  • Spellforged effect is now globally capped at a maximum of 6 stacks (Simply Skills)
  • Reduced Spellforged gained from the Whispered Wizardry passive (Simply Skills)
  • Added several advancements relating to the Hexblade module and Magus (Spellblades and Such)
  • Reworked Runic Absorption (Spellblades and Such)

Full Changelog: https://legacy.curseforge.com/minecraft/modpacks/medieval-mc-fabric-mmc2/files/4791522

**AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATINGc

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wanton patio
zealous prawnBOT
#

<@&876214466218430504>

[Mob Vote & Structures Update]

Mods:

  • Added What Are You Voting For? 2023 (by alexandersfunandgames)
  • Added Dungeons and Taverns (by Nova_Wostra)
  • Added Blossom Blade (by joshieman)
  • Added Sparse Structures Reforged (by pOtAto__bOy)

Configs:

  • Updated Resource Pack Overrides

Updates:

  • Tweak the new full-precision vertex format for slightly better performance on some GPUs (Embeddium)

Fixes:

  • VSync being broken by Forge on second startup (Embeddium)
  • Snowy Outpost having Taiga Trees spawn on top in Grove biome (Repurposed Structures)
  • Snowy Pyramid having Taiga Trees spawn on top in Grove biome (Repurposed Structures)
  • Icy Land Ruins's snow piles getting chopped off by vanilla's snow layer feature (Repurposed Structures)
  • Accessories not working (The Aether: Redux)
  • Odd floating Mega Cloudcaps (The Aether: Redux)
  • Mixed reality mirror (Vivecraft)
  • GPU error screen message (Vivecraft)
  • Fly freemove being ignored (Vivecraft)
  • Server keeping player vr state when they leave (Vivecraft)
  • Drink me easter egg (Vivecraft)
  • Server log spam when player are climbing (Vivecraft)
  • Butt particles (Vivecraft)
  • Headshot multiplier being too much, even on 1x (Vivecraft)
  • Players being kicked when using an outdated vivecraft (Vivecraft)
  • Radial menu and keyboard when the mirror window is not 16:9 (Vivecraft)
  • Forge constantly thinking there is a new update (Vivecraft)
  • Server combat settings notifying all players (Vivecraft)
  • Camera widget lighting (Vivecraft)
  • Spyglass enchantment glint in hand (Vivecraft)
  • Post effects (Vivecraft)
  • Culling issue with sodium 0.5+c (Vivecraft)
  • 3rd person hands with sodium 0.4.9+ (Vivecraft)
  • Server log spam when player are climbing (Vivecraft)
  • Issues with resolution control compatibility, add support for its dynamic resolution (Vivecraft)
  • Some blocks' models not displaying correctly (Grass Overhaul)
  • Nighttime music (Biome Music)
  • Bug Fixes (Supplementaries)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

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wanton patio
zealous prawnBOT
#

<@&876214705285369889>

[Content Update]

Mods:

  • Added What Are You Voting For? 2023 (by alexandersfunandgames)
  • Added Dungeons and Taverns (by Nova_Wostra)
  • Added Realm RPG: Imps & Demons (by nocubeyt)
  • Added Blossom Blade (by joshieman)
  • Added Sparse Structures Reforged (by pOtAto_bOy)
  • Added Origins Survive Patch (by MuonR)
  • Added PingWheelReforged (by pOtAto_bOy)

Configs:

  • Updated Resource Pack Overrides
  • Improved compatibility between Origins and Survive
  • Fixed wrong Discord Rich Presence Version being displayed

Updates:

  • Adds Spell Sensor - outputs redstone signal when spells are cast nearby, or when a spell resolves nearby (Ars Nouveau)
  • Adds Ring of Jumping - allows the user to jump multiple times at the cost of mana (Ars Nouveau)
  • Adds Ritual of Gravity - applies Gravity to nearby players (Ars Nouveau)
  • Rebalanced Sentient Harm Glyph. Now it is more inline with base Harm Glyph but still has its special characteristics (Tome of Blood: Rebirth)
  • Tweak the new full-precision vertex format for slightly better performance on some GPUs (Embeddium)

Fixes:

  • Crash with place block and exchange (Ars Nouveau)
  • Animated blocks crashing when placed in modded spawners (Ars Nouveau)
  • Lag from whirlisprigs and forge event system (Ars Nouveau)
  • Familiars not being detected as an owned entity (Ars Nouveau)
  • Familiars being dispelled when using an unbound button (Ars Nouveau)
  • Source buckets vanishing when using a stack to input to a jar (Ars Nouveau)
  • Dynamic light alert being checked on server (Ars Nouveau)
  • Dupe with some modded inventories and storage lectern (Ars Nouveau)
  • Crash on latest Forge (Ars Nouveau)
  • Scryers eye not requiring mana (Ars Nouveau)
  • Storage lectern consuming items from apparatus (Ars Nouveau)
  • Display case not counting stacks properly (Ars Nouveau)
  • Max mana and regen being reset on player death (Ars Nouveau)
  • Flight ritual applying globally (Ars Nouveau)
  • Crash that could occur when killing entities while having a high corruption level (Forbidden and Arcanus)
  • Duplication bug involving Blacksmith Gavels (Forbidden and Arcanus)
  • A few old unused cherry block loot tables (Forbidden and Arcanus)
  • Aurum Leaves not dropping any loot (Forbidden and Arcanus)
  • Artisan Relic and Elementarium Enhancer not generating as chest loot (Forbidden and Arcanus)
  • Dowsing Rod Recipes (GeOre Nouveau)
  • The forced event being cleared when it turns day (Lunar)
  • Dwarf and Gorgon helmet restrictions not applying properly when AutoTag isn't installed (Medieval Origins Revival)
  • Wood Elf damage reduction not working properly (Medieval Origins Revival)
  • Bug with crafting grid (Traveler's Backpack)
  • Syncing nbt data (Traveler's Backpack)
  • Crash (Traveler's Backpack)
  • VSync being broken by Forge on second startup (Embeddium)
  • Accessories not working (The Aether: Redux)
  • Odd floating Mega Cloudcaps (The Aether: Redux)
  • Mixed reality mirror (Vivecraft)
  • GPU error screen message (Vivecraft)
  • Fly freemove being ignored (Vivecraft)
  • Server keeping player vr state when they leave (Vivecraft)
  • Drink me easter egg (Vivecraft)
  • Server log spam when player are climbing (Vivecraft)
  • Butt particles (Vivecraft)
  • Headshot multiplier being too much, even on 1x (Vivecraft)
  • Players being kicked when using an outdated vivecraft (Vivecraft)
  • Radial menu and keyboard when the mirror window is not 16:9 (Vivecraft)
  • Forge constantly thinking there is a new update (Vivecraft)
  • Server combat settings notifying all players (Vivecraft)
  • Camera widget lighting (Vivecraft)
  • Spyglass enchantment glint in hand (Vivecraft)
  • Post effects (Vivecraft)
  • Culling issue with sodium 0.5+c (Vivecraft)
  • 3rd person hands with sodium 0.4.9+ (Vivecraft)
  • Server log spam when player are climbing (Vivecraft)
  • Issues with resolution control compatibility, add support for its dynamic resolution (Vivecraft)
  • Some blocks' models not displaying correctly (Grass Overhaul)
  • Nighttime music (Biome Music)
  • Bug Fixes (Supplementaries)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

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zealous prawnBOT
#

<@&1065586105199628298>

[Tech & Storage Update]

// Mods

  • Added Silence's Defense Tower (by Silence123261)
  • Added Sophisticated Storage (by P3pp3rF1y)
  • Added Sparse Structures Reforged (by pOtAto_bOy)
  • Added C&U: 3d Wrench model (by spydnel)
  • Added MoreCrashInfo (by xfl03)
  • Added Bocchium (by pOtAto_bOy)
  • Removed Vivecraft Compat (Crashes with latest Vivecraft Version)

// Datapacks

  • Compatibility for Cold Sweat and Iron's Spells and Spellbooks (by lynnpye)
  • Fixed Creative Recipes added by New Villagers mod (by oitsjustjose)
  • Added Create experience nuggets and blocks as Forbidden and Arcanus forge inputs (by lynnpye)
  • Disabled ~SCORCHED GUNS~ Recipes as its redundant (by lynnpye)
  • Added Conversion Recipes for ~SCORCHED GUNS~ to SCORCHED BRONZE GUNS (by lynnpye)
  • Disabled Iron Chests: Restocked Recipes as its replaced
  • Added Conversion Recipes for Iron Chests: Restocked to Sophisticated Storage

// Configs

  • Nerfed Sophisticated Storage
  • Blacklisted ~SCORCHED GUNS~ Recipes in JEI as its redundant (by lynnpye)
  • Blacklisted Iron Chests: Restocked Recipes in JEI as its replaced
  • Added more Quests to Weapons & Vehicles
  • Disabled Half-Life Spawns

// Fixes

  • Fixed Iron Spells Quests
  • Nighttime music (Biome Music)
  • Crash when hovering over Living Knife in GUI (Delightful)
  • Some particles being invisible (Embeddium)
  • Item/block dupe possible on Forge when Create mod is used (Open Parties and Claims)
  • Accessories not working (The Aether: Redux)
  • Odd floating Mega Cloudcaps (The Aether: Redux)
  • Holystone Furnace menu not working(The Aether: Redux)
  • Mixed reality mirror (Vivecraft)
  • GPU error screen message (Vivecraft)
  • Fly freemove being ignored (Vivecraft)
  • Server keeping player vr state when they leave (Vivecraft)
  • Drink me easter egg (Vivecraft)
  • Server log spam when player are climbing (Vivecraft)
  • Butt particles (Vivecraft)
  • Headshot multiplier being too much, even on 1x (Vivecraft)
  • Players being kicked when using an outdated vivecraft (Vivecraft)
  • Radial menu and keyboard when the mirror window is not 16:9 (Vivecraft)
  • Forge constantly thinking there is a new update (Vivecraft)
  • Server combat settings notifying all players (Vivecraft)
  • Camera widget lighting (Vivecraft)
  • Spyglass enchantment glint in hand (Vivecraft)
  • Post effects (Vivecraft)
  • Culling issue with sodium 0.5+c (Vivecraft)
  • 3rd person hands with sodium 0.4.9+ (Vivecraft)
  • Server log spam when player are climbing (Vivecraft)
  • Issues with resolution control compatibility, add support for its dynamic resolution (Vivecraft)
  • Small memory leak (Vivecraft)
  • Frame limiter being active (Vivecraft)
  • Loading of new menuworlds (Vivecraft)
  • Removed Vivecraft Update Button (Vivecraft)
(SEE // DATAPACKS SECTION)```
**AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING**
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wanton patio
civic tinsel
#

chorb invasion

wanton patio
#

chorb invasion

mint relic
#

chorb invasion

wanton patio
solid flaxBOT
flint root
#

<@&1129067980416884736>
The Short version of the trailer for Fear Nightfall has released! https://www.youtube.com/watch?v=wfCUuVRZbB8
A longer version of the trailer will release at a later date, closer to the release of the modpack (which is in around 2 weeks)

<@&834917454424703006>
We have added two items to the Server Shop that teach you a lot about how to develop your own modpack while supporting us in the process. You can learn more by clicking the "Server Shop" button at the top of the channel list, or clicking here

Questions? Feel free to ask in #general!

Discord

Discord is the easiest way to communicate over voice, video, and text. Chat, hang out, and stay close with your friends and communities.

zealous prawnBOT
#

<@&1101992838159409202>

This update stabilizes the modpack further fixing many bugs and crashes. It also brings the new custom UI!
There's another update coming soon, v2.2.5, with a quest overhaul! Stay tuned:)

Changes:

  • Your options will reset!
  • You can now bash with a shield by clicking while blocking
  • Armor pieces now require plates to be made, upping their cost in materials.
  • Added tons of variants to vanilla blocks (Thanks Xanthian)
  • Many bugs were fixed from all mod updates
  • Fixed crash when moving certain machines with carryon
  • Fixed a memory leak that crashed servers after ~30 hours of uptime
  • Fixed crash when interacting with create blocks
  • Fixed bugged backpack recipe
  • Removed Recipe Book (Increases performance)
  • Disabled biomepedia from the inventory

Mods:

  • Added Prominent UI
  • Added Better Chunk Loading
  • Added Shield Overhaul
  • Added Variant Shields
  • Added Variant Barrels
  • Added Variant Bookshelves
  • Added Variant Composters
  • Added Variant Lanterns
  • Added Variant Grindstones
  • Added Fabric Shield Lib
  • Removed Eldritch Mobs
  • Updated all mods
Need a Server?

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zealous prawnBOT
#

<@&876214466218430504>

[Content Update]
FABRIC LOADER IS NOW 0.14.23

Mods:

  • Added Hybrid Aquatic (by HybridLabs)
  • Added Dungeons and Taverns (by Nova_Wostra)
  • Added Modpack Update Checker (by Jab125)
  • Added Wandering Collector (by Siphalor)
  • Added Sparse Structures (by Maxence)
  • Added Pastel Shaders (by ElocinDev)

Updates:

  • Added Rascal (Friends&Foes)
  • Added some more compat for wood types (Moonlight Lib)
  • Added 3 more structures (Philip's Ruins)

Fixes:

  • Nighttime music (Biome Music)
  • Server side packet issue (Moonlight Lib)
  • Worldgen issues with unclosed Minecraft instances (Promenade)
  • Ultra long lag spike when using Waystones mods and a zombie RS village tries to spawn (Repurposed Structures)
  • Blocks being destroyed when they shouldn't (Vein Mining)
  • Configuration files being reset while loaded into a world (Vein Mining)
  • Mixed reality mirror (Vivecraft)
  • GPU error screen message (Vivecraft)
  • Fly freemove being ignored (Vivecraft)
  • Server keeping player vr state when they leave (Vivecraft)
  • Drink me easter egg (Vivecraft)
  • Server log spam when player are climbing (Vivecraft)
  • Butt particles (Vivecraft)
  • Headshot multiplier being too much, even on 1x (Vivecraft)
  • Players being kicked when using an outdated vivecraft (Vivecraft)
  • Radial menu and keyboard when the mirror window is not 16:9 (Vivecraft)
  • Forge constantly thinking there is a new update (Vivecraft)
  • Server combat settings notifying all players (Vivecraft)
  • Camera widget lighting (Vivecraft)
  • Spyglass enchantment glint in hand (Vivecraft)
  • Post effects (Vivecraft)
  • Culling issue with sodium 0.5+c (Vivecraft)
  • 3rd person hands with sodium 0.4.9+ (Vivecraft)
  • Server log spam when player are climbing (Vivecraft)
  • Issues with resolution control compatibility, add support for its dynamic resolution (Vivecraft)
  • Fixed many bugs (Nature's Spirit)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

wanton patio
#

Your Options Shall Be Yours (YOSBY)

New Project! YOSBY is an unofficial port of the mod YOSBR by shedaniel. It allows to make custom default options and configs for modpacks.

It was made as a replacement to DefaultOptions as that mod caused us a lot of issues in our modpacks, and was overengineered for its simple purpose.

CurseForge https://legacy.curseforge.com/minecraft/mc-mods/yosby
modrinth Under Review

<@&1101993443598815332>

zealous prawnBOT
#

<@&876214705285369889>

[Content Update]
FABRIC LOADER IS NOW 0.14.23

Mods:

  • Added Dark Waters (by AzureDoomC)
  • Added Dungeons and Taverns (by Nova_Wostra)
  • Added Modpack Update Checker (by Jab125)
  • Added Wandering Collector (by Siphalor)
  • Added Sparse Structures (by Maxence)
  • Added 🎃 Insanity Shader (by ElocinDev)

Configs:

  • Updated Resource Packs Overrides
  • Updated Options.txt

Updates:

  • Added Rascal (Friends&Foes)
  • Added some more compat for wood types (Moonlight Lib)
  • Added Skill Chronicle item (used to store build templates)
  • Added Junction nodes to the base skill tree (Simply Skills)
  • Added Ranger passive 'Elemental Artillery' (Simply Skills)
  • Added Wizard passive 'Lightning Ball' (Simply Skills)
  • Added Wizard passive 'Lightning Orb' (Simply Skills)
  • Added passive 'Twinstrike' (Simply Skills)
  • Added passive 'Swordfall' (Simply Skills)
  • Added new projectile models & textures for most spells (Simply Skills)
  • Changed Overload AOE damage source from Physical to Magic (Simply Skills)

Fixes:

  • Possible crash relating to SpellProjectile (Simply Skills)
  • Several damage calculation things for Magus, particularly regarding Healing Damage and Smite (Spellbladeds and Such)
  • Nighttime music (Biome Music)
  • Server side packet issue (Moonlight Lib)
  • Worldgen issues with unclosed Minecraft instances (Promenade)
  • Blocks being destroyed when they shouldn't (Vein Mining)
  • Configuration files being reset while loaded into a world (Vein Mining)
  • Mixed reality mirror (Vivecraft)
  • GPU error screen message (Vivecraft)
  • Fly freemove being ignored (Vivecraft)
  • Server keeping player vr state when they leave (Vivecraft)
  • Drink me easter egg (Vivecraft)
  • Server log spam when player are climbing (Vivecraft)
  • Butt particles (Vivecraft)
  • Headshot multiplier being too much, even on 1x (Vivecraft)
  • Players being kicked when using an outdated vivecraft (Vivecraft)
  • Radial menu and keyboard when the mirror window is not 16:9 (Vivecraft)
  • Forge constantly thinking there is a new update (Vivecraft)
  • Server combat settings notifying all players (Vivecraft)
  • Camera widget lighting (Vivecraft)
  • Spyglass enchantment glint in hand (Vivecraft)
  • Post effects (Vivecraft)
  • Culling issue with sodium 0.5+c (Vivecraft)
  • 3rd person hands with sodium 0.4.9+ (Vivecraft)
  • Server log spam when player are climbing (Vivecraft)
  • Issues with resolution control compatibility, add support for its dynamic resolution (Vivecraft)
  • Fixed many bugs (Nature's Spirit)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&1101992838159409202>

One of the biggest and most important updates yet. It introduces new balance changes for the end game of the modpack. Making bosses harder to fight, and reducing the damage numbers overall. It also includes improvements to the quests, more custom content and a continuation to the story's chapter 2 with new side quests

Changes

  • Fabric is now 0.14.23
  • Added a new disc! "Prominent Festivities" by Sideralis Music, part of the Prominence OST!
  • Added bewitchment questline
  • Added 75 new structures thanks to MVS by Finndog
  • Huge improvements to questlines, made by Chorb :heart: (More info below)
  • Huge balance changes (More info below)
  • Huge improvements to the talent tree (More info below)
  • Reduced global damage numbers by 50% (Conditionally)
  • Reduced PvP damage by 25%
  • Buffed most bosses' health and damage
  • Tweaked bosses abilities to make them harder to fight
  • Fixed vein mining not working
  • Fixed some drills not mining a 3x3 area
  • Nerfed dark enchanting to avoid early game usage (2x as expensive)
  • Nerfed ranged damage
  • Disabled Tech Reborn's nano set and nano saber
  • Disabled Modern Industralization's replicator

Mods

  • Added MEGA Cells
  • Added Nature's Compass
  • Added Equipment Compare
  • Added Language Reload
  • Removed Merchant Markers (Caused resource load issues)
  • Updated all mods

Quest Changes

  • Added new side quests for artifact creation in the story questline
  • Added Bewitchment questline
  • Added quest explaining reforging in the tutorial
  • Improvements in various quests made by chorb
  • Revamped Simply Swords questline
  • Some quests will now give talent points as a reward
  • Fixed typos

Balance Changes

Cannot fit all of them due to limitation in character size limit. These are the most notable ones.

Player:

  • Global Damage: 100% -> 50% [Conditional]
  • PVP Damage: 100% -> 75% [After Global]
    Night Lich:
  • Health: 300 -> 500
    Captain Cornelia:
  • Health: 200 -> 1200
    Obsidilith:
  • Health: 300 -> 1300
    Decaying Knight:
  • Health: 500 -> 700
  • Damage: 100% -> 170%
    Returning Knight:
  • Health: 400 -> 800
  • Special Ability Cooldown: 15s -> 10s
    Old Champions Remains:
  • Health: 200 -> 500
    Frenzied Shade:
  • Health: 100 -> 400
    Chaos Monarch:
  • Health: 400 -> 700
    Other bosses:
  • Damage 100% -> 150%

Talent Tree Changes

  • Added colors to text for better readability
  • Added new final talent in damage tree, "Warrior's Devotion"; +35 attack damage, but removes all spell power from the player
  • Simplified various talents' design to make them easier to understand
  • Changed the name of some talents, now elemental final talents are called "Archmage"
  • Removed heavy weapons talent
  • Removed attack larry talent
  • Removed jax talent

Credits

  • Sideralis Music (Balance feedback & tester, author of Prominent Festivities)
  • Forg (Balance feedback & tester)
  • Chorb (Improving quests, and being chorb, she's so cool!!)
  • Poke (Helping Chorb with quest improvements)
  • Spareexe (Textures for the new essence items)

Check out the new OST track "Prominent Festivities"

https://youtu.be/RHiL6-AqM4k

Need a Server?

Check out #server-hosting

wanton patio
# zealous prawn <@&1101992838159409202>

A hotfix has been released fixing an issue where the resourcepacks would deactivate themselves, and some rewards throwing an error when claiming.

Please update to 1.4.0hf in both client and server. If you don't see it, restart your launcher!

zealous prawnBOT
#

<@&876214466218430504>

[Small Update]

Mods:

  • Added PingWheelReforged (by pOtAto_bOy)
  • Added Modpack Update Checker (by Jab125)
  • Added Radium Reforged (by Asek3)
  • Added DespawnTweaker (by pOtAto_bOy)
  • Removed Canary (Replaced)
  • Removed Let Me Despawn (Replaced)

Configs:

  • Updated Resource Packs Overrides

Updates:

  • Added Rascal (Friend&Foes)
  • Added 3 New Structures (Philip's Ruins)
  • The lost soul city lowered in its spawn weight (Philip's Ruins)
  • You can now manage and use multiplayer-like maps in singleplayer, not just the one based on the world save (Xaero's World Map)
  • Added a new predicate "my-ground" for entity radar hard include and include lists which matches entities who match your cave mode status (Xaero's Minimap)
  • The shared waypoint message will now try to guess the sender player's name if it is sent as a server message (Xaero's Minimap)

Fixes:

  • Formations causing lag when placing other mods' structures (Formations)
  • Unnecessary nbt copying when applying structure processors (Formations)
  • Goblin traders despawning immediately when using a spawn egg (Goblin Traders)
  • Guards attacking mobs on the same team (Guard Villagers)
  • Server side packet issue (Moonlight Lib)
  • Issue with treasure maps (Supplementaries)
  • The uncrafting table not respecting recipes being marked as special(The Twilight Forest)
  • Hollow cherry logs not having a recipe(The Twilight Forest)
  • TF armor items not rendering armor trims(The Twilight Forest)
  • Performance issue when checking for the JAPPA resource pack(The Twilight Forest)
  • Boss loot tables not being properly seeded, meaning the loot was always the same when killing them(The Twilight Forest)
  • Certain damage sources not having a source entity(The Twilight Forest)
  • CTM breaking certain block models(The Twilight Forest)
  • Crash when mods that change the Wolf model are installed (What Are You Voting For? 2023)
  • Error where the Penguin could play its looking animation while underwater (What Are You Voting For? 2023)
  • Error where Penguins going fast enough could go through blocks and suffocate (What Are You Voting For? 2023)
  • Missing loot tables in the Infested Temple and Bandit Towers (When Dungeons Arise - Forge!)
  • Rearranged major and minor structures to avoid certain clashes (When Dungeons Arise - Forge!)
  • Crash that can be caused by corrupt biome data in map cache (Xaero's World Map)
  • The default waypoint creation position being the player instead of the camera entity (Xaero's Minimap)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

alpine thistle
#

If one more person asks about alex caves and why it's not added yet I'm going to slap you

wanton patio
#

Keep in mind that the mod got released yesterday, it has bugs and doesn't have the best compatibility with other mods. It will not get added now, but rather in a close future when it's stable enough. Anyone who pings developers or staff asking for the mod to be added will get muted.

mint relic
#

Pinging devs for alex caves is a direct violation of rule #2 #rules

zealous prawnBOT
#

<@&876214705285369889>

[Content Update]

Handcrafted Big Update (You may lose furniture!)
Mods:

  • Added Epic Empires (by VPixelStudio)
  • Added Sons Of Sins (by Furti_Two)
  • Added Apotheotic Additions (by Bryce792)
  • Added Modpack Update Checker (by Jab125)
  • Added Radium Reforged (by Asek3)
  • Added DespawnTweaker (by pOtAto__bOy)
  • Added 🎃 Insanity Shader (by ElocinDev)
  • Removed Canary (Replaced)
  • Removed Let Me Despawn (Replaced)

Configs:

  • Updated Resource Packs Overrides
  • Fix Vein Mining and Ars Noveau AoE Mining not working

Updates:

  • Added a new massive dungeon, the Mechanical Nest! (When Dungeons Arise)
  • Added Rascal (Friend&Foes)
  • Reduced Aetherslate Cave generation (Aethersteel)
  • Aetherslate will only generate on y-44 to y-64 (Aethersteel)
  • Aetherslate Ores removed (Aethersteel)
  • Loot Table of Suspicious Blocks now deppends on the type of stone (Aethersteel)
  • New Suspicious Blocks Loot Table (Aethersteel)
  • Suspicious Blocks will now break when pushed by piston (Aethersteel)
  • Added 3 Pets (Epic Samurai's)
  • Shelves, counters, drawers, and cupboards have had a change in their id. Because of this, they will be deleted from the world and must be placed again. Make sure to remove inventory contents before updating (Handcrafted)
  • Some furniture may lose some of their blockstates, thus may look weird and should be broken and placed again (Handcrafted)
  • Furniture will lose any sheets/pillows attached to them (Handcrafted)
  • Substantial performance improvements to all blocks. Furniture should now be as performant as normal blocks (Handcrafted)
  • Removed boards. The reason they existed in the first place was to prevent recipe conflicts (Handcrafted)
  • Pillar trims now attach to block faces, allowing for both horizontal and vertical trims (Handcrafted)
  • Add better tooltips to make it more clear what's hammerable, what can hold cushions, and what can hold sheets (Handcrafted)
  • Optimized fancy beds. Fancy beds are no longer block entities which improves their performance substantially, far beyond even vanilla beds (Handcrafted)
  • Add highlight support to furniture. This improves the visual outline box of the furniture (Handcrafted)
  • Shelf variants are now controlled via hammer (Handcrafted)
  • Counters now have inventories (Handcrafted)
  • Redid all the recipes (Handcrafted)
  • Add hammer sounds (Handcrafted)

Fixes:

  • Tamed whirlisprigs turning into shards (Ars Nouveau)
  • Starbuncles loading unloaded chunks (Ars Nouveau)
  • Formations causing lag when placing other mods' structures (Formations)
  • Unnecessary nbt copying when applying structure processors (Formations)
  • Guards attacking mobs on the same team (Guard Villagers)
  • Server side packet issue (Moonlight Lib)
  • Issue with treasure maps (Supplementaries)
  • The uncrafting table not respecting recipes being marked as special(The Twilight Forest)
  • Hollow cherry logs not having a recipe(The Twilight Forest)
  • TF armor items not rendering armor trims(The Twilight Forest)
  • Performance issue when checking for the JAPPA resource pack(The Twilight Forest)
  • Boss loot tables not being properly seeded, meaning the loot was always the same when killing them(The Twilight Forest)
  • Certain damage sources not having a source entity(The Twilight Forest)
  • CTM breaking certain block models(The Twilight Forest)
  • Crash when mods that change the Wolf model are installed (What Are You Voting For? 2023)
  • Error where the Penguin could play its looking animation while underwater (What Are You Voting For? 2023)
  • Error where Penguins going fast enough could go through blocks and suffocate (What Are You Voting For? 2023)
  • Missing loot tables in the Infested Temple and Bandit Towers (When Dungeons Arise - Forge!)
  • Rearranged major and minor structures to avoid certain clashes (When Dungeons Arise - Forge!)
  • Crockery combos not dropping the item on the plate (Handcrafted)
  • Cats not sleeping on fancy beds (Handcrafted)
  • Mobs not pathfinding through furniture properly (Handcrafted)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&1065586105199628298>

[Create Update]

// Mods

  • Added Create: Dynamic Village (by sudolev)
  • Added Create: Design n' Decor (by Luna)
  • Added ViveCraft Compat (by tom54541)
  • Added Dynamic Surroundings Resurrected (by 100media)
  • Removed Create: Villagers - Explorers!! (Replaced with Dynamic Village)
  • Removed Sound Physics Remastered (Replaced by Dynamic Surroundings)
  • Removed Iron Chests: Restocked (Replaced/Duplicate)
  • Removed ~SCORCHED GUNS~ (Replaced/Duplicate)

// Datapacks

  • Fixed Ethereal bullets, Rivet casts, Scorched scatter staff and Shotbolts issue in the Sorched Bronze Guns Recipe and Balance Datapack (by lynnpye)

// Configs

  • Changed Sophisticated Storage Config to fix Sophisticated Storage UI issue with upgrades (by lynnpye)
  • Blacklisted Inception Upgrade in JEI (It is Disabled)
  • Added Descriptions to Chips Quests in Guns & Vehicles Chapter

// Fixes

  • Fixed Immersive Engineering Windmill (and other unknown blocks) not working with shaders
  • Fixed Left Handed Gun Users (by lynnpye)
  • Paintings++ compatibility with Fast Paintings
  • Crash when worker sleeping (Villager Workers)
  • Chunkloading and pathfinder (Villager Workers)
  • Deposit issues (Villager Workers)
  • Hammer dupe on snow layers, cake, and potentially others (Quark)
  • Almost transparent pixels in inventory background appearing as broken inventory border when rendered in gui (Sophisticated Core)
  • Tooltip rendering on incorrect z level and interfering with other mods gui rendering (Sophisticated Core)
  • Dupe bug in upgrade settings clear recipe (Sophisticated Core)
  • Compacting and compression upgrades to work better with compacting recipes when these have multiple results and properly determine that item is incompatible in that case (Sophisticated Core)
  • Battery upgrade to not overflow max int of energy input/output when way too many stack upgrades are put in backpack (Sophisticated Core)
  • Shift clicking stack of more than 1 tank upgrade to not break number of slots available in backpack. As well as added check to prevent double click picking up tank upgrades from upgrade slots for the same reason (Sophisticated Core)
  • The default waypoint creation position being the player instead of the camera entity (Xaero's Mini Map)

// Updates

  • Added merchant travel feature (Villager Workers)
  • Added merchant trade limits (Villager Workers)
  • Added merchant horse riding control (Villager Workers)
  • Added merchant boat control AI for following and traveling (Villager Workers)
  • Added travel screen (Villager Workers)
  • Added follow button to command screen (Villager Workers)
  • Added monster and pillager attacking workers (Villager Workers)
  • Added fisherman boat control when working (Villager Workers)
  • Added chest opening animation for depositing (Villager Workers)
  • Added tool re-equip from chests (Villager Workers)
  • Added fertilizing crops to farmer with bone meal (Villager Workers)
  • Added throw eggs to chicken farmer (Villager Workers)
  • Improved chunkloading feature (Villager Workers)
  • Improved miner AI (Villager Workers)
  • Improved lumber AI (Villager Workers)
  • Stash symbols now show green color if the item is present in the storage that it can be stashed into (Sophisticated Backpacks)
  • Stash symbols now show green color if the item is present in the storage that it can be stashed into or there's a memorized slot that matches the item (Sophisticated Storage)
  • Made limited barrels not show breaking texture and break particles if front is left clicked without axe in hand (Sophisticated Storage)
  • You can now manage and use multiplayer-like maps in singleplayer, not just the one based on the world save (Xaero's World Map)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

solid flaxBOT
alpine thistle
#

^ Thumbnail is a placeholder

solid flaxBOT
#

<@&1147741891698360390> Luna Pixel Studios just posted a video!
https://www.youtube.com/watch?v=lpCX6dVsZyA

wanton patio
solid flaxBOT
wanton patio
#

fear_nightfall Fear Nightfall

Our long awaited horror-themed modpack, #fear-nightfall has officially released!

This immersive, challenging modpack includes a custom-made shaderpack, a final boss, and linear progression through the campaign!
It also has native VR support, to immerse yourself even more!

CurseForge Learn more & download the modpack here: https://www.curseforge.com/minecraft/modpacks/fear-nightfall

https://www.youtube.com/watch?v=RBnG7hII0cI

||@everyone ||

solid flaxBOT
zealous prawnBOT
#

<@&876214466218430504>

[Blocks Update]
FABRIC LOADER IS NOW 0.14.24

Handcrafted Big Update (You may lose furniture!)
Mods:

  • Added YUNG's Better Jungle Temples (Fabric) (by YUNGNICKYOUNG)
  • Added Chipped (by terrariumearth)
  • Added Another Furniture (by Starfish_Studios)

Updates:

  • Earning a player badge will now be broadcast in chat, like how advancements do it (Better Statistics Screen)
  • Increased chance for the stalker to spawn from vases (Deeper and Darker)
  • Slightly improve memory usage for blocks with only one state (FerriteCore)
  • Significantly decreased valuables found in ore shards structures (Formations Nether)
  • Slightly decreased the spawning of ore shard structures (Formations Nether)
  • Added regeneration to the Frostologer at 100% cold (Frostiful)
  • Added Shivering. When the player is more than 50% cold, they begin shivering, which provides a small amount of warmth at the cost of hunger (Frostiful)
  • Shelves, counters, drawers, and cupboards have had a change in their id. Because of this, they will be deleted from the world and must be placed again. Make sure to remove inventory contents before updating (Handcrafted)
  • Some furniture may lose some of their blockstates, thus may look weird and should be broken and placed again (Handcrafted)
  • Furniture will lose any sheets/pillows attached to them (Handcrafted)
  • Substantial performance improvements to all blocks. Furniture should now be as performant as normal blocks (Handcrafted)
  • Removed boards. The reason they existed in the first place was to prevent recipe conflicts (Handcrafted)
  • Pillar trims now attach to block faces, allowing for both horizontal and vertical trims (Handcrafted)
  • Add better tooltips to make it more clear what's hammerable, what can hold cushions, and what can hold sheets (Handcrafted)
  • Optimized fancy beds. Fancy beds are no longer block entities which improves their performance substantially, far beyond even vanilla beds (Handcrafted)
  • Add highlight support to furniture. This improves the visual outline box of the furniture (Handcrafted)
  • Shelf variants are now controlled via hammer (Handcrafted)
  • Counters now have inventories (Handcrafted)
  • Redid all the recipes (Handcrafted)
  • Add hammer sounds (Handcrafted)
  • Stop Honey Cave Room structure spawning too out in the open at times (The Bumblezone)
  • Made first Queen Desire advancement now mention that Royal Jelly Bottles are the rewards (The Bumblezone)
  • Made Cosmic Crystal's spinning tracking attack easier to avoid (The Bumblezone)
  • Added internal expiry time for Cosmic Crystal, Electric Ring, and Purple Spike to rid themselves if they somehow persist past the end of the event timer (The Bumblezone)
  • Added a new predicate "my-ground" for entity radar hard include and include lists which matches entities who match your cave mode status (Xaero's Mini Map)
  • You can now manage and use multiplayer-like maps in singleplayer, not just the one based on the world save (Xaero's World Map)

Fixes:

  • Crash when a stats tab is hidden but selected (Better Statistics Screen)
  • Echo signs from crashing the game (Deeper and Darker)
  • Server & client-side sync for shriek worms and the stalker (Deeper and Darker)
  • Performance issue in quad deduplication in some corner cases (FerriteCore)
  • Formations causing lag when placing other mods' structures (Formations)
  • Fixed all reported issues (Friends&Foes)
  • Minimum temperature for Frostologers, Chillagers, and Biters (Frostiful)
  • Goblin traders despawning immediately when using a spawn egg (Goblin Traders)
  • Crockery combos not dropping the item on the plate (Handcrafted)
  • Cats not sleeping on fancy beds (Handcrafted)
  • Mobs not pathfinding through furniture properly (Handcrafted)
  • Bug with treasure maps (Supplementaries)
  • Default waypoint creation position being the player instead of the camera entity (Xaero's Mini Map)
  • Crash that can be caused by corrupt biome data in map cache (Xaero's World Map)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&1129067980416884736>

==============================================

  • Added Dangers in the Darkness (by YeOldeDingus)
  • Added ServerCore (by Wesley8081)
  • Delayed time between music
  • Significantly Nerfed Mob Spawns
  • Fixed some Quests
  • Removed Blur Effect on Low Health
  • Witches Enhanced AI has been disabled
  • Herobrine has corrupted the Developers
  • We are trying to contain Herobrine
    ==============================================
Need a Server?

Check out #server-hosting

wanton patio
#

For a limited time only, feel free to ping @languid otter as many times as you want in #general ! She loves pings, and you won’t be breaking the rules okcat

#

@waxen vine also wants to be pinged so ping him too!!!

zealous prawnBOT
#

<@&876214705285369889>

[Archeology Update]
FABRIC LOADER IS NOW 0.14.24

Mods:

  • Added Better Archeology (by Pandarix)
  • Added Another Furniture (by Starfish_Studios)
  • Added YUNG's Better Jungle Temples (Fabric) (by YUNGNICKYOUNG)

Configs:

  • Made Mythic Mobs bronze usable in other recipes
  • Modded item recipe compat for Mythic Metals Decorations, Tom's Storage & Traveler's Backpack

Updates:

  • Add bonus combat roll for archer unique necklace (Jewelry)
    Minecraft Dungeons (MC Dungeons Weapons)
  • Added Accelerate I to Purple Storm
  • Added Freezing I to the Snow Bow and Winter's touch
  • Added Fuse Shot I to Firebolt Thrower, Imploding Crossbow
  • Added Gravity I to the Anchor, Wind Bow, Echo of the Valley and Burst Gale Bow
  • Added Knockback I to Boneclub, Bone Cudgel, Claymore, Broadsword, Frost Slayer, Great Axeblade and
    Heartstealer (MC Dungeons Weapons)
  • Added Multishot II to Harp Crossbow
  • Added Power I to Power Bow, Master's Bow, Sabrewing, Red Snake, Slayer Crossbow and Doom Crossbow
  • Added Power II to Elite Power Bow and Guardian Bow
  • Added Punch I to Heavy Crossbow, Harpoon Crossbow and Nautical Crossbow
  • Added Ricochet I to Trick Bow and Green Menace
  • Added Rushdown I to Chill Gale Knife and Tempest Knife
  • Added Thundering I to Lightning Harp Crossbow (originates from crossbow, not arrow. This is intended)
  • Added Wild Rage I to Love Spell Bow
  • Removed Bonus Shot I from Auto Crossbow
  • Removed Radiance I from Love Spell Bow
  • Added the Cleric Specialisation (Simply Skills)
  • Added Rogue passive 'Bladestorm' (Simply Skills)
  • Added new effect 'Vitality Bond' (Simply Skills)
  • Added new effect 'Undying' (Simply Skills)
  • Added new effect 'Anointed' (Simply Skills)
  • Friendly fire logic now takes into consideration player teams (Simply Skills)
  • Crusader's 'Aegis' passive reworked slightly (Simply Skills)
  • Particle effects removed from all custom status effects (Simply Skills)
  • Custom render effects added for several status effects, for better visibility (Simply Skills)
  • Friendly fire logic now respects teams (Simply Swords)
  • Many forms of magic damage now have a source entity (Simply Swords)
  • Adding missing advancement for Runic Halberd (Simply Swords)
  • Earning a player badge will now be broadcast in chat, like how advancements do it (Better Statistics Screen)
  • Increased chance for the stalker to spawn from vases (Deeper and Darker)
  • Slightly improve memory usage for blocks with only one state (FerriteCore)
  • Significantly decreased valuables found in ore shards structures (Formations Nether)

Fixes:

  • GuardingStrikeEnchantment applying to everything (MC Dungeons Weapons)
  • Attempted to fix Repair Cost Exploit with Broken and Mechanized Sawblades (MC Dungeons Weapons)
  • RefreshmentEnchantment description accurately reflects that it works with melee and ranged weapons (MC Dungeons Weapons)
  • Broken Sawblade can no longer be enchanted with Unbreaking (MC Dungeons Weapons)
  • `Items can no longer be infinitely enchanted  (MC Dungeons Weapons)
  • `Non-innately enchanted weapons from MCDW no longer crash when using an enchanting table (MC Dungeons Weapons)
  • Bug that allowed The Watcher & Watching Warglaives to kill beyond the specified health percent (Simply Swords)
  • Magus phase damage calculations modified again to no longer bug out easily (Spellblades and Such)
  • Crash when a stats tab is hidden but selected (Better Statistics Screen)
  • Echo signs from crashing the game (Deeper and Darker)
  • Server & client-side sync for shriek worms and the stalker (Deeper and Darker)
  • Performance issue in quad deduplication in some corner cases (FerriteCore)
  • Formations causing lag when placing other mods' structures (Formations)
  • Fixed all reported issues (Friends&Foes)
  • Bug with treasure maps (Supplementaries)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&1144027065549590638>

FABRIC LOADER IS NOW 0.14.24

Performatic 1.20.1 v5

  • Added EMI (by EmilyPloszaj)
  • Added EMI Loot (by fzzyhmstrs)
  • Added EMI Trades (Villager Trading EMI Plugin) (by fzzyhmstrs)
  • Added Geophilic – Biome Overhauls (by bebebea_loste)
  • Added Hearths (by bebebea_loste)
  • Added SuperBetterGrass (by dimadencep)
  • Added Complementary Shaders - Reimagined (by EminGTR)
  • Added Complementary Shaders - Unbound (by EminGTR)\
  • Added Sildur's Vibrant shaders (by SildurFX)

Performatic 1.19.2 v4

  • Added EMI (by EmilyPloszaj)
  • Added EMI Loot (by fzzyhmstrs)
  • Added EMI Trades (Villager Trading EMI Plugin) (by fzzyhmstrs)
  • Added Geophilic – Biome Overhauls (by bebebea_loste)
  • Added Hearths (by bebebea_loste)
  • Added Complementary Shaders - Reimagined (by EminGTR)
  • Added Complementary Shaders - Unbound (by EminGTR)
  • Added BSL Shaders (by capttatsu)

UPDATED ALL THE MODS & PERFORMANCE IMPROVEMENTS

Need a Server?

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zealous prawnBOT
#

<@&1129067980416884736>

[Happy Halloween]
FORGE IS NOW 43.3.2

Mods:

  • Added Map Atlases [Forge] (by MehVahdJukaar)
  • Added From The Fog (by LunarEclipseStudios)
  • Added Sanity: Descent Into Madness (by croissantnova)
  • Added Cherished Worlds (Fabric/Forge/Quilt) (by TheIllusiveC4)
  • Removed Not Enough Recipe Book (Causes Issues/Was suppose to be Removed)

Configs:

  • Adjusted much higher spawn rates at Night (People say it was nerfed too much)
  • Temporarily Removed the Fever Dream Mob and made Leg spike not pickupable
  • Fixed Keybinds (Delete your Options.txt)
  • Disabled Sheep Possession
  • Disabled Butchers Delight from Carryon
  • Added & Adjusted Quests
  • Fixed Recipe Essentials Config to Fix Recipe Issues with Biomancy (Fixed Bioforge)
  • Herobrine is trying to stop us from progressing with Biomancy, we managed to find a solution. Hurry and complete the campaign!

Updates:

  • Herobrine can see the player through blocks (Herobrine)
  • Optimized mob possession (Herobrine)
  • Challenge Advancements are no longer hidden (Herobrine)
  • "The End of Herobrine" advancement no longer shows toast (Herobrine)
  • Builder builds "HEROBRINE" letters in order (Herobrine)
  • Totem-required items added to mod's tab (Herobrine)
  • Pistons can no longer move totem blocks (Herobrine)
  • Herobrine can no longer be name-tagged and leashed (Herobrine)
  • Herobrine flies above liquids (Herobrine)
  • Wrath calculations are no longer controlled by datapack (Herobrine)
  • Embeddium compat (Better FPS)
  • Ambrosium no longer can enchant all blocks (The Aether)
  • Aether flower bounding boxes now offset properly (The Aether)
  • Aechor Plants no longer disappear when hit with a Gravitite Sword (The Aether)
  • Cockatrices no longer target the player in creative mode (The Aether)
  • Moved glove positioning down very slightly (The Aether)
  • Immersives now render when a block that can be walked through is in the way, allowing immersives to work underwater, and preventing tall grass and snow layers from block immersives (ImmersiveMC)
  • Performance Improvements (Embeddium)

Fixes:

  • Villager trades resetting during possession (Herobrine)
  • Herobrine variants not teleporting properly (Herobrine)
  • Possessed sheep clones converting back to regular sheep (Herobrine)
  • Possessed sheep clones being shearable (Herobrine)
  • Attempting mob possession every time the world was loaded (Herobrine)
  • Mob's possessionTimer resetting every time the world was closed (Herobrine)
  • Unnecessary server warnings for every successful mob possession (Herobrine)
  • Pig-related Challenge Advancement (Herobrine)
  • Hammer losing variant info when switching block (Quark)
  • Hammer on slabs making double slabs (Quark)
  • Cutting board recipes of Pig, Goat, Llama (Butcher's Delight Foods)
  • Issues where terrain adaption for various RS structures was not properly working (Repurposed Structures)
  • Bug where a furnace would give you experience when grabbing items from one with a full inventory. Instead, experience isn't given unless you have inventory space (ImmersiveMC)
  • Theoretical crash if we didn't have a flag for a country (Server Country Flags)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&1065586105199628298>

[Fix Update]
FORGE IS NOW 43.3.2

// Mods

  • Added Smidgeon O' Bliss (food compat/integration for Create, Farmer's Delight, etc.) (by ZAPtron_Gamer)
  • Added Tetra Extras (by Vinnaxy)
  • Added Createful Plaques (by CerealConJugo)

// Configs

  • Added Rivet Cast Recipe for Scorched Guns (by lynnpye)
  • Updated Resource Packs Overrides
  • Fixed Keybinds

// Updates

  • Embeddium compat (Better FPS)
  • Ambrosium no longer can enchant all blocks (The Aether)
  • Aether flower bounding boxes now offset properly (The Aether)
  • Aechor Plants no longer disappear when hit with a Gravitite Sword (The Aether)
  • Cockatrices no longer target the player in creative mode (The Aether)
  • Moved glove positioning down very slightly (The Aether)
  • Players are now positioned at the correct height when seated on full-sized chair block on a contraption (Create: Interiors)
  • Sneak-right-clicking a chair or low chair will now toggle the size of its back (Create: Interiors)
  • Added bigger mine modes (Villager Workers)
  • Added miner torch placing (Villager Workers)
  • Added reequip torch from chest (Villager Workers)
  • Added limit for "walk back to home" (Villager Workers)
  • Improved command screen for better usability (Villager Recruits)
  • Limited teamname to 13 chars in team creation menu (Villager Recruits)
  • Added compat to most modded bows (Villager Recruits)
  • Added the Amethyst Resonance Charm, a craftable necklace that gives +15% mana regeneration (Iron's Spells 'n Spellbooks)
  • Buff Magic Arrow's base damage by 5 (Iron's Spells 'n Spellbooks)
  • Any armor can now be upgraded instead of only mage armor (Iron's Spells 'n Spellbooks)
  • Spectral Hammer debris reduced (Iron's Spells 'n Spellbooks)
  • Performance Improvements (Embeddium)

// Fixes

  • Patch for Immersive Engineering and Farmer's Delight GUI's (Tetra_GUI)
  • Broken Copper Backtank Trade (Create: Dynamic Village)
  • Recipe workaround of experience rotor (Create Enchantment Industry)
  • Hammer losing variant info when switching block (Quark)
  • Hammer on slabs making double slabs (Quark)
  • Theoretical crash if we didn't have a flag for a country (Server Country Flags)
  • Fishing rod enchantments does not work (Villager Workers)
  • Pathfinder took worker bounding box when sailing with boot or ship (Villager Workers)
  • Merchant command screen button range (Villager Workers)
  • Other animal farmers could see thgrow eggs button (Villager Workers)
  • Chicken farmer throws eggs to unknown directions (Villager Workers)
  • Animal farmers will work in "far" places (Villager Workers)
  • Crash in command screen (Villager Workers)
  • Chicken farmer use eggs button not saving (Villager Workers)
  • Chicken farmer throw (Villager Workers)
  • Merchant does not set sail state when not following (Villager Recruits)
  • Recruits duplication bug when eating (Villager Recruits)
  • Recruit/pillager patrols can spawn in villages and in dimensions without raids possible (Villager Recruits)
  • Wrong calculation of food nutrition and saturation (Villager Recruits)
  • Inconsistent Magic Arrow block penetration (Iron's Spells 'n Spellbooks)
  • The two-handed sword models when using left hand mode (Iron's Spells 'n Spellbooks)
  • Mobs can no longer detect your armor when affected by True Invisibility (Iron's Spells 'n Spellbooks)
  • Geckolib armor anchor points causing misaligned armor models when the player is animating (Iron's Spells 'n Spellbooks)
  • JEI recipe autocomplete exploit (Iron's Spells 'n Spellbooks)
  • Raise Dead spell not being able to find suitable ground locations at y < 0 (Iron's Spells 'n Spellbooks)
  • Fixed Many Issues (ModernFix)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

alpine thistle
#

Small Fixes have been released for:

SteamPunk v17.5

  • Removed Tetras Extra (Causes Crash)

Fear Nightfall v4.5

  • Fixed Atlas randomly crashing
  • Nerfed Sanity
  • Adjusted some quests
  • Fever Dream can now spawn (Leg Spike can't be picked up)
  • Updated 4 Mods
alpine thistle
#

Herobrine has possessed Frontnear, be aware

zealous prawnBOT
#

<@&876214466218430504>

[Blocks Update]
FORGE IS NOW 47.2.1

Diagonal Fences Update (You may lose diagonall connected fences)```
**Mods:**
- Added Chipped (by terrariumearth)
- Added Another Furniture (by Starfish_Studios)
- Added YUNG's Better Jungle Temples (Forge) (by YUNGNICKYOUNG)
- Added Cherished Worlds (Fabric/Forge/Quilt) (by TheIllusiveC4)
- Removed Starlight (Crashes)

**Configs:**
- Disabled Witch Tower from Formations

**Updates:**
- Slightly improve memory usage for blocks with only one state (FerriteCore)
- Significantly decreased valuables found in ore shards structures (Formations Nether)
- Slightly decreased the spawning of ore shard structures (Formations Nether)
- Reworked Tuff Golem sleep cycle (Friends&Foes)
- Reworked Tuff Golem animations (Friends&Foes)
- Reworked Rascal animations (Friends&Foes)
- Shelves, counters, drawers, and cupboards have had a change in their id. Because of this, they will be deleted from the world and must be placed again. Make sure to remove inventory contents before updating (Handcrafted)
- Some furniture may lose some of their blockstates, thus may look weird and should be broken and placed again (Handcrafted)
- Furniture will lose any sheets/pillows attached to them (Handcrafted)
- Substantial performance improvements to all blocks. Furniture should now be as performant as normal blocks (Handcrafted)
- Removed boards. The reason they existed in the first place was to prevent recipe conflicts (Handcrafted)
- Pillar trims now attach to block faces, allowing for both horizontal and vertical trims (Handcrafted)
- Add better tooltips to make it more clear what's hammerable, what can hold cushions, and what can hold sheets (Handcrafted)
- Optimized fancy beds. Fancy beds are no longer block entities which improves their performance substantially, far beyond even vanilla beds (Handcrafted)
- Add highlight support to furniture. This improves the visual outline box of the furniture (Handcrafted)
- Shelf variants are now controlled via hammer (Handcrafted)
- Counters now have inventories (Handcrafted)
- Redid all the recipes (Handcrafted)
- Add hammer sounds (Handcrafted)
- Ambrosium no longer can enchant all blocks (The Aether)
- Aether flower bounding boxes now offset properly (The Aether)
- Aechor Plants no longer disappear when hit with a Gravitite Sword (The Aether)
- Cockatrices no longer target the player in creative mode (The Aether)
- Moved glove positioning down very slightly (The Aether)
- Drastically increased the vegetation in the underground jungle (Underground Jungle)
- Slightly reduce the spawning of skeletons in the temple (Underground Jungle)
- Jungle vines can now grow jungle spores that emit light (Underground Jungle)
- No longer applies patches to vanilla blocks, instead a new custom block is dynamically added for every block that is to be - made diagonal (Diagonal Fences)
- Overhauled connection block state updates, recalculates changes much more efficiently now (Diagonal Fences)
- Performance improvements for constructing shapes (Diagonal Fences)
- Other blocks intersecting with a diagonal connection will now prevent it from forming (Diagonal Fences)

**Fixes:**
- Echo signs from crashing the game (Deeper and Darker)
- Server & client-side sync for shriek worms and the stalker (Deeper and Darker)
- Performance issue in quad deduplication in some corner cases (FerriteCore)
- Formations causing lag when placing other mods' structures (Formations)
- Fixed all reported issues (Friends&Foes)
- Crockery combos not dropping the item on the plate (Handcrafted)
- Cats not sleeping on fancy beds (Handcrafted)
- Mobs not pathfinding through furniture properly (Handcrafted)
- Crash when trying to open mod screen in forge mod menu (Neruina)
- Issues where terrain adaption for various RS structures was not properly working (Repurposed Structures)
- Bug with treasure maps (Supplementaries)
- Many Fixed (ModernFix)

**AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING**
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zealous prawnBOT
zealous prawnBOT
zealous prawnBOT
#

<@&876214705285369889>

[Big Update]
FORGE IS NOW 47.2.1

Mods:

  • Added Alex's Caves (by sbom_xela)
  • Added Eidolon : Repraised (by Alexth99)
  • Added End: Reborn (by Immodernist)
  • Added YUNG's Better Jungle Temples (Forge) (by YUNGNICKYOUNG)
  • Added Cherished Worlds (Fabric/Forge/Quilt) (by TheIllusiveC4)
  • Removed Starlight (Crashes)

Configs:

  • Disabled Witch Tower from Formations
  • Fixed unused Apotheosis adventure entries causing console spam
  • Rework Royalty Gem to no longer cause bugged damage increases
  • Fixed mob difficulty in some dimensions being astronomically high

Updates:

  • Slightly improve memory usage for blocks with only one state (FerriteCore)
  • Significantly decreased valuables found in ore shards structures (Formations Nether)
  • Slightly decreased the spawning of ore shard structures (Formations Nether)
  • Reworked Tuff Golem sleep cycle (Friends&Foes)
  • Reworked Tuff Golem animations (Friends&Foes)
  • Reworked Rascal animations (Friends&Foes)
  • Ambrosium no longer can enchant all blocks (The Aether)
  • Aether flower bounding boxes now offset properly (The Aether)
  • Aechor Plants no longer disappear when hit with a Gravitite Sword (The Aether)
  • Cockatrices no longer target the player in creative mode (The Aether)
  • Moved glove positioning down very slightly (The Aether)
  • Added Crystal Hollows Biome (Ancient Aether)
  • Added Mythical Forest Biome (Ancient Aether)
  • Added Mythical Clearing Biome (Ancient Aether)
  • Added Cold Skyroot Forest Biome (Ancient Aether)
  • Added the Ancient Core, the Ancient Guardians second phase though this one doesn't have AI yet like the Ancient Guardian (Ancient Aether)
  • Completely rewrote the Worldgen System (Ancient Aether)
  • Added Artifact tier (Apotheotic Additions)
  • Added New Enchantment Runes you can use to increase the power of your enchanting setup (Apotheotic Additions)
  • Added Some Advancements (Apotheotic Additions)
  • Added New Affixes (Apotheotic Additions)
  • Added Gem of Uranium Fever [Alex's Caves] (Apotheotic Additions)
  • Added Gem of the Enchanter [Passive Skill Tree] (Apotheotic Additions)
  • Added Gem of the Master Crafter [Passive Skill Tree] (Apotheotic Additions)
  • Added various Rogue Spawners (Apotheotic Additions)
  • Added a Farseer Miniboss (Apotheotic Additions)
  • Adjusted Alex's Caves Loot drops (Apotheotic Additions)
  • Adjusted Ancient Loot Rate (Apotheotic Additions)
  • Alex's Cave Boss Gear only spawns on Alex's Cave's mobs and one Zombie Variant (Apotheotic Additions)
  • Removed Mutant Skeleton Boss (Apotheotic Additions)
  • Added Ars Nouveau, Forbbiden & Arcanus, Eidolon loot dropping in the Twilight Forest (Apotheotic Additions)
  • Added the Amethyst Resonance Charm, a craftable necklace that gives +15% mana regeneration (Iron's Spells 'n Spellbooks)
  • Buff Magic Arrow's base damage by 5 (Iron's Spells 'n Spellbooks)
  • Add CastSource to SpellCastEvent for developers (Iron's Spells 'n Spellbooks)
  • Rework Priest Armor Texture, courtesy of Crydigo (Iron's Spells 'n Spellbooks)
  • Any armor can now be upgraded instead of only mage armor (Iron's Spells 'n Spellbooks)
  • Spectral Hammer debris reduced (Iron's Spells 'n Spellbooks)
  • Reworked Tome of blood. It now lets you cast without mana limits. It uses mana first and then LP (Tome of Blood: Rebirth)
  • Living Mage Armor is now called Heretic's Armor (Tome of Blood: Rebirth)
  • Heretic's Armor now gains experience slower than its normal blood magic counterpart (Tome of Blood: Rebirth)
  • Mana Attunement trait has been rebalanced (Tome of Blood: Rebirth)
  • Removed the experience reduction of Heretic's Armor which caused upgrade tomes to be buggy (Tome of Blood: Rebirth)
  • Changed Mana Attunement discount calculation to fix 0 spell cost due to integer conversion (Tome of Blood: Rebirth)
  • Big Update (The Aether: Redux)

Full Changelog: https://legacy.curseforge.com/minecraft/modpacks/medieval-mc-mmc4/files/4828126

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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zealous prawnBOT
#

<@&1129067980416884736>

[Happy Halloween]

  • Added Better Cave Dweller (by 8bitmika)
  • Added Configured Defaults [Forge & Fabric] (by Fuzs)
  • Fixed Atlas Issues
  • Moved Sanity Icon
  • More Balancing to Sanity
  • More Balancing to Spawn Rates
  • We managed to alter the code that Herobrine changed to prevent us from reaching him now we are able to summon him and defeat him!`

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

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wanton patio
#

eldritch_end Eldritch End | First Beta Release for Fabric and Forge

First of all, happy halloween! This was supposed to be released yesterday but CurseForge decided to reject the mod because of a mistake in the description yea

The first beta of Eldritch End for 1.20.1 has been released, supporting both modloaders! Featuring the two initial biomes; Primordial Abyss and Hasturian Wastes, plus the aberrations, tentacles, etyr, and over 100 blocks.

Keep in touch soon for the upcoming boss, Hastur, The King in Yellow, corruption-based magic, new biomes, and more!

This is an early version of the mod, it will get updated really often, and updates will still be 1 week early for <@&1121958477309411379> (Ko-Fi supporters). So if you want to support us in the development of the mod while also getting early access to it, both one time donations and memberships will give you the role, no matter the amount! https://ko-fi.com/ElocinDev

Along with that, I wanna thank to our other developer @opaque lantern, artist @narrow dawn and musician @mint relic for being part of the development of the mod!

CurseForge Download it now in CurseForge
modrinth Coming soon!

|| <@&1101993443598815332> ||

civic tinsel
#

she eldritch on my end

zealous prawnBOT
#

<@&1101992838159409202>

Chapter 2, Balance and Eldritch End

This update brings our new mod Eldritch End to Prominence! With new quests on the 2nd chapter of the void's invasion story, directly connected to Eldritch End.
It also brings balance changes, the comeback of Zenith & fixes to the skill tree.

CurseForge Install the modpack
📝 See the changelog here

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civic tinsel
#

she eldritch on my end till I prominence

wanton patio
alpine thistle
zealous prawnBOT
wanton patio
wanton patio
wanton patio
#

item_obliterator Item Obliterator v1.5.0: Recipes!

v1.5.0 introduces recipe removal, which was the most lacking feature in the past for Item Obliterator. Blacklisted items won't have recipes related to them, and you can also disable only the recipes in a new config option (If you can't see it, add it manually or delete the file so it regenerates itself)

Recipes include any recipe, crafting, smelting, whatever, even custom recipe types from mods like Create.

Changelog

  • Now requires Necronomicon API
  • Now blacklisted items also ban their recipes!
  • Added new config, "only_disable_recipes" which only disables all recipes that make the item.
  • The config file is now "item_obliterator.json" instead of "item-obliterator.json" (will rename itself automatically on first launch)

CurseForge https://www.curseforge.com/minecraft/mc-mods/item-obliterator
modrinth https://modrinth.com/mod/item-obliterator

<@&1101993443598815332>

wanton patio
mint relic
#

<@&1101992838159409202> Prominence OST [Original Soundtrack] OUT NOW!

The Original Soundtrack for Prominence is out now on youtube for all to listen to! All 8 tracks! Thanks for listening! Thank you @wanton patio for this amazing opportunity! đŸŽŒ https://www.youtube.com/playlist?list=PLDiU3_CopBNDtLCYWcf08qqO2jYSo9v8q

zealous prawnBOT
#

<@&876214705285369889>

[Zenith Update]

Mods:

  • Added Zenith (by safrodev)
  • Added Zephyr (Zenith - Spell Power compat) (by MuonR)
  • Added Zenith Attributes (by TheWinABagel)
  • Added Eldritch End (by ElocinDev)
  • Added Naturalist (by Starfish_Studios)
  • Added Fright's Delight [Fabric] (by ChefMooon)
  • Added Configured Defaults [Forge & Fabric] (by Fuzs)
  • Added Eclectic Trove (Legendary Tooltips) (by Grend_G)
  • Added Embellished Stone (Advancement Plaques) (by Grend_G)
  • Removed TieredZ (Replaced)

Configs:

  • Disabled Dungeon Difficulty reward scaling
  • Item progression and reforging is now handled by the Zenith Adventure module
  • Heavily tweaked Adventure module affixes, gems, and rarities
  • Adjusted max enchantment levels for Zenith enchanting
  • Greatly lowered the strength of all MCDW damage and healing enchantments
  • Lowered the per-level values of spell critical chance/damage robe enchantments
  • Nerfed innate spell haste on wands 25% -> 10%
  • Slightly lowered the bonus-with-luck find rate of RPG Series items
  • Reset the strength of Soulslike Weaponry weapons to their original values
  • Disabled the Soul Siphon enchantment
  • Lowered max growth height for bamboo/reeds/cactus
  • Disabled Spawner module
  • Lowered potency of Knowledge potion effect
  • Buffed bosses from Aquamirae
  • Added Aquamirae and Spellblades enemies to quests
  • Updated Magic quests with clearer information
  • Updated Tutorial quest on reforging for the Zenith Adventure Module
  • Disabled Witch Tower from Formations
  • Updated Resource Pack Overrides

CurseForge Install
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KoFi Support
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zealous prawnBOT
#

<@&1101992838159409202>

Chapter 2 & Eldritch End

The start of Chapter 2 is here. Meet the cosmic horrors in the new end inspired by H.P. Lovecraft's work.
Along with this, extra questlines, and bug fixes related to Ars & quests were dropped, have fun!

CurseForge Install the modpack
📝 See the changelog here
youtube Listen to the Prominence Official Soundtrack

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zealous prawnBOT
#

<@&1129067980416884736>

[Balance Update]

Mods:

  • Added Nyf's Spiders
  • Added Spyglass Improvements: Zoom
  • Added In Control!
  • Added MemoryLeakFix
  • Added EnhancedVisual Pixelated

Configs:

  • Updated Quests
  • Removed Leg Spike
  • Moved Sanity Icon
  • Nerfed Vanilla Mob Spawns
  • Jade Displays Entities
  • Removed Possessed Husks
  • Fixed Windmill being Invisible
  • Minimap now displays if you have a Atlas
  • Atlas now displays Nether correctly (Need Slice Maps)

CurseForge Install
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alpine thistle
#

As usual everything is stuck under review so expect MMC2 & Fear Nightfall Server Packs in a couple of days or just use Bisect, they have it avialable.

zealous prawnBOT
wanton patio
#

pp_animals Meet Practical Plushies: Animals!

Practical Plushies is a plushie mod unlike others, as it features not only cute decorative plushies, but they're also useful! Giving you small abilities you can use by right clicking or holding them.
Keep in touch with the weekly updates, bringing more plushies, abilities, and more!

The mod was completely developed by @opaque lantern but I'm part of the mod's design! You can still ask for help related to it on #1101994549259284520

<@&1101993443598815332>

wanton patio
#

^ Also i don't wanna ping again but yea Item Obliterator update just dropped fixing an incompat in fabric 1.20.1

zealous prawnBOT
zealous prawnBOT
#

<@&876214705285369889>

[Tetra, Knights'n'Mages Update]

FORGE IS NOW 47.2.4

Mods:

  • Added Epic Knights'n'Mages (by VPixelStudio)
  • Added Tetra (by mickelus)
  • Added Tetra Extras (by Vinnaxy)
  • Added tetracelium (by mickelus)
  • Added Mobs of Sins: Alex's Mobs Integration [Forge] (by vortzplays)
  • Added Fast IP Ping (by Fallen_Breath)
  • Added Too Fast (by Noobanidus)
  • Added Packet Fixer (by TonimatasDEV)
  • Added Configured Defaults [Forge & Fabric] (by Fuzs)

Configs:

  • Disabled Nukes
  • Fixed Royal Family gem not loading at all
  • Blacklisted the Glass Sword from being made unbreakable
  • Re-add spawner limitations added in v17
  • Add default levels for Cataclysm bosses (large buff)
  • Add default levels for the Wither and Warden
  • Add leveling settings for twilight forest, undergarden, blood magic, deeper and darker.
  • Slightly lower some mob dimension levels

CurseForge Install
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wanton patio
#

Everyone congratule our new admin @waxen vine miau

waxen vine
civic tinsel
#

HELL YEAH

zealous prawnBOT
#

<@&1065586105199628298>

[Missions & Voice Chat Update]

FORGE IS NOW 43.2.5

// Mods

  • Added Create: Missions (by Muri)
  • Added Simple Voice Chat (by henkelmax)
  • Added Tetra Extras (by Vinnaxy)
  • Added Withering Boon for Tetra (by FaerMinded)
  • Added Configured Defaults (by Fuzs)
  • Added Packet Fixer (by TonimatasDEV)
  • Removed Create: Structures (Mod was deleted off CF)

CurseForge Install
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wanton patio
civic tinsel
zealous prawnBOT
#

<@&1101992838159409202>

UI Overhaul, Archery, and Balance Changes

This update adds a new unique hotbar to the modpack, while also changing various menus and other parts of the UI.
Also introduces Archers, the new mod from daedelu's RPG series, along with buffs and changes to how headshotting works to make archery a viable path.

||(THE PING WHEEL DOESN'T HAVE A WHEEL wtfrick)||

CurseForge Install the modpack
📝 See the changelog here

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zealous prawnBOT
zealous prawnBOT
#

<@&876214705285369889>

[Archers Update]

MASSIVE INVOCATIONS REWORK

Mods:

  • Added Archers (RPG Series) (by daedelus_dev)
  • Added Beneath the Wetlands (by Birchfolks)
  • Added Packet Fixer (by TonimatasDEV)
  • Added Sky Villages - Farmer's Delight Compat
  • Added Sky Villages - Supplementaries Compat
  • Added Sky Villages - The Graveyard Compat
  • Added Sky Villages - Waystones Compat
  • Removed Natures' Spirit (Mod got removed from CF)

CurseForge Install
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zealous prawnBOT
zealous prawnBOT
#

<@&1129067980416884736>

[Horror Update]

FORGE IS NOW 43.3.5

Mods:

  • Added Midnight Madness (by kotishe666)
  • Added Fungal Infection:Spore (by the_harbinger69)
  • Added True Darkness (by GrondagTheBarbarian)
  • Added Tenebrous Lands (by ASEStefan)
  • Added Abomination (by Memelover21)
  • Added Item Obliterator (by ElocinDev)
  • Removed Delete Item

Changes:

  • Fixed several progression breaking bugs in Teraphobia
  • Reworked parts of the herobrine bossfight
  • Fixed the aether portal not being locked before killing the ender dragon
  • Fixed some quest typos and added sanity quest (by Vulu)
  • Trying to pass through the aether portal while not having it unlocked will burn the player, give blindness, and drain sanity
  • Removed creeper cenas
  • Disabled vivecraft's message on join
  • Decreased Fever dream Spawn chance to 2% (Dangers in the Darkness)
  • Performance Improvements (ImmediatelyFast)
  • New Skeletons (Realm RPG)
  • Prevent potential UI crash (Recipe Essentials)
  • Fixed Swimmer Skeleton generated outside water in rare cases (Realm RPG)
  • New Biomes, Structures & Trees (Tan's Huge Trees)
  • Performance Improvements (Tan's Huge Trees)
  • Fixed Crashes and Loading Issues (Vivecraft)
  • Disabled Advanced Tooltips
  • Nerfed Sanity

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alpine thistle
#

^ Fear Nightfall v7.5

  • Fixed Mob GameRule being changed which made mobs not spawn
  • Fixed Spore attacking other Hostile Mobs
  • Balanced Spawns of new mods
civic tinsel
wanton patio
zealous prawnBOT
zealous prawnBOT
#

<@&876214705285369889>

[Merchants Guild Update]

FORGE IS NOW 43.3.5

Mods:

  • Added The Merchants Guild (New Traders & NPCs)
  • Added TACT - Tiny Alex's Caves Tweaks
  • Added Extra Compat (by Cyber_Rat)
  • Added Ping Wheel (by LukenSkyne)
  • Added Eclectic Trove (Legendary Tooltips)
  • Added Embellished Stone (Advancement Plaques)

Configs:

  • Disabled Temperature
  • Disabled Well Being
  • Disabled Hygiene
  • Disabled the Uncrafting Table
  • Disabled the Phantom Origin
  • Made seasons longer (Every 1 IRL day)

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alpine thistle
alpine thistle
#

<@&1129067980416884736> Fear Nightfall v8 Update

- Removed Abomination (Replaced/Community don't like it)
- Spore's wont attack other mobs
- Spore's will spawn after a few days
- Spore's now have a mob cap of 10
- Spore's evolution is harder
- Balanced spawn rates more```
wanton patio
wanton patio
zealous prawnBOT
#

<@&1101992838159409202>

Create Mod & Balance Changes

This update brings back tons of fixes, plus Create back to Prominence II FABRIC! Its forge counterpart had it for a long time and was awaited by a lot of players, so a specific create fork was used to bring it back working with the latest sodium!

Balance was also heavily changed, it is recommended to read the full changelog!

CurseForge Install the modpack
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wanton patio
#

^ Make sure to update to 1.6.1 and not 1.6.0

zealous prawnBOT
wanton patio
#

Missing player is at half a heart!!

#

@regal herald

zealous prawnBOT
zealous prawnBOT
#

<@&1129067980416884736>

  • Added Nature's Compass (by Chaosyr)
  • Removed No Bushy Leaves Resource Pack
  • Removed Skin & Bones (Redundant/Tenebrous Lands adds those Mobs)
  • Disabled Necromancers
  • Disabled Shiva
  • Disabled Rock Worm
  • Disabled Advanced Tooltips
  • Fixed THT Message Spam in Chat
  • Fixed crash with altieter renderer
  • More Spawn Balancing

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wanton patio
#

^ oh yeah i'm sorry shadow wizard money gang but I DID NOT legalize nuclear bombs 😔 👊

wanton patio
#

<@&1101993443598815332> insanity insanity insanity insanity insanity

wanton patio
#

eldritch_end Eldritch End v0.2.1

This is the first big update since the beta released publicly. Although it doesn't yet include one of the bosses, it does include the fully functioning, attribute-based corruption system. With a new inventory GUI icon that shows both values as seen in the images!

CurseForge https://www.curseforge.com/minecraft/mc-mods/eldritch-end

Along with this I wanna announce that Epic Samurai's now includes an etyr-based samurai armor!
Epic Samurai's is a mod by @jolly violet ! Check it out in #1172109229977514066

What's coming next? The next focus is both adding more artifacts tied with the corruption-etyr system, plus the new boss.
And after that, a big reveal.

Changelog:

  • Added Corruption GUI in survival inventory
  • Corruption and Corruption Resistance (Labeled as Etyr %) are now attributes
  • The player corruption GUI will show the percentage of etyr and total corruption
  • Overhauled generation of the biomes, they now feel more natural.
  • Added Corruption mechanic config with various entries, not all of them are implemented.
  • Added Corruption API under package elocindev.eldritch_end.api.CorruptionAPI
  • Added tag based custom etyr armor compatibility
  • Fixed black ashes spawning in the hasturian wastes or other biomes
  • Fixed primordial trees generating in the hasturian wastes
  • Fixed undead tentacle's translation key
  • Eldritch End's github repository is now public
  • More stuff that i forgot to add because it was before the creation of this changelog okie

<@&1121958477309411379>

civic tinsel
#

she total on my corruption til i etyr

zealous prawnBOT
#

<@&1065586105199628298>

  • Added Geophilic Reforged – Biome Additions
  • Added FTB XMod Compat (by FTB)
  • Removed Villager Recruits (Causes Lag)
  • Fixed Models Compatibility with Embeddium (Create: Interiors)
  • Fixed missing tags in recipes (Quality Crops/Delight)
  • Fixed the Supporter Trail / Wing keybinds causing a crash if pressed before entering the world (Placebo)
  • Fixed crash on 4096+ separation/spacing (Sparse Structures Reforged)
  • Fixed crash with altieter renderer (Supplementaries)

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#

<@&876214466218430504>

[Huge Update]

FABRIC LOADER IS NOW 0.14.24

Changelog

  • Added Luna (by LunaPixelStudios)
  • Added Advanced Netherite (Fabric) (by AutovwDev)
  • Added YUNG's Better End Island (Fabric) (by YUNGNICKYOUNG)
  • Added YUNG's Better Jungle Temples (Fabric) (by YUNGNICKYOUNG)
  • Added Towns and Towers (by Biban_Auriu)
  • Added Decorative Blocks (Fork) (by TheWinABagel)
  • Added Villager Names (by Serilum)
  • Added Fast Paintings (by MehVahdJukaar)
  • Added Sparse Structures (by Maxence)
  • Added Server Country Flags (by khajiitos)
  • Added Recipe Essentials[Forge/Fabric] (by someaddon)
  • Added Better chunk loading[Forge/Fabric] (by someaddon)
  • Added Biome Music[Forge/Fabric] (by someaddon)
  • Added Falling Leaves (Fabric) (by RandomMcSomethin)
  • Added Euphoria Patches (by SpacEagle17)
  • Added Redirector [Modern] (by pOtAto__bOy)
  • Added Configured Defaults [Forge & Fabric] (by Fuzs)
  • Added Load My F*ing Tags (by Blodhgrm)
  • Added Client Crafting (by someaddon)
  • Added FTB XMod Compat (by FTB)
  • Added Neruina - Ticking Entity Fixer (by bawnorton)
  • Added Complementary Shaders - Reimagined (by EminGTR)
  • Added Icon Xaero's (by godkyo98)
  • Removed Villager Names (Causes Crash)
  • Updated Configs
  • Many Changes and Fixes that wont be listed due to so many updated mods
     
    CurseForge Install
    KoFi Support
    BisectHosting Server

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

wanton patio
#

<@&1101993443598815332>

Double announcement!

First of all, I wanna announce a new mod, ReBalance! It is part of the modpack utility family, and it helps to balance out the damage dealt by the player, and is highly configurable.

Huge thanks to @white moat because ReBalance was made based on Simply Skills' dynamic damage!
Download it now: https://www.curseforge.com/minecraft/mc-mods/rebalance

Aside from that, the eldritch team wants to thank you all for 100k downloads in Eldritch End!
I've posted a quick update finally fixing all issues with bclib so the biomes will now generate just fine!

eldritch_end https://www.curseforge.com/minecraft/mc-mods/eldritch-end

zealous prawnBOT
#

<@&876214705285369889>

[Big Update]

FABRIC LOADER IS NOW 0.14.24

Changelog

  • Added The Guild (by fulmineo64)
  • Added Advanced Netherite (Fabric) (by AutovwDev)
  • Added YUNG's Better End Island (Fabric) (by YUNGNICKYOUNG)
  • Added YUNG's Better Jungle Temples (Fabric) (by YUNGNICKYOUNG)
  • Added Luna (by LunaPixelStudios)
  • Added Lunar (by Mrbysco)
  • Added Villager Names (by Serilum)
  • Added Server Country Flags (by khajiitos)
  • Added Recipe Essentials[Forge/Fabric] (by someaddon)
  • Added Falling Leaves (Fabric) (by RandomMcSomethin)
  • Added Euphoria Patches (by SpacEagle17)
  • Added Configured Defaults [Forge & Fabric] (by Fuzs)
  • Added Complementary Shaders - Unbound (by EminGTR)
  • Removed Villager Names (Causes Crash)
  • Removed TieredZ (We have Zenith)
  • Many Changes and Fixes that wont be listed due to so many updated mods

CurseForge Install
KoFi Support
BisectHosting Server

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&876214466218430504>

[Big Update]

FORGE IS NOW 43.3.5

Changelog

  • Added Luna (by LunaPixelStudios)
  • Added YUNG's Better Jungle Temples (by YUNGNICKYOUNG)
  • Added Sparse Structures Reforged (by pOtAto__bOy)
  • Added Rubidium Extra (by dimadencep)
  • Added Configured Defaults (by Fuzs)
  • Added Server Country Flags (by khajiitos)
  • Added Icon Xaero's (by godkyo98)
  • Removed Vivecraft (VR still works just not supported)
  • Many Changes and Fixes that wont be listed due to so many updated mods

CurseForge Install
KoFi Support
BisectHosting Server

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&1101992838159409202> <@&1176376700695760996>

Biquilibrium Update | Biggest Balance Update

This update is the biggest balance-focused update yet. Completely changing the damage numbers and making talent tree progression a bit slower, while also changing a lot of nodes from it and adding Lethality (Armor penetration) and Of Runes and Stars (Alternative versatile final magic node).

It also features music discs of all songs from the Prominence Original Soundtrack by Sideralis Music!

CurseForge Install the modpack
📝 See the changelog here

Balance was heavily changed, it is recommended to read the full changelog!

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&1176376700695760996> <@&876214705285369889>

[Huge Update]

FORGE IS NOW 43.3.5

Changelog

  • Added The Aether (by TheAetherTeam)
  • Added The Aether: Redux (by Zepalesque)
  • Added Eidolon : Repraised (by Alexth99)
  • Added Apotheotic Additions (by Bryce792)
  • Added YUNG's Better End Island (by YUNGNICKYOUNG)
  • Added YUNG's Better Jungle Temples (by YUNGNICKYOUNG)
  • Added Lunar (by Mrbysco)
  • Added Sparse Structures Reforged (by pOtAto_bOy)
  • Added Rubidium Extra (by dimadencep)
  • Added Configured Defaults (by Fuzs)
  • Added Server Country Flags (by khajiitos)
  • Added Ender Sins (by Sweetygamer)
  • Added Ars Armiger (by VykladeLapiet)
  • Added Another Furniture (by Starfish_Studios)
  • Added Better chunk loading (by someaddon)
  • Added TexTrue's Embeddium Options (by TexTrue)
  • Added FTB XMod Compat (by FTB)
  • Added Village Spawn Point (by Serilum)
  • Added Recipe Essentials (by someaddon)
  • Added RyoamicLights (by TexTrue)
  • Added Tetra Extras (by Vinnaxy)
  • Added Cherished Worlds (by TheIllusiveC4)
  • Added DespawnTweaker (by pOtAto_bOy)
  • Added Tough as Tweaked (by Favouriteless)
  • Added Euphoria Patches (by SpacEagle17)
  • Added Complementary Shaders - Unbound (by EminGTR)
  • Removed Epic Paladins (Discontinued)
  • Removed ServerCore (Causes Issues)
  • Many Changes and Fixes that wont be listed due to so many updated mods

CurseForge Install
KoFi Support
BisectHosting Server

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

wanton patio
wanton patio
#

@cerulean haven there's no way i was thinking of the perchance emotes and then you react with that wtfrick

edit: yes this meesage is deserved to be as an announcement

zealous prawnBOT
#

<@&1101992838159409202> <@&1176376700695760996>

Magic Update

This update brings Ars Elemental, Ars Ocultas and Ars Scalaes. Along with small balance changes which will get expanded upon by next update. It also includes the 8 discs of the Prominence Original Soundtrack by Sideralis Music!

CurseForge Install the modpack
📝 See the changelog here

REMEMBER TO BACK UP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&1129067980416884736>

  • Added Monster Hunter Villager (by Yoshi01111)
  • Added Stony Cliffs Are Cool (by bebebea_loste)
  • Added Canary (by AbdElAziz333)
  • Added FTB XMod Compat (by FTB)
  • Added Extreme sound muffler (Forge) (by LeoBeliik)
  • Added Ashen Foliage + Fear Nightfall (by Aim__Boot)
  • World Gen & Client Performance Improvements
  • Big Update for Born in Chaos
  • Fixed memory leak with Carry On
  • Fixed placement issues with Carry On
  • Fixed Altar Lag
  • Many Fixes from Embeddium
  • Disabled True Darkness for the Nether & End
  • Disabled Possessed Pigs
  • Disabled the Abaddon
  • Temporarily Removed The Man From the Fog (Causes Issues)
  • Removed Midnight Madness (Causes too many Issues/Can't fix made with MCreator)
  • Removed Tan's Huge Trees (Adds cool Trees but too much world gen lag, This wont cause any issues with previous worlds)

CurseForge Install
KoFi Support
BisectHosting Server

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

wanton patio
#

^ Your previous worlds WON'T be affected. You can still play on them, but as you know, always back up before updating just in case!

civic tinsel
#

she previous on my world til I update

solid flaxBOT
flint root
#

🎉 Major Announcement 🎉

Hello @everyone!

💾 $1000 Giveaway 💾

To start, I'd like to announce our $1000 Christmas Giveaway!

Two winners will receive $500 and a special role color of their choice.

To enter the giveaway, simply click here

đŸ–„ïž New Developers đŸ–„ïž

Please give @jolly violet and @mortal phoenix a warm welcome to Luna Pixel Studios!

Joe is the developer of #bcg-plus, alongside several other modpacks featuring custom content and never-before-seen features. View more of Joe's projects here.

VeroxUniverse is the developer of mods such as Epic Samurais, offering new armors and tools with stunning 3D models. You can view more of VeroxUniverse's work here.

modrinth Modrinth modrinth

A majority of our projects have been ported over to Modrinth, a modding platform with a focus on giving both users and authors the best experience possible. Feel free to grab the Modrinth role in #info for updates on our newly ported projects. Note that all of our projects are still available on Curseforge.

Our Modrinth Mods
Our Modrinth Modpacks

đŸ€ Partnership Program đŸ€

Behind the scenes, we have begun recruiting new partners to publish their modpacks under the Luna Pixel Studios umbrella. This gives creators the opportunity to put their work in front of a large audience and use our resources to assist with their project's development.

Our first partner is @waxen vine and @lost dove's modpack, All of Create - a modpack focused around the Create mod & its addons, alongside custom features and quests. You can grab the All of Create role in #info to be notified about new updates.

If you are interested in joining the partnership program, send me a DM with information on your projects!

youtube Youtube Video youtube

Last but not least, we have created a cinematic trailer for Better Minecraft 1.20 Forge

You can view the trailer here

wanton patio
#

modrinth Modrinth Time!

Most of my projects are now available in Modrinth! And will get updated at the same time as CurseForge (Even available first due to how CF works!)

modrinth Elocin Check all of my projects!

Grab your <@&1176376044786307173> role in #info !

Modpacks:
prominence_II Coming Soon ;)
prominence_II Coming Soon ;)
PerformaticLogo Performatic

Shaders:
insanity Insanity Shader
pastel Pastel Shaders

New Mods: (The rest of them were already uploaded or will be soon)
eldritch_end Eldritch End
necronomicon Necronomicon
rebalance ReBalance
pp_mobs Practical Plushies: Mobs
pp_animals Practical Plushies: Animals
ysns You Shall Not Spawn
item_obliterator Item Obliterator
deuf_refabricated DEUF Refabricated

<@&1101993443598815332>

zealous prawnBOT
#

<@&876214466218430504>

<@&1176376700695760996>

[Geophilic Update]

FORGE IS NOW 47.2.6
 
Mods:

  • Added Geophilic Reforged – Biome Additions (by bebebea_loste)
  • Added Stony Cliffs Are Cool (by bebebea_loste)
  • Added Eldritch End (by ElocinDev)
  • Added Connector Extras (by Su5eD)
  • Added Sinytra Connector (by Su5eD)
  • Added FTB XMod Compat (by FTB)
  • Added Inventory Management (by Roundaround)
  • Added Ocean's Delight (by scouter567)
  • Removed Inventory Sorter (Duping)
  • Removed Vivecraft (VR still works just not supported)
     
    Configs:
  • Updated & Added Quests
  • Updated Datapacks
  • Made Seasons Longer

CurseForge Install
📝 Changelog
KoFi Support
BisectHosting Server

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

<@&1176376044786307173>

[Geophilic Update]

FORGE IS NOW 47.2.6

Mods:

  • Added Geophilic Reforged – Biome Additions
  • Added Stony Cliffs Are Cool
  • Added Eldritch End
  • Added Connector Extras
  • Added Sinytra Connector
  • Added Cuisine
  • Added Neruina
  • Added Ping Wheel

modrinth Install
📝 Changelog
KoFi Support
BisectHosting Server

BACKUP YOUR WORLD BEFORE UPDATING

civic tinsel
#

she mod on my rinth til I

#

uhhh

waxen vine
#

uhhh

zealous prawnBOT
#

<@&876214705285369889>

<@&1176376700695760996>

[MapFrontiers Update]

FORGE IS NOW 47.2.6

Mods:

  • Added MapFrontiers (by meme_sapiens)
  • Added Better Archeology (by Pandarix)
  • Added Geophilic Reforged – Biome Additions (by bebebea_loste)
  • Added Stony Cliffs Are Cool (by bebebea_loste)
  • Added Eldritch End (by ElocinDev)
  • Added Connector Extras (by Su5eD)
  • Added Sinytra Connector (by Su5eD)
  • Added FTB XMod Compat (by FTB)
  • Added Ocean's Delight (by scouter567)
  • Removed Vivecraft (VR still works just not supported)

CurseForge Install
📝 Changelog
KoFi Support
BisectHosting Server

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

<@&1176376044786307173>

[Tome of Blood Update]

FORGE IS NOW 47.2.6

Mods:

  • Added Tome of Blood: Rebirth
  • Added Geophilic Reforged – Biome Additions
  • Added Stony Cliffs Are Cool
  • Added Eldritch End
  • Added Connector Extras
  • Added Sinytra Connector
  • Added Ocean's Delight
  • Added Cuisine Delight
  • Added Ping Wheel

modrinth Install
📝 Changelog
KoFi Support
BisectHosting Server

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

zealous prawnBOT
#

Howdy howdy! I just wanted to introduce myself: I'm Joe, and I work on the BigChadGuys modpacks.

I originally started developing modpacks for my friends and me, aiming to answer one question: "What does everyday life in the Pokémon world look like, aside from the typical battling and training?" That's how I ended up with BigChadGuys Plus!

If you like Stardew Valley and Pokémon, BCG Plus was made for you!

<@&834917454424703006> <@&1171701268570447874>

joe

## Winter Wonderland UpdateEmbrace the festive spirit with the Winter Wonderland update for BigChadGuys Plus!

Features:
‱ Enjoy the warmth of the Winter season with villager AI enhancements, such as gift-giving and snowball fights.
‱ Dive into a vast array of new holiday-themed decorations and food.
‱ Discover 275 new plushies, ranging from frogs and phantoms to Freddy Fazbear and Pikmin. Find some in the Daily Shop, others in loot boxes.
‱ Switched to Prominent Create, which brings bug fixes and performance improvements.

Mods:
‱ Added A Man With Plushies
‱ Added Beautify
‱ Added Catalogue
‱ Added Convenient Decor
‱ Added Menulogue
‱ Added Practical Plushies: Animals
‱ Added Practical Plushies: Mobs
‱ Added Prominent Create
‱ Added Snowy Spirit
‱ Added Winterly
‱ Removed Create Sodium Fix (Replaced)
‱ Removed Mod Menu (Replaced)

Configs:
‱ 'BCG-ified' Catalogue
‱ Added Daily Shop entries (118)
‱ Disabled Beautify world gen
‱ Disabled plushie drops
‱ Disabled Winterly world gen
‱ Increased Daily Shop listing count from 24 to 40.

CurseForge Install
📝 Changelog
BisectHosting Server

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&1101992838159409202>

Talent Tree Overhaul
CurseForge <@&1176376700695760996>

This is the biggest update that the talent tree has gotten as of now. Adding new nodes, changing its structure, new textures, balance changes and more. And this is just the beginning.

Another thing to note is the new power level system, which shows on top of your inventory. It is meant to display a general number that scales with your gear, stats and talent tree progression. It is an early implementation and it is not perfect, but should work as a general guide to compare your power in a generic way.

This version is also the first one to support cross-compatibility with Modrinth! The modrinth version is not yet public but will come out in the next few days. Stay tuned!

CurseForge Install the modpack
📝 See the changelog here

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&876214466218430504>

<@&1176376700695760996>

[Fixes Update]

FABRIC IS NOW 0.14.25:

Mods:

  • Added FTB XMod Compat (by FTB)
  • Added Inventory Management
  • Added Ocean's Delight (by scouter567)
  • Added Icon Xaero's (by godkyo98)
  • Removed Inventory Sorting (Replaced)
  • Removed Vivecraft (VR still works just not supported)

CurseForge Install
📝 Changelog
KoFi Support
BisectHosting Server

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

<@&1176376044786307173>

[Hearth & Home Update]

FABRIC IS NOW 0.14.25

Mods:

  • Added Hearth & Home
  • Added The Bumblezone
  • Added DEUF Refabricated
  • Added Ping Wheel
  • Added Ocean's Delight

modrinth Install
📝 Changelog
KoFi Support
BisectHosting Server

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

zealous prawnBOT
#

<@&876214705285369889>

<@&1176376700695760996>

[Fixes Update]

FABRIC IS NOW 0.14.25

Mods:

  • Added FTB XMod Compat (by FTB)
  • Added Ocean's Delight (by scouter567)
  • Added Too Fast (by Noobanidus)
  • Removed Vivecraft (VR still works just not supported)

CurseForge Install
📝 Changelog
KoFi Support
BisectHosting Server

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

<@&1176376044786307173>

[Content Update]

FABRIC IS NOW 0.14.25

Mods:

  • Added Eldritch End
  • Added Mutant Monsters
  • Added Invocations
  • Added MmmMmmMmmMmm
  • Added The Bumblezone
  • Added All the Trims
  • Added DEUF Refabricated
  • Added Ping Wheel
  • Added Ocean's Delight
  • Added Too Fast

modrinth Install
📝 Changelog
KoFi Support
BisectHosting Server

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

wanton patio
#

prominence_fabric_2 Prominence II [FABRIC] is now on Modrinth!

After a long time waiting, finally I've been able to fully port Prominence II Fabric for Modrinth, with cross compatibility with CurseForge clients, meaning you can still join the servers or other CF players with world sharing.

The serverpacks will still be hosted only in CurseForge due to licensing issues with some mods, hopefully this will be resolved in the future. The forge version is being worked on but a modrinth port isn't assured to happen so soon.

modrinth Download it now

<@&1101992838159409202> <@&1176376044786307173>

zealous prawnBOT
wanton patio
#

who ate the image smh

zealous prawnBOT
#

<@&1171701268570447874>

joe

## Winter Wonderland UpdateEmbrace the festive spirit with the Winter Wonderland update for BigChadGuys and the Holy Grail!

Features:
‱ All known crashes and bugs have been fixed.
‱ Holiday-themed decorations.
‱ 275+ collectibles added to the quest tree.

Mods:
‱ Added Catalogue
‱ Added Menulogue
‱ Added Simple Hats
‱ Added Snowy Spirit
‱ Added Winterly
‱ Removed Blur (Temporarily)
‱ Removed FastAnim (Rendering errors)
‱ Removed Mod Menu (Replaced)

Configs:
‱ 'BCG-ified' Catalogue

CurseForge Install
📝 Changelog
BisectHosting Server

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

mortal phoenix
wanton patio
civic tinsel
#

I got hungy

waxen vine
zealous prawnBOT
#

<@&1172109363062771832>

**Epic Samurai 0.0.32-1.20.1 Update:**

[NeoForge Update]

CHANGES:

  • now uses NeoForge
  • now needs Azurelib instead of Geckolib
  • Shurikens are dropped when they hit a block

NEW:

  • Returning Blade Enchantment:
  • Enchanting Level 30
  • Kunai does not consume durability when thrown
  • cannot be combined with Mending

Download:

Azurelib Downloads:

BisectHosting Server

zealous prawnBOT
#

<@&876214466218430504>

<@&1176376700695760996>

[Advanced Netherite Update]

If you want the new Resource Packs to be activated, delete your options.txt

Mods:

  • Added Advanced Netherite (Forge) (by AutovwDev)
  • Added Delightful (by brnbrd)
  • Added What Are They Up To (Watut) (by Corosus)
  • Added CullLessLeaves Reforged (by ccr4ft3r)
  • Added Too Fast (by Noobanidus)
  • Added You Shall Not Spawn! (by ElocinDev)
  • Removed Cull Leaves (Replaced)
  • Removed Bad Mobs (Replaced)

Resource Packs:

  • Added Aether: Regenerated
  • Added Fresh Waystones Texture
  • Added Icon Xaero's
  • Added Custom Resource Pack

CurseForge Install
📝 Changelog
KoFi Support
BisectHosting Server

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

<@&1176376044786307173>

[Huge Update]

Almost 1:1 with the Curseforge Modpack

Mods:

  • Added Backpacked
  • Added What Are They Up To (Watut)
  • Added Underground Jungle
  • Added Deep Aether
  • Added Guard Villagers
  • Added Hearth & Home
  • Added Shield Expansion
  • Added Chunk Sending[Forge/Fabric]
  • Added Loot Integrations[Forge/Fabric]
  • Added fix GPU memory leak[Forge/Fabric]
  • Added Structure Essentials[Forge/Fabric]
  • Added Better Fps - Render Distance[Forge]
  • Added Connectivity[Forge/Fabric]
  • Added Server Performance - Smooth Chunk Save[Forge/Fabric]
  • Added Farsight [Forge]
  • Added Memory Settings[Forge/Fabric]
  • Added Better chunk loading[Forge/Fabric]
  • Added Biome Music[Forge/Fabric]
  • Added Client Crafting
  • Added Recipe Essentials[Forge/Fabric]
  • Added Redirector
  • Added Too Fast
  • Added Paintings ++
  • Added Chat Heads
  • Added Corial Woodcutter
  • Added DespawnTweaker
  • Added ElevatorMod
  • Added Snow Real Magic!
  • Added Krypton Reforged
  • Added RevampedWolf
  • Added SparseStructuresReforged
  • Added Stalwart Dungeons
  • Added Void Totem
  • Added CullLessLeaves Reforged
  • Removed Cull Leaves (Replaced)
  • Removed Simply Backpacks (Replaced)

Resource Packs:

  • Added Custom Resource Pack

modrinth Install
📝 Changelog
KoFi Support
BisectHosting Server

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

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zealous prawnBOT
#

<@&876214705285369889>

<@&1176376700695760996>

[Bosses of Mass Destruction Update]

FORGE IS NOW 47.2.16

Mods:

  • Added Bosses of Mass Destruction (by CerbonXD)
  • Added Advanced Netherite (Forge) (by AutovwDev)
  • Added ChristmasColonies (by Raycoms)
  • Added What Are They Up To (Watut) (by Corosus)
  • Added RyoamicLights (by TexTrue)
  • Added CullLessLeaves Reforged (by ccr4ft3r)
  • Added Relics: Alex's Mobs Compat (by SSKirillSS)
  • Added Delightful (by brnbrd)
  • Added Drink Beer Refill (by DragonsPlus)
  • Added Hunter'sReturn (by bagu_chan500)
  • Added JadeColonies (by uecasm)
  • Reverted Structurize (Fixes Crash)
  • Removed Cull Leaves (Replaced)

Resource Packs:

  • Added Aether: Regenerated

Configs:

  • Blacklisted Relics Table from CarryOn

CurseForge Install
📝 Changelog
KoFi Support
BisectHosting Server

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

<@&1176376044786307173>

[Huge Update]

FORGE IS NOW 47.2.16

Almost 1:1 with the Curseforge Modpack

Mods:

  • Added Apotheosis
  • Added Apotheotic Additions
  • Added Medieval Origins Revival
  • Added Passive Skill Tree
  • Added Simply Swords
  • Added Bosses of Mass Destruction [FORGE]
  • Added Epic Samurai's
  • Added Epic Empires
  • Added Epic Knights'n'Mages
  • Added Minecolonies
  • Added ChristmasColonies
  • Added Stylecolonies
  • Added Cosmetic Armor Reworked
  • Added GeOre
  • Added GeOre Nouveau
  • Added Handcrafted
  • Added Immersive Armors
  • Added JadeColonies
  • Added Sons of Sins
  • Added Mutant Monsters
  • Added Shield Overhaul
  • Added Relics: Alex's Mobs Compat
  • Added StarbuncleMania
  • Added TACT - Tiny Alex's Caves Tweaks
  • Added Tetra Extras
  • Added What Are They Up To (Watut)
  • Added Deep Aether
  • Added Guard Villagers
  • Added Chunk Sending
  • Added Loot Integrations
  • Added fix GPU memory leak
  • Added Structure Essentials
  • Added Better Fps - Render Distance
  • Added Connectivity
  • Added Server Performance - Smooth Chunk Save
  • Added Farsight
  • Added Memory Settings
  • Added Better chunk loading
  • Added Biome Music
  • Added Client Crafting
  • Added Recipe Essentials
  • Added Redirector
  • Added Too Fast
  • Added Paintings ++
  • Added Corial Woodcutter
  • Added DespawnTweaker
  • Added Snow Real Magic!
  • Added Krypton Reforged
  • Added RevampedWolf
  • Added SparseStructuresReforged
  • Added Stalwart Dungeons
  • Added Void Totem
  • Added Medieval Music
  • Added Aether Steel
  • Added All the Trims
  • Added CullLessLeaves Reforged
  • Removed Cull Leaves (Replaced)

Configs:

  • Blacklisted Relics Table from CarryOn

modrinth Install
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civic tinsel
wanton patio
wanton patio
#

eldritch_end Eldritch End v0.2.30 | Fancier trees & bug fixes!

This update brings fixes, more configs and adjustments to primordial abyss generation, and most importantly: new better looking trees for the primordial abyss!
With more coming soon, including an overhaul to the hasturian wastes' spire stone spikes. Stay tuned!

Download it now
FABRIC/quilt_color Modrinth modrinth | CurseForge CurseForge (Check later, stuck in file processing)
FORGE/neoforge Modrinth modrinth | CurseForge CurseForge (Check later, stuck in file processing)

<@&1101993443598815332>

#

^ screenshot using pastel shaders (shameless advertising)

zealous prawnBOT
#

<@&1129067980416884736>

  • Added Cult of the Wither (by Redyrus)
  • Added Nether Chested [Forge & Fabric] (by Fuzs)
  • Disabled Phantoms
  • Disabled Possessed Rabbit
  • Disabled Infected Evoker
  • Nerfed Spore Mod
  • More Mob Spawn Fixes and Balancing
  • Quest Fixes & Updates (by Vulu)
  • Fixed Manta Issues
  • Fixed Cave Dweller Noise Issues
  • Fixed occasional crashes with HT's TreeChop
  • Fixed Jade compatibility with HT's TreeChop
  • Fixed Animals disappearing since they were being possessed
  • Fixed floating leaves for Regions Unexplored's brimwood trees
  • Fixed a bug that caused memory corruption when complex particles are on screen

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zealous prawnBOT
zealous prawnBOT
#

<@&876214466218430504> Sorry for delayed Update, Curseforge is having file processing issues as usual

<@&1176376700695760996>

[Spawners+ Update]

Mods:

  • Added Spawners+ (by NathanTheCraziest)
  • Added DragonLoot (by pois1xlive)
  • Added Too Fast (by Noobanidus)
  • Added Fast IP Ping (by Fallen_Breath)
     
    Resource Packs:
  • Added Custom Resource Pack
  • Added Icon Xaero's

CurseForge Install
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<@&1176376044786307173>

[Big Update]

Almost 1:1 with Curseforge Modpack

Mods:

  • Added Spawners+
  • Added Backpacked
  • Added Guard Villagers
  • Added Bygone Nether
  • Added Frostiful
  • Added Chunk Sending
  • Added Loot Integrations
  • Added fix GPU memory leak
  • Added Structure Essentials
  • Added Better Fps - Render Distance
  • Added Connectivity
  • Added Server Performance - Smooth Chunk Save
  • Added Memory Settings
  • Added Better chunk loading
  • Added Biome Music
  • Added Client Crafting
  • Added Recipe Essentials
  • Added Redirector
  • Added Too Fast
  • Added Paintings ++
  • Added Snow Real Magic!
  • Added SparseStructuresReforged
  • Added Void Totem
  • Added Too Fast
  • Added Alternate Current
  • Added Animal Feeding Trough
  • Added Better Tridents
  • Added Clean Cut
  • Added Expanded Delight
  • Added Farmer's Knives
  • Added Snowy Spirit
  • Added Universal Ores
  • Added Fabric Seasons Extra

Resource Packs:

  • Added Custom Resource Pack
  • Added Icon Xaero's

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zealous prawnBOT
wanton patio
#

Sorry for the late update, CF had again file processing issues :p

wanton patio
#

63 billion reactions and I port prom 2 forge to modrinth

civic tinsel
#

64 billion reactions and I port jenny mod to 1.20

alpine thistle
#

69 billion reactions and ill post feet pics

zealous prawnBOT
#

<@&876214466218430504>

<@&1176376700695760996>

[Spawners+ Update]

FORGE IS NOW 47.2.17

Mods:

  • Added Spawners+ (by NathanTheCraziest)
  • Reverted Nether Chested (Causes Crash)

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<@&1176376044786307173>

[Spawners+ Update]

FORGE IS NOW 47.2.17

Mods:

  • Added Spawners+ (by NathanTheCraziest)
  • Reverted Nether Chested (Causes Crash)

modrinth Install
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flint root
#

thank you Bisect Hosting for the free stuff!

(there was also a shirt but i was wearing it when i took the pic lol)

civic tinsel
#

she bi on my sect til I host

mint relic
#

she pic on my host till I shirt

wanton patio
#

ok but space socks are cool ngl

waxen vine
zealous prawnBOT
#

<@&876214705285369889>

<@&1176376700695760996>

[STONEBORN Update]

FORGE IS NOW 47.2.17

Mods:

  • Added JourneyMap Teams (by Mysticdrew)
  • Added Tetranomicon (by syrikalis)

Resource Pack:

  • Added STONEBORN - Dwarven-Fantasy Inspired UI Overhaul (by Sindavar33)

Configs:

  • Fixed Resource Pack order and Keybinds resetting

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<@&1176376044786307173>

[STONEBORN Update]

FORGE IS NOW 47.2.17

Mods:

  • Added JourneyMap Teams

Resource Pack:

  • Added STONEBORN - Dwarven-Fantasy Inspired UI Overhaul

Configs:

  • Fixed Resource Pack order and Keybinds resetting

modrinth Install
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zealous prawnBOT
#

<@&1101992838159409202>

Artifacts - Part I
CurseForge <@&1176376700695760996> & modrinth <@&1176376044786307173>

A very important update for the modpack's endgame. Adding 2 of the many artifacts, which are end game weapons made by upgrading strong weapons using the molten core and essences. These artifacts are also the first items to be soulbound, meaning only the person that made them can use them.

Between the additions, the respec tree has been removed completely and replaced with the Knowledge Scroll, a craftable item that resets your talent tree.

As of now, making an artifact is permanent, but in upcoming updates this will change, allowing to revert back to a molten core in case you want to respec. Choose wisely for now!

modrinth Modrinth
CurseForge CurseForge
📝 See the changelog here

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civic tinsel
#

fisting artifact

mint relic
flint root
#

<@&834917454424703006>

I'm shocked that I need to make this post, but, we do not use AI in any way during modpack creation.

A post on Reddit with several hundred upvotes claimed that the logo for our Steampunk modpack was AI generated. I have attached the full version of the logo below, alongside a screenshot of the Reddit post.

As immediately visible in the image - this logo was created by a paid artist that we commisioned, and the background is a screenshot from ingame.

The replies also claim that we use ChatGPT to "give us a modpack". This is literally not possible and would be an absolutely horrible idea. ChatGPT's knowledge cuts off in 2021, so asking it for a list of mods would give very outdated and irrelevant information.

We spend hundreds of hours creating and maintaining all of our modpacks, and will continue to deliver the best experience possible for our amazing community. All of the custom content in our modpacks is coded manually, by humans, without block code or AI.

There have been, on several occasions, (now-banned) users who flooded Curseforge with AI generated modpacks - do not go after us for something we are actively against. Thank you.

wanton patio
#

It's just crazy how people can be so disrespectful towards the artists that put hours of work, while also being confidently wrong lmao

wanton patio
crisp mural
#

On my way to make AI generated structures

alpine thistle
alpine thistle
#

Oh god, what if Damien is an AI wtfrick

mint relic
#

What if prominence ost was AI? /j

native path
#

<@&876215468225081384>

Hey guys!

The Abyss got a huge rework in code and as many of you know that im pretty inactive at #821708399712534538 . the reason is that i need to focus on the general rewrite for 1.20.X but we reached 80% and i aim for a release in late January or mid February :)!

zealous prawnBOT
wanton patio
#

Thank you Chloe for covering me while I was away LFG

waxen vine
wanton patio
#

Im gonna be away for a couple weeks, updates will still go normally

civic tinsel
alpine thistle
alpine thistle
#

Github Issues are closed until after Christmas/New Years. Please use the discord for help.

zealous prawnBOT
#

<@&1171701268570447874>

joe

Performance and Stability

A smallish update aimed towards bug fixes and performance improvements across all devices!

Mods:
‱ Added BadOptimizations
‱ Added Dimensional Sync Fixes
‱ Removed Cull Less Leaves (Redundant)
‱ Removed Entity Culling Fabric/Forge (Redundant)
‱ Removed Fix Experience Bug (Replaced)
‱ Removed Respawning Animals (Maka da Pokemon a lil silly)
‱ Updated too many to list, check changelog for specifics.

CurseForge Install
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civic tinsel
#

she big on my chad til i guys

wanton patio
#

skellak Hello <@&1101992838159409202> players! Happy holidays! 🎅

I want to announce a big change to the Prominence FORGE modpack. Due to the differences between Fabric and Forge, I've decided to leave behind the RPG-like custom content for Forge, and rather focus more on the tech side.

What does this mean for the modpacks?

Well, Forge will stop recieving those kind of updates and instead focus on the core of Prominence; a modpack for everyone, with balance in mind. Meaning that it will become more of a balanced take of a classic experience of modded MC, made for everyone, with the current Forge-only mods like Alex's Caves, Aether, Minecolonies, Twilight Forest, etc.

Fabric will follow the same idea, but will have a lot more RPG-focused custom content, like the story, weapon artifacts, mythic bosses, and more.
This decision was mainly done because of the RPG series mods interacting directly with Prominence's new custom content, which are sadly unavailable on Forge.

With things said, as a little holiday gift I'll give you all a spoiler on what's planned for the fabric version of the modpack, most of these features will affect the endgame of the modpack!
This week won't have an update due to the holidays coming, but tune in for next week's update!

alpine thistle
alpine thistle
wanton patio
#

chipi chipi chapa chapa

bold slate
#

crimmas

zealous prawnBOT
civic tinsel
#

CHAT

#

ITS CHRISTMAS TOMORROW

waxen vine
#

its beginning to look a lot like Christmas

wanton patio
#

get jolly !!

crisp mural
#

Rare <@&876215911307149312> ping

Happy Holidays ✹
I believe this is the last announcement before Christmas. I just want to announce that holidays brought me time to finish a mod I started a while ago: Seven Seas... which isn't exactly a Christmas mod, but oh well.

A new WDA mod

Seven Seas expands When Dungeons Arise, adding new ships and other oceanic structures. It follows the same design choices and hardcore mob weirdness. Progress is being done rather quickly, and now it's finally released!

Curseforge - https://www.curseforge.com/minecraft/mc-mods/when-dungeons-arise-seven-seas

If you enjoy adventure and structure mods such as WDA, you'll probably enjoy WDA - Seven Seas. So, give it a try ;) and beware, the minimal space inside a boat's hull is enough for a small trap. I'm always looking for feedback.

And now, get jolly 🎅 happy holidays!

CurseForge

Elegant - and likely hostile - vessels lost in the seven seas...
68 Downloads | Mods

bold slate
#

Merry Christmas Eve/Happy Holidays LPS

wanton patio
#

Merry xmas & happy holidays!! ❀

mint relic
#

Merry Christmas and may everyone have a wonderful holiday! heart

harsh cave
#

merry chorbmas chorbpat

zealous prawnBOT
#

<@&1171701268570447874>

joe

SETTINGS WILL RESET THIS UPDATE 👉👈

Features:
‱ Hamsters and hamster wheels!
‱ Gain XP by capturing Pokemon!
‱ Horse-pulled carts/plows
‱ Further performance improvements and optimizations

Mods:
‱ Added Bushier Flowers
‱ Added Cobblemon Capture XP
‱ Added Cobblepedia [Cobblemon PokĂ©pedia]
‱ Added Every Compat (Wood Good)
‱ Added Hamsters Plus
‱ Added NiftyCarts
‱ Added Packet Fixer
‱ Added Patchouli
‱ Removed Additional Lanterns (Caused too many bugs with other modded lights)
‱ Removed Menulogue (Unnecessary)
‱ Removed Puzzle (Unnecessary)

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wanton patio
#

prominence_II Triple <@&1101992838159409202> Announcement!

prominence_fabric_2 Name changes!

The Prominence II modpacks had their names changed due to the differences between them that were explained in a previous announcement.
The Fabric version of the modpack is now named Prominence II RPG, and the Forge version is named Prominence II Classic

KoFi Ko-Fi + Prominence

My Ko-Fi (https://ko-fi.com/ElocinDev) used to be solely for Eldritch End content, but now Prominence has also been added to it!
Featuring sneak peeks, polls and general discussion on content before it gets announced. Join the #1121959379449696256!
Every supporter gets access to the channel permanently, no matter the amount

📜 Official Wiki for Prominence II RPG

The first iteration of the wiki is here! Featuring the game mechanics, artifacts, some classes and lore!
https://rpg.prominence.wiki/

Further classes will be added in the upcoming days, and more in-depth information on mechanics.

Happy new years!

wanton patio
bold slate
#

happy new years EST people, and everyone else at Luna Pixel Studios!

mortal phoenix
#

HAPPY NEW YEAR đŸ€ đŸŽ RIDE ON

alpine thistle
#

huppay new year

waxen vine
zealous prawnBOT
#

<@&1171701268570447874>

joe

Features:
‱ Cobblemon quests!
‱ A huge array of cute decorations!
‱ Sell a handful of ores, blocks, and modded crops in the Selling Bin!
‱ A ton of new ways to get Exp. Candies!

Mods:
‱ Added Cluttered
‱ Added Cobblemon Quests
‱ Added Exposure
‱ Added Fast Async World Save
‱ Added Item Collectors
‱ Added SeasonHUD (Fabric)
‱ Added What Are They Up To (Watut)

Configs:
‱ Added basic blocks and ores to Selling Bin
‱ Added Cobblemon-related quests (51)
‱ Added modded crops to Selling Bin
‱ Added modded seeds to Daily Shop
‱ PokĂ©mon drop coin pouches
‱ PokĂ©mon have a small chance to drop Rare Candy (5%)

CurseForge Install
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zealous prawnBOT
#

<@&1172109363062771832>

Epic Samurai 0.0.1-1.20.1 Fabric Port:

[Fabric Port - Update]

Epic Samurai's is now available for farbic!
But the mod is not fully ported to fabric.

The mod is under review so it could take some time until it is ready to download!

Missing Features:

  • Mobs
  • Special Weapons
  • Compat for Eldritch End and Deeper and Darker
  • Stone Types

Farbic Download:
FORGE Curseforge Link
modrinth Modrinth Link

Azurelib Downloads:
FORGE Curseforge Link
modrinth Modrinth Link

wanton patio
zealous prawnBOT
#

<@&1101992838159409202>

S'kellak Artifacts - Part II
CurseForge <@&1176376700695760996> & modrinth <@&1176376044786307173>

This is a continuation of the S'kellak Artifacts update. Bring the eternal winter with Frostmourne, unleash the chaos with the demon A'zhar, or become the forge guard with Fyr'alath.

Both Frostmourne and Fyr'alath are World of Warcraft Tributes!

modrinth Modrinth
CurseForge CurseForge
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waxen vine
#

a

zealous prawnBOT
#

<@&1101992838159409202>

Questing Update
CurseForge <@&1176376700695760996> & modrinth <@&1176376044786307173>

This update adds over 400 new quests, improves some of the existing ones, and a new small campaign questline showing the weapon artifacts and how to forge them.

Also brings small but important balance changes!

modrinth Modrinth
CurseForge CurseForge
📔 Wiki

📝 Read the Changelog

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wanton patio
#

Prominence II Classic's update will get released next friday and keep its weekly updates, no worries okcat

wanton patio
#

Also please do not report bugs regarding this issue

This is not on us and rather the auth servers of Minecraft being down. This has been happening actively for the past week. The only solution is to retry or wait

zealous prawnBOT
#

<@&876214466218430504>

<:CurseForge:893088361634471948> **Better MC [FABRIC] 1.20.1 v24**

<@&1176376700695760996>

[Stability Update]

Mods:

  • Added What Are They Up To (by Corosus)
  • Added Iris/Oculus & GeckoLib Compat (by ElocinDev)
  • Added Backpacked Recipe Fix (by chorb)
  • Added Cull Less Leaves (by XanderIsDev)
  • Added Fast Async World Save (by someaddon)
  • Added BadOptimizations (by imthosea)
  • Added Dimensional Sync Fixes (by potatoboy)
    - Removed Fix Experience Bug (Replaced)
    - Removed Entity Culling (unnecessary, unstable)
    - Removed MoreCulling (incompatible with dynamic resources)

Configs:

  • Enabled ModernFix Faster Item Rendering for upwards of 3x higher FPS when opening the inventory
  • Greatly reduced the amount of lag that Frostiful frozen wind will cause by making them no longer spawn as entities

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zealous prawnBOT
#

<@&1171701268570447874>

joe

Features:
‱ Cook up over 250 new foods!
‱ Fish up loot boxes and get rich from stronger rods!
‱ Performance focused update, BCG+ is now playable @ 4GB

Mods:
‱ Added Chunk Sending
‱ Added Croptopia
‱ Added Cull Less Leaves
‱ Added DoesPotatoTick?
‱ Added Fabric Seasons: Croptopia Compat
‱ Added Fast Paintings
‱ Added Go Fish
‱ Added Log Begone
‱ Added Menulogue
‱ Added Resource Pack Overrides
‱ Removed quite a bit, check the changelog for full list.

Configs:
‱ Added 232 items to the Daily Shop.
‱ Added 85 items to the Selling Bin.
‱ Disabled experimental features notice.
‱ Raised Daily Shop listing count from 40 => 60.
‱ Removed log spam.

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wanton patio
#

If you are having issues searching, downloading or trying to play modpacks, CurseForge has been down for a few minutes and we're not sure when it'll come back.

Reminder that modpacks such as BMC and MMC have alternative versions for Modrinth, and Prominence II RPG has 1:1 compatibility with CurseForge clients, so you will be able to play normally on servers with that version

https://modrinth.com/user/LunaPixelStudios/modpacks

zealous prawnBOT
#

<@&1101992838159409202>

Major Content Update
CurseForge <@&1176376700695760996>

This update brings a lot of content, so please read the changelog to get info, or look at the image below! :)

It is also heavily suggested to either reset your world, or back it up, breaking changes may arise!

CurseForge Install the modpack
📝 See the changelog here
KoFi Support Me!

REMEMBER TO BACK UP YOUR WORLD BEFORE UPDATING

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Check out #server-hosting

wanton patio
civic tinsel
#

be fr what are my chances of rizzing up a cute femboy if I slide in the dms with that emote

waxen vine
restive roost
#

I hate it here

wanton patio
zealous prawnBOT
#

<@&1101992838159409202>

Multiplayer Update
CurseForge <@&1176376700695760996> & modrinth <@&1176376044786307173>

This is a small but important update, as it brings heavy optimizations for servers, reductions in load times, and more!

It also brings the new official server Prominence Realms to the listing, all previous servers have been merged into one, big server with 200 slots which we will expand upon later on!

modrinth Modrinth
CurseForge CurseForge
📔 Wiki
KoFi Support Me!

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wanton patio
#

Thanks a lot for the community that grew with what used to be only a small server! Remember that if you want to play on the realms server and need assistance or want to have access to the chats, this is not the place for it but rather Duck Pond, where we have everything set up 😄

discord.gg/duckpondmc

alpine thistle
wanton patio
civic tinsel
#

so based

wanton patio
alpine thistle
#

fear_nightfall <@&1129067980416884736> v12

  • Fixes Fungal Infection:Spore Crashes and Issues
zealous prawnBOT
zealous prawnBOT
alpine thistle
#

steampunk <@&1065586105199628298> v21

  • Added Miner's Delight + (by soytutta)
  • Added Fast Async World Save[Forge/Fabric] (by someaddon)
  • A lot of Bug Fixes
civic tinsel
#

she steam on my punk til i update

wanton patio
#

item_obliterator Item Obliterator v2.0.0

Only available for Fabric 1.20.1 ||(Possibly Forge too if using Connector)|| for now.

This is the biggest update for Item Obliterator, featuring:

  • A completely new config with comments explaining how to add items, and a JSON5 format.
  • EMI Support ( By @halcyon slate )
  • Global regex support
  • NBT-based blacklisting (Potions, enchanted books, anything!)
  • Translatable text for interaction messages
  • Removal from loot containers

Downloads

modrinth https://modrinth.com/mod/item-obliterator/version/2.0.0
CurseForge https://legacy.curseforge.com/minecraft/mc-mods/item-obliterator/files/5042087

<@&1101993443598815332>

Example of the config file:

wanton patio
zealous prawnBOT
#

<@&1101992838159409202>

Ice & Fire
CurseForge <@&1176376700695760996>

The classic and beloved mod Ice & Fire comes to Prominence! Adjusted to work correctly with the modpack, and with some extra additions! Including obviously those farmer's delight addons (because you all seem to love delight addons), and a mailing system!

CurseForge Install the modpack
📝 See the changelog here
KoFi Support Me!

REMEMBER TO BACK UP YOUR WORLD BEFORE UPDATING

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wanton patio
#

100K MEMBERS LFG

lemme just do a spoiler of what's coming on next update for Prominence II RPG to celebrate

alpine thistle
#

If people are interested in Hosting Palworld Servers
Use Code: LunaPixel for 25% off nowaybro
#partners message

mint relic
#

<@&1101992838159409202> Get Hype for the Mythic Update!!! (This is Beta Testing) https://www.youtube.com/watch?v=_4gADm_dn2Q

Beta Testing Mythic bosses for the upcoming update for Prominence II RPG Minecraft Modpack! Build - Monk: Way of the Shadow

For final update:

  • boss will scale based on number of players in the fight
  • if any player dies, the whole fight gets RESET!
  • if you die in single-player, the fight will RESET!
  • there will be anti-flying mechanic for ...
▶ Play video
wanton patio
#

cia Custom Item Attributes (CIA)

Another new project! Meet Custom Item Attributes (or CIA), it's a mod that allows you to change the attributes of any item, and yes, it also allows modded attributes!
This is a smaller project that I decided to start yesterday to avoid hardcoding attribute changes on Prominence, I am still planning on more stuff to add so keep an eye out for some updates!

CurseForge https://www.curseforge.com/minecraft/mc-mods/cia
modrinth Under Review - https://modrinth.com/mod/cia

No, this mod is not associated in any way with the US Central Intelligence Agency, despite its name.

<@&1101993443598815332>

zealous prawnBOT
#

<@&1101992838159409202>

Mythic Challenges & Transmogs
CurseForge <@&1176376700695760996> & modrinth <@&1176376044786307173>

Challenge yourself climbing on an endless ladder, fightning bosses that get stronger after each kill!
Meet the Mythic Challenges, Prominence's newest endgame, providing an endless challenge with new bosses and affixes each week.

Along with this, some restrictions such as armors have been removed, making tank builds actually possible, and very important. Get prepared on multiplayer to run high levels with a full team, because you'll need a tank, healer, and a couple of damage dealers!

And most importantly, item transmogrification! You can now make a Transmogrification Table to change the appearance of any items, including armors, weapons and tools! Let's start that tmog grind thisisthesunglasscat yes I categorize this as the most important feature because I love xmog farming

YOUR OPTIONS WILL RESET!

modrinth Modrinth
CurseForge CurseForge
📔 Wiki
KoFi Help Me Build a PC!

📝 Read the Changelog

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

wanton patio
#

Also if y’all are fighting high level bosses better record it and upload to youtube, I wanna see how far y’all get to thisisthesunglasscat

wanton patio
#

Pratical Plushies has been deleted

Due to licensing issues with the purchased models from @opaque lantern's Practical Plushies, the mods have been deleted.

Modpacks using it will get a hotfix release because as of now those mods will not be able to be installed

<@&1101993443598815332>

zealous prawnBOT
wanton patio
#

^

If you already have a server and don't want to download the serverpack again, do these changes:

  • Remove both Practical Plushies mods
  • Update AdventureZ to 1.4.20
  • Update bcc.json in config to match v2.6.0hf
zealous prawnBOT
#

Ice & Fire
CurseForge <@&1176376700695760996>

This hotfix removes the deleted mods Practical Plushies.

Yes, you can update your server by removing those mods, make sure to change the bcc-common.toml config to match v2.1.0hf

The next update will get released soon, probably tomorrow!

CurseForge Install the modpack
📝 See the changelog here
KoFi Support Me!

REMEMBER TO BACK UP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

alpine thistle
wanton patio
native path
#

<@&876215468225081384>

The Abyss II will have it’s first alpha release on 10th of February for Forge 1.20.1 - once release we recommend NOT to use it in currently modpacks. Create a new world to play-test it. Beta Releases will be safe for modpack uses.

and no you can’t optain Nosaj‘s sword. It belongs to me alone animerun

zealous prawnBOT
#

<@&1101992838159409202>

Minecells Update!
CurseForge <@&1176376700695760996>

Explore the new dimensions from Mine Cells, the mod of the newest LPS dev; mim1q! Get prepared to fight against Conjunctivius and the Concierge! Bringing more exploration to Prominence II Classic!

If when updating your game closes as soon as you open it, it's caused by Connector loading the mods, starting the game back will load it without any issues! This hopefully will be fixed soon.

CurseForge Install the modpack
📝 See the changelog here
KoFi Support Me!

REMEMBER TO BACK UP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

native path
#

Abyss progress so far. seems pretty stable isn't it? :---)

wanton patio
#

Hello <@&834917454424703006>, I have a few announcements to make for upcoming projects, and a new LPS member!

star New Upcoming Projects

deadzone Deadzone

Deadzone is an upcoming hardcore survival modpack heavily focused on multiplayer, in a world infested with zombies. This will be a fresh, massive multiplayer experience where players fight in order to survive. The pack will feature official servers, hardcore survival elements, quests, and a massive custom map with tons of landmarks to explore and loot! Lead by @crisp mural, it will serve as the successor of Survival Unchained.

undergroundbunkers Underground Bunkers

Underground Bunkers, on the other hand, is a world generation mod made specifically for our Deadzone Modpack (but available for everyone!). It generates randomized bunkers deep underground! We're also planning compatibility updates to generate blocks or machines from other tech mods inside these shelters. This mod is also developed by @crisp mural and is now released on both CurseForge and Modrinth!

Watch out for sneak peeks of both Deadzone and Underground Bunkers soon on #aureljs-projects 👀

HTP Hispanic Translations Project

The Hispanic Translations Project, or HTP for short, is a work in progress public domain project where a small team of native spanish speaking people created one simple goal; bring spanish translations (with all variations) to most of Modded MC. A lot of mods either don't have spanish translations, or they are incomplete / confusing.
This project is lead by me, @wanton patio, and if you're a native spanish speaker that wants to contribute, let me know in #1101994549259284520!

mim1q Meet mim1q, the newest LPS dev!

@tulip warren, the creator of the amazing Mine Cells mod, and indev projects like Derelict and Convenient Decor, has joined the Luna Pixel Dev team! You can now receive support for his projects in the #mim1qs-projects channel!

|| <@&876215911307149312> <@&1101993443598815332> <@&1171702644251828325> ||

zealous prawnBOT
#

<@&1101992838159409202>

Balance and QoL
CurseForge <@&1176376700695760996> & modrinth <@&1176376044786307173>

This update introduces slight changes to the talent tree, along with small balance changes, cosmetic additions and some bug fixes.

Some of the clientside features are Modrinth exclusive to unavailability in CF

modrinth Modrinth
CurseForge CurseForge
📔 Wiki
KoFi Support Me!

📝 Read the Changelog

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

jolly violet
#

<@&1172109363062771832>

There is a known bug with the Armors and the mod ETF.

For the moment you can disable the etf armor interference setting and skin features setting to prevent the crashes with ETF.
The dev of ETF is already working on that issue. So be patient.

waxen vine
#

a

mint relic
#

b

jolly violet
#

c

uncut sierra
#

d

restive roost
civic tinsel
wanton patio
wanton patio
#

Whoever initially reacted with the DK spells, you're awesome.

native path
#

random question: does someone have an invation code for toyhouse? an artist is asking. feel free to ping me on #821708399712534538 thanks 🙂

zealous prawnBOT
#

<@&1101992838159409202>

Performance & Fixes
CurseForge <@&1176376700695760996> & modrinth <@&1176376044786307173>

This update heavily focus on both client and server performance, while also adding fixes and this week's new mythic roster. But most importantly, your FPS may be affected drastically, by 50% better in some cases!

:birthday: Today is also Prominence's 1st Birthday!

modrinth Modrinth
CurseForge CurseForge
📔 Wiki
KoFi Support Me!

📝 Read the Changelog

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

wanton patio
#

happy bday prom skellak

zealous prawnBOT
#

<@&876214466218430504>

<@&1176376700695760996>

[BetterEnd & Quark]

  • Added BetterEnd (by Quiqueck)
  • Added Quark (by Vazkii)
  • Added Sawmill (by MehVahdJukaar)
  • Added Quark Delight (by nocubeyt)
  • Added Aether Delight (by nocubeyt)
  • Added Blossom Blade (by joshieman)
  • Added Cut Through (by Fuzs)
  • Added Iris/Oculus & GeckoLib Compat (by ElocinDev)
  • Added Fast Async World Save (by someaddon)
  • Added Dimensional Sync Fixes (by pOtAto__bOy)
  • Added BadOptimizations (by thosea)
  • Added Biomes o' Plenty x Farmer's Delight Bark Cutting Compat (by DJBaphomet)
  • Added Quark x Farmer's Delight Bark Cutting Compat (by DJBaphomet)
  • Removed Corial Woodcutter (Replaced)
  • Removed Endorium (Replaced)
  • Lots of bug fixes and changes
  • Updated all the Mods

CurseForge Install
📝 Changelog
KoFi Support
BisectHosting Server

Need a Server?

Check out #server-hosting

alpine thistle
#

^ HotFix (HF) is out fixing crash with enabling shaders

civic tinsel
#

(Hot Femboy Pics From Sharkie)

wanton patio
#

prominence_roguesky Prominence Roguesky

Prominence Roguesky is the first actual roguelike modpack, mixed in with a touch of skyblock's base building.
Most of this modpack is completely custom content, and is guaranteed to run on any computer that can already run modern Minecraft versions!

skellak Delve yourself into the dungeons and play hardcore roguelike runs in a procedurally-generated map. Choose a starting class, loot, get weapons with unique abilities and fight challenging bosses, but be careful! Dying will end your run, and you'll lose everything you got with you!

sword Unlock modifiers after completing whole runs, changing completely the gameplay, and sometimes making it a lot harder!

grass_block Need a break from those runs? Level up your own skyblock-like personal island using rewards from successful runs!

❔ Soon more to be revealed. Expect gameplay videos and sneak peeks soon! #1205203907215888434

See more info about the modpack here, it is set to be released in the next few months, and <@&1121958477309411379> (Ko-Fi Supporters) will get early access to a closed beta soon!
|| <@&1101992838159409202> <@&1101993443598815332> ||

alpine thistle
#

Am I the only one who read it as RogueSki? 😭

native path
#

since when is announcement a new chat 😭

waxen vine
#

@civic tinsel can vouch

zealous prawnBOT
#

<@&1101992838159409202>

The NeoForge Update
CurseForge <@&1176376700695760996>

This is a very important update for Prominence II Classic. It introduces the swap to another mod loader, NeoForge, along with performance boosts, the addition of Quark, the swap to EMI and lots of more changes.
Along with this, an update to the talent tree has been planned to be released soon, overhauling it completely, for now, the scalings have been adjusted and the old talent tree has been disabled.

Instead of updating, it's best to reinstall the modpack and move your world. This is due to the change of the loader, which might break in some launchers.

CurseForge Install the modpack
📝 See the changelog here
KoFi Support Me!

REMEMBER TO BACK UP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

wanton patio
#

^ If you run a server, please make sure to change your jar file or run the serverpack from scratch, because the modpack is no longer compatible with Forge.

BisectHosting will automatically port over the loader to NeoForge when updating

alpine thistle
#

<@&876214466218430504> Better MC [FORGE] 1.20.1 v25.5 is out fixing a few things

  • Added Xenon
  • Added Lazurite
  • Added Continuity
  • Fixed JEI Recipes having issues with older version worlds
  • Fixed crash when using transfer button on a server
  • Fixed BCLib Log Spam
  • Removed Embeddium w/ Addons (Replaced)
flint root
#

^ a crash is occuring when a a mason/tinkering table is opened - im going to upload another hotfix for this real quick :p

wanton patio
#

she hotfix on my crash till I open a mason/tinkering table

flint root
#

Better MC [FORGE] 1.20.1 v26

Mods:

  • Removed Continuity (Caused crash with Chipped)

Configs:

  • Moved and resized some menu elements for better symmetry (Thanks Tlp!)

Updates:

  • Made foods display the effect tooltips for what they do (Crabbers Delight)
  • Crab Cakes are now crafted using Wheat Dough in place of Bread (Crabbers Delight)
  • Delayed recipe lookup by one tick to avoid unnecessary lag when other mods make lookups slow (Client Crafting)
  • More new FarmersDelight cutting recipes (ExtraCompat)
  • Enabled arm swinging animation while riding (Not Enough Animations)
  • Changed the smoothing speed from 0.5 to 0.1 so it doesn't feel so sluggish when hitting (Not Enough Animations)
  • Enabled arm swinging while riding a boat (Not Enough Animations)

Fixes:

  • Head being weirdly stuck while climbing a ladder (Not Enough Animations)
  • Wall enderman head not giving changing power signal (Supplementaries)
native path
#

<@&876215468225081384>

Yeah Yeah i know its the 11tth of February! Abyss Beta release delayed to 13th of February sorry :D!! but theres an issue where you are not able to play online which needs to be fixed! im sorry

  • currently working on it
    maybe im done today (hopefully)

i add reactions to my own post cuz im cool.
you cool too people

alpine thistle
zealous prawnBOT
#

<@&876214705285369889>

<@&1176376700695760996>

[Ice and Fire, Quark, and Better End Update]

BACKUP YOUR WORLD BEFORE UPDATING

Mods:

  • Added Ice and Fire: Dragons
  • Added Quark
  • Added Better End
  • Added When Dungeons Arise: Seven Seas
  • Added Apothic Curios
  • Added Quark Delight
  • Added Aether Delight
  • Added Combat Roll
  • Added Sawmill
  • Added Dimensional Ascension - Blue Skies Tetra Compatibility
  • Added Aetheric Tetranomicon
  • Added Visual Workbench
  • Added Iris/Oculus & GeckoLib Compat
  • Added Dimensional Sync Fixes
  • Added Fast Async World Save[Forge/Fabric]
  • Added BadOptimizations
  • Added SuperBetterGrass
  • Added Lazurite
  • Added Xenon
  • Removed Endorium (Replaced)
  • Removed Aethersteel (Worldgen issues, balance issues)
  • Removed Textrue's Embeddium Options (Replaced)
  • Removed Embeddium (Replaced)
  • Removed Embeddium Extras (Replaced)
  • Removed Fix Experience Bug (Replaced)
  • Removed Model Gap Fix (Lag with animated items)
  • Removed RyoamicLights (Ars has dynamic lighting)
  • Removed ObsidianUI
  • Removed EntityCulling
  • Removed RightClickHarvest (Replaced)
  • Removed Double Doors (Replaced)
  • Removed Corail Woodcutter (Replaced)
  • Removed Additional Structures (Worldgen issues)
  • Removed Dynamic Trim (Temporarily, texture issues)
  • Removed The Merchant's Guild

**Modpack Changes: **

  • Many new textures including Ice and Fire, Quark, Simply Swords, and more (Thanks GrandPappyJay, lowpassfilter, wmblr, Brass, anivay, Eleazzaar, kevinl2000, TC, stradat, pablito, and any others!)
  • Disabled random Cpt. Cornelia spawns (and similar bosses)
  • Improved default levels and difficulty for many mobs, bosses, and dimensions
  • Many small gem/affix balancing changes
  • Amnesia Scrolls are now craftable
  • Fixed a few texture bugs
  • Made some minor improvements to quests
  • Disabled Chorts (bypassing spawn restrictions, rip chort...)
  • Fixed hoppers only drawing from one side of double chests
  • Disabled recursive trapdoor opening
  • Disabled some broken blocks in Every Compat
  • Performance Guide button now links to the Prominence Wiki
  • Made structures slightly more common

Mod Changes:

  • Fixed GUI (Passive Skill Tree)
  • Re-added Enchanter tree compat with Apotheosis (Passive Skill Tree)
  • Fixed gem socketing not working (Passive Skill Tree)
  • Reworked Pixie, Banshee, and Necromancer, added many new icons and sounds (Medieval Origins Revival)
  • Added High Elf (Medieval Origins Revival)
  • Fixed Orb of Origin not showing up (Origins)
  • Fixed powers sometimes not appearing (Origins)
  • Added compatibility with Attributes Lib (Passive Skill Tree)
  • Updated affixes for Apotheosis compatibility (Passive Skill Tree)
  • Added new treasure-enchantment related shelves, adjusted enchanting XP cost formula (Apotheosis)
  • Rebalanced gems, added new heirloom tier, many new affixes, bosses, and minibosses (Apotheotic Additions)
  • Added a new biome, and many other improvements (The Outer End)
  • All other mods updated
    CurseForge Install
    📝 Changelog
    KoFi Support
    BisectHosting Server

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

uncut sierra
#
  1. (Bear says go update your games)
narrow dawn
# zealous prawn <@&876214705285369889>

btw LOOK AT THESE SWORDS LFGshittingandpissing
full credit to TC and Abyssal_Kutku
EDIT: A mistake on my part here - slots 3. 4, 5, 6, and 8 are actually the original textures from Simply Swords.

Though the above artists plan to retexture the whole mod to match Excalibur, these particular uniques (and a few others) were not yet. If those were your favorites, all you have to do to see them is download Simply Swords!

narrow dawn
#

If you have invisible double-chests on MMC4 after updating from a previous version, delete your options.txt and restart the game

wanton patio
native path
#

if someone wants to play vanilla with me 51.77.79.217:25565 have fun 😛

civic tinsel
native path
#

@native path <@&876215468225081384>

The Multiplayer issues of the Abyss mod where fixed a few minutes ago. We will now upload the first alpha version for 1.20.X to curseforge. it currently works only for 1.20.1, 1.20.2, 1.20.3. 1.20.4 will not work (not yet)

it may take 2-24 hours for CurseForges approval

native path
#

60 seconds of boring walking simulator in the abyss 2 showing a bit the new world gen for 1.20.1 - 1.20.4
<@&876215468225081384>

native path
#

<@&876215468225081384>
"Lost Worlds" is the latest original soundtrack (OST) created for the abyss. Here, you can enjoy a brief snippet from one of the ten new songs! Release still in approval phase by CurseForge..

#

ik ik Shiny aka Y3Z0N is goated producer blyat

zealous prawnBOT
#

<@&1101992838159409202>

Reforging Overhaul
CurseForge <@&1176376700695760996> & modrinth <@&1176376044786307173>

This update changes completely the reforging mechanics! It is now less random and more progression oriented, it also removes the unique tier and adds another called Mythic, which has similar stats. Along with this, staves and wands are now also reforgable!

There are now 3 tiers of reforging items (that replace the amethyst required before), each allowing you to reforge to certain qualities.

Limestone, found in the overworld, allows you to reforge to Common, Uncommon, Rare and Epic. While Pyrite, found in the Nether, allows to reforge to Uncommon, Rare, Epic and Legendary. Galena, found in the End, allows to Rare, Epic, Legendary and Mythic.

Most of the qualities of your items will be ported over, but Unique quality items won't be converted into Mythic.

modrinth Modrinth
CurseForge CurseForge
📔 Wiki
KoFi Support Me!

📝 Read the Changelog

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

wanton patio
#

^ Update was delayed due to issues with CF's file processing, Classic's update will be coming out this sunday

civic tinsel
#

You just lost The Game

wanton patio
#

happy birthday shady

native path
#

InDev Changelog for THE ABYSS 1.20.X (Thread) - Pinned until cf approved the file i dont want to spam announcement.

zealous prawnBOT
native path
#

<@&876215468225081384> i wrote a lore about the abyss since it was hugly requested. you will find explorer notes and messages in overworld, nether, end and the abyss it self 🙂 only 1.20.X +^

  • an ending once u defeat the endboss.

the lore is about time and room by the way and it took me shitty 12 days to write.

native path
#

there will be probably a new way to enter the dimension :)...

native path
wanton patio
#

that’s so cool

native path
#

W Nicole

native path
#

<@&876215468225081384>

Rebranding Announcement:

"The Abyss" is undergoing a name change. I've opted for the new name "The Other Side" as it better represents the mod and its updated mechanic for traversing between the Overworld and The Abyss. While the dimension itself will retain the name "Abyss," I believe the new mod name aligns more closely with its essence. The Modpage will remain unchanged, except for the updated name. We are finalizing version 1.0.0, marked as the Golden Master version, ensuring stability. ETA: Today - Tomorrow.

native path
#

<@&876215468225081384>

18 hours before The Abyss: The Other Side will be released to the public Abyss

native path
#

<@&876215468225081384>
The Abyss: The Other Side 1.0.0GM has been released for Forge 1.20.1.

TA:TOS equires GeckoLib 4, Patchouli, and JEI to function correctly. If you don't install these dependencies, the mod will likely not work on your instance. While this version is marked as stable, it may still contain a few bugs. If you encounter any issues, please report them in my channel so that I can promptly release hotfixes. An update to Forge 1.20.4 and NeoForge 1.20.4 is in progress and should be available within the next two weeks.

Since we did various changes to the mod its highly welcomed to get feedback as well. We only can improve with your feedback! feel free to write any feedback in my channel.

Content updates and lore content will be available in the upcoming releases once we achieve an ultra-stable version without bugs.

Have fun playing!

**Requires: **GeckoLib 4, Patchouli, JEI
CurseForge: https://legacy.curseforge.com/minecraft/mc-mods/the-abyss-chapter-ii/files/5126348

EDIT: to craft a "portal" look for Dream Shift in JEI! Patchouli Book is included but doesnt generate on first Join. We need to rework the config files and this will be available in 1.0.1

Mod is marked as stable to use in Modpacks and Updates will not affect anything you dont have to make a new server or world once recieved updates!.

#

seems like bros from curseforge approved it :)!

zealous prawnBOT
#

<@&1101992838159409202>

Fixes & Brews
CurseForge <@&1176376700695760996> & modrinth <@&1176376044786307173>

This update polishes out some issues from the last update (mostly related to EMI), while also bringing small additions like more Copycats, rotating chipped blocks, brews, and more!

The modpack now comes with VanillAA enabled by default! This shaderpack integrates TAA into Minecraft, making the game look better on distances and fixing the "mipmap issues" some mods have. Performance impact may depend on your system but most systems won't have any noticeable impact as after all it's only adding TAA. If you have a really old system and are getting low fps, you might want to disable this shader.

Other built-in shaderpacks like Complementary, Insanity and Pastel already integrate TAA so don't worry about it if you use them!

modrinth Modrinth
CurseForge CurseForge
📔 Wiki
KoFi Support Me!

📝 Read the Changelog

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

solid flaxBOT
#

<@&876215468225081384>

Overhaul Update 1/3

The Other Side 1.0.1 Changelog Build 589
Release: within 8 - 72 hours the reason it takes that long because i still try to find minor issues and we do still texture updates
Config File:

  • The Config file is now generated automatically and is located in the "Config" folder named as "ta_theotherside.toml".
  • You can now customize the X and Y Position of the Somnium Bar.
  • Adjust the difficulty of the dimension.
  • Modify the Ore Rarity.
  • Choose whether players receive a Guide Book or not.
  • Toggle shaders and particles to potato mode for improved performance.
    Gameplay Rebalances:
  • All tools have been rebalanced to enhance compatibility with various modpacks.
  • Sword mechanics have been adjusted for improved gameplay.
  • Armor sets have undergone rebalancing for a more balanced experience.
    Texture Updates:
  • Revamped textures for a variety of items, providing a fresh visual experience.
    Sound Enhancements:
  • Biome ambiences have been updated, introducing new variants for a more immersive environment.
  • Entity sounds are now less frequent to reduce annoyance during extended gameplay.
    Guide Book Addition:
  • Introduced a comprehensive Guide Book accessible when Patchouli is installed.
  • The Guide Book offers detailed instructions for navigating the abyss, along with assistance for magic and crafting blocks.
  • For optimal usage, it is recommended to have JEI installed alongside Patchouli.
    Fixes:
  • Dream Shifter now has a 120-second cooldown to prevent easy escapes.
  • Dream Shifter can only be used when no monster is in a 6-block radius.
    Creative Tab
  • Tools and Armor category where removed and are now moved to the "The Abyss" Tab
tulip warren
#

<@&1171702644251828325>
Hello people 👋
It's my first announcement here, I'm quite excited to share this stuff with y'all 👀

Mine Cells 1.7.0 - beta release

Lots of stuff was added, but the most exciting highlights are:

Brand new Promenade layout

Gone are the days of spending 1000 hours looking for the Vine Rune! There's now a clear path to the place where you get it. All in all, the biome should feel more challenging, but also more fair now. Also, there's a new purplish stone type just for the Promenade, the Bloomrock!

New textures

Most block textures have been revamped! The Putrid Wood got a pretty nice gritty feel, while the Prison Stone had its color and shape tweaked to better resemble the backgrounds from the source material of Dead Cells 😁

The full changelog is available on Modrinth, link below

If you find any bugs, have any suggestions or just want to chat about the development, feel free to do so in #mim1qs-projects

CurseForge https://www.curseforge.com/minecraft/mc-mods/minecells/files/5132782
modrinth https://modrinth.com/mod/minecells/version/1.7.0

#

<@&1171702644251828325>
Aaaaand it's a double announcement! I also made a little Mine Cells side-project, mostly out of boredom:

Mine Cells Alternative 3D Weapon Pack

All models are custom made with love and tweaked to look great with Better Combat, and in Vanilla!
The resource pack will get updates once I add more weapons, too - so stay tuned for that blep

CurseForge https://www.curseforge.com/minecraft/texture-packs/mine-cells-3d-weapons-pack
modrinth (awaiting verification) https://modrinth.com/resourcepack/mine-cells-3d-weapons-pack

zealous prawnBOT
#

<@&1101992838159409202>

Thermal Engineering
CurseForge <@&1176376700695760996>

This is a huge update for tech players. It introduces the Thermal series along with Immersive Engineering, more ore unification and an official server!

Public Server! Duck Pond has opened an official Classic server, find it already built in the multiplayer menu!

CurseForge Install the modpack
📝 See the changelog here
KoFi Support Me!

REMEMBER TO BACK UP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

native path
native path
#

No ping.
Texture Artists! - Soon ill releasing a new mod which will allow you to make Pixel Art layouts for the Players HUD. there will be a Fabric and Forge/NeoForge version. Here u have an example. (im shit in making textures excuse this terrible looking example)

these can be made in Ressource packs of course.
You also will be able to layer stuff so it can be layered over the heart icons for example. you can put stuff behind or in front of the hud.

zealous prawnBOT
waxen vine
wanton patio
civic tinsel
zealous prawnBOT
#

<@&876214705285369889>

<@&1176376700695760996>
[Worldgen and Balance Update]
BACK UP YOUR WORLD BEFORE UPDATING
Try the seed 1454049984239065672!

  • Added Celestisynth
  • Added Enderman Overhaul
  • Added Tom's Simple Storage
  • Added Ice and Fire: Spellbooks
  • Added AmbientSounds
  • Added Amendments
  • Added ImmediatelyFast
  • Added Not Enough Recipe Book (NERB)
  • Added Item Obliterator
  • Added Moog's Voyager Structures
  • Added Moog's Nether Structures
  • Added Moog's End Structures
  • Removed Farlanders (Replaced)
  • Removed Simple Storage Network (Issues with Apotheosis, replaced)
  • Removed Macaw's Bridges (Long load times)
  • Removed Dungeons and Taverns (Worldgen issues)
  • Removed Explorify - Dungeons and Structures (Balance issues)
  • Removed CTOV compat datapacks (No longer needed)
  • Removed Better Chunk Loading (Temporary - rare chunk rendering issues)
  • Removed Continuity (Issues with shaders)
  • Removed SuperBetterGrass
  • Removed Lazurite
  • Removed Geophilic (Duplicate)
  • Removed CullLessLeaves (Replaced)

Fixes:

  • Fixed some armors and weapons not receiving crafting skill tree bonuses
  • Fixed compatibility between Origins and Survive
  • Fixed some areas of chunk rendering freezing completely
  • Fixed end cites being extremely rare
  • Hopefully fixed crashes caused by resource reload failure (If you still see a resource reload failure message, restart your game).
  • Fixed a few more texture inconsistencies
  • Hid a few irrelevant console spam messages
  • Fixed loot tables being filled with junk by various mods
  • Enabled Lithium AI optimizations
  • Enabled ModernFix location deduplication to slightly reduce memory usage
  • Fixed Quark variant animals texture issues
  • Disabled ImmediatelyFast HUD Batching
  • Adjusted attack animations for Ice and Fire weapons
  • Disabled crimson moons and big moons

Balance:

  • Slightly lowered mob damage overall (trying to beat the RLCraft allegations)
  • Lowered the level random variance of dragons
  • Lowered average mob level in the Nether
  • Capped Protection obtainable from the enchanting table at 5
  • Spawners can no longer be collected with Silk Touch
  • Spells now deal magic or elemental damage to help with scaling
  • Made affixed items much more common, but lower quality on average
  • Affix and gem quality will increase more based on luck stat
  • Made dragon nests less common
  • Made luck slightly harder to obtain
  • Made nether chests cheaper to craft
  • Nerfed dragonsteel weapons
  • Added crafting recipes for a few previously non-renewable Iron's Spellbooks materials
  • Lowered the rate of rarer ingots from treasure bags

Important Mod Updates:

  • Fixed crafted item bonuses with Visual Workbench (Passive Skill Tree)
  • Added volcanos, several new mobs, items, blocks, and enchantments (Alex's Caves)
  • Curio Casting Rework - Spells now require a staff or other casting implement to cast (Iron's Spellbooks)
  • Added a new origin, the Alfiq - a species of catlike hunters (Medieval Origins Revival)
  • Heavy Weapons no longer have an attack speed debuff (Apotheosis)
  • Fixed slow chunk loading caused by surface rules (Citadel)
  • Added new Enchantment tooltip rendering (Apotheosis)
  • Fixed some gems being upgradeable to invalid rarities (Apotheosis)
  • Fixed JEI/Creative only showing vanilla maximum enchantment levels (Apotheosis)

BACK UP YOUR WORLD BEFORE UPDATING

CurseForge Install
📝 Changelog
KoFi Support
BisectHosting Server

Need a Server?

Check out #server-hosting

narrow dawn
# zealous prawn <@&876214705285369889>
  • If you crash on startup the first time you open the modpack with no error message, just launch the modpack again
  • If you aren’t prompted to select an origin when you make a singleplayer world, rejoin the world
#
  • The server pack is still under manual review
zealous prawnBOT
#

<@&1172109363062771832>

New:

  • Shrine Structure

  • Torii Structure

  • Odachi

  • Tonbukiri

  • Kamayari

  • Tanegashima

  • Bullets

  • Roof Blocks

  • Tanuki Statue

  • Kawauso Statue

  • Komainu Statue

Changes:

  • Kunai Model

  • Kama Model

  • Sai Model

  • Tetsubo Model

  • Curios support for Oni/Kitsune Mask

Removed:

  • Oni Mask Armor Variants

Upcoming Features:

  • 2 new armor sets
  • 5 new weapons
  • Temple Structure
  • Structure Loottables

FORGE Download Link
modrinth Download Link

civic tinsel
#

she epic on my samurai til i update

narrow dawn
#

side note: the former issues of needing to start your game twice on the first installation, and occasionally needing to join your world a second time to select an Origin, are still unresolved sad

wanton patio
#

Hey <@&1101992838159409202> players! I have 2 small things to say.

First is that, just in case you were wondering why hasn’t been any updates this week, it’s because I am very sick and took the time off. Hopefully by next week i’ll get good enough to start working on the updates:)

Second is, thank you! Prominence has grown a lot since its release almost a year ago, and it’s been such fun working on the modpack 😄 and I’m looking forward on making it even better in the future ❀ Prom II RPG has hit 2M downloads on CF, which is awesome and I’m glad you are all enjoying the modpack ! Keep having fun!!

native path
#

shiny was here

wanton patio
#

prominence_hasturian_era Prominence II RPG - Hasturian Era

With the end of Void's Invasion coming in the next few updates, you may think "is it the end?". Well, the answer is no!
Hasturian Era is the new expansion bringing more custom content, lore, appearance changes, and a new fully custom dimension! All while being directly tied with Void's Invasion, allowing seamless progression.

🌋 The Cinderstone Depths, the origin of creation. This is the new upcoming dimension aimed towards the end game of the modpack.
skellak Vaaz, Cinderstone's Volcano. Located at the Cinderstone Depths, this volcano is the home of S'kellak, you will be able to visit it as a city with NPCs, traders, important places, and more.

This is planned on being released by v3.0.0, at around Summer 2024. The CF and Modrinth pages might be updated in the next few weeks, and some updates might contain pre-release content before its full release!
|| <@&1101992838159409202> <@&1101993443598815332> also yes i'm slowly recovering, still sick but feeling a bit better. Updates will resume this week! ||

zealous prawnBOT
#

<@&1101992838159409202>

Natural Balance
CurseForge <@&1176376700695760996> & modrinth <@&1176376044786307173>

This update brings plenty of balance changes, mainly towards damage reduction. But most importantly, the vein mining enchantment now only works on ores, and hammers have been added to be used for large strip mining as an alternative to drills. Oh yeah, and some cute animals!

Sorry for the inactivity! I was sick and took some time off to recover.

prominence_hasturian_era **More Info on Hasturian Era: #announcements message **
Coming soon!

modrinth Modrinth
CurseForge CurseForge
📔 Wiki
KoFi Support Me!

📝 Read the Changelog

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

flint root
wanton patio
# zealous prawn <@&1101992838159409202>

Please stop DMing me about the serverpack. As stated multiple times in the #1101995173430448208 channel, CurseForge failed processing the serverpack and put it into manual review. Tomorrow is their weekend so they will likely NOT approve it until 2 days.

If you're a Bisect user, you should be able to update/create a server as Bisect makes their own serverpacks.

You can also make the serverpack using the ServerPackCreator tool, just make sure to delete the mod "itemlocks"

alpine thistle
wanton patio
flint root
#

We paid @ripe oxide three thousand dollars to create a Luna Pixel themed song. Let me know what you all think! grinner

narrow dawn
#

If you’re running a Mac with Apple Silicon (M1, M2, M3), it’s recommended that you do not update to MacOS 14.4, as a newly introduced security feature causes Java to unexpectedly close.

You can read more here: https://blogs.oracle.com/java/post/java-on-macos-14-4

(Thanks IMS for the heads up)

wanton patio
# zealous prawn <@&1101992838159409202>
tulip warren
#

<@&1171702644251828325>

Mine Cells 1.7.2: A minor update with a major quality of life feature 👀

Mine Cells now has an in-game Guidebook!

It explains most of the features, mobs and weapons the mod has to offer so far and will be kept up-to-date as development progresses!
You have to download Patchouli to make it work. If you don't, Mine Cells will still be playable just fine, but you won't have access to the book blep

A few less significant but cool features:

  • Grenadiers, Undead Archers and Sweepers now have a "jump back" behavior. They will try to keep a bit of distance between themselves and you
  • Small crates are now rotated in the placing player's look direction. A bit wonky for some reason but it works 😅
  • The King Statue got a few new poses! Try them out by right-clicking a placed statue.

CurseForge CurseForge: https://www.curseforge.com/minecraft/mc-mods/minecells/files/5189915
modrinth Modrinth: https://modrinth.com/mod/minecells/version/1.7.2

Side note

If you didn't know: I make this and my other mods pretty much completely solo. If you want to support me and the development of these projects, I have a Ko-Fi where you can donate: https://ko-fi.com/mim1q

(there are no rewards for donating right now, so please only consider it if you have absolutely nothing else to do with the money sad 👉 👈)

zealous prawnBOT
#

<@&876214705285369889>

<@&1176376700695760996>
[Stability Update]
As always, make a backup of your world before updating

This intermediate update is being released to make some major improvements to server performance and fix a few smaller bugs.

This will be the last update for MMC4 Forge for a little bit, as we shift focus to working on bringing MMC2 Fabric up to date.

You can read the full changelog here

You'll most likely need to launch the modpack twice the first time.

CurseForge Install
📝 Changelog
KoFi Support
BisectHosting Server

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

narrow dawn
narrow dawn
civic tinsel
#

đŸ€« 🧏

narrow dawn
#

mog? what is mogged? mogging? mogged?

civic tinsel
#

BYE BYE

tulip warren
#

<@&1171702644251828325>

Convenient Decor 0.4.0

Hey people! Mine Cells isn't my only project 😁
Here's another one, and it just got a small update!

Convenient Decor adds some cool stuff that is (usually) both decorative and functional! 👀

  • Umbrellas and that give you perks in the rain and integrate with Origins
  • Leaf piles that let you hide from monsters
  • Watering cans that can permanently hydrate farmland
  • Weather Vanes for predicting weather changes, and more

And with this recent update, we now have:

  • two silly little plushies!!! (no function, they're just cute little fellas)
  • a config file

modrinth Modrinth: https://modrinth.com/mod/convenient-decor/version/0.4.1
CurseForge CurseForge: https://www.curseforge.com/minecraft/mc-mods/convenient-decor/files/5192637

First screenshot is what was already in the mod, for those who haven't seen it. The second one is the new plushies! heart

flint root
alpine thistle
wanton patio
#

I've updated the performance guide adding the option of using Frame Generation with AMD GPUs, with both Community R.ID drivers and official AMD drivers!
This is pretty experimental but can give you a good result to play on high fps with shaders, and is an alternative to Lossless Scaling, with less input lag, less artifacts and free!

https://rpg.prominence.wiki/performance-guide

#

^ This is hosted on the Prominence wiki but still applies to Minecraft in general!

flint root
#

Currently working on BMC2 Fabric v25 and then will update BMC4 Forge. Apologies for the lack of updates recently, we've been a bit demotivated and there are generally not a lot of things to change.

zealous prawnBOT
#

<@&1172109363062771832>

New:

  • New Armor Set: Light Samurai Armor
  • New Armor Set: Master Samurai Armor

The sets are craftable with the materials: Iron, Gold, Silver, Diamond, Netherite, Ruby, Onyx, Aquamarine, Jade

  • New Weapon: Wakizashi

Changes:

  • Aquamarine and Silver armor sets - now using Steel instead of Gold Ingots

  • Shuriken rework

  • some textures got reworked

  • Mob Spawns are now compatible with Biome-Mods

Downloads:

modrinth MODRINTH LINK
FORGE CURSEFORGE LINK

wanton patio
#

Hi <@&1101992838159409202> ! I’m sick again sad so the updates will be delayed for a bit more, i’ll do my best to have it released for this week, wednesday and friday as usual.

As for the serverpack, CurseForge decided to unapprove it for some reason and hasn’t yet approved it, so to make a server please do “!serverpack” in #bots . It’ll guide you on how to make your own serverpack easily so you can make the server!

wanton patio
#

Prominence II [Classic] v2.7.0

Stability, Performance & Adventure

This update focuses on stability, performance, and fixes! You can expect a boost of FPS and around 2.5gb less ram usage on singleplayer worlds., big thanks to BCG Joe for finding out plenty of memory leaks that were fixed on this update.

But not just that! It also features a lot of new adventure content, ranging from a new magic mod focused on the dark arts, new dungeons, villager delivery quests, the updated content from Alex's Caves, and more!

It is highly suggested to reset your End dimension!

https://www.curseforge.com/minecraft/modpacks/prominence-2-classic/files/5216626

CurseForge

Classic, content rich modded experience for everyone, with balance, custom content, quests and more!
746.6K Downloads | Modpacks

wanton patio
#

<@&1101992838159409202> ^ forgot to ping, sorry. I’m sick again so I can’t announce the update via webhook from my pc

civic tinsel
#

you are my sunshine

#

my only sunshine

#

you make me happy

#

when skies are grey

zealous prawnBOT
#

<@&1065586105199628298>

[Content, Performance & Stability Update]

Changes

  • Disabled Quark Feeding Trough (Caused Issues)
  • Updated Questbook

Mods

  • Added Block Swap
  • Added Create: Framed
  • Added CoroUtil
  • Added Detected setBlock Be Gone
  • Added Mowzie’s Mobs
  • Added Immersive Petroleum
  • Added What Are They Up To (Watut)
  • Updated some mods

Resourcepacks

  • Added Create: Steam ‘n’ Rails Unique Icons
  • Added Faithless Fix
  • Added Thorium Texture Fix
  • Updated all resourcepacks

CurseForge Install
spyglass Changelog
BisectHosting Server

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?
Check out #server-hosting

waxen vine
#

Curseforge ate the serverpack as usual, to make a server please do !serverpack in #bots for a guide on how to make your own serverpack. sad

wanton patio
#

prominence_hasturian_era Prominence x Electronic Arts EA

Behold our newest collaboration, with EA!

For both Classic and RPG, this update brings a lot of new features, so let’s unpack them!

đŸ“± Prominence Pocket
A new, cross compatible mobile version of Prominence is releasing on both App Store and Google Play!

🎁 Loot Boxes
Now you will find loot boxes randomly around your world. You can open them at the low cost of $3.99 each! Inside them you will find powerful loot.

đŸŽ© Prommy Crew Subscription
For only $29.99/month, subscribe to the new Prommy Crew, obtaining awesome rewards each month and buffs for your player!
+10 HP!
+50% Damage!

youtube Watch the full trailer now!

|| <@&1101992838159409202> Smile ||

mint relic
#

OMG I GOT AN ULTRA RARE!!! || <@&1101992838159409202> ||

alpine thistle
alpine thistle
native path
#

<@&876215468225081384>

Important Announcement! Major Update for The Other Side (TA2)

A new update for The Other Side (The Abyss 2) is on its way. PLEASE DO NOT APPLY THIS UPDATE TO AN EXISTING SERVER OR WORLD/SAVE.

We have made significant changes to how WorldGen operates, including the addition of three new Sub Biomes: Infected Beach, Abyssal Ocean, and Infected River.

WorldGen now mirrors the Overworld entirely. For example, if you're in a Plains Biome and use the Dream Shifter to switch realities, you will find yourself in an Infected Plains Biome on the other side. Similarly, if you're in an Ocean or Forest, you'll be shifted to the reality with the counterpart of that biome. Any structures present, such as villages or other landmarks, will also exist in the abyss, albeit corrupted. This marks a significant milestone for this mod, and we're eagerly anticipating its release.

ETA: 20 of April.

native path
flint root
wanton patio
#

Very important

alpine thistle
#

React no if you like pepperoni and vote for pepperoni

wanton patio
#

Vote spicy pepper đŸŒ¶ïž

#

Caprese needs more love tho

alpine thistle
#

I'm banning whoever votes pineapple on pizza

wanton patio
#

i’ll unban dw i gotchu

wanton patio
narrow dawn
#

who voted plain pizza without cheese

wanton patio
#

@ripe ravine kinda boring ngl

civic tinsel
#

what the fuck is caprese pizza

waxen vine
#

pineapple pizza my beloved

bold slate
#

pizza hate gang rise up

jolly violet
#

<@&1172109363062771832>

Hey. Unfortunately, I have to inform you that due to my new job, I have less time for programming. So I do more with my friends than programming. But that doesn't mean I'm stopping. The fabric projects will only be paused until I find more time for myself. This means that in the future I will initially focus on Epic Samurai and Epic Knights'n'Mages (FORGE).

But it could also be that I don't touch the fabric versions at all anymore.

I'm sorry to have to tell you this.

flint root
tulip warren
zealous prawnBOT
#

<@&1101992838159409202>

Natural Balance
CurseForge <@&1176376700695760996> & modrinth <@&1176376044786307173>

This update brings the first dual wielded artifact: Ash'edar. It's a complex artifact and its gameplay is based on switching between hands to change the abilities, having both a lunar and a solar eclipse you can cast to do certain combos!

Along with that, a bunch of bug fixes and memory leaks also are included!

2.8.0 was supposed to have 3 artifacts, but due to being sick I had to separate the artifact update into 3 updates, so next 2 updates will have the other 2 artifacts!

Sorry for the inactivity! I got sick, again :sad:

modrinth Modrinth
CurseForge CurseForge
📔 Wiki
KoFi Support Me!

📝 Read the Changelog

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

wanton patio
# zealous prawn <@&1101992838159409202>

A hotfix was uploaded, we're back to fabric 0.14.25 due to an indrev issue on servers, zenith was also downgraded because it didn't work on 0.14, remember the serverpack might not be available for a few minutes/hours so please use the !serverpack command on #bots to learn how to make your own, it's easy!

wanton patio
wanton patio
#

insanity Insanity Shader v1.600

  • Added macOS Apple Sillicon support (Experimental)
  • Please report any bugs or issues with Apple Sillicon macOS, I do not have the hardware to test this.

Downloads

modrinth https://modrinth.com/shader/insanity-shader/version/1.600
CurseForge https://legacy.curseforge.com/minecraft/shaders/insanity-shader/files/5283308

<@&1101993443598815332>

zealous prawnBOT
#

<@&1129067980416884736>

Fixes & macOS Support
CurseForge <@&1176376700695760996>

This update brings a few important fixes such as some animations not playing when using shaders, and macOS support! But it also brings a new look to vanilla bosses such as the Ender Dragon and the Wither!

Changes

  • Your options/keybinds will be reset when updating!
  • macOS Support! Game will no longer crash
  • Apple Sillicon Support! You can now use Insanity with M1/M2/M3 macbooks!
  • The Ender Dragon and Wither now have a better model
  • Changed the wording of some quests for better readability
  • Fixed some mobs not having animations while using shaders
  • Fixed Smithing Table UI having the wrong texture

Mods

  • Added GeckoLib Oculus Fix
  • Removed Towns and Towers (Caused Issues)
  • Updated some mods

CurseForge CurseForge
KoFi Support Me!

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

jolly violet
#

<@&1172109363062771832>

Thank you all for more than 2 million downloads. I really appreciate the support and look forward to seeing how the mod develops in the near future. I can tell you there is still a lot planned for the future. So Epic Samurai's will get a lot of new content. pepeLove sad heart

wanton patio
wanton patio
#

New Project: StardewRPC

Meet StardewRPC! My first stardew valley mod, which is being made for an even bigger project joeshush

It allows to add a customizable rich presence to modpacks, so if you’re planning on making a Stardew modpack this will be useful to you!

CurseForge https://www.curseforge.com/stardewvalley/mods/stardewrpc

<@&1101993443598815332>

wanton patio
#

If you're having issues installing Prominence II Classic, please use the CurseForge or Prism launchers. Other launchers that depend on the official NeoForge installer won't work, as the official installers are broken currently

wanton patio
wanton patio
#

blissful_valley Blissful Valley Modpack + $250 Contest

Meet Blissful Valley! A cozy modpack for Stardew Valley that expands the game with content suitable for everyone, while being a chill experience!
If you wanna try it out but don't own the game, Stardew is included in Xbox Game Pass, but I'd heavily suggest buying it on Steam to support the developer even more!

This is a personal project for Stardew! Sorry if it confused y'all at first thinking it was Minecraft :>

Check out more info & download it in the CurseForge page:
CurseForge https://www.curseforge.com/stardewvalley/modpacks/blissful-valley

And with it, a $250 contest where the best farms and businesses will win! And in case you participated but didn't win, an extra giveaway will be made between participants!

How to install?

  1. Install Stardew Valley (Steam/Xbox)
  2. Install CurseForge Launcher (Standalone works!)
  3. Go to the Stardew icon and click on the "Browse" tab
  4. Search "Blissful Valley"
  5. Install and have fun! You will see it installed under the Modpacks tab.

For discussion & support go to #1237323555885154345

|| <@&834917454424703006> <@&1101993443598815332> ||

wanton patio
wanton patio
#

blissful_valley Blissful Valley v1.1.0

This update brings a few mod updates and additions, fixes, and most importantly, many myth-themed customization options for your character! From birds on top of your head to becoming a siren!

Oh, also rats and boars.

https://www.curseforge.com/stardewvalley/modpacks/blissful-valley/files/5334077

Make sure to update ASAP if you're participating in the contest!

<@&1101993443598815332>

CurseForge

✹ Cozy modpack focused on expanding the game with content suitable for everyone!
467 Downloads | Modpacks

tulip warren
#

<@&1171702644251828325>
Hello hello! 👋

I present to you - Mine Cells 1.8.0!!! 🎉

As always - reset your Mine Cells dimensions for the best update experience. Not 100% necessary this time, but you'll have to craft the new Cell Crafter yourself!

Some of the features that really should have been in the mod since the beginning are finally here! These include:

  • Custom Crafting Station and system!
  • Mob drops used as crafting ingredients!
  • 13 new ranged weapons!
  • 6 new shields with custom block / parry mechanics!
  • More interesting visual effects (configurable screen shake, new particles, smoother Conjunctivius fight)

Full changelog on Modrinth, linked below:

modrinth Modrinth: https://modrinth.com/mod/minecells/version/1.8.0
CurseForge CurseForge https://www.curseforge.com/minecraft/mc-mods/minecells/files/5339141

I will take some time off from major Mine Cells releases after this one. Expect some exciting updates about other projects in the meantime!

zealous prawnBOT
#

<@&1101992838159409202>

Mine Cells Update
CurseForge <@&1176376700695760996> & modrinth <@&1176376044786307173>

This update introduces a lot of new content from the Mine Cells mod, as seen in [this announcement](#announcements message). It also fixes a few issues and prepares the modpack for an upcoming big update!
Please reset your minecells dimensions before updating for the best result!

Another important change is that there is a new roster of mythic bosses, and they were buffed significantly!

modrinth Modrinth
CurseForge CurseForge
📔 Wiki
KoFi Support Me!

📝 Read the Changelog

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

bold slate
#

Prominence RPG Crash (NoSuchFieldError: clientInventory)

Please update bewitchment to the latest version in your server. The link can be found here: https://www.curseforge.com/minecraft/mc-mods/bewitchment.

The serverpack will have the fixed version inside it, but it is still under review by CurseForge so make sure to update bewitchment if you are manually creating a serverpack

wanton patio
#

Damn this is crazy, 100 million!!!

Around 2 and a half years ago I started modding because i wanted to add some WoW stuff into Minecraft, and here we are now! Working on all my projects and especially making Prominence was the most fun I've had in years!

So thank you everyone for downloading my projects, and I hope y'all enjoy my mods as much as I do! ❀ I really look forward on keeping modding for years to come ;>

<@&1101993443598815332>

zealous prawnBOT
#

<@&1065586105199628298>

[Stability update]

Changes

  • Adjusted Sophisticated Storage/Backpacks config
  • Added a recipe to convert Woodwork chests to vanilla chests
  • Added 6 new biomes (Atmospheric)
  • Added 4 new woodsets (Atmospheric)
  • Added 3 new fruits (Atmospheric)
  • Added 1 new mob (Atmospheric)
  • Decreased Meature spawn weight from 35 to 15 (Enemy Expansion)
  • Disabled Naga (Mowzie Mobs)
  • Disabled carryon for Alchemist Cauldron (Carryon)
  • Disabled carryon for all Tetra blocks (Carryon)

Mods

  • Added Create: Copycats+
  • Added Create Railways Navigator
  • Updated some mods
  • Removed AnimaticaReforged (Not needed)
  • Removed Better chunk loading (Caused Issues)
  • Removed Spark (Not needed)
  • Removed Quality Crops (Caused Issues)
  • Removed Quality’s Delight (Caused Issues)
  • Removed Villager Comfort (not working as intended)

Resourcepacks

  • Added [HTP] The Aether: Redux | Spanish Translation Pack
  • Updated Aether: Regenerated

Shaders

  • Added Pastel Shaders

CurseForge Install
spyglass Changelog
BisectHosting Server

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?
Check out #server-hosting

wanton patio
#

prominence_hasturian_era Prominence Hard Mode is out!

Awaited since months ago, Hard Mode (S'kellak Server) is finally here! This initial version of the server is now playable for everyone!
This is not hardcore! If you die, you can still keep playing. It only affects the difficulty of the modpack. This is also NOT an anarchy server, the rules still apply.
It will eventually be available for singleplayer too! But for now it's only available as this server.

Join now by going to the Prominence Realms server, and doing /server Skellak in the lobby!

What does Hard Mode have?

  • Increased difficulty
    Mobs deal significantly more damage, and have lots of health!
  • Adjusted Talent Tree
    The talent tree was heavily adjusted to fit in a harder experience
  • Overhauled Health & Damage
    The damage numbers are heavily changed, don't be scared if you see mobs with hundreds of hp! Or yeah you maybe should be.
  • Resource management is needed
    Hunger is your worst enemy, and thanks to slow regeneration, you’ll need to manage well your resources
  • No TPA/Home/RTP/etc
    No useful commands are available, good luck.
  • PvP ON
    PvP is on, although make sure to follow the rules and not grief other players!

<@&1101992838159409202>

wanton patio
#

Minecraft is 50% OFF due to the 15 years anniversary!

https://www.minecraft.net/en-us

If you have the <@&1174947535752810601> role that means you lost access to support channels due to not owning Minecraft. You can appeal by providing proof that you own an account in #off-topic

wanton patio
#

World sharing is down temporarily while the servers are getting upgraded!

tulip warren
#

Hello <@&1171702644251828325>

I released a bugfix release for Mine Cells - 1.8.1.
I highly recommend to update the mod in your installation, as it fixes a few critical crashes and bugs.
Notable changes:

  • Added missing Dimensional Rune recipes, removed unused Blank Rune;
  • Fixed crash when using electrical weapons;
  • Fixed world load crash with Roughly Enough Resources installed;
  • Updated Polish (by me) and Chinese (by Rad586 at GitHub) translations.

This version is unfortunately still incompatible with Sinytra Connector. I'm looking into this one, though!

modrinth Modrinth https://modrinth.com/mod/minecells/version/1.8.1
CurseForge CurseForge https://www.curseforge.com/minecraft/mc-mods/minecells/files/5347993

tulip warren
wanton patio
#

World sharing is back working, and upgraded!

How do I share my world?
Check #off-topic message for more info!

zealous prawnBOT
#

<@&1101992838159409202>

A Cozy Update
CurseForge <@&1176376700695760996> & modrinth <@&1176376044786307173>

This small update introduces various crash fixes, new furtniture and a small new client-side addition: Health bars! Which were added mostly for Prominence Hard Mode.

If you haven't yet, try out Hard Mode on the Prominence Realms server!

modrinth Modrinth
CurseForge CurseForge
📔 Wiki
KoFi Support Me!

📝 Read the Changelog

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

wanton patio
#

deathknights Death Knights | Early Access

The first early access of Death Knights has released on #1121959379449696256 for all Ko-Fi supporters ! Featuring the frost spellbook with 4 abilities, one handed runeblades, and the initiate armor with fully configurable options even for spells!

Features

  • Tome of the Eternal Winter
    Become a frost Death Knight using the Tome of Eternal Winter, dual wielding Runeblades and using 4 new melee spells!

  • Death's Call Armor Set
    The Initiate armor for Death Knights, giving out Frost, Unholy and Blood spell powers.

  • Expansive Config
    Even though it's just an early access, everything is configurable! From each single spell to the attributes of the items.

|| <@&1101993443598815332> ||

wanton patio
#

item_obliterator Item Obliterator v2.2.0 for MC 1.20.1

An important update! Fixes the annoying bug where recipe banning wouldn't work due to incompatibilities (and also fixing incompats such as the embers rekindled one), and ports the v2.0.0 update into Forge! No more need to use Connector.

FABRIC Fabric Changelog

CurseForge CurseForge Download
modrinth Modrinth Download

  • Performance improved on item entity banning
  • Fixed and improved recipe banning; now it should no longer break due to a mod incompatibility, and its performance was improved too

neoforge FORGE (Neo)Forge Changelog

CurseForge CurseForge Download
modrinth Modrinth Download

  • Ported v2.0.0 features to (Neo)Forge!
  • File is now item_obliterator.json5, when updating please make sure to also migrate your configs!
  • Added comments to configs
  • Added optimization configs
  • Added regex on entries that start with !
  • Added NBT based item blacklisting
  • Fixed recipe banning not working on heavy modded instance (Possible mod incompat)
  • Optimized recipe banning and item entity removal
  • Removed $ banning methods (Redundant due to regex)
  • The "This item is disabled" message is now translatable
  • Items will now disappear from loot containers when generated

<@&1101993443598815332>

wanton patio
zealous prawnBOT
#

<@&876214705285369889>

<@&1176376700695760996>
[Major Update]
Starting a new world is recommended!

This long-awaited release adds:

  • Huge changes to Spell-Engine magic mods including a new Druids class and Mana system (thanks Forg!), new spells, and more!
  • Let'sDo! BloomingNature for more authentic forest biomes
  • A more intuitive temperature system from Scorchful and Frostiful
  • Transmog for better visual armor customizations
  • You're In Grave Danger as a replacement for Corpse
  • A custom 1.20.1 fork of Charm that adds many QoL features
  • New structures from ATi Structures, WDA Seven Seas, and more!

It also brings major improvements to performance and stability, adds new Excalibur textures, and updates many mods that had major changes since the last modpack release (in December!), including:

  • Simply Skills
  • Mine Cells
  • Simply Swords
  • Mythic Metals
  • Zenith
  • Medieval Origins Revival
  • The Bumblezone
    (Most other mods also updated)

There are tons of other smaller changes, including a new balance system which makes Armor more useful while making Protection enchants less overpowered, and changing/disabling/nerfing some problematic items, enchantments, gems, and affixes.

Most bosses and mobs were rebalanced to match, and we're also testing Simply Skills' Dynamic Attribute Scaling, which will make mobs get gradually harder based on how strong you are.

The modpack should now also work out of the box with the latest Iris-compatible beta releases of Distant Horizons (though it's not included, and you'll also need to add a compatible shader)

The full changelog was way too long to include in this post, but you can read it here

CurseForge Install
📝 Changelog
KoFi Support
BisectHosting Server

Starting a new world is recommended!

IF YOU UPDATE FROM AN OLD VERSION, BACK UP YOUR WORLD FIRST

Need a Server?

Check out #server-hosting

alpine thistle
waxen vine
white terrace
# zealous prawn <@&876214705285369889>

<@&876214705285369889>
v24 HF, a hotfix for v24, has just been released, you can find it here!
https://www.curseforge.com/minecraft/modpacks/medieval-mc-fabric-mmc2/files/5375342

  • Fixed furnaces not being craftable
  • Made Dehydration thirst drain much less aggressive
  • Disabled Frostiful wind
  • Fixed log spam when Pixies jump during rain
  • Blacklisted graves from being picked up with CarryOn
  • Fixed servers rarely taking much longer to startup

Servers and clients should be cross-compatible between this hotfix and v24, but servers will need to update for any of these changes to take effect

zealous prawnBOT
zealous prawnBOT
#

<@&1101992838159409202>

Stability & Performance
CurseForge <@&1176376700695760996> & modrinth <@&1176376044786307173>

This update introduces performance gains, memory leak fixes, and a few stability-focused changes.

Initially, this was supposed to be released with v2.9's content, but I preferred to instead upload it now so you guys don't have to wait :smile:

modrinth Modrinth
CurseForge CurseForge
📔 Wiki
KoFi Support Me!

📝 Read the Changelog

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

wanton patio
#

^ I had to reupload the CF version due to a bug causing crashes when opening the quest book. If you installed 2.8.5 before this message was sent, you'll need to re-update

flint root
#

<@&834917454424703006> <@&1101993443598815332> <@&1121958477309411379>

Community Contest

The Blissful Valley modpack is a finalist on CurseForge’s community voting for Stardew Valley mods! If you haven’t already, go vote for it by liking the tweet:

https://x.com/CurseForge/status/1795439572840788309

Blissful Valley Contest

Also remember there’s our own contest happening with two $100 winners, and a $50 giveaway between participants! #1237315255793877074 message

Like this tweet to vote for Blissful Valley by elocindev! Check it out: https://t.co/FSe7ZOzyRn

bold slate
#

In approximately 10 minutes, Luna will be going down for some maintenance. This will last approximately one hour.

wanton patio
wanton patio
civic tinsel
zealous prawnBOT
#

<@&876214466218430504>

<@&1176376700695760996>

[Content Update]

Mods:

  • Added Charm Forked (by MuonR)
  • Added Eden Ring Reforked (by ErzeKawek)
  • Added AdoraBuild: Structures (by AdoraBuild)
  • Added Blossom Blade (by joshieman)
  • Added Sawmill (by MehVahdJukaar)
  • Added Autochef's Delight (by Snownee)
  • Added Decorative Blocks (by stohun)
  • Added Farmers Delight Refabricated (by MerchantPug)
  • Added Nether's Delight Refabricated (by RaymondBlaze)
  • Added ucrashedlol (by skycatminepokie)
  • Added Better End Crashed Ships Tweaks (by MuonR)
  • Added Thermoo Patches (by TheDeathlyCow)
  • Added Fabric Seasons Recipe Fix (by booleven)
  • Added Bygone Nether: Soul Stone Recipe (by ElocinDev)
  • Added Cubes Without Borders (by KirAntipov)
  • Added Amendments (by plantspookable)
  • Added AutoSlab Compat (by ProvidenceDaemon)
  • Added Cut Through (by Fuzs)
  • Added Particle Core (by fzzyhmstrs)
  • Added Log Begone (by AzureDoomC)
  • Added IJM's Tweaks (ItsJustMiaouss)
    - Removed Explorify (Extremely overpowered)
    - Removed Chef's Delight (Unmaintained)
    - Removed the old Farmers Delight port (Replaced by a better port)
    - Removed Server Country Flags (Many users incorrectly assumed that it gave their precise location)
    - Removed Nethers Delight (Replaced)
    - Removed Model Gap Fix (Causes lag)
    - Removed Decorative Blocks Fork (Replaced)
    - Removed Double Doors (Replaced)
    - Removed Yeetus Experimentus (Replaced)
    - Removed Too Fast (Replaced)

Configs:

  • Increased structure spawn rate by 50%
  • Added many new quests and fixed all broken/incomplete quests
  • Set the default vertical render distance to 400%
  • Respawned ender dragons now drop an dragon egg
  • Flipped order in ResourcepackOverrides as it was previously the wrong way around
  • Removed the Seasonal quests

Updates:

  • Added 25 new structures (Philip's Ruins)
  • Added animations to 14 more vanilla GUIs and typing animations for signs and books (WATUT)
  • Added 9 new claws, and raw/cooked item variants of lobster, shrimp and crayfish (Hybrid Aquatic)
  • Added 8 new crabs, alongside a giant isopod, a lobster, a shrimp, an umbrella octopus, and a crayfish (Hybrid Aquatic)
  • Added back soul elytra boost with better controls (Deeper and Darker)
  • Added buoys, thermal vents, sea sponge, and giant clam blocks (Hybrid Aquatic)
  • Added a new miniboss, Karkinos, summoned using the Ominous Hook (Hybrid Aquatic)
  • Added sponge chunk, used to craft sponge blocks (Hybrid Aquatic)
  • Added bleeding effect, inflicted by shark attacks, reduces your health to half its maximum (Hybrid Aquatic)
  • Added rate limit to prevent ping spam (Ping Wheel)
  • Added underwater fog that gets stronger as you go deeper (Hybrid Aquatic)
  • Updated some item and entity textures (Hybrid Aquatic)
  • Redesigned the shaders screen (Iris)
  • Sculk snappers can now sit (Deeper Darker)
  • Sharks now only drop teeth when their attacks are blocked with a shield (Hybrid Aquatic)
  • Reworked the Workbench GUI. Multiple blocks can be crafted at the same time by pressing the craft button in the new GUI while holding shift (Chipped)
  • Improved video setting descriptions (Sodium)
  • Leather Horse Armor prevents horses from sinking in Powder Snow (Frostiful)
  • Ocelots and Wolves can now also be brushed (Frostiful)
  • Decreased Arrow Dance damage multiplier 0.5 -> 0.25 (Mythic Charms)

Fixes:

  • Additional ore drops not checking for silk touch (Advanced Netherite)
  • XP level color changing when a screen is open (Mindful Darkness)
  • Warden helmet immunity not working (Deeper and Darker)
  • Fallen leaves physics in flowing water (Falling Leaves)
  • Alchemists poisoning themselves (Illager Invasion)
  • Workbenches not breaking faster with an axe (Chipped)

CurseForge Install
📝 Changelog
KoFi Support
BisectHosting Server

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

flint root
civic tinsel
flint root
wanton patio
#

happy pride month

civic tinsel
alpine thistle
#

its just the homies kissing, why people angry smh

wanton patio
#

it's a win win, we get the laugh and the homophobes get mald

wanton patio
#

animationoverhaul Animation Overhaul | New Mod

fabric 1.19.X, 1.20.1 to 1.20.4
forge 1.19.X, 1.20.1 to 1.20.4
neofox 1.20.1

Meet Animation Overhaul! A clientside mod that introduces smooth and interactive animations for the player! Completely customizable, you can either disable certain animations via the config, or change them via a resourcepack 😄

CurseForge CurseForge
modrinth Modrinth (Under Review)

<@&1101993443598815332>

zealous prawnBOT
wanton patio
#

^ I'm aware of a client crash on servers currently, I'm working on getting 2.8.6hf asap which fixes this issue!

Hotfix is out on Modrinth:
https://modrinth.com/modpack/prominence-2-fabric/version/2.8.6hf

CurseForge:
https://legacy.curseforge.com/minecraft/modpacks/prominence-2-rpg/files/5393360

wanton patio
#

Also holy moly 3 million downloads ❀ thanks a lot guys c:

wanton patio
#

I’ll be away for a few days due to some personal stuff, please avoid pinging me

flint root
#

A major update for BMC4 Forge will release soon! Existing worlds will be safe and won't need to be reset, but you may find some new stuff in newly generated chunks :)

wanton patio
#

item_obliterator Item Obliterator v3.0.0 for Minecraft 1.21

Fabric, Quilt 1.21

Yes, I'm aware that 1.21 is not even out. I just wanted to fiddle a bit with the new components system to get used to it.
Don't expect all of my mods to be updated to 1.21 this fast, they probably won't for some time

Changelog

  • Initial port to Minecraft 1.21
  • NBT banning has been removed, and replaced with Component banning
  • Added "print_components" config, a debug config that prints the components from the item in your main hand every second. Useful for people wanting to do specific component banning
  • Added support for regex in only_disable_recipes
  • Added new logo on CurseForge and Modrinth

Downloads

modrinth https://modrinth.com/mod/item-obliterator/version/3.0.0
CurseForge https://legacy.curseforge.com/minecraft/mc-mods/item-obliterator/files/5396679

<@&1101993443598815332>

#

^ the neoforge version will be out as soon as neoforge updates to 1.21

zealous prawnBOT
#

<@&876214466218430504>

<@&1176376700695760996>

[Content Update]

BEFORE UPDATING:
Make sure to remove any Aether accessories/trinkets you have equipped **before **updating. If they are not removed from these slots, then they will get deleted permanently. They are safe to re-equip afterwards. Diagonal fences from the Diagonal Fences mod will also become unconnected from eachother after the update, but these blocks can simply be broken & replaced after updating to fix this.

Mods:

  • Added Mowzie's Mobs (by bobmowzie)
  • Added AdoraBuild: Structures (by AdoraBuild)
  • Added Autochef's Delight (by Snownee)
  • Added Decorative Blocks (by stohun)
  • Added Backpacked Recipe Fix (by chorb)
  • Added ucrashedlol (by skycatminepokie)
  • Added Better End Crashed Ships Tweaks (by MuonR)
  • Added Crawl on Demand (by Talilon)
  • Added Ascended Quark (by TeamRazor)
  • Added Aether Addon: Protect Your Moa (by TheAetherTeam)
  • Added Bygone Nether: Soul Stone Recipe (by ElocinDev)
  • Removed Explorify (Extremely overpowered)
  • Removed Too Fast (Replaced)
  • Removed Cull Less Leaves (Made redundant by newest Xenon update)
  • Removed Entity Culling (Causes issues)
  • Removed Server Country Flags (Caused confusion as users incorrectly assumed the mod gave exact location)

Configs:

  • Increased structure spawn rates by 50%
  • Dragon Mounts Legacy dragon eggs can now be found in chests
  • Disabled Quark's Elytra Indicator, which fixes GUI's shifting to the left after equipping an elytra
  • Dragons no longer change types depending on their environment
  • Set "Render Distance y-stretch" in Video Settings to 400%
  • When Dungeons Arise foundries will no longer spawn
  • The Aether no longer has its own accessory screen, and it instead uses the same system as other accessory mods
  • Many previously hidden resourcepacks are now visible in the Resourcepacks screen again
  • Added many new things to the LogBegone config to mitigate log spam
  • Updated the performance guide button to the new website
  • Fixed resourcepack order issues
  • Fixed the Harbringer quest having the wrong task
  • Fixed the Vein Mining activation key being unbound
  • Changed the wording of many quests for clarity
  • Unbound Rotation Lock, Camera Mode, and all Jade keybinds as many players pressed the keybind by accident
  • Disabled BCLib patches, which should decrease server startup times dramatically
  • Disabled Quark's Simple Harvest as it conflicted with the RightClickHarvest mod

Updates:

  • Added 4 new foods (Twilight Delight)
  • Added support for typing animations when using signs, hanging signs, books, command blocks, and many more (WATUT)
  • Added support for mobs from Aether, Deep Aether, and Aether Redux (Just Enough Breeding)
  • Perfectly cooked food now has nutrition bonuses (Cuisine Delight)
  • Changed mushgloom sauce stack to 64 (Twilight Delight)
  • More thrown items and projectiles are no longer deleted in the Aether void and will fall to the Overworld (Aether)
  • Moas are now controlled by shift right-clicking with a Nature Staff instead of by empty hand (Aether)
  • Disabled fire tick within the Aether dimension (Aether)

Fixes:

  • Major performance improvements and fixed potential crashes and when reloading textures or loading the game (Diagonal Fences)
  • Overlay flickering when shooting projectiles (Jade)
  • Incorrect display of Zombie Villager conversion time (Jade)
  • Fiery Knife and Teardrop Sword not dropping cooked meat when killing animals in water (Twilight Delight)
  • Aerbunny boosts sometimes not resetting from jumping on Blue Aerclouds (Aether)
  • Speed effects not working on Swets and Moas (Aether)
  • Wings of Phygs, Flying Cows, and Valkyries not flashing red when hit (Aether)

CurseForge Install
📝 Changelog
KoFi Support
BisectHosting Server

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

flint root
zealous prawnBOT
#

<@&876214705285369889>

<@&1176376700695760996>
One more quick update to make a few quality of life tweaks and fix a few leftover bugs!
As always, back up your world before updating!

  • Added Animation Overhaul (by ElocinDev)

  • Added Hybrid Aquatic (by HybridLabs)

  • Removed DungeonZ (Temporarily incompatible with FancyMenu)

  • Made Scorchful overheating much less aggressive

  • Crimson moons will no longer spawn ghasts in the Overworld

  • Added a couple temporary patches for texture issues with Waystones and Traveler's Backpack

  • Made Epic KnightnMages ores much less common

  • Properly disabled the Tiny Moon

  • Pregenerated Sawmill recipes to decrease load time

  • Added some more information to the tutorial quests

  • Fixed wands and staves not being reforgeable

  • Fixed Blazeborn no longer being immune to thirst

  • Fixed vegetarians/carnivores not being able to eat some mixed foods

  • Fixed Pixies not being able to use Quartz Elevators

  • Fixed Epic KnightsnMages swords not being craftable

  • Fixed a few inconsistencies in quests

  • Updated most mods

CurseForge Install
📝 Changelog
KoFi Support
BisectHosting Server

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

Check out #server-hosting

white terrace
#

sorry for the double ping i'm a dumbass

flint root
#

2 updates for the price of 1

civic tinsel
#

erm, what the sigma đŸ€š

white terrace
wanton patio
#

<@&1101993443598815332> beep boop 1.3.0 is out for animation overhaul animationoverhaul

Changelog

- Leaning is now only affected on the local player
- Added "local_player.json5" config, which allows to config specific features only the local player has
- Leaning and squashing are now disabled by default, as this may cause some incompatibilities with other mods
- Fixed small issues with some mods:
  - Better Combat: Custom Weapon Poses were broken
  - Cosmetica: Cosmetics wouldn't render
- Fixed MANY mod incompatibilities, mainly with mods that would override the player's model
  - Some of the fixed incompatibilities are:
  - Cosmetic Armor Reworked
  - Customizable Player Models
  - Bewitchment
  - Personality
  - Other incompats that i might not be aware of
  - Please report any other incompats!
- Fixed some configs not working
- Fixed swimming animation being overriden with another animation

CurseForge https://www.curseforge.com/minecraft/mc-mods/animationoverhaul/files
modrinth https://modrinth.com/mod/animationoverhaul/versions

civic tinsel
tulip warren
#

<@&1171702644251828325>

I released Derelict 1.1.1 đŸ„ł

If you didn't know about it: Derelict is a mod that adds spooky content related to abandoned places. Currently it's mostly decoration and building utilities, but I plan to add a lot more gameplay content in the future! The first bit of that is in this update blep

Most important changes:

Added Spiderling mob

10% chance to spawn from dying spiders.
You can catch it in a bucket and hang it from a ceiling as a living decoration!

Added new Flickering and extinguished lights

  • froglights, glowstone, glowshroom and end rod

Noctisteel tweaks

  • removed Beam Piles, added Trapdoors, changed Grates to be full blocks and Beams to be more vanilla-styled

Added REI and EMI recipe display compat, fixed bugs and more!

Full changelog in the links below!

CurseForge https://www.curseforge.com/minecraft/mc-mods/mim1q-derelict/files/5414753
modrinth https://modrinth.com/mod/derelict/version/1.1.1

tulip warren
#

Hey uhhhhh I updated the links above to version 1.1.1, because the previous one crashed on every game startup paggles

bold slate
#

Minecraft Account Sign-In Not Working

We are aware of some people having intermittent issues with logging in. Unfortunately there seems to be some issues regarding Mojang's services across regions, so some people may be affected by this and others not. The only fix is to wait and try again later. Some have reported that using a VPN can help!. If that doesn't work then you may be out of luck and will have to simply wait.

https://bugs.mojang.com/browse/WEB-7179 can be looked at to follow the issue in closer detail.

zealous prawnBOT
#

<@&876214466218430504>

[Visuals Update]
FORGE MODLOADER IS NOW 47.3.1

Mods:

  • Removed Endless Biomes (Caused many crashes and massive lag)

Configs:

  • Added a quest for the Season Calendar
  • Set the default render distance y-stretch to 400%. Feel free to lower this value in Video Settings for better performance.
  • Heavily customized the default enabled config for the Euphoria Patches shaderpack so it works with the new colored lighting, alongside some other tweaks for a better experience.
  • Increased the spawn rate of end cities by 150%. Keep in mind that end cities are unable to spawn on many modded blocks and are more common in vanilla biomes.
  • VanilAA shaders are no longer enabled by default, as it caused issues for people on lower end GPUs. If you have a decent GPU then these shaders should still be fully compatible, and you will see much better graphics quality with it enabled and may even gain FPS.

Updates:

  • Added 6 new structures (Philip's Ruins)
  • Added a cooldown to Umvuthi's hurt animation to prevent him from getting stuck (Mowzies Mobs)
  • Zooming now works when in third-person and will overall be a lot smoother (Just Zoom)
  • Added Advanced Colored Lighting and Colored Light Fog, which allows for beautiful colored lighting to be created by light sources (Complementary Shaders)
  • Added Carved Bases, which are a decorative block for the bottom of the walls in the bronze dungeon (Aether Redux)
  • Added a new light block, the Runelight, which can be turned on/off with a right-click (Aether Redux)
  • Added unique sky colors to some biomes (Aether Redux)
  • Decreased the spawn rate of nagas (Mowzies Mobs)
  • Entities hit by a torch or flint and steel will be set on fire (Amendments)

The following updates are specifically for when the Euphoria Patches shaderpack is enabled in Video Settings:

  • Added custom properties to many modded blocks. The End and Nether dimensions are especially affected by this.
  • Added a glitter rain shader option
  • Added separate Border Fog settings (Distance and Density) for all dimensions
  • Added a very beautiful End Crystal Vortex Option, alongside an ender dragon death animation
  • Added a cloud render distance slider to control how far or near clouds will appear
  • Added a new end portal effect
  • Added a long exposure mode
  • Added a tilt-shift option
  • Added a waving sugar cane option
  • End sky colors also change color in modded biomes now, amount can be changed with a slider
  • Lava lakes in caves under y -55 in the Overworld will now also look like the nether lava lakes
    Special thanks to SpacEagle17 and EminGT for these amazing advancements in shaderpacking! You can support SpacEagle17's work here and EminGT here.

Fixes:

  • Many mobs not having animations (Mowzies Mobs)
  • Occasional startup crashes (ServerBrowser)
  • Nagas getting stuck in water (Mowzies Mobs)
  • Umvuthi losing his target when losing line of sight (Mowzies Mobs)
  • Suns Blessing duration resetting on ability use (Mowzies Mobs)
  • Jukeboxes having broken disc textures (Amendments)
  • Candle holder flame position (Amendments)
  • wooden blocks not working as furnace fuel (Mowzies Mobs)
  • Magic effects can now hit nonliving entities like End Crystals (Mowzies Mobs)
  • clawed logs not being smeltable into charcoal (Mowzies Mobs)
  • Shelves not placing against the clicked face (Backpacked)
Need a Server?

Check out #server-hosting

wanton patio
#

1.21 Time!

The Tricky Trials update has released! And while I'm not going to focus on 1.21 as a main version (Currently 1.20.1 is my main focus), I've ported some of the simpler mods, and the ones that fix bugs/focus on modpack utility.

Alongisde that, there's also an update for Item Obliterator that allows to ban the crafting of Mine Cells items with the new recipes the mod added.

Current 1.21 Projects (Fabric/Quilt)

necronomicon Necronomicon API
grassoverhaul Grass Overhaul
item_obliterator Item Obliterator
ysns You Shall Not Spawn
deuf_refabricated DEUF Refabricated
bbf Boat Break Fix
insanity Insanity Shader
pastel Pastel Shaders

* Some versions might not be available in CurseForge as they're having file processing issues. Please use Modrinth in the meantime.

<@&1101993443598815332>

flint root
#

<@&834917454424703006>
Minecraft 1.21 is now available on BisectHosting Bisect Hosting!
Use code LUNAPIXEL for 25% off your first month.

Better Minecraft, Prominence, and Medieval MC will also be coming to Minecraft 1.21 within the next month or two! Announcements will be posted here as these releases happen.

Thank you for the support!

tulip warren
wanton patio
zealous prawnBOT
flint root
white terrace
#

omg blue @waxen vine

civic tinsel
zealous prawnBOT
#

<@&1065586105199628298>

[Stability update]

Changes

  • Added New Half Advanced Display Panel (Create Railways Navigator)
  • Added New text for displays that are placed on trains and out of service (Create Railways Navigator)
  • Added dyeing-shaped recipes for Stained Framed Glass (Create: Framed)
  • Added recipes to convert Chests from the Woodworks mod into Vanilla Chests (SteamPunk)

Mods

  • Updated Create Railways Navigator
  • Updated Create: Framed
  • Updated L_Ender 's Cataclysm
  • Updated Modernfix

Resourcepacks

  • Updated Create Guns

CurseForge Install
spyglass Changelog
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flint root
#

We halved the price of our Modpack Improvement Service to make it more accessible and worthwhile for buyers. To learn more or to purchase this service, click here, or go to the "Server Shop" tab on the channel list.

wanton patio
#

hysteria_shaders Hysteria Shaders

Meet Hysteria! My new shaderpack designed towards being a modern replacement for Insanity Shader!

It follows the same atmosphere and color palette as Insanity, but with tons of improvements, such as:

  • distanthorizons Distant Horizons Support
  • 💡 Colored Lighting
  • ☁ Volumetric Clouds
  • đŸŒ€ïž Dynamic Weather
  • đŸŒ«ïž Volumetric Ground Fog
  • đŸ’« New unique ambient effects in the end
  • PerformaticLogo Better performance with better quality

Download it now:

CurseForge https://www.curseforge.com/minecraft/shaders/hysteria-shaders
modrinth Under Review

||<@&1101993443598815332> ||

white terrace
#

It seems like Microsoft’s* authentication servers are down - If you're not already signed in, you won't be able to play.

Please try to refrain from asking about it in every modpack channel.

edit: it's up

native path
#

<@&876215468225081384>

Hey everyone!

We're excited to announce that The Abyss II for Minecraft 1.20.1 is getting a new update this weekend – Version 1.0.6 Stable!

This update focuses mainly on bug fixes and will ensure that the Dreamshift works seamlessly across all vanilla biomes + Modded Biomes. (tested on various biome mods) It will also replace alot of older Textures from Blocks, Items, Weapons, Armors. (this is part 1/3 of the retexturing updates)

Important Note: This update does not include support for terrain mods like **Terraforged. **But don't worry! You can still access the new dimension without using the Dreamshift item. We've implemented the classic portal method to ensure compatibility with all terrain mods.

Looking Ahead:

In Version 1.1.0, we're planning to introduce Dungeons and a new type of Villagers with an Abyss-themed trade system. Progress has been slower than expected due to various real-life events and significant changes in my main job as a musician.

Stay tuned for more updates and thank you for your continued support!

zealous prawnBOT
#

<@&876214705285369889>

<@&1176376700695760996>
[Mobs + Performance Update]
Forge is now 47.3.3

Existing worlds will NOT be compatible without some minor tweaks, due to necessary worldgen changes
Though starting a new world is recommended anyway due to other new/removed content, you can find an upgrade guide here (takes about 15 minutes)

  • Added EEEAB's Mobs (by EEEAB)
  • Added Mowzie's Mobs (by bobmowzie)
  • Added Cataclysmic Illagers (by min01)
  • Added Icarus (by CammiePone)
  • Added Crawl (Fabric) (by fewizz_)
  • Added My Nether's Delight (by soytutta)
  • Added Nether Villager Trader (by Leonxkingx)
  • Added Tetratic Combat Expanded (by Kiran)
  • Added Decorative Blocks (by stohun)
  • Added Almost Unified (by AlmostReliable)
  • Added Sparse Structures Reforged (by pOtAto__bOy)
  • Added Wither Spawn Fix [Fabric] (by Joespeph)
  • Removed Advanced Netherite
  • Removed Nether's Delight (replaced)
  • Removed Decorative Blocks Fork (replaced)
  • Removed Extra Compat/Temporal API (redundant)

The following mods were removed to help address pack performance:

  • Outer End/Blueprint (Worldgen incompatibilities that caused corruption)
  • Every Compat (Memory Usage)
  • AmbientSounds (Memory Usage)
  • Entity Culling (Stability issues)
  • Many changes to configs, quest improvements, various fixes, and a new origin - you can read the full changelog here

CurseForge Install
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zealous prawnBOT
#

<@&876214705285369889>

<@&1176376700695760996>
[Ice and Fire Update]
Mods

  • Added Rogues and Warriors (by Daedelus)
  • Added IceAndFire Fabric (by IAFEnvoy)
  • Added Medieval Buildings (by Lupin)
  • Added Medieval Buildings (End Edition) (by Lupin)
  • Added Arch-RPGMana (by cleanroosterr)
  • Removed All the Trims (temporary, mysterious incompatibility)
  • Removed RPGMana (replaced)

Configs

  • Lowered the amount enemies get scaled per point in Simply Skills
  • Enemy's level will now properly raise when scaled by Simply Skills
  • Enabled Nameplate health bars
  • Small improvements to tutorial quests
  • Added quests for Ice and Fire dragons
  • Updated Excalibur + Clarent resource packs
  • Added Excalibur textures for Ice and Fire

Notable mod updates

  • Reworked Magus fight with new moves and animations (Spellblades and Such)
  • Added the Augmenting Table, which can upgrade and reroll individual affixes in exchange for Sigils of Enhancement. (Zenith)
  • The GUIs for Salvaging, Reforging, Gem Cutting, and the Enchanting Library have all been updated. (Zenith)
  • Made villages larger on average (CTOV)
  • Waystones, Gazebos, and similar compat structures will spawn only once per village (CTOV)

CurseForge Install
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wanton patio
#

Heya <@&1101992838159409202> !
2 things here :p

prominence_II Prominence II Classic v2.8.0

This new update introduces balance changes and the new Mine Cells update with lots of new content to explore. But also fixing bugs and performance issues too! Such as the LAN/Direct Connect constant lag spike issue

CurseForge Download it here (Use Legacy site to view changelog, CurseForge bug)

Sorry for the delay on this update, CF has been really slow with approving it due to the pack being on neoforge and they still haven't added official support for neoforge 1.20.1 modpacks

prominence_hasturian_era Hasturian Era..?

Everyone is eager for this update, I know!
I'm glad to announce that it's really close !! And soon I will release a trailer showcasing the first set of features and a few stuff c: please do keep in mind I'm a human being and I'm doing my best to release it asap but I don't want to rush myself further either Pray ||also blame elden ring which has distracted me on working on the update for a few days kek||

alpine thistle
#

Ignore the video posts, chorb made me do it

flint root
#

meow

white terrace
flint root
#

<@&876214466218430504>

Better Minecraft for 1.21 Fabric has released!

You can download it by typing Better MC [FABRIC] - BMC3 into a launcher of your choice! If you don't see the modpack, then you may need to sort by "Latest Updated".

Keep in mind this release is a beta, and bugs are expected. Please report any issues in #better-mc-fabric.

zealous prawnBOT
#

<@&876214466218430504>

<@&1176376700695760996>

[Minor Update]

Mods:

  • Added CarryOn (by Tschipp)
  • Added Comforts (by TheIllusiveC4)
  • Added Reacharound (by spAnser)
  • Added a custom resourcepack for purple buttons and other GUI changes

Configs:

  • Fixed background panorama appearing when browsing options menus ingame
  • Fixed workbenches and enchantment tables showing up as stone blocks by temporarily disabling Dynamic Resources
  • Fixed the "Game Menu" text in the escape menu moving when the window resizes
  • Fixed the "Player Reporting" button's position in multiplayer blocking other buttons

Updates:

  • Added Polymorph support (Toms Simple Storage)
  • Pointed Dripstone under sugar water now will fill cauldrons with water (The Bumblezone)

Fixes:

  • Filing Cabinet now drops it's content when broken (Toms Simple Storage)
  • Pigs spawning in the iceologer cabin structure (Friends & Foes)

CurseForge Install
📝 Changelog
KoFi Support
BisectHosting Server

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

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zealous prawnBOT
#

<@&1129067980416884736>

Balance Update
CurseForge <@&1176376700695760996>

This update introduces balance changes reducing mob spawns to make it less annoying to survive at night while keeping the challenge. It also now features pitch black darkness for players that aren't running the shaderpack.

Changes

  • Heavily increased fog for people that aren't running shaders
  • Added true darkness option by default for people that aren't running shaders
  • Added optional shaderpack Hysteria Shaders, a better performing successor of Insanity (will not be enabled by default until the 1.20.1 update drops)
  • Reduced spawn groups of spore infected mobs
  • Reduced spawn groups of box of horrors mobs in the overworld
  • Greatly reduced spawn groups of box of horrors mobs in the nether
  • Made creepers explode walls 50% less frequent, and made their launch event be super rare. Kamikaze creepers that breach bases to help out mobs get in are also 50% rarer now
  • Fixed textures being black on macOS while using shaders
  • Fixed the corrent default options.txt not being shipped (from v14)

Mods

  • Added :ghost: Hysteria Shaders
  • Added Embeddium/Rubidium Extras
  • Removed Tenebrous Lands
  • Removed Dusk
  • Updated some mods

CurseForge CurseForge
KoFi Support Me!

BACKUP YOUR WORLD BEFORE UPDATING

Need a Server?

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zealous prawnBOT
#

<@&876214705285369889>

<@&1176376700695760996>
[Exploration Update]

  • Added Nature's Spirit (by Team_Hibiscus)
  • Added Biome Makeover (by Lemonszz)
  • Added Moog's Soaring Structures (by finndog_123)
  • Removed Soaring Structures 2

Configs:

  • Increased the base level of Village Guards
  • Lowered mob levels in some Dungeons Arise structures
  • Fixed recipe for the Smaragdant Frost Staff
  • Fixed a few texture inconsistencies with Zenith

Updates:

  • Added Dark Tower, Fortified Temple, Gnome Hut, Jungle Settlement, Marble Chateau, Rotting Temple, Underground Ruined Castle, Sculk Deposit, Small Keep, Tavern, Underground Monument, Villager Inn, Woodland Keep (ATi Structures)
  • Added new Iron, Gold, Diamond, Netherite, Aeternium Kite Shields (Paladins & Priests)
  • Reworked spell system and changed most spells to use spell power (Archon)
  • Fixed a crash with the Salvaging and Gem Cutter tables (Zenith)

CurseForge Install
📝 Changelog
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flint root
civic tinsel
#

im gonna eat the database

restive roost
#

Leave a bite for me

wanton patio
flint root
#

<@&876214705285369889>

Medieval Minecraft for 1.21 Fabric has released!

You can download it by typing Medieval MC [FABRIC] - MMC3 into a launcher of your choice! If you don't see the modpack, then you may need to sort by "Latest Updated".

Keep in mind this release is a beta, and bugs are expected. Please report any issues in #medieval-mc-fabric.

flint root
#

The world hosting feature across all of our modpacks will be down temporarily for about 5 hours. Please be patient during this time period.

If you would like an alternative method of hosting a server for free, run the !server command in #bots.

Thank you.

flint root
#

World sharing is now back online with some improvements to connection speeds. Thank you for your patience.

wanton patio
#

(Spoilers: Upcoming Prominence Content)

||I want to congratulate @tawny linden for being the first person to reach max level (65) on a Prominence Hasturian Era survival playthrough! Salute (On the private beta test server)||

civic tinsel
#

sigma sigma on the wall

#

who's the skibidiest of them all

white terrace
#

<@&876214705285369889>
A handy new item from upcoming MMC4 update, Challenge Orbs, which can be used to respawn boss structures and major dungeons. Also coming to other Medieval MC versions soon â„ąïž !

#

(Challenge Orbs will be consumed when a structure regenerates, it just doesn't here because I'm in Creative)

zealous prawnBOT
#

<@&876214466218430504>

<@&1176376700695760996>

[Content Update]

Mods:

  • Added FTB Quests (by FTB)
  • Added FTB Teams (by FTB)
  • Added AdventureZ (By Globox_Z)
  • Added VoidZ (By Globox_Z)
  • Added Mandala's GUI Dark Mode Compatibility (by Gammael)
  • Added Open Parties and Claims (by xaero96)
  • Added BetterEnd End Cities (by TheArchitects777)
  • Added Formations Overworld (by SuperMartijn642)
  • Added Formations Nether (by SuperMartijn642)
  • Added Luna (by LunaPixelStudios)
  • Added Blended Compat (by kanadeyoru)
  • Added XP Storage (by sfinc)
  • Added XP Storage Trinkets (by sfinc)
  • Added Elytra Slot (by TheIllusiveC4)
  • Added Item Highlighter (by Grend_G)
  • Added Charm of Undying (by TheIllusiveC4)
  • Added Yungs Menu Tweaks (by YUNGNICKYOUNG)
  • Added Chunk Sending (by someaddon)
  • Added Let Me Despawn (by frikinjay)
  • Added Recipe Essentials (by someaddon)
  • Added Client Crafting (by someaddon)
  • Added Faster Random (by AnOpenSauceDev)
  • Added Fast Async World Save (by someaddon)
  • Added FTB XMod Compat (by FTB)
  • Added Paxi (by YUNGNICKYOUNG)
  • Added Trinkets Compat Layer for Accessories (by Blodhgarm)

Configs:

  • Added 50~ quests to guide you through the modpack
  • Added a new pre-main menu loading screen with a fancy animation alongside a new main menu design
  • Fixed the InventoryHUD inventory preview being on by default due to a faulty config
  • Bound Crawl to Left Alt

Updates:

  • Added improved default biome features to the Snowy Plains, River, and Wooded Badlands biomes (Geophilic)
  • Adjusted feature distribution in the Savanna and its sub-biomes (Geophilic)
  • Adjusted biome colours of the Savanna, its sub-biomes, and Taiga biome (Geophilic)
  • When taking a screenshot, you will now get an "Open Screenshots Folder" prompt in chat (IJM's Tweaks)

Fixes:

  • Vanilla issue where Minecraft would once again mess up the display resolution on startup (Cubes Without Borders)
  • Issues with exponentially increased fortune and looting amounts due when having accessories equipped (Accessories)
  • Dragon tool durability (DragonLoot)
  • Trident crash (DragonLoot)
  • Dragon items enchanting (DragonLoot)

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flint root
#

As OrangeJewce92 has recently pinged a few hundred people in his own Discord server about this, I felt I should clarify and give our side of the story.

Luna Pixel Studios operates an invite-only Discord server for artists, developers, and other similar talents within the modding community. OrangeJewce92, the developer of the Strictly Medieval modpack and the Strictly Origins mod, was a member of this server.

After he created an AI version of the background for the server's logo and posted it in the general channel, he made several people uncomfortable, as he was arguing heavily in favor of AI in a Discord server made up of creatives. This led to a member of the Discord server checking his linked connections on Discord out of curiosity.

The Twitter account publicly linked to his Discord account was full of transphobia and bigotry, which we absolutely do not stand for. We immediately banned him from the LPS Discord server and Developers Dungeon. After being banned, he started clearing his account of the transphobic posts he retweeted only weeks ago, but the user had already screenshotted several of the posts.

This will be our only statement on the matter. Thank you for the continued support 💜

wanton patio
#

ysns_2 You Shall Not Spawn v2.0.0

Rewrite! For MC 1.19.2 & 1.20.1 | Forge & Fabric
Also ty for 9M downloads ❀

CurseForge https://www.curseforge.com/minecraft/mc-mods/you-shall-not-spawn
modrinth https://modrinth.com/mod/you-shall-not-spawn

This update is a whole rewrite of the mod, now in multiloader. But it also improves the mod heavily, adding these new features:

- Compatibility

This update should be fixing all incompatibility issues that previous versions of YSNS had!

- Regex Support

Similarly to Item Obliterator, now you can use regex on any entry by starting it with !, this allows you to ban multiple mobs at the same time, ban all mobs from a single mod, etc.

- Spawn Rate Control

Now YSNS also allows you to reduce the spawn rates, not just disable entities! It cannot increase them though.

- Per-Dimension Entity Spawn Adjustements

Want to ban (or reduce the spawn rate of) an entity only from a specific dimension? You can now! And it also supports regex!

- Config Migration

The config now uses JSON5 and was migrated to config/ysns (its own folder due to there being 2 configs now, one for globally disabled entities and another for per-dimension adjustements)

- API

YSNS now has a public facing API for modders that want to integrate compatibility and need to check if a specific entity is disabled!

- New Logo!

Well, there was a rewrite so I felt that I should upgrade the logo to fit more like I did with Item Obliterator! 😄

What about 1.21?
Yes, this update currently is only for 1.19.2 and 1.20.1 (Forge and Fabric) but don't worry! It''ll get updated to both Fabric and NeoForge 1.21 soon, I'm just working on refactoring some projects so they'll release mostly at the same time in the upcoming days

hysteria_shaders Hysteria Shaders v1.2.1

  • Fixed rain effects not showing properly on Iris 1.7 (photon/507aa35)
    1.2.0
  • Dusk is now darker, and its ground fog was increased

CurseForge https://www.curseforge.com/minecraft/shaders/hysteria-shaders/files/5588916
modrinth https://modrinth.com/shader/hysteria-shaders/version/1.2.1

|| <@&1101993443598815332> ||

zealous prawnBOT
#

<@&876214466218430504>

<@&1176376700695760996>

[Stability Update]

FORGE MODLOADER IS NOW 47.3.3

Mods:

  • Added Mediumcore Mode (by sbom_xela)
  • Added Aether Villages (by AurelJ)
  • Added Serene Seasons Fix (by Or_OS)
  • Added Boatload (by TeamAbnormals)
  • Added Faster Random (by AnOpenSauceDev)
  • Added Pet Cemetery (by TeamAbnormals)
  • Added Vertical Slabs Compat (by MehVahdJukaar)
  • Added Better End Cities for Better End (by TheArchitects777)
  • Added Incubation (by TeamAbnormals)
  • Added Mandala's GUI - Dark Mode Mod Compatibility (by Gammael)
  • Added Wither Spawn Fix (by Joespeph)
  • Added Noisium (by Steveplays28)
    - Removed RightClickHarvest (Replaced)
    - Removed Aether Delight (Closed source, unmaintained)
    - Removed Quark Delight (Closed source, unmaintained)
    - Removed Controllable (Causes startup crashes for some users)
    - Removed WDA Spacing Tweaks (Structures are already spaced out sufficiently)
    - Removed Better End Cities (Replaced)

Configs:

  • Added tons of new quests and a new quest chapter
  • Redesigned the main menu and loading screens to be much more clean and intuitive
  • Dragons from Dragon Mounts Legacy can now change types based off their habitat again. This was initially disabled for balance, but user input has shown this caused a lot of confusion and made some dragons much harder to obtain.
  • Fixed end generation being very square and end cities being hard to find due to BetterEnd glitch (Thanks liangmoe!)
  • Improved completion detection of all Twilight Forest quests. This should prevent some quests not completing properly.
  • Decreased Mowzies Mobs Naga spawn rates by 50%
  • Bound Crawl to Left Alt, so typing Z in chat will not cause the player to crawl
  • Disabled BCLib's custom fog rendering. This should fix the nether having very low visibility.
  • Disabled Quark's Greener Grass feature. This means that, as seasons change ingame, you will now see the grass color change as well. (Thanks stubkan!)
  • Enabled smallerRecipePacket in the Recipe Essentials config. This will reduce errors and make servers smoother for people on slow connections.
  • Re-enabled Quark simple harvest, which fixes some plants not harvesting correctly
  • Moved the JustZoom configuration button to the top right of the escape menu
  • Added to the Trading Post quest description the crucial information that villagers follow you when you hold an emerald in hand
  • Many small quest changes for clarity and balance
  • Bound the OPAC keybind to P
  • Bound Ping to R
  • Fixed the Game Menu text and the Player Reporting button moving when the window resizes
  • Set the max Farsight render distance to 32
  • Readded the custom Better MC window icon
  • Hid the No Chat Reports encryption button in chat
  • Disabled update checkers from several mods, which should decrease loading times and bandwith usage.

Updates:

  • Added 12 new structures (Philip's Ruins)
  • Added 10 new structures (Adorabuild Structures)
  • Added Creeper and Slime souls (Spawners+)
  • Added Twilight Wood Cabinets (Twilight Delight)
  • Added Crab Claws, a rare drop from crabs that extends reach by 3 blocks (Crabbers Delight)
  • Added Refined Sentrite, a new metal that can be used for decoration blocks (Aether Redux)
  • Added Illager Invasion dusts as Supplementaries hourglass dusts (Extra Compat)
  • Magnets now emit some light when on (Quark)
  • Increased soul drop rates for average mobs (Spawners+)
  • Improved magnet auto detection of magnetic blocks (Quark)

Fixes:

  • Lag and crashes caused by penguins (What Are You Voting For)
  • Yagroot vine related crash when placed on half blocks (Deep Aether)
  • Light/sky colors not reacting to time properly (BadOptimizations)

CurseForge Install
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flint root
flint root
# flint root # [v29.5 has Released](<https://legacy.curseforge.com/minecraft/modpacks/better-...

v30.5 has Released

Configs:

  • Fixed the JustZoom button moving when the window resizes
  • Fixed bizarre issue that caused the game to crash when pressing K on the main menu
  • Fixed menu elements overlapping for some people due to launchers not updating certain files correctly
  • Removed mentions of the dragon control menu in the questbook, as the key is now unbound

Fixes:

  • Animations still showing when a player is invisible (WATUT)
#

Hopefully the last update for BMC4 Forge for a while :P
Just a reminder - v29, v29.5 and v30 were all completely world safe updates. If you are updating your v28 world to v30, you will not need to do anything extra to make your old world compatible.

For updating clientside, run the !updatemodpack command in #bots.
For updating serverside, run the !updateserver command in #bots.

Questions? Ask in #better-mc-forge ^^

wanton patio
#

cia Custom Item Attributes v2.0.0

This update for CIA introduces two crucial bug fixes; the UUID collide and unbreakability tag override. (Also known as the incompatibility with the hardening catalyst from things)

But it also overhauls the config format, now instead of having multiple configs for each slot, there's a single entry that defines the affected slots (As seen in the image)
Please make sure to update your config, as the old format will NOT work!

CONFIG MOVED TO config/custom_item_attributes/overrides.json5

CIA will have more features in the future, hence why the attribute overrides are now on its own config and CIA uses its own folder too.

CurseForge https://www.curseforge.com/minecraft/mc-mods/cia
modrinth https://modrinth.com/mod/cia

<@&1101993443598815332>

crisp mural
#

WDA2 News, ports and mods

<@&876215911307149312>

When Dungeons Arise 1.21 - 2.1.60

First of all, I've finally ported WDA to 1.21. This version doesn't add new content yet. However, I feel this is an excellent version for structure mods as a whole, and we're planning a major rework to make older WDA structures much more interesting. For now, here's a few fixes:

  • Fixed modded biome tags so biomes from other mods are correctly selected. The next updates will bring more varied modded biomes, but for now all mods using Fabric and Forge biome tags will generate WDA structures! Keep in mind this might result in increased structure spawns, as more biomes will be available in their respective biome pools.
  • Fixed Small Blimps generating a single flying ladder.
  • Changed all loot tables to be compatible with 1.21 components (Vanilla Tweaks datapack won't work until its updated too)
  • Fixed waterlogging issues in multiple structures.

New Mods

Aether Villages

This mod was released a week ago, but I never officially announced it and some of you may have missed it. Aether Villages adds detailed villages to the Aether, who would have thought? This is the first of (I hope) many integration mods I'm planning to make.

CurseForge https://www.curseforge.com/minecraft/mc-mods/aether-villages
modrinth https://modrinth.com/mod/aether-villages

Yeehaw Towns!

This is a small mod that adds western-style illager towns that contain vanilla loot. I also want to add horse-riding illagers so we'll see how that goes 👀

CurseForge https://www.curseforge.com/minecraft/mc-mods/yeehaw-towns
modrinth https://modrinth.com/mod/yeehaw-towns

zealous prawnBOT
#

<@&876214466218430504>

<@&1176376700695760996>

[Content Update]

Make sure to claim any items you have in graves before updating!

Mods:

Configs:
Added many quests to guide players through the modpack

Updates:
Adjusted terrain noise to make chunk generation faster in Bumblezone (The Bumblezone)

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wanton patio
#

I know, it's been a while since the last Prominence II RPG update, so I wanted to do this announcement! Spoilers ahead as I'll be showing a bit of what's coming for Prominence Hasturian Era (v3.0.0)

What happened to v2.9?

The update was finished a while ago, but I ended up deciding to completely skip it and release its content along v3.0, as merging the content and releasing it at the same time makes much more sense

When is it releasing?

At first today was going to be my planned release date, but I do not feel like it's ready for the release yet, so it'll probably take a few weeks and release on September.

Why is it taking so long?

The update is pretty big, as it mostly adds custom content from ||a leveling system|| to ||the talent tree overhaul, artifact upgrades and new custom bosses||. All of this being developed by myself with the help of wonderful artists like @tulip warren doing the assets and @mint relic doing music & sound effects. And of course the group of testers (<@&1264022552125374484>) which have been super helpful testing out the pack in a large multiplayer instance to fix critical bugs.

With that big of a task, time is a huge issue, but I'm trying to do my best to release it asap Salute

Sneaky peaky time

Finally, here are some screenies of a few things that are coming; ||the talent tree overhaul and the artifact upgrade trees, and a few more stuff!||. There's a lot else coming, but I'll leave that for the trailer wink

<@&1101992838159409202>

zealous prawnBOT
#

<@&876214705285369889>

<@&1176376700695760996>
[Adventure Update]
Claim any graves before updating, they'll be deleted!

  • Added When Dungeons Arise - Fabric! (by Aureljz)
  • Added Dungeons and Taverns (by Nova_Wostra)
  • Added AdventureZ (by Globox_Z)
  • Added ChoiceTheorem's Overhauled Village (by ChoiceTheorem)
  • Added Wraith Waystones (by LordDeatHunter)
  • Added Frostiful (by TheDeathlyCow)
  • Added Scorchful (by TheDeathlyCow)
  • Added VoidZ (by Globox_Z)
  • Added Mobs of Mythology (by Kyber_6)
  • Added DnT Swamp Hut Overhaul (by Nova_Wostra)
  • Added DnT Ancient City Overhaul (by Nova_Wostra)
  • Added DnT Pillager Outpost Overhaul (by Nova_Wostra)
  • Added Medieval Buildings (by Lupin)
  • Added Medieval Buildings End Edition (by Lupin)
  • Added Thermoo (by TheDeathlyCow)
  • Added Thermoo Patches (by TheDeathlyCow)
  • Added Mythic Upgrades (by TriQue)
  • Added JourneyMap Integration (by frankV)
  • Added Sawmill (by MehVahdJukaar)
  • Added Blended Compat (by kanadeyoru)
  • Added You're in Grave Danger (by b1n_ry)
  • Added Faster Random (by AnOpenSauceDev)
  • Added CrashExploitFixer (by drexhd)
  • Added Mediumcore Gamemode (by Txni)
  • Added What Are They Up To (Watut) (by Corosus)
  • Added Luna
  • Added Medieval
  • Removed Universal Graves (replaced)

Other Modpack Changes:

  • Added quests for Scorchful and Frostiful
  • Updated quests for The End
  • Fixed all broken quest rewards
  • Cleaned up layout for the Main Menu
  • Added Stoneborn textures for Traveler's Backpack, EMI, and Accessories

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civic tinsel
#

hello luna pickle studios

#

tis my bday today

wanton patio
#

happy bday ozzi

#

❀

flint root
#

Luna World Hosting is temporarily down due to maintenance issues on our end. The ingame world hosting will be available again as soon as we're able to resolve this. ETA is 24 or so hours at most.

If you want a free, easy alternative to hosting via Luna, you can instead host on your own computer. Run the !server command in #bots for more information.

Thank you for your patience!

mint relic
#

It will take some more time to get servers back up, currently no eta

flint root
#

Luna World Hosting is back online! Press the "Open to LAN" button ingame and then click "Share World" across any of our modpacks to open your world for others to join. Type !ws in #bots for more information.

white terrace
#

<@&876214705285369889>
MMC4 v28 sneak peek for the loot goblins among you -
Structure-based mob leveling, Dynamic mob leveling based on nearby players' Passive Skill Tree (configurable), and a chance for ultra-rare item drops from high level mobs!
(Sound on for pling)

zealous prawnBOT
#

<@&876214466218430504>

<@&1176376700695760996>

[Quality of Life Update]

FABRIC MODLOADER IS NOW 0.16.2

Mods:

Configs:

  • Added quests for the Magnum Torch, Bartering Station, and Nether Chest
  • Modified the Liberty's Villagers mod config to bring villager behavior closer to vanilla. Villagers will no longer avoid water, trapdoors, rails, glass panes, and can now climb again. Golems will no longer avoid water, rails, trapdoors, will attack the player when attacked, and can climb again. Cats now have a spawn limit of 10, but will never despawn when untamed.
  • Re-enabled Dynamic Resources, as the issues it caused are now resolved

Updates:

  • Added dark mode compatibility with Farmers Delight GUIs (Mandalas GUI Dark Mode Compatibility)
  • Added Empyreal Woods variants (Biomes o' Plenty)

Fixes:

  • Anvils not breaking faster with the correct tool (Easy Anvils)
  • Crafting tables ignoring tools when breaking in multiplayer (Visual Workbench)

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wanton patio
crisp mural
#

New mod & Sky Villages 1.21

heyo <@&876215911307149312>

Aurelj's Vanilla Paintings

Testing new features for my main mods, I came across the possibility of creating custom paintings- and this is the result. Aurelj's Paintings may be my first project that doesn't include stuctures. Instead, this mod adds a variety of paintings based on collage, pixelart and pictures. I'm planning to add new paintings from time to time as a side project.

CurseForge https://www.curseforge.com/minecraft/mc-mods/aureljs-paintings

Sky Villages 1.21

Thanks for 10 million downloads! (16 if we count Fabric too hehe).
Sky Villages has been ported to 1.21. Datapacks will be updated soon.

CurseForge https://www.curseforge.com/minecraft/mc-mods/sky-villages-forge

wanton patio
#

Hasturian Era do be looking scary... MonkaS

wanton patio
zealous prawnBOT
#

<@&1065586105199628298>

[Stability update]

**Changes **

  • Removed the Obsidian Armor quest from the questbook (SteamPunk)
  • Blacklisted Paintings from carryon config (SteamPunk)
  • Added the Soul Speed & Sharp Arrow page with skill as rewards in the questbook (SteamPunk)
  • Other minor adjustments to the questbook (SteamPunk)
  • Phantasm set now only grants LV1 buffs (Enemy Expansion)
  • Leaf Piles will now drop when using shears, consistent with leaf blocks. (The Aether: Redux)
  • Other blocks that could previously be obtained with shears now can also be obtained with Silk Touch (The Aether: Redux)
  • Carved blocks now fit the base mod's textures much better (The Aether: Redux)
  • Renamed Carved Stone Pillars to Carved Pillars (The Aether: Redux)
  • Removed Carved Bricks, they have been replaced with the Carved Base (The Aether: Redux)
  • Added Carved Bases, which are a decorative block for the bottom of the walls in the bronze dungeon (The Aether: Redux)
  • Added Sentry variants for these blocks, along with locked, trapped, and boss doorway variants (The Aether: Redux)
  • Added a new light block, the Runelight, which can be turned on/off with a right-click (The Aether: Redux)
  • Added unique sky colors to some biomes (The Aether: Redux)
  • Wyndsprout Seeds have been renamed to Wynd Oats (The Aether: Redux)
  • Bundles of Wyndsprouts are now called Wynd Oat Panicles, and have a new texture (The Aether: Redux)
  • Wyndsprout Bagels have been renamed to Wynd Bagels, and have had their recipe slightly adjusted (The Aether: Redux)
  • The recipe for Blueberry Bagels has been tweaked (The Aether: Redux)
  • Wyndsprout Crop blocks have been renamed to Wyndoats blocks, and have had their textures adjusted (The Aether: Redux)

Mods

  • Updated all mods

Resourcepacks

  • Updated all resourcepacks

Fixes

  • Fixed harvesters not using shears for leaves anymore (Create Slice & Dice)
  • Fixed slot resizing crash (Curios API)
  • Fixed mobs not spawning in the dark (Enemy Expansion)
  • Fixed the name of fluids in recipes/jade (Engineers Delight)
  • Fixes to the recent Moa and Cockatrice model changes (The Aether: Redux)
  • Fixed unused Skysprouts crop still existing ingame (The Aether: Redux)
  • Fixed crashing due to dependency conflicts and geckolib stuff (The Aether: Redux)
  • Fixed Ambrosium infusion bugs on servers (The Aether: Redux)
  • Fixed Treasure Reforging compat (The Aether: Redux)
  • Fixed Aether Dirt spawning under trees, even when placed on regular dirt (The Aether: Redux)
  • Fixed a bug with placing Redux's signs occasionally crashing the game (The Aether: Redux)
  • Fixed the Aether: Genesis's altered gold clouds not always playing their extra 'whoosh' sound added by Redux (The Aether: Redux)
  • Fixed sign renderer crashes (The Aether: Redux)
  • Fixed some sound files being stereo when they should've been mono (The Aether: Redux)

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wanton patio
#

deathknights Death Knights - Initial Beta Release

☠ Become a deathbringer using blood, unholy and frost magic.

Death Knights is an RPG Series mod inspired by the Death Knight class from World of Warcraft. It aims to provide a simpler but recognizable gameplay from the original material, with 3 classes each having their own abilities directly inspired from the game, runecarving, armor sets, etc.

As of the current version, Beta 0.3.0, only Frost Death Knights are in the mod, with Blood coming in the next update and Unholy coming in 0.5.0. These updates are planned to release on the next couple weeks, as they're directly synced with the update cycle of Prominence II RPG.

📖 Wiki

Death Knights also features a wiki! It's currently WIP but will cover all the content needed to play with the mod
👉 https://rpg.prominence.wiki/mod/death-knights

đŸ“„ Download

CurseForge https://www.curseforge.com/minecraft/mc-mods/death-knights
modrinth https://modrinth.com/project/death-knights (Under Review)

|| <@&1101993443598815332> ||

wanton patio
#

prominence_hasturian_era Prominence II RPG: Hasturian Era

The Official Trailer for the Modpack is going live in 15 minutes!

youtube https://www.youtube.com/watch?v=4uPmfzcIPQY

|| <@&1101992838159409202> <@&1101993443598815332>||

Coming in September.

Hasturian Era is the 2nd expansion update for the Prominence II RPG Minecraft Modpack. It's the biggest update as of yet, featuring lots of new additions, overhauls to previous features, and lots of fixes.

But this is just starting, as more is yet to come with the Hasturian Era, the new beginning is near.

Modpack: https:/...

▶ Play video
zealous prawnBOT
#

<@&876214466218430504>

<@&1176376700695760996>

[Dimension Update]

FABRIC MODLOADER IS NOW 0.16.3

Mods:

  • Added Deeper and Darker (by KyaniteMods)
  • Added Farmers Delight Refabricated (by MerchantPug)
  • Added Farmers Structures (by BlackAuresArt)
  • Added Smarter Farmers (by MehVahdJukaar)
  • Added Aurelj's Paintings (by Aureljz)
  • Removed Indium (Redundant due to Sodium update)

Configs:

  • Added a quest category for the Deeper and Darker dimension
  • Structures now spawn 40% more frequently

Updates:

  • Completely fixed the issue of translucency culling, where different types of stained glass and other translucent blocks being infront of eachother would look off or otherwise cause visual issues (Sodium)
  • The quality of terrain rendering has been greatly improved (Sodium)
  • The graphical fidelity and performance of cloud rendering has been improved significantly (Sodium)
  • Added new performance improvements which can speed up redstone performance by up to 35% (Alternate Current)
  • Farmers Delight GUIs now have modded compatibility (Mandalas GUI Dark Mode Compatibility)

Fixes:

  • Terminal search not keeping contents when closing menu (Toms Simple Storage)
  • Terminal search keep not working (Toms Simple Storage)
  • Bug that would cause z-fighting between fluids and some special blocks (Sodium)
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zealous prawnBOT
#

<@&876214705285369889>

<@&1176376700695760996>
[QoL Update]
Forge is now 47.3.7
As always, backup your world before updating

This update consists mostly of fixes and mod compatibility patches!

The notable changes:

  • Ars+Iron's mana has been unified into one system (Thanks, Nyfaria!)
  • Progressive Mob Leveling based on the Passive Skill Tree of nearby players (configurable!)
  • Fixed Passive Skill Tree bonuses not applying in many modded crafting grids
  • Mobs now have health bars with level colors based on relative difficulty
  • Various performance increases thanks to Faster Random
  • A chance for previously unobtainable rare item drops from high level mobs
  • Many many small bug fixes - in the full changelog!

It also adds Challenge Orbs -
Challenge Orbs are an expensive, end-game item which can be used to respawn major boss structures, like those from L_Ender's Cataclysm. You can view their recipe in JEI, and read more about them in the Bosses section of the quest book! If you live in a boss structure, make sure to claim it and Challenge Orbs won't work there!

View the full changelog here!

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wanton patio
#

prominence_II Prominence Original Soundtrack Vol.1

Out on Spotify, Apple Music, Amazon & More!

spotify Spotify
apple_music Apple Music
yt_music YouTube Music
deezer Deezer
amazon_music Amazon Music

To add the good news, your videos will NOT be demonetized for using any of the OST songs! So if you're a content creator, don't worry about that! 😄

<@&1101992838159409202>

wanton patio
#

eldritch_end Eldritch End v0.3.0

The Faceless Update

This update introduces 3 huge new features:

3_ The Faceless Boss

The new Faceless boss was added, with its own summoning ritual that you can check the wiki for more info!

1_ Corruption System

The corruption mechanics are implemented now! The high-risk, high reward system where the more corruption you have, the worse effects you'll get; but the better damage corruption-powered items and abilities will deal!

2_ Item Infusions

Infuse Corruption/Corruption Resistance to any Weapon or Armor PIece!

⭐ Extras:

With special thanks to @opaque lantern and @tulip warren for working on this update with me!

Downloads

CurseForge https://www.curseforge.com/minecraft/mc-mods/eldritch-end
modrinth https://modrinth.com/mod/eldritch-end

It's my birthday so I might not be active in the #1101994549259284520 channel today, for more info check out the wiki!

|| <@&1101993443598815332> <@&1121958477309411379> ||

mint relic
#

Happy birthday to @wanton patio!!!!!!!!!!!

bold slate
#

omg happy birthday to the one and only

zealous prawnBOT
#

<@&876214466218430504>

<@&1176376700695760996>

[Stability Update]

FORGE MODLOADER IS NOW 47.3.7

Mods:

  • Added BetterNether (by Quiqueck)
  • Added Farmers Structures (by BlackAuresArt)
  • Added Continuity (by Pepper_Bell)
  • Added Sodium Dynamic Lights (by Txni)
  • Added Entity Culling (by tr7zw)
  • Added Feature Recycler (by Corgi_Taco)
  • Added Mandala's GUI Vanilla Crosshair (by booleven)
  • Added CrashExploitFixer (by drexhd)
  • Added Blueprint Texture Issue Fix (by Txni)
  • Removed RyoamicLights (Replaced)
  • Removed Yeetus Experimentus (Replaced)
  • Removed Gardens of the Dead (Broken due to BCLib)

Configs:

  • Fixed end cities having empty chests
  • Increased spawn rate of all structures by 40%!
  • The vanilla crosshair is now used instead of the custom one from Mandala's GUI. The custom crosshair can be restored by disabling the Mandala's GUI Vanilla Crosshair resourcepack in the Resourcepacks tab ingame.
  • Modified the Liberty's Villagers mod config to bring villager behavior closer to vanilla. Villagers will no longer avoid water, trapdoors, rails, glass panes, and can now climb again. Golems will no longer avoid water, rails, trapdoors, will attack the player when attacked, and can climb again. Cats now have a spawn limit of 10, but will never despawn when untamed.
  • Re-enabled the recipe book, due to user confusion caused by having it disabled. This comes at the cost of performance, so feel free to disable it again in the recipeessentials mod config.
  • Added information in the Dragon Eggs quest about what special abilities each dragon type has.
  • Improved detection of the Ignis, Void Worm, Netherite Monstrosity, Warden, Ender Guardian, Ender Golem and Ignited Revenant kill quests
  • Improved compatibility with the custom GUI texture used and modded blocks
  • Added a description to the Shattered quest in the Deeper & Darker questline
  • Paintings can no longer be picked up via CarryOn, as it'd softlock your game

Updates:

  • Added 6 new structures (Philip's Ruins)
  • Added the Blooming Caverns biome, which contains Bloom-related wood and blocks along with a new fish, the Angler Fish (Deeper and Darker)
  • Crystallized Ambers can now generate with loot inside them (Deeper and Darker)
  • Bells when rung by a player with hero of the village will make guards in a 30 block radius follow that player or stop following (Guard Villagers)
  • Aether villages will now spawn in modded biomes (Aether Villages)
  • Soul Elytras can boost again (Deeper and Darker)
  • Sculk Snappers can now sit (Deeper and Darker)

Fixes:

  • After several months, the issue with blocks randomly having missing textures is now fixed! (Moonlight Lib)
  • Many issues related to villagers not working as intended and having bad pathfinding (Smarter Farmers)
  • Notice board and pulley GUI not opening (Supplementaries)
  • Ice generated due to seasons not melting (Snow Real Magic)
  • Snow melting too slowly (Snow Real Magic)
  • Many issues related to Sculk Transmitters (Deeper and Darker)

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zealous prawnBOT
#

<@&1129067980416884736>

[Big Update]

FORGE IS NOW 43.4.2

The community complained that we nerfed the modpack too much, that it is not scary anymore. Well here you go then. Hardcore is not recommended.

  • Added Siren Head: The Arrival
  • Added SCP-096, The Shy Guy
  • Added SCP-939, With Many Voices
  • Added SCP-173, The Sculpture
  • Added SCP-015-IT, The Boogeyman
  • Added SCP-087, The Stairwell
  • Added SCP-682, The Hard To Destroy Reptile
  • Added SCP-079, The Old AI
  • Added SCP-049, The Plague Doctor
  • Added SCP-966, The Sleep Killer
  • Added SCP-3199, Humans Refuted
  • Added SCP-035, The Possessive Mask
  • Added SCP-093, Red Sea Object
  • Added SCP-280, Eyes in the Dark
  • Added SCP-457, The Burning Man
  • Added SCP-2863, Starving Skeletons
  • Added Peeping Tom
  • Added Erie
  • Added Spawn Balance Utility
  • Added Sodium/Embeddium Dynamic Lights
  • Added Ashen Compatibility
  • Removed Better chunk loading (Causes Issues)
  • Removed Undead Unleashed (Causes Issues)
  • Removed RyoamicLights (Replaced)
  • Removed The Man From The Fog (Causes Issues)
  • Reworked all Mob Spawns (Passive Mobs are Rare, Modded Mobs are more Common, Night is more Dangerous, Limited number of same Mobs Spawns)
  • Fixed Bugs & Crashes
  • Updated all the Mods

1.20 Update Coming this Halloween!

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alpine thistle
#

^ If you don't see v16, it seems CF changed it from Approved to Under Review for some reason Approved now

flint root
tulip warren
#

<@&1171702644251828325>

Hey hey! A small but important update for Mine Cells is out!
I'm sorry for the recent lack of development, but I'm working on a lot of stuff at once.
Once I get done with the biggest of them I'll start work on the next huge Mine Cells update! 👀

Mine Cells 1.8.4

Bugs fixed:

  • Concierge and Conjunctivius boss fights getting stuck;
  • Missing wood recipes;
  • Invalid criterion for unlocking some weapons ("Kill 10 Buzzcutters" required you to kill 10 Grenadiers, oops blep)

Also little extra bits: added REI support for my custom recipes, and this sick little Tentacle indicator below Conju's boss bar!

modrinth https://modrinth.com/mod/minecells/version/1.8.4+patch1
CurseForge https://legacy.curseforge.com/minecraft/mc-mods/minecells/files/5698575

wanton patio
zealous prawnBOT
#

<@&876214466218430504>

<@&1176376700695760996>

[Quality of Life Update]

Mods:

Configs:

  • Fixed Discord rich presence
  • Fixed Deeper & Darker quests having incorrect rewards
  • Disabled villagers teleporting through walls

Updates:

  • Adjust nether chest recipe to no longer require a nether star, but netherite scrap instead (Nether Chested)

Fixes:

  • Foods without a container being unable to be removed from the cooking pot (Farmers Delight)
  • Farmer's Delight content not being compostable (Farmers Delight)
  • Crash when placing Mangrove Cabinet (Farmers Delight)

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