archived-shaders
I’ll tell you in more detail I generate
I m trying to modify mesh data from a
Replacing colors in a texture
Hey im currently working on recreating
Unity Autodesk Shader with Vertex Colors
Performance wise some old posts mention
Texture Filtering
If there s no partial transparency on
I m working on a custom unlit
Hmm does the Stencil State look good for
my UI shader isnt picking up the color
Nepho help
an easier way sound interresting 😉
How to add specular highlight to a transparent shader?
Graphics settings
This is a Colour float 4
Some questions on shader execution order
Outline
triplanar material
Thank you very much for the detailed
Converting Water shader to Shader Graph
Just an update to this maybe I can use a
if you do it in object space it relative
😦 i thought you could help me
I m trying to do the raycast method now
Hopefully this is a simple question
Dissolve Shader
Compute Shaders
scalar texture value in compute shader
WaterShaderFeedback
Water Shader
Texture rendering depth in wrong order at certain angles
Wind Shader feedback
Wind effect
Some images
Shadergraph
Shader Custom Function
Qvizy issue
To reply to this myself - you have to jump through some hoops!
Overlay Canvas raw Image center to edge fade shader
mapping UVs values from one texture to another
Water Shader with fog and outline help please!
background mountains
brightness limit
colors washed
glossy textures
ColorGradient with Texture
Attempting to copy 3 textures to 3 Texture2DArrays, all duplicates
Im not sure if thats how it works, but you could try changing the queue
scale billboard with view distance