#general-feedback-discussion

1 messages · Page 247 of 1

finite pagoda
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but there should at least be something saying Deino has a lunge attack, or carno has a knockdown, y'know? So far through this games history, i cant remember anytime a dinosaurs attacks were removed- only altered on effectiveness.

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so yes, it is just like "this dinosaur has three attacks, one is an alt attack that does this"

boreal briar
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Hm, well they do change but I can't think of them as getting removed either. For example, Gali's call was changed from 1 to F, and Cera got a puke ability. Having to keep that info up to date would be probably quite tiresome

icy lion
finite pagoda
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Love that!! didn't know they were actively working on making that! super cool

boreal briar
icy lion
boreal briar
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I must have never watched through the whole gif, I recall seeing the intro of it before though

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Gotcha.

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@icy lion I see Don mentioned wind currents and thermal vents coming along with Maia, do you know if that ever happened? I haven't played Ptera since the HT due to those birds

boreal briar
red pier
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Agree with all of that, and that feels a lot more practical and realizable than the dino ai. I hope they do prioritize that kind of stuff over big ai because it would really enhance the small dino experience

eager socket
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@onyx relic if you think deino will be a threat to spino your mad

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Spino is a true apex not a ambush specialist

turbid trellis
eager socket
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I mean I wouldn’t be suprised if prime elder deinos get dam big

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But certainly not your average FG

limber hull
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@pale venture everyone still loses blood after wallowing

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wallowing significantly slows your bleed rate, it doesn't stop it

boreal briar
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Was it always like that? I thought it stopped it, but I never really looked at my bleed during

limber hull
turbid trellis
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It should be mahoosive for the Elder as I THINK they never stop growing in real life, instead they reach a certain point and the growth rate slows but doesnt stop so they eventually either get so big they starve or they die of disease

limber hull
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also it stops you from leaving scentable blood droplets

boreal briar
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Ah the scent part I did recall

eager socket
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The issue is we tend to kill all the big ones

pale venture
eager socket
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Who tend to be over 100 years old

turbid trellis
eager socket
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Biggest stuff now are tucked away in the floating islands of the Amazon

eager socket
limber hull
eager socket
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@earnest lion maybe pay attention to trees abit more if Herrera are that scary

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If they miss you 1 tap with a pounce

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They weigh a whole 175kg they are weak as balls

white elm
bold oasis
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@odd zodiac I really don’t like the idea of giving the names of players to ones they have killed. I do think there could be a report button though

full pewter
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I genuinely wanna hear some arguments in support of how carno stands currently (especially the whole instant charging playstyle). Personally I hate it. But honestly, without any ill will, just share what you think

tired quest
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It's hard to talk about balancing issues between playable aspects since the fundamental mechanics of this game (AI) are unpolished imo

dim wing
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@wild glacier they hate him by no reason xd

north quiver
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#general-feedback message

honestly I wouldn’t complain if herd limits were just entirely removed for dryo, hypsi, and beipi ngl

eager socket
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@dim wing legendary desync moment

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@lapis crag spamming the same #balance-feedback in every feedback won’t make it happen any faster and just makes it more likely to be ignored

lapis crag
eager socket
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It’s a balance feedback that you spammed in both places

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My point stands

eager socket
north quiver
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20 hypsis in the same group aren’t doing squat. they’d have the same effect as 20 hypsis doing hypsi things in separate groups

spitting and easily dying

eager socket
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Plus it’d be cooler than anything

north quiver
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but good luck finding 20 people to play hypsis lol

north quiver
urban flax
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Better get ready for megapacks of 50+ hypsis running around killing... 1 or 2 dryos I guess

woven bane
urban flax
north quiver
woven bane
urban flax
woven bane
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don’t remember

north quiver
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the last full hypsi pack I saw was back on spiro

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never seen another one again

urban flax
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Of course
Because such a thing as a full pack of hypsi doesn't exist

woven bane
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i mainly have a problem with removing group limit for something like beipi

urban flax
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People don't know what its pack limit is because hypsi is so rare it's never reached

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With beipi I can see it being somewhat of an issue
But it would be a mild one at worst

woven bane
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mild one?

woven bane
eager socket
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BROTHER IF YOU CAN GET 50 MFERS to play 1 Dino that’s only niche is blinding spit!!!! You deserve the group size

urban flax
woven bane
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unnecessary change

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you kinda proved yourself wrong

urban flax
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I wasn't trying to prove anything lol

white elm
eager socket
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Again IF YOU CAN GET THAT MANY PEOPLE TO PLAY 1 DINO AND KEEP THEM ALIVE AND NOT STARVING YOU DESERVE THE GROUP SIZE

north quiver
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as long as the option is there then that bumps the fun of the playable up by 10% knowing you could nest in a giant pack destined to die from funny tail hits

dim wing
eager socket
north quiver
woven bane
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hypsi sure but anything else nah

north quiver
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I’d personally love for dryos and beipis to have zero pack limits

a carno would have an absolute field day stumbling across 20 dryos

eager socket
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If people really wanna group at that many they gonna do it group limits or not

north quiver
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yep

eager socket
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Especially sense keeping tiny tiers alive is super easy

limber hull
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hypsi pack sounds exceptionally fun tbh idk why i've been ignoring this

eager socket
north quiver
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and the slow speed (when paired with that stam)

north quiver
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I love hypsi cities

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it’s on my bucket list to litter highlands mud pit and the dried lakebed with hypsi nests

eager socket
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One day dryo cities will appear one day

north quiver
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TI_Perfect can’t wait for dryo burrow cities

onyx relic
eager socket
onyx relic
limber hull
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only when swimming. if its by the shore, stego has nothing to fear

eager socket
limber hull
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i genuinely think deino will be the fastest thing in the water by a longshot

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also suchomimus is a wader, not a swimmer. it will survive by the simple metric of not visiting the depths deino inhabits

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baryonyx can simply get out of the water to escape, it's extremely quick and agile on land

eager socket
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I don’t think k it will

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Like even if they aren’t deep boys they are much leaner

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FG deino are kinda think

onyx relic
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My point was just that getting instakilled by something you can't even see or hear before it hits you does not make for very engaging gameplay. A struggle mechanic could at least give a fighting chance to someone who just needed to cross a river, god forbid, have a drink. The mechanic could of cpurse be balances in the Deino's favour, and the Deino could always retyrn fpr a second grab on its already confused and panicked prey.

eager socket
limber hull
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i think it should. what would make more sense with higher speed than deino?

urban flax
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Deino is too large to also be the fastest thing around

eager socket
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Na it shouldn’t crocs are not fast swimmers compared to ALOT of semi aquatic animals

urban flax
limber hull
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eh. it already outclasses beipi, who i'd assume to be the peak of high speed

limber hull
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i dont really think it is

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beipi has agility and groundspeed on its side

eager socket
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Astro and Bary should be faster

limber hull
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nah. bary should not be faster imho

eager socket
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Sucho I’ll agree shouldn’t be going into the deep dark

urban flax
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If deino is faster than all other semiaquatics, then none of them are actually semiaquatics because they're forced to live on land

eager socket
limber hull
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okay and

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like i dont see how its size has any place in the matter

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bary will likely also be faster than cera on land

urban flax
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Also deino being as fast as it currently is as a FG makes no sense

limber hull
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at this point, nerfing deino's speed would just be a complete kick in the nads

urban flax
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Deino does need a rework in other parts of its kit

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But for the sake of the existence of other semiaquatics, either it needs to be toned down or the rest of semiaquatics need to be made absurdly fast in water

limber hull
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i find deino's speed to be by far the most interesting thing about it

it is beyond pathetically slow on land, and lacks agility in and out of water. the common beipi, austro or bary could easily take advantage of these facts, but this ONE speed advantage allows it to be treated as a true threat in the waters. Spinosaurus being slow and escapable by our entire aquatic roster seems fair to me, but deino has literally this one thing going

urban flax
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Because being forced to go on land because a fat gator exists in the same river system as you isn't very good gameplay

limber hull
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Hell, I doubt even the water apex, spino, will be as reliant on water as deino is

urban flax
eager socket
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It’s a water ambush apex

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Ambush being the key word here

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Its goal is stealth and surprise

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Not strength and speed

limber hull
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We have to lock it into one thing all of the time

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Even when the aquatics have a MUCH easier time detecting and escaping it

eager socket
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The fact alone it can force them out the water with its presence is enough imo

limber hull
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Not to mention stamina

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They have the capability to evacuate quickly, or duke the deino

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It's like arguing against omni being hunted by carno

urban flax
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Yes but what's the point of playing a semiaquatic if you can't go into the water in case there is a deino out there

eager socket
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If a full stam bary or Sucho can out last the deino grap I’ll agree

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But as it stands deino ability to drown semi aquatics is goofy

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Make em bite something for once

limber hull
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Yes, carno is larger and faster, but it's also inagile, and the main argument is to "get out of the plains"

It's genuinely wild that that which applies to carno is void when deino is the subject

urban flax
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Then deino should keep its low turnspeed in the water

dim wing
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@idle pollen these feedbacks are incredible, every time I think that people can't fall lower- another record is broken, soon there will be discussions about rats and frogs. People! Hear me out! I have come down from heaven to give a message ----PSITACO-----. You should stop reading this nonsense right away. Who gives a damn about PSITACO? well, judging by the likes, a good half of the server is players on Pterodactyl)) Maybe if people mentioned the problems of the game more, they would fix it and the game would be playable

eager socket
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It has a one shot insta kill

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Garanteed kill on anything smaller than it weight wise if it gets its hands on you

north quiver
eager socket
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Deino has no buisness drowning other semis litterally make them use left click against something other than another FG deino

limber hull
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if a bary has a long enough O2 time, it literally does not care

limber hull
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genuinely yes

eager socket
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Deino grab ignores O2 levels

limber hull
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tenonto alone takes FOREVER to drown

eager socket
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As of rn a deino can drown another deino

limber hull
eager socket
north quiver
eager socket
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A deino can drown a smaller deino it happens a lot

north quiver
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it might be the same for beipi too? not entirely sure because I’ve never seen a beipi get lunged without dying immediately

eager socket
north quiver
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dang

eager socket
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Ya it just fully ignores the extra o2 your supposed to have

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Dunno if that’s intentional or not

north quiver
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if it’s not intentional, it’s been that way for as long as I’ve been playing

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grab another croc smaller than you and that unlucky sucker is drowning fast

limber hull
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honestly, i think having deino be the fastest in water adds an interesting dynamic to the ecosystem, rather than arbitrarily nerfing it in another area, and adds something more versatile to its kit

urban flax
limber hull
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if its a non-aquatic land creature, it behaves as a patient ambush predator

if it's a fellow semi-aquatic, it engages in highspeed rushdown, ideally catching the prey before it breaks it onto land and for safety

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ehhh, imma be honest, i prefer semi-aquatics if they are to fear deinosuchus as a legitimate threat

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it's genuinely the most engaging part of beipi for me

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if the deinosuchus doesn't ambush me, i can easily evacuate to land and survive

urban flax
limber hull
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not really, no

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because water is far more scarce than land. within every water source is immediately accessible land

eager socket
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It’s a 8 ton croc that can Garantee a kill on anything in reach

urban flax
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Semiaquatics are supposed to be at their best when in the water
If they need to go on land because there is literally the most common semiaquatic around then why even play a semiaquatic instead of playing something who actually stands a chance when on land

eager socket
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Pretty scary if you ask me

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I don’t know why we are acting like a 8 ton croc isn’t a threat if it isn’t Usain Bolt

urban flax
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Deino is already a threat to every land animal under 4 tons, it doesn't need to be as much of a threat against every semi-aquatic as well
It can be a threat to them even if its slower
i.e : people get killed by stegos

north quiver
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despite the fish and turning nerf deino got, I still see plenty of adult roaming around the waters lol

limber hull
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i mean... yea deino is the most common because it's literally 1 of 2

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and the second option is a small playable so the isle community has already declared it fodder

eager socket
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Water is perpetually not 100% safe

limber hull
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idk man im out here swimming and drinking wherever at this point

urban flax
limber hull
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if it has superior agility (which most aquatics probably will), hit that deino with the ankle breakers and get the hell out, or exhaust it

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its what a do on beipi and it's awesome

urban flax
limber hull
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honestly, fine

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genuinely fine with that if we can have deinosuchus have a more interesting dynamic

eager socket
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I don’t mind old turn speed

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Just don’t think deino should be fastest in water

limber hull
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i still think its fine to be, rivalled by beipi

urban flax
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Deino has to either be slow-moving or slow-turning
If it's either of those, it's fine
Otherwise goodbye semiaquatic ecosystem

limber hull
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with beipi having agility and hwatnot

eager socket
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I dunno deino being not only massive with a insta death ability and faster than all other semi aquatics ignoring tiny tiers and the spoon seems kinda op

limber hull
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it should absolutely outspeed spoon lol

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on land it's gonna be turned to a literal fine paste against it

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so give it the aquatic speed to dash off as fast as it can manage

eager socket
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Ignoring it cuz it’ll be bigger than the deino

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Not speed wise silly

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I’m not insane

limber hull
limber hull
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very much doubt minmi is below 18km/hr lol

eager socket
eager socket
limber hull
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okay and

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beipi runs at 32km/hr with duck feet

eager socket
limber hull
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neither is beipi's

desert arch
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If juvi stego can run at 20+ kmh minutes after spawning, I dont see why minmi couldnt be faster than a deino on land

eager socket
eager socket
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It’s basically a fresh spawn stego

desert arch
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It could be 40kmh if the devs wanted it to, it just all depends on making the animation not look silly

limber hull
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^

desert arch
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Galloping minmi go brr

eager socket
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Still doesn’t change my mind that deino doesn’t need to be fastest semi aquatic

foggy field
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Its the most adapted of all of them to be in water

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You you need to do to escape a deino eu go back to land

eager socket
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They’re in fact extremely lazy

foggy field
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They can be very fast when they want to in water

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Certanly faster them a bary swinming for exemple

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Bary sees a deino, just go to land and its safe

eager socket
foggy field
eager socket
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My arguement is it shouldn’t be the difference between your average Joe and Usain Bolt

foggy field
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And jumps

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Bary and up should not be faster them him

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Austro idk

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Minmi will just sink

eager socket
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I’m all for its current speed again it shouldn’t be a death scentence if your just in water you should be fast enough to just swim away to shore without you needing to see it a mile out

woven bane
woven bane
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valid reasoning

indigo gulch
# urban flax cope

I get in perspective to other aquatics, but rn if you encounter another deino in the water, you can’t swim away from it because the turn is so slow that it catches up to you before you’ve turned. That’s a bit too much

urban flax
indigo gulch
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I just wanna play funny water ambush deino 😦

urban flax
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What's better between dying because you couldn't turn around, or dying because you were slower (since deino's speed increases throughout its entire growth) ?

indigo gulch
urban flax
indigo gulch
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And it also depends on how both deinos manage stamina

indigo gulch
radiant nest
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@midnight heath btw, appearance does vary with food level, health, and bleed already (low health and bleed make you paler, low food makes you look more gaunt/dramatically reduces mud coverage after wallowing

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Haven’t tested with eggs, water, or nutrient level yet

midnight heath
radiant nest
midnight heath
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I'll be sure to do so!

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And thank you, the mud never even came to mind to help.

wintry cipher
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#general-feedback message

Nesting grounds are planned to be added, which should help players find like minded species members that want to nest hopefully! I am a bit cautious on allowing examining another players stats that directly though as mixpackers can use that to target players. There are several visual ways to check the health of a partner though like the other players above mention. I know for me i tend to stay away from others a lot until ik im not going to get mauled or exposed from a player that spams calls.

jaunty barn
wintry cipher
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I used to play bob with a group that ran megalo which has the ability to ID a dinos stam, hp, growth, etc, so thinking like a mixpacker might, youd pick whoever is the biggest or healthiest for a trophy hunt and tell your friends what they look like so they target them. Obviously it will still happen, just without the precice targeting of the healthiest individuals.

As for gender: you should be able to tell at a glance for most. Stego has round colorful plates on males and females have pointy plates for example. Teno sadly does struggle with this though

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Omni has bright patterns, as does beipi, maia, dilo, etc, unless the males make their patterns dull, in which case theres a chance youd mistake them for female or theyd not get a partner

jaunty barn
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Yeah once male displays grow in for the species that have em it makes it a little more obvious

Mostly im thinkin of it from an 'how do animals sense eachother and the world around them' angle 🤔

Thanks a bunch for the response btw!

wintry cipher
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Np! Very possible the devs add more detail in. I know i prefer getting a read on who im nesting with to see if theyre the type to fight or flee because i usually expect to take on the bulk of the work when nesting, so knowing that is valuable, but its also tricky to do. Nesting grounds will also go against every bone in my body because i am super picky about where i nest for good reason 😂 im very successful at it when i do tho usually

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Might just steal a male and run off elsewhere to avoid traitors and predators

jaunty barn
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Ive yet to successfully nest with anyone yet, that's my next game goal xD

wintry cipher
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Not going to up or downvote but the reason nesting doesnt have more mutations unlocked yet is because of clans abusing it to maul solo players who cant nest to get better muts.

odd zodiac
# bold oasis <@536214392681922617> I really don’t like the idea of giving the names of player...

It's not pefect suggestion, but we really need some way to get these players punished, imagine watching yourself getting killed by cheating player and you can't do anything, because you have no way of knowing who the player is and reaching out Admins on discord can take so long that the player have enaugh time to leave and the admins then can't do anything and I really doubt that admins have 24/7 replays of what is happening all around the map.

wintry cipher
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Press f2 to record btw. Officials have it enabled and you can get the cheating players username from there and give the files to an admin to review.

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Just gotta make sure to turn it on when you log in

odd zodiac
wintry cipher
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Ooft. Yeah not much you can do but alert an admin theres a hacker on and to dm you for the location then

green niche
normal shuttle
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surface swimming?

green niche
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partially. i would mostly swim underwater then just do one or two jumps

icy lion
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@upbeat lance Magy, camarasaurus, and brachiosaurus are confirmed to 100% be added, and I believe bronto/apato and diplodocus are confirmed too

boreal briar
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@leaden token The servers marked as HordeTesting will disappear once they start working on the next HT and the version changes. They will come back once the new HT is released.

They're kinda like "bonus servers" for a bit after the HT is released onto Evrima x)

leaden token
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nice

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didn't just spend 8 hours growing a dino yesterday only for the server to disappear, wish I knew this earlier

boreal briar
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It's a shame they don't really specify this but I feel like it'd be real confusing for some folks even if they tried 😅

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Ah I see not all of them disappeared this time? Maybe they only switched a couple servers for the QA testing? TI_Think

icy lion
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@jade pagoda Planned

upbeat lance
# icy lion <@174632283154808832> Magy, camarasaurus, and brachiosaurus are confirmed to 100...

Fair. I wasn't aware of the complete list of sauropods they are adding, I just remember hearing that argentina is coming up and I thought diplodocus was scrapped, so I thought maybe suggesting some that were on the smaller end (relative to themselves since these things are still estimated to be 6+ tons on the tiny end not counting magy) that could be better suited to the current state of the game since their main carnivore (giga) isn't in yet and even if he was the current map seems a little cramped for them even if the bigger ones can knock down trees. Also without more trees they can't knock down, such as redwoods for example, I worry what's gonna happen to the local tiny tier players like herrara or others who use the trees as cover to hide.

jade pagoda
icy lion
upbeat lance
normal shuttle
normal shuttle
icy lion
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@humble spear The game takes place in the modern day

humble spear
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what about the map scenery screams modern day

icy lion
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The boars, deer, chickens, goats for another

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The actual human beings for a third

humble spear
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there were massive stone buildings back then lol

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homosapians for a third

icy lion
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Oh I'm being trolled

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Later

humble spear
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you read a history book please

icy lion
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Because we've got guns and computers in the game

humble spear
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the deer are not deer they are prehistoric deer

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those animals have also been around for millions of years btw

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all imma say for the human buildings is the pyramids.

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humans arent in the game btw because they are too buggy due to careless coding and optimization so im not counting that species yet

gaunt cobalt
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why would anyone dissagree with this? i mean theres no downside or change to people not wanting to play this

wintry cipher
gaunt cobalt
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nice

radiant nest
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@crisp moon devs have been on their only break of the year for the last few weeks. Also, def not unplayable TI_Wheeze

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Oh well there it goes

vital laurel
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@odd zodiac how does it reward the people who nested?! It only rewards the people who joined the nest, and this would only buff clans or friend groups who can pull it off lol

crisp moon
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why did you just take down my post

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@radiant nest hotfixes are a thing of changing a 1 to a 0

radiant nest
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What

crisp moon
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herbivores are not affected as much of the ai spawn but most carnivores and as i showed in my post ptera is def unplayable

icy lion
radiant nest
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Ptera is an entire other issue pretty much only due to the invincible Ptero ai

icy lion
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Hotfix will be soon

boreal briar
crisp moon
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i dont understand why my post is being removed, thats crazy censorship

icy lion
crisp moon
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i clearly showed an ongoing issues and voiced my concerns about the apparent activity of the devs

vital laurel
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@leaden token wdym? The HT isn’t active cus the HT patch was added to evrima and it isn’t announced when it will come back as there are basically no ETAs, im not sure why you’d need a guide for why HT isn’t active tho as its just a testing branch

radiant nest
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Your post was literally “devs have been lazy recently, game is unplayable because no ai”

vital laurel
crisp moon
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i didnt know thats a bug

boreal briar
crisp moon
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so you dont mind me posting it there then

icy lion
radiant nest
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You could def report it but the devs were working on it yesterday so reporting it probably won’t do much

radiant nest
boreal briar
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Jesus XD

crisp moon
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well from my perspective i dont always check what was said in the stream bc i dont have enough time, just played and that happened but ok if it is being worked on we can all be happy

vital laurel
vital laurel
radiant nest
crisp moon
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i have to subscribe to the twich channel for 4.99 to see what was said in the dev stream??

boreal briar
crisp moon
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for the replay

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it was streamed on amar0k_ channel

boreal briar
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Its to stop jackasses from being rude with throw away accounts, not sure about checking on old streams though

vital laurel
radiant nest
crisp moon
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xd

vital laurel
radiant nest
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But hey hopefully this means the ai get fixed soon

crisp moon
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aight ok well im happy you guys are very active here on the discord

urban flax
urban flax
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Prehistoric computer

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(not my screenshots)

boreal briar
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Don't knock that mans belief that the Egyptions had fully modern plumbing

wintry cipher
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Honestly a lineage graph would be really cool and a healthier way to encourage activity than doing things like leaderboards because it shows your lineage's ability to survive.

woeful latch
urban flax
red pier
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That being said I'd also not be opposed to allowing inherited mutations to stack more the deeper your lineage is. Especially if they added mutation options. I like to imagine the concept of a long lineage almost going through something akin to micro evolution. Like a series of herras taking more and more swimming related mutations until their lineage is just a notably more semiaquatic than a fresh spawn. That being said I definitely could see issues with that, I just like the idea of long lineages becoming a little differentiated over time. But that's definitely reaching compared to just a little tracker

urban flax
woeful latch
red pier
# urban flax There's the issue of clans It would be fine if mutations, for example, came with...

Yeah that definitely makes sense, stacking mutations like I described definitely shouldn't just make your dino inherently better than fresh spawns. But to use my Herrera example, if they gained swim speed, larger lungs, and other aquatic mutations they'd in turn lose climbing speed, falling height, walking speed or other similar things. So you would be less capable of being a traditional ambush Herrera but at the same time be able to supplement your diet with fish frogs and maybe even juvi gators and beps (tho it should never end up better than naturally aquatic animals in that regard)

#

But again I could see that all just being unnecessary for this game. Just could be a fun motivation for players to keep lineages of dinos going longer to have a more unique experience and find a new role in the ecosystem

limber hull
icy lion
#

@bold oasis They're bugged, already fixed for the next patch

bold oasis
boreal briar
humble spear
limber hull
#

is that an example of an old historic building

#

also the implication that pyramids were made around the time of the dinosaurs is really really funny to me

woven bane
#

obvious bait why question it lol

limber hull
#

because it's really funny bait

#

there's so many layers to it

vital laurel
#

@odd shell when you alt tab the game register like you are alting, this isn’t a issue only in isle but smt with ue5 iirc, also having separate SFX opens up for way to much min maxing and meta stuff

humble spear
#

how much spaghetti code till you fix food rubber banding into space devs

nova sparrow
icy lion
# odd shell wtf are u talking about

"please fix the glitch that makes the arrow keys drive the dino wrong directions, its usually caused by tabbing out." Holding alt in this game allows you to move the camera without changing the direction you're moving. Tabbing in and out of the game can get the alt key "stuck", making the game think it's being held down when it's not. To fix it, just tap alt a few times

boreal briar
# odd shell wtf are u talking about

He's saying the Alt issue is related to UE 5, the engine the game is made with. And that having separate options for sound effects like weather and footsteps would mean try hards will mute the weather and boost the footsteps.

vital laurel
vital laurel
nova sparrow
nova sparrow
vital laurel
nova sparrow
normal shuttle
vital laurel
harsh trench
north quiver
#

@desert arch the only problem with that is the fact glitched plants are still a thing and they haven’t managed to fix it for an absurdly long time

if they can fix the glitched plants, I’d agree with it

sometimes areas are so glitched that you genuinely have to graze to avoid starving to death, and you can’t simply switch patrol zones easily and quickly if you’re not in a group (can’t delete your patrol by simply clicking leave group anymore, unless you have at least one other person in the group)

nova sparrow
#

I dint see it as a problem anyway, I've nested a few times and hatched a few times, all from Randoms I've met in game... clans always have an advantage in survival MMO. The same argument avkut it buffing clans could be made about every single game mechanic

desert arch
#

Like, I get what you mean, bugs are annoying, but they shouldnt matter when it comes to balancing

#

And Im sure the devs are aware of it, if they managed to fix food getting stuck to your mouth as a carnivore, theyll fix this too

north quiver
#

it’ll make playing as certain playables even more insufferable

desert arch
#

And bodies falling through the map/becoming inedible after rolling down a hill is still a thing, doesnt mean carnivores should be getting compensation

north quiver
#

there have been many times when patrols just outright refuse to switch, so even if you do move to another patrol with food, you’re not getting diet unless you log and wait in a 60+ queue

desert arch
#

I had it happen just today, the organs of a juvi dilo fell through the map and became inedibke for my juvi cera

normal shuttle
desert arch
north quiver
white elm
woeful latch
#

#general-feedback message i mean, isnt not getting any nutrients is good enough debuff for the grazing?

my only issue with this suggestion is it will make herbivores life harder for no real reason, especially for those whos slow or babies who just spawned and have very limited time to get food.

and if we compare it to carnivore as i think someone 100% did in this conversation, like if they cant get food herbivores should not get food as well.
imo if carnivores cant find players to hunt they can always find ai (in theory, i know its bugged sometimes) but if herbivore wont be able to find food it will just starve do death, theres nothing you can do. and imagine going to the migration and seeing no food, because everything is eaten, like theres nothing you can do, you cant kill others and take food they ate

north quiver
#

sp, highlands j, highlands lake, west access, west rail, swamp, delta, etc. etc.

if people eat it when you’re out of render distance, there’s a very high chance it’s going to become glitched on your screen

limber hull
#

honestly i literally have not had it that grazing is that essential that it becomes a crutch at all

normal shuttle
#

but as it stands, it is super artificial as difficulty to be forced to find food in the middle of the jungle or hope they spawn at less than a mile from you while being put on a 20 minute timer

woeful latch
#

i never even used grazing to get food, but removing it just seems unnecessary

#

and imo herbivores staying alive is better, because its more things to hunt for the carnivores

desert arch
desert arch
north quiver
desert arch
woeful latch
north quiver
#

honestly would make cera even more successful at hunting herbivores too

lilac bolt
woeful latch
#

herbivores will never be a majority, so like let them use the grazing to get infinite food at least, i dont think its a big deal

normal shuttle
#

I wouldn't mind making grazing less effective for large herbis

desert arch
lilac bolt
north quiver
woeful latch
desert arch
woeful latch
#

cheesy😭

desert arch
#

Pun intended

woeful latch
north quiver
woeful latch
#

and stego is super slow so, everyone can run away from it

normal shuttle
#

hypsi should get perfect diet from grazing TI_dondiSmile

desert arch
# white elm What would you say they are

Probably dibble and stego.
Teno is viable, but it simply lacks any unique mechanics, maia feels like playing in slow motion, dare I not need to mention poor pachy, dryo and hypsi

normal shuttle
#

nah you trippin bro, Maia is peak design

(it may need a little buff)

woeful latch
#

i just feel like grazing gives herbivore a moment to chill, to not care about food that much,
like for example if you vomit from cera and theres no food around you will die, like 100%
since you're not a carnivore you cant hunt ai, you cant hunt other players for food, you will just die if you wont be able to find a bush

desert arch
woeful latch
#

we already have massive food issue for the carnivores, lets fix that instead of making herbivores life nightmare too

woeful latch
#

but i believe there could be different solution to that🥹

desert arch
woeful latch
white elm
woeful latch
#

sometimes even when i stop it take like 1 second to be able to use alt attack instead of regular one

desert arch
#

Slide animation go brr

normal shuttle
desert arch
lilac bolt
#

maybe instead of giving the same 20% or so for grazing maybe it just decreases its effectiveness over the growth of a herbi? maybe that could work idk

normal shuttle
#

I find the herbivore speedster/tanky prey item interesting but only held back by some jank

desert arch
woeful latch
#

and maybe make it so when you graze you actually eat the grass, so you cant graze at the same spot again

gaunt cobalt
desert arch
#

But tbh I have another gripe with grazing, it makes impossible to wait out herbivores that are camping, especially if you pair it with reabsorption.
I had a couple months when I was pretty much only playing stego, whenever I got into a losing battle I could just hunker down and stand there pretty much infinitely, the only time this didnt work out for me is when I angered a dibble herd and they managed to stop me from grazing since you dont do it while holding powerswing.

gaunt cobalt
# gaunt cobalt

true sometimes actually takes 30min to spawn near eachother because of trying to die fast and spaning at the opposite site for the 8th time

desert arch
woeful latch
#

🥹

desert arch
#

Wouldnt really fix the megaherding issue, but at least I wont be able to survive on a tiny patch of grass as a stego while camping

lilac bolt
#

yeah that could actually work i like it

boreal briar
desert arch
#

Youre thinking of another mutation

#

Reabsorption lets you get water from rain

boreal briar
#

Ah right, that one is for rain my bad

desert arch
#

Tbh reabsorption should scale with size, a 6t stego benefitting as much as a 20kg hypsi from light rain hurts my brain

normal shuttle
#

☝️ 🤓

covert tiger
#

@prisma swift we already have one
Google evrima quick guide

eager socket
#

@icy lion we was ready we could sense it lmao

rapid bloom
#

i honestly think that's a great idea and btw excellent writing man

stuck hedge
#

anyone else getting that red cage

eager socket
#

@stuck hedge bug getting handled

junior jacinth
#

Yeah, Amar0k is fixing it rn

stuck hedge
#

oh awesome, sorry for posting ss in here, will it involve a small patch or hotfix..

eager socket
gleaming sparrow
#

I have a question. What is the best GPU / CPU combination with a 1440 p resolution minitor to play the isle Evrima without lag. I don't want to buy a rtx 4090. Just a gpu and cpu that can run it well without problems

viral void
#

Praise the devs the ai ptera arent murdering me for every fish XD

woven bane
north quiver
woven bane
#

they are easy to grow, strong and don’t have as much pve elements in their gameplay loop

limber hull
#

"don't have as many PvE elements"

heh?

#

the entire survival loop of herbi is PvE lol

north quiver
#

only 2 herbies in the current roster can possibly be considered strong lol and teno isn’t included because it’s pretty well balanced

woven bane
limber hull
#

i wouldnt even call dibble strong, just good at one specific type of cheese

woven bane
#

dibble is a little too strong, its acceleration needs a slight nerf

limber hull
#

if a dibble aint camping a wall its pretty worthless tbh

north quiver
limber hull
#

super lame playstyle too

#

objectively not fun to play as or against

woven bane
limber hull
#

unless that thing has any good agility, in which case, lol for that keeping from the vulnerable flanks" thing

woven bane
#

it can drift

north quiver
woven bane
north quiver
#

then get a pack to hunt a dibble lol I’d be concerned if it was easily huntable by the current roster otherwise

#

it’s not outrunning anything other than a land deino

limber hull
#

honestly i think dibble's damage is kinda pathetic for its size, personally, but that's partly due to the fact the damage was initially 300 damage on a 1.5 ton animal, now its 275 on a 3 ton animal

woven bane
limber hull
#

it also runs out of stam within seconds of being in the water

north quiver
woven bane
#

nerfing its acceleration and adjusting that hitbox won’t enable them to hunt stegos as easily

limber hull
#

or just reduce the stun range

#

the far more logical and fair option for both parties

north quiver
#

honestly I agree that i wouldn’t mind a dibble damage buff, but that hitbox will need to be looked at in compensation. I’ve got clips of bs hits on me and other people and bs hits I’ve given while playing dibble

I’ve knocked a cera down by completely missing it and barely coming into contact with its tail lol

limber hull
#

honestly nerfing dibble's accel sounds like a death sentence to it atm, given how hard it relies on a running start to do like, any of its good attacks or even TURN

woven bane
#

it is, but i also feel like it shouldn’t immediately reach top speed

woven bane
limber hull
#

honestly i dont think any accel is a good idea for it atm, if its turn radius remains as is

woven bane
#

sparring is more than enough compensation

north quiver
#

sparring is pretty bad for turning tbh

limber hull
#

^

woven bane
#

you use the drift to turn, sparring helps you maneuver around better in general

north quiver
#

most of the free dibble kills happen when a dibble enters spar mode and doesn’t know how to properly play dibble

#

free hits from behind

woven bane
#

for a playable designed to not be played offensive it dosen’t need instant accel. carno takes 20 seconds before it can knock something down but dibble just need to run for 0.1 seconds, at least prevent it from not being able to take off like that

green niche
#

of course a dibble requires a pack of animals to defeat it. it weighs, what, 3 tonnes? and what does the heaviest land carni currently weigh? 1,8?

woven bane
#

biggest land carnivore isn’t even a ton and a half LOL

green niche
#

herbivore =/= weak free foodsource for carnis. herbis evolved alongside their predators to beat them and survive

woven bane
#

herbivore dominant roster

green niche
#

as they are meant to

woven bane
#

there’s a difference between having the tools to defend yourself vs being overtuned

limber hull
#

i agree

ceratosaurus

green niche
#

cera is def far too easy to grow

woven bane
#

nerf cera and other playable that needs to

green niche
#

idk if i would necessarily call them too strong - im still deciding that

#

but cera is like. you have to be completely stupid and incompetent to die of hunger as a cera.

limber hull
#

i dont really see an issue with our carnivore roster given HOW MANY are built to punch up, and how many large herbivores feel neutered for the current roster

green niche
#

and ive had damn near a 100% success rate growing ceras to adulthood

limber hull
#

honestly, allo releasing might really shine some light on just how these "OP herbis" are only good in a vacuum

#

unless they neuter allo too

#

but i cant see that going well

woven bane
#

i can’t see allo taking on things like dibble

green niche
#

isnt allo able to pin things?

woven bane
#

allo is most likely going to be lighter

#

doubt it

north quiver
limber hull
#

true honestly

limber hull
#

the entire grapple system was made with it in mind

woven bane
north quiver
#

stego only gets away with it now because of the one shot power swing

green niche
#

and if allo can pin dibbles, then solo dibbles are toast

limber hull
#

ideally allo wont be over 3 tons

north quiver
woven bane
desert arch
north quiver
#

🔥

desert arch
#

All depends on how fast rex's alt attack and turning will be

#

But Im not hopeful

dusky swift
#

I think Rex won't puke

stuck hedge
#

.116 ! How many versions we in for tonight..

dusky swift
#

Rex will probably also be able to eat rotten meat, caratos will definitely not be effective against him

desert arch
#

If it tries to eat with vomit sickness it will just throw up again

dusky swift
#

He probably won't be able to get vomit sickness, Like carato and croc

desert arch
#

Source?

urban flax
dusky swift
woven bane
normal shuttle
#

Otherwise juveniles and subadults would have it way too easy growing up by scavenging and very much only competing in this regard with cerato which…I don’t think it is going to perform that well against a sub rex

dusky swift
#

Sounds good, Rex is supposed to play differently depending on your size

green niche
#

#general-feedback message
I dont like this as a solution because this can potentially compromise a dinosaurs hiding position. There have been multiple times where i have narrowly escaped by sitting in a bush practically right next to predators for several minutes at a time. This also does not work for ambush predators, such as herrera, which are often in spots where many dinosaurs of different species are gathered. They would not be able to hide and hunt if they are constantly calling.

One thing that i have jokingly suggested before, but have grown to think of it as less a joke and as more a (semi) serious suggestion, is to have the most annoying music ever (like baby shark levels of annoying) playing increasingly loudly when mixpacking or overpacking.
How would mixpacking be determined? Idk. Perhaps if you are within a certain proximity to the same diff species player for a certain amount of time but truly i dont know. That is for cleverer, less sleep deprived people than me to figure out.

urban flax
#

rng based mixpacking solution that doesn't actually solve mixpacking but also punishes normal players ?
Worst of both worlds

urban flax
green niche
#

If youre using it as a way to deter mixpackers you wouldnt put it as part of the music audio youd put it as part of the normal audio

#

Like how you cant soften rain

#

But yeah as i said, how one would make it work is tricky and is for someone else to figure out

urban flax
#

I don't think such a thing would ever work

green niche
#

Yeah

urban flax
#

It's not even good enough as a deterrent

#

It would just annoy everyone and that's hit

green niche
#

Personally i do think the annoyance would be enough to deter people casually mixpacking and depending on how loud the volume is even the people who are willing to put up with it would have a harder time with no audio cues

#

But it is tricky

#

But right now i feel rather like i am trying to force a round peg through a square hole

woeful latch
urban flax
tame jetty
limber hull
#

#general-feedback message
"The change has no real downside otherwise."

herbivore nests being completely screwed the moment a corpse lands near them
cornered herbivores with nowhere to run being debuffed for defending themselves
carnivores using corpses as droppable debuff zones to screw over herbis further
herbis being punished in general for killing carnivores with large debuff zones, forced to leave even after winning the fight

there's more but those are the big ones

#

it has no downsides if you refuse to acknowledge them, i guess

brittle lake
#

@ruby sierra just wait 30 min time count doesn’t go down for some reason . You should be able to open it after 30 min

brittle lake
woven bane
woeful latch
#

tested that myself btw

woven bane
#

i’m not talking about the mutation

woeful latch
#

i’m pretty sure, didn’t notice any differences

woven bane
#

yea that’s what i’m saying

icy lion
#

@rancid harness Planned

rancid harness
icy lion
sudden shell
thick summit
#

@unborn hinge I don't think adding a mechanic like that will stop mixpacks

#

and people could use it to weaken other players

sudden shell
#

@thick summit
Convenient that you're here, there already is a form of frame generation in the game, DLSS. Unfortunately, it's Nvidia only.

thick summit
#

I know but DLSS 3 added frame generation which could help at least Nvidia users

sudden shell
#

OH

thick summit
#

adding a frame generation support could massively impact gameplay in a positive way

sudden shell
#

Isn't the in-game form of DLSS already frame generation?

#

I don't know much about if I'm being honest

thick summit
#

basically yeah but I think frame generation boosts FPS in addition to DLSS

#

I get about 40 more fps while using frame gen in marvel rivals

sudden shell
#

I've heard dlss 3 generates multiple frames instead of just one, I have a good chance of being wrong though

sudden shell
thick summit
#

lol

crystal trail
#

Just saw a feedback post about adding a priority queue subscription. Nope, that ain't ever happening.

golden horizon
icy lion
#

@upbeat lance Here's acro's concept art for a general idea of its mechanics and niche

upbeat lance
#

Follow up to scavenger acrocanthosaurus
So to start off, with how chunky acrocanthosaurus is and what they already did with ceratosaurus, why not have acro serve as a sort of apex scavenger, like the isle's version of a wolverine. To break down the changes from cerato to acro, it'll have a lot more hit points, but a lower overall stamina pool, slower movement, no bile to inflict stamina drain, and for it's tonnage a surprisingly low dps though it's bleed will be mean even if not quite giga mean, but to compensate for those downsides it should have a tight turn radius even before factoring in sliding or alt bites assuming it has either, and it should have body buff to up its durability further. Basically it's kit gives it terrible options for pursuing prey over long distances but for it's size incredible skill at fighting in tight spaces and under the right circumstances it should be better than almost if not every other dinosaur at holding a particular spot.

With it's good durability relative to it's size and high bleed, it's primary fighting style should be that it serves as a walking vigor test. So long as they have 50% or more of their stamina remaining, most other animals should be capable of running away assuming they haven't already been bitten and are bleeding, but for some carnivores who are hungry resistance may be viewed as the favorable outcome, especially if they can attack it before it gets body buff they should have the opportunity to do some serious damage and make it reconsider stealing the kill.

crystal trail
thick summit
#

why do people hate carno so much

thick summit
#

It's not in good spot right now

#

if it got a speed buff it'd have been great but it lost size, health, speed and damage

upbeat lance
# icy lion <@174632283154808832> Here's acro's concept art for a general idea of its mechan...

I've seen that, but wasn't able to descern any unique mechanics for it aside from neck grabbing (which I figured would be a better mechanic for smaller tyrannosaurids if they added them, like tarbosaurus or others if they did end up on the roster at a later date) and was also basing my ideas off of the 3d model and other concept arts that make it look more chunky. That and I like cerato's gameplay as a dedicated scavenger and I personally think my idea sounds like fun.

thick summit
#

I think acro is meant to be a brawler

icy lion
# upbeat lance I've seen that, but wasn't able to descern any unique mechanics for it aside fro...

"Our Acrocanthosaurus is bulked out to explore a different mechanic to the established ripping and shredding. If it's able to get into position and topple its foe, the Acro can go in for a chokehold and smother targets with its bite and bodyweight in an attempt to take down creatures that it otherwise couldn’t handle. Acro is a slothful thick-skinned creature that leans into the slow and steady style of hunting, ready to bully when it’s not indulging in some symbiotic self care with the tiny creatures of the isle. "

#

whoops

upbeat lance
# thick summit I think acro is meant to be a brawler

It does look like one, my idea was for ideas for what being a brawler means for the acro specifically. Like for rex being a brawler means running up to something, slamming it into the ground, and then slowly squeezing it to death. basically to summarize my idea for it
https://www.youtube.com/watch?v=NvlalDNxccw

Get ready for a showdown of epic proportions as two honey badgers fearlessly approach a pride of lions. 🦁🍯 These tough little creatures have a well-deserved reputation for their aggressive nature and fearlessness in the face of danger. When wildlife photographer Giles Kelmanson witnessed this incredible encounter, he knew he was about to capture...

▶ Play video
upbeat lance
# icy lion "Our Acrocanthosaurus is bulked out to explore a different mechanic to the estab...

I hadn't seen that article yet. thanks for sharing it.

I do like the mechanics and think something like it should be added with a dinosaur smaller than rex with the choke slam, but I personally thought those abilities fit better with tyrannosaurids since that ability looks like a slightly different version of what rex has with its pin and thus assumed it would go to albertosaurus, especially since acro has the serrated knife like teeth for slicing like giga and not the rail spike teeth for grabbing like rex.

That said, I like that ability a lot, and I don't feel these ideas are necessarily mutually exclusive either as the real main idea behind what I'm talking about is the "thick-skinned creature that leans into the slow and steady style of hunting" who can throw his weight around like what they talked about in the article is a key part of what I envision when I look at the 3d model, just with the addition of "can eat week old meat" or "has body buff" to give it more fall back options to help compensate for the "slow" part of its gameplay, especially seeing as while it will be bigger than any other carnivore on the current roster, it will be pretty easily overpowered by any of the actual true apexes when they are added and I figured this would give it a niche to fill once rex is in so it's not just "smaller, weaker rex." Also dedicated scavenger is my favorite way to play carnivore, and I thought it would be fun to have that explored beyond small pack hunters like cerato, and the idea of challenging rex for its dinner (even if its almost suicidally stupid) sounded fun in my head.

Also, I'd just like to say I'm not trying to be rude or argumentative in my replies and I apologize if my writing comes across that way. I enjoy the conversation and like yapping about dinos, and enjoy discussing ideas for this game and ways I'd like to see it change or things I think could cool.

unborn hinge
urban flax
unborn hinge
urban flax
unborn hinge
#

The devs have stated that they have something in the works. I just hope it proves to be efficient

unborn hinge
#

Like?

thick summit
#

if you are around other species you're not supposed to hang out with you get stressed

urban flax
#

ew

#

stress debuff

normal shuttle
#

#general-feedback message imagine a chicken running into a herd nest and attacking the hatchlings so even if they kill it the whole group gets debuffed TI_LUL TI_LUL TI_LUL TI_LUL

normal shuttle
#

As soon as the first hyper releases, megapacks will have a real threat that cannot be harnessed

||at least on paper||

#

When do you guys think the first strain should release?

normal shuttle
#

Playable suggestion TI_Trollge

urban flax
normal shuttle
icy lion
#

You're allowed to suggest playables if you put effort into it and do more than say "add pls"

urban flax
#

pinned message

nova sparrow
indigo gulch
nova sparrow
thick summit
#

"Oh no my t.rex I grew for 8 hours just died to a heart attack because it was stressed"

sudden shell
#

like a button that lets the person behind me go in front so i can quickly finish what i was doing

red pier
nova sparrow
#

haha i hadn't though about it actually being real, but those are some good points, I've had this happen a few times... like cooking dinner, and I get loaded in before i'm done.... the ablity to shift backward in queue by 5 players or so would be amazing

shy tendon
#

I’m curious
Why was my idea for a qol update so bad
My idea got heavily disliked
Could anyone tell me exactly why?
I’ll paste it below

#

“QOL update
Lift and drag
Every carnivore in the isle should be able to lift 50-85% of their body weight in their jaws alone because all carnivores in real life are capable of such feats

And same for dragging except a larger number
Anywhere between 2X-5x their body weight
This update would be a nice qol because most players really don’t like the fact that their forced to drag corpses that’s less than half their size
With this new update
Yall could make it so that Dino’s carry their food to safer locations easier and could have some interesting dynamics between the carnivores in that they all have different strength values and can drag or lift differing amounts of weight for their species
And not only that
It could also help with the realism that this game seeks along with the dragging and lifting mechanic being more useful overall

TLDR increase lifting and drag weight for all Dino’s
For lift 50-85% of Dino body weight
For drag 2X -5x bodyweight”

#

This got like 20 dislikes and 5 likes

#

It’s a pretty useful idea right?

cursive garnet
#

@formal ingot #general-feedback message
Really like this idea. I've come across some obvious wallhacking nerds lately, really makes me not want to play. No idea if reporting does anything and some feedback on the admin's end would be awesome.

woeful latch
formal ingot
wooden agate
thorn sorrel
#

I personally disliked the idea because it minimizes interactions of the majority of players ( which likely wouldnt change with such diet changes), and also removes the complex nature of multiple trophic levels , which is unrealistic and less flexible

limber hull
thorn sorrel
#

Organs are definetly the saving grace, but with the herbivore roster being either unapprochable ( good chunk of time) or unplayed(unfinsihed small tiers rip), the ideal of the devs would result in waaaaay less diet available to most of the playerbase in the current gamestate

#

could be a cool change, but would be net negative in the current gamestate

#

@limber hull Do you happen to know what goal the communicated that they were hoping to achieve with such a change? Like more herbivore players or just less carnivore interaction? ( I am not fully informed)

limber hull
#

The goal is to encourage a more diverse ecosystem of more than just a billion carnivores deathmatching in a hotspot, in layman's terms

thorn sorrel
#

so removing (effectively) diet options= mass exodus to herbis is their idea ( not judging just confirming)?

limber hull
#

not exactly, no

woeful latch
#

tbf diet doesn’t really matter since you can still eat the organs, and poor diet doesn’t give a debuff anymore

thorn sorrel
#

very true, if diet is just an extra reward than it doesnt matter much

limber hull
#

it's weeding out overpopulation of nothing but carni on carni in a deathmatch environment and encouraging diversity

Too many herbivores = migration zone becomes highly competitive and nutrition becomes a more scarce resource
Too many carnivores = organs become highly competitive and nutrition becomes a more scarce resourec

thorn sorrel
#

I still kind of dont see the vision there, if people are punished for playing the dino/ dino type that they want to play, than what is the point?

#

though I think that the change could make herbivore hunts more crucial for occasions like nesting, it still seems like the issue is with the current state of the roster, and not a fundamental issue

limber hull
#

honestly, i'm of the opinion of if the game is so easy for carnivores to just automatically gain food and nutrition without needing to even fight another player, what's the point of herbivore

genuinely why I'm unironically against AI overabundance

thorn sorrel
#

I think that such a pvp look at the game is limiting in the vision of an ecosystem

#

but I definetly agree that overabundance= ai jumping simulator,

#

but I think that PVE/ survival mechanics should be prioritized, instead of artifically forcing players into pvp roles, especially considering the existence of the food chain

#

by that logic, small herbivore= hardcore platformer

#

While kind of seperate from the initial talking point, it highlights the fundamental challenge of a healthy balanced, varying gameplay loop and its dependency on PVP and PVE resources, interactions, and balance states. Thanks for answering my question 🙂

austere field
limber hull
#

#general-feedback message
"there’s no reason NOT to give it a cooldown"

  • the insanely high stamcost
  • the fact that it when it had a cooldown, it made for some of the clunkiest combat of any animal
  • genuinely makes it helpless against diablo which is as funny as it is sad
  • would make it garbage against coming apexes

if you want it to stop swinging, all you have to do is bait it a few times and its exhausted

woven bane
white elm
woven bane
white elm
woven bane
#

they are too fast for some

white elm
woven bane
white elm
woven bane
white elm
#

its not good for the ecosystem if carnivores are just living off each other

woven bane
#

it isn’t hard it’s impossible unless you spawn at hotspots

#

which shouldn’t be the case

limber hull
woven bane
tame jetty
#

@austere field #general-feedback message tbh, for stego to get cooldown on its attacks. Cerato definitely also need it on his powerful puke bite.. just saying 😄

golden horizon
#

@formal ingot They could just make some arbitrary number up to make us feel better

thick summit
sudden shell
#

@lost kindle
there used to be a mutation that did the opposite of that

#

im glad they got rid of it

jovial vine
woven bane
#

that’s what i’m saying, it gives me an incentive to spawn at hotspots to look for food

desert arch
#

@wicked plover maia can knock over cera and carno with shove if youre looking forward and are running at full speed.

wicked plover
desert arch
#

You can knock them over, I tested it

#

If you arent knocking then down youre using the wrong type of shove

wicked plover
#

the push doesn't and when he is bipedal and hits with the direct mouse button?

desert arch
#

You have to be in bipedal, running at max speed, then press rmb while looking straight forward

wicked plover
#

So, either it's bugged or something is happening because I can't get it down at all.

#

That's why I put the surge, because I can't take it down, and I thought it was with everyone because I thought they had taken it down.

radiant nest
#

@remote pewter #general-feedback message herbivore diet changes as migration zones and patrol zones change, so that you have the diet of whatever biome your current mz is and that of your current pz. The diet preferences of a migration zone also last for 1 hour after the mz switches, while pz preferences immediately go away when the pz changes

woeful latch
#

but they need to be in quad in order to do so

desert arch
supple pine
# woven bane carnivore life should be harder yes but it shouldn’t be like a lottery ticket if...

Honestly, if they wanted to make it fair, all they’d need to do is just make carnivore digestion more efficient. Crocodiles and lions don’t eat every day. They gorge themselves a couple times a week, MAYBE. Meanwhile, elephants pack away tons of plant matter an hour and they process it so poorly that lots of critters feast on their feces. I think issue with that in game would just be the fact that a lot of old Ptera guides say you can reach full adult without eating once. Not at all the case now, but it definitely was, and I still see new colors on my Cera before she’s had her first meal. There somethin funky about that, but I don’t know what the “right answer” would even look like. 🤷‍♀️

cold crater
#

About time we had a Q & A Dev Stream

supple pine
supple pine
#

I think the most important thing they should change is making the traffic cones physics objects. Borderline unplayable.

woeful latch
rapid bloom
#

i never thought of that that must suck

gusty thunder
#

im on the queue right now because of that

#

idk how is my lil deino doing

rapid bloom
gusty thunder
#

😭

gusty thunder
#

deino best dino on the isle

#

although its not a dino

gusty thunder
#

the deino its aliveeee

#

lets goo

rapid bloom
#

nice

rapid bloom
#

i never press checkmark on my own feedbacks

white elm
#

Deinosuchus is an apex predator. It is meant to be difficult to grow and maintain, so letting it survive off of small schooling fish would remove some of that difficulty.

rapid bloom
#

whos with me

#

yes i know it was from a long time ago lol

vague ledge
#

#general-feedback message @minor badger the hallucinations arent what hurts you, it's the venom basically... also why take away the one thing in dilos toolbelt that makes it able to hunt prey larger than itself (which is most other things)

rapid bloom
#

exactly also thats from over a year ago

vague ledge
radiant nest
#

lol figured

vague ledge
#

makes sense lol

#

im legit embarassed now lmao

radiant nest
#

Nah it’s prob not an issue

queen mortar
#

@round bay i agree that rain can get very loud, but i don't think they've made any changes. you are probably experiencing a light rain shower instead of a storm, so you may yet experience that later!

#

i think the louder storms should be toned down while still muffling other noises

timid sinew
#

I think everyone can agree that more servers need to be added. 1-2 hour queues is absurd.

dusky swift
desert arch
#

Its bite deals average bleed

dusky swift
#

When was the last time you were bitten by a dilo?

desert arch
#

Yesterday

#

It doesnt do a lot of bleed, its average

#

The only time it was a bleeder was back in legacy

dusky swift
#

What do you think is the best bleeders then?

#

Carno and Cera don't come close, and Omni also has less bleeding

#

or do you know the exact values?

white elm
dusky swift
#

But Beipi is not a hunter and Hera is hardly an active hunter. They don't chase you if you're bleeding.
never bled to death from one of them

inland vigil
#

herreras definitely chase you while you bleed if theyre good at herrera

desert arch
#

Oh and also herreras are up there as one of the best bleeders

desert arch
# dusky swift or do you know the exact values?

Exact values are hard to find because bleeding is determined by like a dozen factors. Like, how fast youre moving, how full is your health, stam, water, food, do you have a good diet etc

#

Most accurate desceiption thats giveable is: "below average", "average" and "above average"

austere field
austere field
static niche
#

wym add forest biomes 😭

#

i thought we had forest

austere field
#

I think they mean like redwoods etc

static niche
#

i suppose

simple prairie
#

i think the inclusion of a forest biome is needed, just to break up the jungle a bit

limber hull
coarse spruce
#

Tactile endurance walks into the room

austere field
#

Slightly enjoyable? It’s a survival game, not massacre everything that breathes at you wrong game. If you don’t like the survival aspect then idk what to say TI_dondiFeels
And if the steg has an ounce of intelligence it knows better than to fall for baits. Its regular swing is nearly just as devastating, you dont need to have a spammable attack that does even more dmg when nothing can compete with it anyways

austere field
fast terrace
#

i wouldnt mind it so much

#

if it couldnt use it as an offensive ability

#

like it can run and swing it at the same time doing a 180

#

if it was purely just a stance that attacked from the left and right, i think its fine

austere field
fast terrace
#

it does like

#

a stupid amount of damage too 😭
i get its a POWERswing but it does somewhere between 3.6-2.6k

#

the fact that it can RUN after you and do that much is horrible

austere field
#

I don’t understand why it needed it when nothing even messed with a steg in the first place until diablo was added

fast terrace
#

its probably for the upcoming apexes tbh

austere field
#

and then suddenly steg isnt invincible and people lose it

fast terrace
#

a rex would destroy a stego if it still had its normal tailswing

austere field
#

yeah I figured but yk

fast terrace
#

although i wish you could completely exhaust it

#

and prevent it from using both swings if you get it to 0 stam

#

that actually forces them to play carefully

latent olive
austere field
#

dont get to 0 stam then

fast terrace
#

im not saying stegos should run out of stamina in like

latent olive
#

the stamina cost for a swing is like, 10% isnt it

thats 10 swings and then youre just gone

fast terrace
#

3 swings

austere field
#

u kill most of the roster in 1-2 nicely aimed swings

fast terrace
latent olive
#

instead, KEEP the swings at low stamina, but slow them down and have them deal less damage

#

agile enough creatures can dodge the slower swings

inland vigil
#

honestly a stego that is completely out of stamina should not even be able to swing anymore. like that's full out extreme exhaustion. even if does swing, it should be slow and weak

austere field
#

right

fast terrace
#

if stegos just gonna sit there and spam 10 swings straight in a row

#

then it should run out of stamina lol

latent olive
#

spending 5 to 6 hours growing a large herbivore just to die because you cant do anything once somethings run around you enough

austere field
#

growth times for steg and deino are outrageous

#

nothing should take more than 3hrs to grow

#

but thats another arguement

fast terrace
inland vigil
#

if youre a stupid or frightened stego and you waste all your (mostly 1 hit KO!!) attacks until you are entirely helpless, PLUS you can't get away or damage your targets enough to escape, it's natural selection at that point. people deserve the second phase of the boss battle where you substantially weakened this extremely tough enemy and are on the path to feasibly being able to beat it

fast terrace
#

stego should require skill not just sit there and
dhurr rmb+m1

austere field
#

which that’s all it is currently lmfao

latent olive
#

alright so what if rex cant do anything but regular bite when out of stamina

exotic gale
#

rmb+m1 runs out pretty quick, can be baited pretty easily

inland vigil
#

keep in mind stego has crazy health and blood pool. if something is running around you and you can't hit it, get to a defendable position

austere field
inland vigil
#

you have plenty of padding

latent olive
austere field
#

according to?

latent olive
#

alongside the triceratops

white elm
exotic gale
#

but like stego ought to be durable, it can't really keep up well with moving fights, you can just leave it behind

latent olive
limber hull
fast terrace
inland vigil
#

if rex runs out of stamina then it should only be able to bite like everyone else. i don't really see your point? an exhausted rex is an exhausted rex, just as an exhausted stego is an exhausted stego

latent olive
inland vigil
#

alt biting is a quick turn. it makes battle feel more fluid and prevents assriding. stegos don't quickly turn llol

austere field
#

rex will also have counters such as trike

limber hull
#

what does a counter even mean in this game lol

austere field
#

what counter does steg have

limber hull
#

cant a rex just walk away from a trike and thus it's fine

austere field
fast terrace
latent olive
limber hull
latent olive
#

anything that fights with attrition warfare

latent olive
austere field
limber hull
#

okay so literally it fails the counter argument

austere field
limber hull
#

because the rex can just ignore it

fast terrace
#

what do you want trike to do
run rex down?

limber hull
#

no lol

austere field
#

herbivores are food u know that right

limber hull
#

i just think the counter thing is silly

limber hull
austere field
#

i dont understand the argument ur trying to make

#

herbivores should be fun to play but they should be able to totally obliterate the entire roster (steg currently)

limber hull
#

steg cant do that, and also the entire roster can just go "lol" and move away and stego cant do jack about it

austere field
#

But that shouldn’t be the entire gameplay of steg?
It should be able to be engaged with and not just a walking ornament that occasionally mixpacks and oneshots hungry carnivores

fast terrace
#

it honestly feels like a large sauropod rn
untouchable at adult
its powerscaling with growth is awful too

austere field
#

ugh and dont get me started on their food consumption at migrations

#

if u see a steg at mig just forget about diets

austere field
midnight heath
#

I love the whole mindset of "if you disagree with me, you must main that thing"

#

Just run away from Stego, it cannot chase you down unless you're a freshspawn basically.

limber hull
#

at this point i've been called stego main so much i think i have to play it otherwise i'm actively deceiving people

midnight heath
#

The issue it stems from isn't Stego exclusive either, Deino can't be predated on as an adult either by anything but itself just like Stego.

Deino can ignore the entire roster as an adult but itself and no one complains about that or calls for nerfs. "Deino is water-bound!"

And Stego is very slow, if you don't engage it you'll counter it.

midnight heath
limber hull
#

no you right

inland wind
austere field
#

Lol true

austere field
#

Also, it’s a herbivore

#

So that’s a stupid comparison

lilac bolt
austere field
#

didn’t used to be that way but yk

lilac bolt
midnight heath
austere field
midnight heath
#

Says literally who?

austere field
#

It’s a survival game, where carnivores need to eat to survive

midnight heath
#

Prevenative aggression is a real thing that herbivores do, body camping sucks, sure but just leave and find something else. AI is super high in count and there's more players than that single body it's camping.

austere field
#

Im not saying herbivores cant defend themselves and they should just be walking meat sacks, y’all are getting upset about the wrong things

midnight heath
#

If you chose to engage with the 6 ton Stego it's enitely your fault if you die right now.

#

You put "it's an herbivore" as a response

austere field
#

Stego is overpowered, and needs a few debuffs

#

All im saying

midnight heath
#

Disagree, hit W and you counter it.

austere field
lilac bolt
midnight heath
austere field
#

Stegosaurus should be able to be hunted by larger packs of raptors, dilos, etc and it’s pretty much impossible to do atm with its outrageous power swing

midnight heath
#

Again, preventative aggression isn't defensive.

#

Dilos can hunt Stegos by the way, especially right now given you can't really avoid getting bitten by clones. If you're in a pack it is doable.

austere field
#

Doable but you lose 75% of your pack

#

It’s not viable

#

Stegosaurus doesn’t need a spammable power swing. It should either have a cooldown or have a higher pentalization

midnight heath
#

Not always no, you can bait Stego. Powerswing takes a lot of stamina and once it's out, you just want to worry about it's alt. swing which is slower.

#

It's spammable all but 6 or so swings

#

Then no more stamina.

#

So not really spammable

austere field
#

Alt swing is still just as devastating, the roster is still 1-2 tapped by either attack. If you spam your power swing until you have no stam you shouldn’t be able to immediately switch to your alt attack.

midnight heath
#

It can't hit two of you though is what I'm saying, you can just bait it. It won't hit you both.

#

It might not hit either of you if you're aware that you're baiting and not going in.

austere field
#

Nobody is willing to risk 75% of their pack at the chance of taking down a stegosaurus. This game is too buggy, with lag and rubberbanding too common a occurrence to be able to coordinate something like that for long periods of time.

midnight heath
#

You can't blame server issues on the playable.

austere field
#

But that’s just it, the playable is op and server issues shouldn’t be such a big problem that you can’t coordinate a successful attack on it

midnight heath
#

Agree to disagree I guess

white elm
#

Rex and Allo will presumably take care of the Stego "issue"

midnight heath
#

It just comes off as disingenuous when you say "Well, powerswing is spammable" when it isn't, then blame it on possible server issues, or say "Well, most people won't even try it" despite it being possible or "But it's an herbivore". If Stego gets heavily nerfed it'll just be walking food for Rex, Allo and anything else really.

#

Before when Stego had no stamina it couldn't even fight back and people complained then.

#

Unless you count biting I guess.

midnight heath
lilac bolt
austere field
#

PoT does this type of balancing really well imo

midnight heath
#

PoT is an MMO PVP like game

#

In Isle, not everything is meant to fight everything.

#

Hence why PoT is also very "arcade-y"

austere field
#

Yet if we take the realistic route, historically ceratosaurs, large crocodiles, and allosaurus all hunted stegosaurus, which currently none of the two playables mentioned can currently.

midnight heath
#

Stego famously wounded Allo in fossil evidence. Allo likely only hunted young or very ill Stego.

white elm
austere field
#

Games are also meant to be fun, getting two tapped after growing for hours by a stegosaurus running you down with powerswing isnt fun

#

Powerscaling for steg is weird aswell

midnight heath
#

Then don't walk up to the thing that does that

#

It can't run you down, it's slow

#

Waste all your stamina and it's entirely your fault.

austere field
#

Nobody walks up to stegosaurus. So why is it still a problem? Because they’re actually quite quick for their size, especially when they’re mixpacking and you’re distracted.

#

They’re not a crazy powerful sauropod

#

They’re a stegosaurus

#

They dont need to be so strong

midnight heath
#

By your logic, I should be able to take my cordinated pack of Raptors into the water and kill that FG Deino. You know why no one does that? Because it can 1-tap any of them.

#

Mixpacking shouldn't be used to balance any specific playable.

austere field
#

Deino doesn’t have full rein over the map like stegosaurus does

midnight heath
#

Stego doesn't either, run from it

#

You can't bring up "well if it mixpacks" as if that's the fault of the playable.

#

Also if you're distracted, it's not the fault of the playable you want to nerf.

lilac bolt
midnight heath
#

So far the reasons you've given to nerf it are:

  • It's powerswing is spammable (it's not)

  • It's an herbivore

  • Server connection

  • If it mixpacks I might die

  • If I'm distracted I might die

  • If my pack is too worried about fighting it, I can't kill it

austere field
#

Stegosaurus should be huntable like the rest of the roster, and it shouldn’t be able to completely obliterate herbivores and carnivores alike like it does now. A juvie steg currently can one shot adult tenonontosaurus with its power swing.
Im just saying those instances of mixpacking and distraction as an example.

midnight heath
#

Stego is huntable

austere field
#

Mk well idk what else to tell y’all, this game is supposed to be enjoyable, you shouldnt have an unfightable powerhouse that can two tap you walking around without a viable way to counter it without megapacks.

#

And dont bring in the “it will be fightable” because currently its not and thats the problem

lilac bolt
white elm
#

if you don't want to fight a Stego you don't have to 😭

austere field
#

Walk away shouldn’t be what sums up gameplay against anything. I understand you don’t have to fight steg, but you should be able to

lilac bolt
#

which you can it's just not worth doing with how much you lose in the process

teal fulcrum
white elm
white elm
teal fulcrum