#general-feedback-discussion
1 messages · Page 241 of 1
instead of just throwing clones away, rework them to a) actually be able to be fought back against like what was originally intended and b) come up with a way for the dilo to have to interact more with the animal they're envenomating
I just posted a beginning of an idea for a potential dilo venom rework in #isle-discussion
I need to flesh it out
but i wouldnt remove them being able to get you underwater/in trees/rocks
sorry, your blood is not magically clensed from lethal venom because you went up a rock or dove down a little
I like what you're onto. Your idea might help making the real player dilo work for his meal, not a computer alone.
I also think tho, the dilos clones that belong to the dilo that die, shouldn't spawn anymore tho, because the dilo is dead that sent them. Thus encouraging the dilo player to not die at all cost! Or fail his pack and lose the support to his pack
With my idea of a rework in mind, it wouldn't matter
Because they would apply a multiplier for the damage of a dilo that isn't there anymore
bleed can kill you after a fight, why wouldnt venom?
especially if you can fight back against clones
I didn't mention the fact that the multiplier would work ONLY for the dilo who summoned the clones, so packmembers cannot profit from it
Or maybe it would
But the amount of dilos wouldn't multiply the amount of clones spawned, so in the end it wouldn't be efficient to have multiple dilos in a pack
@tame jetty not to a rude but respectfully those Maia in the first video as your example of it not being op are some of the worst Maia I’ve seen they weren’t landing knock overs and when they did they were not capitalizing stomps and where just button mashing plus the skill difference was pretty apparent. I would not call that a good example for your argument.
(I also think making the clones apply damage multipliers instead of direct damage makes the venom mechanic more universal, because then venom=increases damage taken instead of it being species-specific)
that dilo suggestion is a surefire way to just make dilo worthless
Mine or the real damage's ?
the one i cant downvote lol
also
"Dilo clone can not spawn ontop of objects like trees (herrera tree ect). And unnatural places where a dilo would naturally not reach
Dilo clone would not spawn underwater, because dilo can naturally not dive"
its a hallucination. its allowed to be unnatural
how are you blocked but i'm not
idk why lol
discriminatory
He's just like that
Being blocked is part of his personality at this point
also @tender latch’s
hi i need your input on something while youre here
do you think it'd be somewhat good to base a troodon mimic mechanic off 939's mimic?
They for sure needa make them stop spawning after it’s dead can’t name the amount of times I’d kill a dilo and die later to the endless horde of dilo clones because you stay envenomated for what feels like 20minutes after there dead
eh. its venom, it should still matter after the dilo dies, imho
once again, bleed can kill you after a fight ends
why shouldnt venom be able to?
granted i will say the frequency in which they spawn could be altered 
I wouldn’t mind a ticing damage over clones that spawn ontop of me on rocks and that I have 0 way to avoid
So you wouldn't mind damage that you cannot avoid over damage that you sometimes cannot avoid ?
Ticing wouldn’t be nearly as severe as the full damage of a dilo bite from clone 57 that spawned in the tree with me
So you want lower venom damage, not DoT instead of clones
Something that forces the dilo to actually have to get involved with the fight beyond re envenomating once a century
And making the venom DoT solves that ?
I’m throwing ideas out
I can say I’ve been a victim of endless clones after wiping dilo groups and it is beyond annoying
Can’t heal cuz your own mind is damaging you
yeah, would it be any different than bleeding out after wiping a raptor group?
"your own mind" in this situation being venom
Very there are in fact perks to prevent that
Perks that depending on what I’m playing and what server I play on if it’s known to have lots of raptors or troodon I do in fact run
Ya I mean it’s basically just emotional damage personified
It's neurotoxic venom
Ignoring that mud exists
theres one (1) perk that invalidates bleed damage once you sit (but instantly kills you as soon as you stand if your bleed is empty) and 1 that slightly buffs your bleed resistence by 15%, which is something i guess considering most animals have 0 bleed resistence
Yes
Plus mud exists
very situational lol
i wouldnt be upset if there was a salt lick equivalent for venom that could be placed around, but i dont think just because the dilos die that the venom magically just stops working
I mean if they make like a little plant that if you are envenomated you can smell and eat to clear up the venom I’d be down
i wouldnt be opposed to something like that
i think dedicated spots similar to mud/salt licks would work better though, keeps a baseline of "if you are worried about x, stick around y"
offers more choice and room for error based death and/or thoughtful survival
Ye ye
hyperbolical but it does a lot
yeah true
Its around 30dps iirc
a bit more
☝🤓
sounds balanced imo
i don’t like the mechanic tho, “pin” will never be balanced or fun imo
6 seconds to dispatch a fg galli…
it needs a rework
i think it’s impossible to make it fair
at least 2 can’t pin cera or carno anymore
it’s possible. make it into an ambush move.
- smaller hitbox
- opponent can deal damadge back in retaliation (only applies if the victim is pinned from the front or both sides)
i think it’s mainly desync, i might be wrong tho
desync is a big factor yes but the hitbox is also magnetic
but i tested carnos and dibbles hitboxes and they’re not as broken as people say, it’s just desync that makes things a lot worse than they are
hm, didn’t know that
it isnt magnetic, but it is pretty omni favoured tbh
tbf last time omni pinned me was like when they just added grapple mechanic
i had no idea how it works and my teno instantly got pinned to the ground 💀
tho there was a funny bug, you could still use your attacks even when you’re pinned and i killed 2 of them ahah
not literally but u get what i mean
#general-feedback message the only thing that is allowed to grow infinitely is Taco’s burrow. Nothing else can be that supreme.
Because ahctually in Te Ile lore the island gets completely devoured by the Glorious Taco’s The First Burrow by the end of time.
And then the universe collapses, which causes a second Big Bang.
I got a Master Degree in decephysics btw.
#general-feedback message herrera dosent have much ai on it’s diet? and nah it isn’t easy to grow compared to things it’s size. can be a bit difficult to grow considering how fast it’s hunger drops, it’s extremely slow speed + short scent range
turtle, boar, fish, goat, bullfrog, chicken, crab
it has more AI on its diet than literal troodons iirc lol
@pseudo gate I gotta say that it looks pretty but will it serve well for gameplay? I imagine that type of forest is dense and with smaller plants so idk if it would work well with larger dinos
Maybe I’m wrong tho
you can make it fictionally huge, remember a lot of plants are genetic modified so yeah
if they don't want to make them bigger, they could be better sanctuaries tho, current one are pain in ass to travel as something small, so it could be alternative
Yeah that could work. I could also see a good opportunity for smaller predators to ambush prey from
yeah
tbf chicken, frog and crabs are rare + barely gives anything. fish is pretty risky to get. it also dosent have the most common ai on its diet.
that being taco and deer (boar is an exception)
The venom resistance mutation is genius! It could be unlocked by getting bit by a dilo and getting to stage 3 and surviving
I wonder if there's some mod who scrolls through feedback and actually tells the devs because these ideas are incredible
Sometimes a dev leaves a reaction emote to it
@surreal yew
Bringing back an old map would just break a lot of the playables that have been developed since then. But there's no reason why we can't take these improvements to a new map, which if server pop isn't going to change, ought to be thought of sometime soon.
Though in fairness, it's not all the maps fault. Everyone complains we don't have more plains areas, but then avoids the massive and gorgeous plains all around the volcano and NE like it's not literally what everyone wants.
It seems to me that east plains got removed because east plains and NE plains were identical, and they wanted to break up the biomes a little. I don't think a swamp was the right call, but I get not wanting one massive continuous plain, and they still left us a gorgeous one.
Everyone complains that AI spawn there is bad, but genuinely, I think it's because people never play up there and don't know where to look. As someone who does play there a lot, those plains and surrounding jungles are bountiful as hell in terms of both PZ's and AI.
@tame jetty a universal attack reaction improvement is needed
@cinder haven what purpose does carno need a stun for? It’s not like it’s gonna effect anything bigger than it and everything its size or smaller already is tough enough to deal with a half competent carno. As a whole the buffs aren’t bad but a stun of any kind for the carno is a terrible idea that would make it super strong outa no where
In fact that’s kinda what caused it to get nerfed
I think it would be more fun to stun with a single hit like the old expansion 6.5 would be more fun anyway, and also cera utah dılo can cope with it.
Ignoring that 5-10 seconds is a INSANE stun time
10-5 seconds waiting time is already barely spinning
So basically you just want carno to be op
Enlighten me
every 5 seconds or 10 seconds stun or head attack
“The duration of the stun could range from 5-10 seconds, depending on the developers”
Read your own post rq
iirc maoha uses a translator for alot of his stuf 
what should I do if my translation is wrong, brother, there are already many mistakes, I am correcting it, wait
Mmmmm that would make sense
yes
Didn’t know you used a translator
But that doesn’t change my point that a carno stun would put it back to a point of being extremely over powered. And if that were to happen its next nerf would hit even harder. More damage, health , stam even sure but not a stun
Look, when the carno accelerates, it makes a sound called GRRR, and we can't turn anyway, so don't touch it while you're running, or stun if you haven't noticed us.
also cera and utah are a little more difficult, already today I played horde test carno, I had a lot of trouble, it is easier to buy cere and language.
it kinda needs that knockdown distance reduced though since it’s damadge is pitiful now
I've corrected the typo, by the way.

I think it should drop instantly to 6.5 like it used to, when it holds, it already drops instantly when a mistake is made at the right time.
Wdym

?
obs
he’s speaking ur language
I’m all for being back carno damage and a sizeable weight buff but a stun is going to far it had one before and it was hell
I think this player used the wrong tactic.
It was already 6.5 and there was a little bit of trouble, but now the cera buff ate utah is already very strong dilo clone telebort in unity, carno can stun you in one hit.
Also, 1.3-1.5 will be the most that can happen.
An omni has to horribly misplay TWICE vs a fully powered charge and it doest even lose half of its hp lmao
1.6 or 1.7 wouldn’t be terrible plus if it gets it’s damage back up it will hold its own against a cera
Also, let's not forget about denio, I need to prepare a much, much bigger backstory for him. I played denio, I played horde and I saw some terrible things.
if this dosent prove that carno is underperforming idk what will
I think it's 1.5, but the one-hit stun is very good + bıte speed
yes very bad turn radius now
Stun just ruins the game if it is garanteed wipe
Don't you know! They've abolished the so-called speed out of the water!!
Problem is, if you give charge more dmg its just gonna bully cera and teno again
Make it knock down small things easier, then it wont suck vs the things its supposed to hunt
teno tail blow this engleer utah escapes by turning, including dilo cera will not be mal anyway, he will escape in some way, we will also be able to throw it for 10 seconds + the animal cannot turn anyway
Like teno tale is a decent example of a good stun doesn’t 1 shot anything of decent size after the normal combo and still survivable
I'm not in favor of either offense to do more damage
yee
teno tail slam imo is the most reasonable stun attack
it locks you in an animation but gives you the ability to stun + has a lot of range
i would not mind carno ram damage scaling with how long you ram
The problem is it’s a carnivore and we already see how teno players use their stun and how Maia was getting used do we really want carno to have a stun?
I'm sure he's stronger than a kick in the ass, isn't he?
yes
yes
If I were teno, carno could never kill me alone, even as it is, 1.5 + stun bite sbeed
So we want another op Dino that will immediately get nerfed AGAIN into the unplayable category like what happened to pachy
that’s kinda the whole point of charging lol, should pachy’s stuns be removed?

one carno it looks like a single tail strike or it doesn't hurt me much, but if there are 2, it's a bit of a problem, if there are 3, I have to play full tactical.
Best case scenario for the carno a charge is 175dmg, only 25 more than tenos tail, thats really not a lot, especially because its only possible to targets that are smaller than it
What stun
You play pachy recently?
aa pachy is already unplayable, he needs a buff, but I'm not looking at that side, someone else is already writing.
yea i have. it can knockdown dilos and below
pachy neeed buff !
it won't be op if it gets stuns like in 6.5
Not consistently plus it’s bone breaks are none existent because game jsut decides no
he's right, pachy needs a buff.
for example update 5 carno had stuns and was fine
then there was no stun.
did its job correctly and the way it should
But my point is if you give carno a stun it’ll become abused and over played and get nerfed again
well you don't need to nerf things that already suck
it is consistent and so are the fractures unless you hit the tail of your opponent
carno doesn't need to be like pachy
skill issue, it’s not meant to brawl
it doesn't need to be made useless, thrown under the rug and ignored
I’ve played pachy every other Dino for the last like 2 or so weeks and I’ve barely been getting any breaks on anything even with charged m2s
pachy buff xd
I’ll hit em but it just doesn’t reg or break
strange, never had that issue
I just don’t see a stun being good the knock down for smaller ones sure but anything beyond that is doing too much
I think we should give the tebk, let's not play pachy and if we don't play carno and DENIO we will give our
It's also said that when the trex comes, no one will look at your face, hear it from me.
?
I was happier before I rented Deno 6 tons.
I feel like the translation isn’t very accurate rn as I’m not understanding these scentences
the old one was more beautiful and stronger XD
Ah those days duelling stegos
Yeah, they say we're not allowed to do that anymore. They can't kill anyone at the water's edge, that's .
so remove the click now everything is solved ✅
carno click on the game or just stay without comment X is very bad,
No cuz I still don’t agree with stun
but I don't want to throw away 1 idea. 
You don’t have to for just me leave it I’m simply voicing my opinion
I simply can’t see a stun for carno helping do anything less than cause issues for it
Anyway, good night.👍🏻
Good night
dont just sit there and let it bite you while its fractured omg???
yeah pachy sucks but god damn do better with what you have 😭
That's not me.
yeh im just referring to the video itself
that person should have been doing hit and runs especially considering they were already hurt
or frankly just run away
@barren zephyr your not gonna get banned for saying feedback lol
the isle mods have a history of banning people for critisism
I don't personally believe I'm gonna get banned, but it's certainly not impossible.
I bet if I was slightly more aggressive with it I'd already be gone
if you can consider what the people that got banned said as critism yeah ig?
A lot of the cases have been saying things like, "This game sucks and isn't worth playing." It's an opinion it doesn't require a permaban
but as long as it's actual criticism and not just outright repetitive hate towards the game you'll be fine
...most likely yes.
No, they really don't. Only time I've seen people saying that is when they've obviously omitted being spastics or asshats and then get mad because they received a ban for that while they also complained about the game. You can tell them the game's horrible, but "this game sucks" is not feedback for the feedback channel like so many seem to think
Telling them you don't like X or Y or other crapola is fine, just word it right and you're good.
They most certainly have. Maybe peeps were overeggaterating, but multiple people who have left the isle's community have told me the reason they left was because they were forced out of the discord due to toxic mods. Perhaps those mods have left as they've never mentioned any names.
I'm not about to start an arguement over this. Just leave it, I never accused any specific invidiual of anything
it literally is lol, it was released as a brawler-type dinosaur
i've seen people be totally fine after saying that the game sucks. generally, the people getting "banned for criticism" tend to like to immediately say one of the funny slur words and get nuked, then blame their "critiques"
or just make their criticism an unhinged aggressive rant with zero actual feedback and just treating the feedback channel like a venting room because they personally dont like the game and need to make it everyone else's problem
heyyy do you think horde test denıo is a little too nerfed or is it in good condition, I just wanted to know your opinion
too nerfed, but the fish thing is good
i like the fact it cant sustain on schooling fish, i dislike a vast majority of everything else
they also removed the event of getting out of the water fast, do you think trex will remain playing when he comes, despite being weakened so much?
i think deino and rex are very different animals, and i dont see why rex would invalidate deino
because the rex can pitchfork the denio pitchfork, it has the specialty of keeping it in the snow, even if partially, then 1v1 stego can kill it, I feel like it will be more fun and easier to grow and it will be fun to play sub rex + rex can kill denio at the water's edge, but denio can't do it.
if you only justify an animal's playability by what it can and can't 1v1, then you fundamentally misunderstand the point of the game
I believe that it was better and more fun before the denio 6 tone, the only function now is to avoid the adult adult stego drinking water, it is pointless to attack the adult stego, we can't kill it anyway, the only fun part is that it can hold a little other animals, but they are not much of a competitor.
playing denio is boring, can't turn in the water, we lose all the stego trades, in short, denio is no longer fun, from my point of view, smart players don't die in denio, it's very difficult, and I think trex will be able to do everything that denio couldn't do.
i disagree
If this denio power was still in the game, then the color of the heat would change, as I said, they took us out of the water fast, so it is very difficult to die now. (except for new players)
because rex can't dive, rex can't drown players, rex can't hold its breath longer than anything else, rex can't detect movement in the water, etc
deino is an entirely different animal. judging it only by its ability to kill basically means you have boiled down a unique playstyle to only mere kills
small differences are very boring trex will be more fun, so it will probably cost more, and it will also be new after playing the old one.
deino's playstyle is entirely unique to deino, it is by no means a small difference
again, if you only justify a playable's worth by its killing potential, then you misunderstand the entire point of the game
I should say that the animal is boring for one thing, its movements are already very slow, and it is very difficult to kill experienced players, anyway, this new experiment is not for me.
rather than focusing on deinosuchus being able to 1v1 stego, which frankly, it just shouldn't be able to do, focus on buffing other elements
water sense, attack variety, underwater vision could all do with improvements
also, the addition of more semi-aquatics would be super good for improving deino gameplay
Also, the possibility of such a scene is almost non-existent. If I were Rex, I'd immediately sub-attack him in the head (if the water is tight and I'm sure it's tight there.
that would've never been a possible scene, no matter what
it's purely trailer flair
deino was never going to be a match for rex, devs said as much
then at the very beginning of the game I tried to kill 1v1 stego for years and suddenly they took it away from me only by changing the bite speed (it was not fair at that time, the experienced denıo could only kill the steg)
deino shouldn't be 1v1ing stego with bites either 
ahh so much yaızk I used to have dreams so much pity stego we're going to die now
deino's niche is pretty hard set as an ambusher that targets significantly smaller prey and focuses on drowning
people need to stop obsessing over deino killing stego, because it makes no sense for something like deino to 1v1 stego on land
why does he have huge teeth, huge mouth, stego has a tiny head, normally he should only eat one, anyway, if the game developers don't want that, I'll kill stego, rex.
fine, if all you care about is kills and not about playstyle, then rex is probably more for you anyways lol
It's fun.
now cera dilo and teno are fun, it's fun to hit the stego on the other stego's head, it's also fun to hit the stego on the other stego's head, and the only thing I do is not to kill the mafia, I build a nest, then I raise my puppies, and that's it.
Explain what you mean by the game style, kill or be killed in this game, this is the rule, no one will pity you, this is the case on eu servers or other servers.
i mean literally playstyle. rex and deino do not play anything alike, besides both ambushing
you're comparing a semi-aquatic drowner to a land-based megapredator
they have entirely different environments and ways of hunting
one was fun before, the other didn't even come into the game, but it looks like it's going to be a lot of fun.
Also, the denio was very strong in its time, the trex had more biting power.
then you're allowed to have fun with it lol, but don't act like it's the deino killer, because deino will still have its place and niche, even with rex
also if you notice nobody plays boring animals so much it is said that carno pachy it is hard to see them in the game come on carno anyway when I see them they just wander around and die but before diablo and stego mai came it was played a lot because diablo could kill everyone the point is that people play fun animals and do not play boring ones
deino literally is a boring animal. it's a big gator that's designed to sit and wait for food to come to it
ooo I guess mai was added to the game, how nice, but I hope they fixed the bugs.
It doesn't have to be like this, we saw the proof of this in 6.5, anyway, hopefully with the update, maı can no longer throw daıblo stun, it was one of the biggest problems.
as in “blowing up”.
Everyone out here wanting apex me seeking mid tiers cuz I know they are all I’m gonna play beyond the rare occasion
Deino is an ambush predator that doesn't engage in long form combat. Deinos niche is not and will never be fighting other dinos, especially not on land. A deino kill is fast, and frankly, also boring in the combat department.
That's not why you play deino, and clearly not playing it for combat exclusively is pretty popular because every server has like 20 deinos on it at least at any given time, and 90% of their gameplay is just sitting in a pond somewhere chilling.
How entertaining or engaging gameplay is isn't determined solely by combat. That's why people still play PT, and Beipi, and Galli, etc.. They're fun, and it's not because they can KOS everything on sight.
For that matter, that's the whole idea behind semi-realism and realism servers, which are incredibly well populated. People play on them because they don't like the constant PvP sandbox that is officials. They want to play for other reasons, often non-combat related ones.
pretty much
deino is very much a game of patience and opportunity. long hunger time, fish to bide your time, a wide varied diet, the ability to eat rot/bones/its own kind. it's unique to itself, and it's also an extremely swift water predator for its size
@formal onyx in regard to deino's turn
also im playing teno and the accel feels exactly the same idk what thats all about
No, it was changed. (Also tested this change on an admin server)
Guess I gotta be camping the discussion channel now
Shouldn't have to rely on a discord message sent 10 days ago
Just to let you know that's all
Thanks, just a lil irked whenever these sneak changes happen because this isn't the first time
@inland vigil That's how rotten corpses work for cera
? Do they all give lines?
No, they give the diet assigned to that animal, even if it's not on your list
IE maia is lipids for deino and omni iirc, so its rotten corpse will give lipids to cera
Ohh I see. I didn't know that
So Maia is always lines for everyone?
Yup, except for the organs
Interesting
My bad then! That's nice :)
So to go more in depth on what i said in #general-feedback why is there not a 'death button'? I am currently starving myself to death because unstuck didnt work. I could put in a request and hope that someone frees me but how long would that take? An instant death button would be such a welcome option to have in the event of something like a bugged dino or even if i am getting tired of the dino im playing and dont feel like finding a tall cliff. If there are any reasons why you think this is a bad idea i would love to hear them!
Why are the pteras immediately killing my tiny bird when i fish for food now?!?!?!?!?
it feels like PTs just get worse and worse treatment, and I've been playing since they came out...
Yeah that's a problem that got in from HT. I'm surprised they didn't just disable that again but 
Why is there sperm floating on my screen wtf 😂😂
What the hell
What’s wrong with you
But ya for sure the mini Ptra's need fixed or just taken out, im literally a full sized Pt getting bullied away from my fishing spot by ai's I can't even fight back but are a part of my diet or am I missing somthing here
Hahahaha no there is like whit squiggles
https://discordapp.com/channels/401464048610312193/401481371249541120/1319876162046132225 I'd like the evidence for "Stegosaurus was not agressive, it was very peaceful actually"
grass eater
honestly, an animal like stego would arguably be aggressive as hell
Given how bison and elephants are, for sure
small brain + big weapon = it has one goddamn response to predators and it isnt complacency
Not even just predators, they just don't seem to tolerate much they don't like. Hippos, I'm looking at you.
I've genuinely never died to a stego unless I've walked up to it, been canni'd or been crippled. I don't know how people are consistently dying to them supposedly.
i, and several others, literally did ask for a fish nerf lol
lol
no one asked for a turn nerf, that's true though
all the deinos will riot against you
i'm sure you're the one who asked for it rly
yea, i did. now they can buff other things about deino, hopefully
we'll see
@formal onyx wdym teno has an acceleration movement nerf? do you mean maia?
To add to [this](#general-feedback message) some work to prevent it teleporting you inside of rocks on use would also be much appreciated.
yes stuff around it’s size not something 5x it’s size. that pachy could’ve lived had he run away
@formal onyx #general-feedback message wdym they nerfed tenos acceleration?
I dont understand why they'd give Deino horrible turn speed when it was never complained about unless there's another aquatic on the horizon that needed it nerf. 👀 
seemed like an error
at least, thats how dondi seemed to put it
i mean, that error is in live branch now, looks like this is how it was intended
Nothing was intended. They dropped everything into the main branch because they wanted a holiday gift for players, but the HT started too late for anything reported to be meaningful or worked on. There's going to be a massive amount of patching once everyone gets back from holiday break because they released it broken to live up to holiday hype
we'll see
It is normal to see 200-160 server 20 denıo, and it is also normal to see 200-160 server 20 denıo, you would have done such a thing in the past, this was for the war before 6.5, but what did you do, you passed through the sea in one night.
also horde test I only saw 5 adults or 3 accept gateway together you killed that animal(he died for me)
Can someone help me fix this so I can play? Or is my device not good enough? 🥹🌝
Try updating your drivers, if that doesnt fix it I fear youll need an upgrade to play the game
upvoted recent suggestion for the nutrient suggestion, not the AI one 
they just nerfed the fish to the ground
it give only 0.3% food and no nutrient now( to a fg )
Check the patch notes in announcements
"Capped maximum schooling fish size to 10kg."
Well no point playing as deino now fml
@lapis comet @mystic parcel Yes, teno was given an acceleration nerf. It used to instantly be able to sprint but now it has a charge up. I've also tested this change and it's been proved
That was very not needed
Are they planning to include the carnivores in these acceleration changes? Cause if teno needs time to get to full sprint speed, cerato and carno definitely do as well
I believe they should just revert Teno’s acceleration and Deino’s turn rate, lol. It was, indeed, not needed and, I hope, just bugged.
Exactly
Until what date are devs on a break, by the way? 20th January?
deino is ruined until there back thats for sure
the turn nerf was unintended but the fish one definitely was intended
hope they are going to increase the value elite fish gives
@fading smelt isnt it already 30
i know trotting is 60 but i thought walking was 30ish
i think walking is only when your stamina is above 25%
not sure tho👀
i thought that was standing still D:
OH MAYBE
or no i thought standing still was 20 and walking was 30-40
@boreal vessel do /unstuck
trotting is 60, walking is 40
@boreal vessel there is a /unstuck command. It will only work if players are not next to you and unfortunately its new player unfriendly in the sense that it occassionally is talked about on the loading screen but there's no in game prompt otherwise lol
@placid raven don’t challenge a full stego as deino
I dont play deino.
and i never 1v1 a full grown stego as a deino if i was playing as one
Don’t fight a stego as a Maia then
Your significantly faster just like walk away
Why even fight another herbivore that your walk is almost fast ther its sprint anyway

Yea i dont fight stegs but from the pvp side of the isle i thought maia was supposed to be ''stronger'' than most of the dinos but it isnt even stronger than cera
1 cera can beat a maia...
But i guess thats the ''balance''
Maia is mid or large tier
Stego is a apex
If their skilled yes
one cera beats anything tbf
ahah
Skill issue
real
I'd like to ask how much HP Troodon has now?
Wheight = HP
Very little
Bro is barely bigger than a dryo
I needa get a troodon horde going next time im off
thx,but why does someone on YouTube say it's 120hp?
60
its smaller than a dryo. hell, it's not even half the size of a dryo
I mean they about the same in terms of physical size atleast
They probably just want views and spread false information
because at one point it did in a single horde test
Okay, thank you everyone.😂
60kg so 60hp
@faint tapir not everything needs to be good in a 1v1. Herbivores are herd animals, they can group together and with other species for covering weaknesses
if it cant flee it, it should fight it 1v1
Herd animal 
"All herbivores are herd animals" has the same vibe as "All carnivores are blood-thirsty killers"
While I agree maia shouldnt be going toe to toe vs ceras, tenos and other similar sized stuff, its way too vulnerable to omnis and dilos rn
I could bully fully grown maias as a single omni, probably a dilo could do the same as well, probably even better
use the water
I mean…. Yes?

Maia does need abit better back kicks
But beyond that it’s in a good spot compared to first start of HT
Quad attacks in general just suck all around, theyre slow, and they hit like a pillow for a 3.8T animal
Here's something to consider:
- Maia looks and plays like its built to be a tanky flight animal with CC
- Its devoted to playing into the "Mother Lizard" trope. It, much like Galli, is reliant on herds as a mechanic, and especially babies
- Does it have any underlying mechanics or buffs around its young yet? If not, then its not done yet imo and this might just be the baseline animal, while the expectation is it will be stronger typically with calves around.
Delayed attacks def need tweaking though. But otherwise for an animal of that speed and tankiness- low damage is expected. Thats the rule of the triad of balancing.
They need a speed increase at the very least
I’ll agree to these points
i also think the players just need a bit to get used to it again
they said maia was weak before, and then they learned how to play it
@echo bolt there is an unstuck button
and it became WILDLY op
I don’t mind a Dino being weaker, that’s how a food chain works. It’s just in this case there’s such a weird feeling of “I’m in a helpless state of slow motion” relative to things around me.
That too people got too comfortable with a super strong release and now can’t handle the rebound
Imagine rex vs omni/troodon😄
old maia absolutely was not appropriate when it came to carno tho
Old maia casually invalidated half the roster, it wasnt just carno
I ran down dilos, omnis, tenos without a sweat
Funnily enough, for the longest time dibble was the opposite. It felt like playing at x1.25 vs everything else if you knew how to move.
also, in regards to maia being weak to dilos and omnis:
- take speed perk
- take stam gain from damage
- take bleed resist
swim, run, swim, run, and watch them just fall to the wayside. omni had to use stam to even hurt you. you have way more stamina than them at base
i tested kicks few hours ago, they’re as fast as tenos kicks
dilo is slow in the water
And reach half your tails length, so things tail bite you without taking dmg. Tried and tested
unless there's a super well coordinated pack of 6+ omnis running you along a planned gauntlet or you just sit and fight like a goof, theres no reason for you to die
hitbox is fine, it shouldn’t have legacy snipes lol
Well to be fair, it's the dicks that cannibalize other herbivores, I feel like they really are meant to team up for mutual benefit in this game.
It’s the damage it’s weak damage
that's more telling about the overpowered nature of perks though, not maia
if perks did not exist, advice would be the same
because those perks only shift the base that already exists
maia is fast. maia has a load of stamina. and maia swims fast
the only question would be the bleed resist but bleed doesnt do much until below 50% hp
which is kind of counter intuitive and the reason it takes 30+ pounces to bleed a teno out
the damage is amazing wdym
That’s debatable
its 200 or 250
and kicks are most likely means also a headshot
its 2 kicks to kill an omni, 3 to kill the dilo
the damage is good.
Meh but it’s quintuple the size of them
Good luck landing 2 kicks on an omni though
Yea
Its just way too slow
With such a small hb it’s hard cuz of how desync hits hard
And also has way too much endlag
dont want to sound rude, but its a little skill issue and maia aslo has other attack
I will say omni lung desync is hell
slow? it kicks with the same speed as teno does, it can literally spam
tested that few hours ago
did they fix it?
I still had a far easier time punishing maias for kicking
probably, because its really fast
i might record it later
alr
if you think that’s bad, you don’t even want to see the hitboxes for the kicks lol genuinely the worst and wonkiest ive ever seen. I recommend testing it out if you haven’t already
the side kick hitbox has been shifted literally up its body towards its chest and the back kick is a giant triangle
how bad they are?
I have, it doesnt even reach half of the tail
horrible
oh
Yeah, I have tested Maia just now. It's so unresponsive in attacks, stances just, like, switch on their own will (prolly because I was getting bitten?). Stamina consumption is a bit overkill now too, I would say.
Watch The Isle and millions of other The Isle videos captured using Medal.
If only the end lag was WAY less, and you had an indicator for stances, and they would change only if YOU pressed the button, Maia would be a ton nicer.
But for now, it gets stuck in kicks animation for a decade (even when it, like, ended, you still stand still because idk), and good luck to know what attack you'll actually use next...
Bluetooth ahh attack.
idk, stamia is alright. i think the stomp should cost even more since it does insane amount of damage
like 6%
Well, maybe. Just... This, including all the other stuff makes Maia a bit of unviable for me, for now.
It's just too clunky.
Kicks further foward than backwards
Bruh
yea it’s a wonky triangle hit box. the side kick is useless because it reaches just as far as the back kick but it’s a smaller triangle and goes farther up the side. you’re better off back kicking only if you want a chance to hit something
But why
because hit boxes

How many people can we have in a group?
As what
Gali
around 8 iirc
Note not everyone technically needs to be in one group
Im capping at 4 people I had a whole set of eggs
Odd
Should be more than that but I mean y’all can still run with eachother
And i'm having trouble being able to feed them, I just keep eating dirt
Omnivore struggles
@thorn prism Now I want to eat a baby Hypsie as a Goose
they really, really arent
@inland vigil Deino and Cera gain diet from rotting meat. The diet will be what ever it's default diet it is for all other carnivores.
That's why deino gets diet from rotten schooling fish
But like……. Name a carnivore that won’t catch smoke if hungry

what? eating when hungry is not the same as being a bloodthirsty killer. the latter refers to 'attack everything on sight' like how they try to make carnivores in many films and video games (e.g. how skyrim wolves will attack you on sight but irl wolves (excluding arctic wolves) will generally do their best to avoid humans unless sick)
i was already told this! thank you though
@lofty shore scroll up in #balance-feedback
alr thx
this needs a nerf
LMAO AHAHA
the main thing it needs is a hitbox reform imo
I’d say a change rather than a nerf because it’s so ass lmao if you nerf that hitbox without giving it other buffs in different ways it’s not hitting squat
i was fighting maia on norden this morning, i thout the hitbox was just desync
already insanely easy to avoid and bait the hits
but i guess its not ahah
sure it’s not performing so well in other areas but that dosent justify this ridiculous hitbox
it needs a whole list of changes
WHAT
You can't be a , why didn't anyone properly control the water animal's hitbox?
#general-feedback message idk why people are disagreeing with this when its fundamentally true lol
because half of the community thinks the isle is a pvp game and it’s really annoying for them when their op strat is getting nerfed.
it’s the same reason why some players are mad and want maia to be like it was in ht
tho i’ve never seen anyone posting a feedback on how speed mutations are great and good for the balance.
and tbf the only reason anybody would like for speed mutations to stay in the game is just so they can keep messing with the balance
you don’t need that 5% to travel around the map, it’s only for killing others and playing like it’s just pvp deathmatch
getting speed mutations is simply a waste of slots u must get it because all the sweats get it its annoying u can do it but its a waste
pretty much, yeah
Because of these speed mutations if you don't waste 2 out of 3 mutation slots on speed you can't run away or fight at all, just becomes a tail riding game again
I almost never take these speed mutations. The only time I use them is on Gali to reach Mach 10, and sometimes Carno if I don't have other ones I'd prefer. I really think people are making mountains outa mole hills.
dilo catching up to carno with speed mutation
cerato completely invalidating pachy with a speed mutation
maia's insane speed with speed mutation
and the list will only expand with the more animals are added

So they get a tiny boost to their speed, I really don't see it as a problem
Cera wants my patchy? Time to jump onto something
that tiny boost is enough to cause incredible issues
except they removed like half of the objects animals that can jump can actually jump onto lol
so if a cera with a speed mutation sees you as pachy, youre just dead
"break its bones!" cera has inherent fracture resistence
Doesn't feel that way with me but hey, I'm constantly hiding anyways so I never make it a race
Eat to heal, damage to stam and the speed mutations completely crap all over being able to hunt in this game honestly.
Any chances of ambushing and catching anyone off guard is nun with them.
Eat to heal and damage to stam I can agree on. At least they finally made the eat to heal a proper percent. Before it was one bite heals all
I dont know what compelled them to make those 4 mutations honestly, they're broken and ruin the ''survival'' of the game when all they do is give people more chances of being reckless.
its actually better for larger creatures now, id say its worse in some cases lol
@pseudo dagger tons = health
so if the rex is double the weight of stego then its gonna have double the health too
buit pretty sure rex is 9 tons
12 TON REX?
yup
what the hell 🔥
absolutely not, especially not when stego is supposed to actually be able to fight rex
maybe 10
i think its 9 ton lol
rex is twice as big
rex was shown to be 9.35t in a stream. obviously thats not final but still
who says
look it up lol
ye lol
have you personally seen rex compared to stego in game
because frankly i dont care what rex is irl. this game isnt strictly realistic
nope, but i know they downscaled it fsr
the highest rex estimates barely put it below 11 tons, and those are few and far between
well if you want a balanced game then dont make it 12 tons
if carno can be 1300kg, rex can be 9350kg
10 tons
it allows them to catch up and do damage to things they otherwise wouldn't be able to. it fundamentally breaks the set balance that the game has
why do you comment on what it should be before you even play it
bc it makes no sense if it were tiny
like if devs have it 9.3kg then let it be
ok critize the size when it actually comes out and you play it
will do
check it again
ok?
tiny?
I'm mean, technically since the mutations are a mechanic, they're a part of the balance of the game. It just makes it more dynamic instead of a fixed thing. It's up to the player to decide what mutation they want, they don't have to do a combat meta.
"they dont have to do a combat meta" directly contridicts what a meta is
I'd rather have most of the other mutations over the tiny speed and heal boost
you are at an inherent disadvantage if you dont pick the speed mutations because they are by far some of the most common mutations
I mean, healing and damage to stamina sure, those are definite combat only. But the speed one is just for pure running over a longer distance. I don't see it as that big of a deal 
@azure ruin #general-feedback message planned
If I have your scent, there's a good chance you aren't getting away anyways even with a small speed boost
it can be used for combat advantage
Ok I am happy now
iirc don is bringing back the old albino canni idea
Albino? That would be brutal, but very useful.
Still wont stop the turds that just kill their own kind for the sake of killing though 
But they'll be easily distinguishable
granted it will likely be locked to the canni mutation so if theyre killing just to kill, i dont think itll apply to them
Yeah, which means they will still be a big problem. Would probably cut down on the amount of people who grab the canni mutation though. Hopefully
I hope in a way they won't be able to group but Idk how that'd work out.
Ah like it forbids them from joining groups after eating their own kind? That'd be kind of a neat idea too, they can only join with other outcast cannibals.
Yeah basically!
They'd still get the benefit of a pack while giving 'healthy' individuals a chance to be able to spot a cannibal
@marsh hedge Before the horde test ended, we said this problem many times, no one listens to us, they did not solve other problems, in short, it is pointless to write about denio, they do not listen to us anyway.
i love how you mention the playable that is underperforming lol. the weight nerf to it was a mistake
rex is 9350kg btw
can possibly change by the time it releases but we'll see
I just wonder why deino gets nerfed along with everything else but stego stays the same?
unintentional change hopefully it’s reverted back next hordetest
YES
Maia has a backwards kick to defend its rear ( I believe its alt + left click on all fours and looking behind you ). while its a weird amount of button inputs to achieve that goal it can defend its backside at least.
I give up. Pteradons are impossible to play on official with the changes.
@coarse spruce I like ur idea switching speed mutation, for trot speed mutation
@raven sky How can you tail ride Maia if it can kick?
The kick is still quite slow and easy to dodge and on top of that doesn't do that much damage in my experience
While it can be easy to dodge its still not terribly hard to land if someone is attempting to ride you. No it doesn't do insane damage but its enough to make someone get off your rear
And Maia almost always has the ability to just run away
The kick is useless most likely against a fast creature, and specially a pack
Tell that to a dilo. ||which is quicker, and had clones||
Also imagine you've a dilo pack on you, you go slow to kick him off your tail ass (because ure forced to go slow to kick) The dilo you kick, IF HE DONT DODGE, well, the pack ruin you over. And if the dilo u kick at dodge, because the kick so slow, so predictable and absolutely never start in time when you click ur key, well dilo just gained 2-3 free body head hits, now u venom up ur bum an wallah, u dead
absolutely not what the speed is used for. Speed is crucial in hunts. Wanna outrun a cerato as tenonto? Not if it has the speed mutation and you don't. Now good luck keeping pace away from it. Same applies to pachy.
Wanna hunt dilos as carnos? Well they outrun your base speed with speed mutations, so they might end up hunting you. Same with raptors suddenly being able to hunt down the less agile and unable to jump dilos, with absolutely nothing a dilo can do to escape.
@coarse spruce I like that one! Moving the speed boost onto trot instead of sprint.
Agreed, makes it useful but not a must by all means
Compared to teno isn't its kick pretty terrible?
From fighting a maia as a herra its kicks were pretty sad to witness I don't think it hit a single one of us
im playing teno rn and I do not experience this. instead teno actually got a tail slam buff(you get knocked down).
best part is it doesnt even have to stay 5%. Could be at most 15% and I don't think it would affect player-v-player gameplay, just the quality of life for those who move around the map a lot
wdym buffs to tail slam?
15% would absolutely make it meta again
stuns other tenos unless this always been a thing
always
ah good 2 know
Maybe I was being hyperbolic
you mean knock?
yea oop
that hasn't always been a thing btw.
always mesh them 2 by accident
@azure ruin the different appearance of cannis was already planned / mentioned in a previous devblog a few months back
Deinos are unplayable…Fix the deinos movement back to the way it was, and fix the fish..: can’t survive at all on fish or elites…
@valid oracle even reduced running stam cost would lead to balance issues. the carb diet was meta back when that was a thing. you could easily out stam things like teno as a cera, outstam other ceras, and basically out stam any individual from the same species or other species with similar stam and similar speed. it was a combat changer
essentially another “if you don’t pick this, you will simply die to someone that has this or a group that has this because they have more stam”
anything that affects bleed, damage, health, speed, or stam in any way is a red flag
right, thought this would be a bandaid fix for this mutation without a major rework to make it not a must pick, example pachy no longer gets run down by cera with a speed mut but instead it might get outstammed if its a really long chase and you cant find any rocks
yea the best bet is to just remove the mutations affecting those combat elements
now it would be around 10% slower consumption, not too strong but still makes a decent difference in the long term
i believe it's unlikely to affect combat drastically because you usually will get below 60% stam while fighting so it's pretty tough to get it back above that, would leave you with just a bit extra stam
i'd also keep the health regen increase but just at 5%
@dense pebble wdym a problem that hardly exists hotspoting was a problem ALWAYS the cooldowns did not fix it due to people just being to pick the spawn closest to HL and south the cooldown minimized the problem it was not the solution and just wait till they add the spawn codes (they said this update but turns out they did not which is fine)
I mean I feel it depends on the animal
5% increased speed means that every second of running brings you 5% further than normal
If you run for 60 seconds, that's a total of 3 extra seconds worth of distance
120 seconds is an extra 6 seconds
That said, you can't just do a 1:1 speed increase to stam cost decrease, because 1.05x speed is not equivalent to 0.95x drain
0.95x stam drain would result in roughly 0.2% increased distance over 5% increased speed, but take slightly longer to achieve
0.9x would be even more potent, being comparable to a 1.11x speed modifier
Sprinting stam drain is also incredibly potent to have for many animals close in speed, since even 1 second not running while the other is may be enough to close the gap and flip an interaction that would otherwise be straightforward
This is why, back in Spiro and earlier iterations of the diet system, triple-carbs was meta; it let you run longer, and thus catch things that weren't running the same diet combo
Essentially you trade a burst catch problem for an endurance problem
and now people just kill themselves until they spawn close enough. Im just saying for more casual players just add the spawn codes at the same time as removing the spawn selection. Its boring
and hotspotting is far from gone thanks to ai spawn algorithms
you read the dev blogs?
Occasionally but probably not what you are specifically referencing
you know about what I said spawn codes? heard of them or nah
No but im assuming its random spawn with a friend?
pretty much, yes
yeah you will spawn with a code where your friends of the same species can spawn together
or group of friends
Yeah that would be a great solution. I guess my point is, dont remove spawn selection until an alternative is available then
nah, removing it was still a necessity imho
yeah
I just dont see how it fixes hotspots
ive seen it ever since the change was made
playerspread is still much higher even now
like you can just sit at the lake south east of the volcano and watch fresh spawn omnis drown themselves repeatedly.
I just travel around the entire map and i have seen more player spread, but more in my experiences on HT and live now have been 1-2 more dinos somwhere ive never seen one
but that just leads to a different problem of needing more slots but that isnt an easy fix.
And again, good luck finding AI if youre anywhere but a hotspot
can someone explain to me when any living creature other than maybe an earthworm has vision THIS bad during the day in the rain?? cuz im not sure about you but im pretty sure i could be 80% blind and see more than this.....
yes, we told this problem many times in the horde test, but again no one listened to us.
1000% why I play deino :3 ambuuuush.
but sadly I need to worry about cannibalism more than ambushing :/
it seems like they completely ignore these channels lol
I think yes
some changes have been requested for months and they don't do anything
@limber hull that’s just when nesting and is a general problem not just for diablo, happend to me the other day when i was on pachy
it happened well before nesting
but u could invite them after they got past the hatchling stage no?
with the way things are now that’s all you get.. Cannibalism. It’s sad. I like to play the game. Chill in my little river, nest some babies in. Nesting is gonna be harder now since AI is trash for Deinos. Definatly not enough to sustain life lmao
Could someone please share a video of a weird Maia's kick hitbox? I want to add it into my feedback... xd
@sick gale Leave cera alone man. What's with everyone's obsession to gut him? He's not even OP anymore and is basically the only good hunter right now (dilo is busted so it doesn't count). When the real large game hunters come around cera will be pushed back to scavenging.
Also you say nerf the stam but then say it should hunt through endurance? First that makes no sense, second cera isn't exactly fast so it's already an endurance hunter.
When 2 ceras can bob and weave around FG stegos and win, I'd say cera still performs better than it should. If it's a scavenger, it needs to scavenge, not take down prey 4x its size.
Nerfing the stam pool would prevent cera from being able to endlessly run circles around what it's hunting. But with good stam regen it can just keep following the tagged victim and wear them down faster than they can heal/regen stam.
@glossy helm because you don't count as everyone
If you were gone for so long you gotta try and relearn how to find AI, or play as an herbivore if you want an easier time eating.
@glossy helm Skillissue
When two ceras win against a stego there's two possibilities. Either the stego was absolutely terrible or the ceras were really skilled. Cera has no room for mistake because if it gets hit it's either dead or extremely low. If they go a whole fight with no mistakes then their skill should be rewarded. A pack of mid tiers hunting a relatively small apex is not a problem.
If it runs out of stam fast then it's not an endurance hunter even if it can regen it fast. Being an endurance hunter should mean that it puts constant pressure while chasing until the target is forced to stop and fight. If it has to sit in the middle of a chase then the target can just run away and since the tracking mechanic is not reliable that's a lost hunt unless the target is stupid and just runs in a straight line.
I think there's a limit to how much skill should be rewarded. The fact that cera is able to punch up the roster so far, while no other dino can, is already indicative of it overperforming.
You also shouldn't be running out of stam. You just have to change to a trot to keep your stam regen going once you start skirting the 75% threshold. Scavenging should always be preferred, as it would be a guaranteed meal. But if you have to resort to hunting, it would be in short consistent bursts.
I'm open to the idea of bacteria affecting target's stam regen, also, or making them puke on their own while they are sick. But I'd be curious to see how a cera performs with the initial proposed build first.
A fully grown stego losing to 2 ceratos is just skill issue on the stegos part tbh
And I would even question how it got to adult
Most dinos can punch up. Troodon can solo omnis and I'm pretty sure I've seen a video of one soloing a dilo. Raptor can punch up. Dilo can also punch up a lot. The only carnivores that can't punch up are ptera (it isn't even supposed to) and carno (it's just terrible).
Literally everything can do that. As I said if you're trying to be an endurance hunter then you should not have to stop the pressure on the target in order to not run out of stam. This just goes straight against the concept of endurance hunting.
Scavenging is still preferred. I doubt anyone in game passes by a free meal and is like "Nah, I'm quite hungry but I think I'm going to take my chances with that dibble over there instead."
Not to brag, but
Althought soloing dilos and omnis is only possible if they decide to not run away, if they do, its not doable in the slightest
i like how pounce hitbox just ignores the dilos alt attacks ahah
The damage of it is delayed, thats why it works
Dryo really needs a buff/change or something... honestly I wish they would stop adding dinos in until they fix some of the older ones but that seems to be the issue with most/all dino games now
dryo has burrowing planned, but its really not needed for dryo right now lol
dryo is pretty great at surviving, its just not very unique
its incredible at combat with things its size, and even things larger sometimes. dryo can 1v1 a 1 ton maia
a 600kg cerato as well
but i wouldnt say anything about dryo is especially bad
its diet is just god awful
@thorn prism it is an option for community servers
Oh... I thought it was just global chat. Womp womp
oh misread your post lol my bad yeah group chat would be cool
Lol all good. Yeah it would be neat, more unofficial server variety
@gloomy flame I dont agree with your statement, but just so you know you can also run away from anything above a dilo
@spiral stump also 8 ton dinos shouldnt be moving around super fast
fax, one thing i hated about it
obviously there are still very quick at snapping back at their tail etc but the new movement is much more realistic, i feel so much more immersed
600KG cera? yea it can if the cera let’s it
you act like you werent the one that got solod LOL
dont make me post the clip 😛
it physically hurts me that at 0:13 you didn’t get snatched by that alt bite, but when I try it, I get snatched from 3+ feet away or snatched right off the side from the most late alt bite possible 
tbf i just 4 called, that’s how i survived.
Im shrimply better🥔🤙
desync. an issue that will never be solved… prob
Is anyone able to forage for gastroliths? Seems like the animation just stops after a second for me
This is the screen I get most of the time because there isn't anything to eat. And the stamina drops far too quickly, it's stupid. What's the point of having the ptera in the game.
if you want help with maintaining ptera stam just tap space with the flap of your wings or slightly aim it upwards with your camera it'll help with longer flights.
I know it can be annoying but it's the main things to do rn
Camera angle has no effect🙄
Looking just barely above the horizon and holding W is way more stamina efficient than holding space or looking up steeply
it is tresh.. they spawned in me when i take fish...
I feel the developers no longer care what the player base wants and will only do what they want and just 'allow' us to play their game and deal with whatever decisions they make.
The fact they haven't given any attention to the pachy, and keep nerfing the predators to the point they are no longer fun. It just feels as though everyone in their office, plays herbivores or dilo.
Let alone the fact of the constant changes is not a healthy mindset if they want to maintain a strong player/playability of the game. The way this game 'development' is going, it is never going to be truly released as a full game, just so the developers can keep changing it whenever they want.
what are you talking about they still listen to feedback and to the playerbase? what nerfs to predators are talking about specifically?
they can't do everything we ask and we are not owed for them to do so. the devs are free to develop the game as they see fit simple as that
I get it's frustrating to have issues last for long periods of time but there's nothing we can do but hope they address them soon
me trying to find where we get paid to be game designers (we dont, so we have no entitlement to having our changes added)
Maiasaurus needs a buff quickly, he is currently very weak, his spin is also very bad, if at least he could improve it a little and the acceleration was a little faster, Maia would be better, please developer do something, Maia is very weak with this nerf
Indeed. The nerf was overnerf.
It more so needs its kick hitbox fixed
Maia was insanely op when it first dropped and expecting it to be like that is stupid
@lapis crag nah make carno 1.5 or 1.6 and make it a bit taller then we're good.
I thought that before too. But as the last couple weeks have passed with the hordetest and Maia i really don't think old Carno is anywhere near as much of a problem as people used to complain it was.
@tame geode What u playing
dibble 4 man
That’s your group limit
it wont let me get the 4th guy in
Cuz it’s 3 limit
ah
Yall can still be together but it won’t let you be in a group beyond 3
Best to be in duos
Ceras are 4
Omni I think 8 or so
#general-feedback message
@daring talon
I'm sorry but it actually kind of is a skill issue. That is totally fine though, here are some ways to help your situation!
- Reabsorbtion
- SW mutation
- Outplay the croc*
- Look for signs of croc before drinking
- Minimize risks by taking frequent, short hydration trips instead of infrequent, long hydration trips
- Drink in a safe area (the waterfall in SP, the shallow parts of swamp, the shallow parts of delta, etc.
- Plan ahead. Crocs biggest enemies are oxygen and their bellies.
*This is the big one. There are many ways to outplay the croc, and it depends on what you're playing and ofc. the skill level of the croc player, but in general it works for most people. Firstly, I usually do some kind of baiting before i start to actually drink. If you are unsure about whether or not there is a croc at the watersource, go up to it, press E quickly, and then run to the side (important: if you can, position yourself so your side is facing the ambush-direction, that makes it easier to run). If there is no sign of croc, it doesn't mean you are safe, but you could get away with a few more sips. If there IS a croc, keep your eyes on it. A croc player is going to try to position itself to be near land-activity. If you are in a group, have your friends chill in an area near the water while you sneak away and drink. If you are solo, wait until other players are by the water source, then repeat the latter step. If your friends feel daring, they can even taunt the croc to make sure it is fully distracted. Other signs of croc (this isnt foolproof) is whether or not there is already fish in/corpses nearby the water. If there is a corpse near the water, the croc will definitely eventually eat from it. Without making your presence known, position yourself far from the corpse and wait for the croc to eat. That is your time to drink.
There's other ways of course, my favourite one is hiding behind other players to drink, but I haven't died to a croc (except for when fighting them) in several months. You might wanna consider playing it as well if you haven't, gives you a better idea of croc habits. Hope this helped!
i had a dibble group of only 2. i couldnt get beyond that. im convinced groups are hella bugged
its possible you just have the same problem i did, because im almost certain dibble groups are not only 3 dibbles
i was in a group of 8 the day before the update so i doubt thats true, while allowing carnivores to be more
Oh also, kind of a "rather you than me" strat, but if you need to cross water and you're in a herd, make sure you are the first one to cross. Crocs hear the first splash but usually don't get there in time to catch you, it's easier for them to await your friends >:))
kissen just mentioned it didnt sound right so prolly
#general-feedback message
it isn't.
learn map and you will find that there are very many places on the map where it is perfectly safe to drink. few players die from deino. cliffs and falls through textures "kill" many more. if you are constantly getting caught by deinos, that is a reason to change u gameplay. try playing on a deinos to see where players can drink in peace
He’s been told in balance and I believe he said he would play deino abit
Play PT also helps you learn and is easier than deino
#general-feedback message
I can already see the untouchable hypsies running around the sides of trees and walls in hot spots, spitting at every player whos fighting underneath them. Lots of people play hypsies, they just don't play them for as long bcs it's kind of boring to not be able to pvp in a game where pvp is the most fun xd
its a confirmed climber
like, it's GETTING climbing, 100% confirmed
yes, the mechanics are already there, why can't hypsie get it already? Can't be too complicated, can it?
well, it is kinda, because it can't just be copy pasted from herrera
the mechanic neesd to be animated, then designed to be more befitting of hypsi's playstyle, on top of other things
So should Hypsie climb differently like Herra? what would be the difference
It apparently will work differently, at least according to dev comments. To what extent, I have no idea
I assume Hypsi will be faster in the trees
But not have the ability to pounce people on the ground for 700 damage
If there is somewhere in the world a hypsi good enough to be able to considtently land headshots on people fighting from the branches of a tree, they deserve the ability to troll
(Which will only last as long as the hypsi has hunger left)
It's cool if ther climb like squirrels
i think it was mentioned that hypsi is not capable of staying clinged to a side of a tree like herrera, and has to make it to a branch to avoid exhaustion
They have to make a lot of new animations. The code would probably be similar but the animations would be from scratch to fit Hypsie
I usually locate my target by visual and will target the first who make the cross tbh
unless they are too far away.
but yeah, making a sudden crossing can catch most of the crocs unguard, don't stand there thinking for like a min
You would be surprised at how many separate animations need to get made, and then more for transitions between animations.
If you want them like squirrels that might double or triple the animation count, it needs ones that fit for going up, going down, or going sideways
spitting squirrels that ruin your day
hell yea
☄️🐿️
not even 4 ceras can put a stego to yellow
like just for quick context
ive killed stegs as duo
i don't doubt it, but im talking about good ceras vs good stegos
That's been my assumption as well, whenever I cross alone after having lingered in a likely-croc-infested area for a while, I try to "juke" the croc by trotting carefree towards an obvious crossing, then suddenly doing a 180 and running to cross somewhere else hehehe
you can outstam a deino in water btw
if you think theres a deino stalking you, run for a minute and then cross
if he follows you, he'll be completely out of stmaina
then your ceras need more practice or the stego is a god
it like trying to score in a basket ball game, I always let go after I caught these kind of player.
Hahaha really
this riview sums the isle up perfect atm. https://steamcommunity.com/profiles/76561198103382909/recommended/376210/
Review will be subject to change if the main dev (dondi) stops smoking m3th and properly addresses his game. The current ecosystem of evrima is horrible. Absolutely horrible. Huge problems leading to an endless branching supply of issues. -Herbivores completely dominate the game. We have 3(4?) honorary apex herbivores right now and NO apex carni...
does it really
it does unless u ignorent af lol
Honestly sounds like the dude who wrote it don't know how to hunt their "apex herbivores"
because you can hunt maia as basically and every carnivore
thats not the poiunt
Thing's a 3.8 ton meatbag
You say that's not the point but that's the majority of their complaints
where is rex allo spino etc why take 5 years lol
ecosystem very clearly is not ready for them lol
in a functioning ecosystem there should be more herbivores than carnivores because herbis actually are difficult to hunt which means you need a lot so you can pick off the weak and stupid
they're not the priority lol
I mean rex is next up and allo is in development
what then lol ? the dont fix bugs or hitboxes
they spent the first 3-4 years off evrima focusing on creating dynamic mechanics that can be applied to the entire roster
now they're focusing more on playables
shhh dont start to make sense
the time i play i see the same map bugs like the SP waterfall where u can look underwater for example or other bugs
2030 the come out ? if the hire more people and bump the price 20 euro i will be happy to pay it
just for quiker dino release and bug fix
taking this long moost people prob move to other games
you say this so often but it's objectively untrue considering the game has some of the best player count averages of its life
its not even bait
unfortunately
i group a lot in the game and all love the game yet, the bored at the same time couse takes to long to release more
what 50 euro per year to rush things up ?
Pretty sure Dondi said he wont be increasing the games price, or adding microtransatcions etc. any time soon
Mostly because he hates them
i bet all fans of the game would pay for 1 new dino per month ^^
yearly sub to the game
i also bet my life on it the game wil skyrocket in popularity
new content is the price all love in games , and bring people back
take one singular look at what happened to path of titans literally YESTERDAY
What happened?
Did the game collapse or something?🤣
I’m glad someone else uses this gif now :3
2030 the come out indeed
this isnt path of titans, sorry
beast of bermuda is arguably better designed than pot. at least it’s fun
just matter of hire people stop defend the devs lol
true tho
BoB is stupid fun
They don’t want to hire more devs because of conflicting ideas how the game should go, so I’ve been told
turn your brain off and you'll enjoy BoB
yea silly game
A smaller team is easier to work with but just goes slower
if you take these games seriously, you wont like BoB
who care what idea of people the hire is the need to lissen to the boss
If only it was that easy😅
objectively not how game dev works
well bary and austro are on the roadmap so
I dont understand why you are comparing bob weather to a playable in the isle and attempting to mislead others when mosa exists and does the exact same thing as deino. Both games have a creature that will drag you down and kill you. And unlike in the isle, floods exist in bob that will bring the mosa to you to make it even less avoidable. Try again.
release date ?
NO ETAS
arrogance becomes their undoing
we don’t know but if i had to guess. 2025-2026
i think next year will likely be a good year for playables
i hope we get allo by june next year
cant wait
time goes by so fast ngl, just realizing that dibble has been out for half a year now
dobble bobble
Juicy, i reccomend you look at (do NOT buy) Day of Dragons and you will see one reason why your idea in regards to financing for more devs/additions will not work.
what a fun dragon game! i sure hope it doesn't have a dodgey past about being a scam and potentially paying big youtubers (cough blue man cough) to go back on their statements about being a scam game and play their game!
And why despite the problems, you cant argue Dondi does have at least one merit in not screwing his playerbase like ARK did. I paid 10 bucks for this game when it was on sale nearly 7 years ago. I did not have to rebuy it for Evrima. The price also has not gone up in idk how many years. There are no micro transactions either. Say what you will about anything else, but the Isle is not a financially predatory game.
y that nice yet if more money can speeds tings up i dont mind at all
u prob would not also since u had 7 years u prob can mis 50 euro per year lol
They clearly have more than enough money if they havent changed the price while paying this many team members. They want quality not quantity.
I am a full time working adult. I probably could. Not many others could though. Nor would I. That is financially irresponsible on my part when I cant even play the game every day.
nah the stego is good and the ceras are excellent
with excellent i mean wiping out 6 stegos before powerswing and infinite swings
... solo
now im not gonna say those stegos were great but 6 is 6
Throwing money at a problem that doesnt exist (your perception things arent developed fast enough) is exactly why we get dull, grindy, repetetive AAA games. So, I don't agree.
Heh. "Tough life" indeed. My rent is 300 a month and I live dead center of town and can walk everywhere. I have no college debt. Paid that off in a year. I am fine lmao. I was being genuine earlier.
dondi will NEVER increase the price
Its a passion game yeah. And im very happy he is still working on it despite the community.
@rapid maple #general-feedback message
Fracture chance doesnt exist in EVRIMA
Pachy has high bleed res
Health regen is pretty standard for its size
Other than that, yea, you right
im unsure how the fractures work then sometimes i fracture in one hit others i dont
also pachy does not have high bleed res but its not carno or galli level
it def does have high bleed res, one of the highest in the game funnily enough
@sullen pier i aint reading allat
Why did they post it as a picture Is what I'm curious about?
it was too much words
essay
why did you screenshot it without actual paragraphs
pachy?
it has more bleed resist than deino
it just doesnt feel like it since it still only has 500 blood
Yup
@rapid maple health regen is amazing btw
it's one of the if not the fastest healing time in the game
and its stamina is relatively good
@summer olive Interesting idea in paper. However players already have too much AFK time growing. This would make them bored even more. But let's say somehow doesn't affect them too much at least on growth playtime and only affects them when they fight so now have a break on the onslaught. What about cera which is already immune to bacteria & vomit sickness, this would make cera even more broken than already is. Also deino & cera can't over eat or vomit.
Interesting take. I totalöy get where your coming from. Lets say they dont need to rest but rather more damage would make the infection worse and maybe they should improve their diet in order to heal faster
Cera shouldnt be immune to infections actually.
Yes they cannot overeat but a deino would think twice before attacking a stegosaurus if you know what I mena
Has maia been released on Evrima branch ? Or is it still hordetest
its out
i wish carno had some kind of power again
So i update to evrima ?
yes
if they want carno to be a small game hunter and nothing else then it should turn like a cheetah tbh
i dont really see a way they could balance it as just a small game hunter
when it can turn appropriately for that role and effectively kill them, small prey players will complain and then what?
like from what i understand they really really want it to attack stuff smaller then it and also be really fast but also relatively frail with a small to solo group size
and the only IRL animal in that role is a cheetah and, unlike carnotaurus, those turn on a dime going 75 mph
it also needs its hunger drain decreased
it cant even really afford to live on small prey with how fast its hunger falls
carnos metabolism is through the roof for seemingly no reason yeah. the thing drinks and eats constantly
and its soooo slooww to drink too
might as well put up a billboard for the deinos saying "Hot and Fresh meals!"
meanwhile diablo can get reabsorption and almost never have to drink just due to rain
@daring talon
In 250 hours on Gateway, I've not been snatched by a deino once. I've swam through the delta too many times to count. I cross south plains river on the regular. I've visited and drunk out of every water source barring the tiny pond north west of NE lake a million times.
There are so many indicators of deinos- cooking fish or bodies/meat chunks by the water, deino calls in the area, the loud ass sound they make getting in and out of the water, the ripples they make when swimming just below at a depth required to see above the water- that it's very hard to not know when they're there. And some spots are a guarantee. I'm sorry, if you're ever going to highlands and drinking at any random spot and expecting there to not be a deino when it's a massive hotspot and one of the only decent sized and trafficked water bodies in the game, you've lost your mind.
And even with all of this- there are so many safe drinking spots that you eliminate the risk altogether. Highlands, West Rail, Jungle Pond, South Pond, Swamps & Delta (in dozens of places), North Ridge Pond, East Lake, and NE Lake ALL have safe drinking water, even more so if you bother to look down at the water while you drink just in case.
PLUS the amount of water related mutations. Gain water when you eat, reapsorption, saltwater mut, etc. You literally never have to drink at a spot where you risk being eaten, even if you're touring the whole map on something as slow as a baby stego that might otherwise have problems reaching destinations in time.
The map is designed in a way that inherently disadvantages deinos. There are several mutations that make getting water almost entirely safe, or ensure that you don't need to get water at all. This is the definition of a skill issue.
And to think about your fix.
You want to take the ambush predator- the only thing it competently does- and ensure it can't ambush?
you're lying and a really bad troll
theres no way in hell you've never been snatched by a deino one time unless you've never played the game
most likely not
not difficult at all
if you plan your gameplay correctly, the only reason you could ever die to a deino is if you let the deino kill you
they are so easy to avoid
@viral hare frankly, herbis aren't supposed to live in harmony
like zebras and gnus for example
it's only the idea that some people sell of harmonious, pacifists herbivores, this game reflects the reality that herbivores are the most aggressive
I mean of course not everyone can live that way but there should be some species who do and some who dont
give examples of herbivores in reality who dont stop killing each other 🙂
pretty much all
Zebras and gnus
yeah other zebras but not the gnus bro
not only that, but they kick out other species when in times of need
im not sure about that (i havent checked on that)
"when in times of need"
we can also put elephants massacring other species till the elephant itself gets killed as an example
do you know the word symbiosis?
yes sir
apparently not
how so
I mean... ok if for example stegos and Tenontos eat the same diet in one migration i get why you would kill each other
what i stated doesn't change the fact that i know what the word means
But there is no reason to do so if you arent even looking for food
some people do have their reasons
all good
for example, killing a decently sized stego so that he doesn't grow and vacuum the migration and patrol zones
SO they could be punished if you got a reason why not deal consequences
that said tho, the vast majority kill for fun
uh punished?
in what ways would you do that?
yeah and thats a problem in my opinion. I think you should stop this by giving herbis more stuff to do
what if you lose nutrients if u kill a herbi as a herbi
you could still do it
then i could spawn as a juvie maia and attack you till you kill me so that you lose nutrients
not to mention that diets are basically useless as a fully grown
yeah but u cant chose spawn so u do it once I kill you and over and out
the thing here is
another problem
most people do it because theres nothing else to do
yweah we can agree on that+
there should be sth to do
and because they're fed up with some herbis being way too strong, megapacking and wiping out the map
can anyone help me please 😦
im install a the isle evrima server and cannot connect, come like netfaultstate on console
so they become herbis and absolutely massacre all herbis so that it doesn't happen
dont know what to do there
check #server-hosting
I mean I dont wanna stop someone but they can still do it if losing stuff ... I mean why not permanently steal them wieght for it... so they die faster through carnis vet they stop doing it for fun
and in the same time give more things to do of course
wat
the thing is
theres no reason to punish herbi x herbi violence
the idea that they should be pacific animals is not real
and thats where we disagree
not all but most yes
herbis are out of their minds
most herbivores are
best argument EUW
i don't know if you've been around animals long enough to fear herbivores more than carnivores
They only get aggressive if you come to close to them or there children
if only it was the case
they dont search for you and go into your house just to kill you 🙂
they would if they could get in my house
if your presence mildly bothers them, they'll just kill you
Its just an opinion thats sepperates us so this discussion is over have fun killing other herbis 🙂
well
i encourage you to research a bit more on this topic
and besides, putting realism into this game probably isn't the best idea
otherwise the game will become a documentary
at least i leraned something today ... just fill your diet and sit in a bush until 100% ... I hoped this times in this game are over but apparently they arent 🙂
and how do you do that?
give me a step by step
👍
reabsorb + water from food
alt salt water
alt find the croc free areas on the map (usually the small ponds. check they are croc free by waiting 10min beside them to see if a croc shows up)
- use the shallow, safe areas of water to drink
there are place where crocs cannot go without being extremely visible
I only play herbivore aggressive too, if carni provoke like too close, aggressive behavior, want to hunt me, or hurt my kids ect.
I dont hunt other herbivores either, because indeed, herbivores live together. Unless they want a food Bush for themselves or want some personal space, but only for those reasons a herbi be aggro.
Straight up kos, and herbivores being misused for hunting herbivores and carnivores, that's straight up bad 👎
I have the same idea
It makes for so fun gameplay balance
When I played 6 months ago it was like this. I dont know which change made more herbi players aggressive to other herbis but I think there should be changes
I play on and off. And always see people complain of people misusing herbivores for hunting, among the other issues like mjxpacking carnivores, overpackings, kos, hunting for sport, and corpse and food guarding and body denying ect.
But it's really sad seeing it increase then, its not how it should be.
And above are all issues devs should put in priority, so game isn't ruined
yeah
Yeah, I've seen one of the main reason people go kill on herbi. Is because they don't like to be playing peacefully, like a herbivore is supposed to (unless provoked ofc).
These people forget that a zebra irl wouldn't go hunt a lion, just because its tired of nibbling on grass all day lmao.
The gameplay for a herbi right now is grow, socialise in herds, make a family, defend yourself and family against hunting carnivores, protect th young and foster them up, fight for the leader role (sparrling diablos ect), and traveling the map ect.
I'd love to see sparrling introduced for all species, it's so fun and it really help keeping herbivores players occupied with something, and also allow doe hunting opertunities for carnivores. But would also love seeing sparrling for carni too, like is planned for rex and giga ect
sounds nice
Hopefully Elders introduction will help put people into the state of mind of survival game isle is, and see that playing normally will be more rewarding than just pvp crazy stuff doing overkill.
And nesting being more expanded upon, and rewarding for both parents and the kids, will help tremendously
you have a good idea for the game
Thank you. I've had this kind of mind since playing legacy back in 2017.
When playing the isle, I must say, was very good with most people focusing on the survival the game is, and playing how it was supposed to.
We saw the huge increase in pvp mindset players fill the isle when evrima dropped. And big reason for this was because in launch, only dinos to come was Utah and nothing else to do on map. And then come tenonto, and it was all about pvp.
But, as we've moved into development of evrima, we now have indepth survival mechanics, and a diverse roster. And even more survival aspects of game to come in very soon.
But, with evrima slow progress and launch, it drove a lot of the og legacy players away. (Idk how we're doing rn and if we got many back rn). But you can really feel the lack of the survival mindset in lot of the evrima people.
It's very frustrating and sad to see, but as evrima expand and builds on even more indepths mechanics connected with survival, I believe we're getting closer and closer to bring back the true feeling of The Isle again ^^
We just need to make sure the goal of The Isle isn't lost while being bombarded with a heavy pvp only mindset, when the game has always been a survival game with intended realism and aspects of horror. As long as we keep preserving the true Isle survival experience, it will come a time Again when we too can play how it's all supposed to in Evrima, like we did back in Legacy 🫂 stay strong friend
thank you for this. I lost nearly lost hope in having the old feeling again. But now i can have hope again. Ride another Migration together. stay strong friend!
There's not a single spot on the map that requires you to get in the water in any capacity, aside from the tiny islands in delta (and if you can jump they largely get passed over), and with safe drinking water, how is a deino supposed to prep for ambushes the way they did on previous maps?
Yes. 0 times. My worst encounters with deinos have been the few times I've been on deino in the past couple weeks, with cannibals in the delta and dam lake.
I too suffered almost losing hope for a while, but truly, we're still here fighting for the isle survival ❤ I thought I was alone too for a second before, but here and there you can see us speak up, and even more so recently. Really good to see it.
Just keep faith, and keep pushing for the game and its true goals that we speak of, and we will all have a wonderful game in the end to enjoy when finally released after all these years 🌟
if we want to discourage mix- and overpackers we should make it so that the Single most Annoying song ever plays when you do it - like baby shark or the neverending song
/j
LMAO 😂 please
3 deinos in an area? bayBEE DEINO DOO DOO DO DO DO BABY DEINO DOO DOO DODODO
you watch your water levels constantly and keep them at a medium level just in case something happens and so that you have time to reach a safe spot, you keep track of your location and nearby safe spots, and, of course, while drinking, position yourself in a way that, if you were to be jumped by a deino, you can run away in time without wasting time turning
Should a baby pig be able to TWO HIT a baby carno?
https://discordapp.com/channels/401464048610312193/401481371249541120/1320911783535448115
i like the thought of seasons but the isle is a tropical island iirc so i would rather the seasons not be winter/spring/summer/autumn but rather just be wet/dry seasons
He is right denio gateway is bad and not worth playing anyway it is very boring
@pale venture Pretty sure the image you put was hinted at about being a potential airfield on the map
oops
Also, I think something like this on the map would look nicer than just a giant flat area
yeah good prototype
#general-feedback message
ye, we still need fish. deino shouldn't depend on server's online
#general-feedback message
It looks like satellite footage for some reason
