#general-feedback-discussion
1 messages · Page 112 of 1

ok
That's a valid option. You can do that and just accept being destroyed by aliens
👳🏿♂️
@naive fractal Rename the game folder in Steam, it'll let you keep both
Right click the game in your Steam library, click Manage, click Browse local files. Once there, back out to common and rename The Isle to anything else (ie you could call it The Isle Legacy). I recommend keeping the legacy version as the renamed one, since evrima receives updates. Then swap branches and install the other version
alright, thanks @icy lion
@rocky vine You have to press X for nightvision. If that doesn't work you'll have to delete your "saved" folder.
@cedar drum i would agree if not for the fact that most carnivores can easily sustain themselves atm, the only time starvation is a true threat is really when nesting
They can sustain themselves until they can’t
And they should be able to nest without it being a death sentence
buffing hunger times on carnivores only makes it easier to be a carni
and tbh, it's already... very easy
Well then make the growth time longer
that doesn't make it harder tho
that just makes it more tedious, which is not the same as difficult
Yes, replace an artificial way of inflating difficulty with another artificial way of inflating difficulty
starvation necessitates you engage more with danger. longer growth times does the exact opposite
in fact, all this would do would further AFK growing
Can't wait to spend 4 hours growing in a bush as omni
But starvation is all the time currently
Yeah starvation should be dangerous but it shouldn’t be as low as it is now
Of course some creatures can get around this
Ceratosaurus has the stamina and can smell any rotten corpse on the island
Stamina is also going to be tied to your hunger. If you end up low on food you will be worse at running. If you do afk grow you will find out why that’s a bad idea
Get a kill and then nest 
I still want starvation itself to be a bit more interesting. Instead of just immediately losing health, you should rapidly start losing any nutrients you have while getting weaker, then start dying. More cool that way in my eyes.
Then the food rots and 3 ceras roll up
Don’t have it on your nest. Also it takes a while for it to rot. By the time they’re juvis it will still be edible and it keeps you going
Hatchling stage is fast
I just think that all creatures In general should have higher hunger
I don’t. Makes it so nothing starves. Don’t want a legacy repeat where starvation was not even a threat.
You should starve faster than in legacy but slower than now
Nah cera should have faster hunger drain than carno
Simply because it can smell and eat everything
I still think an hour on a map as large as gateway makes sense
waaayyy too long
i think carno should have a fast stomach, but a small one
eat less food more frequently
That just leads to carno killing more small things
I think it balances out. The current food values are carried by organs giving a lot of food
yea
Or carno killing more everything but not being able to finish the food causing more lag
if it were properly balanced, it shouldn't
Well that’s the question. How would carno be properly balanced
not designed as a warhead would be a good start
charge with 200-250 damage, staggers instead of knockdowns on anything above 50% its own weight, less stam melting on both running and charging, smaller stomach to actually let it eat what it's meant to hunt, not having it have some insane vulnerability to bleed
How high would the bite damage be?
So the charge should do 50 more damage than the bite…
yes
it allows for easy bite combos
hence making it worth using as an initiator for high burst damage
considering it's a combo tool, it also doesn't need to be a nuke
I agree that the charge is too high but it’s currently like 475 I think just 300 is fine
it's 350
it only does 475 because it can also headshot
300 is far too much
200-250 is a fine amount
you don't need a nuke for a move specialised in killing small bois
when it also acts as a combo tool
this change does nothing to afk growing
How about 275 damage
If it’s supposed to be dangerous to small things then the little charge sound should be the most terrifying thing a small creature could hear
yea and 250 damage would be
250 damage + knockdowns is very scary
when you're a small lil' bastard
who relies entirely on trying to move away from the threat
I'd say it's still terrifying since being hit basically means it's gonna snap ya up afterwards. Leaves ya vulnerable
exactly that
Fair enough
the damage being so high makes no sense when it already has the value of completely immobilising you
If anything, being vulnerable for a brief moment gives you that sensation of "OH NO OH GOD GET UP" instead of "oh I'm suddenly dead" 
I definitely think the damage should be 200
You could allow Carno to deal more damage to knocked down creatures. Thought it was a cool idea
Charge is kinda whatever
bite damage should be 200, charge could be 250
i'd also replace its alt-bite with a headswing that does 150 damage and also does knockdowns to creatures less than 50% of carno's size
I had an idea for carno
When using the charge if you hit anything teno sized or large up until like maia sized on the head you’ll go into a “tussle” essentially you try suffocating the prey. It would be able to be fought Against in the same way you can buck omni
This is ONLY if you get a headshot
I don't like it personally as it's only really good vs solo targets
it's why i despise the acro art
Also yeah
that suffocation looks absolutely dull, like drowning to deino, but anywhere
it also just doesn't really make for engaging gameplay, at all, because how exactly do you "fight against that" as the suffocating target
That is why it should require aim to do well
It is most balanced if carno is less agile while charging
aim or no aim, it sounds outright unfun
You hold E same with omni
so its a stam battle
so it's deino lunge for carno
Kinda but more of a gamble
people have always said there aren't enough ways to lose your dinosaur in an unengaging oxygen-deprivation style
legit question, do you like, hate maia, because you really want carno to kick its ass for some reason
specifically maia
Nah maia is one of my favorite dinosaurs? Wdym
head size should not be a factor
Why not?
by that logic, carno could suffocate a 5 hour, 6 ton, fullgrown stego
If you do it on a stego you will find out what being impaled is like very fast
legit why would you EVER want more ways to die to something like how deino does it
deino already sucks major ass to die to
and why would you want CARNO to suffocate things
one of the fastest animals in the game
can also completely one-cycle you without counterplay
And one of the most unagile
agility be damned, you literally can just die for facing it
like, this entire thing feels like a specific "screw you" to certain animals (mainly prey animals that carno should otherwise struggle with)
you've completely removed any form of fight from the engagement because now the game has become "how long until i can hold you still so my mates can bite you to death, or you die of suffocation"
so basically deino, but 55.5km/hr, on land, no water required
Aight fair enough
(I still think carno should be able to kill Maia in packs of 3)
But fair enough I’ll admit I was wrong about that
I mean that's likely
buff it's bite force and nerf its charge and it might be able to (considering we know maia essentially ignores charge altogether)
and it'd make for a better designed animal
That works
Carno is oddly designed currently
yea, it's the most oddly designed animal in the game atm
because it has literally zero clue what it's supposed to be
@void crow You don't need to buff Carno's bleed. Pounce needs tweaking and Carno needs more offensive presence vs Omni. Better acceleration + better running turn will be enough for Omni's to run away 1 v 1
Carno's bleed weakness is fine. It's crucial for Omni packs and other bleeders (like teno and eventually diablo) to tell Carno to get lost
Wait so should carno be hunting teno or not…
It should. Just that if you don't do it well, you risk bleeding out
Well fair enough
In a 1v1, the teno should have the overall edge, which it does normally minus these bugs
can't wait for the landslide of raptor nerfs that feedback keeps calling for only to end up with just that next patch
Tbf, with tap pounce it needs it
i'd count changes to pounce to that
like just facing raptor to disable pounce is broken as hell
I mean with how laggy the game is at times, yeah
In a perfect world, I'd be fine with it, since it's meant to attack the flanks in packs
On your screen you'll probably end up doing the perfect pounce, but on their end, it hit their face causing you to die
I feel like that will happen with trike a lot. Probably a good test to see how that goes
Why the guys dont like a suicide button? You shouldn't really have to ask about something like that xd
It could be exploited or abused
ideally map would not have any spots to get stuck on, which in turn would make such feature pointless
Map design is the issue, not the lack of a button. 
@mint flame you can, hatchlings ignore group limits, deino does not need more group slots
says who i have 30 others who say otherwise
Says common sense
well its hard to even do that.
to do what
Deino is designed as a solitary animal
The only reason it even is allowed to group up is to be able to nest
dont get smart my guy learn how to convesate
@urban flax get stupid
to nest
k
There needs to be a debuff for deinos who kill their own kind, I get canni'ed all the time
thats smart i like that
LOL
god that's beautiful
why would a solitary animal like deino require larger groups... ever
why do so many people want its group size increased lol it's already the most broken, overpopulated animal in the game lol
they are not solitary
since when were gators or crocs social animals lol
well sir this is a game with 150 people in servers sometimes people like to play with friends but the problem is we cant tell who they are
so we can see eachothers names and much more easily work together
since 50 of them swim in mutiple rivers around the world with out killing each other
deino is not meant to be a group animal
they can and do kill each other lol
they are one of the few actively cannibalistic animals in nature
an 8 ton gator should not have anything more than 2 groupmates, it does not need it
point is u said solitary and im telling u how many crocs live in the same river with out mauling each other every 5 secs
you can coexist with other crocs in the isle too, but that doesn't mean that those gators are friends
it means they tolerate each other
just like how you can have one mate/friend, and can tolerate everyone else as a deino
you clearly dont have any idea what youre talking about:
example A
Cuban's crocodiles swarming like insects, amazing when you're standing in their cage!
Example B
are they killing each other till 1 left
wrong
no, because that's not how nature works, that doesn't mean they're all buddy-buddy
extra wrong
u are so dumb
lmao
i just want to know where my teammates are my guy
crocs and gators are clearly not solitary
how can we tell the diffrence between canni and non canni
they are solitary hunters, that is not an example of hunting, that is an example of nesting, they are literally ambush predators
that many gators completely makes it impossible for them to hunt
And I want to be able to tell my group members apart by name so it is easier to distinguish who is who because we are grouping ANYWAY
bite first
deinos need to have way lower numbers anyway, they're far too common on every server
thx u smart man
why do people seriously think deino needs more buffs
how is it a buff
it isnt a mechanical buff, it is QOL
it means the overpack scent appears less and means they can coordinate better
we are saying we want to know where our teammates are when we play an overpopulated animal as u said
and die alone to cannibals in groups of 3-4
skins my guys so we all have to be bright white is what u are saying
i mean if that's what you want
you don't have to, you were the one who suggested the bright white skins
this one
yea, i never said bright white lol
i mean, thanks for the compliment, i guess lol
crocs dont run in groups having a name above your teammates is a buff and crocs are op
yea
its op because a croc is doing what a croc does even in the real world and even if there is 50 crocs on land and not killing each other except when low on food they are not buddy buddy
respectfully u sound like an idiot
not respectful but thanks
who are you talking to ?
who ever is talking like an idiot
k
i wonder who that is
if thats u then get smarted big guy its almost like im a teacher with no degree im just winging it
smarter*
idk
Ever found it weird that deino doesn't have 100000N biteforce like it does irl, and oneshot stego ?
hes a skeleton he's very old
I literally am
That's why I'm a skeleton now
thats cute
skeletons are not that cute to me tbh
u right was speaking on your lack of knowledge and know it all mentality
thats great u are also a croc expert to ?
no i dont pretend to be
Realism does not mean it should be in the game
as long as u are tracking
as long as u are tracking big fella
tracking what
😆

guys i dont think its that funny
because u aint tracking
tracking what i literally don't know what this lingo even means
crocs are literally ambush predators. every croc that you have in your group lowers your chance of success for a ambush because they could make sound. the isles croc is not built to be a group animal
i dont speak whatever it is you're saying
thts true!
its a trde off a group may or may not take
so is the overpack smell for sticking with too many deinos (over 2)
Please, I genuinely don't think it would even be able to group at all outside of pairing. They're cannibals and 8 tons please
don't explain it to me lol
in game, i regualrly see groups of 4-6
yea which is too many lol
Ive been in some, and all I want to change is being able to see their names
deinos are apexes, they should be low in numbers
"should" doesnt mtter in game if thats not how players are using it
we just want to see names lmao is it gonna stop u from doing damage no it wont so whats your point
"should" doesnt matter, it is what it is
it actually kinda does
it gives you a damage resist from group members
that's a mechanic
Seeing a lot of names over playables I feel would ruin the immersion.
this one ☝🏾 this is a mutiplayer game g
there's a button to disable hud elements
why stegos have group of 4? they are already tanks, but deinos can get only 2
Does multiplayer game mean that you should be buddies with everyone of your CANNIBALISTIC species?
this one ☝🏾
Herding dinosaurs
herd animal, yea
its means u may play with other players not just 2 so why group 2
so why cant deino family also get more?, babys are so weak, if u nest u cant see ur babies
because you are only meant to be in a group with one other deino
you can, hatchlings bypass group limit
☝🏾 clearly not
they just get kicked out once they are juvies
It's a giant crocodile that eats it's own kind, ideally once your hatchlings are no longer hatchlings they peel off, that only makes sense.
☝🏾 example C
☝🏾 example D
no brothers and sisters in this mix 😂
but we all want to talk about realism right
are any of them prehistoric 8 ton superpredators
once again Mr gaming designer how would any of us know ???
keep mentioning size like its a talking point
While they're more social than a lot of reptiles, this is mostly younger crocodilian behavior. Adults are normally pretty solitary. Bigger species like the saltwater crocodile are territorial and not very lenient towards it's own species; deinosuchus was one of the largest crocodilian recorded so if you want to talk about realism you have it wrong.
over 25 species of both alligators and crocs correct or not correct ?
yea, exactly, how would any of us know? it could have lived in groups of 2
who knows
You're really leaning into semantics with this
yall right we wrong
from a game design perspective, it would be better if the 8 ton crocs would not be in big groups
One day Islecorders will realize realism doesn't actually matters when it comes to game design
ur treating at a lot more seriously than it is lol
thx u
i'm looking at it from a game design perspective
the 8 ton ambush pred doesn't also need to be a capable pack predator
Wait I'm supposed to be idiot
Uh
I mean
We should add Purrusaurus so it gives competition in the water for deino
Logically a carnivore of that size couldn't live in groups that large, there's genuinely not enough resources unless it was somehow incredibly abundant.
finally
dont remind me of that
And give it the exact same stats as deino but slightly better
ok whats wrong with that they gonna want to group up to and see names once everyone plays that creature mt guy
and see each others names
but we wrong yall right
The group limits are like rules
You can choose to ignore these rules, but don't expect the game to reward you for it
👍🏿
Was this whole discussion about increasing group size?
yes
for deino specifically

What abt this?
Official Server with Sandbox so u spawn adult or maybe at 50% growth.
The card remains the normal one. Just to compensate, you always spawn randomly somewhere else. So when you die, you don't have to spend 6 hours lying around in the bush, but if you lose the situation, you would have to travel to get to the place of death. Possibly also spawn with 50% growth. So you can call something like this semi realism.
I would celebrate more than if you were always playing for your life.
Being murdered by the slowest, loudest, easiest to see, can't attack while running dino. 😦
I dont play stego but
Literally run from the stego
That is actually all you need to do
I'm just tired of starving to death because a group of stegos are body denying everything around them
In what world is a 20% growth carno going to be a threat against a 6 ton living tank, just let me get a few bites from the corpses littering the area so I can move on
@long edge We are always looking for more admins, the application is at the bottom of #rules-and-info
oh, cool! :) i can edit my message if need be
Just walk away, don’t entertain them, and return when they leave
nah its fine to stay as it is, but figured i'd atleast let you (and anyone else who sees this) know that applications are always available
alright, thanks!
yups ^.^
Fr, i was a 20% cera was finding after long search food. Then the stego near me saw me and quickly placed himself between the body and me
They fr act like the fun police on The Isle
I would rather a ton of stegos to the ton of deinos we have now lol
I know that, even pressing x in deep water changes nearly nothing. Night vision for me does work, it makes a very slight difference underwater but not nearly how it should be.
You were a deino? As a beipi it doesn't do much, which is intended by the way, but it's supposed to work for crocs.
Yeah it doesn’t change much at all, it works as intended above water but under water unless you’re at the bottom looking up you can’t see anything in front of you/ in deep water
you're not supposed to tho
@leaden plover No. 
So it appears rauisuchus was scrapped, yet corythosaurus and charcharodontosaurus are still planned. Can we have a serious conversation how these two can be differed? Especially from para and Acro respectively
I sincerely wish we get proper tutorials or guides so I don’t have to do the same chore every time something gets added into the game. Same happened with legacy to an extent as well
I agree I think it’d be cool if there were species profiles detailing what their unique traits/abilities are and how they’re used.
it’s just infuriating for me to ask every minute detail in Discord before actually playing the game that I already have opened
I feel like both species and several gam mechanics like nleed and diets should get their own dossiers/detailed information that I can just open up and read from there
and I am not that much of an expert in game development, but something tells me that it is not too difficult to just write some cards that you can access from a menu or the dinosaur selection screen or maybe the overview of your creature when you spawn…
I know it may sound a little bit like a rant
But they have been doing this since the very beginning of legacy
Right now there’s a lot of arguably more important things that need to get done, especially the new gateway map, we’ve been stuck with spiro for too long
I love how players go out of their ways to hunt a baby stego (or anything they're buddy-buddy with) among the big stegs and then get surprised when they don't just let you have the body after you kill their friend. Just go elsewhere, steer clear of the stegs and hunt other things, not all 100 players are right there.
I've genuinely never had the issue of stegs body-blocking bodies, don't start that fight to begin with.
I can see ways to separate Cory, like making it use its sound like sonar or being able to sense things around it. I honestly have no ideas for carch tho, but there could be a way to separate it.
people will do anything to kill baby stegs, because they're exceptionally easy targets and everyone has a hateboner for stego
Yesterday I had a small galli tell me to go kick a baby steg to death, I asked why and they just said "I don't like them, it's funny." long-story short they didn't like that I said no and ended up being the one kicked.
The sheer amount of people I see attack stegs because they don't like them is absurd and then they wonder why they're so aggro.
Like. Sure? Might be a bit out there but sure. I’d personally just remove Cory and replace it with a good mid tier brawler like iguanodon, or maybe even lurdusaurus for a semi aquatic herbivore
But yea on charchar, I got nuthin:/
Game needs balancing baddly, the stego should be removed from the game, tenos should have their damaged reduced by 70% and same for pachy. Hipsys should be able to glide or climb trees and Dryo should be able to make burrows. Gali diet should include compys and carnivores should be able to smell herbivores.
It's so bad you can say there is a herbivore meta going on, where if you are not playing herbivore then you are probably spending most of your time growing rather than playing the game.
what
herbis are literally in one of the worst spots they have ever been, not a single herbi is particularly good rn
when compared to animals like omni or cera, they barely compare
and deino is still the best animal in the game
can a deino 1v1 a stego?
yes
What are you on about, and yes they can
lol your funny
i've done it
okay then give me a full grown stego and you come at me with a full grown croc 1v1 and lets go
I bet 100 times out of 100 I win EVERY time
It's a pretty fair fight all and all, even if you consider the deino can literally retreat where the steg can't get to it.
and same if I were to give you a stego and I ge a croc
Maybe you're just not well versed with deino, not to be rude or anything but stegs head is very exposed and deino has far more health than steg.
THat's the thing, crocs have to retreat! Your right they can and they have to!
and deino isn't even meant to be fighting stego, so the fact it can actually 1v1 with some skill is pretty concerning
You're right, that 8000k health is just so low!
Stego takes less than a second to turn around and with the current speed buff they out run deino
That's not even true
deino is supposed to be a small-game hunter that's terrible at dealing with anything over half its weight, stego is meant to be able to counter it
It is true
If a deino stays in front of the steg they can alt-bite over and over with how slow that forward swing is
also reducing teno's damage by 70% when teno has had its damage nerfed every update, and carno STILL has the utter nuke of a charge attack is absurd
Teno barely does damage as it is now
Deino can only ult bite 5 or 6 times and before it gets off it's second ult bite it will have to run away due to stego over powered tail wip.
Also steg can't move and swing, to turn it has to stop attacking while deino can just re-position and keep biting
Teno can stun lock and kill a 100% cera and they out run cera too
not to mention they can do the same to carno
stun locking with teno is easy
A teno cannot stun a FG carno
wdym yes it can
yes it can, I've done it and so has a lot of other players
It straight did not work with the tail-smack in the PVP we ran
I think they mean the flatting thing
It did for me
I apologize I thought stun = knockdown all the same
it doesn't stunlock though
A tail-smack to the head of a carno still only drops it's health to 87%
it does not, it has a hard stun cooldown
carno is better at stunlocking than teno is tbh
it doesn't work if that's the case, because I've stun locked a lot and have been stun locked
i mean
infact I just died to a stun lock about 4 or 5 hours ago
have you tried moving out of the tailslam's range lol
i've never died to a stunlock, and i've fought many tenos
the only time i died to stunlock was against cera
with the stupid vomitlock thing
Yes, that's the thing! You agree then? The tail is OP for sure! Glad we agree
no
You have to move away from the tail!
you make a great point and I agree with it, you can't fight a teno because they can stun lock
Carno is only good at ambushing like all other carnivores
(it's not even that good at ambushing tbh)
they do not have the stamina, or the power to fight head on with most herbivores
There is no stun lock. You can move after like 1 second and can't be stunned again for another 5 seconds or so.
it's not good at much, it's arguably the worst carnivore atm
when compared to cera, omni and deino, it doesn't compare to those powerhouses
exactly
Your just wrong
i used to literally be Quality Assurance for this game, I know how it works, stunlock isn't a thing
i can 100% guarantee you, the only "stunlock" is failing to move out of the way of the attack before your stun immunity is up
again your just wrong, but that's okay. I actually play the game so I know stun lock is a thing because I use it and so do other players.
which isn't stunlock, it's just literally AFKing
Doesn't the tailsmack only do 100 something DMG?
yea, it's pretty pathetic lol
Eventually you will figure it out and feel really stupid. That's enough for me.
they keep nerfing it
I love that the kick does more than the alt, very cool
kick should do good damage, but why must the tailslam be SO bad now
like goddamn it literally does almost the same damage as a carno bite for some bizarro reason
Kick to a carnos head I think put it at 77% which isn't too bad, I know it does bleed but I'm not sure how much
I can admit that I'm bad at PVP but your statements are genuinely just not correct Hei
the kick is supposed to be the main DPS, but since they KEEP nerfing the tail damage, it's really hard to actually do anything with it
they need to buff teno soon because goddamn this guy sucks
i literally do not play it because cera is 3x better
So to clerify what I'm trying to say, if you take a teno either tail whip or alt attack something, it will be locked in place or knocked down depending on size. This can lock you in place and it can be repeated multiple times in succession if spaced properly. That is what a stun lock is AND YES it is possible.
The knockdown seems to last for quite a while tho
you can get in about 4 or 3 good hits if you manage to knock something down
they nerfed how long a knockdown lasts last update
Yeah, the knockdown is longer. But in either case you should be getting out of the way before you eat more than 1-2 more kicks or slams.
Stunlock would be where they can just keep stunning you and you can't move at all.
That's not the case.
i'm legit convinced you either are trolling or just hate herbivores
because the fact ANYONE thinks pachy or teno needs a nerf is hysterical
That's rude, I never said your trolling despite your clearly antagnistic comments. Keep yourself civil please?
But yes, if you try to facetank a teno's ass it will probably keep stunning you after your stun immunity goes away.
Runs up behind thing with massive tail >> Gets hit by massive tail >> ????
you asked for a 70% damage nerf to two rather weak animals on the basis that they are herbis, lots of trolls like to do that, don't mean to be rude, but you are rather consistent
I disagree that they are weak, I think they are OP which is why I said that.
How can something be weak and OP?
they are weak though
I disagree
like, pachy literally never exists because no one wants to play an animal that just sucks that bad
The majority I think agree that herbivores are pretty weak
the only ones who don't just typically think they shouldn't fight back because they're supposed to eat grass and die.
pachy is literally just a challenge run at this point
how long till a pack of ceras runs you down and you die? wait and find out
Fun fact about pachy, me and 2 other pachys in discord WIPED an entire server. We killed 2-3 carnos, a stego because he was bad, multiple raptors and other pachys, and 2 tenos. That was just what I remember.
And it was within a 1 hour time frame
you killed a stego as pachies
it was really bad
It would tailwip the air a lot and ran out of stam.
So a really, really bad stego...?
yes
but still counts as a kill
We also killed 2 or 3 juvi/sub adult deinos
that decided to be land crocs
so you want pachy to never kill anything ever again because of this?
No, I just think they should try rebalancing herbivores
brother you asked for a 70% damage reduction, that's literally making pachy essentially a pillow pet
The current balance is really bad, Pachys should not be killing things so easily
same with teno
30% of pachy's current damage is literally nothing
it'd mean pachy's ram does less than omnis regular bite lol
and teno's tailslam would also do less than an omni bite now that i think about it
What
That's so so bad
In my opinion herbivores shouldn't be able to kill their equivalent in carnivores.
So eat grass and die
Called it
Sounds good to me, at least not without being in a pach or having a strong advantage.
Because a trike would just roll over yeah
why ever play feeble herbivore when mighty carnivore exist
makes sense, chop those horns off now
herbivores = playable food
carnivores = actually fun
Simalarly, why ever play feeble carnivore when easy grow easy kill herbivores exist.
they don't
My brother in christ
current herbis are really bad and easy to kill atm
@queen ember I totally agree with that.
i'm actually surprised you struggle so much
Herbivores have advantage in that they are easy to grow. They shouldn't be killing machines on top of that.
That isn’t the issue
carnis are easier to grow too lol
organs provide nutrients a lot easier
and they often have far more viable juvi stages
herbis don't have anything really tbh
I just had a 5 hour Carno session with multiple good kills and highlights only to die to some BS mixpack like I’m actually getting tired of this
i only play carni atm because herbi is worse as a juvi, worse to grow and worse as an adult
i used to love playing herbi but the experience is horrid
The easiest way to stop this would be banning people for Mixpacking on officials but no replays sooo
Again, I think your wrong, I find myself playing herbivores more often when I want to pvp because they are just over all stronger in pvp. And it doesn't even take skill to play herbivores. Carnivores take more skill to play and be viable than if you choose a herbi.
Do you play stego
stego isn't even that good at PvP, not a single herbi is
Cause Teno and pachy are 100% worse when it comes to combat rn
stego only gets fights if the fight comes to it, and it can get shredded by any competent omni pack
or cera pack
or deino duo
or troodon pack
I play stego when I want to kill crocs, current stego I have has killed around 5 or 10 deinos in 1v1s and 1v2s. I even went 1v3 and won, didn't manage to kill though because they were right at water.
Teno is MAYBE the exception here cause it can do well in combat but it just REALLY suffers if it isn’t in the best hands
Stego can only be killed by a SKILLED carnivore or another stego.
I agree with that.
Decent tenos get mauled
Only people who know how to calculate the smallest microseconds to Tailslam can win fights
teno requires skilled play to even kill one carni, if two decide to hunt it, it's essentially screwed
^
it used to be capable of defending itself against the odds, now it's entirely reliant that its prey come in an orderly single file line and not remotely overwhelm it
Teno the boxer can’t fight more than one thing
i still miss the teno that could face off against 2 carnos well if it played to its best ability
Hopefully the stam changes maybe put Teno in a slightly better place
one can hope
Now I disagree with that. It depends on the carnivore, if it is a raptor then it's a fight that favors the teno, carno has to be able to suprise attack it to win or it's just not a fair fight for the carno, and cera doesn't have a prayer.
What
I think they'll just have to agree to disagree, Hei clearly isn't going to see anything despite the numbers.
he's convinced that we are living in a herbi meta and all carnis tremble beneath them
I agree that herbivores are weak, you're just having a bad time I guess.
Tenos Tailslam doesn’t even cancel charge anymore
It does so little
I am stating my experience from playing the game. herbivores are OP, anytime I play herbivore I destroy EVERYTHING, anytime I play carnivore I get destroyed by EVERYTHING. And I think everyone here has proven that to be the case.
For so much stamina
And I'm saying you maybe just need to practice then
Personal experience is the issue here
Maybe you are just really good at Teno
Genuinely the numbers of these outputs go against what you're trying to fight for
And terrible at everything else cause it really is the opposite rn
mate if you think herbis are OP now, IDK what to tell you except you except you are not the general concensus and they likely will get a whole lot stronger
the majority atm agree herbis are primarily in a bad spot
Literally a "Nuh uh" argument
hence why 90% of the servers are deinos, ceras and omnis atm
And Carnos
I disagree, just because the majority of people talking here in this chat, which includes maybe 0.05% of the player base, disagree with me, doesn't mean I'm wrong.
They still topple cera
and that's literally their one thing lol
Cera can win but you need to time stuff right
These people are wrong too yeah?
bulllying ceras
Teno can’t fight Carno either cause slam doesn’t cancel charge. At least 90% of the time it doesn’t
Or this one? God so many wrong people
Carnos only bad matchup is Omni packs
21 people agree with that, that is less than 1% of the active player base which includes around 4000 players at top server counts.
Ah yes, 80 to 9. Really must be the minority
the majority who thinks herbis are OP aren't on the discord, apparently
Guess not, really weird if you think about it.
Dilo and dibble will become the meta
Calling it now
Teno and pachy will remain as mediocre throw aways, troodon will become irrelevant, Carnos will straight up lose 90% of the time to dibble
Also Rex……….
i hope dibble will become the meta at least a little
god i just want a single herbi to be good
I think dilo for sure will be a new fan favorite, I'm not sure with Dibble I think it'll heavily depend.
I expect it to
so sick of just playing carnis
I'm just concerned with Dibbles size
If carno can knockdown Dib I'll actually throw a fit
Dibble is gonna come out overtuned as slightly smaller than cera but with the most obsurdly good attacks and defenses to demolish anyone
probably can on account of dibble probs being smaller
Ideally Carno only knocks dibble over if it’s a body shot
I want to hope it'll weigh more
unless they change the nuke charge to be less of a nuke
Regardless the sheer amount of dilos will be big I'm sure, I don't think troo will fall off though.
As long as it can't do it from the front
I have a feeling it might
Dilo venom seems to just be a better version of Troodons by a long shot
ehh, i dont think so personally
troodon venom works all times of day
No it probably 100% loses
dilo venom only finds potency at night
Yeah but just going off damage, speed and size
Omni gets pachy pretty low
The knockdown timers / stuns are short
I just think dilo and troo are a little too different in terms of tiers. I think they'll be fine existing all the same.
Plus with how fast troo grows it's a lot more forgiving
i also just feel the "dilo invalidates troodon" argument is the same as saying "allo invalidates omni" to me
I just think the niches are different enough
I want to hope for a terror bird someday but I feel like it's a longshot
This 👆
People asking for letters on the in game compass im genuinely curious did you just not go to 5th grade??? Is the up and down arrows really not obvious enough. And if you need something to help you know the difference between east and west maybe you just shouldn't be playing survival games
Idk I've killed lots of carnos with a few well timed tail smacks followed by kicks to the head
I think they just want Legacy's compass, not sure what the issue with that is.
man it ain't that serious
I mean I get that most games have it like that but my opinion is this game is going for realism and dinosaurs didn't know what cardinal directions are
listen, idc if they get added or not, but it's not a big deal to want a little QoL
like my life is fine with or without funny letters
No its not a big deal I just think its funny cuz I see it smm
Sheez chill
teno used to be capable of holding its own against groups of carnos and whole packs of omnis, now it struggles to dispatch even 1 carno or cera, and will inevitably lose if remotely outnumbered by them, and omni just shreds it
it's capable of holding its own in 1v1s, but the amount of effort the tenonto needs to put in to not die to faster predators on their own is absurd, given that a pack just obliterates it with ease
Agreed agreed
How can we make this balanced though?
teno's solo experience has just been tattered by repeated nerfs that no one asked for
It’s tail damage didn’t need to be nerfed that’s for sure
i mean, reverting the several unnecessary damage nerfs to literally all of its attacks would help
the fact that knockdowns also got nerfed in the SAME PATCH that its tailslam got nerfed was a double-whammy for making it WAY worse than it needed to be, causing tenos to struggle immensely with combos
Did it’s alt attack get nerfed too?
its alt attacks actually do less than a cera bite iirc
125, i think it was, but i may be wrong
Does it or cerato have more health though?
teno has more health
Can’t remember
it's heavier, therefor it has more health
Then yea that’d make sense
also the fact people keep assuming cera to be a facetanker remains baffling to me
or the fact they think it's a "tank" at all
because it was described as "durable", which it is
People should be using its agility not facetanking
the amount of times i see ceras facetanking carnos
they just assume they are tanks
"they said it was durable"
yea. durable. not some unkillable god
literally
you're still small
Could a cera facetank a carno with chuff buffs?
possibly
I’ll test that next chance I get
does it only apply when the cera is chuffing?
so then if its biting it shouldnt get the buff right
Still not sure, needs to be tested
yeah
So apparently rauisuchus was scrapped:/
Yet Cory and charchar are staying, still have no idea what they’ll do with them
Beyond that, they've been confirmed as separate playables and not skins
Dondi : Why would I add tarbo ? It's just a rex clone
Also Dondi : Hell yeah carchar !
apex trio has become the apex penta
we have rex, giga and spino
acro is apparently an apex for... some reason
and now we have giga 2.0 in the form of charchar
Meanwhile stego can't be apex because that'd be too many apexes
also everyone hates it
but deino should be an apex because everyone loves it
apex carni sextuple
Carnivore bias strikes again
Imagine if Acro will be able to 1v1 cama like in concept art
Rex will kill brachis for breakfast
also that makes three goddamn apex carcharodontosaurids lol
acro, giga and charchar
clearly we needed all of them, but not tarbo
type-H charchar when
@night moss Spiro (the current map) will not be touched anymore. We soon will receive a new map which will fix issues like that. For now I can only suggest you are careful when exploring spiro.
Ok, thanks
Hopefully the next maps fix this
There's a few snippets of gateway, it looks very promising.
@plain jolt what regulates allo? carno and cera def won't, maia is designed as a low-damage, high mobility/defence animal. Adding allo is a far worse option than just allowing animals like omni packs to hunt maia, and deinos can still hunt it
allo will dominate far more than maia could ever hope to
Ngl giving those buffs to nested dinosaurs would just make clans and friend groups absolutely dominate like in bob where the hatched have a million extra talents more than the spawn ones
And yes I would like to second this as well
Adding allosaurus so early would be a terrible decision. Just increasing the power creep with a 3 ton carnivore unlikely to have any consistent competition in land
exacty
making a carnivore to counter a herbivore only works if the herbivore is more of a risk to that carnivore than the carnivore is to the herbivore
if it were styraco instead of maia, it would argaubly make more sense to throw in allo
Like, I know it isn’t out yet and this is speculation, but I wouldn’t be surprised if allo groups could reasonably take care of adult stegos, so that would make allosaurus potentially the uncontested king of The Isle, should it be added that soon
Deino already exists to eat animals of that size, and the concept only really shows what happens in a straight 1v1
Like I said I prefer allo
So sure, maybe a single Maia could have the upper hand to possibly fight or escape any current land carnivore, but what if a pack shows up?
Any will do
but any carnivore of that size would obliterate the current roster
alberto and allo alike would shred everyone else
Alberto would also have the same outcome
So don’t use those dinosaurs
those are the only ones of those size
Yikes
allo and alberto are the only two other mid-tiers besides carno that share a size with maia
the next largest animal is sucho, at a whopping 5+ tons
Maia can stun a carno when it charges it
yea, but it's also mostly harmless
Cerato can get hip checked, what’s gonna be Maia’s enemy
Practically anything that can take on an adult Maia one on one at the moment would bring the same problem. Allo, Alberto, Sucho, all of the apexes and acro,..
omniraptors
and troodons, arguably
Omniraptors can die in a tail slam and one kick from a teno
deinos will hunt it
Deinos, competent cerato/carno pairs, omni packs…
Now imagine the stomp from a Maia
maia lacks damage to actually moderate any midtier sized animals
Like in spiro players will find a safe place to drink
Doesn't make them harmless
Maia looks way less combat oriented than teno
stego is being moved to unofficials, and considering maia lacks both the damage and size of stego, it'd be a much more comfortable target for packs of omnis or ceras
I never knew that
@twilit snow what didnt u like about my suggestion?
Having Perks that overall just buff combat capabilities I don't think is a good idea.
we already saw perks like that in amoraks stream
Yes. And I dislike them.
thank you
such perks are horrid
the idea of the "lower damage and stam while damaged" is to encourage you, the player, to back the hell off, not get 2x more aggro
we litterly saw the exact perks in amaroks stream. where u take less damage from dinos bigger then u
we don't know the values
it could literally be 5% lol
maybe less
(it's also not a good idea for a perk tbh if it's anything above 10%)
And again, WIP stuff.
And I already said, I don't like that.
@lyric pollen wouldn't you want to post your feedback into #balance-feedback instead of general feedback?
i dont know, perks arent out yet
true
this is a weird one, it's kinda about balancing, but not really about something released that needs balancing
i see perks more as a mechanic not balacning
true, it's more of a suggestion on something to add, rather than chaning stats of something that already exists
ok, nevermind me then
Combat perks and hatched dino buffs sounds like balancing hell
@sage sun #general-feedback-discussion message
100% agreed, would not be fun to deal with the meta build super genetic mega rex that can magically move faster than your para that used to be faster
ah ok, thanks
didn't know about that
Yep, gateway is very promising and will fix a lot of issues spiro had.
Are there any more informations on gateway anywhere? Sounds interesting.
There are a few snippets of gateway on YouTube, Dondi also streamed it quite often recently, might wanna check in on that. Otherwise #isle-discussion is always on the topic of gateway, so that might be worth looking into as well.
Nice, thank you!
Yeah definitely, or clans having inherent benefits that would give them the upper hand when compared to your spawn dino even though you follow your diet properly just because friends nest each other
The only acceptable exception for me in terms of build variety are diets simply because their boosts aren’t really for combat, are simple and at least require some skill to maintain
i'd agree if not for carbs
I have no idea why carbs got buffed and nothing else did
But for the most part, I find additional regen or scent range to be much more acceptable elements than damage or speed buffs given that those two stats are crucial in game balance
Having more oxygen with lipids sounds like the most uneventful and situational boost ever, but I agree that perhaps they may need something to match carbs stamina boost when it is something so relevant for survival
literally is only useful for deino ambushing
Yes
And even then deinos can spend so much time underwater if they want to already
i wrote a whole thing on what i'd do with nutrient buffs
i dont think nutrients need buffs, we need to nerf carbs badly
overall nutrients need to be made more survival-oriented
agreed
Honestly Utah and troodon being able to alt attack while running is fair (aslong as it uses stam), since it looks that they actually carry their momentum and turn with it, things like carno and cera however, look terrible while doing it because they literally just stop instantly
carno should do the slide thing it normally does when it stops then go into the alt bite if it want to do it to the side or back
@plain jolt I don’t think the problems with Maia will be all bad. It’s just speculation, but if Maia is anything like in legacy it’ll be bulky and fast, but have low dps. Smaller mid tiers will just have to evade it, heck Id bet carno packs could still take on a maia through a barrage of bites, it’s ram is not its most damaging attack
Maia is also pretty important to add at this point for several reasons. One, it’s opening the door to add larger mid tiers. And two, it’ll establish stance switching which will be important for adding other hadrosaurs like para and shant
Does anyone have any idea when the stress test will come out?
That stuff is totally random from what I know
Thanks for letting me know
@woven estuary that's not the finished speed value, those are dev numbers, same as it having 300N bite force
don't take something so early in-dev as finished
my b, im not used to the dev process.
all good
dw, in streams, its speed is more comparable to teno or cera
the values in the character sheet are just wack
aight good to know
the only accurate thing seems to be the weight
thanks for clearing this up
ceratopsians are what look forward to
@ocean coral My question is what are you doing messing with Deinos? If they want your food, you’re gonna have to drag it away or surrender
How is that fair, Deinos are not supposed to be land hunters and sad part is you can’t do anything about it.
The current carnivores we have are not built to handle Deinos, carno and cerato are both around 7-8 times smaller. The only dino that can reasonably handle them while making sense is stego. You’re argument might apply better when we get bigger carnivores like rex.
Deino is not able to go uncontested on land because it can turn 180 degrees with its alt
Deino is able to go uncontested on land because it's 6 tons more than the second biggest carnivore
If carnos could kill Deinos effectively, I’d be a bit confused
Even if it didn’t turn 180 degrees it’s not like you can kill it, and I wouldn’t want a whole tail riding exploit like in legacy
tbh, deino has an answer to tailriding by retreating to water
Making it unable to turn while alt-biting isn't nerfing it enough to allow small animals to kill it, it just makes the fight more clunky
Also kinda defeats the point of having an alt-bite
yea
@crystal trail If humans come out finaly as they are first person, i think its an awsome idea to turn on VR function, this would be massive immersive and really really cool. is this discusted already so yeah what is the conclusion.
There's no real reason why deino should have so many alt attacks on land. Should make it drain a lot more stamina if you're fully on land.
Would allow land dinos to harass them a little better when they come too far out of their comfort zone.
@hexed willow I doubt this’ll be a thing, they said there will be another “call” or form of communication where the herreras extend their dewlaps like a signal, so they can have an option to communicate more quietly. If dewlaps were an option then it would defeat this since all individuals would need it
I think they mean to customize it, not remove it. Like how you can color hypsi eyebrows any color you like. Correct me if I’m wrong tho :D
Wait I might have misinterpreted, did you mean like an option to not have a dewlap? Before you edited?
Not my post xD
But I read it as “allow the dewlap to show in character customization so we can customize its colors separately from the main body”
Lol rip me, on that part yes! Dewlaps should definitely be customizable
Agreed! I hope we get bright colors for the dewlaps :) I wanna divebomb a raptor and give em the good ol red frog throat of victory
Lol😆
I genuinely don't feel like they're punished enough on land
I've had one able to grab me from a bush, drag me into the water and drown me. The fact it had that much stamina is absurd given it grabbed me and had to walk to water
How far were you from the water
Stegos can wallop them if they catch them too far from the water. Otherwise like I said I think this just a temporary issue while the rest of the roster is set up, I don’t think changing up Deinos kit is the answer
They were between the trees at glitch rock, like that boulder than faces glitch rock; they were sitting around here.
Somehow I didn't see them just there in the bushes I guess
I don't think deino is fair right now but I think Gateway will fix a lot of the issues I have with it given getting grabbed won't be as easy anyhow
Deinos in isla spiro tend to be VERY concentrated to certain areas. But that’s just the general issue with hot spots in spiro anyway. If I’m to expect anything in gateway it’s that Deinos will be harder to manage. Players will almost certainly be more dispersed which means Deinos will have to travel more. However I also don’t think Deinos will be as easy to cheese like in spiro. In spiro you were generally safe from Deinos just by drinking anywhere that wasn’t a hot spot. But since there may not be quite as many hot spots in gateway, that’ll mean you’ll have as likely of a chance to be ambushed anywhere in the rivers. Although I still think drinking in jungles is better than in fields so that Deinos can’t see you coming
Well in Gateway there are many water sources not connected to anything, small lakes and watering holes, etc. In Spiro since deinos cannibalize once another and every water source is connected it's not outlandish seeing one where you wouldn't expect it, it's not just hot spots for deinos currently. There are so many deinos currently that it's entirely common to get grabbed just about anywhere.
I don't think many people will be getting grabbed on Gateway because the main waterways are massive, to travel across to someone drinking (not sure why you'd drink there and not the hundred other places) by the time you get to them they'll be long done drinking. Also right now with how close and narrow the water is on Spiro it's very easy to grow deinos because your diet is right there but on Gateway it'll be far bigger and in so harder to get an easy kill on players.
If certain areas become known as safe there’s bound to be some Deinos who will take advantage of it. Although for this I still wanna see how it works in practice
Hard to hide in a shallow pond at 8 tons with enough food to wait for people that might go to it
The map is big enough that there are bound to be many drinking spots and with migration people won't be tied to specific spots
I think sucho might somewhat help solve this. It will be the one occupying shallow water areas, and will attack anyone trying to take advantage of a deino free water source. In summary, shallow waters just have another predator
Shallow waters will also just be a good spot for any land predators to hide too.
Like you may not have to worry about a deino, but now you can’t see the carno behind you.
@heavy quartz Trust is not something you should be going with in the isle. I know it sucks for some, but this game literally pits everyone against each other. And for now in the early state that it’s in, there’s nothing much else to do but fight. Deinos especially are notoriously cannibalistic, mostly cause of how difficult it is to actually make a kill since everyone is aware of them and tend to drink in areas where there are few Deinos. So many resort to hunting other Deinos just to eat. Toxic players are a constant here, but if you go into the game with them in mind, your odds of survival will rise significantly, know that
That is true, so by that logic they aren’t entirely safe for everyone, I’m also not sure how many of them there are since I haven’t played on gateway, but if they’re few and far between then deino should still work
anyone know if they're actually random or not?
#general-feedback message
They're random, but it doesn't adjust brightness or saturation
i could have sworn i got some perfect repeat skins before... huh.
From what I have seen. it won’t matter how many safe spots there are. There’s so much water that even if there are 0 safe spots, it’s still hard to find people as a croc.
True, that’s something I feared
It could also mean that people would be more likely to drop their guard near water since it’s overall less likely to get attacked, which could mean Deinos have a better chance IF they see someone
There are def hotspots I can see with water, but those areas are a bit far from most other water. So it’s going to be a bit hard to sneak over as an 8 ton gator.
@mellow acorn That's a really cool idea, but that's the Indominous Rex. 🤓
Like this
Yup people will flock here for sure
Yes it is my friend, good eye, it’s doing me the favour of loosely illustrating the concept I’ve written about 😉
@tender latch any stam diet, be it carbs or two carbs and one lipids, should not be in the game, they are exceptionally dominant choices that hurt the game more than anything
any time you can increase stam with nutrients, it becomes the meta, instantly
i would prefer a variety of choices with unique applications over "whatever makes me win more"
true
just nerfing it or reverting it aint enough
I wrote an entire rework for all nutrients (except proteins those are perfect as-is)
#general-feedback message
none, dinos are not tied to gateway
they might come out alongside gateway, but there's no dinos that are tied to gateway directly, they'll come out in their own time

👍
@full pewter my good man do not take the dev built as indicative of finished product
That’s why I said it might not be final
Just a “wanna be sure”
Dilo is in development
Shoplist diets are still a thing 
We really live in a society
What do you think dilo definitely should be hunting?
i literally could not care less to engage in shopping list diets
Pretty much everything that isn't deino
Also stego
I wouldn’t care if ptera wasn’t on its diet, although idk if they’ll be able to jump in evrima
Doubt it
iirc, it's meant to get one
At least a small one
After they described how the venom thing will work, nothing hopefully lol
I still don’t know how dilo is even gonna kill stuff, like it’s venom sounds like it’s just confusing it’s prey, and if I remember correctly it’s not doing tick damage, which I assume is gonna be for Megalania
It adds a fog around you as well
Can't see past it
Dilo should have a Herobrine skin
Yea , but its no dot. Like what kills you ? : P
My guess is that the laugh temporarily allows the dilo illusions to deal damage
The bites + the illusions causing damage
ahh!
Like I know how it works, but are dilos just using the fake dilos as sort of a mask? Killing their prey through a barrage of bites?
Seems so
Possibly
85n bite is pretty powerful
It's more of an edge of your prey being unable to properly fight back because they don't know where you actually are
Oh dang they buffed it?
Ok that’d make sense
If it also keeps the speed, it's a very, very powerful creature
the hallucinations hurt you
And i love the fact that your group members can actually be the one killing you,
Add in more dilos and I wouldn't be surprised if it has a wide range of prey item
Like over time? Like what’s happening? How does a hallucination hurt you? It’s a hallucination
It bites you
the hallucination attacks you as if it were real, damaging you. The venom itself does no DoT
It has a charge similar to dryo dodge right?
yea, which summons the hallucinations
Dying of fear is actually a thing
So dilos, that’s aren’t real, are hurting the victim?
ye
That sounds silly, but I’ll just take that as the venom doing the damage
yes
it's treated as internal failure
There's a story of a dude who died after being locked up accidentaly in a freezing chamber, and he wrote how he started feeling colder and colder
When others found his corpse, the freezing chamber wasn't on...
The dude literally died of fear
Makes enough sense..
At least Dilo won't be strong 24/7. Adds a fear element to night
Dilos venom will only work at night right?
The hallucinations are meant to either only work at night, or work better at night iirc
I’d prefer the latter
i believe the hallucinations only work at night (i hope that's the case)
At day it's still powerful in numbers. I worry for pachy
I'm actually kinda bothered by the fact the only 2 venomous predators we have right now are night hunters (There's also megalania, but we don't know much about it for now)
Also when are we getting a venomous herbivore ?
Who uses venom to defend itself ?
Like venom is originally intended for in nature ?
Troodons can hunt whenever tho, they just have great nv
That’s the only thing making them “night hunters”
Troodons are literally suposed to be night hunters
They came in the "night terrors" update
I know but it’s not like their venom will only be effective at night is what I’m saying
I’m saying troodons are more flexible than dilos
I wouldn't be opposed to if its speed was gatekept by day / night.
We know day and night walkers are mutation ideas that increase movement speed during the day / night.

I get it if people want a consistent speed though
I kinda hate these two mutations tbh
Even though they're the only ones I know of
Yeah, movement speed, stamina, HP and damage shouldn't be touched by mutations
I know the mutations were seen in streams, but do we actually know what they do ?
Only the description
FEARLESS HUNTER - Reduced damage when fighting larger species
DAY WALKER - Faster stat recovery and higher move speed during the day
NIGHT WALKER - Faster stat recovery and higher move speed during the night
RAINY BLESSING - Recover health faster during rain
PATTERN RECOGNITION - Able to decipher human writing
WIP of course * 🙂

Do people actually like the “only night” hunting thing? I feel useless at day time, and need to wait until night. It sorta boring, and if u see night hunters stalking you at day time. Its prob a lot of places you can just walk to and “avoid” them. Like water etc
Dilo for example won't be useless at day, even if it was to magically be slower
I feel like it's better for troodon to only go after very big targets like teno at night
Rn it's TOO fast compared to Pachy
Can still hunt during the day
But not as efficiently
Yea, they can prob hunt day time. But if its like twice as easy at night, most will prob just wait i guess.
Dilo will be good no matter the time. I just think that it shouldn't be oppressive during the day. Cause the current stats just read > Rush Omni down, forget venom. LMB it to death
Dilos was one of my fav in legacy, i hope they dont make it a "must" pack hunter. Ofcourse more is better to take bigger stuff down etc.
Dilo should be a solo hunter
Yea that would be great
Wouldn't it be fair and funny if 10 dilos stacked venom together 
mr.dilo (fps killer niche)
Sounds fun 🙂
Maybe some kind of troodon stuff, where you cant just spam : P
Could make it so the venom stage only advances if it's applied twice by the same dilo
Imagine 3 stegos swinging those tails, but they have no idea at who and where. Can hurt lol
Imagine 2 dilos are hunting the same prey together
Dilo 1 bites prey
Prey gets into venom stage 1
Dilo 2 bites prey
Prey stays at stage 1
Dilo 1 bites prey
Prey stays at stage 1
Dilo 1 bites prey again
Prey reaches stage 2
Sounds good
i honestly hope it doesn't perform well in groups
Yea, i just hope they dont give it some kind of galli treatmeant.
@barren zephyr These aren't exactly realistic sounds, they're mostly pitched-down bird sounds
Also the rex sounds kinda bad in this video
It's only scary because of the echo, and because of your imagination
that rex is a didgeridoo
If the GUTS tunnels are added in gateway, they could be a prime spot for nocturnal hunters to be strong even in the day. Or any large and poorly lit human structures
While it should still keep its roar, a bellow that could be heard from a long distance like what is thought for rex irl would be a neat second 1 call
A realistic bellow yeah
Nothing like what's shown in the video
guts rules
I was thinking like a cassowary, look it up
I’m genuinely hoping that unless humans repair and live in the area, they are pretty much pure darkness other than a few dim lights, requiring the use of NV for most dinos. So it’s essentially always night there.
i likey
@flat ruin me too man
me too

i think tenoto tailslam needs its damage back up to where it was
and pachy stunning on fractures would be great
fr
Pachy stunning on initial fracture works better for balance
nah, any fracture should cause a stun imho
including falling off a cliff
I still think that if you get a leg fracture, there shouldn’t be anymore stuns
I more meant intitial fracture because of this:
Pachy STUNLOCKING A CARNO OR CERA TO DEATH
This is what i meant. On the initial fracture of each one you stun.
okay so we are in agreement
wonderful
Wouldn’t pachy get like 2 - 4 stuns on a cera. I’m so confused
Since it takes 2 hits to fracture
A head and body
Or does it just eat the initial one
Well considering that the fracture itself stuns. Not the hit. No it gets 3.
Ok got it lol
Ngl I like the idea
^ I think this should be the case
Also I hope ceras vomit ability scales with weight
i dislike the idea of a certain fracture taking priority
Well if you consider how impactful leg fractures are, it really doesn’t need to do any further stuns
Imo I see the pachy carno match-up with this way:
Pachy hits carno 3 times with stuns and bolts for the forest or cover.
Congrats you won the engagement
Pachy v Carno engagement is weird
The engagement is more pachy can't kill the carno. But the main goal for the pachy is to escape the carno.
Like it’s probably Pachy’s easiest engagement when compared to Omni and cera
Especially with stuns
Its why I kinda like pursuit and ambush carno combined. Pursue some prey like galli and others. And ambush those that may be difficult to kill outright so you gotta get an ambush in.
We were just talking about this in the other chat lol.
I think Dino’s should hunt/engage Dino’s based on what they are
The way I see carno it's both a pursuit and ambush.
It’s stam is not the best for long term pursuits rn. Why more people play ambush rn. But that’s also map design.
Many prey items are pursuit. You run them down and that's that. But special cases like pachy or diablo require you to get the jump on them.
Imo carno should have good normal running Stam. But it drains much faster when charging
i disagree with this
I’m ok with that. But gateway will be a better test for it
i hate the idea of fast drain charge, i really do
I think he means keep the charge the same, but less running drain
