#general-feedback-discussion

1 messages · Page 4 of 1

thorny crystal
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100/125 people.... I gues Im playing on a low pop server

limber hull
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where the fuck are you to not see a single player to the point of starvation lmao

thorny crystal
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16 hours I spent btw

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4 hours last night, and the other like 12 hours today lol

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all that time and I got to 78% grown

worn pumice
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i genuinley dont know what dinosaur takes 16 hours long even with a bad diet

limber hull
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no they dont

severe dove
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wrong

thorny crystal
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Maybe not raptor, but any other is slow

worn pumice
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no thats not how it works

thorny crystal
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Living off fish doesnt speed it up either lol

limber hull
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basically only deino and stego can take that long

limber hull
worn pumice
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bad diet takes your base growth of your dinosaur and decreases or increases how fast u groe depedning on ur nutrients

severe dove
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the only ones that are ALMOST impossible to spend 16h on is stego and deino

thorny crystal
limber hull
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yes because you had no other nutrients. It still would not take 16 hours tho, 10 hours at max

thorny crystal
limber hull
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(not accounting for the fact you get all three nutrients and grow much faster as a juvi)

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the lack of players needs to be fixed?

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sounds to me like you were just in an unpopulated locale

thorny crystal
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the rarity of seeing any other players, even the same species, is at 90% lol

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you hardly see anyone for longer than a blink

limber hull
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in a 100 player server, i experience it differently.

worn pumice
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the only rarity we need to fix is ai

limber hull
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i have no idea if you're just trying not to find them or what

worn pumice
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players sometimes are loud and noisy sometimes they're all hidden

thorny crystal
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at the end I met 2 deinos and we were cool but I died from lack of food

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They logged off and so I was alone

limber hull
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i mean... you could've eaten them

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and gotten food and another nutrient

thorny crystal
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its called a group?

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We saw a stego but it ran off up a mountain

dire ridge
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having 1 nutrient equal = 0% speed bonus growth. So a Deino growth time is 5-6h right ?
Why did i saw y'all talking about 16h growth with 1 nutrient ? @limber hull

deep notch
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do the devs plan on nerfing stego at some point?

cyan flame
dire ridge
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10 hours in neutral ?

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really ?

cyan flame
deep notch
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really?

cyan flame
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So if you want to just get one nutri, it'll be a while before you get to adult

deep notch
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stegos seem decently op, im watching one rn wipe 3 deinos

cyan flame
deep notch
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whats supposed to hunt stegos?

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watching this and playing stego i havent noticed any true competition with any carnis

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besides when i got jumped by like 10 utahs 3 tenos and 5 deinos xD

cyan flame
# deep notch whats supposed to hunt stegos?

Right now, utahs in packs can and do hunt stegos. But honestly, the kind of predators that would be needed for stego aren't in yet, and this is a roster issue. Similar to how utahs are a bit "powered up" to handle the things that are pretty much their counters.

dire ridge
deep notch
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yeah thats true

cyan flame
dire ridge
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wtf

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ok my bad then

cyan flame
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@deep notchThe issue with deino is that they gave it this drown mechanic, which is a hard on/off mechanic. If you get grabbed, and the deino has deep water + full stamina, you just die, with no counterplay. This "works" with smaller things that grow fast enough, but stego grows as long as deino, and as such, just dying like that would seem a bit unfun and unfair. And since deino has that mechanic, it has low biteforce so it's encouraged to use the mechanic, and not just go nom on things, which means it's badly equipped to fight a stego that both has health and can return fire with much higher damage.

deep notch
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whats stegos main predator gonna be once the full roster is released do ya think?

dire ridge
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wait, how is the growth speed bonus is calculated ?

deep notch
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yeah thats true, deino heal also feels awful

cyan flame
dire ridge
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50% of 10h is result in 5h

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(i suck at math btw)

cyan flame
deep notch
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acros 100% gonna be in the game?

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thats so sick

dire ridge
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well i got my response in the isle discussion, you were right

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no nutrient for deino and stego is 21h lmao

cyan flame
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Yep, better get those nutris!

cyan flame
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Well, not a full concept but design and all

barren zephyr
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@worldly ginkgo for that they would first have to make evrima the main branch which we all know they don‘t got the balls to do that.

cedar quartz
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Imagine upvoting your own suggestion

limber hull
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@barren zephyr VC is planned for humans, but not for dino

barren zephyr
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i hope they test it at least

dire ridge
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@stable urchin In that case, every other playable should have a filter to prevent them to clearly see when their model can not see (like around a corner)

worn pumice
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especially if allo gets a grapple

dark osprey
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@proven geyser I like that idea, rare indeed and could be put in locations people rarely go, maybe not agreeing on the being scented from across the map though, just something random and rare as something else for people to keep an eye out for. Reminds me of helicopter crashes in DayZ.

cedar quartz
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@torn arch time to buy new PC lol

torn arch
cedar quartz
torn arch
cedar quartz
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On what settings tho

torn arch
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shadows medium effects low textures medium

dark osprey
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@torn arch low graphics takes load off the GPU making the CPU work harder + it's open world and that usually means it will need more CPU usage

cedar quartz
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So that’s just your PC

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It will get better in future

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But your PC starts getting old tho

tepid gate
# dire ridge wait, how is the growth speed bonus is calculated ?

Just to explain how it works - the values you see on the character screen are the changes to the growth value for each tick, they are NOT the changes to the growth time. The two are different things - this means that a 50% increase isn't halving the time but instead it adds 50% of value to each tick.

Think of it this way - you have two people picking apples in a garden. If you add one additional person that increases the speed at which they're gathering apples by 50%, it doesn't make them pick twice faster. That's basically what a 50% buff does.

Does this explanation make sense?

bleak birch
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@gloomy reef I like Utah 1 call lol

gloomy reef
bleak birch
gloomy reef
midnight stirrup
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@jagged jewel

I did not know there was a new map in progress, my apologies.
Nonetheless I would like to see it in the game, hopefully it comes with the new map…

bleak birch
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@opal mirage agreed heavily. A good change would be to add a sensitivity adjustment and the ability to double map some buttons so you could press LT and RT or something else at the same time so you can alt-LMB or alt-RMB

merry roost
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bukka has a really good point about the map

light sinew
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I’m guessing with the whole gore thing they’ll be adding blood splatters, smears and blood trails? Because I really hope so

knotty spindle
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The preview they showed looks like an early WIP, I doubt they're going to not have blood with that

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I just hope it's as horrifying as they say it will be

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It looks like it has new blood dripping effects when the guts are picked up

uneven mist
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@merry tundra think it has to do with the lack of skin and how bad the proportions are when they are t-posing

knotty spindle
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Idk, it does look a little bit too big

merry tundra
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could be, i'm not an expert on dinosaur proportions

knotty spindle
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Tpose should have the correct proportions as well, otherwise animations would have issues with the head scale

uneven mist
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@last lily I agree with the first part but we already have the make pattern

last lily
uneven mist
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Indeed

last lily
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Still waiting on a Carno pattern that has the pattern extend to the horns TI_Squint

barren zephyr
analog ingot
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The only thing that could save it for me imo is if they add feathers as an option to the body and neck to make it look a bit more chonk

merry tundra
analog ingot
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sorry for my tone but I will miss old austro even more now.

merry tundra
analog ingot
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I dont like the eyebrows either, idk why but it makes austro look old.

merry tundra
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but i can agree the head is too large :p

analog ingot
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ppl keep missunderstanding me, the neck being slim is fine but its more thick by the end of head than middle, it looks so off

merry tundra
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oh i see what your talking about

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its with the head size ig

analog ingot
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the snout is also kinda weird? maybe its just me

merry tundra
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idk it looks fine to me

analog ingot
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a neck like this would be better imo, but everone likes what they like

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full image*

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sorry for wall

tepid gate
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You're welcome

trim patrol
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models look great

latent olive
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@fierce lintel read the text under the concept art in the devblog

fierce lintel
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ok

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yooo

lapis swallow
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@true cairn if 6 deinos cant kill a stego that is fighting them, then its a major skill issue on the deinos side

true cairn
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Then try to kill stego being headshooted all the time while stego can also run away on the land and simply heal

lapis swallow
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I have a dude in my discord who soloed a stego yesterday

proven river
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@shy yacht all of the feedback channels are for anyone who plays the game to post feedback, the #phase-three-requests is where people request what they want to see in #phase-two-archive , I wouldn't recommend putting questions in any of the feedback or request channels as it's for genuine and serious messages, #isle-discussion is a better place to ask questions

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Anyone can post feedback or requests

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If you already know I'm sorry but I don't want to risk it if you don't know

barren zephyr
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I'm preparing for wavepoole or one of the Utah players to provide decent feedback

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They have the best discussions tbh

jagged jewel
barren zephyr
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What’s the big idea @lapis swallow

lapis swallow
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But not good enough to give it a ✅

barren zephyr
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It’s a big idea

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I should’ve made a document

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There’s alot I couldn’t add

lapis swallow
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And the tripping thingy sounds really bad when you manage to run away but your dino fricking trips because they get one lucky bite in

barren zephyr
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Depends

lapis swallow
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And it would be very complicated to add in

barren zephyr
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If it’s a leg hitbox, seems fair, they’d have to repeatedly hit it enough

barren zephyr
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It’s like one building block supports the rest

limber hull
barren zephyr
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Basically it’s stress on balance or your poise

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Like dark souls 2 kinda

limber hull
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id name it balance honestly

barren zephyr
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True, not the best with names

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It’s to address the eventual grappling mechanics. Bucking being too simple, shoulder bashes, and additional tools for carnies utilities.

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All in one swift mechanic

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While making the tail riding more feasible and a valid tactic.

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I’ll make a doc next time

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I cut way too much

vivid needle
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@heady quarry you don't see the problem in the video ?

true cairn
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Deino should have bone break

minor reef
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No, no it shouldn't. I agree that it should have a stronger bite, but not bonebreak

minor reef
barren zephyr
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That was exploitable tailriding specific to game breaking hitboxes and body phasing

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It’s justifiable as a legitimate mechanic if balanced correctly as a tool with conditions and consequence

tight oxide
limber hull
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fracture bite would be fine

dire ridge
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@vivid needle i don't see the prob in your video unfortunatly

dire ridge
tight oxide
vivid needle
tight oxide
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Hard to fix that

vivid needle
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Nonetheless it's a problem

tight oxide
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I mean how do you want them to just fix it?

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At this point they already know how bad desync can get

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Desync is just a on going thing to get reduced

vivid needle
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Idk it's not my job. I'm just giving feedback. But at least u know what's wrong in the video now

tight oxide
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Im just saying that desync has been a issue for so long that the devs see it

vivid needle
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So we should stop reporting those major issues on a melee game ?

tight oxide
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Never said that but ok

vivid needle
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I know, I don't mean to be rude or anything, but that what it sounded like to me

tight oxide
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I just meant that the devs at this point pretty much know how big of an issue it is

vivid needle
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Sure, I get that

dire ridge
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You were pretty much biting the air but still managed to hit the deino's tail. When i see that, im already sure that some desync/ghost range will happen.
In your video you've been to confident in thinking that you were out of range. You should NEVER think that you are

vivid needle
limber hull
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jk but seriously, i dont think the Isle has EVER presented itself as extremely paleo-accurate

mystic lion
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@bleak atlas ngl that would never happen. dragging a large body makes you incredibly slow. an adult stego could easily get away from a utah dragging a stego body. also, even if a debuff for corpse-guarding was put into play, i doubt it'd be so instantaneous that even if somehow, miraculously, a utah dragging a body at a snail's pace managed to surprise a stego and get the body close enough that it could potentially cause a debuff, the stego wouldn't have enough time to put sufficient distance between itself and the body before the debuff went into effect (i mean, the only reason to include a debuff would be to prevent corpse-guarding, not to punish any herbi who even so much as accidentally walks past a body they don't even know about). i kind of think anyone concerned with this has never actually tried to drag a body before.

hasty jackal
drifting steeple
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Rotting corpses debuffing people in the area is a bad idea imo, idk who decided that was a good idea but that'll def be abused

limber hull
drifting steeple
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Exhibit b: adult ptero cant pick up a frog

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Or a bunny

uneven mist
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Exhibit C: spino

limber hull
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Exhibit D: Any strain

vivid needle
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@prime orchid did you play EU4 as utah yesterday ?

hasty jackal
vivid needle
hasty jackal
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the head is comically oversized for example

urban flax
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The Isle isn't a game about dinosaurs. It's a game about genetically modified dinosaurs.

prime orchid
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Today I'm gonna be my own skin that I usually am, yesterday was just testing new skins

drifting steeple
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If rotted bodies debuff surrounding dinosaurs than herbivores NEED to be able to drag bodies

vivid needle
hasty jackal
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Also i did say one thing that the old austro model looks way better in general than the new right?

vivid needle
hasty jackal
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you genuinly think the new one looks better?

urban flax
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Yeah
Old one looked derpy af
Like a partially plucked bird

uneven mist
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I doTI_HypsiShrug , the old one was ugly as hell

hasty jackal
urban flax
hasty jackal
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i mean i guess thats the beauty of subjectivity, you can just say "no ugly"

urban flax
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At least the new one is coherent with its feathering

uneven mist
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New austro looks like a heron and I’m all in for it

urban flax
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And it doesn't have such a massive overbite

hasty jackal
uneven mist
prime orchid
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I saw you too

urban flax
vivid needle
urban flax
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I don't mind the shoulder feathers either, birds can get really weird with their feathering, I can't imagine how weird a feathered dino could look

prime orchid
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Why do you ask?

vivid needle
prime orchid
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Thats not me lol

vivid needle
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I hope so ^^

prime orchid
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What time was this?

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oh well nvm

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I dont canni but I do kill cannis if I get the chance

uneven mist
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Canni Utah = TI_magybuff

prime orchid
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lol

vivid needle
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Cuz u were at the same location after I respawned where i died

bleak birch
novel cosmos
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@vivid needle welcome to the isle desync , it's not just a ping thing

hasty jackal
# urban flax It has actual wings on its hands, not half-wings like the old model It has feath...

the old one had a full wing too, the feathers went down to the second finger of the hand as they should, dont know what you mean
the tail in both is fine, the fan of the old or the full thing on the new both are plausable and look good
and you could clearly see where feathers were and where not
the old one just also has a better headshape
normal sized head
legs proprtionally to its body and more coherent feathering overall
none of what you said makes sense

prime orchid
vivid needle
hasty jackal
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the overbite also wasnt fixed, it still doesnt have lips they gave it a beak of sort for what ever reason

urban flax
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That's not a full wing, that's a bunch of feathers slapped to the wrist, they don't even cover the arm
Also if you can't see the overbite here I can't do much for you

vivid needle
novel cosmos
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Yeah it's the reason why I don't take the game that serious, just have fun with it

urban flax
prime orchid
hasty jackal
vivid needle
hasty jackal
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do you not think its weird how the head is almost as long as the torso?

urban flax
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And it doesn't look that bad either

vivid needle
hasty jackal
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it looks like a toy

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big head big long legs

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tiny body

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i dont mind the eyebrows that looks fun and could be cool, but the feathers on the shoulders would create massive drag in water and on land too and therefor dont make sense either for the creature they are trying to show here

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its an awful design from many perspectives

urban flax
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Unless it can stick them against its body ?

uneven mist
hasty jackal
hasty jackal
hasty jackal
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i dont have a problem with them taking inspiration from modern animals, thats smart and cool but how does the thing look like a heron?

uneven mist
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Not really look but kinda play like a heron is what I imagine austo’s niche would be

hasty jackal
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as you can see the heron has display structures too but they are angled backwards to reduce drag unlike our friend here who has massive shouldpads making its frontal surface artifically bigger than it should be

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and again the head to torso ratio is comical look how the herons head is at most half the length if not smaller also with a way longer neck, which is already too long on the new austro as is

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its just a weird design

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it doesnt make sense

cobalt quest
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low-key the austro seen here is only slightly more stylized than. a lot of reconstructive art ngl

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yeah it's weird but it looks like the general consensus was that this animal was pretty weird.

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like. both of the located jaw bones were definitely in pieces and speculatively.. yeah it's head really was almost as big as it's torso.

that being said the isles is ABSOLUTELY stylized and takes this to an unnatural level but. imo that's okay, it's a fantasy dinosaur game and it makes it clear that this just
'isn't another combat raptor' like utah or troodon.

limber hull
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the lore makes it abundantly clear these aren't perfect dinosaur reproductions

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its very much a JP type situation

cobalt quest
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exactly. so taking a dinosaur that already had a kinda weird proportion and making that super dramatic makes sense for stylization here

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i think the crests are a little weirdly placed and ugly though LOL though
not every creature can be beautiful

drifting steeple
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Like the "someone logged in" ion get nun of that

cobalt quest
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yeah the official isle lore is
LOL very little. and mostly just speculation by fans and it has been changed many times over by devs

limber hull
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i personally like "ugly" creatures conceptually

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makes it all the more natural to me anyways

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God did not make all animals equally lmao

urban flax
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God was a cat person

cobalt quest
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though honestly i am going to be curious on how all these aquatic creatures are going to avoid being deino lunch

uneven mist
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Use land

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Deino vs semi-aquatics: beipi= agile and uses land. Minmi= uses land and burrow. Austro = can see it nonetheless. Bary = kills juvis and goes on land. Sucho = is near shallow waters. Spino and cherry = fucks deino over

cobalt quest
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beipi is gonna be a snack for sure unless they nerf that super speed, super far in water lunge

uneven mist
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Not if it uses land and it’s agility TI_HypsiShrug

cobalt quest
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yeah! well see when it comes out

uneven mist
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I don’t see beipi being faster than a deino but a lot more agile

limber hull
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deino probs not faster than beipi on land

cobalt quest
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but given the fact dieno can like teleport across a river with that move idk
currently it isn't a problem cause morning else is in the water

uneven mist
burnt bone
uneven mist
burnt bone
uneven mist
burnt bone
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i hope they have a way to shoot themselves back to land, like the opposite of their dive into the water

cobalt quest
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yeah same

uneven mist
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Like penguins? Same

cobalt quest
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if they don't have a movement option as insanely rapid as that torpedo deino can do they're gonna get smoked any time they're seen in the water

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beipi, sadly. is NOT alllll that agile in the water as per the dev blog. it says it's gonna have trouble swimming down at all. so it's range of movement is already restricted.

burnt bone
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Yeah it’s mostly going to be on the surface

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Diving down and clinging to eat stuff

urban flax
cobalt quest
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yeah like i said i hope it has a little. boosting motion to avoid that insane deino charge

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otherwise it's smoked.

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deino 'charge' in water isn't carnos. you have a good motion of movement still.

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but im sure it'll be tweaked once aquatics are actually added, right now it's just insane cause there's no one else in there to be affected

worn pumice
uncut stirrup
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I wanna hear what y'all think abt my idea about non obligate diets
Do I want the isle to be something it's not? Maybe it'd mess up the dynamic
Wyt

urban flax
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Apart from a bit of realism, would that bring anything to the game ?

cobalt quest
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ehhh
i mean it would be cool and all but kinda needlessly complex imo

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but then again they're fucking adding having to PICK OUT ORGANS YOUR DINO DOESN'T LIKE FROM A BODY to the fucking game

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so not that bad

lapis swallow
uncut stirrup
urban flax
lapis swallow
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We should wait with diet suggestions until U6 tbh, the diet system is gonna be reworked anyway

uncut stirrup
uncut stirrup
urban flax
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Gore system seems promising so far, but I'm not sure about dinos prefering specific organs and needing to throw out the ones they don't want

urban flax
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Also not any animal can simply eat ants like that. THey need to be either very small or specifically adapted. Hypsi is the only one I can see doing that

uncut stirrup
urban flax
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idk just imagine that when you're eating roots or grazing as a herbi you're also eating small bugs in the process TI_HypsiShrug

uncut stirrup
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Ig that's fair
Maybe osteophagy instead of bugs? I feel like that's be cool and very large animals do osteophagy

urban flax
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That would already be better

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But again, it would need to be something else than just "add more depths to diets cause they are clearly not tedious enough already"

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Maybe eating bones allows one to get a temporary fracture regen boost for (current and future) fractures, and they can do so no matter if they're a carnivore or herbivore

cobalt quest
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yeah idk
it would be cool if maybe it was 'carnivore liver' or'herbivore liver' designated? not

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'liver of carno only. all other livers poison ;)'

uncut stirrup
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Mostly herbivores ingage in osteophagy iirc, because carnivores get calcium wt their regular diet
If osteophagy gave a tiny bit of of diet(maybe a random one) it could make diet less tedious
Maybe something like that with fruit/tubers with carnis?

urban flax
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What future diets should be

cobalt quest
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I'm a dino not a witch I'm not connecting 'heart of frog and eye of newt'

urban flax
uncut stirrup
uncut stirrup
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So it wouldn't really be a separate system
Like thinking of hyenas(who eat a lot of bones) they would go for fresher bones which would prolly have meat on them still

urban flax
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It doesn't need to be a separate system

uncut stirrup
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It would for herbis because if they were going for corpses it'd encourage aggressiveness
Plus herbis would avoid fresher carcasses bc carnis would be fighting over it too much irl

urban flax
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I just think it would be nice to have more interactive ways of dealing with the effects you can be inflicted with, such as wallowing for bleed and salt licks for sickness
So eating bones for fractures
Medicinal plants for poison ?
Could put a lot of things to do in here

uncut stirrup
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Maybe like in bob wt the healthiness flowers

cobalt quest
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oh god please no
people camping healing plants and instantly getting back to full hp isnt. a great vibe

bleak atlas
# mystic lion <@472386632381890561> ngl that would never happen. dragging a large body makes y...

Well its still abusable that way. What do u do if a fresh spawn utah/ptera or anything else wants to troll and runs in your nest dmg it. You have to kill it, but have now a corpse on your nest giving everyone debuffs. Making corpes draggable for herbis could solve that problem, but the herbis would abuse that for corpse guarding and other carnis could just drag bodies to your nest anyway. Idk its an really hard to balance and abusable mechanic that isnt really needed. There is no reason to add it

urban flax
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There are plants that instantly heal your hp in bob ?

cobalt quest
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yes

urban flax
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bruh

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The more I learn about that game the worse it sounds

cobalt quest
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while eating bones to help heal fractures is a nice idea but i think bones are only gonna be edible by a few select creatures.

uncut stirrup
bleak atlas
urban flax
cobalt quest
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exactly LOL

uncut stirrup
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It depends on the bite strength
Strong enough bite force and any animal will eat bone marrow

urban flax
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I also think not every interaction should be eating in the game
Ofc it adds more to the massive list of animations needed for every animal, but eating gets old

urban flax
cobalt quest
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not the isle lol
in this game, even if your dino can realistically eat bones. not on ur diet? might as well not eat it.

bleak atlas
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I mean i think bob isnt a bad game, its just a bad game for most people in the community. Its ok if u just wanna have fun, dont care for realism, want to make the most absurd dino and laugh with friends about all the shit that happens lol

uncut stirrup
cobalt quest
#

yeah
i mean the dev blog literally says only a few dinos will eat bones

urban flax
uncut stirrup
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This hypothetical has bones healing you? Sorry wasn't paying attention am playing rn

urban flax
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Yes that's what the conversation was about

uncut stirrup
#

Why have bones heal then?

urban flax
#

You're the one who mentioned osteophagy, I said the way to make it interesting would be to have it have an effect independent from diets

#

Like healing fractures

#

If you want herbivores to do it, that is

mystic lion
# bleak atlas Well its still abusable that way. What do u do if a fresh spawn utah/ptera or an...

the easiest and simplest way to solve that would just be to make it so juvi & hatch bodies don't cause debuffs. that would work just fine without getting rid of the idea of debuffs for corpse-guarding altogether. also a carni dragging a body to your nest would be awfully chance-based. first, they'd have to find your nest. second, they'd have to have an adult body handy. third, they'd have to be able to drag it over to your nest without being killed by you while they're in the middle of dragging it. dragging a body drains stam very quickly and you can't defend yourself while you're in the middle of dragging it. another easy solution to that would just be to make it so the body can't give herbies a debuff if it's within a certain distance of an active herbi nest. problem solved. and there is a pretty good reason to add it imo. corpse-guarding is an issue.

cobalt quest
uncut stirrup
urban flax
mystic lion
#

also... they aren't "rules" and i wasn't even really suggesting separate mechanics... just suggestions on how to alter a single mechanic so that it's not abusable in the ways the person i was talking to was concerned about.

bleak atlas
# mystic lion the easiest and simplest way to solve that would just be to make it so juvi & ha...

Well there are hypsi, other smalls, even utahs that grow relativly far that could troll u. It doesnt even have to be a troll
Lets say you are a para and an acro attacks you and your kids. You defend your nest, manage to outskill acro and kill it. Now you are getting punished for that and you and your kids get debuffs
You can just stop dragging or change position with groupmembers to not lose all stam.
People could just start nests around bodys to guard and that makes the debuff useless

Sure it can work with a 1000 rules and exception, but its so hard to balance and make it unabusable for doing so so little, that its really not worth it including it at all

mystic lion
#

and before you say, "what about juvi/hatchling bodies" i already said they could make it so only adult bodies cause debuffs. with these two things combined, it completely eliminates all the concerns you're voicing.

bleak atlas
# mystic lion i'm sorry, but i just gave you a solution to your hypothetical acro scenario tha...

Where was an explanation for the acro problem? Idk, but u dont seem to get the point.

This mechanic is so abusable in so many ways and so hard to fix, that its not worth it to implement it at all.
You would need to add so many exceptions and rules to that for it to work, that it will be extremly effort to add it and wouldnt do really anything. It would also be pretty buggy probably, because the mechanic would be so big
They could work on actually impacting and good mechanics that are worth the time and effort

bleak atlas
mystic lion
# bleak atlas Where was an explanation for the acro problem? Idk, but u dont seem to get the p...

in my response right before your response where you came up with the hypothetical acro scenario, i said, "another easy solution to that would just be to make it so the body can't give herbies a debuff if it's within a certain distance of an active herbi nest." so that is where the solution was.

i disagree. i don't think it's that abusable. i gave you two very simple solutions that would wipe out all of your concerns. and adding two exceptions to ensure it can't be abused is not "adding so many exceptions and rules to that for it to work." besides, even if it didn't become a permanent feature, there's no reason why it couldn't even just be tested out.

urban flax
#

wasting development time ?

mystic lion
urban flax
bleak atlas
urban flax
#

On the other hand, if devs mentioned "some dinos not being able to stay around rotting bodies" that probably means it passed the pre-production phase. So such a mechanic might be coming, just probably not how you pictured it.

mystic lion
bleak atlas
urban flax
bleak atlas
mystic lion
mystic lion
urban flax
#

What would the mechanic be for anyway ? Prevent bodyguarding ? I have an alternative :
Give people interesting things to do

bleak atlas
bleak atlas
mystic lion
bleak atlas
mystic lion
# bleak atlas Thats what u suggested as solution

what...? my solution to people causing nesting herbies debuffs was to making it so bodies don't cause debuffs around nests. my solution is not the problem you just presented...? i suppose a herbi could do that if they really wanted to camp, but they'd have to have a mate first and they'd have to be someone who isn't interested in actually trying to nest (bc if they were actually interested in nesting, they couldn't just destroy the nest and keep moving it). besides, couldn't carnies then just drag the body away from the nest, since you seem to think that dragging bodies places is so easy and effective?

mystic lion
mystic lion
urban flax
mystic lion
bleak atlas
bleak atlas
bleak atlas
bleak atlas
frozen heron
#

@barren zephyr Not a bug

mystic lion
# bleak atlas Not always being abusable doenst make it unabusable. Just have a friend and easy...

i don't think they would let you drag it away. i added that as a tongue-in-cheek thing because you originally thought that dragging bodies places was so easy that carnies would be able to just follow herbies around with one, but now you're changing your tune.

also, it's true that not always being abusable doesn't make it unabusable, but that's true of so many things. if you don't care about corpse-guarding to begin with, why would you care if they're sometimes able to corpse-guard by using their nests? like...? okay, so what? then when they introduce stuff to do that problem will be fixed, just like you said, and they won't use their nests to get around a corpse-guard debuff. (edit: but in the meantime, i think it would at least help to prevent it to a decent degree).

what do you mean what does it do in my opinion? what's not clear about me saying i personally think it would help prevent corpse-guarding...?

that tip is only useful if you aren't starving and people don't stay around for long. but i will keep it in mind so thank you

uneven mist
#

@halcyon relic you can grab them, if you see floating fish above the surface then the fish hit box is under where the floating fishes are

primal spear
#

DEVS can you do something about the gamma? it is not fair that we have to play this way, the shaded areas are pitch dark! do something!!!! F!!

desert karma
#

Does anyone know if humans will still be implemented in the future

bleak atlas
# mystic lion i don't think they would let you drag it away. i added that as a tongue-in-cheek...

Well small bodys you could drag in you mouth arent making u slow and it forces herbis to move. Which is bad if u found a nice spot to nest or a place you wanna stay in. So its still abusable

Its not always abusable, but its really abusable if u know how it works, kinda like the old glutched drinking spots

My point is corpse guarding isnt a bug issue and already will be fixed with other mechanics. So why invest time, effort and money to make a really complicated mechanic against it? It doesnt add anything to the game, is highly compicated with all the rules and exceptions, takes time and manpower in such a small team

How is that worth it?

Yeah, it does something against corpse guarding, but that doesnt make it worth adding, when there are already less complicated mechanics planned, that also do other stuff besides preventing corpse guarding like the upcoming migrationsystem or diets

uneven mist
desert karma
#

Thank you for letting me know

#

@uneven mist are you by any chance part of the dev group

mystic lion
# bleak atlas Well small bodys you could drag in you mouth arent making u slow and it forces h...

then just extend the no debuff exception from hatchlings & juvies to also including anything you can carry in your mouth as an adult, like a hypsi? again, easy solution.

i get your point and i disagree with it. i already said i don't think it's highly complicated and that it takes all these rules (rules is not the right word to use here btw) or exceptions. also i'm not saying the devs should or have to implement this? i don't really care if they don't. i just personally think it would be useful (so i disagree, again, that it doesn't add anything) and i wouldn't mind if it was implemented.

if you don't think it's worth adding, that's okay.

bleak atlas
# mystic lion then just extend the no debuff exception from hatchlings & juvies to also includ...

More rules so?

Well how is it worth adding if there already mechanics, that do what corpse debuffs do, but also do other stuff and are less complicated

I would understand if u want a solution now and the other solutions are to far in the future, but we get the migrationsystem in u6 and diets will also improved. Both mechanics act against corpse guarding, but also do are other stuff. So why is time investment in corpse debuffs worth it?

mystic lion
# bleak atlas More rules so? Well how is it worth adding if there already mechanics, that do ...

that's not what a rule is... a rule is a regulation or principle someone has to choose to follow or else there are consequences... my suggestion is literally just something to add to the mechanic to fine-tune it so it's less abusable; it being a part of the mechanic means there's no choice in the matter so it's not a rule... it's almost like you don't want any solutions, because when people give solutions then you're like 'oh, that's too many solutions.' that doesn't really make any sense.

because i'm not necessarily sure those other mechanics will help prevent corpse-guarding enough? like if you think it's not worth it, that's okay, but i don't get why you're so intent on trying to get me to think it's not worth it. it's not like i'm trying to force you to take up my opinion; i keep telling you it's okay if you think such and such or don't agree or don't want the mechanic.

i didn't say i want a solution now. maybe the other mechanics will suffice. i don't know yet. i'm not aggressively intent on the devs adding something like this. i just think it would be useful, as i've said before, and i'm not against it. and i wanted to give some input on easy solutions to some of the concerns you were expressing.

vestal storm
#

Aristhma if u want growth multipliers i recommend POT

bleak birch
#

@halcyon relic the flying fish glitch also indicates where fish are in the water. Try skimming around the water underneath the flying fish a few times and you should catch something

gusty hull
#

dos any one feels that nest areas are useless? i'm heven't seen any dinos in the nest areas since the update

uncut stirrup
#

What do y'all think is the best way to reduce deino cannibalism? Or do you think the level it's at is good?
I feel cannibalism should be present(crocodilians can be aggro to each other irl, also there isn't much underwater besides other deinos to hide from) but not to the extent that it is currently,
Either that or give small deinos more places to hide underwater, or more lakes and vast bodies of water, because the way it is now, as a smaller deino, there's only one way to go if you get spotted, as a smaller deino you aren't as fast so death is almost inevitable

urban flax
#

You are faster than adults on land

somber mesa
uncut stirrup
#

That's what I'm hoping
I think I'm general cannibalism when you're young is almost impossible to survive
You're basically a shittier version of the adult form lol

bleak birch
# urban flax You are faster than adults on land

Yup. I’ve been chased by 2 cannibal adults onto land as a 40% deino. Had to go a long way to get to another river and nearly dehydrated. Got to another water source right as my screen started going dark

bleak atlas
# mystic lion that's not what a rule is... a rule is a regulation or principle someone has to ...

"My suggestion is literally just something to add to the mechanic to fine-tune it so its less abusable"
"Oh, thats too many solutions"

I dont think you got the point there. You have to add so many rules (exceptions) to that mechanic that it cost much time and effort to develop it. It can easily end up abusable and harm way more than it does potential good. There are already a lot of mechanics planned to prevent corpse guarding.

So again why invest time in it? Why not work on gore, a playable or another core mechanic?

mystic lion
# bleak atlas "My suggestion is literally just something to add to the mechanic to fine-tune i...

dude, we're going around in circles again. i already said that i don't think that constructing the mechanic in a way that makes a few simple exceptions, such as not applying to hatchlings/juvies & any bodies a utah could carry in its mouth or around herbi nests, is not adding 'so many' exceptions that it's unreasonable. like think about it for one second. what you're doing is making a debuff not apply to something which is an inaction; the work comes into making a new mechanic apply to something, not to leaving something alone and not making the mechanic apply to it. technically, it would actually be less work because they're making the debuff apply in less situations/to less bodies. and if they can make it so a herbi gets a debuff when being in a certain proximity to a body for a period of time, they can certainly make it so a herbi doesn't get a debuff from a particular body when their nest is in certain proximity to that body. and i don't think that with these solutions in play it would end up super abusable and do more harm than it does potential good.

you can repeat over and over that you think it's adding too many rules (exceptions) and i can repeat over and over that i disagree. it's going in circles. idk why you keep repeating it.

did i say they should work on this instead of gore? no, i did not... i don't care if they do or don't implement this that much and i don't care when they do it if they even do (it could be the very last thing they do, for all i care). so you can stop asking me why they should invest time in it or acting like i think they should do this instead of some other mechanic when i don't think that.

uneven mist
#

Wall war

worn pumice
gritty terrace
#

@graceful meteor they have all that planned in environment systems in the roadmap

graceful meteor
#

I'd pay attention if the developers had proven themselves trustworthy. Better to reinforce that it's wanted.

worn pumice
graceful meteor
#

I don't quite believe that correlates to what I said but alrighty

fallen raven
#

Has anyone run into the problem with the new update where they can’t look left or right

burnt bone
limber hull
#

every solution to make it less abusable just makes it more abusable in a different situation. Animals being "sick" over corpses will always end poorly.

mystic lion
# limber hull me and my other stego friend building a nest on the body of the stego an extreme...

dude, ur not slick for making the same point someone else tried to make earlier. you're like, 'oh, they could just build a nest to corpse-guard.' well, right now, nobody even needs to build a nest lol. right now, if rex were in-game, you could corpse-guard the body without even needing to find a mate or build a nest. so big deal. it would just help to discourage corpse-guarding by making it more difficult. or i could just think of another solution; maybe herbies wouldn't be able to build a nest in close proximity to a body that's already down. then they couldn't abuse it. but if their nest was down first and a body dropped in close proximity, it wouldn't cause them a debuff that way they can't be trolled/punished for killing to defend their nest.

every solution to make it less abusable just makes it more abusable in a different situation.

this doesn't even make sense. people were complaining about it being used to abuse the herbies. how can you say that herbies finding a loophole to continue corpse-guarding, like they already do, is somehow making it more abusable?

limber hull
#

I'm on the side of why the fuck do we need a whole mechanic to prevent corpse guarding, especially if that said mechanic has 100 "if" variables in which it does/doesn't work (certain species don't care, juvis dont count as "sickening" corpses, nests aren't affected, so on)

#

if you really have to spend most of your time considering how to ensure this mechanic isn't abused, maybe it's not a great idea

mystic lion
# limber hull I'm on the side of why the fuck do we need a whole mechanic to prevent corpse gu...

did i say we needed it? i didn't. i've said i thought it could be useful and that i'm not against it. i've also said that i'm not aggressively intent on the idea.

especially if that said mechanic has 100 "if" variables in which it does/doesn't work

this is getting old. people are thinking up potential problems and i'm firing back with potential solutions. pretty simple ones at that. but people don't want solutions, they just don't want the mechanic at all. and that's fine. but they can just say that instead of arguing in circles with me.

worn pumice
#

@limber hull lmao u actually suggested it

limber hull
#

yes

worn pumice
#

Absolutely amazing

limber hull
#

i fully believe it should be a thing

lapis swallow
#

@silk remnant which carnivores are already in the game? Compy is not planned to be playable btw.

silk remnant
#

giga, rex, those are in the older version of the game im curious as to why they haven't been carried over, or if they were why I cant play as them like I said im very new so sorry if this a stupid question @lapis swallow

lapis swallow
uneven mist
worn pumice
silk remnant
#

Ok I understand now thanks for help have the devs released when any timetable or is it just random whenever they finish the mechanics

#

@lapis swallow

lapis swallow
silk remnant
vestal storm
#

dont think mr carno has heard of realism

#

I love anky but juvi anky SHOULDN'T have a roll, just deal with normal anky with wanting a back breaking roll

urban flax
#

I don't think The Isle is supposed to be a realistic game

vestal storm
#

well they want to be

urban flax
#

Definitely not

vestal storm
#

no they do

urban flax
#

The Isle was never advertised as a realistic game

vestal storm
#

doesnt have to be

urban flax
#

And most game decisions so far have been absolutely unrealistic
In fact, no dino in the game is realistic

limber hull
urban flax
#

Teno with its tailslam, carno with its charge, utah with its pounce, ptera skimming, hypsi spit and super-jump...

dire ridge
limber hull
vestal storm
#

thats very old isle

limber hull
#

thats still planned

urban flax
#

Still planned

limber hull
#

dev confirmed

#

these are also still planned

vestal storm
#

fucking god there is still no fucking reason anky should have a roll

urban flax
#

Viability as a juvi ?

limber hull
#

because it's fun and juvi anky will fucking suck ass without a single unique niche to it

urban flax
#

What's it gonna do when it meets anything bigger than a herrera otherwise ?

vestal storm
urban flax
vestal storm
limber hull
vestal storm
#

what juvi?

limber hull
#

carno juvi is fucking lunatic with the insane stam

#

can charge for days

vestal storm
limber hull
#

(if it can catch it)

vestal storm
#

also canni carnos

limber hull
#

can easily be lost in dense foliage

vestal storm
#

💀

limber hull
#

crouching

#

💀

vestal storm
#

crouch walking?

#

bro what

#

nahh mans gonna get his ambush

limber hull
#

crouch walking makes you leave no tracks. Lose the carno, then crouch and hide in a bush, it will NEVER find you

vestal storm
limber hull
#

which a juvi carno can do

vestal storm
#

then u are slow crouch walking

limber hull
#

after you've escaped

#

you have to slow down to track lmao

vestal storm
#

juvi carno has nothin to do with the stupid idea that is juvi anky roll

limber hull
#

you literally asked for a juvi that's viable lmao

vestal storm
#

its not though but ok

limber hull
#

what the fuck a juvi anky gonna do

vestal storm
#

bro grow with friends

limber hull
#

cool, can't wait to literally not be able to do anything for the first few hours of my life hahaha eat grass and die i suppose

limber hull
urban flax
#

Juvie deino is also viable cause it has increased speed in order to escape bigger dinos

limber hull
#

juvi deino also has crazy good stam

#

like every juvi

vestal storm
#

yeah but dies to anyting bigger than it except for pt and dryo

urban flax
vestal storm
#

everything on land is faster

limber hull
#

so strains, cannibals, tribals, everything about the utah, spino and troodon = okay and realisic

anky doing a dumb ball thing = crossing the line

urban flax
# vestal storm from?

Everything
Just go into water to escape from utahs, carnos, tenos, pachys and stegos
And go on land to escape from deinos

urban flax
limber hull
vestal storm
limber hull
#

not realistic at all

urban flax
limber hull
vestal storm
#

they are flexible enough

urban flax
vestal storm
#

also not all armadillos roll up

limber hull
#

snakes too flexible. Gotta be a mammal

vestal storm
urban flax
urban flax
vestal storm
urban flax
#

I fail to see your reasoning there

limber hull
#

good, some ankies (juvis) will be able to roll into balls (not all)

vestal storm
#

snakes dont have hard bodys like an anky

limber hull
vestal storm
#

so they are way more flexible

#

ik i own one

#

a snake

vestal storm
limber hull
#

and some do

#

i dont want a fucking 8 ton anky careening down a hill

vestal storm
#

those guys have softer backs

#

so they can

limber hull
#

this game is known to take HUGE liberties in realism for the sake of fun niches and gameplay

urban flax
#

^everything we mentioned earlier

vestal storm
#

fine u can have a roll but everytime u do it body fractures

urban flax
limber hull
#

when we have a spinosaurus that is said to be able to create EMPs and change the weather, I can't take the realism argument that seriously

vestal storm
urban flax
limber hull
#

yes it would

urban flax
#

It would most likely break its neck

limber hull
#

it would snap its fucking neck and die

vestal storm
#

no it fucking wouldnt

vestal storm
limber hull
#

:P

vestal storm
#

im loosing braincells talkin bout the most easiest decision ever

limber hull
#

dude, you too?

vestal storm
urban flax
#

You're taking this conversation too seriously

vestal storm
#

anky is a very cool guy and ur tryin to ruin it

limber hull
#

damn... an unrealistic animal in the isle... whats this world coming to...

#

😔

vestal storm
limber hull
#

anky is a very cool guy, but is he "do a cool trick down a hill" cool?

vestal storm
#

and spino is like that for fans

urban flax
#

Anky is already hella unrealistic in its design tho

vestal storm
#

same with utah

limber hull
#

explain this

#

in what universe is this realistic

vestal storm
vestal storm
#

not paleo fans

limber hull
#

so what about spino?

lapis swallow
vestal storm
urban flax
limber hull
vestal storm
vestal storm
lapis swallow
limber hull
#

(now 12)

#

several fans :)

urban flax
limber hull
#

i actually got the idea from my friend who's favourite animal is anky

lapis swallow
#

I support the ankydillo idea

limber hull
#

AHAHAHAHAHAHA

#

HE'S MUTED FOR SAYING THE R SLUR

urban flax
#

Ah bruh
End of the convo then I guess

limber hull
#

tried to call everyone who upvoted... bad word

lapis swallow
#

Reeeeeee slur with the tar behind it?

urban flax
limber hull
#

i saw it for a second, bot takes a moment to delete

urban flax
#

Damn
Jedi reflexes

limber hull
#

didnt read the whole thing because bot fast

lapis swallow
#

@lethal forge are you trolling?

uneven mist
#

How is Utah trash? It’s really good solo and its a monster in packs

worthy wyvern
#

@limber hull i think anky should roll

limber hull
#

thank you lachchoc123

worthy wyvern
#

no problem mr. carno

shrewd forge
#

Anky roll

somber mesa
#

Rolly polly anky boy

bleak atlas
# mystic lion did i say we *needed* it? i didn't. i've said i thought it could be useful and t...

We dont dont want solutions. Its just that your solutions dont fix everything and often make new problems that need new solution. We gave good reason to why the mechanic shouldnt be added, but u always say i dont think so, with nothing to back it up and we repeat again. Idk, why you want this mechanic so bad, if u dont even care for it. If u having nothing new to say, i would suggest to end this pointless looking discussion

tepid gate
#

@limber hullI honestly kind of feel like that Anky-ball thing could be a bit hard to implement. It would also look really silly with an adult anky. No problem with a juvenile but is it really worth creating a mechanic just for a specific lifestage of one single animal? Idk I'd probably just slap that on Minmi if anything.

limber hull
#

on one hand, fair, but minmi already has enough

tepid gate
#

Minmi can never have enough

#

that guy is a true champ, the conqueror of The Isle

limber hull
#

minmi has a LOT

#

i do love minmi tho

#

my fear is that juvi ankys will be walking snacks for most if not all animals

tepid gate
#

He comet and he taketh

limber hull
#

they won't be fast nor powerful

tepid gate
#

I think it was shown doing something like that on a concept art

limber hull
#

yea

#

issue is, rex just looks at it, picks it up, and swallows it

#

i heavily doubt juvi anky is outspeeding an adult rex

tepid gate
#

well it is a possibility but in that case - don't run into an adult rex I guess

limber hull
#

idk, i see no situation where juvi anky survives literally any carnivore that sees it, outside of stuff like troodon or very small bleeders

tepid gate
#

*anky you mean?

limber hull
#

anky, yea, sorry

tepid gate
#

I mean there will be such situations with certain herbivores

#

that's the reality of it

#

that's how it is for Stego right now, you can't really do anything about that

#

you aren't fixing the issue of defensive fight-oriented herbivores being kind of bad when they're fresh spawns

#

you could make them faster I guess?

limber hull
#

stego would at least have speed and damage on anky

tepid gate
#

they aren't outrunning adult carnivores but they could maybe travserse areas a bit better

tepid gate
limber hull
#

god damn

#

my brain is fucked atm, at least someone notices

tepid gate
#

nah its fine

mystic lion
# bleak atlas We dont dont want solutions. Its just that your solutions dont fix everything an...

you have no reason to say that. my solutions do fix the problems you are concerned about. they're all simple and coherent.

  1. make it so herbies with an active nest do not get a debuff if a carcass is within certain proximity to their nest (solves the problem of carnies dragging bodies to nests to force herbies to move or of punishing herbies for successfully defending their nest or of hatchlings murdering each other on the nest)
  2. make it so bodies that are being carried in a carni's mouth can not cause a herbi a debuff (solves the problem of utahs following herbies around with a hypsi body or a juvi body)
  3. make it so herbies can't build a nest around a carcass that's already there (solves the problem of herbies abusing the nest immunity to corpse-guard)
    none of these solutions have themselves made new problems. you saying that herbies could find a way to continue corpse-guarding is not a new problem; herbies were already corpse-guarding. and you have not presented any other new problems that my solutions have caused.
    you have your opinion on why the mechanic shouldn't be added. i gave my opinion as to why i'm not against it being added & why i'd find it useful. you asked me variations of the same fucking question eight different times despite me answering you eight different times because me saying 'i think it's useful to help prevent/discourage corpse-guarding' & disagreeing with many of the reasons you gave for why it shouldn't be added (disagree that it's too complicated, needs to be implemented now, isn't useful, & said i didn't know if other future mechanics would be enough to prevent/discourage corpse-guarding) isn't enough for you because you can't get over me not agreeing with you.
#

like. i don't want the mechanic so bad. you'd know that if you actually read anything i said. having a discussion with you is obnoxious.

bleak atlas
# mystic lion you have no reason to say that. my solutions do fix the problems you are concern...

So people can troll by dragging bodys to nesting grounds or 1 person dies there and no new people can nest?
I asked you 8 times, because u awnsered 8 times and made it totally clear that you didnt understand the point. So I asked again in hopes you would understand. I give you the point one last time and either you get it or not. Idc

The mechanic can work yes, BUT...

-Its a really big mechanic with all the exceptions. Like a other person said, why add a mechanic that needs so many exceptions to make the mechanic added even work?

  • It just does something against corpse guarding, when there are already many mechanics against it
    -So it wont work on juvis, hatchlings, smalls and around nest. So only midtier an apex adult bodys that are not around nest give debuffs? So it only helps against probably 5-10% of the bodys. An probably even less, because there are still problems that need extra exceptions. Unlike other systems which work against corpse guarding in general and against all corpes
    -It can easily be abusable
    -It cost time and manpower which could be invested in more usefull stuff
    -Its not needed at all

I never said its not usefull or wont work. Its uses get already covered by a few other mechanics and it really easily ends up causing more problems than its solve. Its not worth it investing time and manpower in such a mechanic. I agree arguing with you is obnoxious

mystic lion
# bleak atlas So people can troll by dragging bodys to nesting grounds or 1 person dies there ...

unbelievable. you've now asked me the same question not once, not twice, but NINE different times.

personally, i think the nesting grounds are useless & a bad idea; nobody really uses them, they're ugly, they don't provide enough of a benefit for people like me to care about them. but regardless. there's another simple solution for your problem. bodies in the nesting grounds won't cause debuffs. that's exactly four, just four simple solutions, and does not make it so excessively complicated that it's unreasonable in my opinion. and that's the only new problem you've come up with caused by one of my solutions.

  • you act like it having some exceptions/variables to work is a bad thing whereas i don't think it is. WE DISAGREE. pounce has a ton of variables to work; can't pounce if you're not close enough, can't pounce if you don't have enough stam, is countered by bucking which quickly drains stam, & people want more exceptions so you can't pounce on the head or tail or during another dino's attack, is buggy, is punishable with missed pounce recovery animation (which people want to extend), etc. there's dozens of things to consider to make pounce functional & balanced. sometimes mechanics are just complicated.
  • the currently existing mechanics to help discourage it are not sufficient enough, in my opinion. the future mechanics you keep mentioning, like the migration system in u6 or improvied diets or whatever are not here yet so i don't know how effective they'll be in solving this issue. once they're here, my opinion might change or it might not. i'm not going to just change my mind & decide these future mechanics will solve the issue When I Don't Know That.
mystic lion
# bleak atlas So people can troll by dragging bodys to nesting grounds or 1 person dies there ...
  • it would work on juvies & hatchlings (i dropped that solution hence why i didn't include it in my previous reply) & most nests are not around bodies OR in the nesting grounds. so i don't know where tf you're getting that percentage estimate. it would work on any bodies that aren't actively being carried in a carni's mouth or next to an already-built nest or in the nesting grounds. that's most of the fucking bodies LMAO.
  • i disagree it can easily be abusable given the fact i've given multiple simple solutions to potential abuses.
  • STOP. REPEATING. THIS. when i've said multiple times it does not need to be done now and it could be the very last things the devs do and i wouldn't have an issue with that; it doesn't need to take priority over anything else.
  • I DISAGREE. there's a lot of things in this game that are not needed but are in it anyway that people enjoy. so i don't particularly care if you think it's not needed.

you have got to stop repeating your opinions over and over and over again like i haven't already disagreed with them a dozen times with reasons for why i disagree.

bleak atlas
# mystic lion unbelievable. you've now asked me the same question not once, not twice, but NIN...

So even less animals effected by this big mechanic? Makes it even more useless and worthless

You comparing an really impactfull mechanic, that is also the base for other mechanic like lunge or grapple and a core mechanic of a few playables to a mechanic that has nearly no impact and isnt important for a single playable and does nothing that isnt done by other mechanics shows exactly that you dont get it at all

I mean hiw many people to yoy expect to be adult midtiers or apexes? Smalls make up more animals than mid and apexes combiend from all the confirmed playables. In the end they aim that most people won't get to sub or adult apexes and it will be really hard. 10% of corpes is probably even to high when considering that

Why do it at all?

What isnt needed in the game and is in rn?

Well i wont repeat myself again just for you to repeat with the same awnser that makes it obvious you didnt understand my point at all. We dont come any further that way, so i will end this pointless discussion with you here

mystic lion
# bleak atlas So even less animals effected by this big mechanic? Makes it even more useless a...

tf do you mean even less animals effected by this big mechanic? the nesting grounds are like 3 places. a body being in those places & not effecting herbies so that they can continue to nest in those places & can't be trolled away does not make it more useless and worthless. you're ridiculous.

i disagree it has "nearly no impact" and "isn't important for a single playable." those are your opinions, dude, not facts. and my opinion is that the nesting grounds, for example, are a mechanic that isn't needed, has nearly no impact currently, and isn't really important for a single playable lmfao. yet there they are. and i disagree it does nothing that isn't done by other mechanics; i already said current mechanics do not stop corpse-guarding--you keep fucking repeating yourself like i haven't already disagreed.

why are you asking me how many people i expect to be adult midtiers or apexes when i already said the debuff WOULD count for juvies, hatchlings, and small adults like hypsies. i told you i changed my mind; i feel that making a corpse currently being carried in a carni's mouth not cause a debuff is enough to prevent them trolling by following people around with something in their mouth. and the nest solution takes care of the rest. so this argument is moot.

you have got to stop. that is the TENTH time you have asked me that question. tenth time. i already said i think it'd be useful and why it'd be useful and disagreed with your personal reasons for why you think it shouldn't be added.

no, you're the one who doesn't understand my points and can't handle disagreement. thank god you'll end the discussion lmfao.

bleak atlas
# mystic lion tf do you mean even less animals effected by this big mechanic? the nesting grou...

No need to rage now lol
I do get your points, but they rather prove my points than denying them. I guess you just think it is more usefull than i do or you are just really salty above body guaders. Idk we just have different definitions and opinions probably here and we should this discussion
Discussions dont always have to end with agreement and thats ok, no need to get angry. So i hope we can end this discussion and be good ^^
We can discuss this again if the mechanic gets implemented
But for now, lets stop and i hope you have a great day :)

lapis swallow
#

I love how you guys are arguing with essays and you have been doing it for fricking two days

somber mesa
#

its entertaining, for sure

limber hull
#

over "meat make you sick"

#

this has been quite the adventure

mystic lion
# bleak atlas No need to rage now lol I do get your points, but they rather prove my points th...

all right, my apologies for getting frustrated. i just am a little peeved because i feel like... you keep presenting your personal reasons for why you think it shouldn't be added as like facts, so then you think me disagreeing with your reasons doesn't count, and therefore there's more cons than pros to adding a mechanic like this so it's unreasonable that i would be in support of it.
but also, i'm not really salty abt body guarders. i tried to say multiple times that i'm not aggressively intent on this mechanic. i'm pretty neutral about it. i was just throwing out potential solutions to potential problems & disagreeing with a few of your perspectives.
but yeah, i agree with you that... it doesn't have to end in agreement lol. hope you have a great day, too.

mystic lion
uneven mist
#

Wall war lol

drifting steeple
#

@lethal forge your trolling right? You dont actually believe raptors are trash, do you?

bleak atlas
urban flax
#

A nice change in feedback
It's "eat meat and die" for once

#

As much as I love pachy and hate carno, a 500 kg animal easily 1v1ing a 1.6 ton one that's specifically designed to hunt smaller things is ridiculous

#

@tiny salmon You're sure you don't want people to help you understand what's wrong with your idea ?

limber hull
#

obviously not

#

you're a carno main

limber hull
#

lol

lmao

jade brook
#

upvoting their own answer lol

tiny salmon
limber hull
#

lmaooooo

urban flax
#

Welp that's a very healthy behavior

limber hull
#

simply outplayed

tiny salmon
urban flax
#

I can't argue against that

limber hull
#

didnt you block him

tiny salmon
#

Just about to XD

#

Look people dont respect that I said no ping, so blocked

urban flax
#

I find it weird for someone to post something in the general feedback channel then refuse any form of conversation thereafter

limber hull
#

makes an extreme statement
criticises anyone who disagrees with them
actively discourages any meaningful conversation
blocks people for trying to engage with them and get a better understanding of their POV

epic

jade brook
#

it's the invaliding other's opposition by assuming favoritism that gets me

tiny salmon
#

Nah I just dont care what others have to say about my opinion. Im not here to debate.

tiny salmon
#

Understand that one.

jade brook
#

if you don't care why do you respond?

tiny salmon
#

Man yall really want to get into this? Bye ❤️

limber hull
#

then dont criticise people for disagreeing with you. that incites them to debate. say what you wanna say and avoid picking fights

jade brook
#

Bye ❤️

tiny salmon
#

❤️

tiny salmon
limber hull
#

clearly also said "everyone who put an x MUST be a carno main and thus biased!"

tiny salmon
#

People cant help themselves I guess. 🤷🏻‍♀️

limber hull
#

doing an awful lot of pinging for someone who hates pinging

tiny salmon
#

You never told me I cant

#

Would respect it if you did

limber hull
#

feels like it should be a two way street if you're acting so uppity about it to the point of blocking someone trying to have a reasonable convo with you over a small red icon

tiny salmon
#

Why do you care how I act?

jade brook
#

ehhhh

tiny salmon
#

Im a stranger to you. Im out, yall irritating me.

urban flax
#

If only strangers could act nice to each other

limber hull
tiny salmon
#

Also admins are welcome to delete this spat

limber hull
gritty terrace
#

I do not care deletes post

barren zephyr
#

man wtf is wrong with some people in this server lmao

urban flax
#

wtf is wrong with your pfp (no harm intended)

barren zephyr
#

next Dino getting added

urban flax
barren zephyr
#

Dude really says “I don’t care about what others say” proceeds to delete post

limber hull
#

(he did care)

barren zephyr
#

😂

jade brook
#

I don't think the baiting is pertinent

limber hull
#

dude's gone

#

its just a funny situation TI_HypsiShrug

jade brook
#

well... yes

tepid gate
#

I mean... if the post was stupid then it's probably for the best that it got deleted? I don't really see a problem with that

drifting steeple
#

Lmfaoo dude trippin juss cuz he got pinged

barren zephyr
#

I really just want to ping him for no reason

uneven mist
#

<@&933486433342222376>

runic steppe
tepid gate
#

Yea, makes sense, I expected something along those lines tbh

valid zephyr
#

@bright zinc to be fair, if you can smell things like rabbits, you could also smell other players.

gritty terrace
#

we already kinda can with large groups, I think a good solution is making the AI noisier, I understand some of the AI not making noise but frogs really do not shut up at times

polar umbra
#

will this game be steam deck compatible?

maiden jewel
proud coral
#

I agree with the Stego tail nerf when it's in water. Same with pretty much any swinging attack in water honestly. Though certain similar attacks could be exempt.

So for instance; a Spino swinging it's massive claws underwater is obviously gonna get slowed down and probably use more stam, but it still hurts. Whereas a Bary could still stab with it's claws just fine since it's not swinging them (since it seems to stab stuff in the concept art)

#

So pretty much just....regular water physics n' such TI_LUL. Some attacks are more or less hydrodynamic than others 😛

#

Like trying to punch underwater

molten flame
#

Love the gore but.. i wanna see flesh.. blood, ripped guts and more i want the bodies to be covered in blood

#

Nerf stego to it kills anything in 1 hit and it just stabs utah if it jumps off aswell as deinos how is it gonna swing in the water? even just standing in it, its like trying to run in water it should do less dmg

bleak atlas
worn pumice
#

The post was about how pachys should be able to win a 1v1 with carnos. When ppl disagreed he edited it and said you all must be carno mains

#

General gist of the feedback

bleak atlas
worn pumice
bleak atlas
cyan flame
#

Would probably be easiest to just make it so if you're standing deep enough to be affected, such as walking or running slower, all attacks and for that matter movement just costs double stamina. There you go, now it's much less efficient to be that deep in unless you're a semiaquatic that would be exempt from the effect.

thorny lynx
#

@edgy harbor please take care of this dude. Posted this garbage in #general-feedback, too.

bleak atlas
worn pumice
thorny lynx
#

Tiktok porn discord link

worn pumice
#

oh that bullshit

#

down atrocious

tepid gate
#

Yea let's make people unable to attack while Utah jumps off, what could possibly go wrong? Why shouldn't Utah get a disarm on top of... well everything it has now already?

worn pumice
#

it also doesnt help that if your bucking and another utah pounces you it cancels the buck

karmic kayak
#

Bug: male pterosaur
pterosaur attacking alone.
It does not land by pressing the Z key.

drifting steeple
#

You ate another ptero so you have muscle spasms

#

They'll go away if you stop eating ptero

drifting steeple
gritty terrace
dire ridge
worn pumice
#

there is no reason for it to cancel a buck if anything it should stop other pounces like u said

limber hull
#

@gritty terrace humans confirmed U6

#

i doubt those animals are being added before then

gritty terrace
#

where did you find that info?

limber hull
#

devlog

#

Another note for Update 6 is our intent to bring the Gen 2s to the live branch so those of you that want to view the game through the eyes of a human won’t have to swap to lonely servers just to get the first-person perspective of the game. Which also serves to provide us with important information on how to make their gameplay visceral.

gritty terrace
#

oh what the hell

#

huh

#

well imma keep up what I said because I still stand for there actually being a half decent roster before going all in on humans

#

because I am guessing those are those basic humans on the other test branch and they aren't going to go into them too much until later

limber hull
#

also i feel you've misinterpreted what "dinosaurs will be on the backburner" means. It just means the core mechanics won't be as huge a concern with dinosaurs, so they won't be receiving any "major global updates" post U9. In fact, it's been said that after U6, dinosaurs will be added MUCH faster

gritty terrace
#

ah so they just mean working on the core mechanics on the dinos for U9?

#

that is fair, I can see that

limber hull
#

past U9, they'll be working on "global" updates for humans instead of dinos

#

so like, instead of diets or gore, its more like guns and vehicles

#

(for an example)

gritty terrace
#

yeah that would make sense

#

alright

#

lemme change it to before update 9 rather than before humans

limber hull
#

post U9, we'll still see dinosaurs, and likely at a faster rate than we do now

#

since there's no pre-requisite update that the animals rely on

gritty terrace
#

ah fuck it I am just deleting it then

#

cuz if that is the case imma just trust the process

#

thanks for the heads up

limber hull
#

ah no problem

#

just seen a lot of misinformation being spread about what's happening post U9

gritty terrace
#

that is fair

#

I just figured they were still doing what they were planning on humans since day 1

#

I also wonder how humans will work for diets

urban flax
#

@solar iron What does your feedback mean ?

solar iron
#

Sorry! I wanted to comment that something similar to the crouch animations in the video would be good for all theropods. The utah raptor crouch is pretty weird in my opinion

urban flax
#

@ashen meadow If fractures are made rarer but more lethal, that would mean pachy's survival strategy against carno would be to kill it instead of breaking and running

#

Also the reason of their existence is to give an alternative to killing things, which is crippling them so they are forced to back off (or so you can run away)
They're not meant to be a death sentence

ashen meadow
#

leg breaks sure, but skull and spinal breaks?

urban flax
#

Same thing

ashen meadow
#

why would they even exist if they served no purpose

urban flax
#

Also you can't break another dino's spine
Just their ribs

urban flax
ashen meadow
#

which makes sense, but u shouldnt be able to just walk it off like nothing happened

#

especially with smth like a skull fracture

urban flax
#

A lot of people already suggested that fractures should only heal while resting, which I agree with

#

It makes no sense that you can heal a broken leg while running

ashen meadow
#

yeah the current way its handled is kinda weird

#

but skull fractures arent something u should be able to survive, it should cause major debuffs

urban flax
#

Yes you should be able to surive them
If there is an injury in the game that you cannot survive, it's just delayed death
And you end up staring at your dino knowing very well you're gonna die while not being able to do anything about it
Which isn't fun

ashen meadow
#

if theres no setbacks to receiving a skull fracture then just dont have it in the game

urban flax
ashen meadow
#

in which it heals in abt 2 seconds

urban flax
#

And this is the problem
It's not the fact you can heal them, it's the fact they heal too fast

ashen meadow
#

at least give some fractures lasting effects so ppl dont just go into fights and do what they want like in legacy

urban flax
#

What do you mean by lasting effects ? Permanent ones ?

ashen meadow
#

not permanent

urban flax
#

Just having fractures take longer to heal would be enough imo TI_HypsiShrug

ashen meadow
#

ones that just give u debuffs depending on the fracture and its severity for a certain amount of time

#

they made stego realistic so we cant we at least have slightly realistic bone fractures

urban flax
#

Also the "fracture levels" we were once advertised might be what you're hoping for
If the first level takes much longer than the more severe ones, you can have your "long-lasting effects" you would like them to have

ashen meadow
#

damage to bone and its surrounding nerves can have life long effects depending on the severity of ur injury

ashen meadow
#

im writing more about it later, too lazy to finish my suggestion now

ashen meadow
urban flax
#

Also realism in a creature's design and realism in a potentially game-breaking mechanic are two different things

ashen meadow
#

female stegosaurs likely had rigid plates, males wouldve had rounded ones

#

having the only purpose of fractures being to break up fights isnt immersive whatsoever

urban flax
#

It's better for gameplay than fractures being a free kill without having to empty your opponent's health

#

Imagine the griefing potential for such a mechanic

#

A carno pack is chilling when suddendly a pachy comes out of a bush and charges one of them head-on, dealing 10% of its max health as damage and breaking its skull, then the rest of the pack quickly kills the pachy
Yet the carno is gonna die because it was hit by a single attack from a herbivore that is 1/4 of its weight and half of its growth time

ashen meadow
#

as in why fractures should be rarer

#

especially skull fractures

#

a small pachy shouldnt be going around breaking a carnos ribs or skull

urban flax
#

But if you also make them rarer, then how is a pachy gonna survive an encounter with a carno ?

ashen meadow
#

pachy shouldnt be trying to fight off carnos anyways, unless it absolutely has to

urban flax
urban flax
ashen meadow
#

small animals simply should not be able to cause a severe fracture on something as big as carno

urban flax
#

Then it's an eat grass and die situation ?

ashen meadow
#

as that is why a previously stated adding fracture severity system

urban flax
#

Even with fracture severities, a pachy should be able to cause some serious fractures to a carno
Fracturing things is literally it's only survival tool

ashen meadow
#

we already have an issue with ppl playing as pachy going around breaking everyones legs as is

urban flax
ashen meadow
#

but fractures not being lethal would make things like rex and deino completely useless

#

large animals would suffer from fractures not being lethal

urban flax
#

What does that have to do with rex and deino ? None of them is a confirmed fracturing animal in evrima

ashen meadow
urban flax
#

Also it's not like these two lack ways to kill things, without needing the instakill-from-head-fracture button...

ashen meadow
#

but not like it matters with the way fractures are right now

urban flax
ashen meadow
#

finding

orchid moon
#

they literally been said it’s gonna have a bone breaking bite

urban flax
#

Well even if it does, it's even more of an argument to not make fractures lethal just because it was a head fracture
Rex doesn't need such handholding when it comes to killing things

clever willow
#

2 years and the game still stutters and has a terrible map. Come on.

ashen meadow
#

as in why severe fractures need to be less common then something like a leg bone break

#

thats what ive been saying the whole time

urban flax
#

Really depends on what you mean by "severe fractures"
I still don't really see any level of fracture being impossible to heal, maybe a strong enough head fracture could be an instakill... but I can't think of any dino that deserves such a mechanic

ashen meadow
#

anky

#

trike

#

rex since there is evidence of skull fractures

urban flax
#

trike ? How would trike deal fractures ?

ashen meadow
#

pachy against smth like utah

urban flax
#

Anky and rex would both probably do enough raw damage to kill their opponents without needing an instakill mechanic

urban flax
orchid moon
#

i’m-

ashen meadow
#

bro

#

what the fuck <@&933486433342222376> help

orchid moon
#

chile…

#

we need nicki!

urban flax
#

poor dude probably got hacked

severe idol
#

Don’t click dumb links. Pretty easy to manage.

urban flax
ashen meadow
#

im going to write a longer version of my suggestion now to clarify what i mean

ashen meadow
#

rewritten

limber hull
#

@jagged jewel i may be out of the loop, but the hell is a velada

limber hull
#

where did you find this?

#

is there like a source of this

jagged jewel
limber hull
#

is that a new map or new biome?

jagged jewel
#

It’s in the files

#

New map

#

Looks like jace designed it, thank god

limber hull
#

huh

#

i mean, a new map could be nice, but we'll have to see. I still want my dense jungles

jagged jewel
#

Water is better for big semis, mountains for fliers too

limber hull
#

yea

#

also there seems to be a canyon river

#

held back by a dam

jagged jewel
#

indeed

#

from a design standpoint looks great so far

#

so glad they actually let jace do his main job lmao

limber hull
#

yea

#

i do wonder when they plan to drop it

jagged jewel
#

hopefully soon

limber hull
#

i thought something like this was happening

jagged jewel
#

This is jace’s secret

limber hull
#

only a few of the nesting grounds had that "Jace touch" of looking really good

#

Almost like they weren't his main focus

jagged jewel
#

A map that takes climbing, flying and different semis into account

#

This is def jace’s work

limber hull
#

The swamp and beach one are really good looking, but everything else was lacking, so I assumed Jace couldn't or didn't need to devote THAT much time to it

#

frankly, i'd love a new map

jagged jewel
#

No good looking zone can fix spiro

limber hull
#

i like exploring a LOT

jagged jewel
#

Only a new map from scratch is a good solution imo

#

Can’t wait to explore it

limber hull
#

i suppose we'll have to wait and see

#

i hope the new map is a lot more built around human structures

#

since humans U6

limber hull
jagged jewel
#

Sent by lightclaw

#

Its also on reddit

#

And in the game files

grave dagger
#

@queen swift I would recommend logging out ( for the tree one) so that when you log back in, everything is still loading and you can move out of the tree

prime orchid
#

@night sleet i found a way to make it to the ocean as deino without dying although you might have to sacrifice some hp and hope you don't meet any carnos or stegos along the way

#

Adult deino

night sleet
#

like into the ocean and back?

prime orchid
#

Yes

#

I have a video ready which I will upload later tonight and a second video for my return

#

To the river

low canopy
#

its not confirmed to be new map btw

limber hull
wispy garden
#

<@&401466542140817419>

#

i just lost my stego 67% wth

icy lion
#

And?

wispy garden
#

i safed log now its gone

#

no one killed me

icy lion
#

There's nothing we can do about that, sadly it's a bug that happens occasionally

wispy garden
#

Mm

#

damn'

#

Ok

icy lion
wispy garden
#

ok

jagged jewel
#

Which I hope it is

obsidian island
#

will there be more maps in the future

#

like the legacy test map

#

but with the new features

icy lion
#

There will be more than one map, but I don't think there'll be a flat test map

bleak birch
#

@opaque pilot I honestly really like your idea, but I’m not sure if biomes like that would make sense realistically on a large island environment. Maybe something like dynamic seasons that follow irl calendar?

opaque pilot
bleak birch
opaque pilot
#

Absolutely! And cool structures, buildings etc will stand out more. Rn they are barely visited because they’re in a green dense jungle and everything sort of looks the same. Can’t wait to see what they have in store!

fringe flare
#

@left pewter I think the fish will eventually be jumping out of the water making them easier to spot. Atm they all float in the air.

bitter jay
#

So… about schooling fish out on the coast lmao

somber mesa
somber jolt
#

To add on to the storm idea, having the bodies of fish and those unfortunate enough to be caught in the storm wash up on the beach afterwards would be a neat addition

#

Encouraging scavengers to swarm beaches after storms

bitter jay
slim storm
#

Feel free to @me about my herbivore predation suggestion. I would love to hear peoples opinions on it

icy lion
#

Different developers work on maps and dinosaurs

#

Huh? They hired a level designer to design levels. It's his job

slim storm
#

They are

icy lion
#

How would anyone know?

limber hull
#

maps and dinos are entirely different departments

icy lion
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They've been actively hiring for a multitude of positions

slim storm
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They have been trying to hire more. Its not like they can walk into a grocery store and grab the first canned developer they can find

limber hull
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(also the game REALLY needs a new/better map, I would argue moreso than a bigger roster)

icy lion
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Have you read the most recent devblogs?

limber hull
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they're focusing on delivering the mechanics required so that implementing future dinos is much easier atm (gore, NV, venom, so on)

slim storm
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Mechanics are more important than roster size too. New dinos will come quick once all the mechabic stuff is in

icy lion
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And dinos are still being worked on alongside those too

limber hull
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they very recently showed off a LOT about beipi and it's in quite a good looking state, they're still working on roster

slim storm
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Patience my friend. You still have legacy if you want an expanded roster. The dinos for evrima have so much more work put into them than before. It takes time. They also have to make sure the dinos are compatible with all of the new mechanics. From what I know, troodon is basically done and is just having venom tested

limber hull
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(i personally really want tiny new dinos)

#

really excited for both troodon and beipi

slim storm
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And you want them to turn evrima into legacy by flooding it with new playables? Evrima has so much more to it than legacy. Flood it with too many playables too fast you get what legacy had, unfinished dinos in an unfinished game that is barely holding together