#q-and-a

1 messages · Page 36 of 1

royal moat
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I literally just came to the discord to check if anyone else asked that questioned I just noticed that myself now.

twilit heron
#

Did you know this game is the best?

hollow wraith
livid bloom
#

Most likely we getting open beta / early access on early Q2 👀

hollow wraith
#

Early access is planned for April and next test is during steam next fest

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!!!

vapid wind
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have they said anything about proximity voice ?

polar yoke
#

not in a while, but previously they said it's on the way

bright knot
#

Are Tavern Masters the Warden leaders? And are their names in orange?

prime venture
fallen zealot
#

i think wardens just slide a d pic in an admins DMS for verification to get wardenship, anyone can do it

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*ID

quartz bear
sleek lantern
hollow wraith
#

I think it'd be cool, but on the other hand its prox chat 💀

quiet prairie
#

Nothing breaks the fun like someone yelling rascist tirades over comms

storm nova
#

Q for wizards, do you guys run ignite and dagger or zap?

magic cedar
#

I did ignite in first half last playtest, solos seem to run zap as its less in their face. Ignite has its places with a dagger

sick lotus
#

Q for wizards, is there ANY reason to play staff? I wanna play book/staff simply cause it looks hella cool. The globe/dagger technique as secondary with book as primary seems a bit more useful to me but i just kinda dont like how the globe looks in the hand. Its not bad, its just that i personally prefer the others.

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Alternatively i could settle for book/crys sword or staff/crystal sword

magic cedar
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no, staff is by far the worst, sword is second worse but can work with a book/sword build

sick lotus
#

Im not looking to be hella powerful but more for an immersion/fun kinda look, where i have a staff and a sword like fking gandalf and use primarly utility spells

magic cedar
#

staff has bad animations, slow, and is in general bad.

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that being said you can always make it work

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t

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thats the benefit of this game

sick lotus
#

damn, ok. Thanks tho for the answer :]

magic cedar
#

find a good staff with some knowledge and good rolls, it will work fine enough unless you PvP a lot

sick lotus
#

I will probably try it then but i might tick to the book/sword build, because i also love the idea of the spellbook

magic cedar
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yes so do i, spellbook art also looks dope

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book/sword is probably the most versatile besides maybe a sword/ dagger ball

sick lotus
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It would be hella cool if they could later on add a thing where the pages of the book fly around when switching to different spells.

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Its probably kinda hard to implement and definitely not a focus rn as there are other more important things but if they make it so that only YOU see it and not the other players looking at you, it should probably be doable, right?

magic cedar
#

fr

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I would hope for at least a few diff pages

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and a randomizer as to which page you go to

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just to look cool idk

sand radish
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I always played dagger ball. Just felt by far the most flexible. If you got a fighter charging at you after you nailed him with a fireball and don’t have time to cast another spell just start shanking and you’re probably good

sick lotus
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I agree that its definitely good but i just feel that its kinda weird to see an elegant wizard fking stabbing people hahah

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Imagine like dumbledore stabbing someone in their throat bro lol

sand radish
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Exactly they never see it coming lol. They’re like AHA I close the distance now I win and you just stab them in the head

sick lotus
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I think the only way that the staff would be viable is if it made you like much much stronger than the other things. I dont know how to explain it but it cold make casting faster or more powerful generally. Now youre not as versatile or agile anymore but when you DO hit your fireballs, 2 are enough instead of 4

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That kinda stuff. I would honestly still probably take him even if it was super hard to play with the staff if it had atleast SOME advantage. But i feel like that would feel unbalanced for other classes that play against him

sand radish
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I agree if they wanted them all to be balanced, books could cast faster, staffs could have innate willpower on them and balls perk is obviously using a weapon in main hand. But I think they want staff to be objectively worse for some reason

sick lotus
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lol probably but yeah totally agree with that

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Maybe they plan on making the staff more of a weapon for clerics/druid when they get implemented. I doubt thats the reason but its a guess

sand radish
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Oh huh didn’t even think about that yea

magic cedar
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Yea if they changed the stats on the staff it would help, give wizard more play styles

wheat light
#

Right now all the torches start lit, is there a plan to have some of them not start lit so hiding in the darkness isn't so obvious?

sick lotus
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There were multiple suggestion about that, i think. I think they dont have it planned bc its not so obvious but i totally agree on that with you

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I saw once that the idea was downvoted but then another time it was super upvoted

umbral spruce
hollow wraith
umbral spruce
sand radish
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Yeah that’s something else I forgot to mention, ball dagger gives you two stat sticks instead of one which is an insane advantage

near forge
#

how can me and my friends play test the game

tawdry river
tawdry river
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Yep

near forge
#

thanks very much

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and im assuming all my friends have to request

tawdry river
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Yep. When I requested, I was given access immediately

near forge
#

oh cool

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thanks

slow topaz
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Was there any news on potential changes to the haste and invisibility spells for Wizard in the next playtest? Reductions in number of casts? thing like that?

wicked summit
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i think as long as they dont stack its good

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and get rid of that speed% with invs

slow topaz
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agreed. make it harder for wizard to fully out maneuver every class. cause right now with haste ad invis nothing can really catch up to wizard beside an arrow. and its hard to hit those when you cant see the target

ripe forge
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Would be nice to see your spell duration, wouldnt be against a concentration mechanic to limit spell potential hrm.

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Be something like buffs require concentration, can cast multiple but moving shortens concentration so you can so buffs dont last as long hrm.

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I still think wizard is in a good spot; For the lowest played class, with the highest skill ceiling. Its amusing to see everyone gripe about them.

bright knot
#

So, the first level will be a forest? Will that be inside or outside the dungeon?

bright knot
#

The faq says there are 3 levels planned. Is that still the case?

lost jetty
#

did they fix ignite or was it intended, does it also scale if you buff team mates

boreal thorn
desert igloo
lost jetty
#

thx

winged girder
#

Did they fix ignite applying the Dot to spells or was that intended?

desert igloo
#

yes they fixed that as well

dusky terrace
#

Anyone use Arrow keys? D&D key config work for the arrow key user? Asking for a friend! 😄

slow topaz
wicked summit
spark galleon
#

인게임 폰트 이름이 뭔가요? 다운받을수 있을까요? 유튜브 썸네일 제작하는데 사용하고 싶습니다.

slow topaz
#

English translation for text above ^
"What is the name of the in-game font? Can I download it? I want to use it to create YouTube thumbnails."

cinder thistle
#

May we donate money to the developers at this time?

grim furnace
#

I doubt that will accept money untill EA tbh

wind wedge
#

Does anyone know, if there has been any statements when the game will be open for purchase, or an steady open beta, i really like the game and the excitement between playtests are somewhat unbearable ! 😅

slow topaz
wind wedge
boreal meteor
#

Will lobby/party building be improved in future? It was mundane and kinda insane to go through all online people and inviting them randomly one by one if someone didn't have connections from outside the game 😐

slow topaz
boreal meteor
hushed sparrow
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Is there a way to play this game right now

cinder swan
sturdy cosmos
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No

hushed sparrow
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ty

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sad

sturdy cosmos
#

Indeed

distant elm
#

Wait for 3 weeks

hushed sparrow
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whats in 3 weeks

ripe forge
remote tiger
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Do I have to do anything specific for the next playtest or do I just go to steam during said playtest?

magic cedar
#

The latter

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as far as we know

hollow wraith
grand valley
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How can I sign up for play testing

ashen wharf
grand valley
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ok thank you

hollow root
ashen wharf
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it's a good question, i'm already signed up so idk

hollow root
ashen wharf
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nah unless they change how they are deploying

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i played two through one steam signup

high sphinx
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when is the full release? im tired of all these other games i want to enjoy dungeon crawling 😦

slow topaz
high sphinx
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tyvm @slow topaz

slow topaz
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Np

steel pagoda
high sphinx
#

i sit here sometimes hoping some magic happens over night haha

remote tiger
remote tiger
desert igloo
final barn
#

You cant request access until the playtest is active again afaik.

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Atleast that’s how it was for some of my friends who had not played the first one but played the second/third.

remote tiger
neon flame
#

Does DaD have an official Twitter account?

prime venture
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@IronmaceGames

storm nova
#

So are the magic missiles homing or why do they sometimes circle enemies

desert igloo
#

Magic missiles are homing but only if they just barely miss an enemy, then from that point they home in on them but can also be stopped because they collide with something else.

opaque zodiac
ripe forge
#

WizardSymbol If you want to be a master wizard you put one in the head, one in the chest, and lead the legs.

neon flame
runic warren
lusty cloud
cyan stratus
#

When is the next play test?

sturdy cosmos
#

Do skeletons have extra weakness against fire type spells? Like ignite dmg or fireball

stable marten
#

No extra or less damage from specific elemental types that i'm aware of, honestly i'm not even sure if elemental damage types have been implemented

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They do have some magic resist and projectile protection though to kind of balance ranged damage to be more in line with melee damage

slow topaz
sturdy cosmos
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Question on leveling. If I grind spider mummies and then die without extract. Do I get some, all, or no experience?

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And does anyone remember about how much it is per level to level-up

rugged axle
sturdy cosmos
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Ok nice. Do u know how much xp about is needed for lvl 15?

rugged axle
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Idk any precise numbers on xp or VA

sturdy cosmos
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All good. Thanks tho

hot crown
#

Can you actually grind XP on spider mummies?

ripe plume
# cyan stratus When is the next play test?

To reinstate on what Kenneth said, the next playtest is planned to be around February, 6th of February is Steam's Next Fest starting date. It's not confirmed but that's when they actually plan to run the next playtest. See more in #📢announcements for updates

sturdy cosmos
#

I think so yea

icy hollow
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how much will the game cost?

sturdy cosmos
#

10k gold coins, 30k silver coin, 333 CC

slow topaz
# icy hollow how much will the game cost?

the company does not have a price decided on at the moment. they will probably announce one during or right before early access is released. they said in a Q&A that they wanted to look more at the prices of other games in the genera and go from there. so imo probably around 15 to 30 USD. not sure where your from so I used my native currency. hope that helps.

lean saffron
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new world was $40. this game will be 20x as fun as new world. so imo it will cost approximately $800.

slow topaz
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so true. 1k for dark and darker. a small price to pay for salvation

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I could absolutely see the value of the game being like 40-50 as well. 100% was low balling the price.

jade magnet
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i they release now at 500£ (cant find euro on keyboard) ill prob buy it and cry later

slow topaz
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so true.

shut scaffold
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@sturdy cosmos I don't think you can grind the spiders The XP is gained by destroying the source of spawned creatures

shrewd phoenix
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do we have an update of what will be new with this playtest?

slow topaz
normal isle
#

How do I sign up/download the game for the playtest?

slow topaz
wintry helm
#

30 bucks EA imo

inner lodge
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is there any system currently in place to download and play an offline build to help bugfind or anything of that nature while we are waiting for steams NextFest for the next online playtest?

radiant chasm
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will there be a friends list in the next playtest? It was hard to remember all my friends character names.

viral arrow
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it'll come eventually, we dont know yet what next playtest adds

narrow pelican
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There any plans to open game as early access?

desert igloo
pseudo pendant
#

Guys, was there any information on your life anti-cheat for the game? And how it will be impossible to play Tarkov normally in the future.

stable marten
#

has their been any word on when they plan to release b1 in a playtest? I haven't seen anything on a time frame for an expected release so far so wondering if anyone had info on it

thorny schooner
desert igloo
shell niche
#

Does the new hasbro OGL influence the further development of Dark & Darker?

primal root
#

when was this game coming back?

open cove
primal canopy
normal rapids
#

imagine thinking you own a genre tho

primal canopy
#

But inside a leaked email said they would release it after the controversy died down.

primal canopy
normal rapids
#

tomato tomato

primal canopy
#

Tomato to a hammer more like it….

slow topaz
primal canopy
slow topaz
#

true. their could be

loud epoch
primal canopy
loud epoch
# primal canopy ?

There are no spell names and wordages that would endanger the game from WoTc. And if there were, it is easily fixed. I'd rather worry about abbreviation (D&D) than anything else.

primal canopy
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That falls under wordage.

umbral snow
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is the date for next playtest already confirmed ?

idle lily
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Have the devs said anything about the UI being improved? The biggest annoyance to me right now is looting stuff and having to mouse over what you're looting and what you have, so you can compare the stats.

runic warren
opaque zodiac
tired sluice
#

will proximity chat be a thing?

austere thistle
magic cedar
wispy parcel
#

do you have to actually use them or does merely the act of opening a portal give bonus xp

hidden sparrow
#

hey so whats the exact day in february when the next playtest comes out

hardy ingot
#

Have they said anything on if we get to KEEP and use our Skeletons from the start of next PT?

sharp mango
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no the skins wont transfer

hidden sparrow
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whens the next playtest

hardy ingot
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They doing more skins then?

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@sharp mango where did you see/hear they won’t roll into next PT?

sharp mango
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if you go to QNA and look through SDF's anwsers someone asked that exact question and i beleive his response was "sadly no"

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@hidden sparrow check announcements for dates

hardy ingot
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@sharp mango well the person asked if they get the Skins on release of the game. Not next PT. So not sure if that’s a no for My question.

magic cedar
timber mist
upper wolf
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Is the next playtest dates confirmed yet ?

cold adder
#

Guys, somebody can help me with some explanations? In statistics screenshots I saw one variable TotalDownCount, what that mean? Players go deeper in to the b3?

untold drift
burnt badger
#

will the game be f2p ?

wraith edge
unique shuttle
#

when i first saw this game on youtube, i was like "ps2 graphics? turtle movement speed?"... but then i played it and it changed my whole perspective on games

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this game manages to make me adrenaline sweat like no other game

desert smelt
#

if only it were as easy to run as a ps2 game

quartz bear
hardy ingot
shell niche
#

Question Exp System:
I got the Impression that you get exp only if you either hit the target. For example the Cleric, if you play support gets little none.
There is no such thing as group shared exp? Is that true?

sharp mango
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@cold adder yes that i believe is the stat for amount of down portals taken

opaque zodiac
sharp mango
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@shell niche killing looting, but most importantly escaping will get you loads of exp

shell niche
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I just expierenced that during the last playtest i leveled so slow compared to a fighter. Idk i think if i buff someone and he makes a kill you should get some exp for it.

sharp mango
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clerics in most cases will because your supporting the frontline who is mopping up exp from pve and pvp, try being more aggressive in your groupings and ask to lead the line to farm exp

echo ridge
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how much base damage does the punch do (normal fist attack) without any buffs?

sharp mango
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completely dependent on stats

grave jungle
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any confirmed dates yet?

sharp mango
#

none

pseudo pendant
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Guys, was there any information on your life anti-cheat for the game? And how it will be impossible to play Tarkov normally in the future.

lusty cloud
lusty cloud
echo ridge
hot crown
#

Probably have to wait to next beta and run down the tavern to hit the dummy if you wanna find out unless someone noted those down :D

pseudo pendant
#

@lusty cloud Yes, if there is a battle eye, then the game is considered dead, it's sad. there will be a bunch of cheaters, I hate it.

lusty cloud
#

we all do fam, but there is a section here on the discord where you can report them, best we can do as a community

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under report-wicked

quartz bear
lusty cloud
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i vaguely remember 35dmgto the head as a punch but i don't remember if they were base gear

echo ridge
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i read somewhere that its 20dmg to body but i was not sure about that as it didnt seem right

quartz bear
#

two clerics buffing a drunken raging barbarian sounds fun.

echo ridge
quartz bear
slow topaz
#

cleric buffs dont stack though. you really only need one cleric

grave jungle
#

@slow topaz do you mean that the same type of buff do not stack, or do you meant that if you use different types of buffs on the same person the latter will replace the previous one?

slow topaz
#

same buff spell doesnt stack

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if its different spells it works. but you really need only one cleric to get all the buffs

quartz bear
slow topaz
#

that is true, if its about keeping the barb at full health and with max buffs then yeah. two clerics is best. I was just saying that it could be done with only one cleric

quartz bear
slow topaz
#

so true. cleric is all you need.

open meadow
#

is there going to be any kind of cosmetic armor? like for example if i wanted my character to wear a great helm instead of an armet.

cinder thistle
#

One cleric is enough, but two give 2 buffs in the time of 1 buff.

lusty cloud
#

Easy2Cheat

slow topaz
#

EAC would be a temporary fix for them im sure

sand radish
#

Think they’ve said one of their biggest concerns is anti cheat and they are going to invest heavily in it, as well as being active with reports

slow topaz
#

They also did a ban wave on all known hackers from the last playtest too

runic warren
gloomy shore
#

can i check what settings i got in darkanddarker? need to know a what resolution i was playing xd

quartz bear
runic warren
quartz bear
runic warren
# quartz bear Molotovs and judgment do well with me just fine.

Judgement is better treated as a melee spell IMO. There are a couple scenarios where you can take advantage of the range, but it's just a free hit for your enemy if you try to use it as a "Ranged" option.

I keep forgetting about Molotovs/Lanterns, though.

quartz bear
runic warren
#

My main problem with Judgement is that it's too finnicky to use. Since moving cancels it instantly, trying to pop it with any reasonable amount of speed is impossible atm

quartz bear
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@runic warren With enough practice im sure you will get a hang of it.

runic warren
#

Also, I don't think Judgement is as good as Smite, personally

quartz bear
runic warren
burnt badger
#

When is the next playtest?

quartz bear
quartz bear
opaque zodiac
random rover
#

Hey I heard that in the next play test there was going to be no item wipe is that true?

stable marten
#

I haven't heard anything like that, they haven't done item wipes mid playtest but you don't keep gear between them. I'd imagine they'll keep doing that until release

slow topaz
#

there will probably be wipes even after release. for balance. or maybe there will be some other method. idk

next edge
#

They said they planned on having seasonal wipes

stable marten
#

^

slow topaz
#

👍

thorny sundial
#

I have a feeling rangers next playtest are gonna be totally different those stats are insane for how many rangers killed the bosses

slow topaz
#

well most of the bosses were just easier to kill from range. so it makes sense that rangers did the most

sturdy cosmos
#

They could just give the bosses an anti-range shield that either breaks or has a timer. So only melee or maybe magic can engage until the shield is down. Then rangers

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Lets other classes get last hit more often

empty badge
#

playtests*

sturdy cosmos
#

Yea they are full wipes

ripe plume
slow topaz
#

I think anti-ranged shields like that were suggested above would be the best option. or adding a stage to the bosses that made them take reduced ranged damage and increased melee to encourage melee fighting as well

lime tendon
#

any email where I can send my resume??

white lion
#

not sure if this has been asked yet, but will the skill tree be available this patch?

slow topaz
#

It is unlikely. will probably be implemented during early access this summer. there will most likely be the start of the quest system available though

languid oyster
#

they said that in the Q&A btw who knows if itll actually happen

slow topaz
#

^ This is better put than what I said lmao

glass axle
#

yeah ranged is way too good and with fighters penalty to weapons like the bardiche for some reason why even play him when every other class is better at it than him lol

quartz bear
#

Does anyone know of anywhere I would be able to find the dragon art for the highroller thumbnail?

hoary moat
#

would explain some weird shit lmao

quartz bear
glass axle
#

the weapon "master" perk

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For some reason instead of just nerfing ranged weapons with it which is fair and makes sense, it nerfs all weapons not used by the fighter tag

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and it sucked since i was a fighter main

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barb is in a great spot however

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using a felling axe pretty much fixes him for anything

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but ranger and wizard are the best 2 right now

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cant wait for next play test to see the changes

hoary moat
hoary moat
normal bobcat
#

Is the character ID system final?
Wouldn't it make more sense to connect a steam account and allow for more unrestricted character names?

bright knot
#

Rogue's can only use daggers and rapiers?

glass axle
#

very versatile and deadly if your good

glass axle
hoary moat
#

I never tried it but I wonder if wizards ignite could be stacked with them, that'd be insane

bright knot
#

Why are some regular usernames white and some are dark blue?

prime venture
bright knot
young current
#

will there be oceanic servers in the next play test?

echo ridge
winged girder
winged girder
sharp mango
#

@bright knot rogues get the rapier as well as an option

timber wigeon
#

do we already have a date for february's playtest?

ripe plume
fierce totem
#

Do you have plans to release the api?

livid ice
#

How much bjs do i need to give the devs to get 10 min playtime

ripe plume
ripe plume
karmic meadow
#

when playtest?

rough falconBOT
#

playtest

Playtest Information

Playtests are announced in the #📢announcements channel. Currently the next playtest will be within the dates of Steam Next Fest, but exact dates are still TBA. Upon the start of the playtest you will be able to download and install the playtest for free on the Dark and Darker steam page here! https://store.steampowered.com/app/2016590/Dark_and_Darker/

Don't forget to check the #❓faq channel for the answers to frequently asked questions!

ripe plume
fierce totem
#

Are there any plans to release APIs?

ebon bone
#

What’s the difference between a spell book, staff, and Crystal ball

slow topaz
#

hitboxes. staff and sword are more likely to have collision with objects and cancel the spells

grim furnace
ripe plume
fierce totem
jade horizon
#

Does dual wield perk for fighter work for sword and shield?

slow topaz
#

dual wield is for two weapons. not weapon and shield.

magic cedar
#

Try it with dagger and arming sword, or two axes

burnt badger
#

is there a way i can financially support dark and darker?

sharp mango
#

a hefty donation of patience is all they are asking of the moment, they want to avoid "outside influence"

ripe plume
#

Although, they do have plans for something like a Kickstarter

bright knot
ripe plume
bright knot
grim furnace
bright knot
grim furnace
grim furnace
#

mmh u gave me a wrong link?

slow topaz
#

"Graysun — 01/10/2023 4:55 AM
The game is not released because it is not ready to be released.
It may be easy to say "Its perfect right now just let us play"
From a developer standpoint we can see a much clearer view looking under the hood.
It is not ready, when it is we will put it up for Early Access."

#

thats what the link goes to

bright knot
#

The link confirms what I said. Graysun gave the reason we can't have PT/EA sooner. It's not because they want to avoid outside influence.

grim furnace
#

Ah i didnt see the word "earlier" ...

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mb 😦

sharp mango
#

@bright knot i was talking about funding m8 not suggestions and feedback

remote sinew
#

would the game have wipes?

slow topaz
remote sinew
#

thx

hoary gazelle
sharp mango
#

oh my b gs sorry

hoary gazelle
#

Oh nvm actually, ur right to begin with ill see myself out.

slow topaz
#

lmao

#

everyone lost in the convo

ripe plume
#

@slow topaz I would just like to say thanks for helping out users in #q-and-a 😄

prime venture
#

approved

slow topaz
#

no problem. I spend way too much time on here waiting for next playtest anyway lmao.

slow topaz
#

😁

slow topaz
slow topaz
#

bruhSkull

#

lmao

burnt badger
#

why was my question deleted 😦

slow topaz
#

this is a gaming server my guy.. what you mean why?

fresh dawn
bright knot
#

Anyone think it's a good idea to have a month long playtest starting Feb 6?

lost coyote
#

Do you guys plan on having some extremely rare and powerful loot with 0.001% of dropping or some % like that?

slow topaz
slow topaz
lost coyote
#

i mean loot like in games like wow or mu online, where extremely good loot was available at any level at any map , but it drops 1 out of 100.000 skeletons killed. Its extremely exciting when something like that happens even if happens to 2% of the playerbase and once their life time only. And it wont be overpower becauses that item will be available to only 0.1% of the playerbase

slow topaz
#

true. guess well have to see what the devs say. they will probably do another q&a after this next playtest so you could ask them there

thick egret
slow topaz
#

oh 100%. but it takes a lot of luck and timing.

#

also I hope a few more changes to the player spawns happen. there are like 2 or 3 spawns on the map that make it really easy for players with longer load times to get spawn rushed. maybe that was the devs intentions idk. but it felt a bit dirty. even when I was the one rushing lol

lost coyote
#

also in that way D&D really separates from other game , in other games like any mmo , items and stats tops all , the guy with better gear always wins , here in D&D gear doesnt secures anybody from dying.
So extremely good gear isnt something gamebreaking here

slow topaz
#

agreed. from what I've seen positioning, team coordination, and timing are king

#

as well as map and game knowledge

lost coyote
#

and a bit of luck, things go south so quickly in a bad roll of a dice, few more skeleton here and there , circle closing in and its a wrap

slow topaz
#

100%

bright knot
#

Is there an illusion spell that makes enemies see copies of you?

slow topaz
#

Not in the game. might be something the devs add though. I know they want to expand the spell list a bit more

#

though invisibility does leave behind a glowing white outline of the player for a single second when activated

green needle
#

hey is there a known date for the next playtest? i was thinking it was coming up here in febuary but i cant find any pinned dates or announcements relating to that

desert igloo
green needle
#

noice

#

is it gonna be super long? itd be cool to have more time to play than last time, esp since alot of the content made for the game by creators didnt get posted till after the playtest was over

lost jetty
#

1 week, until 13th

#

content made wasn't posted until the playtest was over because people wanted to play the game and edit after, since the playtest is pretty short

sonic oasis
#

Will the new playtest add new stuff ?

opaque zodiac
pure tide
opaque zodiac
#

I mean, I hope you’re right but also

pure tide
opaque zodiac
#

Yeah exactly

pure tide
#

we can all wait a little longer, as Ubisoft is cancelling games monthly, east it mostly just making mmos, everyone else fck knows
so yeah we can defo wait for Ironmace to make a quality game

bright knot
#

Would it be possible to design a spell that made a player look like an enemy temporarily?

bright knot
tawdry shale
#

Will they be implementing the training skill tree this playtest?

grim furnace
tawdry shale
#

Cool

dense lotus
#

How much do you guys intend the game to be on launch

main rune
#

money

winged girder
#

32000 bottlecaps

distant elm
#

Can bosses see you when you use a invisibility potion

slow topaz
lusty cloud
fair zodiac
desert smelt
# lost coyote Do you guys plan on having some extremely rare and powerful loot with 0.001% of ...

I kinda wanna chime in on this idea
in a game as slow-paced as this one, adding items of that rarity and power would result in mmo-tier grinding and optimization for people to get their hands on it

not only that, but adding something that rare will inevitably result in some people wanting to pay real money for it, which equates to real-world-trade and all of the messes that that entails

and, all it takes is one duping exploit to absolutely ruin the value of the item

it could lead to a lot of problems, and it depends on if you think the dopamine that 0.001% of players will feel is worth the hassle

thick egret
#

duping could be a issue to deal with if players find out but you could easily have a system to where if u find a unique item its soulbound so its not tradeable

#

or if it is it has the original person who owned it

desert smelt
#

I know unique tier exists, but I don't know if it's that rare

thick egret
#

its pretty rare

desert smelt
#

or if you could consistently get it through high roller bossing

thick egret
#

like actually really rare

#

you can consistently get legendaries

#

in high roll

desert smelt
#

getting it once every 1000 attempts is very different from getting it once every 3 attempts

thick egret
#

(orange)

#

also people are gonna spend money to trade for even purple items

#

i dont doubt once early acess happens

#

there will be a black marker

#

market

#

thats just unavoidable

desert smelt
#

you'd rather keep it to a minimum, rather than give even more reason for it to happen

#

an item that only takes like
a couple hours of playtime is not worth a lot of money

#

an item that takes dozens of hours of grinding like in MMOs is absolutely worth money

thick egret
#

eh

#

that depends

#

cuz in a game where u die once

#

and lose everything

#

people dont want to pay as much

#

for a rare item

desert smelt
#

I'm just saying that you'd rather avoid it if possible

thick egret
#

even if its the rarest

#

i dont think its that bad

#

and even if it was that rare

#

people would most likely want to keep it

#

rather than just sell it

desert smelt
#

I do wonder if uniques will go the PoE route
where they have specific, consistent stats
randomly found weapons can theoretically be better but the uniques offer a consistent effect, or even a unique element you can't find elsewhere

#

like imagine a barb axe that does magic damage instead of phys damage

thick egret
#

oh i hope so

#

that sounds amazing

desert smelt
#

this game has a lot of potential in terms of drawing ideas from poe

#

like currencies that can modify equipment OR be used to trade

#

with the gambling aspect of "you could lower the item's rarity or get modifiers you don't want"

frosty charm
desert smelt
#

although that might contribute to the RWT issue, because people will just buy currency to re-roll items until they get the best mods, rather than playing the game to find it naturally

frosty charm
#

Any plans to allow molotovs or lanterns to be purchased

prime venture
#

these are some nice discussions to be discussed about possible suggestions and feedback in #suggestion-discussion

lost coyote
# desert smelt I kinda wanna chime in on this idea in a game as slow-paced as this one, adding ...

good point , i think it should be done maybe in this way.
The item has 0,01% rarity and althrough the item itself is better than any other in the same level example : a golden rapier. It doesnt need to be super overpower it can be just +3 dmg better than any other rapier. And maybe have a different swings.
Basicly what i am trying to come up with its an unique item not overpower and very unique, to capture that feeling of special items that MMOs used to have. The item can be something to show off, like a cooking pan or something vintage that only lucky bastards can have . Something that when someone sees it they stop in their track completely shock saying " omg he has the ghost sword! O.O"
Also talking about "only 0.01% players" part you said.
Player that dont have the item also experience the item , the idea of existing, the desire to get it , i remember playing wow i was obssesed with an epic axe than almost nobody had and i althought i didnt got it , it really made me wonder and push me to play more and more desiring that item , added to my senses of wonder and fantasy.

abstract robin
#

does anyone know if zap stacked burn or just reset the duration?

runic warren
warped ivy
sturdy cosmos
#

It’s the same status effect. I don’t think it stacks. The spell is different and the type is different but the status is the same

prisma marsh
#

Questiom spawns will be changed during next test or should we expect that during EA.

bright knot
#

Whats the starting gear quality?

gritty flicker
#

"Junk" I believe

bright knot
bright knot
gritty flicker
#

14 off the wiki

bright knot
indigo phoenix
#

Whens next playtest going to be approximately?

gritty flicker
#

feb 6th I think

lyric thunder
low flower
#

So let me get this right, ignite applies its damage bonus to other spells?

desert igloo
low flower
#

What if the spell has no damage at base such as slow?

desert igloo
#

Im 99.99% sure it wouldnt apply but I never tested it, if it does i'd assume it was a bug

grim furnace
low flower
#

I would have assumed the two would work together if such is the case for all other spells.

grim furnace
storm nova
#

are most items that give percentage buffs bad? I feel like i'd rather just have flat bonuses rather than percentage

lost jetty
#

I'm not lucky enough to choose and good enough to not keep losing stuff I'll just get what I can

slow topaz
neon hawk
#

What are the advantages of having a play test during Steam Next Fest events? Marketing seems like the obvious answer, but other games are also marketed, so it could hurt player attraction no? Is there another incentive?

storm nova
#

i believe it just a coincidence that the playtest is near the nextfest

neon hawk
#

Oh I disagree. SDF occipital announcement said it would likely be during next fest which is designed for upcoming game demos. Seems planned to me.

storm nova
#

okay true

desert igloo
storm nova
#

ah okay ty

ripe plume
neon hawk
#

@ripe plume I’m curious what the advantages are for ironmace to do it during the event. It seems like they had strong viewership without steam marketing. Curious what other incentives there are.

grim furnace
#

Its simple tbh: more people will be aware of the playtest since its an event of steam itself

ripe plume
wispy lance
#

out of curiosity who deigned the models or did they come from a weblink to pay and download? and what engine is used to run the game?

prime venture
ripe plume
wispy lance
#

Cool thanks

pure pilot
#

Guys any idea if i can have stable 144 fps with ryzen 5 5500 and RTX 3060?

ripe plume
burnt badger
#

when is next beta ?

slow topaz
quiet ivy
#

is there a list we need to sign up to for potential access ?

ripe plume
bright knot
#

What could be different about the Kickstarter from EA? I've kickstarted board games, but never video games. Do they usually come with any bonuses?

lusty cloud
#

in the past ive seen kickstarters with bonus cosmetics, passes to future content, physical artsy stuff, being put into the game as a painting, name in credits as a thank you etc

alpine pasture
#

i dont know if this is the right place to ask but is it possible that in the future we get a dragon slayer like sword? ( Guts sword in Berserk )

slow topaz
alpine pasture
#

ty ❤️

ripe plume
#

A huge sword would probably not make it though

#

Unless they've read Berserk or played Final Fantasy 7 and are fans

slow topaz
# alpine pasture ty ❤️

the closest I could see actually being added to the game would be a Claymore sword. its probably the largest sword that could realistically be used by a person (it does have historical use, just not frequent)

#

for reference a claymore is an average of 4.5 ft or 140cm in length with a blade width of two to 3 inches
The largest ever claymore was 7.3 ft or 2.3 meters. It was made in Scotland in the 15th century and is one of the largest bladed weapons to ever see actual combat.

dense lotus
#

when is the next play test

slow topaz
signal furnace
#

Is there a site for item value?

slow topaz
fair briar
#

Do the play tests support 3440x1440p?

empty island
#

Can I run this thing on a UHD 770 above 45?

warped ivy
#

you'd need to provide system stats too @empty island since we don't know if you're running high end $4000+ rig or a 5 year old $600 rig.
edit: it's like asking "can my car go 125mph on a 4 banger"

empty island
limpid pike
#

what is the chance of having an extended playtest?

lusty cloud
#

gut's sword bro?? gonna need 300 STR to carry that lmfaoo

#

shits like 400lbs

lusty cloud
stable marten
quartz bear
merry smelt
#

Are current mob models placeholder?

grizzled nymph
#

How many different dungeon map variations can we expect for the full release? I am hoping a lot that way its different every time and always has that feeling of not knowing exactly where everything is all the time

quick geode
#

where can i keep track when the beta testings are?

grim furnace
opaque zodiac
frosty iron
#

WHO did the art fo da loading screens and the merchants

crude lantern
frosty iron
#

🥹

magic cedar
median hatch
#

Positioning and timings matter with any weapon swing

grim furnace
merry smelt
sullen thunder
#

When are we going to be able to play again?

pliant cloud
lost jetty
jaunty magnet
#

for next play test are there more classes? and is it still based in dungeon basement 2 and 3?

idle lily
grim furnace
alpine pasture
azure veldt
#

Can we have monster stats? I would like to see the stats for monsters like we can see for players like strength/agility etc for A regular skele vs A nightmare Skele, would be interesting and I love me some stats. Also curious on seeing the boss's stats

grim furnace
#

(Not my website lmao)

next dirge
#

what is the next playtest going to add?

neat bramble
next dirge
#

i hope they add f1

neat bramble
#

maybe Resourcefulness stat changes and some kind of backpack system also

next dirge
#

yeah

astral hound
#

Hi all how to download Dark and Darker?

slow topaz
astral hound
#

oh okay thanks for answer)

slow topaz
#

no problem

lost coyote
#

Devs, is there an idea to implement story/lore into the game? through notes, some form of singleplayer interaction ingame , voice interaction with the merchant, cutscenes , or through quests?

bright knot
#

I have no game design experience. Is adding a crouch toggle hard to do? I'm just wondering why sdf said they need to do it slowly.

hot crown
#

It's not hard

slow topaz
#

but yeah, not the hardest thing to add

hot crown
#

Can't imagine playing with toggle myself tho :D

#

Unless maybe in tarkov where there is this system of "how low you wanna go" :D

bright knot
pastel pond
#

do we know whats being added yet or changed for the next play test?

honest cargo
#

i believe they mentioned a bard class as well as a level one of the dungeon, making the crypts level 2 and inferno 3

slow topaz
bright knot
#

How can I search for all comments made by the devs?

stable marten
bright knot
waxen crane
#

If you know dev name I think you can search from the upper right search bar by doing a From: <dev name>

stable marten
bright knot
#

@timber mist In August, sdf said "circles are just tools". Is that confirmation that the circles won't be in the final release?
#game-discussion message

placid condor
#

any idea if they plan to release like a deluxe edition? also any idea where to buy dark n darker merch?

bright knot
#

I've only played with keyboard and mouse. Was it possible to use a controller last playtest?

slow topaz
#

I dont think so

gritty dust
#

will we be able to play bard on next playtest?

hushed slate
#

do we know when the next playtest is? ive seen february but what days?

desert smelt
#

no confirmed date, just "during steam nextfest"

#

which is a steam event from feb 6-13th iirc

#

whether that means the playtest is exactly those dates or not hasn't been said

prisma marsh
#

just make alot of people Sad if it'snot all the streamers Expecting it at this point

timber mist
opaque zodiac
timber delta
#

I wouldn't take it as them being removed but I would take it as there being game modes without it.

tropic flare
#

When is the game comming back

grim furnace
tepid fern
#

Will the playtest be live at 8pst like all of next fest

grim furnace
civic swan
#

Can we please in the future get some sort of pure utilty class? Maybe like a Troubadour or Dirge (both bard types. Buffs offense and defense respectively.)? or even like and Enchanter or Summoner?

slow topaz
azure veldt
#

Did you get any level exp or leaderboard exp for like veteran adventurer or treasure collector for mining rubysilver ore?

slow topaz
#

I believe it would count for treasure collector. didnt test that though

whole sable
# timber mist He is saying circles are tools because they help change how the game plays out, ...

Indeed; I’m the first person to balk at circles. I have never liked a single game that uses them…yet I have always said they are super important to feel of D&Der. It’s a little hard to explain why but I’m glad the devs see them as such. I do hope we get some maps with slower circles. Like either B1 designed around it or the next test in B2 just being slower shrinks to get that feedback.

slow topaz
long quest
whole sable
#

You both make exceptional points. I agree

tropic flare
#

is there proximity chat?

slow topaz
# tropic flare is there proximity chat?

Not yet but we are hopeful that it will be out soon. most likely this summer at the time of early access release. (unless the mods have said otherwise and I missed it lol)

tropic flare
#

when it is fully released will cost money ?

slow topaz
#

but thats not final and is absolutely just speculation

pliant cloud
#

Yup, that's just speculation, proximity chat will be added quite soon i think, devs are trying to make this game fun as possible and proximity chat is one of fun features, it will be added in April's Early access at the latest, but it's also my speculation 😉

tall granite
#

as long as i can mute the inevitable ear piercing music quickly then sure

bright knot
#

The only music in this game should come from the bard. There should be rules about things like this in the chat.

slow topaz
#

cant wait to play the best class in the game (cleric) and blast church music through voip. as the game was intended to be played

bright knot
#

If people are able to play any random music in game it'll ruin the fantasy dungeon crawl atmosphere.

slow topaz
#

yeah. not random music. church organ.

west crypt
#

Any date on games full release? Literally dying for next playtest to come out, there is no other good game out there right now other then dark and darker. I am so bored trying to find a game to match the fun I have on this one. What if you guys released the game fully and just updated it while it being released rather then having playtest only right now?

slow topaz
west crypt
#

oh i am sorry

#

I did not know that

slow topaz
#

np

little lion
#

well be there races like elves or dwarves ?! x'D

slow topaz
sharp isle
#

Will there ever be a monk

slow topaz
# sharp isle Will there ever be a monk

The devs have stated that they want to make a monk, it was briefly mentioned in a live Q&A that they were doing a lot of testing for how to render first person kicks and punches as well as other monk moves. So most likely. But it will take time.

sharp isle
#

Thank you I will hope for the best

slow topaz
#

Me as well. I love the monk class in Dungeons and Dragons

little lion
dire flume
#

did they mention what may be included in this playtest? or will it be the same game as last playtest

slow topaz
# dire flume did they mention what may be included in this playtest? or will it be the same g...

Nothing is 100% confirmed as things are still being worked on but the devs have said that the start of the quest system will be included as well as more items and balancing. As well as working on the maps, with possibility of b1 (1st floor) being released. They are also improving the ad/mob ai to make them move a bit smarter but at the same time fix issues with things like ai attacks still going off after a player goes invisible.

This is all that I am somewhat confident of, I am sure the devs have a lot more to surprise us with soon.

vivid smelt
#

The game will be playable next month right ?

slow topaz
vivid smelt
#

nice ty

#

can't wait to slay some zombie

opaque zodiac
slow topaz
#

You right. Got my times mixed up

wooden epoch
#

Will the game cost money? If yes how much?

grim furnace
reef anchor
#

🇫 🇪 🇧 6️⃣ 😭 🙏

reef anchor
#

🙏

quartz bear
boreal meteor
bright knot
#

Can armor be worn with a cosmetic skin also, or does the cosmetic replace the armor slot?

opaque zodiac
pine swan
rugged axle
pine swan
timid isle
#

How

#

How much longer

#

Must we suffer

pliant cloud
vast bay
#

the skele transmogs we earned in the last playtest, will those things roll over?

slow topaz
grim furnace
rugged axle
slow topaz
#

I thought I had read or heard something along the lines of the cosmetics not happening next playtest in a Q&A. I'll have to double check if you remembered something else.

slow topaz
# rugged axle Hearsay. Overruled. Why wouldn't they include a functional system. They have o...

Looked back through the Dev Q&A and I figured it out. sdf didn't say anything about no skins next playtest but he did say that there would not be Adventure points in the future. I had thought this was meaning the next playtest but I might have misinterpreted it. It could be true that we will see a new batch of cosmetics. but not 100% certain. Thank you for correcting me and bringing this to my attention

Sources:
Q: Will any skins or cosmetics carry over to release? Will there be any cosmetic rewards for early testers?
A: That’s not in the plans yet. But we think players will like it.

Q: Are Adventure Points planned to stay?
A: The Adventure Point system is temporary to make playtesting more fun.

primal canopy
#

I think anything is subject to change though, leaderboards are to make the playtest fun but I’m sure this will become a permanent feature just based on people’s enjoyment of it so far.

rugged axle
#

I think an adventure point cosmetic store & a cash cosmetic store would work.
Some things obtainable some things buyable.

#

Doesnt fortnite do that?

slow topaz
fluid kestrel
#

are you forced to play one class?

rugged axle
pliant cloud
latent charm
#

If its just cosmetics, hey I can't blame a company for wanting to make money. The problem starts when things are made intently harder and you can buy something to make it "normal" again.

If there would be a store with some decent skins I could play for and get after grinding for a while I'm probably more inclined to buy a cool skin at Halloween too, I'm invested from grinding for my cool ingame currency skin so spending another 10/20bucks is fine with me as I'm enjoying their game, and I can enjoy it longer if there is revenue coming in.

But these devs seem to understand that more than anyone so I'm sure it well end up all good 👌

fluid kestrel
#

and can you have more simultaneously?

#

or you have to delete others

echo ridge
fluid kestrel
#

Ok thank you :)

violet zephyr
#

Proceduraly ( and persistant and replayable) created dungeon / map / content would fit soooo well to this game I believe.

#

Can we hope for such one day ?

slow topaz
# violet zephyr Can we hope for such one day ?

The dev team has said they are trying procedurally generated maps but they had issues at the start but are working towards that goal in the future. We may indeed see this one day. wont be for a while tho

vast bay
hollow vigil
#

Have they confirmed if the bard will be in next playtest?

slow topaz
ripe fox
#

How much faster is attacking with dual daggers vs one dagger?

lean saffron
shell topaz
#

how do i change my spells for wizard i saw spells that were available that my wizard didnt have

umbral spruce
#

lmb rmb

umbral spruce
slow topaz
grim furnace
slow topaz
#

but maybe

grim furnace
umbral spruce
grim furnace
#

It’s clearly an advantage

#

You can have like 5 characters with each of them a bonus stash it’s insanely broken in my opinion if we count that the stuff won’t be as easy to get as in the playtest

umbral spruce
#

if they add the quests to unlock same size storage like tarkov i really don't see the issue, the storage is crazy small in dnd

slow topaz
umbral spruce
opaque zodiac
#

More storage means inflation also since more people having gold makes gold worth less

umbral spruce
#

also hope they keep leaderboards

grim furnace
umbral spruce
#

gives chads a reason not to go into normals and run through nakeds with chad gear

umbral spruce
umbral spruce
grim furnace
opaque zodiac
umbral spruce
grim furnace
#

So it’s legit the same

slow topaz
#

Tbh I didn't play last day of wipe since I was busy. I ended up donating all my gear and gold to low level players

umbral spruce
slow topaz
#

but yeah. I had like 3.5k gold on three different characters. and several gear sets as well as sets for other classes I wasn't playing. the current inventory is honestly a good set up. I think maybe if gold chest got added. that were a 2x2 and held like 500g or something. other than that I think the storage is good as is.

umbral spruce
#

more than 500g imo

slow topaz
#

for a 2x2 space that can hold less than half that in coin purses? I think more than doubling coin storage is good

umbral spruce
#

chest that can carry 2000-5000 in a 2x2-4x4

slow topaz
#

jesus

#

no one will ever need that much my guy

umbral spruce
#

idk once you get past 30k gold in stash value its just annoying

opaque zodiac
umbral spruce
#

also if they could add a armoire for armour sets/locker to hold 1-2 full kits to save time you spend in stash this would be a hugely massive leap in storage management over a game like tarkov

#

make it like a 8x2-8x3

umbral spruce
umbral spruce
#

more space to hold uniques/golds you might want to try later in wipe

#

thus less on market

#

but much more likely to use that space to hold extra kits/gold etc

slow topaz
#

man. the crazy price range on items last wipe was crazy. I saw purples with same stats going for anywhere from 200g to 800g. crazy shit.

umbral spruce
#

like 2k gold takes up almost half your stash

slow topaz
#

yep

umbral spruce
slow topaz
#

same stats on equal rarity

#

it was wild

umbral spruce
#

2500g for a full armor set of greens that had good rolls for stats i want

#

really hope they adjust values/rolls for rarity and types of stats relative to the classes that wear that armor

slow topaz
#

I think they are doing that based on what class loots the chest/mob

umbral spruce
#

i shouldn't get a +5 true magic and +5 magic on a green pair of gloves

slow topaz
#

or thats the plan at least

rigid zealot
#

It would be nice to be able to set up your armor/weapon sets in bulk. I want to do all my inventory management at one time, then do a few runs.

Fighting w/ your inventory after a death is demoralizing

umbral spruce
umbral spruce
slow topaz
umbral spruce
#

i'd pay 250 candy canes for a locker

dense sand
#

My only desire for this whole game, is that if my friends and I reach the final circle, that we have a way to extract.
Forcefully splitting us up is just... counter intuitive haha

neat granite
#

any plans for ue5? better textures illumunation?

slow topaz
#

Pretty sure that the game is using ue5. and textures and illumination is going to be a long term wip

neat granite
#

oh ok good to hear that

slow topaz
#

Does anyone know if the pick pocket ability will get an upgrade (aka allowing it to be used from stealth)

primal canopy
#

Keep in mind all of those thing affect performance.

raw nova
#

i remember seeing something in an interview with terry where he said they tried different lighting and people would just boost their gamma to see hidden rogues so they are sticking with the bad lighting

slow topaz
raw nova
ripe fox
ripe fox
#

My assumption was you could alternate between left and right and the animation of the second would start sooner than waiting for the cooldown of the first

loud epoch
#

Not worth the movement penalty

ripe fox
#

For example left right would be quicker than left left?

#

Giving more attack speed if you alternate?

slow topaz
ripe fox
#

OH

#

Wait so if I hold a grey rapier it gets the stats of the blue alternate dagger I'm holder?!

#

Added on?

slow topaz
#

yes

ripe fox
#

WHAT

slow topaz
#

not the damage

ripe fox
#

Oh

slow topaz
#

the bonus attributes

ripe fox
#

Well Grey's don't have stats so there's no point without the bonuses. Ok.

#

The only benefit I've found as a rogue is like you said comboing beneficial animations of daggers or utilizing reach of rapier with damage of dagger quickly.

slow topaz
#

yeah. basically you would use two greens to get the stat bonuses of a really good blue or a decent purple. and usually cheaper and easier to get two greens

ripe fox
#

But at the cost of movement

#

Seems busted and shitty. I hope they adjust that so that rogues have some benefit over other classes by dual wielding.

slow topaz
ripe fox
#

I feel like rogues need some love and that would be a nice adjustment to mechanics making some benefit to using two weps.

ripe fox
slow topaz
ripe fox
#

Yeah but dagger and dagger should have some benefit to attack speed for it to have some purpose other than stats.

#

Or a perk

#

For rogues

#

That does that.

slow topaz
primal canopy
#

Don’t let anyone catch you saying rogues need a buff lol.

ripe fox
#

I agree with that too. Or silent interaction.

sand radish
#

Who said rogues need a buff

ripe fox
#

I did. Wizards are better rogues as it is right now.

slow topaz
#

^

#

he is right

ripe fox
#

Rogue doesn't need a buff. Just something new.

slow topaz
#

with haste and invis +ignite

#

and yeah

ripe fox
#

Like the ranger reload adjustment

primal canopy
#

Just remove the invis.

sand radish
#

Nah. Rogues are fine. Wizards need nerfed

ripe fox
#

Maybe a debuff/buff in other area.

primal canopy
#

Rogue gear creep is insane.

sand radish
#

^

slow topaz
ripe fox
#

Wiz needs nerf for sure. I wanted to main rogue and do, but wiz was too easy to wipe teams so I played that 😂

primal canopy
#

The problem with wizards isn’t gear creep no.

#

Their combo has nothing to do with gear creep.

sand radish
#

Getting 2 tapped from someone who u can’t possibly escape from when they get the drop on you, and they easily can. Definitely don’t need buffed

slow topaz
#

anyway. I think each class just needs more polish and specialization.

ripe fox
#

I'm saying love in the form of some newer mechanics.

#

Like dual wielding having a purpose.

#

Or a roll ability

slow topaz
ripe fox
#

Or silent door open

sand radish
#

I swear to god don’t suggest giving them a roll

slow topaz
#

lol

sand radish
#

Other stuff is fine

ripe fox
#

Wizard can out run a rogue a roll would be fine for a dodge.

#

And it would take the place of damage skill

slow topaz
sand radish
#

That’s just a terrible idea for rogue. I could see bard having tumbling

slow topaz
#

roll doesn't fit the game. silent door open is good idea though

ripe fox
#

Nah it's not terrible

sand radish
#

As if the class you can’t even escape from if you tried needs a gap closer

grim furnace
#

Or just nerf wizard ignite invi and haste Cheers and everything just suppress wizard tbh ShibaBald

ripe fox
#

You can one tap them with a barb headshot

#

Why TF you run from a rogue lol

#

That's why you think they're op

sand radish
#

Barb loses every single 1v1 against a rogue. A naked rogue kills a barb. If the barb is using 2h anyway

slow topaz
#

yeah rogue is squishy. face head on. turning your back to a rogue is bad idea

ripe fox
#

Maybe you.

weary plank
#

Invis with 2 high damage daggers can 1 shot through almost any armor tbf

#

Back shot

ripe fox
#

Barb stacking their damage buffs with a headshot instakills rogue.

#

One swing

#

Naked skeleton barb

sand radish
#

I only struggled with rogue on wizard cause they drop on me then I can do ZERO about it. On my fighter I laughed in the face of them

slow topaz
ripe fox
#

Rogue kill wizard unless wizard knows how to haste invis and listen to footsteps

#

Or magic missile to the face.

sand radish
#

Good rogue beats wizard for sure; if gets the drop. Good wizard beats everything else imo rn

slow topaz
ripe fox
#

You're right though if they get the drop, which is the rogues full mechanic so you're right.

sand radish
#

Except maybe good Ranger that can be a tight 1v1

ripe fox
#

Good rogue shouldn't be seen by a wizard

#

So yeah

#

Wiz kills every other class including rogue if they see the rogue

slow topaz
ripe fox
#

I want wall jump

sand radish
#

Nah not if they open on top of you. They can swing twice before you can load your arrows. If they open a tiny bit away then maybe

slow topaz
ripe fox
#

Yeah, maybe a climb.

sand radish
#

You want wall jump you want dodge roll this ain’t rhat game my guy

slow topaz
sand radish
#

It’s slow and tactical for a reason

ripe fox
#

I get that

#

It's just a suggestion. Chill.

#

Not the hill I'll die on.

slow topaz
ripe fox
#

My original suggestion was some reason for dual wielding as rogues. Which fits the game.

#

Or something new.

#

Stealth related hopefully

#

Less useless perks like hidden belt and pickpocket. And that's coming from a pickpocket troll.

primal canopy
#

I like the game how it is, but man the slow and tactical boomers are the worst. Been playing battlebit recently and they want it to be a tactical shooter even though you can run around at the speed of light lol.

slow topaz
ripe fox
#

Fair enough.

#

Not saying it's bad

#

And there are some cool animations combos with castillon and kriss dagger or however you spell it.

slow topaz
ripe fox
#

Like double left swing clothes hanger as you run by.

primal canopy
#

I’m sure I’ll be there one day.

#

Once I lose my edge and eye sight.

ripe fox
#

Their just slow, so they need a slow game.

primal canopy
#

Yeah I understand.

ripe fox
#

I actually like the slowness of dark and darker.

slow topaz
#

like its fine if the game is like Arma. where its meant to be a mil-sim. but not in shit like cod or this game lol

ripe fox
#

Gives consequences to missing

#

A swing

primal canopy
#

The antithesis of my highspeed zoomer gameplay on max fov and sensitivity.

slow topaz
ripe fox
#

Yup. And actually makes potions useful like in dungeons and dragons where you can back up and use potions and they have to decide to push through your buds or not.

#

Or let you heal

slow topaz
#

I also like the team aspect for the game. very fun. even though I was a solo rat most of the time. I think I'm going to go full cleric next time

ripe fox
#

We'll have to party up on the 8th.

#

And I do too. Finding combos like blessing wizard for +5 knowledge/will for chain lightning access. Or casting invis 5 times on a rogue with ambush/weak point bursts. Those combo dynamics are so fun.

#

Haste invising a rogue is something I wish I did more last time.

#

Or barb honestly

slow topaz
#

hell yeah. my group did a bit of trolling a a wizard, cleric rogue combo. bless, divine strike, haste, ignite, rupture, weakpoint attack, backstab. all those buffs on one rogue with full purp gear and crazy rolls on the daggers

#

it was a slaughter

ripe fox
#

😂 exactly I always wanted to try that.

slow topaz
#

I think a buffed out barb in the same way would probably be more frightening tbh. since melee with a barb always felt scarier than with rogue lol

ripe fox
#

Oh yeah, hasted barb gets rid of their greetings weakness I feel, gap closing ranged.

#

And invis obv.

#

Greatest*

slow topaz
#

Anyway. look forward to teaming up next playtest! igtg make dinner now lol

ripe fox
#

Me too. Peace.

slow topaz
#

Pre-emptive question answer

#

Next playtest is scheduled for the Steam Next fest with the most likely time being the 6th to the 13th

gleaming bone
slow topaz
prime raft
#

It could start on Friday the 3rd just saying. Which would be better for everyone

abstract robin
#

think 3rd is prob most likely

supple field
#

of feb?

slow topaz
#

where are people getting the 3rd from?

abstract robin
abstract robin
slow topaz
#

"steam encourages devs to release the demos before 6th." I did not know about this one.

abstract robin
#

yea part of nextfest guidelines

#

6th of feb is actually the deadline for release

#

ofc ironmace can always withdraw from the event but i think that is not that likely

prime venture
abstract robin
#

Although i guess that they will launch playtest during the nextfest and may not be participating in it. Although that doesnt make that much sense imo. I guess I missed the fact that they never confirmed they were in nextfest. We find out on 26th anyways.

past birch
#

3rd of Feb is the best day to open it but it won't happen.
40 days is already too short for the changes they are bringing, to shorten that even more its unrealistic.
But if it started on the 3rd of Feb it would be able to get all the players who work on week days to play it.

abstract robin
#

Nah feel as if its not that unreasonable, only 3 day difference. Also they never really stated whats new this test

past birch
#

Headshot heals

boreal thorn
severe obsidian
boreal thorn
#

Nah i like my job

#

Just like DnD way more than making sure people get their fish

prime raft
#

I already took a vacation day for Monday. Praying for Friday release

echo ridge
#

I beg its friday release but probably not

fluid kestrel
#

what was your experience during playing this time for the first time? how many raids were successfull? :-)

desert remnant
fluid kestrel
#

so not many of them are a sucess in a beginning? :-)

pseudo rain
#

They announced on their twitter the next playtest begins on feb 6th

#

Officially now

latent charm
#

Nice, then I didn't take time off for nothing haha 👌

fluid kestrel
#

there's nothing

abstract robin
#

Its bait lol

pseudo rain
#

Let me check it again, the tweet was from 19h ago

#

Literally just came from there...

abstract robin
#

They would update disc or steam page for announcement

latent charm
pseudo rain
#

Can't post images in this chat

abstract robin
#

Post tweet link

#

That works

pseudo rain
#

19h ago they released a poster saying: " dark and darker: 13 days" and then a small bottom line text: feb 6th

#

I'm on mobile, let me see how

#

I literally only use twitter for DnD updates, I'm illiterate

abstract robin
#

"Fan Made"

sweet glacier
pseudo rain
#

Oh fml really?

#

I am sorry guys

gray sapphire
#

in the steam next feast i think

abstract robin
#

Main account ^

fluid kestrel
#

don't worry, official announcement soon tm

pseudo rain
#

Ty ty

abstract robin
#

Yup tm we get more news most likely

desert remnant
#

id expect news in teh next week or so.

abstract robin
#

If not from devs from then press

thorn comet
#

One could only assume it would be the 6th. Because the event is the 6th to the 13th. That would make it a little over a week of playtest. Which is on par to their other playtest length.

fluid kestrel
#

I mean last playtest was announced like 1 month ahead?

abstract robin
desert remnant
#

i said, in the next week. that means before the week ends.

abstract robin
#

Dont sleep on this theory 😤 😴

desert remnant
#

the next playtest has already been announced though

#

just not the exact date

abstract robin
#

Not really no exact date

fluid kestrel
#

but last time the exact date was known 1 month before I think

#

so idk whats going on now :p

desert remnant
#

not sure we really need an exact date yet

#

but probably in the next week

thorn comet
#

Not an exact date but they posted they are having the playtest during nextfest. Then linked the fest which clearly says 6th-13th.

desert remnant
#

^

#

its likely going to be the duration.

fluid kestrel
#

they know what they are doing so be patient watch and relax

thorn comet
#

Oh I’m happy to wait 3 months this company is knocking everything out the park. So many games have failed due to a impatient community.

#

Now I would cry in the shower but that’s my own problem. 😂

wraith harness
#

how much will the game cost?

grim furnace
sturdy cosmos
#

It’d be nice if it was $20-25 but if more then make it $69.69 for the memes

grim furnace
azure veldt
#

I hope its 40$ dont want cheaters to be able to get new accounts without significant cost.

slow topaz
#

agreed. should be enough that it hurts cheaters to make new accounts but not enough that the average person cant afford it