#suggestion-discussion
1 messages · Page 298 of 1
Add a service to the armorer to turn Golden Teeth into Gold Ingot. According to the description of the teeth, they're made from pure gold. Would be cool for them to have purpose beyond selling.
can we fix the skeletons going through weapon guards and reverse the weapon gaurd nerf
SQUIRE TO RICHES SHOULD BE RANDOMIZED + FOG OF WAR
Squire to riches between floors add posibility to gem items it would make more battle royal feel is that good idea?
socketing anvil and a rez shrine in expressman room would be nice
@hollow creek @keen onyx @dawn grotto @blazing vapor https://darkanddarker.featureupvote.com/suggestions/710109/performance-improvement-fps-optimization 👍
hot fix the ranger perk that allows ranger to shoot arrows normally under water so broken
YESS fog of warr!! 🫡
SDF is gone!!! bring back fog!
only for squire to riches
and also give squire to riches solo and duo mode. who cares about splitting the game. it became a main mode and every single player loves it. the queues will be only slightly longer anyways.
look at tarkov. yes 8 min queues for an even bigger game yet its still popular.
just remove normal mode and add solo and duo to squire and ofc more extract portals
Yeah, fog of war would fix a lot of issues with people rushing to the known best loot locations. Ive found that people will rush to certain spots and it becomes a problem if you spawned there
Idea for Squires: if you slay a player you get a chance at loot during the floor transition
why are there no splipery surfaces in ice maps?
have you tried playing the ice cavern in oot?
If it was a large area itd be a nightmare to play, if its a small area itd be kinda pointless.
remove hvci from being a requirement to play hr/arena, it has a huge impact on performance
FPS drops to 15 every time someone is near with this config turned on, at least for those with low-spec pcs
it could explain the severe fps drops in trios during fights
Did they remove other weapons or everyone just play halberds?)
the latter
Ideas for new weapons
- sickle for bard, sorc, rogue, druid, ranger and warlock
- Claymore for fighter, cleric, and warlock
- knuckle dagger for rogue, fighter, and bard
- warpick (swinging weapon) - fighter, barb, cleric, and ranger
items made from blue maelstrom treasure ideas
starfish necklace - starfish + seaweed necklace = gives +5 breathing recovery, +3 resourcefulness, +2 random stats
star of the sea ring - shining pearl + seastone ore = +3 agility, + 3 breath recovery, +2 random stats
Black flag cape - cuttlefish inksac + sturdyrope + tornsail = +3 strength, +10 breath recovery, +3 random stats
Sharks spear - white shark tooth + wooden plank + wooden stake = +5 action speed +5 breath recovery, + 3 random stats
I like the idea of having a breath recovery bonus, like extra magical healing, but for air, gives you more than 10 air per second
yes, plus it would benefit in the map you get them from. tho id keep them as white stats only and not a random chance so you cant just get 50 air when you breath
plus also a blackflag cape is a cool idea
Remove the void from the game. Dumbest mechanic ever
Would be neat if: Axe type weapons could break down wooden doors a bit faster than other weapons. For example: One handed ones - 4/or 3 attacks instead of 5. Two handed ones - 3/or 2 attacks instead of 5.
bro died to wyvern lmfao
a geniune suggestion regarding removing clutter. i hope this gets addressed soon.
the western side of wyvern is significantly harder than the right side due to it having smaller platforms + some rocks popping out the side like a bumper near the third last one. u need to parkour the hell out of it and still hope u make it.
everybody avoids that side.
can it be regarded as clutter
another suggestion i have would be to set all boss magic resists to negative but increase their fire resistance relative to how much magic resist was lost. so warlock bossing with hellfire wouldnt be insanely easy. at the same time other casters will get to have a much better time bossing or be able to boss.
making u have more varieties in game.
i guarantee you if u made wizard be able to boss u would see more
Dual Handcrossbows for Rogues, thanks
@hollow creek @keen onyx @dawn grotto @blazing vapor https://darkanddarker.featureupvote.com/suggestions/710109/performance-improvement-fps-optimization 👍
The team will keep trying to find weak point in optimization and trying to fix them, thanks
👍
Change spell wheel de-selection to how the ping wheel works.
thx boss
Pay the burnt peanut to play the game for like a week
@hollow creek
Implement the Pig Patch Please
.Lock boss rooms when the boss is aggro so no one can get in or out
. Increase the drop rates of artifacts from all potential sources that drop them so that the lowest drop chance is 10% from any given source
.Allow for keys to be taken out of the dungeon and be a sellable item the collector will buy for 1000 coins but keep them as a non trade item
.Nerf all bows by giving bows a stamina system that causes them to have bow sway that progressively gets worse after holding a fully drawn bow for more than 3 seconds make this also apply to spells so wizards can not hold a full charged fireball forever and after 3 seconds of full charge the spells goes out of control forcing the spell to disappear and need a recast
.Make clarity pots recover spells normally without resting and make clarity pots a non trade item that only can be bought from merchant and crafted by merchant like health pots
.give rogue invisibility a 20% move speed bonus when Invisible and make it so he does not need to crouch or shift walk to stay invisible but make it so a VISIBLE shadow trail is left when rogue moves
.for fighters disarm instead of making someone holster the weapon they are using simply make it so that they can't attack like when a spider disables someone's attack with its venom
.increase druids base spell casting speed for all animal shifts by 10% and leave it as it is for now
.Make the spider webs on the ground that lock you in place after you stand in them for a certain amount of time in goblin caves breakable
.reduce the range of all hitscan spells with the current state of the games move speeds being so low for every class
.remove continuous dungeon
🦧
I don't like any(90%) of these
there is a spellwheel clear button? 🤯
I vaguely remember rogues shimmering when they moved for a couple patches back when DaD was put on steam
it definitely made sneaking up to someone much harder to the point that every rogue player was complaining about it
I know you still had to crouch but I forget if you were still limited to 10 steps
I wouldn't mind if they went back and experimented with that idea again, but a 20% movement speed bonus while in Hide seems WAY too much if your movement isn't restricted at all
20% is equivalent to 60 flat movement speed, that's double sprint at max stacks and 4 time more than Wizard's invisibility speed bonus
To be fair they are one tap to halberdd headshot most of the time
It just feels like land mine is the only way to play rogue even after shadow step
I really can't tell if you're trying to claim this change would give rogues something other than landmine or if you're advocating to double down on landmine because nothing else works for rogue
because these changes definitely don't nerf landmine rogue
and they don't help rogues not running hide
so what are your goals with that suggestion?
It makes rogues visible and require them to run and poke and use invis as a engage and disengage
it give landmine rogues, those guys who don't move and would not suffer from the visibility, a boost in movement speed larger than any other movement speed boost in the game
What I meant to say is to make rogue visible even when standing still so invis is not 100% invisible
ahhhh, okay, that's a whole different conversation then lol (I need a moment to ponder this now)
♥️
okay
my only complaint then is pickpocket gets nerfed just as much
I love pickpocket and it pains me whenever it gets indirectly nerfed from them trying to keep rogue in check
Low-key gigga reduce the time it takes to pickpocket
I feel it's troll as it is rn anyway
Honestly, I would love it if they made pickpocket instant with a short cooldown
being able to drive by loot something would be funny as hell
I actually highly welcome this
Add a sorting table to sort stashes easier
MAKE A WORKSHOP FOR JEWELRY AND CAPES
Well if you have right stats, pickpocketing is fast enough (I played pickpocket only 0-Demigod last season).
I would love to see Pickpocket merge with Lockpick perk, that would be actually cool. And since Rogue has nimble hands, there could be also sound reduce on opening doors,chests etc.
About other Rogue stuff x invis x damage...
Rogue didnt need another perks to deal more damage, but needed ability to dodge/instant parry or movespeed+atkspeed perk.
Its cool to have Dualstrikes etc, but also DualWeild slows rogue way too much (Dagger mastery could be also something like "only 1x dagger -ms count").
- about Dualstrike = i would rather see it as Parry mechanic (Like Aramusha from For Honor game).
Personally I use Shadowstep as melee dodge, sadly activation takes too much time, so It cant be used in middle of combination of stabs or so.
Landmine rogue is still more viable(in solos, duos) becuase Rogue is still too much paper champ, than any others, which in current Halberd meta is hard to go on stab(kiss) range and since Rogue doesnt have any +MS perk/ability(except Ambush), its kinda "not fair"(in term of "fast movement class" to fight fighters or Barbs who press button and can run 310+ ms while swinging 2h weapons.
Can we please rework lockpicking and locked objects in general? i understand the necessary use of lockpicks and the themeing but having an entire loot chest youve fought towards be locked and no other way of opening it is absurd.
like why not make it just really really slower to no hand lockpick it?
Lockpicking is fine, after market opens you will have tons of Locks to use,its pretty cheap always. I carry always 2 stacks if not playing farming rogue.
ehhh, the communication between server and client causes accidental breaking of lockpicks for no reason
I kind of like the idea of a slower manual lockpick to give players the option not to carry lockpicks, maybe it has 5 checks or something instead of the standard 1-2
It is annoying that rogue MS got hit the hardest by the agility nerf, but fighter/Barb MS perks and abilities didnt get a nerf
being able to run full speed while swinging 2h weapons doesnt feel right. unrelated, I feel like phantomize and flamewalk combo is kinda silly, make phatomize cancel flamewalk or the combo deals small dmg to the warlock or something
Maybe if flamewalk was like the dark Ray that you need to cast and maintain the cast and increase the damage
can you make it so when there is only one team left alive at the end of squire royal, that the circle goes away and 1 min is added to the round timer? Also make it so the portals only spawn after there is only one team left. Currently there is no time to loot and there are situations where people just tank dmg to open portals or rogue stealthing into opened portals. This would fix both of these things.
true, with enough interaction speed it is almost instant anyways
but pickpocket is already doing 3 different things, adding lockpicking on top of it seems excessive
maybe if they move the bumping not breaking hide and/or utility items not showing over to hide mastery, then pickpocket would have some open space
Let us search for items found/ crafted by us
Implement the Pig Patch Please
.Lock boss rooms when the boss is aggro so no one can get in or out
. Increase the drop rates of artifacts from all potential sources that drop them so that the lowest drop chance is 10% from any given source
.Allow for keys to be taken out of the dungeon and be a sellable item the collector will buy for 1000 coins but keep them as a non trade item
.Nerf all bows by giving bows a stamina system that causes them to have bow sway that progressively gets worse after holding a fully drawn bow for more than 3 seconds make this also apply to spells so wizards can not hold a full charged fireball forever and after 3 seconds of full charge the spells goes out of control forcing the spell to disappear and need a recast
.Make clarity pots recover spells normally without resting and make clarity pots a non trade item that only can be bought from merchant and crafted by merchant like health pots
.give rogue invisibility a 20% move speed bonus when Invisible and make it so he does not need to crouch or shift walk to stay invisible but make it so a VISIBLE shadow trail is left when rogue moves
.for fighters disarm instead of making someone holster the weapon they are using simply make it so that they can't attack like when a spider disables someone's attack with its venom
.increase druids base spell casting speed for all animal shifts by 10% and leave it as it is for now
.Make the spider webs on the ground that lock you in place after you stand in them for a certain amount of time in goblin caves breakable
.reduce the range of all hitscan spells with the current state of the games move speeds being so low for every class
.remove continuous dungeon
https://darkanddarker.featureupvote.com/suggestions/698941/comment/769100#comment769100
Reposting same stuff till season 10
I upvote ♥️
Region Lock China. That's it.
make the spell reset toggle bindable and usable without the spell wheel open
using crystal sword on double spell wheel requires unbinding 2 things before you can even use it
FIX BOSS FIGHTS AND LOOT PILES i am sick and tired of being bum rushed after i WORK MY ASS OFF on a boss all because sweats cant put in the damn effort
Remove security settings to get into HR me and multiple people I know are unable to enter HR because of it.
add SR leaderboard
Sorcerer crystal sword mastery, something like higher weapon damage (character description says it's the weapon of choice)
You can buff your sword with spell tho
can you give slayer a str cap that new cap is trash, give him trapper hat. also make runestone gloves class wide gear like riveted gloves @hollow creek
unfortunately no one would be using it, every sorc now is a kiter, rarely ever seen a melee sorc
What if 3 dummies in ruins: One of them had leather armor and other had plate armor? For a bit more accurate damage testing...
good idea -22% PDR, 30-35% PDR and 50-65% PDR would be great to compare damage.
Make a suggestion on the suggestion site and I'll upvote that for sure
Or be able to interact with dummies to open a "equip-loadout" and drag and drop armour as you see fit
I recall way back being able to move the dummies. If you could dress them you could have a faux adventure party distraction, or put a rogue cowl on a dummy in a dark corner, could be some fun.
Turn off continuous dungeons for the first month of wipe from now on continuous dungeon ruins the ssf experience
lower the count of players in s2r
also remove 10 agi base from ranger put it on vigor, ranger is way too fast
lol
Better remove possibility to sprint while swingin 2h weapons etc as Fighters and so on
they dont need vigor nor agi give them knowledge
lol or could it just be that its a terrible concept that needs to just be removed entirely
Straight up just needs to be gone cuz why have I only been able to boss 20 times this wipe because someone has already killed it and I spawned at the edge of the map
i just now realised the quiver enemy players have on them actually properly tells you how many arrows they have left in the mag if you look at it
fireball slam shouldve been bigger with more damage but it also should be on a timer / a phase thing + charged attack ( demon overseer boss suggestion )
also please add something like an Hp indicator for cave troll and cyclops.
maybe yellow blood bleeding from its hands into the club ? (doing more damage / splash attacks become yellow and apply trolls blood healing for 3 seconds ) ( also glowing yellow, easier visibility in the dark boss room )
introduce a new craftable item that specifically needs killing the banshee (boss):
this way people have incentive to double boss in ruins.
or have a chance to even see the double room ONCE in 1000 hours.
just by making the banshee drop craft items it will technically "unlock" more "content".
as in the double room that nobody cares to visit bec banshee is worthless to kill and spectral is slept on sometimes
the double room being open (has ruby silver ) will attract pvpers, farmers, bossers who want to farm rubysilver and spectral fabric. can drop artifacts.
and will also enhance the gameplay loop on ruins (currently it exists solely to gear farm or do quests, the pvp is okay too, but fighting for a risky reward is what everybody wants)
pros:
banshee and spectral are now more sought after
better economy
first floor of ruins more populated
easier access to the very slept on double room ( literally forgotten )
more artifacts on the market
a fun gameplay loop
cons:
these bosses are very easy to third party, the banshee is extremely loud and will attract third parties
i hope paul and the dev team sees this or someone could spread the message to the team
i bet paul himself probably never hit the double room more than 2 times bec nobody does it
tbh bosses should be atleast silentproof.
Personally I do banshee+spectral , its free ores,cuz nobody goes there so
Banshee has a craft, it's requiem of the fairy.
damn. it must be quite recent then. i havent done weaponsmith to max last season
And banshee drops magic items, it's a good boss for casters to farm
ill leave it to the devs.
besides, why is it that goblin caves regularly has double room open but its never open on ruins?
For the cave troll thing, it dies pretty fast by itself, I don't know if it needs a phase or indicator. I can kill it solo in under a minute and in duos/trios in under 40 seconds
spectral is pretty fast too
banshee i guess is pretty annoying to deal with sometimes
Not enough players know how easy banshee is now, and spectral knight is very punishing. I see double boss open alot cuz I farm the ruins bosses, but people will learn the bosses given enough time. I teach troll and spectral classes from time to time in "Looking for group"
im happy people are still helping new players.
i just helped a new guy out by giving him the rusty key tour lol. poor guy had 13 hours and 1 perk on rogue being traps and locks lol
I think most of the community gate keeps too often, everyone wants people running around in gear instead of squire kits in HR, but nobody wants to teach players how to actually get gear.
The "no friendly" rule is so ambiguous and really forces people to not have neutral interactions with players.
if u want your fav game to be healthy u shoudl always give new players a lil welcome gift.
( i wouldve destroyed his ass on sight if it was norms ) lmfao
I love teaching people pathing tactics and routes to get more gold per hour, there's so many ways to be rich this season.
in my defence im in EUW and euw is not known for being social and friendly so and so. on every game... lowkey feining to move to usa for this sometimes
I have so many scenarios where someone tries to fight me and I end up like an MC anime character just forcing them to rethink their whole life. Some people learn the hard way though and have to be put down lmao
like if u hop on EUW servers u will only see the peak of metaslaving and barbs, fighters and rogues 90% of the time. if its something like a wizard its either a streamer or a new guy about to be murdered
I see a lot of barbs, rogues and fighters as well, but in cave troll room everyone gets humbled by troll roar xD I got a few juicy kits this wipe from trolls assists
i dont even get to open the door bro the rogues in eu wait behind the door or near red gates 🥀
happened to me yesterday in duos. straight up dirty ratting. pots removed sitting in a corner on ruins too near bridge
Please remove continuous dungeon
Hello there
If like me you are disappointed about the Necrotic Imp (race from Season 8 rewards) because he can't wear any helmet or even hat for some magic reason, then you can help players who think the same with a little click 👍
https://darkanddarker.featureupvote.com/suggestions/709874/let-the-necrotic-imp-wear-hat
colossus doesnt count for boss kills, on leaderboard i only have 2 but ive killed 40+
Suggestion has been posted there with this title: "What if 3 dummies in ruins/gc and so on wore some kind of armor? "
Post the link here fam
Upvoted
Let me clense BOC please
I wish there was more ways to interact with bosses and mobs weaknesses.
Such as the air weakness on frost wyvern, but there only being 2 air spells that damage.
So like an oil or potion that makes melee weapons damage count for a percentage of the weakness.
Or a quiver you have to craft using materials from specific areas, doing a similar thing. (Though should only be for purpose of bypassing weaknesses, so it doest become overpowered)
The weaknesses are cool but for most of them they never come up as it's just way easier or efficient to whack them with a stick.
bro is like a year late
I mean like at first I didn't mind it because there was so little pop but this wipe was the last straw I'm tired of only spawning in when everything is looted
bro continious dungeon got removed ages ago
last 4 runs i spawned in a 7-8 minutes left hell lobby
in squire royale is kinda annoying no time to do anything since zone is starting
it is very much still in the game
More time in the lobby by at least 5 minutes ESPECIALLY in solo lobbies.
We cannot clear as fast as trios can and when we have to fight 5 people back to back in a key room trying to secure loot, you barely have enough time to loot before having to need to run to the other side of the map past 100 mobs because YOU LOWERED THE DAMN PORTAL AMOUNT.
u can barely noticec it
Avg eu player intelligence
LMAO
I mean if you insta die I bet you wouldn't notice much of a difference
it would be nice if there was a breakdown on screen of how much damage i did and where the damage landed, at least on the person that kills me. its already available information for damage you've taken if you were to report someone i dont see why it isnt implemented already
Would be cool to have a game mode for big boss. Like Kuma's lair where 3 or 4 teams fight the giant dragon :p
Because people cry and say it's too arcade-like and unfair for people to be able to tell if they are actually doing damage to someone I think that's just a skill issue or complaint for rats that want to pretend like they are not hurt me personally I want damage numbers to show up like how they do on the training dummies so I have a constant feed of information to work with instead of guestimates
The bigger thing is it would make it blatantly obvious when people are cheating and I think that's why they don't want damage numbers for players to show
not really. but i doubt people spawn with 8 min in the match like before. the extracts are also limited. so idk
numbers above people's heads in real time would be too arcade and ruin the immersion. im talking about once youve decided to exit the raid like when your seeing all the AP stats there is a menu option with a detailed breakdown of damage done to at least the person that killed you and how much damage you took + what kind it was ect.
what's next? you want them to add health bars above players and mobs.. no thanks
make jewlery drop in raid and make the recipes cheaper like are we deadass
it used to drop in raid and it made it less special. now its something to work towards and grind but not impossible. the flowers spawn everywhere and if you really dont want to run around mining rocks like minecraft you can just kill the golem in ruins a few times and get it that way
brochacho i need 5 plants for 1 ring
i like that its hard to get otherwise you'd be running into players with turbo rings every raid and you'd get shit on
this only works against you if thats your worry LOL
clearly the dev team doesnt agree with you and thats why they changed it to the way it is now
oh no this shit ass devteam doesnt agree with me like what 😂
all this crying youre doing in the discord is time you could be spending picking flowers for rings
i spent 5 minutes
same type of dude who spends 3 hours begging in trade chat
I think they should add audio ques to signify the enemies hp when you hit them
Wizard rework suggestions
wizard mechanic: Mana: wizards now do not need to stack memory capacity. instead. they need to rely on having enough mana to cast their spells. replace memory capacity with a mana bar, add mana potions.
perks:
fire mastery: (rework)
fireballs leave a fire on the ground ( like explosive bottles ) that stay for 2 seconds.
any fire damage (including bottles ) will apply anti heal that stack by 5% for each increment of damage
melt: (rework)
fire burns too hot. heat materials beyond what they can take.
fire now applies as a stack of "brittle" ( removes 5% armor and does 3 true damage ). (stacks up to 3 times)
when hit by a physical attack ( arrows / melee ) , all stacks will be apply
ice mastery ( fine as it is )
arcane feedback (tweak)
gain 3% magic pen and 3% damage for each stack ( stacks up to 5 )
arcane mastery (tweak)
gain 1 true magic damage when casting arcane spells
crystal sword mastery ( new )
blocking with a crystal sword will return back magic damage equivalent to the magic damage of the crystalsword + the add dmg of rings )
skills:
meditate : ( rework )
no longer needs to sit down to recharge. however it is slower to recharge your mana back
instant cast: ( rework )
isnt instant anymore, gain 50% more spell casting speed for 5 seconds
mana overdrive: ( new )
gain unlimited mana for 10 seconds, lose 100% cast speed for 3 seconds after
arcane strike: ( new )
your crystal sword gets imbued with mana, increase the length of the sword and deal 5 ( 1.0 ) arcane damage per swing
i dont think the devs ever take a look at this chat man
honestly the halberd was fun to use when it had an alt attack on right click instead of a block
it would be fantastic if the imps in inferno weren't coded to literally sprint into an open doorway and just fucking stand there to grief you.
NERF THE HALBERD BEFORE THE GAME FUCKIN DIES PLEASE
#MakeCatticeWorkWithIceMastery
F E M A L E
D E M O N 
fuck no
i would pay 20 real life dollars for female demon skin
hell no, except insta cast tweak
give fighter another hat for slayer, trapper hat for example, and make runestone gloves classwide gear @hollow creek
please optimize the game for trios I always lag in trios & duos but solos I'm always at high FPS even with a super PC
I average more frames on tarkov
go back to dedicated servers for your region... playing with chinese people that lag everywhere on us east is criminal...
Remove continuous dungeon
They would never do that, since they cater to streamers and they don't like that... Because it would make lobbies empty if you won in previous layrs too much.
🥺
go back to dedicated servers for your region... playing with chinese people that lag everywhere on us east is criminal...
day 3 of asking for a permanent way of clearing chat, not just for the current raid and without having to restart my game. A wall of text on my screen for a conversation I had 3 hours ago kinda gets in the way when im trying to play the game
Low key IM needs to add a hideout with a fish tank and let me capture little fishies for my tank
Add a War Scythe as a weapon. The classes that can use it would be: Fighter, Warlock and Druid.
Potential artifact for it would deal Spirit magical damage, with a silver pole and an emerald green crescent-moon-shaped blade.
also glaive for fighter and warlock and only for ranger with spear mastery
Hello there
If like me you are disappointed about the Necrotic Imp (race from Season 8 rewards) because he can't wear any helmet or even hat for some magic reason, then you can help players who think the same with a little click 👍
https://darkanddarker.featureupvote.com/suggestions/709874/let-the-necrotic-imp-wear-hat

i need fishing, and fish tank
allow spear mastery to equip halberd, since halberd counts as a polearm
(in multiclassing spear mastery also added the +7 physical power to halberds)
ill be fine with that as long as they nerf longbow lmao
Ranger doesn't fit as halberd class, it's better to turbo nerf halberd with 50%/60% sourspot and giving it 2 wep damage, then buffing spear
Kinda bad start of the season
Rogue teleport not balanced
Some Players can't play HR
Lower FPS
Why is my High roller locked behind "need legendary status"? I already have legendary since the release...
NERF DEMON SKIN
BUFF IMP SKIN
also lowkey nerf halberd
Make taking of gear take 3-4secs each
it cannot be that a warlock can just strip himself to kite with 315ms punishing you
also nerf warlock,
@hollow creek give warlock shortsword and my life is yours 🙏
add report button to party finder as gold sellers are advertising through party finder
For the squire royal, your Faustian mob should be closer to the circle, don't wanna have to run through a massive swarm to get to a group
https://darkanddarker.featureupvote.com/suggestions/709224/remove-time-wall-for-learning
i think people should go up vote for this. im tired of people saying "thats what adventure is for"
the whole point is to skip the travel time and non stop loading windows. and adventure will have 4 people on a boss. thats not real practice
Fix the FPS, its not usual to have less than 100 FPS on a normal basis having a RX9070XT
Do you have training Mode on counter strike?
Can we for the love of God make artifacts drop from boss treasure pile
Counter strike doesnt have a problem with retention
Artifacts drop from the bosses alot more anyway
What boss are you wanting to practice?
I'm 47 kills in and I beg to differ I have gotten boof gloves and shoes over and over and I'm tired of it while random streamers are magically getting artifacts from key rooms and not even the boss
Why is fire Colossus a lower point boss compared to wyvern ?
They are basically the same difficulty but wyvern has significantly better drops wtf is this for
And the fact they removed the artifact spawn from the double boss and made it a treasure horde you have to pull from us even more stupid There is not enough time in game to do this solo or even in trio because you have to split up to do it fast enough to even fully hit the pile almost a guaranteed death sentence
Fun fact I have hit the key room piles at least 300 times this
Wipe
300 pulls and no bis no artifact barely even sellables
prob bc u are asking people to rep magic pen religion and not luck LOL
That's just probability, you're farming Colossus?
Let us buy old lobby skins. It's free money, IM come on now
That makes sense, the key piles are like .1-.3% max so 1000+ pulls no artifact is common
get to HR bossing buddy welcome to skill curve
I only got one artifact from piles last wipe, the ruins double boss pile. You can kill both bosses in solos with enough time to hit the pile
Did you not see the first part I have been and for some reason fire Colossus is not dropping stuff like last wipe
prob luck stat,gotta drink the BIS potion , its the big yellow one from alchemist
I got lad famine and cinder before market with no luck
Or do I legit need to just not play the game and land mine people like a normal person that plays this game
i mean yeah probably
the question becomes do you have enough patience and ability to swallow your pride
I have killed fire Colossus over 47 times this week and there is no key room for that floor what is this bs
I just watch memes with no sound on or something
just hit wyvern. i was in group last night i think >10 kills and someone got a chest with a green +39 luck sallet ( BIS )
W 3pt boss that's significantly easier to kill solo
chest tho 🤷♂️
Lucky them
I suggest looking up probability calculators and realizing that sometimes you just don't get lucky. 3% drop rate means after 100 attempts with 0 luck, your best chance to get a drop is still only 95%, .1% with 4000+ pulls still not 100% that's just now probability works. Build luck kits, make it easier on yourself.
Ngl this just makes me not even wanna play the game it requires too much effort to get something I can be instantly killed with
At what point is this fun anymore it's damn near a second job I don't get paid for
Almost 3k hours of my life playing this game to "maybe" get an artifact is insane
The worst part is I want to actually use the item and not horde it to flip like it's crpyto like 99% of this games population does
Sadly thats why is Squire2richies most fun mode
REMOVE THE EXIT GAME BUTTON FROM THE ESC BUTTON WHEN YOU ARE IN GAME
HAHAHAHAHAAHAHHA
allow dark bolts to break spider pots thanks
Make a sandbox mode to practice every boss in the game
I feel that, especially since you can just farm troll pelts and spectral fabrics, which are basically 1/2 of an artifact early wipe.. which is what i do for my income. And they drop like 10x+ times more frequently
@placid crystal well I can do cave troll on rogue but want to learn how to parry him. But have failed every single time. (Not 1 parry)
Id like to learn spectral knight on squishy classes, But can only do it on a parry lock(got a few ok other classes
And really every boss except banshee and ghost king (those 2 are easy)
I can show you how to parry troll at an intermediate level but i usually just perma smack his head since most parrys are nerfed, i just parry his windup swing on most classes.
We can run game and ill just go resurrection cleric so you can have a bunch of tries
The big smash? Didnt know u could. Thought it hurt either way. But im not even talking about for myself.
In my friend group. Im the only one willing to practice solo. And they dont like the idea of me getting out and them just being watched get 1 hit over and over when I can just solo.
So I just tend to solo as they watch. I had 4 friends quit.
Also it feels like shit soloing a boss just to "share" evenly the big loot. It just creates a weird dynamic is mixed groups of exp of friends.
Nah the one where he like stumbles and you just crouch in front of him
I teach cave troll and spec knight in the LFG channel from time to time, i think everyone should have at least cave troll down to a sub minute clear while geared
My friends have banshee down. Cause its like a 2 min clear with 3
If theres any boss or route to master its cave troll for sure, artifact levels of gold per hour probably the best G/HR outside of trios inferno bossing
Lemme know if you wanna run some practice fam, i can watch and give tips, im about to queue up some more ruins bossing if not.
Im put of town. I'd be down some time tho
For sure
I really heavy crutch the wind ups that happen after scream with double jump
I can help with that too, just hmu later
Would be awesome if the devs cared about the rest of the game and not only squire to riches, like I dont see the point of rolling out a nice quality of life change that obviously people are gonna like and restricting it to one mode.
Add lifeleaf spawns to ruins/crypts, k thanks
Hey gamers! Please support my suggestion to add alternative access options and keep High Roller accessible for legitimate players, regardless of specific Windows security settings etc.
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Add more elkwood pieces (chest/legs/boots) & give druid an Elkwood mastery perk that gives some sort of bonus per piece, probably +armor rating or head bonus %
Yeah they really need to fix the high roller situation. I’ve played every season and that’s honestly stopped me from playing as much this wipe
no, youll get phantom and youll like it
-
bear form needs slower turn speed (people are able to abuse turn speed to avoid taking headshot damage)
-
bear form needs triple the transformation duration (being able to turn into a tank in all forms of health, dr, and damage causes imbalance when they are able to move faster than other classes in blue maelstrom, while also always being able to close the gap)
-
bear form attacks are hard to read on where they will hit, please make it more apparent for blocking.
lets give druid scaling transformation time with health - the lower his health is the longer it takes to transform
Honestly yes, the lower the hp the longer it takes for the larger forms.
maybye not drasticly, but its just anoying when you get him to low hp and he just insta changes to rat and runs away. But still wouldnt make it a drastic change beacuse it might completely kill the class if its done too much
Or "cant" transform if in combat state 
to that, allso being able to completely stop his transformation by male attack
Add random spawn of Inferno monsters also to Ruins
genuinely losing to a druid is almost a skill especially in water map thats like the only map they can play and when i do encounter them they still die XD
lowkey just play ranger stop making it hard for ya use overdraw and multishot
thats suggestion channel. Its not for judging people of their skill but to discuss topic that some people think require a change or adjustment
yeah and i disagree with nerfing druid even more when its almost a free kill for every class when you can parry and kite it in bear form or just straight up one shot it as a ranger
then you can say that you disagree and share your opinion. no need to judge people here he never said that he is losing to druids he just pointed out something that in his opinion needs a change
Let us change our character names instead of deleting & creating a new character. Me 2 years ago picked some shit names for my characters & I regret it deeply now
real shit here i sign under this change with arms and legs
name change would be dope but not free. it would be good for like 10k gold or maybye less
fr though idc if it costs redstone lemme change that shit
Hey gamers! Please support my suggestion to add alternative access options and keep High Roller accessible for legitimate players, regardless of specific Windows security settings etc.
https://darkanddarker.featureupvote.com/suggestions/711337/add-alternative-access-options-for-high-roller 👈
U can
You can't tho. You can only change account name, if you wanna change the name of an individual character you need to create a new one
OPTIMIZE PERFORMANCE PLS WOODEN HAMMER
I suggest fixing this game's extremely poor performance and stuttering
Agreed, performance is becoming a major issue.
DAYUM what is this steam player count???
advertising is a wonderful thing 
Genuinely what is competitive or high skill about the current parry mechanic? you just have to hold it and fish. There's no timing window or anything that requires intelligence. the lock picking system is more involved then the parry system. what sense does that make?
who hits first win, unless its person without halberd vs halberd.
my performance when solo i get over 200fps when ever i join my friends duo or trio my fps TANKS and i get arround 30 fps EVEN if i re load the entire game. Iron mace plz fix
But what if we like the new hvci change
sorcerer shield spell when you combine stone skin with lightning sphere
protects against 20 damage and does damage to enemies (in a small radius) passively
Rare level silver weapons should do holy magic instead of +15% damage to undead, since its named holy weapon
The most important suggestion is to just region lock china.
FR There is still no fix or reason why is my Character getting stucked (stop moving) when I open inventory while running etc? like ... im not only one person.. i want to know how to avoid this.
I have lost so many kits this season becuase of this bug. its insane.
only fix is go next level or reset whole game.
@dawn grotto
Man, is not by mentioning high tear people that you will get an answer.
If you saying the thing where you stop moving by clicking tab but can move after that is old issue, they tried to solve it, but did not work
if you saying the thing where you after closing the tab cant move at all and someone has to kill and revive to move, that is an issue with your pc, I had the same issue.
Its something with your keyboard or window. My case was double screen issue and keyboard issue.
ThenI wish to know Why its happens and Why only restart game or enter next layer map fix the problem?.) If its Pc x Kb, then I dont understand "self fix" after i go deeper in maps.
I tried contant tech support etc, no answer, so thats why I try to Tag someone who comms here
How do you enter next layer if you are stuck?
im not stuck like on spot.. but lets say if I open inventory while running, my character stops..
Basicaly opening inventory when i crouch, it makes my character stand up, its like it lose connection with keyboard.
and yes i tried unplug, reset driver, keybounds, alt/tab, go fullscreen to windowed and backwards.
All I try to figure it is WHY its happening to prevent.
that is old yes, not that critical and happens with everyone
its critical a lot, since you are unable to run, re-equip items on going in pvp etc.
I dont usually crouch, so I dont know if it affects crouch as well, but it sounds accurate, same with push to talk
Ar you those naked people who run around without clothes?
Seems like you have Rogue issues. with your question.
Every class need refill Knives, Francis, Potions etc.
make necrotic imp have
-3 ms
+2 knowledge
+10-15% headshot reduction
@hollow creek 🙏
Add a Crystal Dagger that is magic based for casters to use
honestly this
https://darkanddarker.featureupvote.com/suggestions/698941/the-rest-of-warlock-ideas
MORE SPELLS:
- Eldritch Blast
- Conjure Magic Weapon or blood weapon?
- Curse of Blindness
- more curses?
- Plague Spell(druid could have it)
- Damage received is converted into damage over time(could be perk)
- AOE spells, Caster Warlock needs them to be playable in teams
PERKS:
- Perk that changes instant damage into damage over time
- Perk that protects him slightly from evil damage(self-buff playstyle)(
- Your self-inflicted debuffs last 100% longer but negative effects are 60% less harmful
- Your debuff duration is doubled negatively, but your immunity to harmful effect increases
) # it would be cool if something was cooked with debuff that somehow works with other perks
SKILLS:
- SKill that deals damage with his blood
- Empowering his weapon with his blood as a SKILL(similar concept to old Aatrox from League)
OTHER:
- Could receive playstyle/perks that plays around bleeding like a vampire(
- sensing low HP targets?
- killing low HP targets?
- Damage received by allies heals you (opposite of Spirit Bond)
- Warlock healing teammates? (theme conflict – character is too evil to be supportive)
to this maybye some more spells for sorcerer to fit more playstyles?
I said that yesterday ill say that again nerf druid shapeshift time its way too fast
get rid of mummy spider
iron hammer are you seriously?...
.....who is does a spider are to mummy? your sayjng somebody is go the dungens and is choosed to wrap a bandages for spideer ?
many spidrer. Hundreds spifer. Infinate spider...And then is a put they in a pots.? This is doesnt sense.......
remove spiffer mommy from you game . How many time im dieed to a spider r r mumm.y.... becaus he is infinate coming from he pots, are to quickly.. ..... stop this nosense.
agree 100%
they should have in interactable like expressman in squire to riches that lets you use the gems in your inventory to gem the gear you found mid game
Hard to play this spell, even with this.
they should completely rework it, maybe as a little pet who follow you and would give invis vision for people auround you, like an aura, maybe it could deal some tiny damage to, or give a little buff.
this is a dead spell, like so many others.
It’s actually op bc it’s so slept on u can use it to block doorways and no one ever expects it
-.-"
"omg the doorways is block ! what will we do ?" come on... you will never see a warlock loosing a spell slot for this
Is there any chance we could get a visual rebalance to inferno. I like the theme of the season 9 update but it's difficult to discern the walls from enemies right now. The color balance and saturation is off
The highest contrast and saturation objects should probably be the enemies intractable objects while the environment should get some lower contrast and saturation relative to active items. The brimstone theme is cool I think it just needs some color adjustments
https://darkanddarker.featureupvote.com/suggestions/711616/correct-improve-ue-in-the-brimstone-inferno
Hey gamers! Please support my suggestion to add alternative access options and keep High Roller accessible for legitimate players, regardless of specific Windows security settings etc.
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It you want like me to avoid that some Race are "somehow" P2W; or at least have a big advantage
But on the other hand, half-free rewards like the new Necrotic imp can't even where anything in head slot, not even hats who then would have his passive removed, no, 0! No headshot damage reduction, nothing exept a +4 Knowledge for -10 Speed! and interdiction to wear anything on the head, not even a hat.
Your slow, your squishy, and fishy
That why I ask them to change this, help me please.
→ https://darkanddarker.featureupvote.com/suggestions/709874/let-the-necrotic-imp-wear-hat
please redesign and balance the gameplay/reward in the squire royale interno level asap.
module redesign - terrain are still too annoying and confusing to navigate. There are also too many mobs for a tiny space. The red color is way too intense for no reason other than trying to make it feel like "fire" without any real substance....where's the actual fire and inferno all i am seeing are red walls. I rather you guys turn off this red intense color until you actually implement a proper inferno map.
gameplay/reward - there has to be a final reward after winning the squire royale mode for how challenging it is with only one team can win. There is never enough time to get any loots out due to having to clear mobs while pvping at the same time and fighting for the last blue portals. 90% of the time even if our team win, we get out with barely anything. Please make it worth the time and the challenge. Suggestion: one of the rewards could be receiving an "artifact token" every time your team win a squire royale. Then create a new vendor that allow you to trade in artifact tokens for any artifact ex: 5 tokens for a fulgor for example. This also makes it so artifacts are more accessible to the average player.
Hmmmm maybe it’s u know just for the funny and not meant to be the most comp skin in existence……
I never ask this, but since there is some logic for others, why not there ? a hat will not make it broken OP
please for next wipe add new weapon, for example glaive can be used by fighter and warlock and ranger when using spear mastery, first attack animation is a thrust/poke same damage and ms as longsword but its same length of a spear. @hollow creek , also make runestone gloves classwide and allow fighter to use trapper hat for slayer, and change all the gear that have both vigor and str to be str first for example rare champ armor from 2 vigor 1 str to 2 str 1 vigor, and make the rare boots with knowledge same idea rare cuffed boots 1 knowledge 2 res into 2 knowledge 1 res, occultist boots too.
Special key lootpiles NEED a extract or something because having to go through a chokepoint with everyone waiting like vultures is unfair as hell
I really like the portal in the pile room under the demon boss arena.
Well all Treasure rooms (after boss etc) should have 2 ways out atleast.
they really should, especially if you worked your butt off for the loot
Your right, that why I was very happy to see what they did in inferno.
It's so obvious that some peoples will wait like rats that you go out.
In gobelin cave it's always the case or close to
its most egregious in blue maelstrom
can we have Page Boy in the dungeon? 
Final circle in Squire should not close in until only 1 team is left alive
How to rebalance Lich and Warlord for solos
- instead of having phase shifts be if youre surrounded by other, have the check be how many of the skeletons are still alive, decreasing in damage with less summons alive
- have warlord summon 4 royal guard skeletons instead of the larger amount (its solos, cmon)
game is balanced around trios, wont happen
they need to get over that mentality, solos and duos are a huge chunk of the playerbase, solos being the most popular mode last i heard. no harm in giving a little bit of qol/balance to modes separately
besides they already make exceptions, like the amount of blues that spawn in solos/duos/trios being different, and balancing some classes around arena etc
make a full quiver a purchase option in woodsman
Can Curse of Weakness receive a better sound and visual indicator when applied to an enemy? thank you
Now that teleport on rouge is established code can we add the ability for warlock to TP to their skull bat spell as a way to get around very long distances for flanks?
you got infinite hydra and vamp, sssh. cant have everything
this
Add stash tabs, POE does this really well and its amazing for OCD freaks like me!
@hollow creek rework necrotic imp stats 🙏
Fix that thing where you go in a lobby and one person never connects so you go down red and it just never lets of the never connected client go to the expressman and advance the map. That would be a top tier suggestion.
remove class stacking in squire royale please. i know its fun for the class stackers but its unhealthy and unbalanced to have 3 pdr fighters run u down
rework that too its horrible
Think someone is duping gold coin bags...yikes.
already? damn
beat them with triple cleric earthquake/locust. problem solved kek
Inferno imps NEED to be nerfed, the healing on them is insane and makes an entire fight impossible if its a nightmare imp
i love my very diverse lineup of squads in s2r, that consists of various states of fighter (halberd), barbarian (bardiche), warlock (halberd) and cleric (heal slave)
i have like 20
luck + pile = infinite bags
Universal Perk Ideas
Unlocked at level 20
Charismatic Cast
Get a little extra gold when selling things depends on your affirmity with npc
Pay a little less tax at the marketplace.
Swift Athlete
Run faster.
Do things faster (like opening doors or picking up items).
Healthy Body
More health points (HP).
Can wear basic armor.
Tiny Raccoon Fingers
Can open locked chests without keys.
Dungeon Ruler
If you defeat a player who defeated someone else, you get bonus stats for 15 seconds.
Bonus and duration is bigger if the player hurt your friend.
Night Owl
See better in the dark.
When entering a new area, players appear highlighted for 2 seconds.
Army Veteran
Ability to use normal weapons (swords, spears, hammers).
DONT effects to use magic weapons.
Expert Explorer
Carry more items in a stack (like bandages or potions).
Campfires last longer.
Born to Party
Buffs last 25% longer (like potions or spells).
( I had used AI chat to make it simpler it was very long before )
Rolled base stats game mode, perk that allows you to take an ability from another class. Content.
Well its official. Devs are killing the game with nerfs. Just when the game was getting good... Time to quit again.
2 steps forward and 5 steps back. Fucking done.
@hollow creek change spell wheel deselect to the ping deselect system.
@hollow creek idea emeralds are kinda not used as much as the other gems and sapphires are used alot move luck from sapphires to emralds since green is a lucky color anyways.
Was just talking to my friend about this change happening, it's not even that luck should be on emeralds, its that emeralds are so buns you might as well put luck on them so that people will use them/buy them
Nooooo keep my pdr gems cheap nooo
I have an idea! Ironmace! Take note!
What if.. you make the "in-combat" duration longer??
Also, you can't drink hp potion or bandage while you are "in-combat."
So, you have to keep running until you are safe to heal up.
Does that solve the chasing situation like druid or warlock??
Oh wait.. the annoying mosquito rogue will keep hitting.
at the very least buff pickpocket if u want rogue to die as a class
Ranger was already op last season, nerfing only the new skills isn't enough
agreed
Preach king
buff rogue hes useless now unless wearing bis
Solo / Due s2r mode.
Hey gamers! Please support my suggestion to add alternative access options and keep High Roller accessible for legitimate players, regardless of specific Windows security settings etc.
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fix your severs, laggy af
skill duration for Overdraw
not for multishot is wild
We should add a ping for when you die that pings your body to help allies locate it (with a short cooldown so people dont spam)
Just make separate SSF queues for the entire season. Let people who want to play market do so all season and let people who don't have their own queue.
pls no
hell yes.
XD deserved rip rogue and rip ranger will not be missed
Implement the Pig Patch Please
.Lock boss rooms when the boss is aggro so no one can get in or out
. Increase the drop rates of artifacts from all potential sources that drop them so that the lowest drop chance is 10% from any given source
.Allow for keys to be taken out of the dungeon and be a sellable item the collector will buy for 1000 coins but keep them as a non trade item
.Nerf all bows by giving bows a stamina system that causes them to have bow sway that progressively gets worse after holding a fully drawn bow for more than 3 seconds make this also apply to spells so wizards can not hold a full charged fireball forever and after 3 seconds of full charge the spells goes out of control forcing the spell to disappear and need a recast
.Make clarity pots recover spells normally without resting and make clarity pots a non trade item that only can be bought from merchant and crafted by merchant like health pots
.give rogue invisibility a 20% move speed bonus when Invisible and make it so he does not need to crouch or shift walk to stay invisible but make it so a VISIBLE shadow trail is seen wherever the rogue is additionally make the bosses ignore rogue invis
.for fighters disarm instead of making someone holster the weapon they are using simply make it so that they can't attack like when a spider disables someone's attack with its venom
.increase druids base spell casting speed for all animal shifts by 10% and leave it as it is for now
.Make the spider webs on the ground that lock you in place after you stand in them for a certain amount of time in goblin caves breakable
.reduce the range of all hitscan spells with the current state of the games move speeds being so low for every class
.remove continuous dungeon
.increase sorcerers base action speed to be 15% at base
.lower sorcerers projectile spells cooldowns to 3 seconds
.reduce the animation length of merging spells
Implement the Pig Patch Please
.Lock boss rooms when the boss is aggro so no one can get in or out
. Increase the drop rates of artifacts from all potential sources that drop them so that the lowest drop chance is 10% from any given source
.Allow for keys to be taken out of the dungeon and be a sellable item the collector will buy for 1000 coins but keep them as a non trade item
.Nerf all bows by giving bows a stamina system that causes them to have bow sway that progressively gets worse after holding a fully drawn bow for more than 3 seconds make this also apply to spells so wizards can not hold a full charged fireball forever and after 3 seconds of full charge the spells goes out of control forcing the spell to disappear and need a recast
.Make clarity pots recover spells normally without resting and make clarity pots a non trade item that only can be bought from merchant and crafted by merchant like health pots
.give rogue invisibility a 20% move speed bonus when Invisible and make it so he does not need to crouch or shift walk to stay invisible but make it so a VISIBLE shadow trail is seen wherever the rogue is additionally make the bosses ignore rogue invis
.for fighters disarm instead of making someone holster the weapon they are using simply make it so that they can't attack like when a spider disables someone's attack with its venom
.increase druids base spell casting speed for all animal shifts by 10% and leave it as it is for now
.Make the spider webs on the ground that lock you in place after you stand in them for a certain amount of time in goblin caves breakable
.reduce the range of all hitscan spells with the current state of the games move speeds being so low for every class
.remove continuous dungeon
.increase sorcerers base action speed to be 15% at base
.lower sorcerers projectile spells cooldowns to 3 seconds
.reduce the animation length of merging spells
.workshop for jewelry and capes
Buff daggers and rapier early game. Rogue felt like shit early game before and worse off now.
Or actually fix rogues stats. Every other class feels viable with stats. With rogue I feel like I need to sacrifice dex for strength. Strength needs to be fixed.
💀
@ripe belfry Honestly if all you're going to do is reply to my stuff im just blocking you.
what is your vision for rogue because I want to see rogue as a class that is a assassin that stalks people and can have a playstyle of being a brawler that dashes away after diving the backline
He feels too grounded as it is and is more effective as a land mine instead of actually playing the game
After definition of how the class should/can be played then you can address his stats
I want to prevent land mine gameplay as much as humanly possible because I don't think anyone likes it besides the people that get free stuff off the people that do boss
This is kinda funny. Rogues got allover huge multiple nerfs and it wasnt even problem in statistics..
I found more problematic oneshoting halberd users etc.
Since we are nerfing melee rogues. I wish to see way faster Throwing knifes aim lock and so
Low-key there is just one avenue for them now is to make rogue able to shadow step to thrown items by a toggle or greatly increase the rogues mobility to fight halberd players but regardless I guess you can still just landmine since halberd was turned into poo
Rogue should basically be druid panther form but better at boxing
But with the ability to go invis or tp behind people
Give rogue Surv bow 
Add a door and walls when someone fights bladehand and wyvern 💀
A barrier of like blue light
Rogue does feel bad without gear, for the PvE side of things.
Shadow step is a bit overtuned and needs a duration like Achilles strike.
I can see that. I just wish they would make rogue feel viable early game. All characters are insane geared. But base gear feels shit compared to previous seasons.
Shut down the servers 🙏
Solid suggestion
Game suffers from one weapon being overpowered because the variety of weapons is sorely lacking, there arent enough weapons for each class so all you see are halberds
Holy fuck make warlocks actually take ANY skill or thought already. hows that for a suggestion
lets make the chats delete themselves after one floor, that way i dont have a wall of text on my screen that i have manually clear literally every floor
lets update the test server
Remove class stacking already
Increase Haze blade dizzy effect. it does nothing rn
Region lock the Chinese
So I think most people would agree that the couple of times they've done multiclassing it was a balance nightmare with specific combos being way too good
But specific things being on multiple classes would be really nice
Cleric with Swift or Wizard with Lore Mastery probably wouldn't break the game
As long as it's on brand and doesn't produce some ungodly combination, having some cross class skills would be really nice
I Agree I want Halberd on Rogue to be competent.
Is there any tutorial for this game? Would be nice for new players to learn basics, like reviving and such...
Sadly nope. You have to learn hard way 
But on youtube there are many tutorials and guides. I suggest check guy Ryan6daysWeek, he has pretty much best guides in term of monsters, bosses.
Also we have PvE mode to learn basics.
- use this map for module,questing,monsters locations etc
https://darkanddarkertracker.com/
I suggest we update test server! It would be magnificent to practice the new inferno boss
we deadass need a auto sort button
agree
Since we have unique magic types, why can't the ore weapons get the type of magic damage (ie tidestone weapons get +1 water magic damage, rubysilver +1 fire damage, obsidian +1 dark damage)
Replace the center tail ingredient requirement for the demon related items. demon blood or other mob loot drops should be used in their place
foul boot - cerberus paw
demon grip - demon blood
dread hood - giant horn
🗣️ 🔥
Post the suggestion link, get an upvote. Upvoted
maybe the dreadspine finger instead though for demon grip...?
yes but honestly make demon blood a base component because its so easy to get
also gimme craftable unique weapons early. make em blue or something iunno
Let us drink demon blood
Oh yeah bonk cleric with swift sounds really balanced. Maybe you should be in charge of dark and darker to prevent future “balance nightmares” kekw
If someone kill boss - healing circle spawns (slow regen)
Quick point of feedback: you should be able to enhance weapons/armor that you have crafted.
ranger base agi needs a nerf, give them vigor instead, 20 to 15 agi, 10 to 15 vigor. class is way too fast especially with agi gear.
You can be fast too with Agi gear.
not as fast since they start soo high with the base agi, only class that deserves high base agi is rogue thats it
You cant have everything.
If you catch up Ranger/rogue you can 2 tap them.
Sometimes you shoudnt force every fight
that why I said give them vigor instead, also there are rangers builds that dont get 2 tapped, even squire ranger with agi gear dont get 2 shot, its only rogue since they have very low vigor
rogue needs that agi since most of thier damage is melee, while ranger can move mach 10 and can be tanky with specific gear and strong in range and melee
500 i bet on u that u main barb. oops wrong reply
halc i bet u play braindead W key classes the way u would say that
I play all classes except rogue and cleric
Im rogue
also I just said give them vigor, I see its a fair, you can be tanky on ranger too
u cant take the identity out of a class
what identity that they do bardiche damage from range and also move faster than you
u can be 330 movespeed on fighter how about u focus on that first. u can catch up as a barb in squire too.
their main weapon is like -30 for survbow. thats a zweihander.
dude..
ur coping
did you forget about the perks that make it faster, also fighter needs both skills active to reach that speed and easily kitable, ranger can get that speed for infinite with few pieces of gear
rangers ability to move fast while doing so much damage is a problem, if dont thing it is, your the one coping
okay then. go play ranger
I do play ranger, its cringe playstyle though, I get many win with surv bow forceful shot, no one can catch me
then it isnt a movement speed thing. thats just skill
its 100% ms diff
why you complaining so much I said give them vigor instead, I see its a good compromise, 5 agi for 5 vigor, you can still build agi gear and be fast
to be fair, shortbow agresive ranger rn is strong as hell. 🙂 but its hard to balance tho.
I just suggested the balance but ppl straight away shut me down and say your a barb main
remove the riposte from halberd and bardiche, and make runestone gloves classwide
Have inventory fill up vertically instead of horizontally
you know what water map needs?
underwater city
atlantis as level 2 👀
underwater city for level 3, level 2 should be a "paradise" island
Even with the heaviest armor, swift only provides 1.9% move speed bonus
If a 6ms buff would make bonk cleric OP, I think there's a bigger issue here
That's not even mentioning the opportunity cost of not running a different perk or the fact that there's a movespeed cap that's easy to hit
Remove gold bar ingot cost for epic tier craftables, 3 gold ingots for an epic tier weapon is absurd
It takes 9 gold ore to get a random purple weapon? I'm kinda glad I didn't focus on upgrading my stations 
no no, from weaponsmith not crafting stations
to make the Lightbringer or Falchion of Honor
https://darkanddarker.wiki.spellsandguns.com/Falchion_of_Honor
ohhhh okay
hmm, that is rather expensive though
even lowballing the cost, the mats would run you like 1500 gold off the market
you'd have to luck into some pretty good rolls for that to be worth it
exactly, and its not even legendary when other legendary craftables have better stats.
would be cool if they gave them minor unique effects like the purple artifacts have, rather than the otherwise normal enchant as static stats
honestly they should just give them magic damage corresponding to the weapon idea. lightbringer - holy magic damage, rot spear - poison magic damage etc
that would be interesting, though any of the weapons that are usable by magic classes would get a lot more value out of them
what would Falchion of Honor's specific damage type be?
hm, maybe dark considering you make it from an undead item
Maybe, maybe
in any case, I do agree that 3 gold ingots is a little much for what is comparable to a normal legendary
especially considering the obsidian weapons are very similar in value yet need considerably less to craft
Please change the colour of the ping icon to green or something that isn't the same colour as the map 😄 🟨 its so small and the same colour as the map and resurrection shrines 🟩
Overdraw nerf was valid but limiting it to 12 seconds sucks. You have to draw the bow all the way back before it starts stacking and by the time you have 3 stacks, you have only a couple seconds to shoot. Well over half of the 12 seconds is wasted. There also seems to be a bug where the bow does the shoot animation twice when shooting with overdraw.
Adding solo/duo que to squire royale or limiting normals to white entry would be nice. I've got friends who wanna play but don't appreciate getting molly whopped by a min-maxxed blue kits.
remove the exit game button from the ingame lobby, so many times i accidently hit exit game instead of exit lobby
Hey gamers! Please support my suggestion to add alternative access options and keep High Roller accessible for legitimate players, regardless of specific Windows security settings etc.
https://darkanddarker.featureupvote.com/suggestions/711337/add-alternative-access-options-for-high-roller 👈
I suggest we try and update test server if possible
lowkey +3 all attributes for free is busted. If they wont lower the all attributes bonus on soul collector, then give the shards a duration timer so they run out. Otherwise, I think +2 would be balanced -- make it a 50% bonus each shard capped at 2.
Suggestion: Let slayer fighters block while dual wielding.
I have been playing since season 1, and have hundreds of dollars of stuff in game from over the years. I can't play HR because I cannot afford a new PC, and my PC doesn't support HVCI and memory integrity. I called the manufacturers and windows support before it gets asked. I have spent a bunch on this game, time and effort, and I now cannot play. What can be done about it? This is my favorite game and I literally cannot play the game I paid for.
I think crystal sword for casting is not paid much attention.
I suggest creating cs sword that has a lot casting speed in it's base stat
halberd attack combo sequence op 
Change Anti Magic to 12% or maybe 15%. If there was a 20% pdr perk it would be changed within a day
What motherboard what processor
Please for the sake of the games longevity. Please make it clearer that Dark and Darker was never intended to be free to play on steam. The majority of the negative reviews are about it not truly being free to play. As someone who has been playing since the play tests I understand this was initially a choice to allow the transfer of users from Blacksmith to Steam. An act that has been greatly appreciated. It just sucks that an action for the players and generated so much backlash.
it would be cool if there was a perk available for warlock similar to barb where he gets health back after getting a kill. since the warlock is all about blood magic and souls, what if there was an ability that allowed you to use the soul collector stacks like the field rations on ranger
why is my cockatrice bringing me worse stuff after leveling him up more?
LET US GEM DURRING EXPESSMAN PLEASE LESS TIME IN MENU AND MORE IN RAID
let us find Goldsmith in the dungeon
add more trio VCs and make it kickable for people to afk in a channel while playing games other than dark and darker
players dont render in until up close on the blue maelstrom map
nerf bear druid hp, pdr and action speed. @hollow creek
don’t think I’ve seen a non healer Druid a single time this season outside of the water map
zwei craftables please! divine/sterling/etc
There is one that has 30% undead damage bonus
you have not played solos then
a craftable?
called grimslayer it’s a purp w 5 phys power and 30% undead
More small races, please!
silver coin bags would be neat
Give all characters a bonus to Luck equaling the amount of HP missing from health bar.
Add belt for Throwing knifes and Fr.Axes
QoL - add separate button to activate throwable slot (Throw itself)
Expressmen/Otto - offers Potions/throwables in exchange for gear/trinkets instead of take out.
Solo/duo squire would be fun for people who don’t like the 1v3 challenge but also for people who’s friends aren’t on. Also squire saved loadouts so players can just switch up their own weird builds without having to remember what’s good for what build. It’s hard to remember after work
just random queue party
Or make another character 
Make gear the same item level only the rolls per each lvl of gear so the skill is more important than gear beacuse going in and getting destroyed all the time is boring and stupid
remove every form of invisibility
buff rapier parry hitbox, its an abysmal experience. Rapier rogue and Bard already are weak
Merge Pickpocket+Lockpicking for Rogue - Right now you can enter dungeon without any Lockpick and leave it with all opened chests and 3 stacks of locks from looting..
Yes
Hey guys, the crystal sword should be one handed. The melee game is dominated by pdr percentage and high physical damage. I should be able to box a halberd fighter with a crystal sword paired with a heater shield. Make classes actually build both pdr and mdr not just one or the other
This is a bad take altogether, crystal sword animations cannot be used with a shield because the second attack uses 2 hands
You can block and parry with it
You don’t say lol. The crystal sword animations used to be one handed before it was changed to use two hands. Would be simple to change it back. Or change animations all together. You can block and parry with every weapon but that dosent mean you should. Blocking with a shield is much better than blocking with a crystal sword. It’s not just about blocking. It’s about adding magic damage melee to the game. Build crafting ya know. Nobody wants to play the same way all the time. Diversity makes the game. That’s why people love new classes and class updates. Crystal sword and shield. Crystal sword and crystal ball. There’s tons of ways you could incorporate a one handed Crystal sword into several different build ideas. Like why would I use a Crystal sword to try to parry with when the long sword exists or any other main two handed weapon? Being able to cast spells with it needs to be removed. Nobody is casting spells with the Crystal sword lol that’s ridiculous. If I see you casting at me with a Crystal sword, I already know you’re bad and I’m going to win the fight in no time. A bad take the man says smh
I agree, crystal sword should be one handed weapon, will make for interesting builds
can we please make runestone gloves and stefan beret classwide piece of gear @hollow creek
https://darkanddarker.featureupvote.com/suggestions/636201/tranquility-tempo-is-wrong
Tranquillity's rhythm is off in the minigame. I want the devs to fix it.
Tranquility should work while you’re moving like it used to. Make bard a true support class again. All you see now days is drunken dps bards and that is so lame. Bard is one of the most unique and cool classes in DnD bc of its support abilities. As it is, it’ll never be able to compete with Cleric and as sorry as the state that Druid is in, I’d rather have it as a support. Cmon @hollow creek I know you’re reading my absolute gas suggestions
https://darkanddarker.featureupvote.com/suggestions/712505/optional-squire-gear-on-all-game-modes
Every gamemode should have the option to only play against other people with squire gear.
So if you want to only be matched with other people in squire gear, then you can choose to do so.
Is there any word if they’re working on a preset system for spells/perks to make it easier to switch between two or more different builds you like to run? Mainly switching between melee and casting sorc
Would be cool to include squire presets for it too
Add a monk class I wanna deflect arrows and feel like ip man as I pummel my opponents
monk class is "coming soon"
planned next wipe iirc
Fix hitbo/follow turn of Shielder in HR.
Druid rework ideas give shape shift perk to add abilities to animals. I.E. panther form gets chase from ranger or stealth from rogue
lmao, you gotta be joking
release the next season soon, game already getting stale
we need more dark type spells, but also a nerf to the soul shards or whatever its called
Druids life bloom perk shouldn’t disable shapeshift. Healer Druid is held back big time from not being able to shapeshift. Cleric will always be the better pick for a healer if it dosent get some help. For all the negative Nancy’s coming for me, Cleric literally has the ability to become top dps in melee bc of smite and judgement is one of the best skills in the game. They have high pdr and can almost as much of a dps rather than support at the same time. Druid you have to choose. It’s either animal form or half azz support. Cmon @hollow creek
add cancel action on controllers
No
druid should stay as it is and cleric should be nerfed. simple.
Druid is trash as it is and everyone knows it. In every game ever made where you can play a Druid you can heal and shapeshift at the same time. Not one or the other. Druid should also have a resurrection spell. Theres two classes that can heal boys and Druid sucks right now. I’ve played cleric for 4 years. Some change would be cool for the support guys over here. I know everyone loves playing dps and dragging their forehead across the keyboard but for the ones who are trying to play the support roll, good classes would be ideal. Bards healing song should work while moving as well, not only sitting down. Why nerf Cleric when you get caught as a healer and have no way to defend yourself btw? Thats what makes the game fun and interesting. You want a challenge. Not just W key wins ya know.
Druid should be able to cast unarmed. Needing a book makes sense for wizard and cleric. Druids magic comes from somewhere else. If you want book bonuses equip one, but it shouldn’t be required.
New player onboarding and fix your matchmaking. It's not good when you're unable to make a single S2R extract in 3 days due to matching against players with much more hours than you.
battleground modes with guilds could be fun and hype.
for example a basic idea : runescape castle wars --> dark and darker castle wars
- CTF Mode: Teams have to breach the enemy castle and get the flag and make it back to their base with it to capture it. Respawn timers increasing the more u die etc.
- Deathmatch Mode: Teams have to reach the total kill score to win.
Please add a toggle on/off for "game pad" support - currently I do not own a game pad but Dark and Darker is still defaulting to game pad mode which is overriding my ability to use my mouse
i seem to remember when druid could heal extremely well and shapeshift, it was a nightmare to fight druids because they could make 10 mistakes, rat through a door, and heal to full in 7 seconds
Dwarf skin should be -5 agility instead of -10 ms
Yes there was a time when it was like that. However, that was before the shapeshift mastery re work. They could instant change form and run away, mending grove to full health almost or at least a big chunk back. We all know that dosent exist anymore. Druid should be capable of healing and having offense at that same time. I’ve probably got the least amount of time played in Druid of all the characters btw. I’m not a Druid fan boy by any means, but the healing roll shouldn’t be absolutely dominated by cleric. They should be able to shapeshift with lifebloom aura. I never said bring back instant shape shifting. Shapeshifting mastery has been gutted and we all know that. Druid sucks right now, but has the potential to be such a good all around class to play. Look at BG3 or World of Warcraft. Druid deserves some love.
Druid deserves to burn in hell, when Druid was strong it was again, a fucking nightmare to fight them. We don’t need to go anywhere back near that
So i was trying to test out other sorcerer perks. I'm sorry but Apex of Sorcery? Is absolutely, positively, horrid, terrible, useless. I Truly tried. But being stationary when casting spells? even if you get 50% more cast speed and 50% more magic damage bonus? Its not worth in any scenario. Because not only do you have to aim your spells of course. But you standing there makes you the most prime target of getting absolutely DUMPSTERED by rangers, fighters with bows, mages, other sorcerers. Pretty much all classes.
Apex of Sorcery needs a major rework. Reduce the cast speed bonus to 5%. Reduce the magical bonus to 30%, and then make the movement speed penalty like 20%. Because dear LORD is it bad.
Because movement speed is the SINGLE most important stat (you cant dodge, you cant kite, you cant space, you cant outrun, etc without it) the fact that something has an, effectively 100% movement speed reduction is insane.
Oh but its okay for warlocks and fighters to be far far more played by the playerbase and meta usually dictates people will always play whats powerful and cry what counters those said classes
never said that btw, and warlock and fighter are nowhere near the power level of old druid
Old Druid was only a good solo class. Cry about it some more. If you get outplayed by old Druid in duos or trios, skill issue big dog. My man said, “let’s keep them exactly how they are right now!!! Completely useless and the least played class in the game bc I can’t seem to win against them” Why have 3 meta classes in the game that you always see on repeat when we could make every class good and viable. Nobody wants the same meta 24/7. I never said make them OP. I only said make them worth playing. Warlock and Fighters are very very good classes and have always been and probably will always be. If you choose to try to play support on Druid and get caught, you’re dead because you have no offense at all. Animal form would change that completely. Everything needs fine tuning and changes to make it make sense. Idk why you’re stuck on old Druid. Of course that’s not what I want back. Cleric outshines it 10-1 and that’s so lame bro.
Dude what do you mean no where near the power level of old druid? if old druid was actually OP it'd be like fighter where more than 40%!! of the playerbase plays it
It was a hella skill capped and gauged class with so much balance changes around panther chicken jump that they which removed but kept forms balanced around having that said piece of mobility. stay druidstd'd up because they were genuinely actually overpowered for about 1 in half seasons before they gutted it.
druids had to run away to reset. warlocks literally reset in your face fighters just second wind w+m1 ez win trade anyone since that have hella stats on their side.
well idk about you but me and most of the playerbase perfer solo, but in duo/trio if you get caught as a support and die its your teammates fault or you failed to position correctly. solo druid was nearly impossible to beat without a severe gear/skill gap or you were a druid counter. and i never said keep them as they are, i said dont bring them near back to the old druid. and yes, i agree that all classes should be viable but i dont want to see any class at the power level of old druid.
a good old druid ALWAYS beats you unless there is a severe skill/gear gap. it was the most broken shit i have seen in this game (note i started a wipe or two before water map was added). unless you were a warlock that could heal off of the druid and remove thier buffs you were pretty fucked, and even then you were still fucked. caster was slaughtered by chicken panther jump and panter silence, melee was slaugtered by bear, then if the druid is close to death they jump through a door (which was removed on sorc btw) and go heal to full faster than a warlock ever could.
nah bro you don't even know then. crying about druid being op when it was becoming in its currently most nerfed state. you aren't allowed to have a opinon on this unless you saw season 3 druid when they could PCJ bear 140+ dmg headshot anyone in the game this hinky dinky 35 dmg on a m1 headshot and 60 dmg on m2 headshot isn't anything.
thats when druid was OP. Not now or the last almost 2 years now druids a husk of what it use to be and even more so now just a dried husk left in the sun for 6 months the class is so unbelievebly cooked you have to be bad at the game to die to a druid. mmm waaaah they can 2x leap away guess what bro leaps only like 325 MS for about 3 seconds your gonna catch up esp since they removed 90% of druids movement speed increasers and forms are still physically capped at 315 movement speed.
only thing that gives druid MS now is panther and its a pathetic 5 lol love when a panther is slower than a guy in full plate gear 10/10 balance or bears horrendous -30% action speed so even when ur geared vs other geared ppl they still can swing 2-3 times before you can do one lol
Warlock is one of the most played classes because it can simultaneously be played with plate and be a caster whose resource isnt cooldowns or ammunition while having better weapon options than cleric. Blow of corruption being another reason. Otherwise, their range on their spells is pure buns. every miss guarantees damage. so they'll be chugging potions for days. They also arent the fastest so they get kited to oblivion especially if they are in plate.
Fighter is still mega cracked. Being able to use a bow while in plate so you poke tf out of people and if they dumb enough to approach you have the defense to deal with it.
And no, if a druid is running, pops through a hole in the door by going rat, jumps away panther, you arent catching up unless you have a means to break through the door. This isnt including the jump shenanigans they can do much like a double jump rogue. Only they are tankier and can heal themselves.
its just so easy to counter rat door jumping all you have to do is just slow the druid and the timing is screwed
If the boss agros on u u must be forced to finish the fight or "lockpick" ur way out of it.
Wanna boss? Lockpick
Helps economy. Helps farmers.
Makes iron useful.
More people loot= more gear found on accident.
Third parties that dont want to boss but "hear u boss" cant open door.
Noob dies to boss = enemies cant loot unless lockpick with u
True that doors could be atleast lockpicked, I Agree.
+there are tons of Locks around map already So I dont see reason why not.
Get rid of the bios settings changes for high roller. The instructions for each cpu arent thorough enough, followed them to a tee (at least what I could as i didn't have the option for some of the instructions) and just wound up having my desktop not recognized/show any shortcuts or programs I opened
If its for cheaters then why isn't it in all the modes? People will cheat regardless of mode
Was just informed by a friend that because of my processors generation I will more than likely not be able to play high roller unless I chance bricking my computer. Big bullshit.
Honestly. i paid for legendary edition the second it came out, and now i cant even play highroller? like wtf? why did i pay for this? u expect me to factory reset my pc to play this game? i have some dumb driver that is making it impossible for me to do this stuff? honestly should get a refund back. Lost a player today
Fighter is not mega cracked. The only thing you have going for you is PDR. Literally nothing else. You’re too slow to catch anyone and having a recurve bow isn’t special. You even have to take a perk to use it.
Honestly, Warlock is just a better version of fighter.
I second this. Came back from a very long break (about 8 months or so) and saved up a bunch of gold and legendary gear i found only to realize I cant even use it. Im now limited to build blue kits for norms or doing s2r
introduce spell recovery speed as a roll on gear
dex rings can roll action speed.
i dont want to build knowledge all the time
Upon boss death grant the team that killed it shrine effects aka move speed buff protection buff and phys power buff
please create an in-Game toggle to remove game pad support
Like a "Use Game Pad On/Off"
I am unable to use my mouse in a match due to phantom controller that doesn't exist
the literal description of the crush perk is to combat parries and blocks and it just does nothing against over half of the weapon bloccks and 3 our of the 5 shields what a joke
add more maps to S2R.. ruins are getting boooring as hell
make boss ratting easier please. people who kill the boss should insta take like 65 dmg on bosses death to make it more fair obviously.
Agreed, someone mentionwd before having Ruins be the base module and from there would have different exits from there to each other map, like maybe a boat at the castle motte for Water map, cave entrance for Gobbo, etc
Add -1x Dagger MS penalty if Dual Weild to Dagger mastery.
I disliked it when Watermap was in the random S2R rotation, never felt the map worked all that well for it
anyone here that can kill Demon Overseer? I killed him multiple times now but half his attacks are so random that i get hit by them still.
Would appreciate it if someone could help me with this. Pls hop into my dms
Upon boss death grant the team that killed it shrine effects aka move speed buff protection buff and phys power buff
Nerf halberd
fighter with base white gear and 47 dmg base white halberd deals 92 dmg headshot at correct range, 64 dmg when enemy is too close. This is all with default gear.
Ridiculous. Please nerf.
Hey gamers! Please support my suggestion to add alternative access options and keep High Roller accessible for legitimate players, regardless of specific Windows security settings etc.
https://darkanddarker.featureupvote.com/suggestions/711337/add-alternative-access-options-for-high-roller 👈
Here's a suggestion: test your updates in nonprod or uat and hot swap to the new version. Obviously I don't know the game's backend architecture but generally speaking in the tech industry, downtime is something you should try to avoid. It doesn't need to be this way. Who's your solution architect? I could teach them a thing or two.
I wish there were more skill tree type mechanics like soul collector, spell merging
Spell merging ended up as a core mechanic of sorcerer not a play style
In Baldurs gate there were so many paths a player could take in their build.
"War caster"
"Elemental adept"
"Tavern brawler"
In this game most perks are weak additions to existing classes.
Also all the classes are just copies of others. Every character have same spell wheel..
Implement a Test-Staging-Production approach to patch deployments. If you can't do it, hire me and I will do it myself. Having problems like this every single time is ridiculous.
granted, the game now loses 20 fps per update
💀 buy new mobo
Add back report a cheater channel. Because in-game reports take an entire wipe.
Let us play solos arenas unrated with friends for testing and 1v1 banter purposes ❤️
This is my number 1 suggestion, only update the game once a month.
It hurts player retention when the game consistently goes down for 12 hours + every other week
And don't do updates on a friday, do it during the weekdays, and not the weekend.
fix for abnormal files?
I have a suggestion, fix this abnormal file thing everyone is unable to play the game because of! also make an announcement letting people know verifying the game cache integrity and reinstalling is a waste of time and effort.
What is the solution for the abnormal file?
don't trip. we can't do anything about it but wait
please get rid of tpm 2.0
Buff longsword
add a streamer mode with no lobby queue timer and an automatic map cover in game. name disabled on killfeed
nerf halberd. It does 92 base dmg headshot in white gear. Like why? The base dmg is 47.
warlock is just too strong. remove soul collector or hard nerf it.
3 all attributes is too much. bless is only 2.
bears traps wont place
"TURSTED PLAYER" availability for those who use LINUX or can't activate HVCI, helps those of us who have been playing long term but can't upgrade our pc's
performance still ass btw
Pay the streaming peanut to play the game for a day
imo squre to riches best mdoe in game rn, Ironmace should develop new ideas for it and in general develop it. I think what could be a great addition a must add i think is an ability to gem your ger in the dungeon at an NPC in certain location. Lets players gear up even more which makes it more interesting and creates points of interest for players, for rats or people just looking for pvp or looking to loot gems for themselves? why would enemy go there if not to gem gear?
stop doing maintenance on the weekends. do it when the least ppl want to play. you most certainly have data for that.
thanks for fixing swarm damage, now just nerf halberd again, 92 dmg base white HS
Buff Paul
Make it possible for new players to learn PvP. As things stand, feels like PvP is full of sweats. And maybe something so that you don't get squads like Barb Rogue Rogue, which destroys any semblance of planning.
thats not how math works
it is I do 104 to hs but its because its unarmored headshot on squire gear
yes bro, use base white with strength from squire and use halberd on dummy, 92 dmg HS
u know that dummies have negative phys reduction right?
u can just apply 6th grade math and multiple your halberd dmg by 1.5 to get the headshot
no bro, rogue has 114 hp with str gear, 1 white halberd does 70% hp
now ur saying 70% of a rogues HP now.
how much dmg does halberd do
its an estimate jesus. Fact remains, 92 dmg HS. halberd enjoyer found
sure
halberd is not OP at all, yeah it's meta but it doesn't need nerfed, I have just as good luck when I run arming sword or long sword
yk what i hate about this patch?
they advertised new rogue perks and abilities but all of them were mostly utility or just bad ( trickster 20% action speed for throwing knives)
then they gutted the non invis playstyle so hard by hard nerfing rupture. thrust. weakpoint attack etc.
now rogues are literally FORCED to landmine and rat to kill people with the double dagger strat by going invis and trying to one tap you.
now rogues in squire generally suffer even more.
in trios its even worse
somehow all these perks and skills being nerfed led to rogue abusing a very broken ( in good gear ) strategy that will ALSO get nerfed by the looks of it. basically giving rogues the bard treatment by perma nerfing rogue until it dies out of spite for them.
my geniune suggestion. make rogues have a playstyle other to non invis, in a way where u make OTHER playstyles more attractive or better than ratting.
if rogue was stronger as a non rat nobody would complain because u can see them
also where is wallclimbing? was that a lie?
like be honest. u see more rat rogues now bec of this
I think that ranger should be able to bring a spear in like a druid they shouldn't have to equip a perk to run spear
Add option to trade gems to gemsmith for arcane dust or scrap gems for arcane dust
Id love for messages that ive cleared to not keep coming back every time I start a new match
give sword type weapons special attacks or effects then they parry, like give cutlass disarm on a parry, or zwei a speed boost on a parry
on a perfect parry that is, meaning pretty much as the attack lands you parry
Secure boot on all game modes please. Get rid of the hacker menace forever.
that wont do anything, I saw a clip of a warlock with a speed hack in hr, so it wont change anything, it will only make it so ppl with bad computer will not be able to play the game completely
Bundles/full kits on marketplace
Playstyles:
-
Magic DoT poison build: Buff low end poison dmg, Add new Smoke Pot perk -> choking gas, deals magic damage over time.
-
Throwing dagger short range 'Trickster': Buff trickster perk to add more throwing dagger dmg, add new perk to throw 2 daggers at once when tumbling
-
Stealth assassin: Already exists, opportunist engage (ambush, sneak attack, hide/stealth etc)
-
Shadow Stepper: Already exists, using shadow step blink, straight up offensive perks, backstabber, dual strike etc.
-
Pickpocket: Already exists, utility focused, hide/stealth, mobility, disengage etc
Something.. any thing.. please ironmace
I personally dont like that Races are locked behind seasons that will never return or be purchaseable. Since races have stats associated with them, this means there is FOMO (fear of missing out). What happens to players who are just now getting the game, or returning players who dropped the game for whatever reason and then decided to pick it up again?
The rewards from Seasons should be purely cosmetic as in skins that are just cosmetic only with no stats associated to them.
Just an example there is no Knowledge Race outside of Imp's that is currently unobtainable because it was a past season reward . I think that is an issue. Knowledge gives spell cast speed and +4 is something like 8%? or lik 10% or something like that? which is a significant boost in addition to giving more spell slots which is crucial to spell casters.
Im unsure as to why there is races that are exclusive to playing during specific seasons.
There should be a purchaseable Imp in the store, and the one you get from playing in the season is exactly the same but either looks cooler or fits the season theme.
No good suggestions from Rogue players.
Time is up — there won’t be any more content for Rogue for the next 3 years.
bg 🙁
Please add in game settings "Default Input"
My game is disabling my mouse when I enter a match, I believe due to a phantom game pad that does not exist.
Please add:
Default Input: Auto / Mouse & Keyboard / Gamepad
Or please add "Game Pad: On/Off" toggle
They usually get banned within 3 days. Alot of creators of them have stopped. It still happens but bans are quicker. Battlefield 6 still has hackers but they are gone quick.
Simple and very useful too, instead of waiting about 1 minute at the start of the arenas, remove that and let players move freely around the room, use their inventory, etc., and also add 2 training dummies to test damage!
my main suggestion was that non invis rogue should be more tempting to play than ratting.
Suggestion for IRONMACE: Consider the events taking place with Riot games, and look at the path you're taking. Become more intellectually respondent to ethical, and personal space violations being executed in gaming. Take the higher road!
I will pay monthly to play HR and Arena, you can use that money on in game agent's(GM's) that can manually intervene on problem accounts.
listen bro.
u pay with your infinite money for HR and arena and i wont.
horrible horrible suggestion.
bro is asking to pay more in this shit economy.
there are other ways
if u want people to pay for what they already paid for as a subscription now. game will straight up just die then. and probably also illegal because its moving back on your contract ( pay red shards to play HR and access to market ) which would completely remove this game off EU
Never speak again
The market wants less hackers, you provide that you ultimately win.
Sports where I'm from players pay league dues to maintain the fields, refs, etc. unless you're pro, you pay a certain amount to play the season.
Ah yes pay money for something less effective than secure boot brilliant. I also love that u say take a look at riot lmfao ( they use kernel accesses and not whatever garb ur on about)
none of it is good, or built for the purpose it is being used for in games. nor is it effective.
Dark and Darker's anti-cheat is Kernal level too big man.
lmao my guy im making a comment about this guys horrible suggestion not sure how that slipped over ur head
5 or 6 bucks and you get some item skins or something and can play on a moderated server. sounds like hell, ur right.
I don't get why that's so bad to you
and of course you could pay $20 for upgraded pack and get more limited cosmetics, or seasonal challenges for items. 
I just think they could make enough money to pay for each region to implement servers specifically designed to moderate ill behavior and game manipulation.
"I just think they could make enough money" very realistic take lmao
What about the realities of your take though? You complain that my solution removes part of the game people already paid for, but doesn't the new security requirement do the same already? atleast in my solution you can run moderated HR and Arena congruently, so nothing really changes from before.
it sounds like they are already planning to do competitive league, so it would also make sense for them to monetize effectively, and why not monetize via the moderation system for your esport, its just smart.
other esports already model themselves from professional sports in a way, it would basically be the same thing, the difference being the "fans" are also the players therefore they need to pay a registration fee and have to follow the rules of the league.