little buffs
demolitionist - the bomb timer will no longer go down if the holder is the demolitionist. The demolitionist is a fun to play role, but it struggles on competitive viability, making so the demolitionist can't explode it self would be, i believe, a solid buff.
serial killer - at the end of each meeting a new target will be select for the serial killer. Serial killer struggles a lot with players that like being in groups, with this, the serial killer will no longer need to kill others that aren't its target to be useful.
cannibal - remove the "eat body" timer. Cannibal has a strong ability, but he can't do a great use of it. Without the timer, the cannibal would be a good counter against Canadian (while still being outclassed by the professional)
undertaker - remove the "drag a body" timer. This timer always felt weird to me, removing it would not make the role overpowered, but it would help the undertaker use its ability without the fear that it once had.
adventurer - will be immune to no-killing sabotages, like lights, comms & etc. The adventurer only founds a real niche in the ancient sands map, with this the adventurer would be a good choice in others maps while still not affecting its usability in the ancient sands map.
avenger - will only be able to kill the killer of the body being avenged. Avenger in a nutshell is a role to punish kill that are made in groups of players, but he fails at it because of two things, he doesn't know who is who because their screen is red and majority of the times its a better option to just report the body to see others opinions. With a guaranteed duck kill this role can stop being a bad role and be a off meta pick. Yayyyy 🎉


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Taskmaster (Duck)
Pyromaniac (Duck)
Amateur (Duck)

20/10


anyone can claim to be any role


[ Duck
]
[ Goose
can eat the bodies in the mourner's box
[ Duck
]
[ Duck
[ Neutral
]
]
[ Goose 