#🎮︱gamemode-ideas

1 messages · Page 1 of 1 (latest)

keen valve
#

wasn't there a battle royale mode planned at some point?

spiral basin
#

it was/is

keen valve
#

how's it going?

twin mortar
#

We are working in it, it's got a lot of really cool stuff in it

drifting forge
#

Why don't change the roles of ducks and geese to make Duck Duck Goose?

#

Ducks become ordinary citizens, geese become mafias(but no kills).It's a mode where the geese survive in the middle of ducks.

slim summit
#

Original duck duck goose game i see.

#

Duck.....duck....goose! wild chase

shut vapor
#

FFA everyone is falcon everyone can kill everyone last survivor win

dapper cipher
#

Fowl Play might be of interest!

#

Coming soon ™️

upbeat kestrel
#

Whats that

dapper cipher
#

Everyone has a target. If you kill your target, you get a new target. Last bird standing wins. (This is an oversimplified summary)

upbeat kestrel
#

What happens if you try to kill someone who is not your target or the person who troed to kill you

dapper cipher
#

My understanding based on the last time it was discussed is that you can only kill your target, and that you don't know who your target is until you've completed some number of tasks.

upbeat kestrel
#

Ohh like with dueling dodos

empty bolt
dapper cipher
#

No, trailer for a game mode that is in the works

empty bolt
#

anonymous mode ?

final mauve
#

no

#

Fowl Play

empty bolt
#

No, I said anonymous mode is possible.

final mauve
#

No clue what you mean by that

empty bolt
#

There was a mod among us, you can't see anyone's name in this mode and everyone is the same color.

final mauve
#

Seems a bit pointless to me, but the devs are well aware of modded among us so if there is something in it, they have probably already considered it

empty bolt
#

alright.

twin mortar
#

It doesn't work if you know people's voices but we do have another mode that emulates something of what you're after.

#

It should be fairly fun 🙂 We have to test it first though.

#

After the next QoL patch we're going to be working on game modes

uncut lynx
#

%gamemode For The Basement, is it possible to have the teleporter turned off during Goose Hunt and Trick or Treat? This can balance it out to make it more fun without using the teleporter which can be make it a bit too easy to get away from the Vampire/Duck.

slim summit
#

%gamemode

I have done a map called sweres so why not a Maze Based Game thatt including racing tto finish first.

1st-200 silver-5 gold
2nd-100 silver-2 gold
3rd-50 to 80 silver-1 gold
4th to 10- 10-20 silver

#

Timer: 30 mins-1hour (based on host)

Difficutly:Normal :)

Private Servers mayy inccluding adding power apps To help.

final mauve
#

ya, probably not going to see gold rewards for matches

slim summit
#

Or make it really rare tto happen

lapis isle
#

Probably also not going to happen because then players will get either confused why one player got gold and they didn't, or they'll get jealous

final mauve
#

or they will just play that mode over and over to farm gold

#

there is a reason gold is never given out during regular play and only through the calendar

fleet monolith
final mauve
#

only daily calendar now, ads were taken off due to changes in policy

slim summit
#

Rip

twin mortar
#

Rip lots of mobile games.

upbeat kestrel
#

Oh i rember watching ads but only getting silver over and over it was sad

slim summit
#

%gamemode

"Team up!"

Name:Duo/Team mode
Idea:Basically its Classic But Its On Teams. If one of the teams get imp so is the other.

-On Duo There will be 2 People Per team. 6 Ducks vs 14 Goose,Ofc it has classic rules. Same goes on team

-On Team max playyer per team is 4 and ofc there will be Around 40 players. (If pc can handle that much players) max ducks are 6 bc same rule applies on duo.
(3 ducks per team so 2 teams are all ducks.)

-this will b just Chaos XD

#

If u want chaos :)

velvet narwhal
#

police and thief mode

slim summit
warped grail
#

%gamemode Pestilence

There’s 3 roles in this game mode
Dove: Tasked with Curing/Drugging all the geese and going against the pigeon. Their drugs last for 2 rounds.
Pigeon: Tasked with infecting everyone in a single round.
Monarch [Goose]: Cannot be drugged. If they are infected. They will alert everyone automatically and gives all geese but them a kill button for a single round. If a meeting gets called and if the pigeon isn’t dead, they die. When they die, an election meeting is held to choose the next monarch, whoever is voted most will be the monarch. If the Dove gets elected, they win, if the pigeon gets elected, the pigeon wins.

The Dove has to drug everyone to win or get elected. The pigeon has to infect everyone and cannot be drugged. If the pigeon dies, the game keeps going until the Dove dies or drugs everyone. If both the pigeon and doves die, or tasks are finished, the geese win. A goose has to finish at least 5 tasks to press the button. Bodies are not reportable

#

I just wrote an essay about a gamemode lmao

lapis isle
#

Without reading the rest properly, "drugs" would be an immediate issue, especially if they want to keep their 3+ rating.

Aside from that, they also want neutrals to have traits they're actually known for. I have never seen a dove on the corner selling a mystery white powder, have you?
Doves are more commonly associated with love. They're also just pigeons.

warped grail
warped grail
slim summit
#

Gamemode:Randomizer
-this is a Gameemode where random Things Occur Such As Color Swap,FFAMeetting Maniac,Anonymous And So On

All arandom Events are listed:
Color Swap-Everyone Swap Colors
FFA-Everybody Has a Kill Buttton (One use)
Meeting Maniac-A Meeting Will Be Called by a Random Player
Anonymous-Everybody turns Gray,and ? For 30 secs
Flare!-Everyones Location Revealed For Everyone (10 seconds)
Teleport-Swap,Playerrs With A Random Player
High Party-Everryone Has High Voices For 30 secs
Random Role-Someone is given a Role.
Proxy Chat is On

mellow notch
#

How about hide and seek?

lapis isle
slim summit
#

Yep

high patrol
# mellow notch How about hide and seek?

Had to dig back and find it but we actually did launch with a Hide & Seek mode but people preferred Goose Hunt thor_kill happy
https://twitter.com/ggd_game/status/1403368955796992000

When the community talks, we listen. Soon the Hide & Seek game mode will be laid to rest and that's ok. We saw people were not enjoying it as much as Goose Hunt but don't worry, it will be replaced with new and exciting game modes in the near future! #goosegooseduck #ComingSoon

lucid badge
#

Ok how about this when Christmas rolls around.

The Santa Goose Role: When you Gift Giving meter cools down you can drop a random gift in any room (maybe 30 seconds?) however you can’t drop any gifts when someone else is in the room with you. (The “Go back to sleep” rule whenever you hear a sound coming from outside your bedroom door. Thus giving the Santa Goose role a reason to look sus when he separates from the group.) This role can’t kill but in order to win ether everyone finishes their tasks or if the Naughty Duck dies than everyone else wins.

The Krampus Duck Role: It’s your job to find the Naughty Duck and take them away by stuffing them into your sack and taking them away forever. (AKA killing them.) However if you kill a Good Goose or the Santa Goose than you’re fired. (Die.) Basically a Sharif roll.

The Naughty Duck Role: It’s your job to hoard all the gifts for yourself and make everyone else’s holiday miserable for your spoiled selfishness. Once your greed meter is filled than the Naughty Duck wins. You can steal in front of others if you want but it isn’t recommended. You can also kill as much as you want but if you kill the Santa Goose than you automatically loose and everyone else wins but if you kill the Krampus Duck than there’s nothing really stopping you unless everyone finishes their tasks.

The Good Goose Role: It’s a normal goose role. Lol.

I’m open to criticism. 🙂

vestal aspen
#

I’ve thought of a game mode called gooselunch. It’s similar to goose hunt, but instead of a duck it’s a pelican. This game mode needs proximity chat, because the pelican can’t see the geese, but they can hear them. The thing about this game mode is basically it get harder for the pelican the further they are in the game. But the pelican is slightly faster that the geese. Tasks are global, so the pelican can see if a task is done near them, but ONLY if it’s near them

dapper cipher
# vestal aspen I’ve thought of a game mode called gooselunch. It’s similar to goose hunt, but i...

Oooh I think this could be worked on. Imagine you swallow your first Goose, then the ones you've swallowed try to direct you (or MISDIRECT you) to the nearest other Goose. And maybe the task thing is like in Dead by Daylight when the survivors mess up a check and the killer can briefly see where it happened. Maybe the Pelican would briefly see a completed task like a dot on their map like Technician.

lapis isle
#

Duck by daylight?

vestal aspen
slim summit
#

A Halloweeen Based Game?

"WE need Help!"

The Infect-ion

3 roles:

Goose-Have No Ability. Must Do Ur Task To Win

Police-Hunt Down The Infected To win with The Goose,Has Task

Leader Infected-Infect Everyone To Win! You can Vote.

Infected-Infect Everyone

For The Goose To Win:
-Finish All Tasks
-Vote Out The Infected

Flashlight Vision and infected Playyers Cant Vote Except the Leader Infectted

low spire
#

Good idea

noble wasp
#

There already is a Halloween based game. It's called Trick or Treat. Doesn't mean there can't be more, though.

low spire
#

True

final mauve
#

@vestal aspen my suggestion would be to use the word Peafowl

dapper cipher
#

Here’s a game mode: bird bash
Basically it has one of each neutral roles (dodo is disabled only dueling dodo is available), 0-3 geese and 0-2 ducks. The geese can be avenger/vigilante, a sherif and a lover, while the ducks can be cannibal, demo, or normal duck, and the other be a lover. This mode adds a peafowl role, which has a 30 seconds kill cooldown, and while it’s off cooldown it shows peafowl feathers behind them, and once they kill they are frozen for 5 seconds. Basically, all the players do their normal jobs, but once the amount of players left reaches three, not including those eaten by pelican, a meeting is automatically called (unless lovers are still alive, then they get their win) At this time the skip option is removed, and pelican and falcon can vote. After voting ends (if it’s a tie a random player is voted out) then it’s a hierarchy of who wins. If peafowl is still alive, then they win, even if the pelican or falcon is still alive. Right below peafowl is pelican and falcon, if both are left then they duel it out with each other, and if neither of them kill the other in time then the peafowl wins. Below pelican and falcon is ducks. Then geese, then the dodo, then pigeon, then vulture. The pigeon is given a lower cooldown to make it easier to win.
Basically this mode causes players to; if they can; kill players above them on the chart. For example, it’s easiest to win as the peafowl, but that means you also have the biggest target on your back
(reposted for @vestal aspen to comply with filtered words)

final mauve
#

well nevermind, i won't repost it for them then XD

vestal aspen
#

Thanks.
So is this game mode a good idea or

dapper cipher
#

How would you describe the mode in one or two sentences?

high patrol
#

I need a single volunteer (non-mod or I'll have to demote you temporarily first) to say the word peacock

#

close but not right. That was a flag

final mauve
#

You can demote me to test

#

peacock

#

seems to work

high patrol
#

thank you

final mauve
#

np

vestal aspen
slim summit
#

"Voices so High!"

Gamemode:Party Popper
Roles:Goose,Sheriff,Party Duck,Birthday Goose.

Goose-Do Ur Task
Sheriff-Find and kil lthe Partyy Ducks

Party Ducks-Aside from Giving High Voices in meeting, u must Find and kill the Birthday Goose To Win

Birthday Goose-You Can Activate The Door Sabotage to lock The Door.Since its ur Birthday u Have 2 Meetings Everyyone Has One. All Goose and sheriff know your rol butt ducks doesnt

Crittism is allowed for feedback@

noble wasp
#

Is there any motive for the ducks to kill anyone other than the Birthday Goose? I personally don't like it when the goal is to kill just one specific person.

slim summit
#

Forgot to add.

-The Ducks Can Also Kill Tthe Sheriff and the Others.

-If sheriff kills a Goose they also die.

-If Birthdayy Goose is Leftt iwth the Ducks,They have a kill buttton tto use To Defend

-Goose wins if Ducks are killed or votted off or Task are completed

warped grail
slim summit
#

Ah yyea

plain magnet
#

goosehunt, but with a pelican not a duck "all you can eat"

twin mortar
#

Buffet mode?

vestal aspen
#

I don’t know if you guys noticed but I suggested this mode earlier.

dapper cipher
#

Yes. The devs read everything. The idea has been suggested by many people.

twin mortar
#

We definitely read everything, I was just saying what that mode would be considered to be called if it were made. As of right now it's not fun enough. Although I can see an option for the game in the near future.

#

It would work more like the vampire mode.

#

Pelican can eat, as geese do tasks they call meetings, try to vote out the pelican. They also can find items that activate an ability to mark a player to know when they've been eaten.

lapis isle
#

%gamemode
Inspired by dead by daylight

One undertaker duck goes around knocking out geese and dragging them to an incinerator where they have limited time for somebody to wake them before their body is burnt.
Upon being caught a second time, they are incinerated instantly.

There are a number of broken generators, scattered on the map.

Completing tasks rewards players with generator parts which can then be taken to a generator and installed (by doing yet more tasks) until the generator is repaired.
Only one generator needs to be repaired fully to turn the power back on and let the geese escape before the duck kills them all, requiring players to communicate and plan accordingly so they don't waste time repairing multiple generators and must also remember to check if somebody has been caught/ needs rescuing.

Sabotages would probably include some sort of "interrupt task" ability, which forces any open tasks to close and an activated speed boost for catching those pesky runners.

#

Does the bot no longer respond or is it offline?

high patrol
#

nah but we read everything anyway

#

not sure whats up with the feedback bot, might need to replace it

lapis isle
#

I imagine either proxy chat or global chat could work for such a mode

ashen peak
#

%mode Heist: Kind of a mix between cops and robbers and a cooperative escape roomesque puzzle. A group of Ducks are working together to gather hints to open the safe while the Geese need to throw the ducks in jail. Both teams have tasks to complete, as a duck completing tasks could give you digits of the safe’s code or rarely a key to rescue a teammate from jail. Geese complete their tasks to get handcuffs to take a duck to jail or a stronger flashlight for a temporary amount of time. The ducks win if they succesfully break the lock and the geese win the ducks are all in jail or if time runs out.

slim summit
#

%gamemode

"Hot Potato!"

Bomb Potato.
Its Hot Potato but with a twist.Its 9 Goose Vs 1 Demolitonist,The Demo Can Give Bomb Like Usual And ofc Same Rule Applies.What Is The Twist u may ask? The Demo can Complete Their Fake Tasks to get Upgrades such as Invisibility and so on,The Goose However Wins By Completing Task Or Voting out the Demo,

The Upgrades are:
Invisibility-10 Secs Invis(1 use)

Insta-Plode-Bomb Given Explodes. If not,A Random Goose Explodes(1 use)

Lights Out-Vision for Goose Decreased for 20 secs (1 use)

If meeting is called While A Bomb is in motion The Bomb countdown Will Be Paused until the meeting is called.

The Demo However Has Medium Vision While Goose has Medium vision +Flashlight

ashen peak
#

We may need to start removing assets

dapper cipher
ashen peak
#

Remember when everyone was clambering for prophunt?

lapis isle
slim summit
slim summit
sharp pilot
#

Fun+
Anyone remembers FunClassic?
Anyway i want to add Fun+ with roles. party duck would still work, but voice will be higher (XD imagine, you play with helium voice, then someone instead of child voice, it's balloon with human speech)

cerulean lava
#

Hotpotato, 1 demolitionist vs geese, its like goosehunt but with bomb

final mauve
#

Been suggested many times, you can easily arrange this with just the in game settings though

last birch
#

%gamemode tasks race

Be the first who finish the tasks and go to finish room (it's main room where there's the bell) before other geese! whoever in the top, they'll be able to eliminate (kill) bottom geese in the next race/round to get point. The race will end when there's only one goose survive. The winner is who get most point.

cosmic monolith
#

roles are unique but can you do a mode only neutrals role in, like rainbow mode in town of salem. i need pelican and falcon in same game

noble wasp
#

For a new game mode, anything is possible. The biggest problem with pelican and falcon in the same game is they both have the same win condition, but different ways of getting there. Also, falcons without ducks are just killers without the sabotages, so I don't there's enough neutrals for a neutrals-only mode.

stone sentinel
#

Also Rainbow Mode in TOS has mafia and town.

slim summit
#

Or its jsut a game of classic iwth Duck,Assasin,Ninja,Sheriff,Detective,Goose,Medium and etc

vestal aspen
#

I suggested it earlier, but a game mode that goes like this: 1 roadrunner vs a team of demolitionists. The roadrunner can choose to move up to 2x faster than the demos, and to win they must do all of their tasks. The demolitionists win by killing the roadrunner, but if all of the demos die, then the roadrunner automatically wins.

lunar vector
lapis isle
#

Similar has been suggested quite frequently, though this particular suggestion is a bit different. Who knows

white dome
#

Has there been any requests for a more flushed out tutorial mode with all the roles capable of being practiced? I feel like there are quite a few roles, both goose and duck, that might be easier to understand on a respawn safe mode where you can discuss how certain mechanics work. Also might encourage all the maps being practiced as well (it can be intimidating to learn a new map unpracticed)

high patrol
#

We have talked about reworking the tutorial as it is a bit outdated. Don't think it would include individual roles (because thats a lot of roles!) and the best way to learn is by playing happy As to when...

rapid troutBOT
#
When will we get the next roles/maps/feature/cool stuff?

As soon as it's ready! The gaggle team develop quickly, and we release patches fairly often. We don't often give out firm dates because it's either going to be a lie if we're wrong, or it'll be a rushed product that might sacrifice quality for speed. This could translate into releasing something without sufficient testing and creating lots of bugs for the game.

If you find none of that explanation sufficient, as Herbert always says, today we are one day closer than yesterday.

lapis isle
#

I'm working on 3rd party tutorials if you're interested. Message me for details.
Not much is ready yet, but will be worked on soon.

final mauve
#

Trick Or Treat: Cassowary Edition
Goal: Survive the night with the cassowary hunting you down
One parts hide and seek, one parts trick or treat, all murder. In this game mode (inspired by the camp cassowary map idea), the only killer is the Cassowary, a very tough bird that is hard (some might say impossible) to put down. A true 80s slasher style killer, the geese must do their tasks while avoiding the cassowary in order to find weapons. Once a weapon is acquired this can be used to "kill" the cassowary, however, in true 80s slasher style, this will only put down the cassowary for a limited amount of time before they rise again to stalk the night, murdering whoever they come across. Players must survive a certain amount of time in order to win. Cassowary wins when all geese are dead. Special role effect "Final Girl" comes into effect when only the cassowary and one goose remain. The final girl ability gives the goose a kill button automatically, creating a penultimate showdown between the killer and the victim. When "Final Girl" is active, the Cassowary's respawn timer is cut in half

ashen temple
#

"Oops! All Lovers!"
all lover duck-goose pairs. last lovers standing win!
Albeit, has to be even number to play, unless you make a throuple?

lapis isle
#

There is a battle royale type game mode in the works called Fowl Play that is similar in concept

elfin knot
#

Maybe in fowl play there can have optional quirks or “modifiers” that add different approaches of gameplay like the lovers idea, or maybe even special teams like in dine and dash.

dapper cipher
#

On the latest developer stream it was announced that Fowl Play won't just be a new game mode, it will be its own game.

blissful sundial
#

there should be pee mechanik

dapper cipher
high patrol
blissful sundial
#

u should add toilets

dapper cipher
#

Also Mallard Manor

lapis isle
twilit spade
#

Hot Potato
Every one gets spawned in on the same area and a bomb is given to someone, when the timer gets to 0 they die and the game goes again and a bomb is given at random again and it goes on and on until the last person and they win

sudden tree
#

Ghosts (im thinking of a better name) 6-9 people are needed to start
3-4 (2 if only 6 people) people are randomly pick as the geese, the rest are ghosts

How the Ghosts play: The ghosts need to full the geese's fear bars all the way up, to do this they must use hiding spots (that the ducks or snoop can hide in) to jump scare them (or just pop out) it takes 6-8 scares to full up a bar there's a 20-30 sec cooldown to HIDE in a spot

#

How to play as a Goose: You go around the map doing your chores/tasks, to stop a jump scare from happening you must "blind" the ghost with your flashlight but the flashlights have a energy bar, you can use your flash light 4 times then it dies, doing a chore/task will give you ONE use, to lower your fear bar by find little goose plushy around the map. when you are finally done all your chores/tasks you can leave through the front door. if you get to scared the ghost that did the final scare will take over your body and become a goose or the goose just becomes a ghost (what ever makes this more likely become a game mode)

I think this could be super cool as a game mode and spooky. The geese would have prox on and the ghost would just have normal comms

so thats my game mode idea I hope you liked it -Russian Duck

#

this could be like a Halloween special

safe bison
#

I could see this as a Trick-or-Treat variant

fathom nexus
#

against each other

fathom nexus
#

wheel of fortune on silver coins

robust plover
final mauve
#

wheel of fortune could work as its own game mode. probably better as a minigame in the lounge though

robust plover
final mauve
#

to each their own

#

you are entitled to your opinion

noble wasp
#

If we're talking the gameshow Wheel of Fortune, there's no real gambling there. Big departure in theme, though.

vestal aspen
#

Ok so i made a game mode that can be described in two sentences, but all the details is over 2,000 characters. Is it ok if I still suggest it or would it be too long? It’s not all for the game mode, most of it is just explaining the new roles

lapis isle
#

You can suggest what you want. The only reason the restriction is there for role descriptions is because they need to be able to tell players how to play their role during the spawn screen. If the description is overly complex, that's not going to work.

Game modes work differently, so more info is fine

final mauve
#

Yup, the 2 sentence thing is about roles really

vestal aspen
#

I’ve already suggested it, but I added onto it and changed it a bit.
Bird bash:
A battle royal style game mode, with 0-1 of each kind of neutral role, 0-2 ducks, and 0-3 geese. At the end who wins is decided by a hierarchy.

Details: available on every map, but if my idea for the volcano map and eagle role gets added, then it will only be available there.
This mode will include all normal neutral roles, (falcon and pelican can be active at the same time), 0-2 ducks (vanilla duck, cannibal, lover, or undertaker), 0-3 geese (vigilante, avenger, soulmate goose [if turtle dove is active] lover, or rarely sherif). This mode also adds some exclusive roles such as:
eagle; exclusive to volcano map; Simply, the eagle can pick up a player and drop them to kill them, and wins the same way as the falcon and pelican.
Peafowl; a role that can kill, and while kill cooldown is off, peafowl feathers will show behind them until they kill, but once they do they will be stuck in place for about 4 seconds.
Hawk: can kill players similar to the falcon, and their goal is to make it to the last 2.
Penguin: can use ability to slide forward, and won’t stop until they hit a player or a wall. If they hit a player then the player dies. Their goal is to make it to the final 2.
Phoenix; their goal is to get killed 2-3 times, depending on the amount of players. Once they die, they become a spirit, similar to how the astral goose does, and after ten seconds they turn back into a normal player, and their body burns up and disappears.

It also include some non-exclusive but not yet added roles such as:
Booby: can set up traps to kill players similar to the ducks sabotage, and once they kill 2-5 players (depending on amount of players) they win
Turtle dove; must use their abilities to find out who the soulmate goose is, then propose to them.
Hummingbird; can do certain tasks to turn them into trick tasks, and if players do enough trick tasks then the hummingbird wins.

#

Once there are three players left, a meeting is called (unless lovers are still alive), even if the falcon, pelican, and/or eagle is still alive. The players then vote out someone, but like the sacrifice bell, if everyone skips then someone is randomly voted out. Along with their normal win conditions, players will win if they are one of the last two and all roles above them on this chart are dead:
Peafowl (will override all below roles, no matter what)
Falcon/pelican/eagle (if it’s two of them left, then it’s a duel, and if neither of them kill the other in time then the peafowl wins.
Hawk/penguin (like above, if it’s just these two left it becomes a duel and if neither of them kills the other than the peafowl wins.
Ducks
Geese
Booby
Hummingbird
Turtle dove
Dodo
Pigeon
Vulture
Phoenix.

vestal aspen
#

So how is this idea?

silk sigil
#

Idea - Cops and Robbers - all cops have police hats all robbers wear stripes. - Only on maps with jails. Cops have to catch and escort robbers back to the prison but carrying them(pelican style) only when they have all robbers do they win. Robbers win by keeping out of prison can hide like a snoop with charges like 5/5 with a time limit. They win by completing tasks/time limit. Edit - Can also free prisoners

vestal aspen
#

How about a team of ducks against a team of reviving pelicans. The pelicans win by eating all of the ducks, and the ducks win by surviving for long enough. The pelicans will come back to life if killed about 10 seconds after they die.

ashen peak
#

Isn't that just trick or treat?

vestal aspen
#

Not really. The pelicans will hold the ducks, but the ducks can kill the pelicans to free their teammates

lapis isle
#

An interesting take on it though, using GGD specific mechanics rather than a copy pasta job from Among Us mods of the same game mode

crimson elbow
#

Gamemode: opposite day

#

Instead of majority of players being geese

#

The majority are ducks, and the geese have to blend in with the ducks and discreetly finish tasks

#

Before the ducks find them and kill them

#

If a duck kills a duck they both die

#

Like a sheriff

#

Number of geese depends on what the host sets it to, like the amount of ducks in a classic lobby

digital peak
#

that sounds interesting

#

the ducks would have to know the locations of the tasks though, so they have a way to tell the geese apart

vestal aspen
#

I like that idea

stoic ridge
#

Gamemode: Hot Potato
Someone randomly starts with a bomb, and they have to pass it to the next player before they die. If the player with the bomb dies, another is chosen randomly.
Last alive wins.

#

Gamemode: Mayhem by the Docks
Everyone is a Pelican and the goal is to be the last Pelican standing

near solar
ripe bay
near solar
# crimson elbow Gamemode: opposite day

Some ideas are:

  • The geese know everyone in their team
  • In voting time the geese are the only ones that can vote + votes are anonymous
  • The geese could use light sabotage (so the ducks aren't just actively searching)
  • The ducks have built in technician so they get an idea where the goose used light sabo

That's only a brainstorm though, also wouldn't it fit better if instead of geese it is mimics since that's basically their job.

crimson elbow
#

I guess mimics would make more sense

low rock
#

so good game

noble wasp
mellow notch
#

I don't know if this idea was mentioned

#

As point of the marketing, Perhaps basic mode is playing well than classic.

final mauve
#

surely that isn't a gamemode suggestion

rapid troutBOT
#
Rule 3

RESPECT your other Geese (or Ducks)!

mellow notch
#

Basic mode have a 2 role, Goose or Duck.

#

Because newbie or streamer promoting are hard to playing classic. That mode have so many roles, so classic players are well known about the role, it's difficult to newbies.

final mauve
#

you can turn off the roles in settings quite easily

#

and there are quite a few players here in the discord who will run lobbies to help new players get adjusted

mellow notch
#

Yes it can. But It's not simple

#

This mode is for newbies. So i think the classic mode that represents GGD is hard to be a good choice for the accessibility.

final mauve
#

I do see where you are coming from, but again, they can set things up as well. Or ask the community for help if they need it

mellow notch
#

No i don't tell about that intention.

#

When Broadcasting Streamer, they also broadcast GGD. Whether streamers well know or not, most of viewers are not well know this game. So they are hard to understanding the broadcasting and It may seem like a game is not fun, then Streamers won't choose GGD when they choose the games.

#

Because the Streamer need a game for a fun broadcasting to game.

final mauve
#

We have a wide range of streamers who broadcast GGD, myself included, and we haven't encountered that problem. Not to say that everyone will have the same experience

mellow notch
#

But just know this This is my opinion and not official. But from a marketing perspective, I think it's worth a try

final mauve
#

well, i can say that the devs read everything and they will take your suggestion under advisemenet

mellow notch
#

Yes I know this is a good place to suggest and criticize something, but in fact, developers will know better than most of players. And also My suggestion of basic mode is also an opinion that has already been mentioned.

#

Anyway. I think Goose Goose Duck is a very attractive game, but it can be a little burdensome to play for the first time because there are many jobs.

#

And in Korea, many games are promoted through streamers. Also Goose Goose Duck became famous because of the broadcast, and did Among Us. Everyone wants to live a fun life, so if streamers will have fun playing and it seems to be not difficult for a viewers, of course they will follow. I wanted to make that point.

dapper cipher
#

As you say, the developers will know better than most of the players, and the "basic mode" was recently removed.

twin mortar
# mellow notch Basic mode have a 2 role, Goose or Duck.

We did this and recieved many negative reviews from players saying it was just like among us or not knowing how to enable new roles. We also found most new players (significant) chose to avoid the simple game and then give us negative reviews anyway. People weren't playing classic. That's why it was removed.

mellow notch
#

A-ha
Now that I think about it, it's not hard to set it up.

lapis isle
#

You can always set up simple goose/duck game by simply not turning any roles on.

By default, when you create a new lobby, nothing is turned on, so in theory, all you need to do is press the start button when everybody is ready.

I regularly help / watch new players and many of them play with the roles turned off until they get used to the game.
Once they are familiar with the game however, hardly anybody likes the basic goose / duck roles

prisma tartan
#

demo run:
you cant ring bell and there is one duck and its a demolitionist
all geese have to finish tasks to win
thats all

final mauve
#

so, hot potato, been suggested quite a few times

prisma tartan
#

ah

haughty sierra
#

here is a game mode idea (i think it will be hard to make)
DUCKPOCALIPSE MODE
29 gooses and 1 duck with a special role (zombie duck, which turns gooses into ducks after killing)
there will be 30 tasks. if the gooses can complete them they make a antidote, after getting it they must cure all zombie ducks in the game (but the zombie ducks can still kill them)
some exclusive mode roles
zombie duck (cuz it would be broken in the normal game)
zombie hunter: can kill 1 zombie duck per match (cant kill the first zombie duck)
scientist: every task completed count has 3 (thats why its only for the mode, also the only goose that can use the antidote)
traitor: is in the duck team but also in the goose team. basically he is undercover and work for zombies, his objective is to infect gooses (can infect up to 3 gooses per match, also zombies dont know who he is and he can be killed by zombies)
reaper: he work for gooses. if a zombie kill a goose the body will lay on ground for 2,5 seconds. if the reaper touch the body before it turns into a zombie the player wont respawn as a zombie (ONLY ONE REAPER PER MATCH)
some mechanics
if a goose dies his body will stay in the ground, after 2,5 seconds he becomes a zombie (reaper can stop this)
scientists are the only gooses that can use the antidote in zombies (if all scientists die the game ends and the ducks win)
traitor can be killed and turned into a zombie
zombie hunter can place zombie traps that stun the zombies for 1,5 seconds (can have up to 3 traps per game)
map
the map is a... idk tbh, maybe a small city near a graveyard.
the thing u get for doing something
zombie killer (kill 5 zombies)
fat zombie (kill 1000 gooses as a zombie)
thats it bye

haughty sierra
dapper cipher
#

First immediate thing is 30 players would create significant connection stresses, especially with proximity chat.

haughty sierra
#

u cant report body or use the bell

#

its like a hide n seek

#

but with zombies

dapper cipher
#

Seeing as how one of the major features of GGD is built-in proximity chat, a mode without that wouldn't be very popular

haughty sierra
#

said 30 players cuz it was going to need alot of people. but i think that 16 works too

#

i dont play in voice chat cuz my mic sucks

dapper cipher
#

There is already Trick or Treat for a zombie mode, and Goosehunt for hide and seek if that's what you're going for

haughty sierra
#

just wanted to share my game mode idea

noble wasp
#

The main monster should always be able to be voted out. That's the core of the game mode, after all.

sand forge
#

Maybe some sort of race. People like the murder button so could have something like decoys around that people gotta go kill and the one at the end of the timer with the most kills wins

sharp pilot
noble wasp
#

Still a loose idea, but maybe some kind of solo GGD. It'd play out more like a puzzle game, with a few preset puzzles. Maybe add a bit of variation with the "players" cosmetics being randomized each game, but the characters haven't set paths and motives. Like A will always kill after 30 seconds. No idea exactly how the player's action would interact, like influencing other "players" to vote for who they think is the killer.

glad latch
#

AI bots would be interesting in GGD, but I can't imagine how much programming would make them actually effectively usable. They'd have to report seeing someone kill, and believe the others who saw a kill, and be able to recognize when a human is saying these things, for starters. I actually had a fever dream about that recently.

lapis isle
#

Probably best suited for a different game, which is designed to play like GGD except the player knows all other players are bots and must use the info they give to vote out the killer.
They give better info by you completing tasks.

If only somebody was secretly making such a thing.

dense crane
#

What About a 32 player mode

safe bison
final mauve
#

Among other issues

twin mortar
ashen peak
#

A setting for blind drafts could be a nice feature so roles still stay relatively secret.

lapis isle
#

Draft mode is intended to be more competitive than classic, which is presumably why the roles are revealed at all

silver horizon
#

we need a hot potato demo game mode

final mauve
#

Been suggested around 50 times or so, you can easily set that game mode up yourself in the settings

fluid heath
#

Sword Fight everyone becomes vigilante goose and the last standing will win (Kill cool time only 5 second)

lapis isle
stone sentinel
#

They're also working on a game called Fowl Play, which may be like that.

near solar
final mauve
#

again, it has been suggested at least 50 times so they will either add it or not, personally I'd rather see them create game modes that can't be replicated by using room settings, but that's just me

haughty sierra
mellow notch
#

suggestion for trick or treat:
vampire and mummy can spawn in the same game but they will be enemies

lapis isle
#

Reasonable idea, but how do they kill each other, how do their Thralls work? Does the mummy thrall latch onto a vampire thrall and still need three to convert them? Does that thrall get bitten then randomly explode and convert to the vampire side?

Lots of balancing needs to be considered

mellow notch
digital peak
#

I think a big issue would be how it would affect the thralls. Since one group would have the instant kill option because of Vampire, while the other group of thralls wouldn't because of Mummy.

Seems like it would make everything a bit too complicated.

lapis isle
#

Ah but if friendly fire was on you could trick your thrall buddies

mellow notch
lapis isle
#

The Mummy would have a big advantage then, though their Thralls kill slower whereas the vampire Thralls kill instantly

noble wasp
#

Also, what happens when a vampire bites a mummy who then kills the vampire? Does a vampire turn into a thrall? Will the mummy change if bitten? Can the mummy change only in goose form, not mummy form? These interactions matter if you have more than one monster.

lapis isle
#

I would assume the monsters couldn't bite each other and would have to rely on Thralls to win the game

craggy skiff
#

how about adding a Sheriff on trick or treat mode? This role still can kill enemy roles(thrall, vampire, and mummy). But if kill a Villager, both sheriff & villager will become thralls

noble wasp
#

All the villagers can already kill the thralls. Having a sheriff just increases the chance of the game either ending quickly by somehow shooting the monster, or creating 2 thralls without the monster doing anything. Doesn't sound like it'd make the mode more fun.

final mauve
#

especially with the mummy being very obvious when they tranform, making them an easy kill for the sheriff

mellow notch
warped grail
#

Maybe the thralls just can’t kill?

final mauve
#

then the vampire has the advantage as the mummy moves very slowly and the vampire's thralls would have nothing to do

dapper cipher
#

I think it would be pretty tough to find the right balance to have two monsters in play

final mauve
#

think i'd rather see a new monster than something like that tbh XD

dapper cipher
#

Maybe there would finally be a Trapper for the next monster dodo

final mauve
#

I still like my final girl gamemode

warped grail
#

Oh! Thralls can just not kill for either side.

#

Or would that not work

final mauve
#

i mean, the thralls are kind of a big mechanic for both sides

dapper cipher
#

Imagine a 16 player game and only the two players who got the Vampire/Mummy got to do anything

warped grail
#

So thralls for vampire AND mummy can just drag people, but just 2 dragging to kill

dapper cipher
#

I think it would be pretty tough to find the right balance to have two monsters in play

warped grail
#

Just throwing out ideas

final mauve
#

would go back to the mummy having the advantage because they can actually kill whereas the vampire can only turn people

#

my personal opinion as that it isn't worth the hassle

warped grail
#

Maybe 2 monsters can’t happen then

#

Unless a 4th role gets added, I dunno

mellow notch
noble wasp
#

That's an awfully big expectation to put on staff. It's more helpful to have at least a vague idea of how it would work, and then it can be refined or rejected by the staff, depending on how practical it is.

mellow notch
#

name:hide and seek
desc:
ducks have short sight
the duck is released 5 seconds after the start of the game
duck turns gooses it catches into ducks

noble wasp
#

There used to be a hide and seek mode, but Goosehunt covers that need to hide on a map without getting caught.

tardy dragon
#

The original inception of Trick or Treat had the villagers powering up over time to gain abilities. Ultimately giving the villagers too much power throws the balance off. The game mode was always meant to be a discover not only who is the monster, but what monster you're up against. I'm glad we were able to make that happen this year. We had some brainstorming sessions that included a few more monsters, one including a pair of players. I don't want to reveal too much to stifle people's creativity, but just remember balance is important. You can't make something incredibly strong without trade off. Take a look a the new mummy for example, very fast kill cooldown when compared to the vampire, but to balance, not only are they moving slower, but their Thralls need to team up to kill. This provides a closer balance.

ashen peak
#

Hi, uh does anyone have the trick or treat design doc? I swore one existed but got lost when the trick or treat channel got taken down.

mellow notch
#

name:BattleGround Mode
desc:no vote no goose only murderers and neutrals(no dodo and etc.)
nobody knows each other. average vision
only 10 people

#

a little anarchy .d

#

m

spiral basin
# ashen peak Hi, uh does anyone have the trick or treat design doc? I swore one existed but g...
dapper cipher
mellow notch
#

ha

ashen peak
#

Here's a couple of special villager role concepts that come with modified abilities after death as thralls to offset being possibly too strong for the villager side in life.

Masquerader --> Shapeshifter: You can disguise yourself as a thrall to trick the monster and thralls. As a thrall you can disguise yourself as a villager to trick the villagers. Becoming a thrall lowers your speed temporarily to fit in, while becoming a villager keeps your speed so it's not too overpowered.

Exorciser --> Necromancer: Thralls you stab take longer to revive. As a thrall you can speed up the revive timer on other thralls.

rocky sequoia
dapper cipher
#

Dine and Dash gets so little love

#

Dine and Dash is for the GGD connoisseur

rocky sequoia
#

It does but when I play it with a few friends we were laughing our asses off during those times
But now they barely want to play it anymore sad

visual glade
#

name:rush mode
desc:Complete all the missions in a limited time or be baited by the crow! There will be no sheriff, vigilante, vengeful, ducks and solos!
meeting and corpse reporting are not available in this mode!
extra:everyone can use vent

name:Crow
team:Solo
desc:You are the Crow, your goal is to kill everyone, you can use the vent!
Every time you kill a person you get a bonus, this role is only available for Rush Mode!

final mauve
#

That's just goosehunt

limber frost
#

Deathmatch

  • Every player have falcon role and has to stay alive.

I don't really know how to explain it more

silver gust
#

i like the idea of vampire or mummy for your trick or treat mode, how about introducing a werewolf or Frankenstein's monster for a bit more variety?

#

or a van Helsing to kill the vampire

stone sentinel
#

They have more monsters planned, they just need time

elfin knot
spiral basin
#

yeah, i think it will mess up the dynamic if villagers had the ability to kill the monster

#

i wouldnt be opposed to granting villagers divergent powers that affect thralls in different ways though

warped grail
#

Dodo Bird (Dine and Dash)

Has to be killed 3 times in a new identity each time in order to win

noble wasp
#

Dine and Dash doesn't have rounds, so how does the dodo respawn? And a new identity? The people who have died are flashed on the screen, so you can't really hide that.

glad latch
#

Trick or Treat idea for space maps: Invader(Vampire)/Extraterrestrial(Mummy) vs Astronauts(Villagers), who are Corruptions(Thralls) when killed.

spiral basin
#

vampires cant live in space, theres no ozone to block the sun

noble wasp
#

I think the suggestion was for a sci-fi themed horror to act exactly like a vampire, but isn't a vampire.

spiral basin
#

i cant live in space, theres no ozone to block the sun

warped grail
#

casually votes against Herbert

stone sentinel
#

"I second that" - SwordCat, 2022. Said 3 days before disappearance. Anyone with info is encouraged to contact your local law enforcement.

ashen peak
#

Disappeared yet? @stone sentinel, it's time.

slim summit
#

oop

stone sentinel
earnest vortex
#

I would really love the option of mummy or vampire or random in the trick or treat mode.

sharp pilot
#

it might be good if on draft mode if player chooses "random" he can have role only able on specific map, like pelican

stone sentinel
#

That could cause games with both a falcon and pelican at once

noble wasp
#

First off, there's a limit to how many ducks or neutrals that can be in a game based on the number of players. If there's only 1 neutral allowed, and someone already chose dodo or pigeon, the pelican can't be selected.
Second, esper is also a role exclusive to The Basement. I know many people don't like that role, and so wouldn't want to choose random if esper had a higher probability.

lapis isle
#

The problem I see, more specifically, is there's a limited number of map-exclusive roles.
Once one player gets them, the rest who pick random, expecting a map-specific role, are going to be disappointed.

misty vapor
#

That's a trick or treat monster:
Kraken - you can dive into ground, and like invisibility duck, you can't see someone, but everyone can see a "water splash" where you are, kraken dont have a speed boost while diving. you can only kill while diving, and when you kill someone starts an animation of you drowning him. The thralls has an passive ability that they show you everybody around the thrall, even while "dead", and its active ability marks the player and show to kraken where that player is for 10 seconds

final mauve
#

So sonar beacon thralls

#

An interesting idea

digital peak
#

I like that a lot

warped grail
#

Yeah I really like it

wide pond
#

@lapis isle Okay. So, 2 teams. everyone can kill. If you kill someone on your own team, you die instead. How do you deduce who is on what team?

safe bison
#

What if each of them are given a separate set of tasks, first to complete all of them win

wide pond
#

hmm. idea. Your kill cooldown isn't based on time, it's based on tasks completed. So, to get your kill you need to complete 3 tasks. Then you get 1 kill and that resets your tasks. You know what tasks your own team has. so anyone doing a diferent task is likely on the other team

lapis isle
#

Same way as dine and dash currently works, I assume. The Falcon can kill a duck easily with no consequences (and vulture eats)

#

Figure out who is killing and staying alive.

wide pond
#

hmm

lapis isle
#

This was carried over from #🐣︱classic-role-ideas, for those not understanding what we're talking about.

Basically, dine and dash, reversed

wide pond
#

dash and dine

#

wait, reversed

#

toot and scoot

rocky sequoia
#

thats not dine and dash reversed this is reversed
enid dna hsad
dodo

lapis isle
#

More accurately, it would be the kills that are reversed

#

Make sure you're killing the other team, or face the consequences.

But that basically comes down to previous suggestions of just a game full of sheriff's vs a Falcon and vulture, minus the two bodies dropping off a failed sheriff.

To balance it a bit, and fit the reversed idea. Vulture adds time to the timer, Falcon must kill all the ducks before the time ends.
Ducks must stay alive until the time ends, or kill the Falcon and vulture

noble wasp
#

If we really want this to be a new mode, then let's define the two teams.

Red Team: all morphlings, 35 second kill cooldown, 20 initial morph cooldown.
Blue Team: all Falcons. 20 second cooldown, but... (Insert idea to track down falcon members)

spiral basin
#

i actually wanted to revamp dine and dash into dine and dash 2

#

into what i think would be a lot more fun

#

instead of morphlings, they're all ID thieves

#

and instead of dying permanently, everyone respawns like thralls in ToT

#

except if they get eaten.. both the vulture and falcon just become vulturefalcons that can shoot and eat

#

so people would end up looking like random other people

wide pond
#

the main issue i think dine and dash seems to have is a lot of people don't understand what they're supposed to be doing or how to play.

spiral basin
#

with their names and cosmetics.. it would be pretty chaotic

wide pond
#

like, it is REALLY fun and chaotic when everyone knows how to play and what you should do to hunt down the falcon and the vulture. but when most of the lobby isn't familiar with it, it turns into a confusing mess that often devolves into like 4 people confirming each other as morphlings, one morphling comes up and randomly kills one, someone kills them, and then everyone in the confirmed groups starts killing each other.

spiral basin
#

well in the new version no one would die permanently unless they got eaten

#

and it would be even more chaotic

#

i think people not dying permanently might help

#

i dont know that i can do anything about people not knowing what to do other than trying to alter the messaging a bit

wide pond
#

A tutorial for each game mode might help, especially if people were encouraged to play the tutorial with like "Here, have some silver for finishing the tutorial"

spiral basin
#

sounds like so much work

#

sounds easier to delete dine and dash from the face of the earth

wide pond
#

It doesn't even need to be as in depth as the main tutorial. Like, a slideshow of key points that make each mode different.

#

For example, a trick or treat game mode could just be a series of cards with text going:

"Unlike in Classic, in Trick or Treat there are 2 roles. 1 is the MONSTER (either Vampire or Mummy), and everyone else is a Villager."
"Villagers win by either surviving until time runs out, or voting out the monster."
"Villagers can trigger meetings by completing tasks."
"When villagers are killed, they respawn as Thralls."
"Villagers can kill thralls with their pitchfork. Note that the monster can't do this, so if you see someone kill a thrall, you know they are a villager."
"Vampire Thralls can kill villagers. Mummy thralls can grab onto villagers, slowing them and preventing that villager from killing thralls."

#

ect

spiral basin
#

we specifically have a spot for the tutorial for classic

#

where would we fit in this new slideshow

spiral basin
#

roles would probably have to be classic to keep it consistent

#

that could work

lapis isle
#

The biggest issue I see is that a lot of people claim "I don't know what I'm doing", yet when you try to explain the game mode and it's objectives, they don't listen and just switch back to classic or draft.

The incentive to pay attention just simply isn't there.

warped grail
#

Yeah and it’s really annoying when I try to explain Dine and Dash and through the middle of the explanation or after a single game it’s like “this is too confusing” which sucks because I love Dine and Dash

spiral basin
#

the irony is that its also pretty simple

#

kill the vulture

digital peak
#

People just see a kill button/people dying around them so they just go crazy

final mauve
#

bad jenso, bad

digital peak
#

Part of it might also be out of self defence too, they see people being killed around them so it's a Kill or Be Killed mentality

#

yeah sorry, it's just the way I talk lol

final mauve
#

but it does always devolve into a bunch of ducks all standing together until someone snaps XD

spiral basin
#

right

#

you guys arent seeing the difference here though, i thin

#

im leaning into the player behavior

#

instead of trying to fight the player urge to just hit spacebar, im embracing it

#

they'll die and respawn and it'll get very confusing because everyone will look like everyone else

#

and if they're too spam happy and too many of them die at once, there'll be a feast

digital peak
#

which would make the chaos more fun and make people be more selective about whom they're killing

#

yeah I like that

spiral basin
#

no one's going to be selectivfe about who theyre killing, i think

#

it will be very chaotic, and if you were attentive

#

you'd notice that no one ever killed certain people

#

or certain people still sounded like themselves

#

as opposed to herbert's voice coming out of jenso, which would clear me

digital peak
#

ah I see

spiral basin
#

it would also clear somoene if you saw two of them

#

because it would mean that

  1. two people had killed that person, meaning they died respawned and were killed again
#
  1. or someone killed them and they respawned.. which in both cases means they aren't the falconvulture
#

theres also this amusing component where if you kill the vulture

#

since they dont respawn, you'll be the only one that looks like them

#

and if people dont recognize your voice quickly enough they will surely kill you too on sight

#

although they'll realize their mistake when they take on your outfit, rather than the vulture's outfit

hidden meadow
#

Draft+: Draft, but u can turn off roles like classic. In the info button, it'll show the role(s) crossed out

noble wasp
#

Modifying that: give people the option to ban roles when starting Draft mode

hidden meadow
noble wasp
#

I would think only one or two roles would be banned per match, and probably not any of the neutrals.

edgy rune
#

Here's an idea for a gamemode:

#

So think of it as a two team game, where the objective is to vote or kill the other team's duck

#

So bascially your team wants to not only figure out the other duck but also keep your duck hidden

warped grail
#

So “President”?

noble wasp
spiral basin
#

there's a version of resistance avalon

#

(a card/board game)

#

where you hunt for the other team's leader, but that's a bit more fleshed out

#

and there are reasons that dynamic can work in that turn based game format

#

great game if people have a chance to play it, some of the most purified to its core version of social deduction possible really

edgy rune
#

so pure chaso

#

chaos*

lapis isle
#

Dine and dash is an asymmetrical team based game mode very similar to what you suggested.

#

There's also the teased fowl play to consider.

noble wasp
#

I mean, doing tasks in Classic and Draft mode is a win condition for geese. In the two-player team game you suggested, the win condition is just find the leader. Doing tasks doesn't seem to get people closer to that.

safe bison
#

Maybe only the Leader has to do tasks, and a team can get a task win if their leader does all of them.

edgy rune
dire fern
# warped grail So “President”?

about president right, i think the ducks aim will have to be the president and if the president dies, the ducks immediately win so like the goose will have to like somewhat "protect" their president and do tasks at the same time im unsure but yea

outer rivet
sturdy masonBOT
digital peak
#

I would rather get killed or voted than play plain goose

sturdy masonBOT
rapid troutBOT
#

@digital peak

Rule 3

RESPECT your other Geese (or Ducks)!

digital peak
#

wait wut

#

I meant in game

gilded barn
#

how dare you hurt the gooses feelings

digital peak
#

lol

quartz belfryBOT
#

poor poor goose

outer rivet
#

Don't get me started on you, pelican...

warped grail
noble wasp
#

There are plenty of reasons to be a plain goose. For one thing, assassin can't shoot you!

rocky sequoia
#

i like to play jester and entertain people as a normal goose =]

ashen peak
#

As normal goose you should just focus on doing tasks as efficiently as possible because you have absolutely nothing to live for lol

crystal laurel
#

i searched and didn't see anything about this-- i really miss lovers in draft mode! is it possible that lovers could get chosen, and if it doesn't, then the single lover would just default to a random role instead?

(to be clear, i know it isn't like that currently... wondering if it could be an added feature in draft mode)

final mauve
crystal laurel
#

thank you!

final mauve
obsidian patio
# final mauve Been brought up a couple times in <#816364902473269288> and <#816364266537484308...

I feel like this person brought up a good point here. #💡︱general-ideas message

I'll focus on Lovers. Hypothetically, it'd be a risk for the person selecting it to take because you'd be banking on having another player pick the other one. If no one else picked it, you'd be a regular "duck" or "goose." But then it would be at least possible for someone who enjoys that role to get it. I'd think, with the dodo having the potential to become dueling if another player picks dodo, the system for this to work is THERE, no?

hollow mortar
#

There's also the issue of knowing if the lovers are geese or goose+duck. If it is the latter then that pair will be actively hunted down by both sides so they cannot betray their teams.

noble wasp
#

I mean, it COULD work, but the difference is that Dodo can work all on its lonesome. A lover without a partner, though, is nothing special. And you can't just force someone else to pick it, even if I have been forced to pick dodo sometimes at slot 16.

obsidian patio
obsidian patio
hollow mortar
obsidian patio
hollow mortar
noble wasp
obsidian patio
#

Yeah I think it's a balance. There's times where I've straight up told my duck partners "I'm a lover, DON'T KILL ___" and drop info leading to that duck partner's death

hollow mortar
obsidian patio
#

You're kind of making it more difficult for yourself that way, no? Because while yes, now you won't lose to Lovers, you also have to kill more due to being down a duck.

noble wasp
#

It's a complicated balance

obsidian patio
#

Agreed, and that's why I like it haha. I sit up if I see Lovers

hollow mortar
obsidian patio
#

I get that haha.

#

Different playstyles lead to different thoughts on roles 😁

hollow mortar
#

I understand too, we play very differently and view the roles differently as well. I do not feel lovers fit in draft but I may be wrong if they get added.

obsidian patio
#

I feel like the creators probably lean your way but if there's one thing I'll do, is at least get my thoughts out there to make the case haha

hollow mortar
#

Not reason not to. I have ideas that the devs ended up disagreeing with as well, like cosmetics based on roles. Doesn't mean I can't put the idea out.

final mauve
#

more ideas=more things to bounce off of to make new ones

obsidian patio
#

IN SUMMARY

#

Put Lovers on draft mode thanks byeeee beatinghearts

spiral basin
obsidian patio
spiral basin
#

i mean we're pretty receptive to feedback but

#

im not quite convinced that the majority of players would actually enjoy it

#

ultimately, the lovers can be fun, but the agency of your game is often taken away from you

#

and for our current vision of draft mode, there's dissonance there

mellow notch
#

I wouldn't enjoy being forced to pick lover at pick 16 because player 2 decided to pick lover duck to have a kill button and now i'm forced to have nothing to do but watch my other lover kill or be killed.

spiral basin
#

in the universe where someone picks lovers and it gets reverted to a regular goose/duck

#

i think they'd be pretty disappointed

warped grail
#

Maybe as like an option as setting

high patrol
obsidian patio
hoary herald
#

you can't force love on someone who isn't ready

obsidian patio
# spiral basin i think they'd be pretty disappointed

Potentially. But that's the risk they're taking by selecting Lovers in this way. Either they're successful and become Lovers with someone, or they'll be normal. As long as they are aware that's a possibility, it shouldn't be a problem.

spiral basin
#

i dont think that argument really holds

#

people are pretty upset even walking into things that they know

#

they turn on all roles with one duck and can be upset that mimic is on

#

they share their room codes openly and are upset if someone they dont want to play with enters

#

we have to act in their best interest regardless and i'm not quite convinced lovers in draft is in everyones best interest

obsidian patio
# spiral basin we have to act in their best interest regardless and i'm not quite convinced lov...

So... I think the points you made are valid for sure, because I definitely believe there are those (and it's ridiculous) who would be upset over those things. But in regards to "best interest..." I don't know. Is it then, that the fear of potential for backlash for lovers in draft mode is just greater than the positive feedback you'd probably get? Maybe i'm misunderstanding the stance? Because originally the reason was simply due to it being a pair role. But if there's a solution to that issue, what is the hold up? I think i'm misunderstanding the "best interest" response here. Can you clarify?

spiral basin
#

i dont think the fun it will generate outweighs the hassle and the negative experiences people will endure

#

i dont think it fits

obsidian patio
#

Is this potentially something you can poll the audience about? You may be right, but I think if it's clear, that people would enjoy it

spiral basin
#

there is a polls channel, yes

obsidian patio
#

Can I request it be polled then? Where one option is lovers is not on draft mode, and the other is lovers is on draft mode with the rule I previously mentioned?

#

I may be completely in the minority here, but this is the ONE thing about draft mode that I personally dislike.

spiral basin
#

i dont know that it's something we're in a rush to poll right now

#

how about i just tell you that we're going to continue to watch feedback and see if people care about the lovers in draft

#

because i promise that's what we already do

obsidian patio
#

I believe you, I wouldn't be discussing this if I thought I'd be wasting my time 😁

#

I'm sorry, is it a big hassle to poll? Because I'd think the more feedback the better right?

#

Even if you don't do anything with the poll's information right now, I think it'd be beneficial to at least see if people care about it at all.

spiral basin
#

our polls are generally for things we want to know (as a company)

#

i dont really want to set a precedent for player poll requests

hollow mortar
#

The main problem I feel with asking for a poll here is if you can request a poll, then the rest of us in the discord can. Now you have 100s of people asking to poll ideas that the devs feel is already a hard "no"

spiral basin
#

yeah, i dont' really want to go down that route

obsidian patio
#

I agree, wouldn't want to do that.

spiral basin
#

and i can appreciate that you are curious but surely if people want the lovers in draft

#

they'll let us know like you have

obsidian patio
#

Gotcha.

#

Well, I did what I could do.

#

Thank you for your time!

glad latch
#

I vote no Lovers/Hittyguard in Draft. Unlike Dueling Dodos who pick Dodo of their own volition, these roles would force another player to be their second counterpart. I wouldn't like that because, personally, I just see the Lover Goose as practically just a basic goose with the added downside attached that I die if my partner gets killed and vice versa.

#

Perhaps a way to implement these roles anyway would be to replace the Goose role with a selectable "Partner" role that a second person could also pick, bringing into the game a pair of Lovers/Hittyguards, or they're just basic Goose if a second person doesn't pick the Partner.

#

It'd have to take into consideration if the maximum number of Ducks has already been reached, and if so, default the two partners to Lover Goose.

noble wasp
#

I guess the problem with the Partner idea is that you'll have no idea what role you get until the splash screen, and I can tell you most people do not read that despite the important information there (like how many bodies vulture needs to eat).

#

Also, I'm not sure how many people would be happy having the Lover Goose role knowing their partner probably has the Lover Duck role.

#

Or, if the second partner role got the duck instead of the first player somehow.

dapper cipher
#

IMO, the whole point of Draft Mode is being able to choose your role. Any implementation of forcing roles would be anti-draft.

sturdy halo
#

I'm not sure how possible it'd be for this but a rock paper scissors kinda game amongst the neutral roles (Falcon, Vulture, Pigeon, Dodo and Pelican). In this mode, if you have at least 2 of these roles in the game if the Falcon tries to kill the other 4 roles a game of rock paper scissors comes up and winner best 2 out of 3 survives. If Falcon loses to Pelican and Vulture they get eaten

noble wasp
#

I like the rock-paper-scissors idea, but I'd just name them that. Or make up a new triangle of power with three new birds exclusive to that mode.

#

But I'm not sure how that'd expand out to have up to 16 players...

obsidian patio
# dapper cipher IMO, the whole point of Draft Mode is being able to choose your role. Any implem...

I feel like my proposal completely avoids forcing roles so I'm not sure why people are even discussing being forced to be a lover... But as a counter to your point, Dodos. I'm being forced to be a DUELING dodo if someone else picks Dodo after me. Let's say I just wanted to be chaotic and be sus a bit. Now i'm forced to be a dueling, which forces me to do tasks, which forces me to actively hunt the other dodo and kill them before they kill me. Which I originally didn't want to do, I just wanted to walk around and be chaotic during the meeting.

#

So isn't this an example of something is therefore anti-draft?

#

If the thought is, "Well you knew the risk that if you pick dodo, there's a chance you become dueling dodo," then I compare that to my previous proposal to Lovers

#

And please don't say dueling dodo is the same role as dodo. I play them so different.

digital peak
#

I think they mean that Dodo simply has a possibility to have Dueling dodo but could function perfectly fine as solo Dodo. Allowing for a person that could potentially become a second dodo, to go for another option instead. As such, Dueling dodo isn't actually forced in place.

A lover cannot exist on it's own, so if someone chooses Lover Goose or Duck, then a second person will be forced to be a lover.

And if Lovers would make me a normal goose instead, if a second person doesn't become Lover, I would rather have a drunken donkey kick me in my stomach.

Less suffering that way.

obsidian patio
#

I do disagree with you saying dueling dodo isn't forced into place tho. I think it's still anti-draft based on d20dad's statement.

digital peak
#

Well, if people pick random, you can't really be sure if they will be Lover or not

obsidian patio
#

What if it wasn't an option on random, as a solution to that? It would be one you actively would have to select?

digital peak
#

Maybe

#

Not sure how hard that would be to put into the game tho

obsidian patio
#

That's true.

dapper cipher
#

In the proposal for Lovers, if a second person doesn't select Lovers, the first person does not get the role they selected. If a second person chooses Dodo to create Dueling Dodos, the first person is still a Dodo. How you choose to play Dodo is up to you. Also, unless picked randomly, you would know if someone picked Lover Duck, and someone could deliberately select Lover Goose and immediately try to get themselves killed to give the Geese a tremendous advantage.

obsidian patio
#

A regular dodo does not have to do tasks and does not have a killing ability. A dueling dodo has these things with an added threat of being killed by it's partner. These roles are not the same haha

#

They're just not.

dapper cipher
#

Nobody forces you to do tasks as a dueling dodo

#

🤷‍♂️

obsidian patio
#

So you're saying it's realistic for a dueling dodo to not do tasks and get killed by the partner?

#

Just like that?

dapper cipher
#

You are free to play Dodo how you feel

hollow mortar
#

Who is chasing you?
That is the dueler
Get them voted out
Now you are a standard dodo

digital peak
#

You could potentially avoid the other dodo all game until they die, or make a truce with them

dapper cipher
#

More realistically, the other Dodo gets killed anyway by normal killing roles lol

#

Anyway, pretty sure all points have been made and we're just beating a dead Pigeon at this point.

obsidian patio
#

I just completelyyyyy disagree with this hahaha

#

@dapper cipher one last thing. Confirm to me that Dodo and Dueling Dodo are equivalent?

hollow mortar
#

No reason you can't disagree with mods. There are things I would love to see that have been given at best a "not for a long while".

#

Ideas can give way to new ideas that can work

obsidian patio
#

Yeah were I left off on this the other day was "if the community brings this up more, maybe we listen." And I was fine with that

digital peak
#

my last classic role suggestion received a "lol another penguin suggestion" and that was it

obsidian patio
#

But this is a different stance and this stance is WILD to me

digital peak
#

not from the mods but I understand the frustration is what I mean

obsidian patio
#

Yeah I hate to be a pain and I hope i'm being respectful but cmon, there's flaws to that logic.

digital peak
#

you're allowed to state your opinion, no harm in that

hollow mortar
#

The way i see it is would I rather be a lover but end up standard goose or want to be vanilla dodo but end up with a minigame and a gun

crystal laurel
#

I believe that second lovers would step up to the plate pretty frequently, especially if they can see that duck lover was chosen early on.

high patrol
#

We're here to listen to the community, these channels are here to share ideas/feedback happy Ideas (good and bad) can spark new ideas.
You're allowed to have a difference in opinion! At the end of the day, we're going to do what's best for the game, the players, and the team.
We're constantly monitoring the community and have lots in the works and will make adjustments if needed. No need to keep bringing up the same idea, we heard it

proud mantle
#

A good compromise for Draft and people not being able to get a killing role if they've just got bad luck with the numbers is, weight the duck and neutrals roles to have a higher chance in the middle of the pack. Like a bell curve. If you've got a very low or high number, it's less likely to get a duck/neutral, and if you're in the middle, it's higher.

twin mortar
#

This doesn't solve anything mathematically

#

the unlucky people will stop getting middle numbers and start getting low numbers.

hollow mortar
twin mortar
#

Its how the laws of the universe work

proud mantle
#

You still CAN get a duck on position 1, but it's rare.

hollow mortar
crystal laurel
hollow mortar
#

While in classic if you wanted to do this, you'd either take a 50% chance of getting 2 geese out or take the time to see if they are a duck, and by that point it might be better to just win as lovers

hollow mortar
digital peak
#

there is indeed a big difference between newbies and veterans in terms of playing and thinking

#

a young newbie will be like "I saw X sit on the sabotage task, must be duck" and a veteran would sooner say "I saw him on the sabo, might be dodo"

#

experience changes a lot

crystal laurel
#

GGD is commonly played with groups of the same people, though. Not every group is gamebotty just because they have a lot of experience— I’ve played a lot of lobbies and watched a lot of lobbies on twitch that are meme-er than that

hollow mortar
# digital peak experience changes a lot

I saw X kill, I was hiding in the vent as mech (killed by assassin)
I saw X kill, I saw through the walls as BW (random person is shot for seemingly no reason)

crystal laurel
#

This also takes away the likelihood of being able to score any sort of lover’s achievements as more groups shift towards draft mode

dapper cipher
#

It is important to keep in mind that one person or group's experience is not necessarily indicative of the general experience. The team take into account what is best for the game and players overall when considering feedback.

digital peak
#

I appreciate the devs and mods here, they actually listen

twin mortar
#

What?

crystal laurel
#

I understand and respect that— in this thread, though, it looks a lot like the strategic experience is primarily what is being considered, which is a little disheartening

digital peak
#

which is pretty rare

hollow mortar
crystal laurel
#

I appreciate them too! This isn’t a strike against the devs or mods at all. I’m just trying to account for, and represent, different styles of gameplay

twin mortar
#

We actually collect a ton of data on what players actually do versus what people say they do. We use this to help our decisions.

#

So sometimes, it might feel like we're not listening but we're observing. We have access to more information than anecdotal stuff from the discord. I think this is where D20 is coming from.

#

We do our best to explain the decisions based on data and where we can't make sense of it or need more information we typically start to observe more closely and adjust from there.

hollow mortar
#

One more thing to think of is counterplay, how to deal with and survive vs a strategy. Surviving a lover goose outting you as duck has about as much counterplay as someone asking you at the end of the game with around 3-5 left alive who the celeb was before its nerf

#

Back when geese knew who exactly was the celeb

#

And celeb got reworked because that wasn't really that fun

crystal laurel
spiral basin
#

I think there's been a lot of discussion about how we would implement lovers in draft, but as my earlier response dictated

#

we're keeping watch on whether we want to do it at all

#

that much still holds true and we will keep watch

#

i hope this is a sufficient answer

crystal laurel
#

Knowing that it’s very much on your radar is really helpful. I also appreciate the time that each of you have spent talking through this rather than it being a firm “never”.
What can I say, I’m a hopeless romantic lover

Thank you for all of the work that you do, truly.

twin mortar
#

Love has a place and time.

pearl gorge
#

Thanks for developing and maintaining such a great game! I really appreciate everything you all do

sturdy halo
#

Could there be a Christmas game mode involving something along the lines of Santa having to eat all the Gingerbread cookies? So basically its like the Halloween mode exception the geese are cookies and the killer is Santa.

#

If you wanted to separate the Halloween idea there could be a third neutral role that can kill Santa and win the game but they can only kill Santa when he has cookies in his belly

final mauve
#

Pelican Claus?

quartz belfryBOT
#

Ho ho ho!

mellow notch
#

If in draft mode we could have it where the sabotages aren't so long, that you decide what the cooldown is.

honest sedge
#

werewolf version of ToT: Except you turn in the wearwolf, have the vampire bite delay, and thralls can backpack eachother to move faster but require 3 to kill asap (just a fun thought)

spiral basin
#

in the Trick or Treat role guide, the sample monster was a wereduck

#

it would have a high kill cooldown and wasnt very fast, but the more thralls around them

#

the faster the thralls would be and the faster the wereduck would be

mellow notch
rapid troutBOT
#
When will we get the next roles/maps/feature/cool stuff?

As soon as it's ready! The gaggle team develop quickly, and we release patches fairly often. We don't often give out firm dates because it's either going to be a lie if we're wrong, or it'll be a rushed product that might sacrifice quality for speed. This could translate into releasing something without sufficient testing and creating lots of bugs for the game.

If you find none of that explanation sufficient, as Herbert always says, today we are one day closer than yesterday.

vestal aspen
#

I’ve thought of a game mode. Basically, it splits players into six teams: blue team (1 vulture), green team (1 pelican), orange team (1-4 cannibal ducks), red team (1-4 cannibal ducks), yellow team (1-4 cannibal ducks), and purple team (1-4 cannibal ducks). All teams then spawn at a base that is randomly assigned to them (either in yeeyuckys room, laboratory, cave, meeting room, and neutrals spawn at random spot). Each player has a gem that’s the same color as their team. If killed, then the player who killed them collects their gem. When a player with multiple gems is killed, they drop all their gems, and those gems go back to their original owner, while their own gem is given to their killer. The player will respawn at their base after a bit, but their body does not disappear unless eaten. If killed within the radius of their base, i player will respawn twice as fast. When a duck respawns, their kill cooldown is set to 0, and they regain their eating ability. To win, a team must collect at least one gem from each team (if they’re a duck team), must eat one body from each team (if they are a vulture), or must have one player from each team in their stomach (if they are pelican)

vestal aspen
#

How about a game mode where it’s set as red team and blue team? So there is red and blue geese, and red and blue ducks. The ducks know who the other ducks are, but don’t know which team the other ducks are on. Basically, along with fighting against the geese, they also have to worry about the ducks on the other team. Neutrals are included, but aren’t a part of either team.
A team of ducks win if it’s a tie with the amount of geese on their team (opposite team geese don’t count for this), or a sabotage win (sabotage must be from their own team). How the sabotages work is the ducks have to activate it like normal, but it only makes the sabotage available for their team. Only one sabotage can be active at a time.
The geese win if all of the ducks on their team are dead (again, opposite team ducks don’t count). Or if all of their teams tasks are done.
The thing about this game mode is, it actually encourages ducks to work with geese of the opposite team, since 1, they don’t need to kill them to win, and its actually harmful for them to kill geese of the opposite team. And 2, they both have the same enemies, so they can work together.
I’ll look over the roles and see what may be problematic

vestal aspen
#

Sheriff- can kill any ducks, but still can’t kill geese.
Technician- give radius, and colors the team that caused it
Medium- can see how many dead, and how many of them are on their team. Ex: 10 dead, 4 are red team. Red medium checks, it says 4/10/16
Mimic- mimic is disabled
Spy- spy sees only roles
Professional- same as normal
Falcon/pelican- if it’s a falcon/pelican, red goose and blue goose, then whichever goose kills the falcon/pelican, their team wins
Hitman/bodyguard- hitman can be on either team, bodyguard is on same team as hitman, client is always opposite of both, and the bodyguard might be assigned to protect a duck
Lover- lovers can be goose and duck, or goose and goose, and can be on the same team or different.
Mortician- can see roles and team
Dueling dodos- one on each team, and stays that way
Celebrity- only geese on the same team as celebrity will be alerted
Esper- will block sabotages from both teams

fallen violet
#

A limited time gimmick game mode that’s half blind sherifs and half blind pelicans with no meetings. Odd number can have one vulture or pigeon.

The main two could work with any two enemy birds which can kill, but sherif and pelican means pelicans can accidentally eat pelicans, a sherif can cut them lose only to be eaten straight away by the pelican inside them. A sherif trying to prove they’re sherif has a 50/50 chance of killing another sherif and themself. So it seems like the pelicans have the advantage. But Sherif’s come back to the game when the pelican is killed, so maybe they have the huge advantage.

warped grail
#

This is just dine and dash but with more vultures and Ducks vs Vulture/Falcon it’s Sheriff Geese vs Pelican

cold grove
#

I wasn’t sure where to put this, but can we get a quick chat?

#

Like the quick chat wheel

twin mortar
#

We likely won't do this

#

We prefer people type it out.

digital peak
#

I always felt like quick chat wheels seemed robotic and lacking of personality

final mauve
#

And very limited and clunky in my experience

hollow mortar
#

Only way I see quick chat wheels being useful is in nonmic lobbies outside of meetings, i.e. when proxy chat would be in effect.

#

And even then it would still be quite clunky and could distract from key moments.

#

"Yea someone killed right beside me but I was busy trying to find where 'follow me' is on the wheel"

river patio
#

tag mod

noble wasp
#

How would the tag mode work? Goosehunt works as hide and seek, with death being the tag. How people win in Tag, I'm not entirely certain.

final mauve
#

you can make hot potato in game with the settings

hollow mortar
#

Private game, only role turned on is the demo. Demo announces themself. Everyone agrees not to kill the demo at any point of the game. Demo passes someone the bomb. Hot potato gameplay.

noble wasp
#

If you agree not to kill the demo, then it's not really a game of hot potato.

final mauve
#

we usually play where the demo doesn't say who they are and you just toss the bomb around and if the demo gets it that's game

dapper cipher
#

I usually run it on Goosechapel and house rule it to everyone has to stay in the town square area

final mauve
#

i think that's one of the fun things about it not being an actual game mode is you can make up the rules for yourself

ashen peak
#

You could also do that with Goosehunt as well, it's just a lot tougher to coordinate a hot potato unless everybody's in on it.

digital peak
#

most hot potato's I've seen involve running around an object in a small circle, either clockwise or counter clockwise

#

and randomly passing the bomb to eachothers over and over

#

always sticking to said object and not leaving the area

sturdy halo
#

Cops and Robbers: sheriff, detective and avenger have to catch/kill the ducks and neutral roles to win the game. Avenger killing a duck or neutral counts as catching since that's their ability. If the detective detects a duck it counts as a capture. The sheriff's ability changes a little in this mode though. Instead of killing the duck the sheriff sends ducks and neutrals to jail for the remainder of the game. If they click on a goose however they get thrown in jail for the remainder of the game. It would just teleport the players to jail. This is specifically a mode for the town map since there's a jail

#

The detection from the detective also teleports the duck/neutral to jail

#

Or the detective if they detect a goose.

warped grail
#

So classic?

lapis isle
#

No they mean literal cops and robbers, a mode available in modded among us (it works differently to classic)

Its been suggested a few times, sometimes with minor tweaks to make it fit GGD better, but ultimately it's still the same game mode suggestion.

hot mural
#

For trick or treat on other space maps let's have aliens

#

We have the kill animation

lost warren
#

to add to that, you could do an aliens vs predator sort of thing or aliens/ predators vs space marines or something like that

#

wouldnt be hard to change it up to be non copy right lol

hot mural
#

I love it

lost warren
#

aliens would probably work best to do the ghoul thing and maybe necromorphs

dapper cipher
#

Would be pretty cool for space maps to have a unique game mode like ToT

spiral basin
#

maybe we can just replace dnd with dnd 2 and then rip dnd out of all other maps

hot mural
#

Yay

lost warren
#

they're being very sarcastic but hopefully that isnt a bad thing

lapis isle
#

Herbert isn't usually sarcastic, he's normally serious.

spiral basin
#

oh i didnt know that was pointed at me

#

im not being sarcastic, i do want to replace dine and dash with a new version of it, and if we took it out of the non space maps we could start a trend that every theme has its own game mode

#

which we were sort of working towards anyways

fallen violet
hollow mortar
#

A dine and dash involving the pelican would be interesting, not sure how it would be implemented thougj

fallen violet
#

Oooh and on April fools everyone can be turned into a sherif without being there’s no bad guys. “Most kills win” 😈

hot mural
#

Another idea for a tot role whod be the plaug turns other goose infected and they will slowly turn into mindless monsters there only goal is to infect everyone

#

Sooo just how mummy has the grab on ability for trhalls
The plaug will have a pigone like ability for Thralls

hot mural
#

Pelican party

#

I think we all know where I am going with this

bronze umbra
#

Why not a freeze tag gamemode? It's simple but I think it would be fun.

#

Have like 1-3 taggers depending on room size or like If someone isn't unfrozen after a while becomes a tagger.

noble wasp
#

I suppose that could work in a Multi-Goosehunt structure, where there's more than one duck but the geese can revive each other at a risk of getting killed.

#

Not sure if Role Reveal would be an issue, considering you already know one duck and they don't really need to be hiding their role.

lost warren
#

I mean

#

That be something like freeze tag

spiral basin
#

i dont know if i want to stand on the side of morality that says all people hiding are criminals

hot mural
#

This is basically goose hunt

#

But more like the among us mod

limber frost
#

more like hide and seek

rapid troutBOT
#

@plain phoenix

Looking for a group to play with?

Select your language in #lfg-language to access your language's LFG channel, and then post a code there or join a game.

fallen violet
#

That kinda seems like a general idea, but I like it

mellow notch
jade frigate
#

What if there was a medic role that could heal one dead body per game?

rapid troutBOT
noble wasp
#

Medic roles might be fun in some game mode, but it doesn't fit the ethic of the base game. How would the game format be different to include the medic?

jade frigate
#

Medic would be a fun role they can heal any dead body and protect one person per meeting saving them if they get voted and in some game modes this should not be added 👍

fallen violet
noble wasp
#

In Classic or Draft, yes, no medic. But let's take a look at Goosehunt. The goal is to run out a timer as a single killer tries to hunt down everyone. Having a medic there that can revive a goose at the cost of standing still for a few seconds could be an interesting balance.

This is just an example of a mode you could have medic in. I wouldn't change the way Goosehunt currently works.

safe bison
#

Honestly part of me wants a revive Duck dodo

jade frigate
#

Lol that would be useless lol what are they gonna do revive a goose lol 🦆

noble wasp
#

There are ways to kill a duck. Most ducks killed are reported immediately, though.

digital peak
#

Duck is like..."I grant you another chance at life"

#

and then just stabs the goose immediately

safe bison
proud plank
#

Bro i just came up with a really good gamemode idea

#

Hot potato:

2 demo ducks, Rest normal geese, No reports, No sabotages, Try to not die

final mauve
#

I actually think it's quite possibly the most commonly suggested game mode. The thing is, you can make a game of hot potato with just the in game settings with a cooperative group. You can even make your own house rules to follow like "you have to stay in X area" or "we play with a sheriff"

jade frigate
#

I thought of a creative game mode where you merge two roles together and you get two abilities killer ducks merge with other killer roles and neutral roles and same with goose roles idk I think that would be fun 🙂 🦆

#

But in neutral you can win with both of the abilities it gives you two options like vulture and falcon you can either win by eating bodies or killing everyone

#

Assassin with professional kill in meetings and bodies are invis

#

Detective and sheriff search people if there killer there sheriff role could kill them

#

IT WAS JUST AND IDEA 💡 WHAT DO YALL THINK???

ashen peak
#

Kinda think getting a passive + active role could be cool, but I'm not sure if theres enough of them for it to work

fallen violet
spiral basin
#

You would run out of space for buttons

jade frigate
#

Yea...

#

My idea was kinda bad forget about it....

rapid troutBOT
#
Rule 3

RESPECT your other Geese (or Ducks)!

final mauve
#

That includes yourself

jade frigate
#

Oh

final mauve
#

It is an interesting idea actually, just the mechanics of how it would work might be hard to do

jade frigate
#

Let me read the rules again lol 🙂

fallen violet
#

It would add a lot more things to deduce, more ways to lie, i might have to reread the page about suggestions but i can see it fitting with the idea of the game, at least as like a christmas event or something

jade frigate
#

Ooo I’ll think of one brb

#

Let’s say the imposters are called snow ball hunter and freeze tag one with a ability to through snow balls around the map to kill people the other to kill by freezing them for 30 seconds if no one saves them they die one neutral unfreeze 3 people goose they run around the map and do tasks with normal goose roles but there is a goose disguised as a woodpecker and once it gets killed it shows where the woodpecker is killed...

#

WhAt Do YoU tHiNk???

#

@fallen violet

fallen violet
jade frigate
#

Hmm

#

Ima edit it

#

@spiral basin Let’s say the imposters are called snow ball hunter and freeze tag one with a ability to through snow balls around the map to kill people the other to kill by freezing them for 30 seconds if no one saves them they die one neutral unfreeze 3 people goose they run around the map and do tasks with normal goose roles but there is a goose disguised as a woodpecker and once it gets killed it shows where the woodpecker is killed... what do you think?

spiral basin
#

You don't need to ping me

jade frigate
#

Oh

#

Srry

spiral basin
#

For that my thoughts die with me

jade frigate
#

Lol sorry you want me just to say your name?

rapid gorge
jade frigate
#

Oh

spiral basin
#

Yes I saw your version with yetis

#

I saw your identical post that you deleted and replaced pinging me

jade frigate
#

Yep

spiral basin
#

We allow ourselves to be pinged in case of emergencies

jade frigate
#

Sorry 😰

#

I won’t ping you again I promise

#

Sorry

#

What does ducktor who do?

#

Oops

dapper cipher
#

They help birbs

rapid gorge
#

Exactly what d20 said

severe dove
#

I hope this is the right channel - this idea is for the Trick or Treat game mode. It's kind of small but it would be wonderful to have Role Setting options for this mode, so you could choose whether you want Vampire, Mummy, or Both (which would randomize the roles each round). I have some friends I play with a lot who favor one or the other monster role, and it would be nice to be able to have the option to toggle one off or on.

tardy dragon
severe dove
royal haven
#

Custom Draft Mode
The host can select what roles there is to choose from.
Lovers included. If only 1 lover is chosen the single lover becomes an ordinary Goose (or ordinary Duck if it was a lover duck).
Custom number of choices, 3 (as now), 5 or 7 with a random choice.
Host sets number of ducks and neutrals and can choose task list size and vision range for the birds.

digital peak
#

The only problem with the lovers part is that most people don't like ordinary goose/duck

warped grail
#

Instead of ordinary goose/ duck, it could be a random role

limber frost
warped grail
#

THINE COMBO ART ILLEGAL

hollow mortar
#

So basically a new monster for ToT

noble wasp
limber frost
#

so than you just see faster goose and you win ez

hollow mortar
#

I like the idea and I think it can work as a new monster for ToT mode.

hollow mortar
#

No reason it can't be implemented for if the chosen monster is the wolf. You did say earlier that only the wolf knows when nightfall occurs.

spiral basin
#

there's an old trick or treat role document guide

#

the example we actually give is a wereduck

hazy heart
#

Hot potato
there's only one roll in hot potato and it's just goose but all goose work alone and at the start of the game a random player will be given a bomb if the bomb explodes another bomb will be created and another player will be given the bomb and it keeps on going on and on and on and on until there's one last survivor

final mauve
#

You can set up hot potato with the in game settings and even add house rules, no reason for them to make it a game mode

hazy heart
#

yeah but if the demolition is dies it's ruined

final mauve
#

all part of the fun

nimble sand
#

The chances of the demolition winning is low

final mauve
#

if it bugs you that much, make a house rule about not giving the demo the bomb

glad latch
#

...or, play hot potato near a hidey-hole so the Demo can avoid being given their bomb back. 😁

nimble sand
#

Cops vs robbers

While the robbers break crimes/tasks trying not to get arrested
while the cops put them in jail
The robbers can break each other out of jail

chrome hare
#

I still like the idea of a game-mode where the roles gets swapped at a random time / meeting. The Swap Mode.

slim pewter
#

Assassins:

  • everyone gets a sort of role that can kill in some way
  • everyone has a target that only they can kill.
  • the objective is to be the last Duck/Goose standing
  • people won’t know who they are being targeted by unless a certain threshold of tasks have been completed.
  • once the threshold of tasks have been completed, the killer will learn the duck/goose that is trying to kill them, and they gain the ability for them to kill them.
final mauve
# slim pewter Assassins: - everyone gets a sort of role that can kill in some way - everyone h...

Might I interest you in this trailer for Fowl Play? https://youtu.be/lJqNc_yXR4c

Here is a trailer for the upcoming game mode: Fowl Play. The latest mode to hit Goose Goose Duck. Kill or be killed in this fast-paced murder deduction.

Download the game for free on Steam: https://store.steampowered.com/app/1568590/Goose_Goose_Duck/

Want to meet new players just like you? Join the discord.
discord.gg/ggd

▶ Play video
lapis isle
#

Ah yes, sounds familiar lol

fallen violet
gusty blaze
#

Nice!

slim pewter
hollow mortar
#

Coming soon: next year (maybe)

rapid troutBOT
#
When will we get the next roles/maps/feature/cool stuff?

As soon as it's ready! The gaggle team develop quickly, and we release patches fairly often. We don't often give out firm dates because it's either going to be a lie if we're wrong, or it'll be a rushed product that might sacrifice quality for speed. This could translate into releasing something without sufficient testing and creating lots of bugs for the game.

If you find none of that explanation sufficient, as Herbert always says, today we are one day closer than yesterday.

final mauve
#

Last I heard they are designing it as its own game

#

Yes

slim pewter
#

Ooooo

#

Well it isn’t Goose Goose Duck for there to be only Ducks

rapid troutBOT
#

@wooden walrus

Looking for a group to play with?

Select your language in #lfg-language to access your language's LFG channel, and then post a code there or join a game.

teal goblet
#

Isn't there a Papabot that translates this?

spiral basin
teal goblet
#

It's not that, it's called Korean line Papabot.

#

Papabot is now an automatic translator from Google.

digital peak
#

mama luigi vs papa bot full fight

lapis patio
#

Jumper:
The jump ward is secured to the desired position 15 seconds after the start of the round.
You can then move to a fixed position every 15 seconds.

#

Jumper is a duck

#

Hacker:
It has conditions for a single-round match, not a duck or a goose.
You can use sabotage.
Don't die until the game is over.
Haker time starts when there are less than 3 people left

#

You are not authorized to kill.

digital peak
gusty scroll
#

Maybe a game mode can be cops n robbers. The cops would try to keep the ducks in jail by either tagging them, or killing them. If the robbers (ducks) manage to keep out and kill the cops, they win. If the cops manage to keep the ducks in jail until the time runs out, or all the ducks are jailed, then the geese win. I'd say for time, around like 5 minutes. And the ducks would be able to get other ducks out. Either by tapping the jail door, or pressing a button that would let them out

lapis isle
#

Has been suggested a lot lately.
The developers read everything

jovial lark
#

A death match or even free for all gamemode, where everyone has different killing roles and try to last the longest, roles keep all their abilities and all the setbacks to these abilities. Neutrals such as pelican are included. Could take place in a special map where there are 4 rooms which are closed off from each other at first, but then open up to others once they all only have a few survivors

I know this gamemode doesn’t really suit the game… but it was an idea. Thing I live about ideas that don’t fit well is you can take bits and pieces and make something that does fit in with the rest of the game.

dapper cipher
#

That kinda sounds like a whole new game

jovial lark
#

I know, but pieces could be taken from it for inspiration to make a whole new gamemode that will fit in with the game, just need to wait for someone with the right idea and enough creative juices to think it up

final mauve
noble wasp
#

They might call it something clever like... "Fowl Play"

dapper cipher
hazy heart
#

battle Royale: There be 2 teams half of the players will be in 1 team and half of the players will be in the other team the main goal is to try and get the most kill for one team your team wins if you do a bunch of murders everybody has vent ability and everybody has a 10 second kill cool down you'll be kicked out of the vent if you are there for 5 seconds no sabotage just murder you will respond after 5 seconds of being dead

neon bridge
#

That doesn't sound like Goose Goose Duck tbh

final mauve
#

Dine and Dash pretty much turns into a birdering spree anyways XD

hazy heart
#

The main goal is to try and get as much murders as possible

#

Plus there's not just like two people in one team and everybody else in a another team

jovial lark
#

That’s too far from the rest of the game, I tried to keep my idea similar to the game by keeping abilities of killing roles and stuff like that

hazy heart
#

like in dine and dash

#

it was inspired by Capture the flag in the among us mod las monjas but instead of trying to Capture the enemy flag to get your team to win you have to murder instead

final mauve
#

Fowl Play is a separate game already being worked on by Gaggle, it is more in line with your game mode idea
https://www.youtube.com/watch?v=lJqNc_yXR4c

#🎮︱gamemode-ideas message

Here is a trailer for the upcoming game mode: Fowl Play. The latest mode to hit Goose Goose Duck. Kill or be killed in this fast-paced murder deduction.

Download the game for free on Steam: https://store.steampowered.com/app/1568590/Goose_Goose_Duck/

Want to meet new players just like you? Join the discord.
discord.gg/ggd

▶ Play video
hazy heart
#

I don't get it

dapper cipher
#

Ok

hollow mortar
# hazy heart I don't get it

Fowl Play's details are, as I remember:
Each player has a target. The targets are assigned so that every player is hunting someone and being hunted by someone at the same time. If you kill your target, your target becomes what your victim was hunting. Last player standing inherits Mallard Mansion (and wins the game too, I guess)

hazy heart
#

oh fowl play like framed got it

past hill
#

Ok

fallen violet
# hollow mortar Fowl Play's details are, as I remember: Each player has a target. The targets ar...

Someone’s just going to sit in a vent until its two people left. If everyone gets an arrow pointing to their target (rather than just like their name and image) it may be fun to have venting mechanics where people can only be in there a few seconds then have a 20 second cool down.
If name and image, maybe making everyone morphing or invisibly duck would be fun.
Cereal killer makes sense, cause they have targets already, and lower kill cooldown for more kills would be fair, maybe even extended kill range after each kill so hiding all game is a disadvantage. There are so many ways this game mode could be done.

And devs are already making it, so it’s gonna be fun to see the specifics, or maybe it will be like the Haloween event and choose a random duck type each round. Heck every player being demo duck for one round would be fun once or twice, though I can see it getting old quick. (Could be a no specific target mode)

Maybe ghosts can still do sabotages, either to stop people camping vents or just to get living players closer. Maybe living ducks have tasks after they kill to reduce their cooldown. There’s so many possibilities with this game mode.

hollow mortar
final mauve
#

Fowl Play is going to be an entirely new game, not just a ggd game mode by what we've been told. So I imagine the mechanics will be different

warped grail
#

Cant wait for it! Looks sick

hollow mortar
jovial lark
#

I have an idea for a crazy gamemode, but I’m not sure how good it’ll be…
It’s a lot like classic, and everyone gets a role at the beginning, but after every meeting roles are scrambled and you get the role of someone else. However, if when the game initially starts there isn’t an engineer, then nobody will get engineer, you can only get a role chosen in the first round of the game. You also cannot get the role of anyone who was killed or voted out, so the geese can still gradually pick out the ducks and neutrals

lapis isle
#

Sounds fun in theory, but that also just means that who wins is entirely up to RNG
Imagine being the duck round one and wiping out most of the players single handedly. A body is found, a meeting happens and suddenly you're no longer the duck, but instead plain goose. One kill later and the game ends, resulting in a loss for you.

Maybe if the ducks only swapped with ducks, neutrals with neutrals and geese with geese

jovial lark
#

I mean… I once ate almost the entire server in one round as pelican. Two people died before that round, and the last duck killed me, and I exploded with geese and other roles

lost warren
mellow notch
#

Can we have retro game mode where all the were before update like when they were introduced ex the pigeon couldn't vent or assassination got multiple guess just to name some

final mauve
#

pigeon has always been able to vent, assasin has always had 2 shots

noble wasp
#

Besides, most of the changes were for balance purposes. How exactly would you filter out which versions are used? Could certain roles be locked out because you're on too early a version?

hollow mortar
#

Pre-nerf pelican making a comeback

mellow notch
spiral basin
mellow notch
#

Oh sorry then

lapis isle
#

There have been mentions of overwolf compatibility planned for the future. If that comes out, you may be able to modify settings to your liking.
No mention of when that will be worked on, but when available, you should be able to do what you ask here

mellow notch
#

Hot potato:

It’s a free for all where the geese pass bomb to each other’s and the last one standing wins

#

Inspired by demolition duck

noble wasp
#

@mellow notch as mentioned a few times, it's easy enough to set up. Choose Classic, only have the demonlitionist, and whatever house rules you may want.

mellow notch
#

Oh ok thanks

gusty blaze
#

Pick and choose:

Everyone gets a team(neutral,duck,goose) and then every one chooses a role for the team they got.( Maybe the ducks could talk while choosing). Then after that it would be a plain game

#

Like if u got duck you could choose assassin or if geese sheriff

#

There can only be 1 of each role

lapis isle
#

If the ducks can talk to each other and the geese talk to each other, it'd only take a few people to realise certain people aren't talking to work out who is not on their team.

I do like the idea though, more strategy

hollow mortar
gusty blaze
#

The geese can't talk during choosing. And no mimic in game

#

And neither can neutral

#

Also maybe we could turn the headless goose idea into a gamemode

lapis isle
#

Then, it's basically just draft minus the ability to speak during role selection (for the geese/neutrals at least)
How would mimic work on such a game mode?

mellow notch
#

Pvp or pve

gusty blaze
#

There would be no mimic

#

I get to choose a role from your team. Let's u pick a role sorta

hybrid sedge
#

Don't kill the Canadian
Rules
everyone gets a role that can kill but 1 Canadian
Ducks r blind
Kill cooldown is 10 seconds
No reporting body unless it's the Canadian
Try to kill the ducks b4 everyone dies or the Canadian is killed

hollow mortar
#

Seems like various vip/president modes in other games. I like the idea.

gusty blaze
#

Yea. I agree

hollow mortar
#

Although in all fairness, our Dine-and-Dash could be considered similar enough to a vip mode.

hazy heart
#

all goose are dead:
in this game mode there is two ducks and the rest are neutrals. No meetings allowed because everyone is evil thus no dodos or duelling dodoes. There can be two of the same neutrals but they still win alone.

hazy heart
#

rebels:
In rebels there are no ducks. rebels are traitor goose fighting against their former comrades. A rebel will have The ability of a random goose for the Entire game. There may NOT be a rebel Canadian a rebel sheriff or rebel mimic. other rebels know other rebels. goose will not know who rebels are. The game will last until the rebels kills everyone or The rebels are voted off or killed.

hazy heart
#

wat dat

ashen peak
#

Goose roles aren't that helpful for being on the evil side. What's a detective going to do that's so "evil"?

hazy heart
#

birdwatcher makes it easier to find pray through walls

#

Avenger makes it like ninja

#

but more control of what you do

real minnow
real minnow
hazy heart
#

I don't even know it's just like the back of my head

real minnow
real minnow
#

Gamemode: Freeze Tag (Holiday based Gamemode)
Roles: Penguin vs. Geese
Goals for Geese: Complete all tasks before everyone becomes frozen or wait out the timer.
Goals for Penguin: Freeze all players within the time limit as fast as possible.
Penguin abilities: Has the ability to Freeze Geese after their cooldown, must Freeze all players to win.
Geese abilities: has the ability to unfreeze ducks, but takes 10 seconds. Where there's risk, there's reward.

mellow notch
#

@real minnow like that gamemode

teal goblet
#

What happened because I wasn't here? There's a lot of chatting?

real minnow
dapper cipher
#

Turducken's Revenge
Timed game mode similar to Goosehunt. Three players are assigned to the Turducken role. All others are basic Geese. Turducken wins by killing all Geese. Geese win by surviving until time ends.
The Turducken is one bird that moves at 1.25x normal speed. One player controls the movement, one player has the kill button, one player controls sabotages and venting/snooping. The player with movement control has Medium vision. The player with the kill button has XL vision. The player with sabotages has Medium vision but the Clairvoyance effect on their map permanently. When a Goose is killed, the three Turducken players rotate into the next control role.
The Turducken has three sabotages
Prep Time - 45s Cooldown - Tasks cannot be opened for 10s (tasks that were already open when sabotage is activated are unaffected)
Stuffed - 60s Cooldown - All Goose movement speed is slowed by 50% for 15s
Second Course - Once per game - Adds 30s to the timer

ashen peak
#

So the turducken is just like a giant mech suit three birds are piloting or like some sort of hydra duck? lol.

#

Also who would be the one speaking?

dapper cipher
#

Any of the three speaking would be heard by each other or surrounding Geese. As it is similar to Goosehunt, deception isn't super critical

ashen peak
#

It's still pretty funny to hear 3 players trying to coordinate. But having the kill/sabotage part sounds very boring

dapper cipher
#

My main self-criticism is the player with the sabos would be a kinda dry experience

ashen peak
#

Maybe they could like "tag in" after each kill so they all get to operate all the parts over the course of the game

digital peak
#

maybe it could rotate between the three yeah

#

after each kill

#

that sounds whacky and fun

dapper cipher
#

Also added that the mover has lower vision, so the other two need to relay info

gusty blaze
#

Please add that.suspicious

gusty blaze
#

This is the Merr Christmas gamemode. There are elves(geese) krampus(duck and a Santa. The elves have t get all there tasks done or vote out krampus. The krampus's abilities would be corrupt elves and trap elves. Santa can free elves and stop elves from being corrupted. Corruption would work like vampire. Corrupted elves would work like thralls but instead of grabbing they would be able to undo task. They would.look purple to krampus and says but normal to elves. Santa would always look different(clothes maybe they could be bigger) but krampus has a transform button

noble wasp
#

A versus tag mode. Have a red team and a blue team, with the players' names coded to the colours (or some other obvious signifier). Everyone can kill, but upon death, you have a 10 second cooldown before you swap to the other team. First team to kill and convert the other team, or after a certain time elapses, wins.

teal goblet
#

I know it's great...

#

I did it because I was curious, but I got kicked out

rapid troutBOT
#
Rule 12

Please keep what happens in game, in game. If its something you need to discuss please ask to talk to a moderator.

frozen storm
#

Capture the Flag

2 Teams (Geese and Ducks)

The mission of both teams is to steal and bring to their base as many flags within the time limit.

The team that scores more flags wins the round.

And to complicate stuff, once you capture a flag. (And if it is enabled) move the base to another place in the map.

Both teams can kill each other, and each killed player respawns in 10-15 seconds.

gusty blaze
#

Sounds good

final mauve
#

Been suggested a few times

prime tide
#

Turkey Shoot

All the players have guns. One player is the turkey, they have to survive until the end. No reporting would be allowed. If one player who isn't the turkey shoots another player who isn't the turkey, perhaps it can be like a bad sheriff kill where both people die?

Like with the Falcon or Pelican, the remaining players (say 2 or 3) who aren't turkeys would have to eliminate the Turkey before the timer runs out.

noble wasp
#

@prime tide Would the turkey have a kill button? I think it might be interesting if it didn't. Then again, that'd just be Dine and Dash.

final mauve
#

sounds a lot like dine and dash tbh

prime tide
#

Yeah, like a reverse dine and dash I guess?

#

Not sure if the Turkey would have a kill button. But to make it fair, they would be able to hide temporarily in vents or other hide holes?

#

They'd have a cooldown between hiding and only would be able to stay there 5 or 10 seconds?

noble wasp
#

No, it's just straight up Dine and Dash. A room full of ducks and one vulture, plus a falcon on 7+ lobbies.

prime tide
#

Okay

noble wasp
#

Hiding would be useful, but being immune to killing is very powerful. It would definitely have to be temporary, and jumping between hiding spots makes it a LOT harder to try and chase them down.

lapis isle
#

The problem with Rogniks idea is that everyone has the same respawn cooldown. Other games that use the same concept basically just come down to who kills first after respawning right next to each other

hazy heart
#

Vulture race
there will only be one role vulture. no one dies in this game mode. every 30 seconds a body will spawn randomly on the map. The game will last until at least one of the vultures eat 5 bodies. if a vulture does a fake task they will get speed boots mostly to make the game not last so long.

lapis isle
#

Assuming every player eats 4 bodies each in a full 16 player lobby before the final player eats the fifth body, such a gamemode could potentially last ((30x4)x16)+30 seconds which is 1950 seconds or 32.5 minutes, assuming every body was eaten as soon as it spawned.

Winning also seems to be entirely RNG based entirely on where the body spawns relative to where you are standing when it spawns

#

Perhaps doing tasks or some other thing could grant speed boosts

keen valve
#

has something like prophunt ever been considered?

final mauve
#

Have you considered a prop-hunt style game mode?
We have! It's a fun idea that we might visit in the future. At the moment, however, none of the maps are procedurally generated. As such, tables and other map objects are static, and experienced players would notice anything amiss. A prop-hunt style game mode would probably require a whole new map, with other additional programming to make it work.

noble wasp
#

A prop hunt might be fun if the entire lobby is littered with fake corpses, and everyone has to hide among them. That's about the only way I can see it working under the current coding.

keen valve
#

not really an idea, but does the team have stats for all the modes that have been played? i haven't seen a single lobby for dine and dash before

dapper cipher
#

A lot of people will use Dine and Dash or the other alternate modes until their lobby has more people. I consider Dine and Dash to be the GGD connoisseur's gamemode of choice

warped grail
#

I love DND so much! It’s not appreciated sadly, which sucks because it’s a really funny game mode

keen valve
#

i want to try it but few lobbies i can find want to play it

warped grail
#

May you rephrase?

keen valve
#

no public lobbies that i can find host dine and dash

#

no hosts want to play it

frozen storm
#

Im'ma say I played Dine and Dash a couple days ago

#

What a massacre (for the falcon and vulture)

warped grail
noble wasp
pearl mauve
#

Not gonna lie, I’ve been playing GGD since just after Mallard Manor was added and still don’t entirely understand dine and dash and the strategy’s behind it XD

hollow mortar
#

The stragegy for D&D is to kill. Eventually you'll hit the vulture.

#

Also I guess if a fellow duck turns into you, they are clear.

dapper cipher
#

Group with the first few people you see. Anyone who runs away is suspicious. When your morphling cooldown ends, you all morph into each other to prove you're clear. If a kill happens somewhere else while you're in a group, you know that the ones near you are not Falcon, but could still be Vulture. If you find a body you can camp it to try to get the Vulture. If time is running low and you have 2+ people cleared, split up and kill anyone you haven't cleared.

hollow mortar
#

Missed opprotunity to call Dine and Dash "The Hunger Games"

digital peak
#

yeah that's actually a good comparison lol

lapis isle
#

Blue team consists of a vulture and a Falcon. Survive until the timer ends or kill all the ducks.

Falcon has a much shorter cooldown than duck and the duck can Morph, so during the first 30 seconds, anybody who kills is the Falcon and who you have to kill to win (as the duck)

#

You also need to remove the vulture. Watch the timer, if it's going down while you're near players, none of them is the vulture

lost warren
#

@hollow mortar the name of a game mode with a bunch of pelicans and a team of vultures and falcons

keen valve
#

Shootout
a variation on classic where kills can also be made during meetings, and there are no goose killing roles. every goose has 3 "bullets" and 2 "lives". the duck has 6 bullets. if a player is hit by 2 bullets, they die. players can only use one bullet per meeting. the goal is obviously for the duck to die, but if the geese don't find the duck in a set number of meetings (relative to lobby size) than the duck wins automatically.

rustic sierra
#

What up

final mauve
fleet monolith
#

Goose goose duck but you die ☠️(😐 why did I do this)

fleet wagon
#

I would love to have more than 100 friends in ggd. Please? angel

mellow notch
cobalt pecan
#

Don't ping staff please and no this will never happen

unique locust
#

What if the under water idea I had we have ducks and geese to breath underwater in my underwater map idea but it has a cooldown too 20 seconds or something and there will be air bubbles in the map but not many tho

#

Like about 1 or 2 air pockets

#

The cooldown could be changed to 15 seconds ig

#

To make it harder

unique locust
#

a mayor with 10 votes but u change the amount of votes in settings

livid wharf
#

hide and seek mode

final mauve
#

Already exists

twin mortar
#

We deleted hide and seek mode because it sucked.

nimble sand
#

(Infection)
They would be a zombie and there would be hunters the zombie will be dark green with a missing arm and the zombie's kill cooldown would be 10 seconds less then the hunter
The hunters would only kill the zombies when the hunters kill the zombie they would become a ghost but if a zombie kills a hunter the hunter would turn into a zombie

dapper cipher
#

Kinda sounds like Trick or Treat

final mauve
#

indeed

nimble sand
#

what's trick or treat?

dapper cipher
#

A game mode in GGD

hollow mortar
# nimble sand what's trick or treat?

1 player is a monster, everyone else is a villager. The monster kills villagers and the dead become its thralls, which can also kill villagers. Villagers can kill thralls for a moment, but the only way to truely stop the monster is to vote them out during a meeting, which gets called by completing tasks. Or you can just run away like a coward if you are the sole survivor to win as well.

nimble sand
#

Ok that makes alot more sense why it's alike to mine

hollow mortar
#

The exact details of how the monster and its thralls work change depending on what monster you are dealing with, but that's the basics of it.

nimble sand
dapper cipher
#

Many GGD players, often until a lobby gets nearly full then will switch to Classic or Draft

digital peak
#

Yup, either that or Goose Hunt until it's full enough

fleet linden
#

maybe you can do a Fox vs Goose with a fox on the ducks side trying to kill the geese

final mauve
#

I don't see how that would really make it any different from the current game

fleet linden
#

hmm ur right

faint drift
#

Cows vs. Goose

mellow notch
#

Yeti - a monster role(I have no idea why I am making this even tho the yeti is suppose to be on cold places)

Abilities: you can kill people normally but takes 15-30 seconds each kills

Thralls: you can freeze people which the geese break free for 3 or 5 seconds, the thralls cannot stack it

faint drift
#

Yeti vs goose

loud bramble
#

Modo guerra de bola de neve
que consiste em dois times que tem quq se acertarem para marca ponto o acerto nao precisa ser muito longe mas tbm nao muito perto

lapis isle
# faint drift Yeti vs goose

Just naming different animals /creatures doesn't really mean anything without defining what the difference between that and duck vs goose would be.
Do you have an idea for objectives or a special ability of the yeti?

white venture
#

Idea for mode: Let it be HidenSeek that'd be cool you can add more roles in it like seeker and hider and you can't report bodies no sabotage no vents and only run with less vision that usual roles for seeker and roles for hider

hollow mortar
#

Once upon a time, there was once a game mode called hide & seek. Unfortunately, it was greatly overshadowed by goosehunt and was removed

mellow notch
#

But you could play hide and seek by using classic

hollow mortar
#

Goosehunt also doubles as a hide and seek mode. To make it even more so you can limit player's visioj and/or give people flashlight vision

mellow notch
#

Monster role - frankincense’s monster

Ability: kill people normally by strangling them or rip their head off

Thralls: idk

noble wasp
#

I know it was probably autocorrect, but I'm laughing at the idea of a frankincense monster. Only available during Christmas. Kills are guided by a star.

mellow notch
#

haha

#

what was the movie again…night before Christmas?

final mauve
mellow notch
#

Yep that one

hazy heart
fleet monolith
#

Lovers survival,
2 geese lovers are chosen, Lovers are the only people who can vote on a meeting.{Only the lover killed dies from dying}
1 non-lover geese is chosen. {geese can win from geese =-ing ducks}

1 spy duck is chosen. The spy duck can not kill, they instead check people if they are duck or not. All ducks found by this person are informed of each other, this ability only can be used once per meeting.

All other players are ducks. They all share the same kill cooldown.
If any player walks near a body it is reported like professional.
Sabotages and venting is disabled.

unique locust
twin mortar
#

Goosehunt is the same thing but better.

glacial basin
unique locust
#

Ooooo

modern hatch
#

idk what gamemode name: 1 dodo, all others are ducks, ducks win when the dodo is killed, meetings are called periodically

final mauve
#

that is very similar to dine and dash and tbh with it just being a single dodo, all the ducks have to do is kill randomly and the odds are high that they'll get the dodo

modern hatch
warped grail
#

So just classic.

final mauve
#

pretty much

#

or are you meaning all geese and one dodo?

modern hatch
#

huhh nvm

final mauve
#

because that's pretty simple as well, all the geese just don't ever vote someone out and the dodo never wins

oak bronze
#

1 duck and alot of gooses

final mauve
#

That's just classic

prime tide
#

How about a game mode where one player is selected as a target for everyone to hunt down but the target switches either after a certain time limit or once they're killed? This would require venting/hiding be disabled to avoid the target using those abilities to avoid being killed.

Visibility is limited for the hunters while the target has full vision.

Last player standing wins the game.

hazy heart
#

werewolf (monster)
werewolf call A sabotage that lasts 1 min where is kill cool down is three seconds his speed is increased and his name is red there would be a Cool down of 30 seconds there will also be a shortcut which would say full moon. Everybody except the werewolf will have the Ability to have everybody's vision decreased other than his

thralls: can bite people if they are bitten three times they will die

#

do you think it's too low to look at the vampire

lapis isle
mellow notch
#

But problem is the speed is the one that can expose you

#

Let alone a WHOLE minute

#

and his name red

#

Sure you can kill all the geese in 3 seconds

#

But the meeting can happened unexpected and you are now swimming

spiral basin
#

had a high cooldown for kills, but would speed up thralls in their vicinity

#

essentially pushing towards gameplay where you'd have a pack of thralls surrounding the werewolf

slow dust
#

Free-For-All
Function: Everyone becomes a duck. Kill practically everyone else and be the last duck remaining to win. Roles, cooldown settings and meeting settings are restricted. Kill cooldown is set to 5 seconds per use

mellow notch
#

It’s like fowl play

hollow mortar
#

You might like the upcoming game from gaggle "fowl play"

lapis isle
#

Not quite. Fowl Play was described as a bit less chaos.

mellow notch
#

Oh that’s disappointing…I love chaos

hazy heart
#

benign: this will be like classic but the host cant add or remove role's And will add 2 new good guy's or neutrals? neutral benign good guys that cannot fall into the category of goose. eagle: wins with both goose and neutrals but will refuse to win with duck they can still win with Pelican and falcon. forgetful dodo: has a button called become they can press it on a dead body they will become the role of the dead body. and yes they will become the team of the person that is dead.

#

why did I come up with this idea? because I wanted these but they break the rules

#

and yes there will be all roles allowed in the map

hazy heart
#

and if you are thinking "but people Will choose it more then classic or draft" well in classic you can add or remove roles in this game mode you can't and I met a person before who doesn't like pelican so he's probably not going to prefer this in ss mothergoose or the basement. but what about draft well in draft you can choose a good role a bad role or even your favourite role in this game mode you cannot so it's possible you could get a bad role

safe bison
hazy heart
#

oh sorry that was meant to be a compliment thanks!

#

I read through that fast

safe bison
#

Lmao it's ok, I get it dodo

nimble sand
#

Making roles

You can make your own roles

safe bison
#

that sounds like a coding nightmare cannibal

hollow mortar
#

Unless you are able to code your own role, I don't see how this could be done

#

And I'm sure the devs don't really want to risk allowing people to access their game's code.

nimble sand
final mauve
#

it isn't a matter of server hosting, it's a matter of execution

nimble sand
#

Ok

final mauve
#

Gamemode: Quacking Madness: All roles and teams are hidden from the player. They will have to do tasks in order to unlock hints as to what their roles are. Chaos in a completely random and unknown form