#๐ฎใilluvium-zero
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GUILD CITY!
Do we have any idea what's next to come for zero any updates on trajectory of the game? Additions? I saw the talk of guilds for f2p which I dislike the sound of personally but other than that I've just seen talks about fx and vfx .
@young nacelle
I guess Beta is Next
Good morning Dr. ๐
so you see my deleted text 
I did ๐
May I ask,
based on the road map; it seems..
we have to wait another 2 years probably for full launch the game - ILV.
what do you think?
There is no such thing as a full Launch. It just gets improved further over time, regions get polished, new features, new gamemodes, etc. It's basically never ending, so never a "complete" game to make a "full Launch"
Well I mean from the sounds and looks of it, it will still be the exact same but with nicer sounds and prettier effects? I'm more so looking for gameplay mechanics/potentially opportunity for illuvial upgrading or even a special chance of finding illuvials in your land plot and being able to use/sell them? just any advancement in function or gameplay ?
I see.
let me correct the word full launch to open for staker/investor to start earning? 
- megacities
- new pathing System
- new Power/efficiency System
- new plant System
- podarium (dye production)
- Zoom out
- General qol improvements
- Stuff we don't know or i just don't think about atm ๐
That's q2 2024 open Beta launch
Great, thanks Dr. again.
Believe many of us are expecting 
I'm here 2 years ago to test;
just close the door because unable to install that time
(not able to download from Epic store that time)
Still same PC tho 2 years later.
; unsure what happen back then
glad I open door again and see what's up;
so I explore and see some improvement to continue the journey ๐
As a small part investor/staker; have some concern are normal I guess.
Oh, you are more OG than i am ๐
Why not able to Download? PC specs too low?
Having concerns is always good, it actually shows you are still able to watch at a project in a critical and objective maner, and don't fall in the category blind-moonboy-sheep ๐
I'm unsure too.
I even ask in #โโใcommunity-help back then.
the question is still there I guess. have answer? I don't think so..
but is already past. all good and never too late 
hmm, not really too low.
is a customize gaming PC for my early retirement 
Not the greatest but within my budget ^^;
A question; is a necessary only Ranger role can send suggestion/feedback?
Yeh basically still the same then
Yes, i think you have to be ranger. But you get that role pretty fast just with chatting in discord.
You can also ask a community member who has the role already to post something for you in there, most of the people in here are super nice and helpful
Yes would be fu$ยฅing amazing
Hi sorry just wanted to know if I continue playing on my land now, will the resources and buildings I collected be reseted to an empty plot upon open beta launch or will the buildings and resources still be there?
It will be reset to an empty plot when it launches as open beta.
data and blueprint too?
Not if you minted the blueprints. No one can wipe away your nft. It exists on chain.
Thanks for the reply. My idea is keeping the current model, however if you have a 3x3 I think that any additional land that has a side attached should also be apart of that city.
I think we also need to realise that every time you add a plot to a megacity you also make it less profitable for those without.
(in the end land is getting 5% of in-game revenue, so by using megacity bonuses to increase the profitability of your plots you take away from those without)
Allowing single plot additions would accentuate this a lot!
I'm not saying its wrong, but it should be considered.
2x2 cities retain current benefits. Those that have played the long game and strategised and negotiated well enough and made it to 3x3 can grow there city beyond that. The holders of those extra lands can probably charge a premium.
It's probably hard to know, But there can't be more than 50 3x3's and at a guess 200 2x2's.
As far as megacities go I was hoping during the sale that there would be other sizes as I have a 2x3. Now I'm just hoping that trading with neighbours is easier/more beneficial as that would even help make those 2 plots that are connected to my city work better.๐
I think that could also be said about the tier 4's and 5's. They get the lions share of fuel production and sales, They would be first to market and profitability.
thank you for the reply!
Will fuel be available in the market at the beginning of the game, or will it have to circulate after the landowner produces it?
Fuel is always buyable at the max cap price as per IIP (39 from memory). 5% of this revenue will still be distributed to land holders of course.
It's IIP39 yes, thanks for help me
Yass!
We'll have an order book right? And nonplayers can also buy and sell fuel?
Yes
Fuel is an ERC20 token, So it is possible to sell through Uniswap without using order book ? (if someone adds the pool)
selling fuel this way, will DAO mint increase 19x?
Thank you for your insight. You are right that playing a mega city will not be more or less fun if the shapes are different. What I mean is that the trading concerning a MC will be more fun when 4 and 9 connected lands in any shape can be a MC. If we have squares it really limits the buying and selling. Buying can be a bit boring when people next to you lost their secret keys and those lands will never be for sale, or they are inactive, or it is land that will be sold by Illuvium in the last batch of land 10 years from now. For selling it is also very limited as not many players will be able / can afford to obtain it. With different shapes you can look all around your land to see if there are players with more lands connected and try to offer your land to them. That part makes it more fun in my opinion. I donโt think just adding a tool to make trading easier will gain a lot more trades in the square scenario as explained above. With square MC it is very limited and at the same time the developer team needs to put a lot of effort in MC for just a few players, Than developers can better focus on other parts of the Illuvium environment beneficial to all players, enough to do.
I understand that 2x2 and 3x3 is a nice square and is a bit easier concerning design. What about a map with the MC lands involved and indeed making the lands not part of the MC a different color can solve it. You just click on one of the plots of the MC and it zooms in to that plot. That plot shows a part open at the side(s) it is connected to the next plot(s) and you scroll from plot to plot or zoom out and select another plot.
I actually don't think you need to worry about the price, as long as there is enough exposure and traffic, Asian players are keen to collect large plots of land
And who knows, maybe as erc20s they'll have other utility outside the game, quite easy for EXAMPLE lizard labs to create a game that uses one of these fuel assets
wait, do we actually see all 4 plots of an 2x2 megacity on our screen?
the last sentence about ways to negotiate and trade them easier and find missing plot owners is GOLD
With Launch you mean OP or real launch?
Open Beta... Is the real launch
so mega cities will already be available then

Very very happy about this, always thought it will only come later this year not ready for OB.
Yes it's ready. ๐
Very crucial aspect to be ready at Launch imo
Yes will also save so much time to play if you hold several mega cities
Yes totally
omg I didn't know that. It makes it soooo much better
I remember one of Aaron's interviews where he said they were toying with the idea of being able to manufacture spacecrafts in ILZ. I was unclear if he said this feature was exclusive to mega cities or not
Yea that got mentioned multiple times as a possible Feature for megacities, but i think it was more of an example what is possible, and we are not doing any Space Battle pew lew game anytime soon ๐
Any of you got a 3x3 with a t4 and t3?
i hear that. Man, I hope a cool feature like that is not exclusive to only megacities. So many people that own lands don't have megacities and would be pissed about missing out, including me. gonna have to raid some mfing mega cities
Missed it by 1 plot ๐ฉ
What if it would be like they make an update and 2 Buildings get introduced, 1 that can do all the parts and the other one who can assamble them and offers the flight to the Space or another planet. The first one can't be built in megacities and the second one can just be built in megacities.
Also keep in mind megacities are special, they are rare and they cost premium. It would also be interesting with the Lore; megacities are the center with the spaceport and single Lands are the suburbs with factories
yeah i love that idea, that way it doesn't exclude anyone. those are creative and fun features that can propel this game forward
@radiant sky how much does the biggest landowner own
Sounds like a good question. Hard to know exactly Iโd think. Biggest owners using many wallets probably. But asking the right guy Iโd think.
Idk, if i remember right there were Times polemos had 700ish... There was a dude 300+ increasing who wanted to Rente them out.
But that was a Long time ago, no clue how it Looks now
That's good enough a friend was asking
Those were just the one bragging, maybe some other had even more.
The biggest wallets were arround 200 plots AT the time of Sale if i remember right, maybe i find the numbers
It's weird, they actually should be accurate, but there is not a single wallet with 1 landplot ๐ค
Oh it reads like thatโs just an error. Should say 1 for the first row?
Land is mostly owned by whales
Don't think so, total landplots minted is accurate
Aah you right, i See it
Good morning guys,
An update on what the Zero Team worked on yesterday (28/02/2024).
- Finished working on the network errors handler implementation
- Finished working on the sell activity API integration (Fuel Exchange Integration)
- Paths API integration, In Progress
- Resolving some API issues alongside Backend Team.
- Implemented support for the marketplace hybrid networking approach
- Finished implementing bots for the marketplace
- Planning/Solutioning expanded scope of local marketplace networking support (persistence, timers etc.)
- Pushed PR to share F2P request/responses with client
- FEX + IZ: Finished fuel locking logic processing and sell command validation testing, pushed PR
- UI cleanup for goals, activity screen and marketplace
- Completed HUD rework
- VFX branch, resolved bugs and minor clean-up.
- F2P features, In Progress
- PR Reviews, Peer Code Reviews.
- Addressing some minor errors with animations.
I'll share a brief update occasionally so you have a better view of what's going on day to day, week to week as we close in on Open Beta.
Still no word on an est of fuel price
Price will be whatever the market can demand based on the supply the land owners are producing. Right?
Top rail *
Sure. But top rail is kinda irrelevant as well. Sell fuel get eth. The demand for fuel determines how much eth you can get.
Top rail? Irrelevant?!
Ser, is today your birthday?
Of course it matters a bit. But not to how much the landowners are able to make.
Gona send you the Screenshot when we hit it multiple times in the early phase, and landowners are fuming ๐
"top rail doesn't matter" would be a nice sentence for a tombstone ๐
lol Iโll deserve it too
Itโs gonna be nuts
I bet... Poor Johnny, gona be sweating
What is the est top rail than or bottom rail
good morning Nick.
thanks for the update ๐
May I ask,
will someday the plot allow us rotate ? ๐
Top we don't know
Bottom doesn't exist as far as i know
Any word on how long til we know it's like one of the most important details still left
No not really, wouldn't be surprised if Info gets out right before open beta
Potentially, although not currently planned.
We'll be implementing things such as Zoom-In/Zoom-Out as well as the Megacity view well ahead of a Rotate View
Potentially, that's hope there ๐
I thought ILZ already have zoom in and out by rolling the middle at mouse. ๐ฑ๏ธ
That will give a better/more view tbh.
Thanks for reply. ๐โโ๏ธ
Thanks was trying to explain to a friend since he's buying land and new to crypto was telling him the risk and unknowns so he doesn't blame me for losing money
I sure hope we get a simple info graphic that explains the fuel mechanisms to everyone once the details are set. I canโt get my head around it all
@cyan bone
Youโll get me into trouble asking for more.
Naaa
Maybe Nick gets in trouble for leaking? ๐ฌ
I need things explained to me like Iโm a five year old with ADHD
Or your grandma with slight memory lossโฆ lol
We all Love those explanations, but most explainers don't know the subject well enough to do so... sadly
Or they have a misunderstanding of peoples base understanding of all the information that has been shared and scattered throughout the discord universe over the span of months and years
If we canโt explain it to newbies easily itโs going to be messy
Besides everything is always subject to Change and the Change might not have been shared
So we are left with old/wrong info
maybe a picture can explain a lot, more than thousand of words.
with a remarks; subject to change anytime.
Hello,
what do you mean by
Paths are for reducing activity/Building time
Searching word in discord about L-Crypton Collider; and found this ๐
I understand about efficiency and building time. but activity 
The process time for creating assets Like fuel, biodata, blueprints.
Like without paths, you need 24h after starting the activity to to create crypton for example. With paths you can reduce that time
understood. thanks!
But pathing System gets changed, so does the efficiency System for open beta
The worst thing you can do IMO is try and figure out fuel prices right now and try and forecast what you'll make. Way too many variables involved, we're probably going to be really surprised one way or the other.
tbh at this point im not really sure i understand how itll work
cuz from what i hear ull be gettin only what ure selling
so for example, schematics focused t1 will not be gettin rev share, cuz he wont be sellin fuel
which makes t1 useless imo, unless u have megacity
i doubt theres a person that thinks he will make lots of fuel on t1 and his strategy is max fuel possible, instead of schematics or just afk 50% efficiency farm
if rev share isnt distributed based on lands, i dont see this working out for t1 players, even t2
i always thought we automatically get 5% rev share, not " well u get as much as u can sell in fuel"
the dao is selling the fuel anyway, afaik they dont even need us to produce fuel, they just make pixels
even if not a single player is playing iz
Hey Bat ๐
maybe the Blueprint worth something? 
#๐ฎใilluvium-zero message
Dr.Spoon reply there after.
wellllll depends how the system works exactly, its way too overcomplicated imo. but afaik you can get pretty cool shit even on t1 by researching . i am not sure how the illuvial thingy works with zero, like do u only mine biodata and you research these animals and its easier to capture, or do u actually find them from your land, thats unclear to me, but i always thought we can capture illuvials from our land.
on top of that theres "schematics" and afaik those are skins for the game that maybe only you own, you can use the schematic to create an item and sell it or sell the schematic itself, thats also a bit unclear to me, but i believe thats how it works
the problem with ilv is that theres too much info and.. not really a place to read it all
unless uve been in discord 24/7 in the last 2-3 years
u cant possible know it all
This project have 4 area to develop; Zero, Arena, overworld and beyond. (or maybe more idk ๐
)
The knowledge/info can be great; too much a person can understand all in short period.
Just take it slow and enjoy the process research here like wikipedia;
there are questions ask before from other players; answers could be there
Nobody know everything actually from beginning;
unless ourselves research and share the knowledge.
Just focus/prioritize which area we need understand 1st,
myself personally have doubt too; someday might ask more! 
at least that's our right as investor/staker 
Chill Bat
haha!
ye with beyond i dont even know whats the deal there, they sell pictures and ppl here called it a game, because theres some rankings and rewards , but i dont even know why that exists and whats its purpose. i personally saw it as a cash grab and i still see it that way as it really has no purpose or atleast i havent heard any.
arena is acting like minigame in overworld through which you will be capturing illuvials, but its also a game on its own to compete with teamfight tactics, which it was supposed to kill, but to be honest theres no way. theres a new gamemode they said they work on thats more tft-like , but i still believe its too late for it, they had their shot.
i was there before tft released , i saw the path they went through until they became capable of balancing seasons and experimenting with mechanics. theyve mastered the genre already, but arena doesnt have any of it, its not even on the path yet.
zero was advertised as the thing u must have in illuvium, so the ppl that didnt dabble in coins or didnt know ilv's schemes (including me), had no clue that we are basically exit liquidity for ilv token buyers, the delievery for zero is extremely underwhelming, ive never seen a project raise 72m and not care about it and say " we burned your money, they dont exist, they were not real money " but theyre working on it now, so lets see.
i can talk a lot more about zero and the mess, but i try to be somewhat positive or atleast patient until they try to make some moves to bring value, cuz that shit is ridiculous : D
annd overworld.. that would be only for paying people unless u grind tf out of tier 0 and manage to convince people to buy your tier 0 stuff, which wont happen, cuz i already know they wont give enough value to t0 things to be sold, which is why i suggested allowing f2p users to sell for fuel too, not just for eth.
well said
but with the recent " lets give lands to everyone " statements, i believe they will bring down lands even further
they have no gamers, thats what i think the problem is, they make games, but theyre not actual gamers, actual gamers need time to play games, developing them prevents you from having time : D
and their decisions arent from gamers perspective, arent from owners perspective
who's paying you two to come on here and fud every day?
if you don't like a project then just move on, why the fud?
haha you would assume wrong
also ive played all games, so i believe i can say my 2 cents ; P
yeah but you're like a broken record buddy, who's paying you?
yeah you can speak your mind though, i just see it kind of tiring, we get it
i dont think yall understand that if ppl like me didnt exist , lands would be worth 0.01 rn
we make your investment worth
or try
oh you have a savior complex now?
hahahaha no, but many of us are trying to help other owners
if ure owner and u see that im clearly speakin facts
why even talk back
did i make some shit up? i lied?
alright carry on, i just want to let you know it's getting annoying
trust me,its been said
i couldnt care less about someone's opinion, just as u dont care about mine rn, i care about the game more : P
i think hes valid
i do understand him tho, i am maybe a bit toxic-ish with my statements, but its tough love, its how i feel it, what can i do : D
but its definitely not fud, its feelings : D
Stay positive mind set ๐
have read Nick's update earlier?
refer pinned message or #๐ฎใilluvium-zero message
the update was more of the same tbh
i dont rly understand most of it , as i am not a dev, but thats good , let em cook
i dont doubt quality, ill never doubt illuvium quality
What is bottom line , how do you guys feel about it. As Iโm also sitting on Mega cityโs and donโt see anything happening
well megacity owners are by far in best position , always will be.
overall how i feel is that the core of ilv wants to do better for land holders, but they may be somewhat limited in what they can do, as it all goes through votes in the community.
its always token holders vs land holders and i believe the best future for all participants in the ilv ecosystem is for us to find ways to grow without hurting each other, i believe that the one vs the other mindset is whats usually limiting us here.
that being said, there are quite a few people working very hard outside of the core team, even outside of council, trying to figure out ways that are reasonable for improving land holder's place in the ecosystem.
there are some crazy ideas goin around and tbh if implemented properly in ways that do not hurt in any way land holders, could work great. everyone is saying that land is long term investment and i agree, but it must be in great place , because we have been waiting and will wait more, feels like decades in web3 time : D
Mega City already available? Thought still not....
Shit this is insane.
You were able to find out the holder?
I also missed one and over etherscan found some NFT's in his wallets and was able to locate the person through Ethlizard Discord.
Bought a t1 for 2.5 eth to finalize the city let's hope it will be worth it haha
oh damn
who tf holds 420k ilv lol : D
hows that even a thing : D
Luggis
He's a big ILV believer/Supporter and honestly everyone would secure some millions to invest in other projects.
I hope he dumps much more to give us a chance to buy again before prices go crazy but I don't think he will do that.
Also it's better for decentralization of the DAO.
Are you still holding land?
but did he invest couple of dozen millions in ilv
bet he was happy during land sale : D
probably owns 30% of lands from silv2
or has already sold em all
and yeah i still hold land, no point selling on a loss
ill trade it for ethlizard tho, if someone is down for a t1 : D
That's what I would call a positive and constructive post. Thanks!
first time anyone has said that bout my comments : d
@vivid cipher better screenshot that
I think he's trolling unfortunately ๐
๐ ๐
No, idk who it is.
He out the t1 on Sale after landsale for Like 18 ETH...few weeks later was down to 13 ETH and stayed with that.
Was just too much, i could buy a whole second megacity for 13 ETH. Dunno what he was thinking ๐
You are just unlucky if it's a person who wants to wait until you will pay the 13 ETH down the line haha
You have T4 and T3 in your 3x3?
I don't think inwill ever Finish it, no activity since a few weeks after landsale. Didn't even relist after imx Tool all assets down.
Well now it's t4 and t3 in a 2x2 ๐
this is great also!! Only have a T4 and T2/T1's ๐ <
What do you mean relize after imx tool all assets down?
"only" ๐
It's pretty good mate. Almost the Same value
Imx once took all listings down Long time ago, and he didn't relist the Land after that.
My guess it's either a sniper who doesn't care or he lost his wallet.
He also sniped 3 others if i remember right.
Maybe someone Else hunted him down ๐
Uf the second would be soo sad!
Even more said as the 3rd? ๐
If he lost the wallet and it's gone for ever..
Indeed
But if he isn't alive anymore it's gone aswell ๐
Shit happens.
Looking forward to game being live.
Yes me too was also very happy for the Airdrop.
Some more gambel money to find some nice rare Illuvials ๐
Yeeaaah.... Pretty disappointed in IZ not starting before OW and Arena. Going to miss out on all the early Stuff because busy Building all my plots.
AT least i can sell fuel for Max price then for a while ๐
will ilv zero be release earlier in preparation for fuel production or will it be relased same day as OW and arena?
According to kieran in his latest ama it seems all 3 games launch at the same time
ok thanks
Fuel will be super low supply the first Like 2 months
I am negotiating with my partners in the company and my family to take one week holiday for Illuvium to play the game.
When I told them on both sides they told me are you insane. ๐
Hope I will be able to play both games at once haha
But as I have some plots I won't be able to play them alone anyway ๐
rent it out someday if have this feature
haha!
I already have a deal with Alan
He's handling 250 of this own plots just imagine. He will be one of the big whales at the Illuvifest!
I see. :,)
will be nice tho if have a system allow landowner to rent it out.
what do you think? 
I think people from other teams like Polemos work on it.
Do they even still exist?
๐ i can totally see that. Don't think i'm gona sleep the first 24h
I do some search in here with keyword land rent
seems this topic from last year Nov 2023.
#๐ฎใilluvium-zero message
seem they are doing it manually.
probably only Polemos team know if they still continue 
is there anyone raise this in #1020759212172775464 ?
seems not from keyword I see rn 
Hope they keep in view and discuss it 
So we should all join Illuvium Voice to talk to each other when the game is life
I think for the team to do it this is clear there will be no time.
Is also no benefit for the DAO.
I guess there will be a lot of people in there ๐
I hope so hahaha
well well,
always have a solution for every calculation.
if able to find a win win situation for DAO.
who knows what gonna happen? lets hope ๐
I remember when burning crusade came out, Mad a week holiday, went with my PC to my Cousin and we just played wow for a week straight. His Mom was cooking dinner, Lunch and breakfast... Everyday was just eat, play, sleep, repeat.
Was awesome๐
haha did exactly the same also went to a friend and we went crazy except instead of sleeping we went during the night to some parties maybe 1 hour rest and went on gaming 
This was one of the the best extensions.
It's nice to be young and have no responsability ๐
t1s wont be making any profit for a while then since they are obliged to sell fuel to earn, i really dislike this and for the record i dont own t1s
the first weeks of fuel revenue distribution will be wild
when is the rest coming ?
You would prefer to give revenue to lost plots, not played plots, nft speculators etc?
Dismiss the production boost of high Tiers
Dismiss the t4 landmark
Just give everyone a bit of revdis?
With time
any guesses when the rest is coming? Month?? 3 months?? 6 months?
If you are asking about future land salesโฆ then No. Probably no more lands will be sold until sometime after 6 months. But itโs up to the council to determine based on whatโs best for the DAO.
Idk what you even mean with "Rest"
when illuvium zero starts over from the very start.
Open Beta is planned to happen in Q2 2024
When is q2?
That's a nice feature
What would be the cost for fuel , to travel around and catch like 20-30 illuvials ? In eth or USD value
Would it be smarter to just buy a plot, even the cheapest one and produce fuel ?
To use it.
we don't know yet the cost of fuel, also it will be demand and supply.
As there is not a lot of supply in the beginning prices should be high in my opinion.
Nobody out of the community really knows the answer to both of your questions
Ok ty
@radiant sky when can we start with Illuvium zero?
I would prefer we had a couple of weeks to build our plots before launch
On the contrary, I support the idea of not giving revenue to lost plots
Q2 2024 according to roadmap
And reward people on their capacity to exploit their land
Yea absolutely, me2. I guess everyone with more than 1 plot would prefer that ๐
But they are basically launching a game saying 5% of revenue goes to landholders when some people won't be able to sell fuel, thus won't get the chance to get revenue when, I believe, they should
Nobody will want to sell the first few weeks
It's not just the low tiers
Do we know how the5% revenue of the fuel generated by the Dao will be distributed?
If no one sells or a few sell
Should be written in iip-45 Mist take a Look first to not Tell some BS tbh ๐
You are right I'll read later
Thx Sir
Looks like it didn't got changed in iip-45 so i guess it is still as it is defined in iip-39; will be distributed proportionally based on their weekly fuel sales
We also need more daily and weekly quests. So that everything is not dead
An odd distribution that is going to be, at least for the first couple of weeks
Also taking into account that the first days might be a lot higher in terms of revenue than the rest
I guess we'll see how it goes
I think the quest and achievement System will have an Update too, yes
Yea, gona be interesting
I actually think first week are all the Hardcore Followers of illuvium spending silv2 and airdropps, don't expect much revenue in the first month in General.
spend silv2 on what? fuel?
No, instead of fuel
i dont get it, sorry. so what are they spending the silv2 on than?
You can spend silv 2 instead of fuel for everything thats priced in fuel
ah, i didnt know that, thank you for the clarification. i thought you have to buy for example fuel with silv2 to be able to use it. even better.
Hm not so sure about that, I think most people here don't even own silv2
But maybe that's just my idea
I also just assume it. Based on that everybody i talk to always buys all the shit in silv2 due to the discount
The 5% revenue of all Illuvium revenue for land owners is an interesting topic. Before we talk about how that will be distributed, we need to have confirmed will this happen? So do we all agree that landowners should receive 5% of all illuvium revenue?
Jesus thats genius, I can play dotes at the same time grinding zero during its initial release.
Can't grind both at the same time, when upgrades in Zero need like 5 mins.
Iโm a bit confused. If all games release together, but it take a couple of weeks or more to get out plots producing fuel, how does the 5% revenue share work?
Fuel will hit top rail and revenue will get distributed to iz
To all land holders or just those who are playing
Those who are selling
queue upgrade means we can do that, or im understanding it wrong.
So huge advantage to very early producers that sell?
Looks Like you can just put 1 in queue per builder
Looks like
I hope they haven't the Feature ready for bringing fuel back to IZ, or you See washtrading Like hell ๐
All early fuel will be sold at the top rail essentially
Can't sell all, or you can't Progress in IZ
But for the players of over world and Arena
Ah, got you wrong. Yea i guess.
They will pay top rail until production exceeds the needs internally for iz
Basically
And fuel need increase in IZ since you have to pay fuel for BP production, so it will take longer... But you also can buy builders which will decrease the time needed to ramp up
So who knows how much time is really needed.... But i guess it will take a few weeks
Did we actually get clarification from Johnny on this. I thought we heard was questioned it was that you would loose the potential to earn fuel if you chose to hunt for bp not actual cost to research
Man I canโt English this morning.
Can't recall were i heared it ๐ค
But if i remember right, scanning, researching and minting will cost fuel.
Grrr. Need pictures and flow charts.
I remember the conversation. I just donโt remember the full answer
Where was it? Ama with Johnny? Or discord?
Looks Like it's just research?
Can't Find something about scanning ๐ค
Idk. I still donโt even know what the skins actually are
Skin for a Ranger is Like a dress for you
Some fundamental details need to be discussed in a clear concise and graphic way. All put into a place that is easily accessible. I donโt like discord for this reason
Yes but is it also a card in arena?
No
Is it for your ranger and drone inside of overworld
Is it visible in arena
Is it for weapons in any all games
You do equip it in OW but you will wear it in all Games.
AT least that's how i think it works
Do the dyes change the affinity
No weapon skins yet
No, you need dye's to create skins.
Then what are the ranger armour cards even for and how are they made
Dye's will get consumed during the skin crafting process
So all skins need dyes
It's the different armor you can also craft in OW, but they are cards in arena
Yes, mam
But this could also change
We just saw a very early draft of podarium and dye's
So arena cards for armour are a stand alone craft like augments?
And battleboard
Donโt say my trigger word
Zero doesnโt have the ability to research battleboards. Correct?
Correct
So only labs makes, sells, โrewardsโ battle boards
Yes
Pretty sure fuel cost will be implemented only for research
is there a thing about our lands, like position-wise.
i mean.. for example if a dude is walking in overworld and farms a plant or captures an illuvial on my spot
that would be cool
also developed lands could somehow affect the area
if such a link is created, we could go wild with that
So we need dyes? I thought dyes were for customisation. My understanding was the illuvals give you the skin look, then the dyes are extra.
I'm curious about this. If you look at the blueprints, they specifically say the types of armour used in the Arena, cuirass, proton vest ect.
They have a use in arena because they give different stats. So I'm guessing thats what we will be making with the illuval twist.
In OW it shows we can make these from the equipment menu. The other skins are separate. I'm hoping we can get blueprints for these too. Like some have utility and some are just cosmetic, or they have been combined! ๐
I think this is the same for the beyond skins too.
this is interesting concept ๐
like LoK, whoever mining or hit the mobs on landowner land,
there are points earn for landowner.
I think this beta project can take other live project as an example (a good one) to keep up.
still have a lot to explore!
yeah, theres like 80k pieces missing atm, but if the concept is considered, we can definitely cook a lot with it
something like that, yeah. with illuvium twist on it
if @amber atlas checks out the idea, we could possibly discuss further if they like it, many concepts can come from it that wouldnt hurt token holders, but could improve/affect land owner situation
Good idea, itยดs almost like horse thieves, taking your pets from your land! They will have to pay for that! ๐ They didnยดt ask for permission right?
as i said, many , many ways to approach that, creates entire new area of utility
There is another project too,
allow landowner build their own lounge/house *designed by their own.; *(so will be related with #๐ฎใilluvium-overworld chat
;
with their own built house; they can; rest in game after adventure, rent out their armor/etc, showcase their assets like a museum for whoever (visitor came in)
and with the idea from @hearty cedar also have as well; have to pay fee for hitting exclusive mob for craft item at landowner area.
well, ILZ and ILO combine together will be awesome ๐ฅ
i doubt that they would allow affecting the landscape by such a great extend, but we can definitely figure out some things that would have impact
yeap.
just share the concept from other live/ongoing project.
will be interesting by just imagine it sometime. ๐
but is all depend from majority point of view; by vote probably.
Let's keep share some ideas 
if the idea is good enough and the concept is not somehow ruining what they want the experience outside to feel like, it should be welcomed by pretty much everyone, if it adds another layer to the experience. plenty of people felt like overworld is boring so far, but afaik its not done yet and there will be things giving more vibes to the world.
I assume the current plate might cooking some other ideas already.
anymore ideas need to go on que; discuss again in next meeting 
just need right time, right place, and a right person to grab the idea and put it in meeting.
sometime; anything can went south at wrong timing, wrong place and another person.
statistic and report can tell if really boring 
that's the moment the meeting light is on.
time for coffee 
btw if theres so much time until actually something happening, why not implement 2nd mint window, so slackers like me can have a chance : D
Yeh I have no idea. I have asked a couple times for some clarification but never get a reply from the team.
Sounds interesting. There will be a game ideas process up soon. Hang on to your ideas, all future game iteration ideas will be going through that system.
It kind of makes sense because they are designed around illuvitars and partnerships.
Oh no I meant about skins in general not promo or illuvitar stuff
Ah I see.
Yes they will be needed.
#๐ฎใilluvium-zero message
Thanks for that.
Does this mean illuvals hides will have no colour?
Kind of don't agree with Johnnys take on it being obvious.
Aaron literally said in an AMA when describing morphopods and the podaruiun that would be used for highlights.
Plus all the skins we see, other than the armour blanks in arena, and the basic overworld, have looked like the illuval.
I get the system sounds simple. Yet the info around is confusing.
From now on I'm just assuming I know nothing and will wait until I'm doing it.
It was an early draft of the podarium mechanics we have Seen, as you can See the comments from Johnny is also already few months old. Lot of things can Change arround that.
Tbh can't even remember Aaron touching that topic, you remember which ama it was?
You're right, things changes, and things are not static.
I think the ama was the big land one from last year.
I need to tap out for a bit. Yet i think if you search Aaron's amas on YouTube it shouldn't be too hard to find.
If you can't I'll look for it tomorrow. ๐
You probably missed the minting window for the blueprints.
It is said (but not officially stated) that you can take over your blueprint- and biodata into open Beta, so you don't have to Find/research them again. So you might wana play to get those before we Launch into beta
How do we feel about having to put our land into immutable passport to play? I'm not sure I feel like email/social sign in with 2FA is enough security for high value assets 
Haven't read yet really about imx passport tbh. Where did your read about it?
Well I had read somewhere on ILV discord that we would be able to just connect our secure wallets to passport and play no problems, however I now believe that immutable is saying that assets have to be in the passport wallet, whether through actual technical necessity or just wanting to force people into their ecosystem I'm not sure.
They're saying that unless the assets are in a passport wallet they will be read-only, which restricts use of them in a lot of situations in games
That's all fine for onboarding newbies and for people with low-value portfolios, but I'm not so sure about it for higher-value things like land and rare illuvials etc.
I'm not very familiar with the tech, but even if it isn't absolutely necessary for them to be in passport to be used, they may strongarm illuvium into requiring them to be anyway.
IMX do give me dodgy web2 corporation vibes sometimes
Sounds weird to me
Passport allows you to give us permission to interact with (certain) assets without requiring signing. So for example we can do crafting and other consumable based activities without signing which makes for a much smoother Overworld gameplay experience. The permissions are of course revokable by you. (For this to work you will need to migrate assets to Passport wallet.)
Currently Passport doesn't support secondary wallets, so we will add our own support for secondary wallets. The MVP of this secondary wallet support (which will go out with Open Beta) is read only, primarily for cold storage support for Land Plots in Zero (and to a lesser extent Illuvials in Arena).
If Passport releases proper secondary wallet support we will probably go with their solution. But if they don't, or until they do, we will keep adding capabilities to our own solution.
Thanks Johnny, sounds good then. I'm sure you've answered that question/concern before, so I appreciate you reiterating it 
I have a question about that.
In this example, a player sell 100 Solon at 1ETH each, 2000 Solon got on the market, if everything is sold then the DAO (ILV stakers) earn 1900 ETH and the player get 100 ETH. Okay that's clear, so it means that 1900 Solon are created "by the DAO" from thin air, correct ?
From the Illivium team perspective, is it fair to let players/land investors invest all their time in the game to only get 5% of what goes on the market ?
And what happens if the 2000 Solon does get sold on the market ? What if there is too much fuel produced compare to the overworld consumption ?
Is there any "triggers" ready to adjust and regulate the land owners revenues ?
Will these triggers be controlled by the DAO = by the ILV stakers ? So we can be sure that the decision will always reward ILV staker more than land owners (workers). Because why would they cut their own rewards if they can invoke from nowhere 95% off the market size ?
Does it means that land owners will always be the slaves of ILV stakers ?
I hope that I missed something that can remove my doubts, because right now I'm telling myself that I should have bought less land and more ILV to stake, or maybe only ILV and no land.
Don't get me wrong, I love this project, I'm amazed from all the work done by everyone, I just dont understand the logic here.
If you can clarify things here, I would love to read you.
Thanks
Will this secondary wallet allow owners with multiple wallets combine there plots to allow for the creation of mega cities?
Didn't want to keep saying it but I've always felt 5% was too low, there must be levers for that variable. The argument had been sort of you agreed during the land sale and I say economics change. The example gives the player 100e wow but then the dao would get 1900e for EACH player and that's unrealistic and real numbers would be so small I think community will feel 5% for sure later
They can always lower the amount the make so maybe they make 1400 out of 1500. They did say no matter what we will get our 5% thatโs do to us
Huh if you change the amount the dao gets that effectively changes 5%
Not if weโre not selling enough. You can give 5% off of any amount produced
That sounds ok if you're not considering the actual price at which you'd be able to sell these. With just 5% the amount the dao will have to earn to make landowners profitable is staggering. If you think great that's good for the dao it's missing the point
Am I missing something? The 5/95 split doesnโt mean you lose outโฆ it means the dao has more fuel to sell at the top rail. But we can set our prices a little less than top rail and make plenty of returns. The dao only makes sales if ppl pay top rail price. But that wonโt happen cuz everyone wonโt run out of fuel.
Also, @radiant sky whatโs the tldr with f2p now? Havenโt been keeping up ๐
Do you mind giving a concrete example on this dynamic? Maybe I'm the one missing something. I really hope things are framed by the community in terms of ROI
#๐ฎใilluvium-zero message
I have a suggestion before that might help.
maybe a picture can explain a lot, more than thousand of words.
with a remarks; subject to change anytime.
I think we all need understand in one look at it a while and ask again from there after probably.
Sure, afaik if I mine 5 solon... the dao simultaneously gets 95. There is a buy now button always available for people to buy at top rail price of say $20/solon. I go list my 5 solon on the orderbook for $19.50/solon. That gives players a little discount and I get close to top rail pricing for fuel. Isn't that how it will essentially work?
In that case it becomes a sell order for 100 solon for $1950
Damn, if that's the way it works... that's kinda fucked up. That would essentially force sellers to sell micro amounts of fuel in order to get takers. But would still fill the dao/stakeholders with what should be landowner profits.
I'm not sure what you mean by the example though, if there's a floor at 20 then you won't be able to sell at 19.5 anyway
I thought there was no bottom rail... only a top rail
And dao must sell at top rail
And then the player gets all revenue if they sell below that?
I was under the impression I make 5% of fuel and dao gets 95% of the FUEL I make not the sell order
You make the orders just like in a typical order book
The way it's sounding... fuel will actually be pretty cheap. People aren't going to pay $2k for 100 fuel. They'll prob pay enough for a run or a few runs/crafts/shards etc... So hypotheticlly $100-300... that means for an order of $200 that a buyer pays I only see $10 of that.
So my 5 solon I sell is actually an order for 100 at $200. Meaning each Solon is $2.
but $190 gets distributed to stakers minus the 5% distribution to landholders
of my fuel production
Exactly, the examples should be in those realistic terms instead of earning hundreds of eth
But yeah top rail is just a ceiling of sort
For the asks
Yah that's all reaonable and basically the same thing. I mean... reflective of basic capitalism. The suits making loot off the sweat of the labor force XD Better make sure I keep a good stack staked so I can get more of my own produce ๐ Gotta be versatile.
If we're being capitalist there's also labor unions 
I heard rumblings of a mining boycott at some point
But dao has infinite fuel to say FU to any of that
There's always incentive for mining when you have fewer landowners active I guess
Yah... but we still don't know tangibles yet. How much fuel per tier will be possible/day
Or, what demand for fuel will be
Seems like the system is set up to just keep landowners grinding... which is fine. That's what zero is for... mine mine mine.
It's going to have to make sense from a roi perspective. Say a t1 makes 200 fuel/day on a fully maxxed plot. One could expect maybe a 100% return in a year for the cost of the plot. so let's say the cost was $1000 for simplicity sake. Then divide that by 365 that's almost 2.75/day. So if a plot makes 200 fuel per day it may actually only cost what... .01375 cents per unit.
Looks like team and majority of community want to make f2p p2e.
There are different threads talking about it in #1020759212172775464
Ahh... it's going that way. I still see mostly thumbs down... Is there going to be a new version to start fresh?
Well, since most want it, it most likely will come. Question is just how it will be made.
There is at least the reset right before open Beta.
Probably a reset before testnet
The DAO itself is the single largest staker of ILV. As you notice Roughly 95% of The revenue the games make are processed through the ILV revdis contract. Itโs this revenue distribution that is able to pay the people employed by the DAO. Thereโs more than 120 staff that still are working on producing the games. The DAO holds only small numbers of land NFTs. In the long run, If the DAO does not get revenue distribution then the staff donโt get paid and the games donโt get made and no one gets anything. This is a bit of a slippery slope argument but thatโs definitely the basis for why Illuvium revenue is processed the way it is.
But land was always for playing the games. Land is always going to be more unique and potentially collectible than ILV could ever be.
5% is not huge itโs true. It does scale though since itโs a percentage. But itโs always only been 5%
those 5% arent just fuel, right ? its everything from skins to illuvials
so thats also a factor
The skins are in addition to the 5% from the fuel.
Any other utility land has is in addition to the 5% of the fuel revenue (in game currency sales)
No, it's 5% of the digital products the dao offers.
All those offers should be priced in fuel.
Skins are not yet offered from dao in direct sales. Might come in future, but never heared about it.
no i mean if u have something and u want to sell it, if sellable, 5% rev share still goes
No
If you mint an nft you get the full value when you sell it.
And trading fees are explicitly excluded if i remember right
Should have been but Iโm not sure it was.
so theres no royalty on things we own and sell?
You list for what you want to get paid. The price is the buyer sees has the fees added on.
Thatโs just how imx works.
Iโd love to stay and chat. But Iโve gotta go.
Iip-45
Oh good. I missed that version or that line. ๐
I'm confused, here is what I understood from @tardy falcon :
Oh thank you ! That makes so much sense now. The 5%/95% revenues share really confuse me, we should not say that anymore because it's not really true if what you said is real.
I now understand the mechanics behind the top and below rail (fuel can be sold at "standard" price + or - 25%)
So as a land owner/ fuels producer, when I will put 5 Solon (or another fuel) on the market, regardless my sell price (which can be not lower than 25% from the standard price, standard price probably fixed by the DAO and should be adjustable, nor higher than +25%) the DAO will still "magically" produce 95 units of fuel but this 95 units will have sell price fixed to the maximum (+25%).
In this order players should never run out of fuel from the market, because a huge amount (95%) will set the top rail. In this way it can assure that land owner will be paid first (before the DAo) if we stay at +24,999% max.
The 5/95% share will be true only if ALL the fuel from the market is sold out. But if only 5% of the market fuel is sold then 100% of the revenue goes to the land owners.
If 10% of all the market fuel is sold then 50% of the revenues goes to land owner, and 50% to ILV stakers
If 20% is sold, then revenues share will be 25%/75% producers/DAO.
...
If so, that's wonderful !
Thanks for the help.
Tell me if I got it right or no.
yah no... after chatting with @fickle goblet it seems that landowners sells on the orderbooks are directly tied to the dao
So, if I sell 5 crypton, then the dao is selling 95 crypton in the same order.
No, this is pretty much all wrong.
Maybe you want to read up on IIP-39.
There is no bottom rail
If you create a sell Order of x amount for y price the dao takes it and adds 19x and sells 20x for y price
IIP-39 then, thanks
Land prices need to catch up. ILV has been going up while land prices have stayed the same or dropped๐ค
There's also iip 45, which got just approved lately. Might wana read that aswell ๐
So land owners will always be the slaves workers....
I thought that I was right, because in this way the DAO will still have the control (they set the standard price or fuel consumption in overworld) then their goal should be to find the perfect balance (just as the real world economics) so the maximum amount of fuel is sold from the market, the more is sold the better will be the DAO revenues share.
And the landowner works will always pay.
In this way everyone should do the best to get as much revenue as possible.
I will read in details these IIP, thanks
yep
I'm not surprised, who want to be a slave ?
It's seams better to sell land and get ILV instead.
I understand that the team needs to get paid for their really good work, but I don't like to enslave others for that. Another way must exist.
Let's read all the IIP first....
There are tiers to slavery tho XD
You could be more or less of a slave
Or better yet... a Mega City Slave
Maybe, but we donโt know how profitable it will be once the game is out. Also, there might never be another land sale and the 20k plots may be all.๐คทโโ๏ธ
It's not really about how profitable it will be. I may be wrong or a may miss something and that's why I need to deeply read the IIPs, but why INVESTING money in lands, "WORK" every day in this land to finally get only 5% off all the efforts? 70%, okay, but 5% !!!!
It's better to be on the other side and INVEST in ILV instead of lands, then do nothing and get 95%.
It's not logic.
Okay, it should be a game that we love to play, but it can't be if we NEED to INVEST money and TIME to work everyday to get a revenue, that's not investing, that's not playing for fun on the long run. I'm sorry but it sound unfair to me.
I'll stop here and get back after having read the IIPs.
gotta consider eth price. while eth goes up, t1 keeps 600$ value
its just adjusted
it was 0.3 at some point , but 0.3 now is 1000$
so its normal
Just back from real marketplace ๐ฅ for stock up in fridge,
catch up the reading above; sounds bit sad ๐ฅฒ when reading that part who want to be slave? 
I think is depend how we look at it..; I refuse to be slave 
look from different way and not too focus on 1 project I will say?
risk will always there but sometime in long run; things can change.
Better or worse; prepare a back up so we won't lost completely all the investment..
this is metaworld after all.
hello, can you explain to me:
-
Will I be able to buy fuel for the plot on the first day of the game and use it to upgrade fuel extractors to the second level?
-
Will it be possible to transfer fuel between your plots?
-
Is any building required to sell/purchase fuel for ETH on the plot?
- No
- Last Info was not at Launch, but gets implemented shortly after
- Besides fuelproduction Buildings, i think it's the Zero point transducer you are going to need
Thanks a lot
Yep what you said makes sense, the 5% is very low and yes ILV is at the moment a way better investment. You can t even compare the 2 assets.
My only hope and the only thing that can create more value for landowners are Bluperints thus skins. If there will be a skin market yes, land owners (true that not all of them) will have an extra revenue. But the way i see it now i'm not very optimistic because they keep producing skins as rewards at a steady pace (Beyond, partnerships etc)
helloo
hi hi๏ผanyone knows how many fuels airdropped to the market totally last time๏ผ
20k pieces as there are 20k lands, amount of fuel airdrop depends on land tier
yeah, i believe everyone is aware of the situation at this point and ppl r actively trying to figure out a way to move forward, but unfortunately no matter what we do.. the launch will be horrible for land owners for the moment
they cant implement stuff before launch, they cant even finish the game with the current stuff before launch
i honestly think they didnt think theyll raise as much money from land sales and that it would become such a big thing, now they gotta figure out how to bring food to the table they took it from
so far lands are and have been just exit liquidity for token stakers, we gotta make them worth something
and thats certainly not how it was advertised.
Roger that! Thanks a lot.
20K assets totalling around 1M$ in fuel
totalling 12 pixels
ive seen ppl mint t1 for 1 eth , someone said he paid 2.5 eth for t1 to complete his megacity, which is kind of different, but the 15$ airdrop definitely doesnt help much : D even if u did manage to buy on 600$, 2 years for 15$ airdrop.. : D
that was a joke ngl. ppl received 2000+ $ for playing 2 days mavia
Unsdertood, saw the fixed price $15, $35, $135, $405. Thanks!
45* but yes!
think about that poeple\degens paid in ETH, didnt care about $ value
i paid 4.5e for 6 lands, 4xT1 & 2xT2.
it's now about 2e.
i dont care about ETH value in $.
If i care, it would be better not to buy land and just keep eth lol ๐
If we don't receive any reasonable drop for the last 3 years of sacrifices, it will definitely be my worst investment in the last 3 years, the worst and actually the only one xD
trust me brother, ive said it before here, i grinded a lot and put everything i had and didnt sleep for 2.5 days to be able to catch a t1 that would drop to the $ i had
i know how u feel
watching others make money
i honestly thought we were buying piece of history with the best web3 game
turns out they just looked for ways to wash money : D
thats why land sale has been voted in the first place, all the token holders needed a way to utilize their staking bonuses
it should have been closed sale only for token holders, so they can dump on each other
they need to go above and beyond to make up for all that. much better than mavia and others
15$.. : D
so far i classify it as the biggest ("scam" is a strong word, but i dont know any other that fits) in web3. aaand i blame the dao for that. which is why i dont think we are in good hands, cuz theyll just run over us again if they can.
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not even sure that most ppl realize how fked up the situation is when u look at the big picture.
and now theyre trying to use us for dilution of some sort in order to boost playerbase/hype, hopefully that wont be allowed.
Many people at the time, including myself, were repeatedly saying in general chat donโt buy land as an investment, only buy it as a game to play.
Plenty of people thought they knew better, but we did try.
I donโt follow the land price much, but how badly did land value do compared to the ILV token price movement in the same time period? If land did better, then you arenโt going to find much sympathy for complaining.
not rly sure tbh, but to me it doesnt rly matter, ive lost on both fronts. : D
otherwise gj for trying to protect people, unfortunately the founders have somehow allowed this to happen
do you remember what Kieran said? "IZ is game for investors" xD
can create more value for landowners are Bluperints
I have a question actually about this.
is landowner/ILZ; the only way to create blueprint? 
yes, you can mint blueprints only when you are landowner
the thing about ilz is that you could have things that others dont and u could be the only one that can make it, if the demand is high, u can make lots of money
u research high tier illuvials and u capture em easier or something
then sell to whales
or i guess use it to beat ppl up in arena
but thats more for tier 3-4 owners
I think that's what make landowner special tho ๐
concern are:
is the value of bp created; the price will be lower compare in between t1-t5?
u hav e different stages that u need to research afaik, cant capture t3 without researching t1t2t3
and yes t1 is lowest
check in again later.
time for my baby.
nice chat, batt.
just upgrade scanners and material labs, than you can even find bps for t5 illuvials
Tiers will be linked to the lvl of your Scanner/Material labs.
And the stages are Like a tree (need s1 in Order to research s2 etc)
Any news on when next phase of zero will be?
its a $1m airdrop
double that is $2m, and t1 still only get $30
not sure you'll be happier
the airdrop itself can cost the stakers up to $950k in revdis
Don't just justify them, please.
So why don't they do the same thing with Illuvium Arena? Why should all players who have played at least once be given a ranked prize, and not just the top 100 or whatever?
My T1 which is 1000lv + and T1 which is 200lv is not the same. If you justify them, be fair and justify them on the basis of the same policy. Do not mix frogs and grandmothers
IZ has been dead for a long time, all because of the arena, and please don't reply to my messages, don't let me argue with non-rational people.
hes actually on our side, just being more realistic as nothing would happen, thats what he means, we can only lose from such approach and the secret to making land owners happier would be in other types of utilities that do not affect token holders
it is not a real airdrop since the assets airdropped are not needed now. Also the price can't go up so nobody will buy them since it makes no sense. It is basically an airdrop on credit
the arena reward comes from in-game token, the fuel crate airdrop comes our future revenue.
im trying to give a perspective. This airdrop is already taking revdis from stakers.
i personally would prefer it comes from the treasury or in-game token
but thats not the case
the amount is relatively low, because it was equally distributed
i understand the frustation, people who have spent so much time was equally rewarded as people who have never played IZ, or just bought land
It's not the worst investment I made these last years, I can't agree with that !!
Some projects just dropped dead and I'll never get reward or my capital back... but I knew the risks.
It may be, the worst invest in a living web3 project, but it's still alive !!!
And maybe we'll be granted big airdrops soon !
Or maybe new Illuvium games will be developed on lands which will increase the land price and offer more reward .....
I hope so.
But yes, the facts here are clear, if nothing changes, I'm really thinking of switching my lands for ILV to stake.
It may also be a little late for that...
But we only have 2 options :
- BELIEVE : believe in the team and the project to acknowledged that landowners need more "respect"
Or
2) ANALYSE: check current facts, analyse the markets, and decide to make a real investor move, so dump the lands (just as what seams to happen right now) and move to something else
Yep, well said dump the land and move on. Stop crying for the bad juggement you have buying land at least that is what i have done. ๐คฃ
Toughest realization to make, still can't process mine and didn't sell yet ๐
This. To some people, option 3 is to come on here and complain every day. Proclaim to the world that this is their first time investing and they don't have the mental wherewithal to deal with it. Imagine hanging out with these people irl.
And before any of them jump in -- Nobody cares if you're "right" or not.
Bullish. ๐
I do
Landowners will be winning in do time
When land staking? ๐
What did I miss?
Staking is for ILV. Playing #๐ฎใilluvium-zero is for land
Ahh. Ok. ๐คฃ
Two weeks for what
Nothing. Itโs a joke.
did u get excited that something is happening : D
How they will share the 5% between land holder?
๐
?welcome
If you're looking for a place to start, you'll find everything you need in the #๐ใhelpful-links and #814084157713940482 sections. From quick overviews to in-depth information, these channels have it all.
Additionally, keep up to date by checking out these channels in the Discord:
#โใrules
#๐ฃใannouncements
#โใfaq
#๐ฐใleaks
The fuel was a gesture.
There are 2 'real airdrops' coming.
I don't know if Jags statements are correct about it coming out of future revdis.
Best to check with the team on those details.
Apparently IZ has had the most game play time and as far as I know still does.
It's been continually worked on.
The true value most likely won't show until the game is out in full.
hows the mood today
Meh
Did you really ask that right after an insulting comment ๐
Rethorical question?
which one
nice
What if the rest of the supply of land is released in form similar to a stock split where for every 1 land you hold you would then have 4. Ye the price is Lower but holders donโt loose value and the entry to Zero is much better for new players ๐ค๐
Last Kieran said was he thinks the DAO should not sell anymore land, instead, should do an airdrop of free to play land, and those free to play land fuel production should only go to the land holders
Not the free to play land holders, but to the holders off current land nfts
oh
Wouldn't that be pretty much the same as not selling anymore Land, but with Way more work included to play those Land?
Well I assume it would push the price up because it would open the market to a lot more people and hypothetically could even incorporate a burn system where any can chose to either fuse multiple lands together or not ๐คทโโ๏ธ
^
I feel it would Lead to a price dump, since you basically have 4x your Position in illuvium Land, and maybe wana swapp some for ILV, or other tokens/nft's. Or it creates too much workload for you would also be a reason to sell some.
I only See this benefiting those who wana have instant liquidity and sell Land, basically dumping the Split they got, and those who wana stack up Land or buy Land for the first time because cheap Land incoming from an Instant dump.
Yes it was insulating, and it got removed. Rightly so.
I should have said. What was It about bout my comment that caused you to react with laughing emojis and atlas giving the finger. @forest jetty
You would probably get over it too if every time you say something reasonable people treat you like a Karen.
I try to not give a fuck about karen's ore human beings with similar attitudes. Your life gets better and you are happy way more often ๐
Yes. Usually ignoring is my go to. Yet I'm human. It doesn't make me unhappy. Just disappointed how much this channel has changed.
Silence can be the cure or a green light to continue to dominate and believe your behavior is accurate and acceptable.
Not at all.
You can give your opinion to the statement.
But don't proceed in a discussion if your emotions get too high or the individual you are talking to turns out to be a Karen. In a Karen case you can say whatever you want, she won't listen anyways.
Ye Ofc thatโs what I said the price of land would be 25% what it is now (theoretically) but land owners donโt lose money they just have the option to sell some but there will be a lot more people that will be willing to buy
I won't. Why do people assume I'm emotional? I can say those things without being emotional. Lol.
Question. Does Illuvium Land essentially function as Validator nodes for the game or are there actual nodes?
Ah i see. Then i got you wrong, didn't got that was the Intention
I didn't say you were emotional, it was just an example how to handle discussions of that Kind ๐
No Land has nothing to do with validating anything.
Ok. So are their nodes or would everythign be handled via IMX?
Yes, afaik it's all via imx.
But i'm no dev, and was never talked about validating Stuff.
Makes sense. Thanks for clarifying anyway.
Yeah. I know how to I've moderated channels before. It is not the discussion. It is having people assume my rational statements are tied to emotions and not fact. The guys are not responded to in the same way when they say the same thing.
It's not the same in other web3 discords.
You just assumed, that i assumed you were emotional, that wasn't very rational, nor was the coment you made. Insults are never rational and always emotional.
I handle everyone as individual,would have said the same to a dude explaining it.
Besides i handle all people as dudes even if the have female names until i saw them live ๐
Too many dudes abusing femal advantages online.
Too many dudes online call me bro. ๐
I'm not talking about you.
The comment was in poor taste. Yes I was annoyed I mentioned that. Anyway this is a pointless conversation.
When are we gonna have IZ fully functional? (Ability for FUEL selling)
Q2 2024
According to roadmap
Q2 gonna be so gooood for $ILV and gamersss
Will there be another wipe or reset of the game before fuel becomes tradeable?
I bet it gets delayed again
Not likely... but could. The overall vibe is... get it out asap.
Yeah they been saying that for like 2 years I might be dead before this actually comes out
is illuvium zero final release? like the materials we get now are good to sell?
Idk... u can feel it. Like when Zero was delayed but Beyond released right on schedule. There are just some things that just have to happen. This is one of those. Maybe it's the very last day of q2... but q2 is feeling solid.
I doubt we'll see ll these guild implementations right away... but there will be a playable version of zero no doubt.
I hope there's some nice hype that builds up as launch gets closer... I wanna see our land value go up.
why im seeing all these whales
Well I am not selling my land so don't care the value care about what fuel will sell for which in return will cause land to move up or down
May wanna add ur 2ยข in the ideas section for the f2p/guild proposal... might be the future of lands
blub blub
New fun pfp project on sei network
No
bruh
bunch of ppl followed kieran to ape in sei project, holders just used them to pump their bags
Bruh
They would never buy a project they don't like. Also there could be some announcement this year to look forward.
People had the chance to buy as Kieran had it as his new pfp before he wrote about it on x.
๐
BTW I am not a holder yet just following the project and like the pfp's ๐
then read about it and see why im sayin that ; P
Well people laughed at eth liz in the early daysโฆ how did that work out. ๐
why are you so negative lately? Stay positive the market is just warming up!
oh sure, i wouldnt be surprised if it gets pumped. its heavily shilled atm by everyone that sees a familiar face. all ethlizards would buy it soon enough
but that doesnt mean that yall arent just pumping ppl's bags
Hmm could be.
trust me, was there before the mint : )
Iโm happy just doing my thing
i do hope it works out for ya : P i skipped it when i saw what exactly is happening, i aint pumpin ppl's bags ,need my bags pumped : D
We shall see
EVERYTHING is pumping but...
IMX?
hey guys, first post, not sure if it is the right channel to ask. so i am looking to buy some land on market via credit card. 1. i need to first fund my ill acc before buying right? 2. can i buy land with price listed in eth for usdc (i have noticed get better deal if i buy usdc for my euros then if i buy eth? 3. is it possible to convert eth to usdc on illuvium site? thank you in advance and cheers everybody 
hi
you cant buy land directly with a credit card (at least not for now). you need to purchase ethereum or usdc on an exchange and then withdraw that to your ethereum wallet. that usdc is gonna be on the ethereum network. each blockchain has its own network. theres usdc on solana, usdc on polygon, usdc on ethereum... you need the usdc from the thereum network
- steps would be these: buy eth / eth usdc on an exchange. then withdraw it to an eth wallet (that you create - probably metamask). then deposit that eth/usdc from your wallet to IMX - which you can do on the illuvidex directly, in your illuvium account popup.
- you can buy land with usdc, but only with the one you have deposited on IMX. which is the usdc from the thereum network
- you cant convert eth to usdc on the illuvium site, but you can convert it in your wallet or just deposit usdc directly from the exchange in your wallet
thank you for answers man, so even if the price of one plot of land is listed in eth i can buy it with usdc or do i need eth to buy it?
i honestly dont know this
but... it wouldnt make much difference. its almost the same thing
youre tlaking here about a 30 usd difference most likely
which is like... less than what you would get if you make an offer and the seller accepts it for example
or you just catch a very good moment of the day to deposit and you pay less blockcain fess compared to other people. that would be luck mostly
cool, thx for your help 
more important than those price differences would be land features
like... what types of resource sites they have... how many of each they have... where theyre positioned...
where is the land positioned... stuff like that
any good guide about that perheaps?
not sure. but here are some important points:
best lands are the ones with balance between resources (ideally, equal number of each element/fuel)
if its Tier 1, best fuel site is probably crypton, and then solon and then hyperion
thats because it takes less time to build overall and less space (if you dont have a certai element, you will need to build more converters for that one, which takes space, where you could build other structures)
then the position of the sites: you want them to be kinda close to each other, so you have more space on the rest of the land to build other stuff like converters and scanners (which take a lot of space around them)
then the position of the land. consdiering we're expecting megacities, you want a land that is adjacent to a higher Tier land. so then your own land's value will be apreciating in time. that OR you can play for a "lottery ticket" as in buying a land in the middle of nowhere and hope in the next land sale, they will put higher Tier lands around it
thx, this was very helpful 
Do you guys knows what "facts"are for ? Just adding backstories ?
I have a question, why in the world does a T-5 get pre-fuel production when it has not even sold yet? just curious
I donโt know what they are waiting for tbh to sell those plots. It would make sense selling them before the open beta, right?
And with that pre fuel airdrop it makes all the more sense
would like to see who makes a bid for the T-5...definitely would drive interest depending on who/what entity purchases it.
They probably save it as marketing for open beta(at least that's what I hope)
Most likely I think so aswell
Also think this is the way!
What prices do you think they will go out?
I originally thought 1 mio but now I think something over 200-300k depending a bit on the marketing and if the tournaments will be holded in these arenas and the owners can place advertising.
I think more but all depends on the marketing yeah
No. You can only buy with eth if itโs listed for sale in eth. You can only buy an USDC if itโs listed in USDC.
The fuel sites and the boosts that the t5 will have are known.
We want to know how much fuel is going to cost
my question is does the buyer receive the air drop as well?
as i thought it depended on the snapshot
or am I reading into it wrong?
Oh I see. When making an IIP itโs best to not leave anything vague that would need to be clear. Itโs just in case the t5 were sold between now and fuel market book launch.
Whether it would end up being retroactive or not, I have no idea.
Got it, that makes it more clear. Thank you for the clarification
when will the lands reboot take place? will we be able to sell fuel before? Thank's
I just wanted to have it covered in the unlikely scenario that T5 land sale happens before FUEL production starts.
If thereโs no T5 at the time of those distributions they wonโt be included.
im more confused than before. so land owners now get 5% of all digital good sales? so we get 5% of beyond sales?
You don't just get them, you need to sell fuel to earn from that.
Appreciate you clearing that up ser!
- All digital goods going to be priced in fuel if possible
- IZ produces 5% of all fuel
- DAO creates the other 95% fuel
- if you place a sell Order in fuel, the dao adds 19x of that amount of fuel you want to sell and creates the sell Order
- if your fuel Position gets bought you get whatever price you Set and the dao gets whatever it was worth they added
so instead of only getting the 5% of all fuel revenue, we get 5% of all sales. by the same system as before. as in 5% of sales is distributed to land owners as a percentage of fuel sales by land owners? am i missing something? im sorry if im asking something that should be clear by now. i took a break from IZ since the minting
It's the Same, since all digital products going to be priced in fuel if possible.
No specific date set yet. You will not be able to sell fuel from #๐ฎใilluvium-zero until after the wipe
so we actually got back at the narrative we were "sold" into. the 5% of all revenue.
Not all revenue, Stuff Like merch or trading fees won't be included
this is a huge jump for landowners.
thx for the swift response as always.
Yup @radiant sky gave a great explanation. Something to keep in mind tho is land owners receive a share of that 5%. After fuel production if you dont play, produce and sell FUEL you wont get anything. And if you are playing optimally you will get a larger portion.
this is what we initially thought it was all about, getting a share by playing. thx for all the council hardwork. im very satisfied by this council. hope we making the right calls as a comunity
anyone know if we can use the airdrop fuels to play within the ILZ game when it launches?
This is great to hear! Weโll keep doing whatโs best for the community
love your content. keep at it please.
No. It will be outside of the game. Either sell the FUEL creates to others or use them in the OW. Things could change, but right now this is the plan
Exchanges should be able to easily spend 1 mill for a t5 IMO. The star atlas team would probably pay that to be able to advertise their game in illuvium lol.
Who give a small prediction on the price for 5000 cryptons?๐
Depends. How much crypton can you get in a day from a t1 land?
I think you can get at least 4
GM! Did this alreayd start? I thought no... What is meant with the Fule airdrop??? Thanks!
Starts with the next revenue generating event
Airdrop will be used as a way to distribute revenue before FUEL production starts.
Where does this fuel airdrop appear, in our wallet or in zero the game?
In the Same wallet your Land is on
ty
*all digital goods in ilv gaming ecosystem
it has to be a game
Are there any guilds or groups that recruit scholars, I have 10-30 good gamers
try polemos
Thanks @hearty cradle for the the shill. But yes @proven sky we have a lot of land that needs to be worked.
i can dm you ?
Yes feel free
pls check dm @tawny wasp
You should find the Polemos discord server as well.
okk brooo
give me link bro @tawny wasp
You can also check with @craggy shoal
for joining the Gamefi server
What digital goods are certain to be priced in fuel, (so far)?
Not sure if it changed, but First Land Sale webpage included 2* Tier 5 to be sold. https://illuvium.io/news/51-illuvium-land-sale-explained
T5 sale has been delayed
Doesn't need to be a game, but used or aquired in a game.
But indeed i wasn't aware, so if we do a hearts ablaze, it's related Stuff won't be priced in fuel?
if hearts ablaze is a game, then anything digital sale as part of that game should be priced in fuel.
even if its not sold in fuel, it will be distributed to landowners
an example of not included is kieran's poster that cant be used in any games
Builders Credits will be used in-game but I don't believe they will be sold in Fuel. I also doubt land owners will get any revenue from it.
Beyond is considered a game and as far as I know will not use any fuel.
I think there is likely to be a lot of game related goods not priced in fuel.
I was some time not here. Do we have a start for Zero in the meanwhile?
Oh you are are right, always forget that people treat that that as a game These days
when open beta launch?
Both should be priced in fuel as soon as fuel is live
Q2 2024 according to roadmap
Q2 meaning April?
April, May and June are all in Q2
Best case scenario April 1st ๐ .... worst case June 30th .. or somewhere in between
what about rental system
when can it be operated?
When somebody creates it
I don't know much about Beyond. Can you give me an example of what goods from Beyond will be priced in fuel?
Disks
Everything in Beyond (the Illuvitars, accesories) comes from Disks -> Disks will be priced in fuel
Not confirmed D1sks will be priced in FUEL. If itโs not that ETH will be used to buy FUEL off the market. 5% to land owners. 95% burned
any news about airdrop for testing IZ and hodling lands?
My ignorant self thought that Disk sales would continue not being part of the game economy. Good to know. Does that mean that future land sales will also be priced in Fuel or ETH-to-buy-fuel?
From what I know it's done already. Snapshot happened and fuel crates were minted. You can see it from the Illuvidex in your account activity.
lol, so you dont know already, because im asking about airdrop for TESTING and HODLING lands ; )
fuel crates appear just because you have the land
I didn't know about multiple airdrops
these are 2 diffrent airdrops ; )
so you know now ๐ heh
Awesome thanks, waiting for more info now?
look at Johny messeage ; )
Yeah I try to at least check the pinned posts but I didn't click that one from Johnny because I assumed those fuel crates were the only airdrop. Hard to keep up with all the progress haha
Thanks always for everyone answering questions, it's super appreciated.
The airdrop kieran was mentioning is probably going to be incentivizing gameplay within the whole ecosystem, so they can boost dau to brag.
what about that?
That was before council decided to simply just drop fuel to all landholders i guess
No more reward for players who reach end-game and long term land holder?
Wtf๐ตโ๐ซ๐คฆ
@cyan bone ?
guys what's fuel crate for ?
Fuel
nice: value in brackets is sale value ?
Does anyone know if offers on land carries over to new owners?
Sooo, did I miss the blueprint minting window? Last I heard it got delayed and now I might have missed it?
Ouch
U missed it by over a month
I see that. Sucks that it was delayed, I was ready for the original timelineโฆ
Original timeline was like a year ago
It's weird to me that given that a T1 plot produces 1/4th of the fuel a T2 does (or should at least) it's only about half it's value ๐ค
So buy a t2
Hi guys
They can also produce blueprints and have the lowest barrier of entry for people wanting to buy in.
True, but still seems unreasonable to my understanding
I think we're pretty far away from having a good rental system in place. "Far away" as in not this year. It's just not top priority right now, nor should it be.
So if we was to add raids and guilds could it realistically be ready by Q3 in September @amber atlas
Or November before the holidays
Yeah, raiding seems to be very unpopular, but the team seems to want it anyway.
Ppl that donโt like it donโt have to op-in so it doesnโt matter. Shit if they do something unique ppl that wasnโt goin to play my op-in. It better to have a choice
Is LAN games reachable? One of the big land investors. Saw him mentioned some months back but can't locate on the discord. @rotund forum @sharp elk
The only agreed and announced crate drop is the one that has already been dropped. But that doesn't mean we can't have a drop 2 or drop 3. Nothing is agreed there but we can always make a case.
The big question at the moment is 'simple' raids vs 'full' raids.
Simple raids would be like Evony and like I have described here before where you build some kind of unit and defenses and launch raids against other plots... but you DONT see the actual battle unfold. You just get a timer and then a pop up showing the result.
Full raids would be Clash of Clans style with a viewable (semi)interactive battle.
This.
It seems that raids are very popular generally, and will help us gain and hold a large player base. But land holders don't need to opt-in to raids.
As always IIP can change things. If you think that the anti-raid sentiment is strong, you can create a suggestion and eventually an IIP to say "No raids" and see if you can gather support for it.
I'm pretty confident simple raids could be done by Q3, but if it was only a few more months to get full raids...
Well I just hope adding things like that doesn't delay the q2
Kieran is working with council on what features go when ... but the q2 date is the priority, at least from the teams side.
Right now no one is working on raids, other than a few sessions to throw around ideas.
Good because it would put a bad sentiment in a lot of people if u people just to keep adding futures and don't release
do we know if mega cities are still split in the open beta?
And if they are megacities, will they have edges for scanners, or will they be ligated to one another?
'split'
I don't know what that means
Megacities feature means all the plots working together as one plot (we call it a 'Playable Area'). If we don't have that we don't have megacities. Megacities are still in scope for Open Beta.
right a megacity shares resources right?
And at some point we want to be able to view an entire megacity on a single screen?
If they are all showcased on one screen, then are the plots in a single grid? or is every grid isolated from one another?
Yes, thats the megacities feature.
if the grid is isolated with like a row of trees, then you could have the scanners on the edges at 100%. If they are on a single grid, then the scanners will affect one another.
Was just confusing wording becasue if the plots are split we don't have megacities.
(I mean you guys might say I have 'bought a megacity' but the megacity features is specifically the ability to combine those plots and treat them as one playable area)
For a few months difference better to spend the time on building the full raid and getting it out by Q4
There's no isolation or trees, or anything like that. Its just one big plot.
(technically one big Playable Area)
What? Less scanners? ๐ญ But but we neeed them!!!!
lol no they was saying you can use less with megacities if you want
Ahhh, gotcha.
Watch April 1 the first day of q2 they are going to announce April fools we meant released q3
@amber atlas hey mate, recently you mentioned something about the IMX passport integration. I would like to know if plots are spread over multiple ETH wallets can they be combined in the IMX passport to create a Mega?
...without having to move them out of the ETH wallet...
No
(at least not at release)
Launch: We will support a Passport wallet and one secondary wallet (for example it can be used for hardware wallet/cold storage)
Next step depends on IMX, if they add seconary/multi wallet support we will make sure that we support it
If they don't or don't do quickly enough we will likely add multiple wallet support ourselves.
So does this mean if it's just two wallets it can be combined to create a mega?
At launch no, megacity plots must be on the same wallet.
Okay thanks.
We don't want to go too far down the path of building a complex custom system when its likely IMX will add support themselves.
I get it.
But the Secondary Wallet MVP lets you ensure valuable lands can be in hardware wallet if you choose.
We figured that was a good balance between supporting user needs and keeping dev effort to a reasonable level.
No worries, thanks.
Are you all trying to coordinate the IZ Beta with everything else, or will we release a bit earlier to get fuel generated before OW?
what can i earn if ever i have land? and when is the launch of game will begin?
@crisp granite your land produces fuel which is needed to do runs and upgrade equipment in the overworld. The game is scheduled to launch in q2
GM @amber atlas will OW, arena and zero be release at the same time? Or will zero be given a head start to give time for fuel production? Thanks
Nothing is set in stone, but I think the feeling is that they will come together. Due to IIP-39 we don't need a head start... users can buy at the max price from day 1 and land holders will still get their share paid to them.
Of course it is better if Zero was first, btu I don't think we would delay everything just to give Zero a few months head start.
But release schedule is ultimately up to council (and obvisouly the dev teams building stuff ๐ )
You can speed-run your land anyways, been working on the best tactics to go from zero to full tilt as soon as possible.
Would Zero be ready to start earlier than OW/Arena in regards to dev stuff? Without that raids and guilds and whatever possibly could be added on top of what was original scope before kieran saw mavia?
There's a ot of nuance there, depending on what goes in to Arena, Overworld, and Zero, but I think the short answer is no.
i finally got some blueprints and we cant mint anymore?
Correct.
You are a month late.
pity
Once the games launch youโll be able to mint the blueprints you find after the launch wipe.
regarding passport/immutable. will illuvium stay in starknet or are the team talking/plan to also migrate to zkEVM?
No plans to move to zkEVM, we will probably look at zkEVM for future games.
I need to rejoin
Is IIP-39 matching 19x on Fuel sales only until Land starts producing fuel? โฆ.Or forever?
the ratio always 1:19
unless theres an IIP passed to change that
Its literally the opposite, the 19x fuel from DAO is only possible once Land produces Fuel (else what would be multiplying by 19 ๐คทโโ๏ธ ).
5% of revenue from Fuel sold by the DAO at the max cap price, be it before of after land producers start producing Fuel, will be distributed to land holders. Council is working on an IIP to confirm the exact mechanism and rules by which this is distributed.
To recap:
-
Revenue produced by land holders selling fuel through Fuel Exchange - Normal Operation - DAO will 19x each order and when order is fulfilled Land Holder will be paid their share (1 share vs DAOs 19 shares) ... i.e. 5%.
-
Revenue from Fuel sold by the DAO at the max cap price - For example before land holders are producing Fuel or if for some reason the land holders are not selling enough Fuel to support the players of Overworld - 5% of revenue will be distributed to land holders based on rules to be decided by council
-
In game revenue that is not through Fuel Sales - For example if we sold a special in-game item for ETH, council will decide what qualifies as 'in-game revenue' - 5% of revenue will be distributed to land holders based on rules to be decided by council
(2 and 3 will probably use the same rules and payment mechanisms, but I think its useful to separate)
I hope number 3 will be determined clearly with defined limits to the volume of special in-game items for ETH, and not to be decided by council on an ad hoc basis. The more exceptions there will be the further we will be as land owners to receive that 5% revenue.
That was just a made up example, Zero IAP purchases through App/Play store is probably a better one, given its defintiely going to happen.
The point is that there are things that are clearly 'in-game' sales that won't use Fuel... land holders should get their share of these.
IIP-45-R covers that
all digital goods in ilv gaming ecosystem
used or received in games
we had a meeting with ani
he explained the amount of erc-20 fuel from fuel crates is already at 1+19
Glad to see the community defending the 5% rev. Thanks to everyone putting time and effort to make sure of it.
thats @craggy shoal
he worked hard for it
lots of back and forth with the imc
When is this game going to be outttt
Q2 this year
Sort of, if you use a crate to raise a sell order it would work like that, but not if you claim Fuel for yourself or sell the crate NFT (to someone who claims Fuel for themselves).
So its kinda technically true (kinda in the sense that even for sell orders the 19 + 1 isn't actually realised until Fuel Exchange is live with sell orders at which point Zero will likely be live too) but having to explain all the nuance there would probably make it harder to make my simple point to the OP.
Also typing long answers in bed on my phone is a pain... so I'm stopping ๐
whats ur approach
im a bit confused now. is it possible to have an official explanation in a chart?
You can watch it in full if you want, I have been doing most of it live on my YT channel PherosisPK. โจ
Step 1: Production & storage are king, you need resources fast and places to put them so your stuff is always active. If you get to a point where you want to collect something and you get the red letters of doom, you did not build up the storage fast enough. XD
Step 2: Converters, OMG you need them!!! So useful, each round once you have them upgraded is making something out of nothing!!
Step 3: Batteries!!! (You were expecting science wern't you!!)
Step 4: Finally science!!! Be patient here, you have a lot to build and neeeeeeed to be upgrading your other production even as this starts or you won't have enough to do all the stuff & things!!!
Currently am about to start day 12 and am at level 346. โจ
Hope it helps!!
Are Mega Cities still on the roadmap?
-
Use fuel crate and create a sell Order (shouldn't actually be possible)
-> dao takes the fuel, adds 19x to it and creates the Order (ratio fullfilled) -
sell fuel crate
-> it's an nft, not fuel (ratio not possible) -
use the fuel crate and use the fuel for OW
-> no sell Order created (ratio not possible)
Yes, ser
there is no fuel to take when u create a sales order from fuel crate. and im not sure it has been decided if we can create sell order from fuel crates.
ani explained that the amount of erc-20 fuel we redeem from fuel crate will be 1+19 already
meanwhile johnny said its not
to add more context there was a discussion to let people transfer the erc-20 fuel back to IZ plot as in-game fuel but the amount will be at 1/20
Exactly
What did Ani say how it works?
yea its not happening
All this extra shit probably the reason why IZ not ready before OW and arena
ill give an example:
fuel price $1
T1 fuel crate $15
Redeemed 15 fuel on your wallet
that 15 fuel is already 1+19
because the dao is funding 95% of the airdrop
And the other 5%?
thats landowners share
So i actually don't get the $ worth if i redeem.
Just the $ value - 5%?
as i said
from the $1m airdrop
$50k is landowners share and the $950k is the dao foregoing revdis
yes you get the $15 value because the stakers are giving their revdis to landowners
So how does IZ pay the 5%?
landownders only supposed to get 5% but this airdrop is giving you 100%
So there is no ratio calculated in the fuel crates
there is, otherwise the dao need to supply $19m worth of fuel for the $1m airdrop
Just if every fuel crate is redeemed and a sell Order gets created with all those fuel. (As soon as fuel is life)
There is no ratio in the fuel crates. How would that work?
thats what im trying to ask johnny.
ani -> amount of erc-20 in your wallet from redeeming fuel crate is already at 1+19
johnny -> 1
cmiiw
Isn't an airdrop basically a present?
the $50k is not a present, the $950k is
No im talking about the full value the 1m
The whole airdrop
where did u hear about this?
You just said i get the full value if i redeem, so the the DAO pays 100%... There is no IZ paying 50k for the airdrop
What do you mean?
$50k is what iz supposed to get, its their 5% share.
the other 95% is what the stakers gave to landowners.
if u only get 5%, the T1 fuel crate should be valued at $0.75
Ok
So it's just about wording?
Or do you forsee a problem?
wordings
How many of that airdrop you think won't be redeemed? Was that discussed?
wtf are you typing about mates, its so complicated, i dont understand 
i just only want to know when airdrop for hodling & testing
Soon
lol
it is complicated
the whole fuel thing is complicated since we have iz
to add to complication we have 3 fuels
is there an eta on when the reset will happen
What's so complicated about it?
we had 3 iips about fuel
and we still dnt have mechanism for rev share above the rail
That doesn't work?
#๐ฎใilluvium-zero message this says its yet to be determined though, if i understood correctly
Yea i saw that and got confused, but didn't want to ping Johnny since he's probably sleeping
perhaps they figured almost no fuel will be sold the first couple of weeks and saw that as an issue
seem like selling fuel or using it to upgrade the plot in first months will be a huge decision to make
Longterm upgrading probably better
Except they Change it and come up with shit Like airdropping it based on tier
i honestly wouldnt mind, that extra fuel is not supposed to be a huge amount in the longer term
Not that easy.
If everybody is not selling fuel at all and just use it for upgrading IZ Buildings, i can sell 1 crypton and get 5% of fuel sales of the dao ๐
Is that how it works? Hmm oke
so far it seems it is
I thought price couldn't fluctuate that much
For now, yes.
But sounds Like they wana Change it when reading Johnny and jags comments
That's just a theoretical case if nobody in IZ sells fuel and the price is constantly on top rail right after launch
perhaps you confused it with the price the fuel is sold to the people, thats the price that cant fluctuate more than +25 or -25% or something like that
Yeah
So we can sell for more technically?
Na, that got changed in iip-39.
We just have a top rail now, no bottom rail.
So price can fluctuate +0% or -infinite%
hmm. Just imagine the whole income from selling fuel to players as a big pool. All 20.000 landowners get 5% of all of that, but the share each one gets is determined, so far, by the amount of fuel they have sold in that period of time
Yeah oke
so what spoon is saying is, if no one sells fuel early, and 1 guy sells 1 crypton, he keeps all 5%
I see, I wonder if there is a way to track that
thanks i didnt notice that
that would be super helpfull, if we had it ingame would be insane
I only have 1 plot so not much to sell anyway but still
like a minute to minute update on how much revenue a certain type of fuel is giving as profit. I not sure i wrote that correctly
thats already more than what most people who are going to play illuvium will have ๐
True
I swear they are making this so much more complicated than it needs to be
yup
we really just need one type of fuel and one type of element
imagine the future d1sk sales would have 5 price
eth, silv2 and 3 type of fuels
Hopefully there's the Fiat of the Country you are in aswell. Even as a default.
The cryptoboy has the Option to pay with whatever he wants, and all the others can just slide their creditcard.
fuel is our official ingame currency
If i want to buy land that is listed at 2 eth, if i deposit 2 eth is that enough to purchase the land or are there other fees?
You pay what you see listed. That 2eth amount includes all fees.
Fees are included in the listing price.
You actually should be able to see them
ty for the clarity
Is it safe to assume that the airdrop crates have no expiry or deadline to be redeemed?
i have land is any rewards playing zero now? or wait for the alpha release?
Is this actually the case @amber atlas I was under the belief that it is kind of unattached to revenue? It was a gift. To use like monopoly money. You can use it and trade it yet it doesn't affect any real world value.
Or maybe I have this completely wrong. Every time I think I understand Johnny and Aaron regarding fuel. I come In here, then I'm completely confused again.
If you want to understand all the nuance of the underlying systems there are some complications, its a financial system it needs to be well defined, it need to be secure, it needs to be fair (by whatever mechanisms the council deems as fair), and so on.
But if you just want to play the game and sell Fuel its quite simple:
You collect various resources, you sell them for whatever price you want, they either sell or they don't, and if it does you get ETH. Not complicated.
The interface is basically:
Fuel Type: [ Solon ] Amount: [ 50 ] Price: [ 0.01E]
There are three things to choose. What type, how many, and how much you want to charge. Not complicated.
5% of game revenue is distributed to Land Holders. Make more Fuel, get more share. Not complicated.
There are three types of Fuel that serve different purposes in the other games (e.g. travel, empowerment, crafting)... this is a tiny number compared to many games out there. Not complicated.
That's about all you need to know about Fuel to play the game successfully.
(There's nothing wrong with wanting to understand all the details, but understanding all the details is complicated, that's true of many systems.)
Fabulous ๐. Can you pin this. I am now ignoring everything else that I really don't need to know.
Waiting at this point. For the beta launch. Alpha season one already occurred.
Not sure if Jeremy change some roles, or the discord interface just changed... or maybe the pins are 'full' ... whatever the case I don't seem to have a pin button ๐คทโโ๏ธ
All most people need to know is that u put a sell order on ur fuel and it will sell or not sell not worrying about all the behind the scenes stuff
Okay I'll save it. So I can remember to look at it when I feel myself getting sucked down the rabbit hole.
The challenge here is that we discuss the details, hypotheticals and nuances all the time, because its reasonable for people to want to do that, particularly given they put down money and they can have input and influence the council votes....
...but if you come in to the channel and see all this complicated discussion it can drown out the basic, unchanged, premise: build/collect/sell ... i.e. exactly what you said.
Itโs full. I gotta unpin old stuff
Alright I've got a bunch to do today, need to focus, ciao!
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Hi, can anyone debrief me on recent IZ updates? I havent played since we got the blueprints and airdrop. Do I need to download a new version of the game? Is first season on?
Just in figuring out what you need to do/making mistakes now instead of when it matters in real time.
I canโt think of anything important news wise in the past couple weeks.
Not complicated for sure, but not at all like I thought it was going to be. All this talk about upper bands, lower bands led me to believe that there would be a dynamic price within a particular range based on demand, and that's what we would sell the fuel for. Was I the only one who thought this?
For sellers it is still that. There is a max price yes, but you sell for an amount under that. How much under is up to you based on your analysis of the market (the UI will provide some information on averages prices over the last day or week or what not... you also have full access to all sell orders over time through a general ledger if you want to do more detailed analysis).
I'm not sure if there is a button 'use average' in the UI right now, but you can choose to type in the average if thats the price you want to use.
This makes more sense. What you said before sounded more like the free market gone wild. And we still have to sell our fuel first, then buy it back if we want to use it ourselves, correct?
For now, but I have started a conversation to see if we can allow a land holder to directly use their fuel in overworld.
The original worry was that if land holders could transfer their fuel to their account directly, they could then just transfer and sell, and thus skip the 19+1 ratio, making the 5% a lot harder to manage.
But my idea is lets do it like sILV2, where Land Holders would pay for the activity directly from the Fuel on their plot rather than receive the Fuel token.
(To be clear this approach still benefits Land Holders at the detriment of DAO revenue but I think at a very manageable level)
EDIT: Also for further clairty this is just an idea I've thrown about with a couple of team members (mainly Aaron), its not agreed, and their could be flaws in it I haven't thought about!
This would be ideal. Sitting and waiting for somebody to buy before we can play, even if I'm the lowest offer, is not most people's idea of fun I'd imagine.
I'm sure the DAO will still survive and prosper just fine. But again, I'd think you would really want to avoid sellers sitting there waiting to play but they can't because they're out of crypton and hyperion and their orders haven't gotten filled. Sounds like a worse situation than the DAO losing a few basis points of profit.
it could definitely be more signifcant than that
but I agree that it works, which is why I'm proposing it ๐
( note that the argument for the current system is that waits shouldn't be long if there are lots of players, so the typical experience should be fine )
Anyway I've got to run. Ciao!
Cool. And believe me, I want the DAO and everyone involved to succeed wildly. It's good for everyone. But I also don't want to sit there and constantly watch three lower offers come in after mine, and play that whole game when I all I want to do is sit down and play Overworld.
Hello everyone, I started playing illvium zero now, what is the purpose of the path we put on the ground?
To decrease the timers for mining and everything else
Ooh ok. Thanks
thank you pelican 
Which thresholds are worth it? For me 1st sure, 2nd maybe, but 3rd and 4th didn't made a big change for me. And at some point place is more worth than time reduction.
This boosts active things only, it does not speed up passive effects.
I am Land holder. I had news land holder can direct to use to OW when auction.
Really depends I guess.
where is this conversation? i havent been following all updates so disregard this comment if its wrong. im a land holder and staker too. if hipothetically every land decides to use their fuel, we would be short on fuel pretty soon. sometime ago, there was this idea where landholders would be able to use "their own" fuel by selling and purchasing from dao but it would be seamless. i guess we encounter some obstacles to this idea. but not having the dao be able to produce the 19+1 might be worse. (english not my main language, pls ask ill try to rephrase)
Are there any 3rd party tools/guides/trainers, whether free or paid, to help with optimizing land setup and progression?
Polemos has some courses for IZ. Mainly for scholars but it's easy enough to access. Scoriox has also made some vids in his YouTube channel
Thanks I'll look for it
Any other tools aside from videos?
Not that I know. By tools, do you mean infographs?
Anything really, infographs, land models to practice placements, aggregated info like a wiki page, etc
There was a site that had some cool tools that let you practice placement and showed efficiency models. But I think they let it die.
if landowners cannot transfer their own fuel to their own wallet and use it to play OW or buy other digital goods, they will have to buy fuel from the Fuel Exchange at 20x.
and ur right it can be difficult to maintain the 1:19 ratio because of the way the Fuel Exchange mechanism is set up. thats one thing im always concerned about fuel
Hi everyone, just doing my periodic check in. Is there any reason to play the game yet?
yes, the way the fuel exchange is set up, the DAO can only supply fuel if landowners put their fuel on the fuel exchange, unless the dao can mint 19x fuel everytime landowners mint fuel to their own wallet.
but that 19x supply will have to compete with the 20x supply, at what price?
sorry, only had 3 minutes for illuvium today, ill try again anither time. Cheers
what im trying to say is that much of the illuvium system is based on fuel sale (am i getting this wrong?). we dont have numbers to speculate on probability and game theory to risk on land owners using all fuel and not letting dao mint.
i guess what you are trying to say is, that fuel price will drop dramatically once dao starts minting. but doesnt taht get "fixed" by price rails?