#beta-discussion
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wait so it goes down when u need to forge a candle or when you actually forge the candle? cuz i haven't clicked mine for like a month lmao
wait i'm confused with the new system since english is not my 1st language 
so does that mean if we didn't cr, we will still have the same amount of candle a day?
Ahh Aeri put a couple of teasers in gen chat and the chonky wax gives me life 
I have a simple question!
Will Sky: Children of Light, ever be planned to be released to the Nintendo switch or even the PC? Will you guys start thinking about a membership for this game or continue with the passes and in-game purchases?
It Will be very kind for you if you can answer the question. Thank you again!!
This is exciting news for me tbh...the thing of doing cr over n over it’s just exhausting
not my cup of tea
@atomic vortex
again im aware there isnt much information on the candle system but the thought of my candle forging energy getting tired before i do makes me more unmotivated than i would be towards the end of my normal runs...idk just imo
so the max amount of candles you can get a day doesn't change, how is that going to reduce people candle running for a long time??
Tgc could reprogram that tho... actually the whole system would become much much harder to programme 🤧
i really hope they don't do memberships. that'd be so scummy.
Not everyone can be online for 2 hours trying to collect everything. Some people wanna use that 2 hours and chill with friends instead of collecting every single wax in sky
Im just kinda mad at current amount of candles we can get in a day you know. In a game when one of important things is friendship, its annoying and not fair, that to unlock emotes like Bear Hugs we have to grind ALL day
The Yeti horn is my favourite item from this event, and I'm really sorry to see it broken
It’s not, it’s supposed to be better for people who don’t have the time to fully play the game every single day
But there are people who don't need/want to get the max everyday and just want the 10 or so candles that will be the easiest to collect. Implementing a max like that just seems to harm those who have the time to get the max and want to visit every area for wax.
Some people cannot spend a whole 2-3hours farming. At least in a short amount of time, we can get more candles than the current system.
I'm making a wierd presentation with matchsticks to explain this system ... Wait for it
Like suppose the speed of forging candle now is 'x' for all candles
But with the new system, the speed of forging the first candles is less than x and the speed of forging the middle candles will still be x and ths speed of forging the last few Candles will be greater than x. Hence the total average speed is still the same, it's just that it was linear before and now it's dynamic
(Sorry if i am wrong, this is just what i understand)
It's the invisible cape! Or the tier 2 capes I think?
Contrary to popular belief, most sky players get less than half the total available candles on a given day.
[Jump to message](#questions-and-help message)
@fresh quiver thank you!
it doesnt really hurt your time to collect candles, if you're a full runner and take 2 hours at most, you are still getting all 18 candles in those 2 hours, but you will get a handful of them quicker than the usual ,, at the start
Could someone TLDR for me? It was a bit confusing to understand
Idk how many candles there are in every realm but let's suppose I get 5 in Prairie, 3 in Forest and 3 in Valley.
But today I can only cr in Prairie bc I don't have time. So at the end of the day I'll have 5 only.
But with the new system, let's suppose I get 7 candles in Prairie, 2 in Forest and 2 in Valley (since they'll accumulate faster).
Instead of finishing the day with 5 candles, I'll have 7 instead.
But if I farm in all realms I'll have the same amount of candles with either system.
lets be honest, most of sky players are stundents tho
including myself
but still thank you for everything tgc, now i can have more time to spend with my beloved partner and my friends 
@brave scarab I’m sort of the same way, sometimes. When I want to relax, I can zone out and farm on auto-pilot, I know all the routes so well and don’t even have to think about them. But when I’ve been busy and can’t play for two hours and there’s a TS and friends who want to exchange hearts, then I start to feel crazy and panicked. I don’t like to feel that way in Sky. I just want to love it and feel happy and serene.
hello homespace candle runners. this is our era haha
The other advantage to this system change is it will allow us create a wider variety of ways to earn Light without damaging the in-game economy and reward players for doing the things they want to do instead of doing the things they feel they have to do. We'll be working more on those features in the new year.
A lot of people are confused, its better to just wait for the next beta patch to understand fully
tl;dr instead of candle gains being linear, they're logarithmic
gotcha, maybe its just the way its been worded thats made me feel less motivated to cr
Actually the announcement mentioned something about "getting wax by interacting with creatures and friends" and i feel like half the people here just overlooked that point-
So will the location of the daily light change or it will be the same
So no change for poeole who do full cr everyday anyway. But if you don't, then do Prairie, Forest and Wasteland first for max forgeability
woah this candle system sounds.. confusing... im a solo player HAHA
can't wait to see how it functions though!!
We get the same amount candles in the same amount time? But it's made for working/studying ppl who don't have much time? I'm soooo confused, can't wait for the new update lol
oh no not math again
not in my mobile games 
let me draw a graph 
Which also means that the total amount of wax you can get in a day MIGHT not be the same even if you finish the whole thing... unless i am mistaken?
They said it's the same.
This new system only depends on amount of wax farmed and not the realms visited and distance covered right?
you'll get more candles when you start and eventually the amount will decrease so the overall count will be same as it is rn. so for example when you do prairie and valley you get about the same candles when you play sky as of this moment but when the new system gets implemented, i'd assume, prairie will give more candles than what it does now while valley gives less because of the whole boost thing.
Ugh Idk how to explain being able to get all the wax in 3 realms or less due to a max value any clearer but I guess there isn't a point 
Ok, so like- it’s the same amount of candles, but you get more wax from stuff at the beginning and then less and less towards the end of a run? Is that right ktjn?
So since the amount of daily candles is still the same, will the amount of daily light in realms reduce, to cope up with the high forging speed?
me hugging my friends 50+ times to get all my candles 
correct me if im wrong
so the new system gave us smaller time to grind candles, maybe you cant get max amount of candly each reset in maybe 3 realms, but once you reached the max amount, you wont get any waxes on other realms, i hope some of yall understand 
as our sky kids get tires said the devs. which is accurately true
I definitely am glad for the change in the grind, it will definitely make playing the game more engaging. I've played games where more casual players were not rewarded as much as more hardcore players. I am glad TGC is making an effort to make the time we spend more rewarding, so you can get a fair amount even if you don't play all that much
The only thing I'm confused about is if this accelerated candle forging takes into account all collectable wax in Sky, or just the ones in realms, or whatever. It would be helpful to know the middle point of all wax collecting is.
Ive been reading the new mechanic for like 7 times and i still dont understand 
I’m definitely pumped for the new changes, I often dread trying to do crs m, even with friends
Ooh wow, that daily light is coming next patch.
I've already sent in some feedback for it 
Actually the announcement mentioned something about "getting wax by interacting with creatures and friends" and i feel like half the people here just overlooked that point-
Which also means that the total amount of wax you can get in a day MIGHT not be the same even if you finish the whole thing... unless i am mistaken?
Days of light?🌚
Someone already did in #beta-screenshots-videos 
This candle update is just one of those things where we'll just have to wait until we see it for ourselves I suppose. 
I can't readddddd 
aw man i wanted to flex my old algebra knowledge
I will definitely test the heck out of the new system when it comes out 
OMG. my beta is gonna outpowered my live account hahaha
I didn't have the storage space to upload beta for daaaysss so I'm missing out on a lot of stuff 😭
Creatures
yes please
getting wax from every manta you get kidnapped by in villages 
Are we going to befriend the crabs LOL
Fun fact if you delete the spaces between, the krill body will be attached





:
I guess that when the character becomes "tired" enough (after the 18th candle), you won't get wax from candles nor from interactions anymore. But those 18 candles will be obtainable by interacting and not only by lighting candles in the realms...
i'm gonna go back to my moth days where I don't care about my candle count and think that nine candles is already rich and just goof off
correct
Today I was so frustrated or even annoyed of candle run, I feel so better after reading beta update channel 🥺
oh boy,,,, implying math into this system, someone wake me up after one of yall figures out some mathy function
Hmmm let's see lol
YES SOMETHING LIKE THIS YESSSSSS THIS IS WHAT IM TALKING ABOUT
by interacting with creatures, does that mean we can use the calls????
Someone put a graph in beta screenshots and vids and I think it accurately represents the new system, no time lost
I guess we won't really know how we feel about it or how it works practically until we can experience it
I've been having a sky burn out bc i collected all the wax in every realm for the past 4-5 months, this change should be nice i think.
So it doesnt change to the players who do full candle run.
I think its a great idea, reduces the feel of falling behind significantly if you only have say a third or quarter of the time. Hopefully beta will be good to touch it up I'd say ^^
Candle running in new system:
lalala, playing with crabs and manta, oob. oho is that a candle wax I see, okay later.
can we test the new forging system in beta now? 
me purposely questioning this to know the cooldown
wew 2:30 min 
It’s for the next patch
after grinding for months changes like these feel very welcome 
Not only time but also energy. Mental illness makes me loathe candle running sometimes 😭
The new system sounds interesting. I can’t wait to try it out, ‘cause I’m so burned out on CRs. The proof’s in the pudding, and all that.
I'm really excited to test this new system! I remember playing before the ts and just spending most of my time goofing off and hanging out, I miss it 🥺 I hope it brings back that energy since it's so fun to just fly and chat with friends
And with this is mind, the "interactions" could be anything: from getting kidnapped flying with the mantas to holding hands or hugging friends
I think most of us welcome the change
Yes 🥰
Imagine sitting next to oreo or hanging out with butterflies give u candles.
Time to sit and relax in Sky’s spots.
Specially for those players that is really busy with real life stuff
erm so the new cr system work like this? (just assuming)
there are 4 tiers/levels, and assume we can get 4 candles max per day:
to forge the 1st candle, I need to collect 25 "candle lights" wax
to forge the 2nd candle, I need to collect 50 "candle lights" wax
to forge the 3rd candle, I need to collect 75 "candle lights" wax
to forge the last candle, I need to collect 100 "candle lights" wax
I assumed the new system wouldn’t have any effect on people who wanted to cr everywhere and collect as much wax as possible
am I right?
now I can finally cr on both live and beta without grinding too much time 
New system looks... interesting
Wow 2 mins now dayum
Homespace has 23 wax wow
Ok but what about the 5th, 6th,7th...........18th Candles?
Yeah ^ I’m confused 
They said you'll be able to grind the same amount of candles, Ktjn gave an example
So if you candle grind like normal getting 20 candles, due to the new system, you’ll get like a bonus 6 candles? After that any ‘interactions’ will give you normal rate? 150 light per candle?
From what I understand, it will be more like 1st candle 10 wax needed, 2nd candle 20 wax needed, 3rd candle 30 wax needed, 4th candle 40 wax needed (might be wrong)
Ooo it sounds really nice!
Its correct imo ... But also the rqrd amount of wax is gonna go exceeded from normal rates ... Throughout the run
LOL I’m really glad to see I’m not the only person completely lost in the new info. What is a chevron But I’m excited to test out the new system! It’s comforting to know that the devs are thinking about stuff like this 

😮 this candle systems cool wonder how long the cool down is
nono, i just use "max 4 candles" as example. According to current system (we can get max 19 candles in total), it can be interpreted as:
1-5 = 25 wax each
6-10 = 50 wax each
11-15 = 75 wax each
16 ~ = 100 wax each
edit: i am still trying to understand it, just use some examples
Is it like for 16 candles in group of 4?
First 4 (fastest)
Next 4 (fast)
Next 4 (normal)
Next 4 (slow)
@scarlet fiber then does that mean 18th candle 180 wax?🌚
Exactly what i thought @fallen forum , thanks!
That depends on if it's compounded per candle or per wax
ANYWAYS it depends on how tgc decides to implement it
By which i mean the frequency of which it's compounded, whether it's doubled, tripled or quadrupled per level... and there's still the additional factor of getting wax through interactions
If you’re someone who does full runs this wont make much of a difference but if you’re someone who doesnt have time to do full runs this will help a lot.
we will see how it plays out. so nothing here is currently confirmed. this is gonna be exciting to test
Original was ‘light’ or ‘wax’ 150 per candle
I’m worried because we should still be rewarded for playing longer. If you get 18 from the new system and every encounter is 150 light per candle then this could be good
Someone rate my graph in #beta-screenshots-videos
From what I'm seeing, this system still has a lot of time to develop, so i think It'll definitely change a bit, this is just the early steps, i think
@scenic merlin and no, i dont think we need a "reward" for playing longer, the thing is tgc doens't want us to play too long, that will be bad for us, that's why this whole thing is here
we must pin this:
the total amount of candles available to forge in a day won’t be changing
Imagine just farming home space wax maybe forge us 1 candle

People can just read #beta-announcements
The last part of your sentence is literally the way the system works right now
But if we get nothing from farming then that’s bad too. I’m not saying they should reward us, I’m saying they shouldn’t hinder us.
Very sorry but can anyone tell me if it is testable in beta right now?
Btw rn, 1 wax drop gives 0.0066666667 candle
If I'm not wrong 
This feature will be available on Beta to test in the next Patch Update.
Well yes But actually no
Wow, I'm hyped for the new feature
ahah... some people may not, we've been bombarded by the same questions again and again in the past (and I'm not asking to pin my message, just a message from a moderator)
perhaps that will allow us to focus on more important aspects of this topic
If people don't read #beta-announcements, they certainly won't read the pins. I know it can be frustrating, but please remember to step away from chat if you are tired of answering the same questions. None of us have to put our health at risk for being here
I would like to clarify I did read it it’s just 1 am here any my brain can’t process it sorry for the simple question 
A blog post just dropped, there will be questions and nothing we do can stop this, and we don't want it to. We are an official server for the game, and this topic is very complex and hard to understand. Give it a few days, let people process it and experiment in beta when it's out, things will be better 
Is it in beta already? Ppl are posting pictures :')
Go check #beta-screenshots-videos
honest, though, the beta update note was a bit confusing
Yeah, the system is very confusing. Questions are okay, I'm sure it will be easier to understand in the future ^^
available next patch
yes, thank you, you're right. I'll take a break if I see that the discussion has stopped being productive for that time
and we do need to wait to actually see it, yep.
the candle wax getting bigger tho 👀
I read the beta updates but in a way I'm still confused or maybe it's because my brain is still processing and not only that, I somehow caught a flu and still under the effects of the medicines I took. 😂 So bare us with the questions.
I imagine the community staff just bracing themselves while the update was being posted
forged a candle with the <<< boost and got three
it's in beta everyone
Wow that candle system is awesome ..., omg that is so cool ....well done tgc ...🤍🕊️🤍
œmg
Omg what 
So basically if i log in everyday, the first few candles I collected would be easier. Am i correct?
It's already in beta? Nani
Wait...the chevron is shown on my candles as well? Is this with everyone or a glitch?
It's not supposed to be out until the next patch.. but beta I guess 
update!
Double check Beta-updates for info 8D
welp a new update is up
Wooooooo update to test the candle system yall
Will it auto forge at reset then? Or if you wait ten days and collect each day, will it still only give you 20 (speculated max) when you forge? So everyday before was meaningless if you forget to turn it in?
Beta is famous for turning on things that are not supposed to be turned on 
Wait i just collected daily light from friend constellation and it went straight to candles instead of hearts
sounds like a great thing for us to test and find out
remember that this is beta, so we won't get all the answers from TGC. We figure things out and submit feedback based on our experience!
This is by no means a finished feature
So it is not a malfunction?
What i learned from playin new system now:
1.the booster levels down for every candle forged (it animates uwu)
2.chonker wax
3.its so satisfying
4.basically big wax that fills the candle meter fast when booster is on
Urge to lock the channel for like 15 minutes and leave a message that says: "Just go play beta" is very strong 
Yes, please do.
Beta is here! Have any questions, go test it out! If you can't figure it out, chances are no one knows 
like the Nike slogan, Just Do It.
when you don’t even have the beta invite: 
The only thing I don't love so far is the extra 'red' animation. It's kind of distracting lol
Yey! Android update is here as well. Thought I need to wait for hours!
i agree
Dose the new candle system apply to certain function?
What?
I'll forge every candle i get and make a full calculation of it

I think we just have to be patient and give feedback when we test it. Many of our questions will probably be answered then
nearly getting half a candle just from homespace, whew
It says build number 159232 in the update ... Is this latest one?
update is already here for ios ig?
i dont really understand the new candle system...can someone explain it in more... a "simple" way?
The best way is probably to just play and experience it for yourself. That's what our "job" is as beta testers.
update your beta and experience it yourself. easier to understand if you already experience it
edit: oof, I’m a 🐌
Maybe it's about math??
the fact that i dont even have the beta...
hey, just want to say that i love the new candle system! it's a great way to prevent grinding all the time, plus the inability to friend new people as well as trade hearts with existing friends. thank you so much for making this new feature 💙💙💙
i have a question does this mean u might get less then 1 candle from the valley races
sky beta x mathematics crossover is powerful right now
think of wax as a exp and the tiers or candles as a level up system
you will need more and more wax needed to forge a candle
Go check! That's the easiest way to find out
Its always one candle in the races
This sounds like great feedback to send in #live-feedback so the devs can see it
Otherwise it will just get lost here, this is a discussion channel for players
I'm very blur with the new candle wax system
When you realize you did a complete candle run before the update 
waiting someone to come out with the "wax per candle" chart 
I’ve tried the new system, apparently everytime you complete one candle (or have a forgable candle) the chevron (or whatever it is called) will decrease so the more candle you have to forge the lesser your chevron
i'll just lurk here because the android update will come one eternity later 
edit: WHAT
android update is here my fam
android is here, google set their alarm correctly for some reason 
Are we getting less candlees if we farm when we are tired?
And more candles when fully charged?
big boi candle wax
basically the old system where realms have their own candle counts are pretty much not useful for this new system, i guess those wiki pages will be updated one day.,,
The new patch is 159239?
Why isn’t it reset already?
(i can’t wait to test the new system
)
I want to know about the extra wing light on the statues at the stadium. What happen to the previous wing light before the stadium change to new? It will not be available anymore on the next reborn? So if my wing exactly 150 after took the wing light on the statues after reborn and collecting back all wing light my wing will be 149?
The new build is 159323
I am literally the laziest farmer, so this will be an interesting experiment. 🕯️ 
This new candle forging system is wonderfull
Tried it, I got 10+ candles in the matter of minutes
Update is here 
You are able to test it !
ANDROID GO BRRR WAITING ANOTHER HOUR FOR UPDATE BUTTON
Stonks ↗️
it's out same time as ios. google has it's priority straight haha
If we are collecting all the lights, are we still getting the same amount of candles?
android update is here, but might still be rolling out for some devices. google is actually on time today
me just waiting since my sky just says open and not update
saw the update in google but turns into open in a split second
google cant catch these hands :SkyWhew:
discord pls let me use emotes
I’m waiting for the game to update itself but I don’t have any lights to collect since Ive already finished a full candle run before the update 
bubbles want to full cr in beta at reset lol
Google? On time? Blasphemy. 
I already have an update on Android XD
woaahh update already
cant wait to see this system
It's like the kid who never studied got an A+
How do we even know when we're tired? Is it just when we have a candle ready to be forged 🤔
Okay I just updated.... The first 5 candle forge are really fast:pPopcorn:
Wait is it normal that i haven't updated but able to test the new system ?
hiiii
How long did it take you and was it only on one realm?
Don’t know if anyone mentioned this, I’m worrying if theres a double treasure candles event, the treasure candles count towards slower tier since there are more wax

my app store just says open not update 
how many wl are there in season of dreams? 👀
5
My candle is stuck on full and won’t accept collections
Well that was fast for the next patch 
I’m only halfway through reading the beta update notes but I nearly had a heart attack because I just never ever expected TGC to actually implement something like this.
The time to get the last candle will be veryyy long
Would u cr valley last so u get the full candles without it changing your forge thing
@plucky wave what.. why I can find 2 only lol
the race still only gives you 1 candle but the chevron decreases
Woh is that the appunwrapper I’ve seen from YouTube haha
Is that a good or bad heart attack? Because I can see how it can be viewed as both. (I haven't been able to test yet, still downloading and then need to go to work.)
Please share your experiences here on new system as some of us can't update yet 
Half a realm actually. I just ran social space butterfly field cave and village. And I got 5 candle
Finally.....This is the best update ever
AAH I just ran though a candle cake and I got a whole candle 
I have a question with the update. As long as I have a high farm counter, will the candles fill faster? 🤔
there's 3 in the main area, and 2 at the yeti's cave
Butterfly fields, birds nest and Sanctuary are my favourite places as they give 3 candles very fast. Now this!!!! I'm gonna get like 6 😱
Update in play store on time for me. Amazing.
I think the slow rate will be normal collection as it is before update - I hope ... mine is bugged anyways so I can’t farm lol ...
I’m not sure I fully understand it (I haven’t logged in yet, as it’s the middle of the night and I’m going back to sleep in a few min). But I’m happy to see them trying to fix one of the core problems of the game.
Ohh the new candle forging system omg 🤑🤑🤑🤑
I got from 54 candles to 59 in just a few mins..wow!
Okay, app crashed. Hahahah
Another question ... Even if I farm throughout the day, with the candle counter high or low, the number of candles to obtain will not change?
I’m not sure this is the “log in once a week” change I was hoping for but it’s something
has the number of candles you can get in a day been increased with this change?
would it be considered a player hacking in live if they have the days of feast cosmetics already? [it's not rlly related to beta but]
Yes
i feel like this will just make grinding feel worse, not discourage people from grinding.
but i haven’t tested it yet so i can’t say so for sure
why. basically they're removing the grinding part.
But don't you still have to get the wax from all the worlds in order to get the full daily candles
so the first 5 candles will be quick...
I’m glad to see them acknowledging that the grind is a problem.
Sounds promising for me as much i could understood before coffee, but unfortunately beta has to wait until I'm home from work 
I'm confused
I think that's something we should now be play testing to see: how long does it take to get the same amount of candles we used to be able to get, for example?
Can another explain the new candle system? I still don’t get it
Forest cr now gives me 7 candles instead of 4 in live
Interesting
For those people that are time poor though, they can keep up a bit more.
So, how do we still only get the same amount of candles as normal if we space out our candle run for the max efficiency every time?
We get a daily wax multiplier that makes farming candles faster at first, but the buff decreases as you collect more candles
So ... If I make 3 worlds, and I get 19 candles, when I go to the other worlds I won't get more candles?
so you reach the max amount of daily candles you can get sooner? so once you get that do all the other light clusters and candles become unavailable to you?
What’s hermit village? Do we have access to that on beta?
Hello I'm not understand the new CR system...
hey. it's difficult to understand that's why it is encouraged to play and read #beta-announcements. thanks
So has the max amount of candles your able to get increased overall???
You won’t reach the max unless you do all the worlds. You get more earlier in your candle run, and less later in your candle run. Hope that explains it. Max is the same still.
It's the new name for yeti slope, the area you get to from village!
Oh! The efficiency charges per day, so if you only wanna spend a few minutes to get what you’d normally get after 15. Also, you only get the max amount after spending probably a little less than the normal live time.
It makes little different to me. I can manage daylight forest and valley in an hour|| as long as I don't need to wait||. If you do full candle run. You still need the same amount of time.
If you still need to get the wax then isn’t it the same-
so they e increased candle value percentage for when you play in the beginning and the percentage decreases the longer you play?
For those who have time to do a full cr daily, it’s not a huge diff. But for those who have less time, they can get more candles
So how many of white candles in a day, 18 or 20?
I'll try a full cr today and see how it feels, then #beta-feedback 
I suppose the interesting thing would be to learn how long the cooldown is, ie how long a break you must take for the chevrons to go back up to 4 again.
I think you get 5 candles really fast and then it slows down to the normal wax to candle rate
im eager to test the new grinding system
Yes that is right, but I don’t think it is related with how long you play, it is how many candles you’ve collected.
Beta General: Help with the new system
....... Tgc Staff: 
I think I get it now! So it’s the same for those who do full cr, but for those who don’t have too much time they get more candles in less time, right?
This new system is to benefit those who doesn't have enough time to do full cr, so they can spend less time to grind for more candles
People who do full cr will have the same amount of candles at the end of the day
IMO if TGC really wants to alleviate the grindy feeling, I think having the regular candles quest giver being there during seasons helps alot. Those extra 4 candles make a big difference
oh interesting valley races still give you one candle regardless of multiplier but it did make my number of forges left go down 
So do u cr valley last then since u still get 1 candle
Chungus wax
i dont think they will go back to 4 because you will recieve extra candles if you wait but im not sure
The valley flying race is buggy
this just shows that TGC cares about us..
That deserve more than they have. :pWow: :stickerShy:
1 total candles is the same
2 you need to do all the worlds for a full cr
3 you get more candles earlier in your cr
4 you get fewer candles later in your cr
5 I don’t expect there will be a cool down. It is linked to how many candles you have collected.
Valley has become my least favorite place bc bugs

I think it resets at midnight pacific time specifically blep! resets when candles reset
why couldn’t the team explain it like this?!

If this works how I think it does, I think this will be a very positive change for those who don’t have very much time! They won’t feel so bad about not being able to do full cr!
They kind of did
I think the candles at the end of races shouldn't count, unless they do add extra wax rather than just one candle and taking up the accelerator unnecessarily 
How many candles can we get in a day? Except the daily quest giver bc when season is active it’s not the white candles we get
Ah, maybe I misread. It has to do with the amount of candles, not the time. In that case, I don't see how this makes any difference at all to those who still want to collect the full amount each day.
I think u will get more wax if u cr valley races last 
It doesn’t, but it does have a positive effect if you don’t have time to do a full candle run each day
For valley, If in a group i almost always split and warp to the end and don’t get a candle 
ktjn already said it doesn’t actually make a difference to people who grind the full amount daily. this system is made for people who do a realm or two and get off 
We get 20 normal candles per day in beta right? (including office and new area)
It sounds like they’re trying to discourage full candle runs each day, which leads to burnout
Is it 20? I actually never counted. Whatever it is, it will be the same.
i was still on 3 chevron tiers and it only gave me one candle but the number of forges left for that tier went down by one
i'll try the other race when i lose some tiers!
Burnout which means those players would likely leave the game sooner
So does waiting to forge candles make a difference to the chevrons going down? Like forging a few at a time vs one at a time?
but I love full candle run everyday it’s like the only reason I keep playing 
then this won't affect you
Yes, I get that now. Which would be me, because I rarely run more than Prairie and parts of Forest and not even daily.
I don't really understand how this system would help those who are stressed out about getting 20 candles every day, though. The slowdown towards the end must make it feel even more hopeless. Casual players like me will benefit, though.
TGC is sure keeping u beta testers busy these days
thanks for all the hard work y'all!! 
some players like to run everything, and some can only go through 1 or 2 realms. this system makes it easier for the latter, but doesn't affect full runs. sky has to evolve to accommodate for all types of players
I love this
since my current schedule don't give me much time to online...
No one will do wasteland after the update lol
Wow! I love the new system! So now, we have to prioritize which realm to farm first.
every 5candles we forge, a tier drops?
So I guess valley would be the least prioritized realm to farm now since you can only lose chevron progress for the same amount of gain? (during races)
from my experience the chevron will go down based on how many candles u have obtained, not based on time. this is good for slow paced cr like mine 
I would still like to see something done about the daily seasonal grind bc it’s really too much when you’ve been doing the same quests daily for over a year. But this is something.
So if quests are in valley I will have to cr all the other realms first 
Valley > Prairie > Forest > Forgotten ark/office > Isle > Vault / wasteland
(in my opinion)
One step at time
i ran prairie and got around 6.75 candles but my chevron is already down to 2.8
I've collected wax at Home space & full Prairie (including Sanctuary Island). I got 7 candles. Also just left 2 bar. Pretty impressive. 
No one is ever going to be in Vault now.
wow this is impressive! if you can get 10 candles from only two realms that would be my new daily CR and ease a lot of time and pressure
Gotta avoid those candles in vault when the quest is in vault then.
what do you mean?
agreed, i feel like the quests are overdue for some variety but Sky being combat-less makes it harder to achieve that
unlike combat-oriented games that can use the same quests but the player will stills be entertained by practicing their combat or something
no u just have to avoid the valley races until u collect all the other wax
if u want the max amount of wax in a day
office is still worth to run though
cough cough stunning krill with firework staff as a quest 
Good news for me

i’m thinking.... if i run valley races last.... will i still get a full candle even if i forge candles really slowly then
Yeah when I started reading the news part of me got excited and thought maybe they’d start letting us log in weekly for seasonal stuff instead of daily.
No? Idk
Aren't we still getting the same amount of wax total though? It just gives us more candles at first and less later, right? So I'm not sure what you're meaning here
is the 0 chevron the same as normal system before this update?
oh man just started my beta cr and that wax is huge
wow
I left a video related to it in #beta-screenshots-videos ...you can check it out
Sky could at least give variety by making different questions and different locations for quests. They could put the lights in different areas of realms or use meditation spots never used before (cough sanctuary is one cough) etc etc. they haven’t switched questions up in a longgggg while
that would be lovely too, less stress from fear of missing the ultimate reward /wasting your AP money because you took a week or two of the season off
@/brie i guess they have the quests where they are right now because they're most accessible (except the graveyard one lol) but i agree, especially since sky has expanded
Someone said the valley race still gives u a full candle
even if ur tired but idk I will check after I cr all the realms 
is chevron the term for the new feature in collecting candles?
Hi guys. I have a question. I asked in help thread, they referred me here. I’m thinking of getting adventure pass, but I want to see the ultimate gifts first if possible. Does anyone here have pictures of season of dreams ultimate gift?
I really think they have made a perfect solution, yeah I may have acquired my candles the hard way and maybe it seems a bit of a blow that I spent so much time when now I could acquire the amount I have now in a third of the time .. but I’m happy for this to be implemented for the good of all .,
check #beta-screenshots-videos
Guys,no matter what, please drop something at #beta-feedback about this new changes. 
As someone who has completed everything in live, this new system actually encourages me to do a small candle run every day again, maybe even with some friends 
Honestly I’m really happy with this feature
(my beta doesn’t wanna update but yea) it sounds like less stress for me
some one can explain me the new candle system, it just boost up the speed for collect candle or can get more?
At the same time, doing your quests takes about 15 mins and you can miss a week to two weeks of the season and still complete. I think it’s fair to put in at least those 15 mins of effort
I really like this change for players who can't full cr everyday, but I kinda wish they would also change something so the people who do full cr daily aren't still grinding for like 2+ hours every day
the new candle collect indication needs to be improved
the arrows and the red dot mixed together is quite confusing to me
what do you mean? and how?
so i could entirely skip isle and vault then 
yeah true, i have no issue with the small time commitment personally but i do see why some people would want a change. the main thing I'd want is variety in quests since they're not exactly fun right now
I always skip vault 
I usually would love to skip isle if not for that 1 cake in prophecies (and small cluster above)
I went from 57 candles to 65 from just collecting the home space and all of prairie on level 3 candle
I mean no disrespect, but how long have you been playing? Some of us have been here over 1.5 years now and the small breaks between seasons don’t alleviate the feeling that we’re chained to the game if we want to get the ultimates.
Felt that
Hey sry for the abrupt topic. Does anyone know if it's possible to send the IAP xmas stuff like the horns, to other players? I wanna get it for a friend
Gift them a app store / google play giftcard instead
even as a player who hasnt been playing for a year yet, this stuff gets a little tiring eventually to do, even dailies
my friends who played for one and a half season stopped completely and come on occasionally, it was too repetitive for them
You can only gift AP but you can gift it when season starts! You cant gift to your friend now sadly.
You can since the last update
I left a suggestion in feedback... what if they simply increase the pick up rate for everyone, but have a cap on total candles collected per day?
wait so... if the chevron loses energy each time we forge a candle... what if today i finish my cr with around .10 left to forge a candle... the next day i get a few wax and allows me to forge one candle, will it immediately reduce my chevron charge??
there is already a technical "cap"
Now that I think about it, it seems like there are very few veterans compared to moths. the retention rate of this game seems low compared to other games (I haven't played many other MMOs so correct me if I'm wrong) and i can see why, Sky is eventually very repetitive
@yuemii they meant IAP as in in-app purchase, not AP/adventure pass :stickerLove:
The counter issue will be that full candle runners may feel unmotivated during the end of the run because the wax will feel so insignificant to the effort put in, which I understand the point of trying to sway full runs, but still might be annoying towards the full daily completionist players
i think so because i updated and went in to do prairie cr with close to 6.8 or 6.9 candles. I filled my candle meter with the first candles in prairie social space and my chevron immediately went down.
that would be useful to put in #beta-feedback
I did valley sliding race and didn't get a candle. I have two chevrons
I don't like this....
The festive darkness plants in office will affect the total candle number (during an event). If tgc uses it to calculate pickup rate, they need to adjust it after each office event. Same for double treasure candles
No, the cap is collecting 100% of candles. What if you reached the same cap at 50%? All uncollected candles then would deactivate.
but like a cap, say 20 candles a day... with increased forge rate, we can reach 20 candles without having to go to every realm, and excess wax from realms would give no more candle when you reach the cap
I'm super confused about the new system
Also maybe some kind of notification that a max no. of daily candles/wax has been reached will remind the players who run full CRs to stop
The new system as I understand just increase the speed but the total is the same, still 18 per day, right?
Anyone counted how many candles we can get in new area?
I think you guys are confused, you will get and only get 18 or whatever the current default maximum is
you will not go over the 18 limit, but the first handful of candles will be gathered quicker than the last few out of 18
1 total candles is the same
2 you need to do all the worlds for a full cr
3 you get more candles earlier in your cr
4 you get fewer candles later in your cr
Ohhh new system? That's cool, I'll have a look at that. It'll mean you can get more candles in less time, right?
But keeps to the 18 a day
I think that’s the point, though? If there’s a special event, you can use that instead of the same boring candle run you’ve done forever.
i just see a few flaws in this new system.. like the chevron charge going down immediately when you are left with 0.something to forge a candle... or the races still giving a full candle no matter the chevron charge... i’ll leave them in feedback
I think they definitely need a better explanation of this system in-game.
Right now if you haven’t read the blog post it’s difficult to understand what’s going on when the chevron goes down.
Especially if you are a moth, and even more so if you are a moth who joins a few months from now when the blog post has been buried and isn’t so front-and-center as it is now
Here's a way to describe the new system, think about gaining wax as a constant stream where you know exactly how much you will get from each node, this is the current system in live.
With the new system, think of gaining wax as like a descending line. At the beginning of the run you gain wax really fast, but near the end of the run you gain wax at a slower rate than the standard rate in live.
Full candle runs in both systems gives the same amount of daily candles. The difference with the new system is that you gain alot of candles very fast at the start, which is helpful towards people that don't do full runs.
hopefully this is helpful to someone 
Great reflection 
I would suggest that months adapt pretty quickly.
I love how everyone just describes the new candle wax sizes as "chonky", like I didn't even read the other comments, I just thought chonky as soon as I saw it and based on the posts in screenshots, everyone else is describing it as chonky too. 
Anyone can't get candles after valley races? I can't get any 
the visual representation could help explain the change. For example: The candle you're trying to fill could grow so it's clear you need more wax to fill it.
I get that they're trying to discourage people doing a full cr everyday, but this doesn't exactly make a difference when the ts and events are still so expensive
They do once they figure it out, but without the help of the community (such as moths who can’t join the discord or new moths who don’t have veteran friends yet) can have trouble figuring it out at first.
I think we should remove the “figure it out yourself” feeling and have a short explanation in game for those who don’t adapt quickly/are younger players
I agree, for those who want the max candles allow freedom in which realms they can max it out (because TS system puts a lot of pressure on players who still also need to complete constellations, and send hearts to have enough to unlock level 2 capes). The max candles could be attainable by visiting max 3 realms each day, any realm will give 1/3 of the max daily candles. I would go mad if in the second hour after spending 15 minutes in a realm I would still have only collected less than half a candle.
I just read the update 
https://discordapp.com/channels/575762611111592007/618891214527266846/789032648290467863 for those who are still confused and understand better with graphs/math visuals ,,, i tried 😔
I think the races are included too...we can see the animation but it depends upon the candle stripe no. I guess...still have to try in the different stripes
About this...u need to loose the boost to get a candle from valley?
(also agreed that we need to find a balanced cuz TS and events are pretty pricey)
Not gonna lie... I love the new candle system... literally ended up getting 4 candles just by doing sanctuary alone ❤️❤️❤️❤️♥️
@zinc prawn I think the x-axis should be amount of wax, not time.
once u understand it the new system is mega exciting. i have a friend who can’t candle run every day bc of college and has missed many ts because of it 
i was unsure about that actually, but hopefully it made sense either way
,,, im not super good but i kinda drew it how i understood it myself ,, thank you !!
i love the new system 
Will the new system still give 22 candles?
yes, 18 maximum from CR plus 4 from quests
If off season, yes.
total candles earnt during the day should be unchanged according to what the devs have said, the only difference is that you collect it faster at the beginning of the run and slower at the end
Ig i gotta start doing full crs in beta now too ;_;
My lawd that cooldown
new system will give 22 and old will give 22, off season
otherwise its like 18 for both types of systems
Basically instead of each candle giving a constant wax, you get more wax at the beginning of the run until it becomes smaller and reaches the total wax amount for 18 candle run
will send this in feedback
some of us in beta genchat thought it would be a nice idea to permanently increase the candle forge rate but create a cap on how many candles we can collect daily.. like maybe 2-3x candle forging speed but with the 19 candle cap daily (adjustable like increasing cap count each season, and additional during off season, during double candle cake events) that way people will not have to spend much time candle running and still get the desired amount of candles.. they will not be required to go to every candle spot and any excess wax after the cap will give no more candles...
Thanks cyan, I left something to that effect in feedback, but you elaborated on it quite nicely.
this making my head hurt
imma test it tomorrow, good night folks

You’re welcome to send any feedback you like to TGC. You don’t need anyone else’s approval. But most importantly, you should only speak for yourself and not others. 
Ah so you don't have to go through all of the zones for a full cr with the new system basically?
Angy oreo is terrifying
I need to wait until i got home to update 
i'm mildly amused by the thought of how isle and vault are likely going to start getting neglected again since they've got comparatively little wax, so they're prime targets to leave out if trying to do a shorter, more-efficient run with this new system
@spark lance yeah someone already said that, my bad ;>;, im running on a 1/4 of a brain cell rn
Will check out the update after tasks on Live, wonder if it also affects the wax in home space 
I never go to isle or vault anyway, but now I feel bad for them 
The energy depletion thing feels a little too fast tho.. I just did sanctuary and dropped from 4 of those arrow things to 2
Yeah
How much wax does Village of dreams has
about 0.8-1 (roughly)
2 candle cakes (one in village one in yeti slope)+ bunch of candles in hot spring
About the candle boost, do you get them every reset?
I just want to say how grateful i am to tgc for doing this, a lot of us are struggling because of school works and for them to do that really just makes me so happy
so what realms in order would be a preferable route 
88.67% i believe, if we're including hermit valley; counted two candle cakes (worth 1/3 of a candle each) and then about 33 candles up at the hot springs (22%, assuming 150 pieces of light are worth a full candle)
Ah shucks I missed my beta daily seasonals. My testflight is still updating.
Guys any one understand the new candles system or something cus I didn't understand it completely

My lil brain is still confused but I'm sure I'll figure it out x_x
1 total candles is the same
2 you need to do all the worlds for a full cr
3 you get more candles earlier in your cr
4 you get fewer candles later in your cr
5 I don’t expect there will be a cool down. It is linked to how many candles you have collected.
Just a because you’ve been playing longer doesn’t make you the only authority on this. If you want to spend less time (I mean we spend an average of 15 mins on the toilet a day it’s really not that much) you can also buy the extra candles. Not everything has to be given on a silver platter at all times.
You cant gift pass before season starts right?
I'll give up isle (except cave), vault (except office) and wasteland (except ark)
Correct me if I'm wrong, this is my understanding.
So normal income (before update) is 60 wax = 1 candle x full cr => 22 candles
Updated income is (3 chevron) 20ish wax = 1 candle for next 4-6 candles
(2 chevron) 30is wax = 1 candle for next 6-11
(1 chevron) 40is wax = 1 candle for next 12-15
(0 chevron) 60 wax = 1 candle for next 16-22
I'm sorry if this is took too long of a message 
You can as of patch note in Live yesterday
Do you have to wait for the next day for chevron to recharge?
where did the 60 wax figure come from? the number i usually heard being thrown around before was 150 pieces of light (i.e. 150 single candles' worth of wax) convert into 1 white candle
reset is in 6 min, so we'll find out if it resets then (most likely yes)
it takes 60 heart wax to make a heart. they might have mixed up the numbers spear
Its the estimation that I use. I'm not sure how many wax to create 1 candles tho
Many of my friends have stopped playing because it’s too repetitive and I was about to quit myself before I saw this season’s offerings. If you haven’t been at it long, it’s not going to be as painful. I don’t care if a game is the best game ever, I will absolutely get sick of it if I’m forced to do the same exact thing every day in it forever.
I think this is mostly correct but I believe 0 chevrons is less wax gained than the normal amount in live
anybody mind explaining what the new update is? I read it but im a little confused 
this would be correct, yeah; the example model as it's currently written would wind up getting more wax than the old system because of how the weighted averages add up
- total candles is the same
- you need to do all the worlds for a full cr
- you get more candles earlier in your cr
- you get fewer candles later in your cr
I think the wax gained amount rate should never go below what it is now becuase it already takes a long time to get a candle and at the end of candle runs its going to be excruciating getting the last bit of wax and seeing the gauge basically not go up at all
Same total, but more candles earned earlier, fewer towards the end. You can still do a full run if you want to get the same result as before
Take a look on what i sent in #beta-screenshots-videos i made a visual representation
it would necessarily have to though if the rate at which we forged candles at the beginning is faster than it is now, or that would result in the total candles earnt for the day exceeding what we get now; the slowdown is basically to balance out the extra acceleration we now get at the start
I think that forcing players to take a break from crs might not be the best way to go 🤔
whether it's fun or not, most players still need to cr to get the ts/heart trades/ whatever else they need
i hope this doesn't stay, getting the last wax is going to be paainful
Hmmm I’m still a bit confused but I like the idea of the new system
is this a bug?
my meter fell to two arrows, then all of a sudden, it increased again!
guys check out nastymolds video on it, she explains it really well if you’re confused
👀
I would but her voice instantly puts me to sneep mode 
But the thing is there are players who does like to do full cr but wants it to take a bit less time and this update wont make any difference for them though.
Yes, but I'm more meaning we could get candles faster at the start and have the rate go down like the new system, but just not end up below the current live "normal" rate at which we get candles
I love it, 6 candles for the prairie
After read comments, here is my thought:
-
You still need full candle run if you want get 18 candles per day
-
If you busy, the system help you get 6 or 8 fast at first, then it will slow down. And you can stop if you feel 8 is enough
this update is not meant to benefit people who do FULL CR
Hmm maybe it should reset the ^^^ after we enter a new realm?
that part is correct, yeah; from what i'm understanding of the update, the change is to give more candles to people who don't have time to do full CRs, while having no impact on the time it takes to do a normal full CR if you choose to do so
I think this system is gonna be great since not everyone has time/motivation to do full cr's everyday, as one of those people this system is pretty great.
This update is NOT for full cr'ers, it's for people that can't always full cr to have it easier from what i see in testing
for you sky kids who do full cr everyday, this new system does not affect you. it’s for those of us who only have like an hour or so or less to cr, so please don’t say you don’t want it if it doesn’t affect you :,) i need this system cause i get burnt out from cr in live so often. this isn’t meant to give more candles or something, it’s just to make it easier for those with less time. i esp need this because of mental health issues, so i’m v happy
Part of the idea is to help everyone have healthy habits and not try to do full CRs... part is to hopefully expand play into more than grinding for candles
I think TGC is testing the system the wrong way.
As they stated, they're doing this so that they can add more ways to get light, like playing with the creatures or interacting with friends.
What TGC should do is actually test this system in the environment it's being designed for.
Reduce candle spots and make it possible to play with mantas or jellyfish to get light. It's a start at least, since they're gonna add more ways.
The way I see it, this method will turn Sky into a digital theme park. Instead of telling your friends
"Yo, wanna candle run?"
Instead, you'd say
"Yo, wanna play with some mantas?"
Wait- so is there not an increase in the amount of wax we can gain in a full candle run? Is it still 18-19?
But we can ask for a update for the ones who do, as well right? I mean i am totally happy that this will benefit the ones who dont have much time to be in the game
The idea of the new system is great but I think is not working right now. I just “finished” testing it and there’s no difference expect the new icon animation of the candles. The quantity of candles you made is exactly the same. I didi Prairie and Valley.. I’m confused
changing the total possible to collect would require a more comprehensive rework of the economy, I suspect.
lmao that isn’t the case at all, i got 6 candles from daylight, that isn’t usual
It can be helpful for everyone honestly, those people who do full cr everyday, a day will come that they'll be busy and will not have time to do full cr, then the new system will still give them like 78% of the candles in that realm for a short amount of time
It IS working. Try not to collect everything but some and you will see the difference. I tested it myself too and it does do stuff, you just have to watch it closely.
Yeah, it's basically you get more candles for less effort which is great
That wasn't meant to reply to you I apologise idk why it tagged you
Another thing to note that the patch came before the new day resets and some of us already cr before the patch. If it's true that it's linked to the number of wax collected, some of us may have miscalculated. Well the ones that did cr a bit before the patch.
@vast mortar @limber tusk really? I swear to god I didn’t saw differences on the candles obtained haha 😂 well maybe was the hype to see a waves of candles coming down the sky that didn’t let me see clearly 🤣🤣
I’m not sure why people think getting the last forged candles will be excruciating. If you do full runs you get the same amount of candles and it takes the same amount of time to do a full run. There’s no difference for people who do full runs really, but there’s a benefit if you don’t want to spend the time doing full runs.
This is nice but then tgc also needs to look at the spending part: lower the cost of acquiring items, as the current ts system and cosmetics prices are the main drivers behind the daily full cr. It took me 6 months to unlock all constellations (July ‘19 - Jan ‘20), and there was no ts system at the time, I feel lucky in that sense.
there is a lot of difference, and i am so excited for it since my mental health has taken such a toll from cr’s before, this can finally give me a fix without missing TA and being left out. this is going to help me so much
One kinda complicated question I have for this is, let's suppose there are two player, player A and player B.
Player A finishes the day with only a sliver remaining on their candle progress bar, and player B has an empty progress bar.
The daily timer resets and both players gather a bit of wax, but player A loses a part of the chevron progress almost a full candle ahead of player B.
How does this effect the speed of runs, if at all?
anyone who did partial candle run before update and reset, make sure to try it on a fresh day. maybe even time it and graph when in your runs you actually get each candle
Hahah. Maybe next reset do cr in Praire both accounts and compare what you got with and without it. Also watch your candle count closely when you collect wax
Yes thats exactly i think would have to be done in this case, if they decide to
I really like it, as someone with a very busy schedule I rarely have time to candle run. Of course its needs a few patches but it’s still early and I really like it. I’ve become extremely busy for example this week and Sky has been one of the things helping me relax but it just takes so much time to CR. I don’t have time to play Sky 1/2 hour a day. But I still want to CR to get those TS and stuff. So I really appreciate it devs

If this system will be implemented, i will not be runnin till the end of any realms HA HA! SEE YALL ELDERS

but the valley temple candles 
i did just the beginnings of all the realms + office & a bit of forest (because of the spirit to relive) all within about 35/40 min & forged 7.5 candles from X.75 at the start, while it’s not 18 candles, 40 minutes for ~7 candles is more manageable imo
Coming in with a different question here: has it been mentioned in any patch notes that old seasonal quest hearts should now cost candles? I’ve been looking through Live notes from September and can’t find it. But perhaps it was in a beta note?
Since this audience is full of full CR and dedicated spenders, remember we might not all be the best ones to give an emotional reaction. But do remember what I think are really important things about this update:
- reduce grind for casual/average players
- don't punish anyone who wants to go whole hog
I did some candle running from isle, prairie, hidden forest and some from valley(do some shortcuts).. I get atleast 11 candles.. not so bad.. if you are busy with ur shinanigans.. hence, this new system would be great for those who are really busy but for me who CR full in live might also consider this new system cause maybe someday I will be busy in real life XD. I love it after all.
Do the races in Valley still give one candle each?
Wait, mine hasn’t updated yet
what is the new system?
i don't recall seeing it in any patch notes, just a message from ktjn a few hours ago linked below; i've also never seen anything about seasonal quest hearts costing candles until a fairly recent beta build #beta-discussion message
In terms of highest efficiency to time ratio, you essentially would only want to run half of the realms, anything past half is a slowed rate than the current live version if my theory is correct.
Hm, so suppose I only have half the time a normal cr takes to farm. If I collect half, I’d end up with more candles using this new system than I would with the old system?
Oh! That’s very interesting. I think maybe there needs to be a clarification somewhere about that for Live players. Thanks for the link.
I’m loving this change!!!
wait so im confused, in a full candle run, will you gain less than before, more, or the same amount as usual?
Same
If you want the amount you get from a full CR, do a full CR. But if you're used to playing 45 minutes and getting 5 candles, maybe you'll get 8
I got more than 2 full candles by just collecting ark and office. So that’s a big rate change!
Man I wanna play but the update is huge ;-;
Same amount, but faster. I just did cr in home and isle, the wax are big and I quickly get one candles when usually I got half. But when the chevrons gone one by one, the wax got smaller and by golden or vault, it feels like I did a normal cr like before
Lemme just check something, since the wording is a tad weird with this. Has anyone checked when exactly you lose a chevron? The way it's worded it seems like you lose one when you get a candle, so that would mean you have the first 4 candles accelerated, and the rest usual speed? Or am I misreading it. I'd go into Beta to check but can't rn and I'm too curious
I think they mean chevron boost then after all the chevrons are gone it goes to slower wax making to compensate for the boost.
edit: WHY IS SLOWMODE 2:50 
you lose 1 chevron for every 5 candles forged
i don't think anyone was claiming authority or saying that they wanted things on a silver platter (also... it's a game anyway, games are supposed to be fun first and foremost so hearing that phrase in the context of a game is a little strange) but it's true that quests are quite repetitive especially if you've been doing them nearly every day for a year, which makes them not fun. even if it's not a big time commitment per day, games should be fun 
whew my discord sure lagged
(remember to turn off @ on replies if you're replying quite a bit later)
Oh wow! That means it's a lot more spread put than I thought! Epic!
Answering below:
They did say "once you collect enough wax for a candle" so even if you don't forge it goes down because you collected enough wax for a candle
But with that description you can just not forge candles and keep the max chevron buff
I want this too! I feel like this is what quests were supposed to be though-- especially ones like "sit at the bench with a stranger", to encourage interaction-- but most players don't treat it that way, they just do the quest and run off.
(also yep turned off ping! i usually do anyway just in case. ty for the reminder tho!)
I didn’t understand anything about the new update 😭 and I don’t know what I have to do 😭 should I farm candles as always or not 😖 will I lose candles if i continue farming or I have to take rest or something after get a candle

just farm normally. if you don't do a full CR normally, you'll get more candles than normal
Guys I dnt understand the latest update, how does that make the candle run more interesting?
New update makes the candle run to be more efficient
It doesn't. It just makes you gain candles faster when you're starting a candle run and it gradually lowers.
This is just a regular candle run but there's scaling.
You get more candles when you just started than before you finish
I am sorry if it gonna be wall of text, but I only wanna share my thought on this matter.
I just started the day of playing at 1 hour before the reset. At first, i was surprised that there's smtg new to the candle meter. I checked the update note and was eagerly to try it.
6 (actually 5 due to leftover from the day before) candles from Forest alone was nice. Then it started to slow down as I already got more candle. I did another run on Prairie. Though I didnt make it before the reset took place, I already got 9 (or 10?) candles only from from Forest and half of Prairie.
I absolutely agree if this system will not benefit full-cr type player, like myself. But when I put myself to the position of players who only have little time a day, or just get the time for said day right before the reset (like what happened to me today),, i will say i was quite satisfied. That amount of candle is more than enough in exchange for that little time.
My feedback is longer than 2000 characters 
I think this new system works well, as there are times where I do full run and times where I'm too busy to do one. Since it is stated that in the end, the grand total of the candle you acquire is not different from a normal full candle run.. I say this system is beneficial? Just my 5 cents \0// (sincerely me who help fly my friend who starts 15 minutes before reset)
tgc stands for that generous company
This new candle system will benefit those who have little time to play the most. I don't see any downside on this system. I love it
This system is weird, normally a candle cake would give me one candle, thats why I did them, but now if you have 2 lines, it gives me a quarter of it. Not fair, i have done candle running and got yeah more candles because I skip areas but candles cakes should give one candle as it has given to me in beta and live before
This system is still a work in progress
Did the chevron things not refill after reset? I just logged on and I'm still sitting there with 2 arrows nvm. Got a little pop up saying "daily light replenished" when I lit the candles in homespace
The update adds wax scaling. Making cakes give 1 candle might give a bigger sum of candles on a full run but what do I know about math
immediately after reset, your chevron will deplete when you forge a candle from getting .10 because you finished cr yesterday with .90 candle
I know, we are testing but for people who like to be ubers or do full candle runs just to get more than 10 candles. I dont mind, I just think if in second line the light is still bigger than normally, it shpuld give more light, isnt it?
no, you won't lose any collected percentage of a candle across resets
I get what you're saying and it's a legitimate question, but at this point it could easily be a calibration issue
idk if you have already done this but that sounds like a great beta feedback ticket 
anyone who has any idea how many forges we can do for every chevron?
i meant, i only needed around .10 to forge a candle then after reset my boost is refreshed but since i forged a candle from that .10 the chevron will start to deplete only by getting .10 (this is what happened to me today as i tested it)
The word chevron reminds me of stargate every time I hear it /read it ... “Chevron 6 is holding “ 😂 ....
The last few days and the next few weeks in sky are very exciting times , the chevron candle system is perfect - I can’t find any faults - I’m so happy to be a part of this game - change is sometimes scary but I’m loving these changes 🤍🕊️🤍
Unrelated question: How to find invisible cape
It costs 999 hearts
I want to log out from my sky acc but I can't the game doesn't let me to log out of my google acc
are your chevrons full at reset, then get smaller over time? or do you log in, and they get smaller the more wax you get?
sigh
location: orbit-valut elder shop
cost: your life time
The real question that anyone that like to benieft from the new system should ask is
Which realms have the highest amount of wax that u can get with the least amount of time ? ( Preferably to sort them in a descending order )
probaby straight to sanctuary. with all the candle cakes and big darkness plant
You have to get the elder gift first then it will appear in the constellation
You lose a chevron for every 5 candles worth of wax you collect, regardless of what time of day you started running
O ok ty
Pin please (possibly in live general)
Uhh idk but I want to give this acc to my friend and WHEN I am trying to log out to make a new acc I can'ttt
definitely would not pin this in live channel since this is a feature that's currently in its first couple hours of beta testing and is subject to change. And please don't discuss this change outside of beta channels.
Hmm...I don’t know what I think about this system.
It feels like it’s deterring people from CRs entirely by just making them unenjoyable, and I don’t know if that was the idea, but just...
as always subject to change, this is an early draft
We shouldn't talk about it outside the Beta, or shouldn't discuss the details of it outside Beta? (Details is in future changes, exact amounts etc)
Because it was posted in #news and live genchat is raging about it big time
Wasn't it already announced? The details will change, sure, especially in the pacing, but it looks like it's going to happen barring critical issues
Do we know how much the wax amount increases/decreases with every chevron? (Maybe 2x with 3 of them, 1x with 2, 1/2 with 1?)
I will play as usual ignoring the system as I like getting candles just because - even if I got no wax I just love it ..... I think that’s the beauty of the new system - it’s flexible to how you want to use it .., it’s quite genius 🤍🕊️🤍
So every chevron gives 5? I got around 7 or 8 with 3 chevrons, I did valley (except first race), office, sanctuary and beginning of prairie
though, it makes the early parts of one more convenient
if you only want a few it’ll be less painful
on the flipside its kind of demotivating for me at least to do a full run when i know as i near the end im putting even more time than usual in for less candles... the slowed candle forging near the end makes it easy to call it quits early knowing that you have to put extra time in just to top off that full 20 or somethin.. maybe its good to spend less time grinding though? 
don't discuss the details of what it's like in beta. it can easily change from speculation about what the article means to confusion or misinformation due to miscommunication
How does one have so many candles as 50k? Was there a bug or smt?
That comes off to me as the idea so far (from only reading about it)...?
Not by farming that’s for sure
Yes, it's good to spend less time grinding! TGC did you a favor if you're less motivated to spend 2-3 hours a day farming!
In my opinion, forcing players to stop doing full crs by making then unenjoyable doesn't seem like the best way to go 
it doesn't change how vital candles are to things like ts, constellations, friendship levels or events; so most players still need to do those full crs
I think for this to come into action, the importance of candles ingame should change too 
Good move with chevron development!! Reinforces the social and interactive elements of Sky..... And reduces grind!!
I like the change! I just got 7 candles from doing Prairie, so it definitely works but I'd like to do a full candle run to make sure it works properly
I just saw beta ppl with this much candles I just want to know why and how 
The graphic is a good alternative to explaining the math in text, is what I meant. I like being able to point at answers to repeated questions.
Hum, so if my small bean brain got it, the system is to quickening the start of a cr and slowing down near the end of the day 
In one side is good for people that doesn't have time for cr, on the other it simply doesn't change the end of a complete cr
Of course I would have to test it to understand, it looks interesting nonetheless and I think the highest interest in this is to make cr more fun 
i wonder if the concept could be retained but with a gentler curve near the end? youd still get the boost at the start but then the fall off would be slower so youre still getting a reasonable amount from crs! that would probably make the starting boost smaller though so idk if its worth it :/
I bet someone will come up with a better graphic than my 15-second vague-general-idea graph
It still means people who want to put the effort for a full candle run can, but at the same time they can get most of it done in a faster time so it caters for the people who can't do a full run. Kudos to TGC, this is what we needed.
I thought of a "wax worth vs wax collection" graph but cannot quite make one rn
Like suppose the speed of forging all candles now is 'x'
But with the new system, the speed of forging the first candles is more than x and the speed of forging the middle candles will still be x and the speed of forging the last few Candles will be less than x. Hence the total average speed is still the same, it's just that it was linear before and now it's dynamic. This is how i see it
Im confuse
is black and white upgraded capes available now?
Thank you TGC for the new system idea. It sounds really fair and generous. I'll try to do a timed run after class is done to get a more general data on how it works...
yes wolf, it's a weighted curve instead of linear collection rate. Maybe more stair-steps than curve in practice, but that's the idea
I have no idea if I could understand it, but I would love to see a pretty detailed theory graphic with wax counts from all realms 
The graphic is fine , thank you ...it helps to visualise the change 🤍
from a data standpoint, this isn't an accurate depiction of the entire sky playerbase as a whole. the number of people who actually do full CR runs every single day is very, very, very low. For the overwhelming majority of players, they will spend less time farming candles.
That being said, please take a moment to share feedback in #beta-feedback as there are entirely too many messages in the chat channel for the dev team to collect feedback amongst the conversation.
My opinion is on this side, no offence of course
It's not being made unenjoyable if you enjoy it
changing the distribution of when in your candle run you earn each candle shouldn't make a full run less enjoyable tho? If I want every possible candle, I'm doing a full run and just hit the candle at the end to collect them all
anws when will day of feast began in live? 
21 Dec
Having the start of a cr like a tornado and multiplying the count of wax will give like a temporary adrenaline feeling, no? (Maybe I dunno)
But I don't know how the feeling near the end would be if it'll be normal or a bit frustrating, I would have to play it in fact 
Guess I'll do a full cr in beta today 
We aren't forcing anyone to anything. people who do full CR runs will spend the same amount of grinding that they currently do. If you're doing full runs and not enjoying it, in all honestly, you should stop. Do things you enjoy instead.
i don't enjoy full run. first I have work so I don't have that much time, second. I want to enjoy the game and goof off rather than doing the same route everyday. so when I heard the news I almost screamed at the office from happiness
Yeah sometime full runs everyday is boring
Ohhhh I read the notes over again, so the actual number of candles earned won't change?
I've done a lot of candle farming in Sky. please don't ask me how much. And I'm thrilled that a partial run is worth more than before, because when I don't want to or can't complete a full run, I can still work toward goals
that's why i usually go with friends and afk. i can do something else instead while they farm for me lmao
I love crs tbh
it gives me a little adredaline rush every time i make a candle 
sorry to cut off the convo but when will day of feast last? a week right? 
there's this really cool thing called patch notes that has tons of information about the holiday event. You can find a link in #news
As a person who used to do full run everyday, I agree with Ktjin.
If you feel burned out and bored in the middle of your run, just stop and do something else tbh. There are many other cool things to achieve in real life too.
At the end of the day, this is just a game. Don't take it seriously.
I only do full runs everyday because the count of candles barely make it through ts and I spend candles on friends as well, and I have free time so I do one realm here, one realm there, and when I see it I did all the realms throughout the day and spent a bit of time with friends too
I didn't know the majority of players didn't full cr everyday, this is interesting. Wish this system will work beautifully for them 
When next travelling spirit in beta, i would know to start collecting or no🗿🙈😁
Given I have been working very hard over Christmas irl, I'm happy over this change since it will help me a lot more
I will be able to focus on Uni work without worrying about my candles and vice versa
i don't know if it's just me but maybe the chevrons (and the bar with dark color changes) are partly what makes it confusing and intimidating to some, since not everyone won't know in any way that it each chevrons = 5 forges -- so some people would feel like if they had lesser chevrons it means they're no longer getting a fair amount of candles
i enjoy candle runs in general because i treat it like a racing game, but the candle scaling thing is going to help immensely with time management when running both live and beta -- double full candle runs on a daily basis are pretty murderous to keep up 
beta gets the TS same time as the live game!
you’ll still get 18 candles by the end of your 2hrs run. difference is, if you cr in live you’ll get for example 8 candles in your first hour, while in beta you’ll get 13 candles in your first hour. actuall nobody is getting any disadvantage from the new system
I really wouldn't bother with unlocking items from TS in beta. That time is much better spend grinding for in Live. Now that we're done testing some TS changes in Beta, the TS schedule will be the same as Live, no previews or advanced notice of the next spirit.
Actually this sounds really cool. I do full runs everyday and I don't find it frustrating because I do them with friends every day! But I have friends that cannot spend that much time and have a hard time to get enough candles for biweekly TS and everything, so they will profit! Also I myself can call it a day sooner if I feel to drained to do all of the run.
So far I like those news!
ok, pinned my sloppy graph in the hopes it will help answer questions and open eyes to the goodness of weighted candle collection rates
not related to update, but ktjn how do i pronounce your name 
kitchen? kit-jen? i use sm like kitchjin 
I want to make a collage of all the Daily Light graphs everyone is making on all our social platforms 
do it, overlay all of them and see if they average out to exactly the right values
How to pronounce Ktjn:

(you can pronounce it however you'd like
)
this is a solution for the time when i have zero candles and I have 3 minutes if I want to reply a sudden heart from friends.
inb4 we walk into the office one day and all the fanart on the wall is just replaced with graphs 
I thought it was pronounced "go to sneep" 
there’s a neat graph someone made in beta ss channel #beta-screenshots-videos message
easily understood
Katie Junior?
perfect for april fools, imo
I need to find the PNG version of
for something I'm making in relation to the graphs
Pf, math is cool
Correct me if I'm wrong but shouldn't the new rate be an inverted S-curve instead of an arc. If makes any sense... excuse my English...
currently standing at home space and someone has been buying stuff for a minute now.... the bells wouldnt stop
I pronounce Ktjin as /kei-chin/ 
So I did a full realm run from Prairie to Forest and was able to forge 10 candles. Sorry, I was kinda hoping around 12 
not related to update, but ktjn how do i pronounce your name
kitchen? kit-jen? i use sm like kitchjin
@atomic mountain Kil-jen? Or dragon rider or something Drago-Jen🗿🗿😂
Now I remembered this time I had like exactly 74 candles and I would buy the umbrella the next reset
I woke up, calculated the first easiest realm and nyoomed through sanctuary to get my one candle and go back home right away 
This new system will probably make it have a better feeling for both partial and full crs 
I pronounce ktjn as 3 krills in a trench coat
I pronounce ktjn as pronounced Katie-Jen :'D
(edited to get the tone across)
That's a big trench coat
You can pronounce however you like
think of slope as how fast you collect candles. slope is high at the beginning (fast collection) and nearly flat at the end (slow collection rate). A curve like an "S" would have 2 rate changes from acceleration to deceleration, but the new system is only deceleration. Starts fast, ends slow.
that rich person just added me...
my sky kid was staring at them nonstop 
what does it mean when it’s fast/slow collection rate? is the character physically faster/slower or does it take less wax to forge one candle?
Ktjn it can be Kant-jan or kat-jean sm i would call u cool ppl or cool creator, hm don't borrow, second can be Kathy-Jane?
||not rlly beta or live related but i kinda miss ktjns krill pfp
||
I think it meant the latter! Where it takes less wax to forge one candle (at first) and gradually requires more to forge candles later. In grand total, the amount of candles you can gain in a day didn't change.
ah ok! i see now, thanks!
Perhaps they can add a little bit more boost so we can farm 2 realms and forge at least 12 candles? 
It makes sense now you mention it's only deceleration. But as we go to the right past the center isn't the new rate is lower than old rate? Idk I'm confused. Maybe I'm missing something or picturing different kind of graph lol
So in total we still get the same amound of candles but its a more refreshing candle forging experience?
Perhaps they can add a little bit more boost so we can farm 2 realms and forge at least 12 candles? :pWeep:
@little hound i think they add more distance of collecting ⚡💫
Hey guys, sorry if this already been asked. But in off seasons, will collecting daily quests candles affect the chevron thing too? And if we collect it at the end of the day, after CR, will we still get 1 full candle?
^That might be a TBA? maybe ktjn knows 
My brain is with you on this...be it right or not, you’re speaking my 🧠 language!
I'm doing a quick sketch on the graph I'm picturing. Should I post it here or screenshot channel?
from what i’m gathering, yes the new rate of forging candles does become slower than the old, and that’s i think what they r trying to get
tho it’s not rly only deceleration, it’s more like acceleration in the beginning and then it gradually decelerates
(i think this is what ur asking? correct me if i’m wrong)
Just woke up to the new candle system announcement. Update is downloading. Im excited! Now some coffee first
Here we cant post pictures, feel free to share it in the screenshot page
#beta-screenshots-videos message I have done my duty
could you still stack candles with the new update? I’m sorry i still dont get it 
I wrote this in a longer version in the feedback channel:
I think, they should cap the daily candles to a fixed amount of maybe 20 and let them accumulate over a 2h timespan while online. (1candle/6minutes)
That way you could really decide what you do with your time.
You could do a candle run and be done in probably 1h or you could chat with friends at your favorite spot for 2h.
Anyway, maximum candles per day would be 20.
This would be true freedom.
then we will have bunch of afk skykids sitting at home space, uhhh noo
Idk tho, that could be a bad thing for players that dont have a lot of time to spare and just pop in for a few quick runs
not a bad idea, tho tbh, i feel like a fixed amount feels a little limiting
Eh? Just be online and getting 20 candles? I mean. I will just left the app running for 2 hr and do something else. And I think many will too.
But then u just leave Sky open and without a device lock or you have to move or do something. So no more holding hands/uber
Is it me or are the candles flame balls bigger and the more your tiers drop off the smaller they get .,,, for sure though the candle balls of fire are bigger
Yeah this isn't an idle game so it's hard to say 'use base activity', since I'd just leave my phone on over night if that was the case
sky cotl lootboxes when
They get smaller as your tiers drop! Which is a very cool detail i guess
My son has a lego robot that works as a clicker for another game for him. Kids are smart these days. It needs to be human controlled game play when collecting candles
Ngl seeing the group of candles in the prairie butterfly field caves when you first start a run, I worry my skykid is gonna end up like 
I got to say I’m impressed ... visual representation other than the candle in the corner really is cool ...that itself couldn’t of been easy to implement...,I love everything about the new chevron system 🕯️
Okay I've posted it on #beta-screenshots-videos #beta-screenshots-videos message
anyone tried cr and record down how much wax needed per candle in each chevron tier?
Also, i love how creative Everyone is going with the graphs

Enlighten me about new candle forge, I don't really understand
I LOVE the new big fat candle lights above the candles 
I would still very much like to see the Sky Shuttle. A monthly subscription that allows your skykid to get on a gondola/manta/whale that will take it to candle run, in that way you will earn candles despite being offline. 
Idea taken from an app that I play. Monthly subscription so that you can earn in-game currency even when offline 
the graph reminds me to my math homeworks ive never been able to complete
Like suppose the speed of forging all candles now is 'x'
But with the new system, the speed of forging the first candles is more than x and the speed of forging the middle candles will still be x and the speed of forging the last few Candles will be less than x. Hence the total average speed is still the same, it's just that it was linear before and now it's dynamic. This is how i see it. (Copy-pasted lol, can't type it all over ;-;)
What would happen if we forge all the candles in one go ?
Sounds like some of those ''AFK Hero'' type games, that's just full blown P2W. Don't even see the point. It's like paying for lessons you never go to and then getting automatic pass on the subject. 
the new candle system make me “ohhhh its wonderful!!!a little time —why is so slow!!! I dont want to forge them ‘’
Oh no don’t worry. It’s just me, wanting to avoid the grind part because I just want to come to sky and check the creatures, the scenery, the random gray kids who are up to some shenanigans. Basically going to sky for a vacation, without homework inside my bags.
The chevron meter goes down once your Candle fills up, and it will still go down once it's filled up again, even if u not tap the red dot. It's just that the second time filling won't be visible to you since you already have pending candles to collect.
So, you'll still forge the same amount of Candles
i didn't understand a thing hehehehe 🤡
Well, I love the new system. Doing the same thing over and over again every day was getting so tedious.
Same
Well, we're still doing the same thing tho lol ,
I think as they already said, they will add new ways to forge candles, which will reduce to boredom.
the only thing that matters:
the total amount of wax doesnt change at the end of the day.
case closed.
what do u guys think of the new lighting system?
the charts are getting better and better omg 
hehe sorry for being too demanding. I think it needs just a teeeny bit more boost 
lol....so, ill spend the same amout of time collecting all of them, right?
edit: i mean, this works better for those who just collect wax in some realms, not for those who gather every single fragment in the realms
edit2: i was kinda excited...seems like nothing its gonna change for me 
Yes, the number of Candles collected stays the same and the time taken to full farm stays the same
I meant "chef kiss" lol
May I ask if the Traveling Spirit Updates is now in Live?
phew, that's a relief then
So I went to GW first/second and graveyard. With candle cakes. Without burning the big plant. I got 4 candles. I can’t do math to save my life. So what is the change here with the old system?
Is this a full GW run?
Because I did a full Prairie - Forest run and was able to forge 2 more candles than the usual.
tempted to learn basic calculus due to this system
damn server become big brain with so many graphs
I like it
Tbh im liking this and now i can be lazy with cr and just play with random strangers/friends more
Yep, this change doesnt really affect those who do full run everyday because we still get the same amount of candles lol.
Ok so let's say you were running Prairie to Wasteland for candles. With the old system you would get:
4.33 candles in Prairie,
3.73 candles in Forest,
3.85 candles in Valley,
3.48 candles in Wasteland.
With the new system you get more candles at the beginning of the run and less at the end. If you start with Prairie and finish with Wasteland you would get something like (very inaccurate numbers):
5.8 candles in Prairie,
4.7 candles in Forest,
3.1 candles in Valley,
2.4 candles in Wasteland.
And end total is pretty much the same, but you just get more at the beginning
No, maybe its beter to let someone do the math with a full GW run data. Should I add the big plant or can I get enough info without it? I don’t want to do the big plant 
I just saw a picture of the lörge wax
i was excited

still gonna have to farm everything everyday cause im this kind of person 
Maybe if you’d do a full-realm run, then you can tell the difference.
GW is usually 3-4. I’d expect it to have 5 after the update.
how much hours does it take to do a full cr?
Right now is ~2 hours all realms.
About 2
@pure path this is actually why I wanted a longer boost in the first hour
like, at least 70% of supposed MAX daily candles. That would be around 12 candles in the first hour 
Maybe they should make the wax "run out" at some point so we know we have farmed our last candle for the day......is it like with the boost we may not have to CR isle and vault cause we'll get those candles in day light ??? ....... Idk I understood when I first read but after listening to everyone I'm confused too
Too much boost just ain’t gonna work ... I really do think they have perfected it the amount already ....

i found that even at Lv1 i could still get 1.0 candle in valley's each race track , does it mean we should go there at last?👀
What if, getting the boost early in the game so you can fill your candle meter to a max daily candle (18). That way, you won’t have to do full realm candle run. You can play more with friends and enjoy Sky.
Hey guys are we allowed to oob into new valley area?
Not in live no we can’t oob
It seems they have looked at this from every angle , I have tried to find weaknesses and when I did I was wrong 😂 ....
its not possible
Yep they set a large wind wall, even if u get rid of spawn wall, you'd get blown away
I did the race while i had 2 chevrons, and i got 1.0 candle. I think Race track is bound to give one candle. 
sounds great! on a busy day i still can open the game for 15 minutes and get some candles (by collecting home & candle cakes wax, i assume i can get 2-3 candles?)
Better to farm the 3 big realms to optimize boost.
So is there a future where we won't have to do vault and isle??
I got past the block but like you guys say there is massive wind. But a friend who only plays live just warped to another friend who was in the new area. So it’s possible but I’m not sure how they’re doing it
short answer: hacks
You still have to do all the realms if you want to get all the candles. If lets say, you just want to collect 10, 2 big realms is enough, while usually it takes 3 realms.
No one should be going to the new area in live, it’s disrespectful to tgc for a start ...also other reasons
New chevron system
It seems it does not matter where you farm .. the amount of candles to lower tier are the same.... as I said ... their is no weakness in this new system..that’s what I think anyways .
Hacks is the only way ppl are getting in....... It's better to stay out the 'hacking'.... You may get reported and it's just simply against tgc policy.... ||Even if you are... Just don't mention it out in the server it's basically illegal 💀||
That’s sad people are hacking...didn’t think my friends would do that. Thanks for your help everyone!
ANYONE SETTING FOOT IN THE NEW AREA IN LIVE IS A CRIMINAL. Except of course, if you accidentally teleported to a friend.
they're possibly getting in from glitching too, but I don't know for sure. In any case, TGC intends for the area to be closed in live right now, so please don't go there!
Also a reminder that even if you teleport to someone who is already there, you're still indirectly breaking the rules, even if you aren't the hacker 
if you do it accidently, just leave quickly!
new system gonna have forgotten vault and forgotten isle 
Its 6’ish in GW without burning the big plant in graveyard. But with seasonal candles and candlecakes. I did the first, second and graveyard. 3x boost. Then stopped to do something irl. After 10/15 minutes I went back to GW and soon my boost changed in 2x doing shipwreck and the last ‘once upon a time cutscene krillbait because of moths’ part
Non-seq but I genuinely, without a trace of irony, listened to eurobeat while doing the second quest
Anyway, I really really love this system and wish it would come to live soon. I usually just do CR for 10 candles per day, so it would cut down my time by a lot 
SO! We can conclude, that we should farm the realms with candle cakes? Wait. Do candle cakes get boosted too?
kinda, full candle runners gonna keep full candle running :v basically is gonna make other zones be more forgotten since isle and vault are always final lvs for candles runners imo
It doesn’t matter what realm the wax comes from ...the tiers remain the same maybe it’s better to get the most you can from realms with less candles first as you will get more from less ... that’s the only thing I can think of that will make a difference in where you farm
We have 8 seasonal candles here so that’s alot more candle light then in Live. I’ll check again tomorrow without seasonal candle/with seasonal seasonal light and without candlecakes. This is fun!
Put this in #beta-feedback.
I feel it’ll make lesser areas more forgettable, I’ll type something up myself about this...alongside suggesting extending the timer for the second quest - it took me ~8 attempts and when I succeeded, I barely did.
Imo, that will not affect since then in the bigger realms, the wax you get will be lowered than normal so the end result is the always the same candles
i usually only farm prarie, forest, valley and gw.. wonder if this will affect my candle count, since i rarely do a full-full cr

It’s most likely to help you, so far I think the system is pretty intuitive from my first impressions, and it also helps that people can now choose their favorite realms to go to first in spite of going for the bigger one IMO
hello, I’ve read the sky daily light feature things and I kinda confused, because it said 4 level in each chevron tier.. but when I collect the candles, it is 5 level (5 candles) per chevron.. or am I misunderstood the words? 😅
Guys, can anyone go check out my ss on #beta-screenshots-videos ?
What is that cape?
Somehow that person can “unlit” themselves, as soon as i stopped lighting that person, they turned back into a grey skykid
Also, when they “unlit”, theres a fire effect, much like the one from trial of fire
The white cape might be the upgraded one. But the fact they have brown hair seems suspicious.
looks like they might have run out of light, (white cape, brown hair, going out with the fire) but i wonder how that would happen in prarie 
the cape looks like a white version of the dreams ult imo
I dont think the word Level is refer to Candle.
It is the rate of boost you get for wax you collected.
4 level of rates?
I think someone can describe it better.
I mean tbh it's.. not fixing the grind problem. if people still want the same amount of candles every day, they will still have to do the same routes every day. infact, the end of the run might end up,, a tad demotivating.
It's not "fixing" it, just helping out people that cannot put the time into the daily grind. With 2 realms before you'd get ~7 candles, now you'd get ~9.5-10 (I think?)
The idea in fact is to make full daily candle runs not a thing anymore if you want to afford the in-game items. This is the first of many steps TGC is taking about this issue, as said in the blog post. They do not want people to feel pressured into running for candles every single day due to fear of missing out. They want your time in Sky to be used for exploration, friendship etc. Not running the same routes over the same areas for 2h every day.
Oh, you’re right. This looks like a recolouring. Definitely a hacker, then!
Running out of light would make the cape completely black/white/grey. but the gold trim is still there.
I'm pretty sure that the candle light thing would help me
I was thinking about the new candle light system: if candle runners are demotivated from doing full runs, they might start skipping vault more. Finding people to help you open those multiplayer doors is already a pain, with candle runners avoiding them it might become even harder for people who actually need to go there (e.g. moths saving the spirits for the first time)
The new candle system does seem interesting.
There is no way anyone could run out of light in that area. And they wouldn’t look like that either. Hair would be gone, all colour grey.
I like the new candle system, helps out a lot for players who can't afford to do full CRs tbh
Oh that is a good concern! Could you please write this into #beta-feedback as well? Haven't thought about that
Do we know how long does it take to have the 3 lines back again on the candle ??
I think it's best if it's just 3 bars constant thru out the realm as long as once they reach the maximum amount of candles in a day, the bar stops adding more of the wax. It would be more convenient for the working group
For sure the new chevron system will help many people for their own personal reasons / lack of time /motivation .. whatever the reason it definitely helps .., also I like that the people who want to farm all day still can ... once again I think tgc have found a balance and added something that is fair and forgiving to all players .... maybe the boost is not enough boost for some which probably want 12 candles in 2 minutes - but it’s not realistic and I don’t think tgc implemented this chevron system to accommodate laziness ...🤍🕊️🤍
To be honest this is the perfect time to have such a candle system. The world is slowly returning to normalcy and soon many students like me would have normal classes and would actually benefit from this. Even office workers or well busy people will be happy 🙂
Yeah I see your point, I have way too much schoolwork on my hands and this system helps me out a lot since most of the time i can't do full CRs
personally, the system sounds good to me because it sorta encourages me to visit vault more. i might just do vault first when candle running, since it kinda gives me an "illusion" that i'm getting more wax from that realm 🤣.
plus it's good for those days when you're just too busy to do a full run.
Finally I can take a break without being anxious about the ts prices
aaaa yes, I seem to have misread the notes, so by 4 level means: 3 chevron, 2 chevron, 1 chevron, and no chevron?
The reason I think they wouldn't do something like this is that it makes full candle runs completely pointless. You would feel no reward running anything other than like 3 realms. Such a massive change would leave a lot of the daily grinders feeling left out. What do they do now? Ya know. I think this system is a nice balance between daily grinders and people who don't have the time to do full crs, or just find them too repetitive to do on a daily basis.
would it look good if the Dreams Hat (Gat) would be an accessory instead of hair? or no?
Done ✅
People normally wear the gat without showing their hair(hair tied up) so i get why it isn't an accessory
yeah thats why Im in the middle of "would it look good if" cause thats how its supposed to be 
Guys can u explain how that new farming works cuz i still don’t get it 
Can tgc cancel the next ts because of days of feast
It's very expensive
Is that happened before
-
Time taken for full CR will stay the same, same goes for amount of candles earned per day.
-
Let's say that with our current system, we get 5 candles an hour. With the new system, you'll be able to get 5 candles in less than an hour if you follow the same pace.
-
The amount of wax needed for 1 candle will be accelerated at first, then it'll progressively go up**(requirement for 1 candle).**
^ posted this in general but i'll post it here aswell >>
Also a little example with numbers included as to how a Prairie to Wasteland run would look like:
#beta-discussion message
Why candle runs? Seriously i don't understand the need to make that a part of the game. There can be quests that give you candles for each realm wouldn't that be enough. Whole candle run takes 3hrs or more.
I’m so excited for sky’s future , so much has happened over the last few days ..it’s like one giant Christmas present 🎁 to all from tgc.., 🤍🕊️🤍
someone pointed out that the pants from this season look like a nutcracker and now i can’t unsee it
Actually if you read their blog post you can tell that they do not want candle runs to be at all that rewarding. They want to reward you for stuff like interacting with friends or creatures in the world - to make it a much more dynamic experience. They did say this is the first step towards that future system 
They said candles are a big part of sky and the fundamental core which spreads out into adventures which equals friendships and interactions with people ... all the want to do is offset the grind ...
Exactly, i need something else. I met many people that just hate candle running and just want to chill in the game xd
Oh I may have been too harsh in that message, but yes I do agree. The way I see it is that they don't want candles to be exclusively gotten from wax spots around the realms. Collecting these becomes a repetitive task. They want players to be able to get candles in more ways - like socializing or hanging out with creatures or whatever else. Play the game whatever way you like best, and not have to worry about missing out on the important in-game currency.
The way I see it anyway, and I really adore that idea!
Many people also love candle running ..,tgc are trying and doing a very good job to accommodate for every type of player their is ... me as one of those who live for candle runs will not be effected by the new system ( I can collect candles just like before ) someone who don’t like or don’t have the time gets to spend less time getting candles and more time talking with friends .. it’s a win win.,, remember just cause you don’t like something yourself doesn’t mean other do too . I will always welcome any changes tgc make asking as it’s fair for everyone 🤍🕊🤍
imagine getting candles for performing music for other sky kids 
good morning 
can anyone explain to me about the new candle system in a simpler and easier to understand way? because English is not the primary language🙏
Question, who here think the candle update is a good thing? (I’ll put emojis for y’all to react with)
A little example with numbers included as to how a Prairie to Wasteland run would look like:
#beta-discussion message
Does the booster lowers with time or by the amount of candles you collect?
Does not open for me 😖
If i skip a beta update will i have to download the update twice on the next update?
So then where would it be the most efficient to start your run?
in theory, pretty much any candle-dense spot or realm; you just want to collect as much wax as you can in the shortest amount of time if you're not doing a full candle run, so somewhere like sanctuary would be a prime target for this new system
i still don't get it:stickerGloomy: I mean what is the different? so sorry im so confused with the dev's explaination
You get more candles at the beginning of a run and less as you go on
@rocky trench The same place you thought was already efficient. This just means if you don't do a full run you don't miss out on as many candles as you usually would.
@celest zodiac You get candles faster at the beginning of your candle run, and slower and the end of it. The total amount of candles acquired is the same as before, just more at the start
The amount of candles you can gather in a day isn’t any different from what I understand, but you get a boost in candles first, then as you gather candles, the boost becomes less effective, until it presumably becomes less then average. So you can get more candles quicker, without increasing the amount of light possible to gain from before. This change is targeted at people who don’t have 2 give or take hours to spend grinding everyday. Very clever 
I'd suggest forest you normally get
5 candles from forest plus ot would take less time
Scantuary would be a good spot
Can someone make and send me a picture oh someone with full yeti clothes and Anubis mask pls
Hey guys, I was wondering, what are the cosmetic a beta user can't have due to wipe ? (So if someone have them it's obviously hacking)
Something notable for this system:
🔹 The new Daily Light method of acquiring candles renders all realm candle counts obsolete: We no longer measure the amount of wax that lies in an area, because the amount of candles it rewards is dependant on the chevron level of your candle acquiring speed. Thus, we can only measure how many candles are required in order to reach the next chevron (decrease of candle:time ratio), because otherwise, counting the candles an area rewards for each and every Daily Light level would be exhausting and, in my opinion, pointless
So this new chevron system will not force you to run through a realm in its entirety to collect certain generous candle spots, instead will allow you more freedom to visit the areas of the game that you feel like visiting while collecting a decent amount of wax (3rd, 2nd chevron).
Ultimate gifts from

the number of wax in eacb realm didn't change! just multiply the candle count with 150 and itll still be useful?
Can i ask?
Please delete that message and change your username. Soliciting hearts is against the #rules
I wanna ask! Did anyone completed the daily candle run? I've only gathered 15 candles after I completed my candle run at all realms (except Isle, ark)
Alright so that guy on IG with the deer mask and 25k seasonal candle he apparently got from prophecy is hacking good to know xD
How many winged light in the new areas?
does valley race affact it?
Do OOBs violate TGC’s terms of service?
it didn't change, but the amount of candles it rewards did. You can say that the wax orbs are the same number, but not the wax they reward
I never think about this before-
of course not... how could it?
No it's a game bug. U are not hacking or etc.
Need to make sure:
Is it 330 seasonal candles or not, to get all this season stuffs?
👇 reaction is okay
Do u get more wax if u do quests and valley races after u collect every other wax and forge them first? Or is it the same.
no, because you dont hack to get there
TGC is aware of many oobs, and lets us go to them
When Rainbow Bridge accidentally got patched iirc, they found a way to bring it back for us
Hi
how many candles for each chevron?
Then I will be more broke than ever i swear 
Unless you are oobing into new area in live which is a no no. ... not that it’s even possible 🤍
what is example of hacking on oobs ? did chibi fall included??
oob are actually a grey area with no clear yes or no answer to that
it can be considered disrespectful to purposefully break into parts of the game that aren't meant to be seen by the players so there's always going to be people who won't ever want to oob. and certain oob techniques do either break or come very close to breaking TOS because of advantages players gain over it. exploiting bugs does break TOS too even if you're not hacking to gain benefit and TGC is very forgiving when players do exploit bugs. general rule of thumb: if it gives you an unfair advantage then think twice about it before acting. most oobs are harmless and the devs leave them for fun but keep in mind that doesnt mean they'll stay forever.
does this new wax system also influence wax in orbit ig right? or not? 
That was the answer that I was looking for, Kai. It feels like an exploit when you OOB to gain advantage even in the tiniest bit.
I use oob to go through the vault doors 
how come it don’t let me through the wall door thing in valley where season of dreams by I thought I got 1 spirit help
They did??? Can i have hope for forest mama oob to be bacc?? :pWow: :stickerShiny:
Just wanna visit her sometimes :stickerUmm:
i use oobs when im bored- why i just do candle running 
you can warp to a friend when they’re in the cutscene, have them turn off their device when you warp and then let them turn it back on 
Well said 🙂 ,Thankyou , that explains very well ...very impressed..
If your oobing to get through vault doors and you clearly see people waiting and you don’t go and help then that’s on you and you have to live with what you just done ..I think it’s okay if your in a rush and their is no one about ...for me the vault doors becomes a habit , but I do oob in I go back and help if someone is waiting , if their is not enough people to open doors and one person is standing their I will friend them and oob them through also 🤍
y'all so office is basically moot after new system then? °3°
yeah i always give a candle and bring anyone waiting with me if I oob through multilayer doors
Lol just met some people trying to glitch into the arena village entrance
They do not violate it unless you are using it to glitch into an Area you're not supposed to be in. (Seasonal areas before season, etc.)
I woke up, opened the window, and found a GIANT pile of snow outside my house 
@/yash1352#8552 there is a lot of them now. Some of my friends are doing it to and I’m just meh. That’s sad 
I rented a house in the village of dreams.
One day i saw a girl in the ice rink ,skating
Her mother was also there she seemed very proud
The postman came to help her and taught her to skate

Yeah... some of my friends found a way to glitch past the door in the Colosseum entrance but they can't go any further than that so I'm kinda just like... eh..... it's not cool but they don't really gain anything from doing it imo 
(edit: I'm trying to say something similar to what yash said, just realized my wording could be taken the wrong way.
oobing is fine, but I get a lil iffy with it when thy're trying to get in the new area)
everyone in beta when season of dreams started but the barriers didnt come down:
Oobing is cool but yeah trying to go into the new area isn't right. But since tgc has taken measures, it isn't a problem that people go past the entrance. 
i think its normal for ppl to want to oob into the new area though. i cant really hold it against them when ppl are just naturally curious and try to explore everything; thats how we get access and tutorials to beautiful oobs that cant be found normally...
when you have to hack to get in thats where the line is drawn for me personally
Imagine if sky ultimately turns into a beautiful and friendly MMO RPG? That would be so cool
So are we going to ignore that everyone got into the new area in beta before it was possible. Not me ofc 👀
wdym? dreams was always meant to be accessible the moment the patch put it in for beta, the cutscene just caused a bug that didnt let the door go down.
Are we getting double candles now for beta?
In the village when someone sets off boats you can’t move , I know that in praire when someone sets off manta cutscene it’s very similar but during manta cutscene you can move ... does anyone else find this annoying...? especially when one after the other the 3 buttons get pushed and I can’t move for 30 seconds each time 😭
But it was through hacks, i mean lol
I guess it's ok in beta
but not in live cause that's where it's supposed to be not really accessible before a certain amount of time
hacks arent allowed even in beta, but was it so? :o
cuz people were getting into dreams on beta simply by warping to friends who were stuck in the intro cutscene, thats how many people (myself included) got into the village before the patch made it possible to enter normally
@steady pond, to join future beta invite waves, watch for announcements in #beta-signup-info! You can learn all about the beta version and the sign-up process in #beta-faq.
when dreams started in beta the area was accessible, its just that you had to bug in because the barriers didnt come down
live is different, it hasnt even started yet in live yet people are getting inside through illegitimate means because dreams wont even start for another month
Could it be that sometimes the light wing is not retrieved correctly?
In beta the village was accessible through cutscene also we was meant to get in village but a bug prevented us ( this is why we all helped eachother in /so we could test for bugs ) in live it’s a completely different matter ...the village is only accessible through hack or warping to a friend who hacked etc , in live we are not meant to be in village and it’s disrespectful and also shouldn’t be done until season starts
are the prices for the iap, finalized?
Lol it was because of hackers some of them got in and then the warping thing started.yea some people also got in through the cutscene thing
Wolfy-
No the area wasn't accessible when the barriers were there
through a cutscene warp yes it was? the barriers hadnt come down but it was accessible through bugs, its in #beta-known-issues or #beta-announcements when dreams started in beta
it was accessible lol. here
#beta-known-issues message
The ice barrier preventing access to the new area did not come down with the start of the season like it was supposed to
Sorry to interupt the convo. I just logged in after last daily reset and it appears as i only have one chevron line. So, i assumed that the boost does not reset along with daily reset time. Doesnt it?
What am i missing? or where can i read a post related to this particular "refilling your boost" thing? 🙏 🙏
It wasn't there was no transition zone after the barrier i checked both in arena and in social space there was nothing
At reset you should have 3 chevrons until you collect enough to lower them ... the whole day will lower until it can’t lower no mo .. the next reset it should be back to 3
oh you mean like, usually when you oob you'll get transitioned into the next area, but that did not occur when you OOBd for this? then i would suppose thats part of the bug, but it was still definitely accessible just through a different exploit
Yes, and it was supposed to be like that in live. But not in beta.
What bugs lol i read about hacks and the cutscene bug only.
At the end of the day - don’t go into the village in live - beta was accessible through cutscene ( we got in for testing purposes via cutscene warp) ... live has not had the cutscene so theirs only one way in and that’s via hacking or warping to someone who has used or is friends with someone who hacked
the bug of the place not being accessible (at least through normal means) 😔 hahaha
edit: yeah we are talking about the same bug, i just didnt understand that you meant the transition didnt occur initially
Cutscene thing was a bug it wasn't supposed to happen. Not for testing. We were supposed to go through entrance as tgc said. The barriers were supposed to be down
Iye-
Okie
Yes .. I know it was a bug .. I said the reasons we helped eachother in was for testing and that it was how people got in
as another thought i think its necessary to find exploits through oob in beta though.
wasnt there a time when we were encouraged to find ways to break into office without the cape so TGC could strengthen the security there for live?
i think stuff like that is important
Lol but it wasn't right to enter the area. If that was the case tgc should've allowed the people to enter before the barriers were down
By allowing i mean sky bot was filtering the message that were talking about entering the village and it shouldn't have happened if tgc was ok with people entering
Also another bug prevented the barriers lifting , they were meant to be lifted .. so we were supposed to be in their ....
I am sorry if my words made you missunderstood. I know how the level of the boost (4 levels) works. What i dont understand is how the refilling or resetting this chevrons work.
What i meant before is: I did partial cr one hour before the reset took place. It left me with 1 chevron at the end of the day.
Today, i just logged in. Means, i only went offline for 5 hour. And i have 2 chevrons now.
Doesnt it mean the chevrons not reset at the same time as the daily reset?
So if you see a chibi with a gat and poofy shorts, with the spirit manta call, in the evening/night/possibly the wee hours of the morning in GMT, that’s probably me
Maybe it's a bug read the tgc article on their website
I think skybot was filtering messages for beta people getting into village because even though that case was a little different, they don't want to encourage the behavior in general of sneaking in. After all the first people to get in were definitely hackers and it spiraled from there with people teleporting to friends. Serendipity actually landed me there in live and I noped so hard
GMT! +8 ? 
edit: LOL i have never seen anyone use a shirt for the letter T thats hella creative but darn that means its morning for me when its night for you! hahaha
hk gang
man i was reading the updates and i love this really makes us feel like we should take breaks and we get rewarded for it
does anyone know if we do the flying /sliding race do we get more than one candle with high forge rate or still 1?
Who sets the slowmode time? And why it is 2 mins
still 1, im pretty sure forge rate only affects candle wax and since we dont get wax and only always get one whole candle in valley races, it should stay as 1
slowmode changes depending on the moderating teams needs. last night when the update hit, chat was NYOOMING so they had to up the slowmode to encourage people to slow down adn think about what they said before they hit send. and also make it less nyoom
>As it currently stands, farming Light every day takes a lot of time. Dedicated players must revisit all of the realms again and again, memorizing candle and Darkness plant locations, in order to optimize candle forging for each day.
Can anyone tell me what's the point of the new Light system? The only thing that's changed is the pace at which you forge a candle. You still have to run through all the realms if you want all the wax, which takes the exact same time as before? So you still have to memorise all the candles and plants, you still have to do full candle runs, and you still spend the same amount of time grinding. The only difference is that at the beginning you are rewarded with instant gratification (you forge a candle faster). I mean, even in the Live server, if you want to to collect all the wax, you spend 2+ hours grinding. With the new system, you still need to spend the same amount of time if you want all the wax. Am I misunderstanding something about the new system?
the main reason is mentioned in the website note, which is basically to help feelin'less stressed about the cr.
it rewards you for taking breaks and it helps with giving us more
I hope ascended candles are part of this whole plan. There’s too many uses for them now to be so limited and to get so few for such a big time investment.
its to make it easier on people with busier lives to get candles. people dont have time to do full CRs when they have work or school, so the new system is real helpful for them
I actually got in by sitting at return shrine after the cutscene ... by coming onto the beta channel and blatantly asking “who wants to come to the village “ is not sneaking .... I totally agree with you that the behaviour should not be encouraged in any way ..If tgc said “stop everyone , please wait until bug is fixed “ then I would of never helped people get their ,, for sure people hacked in too and that’s a no no ... it’s quite difficult for some to differentiate but I do agree that maybe even for us in beta at that time , maybe we sent out the wrong message to people as some really do take it and run with it 🤍🕊🤍
i would say yes, but imagine this
you only need to spend 30 min to get 90% of the candle
and if you want to rest of the 10% you have to run for another 30min
It’s mainly for those that don’t have enough time to candle run, or that would rather spend less time getting candles and more time hanging out with friends
Personally I view the new system as still rewarding people who want to do a full candle run, but not inconveniencing those that don't have time to do a full run, since the chevrons allow them to get more candles faster.
(I plan to put something like this in feedback too, dont worry
)
Just did a little farming. If Ilm counting correctly, after 5 candles, you lose a tier and getting "Tired" a little
id personally be really happy if they added this to live!! me and my friend CR everyday, and it can be really draining, so ill end up giving up when we get to the wasteland,, but i feel with this new system that ill be able to actually do a CR and feel accomplished with what ive gained
Remember this is just the start of the system tgc needs feedback please give your feedbacks on #beta-feedback
tbh a lot of people have been asking for changes to improve the grind, but i dont think anyone saw this kind of change coming, lol. its a pretty cool concept and solution they came up with for this imo
wouldn't that practically negate their purpose in the game? they're supposed to be acquired with skill and treasured as a unique currency, a valuable reward that is only obtained through hardships and extreme difficulty. Eden is essentially the embodiment of hazard and terror for many players, even for the more experienced ones, going through is a decisive act that requires confidence and surety. Such a system would undermine their significance and transform the game into a true currency collector app
anyone did full run and found there is much less total candles?
Iam very impressed the amount of bugs I have checked have been fixed .... I don’t know how they do so much -so much has happened lately ...amazing 😁
the amount of candles you get daily remains the same if you do a full candle run. the difference with this new system is only if you do a partial run
There should be 19-20 candles how many did you get?
They've told us the total candles doesn't change
#beta-announcements - "And if you do want to grind Light for a very long time, the total amount of candles available to forge in a day won’t be changing. "
Again, it’s 2-3 hours between all the cutscenes, maybe even more with the wing run.
If they’re claiming they want players to feel less stress about being forced to play a certain way instead of just hanging out when they feel like it, then they should address that system and make it far less time-consuming. Back when they were introduced, the only use for them were regular spirits and friend emotes. Now there’s traveling spirits, spells, new capes.... you need an endless supply and can only get 15 per WEEK if you can spare the 3 or so hours for it.
currently I have done the four major realms with my friend on beta, and we got only 13.5 compared to 16.3
my eden runs last like 30 mins...... 
but later the 2-3 hours to wl run
That should be ok do a complete run and you should get around 19-20. You are getting less candles because the rate at which the candle meter fills slowas down but if you don't get all of them then it should be a bug.
Btw i'm including village and office
For the amount of things needed for ascended candles .. 15 per week is plenty .. they don’t get used often enough .... but they are treasured at the same time ... if they got a boost it would spoil it for me tbh
How do you skip all the flying parts and wing collection after?
I see, thanks for clarifying... how would such a system be applied though? maybe more ac per statue?
I have a question regarding the new grind system, when does it reset itself (go back to 3 arrows). is it during resting time or after the usual reset time for candles. if the answer is yes for 1st I'm even more confused and gotta test more 🙉
I think it was just miscommunication. They probably thought you meant 2-3 hours for just eden, not including the wing collection after
if youre upset about the amnt of time it takes to get wl, then i suggest getting them while you do a cr. its less tedious and its a 2 for 1 deal, and i also feel like AC should stay the way they are because theyre supposed to be rare. like @desert mango said, 15 per week is plenty, imo (sorryforthepinghebsjshdb)
How do you skip all the flying parts and wing collection after?
the flying part is annoying, but theres certain cutscenes in eden that are skippable.
Well I did a partial run for a hour, getting 11 candles. Still tired. But the first 15 min was really rewarding. Imagine only collecting candle cakes, that would be much faster
in my understanding, isle and vault won't magically turn 13.6 into 18.3 daily quota, I want to know if anyone has more data
It’s okay 🤍 I don’t mind being pinged at all ..
Ngl I wish I could skip like the entire flight scene to orbit to get my AC
it's absolutely beautiful but eden storm is already too much for me so I end up only going to eden if I have a friend with warp unlocked so I can warp to them and let them lead that part. I think 15.75 per week is a reasonable number and once you've completed all the constellations all you have left to spend on is friend uppgrades and resize potions
More per statue would definitely help. I don’t think anyone should feel forced to do Eden every single week to keep up. Being able to skip the flying parts after would also help, as would some system to make wing collection less time-consuming. Again, I’m talking as someone who’s done these things countless times already and each time I have to do it again it feels like punishment. Make it rewarding, not punishing.
When you login each day, your forge rate will start at its fastest and you will notice being able to forge candles much faster than before. As you collect more light, the forge rate will start to slow down as your character begins to get more “tired.”
-tgc website
https://thatskygame.com/news/system-preview-daily-light
it's not a perfect solution but at some point u can ride a manta after those big jellyfishs
you can go AFK at that part too
thats true!! go grab a snack, or do some work while your skykid just... flies......
I've gone afk and my skykid smacked into a wall and got stuck there
I didn't realize for like 20 minutes cuz I was like wait why am I not hearing orbit music
The developers are outright acknowledging right now that the grind is too much and the game demands too much constant repetition. I’m just asking that they look into Eden/ascended candles while they adjust things because it’s the only currency you can only get in one VERY time-consuming way.
They also have added mantas you can ride so you don't have to do anything
Or they were always there and i didn't realize
Yep, even though I started when the Android release happened, I've been here for long enough to have grown tired of Eden runs (especially due to solo runs since no friends are willing to come when I have time) - the flying parts can be quite frustrating, even though I admire their beauty and design (+ importance to the lore), it simply takes... a massive amount of time. If I had to choose, I'd rather only be able to skip those parts (without more ac) instead of just more ascended candles per statue - despite that not being such an effective solution on its own, I'd be much more motivated to go through Eden if I knew that I'd go straight to Orbit after death.
Make sure to put this in #beta-feedback too, I'm sure they'd love to hear peoples thoughts on other grinding aspects of the game
Personally I agree with AppUnwrapper. 15.75 is a lot, but it becomes less rewarding especially if you have 140+ WL, at that point I feel like 15.75 isn't a lot anymore.
if youre willing to sacrifice the small bits of wax you get flying to orbit, then i think that being able to skip the last cutscene is reasonable.. ive gotten tired of it but i do eden runs w my friend so we just talk while we fly psbdjshdhf
i'd agree even though i rely on skips to get into eden faster (not that i'm terrible or terrified of vanilla eden, but it can be time consuming), and since i go weekly i don't collect my wings afterwards, i survive just fine on 7 wedges
oh and please, just some different quests - even the old beta ones could help
I went with my friend for the first time two days ago and it was fun we explored a bit :)
My last run in beta, I did leave some wings uncollected because 100+ seemed like enough of a buffer.
Anyway, I’m not saying there’s one change that’s going to fix everything about eden runs but each of these changes would make it a little more bearable. I actually still find the statues part fun (with friends) and if I could do that without the rest of it and the wing runs after, I would probably make time for it far more often.
going into eden with 140+ WL is overkill, lol
Mhm, this is reminding me of when I used to go weeks at a time at 6 or 7 wedges, simply cause I didn't feel like going on a full star run. I know some vets might like their 10 wedges and want to get back to it as soon as possible, but there's nothing wrong with waiting and doing the wing/light run later when you have the energy for it
i just dont make an effort to collect all the WL after eden, i do it in my own time... i just try to get at least 110 before i go back to eden again
Okay, I’ve done my calculation during a full candle run, but can someone please tell me how many candles we can forge during the 3 chevron tier? I’ve counted 4 before it dropped to 2nd tier, but now I’m not sure anymore if it wasn’t maybe 5, since that’s not what I put my focus on at the beginning of my run... Please help, because I don’t want to put any misinformation out there
You have plenty of time then to drag your friends into pity room alive with a table if they have a bunch to lose 
it takes FOREVER to die when you do thiss. I ran all the way back to the entrance and ran in circles and still didn't die fast enough 
Lol who else has memorized all the meditating stone questions 
I’m like that, too, but the time between Eden runs keeps getting shorter for me since they keep adding new uses for ascended candles (but especially the traveling spirits). So it means I have to do wing runs more often, too.
actually i'm way too lazy to get my WL back that i sometimes go in with my wingbuffs + the WL on the way there, that's usually not enough for a full run but i've got a trick up my sleeve
by "tired" does it just mean we won't get candles as fast? or will it make the character like literally tired?
Why is your name app unwrapper is it a joke or you are one of the person behind app unwrapper i'm confused

Seven-
The candle meter will fill much slower
now isn't this a total frustration:
in order to purchase some spells (before the new tier capes came out in live) I went to Eden to collect AC. Then I had to go to Eden again one day later, wait for my 149 wings to break without any statues and get the wing buff in orbit, only to not receive the last star in the rebirth gate. So today, I went back again. All over. Thrice.
mmm that makes more sense- i myself just decided to use AC for wing buffs and ONLY wing buffs, since i personally dont see a use for spells- i try to prioritize TS wingbuffs, i guess? the other uses for ac can always wait, imo 
no, that's appwrapper, appunwrapper's evil cousin
Dang.... I was hoping “disable public chat” in the settings would get rid of ... speech bubbles but nope 😞
She is just a copycat. Not related to the actual YT channel.
the point of doing this was to decrease the amount of time that ppl spend cr-ing, right? i feel like the easiest thing to do then would be to add an option to skip all cutscenes and camera redirects, as those take a massive amount of time (idk exactly how much, i should time it one day)
appunwrapper, the person who saved me in my moth days 
honestly, the cutscenes and camera rotations in prairie annoy me the most. ill be burning wax on the temples and then.... 
how does the new system work to guarantee the same amount of wax for a whole run?
do you get so few wax at the end?
Many people go eden a lot ,I’ve never felt the need or had to, if you get bored with it then I guess you can’t undo the amount of times you have gone ... I’ve been playing since the start and I still get that emotional feeling when I go eden ..I myself love it from start to finish ...same as all my close friends .., tgc have done a very good job with the new candle system ..I really wouldn’t want a skip button for eden orbit ..
No it still takes the same time. The point was to help player who have less time to cr so they will get more candles in less time
You don’t get fewer wax. You will need more wax to forge a candle as you get tired.
some of the cutscenes are hard coded into the game and aren't easy to remove without breaking a lot of things (i.e. some of those cutscenes hide loading screens). This is something they've been continually working on since I joined beta back in Feb/Mar maybe even earlier. Definitely keep leaving feedback on cutscenes but also understand that change won't happen fast 
would it be more efficient to run the realms with MORE wax in them, first? or last? thats what i have yet to decide...
what do y'all think?
Most of the questions about the cr system are already explained in the news on tgc's website
https://thatskygame.com/news/system-preview-daily-light
Please give a read and then you can ask if you don't understand.
More messages leads to increase in slowmode timer :)
no difference if you intend to run everything, but if you're running on limited time, it's definitely more efficient to do the realms where you get more wax faster first than saving them for last
how do they calculate the ratio needed then? i'm afraid of a poor calculation leading to less candles forget at the end
and how the ratio gets down at the first candle forget got me wondering if i should now end my CR on an empty counter to make sure i get the most the next day
@tiny nacelle if you do that you create a big division between players who can play a lot and those who dont. their new system is fair to both
@calm mist Ive recorded my farming and my data is 5 candles too. And it's also 5 candles' distance from the 2nd tier to 3rd tier.
it takes the same amount of time for a full cr, but if you only do 1-2 realms, it's significantly faster, right? at least, that's how i understood it
this system makes my brain hurt
You don’t get any less forged candles at the end. If you do full candle run everyday this new system won’t affect you 
@bee || she/her if you do that you create a big division between players who can play a lot and those who dont. their new system is fair to both
nono i understand that!! im just saying with the new system, i was trying to figure out if it was more efficient doing realms with more wax first, since im personally limited on time- (why didnt it tag myself help)
i think a more precise way of putting it is that it still takes you the same amount of time to do those 1-2 realms, but your candle payout for doing just those two realms is significantly better with the new system than the old one
how do you know haha. how is their system balanced for all the wax available
you get less wax as you go, so i think that is what balances it out
I'm suggesting if you're busy, don't spend your first 15min to do a run for just one realm. Go to multiple realms for big candle bundles. 60~65 wax drops give a candle at three Chevrons (And originally it's about 150 wax drops for one candle) (I hope someone else counted the drops. We need more data~ I counted 65)
It will be fast for some candles then it will slowdown no matter where you collect it from. In total it will take the same amount of time and you will get same amount of candles.
You will get the first few candles quickly. Basically you will at first get more candles for less wax then the amount of meter filling up with each wax slows down.
so at the end, when there's no more boost, it has to be slower than 150 sparks to a candle to counteract the boost, right?
yup but what im afraid of is them not considering the wax in eden lets say : their system would be made to be fair for the 6 realms but then if you do Eden you would get less than you would before
thats all im asking for : their system to consider ALL the wax in the whole game
wouldnt the system not affect the eden candles? it doesnt affect seasonal so i feel like eden candles will be safe
I’ll make a simple example
For instance there are 100 wax in sky.
Current system lets you forge a candle for every 25 wax you collect. So 100 wax will give you 4 candles. Right?
New system lets you forge a candle for;
1st candle you’ll need 10 wax
2nd candle you’ll need 20 wax
3rd candle you’ll need 30 wax
4th candle you’ll need 40 wax
Does this sound simple enough 😂
So for the first few wax you collect you can forge a candle faster
its just the rate of forging thats changing right? the amount of candles you get remain the same (~18)
Ascended candles are currently not affected by this new system!! things might change in the future if people give new feedback, tho
The amount of wax is fixed it's just that how much each wax adds to the candle meter depends on chevron. Like you have fixed amount of water but the flow depends upon how much you turn the tap.
The nice things about skip buttons is you don’t have to use them if you don’t want to. 
I don’t like cooked beets but I don’t think that means no one else should eat them.
i am not talking about ascended candles but regular candles in Eden @fervent forge and @tiny nacelle
there is currently up to 2 candles there
The system considers all wax there's no difference. If you go into eden and collect wax (which is not much) the system will still act the same. The meter will still slow down.
If you go eden everyday just to collect the regular candles, I’m sure you go full candle run everyday. This new system won’t affect you bruhhhh
haha
If people were going to Eden specifically for that little bit of wax (rather than the ascended candles) then maybe it’s good if it’s worth less.
With the new system, you can skip areas with less light and lose out on less than before.
i was just saying AC are currently not affected by the new system..
it is much lol!! its 2 candles. well i am wondering if the system has been made to consider the Eden wax.
Lets say the system has been made to get all 18+ realm candles, but not considering the wax in Eden, then if you go in Eden after your realm CR you would get less candles than you used to, so overall less candles in your whole CR
dont get me wrong. this system is very cool. im just asking questions
Btw if tgc loves pizza then why isn't there one on the feast table

So I guess this way less people will feel enticed to do the full candle run, they will end up with less candles than before and will have to buy more candle packs at the end of the season. Genius!
i don't think they would overlook that
if it they do, that's what beta is for
#beta-feedback that
(ngl I would be laughing so hard if the feast table actually had food on it. especially pizza)
It's still in the fridge
my understanding is that a wax spark is a wax spark and will be treated the same regardless where it came from. if you wanna cr eden first, then the fastest boost is applied, same as any other
reset happened, boost got refreshed, needed only 1-2 candle wax to forge a candle, when i got 2 candle wax, the boost already depleted by one charge... #beta-screenshots-videos
yes thats what i hope for. but doing eden first would just move the problem to the last part you CR in lol. anyway it was all just something i was wondering, let me do a full CR test in Live vs Beta then i'll be able to conclude
Lol 2 candles for 30 mins yes very efficient. No you wouldn't get less the wax still adds up ,the amount canges.
the chevrons seem to decrease after 5 candles among all the people I've talked to so if it's decreasing less than than it's probably bugged
3 min slowmode is killing me lol
Mine didnt decrease until i got to sanctuary while doin a full run of Prairie?
that's weird, mine did
If you think about it, the boost only affect the time you spend to collect wax, not the amount of wax you get everyday. So if it’s depleted right after you start a candle run, it doesn’t matter
i mean, considering the purpose of this system is to decrease the time per candle (for non full crs), it would matter quite a bit?
it defeats the purpose tho of grinding more candles on the start of your candle run
what i was just wondering was : is the scaling for the chevrons made on 18+ candles or 20+. thats all. if it was scaled on 18+ then trying to get 20+ would not be possible, do you get my thoughts?

