#dnd-discussion
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Did no one use the help action?
CR is less important than the lock-and-key aspect of 5e encounters
The other PCs were all dead or stable at 0
Dang, that is some hall of fame inability to roll better
That's when the stable ones wake up as captives
5.5 has slightly better encounter balance mostly because XP numbers were better tuned, but also CR is a less helpful guideline because the bunbers have been bumped up and the dmg no longer provides an official numerical baseline
It was on both ends of the table
Ah I misread but still, there are ways around attacking
Not in this scenario, for a variety of reasons even aside from the fact they were fighting a bunch of monsters (bulettes namely)
After that many rounds I'd probably wonder "if we were just gonna narrate it dead why'd we wait this long"
Every monster ability that makes it harder to trivialize is a lock, every tool the PCs use to negate those locks is a key
It matters less what CR the encounter is and more whether your party has the locks for all the keys
Or failing that, enough damage to just kill the monsters before they kill you
Honestly I would have had the monster leave
Or failing that, a strategy that can overcome whatever the encounter it is
Partially investment to see how bad it could get. Partially because I had started rolling openly for that duration because it was so absurd
Sup
I play monsters with general strategies and behaviors in combats that players can exploit
I once saw a player turn 15 nat 1s into a character development moment
Somehow, despite having a 22 ac, I feel like it folds like paper
Yeah I would've probably suspected fudging at some point if an enemy keeps missing for several rounds against a low hp target.
If they either fought them before or researched them before fighting, they know those behaviors and play around em
Case in point, an enemy like Zariel fought at level 11-12
Locks: High flying speed, teleport 120 ft (line of sight variant), "if she hits you you will likely die soon" levels of melee damage
Keys: Wall of force microwave, block line of sight, initiative
Makes more difficult combats a little easier
No, the PC wasnt low HP. The PC was a monk at about half HP and could very easily have tanked a few rounds of damage from the last bulette standing.
Ah mightve mixed up Urizts and yours
The bulette was at like. 10 hp or something and the PC kept missing
I feel like a good way to fudge without outright killing pcs is just having enemies knock the characters down to 0 but not finish them off and move to active threats , no?
3 attacks per round. For a statistically improbable number of rounds
nobody thinks thats fudging
Thats not fudging, thats a very different sort of scenario
Depends on the enemy
Initiative - as in high init mods - is pretty much always a key
Line of sight blocking is another common key
Difficult terrain
Teleport denial
Speed reduction (ray of frost, lance of lethargy)
etc.
If a T-Rex doesn't just eat me while I'm down, then I want off this ride.
teaches the value of guaranteed damage
Generally “fudging” is a community term used specifically for lying about the result of a die roll
I think you might be an outlier sora
That's not fudging, that's actually in DMG part about PC's and death
executing players is essential, powerful monsters know that they could get back up with a single word otherwise
Fudging is a lot like necromancy, is what I’ve been thinking
It’s a tool that isn’t outright evil but does have some hoops to imp through to use it effectively
You would think after so many rounds 3 attacks per round would guarantee some amount of damage and yet
Big damage is an "alternative key" in that you may not need other keys if you have it but the damage you have to be doing for it to be a worthwhile substitute is so high that it's pretty much only available to the classes that have all the other keys too
I like immersion.
So when a predator that would eat prey its taken down or run off with it just walks by then I'm taken out of the game.
my take is that monsters only start executing PCs if they know the party can get them back up and can comprehend how that works
100%
Oh yeah, I gotta change Orizontas into a battlemaster tonight lol
Necromancy - understood here as making undead - is evil (with a handful of specific exceptions) as far as I'm concerned but that just means evil is optimal
for me that is any monster capable of downing an adventurere, because if they were strong enough to bring one down, its likely not their first encounter with a party
Why are the tool proficiencies for Soldier, Acolyte and Sage so trash? That's 3 out of the 4 backgrounds in the free basic rules
I meant like half damage on success stuff or magic missile
And even if they do understand it - a lot of the time it doesnt make sense for them to "waste the time" executing someone who is no longer an active threat
Learn maneuvers from the shield guardian.
And that’s fine. I think it’s part of the GM social contract that there must be some sort of consent to an action’s resolution being from the dice to DM arbitration
lots of wild beasts or mostrosities might never have encountered an adventurer, or many undead dont have the capacity to understand
A lot of humanoid enemies fall into this category - bandits being a common one. City guards another
And both those groups usually have additional reasons to not execute immediately on top of that
yeah enemies dont exactly "see" your HP. as far as they know, their next hit on you could take you down
i usually run undead with the explicate intention to extinguish life, and wild beasts to kill and eat the adventurers, Some rare times an inteligent humanoid may want to take a hostage but the vast majority of the tactics are to make sure the foes are dead dead
I don’t really fudge. I know it’s a tricky subject players might not often want, but there are cases where a player might not want a cheap outright death due to bad luck either. It is a balancing act to be able to consent to that and not have its effects take one out of the game
Best case, it would be done so it’s not too different from the concept of failing forward
Tool proficiencies are rarely used. Being good at card games is fun flavor as a soldier.
Tool proficiencies are really useful with XGE rules
Like sure, the bandit might like to make sure that the guy who was sneaking around with a knife is down for the count
But he's also got a 7ft tall lady with an axe breathing down his neck
but even with that premise, the other adventurers are an immediate threat, the one bleeding out is not.
What's XGE?
Xanathar's Guide to Everything
Yeah, Xanathar's made Tools and Downtime neat. They also do some neat sutff in 5.5e, but by and large, they're not really used
and killing a PC doesn't stop the cleric from revivifying them in combat :S
Mine is good at Dragonchess
I run 4 different encounters
Wild animals will fight for food ( a downed pc) and run if needed
Monsters (specific thing in my setting) fight to the death and fight to kill
Npcs will either fight in formations or fight panicked depending on the situation
Bosses fight smart.
Then minor strategies on specifics of each ones
I have to do it on a case by case too much
What about a natural disaster encounter
It helps to categorize
yeah I just look at a statblock and the "metadata" of a monster and decide what it should do
Thats not gonna be combat, it’s environmental. Pure random
Yes, PC death should always be a risk, and I’d rather have the players have their own means of avoiding death, but if something was just really bad luck and that death can’t be undone, I’m not opposed to a redo of sorts
Depends on the Tool Proffiency, XGE does tend to provide some pretty useless things to do with Tool Proffiencies.
For example with my earlier mentioned encounter. In most scenarios bulettes are basically just beasts and would try to flee after a point. But the encounter was taking place in a nest with eggs (which the PCs had broken one of by accident), so there was no chance they were gonna do anything but go to the death
It helps to have a hb creature type whose existence is to destroy everything
You could always steal from Star Wars and have an Obi-Wan character scare away the monsters and then send them on another quest
yeah like even a dragon might fight to the death in its hoard too, especially the more prideful ones
I'm all out for execution of PCs if it makes sense.
Or invoke a mystery where they wake up and no idea who their savior was
Had a pack of blink dogs kill a pc, and straight up try to take the body and run
Younger dragons especially for sure
Theyre categorized as wild animals, so thats why they did that
I despise this kinda stuff so I'd never do it personally.
Monsters woulda kept killing
maybe as a session 1 hook?
Ye that'd be an exception
Reminds me of an encounter i had where the PCs were traveling down a river with a bunch of NPCs. Aquatic lion pride attacked the three boats, dragging people overboard and into the river
I dont mind cutscenes involving stuff like bbegs or important npcs early on
But they better stop like, at MOST halfway through lmao
The PCs were of a level where they were unlikely to be at threat of death unless they got pulled super far from the boats - the same could not be said for all the NPCs (who the PCs had incentive to protect)
Lotta ready actions happening that encounter
Part of me is very concerned about how to approach that encounter
Because it LOOKED trapped, but also it could've been just powering up
Orizontas wouldn't know, he's a farm boy lol
Regigigas moment
I decided to watch The Mighy Nein
I think I go roughly by "Intelligence Score" and use their Creature type to modify that. Animals and other unintelligent monsters will target all living opponents before killing unconscious ppl (to make low level animal fights survivable). Intelligent monsters might kill someone, but that'll be where I reference Creature Type. Fiends would, but maybe Giants wouldn't.
Homebrew setting is why my monsters kill people
I love Regigigas
Got lore reasons and stuff
I tend to let Wisdom influence that sort of thing generically personally. I see the argument for Int but Wis just feels better for it personally
Int and wis for me determines how effective the monsters/animals will be
He might be chill
Same. And of course, that decision influences the next scene.
The bandit that uses intelligence to spare the PCs probably is coming up with another plan (ransom? leverage? etc.)
The bandit that uses wisdom to spare the PC probably intuited that there's something else going on (interrogation/intimidation?).
So stuff like Zombies will just tear into whoever is closest even if they are downed, but wolves and the like care more for active threats
Yeah INT score isn’t the whole deal. For example did you know White Dragons have the most perfect memories of all dragons but the lowest INTs?
It also matters how you want the encounter to feel
Ofc
As helpful as a lot of general encounter advice will be, if you want an encounter to be meaningful (note: not every encounter has to be or necessarily should be), you've gotta engage it a bit more deeply
Question, as thri-kreen. Can i technically have a 2 handed weapon in one pair of arms and the other a shield?
the thri-kreen feature makes it clear what your secondary arms can do, and wield a shield or a 2 handed weapon is not one of them
Agh shame
But fair enough
Rule 1 of D&D: Don't be insecure. The other players won't think you're stupid, they'll be stupider
Basically everything you do in D&D is stupid to some varying degree
Most people wouldn't enter the city sewers to go deal with the Otyugh problem, that'd be stupid.
hey y'all, is there a spell like prismatic wall that only has the effects of its violet layer?
Thank you 😭 Also just learned that another player is having really bad cramps today, too. So... yeah haha, sometimes D&D falls on really inconvenient nights.
You'd need to combine the spells Blindness/Deafness and Banishment
But these aren't ordinary people. They are adventurers, mercenaries, guns for hire etc. Who do that stuff in real life.
Yeah, adventurers do stupid shit is my point
Stupid shit is also fun
I feel called out
We'll just be chill with him
Tried scamming a powerful wizard merchant
"We're not just doing it for the money. We're doing it for a shedload of money!"
Now either I have to get a magic item deep within Avernus or get strong enough to be able to kill the wizard in a 1v1
Transform the whole Party into Crabs and they have to do one session as Crabs🦐
I am praying that hold person + modify memory will work on the wizard...
Oh man I'm stealing this so hard
My character is a former outlaw from a wandslinging cowboy troupe. Thats their motto now
What kind of magic item? Anything less than Legendary is a nope.
Hmm i kinda want to play an oath of ancients but i want some race to fit the oath
Any suggestions
Think tree huggers but knight
Seeing as they gain a few spells that druids and such have
the inspiration are sort of elven protectors. Knights, but in tune with nature
A green knight
Less about nature specifically necessarily and more about the preservation of life
Obviously a lot of them are nature heavy but still
Kinda. Swampellow is closer to the mark.
Kindle the Light. Through your acts of mercy, kindness, and forgiveness, kindle the light of hope in the world, beating back despair.
Shelter the Light. Where there is good, beauty, love, and laughter in the world, stand against the wickedness that would swallow it. Where life flourishes, stand against the forces that would render it barren.
Preserve Your Own Light. Delight in song and laughter, in beauty and art. If you allow the light to die in your own heart, you can't preserve it in the world.
Be the Light. Be a glorious beacon for all who live in despair. Let the light of your joy and courage shine forth in all your deeds.
But anyway races, hit me
i was referencing more where the idea of the oath came from. they had to make it a bit broader (hence preserving life) so characters from all walks of life could easily explain why they take the oath
There are their tenets. Nothing about nature. It's true though, their capsule description does say "green knights" and such.
Wood elf.
Oh yea, forgot all about the Light stuff they have going on too
... Hill Giant's Gauntlets (Grants 23 Strength to the wearer)
Changeling!
Hm, perhaps
IIRC, a stat above 20 is almost godlike
eh, its definitely supernatural, but I wouldn't suggest that 23 strength is "Godlike"
Hill Giants have a 23 strength, hence why those gauntlets would bring ur strength that high
21 str
whos the wizard in question
Not any particular wizard, just a wizard merchant in Sshamath
does this thing cast "power word: kill" XD
Yep almost. Titan is god strength
i'd suggest going for a Bloodshed Blade then try to win initiative to one shot him in 1 turn
I'm a bard
o h
I'm going stealth for ambush, then hold person, he succeeds? cutting words, then modify memory
oh is it stone giants with 23 strength?
Now... there might be some holes in my plan...
I think so
If I don't restrict him immediately he can use a bonus action to lob off my ring finger and deal 4d8 damage and inflict bleeding on me
Why wouldn't I just... wear it myself... that's so much better than a ring of spell storing
Yeah you should. Although there is no such thing as guantlets of Hill giant strength: just the belt or potion. Unless it's home brewed.
23 strength is Frost/Stone giant
There is a risk that if I do wear it, it might potentially teleport to him(?) Though with the wording of the contract, I doubt it
get me a Gauntlet of Power for that sweet sweet 25 Str
Hello folks, I wanted to learn about wood elves
where can I find good deep info on their society not just their race?
It depends on what setting you're referring to, but the Forgotten Realms wiki is a pretty good springboard. And it has references if you wanna fall down some rabbit holes! https://forgottenrealms.fandom.com/wiki/Wood_elf
Notably a lot of societies in D&D are becoming less and less race bound.
Also I’m sure there are people in #dnd-lore that would love to deep dive with you on it
thank you!!
I'll check out the wiki and then see if there's anyone there who wants to yap with me on them, thanks guys!
A D20 die with 1 on all sides
So a build with big modifiers or avoids making rolls.
A d1 is just a perfectly smooth ball 
Gotta get a D1 for unarmed damage
It's sphereical.
What the hell is the Order of the Gauntlet
Are they like Magic animals hunters or smth?
That's cheating
(And I usually like to find out about things through human interaction)
They are one of the build factions in Faerun I know
I think they are Knights. I actually only know them tangentially.
I never heard of a Gauntlet of Power, but the only PC who can get a 25 strength withough magical enhancements are Barbarians. Others have to wait until after 20th level to take Boons/Feats repeatedly. In fact only Barbarians and Monks can raise their scores to 25, in the exact same way. Takes forever though, and for the monk, I doubt they would turn down a Belt of Giant Strength
There are Gaunlets of Ogre Power, but that just sets your strength to 19.
Might be thinking of Giants Belts which go up to 29 strength, one of which is 25
Gauntlet of Power is an older name for what became the Gauntlets of Ogre Power. Their effect also got lessened. The Gauntlet of Power brought ur Strength to 25 in... 1e? maybe OD&D, afterward, it only brought ur strength to 19 and has remained that way since.
Ah
Nope neither AD&D 1e, Basic D&D or Rules Cyclopedia
My DM is a baldur's gate player, so, gauntlet of hill giant strength is in the campaign now and I have to find it, and/or kill the wizard that is making me do this
Or, you could just put the wizard under a geas to go find the damn thing himself 
The Echo's are communicating among themselves, foul Wizardry is afoot.
... I got a better idea... I have two bags of holding.
That's only a good idea if he can't planeshift. 
... Sigh, well, better do Wall of Force, or just Hold Person+Cutting Words then modify memory
Steal his tuning forks and they're helpless.
I can't exactly use silence, since A. Concentration, B. I'm a Bard
Bard has silence.
Techniclaly speaking Bard has everything.
Any wizard worth their spell slots has Silent Spell and Still Spell anyway
Well it also has Silence on their spell list too
Though I don't think anyone would waste a Magical Secret on a low level spell.
Alr so i might be cooked cuz they are basically Beast and Fiend Hunters (aka they are goin to kick ma arse)
Yeah, I mean, if I cast silence I also cannot use spells that have somatic components
Oh right
If I'm in the radius
So pre-cast Vocalize on yourself, duh
That's a 1e spell no?
Also in 2cd and 3rd Edition I beleive
I do think if I just ambush the wizard and use Hold Person I can just modify their memory
Silence is a ranged spell you do not have to cast it on yourself. You just target the area of the caster.
Yeah, then I can't use Conjure Minor Elementals
Why?
Concentration
Sure you can, cast it from outside the radius. Oh, right.
Concentration
Ah well. You have to pick your poison.
I don't recommend that That is the absolute worst saving throw
Hold Person, he succeeds on the save? Cutting Words or Silvery Barbs, then Modify Memory
Or, you could just slip a Medusa's head into one of your Bags and show it to him 
I could come up with a way to kill this guy instead... but I don't want to seem like a murder hobo, I did try to scam him
CME is generally better no? Silence just prevents his spells, but what's the use if I can't damage him
Why can't you damage him? You don't have any offensive spells/cantrips?
What would your ability scores be if you were in D&D?
Mine would be 8 STR, 12 DEX, 8 CON, 15 INT, 11 WIS, 8 CHA
My build is made for maximizing hits and activate CME, so yeah, I have scorching ray, etc.
8 strength? So you can lift a 120lbs barbell above your head and carry it?
What
Carrying rules in 5e are insane
11 str, 12 dex, 11 con, 9 int, 10 Wis, 12 cha
Mostly bc it was made by a bunch of nerds who guesstimated a buncha stuff
yes
dam.. 15 int? you think ur pretty smart dont ya 😛
It might be the only thing I'm good at
5 strength 3 Dex 5 con 8 int 4 wis and 3 charisma
I am a civilian, that is it
ur an animal with those stats
Bro a commoner is 10 in all ability scores
Aren't we all
10 is average
That's a D&D commoner, they are apparently superior to us Earthlings
3 dex, tripping over a slight breeze
even gods have 5% chance to trip when they roll a nat 1
And commoners can lift 150 lbs according to the rules
That’s what they have legendary resistances for lol
Technically not anymore
Carrying rules is a trash way to estimate strength, it's inconsistent
If you're a god a nat 1 isn't stopping you
Correct, still, you said what stats I'd get if I were in DnD, I don't got no magic, no class, or anything, so I'm not getting anything equal to or above a 13
if a nat 1 isnt gonna stop u, u shouldnt be rolling in the first place
13 just means you would be able to become that class with enough experience (literally and figuratively)
It's like when I was reading the Xmen teens. I forget what they were called. Somehow they got stuck in Asgard, and they found that even the youngest Asgardian was stronger than any of them. They had hard times lifting forks and spoons. lol
And the mental stats don't directly correlate to whether or not you can cast spells
Do you have to spend a full action to equip or unequip a shield?
There's a post on r/dndnext that explains ability scores titled "DnD Ability Scores Explained (Again)"
tbh most adventurerers are pretty "special" with lopsided stats.
because they are good at one of the 3 mental while also being good at physical they arent well rounded at all their stats are hyper skewed
you dont want a charismatic AND intelligent AND wise bard
That's because a 4d6-1d6 usually gives you above 10
you just want a bard that is super charismatic, bard and you always dump intelligent
thanks!
And 10 is average
rolling for stats is gross
Why
You actually "don" a shield to wield it or "doff" to stop. And both takes an action to do.
cause some guy just brings god amongst men characters to the table with a 20 in a stat at level 1
or cliam they rolled three 6s on every stat
There’s no such thing as a 20 in a stat at level 1 even with rolled stats
What kind of tables are you at?
At that point you know they're lying
proof?
background
I never roll. I always use Array, because rolling according to the rules can give you bad scores all around. Purchasing points isn't much better, unless you max your best scores at 15, and get 8's in others. Sounds great until you are forced to do saves or checks in that particular ability.
No... that's not how probability works
It basically is
Ain't no way anyone's getting that lucky
Never mind I’m an idiot.
It could happen, it's possible, not plausible
If you don't want to be accused of lying you roll it in front of everyone
its not impossible
My poor poor math today, lol
Rolling an 18 on a stat with 4d6 drop lowest isnt even that unlikely
True if you roll an 18. But multiple 18's that's sus
.oh sry, i rolled 3 18s and 3 16s my bad
A player of mine rolled their stats in front of me, holy crap what a stat spread, not a single bad stat, 18, 17, 17, 16, 15, and 12
That's great. I never in my life of playing ever rolled such numbers
One of my characters has at least 13 in every ability
I hope the DM believes me
or.. "oh srry, i actually rolled two 18, two 16, one 14 and one 8 totallly
Roll in front of the party and noone will need to believe you
Atleast the dm
I created the character before the party
Then its not guaranteed you can play with those stats
... okay, then reroll?
wahts a "believable" piont spread for u?
Only if they don't believe me
point buy is better lol
3d6 in order
D20 in order
Blackjack against the DM.
Everyone wants to start off as superheroes, but this isn't Champions/Heroes rpg. You are fantasy players, who start off weak and eventually become godlike in some capacity
Oowh ive seen that too
Unless your dm really really trusts you, they will have you roll with them from proof. Even if you really did make those rolls, no dm has to accept them because you said you got that. It’s a collaboration but it’s still their rules to decide what’s what especially for game setup
some more godlike than other
can a beast masters beast be a giant slug
I would prefer a racing snail but sure
Idk i feel like predetermined stats arent gonna fly with many dm's. Either youve rolled them after knowing the campaigns starts or theyre reproducable stats e.g. standards array/point buy
Yeah, just not snails /j
Aren't slugs beasts?
lol point buy ftw
why not snail?
Just got to get permission from your DM
Last session snails dealt 30 damage to my character, had to step up my game to kill 4/5 of them
what if i dont like my rolls, so my character decides to stay behind and "take one for the team"
Point buy is nice too. The only thing I clown on is standard array 😛
dam. Beast masters beast has a set stat block though, its mostly flavour
its fine, its what my character would do, he is a kind hearted soul that will sacrifice himself for the greater good
totally not related to his horrid stats at all
There used to be term of that called, '"hopless" characters in 2e, but I don't remember what they said to do to rectify it. I think a last resort was to reroll.
maybe its because he knows hes not that great at anything that is why he decided to stay behind
Ussop from one piece energy
nah
nope, he just believes in good and dont want his friends to die. he is charging ahead to the front lines
as a wizard
bladesinger?
Wizard?! Hold Person
nah, just a normal wizard without any mage armor
A poorly rolled character is not the end of the story. Remember that's why there are plus magic weapons and other magical items that offer enhancements (rerolls, advantage, etc. )
ig if he really rolled horrible stats it would also match his int
Is this a hot take? Opportunity Attacks aren't that bad, you can eat most opportunity attacks anyway
As long as you have a smart DM, who understands that you will need magic items to survive, more so than the group
no! thats what he would do! he had a traumatic past.. he lost is lilttle sister.. now he feels like he has to make up for it by going ahead so no one else has to suffer
i feel like rolling stats in a campaign that isnt 90% rp is not very great because how capable your character is depends on luck
People wanting to be petty and dishonest when creating their character isn't an issue with rolling stats
people want their character to be able to be a wizard 😛 or a fighter, or any other class
wat u mean? thats a valid back story
hows it detrimental to the table anyways?
i feel like if theres a chance that your character is just weak or straight up useless just because you got unlucky, its not the best system
If you said I could have 4d6 drop lowest with two retries, or standard array, I'd take standard array.
but 4d6 on average rolls higher
I hate standard array
I mean that's true, but that's also why magic items exist.
On average.
the key thing is its functionally impossible for any character in 5e to be "straight up useless"
Not at all. It's still 5.5 per die
eyy, my next character will be better
Imo, what’s the point of rolling for stats if you don’t want to take the consequences of bad luck?
how do u calculate the average valuie
Let’s just stop playing into all this, pickle is clearly out to get a rise out of everyone here at this point.
idk, it seems to me that some peopel are deadset on rolling for stats -_-
the dm having to give a player a bunch of magic items just to make up for bad rolls doesnt seem great. or if one person like a paladin rolls max str, con and cha while everyone else rolls average and just ends up being stronger then everyone else. It may be a fun system but i wouldnt play anything a bove a oneshot with it
if you give me an option where i can roll for stats or point buy, i will roll for stats every time because its mroe likely to roll good stats
its just that on the off-chance, it might not then i have to build ti differently then i intended
My table always rolls. We end up with less stereotypical characters where you can predict whar everybody's stats are before they even assign them
And 3D6 straight down can be an absolute blast if you have a creative group
why wouldnt they? on the average they'll get better stats if they roll
until some guy brings in a character that rolled 13,14,15,16,18,8
and starts with 20 in a stat
Oh you do it at the table in front of everybody. And yeah we've had characters roll gods. And everybody was good on them
You know what, I’m gonna roll 3d6 straight down and tell yall what I get
what do u mean? my gripe is that rolling for stats sucks, just do point buy.
it creates a stupid environment where you are incentivized to roll for stats even if u dont want to
Last time we had this discussion, they automatically assumed that everyone would automatically lie about the stats they rolled as the basis of their argument
because you KNOW you'll get better stats most of the time
11,8,11,11,13,13
no you roll for stats because if its an option, you will more likely than not get good stats
but theres the small possiblility you will roll a dud and you have to account for that too
We had a guy could do 3D6 straight down ended getting a three in constitution and a six-indexterity. He played a double amputee Wizard with an advanced case of tuberculosis and we had a blast
tbh these stats wouldnt be that horrid on a rogue if theres no combat
just play an average joe
That is rough
commoner is all 10
Then pick up a frying pan and go out and hit people with it because you're tired of being a baker
its pretty close to being a commoner
With 8 dex? It’d be a nightmare
I wouldn’t wanna do a no combat game though
The "if there's no combat" clause kinda kills it for most groups lol
Your turn
if i was in a D&D world with stats liek those, id just become a magic initiate and become an innkeeper or somthing
A character is about their personality. It's how they play their stats. So this guy doesn't have a plus two to hit, he's got a minus 10% chance compared to a guy with a strength of 15
ah theyre also auto assigned? still though just be a mid skill monkey and avoid all combat
Currently turning, what am I supposed to do (getting dizzy)
I'd play a 3d6 straight game just for fun
thats kind of why i think rolling stats is bad for a long term campaign
ya i wouldnt play it seriously, at all..
its good for a 1 shot for the lulz
Roll 3d6 in order stats
yo thats not bad at all
Could be a rogue? Maybe a monk/ranger
nah not monk
you coudl be anyting wth that
Just depends, I just do the 3d6 in order for fun, I would hate to do that in actual games. But generally my group does rolled with 4d6 drop 1, 8 minimums on stuff, and 1 free reroll
The stats are in order
then be a fighter
Dex fighter could work ye
ur dumb as a rock tho
I was gonna say dex fighter
thats alright ig, but theres still a chance someone comes up with an increadible character and then just rolls horridly
rogue or fighter could work
Exactly true
That’s why Mercer’s rule is good. If the stat total is below 70 you get to reroll everything
I got 5, 12, 7, 12, 5, 13. So I'll be a halfling slinger who got talked into a life of adventuring by his friends even if he's underweight and gets winded easily. Challenge accepted
sounds great!
I still feel like rolling requires to go through a lot of hoops to achieve what point buy does on base
You just see what you roll and then justify it in a character
Dexterity is the one stat that rules all
Strength based fighters are the rare ones to me
Dex fighter is also just better
Well, yeah
fighter is one of like three classes that can viably use strength while there are much more classes including almost all gishes that work best with dex so most people who actually want to play a melee fighter partially want it for access to strength weapons i think
It can totally use strength
I’ve used both, and Dm’ed for roughly the same amount of both
I just never see anyone (but me) do it
its not, better.. just diffferent
strenght fighter deals more damage.. and you can easily just get 17, 16, 14 8, 10, 8
Problem is shield
and be good at melee AND ranged
Having a shield is just better, usually
The issue is dexterity has more functions than just about everything else in the game. Initiative, armor class, finesse attacks, ranged attacks, one of the best saving throws and links to a lot of skills
you can also throw spears and javelins
no? you can just use a great sword + bow
Till ac stops making enough of a difference
longbow is better than javelins
Magic shield
Ranged is just innately more advantageous than melee for a variety of reasons
I`m pretty sure sword and board falls off much harder then great weapons unless youre using a polearm
after watching Predator: Killer of Killers, shield is best.
good thing is, if they are melee, you can use your great sword, if they are ranged you can use javelin, if they are far away, you can use longbow
Sword and board my beloved
javelins will scale with your str. there are also tridents which have topple
so you use both
But nah, i simply go int
the strength of fighter
Eldritch knight funny
THEN u can pick up headband of intellect
Trying to find my first game is more intimidating than I initially expected.
I mean, nah
What’s intimidating you about it?
probably because they don't know you.
An attunement slot for int being high doesn’t seem worth
I can just have cooler stuff
Experiencing some difficulties?
as dm or player? its easy as a DM
getting +11 to int is pretty cool
it gives you a decent dex and con in exchange which is worth it for most the first 10 levels i think
same
Not to mention eldritch knight kinda doesnt need int im pretty sure
it doesnt NEED it, but its nice to have
Trying to find a group of people that's a good fit for you is... difficult. There are a lot of filled parties as well.
Yeah, I could DM, and I'm very open to the idea, but I wanted to at least play once before trying that.
Depends on the spells you pick but yeah
they can use int, they just dont have the ability points to afford it usually
using stuff like hold person as a fighter can be very useful
Depends on the topic? Check #channel-guide
Now thankfully half of this community is queer and the other half is being hit by trans beams, so, I don't have to worry about that part too much. Funny.
Could be, but ehh
You can always ask it here and we can either answer it or direct you to the correct channel
Hold person would need good int for that save dc
Me when im homophobic, so my boyfriend scares me
thats why headband of intelect
19 int is nice
Yep, good for eldritch knights
I’d use an attunement for it and then just use whatever feats I want for all the rest of my fighter stuff
or maybe on a melee focused bladesinger
furries, jocks, tech bros, jerks, drama majors, etc... people of all walks of life play if it interests them.
melee bladesinger is a trap, crossbow + toll the dead
sit in the back
melee is the main appeal of the subclass i think
the appeal is the ac and extra attack
any wizard can do that
You can Technically start off as a DM, but it’s REAL frigging hard
I personally started as a DM.
other wizards don’t get +4-5 ac, nor can they extra attack
I also did, go for it
Oh boy going from paladin to nature cleric is gonna be weird
Jumping into the cold water no prep is how you adapt fast
No more greatsword😭
A lot of people.
So, finding a niche is already difficult.
Maybe I should just learn first how to DM and get a couple of friends over instead, I don't know
Or uh… drown ig
Total class switch or multiclass
I'm certain it is.
warhammer isn’t a thing?
I for some reason am not profiecent in it
I've hosted my own board game before though, so I have a molecule of experience at least.
thats exactly why you go melee with bladesinger. its the thing they can do effectively that others cant. you can do ranged with a bladesinger, of course, but its not the main subclass fantasy
you could check the Altrole discord. they have actual scheduled free lessons for playing or DMing.
I'll check it out for sure. Thanks for pointing me to a direction.
Ill just take the weapon master feat later
DnD hosting is definitely harder
what u talking about? bladesinger is a wizard first
or there's KoboldCon, they've got some online one-shot games coming up later this month
Is this 2024 or 2014?
wizard that can go in melee, yes
I don't have a shadow of a doubt that it is. All I'm saying is that I'm not completely in the dark.
It’s called a bladesinger after all
they dont have to, it’s more optimal to sit in the back and do wizardy things
Forcing attacks against your high ac instead of AOE saving throws is pretty good also
its similar to swords bard. its still best at ranged but its main class fantasy is melee
I can help you out if you want
Or play a fighter that dresses up like a wizard. Throw a robe over your plate mail and wait for the goblins to mob you
why wouldn’t u play it optimally?
Its harder to fireball you if youre in the middle of all the minions, after all
they dont, theyre probably better at ranged as ranged is just superior. but its not the main class fantasy
I'd appreciate a few pointers, if it isn't too much trouble.
i dont like ranged combat as much as melee
Also a good point
fireball isnt the scary thing to bladesinger wizards because absorb elements
I meant that as a question my bad
if everyone only played optimal there wouldnt be characters except chronomancy wizards
its stuff like poison breath
I’ve found #dm-discussion an extremely helpful resource. Also, I recommend you start with a module.
No your good dw
Ask me the questions bridgekeeper I am not afraid
Vinn I see what you did there
Some people like to base their combat decisions on a role play perspective of what their character would do rather than what is optimal from a meta perspective
bladesinger is better at the back, and if need be take out a sword.,, but swinging swords isn’t the “main” thing
Also melee is fun
its in the name
Gonna go shadowblade a guy
Bladesinger
Bonk but smort
bro, just because you CAN use a sword doesnt mean you HAVE to use a sword. you just have the OPTION to use a sword
having that option and flexibility is good
SmartBonk
like i said, its not what you have to do at all, but its the main class fantasy and why most people choose it
SmartBonk go brrrr
going into melee every time just because you CAN doesnt mean you should
Cue Sir Lancelot at a wedding
im jk, ofc. I dont play bladesingers
sure, but don’t go telling me that your suposed to go in or your playing the class wrong
ofc, u ban them
So correct me if I am wrong
If I CAN use a sword
Can I just use a Great Axe
Oh i still believe you play bladesinger melee
sure
u can use both
the only way to play anything wrong is if it removes fun from other players or the dm tbh
But what if wanted to use no weapons as a fighter??
Unarmed fighting style
Is it just me or I keep on getting random DMs from people in this server? probably just bots, but man is it a lot
theres unarmed fighting style
Theyre bots
do fighters even get prof in unarmed fighting???
Everyone does im pretty sure
Nope, not just you. Block and move on unless it’s a good reason.
Do they tell you that they love you? Cuz I've gotten the same DM from three different people all with the same profile picture
what’s wrong with unarmed fighting fighter
Everyone knows how to punch in dnd
That was me, call me back sometime
What's funny is, one of them isn't a bot lol, they saw my bio saying "Pickles are cool" and wanted to set the record straight
Besides the no magic weapons, not much if you build into it
Tell that to my 8 str warlock who does 0 damage with unarmed strikes
Idk
By… Saying pickles aren’t cool?
i mean, there is
they know how to punch, they just don't know how to punch good
Ah amazing
what if you find yourself without a weapon in a jail cell
its pretty fun i think. you can also be a good grappler
and need to get out?
You need to use your fighting style, no weapon masteries, lower damage. But it’s not terrible
I did just say theres not much issue so… go for it?
Quote
"Pickles are cucumbers 🫥
They taste bitter 99% of time"
End Quote
You eat the bars
(Rolls a d20 for Constitution cus teeth may break)
Personally idjust play a monk or barbarian
could ask the dm to give you nick or something
You can always disguise a sling as a piece of clothing. Or even hide it underneath your clothes. And finding sling stones aren't hard
multi attack thoo
Does anybody know a spell that can make words appear on a surface. I have an idea for a sort of villan but I don’t know what spell I could use
Are you the dm?
Monks get more attacks than fighters for the first ten levels anyway
Minor Illusions, etc
mold earth i think
but action surge
Even with action surge
Cause if youre the dm, your magic doesn’t need to have an actual spell behind it
Yeah I’m the dm, but I also wanted it to be able to do dance
You can just have your guy do magic
Damage*
Handwritten vicious mockery then
Make a custom spell for your dude or flavor an existing one
Monks get 4 attack with 1 focus, fighters get 4 once per rest.
Homebrew it
lmao, bard engraving their ink to make the reader suffer vicious mockery damage
Okay, I thought I would have to but just checking
I make stuff up for my villains all the time
Some day I’ll get to play my halfling monk, doing yoda-like acrobatic martial arts attacks will be such a blast
They do use a lute so I could just flavor vicious mockery
Kensei monk with a green flametongue sword….
hihih hello hihello hi
Nope, unarmed for me
Yoda but punch?
observant, you are
Then again, if you wanted 1:1 yoda youd play a goblin
Catch these hands, you will
observant is a silly feat
Punches, kicks, elbows, full body launches, knees, headbutts depending on the situation, yes
is your name perchance Yuji Itadori
Pinches
I don’t want a 1:1 yoda, just a mental visual of the acrobatic potential of a small but mighty guy that can keep up with enemies bigger than him, but martial arts
And twists.
Bites
...so... Yoda, but no Yoda
Whomst
Hello
Yodnt
Yep
I hate it when people are funnier than me
Yknow, you arent the first whose told me that
Hello
man this game finding this is really hard when youre anxious ;-;
Oh dang. Get the boat rules ready. One Piece S2 drops tomorrow.
Eh, on that note: where are rules for ships that aren't Saltmarsh?
it'll go away in a few weeks of looking, hard to believe I was afraid to speak at first
What are everyones thoughs on using the command spell to force someone to walk into lava/off a high place since it doesnt restrain you from using harmfull commands
Heh, no sale. I'd rule the target would consider the harmful area a block to their movement.
you gotta be specific with your command. "Flee" doesn't mean they'll immediately walk into lava
2014 not allowed, 2024 not how it works
Just "Grovel" and then push them off
Push them into the lava yourself, murderer.
You’ll be fine
The blood on your hands is something you won't lose
Season two?? Shit time for some One Piece DnD
Approach. The target moves toward you by the shortest and most direct route, ending its turn if it moves within 5 feet of you.
Shortest route can lead through lava
Flee. The target spends its turn moving away from you by the fastest available means.
Jumping off is the fastest means possible
Too op for a t1 spell tho? Use thunderwave to push multiple enemies off the cliff or use push weapon mastery passively
Asked and answered - but one to check with your own DM before you try it. Aligning expectations and all.
Thats the perfect answer, i absolutely agree with you, just wanted to have some friendly dnd discussuion about 2024 content this evening
Of the anime or Netflix?
It'd be a bad faith ruling situation if insisted on while dm says no
Much love and respect to you though, thank you for productively answering my question. It was more of a opening debate in this case though, your answer was otherwise amazing
I'd have to imagine it would depend on the target's perception of the lava. A fire elemental is going to skidoo right across it. A regular commoner isn't going to see it as a valid path, on account of being personally flammable.
But why would you want a FIRE Elemental to come Closer to you?
Hug
Yeah.
2014 specifically mentioned the command to not be harmfull, removing that restriction was an interesting change. They did many interesting tweaks for 2024
Nice warm and crispy hug
you could also use approach for someone to walk through spike growth then, but only if they failed to notice it?
Has anyone seen the picture of the primal tree in the 2024 5e dm’s guide i think? you can also see it if you search up primal tree. I’m curious if anyone knows anything about it because it looks really cool.
Or a hidden pit trap, sure.
that would be the old restriction of not having "direct harmfull effects"
Natural 1's affect all beings the same. There's no rule or description that excludes gods.
Halflings
Welllll there’s also legendary resistances for saving throws, advantage, and the wish spell to retroactively change a roll that gods probably have regular access to
Also most of the time a god probably wouldn’t need to make a roll in the first place
And when those legendaries are gone then what? They still fall victim to Natural 1's.
Sure if they roll enough of them in one day
But they still have defenses against them that not everyone else does
Crit failure is only for attack rolls
A god probably has +25 ability modifier
You've also got that God's in pretty much every addition are immune to mortal magic. You need artifacts or similar
They were talking about tripping
Nah, crit fail your athletics while using the stairs and you fall down them 
Worth noting that at least in 5E gods don’t have stats
They're also probably not phased by mortal level narcotics either.
Actually, you don't need to roll to walk down the stairs in the first place
Do you also roll constitution to breathe and suffocate if you roll a 1?
I was half expecting this joke
They may have some aspects and physical forms, but their godly selves don’t have forms. Meaning they don’t have have stats, meaning you can’t completely kill them
It doesn't matter what their ability modifier is, if they roll a Natural 1, they miss. It doesn't matter how many legendary features they have, they are limited in use.
Nonsense, of course you roll to use the stairs, that's why you sometimes miss a step or trip on a step. 
Also meaning we don’t officially know what their “true self”’s modifiers are
Real life ≠ D&D
Gods don’t, but their avatars do
Tiamat and Bahamut, for example
See here: #dnd-discussion message
Yes, they may have temporary physical forms, but their “natural” divine forms don’t. So ultimately there’s nothing you could do against the divine form unless the DM decides to assign stats to said divine form
Pretty sure that the Tiamat in that one adventure was the real thing and not an Avatar. Not Fisban, Fizban or whatever the name
Nope
Confirmed that Tiamat in Tyranny of Dragons is also an “aspect”, even if she wasn’t referred to as one 10+ years ago
I think thats the World Tree, leading to The Beastlands in Chapter 6: Cosmology. You may be talking about some other artwork tho, so idk.
Ah well in any case. In 5.5 Avatars don't exist.
Yeah that makes sense
the world tree sounds like it would be the name of the gargantuan glowing tree, so probably. Thanks!
Is 5.5e Grappler OK? My character has 19 STR, 13 DEX and 13 INT so ASI won't even them out
But I wish they did, they were awesome
Grappler is always okay in 5.5
then yup! it gets detailed a bit in that chapter. Yggdrasil the World Tree is one of the main ways to get around the multiverse.
approach works, the rest do not
flee is generally a much better command though, because how often do you fight with a stream of lava between you and a sentient enemy
flee lets you and all your friends get oppurtunity attacks
Does it? I thought you have to move on your own accord for an Opportunity Attack?
You can't be compelled. Hm
Forced movement, like you getting shoved, doesn't work. But a spell that makes you run away? Works
it works lol
dissonant whispers also works btw, so it can do the same thing, albeit single-target
you can very much be compelled. just not blown away
There might be an art piece for it in the World Tree Barbarian too
My DM want to start a campaign at level 20, and plans on trying to level us higher.
-# help me
what makes u think that flee wont work to get someone off a cliff?
Good evening to you btw ^^
Spell concept: The Game
Range: 60 feet, Casting time: Free Action, Components: Verbal, Duration: 1 minute
You say "The Game". Anyone that can hear you enters a state of Rage, gaining resistance to Bludgeoning, Piercing, and Slashing damage, damage bonus, and Strength advantage, but becoming unable to maintain Concentration or cast Spells
I forgor
Did you read the spell description?
directly harmful commands aren't auto fails anymore
Go to #homebrew for that
THX
2024 rule set?
Indeed. Flee. The target spends its turn moving away from you by the fastest available means.
Fastest available way includes jumping off
That's not what flee does
Wait that was a joke
No it doesn't. That's ridiculous. lol
It can be genuine, anything can be possible, so. Go to homebrew
Not if it means harm
How so? Too strong for a t1 spell?
Flee can be directly harmful. Falling is also potentially among the fastest available means. In other words, a flying dragon can spend its entire round falling before it can fly back up to you.
Sir, i believe u are talking about the 2014 version
Again, for the third time, 2024 description removed this.
It also removed command not working on undead
@torpid hound, I know you was joking, but I wasn't. You can genuinely make that a spell, just get help for scaling
Just comparing the two descriptions as written, 2024 command is tremendously buffed
I also think he is talking about the 2014 version from his statements
Not at all. No one is going flee from you by jumping off a cliff, they will just run in a different direction from you. Your concept is funny though
Shhh let him allow it, he's my DM, I want to be able to use this against him
how often do you people fight by cliffsides?
You can interpret it differently on your table, but this is how it really works now
Almost always never, actually almost always in hell (Avernus)
You can use thunderwave to throw multiple enemies off, or just use the push weapon mastery passively
or grapple someone and throw them :3
I could have a demon command you to flee into the river styx
For a t1 spell it works perfectly imo
I can succeed on the wisdom save probably
Exactly xD Or in any river actually if the current helps him to gain the highest distance to you possible
I really like command, it can let you chain reaction spells with war caster
Why not dissonant whispers?
Just need a party where my dissonant whispers/command:flee results in something getting decked with 3 booming blades
I mean whats further away from the caster than the Fugue Plane?
command can target more people, so if you and your friends aren't all surrounding one enemy about to face the wrath of three war casters, it can be better
and aproach into 3 polearm masters
oh interesting, does command also use the reaction like dissonant whispers or no?
polearm masters with also war caster
command wastes the enemy's own turn
I mean, you can always optimize into most spells if you are commited xD
Hey so im gonna play a fighter and i want to see if if theres any feat that may give me an extra attack?
You don't need a feat. Just a weapon with the light property
you get extra attack on your own iirc?, or just use action surge, two weapon fighting, etc.
great weapon master
Oh ik, i just want more attacks lol
you get to attack again with your bonus action after each kill OR crit
Two weapon fighting doesn't give an extra attack, it just allows you to use your modifiers for damage
Thats pretty good
not to mention the rest of its perks
"When you take the Attack action on your turn and attack with a Light weapon, you can make one extra attack as a Bonus Action later on the same turn. That extra attack must be made with a different Light weapon, and you don't add your ability modifier to the extra attack's damage unless that modifier is negative."
Cloak of the Wolf lets you additionally make a Bite attack (or maybe it was letting you trip enemies when making a Bite attack?), along with transforming into a wolf. 
you can make one extra attack as a bonus action later on the same turn.
Check polearm master alongside great weapon master
You just described the Light property, not two weapon fighting
Yeah but it's called "Two-weapon fighting"
No it's not at all
I can't tell if you're trolling or not
Two weapon fighting only allows you to add your ability modifier when using the Light property to attack
Oh dang thats some alr stats ngl
Ill pick it up
I don't troll. If you read the rules correctly you will see I am right
You're looking at dual wielder
Yeah, for the second attack no? the bonus action?
read the feat and then you tell us
I'm not talking about the feat
ohhh i get it now nevermind
Thank you
Oh damn i can do a crap ton of attacks as a level 5 fighter.
There's too many things with similar names 😔
It was frustrating to know I'm right but they think I'm wrong
Yeah, too many
Your problem Echo, is you are using the wrong names for what you are talking about.
This conversation happens like weekly - there are at least 3 different names for different features that describe holding/using weapons with two hands
It is very easy to get them mixed up
Hi how was everyone's day
😐, that is how it's called in DnD beyond I do not know what to tell you man.
Haiii I wasn't great earlier but I'm pretty good now
As a battlemaster i grabbed Brace, then i also have action surge and then at level 5 i get an extra attack and with polearm master i get ANOTHER
Good glad your happy
What youd described is not Two weapon fighting. Two Weapon fighting is a feat used only by the Fighter, Paladin and Ranger
Polearm master doesn't grant an extra attack
I love fighters now, 2nd fav class
This guy feels kinda passive agressive, aye? You also asked two other people already if they read the spell/feat we are talking about while everyone guessed you are the one talking about a different eddition
Alright so i have a silly question. Im looking for a dm to help me test out a character but not sure how to go about asking for help
I'm talking about Two-Weapon Fighting... y'know... when people use two light weapons on each hand, and can use a bonus action to attack with the second light weapon if they used their attack with the light weapon on the other hand.
I'm not talking bout no feats, no fighting styles, no nothing
When i attack with a polearm i get to use my bonus action to attack with the blunt side, d4 blunt damage
Just ask someone you know or he'll if you need to i can dm a one shot for your test on a call
Fighting with two weapons is a basic thing that anyone can do, and it is as echo described. You can make a BA attack with your off-hand weapon(if your main hand is a light weapon).
Dual-wielder and two-weapon fighting (the FIGHTING STYLE) add on to the base feature in different ways
Thank you, holy moly I felt like I was going insane
Yes that is called the Light property, not Two weapon fighting: LIGHT
When you take the Attack action on your turn and
attack with a Light weapon, you can make one extra
attack as a Bonus Action later on the same turn.
That extra attack must be made with a different light weapon
Ok that makes more sense thats not an extra attack thats a bonus action utilization
At least I think
Yeah lol i shouldve clarified lmao
Anyway, its useful
Two-WEAPON FIGHTING
Fighting Style Feat (Prerequisite: Fighting Style Feature)
When you make an extra attack as a result of using
a weapon that has the Light property, you can add
your ability modifier to the damage of that attack if
you aren't already adding it to the damage.
Your good I just mis understood
It's made possible by the Light property but it's still two weapon fighting as a bonus action
The idea of two-weapon fighting and the fighting style called two-weapon fighting are different things. The wording is just awful
I literally posted the Two Weapon description, and it only adds your modifier, nothing else.
Bonus action : two weapon fighting is a basic action option that anyone can utilize with the right equipment in hand
The issue is he is confusing Two weapon fighting feat with the Light property.
You posted the fighting style feat
It's literally the only thing called Two weapon fighting.
Two-Weapon Fighting
When you take the Attack action and attack with a light melee weapon that you’re holding in one hand, you can use a bonus action to attack with a different light melee weapon that you’re holding in the other hand
That's been in 5e the whole time
The Light Property is merely the pre-requisite for using Two-Weapon Fighting no?
We aren't discussing 5e, we are discussing 5.5
I feel like this discussion is becoming rather circular
This is 5.5e
All of this cuz i just asked how to get more attacks
No the light property is a property of certain small weapons like daggers or shortswords
I'm gonna circle back to this. It clarifies the entire argument, as i literally have my 2024 phb next to me
And it is an extra attack, I don't know why Monk is so insistent that I'm wrong.
Then you would know Two Weapon Fighting is a Feat and does nothing more than let you add your ability modifier. It doesn't give you extra attacks. This is pointless, and I feel you are trolling along with Urizt
The name two weapon fighting still is used to refer to the bonus action attack
It's just crappy wording from the books
important question tho, more attacks mean more fun
Idk tbh, but i might use it i do believe i have 2 handaxes
sometimes mechanics have similar names to colloquial ways to refer to things
That i can agree with! Thanks everyone
Have u checked the weapon mastery cleave?
As I've said before. I'm not talking about a feat. I'm not talking about a fighting style. If you're so insistent that you are right and everyone else is wrong, maybe try to look it up instead of telling me that I'm wrong?
I love making lots of attacks :D
If your powerbuilding yes if you like doing story telling more its eeeehhh
I don't think your argument is going anywhere
Urizt is also a very well respected member, I do not think that they would troll
Agreed, powerbuilding is ehh in general. If you have many attacks, there are other ways to tune down your char. With stats maybe
I just checked beyond. Yeah echos right
Thank you, thank god, I was losing my mind
the 2024 core books have ofuscated a few things, and that guy was being extra about that
Best i can think of prior to level 5 is just attack action and then one of the million ways to make a BA attack.
Scimitar (nick) + any other light weapon, you get 2 attacks for one attack action cus of nick mastery. BA offhand light attack
Yeah absolutely if you wanna tune down your character as long as your DM agrees you can totally mess around with your stats
I've done that a couple times myself
If you use cleave property, you can get the 2 for 1 special when you hit enemies which are close to each other ^^
Hm thats alr, my main weapons are maul and halberd rn tho
Nick allows you to make your off-hand attack for free as part of your attack action. If i understand it right, you can still make a 2nd offhand attack as long as you actually spend your BA for that one
Maybe that is even combinable with the polearm master feat as a reaction?
Ohhh that sounds fun
could also get nick if I remember correctly?
hes been in the server for less than a month and is hitting us with an um actually real hard here
Ah fairs. Polearm master for the OA attack? Then you also mentioned earlier you can BA to hit them for a d4
~2 or 3 attacks per turn is good until level 5
True true, ill definetly nab that
possibly ^^
D4 might be little for some but sometimes even that can make all the difference
If you were a WM barbarian and got the surge that makes your weapons light, you could technically dual-wield greataxes and make a bonus action greataxe attack
Yeeeeh, we usually just hand items to the weaker playerbuilds and after 2 sessions everyone is at the same powerlevel
I do not care for the damage of the attack, for everything is the same Conjure Minor Elementals... 
Daaaang, ill note that down for the future
Tonight I get my next tpk
Please don't - it would not be viable in the slightest lol
Oh lol
Or I make my fighter pay 200 years worth of unpaid taxes
it would be funny though
It would be
it would be so awesome
it would be so cool
Anyway we start at level 3 so just another level left and i get a feat
If you REALLY wanna know how to get as many attacks as possible #optimization may be of help
But that's only if you're really set on it. 2 a turn is fine at level 3
for many builds 2 at level 3 is above the baseline
My HW ranger makes 1 a turn but it does like 2d8+2d6+5 force if i'm lucky
At 3rd level
Which sounds impressive but usually I do like 8 damage because i'm ridiculously unlucky
you can't even do 8 damage with those dice, you must be really unlucky!!
one of my party members is planning to build 4 wizard 4 monk
Hmm your right, i dont want to take ALL the fun after all.
my math is awful!! it's midnight!
aughhhh
I have no idea how not to come off as rude when I tell them that is the worst thing to happen since league of legends
I just simply wish to help the team by targeting the strongest so it dosent damage the squishier teammates
I actually don't think I've ever played or ran for a multiclass in my year of playing
( 🧽 + ⭐ = 🦪 )
How does that even work
I tried out the interceptor fighting style (or wtv it's called) yesterday. It's really good for a protector character
i do 1-2 level dips regularly but i only do it if i'm not missing out, and i'm knowledgeable enough to benefit from it
this campaign i'm going pure bard since no point in delaying magical secrets
I do not want to dip in Warlock for now... I need me my level 5 spell slots
You can spend a reaction to reduce the damage someone within 5 feet of you takes by 1d10+level
Felt really fun shielding our poor wizard from a breath attack lol
it doesnt
no extra attack
no lv3 spells
3 different stats for attacking
makes me feel good about my Bard
Ohhh ill check it out
your bard is fine the two month long harassment campaign bore fruits
I killed 4 snails! 
oh that is true, you got 3 kills out of 5 didn't you?
4, the first one, the one at the corner, then the last two at the end, took 30 damage though
huh, could've sworn the kobold killed one of those
two lv3 inflict wounds, back to back, for a 3 hp bone whelk hurt to watch
oh yeah, he did cast inflict wounds at 3rd level twice 
I gave a similar prompt a few days ago but throwing it out again!
Tell me about a cool lesbian/sapphic NPC/PC in your game!
I'm back. I had to step away and get some air.
DMs and Players - Anybody have strong opinions about DMs casting suggestion on PCs? I’ve never done it but have been brainstorming some ideas. I googled it and found mixed thoughts. Any good stories to share? It seems ok if done thoughtfully, but I can see it getting a little out of control too or not fun for the player.
Hey guys, quick question, what is y'all's opinions on the chronurgy and divination wizard subclasses? And which one do you think is "stronger" in and out of combat?
I do it frequently, mainly as a control spell, I told the paladin to eat sand
So there they were eating sand while the yuan ti were poisoning the rest od the party
My spore druid is a lesbian :3
*sends Denzel “my man” gif
I think any spell is fair game.
Even spells like Fold Person
I think so too, but there was a Reddit post or two that made me question how others might play it
Well some people think that using CC effects on players makes you a bad dm.
It's a Session Zero situation for my groups. For example, if we have a player who has been the victim of abuse (including gaslighting which a lot of enchantment might feel like), we can cut it out entirely.
There's a big spectrum on how we might handle it, so I generalize the handling of it with conversations and openness. Safety tools help to grease those wheels.
The goddesses Diavella (Maiden of Madness, god of murder and insanity) and Makura (Lady of Spiders, god of fear and manipulation) are lovers. They are without a doubt the scariest power couple in all the lower planes
You can Suggest the most influential player at your table to recommend a specific course of action (maybe through a curse) once in a while. When players tend to just follow the most experienced PCs plans, even when his plan is logically flawed you can incourage your players to make their plans together and check for flaws. And your experienced player gets to lie and troll them the first time
Ah yeah that’s good! It’s my home group and we’re all close. I think we’ll have fun with it
Could be a nice way to get them all together for future planning. And they got each other's backs then
they sound like friendly people :3
Inspiring, thanks man
make sure to ask the experienced player beforehand tho! Might have a positive effect in the aftermath, but in the moment he is missleading his fellow companions who trust him. Could feel like betrayal even tho its suggested
Speaking of friendly people.... I didn't notice one when I was looking, but there isn't any particular deity in D&D whose portfolio is Contradictions, right? 
True true. That guy you speak of is showing interest in DMing our next campaign (or a campaign at least) so he might dig that a lot
Yeah there is
Pick any of the emotional selfrighteous hypocrits
No, like, specifically a deity of paradox and contradiction.
No need. If there's no pre-existing deity of a portfolio, it's open for whoever can claim it.
Demon lords don't count toward deity portfolios, or they're not a demon lord anymore 
So wait
How are deities defined?
I thought it was just powerful entities with domains and worshippers who are tied to an outer plane like abyss limbo elysium or the hells
Is it only specific outer planes?
Ao's whole thing is that deities can't share portfolios with significant overlap. But if there's no actual god of impossibility, paradox, and contradiction, that slots open for a new god to rise.
Or is it just coincidence that they all rule some outer plane part
Deities are specifically those ascendent beings who work for Ao, basically.
Ah
It depends on your lore. In my campaign, demons and celestials are more or less the same thing, just defined by their allegiances
Hi.
Forgotten realms setting
Yeah. So even if there's a demon prince of paradox, that's still an open portfolio if it isn't claimed by an actual god.
Your own lore can be whatever
I know. I was just curious if I'd overlooked a deity or if there wasn't one.
Isn't Ao all about cosmic order? I'm pretty sure he was featured in pathfinder: wrath of the righteous
No, Ao's strictly D&D. He's basically the Middle Manager for the gods of the Realms.
Oh. I haven't looked into each of the deities specifically.
Ao's masters sent him to oversee development and maintenance of the Realms sector, which he does by making sure the deities under him do their jobs properly.
Ao virtually never deals with mortal affairs himself, that's what the deities are for. And when there's trouble among them, it's him who handles it. So even becoming a god isn't really that big of a step, considering how far beyond them Ao himself is.
And even if you could somehow raise a deific army against him, there's still other overseers who could come in and flatten your asses.
What I don't know is if Ao's boss has bosses above that, however.
I just know Ao has at least one.
Are there creatures that are related to Ao?
I remember reading somewhere that master is vaguely implied to be the DM
I dunno if that’s true
I always assumed Ao was the DM 
And WotC Ao's boss? 
wrath of the righteous featured a deity that granted the power to time travel in order to prevent a catastrophic event. The way you've described Ao sounds nothing like it.
No, that's the uhhhh.... name escapes me for the moment. A precursor Power. Not actually a God, something weirder.
aeon?
No, Aeons are its servants, parts of it.
two fellow players in a game i'm playing in are locked in a sapphic "we both respect and care each other deeply but neither of feel deserving or prepared for love so we're just gonna vaguely yearn in each other's direction for now"
many such cases
Oh, it was a name that was never disclosed during the actual gameplay. I just got the names mixed up.
Oh you might like this.
I have a PC who is ace and femme presenting. She trauma bonded with our muscle mommy paladin NPC.
Their relationship is intimate but fully non-sexual. They touch foreheads but don’t engage in physical expressions of attraction.
There’s a B plot where the NPC is allosexual and does have a lingering yearning for a previous relationship. So together they have to progress through to “a new future” even if it’s not perfect. The NPC works through wants and needs, and leans on the PC to help better understand that boundary, as fluid as it can be (even hour by hour).
so much of romance media is dedicated to the buildup and the "explosive confession" part of love, which is all fun and good!
but there's so much storytelling that can be done with navigating a partnership and all that comes with it once its already established
cause becoming partners doesn't mean y'all suddenly are two puzzle pieces perfectly fitting together. people are people with different wants and needs
What is the difference between survival and nature checks
Yeah exactly. That’s exactly what I was designing and the player was EATING it up.
Nature checks are your knowledge about.. biology.
Survival is essentially your ability to track prey, hunt and forage for items enabling you to survive in the wilderness
A survivalist and a naturalist IMO have a lot of overlap. The results might be the same but the learning and logic might be different.
Both for example might be able to discern if berries are poisonous. The survivalist maybe learned through trial and error or a patient mentor. A naturalist might has studied morphology and recognized the signs of poisonous fruit.
Yeah tbh it seems like everything you can do with nature you will be able to deal with survival and vice versa
I feel as though nature checks are uncommon, when compared to survival
If you could take two subclasses in the same class once you got to a high enough level, what would be the most broken combination?
More divine lesbians hehe: I have a WIP myth for my setting in which the goddesses of the past and future were in love, but unable to meet face to face, so Ifrevetis, the god of time, forged a pair of rings for them, linked by an ethereal thread that would let them exist in the same space through a sort of astral projection. Ifrevetis presented the two with the rings and wedded them, and it is said that all prophesies and glimpses through the past and future travel along the thread between their rings.
That’s so cute
I have two monster…lover lesbians that are married
One is a Mind Flayer Illusionist Wizard and the other is a Drow Order of The Therian (Werebat) Blood Hunter
A DC one shot due to our regular DM not being there somehow evolved into Batman X Superman yaoi
HAH
Thanks<3
I actually love this. It feels like an old, ancient text. And obviously songs. Love it.
Both are peak!
Wtf is superbats
Superman n batman
Oh ok yeah honestly based
Depends on which iteration
Rereading my notes on it, it gets better. The couple’s first kiss changed the fabric of reality to entwine the past and the future inextricably, and essentially made all divination possible
Hello chat
In the iteration of general idea of Batman, and general idea of superman
But thats an entire comic book rabbit hole
The idea of a superhuman alien who tries to do what is right and just and the idea of a vigilante with the same ideals however diffferent methods?
I would say then yeah, that is a pretty good recipe for romance
Nah, the idea of the goodest boy and the darkest goober