#dnd-discussion

1 messages Β· Page 523 of 1

broken imp
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.... what lv? it changes things

narrow moss
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i'm not too worried now though

sudden hollow
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I have lost......... a lot? Idk 40 or something. One campaign i died every single session, and even twice in one session. And I mean total character death not just downed

sudden hollow
severe rampart
#

How? sounds like a bad campaign

shy stirrup
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I've lost two characters in the span of about 20 minutes

broken imp
sudden hollow
broken imp
sudden hollow
broken imp
blissful ibex
sudden hollow
sudden hollow
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My personal damage was 48 in one hit, and it was missing 2 of those buffs

broken imp
sudden hollow
#

Personal best damage*

sudden hollow
broken imp
sudden hollow
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Yeah the 33 was one hit too

sudden hollow
last flume
livid owl
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I dealt 66 damage with one attack using a DAGGER the other day
Granted it was a Dagger of Venom and had the extra poison rolls and was a critical hit, but still.

sudden hollow
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Every hit after that is.. Just the rapier, divine favor, enlarge and giants might

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Giants might only triggers once per turn which is...weird

broken imp
sudden hollow
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The damage comes from my increased size.. like the damage boost from enlarge.. so its weird

sudden hollow
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But i was 34 feet tall in that fight so thats fun

last flume
blissful ibex
last flume
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It's a Dex save to half 8d6 Fire damage

broken imp
broken imp
last flume
broken imp
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i never use fireball anyways c:

fossil hollow
last flume
narrow moss
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I case Fireball no delay! Tactical in every way!

blissful ibex
broken imp
last flume
peak pecan
narrow moss
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lol

last flume
blissful ibex
last flume
#

That's crazy

narrow moss
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goomba stomp but dragon

broken imp
narrow moss
#

and kobolds go splat.

paper portal
#

yeah fireball is very overrated

last flume
#

Fireball slander will not be tolerated πŸ’’

blissful ibex
broken imp
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fireball is good for cc but like it's really mid otherwise

last flume
paper portal
blissful ibex
last flume
blissful ibex
broken imp
#

I cast wish and wish and wish for that from now on i get to choose what i conjure
man if only

blissful ibex
narrow moss
rough basalt
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Next Monday my party gets bombarded again

narrow moss
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my first session is friday

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if everyone's ready by then we get to do a quick session 0 to explain roll20 and then get to playing

paper portal
last flume
narrow moss
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i know, november, lol

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i think it was once very powerful and easy to tpk with in earlier editions. Plus it's a huge ball of fire c'mon.

rough basalt
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Bombarded by loot this time

narrow moss
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it tickles that primal part of your brain.

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there are better spells but this one is about Prrrresentation

jade nexus
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I have a question can I post a campaign here ?

rough basalt
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They're gonna get some good loot

narrow moss
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i probs wouldn't use fireball cuz i'd probably kill everyone by accident tho

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"accident"

broken imp
narrow moss
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lol

broken imp
empty thicket
narrow moss
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and that's fine

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like i said it's just fun to meme about.

broken imp
jade nexus
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I did but I did not understand it aorry we r just looking for likw 2-5 more players who can play each night online for dnd and the campaign is like kind of like the boys from Amazon prime

empty thicket
narrow moss
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i think people meme it cuz it's mid

empty thicket
#

Its in fact a good spell

narrow moss
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they're making fun of people who play wizards as idiots

empty thicket
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for being lvl 3 having such AOE

narrow moss
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also big bada boom

broken imp
jade nexus
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Okay

broken imp
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just enter the command and post ur campaign

humble cairn
empty thicket
narrow moss
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i know.

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but the joke.

empty thicket
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Pulse wave, erupting earth, Thunder step

narrow moss
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sure if you wanna be efficient and 'good at your job' D:

sweet flame
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I just DMd you a cantrip and lvl 1 version of this spell. They’re balanced err on the strong side

narrow moss
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above board i would not play a wizard like an idiot lol

empty thicket
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Almost same

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wizards is a nerd, i would make it act kinda like that

narrow moss
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joke characters are fun but not if they ruin the game

broken imp
narrow moss
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well yeah the lizard brain wants that

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i'm not saying i'm casting fireball on the first spider i see but...

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i will make sure its ancestors feel it.

hollow estuary
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Periapt of proof against poison is pretty good

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Rare magic item that gives two immunities

narrow moss
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that does sound good. but i like anything that stops poison.

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has war flashbacks of pokemon red nuzlocke

last flume
broken imp
narrow moss
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i mean for the players obviously.

olive storm
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I feel super clever. I used Mold Earth to block some ghouls from ambushing us.

broken imp
narrow moss
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if you're getting that periapt from the dm you likely don't have resist or immunity to poison.

ornate rapids
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my wizard once sought out that item specifically because enemies kept annoying him with poison attacks

broken imp
#

wait do u mean player character or player

narrow moss
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i mean a player character being poisoned

last flume
narrow moss
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if the game is poisining the players themselves i have concerns

broken imp
hollow estuary
narrow moss
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true

ornate rapids
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unless your dm is so petty they say 'the components for this item are in another castle' every time you look for them

last flume
hollow estuary
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If you want them to die instantly use magic missile

narrow moss
#

but why silvery barb when you can just hit them again

hollow estuary
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4 failed death saves auto hit their gone

narrow moss
#

i guess it's about sending a message.

last flume
#

Magic Missle doesn't count as 3 hits though

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You don't make 3 concentrations saves too

ornate rapids
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the darts from magic missile all hit simultaneously

narrow moss
#

that makes sense

last flume
ornate rapids
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normally with spells this might not be the case but magic missile goes out of its way to say it doesn't in its description

narrow moss
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probably for situations just like that

hollow estuary
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Yeah so magic missile deals seperate instances of damage for each dart thoug

last flume
broken imp
ornate rapids
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The darts all strike simultaneously, and you can direct them to hit one creature or several.

narrow moss
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so one big attack or a bunch of attacks on many creatures

last flume
#

Yeah

narrow moss
#

one check/fail

ornate rapids
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so if multiple hit the same target they hit at the same time

narrow moss
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i say check cuz concentration.

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this is good to know if i play a full caster at some point.

last flume
hollow estuary
narrow moss
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they're not MAGIC swords that specfiically state they hit simultaneously though

last flume
narrow moss
#

that's just three swords.

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different situation

ornate rapids
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magic missile's darts all hit at the same time, specifically because the spell says they do
that means any and all hits add up to one load of damage, one concentration check or death save if it triggers that

hollow estuary
#

Okay a better example would be a maruts slam

paper portal
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hi chat

mighty pulsar
narrow moss
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henlo

last flume
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Bonjouerno

fossil hollow
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another session of Dragonlance finished, they survived the Adult Silver Dragon

hollow estuary
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Ahh okay well honestly just use a mage to instant kill players.

3 arcane bursts should do it

narrow moss
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just use power word kill at that point geez

mighty pulsar
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Hi guys I am once again trying to understand ranger as I really want to play one.

What exactly is a rangers job? (Paladin - tanking, monk - CC and mage targeting, rogue - high single target damage, etc)

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I really need that ophidimancer guy 😭 he's so nice and helpful with rangers

narrow moss
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it depends.

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i plan on playing distance/support dps

fossil hollow
hollow estuary
narrow moss
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i'm going to use alarm and goodberry for my first two spells too

last flume
hot reef
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stealth, exploration, can fulfill a lot of roles since it has rogue, fighter, and druid tools

hollow estuary
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So basically rangers are paladins that want to monk but cannot monk

mighty pulsar
mighty pulsar
narrow moss
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i'm just doing it for character flavor

mighty pulsar
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ahh okay

narrow moss
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plus like, if you're resting in a dungeon having an alarm is a good way to not be surprised

narrow moss
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is there better spells? sure. But I'm a ranger who isn't a primary spellcaster

mighty pulsar
narrow moss
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we have a cleric and a sorc already anyway

broken imp
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300 damage on 1 turn in lv11

mighty pulsar
narrow moss
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the plan i'm using for my ranger is mobility. but there are other ways to play one

ornate rapids
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unfortunately 5.5 removed some of the fun ribbon features on Ranger that let them be the exploration class

narrow moss
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they're somewhat versatile

mighty pulsar
broken imp
narrow moss
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rangers are martial half-casters

broken imp
mighty pulsar
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oof

fossil hollow
ornate rapids
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gloomstalker/assassin was the only ranger i ever played

narrow moss
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i'm doing a gloomstalker actually lol

last flume
# mighty pulsar I'm interested in hearing your thoughts

Tamking doesn't really exist unless you mean soaking damage, Paladin (2014) does a lot of damage really quickly, Rogue is just not very good except at skills, Monk is guess, is pretty good at taking out single enemies with stun

narrow moss
#

not gonna assassin tho

ornate rapids
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i love gloomstalker's ability to be invisible to darkvision

narrow moss
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but i can see the appeal for sure.

hot marlin
broken imp
narrow moss
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welp

hollow estuary
narrow moss
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i guess we'll leave it to the dm's then. cuz i don't care that much about magic missile.

broken imp
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or take the beast things whatever it 's called

narrow moss
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tanking is soaking damage in part. always has been.

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you get hit so squishy dudes don't.

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and that's if you get hit at all.

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but yeah you want to keep their attention somehow.

hot marlin
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The problem is "so squishy dudes don't". You getting hit doesn't prevent the squishy dudes from getting hit

narrow moss
#

sure.

broken imp
paper portal
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the reason people say tanking doesnt exist is because theres no way to incentivize enemies hitting you rather than the squishier party members

humble cairn
hollow estuary
hot marlin
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In fact, the tougher you are, the less of an incentive enemies have to hit you

broken imp
paper portal
broken imp
hot marlin
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So, how does one "tank"?... Truth is, you either have the effective HP to be in the front lines, or you don't. That's all it amounts to

humble cairn
hollow estuary
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Monks have so many good magic items tho

mighty pulsar
# humble cairn Hello? Yes? I've been summoned?

I'm just trying to learn the rangers playstyle as a whole. I have a mini game coming up with my DM and some friends to test out classes we want to play and Im gonna try my Beast master but idk what my niche or.. "job"(?) is.

last flume
hollow estuary
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Like genuinely everything loves to increase unarmed strikes without attunement

humble cairn
mighty pulsar
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The rest can be used for about everyone

hollow estuary
hot marlin
broken imp
mighty pulsar
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Belt of dragonhide and Wraps of unarmed prowess

hollow estuary
#

Like genuinely unkillable if built right

humble cairn
mighty pulsar
last flume
#

Monk rework was a blessing

ornate rapids
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cast Haste on the monk and watch them fight god
and win

broken imp
mighty pulsar
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Now if Monks were given some items that allow them specifically to gain an extra reaction that would be really freaking cool

narrow moss
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rangers have a lot of diff playstyles, but Ophidimancer can probably tell you more on that.

hot marlin
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No. Cast haste on the monk, watch the god target the caster of haste, watch the caster lose concentration. Watch the monk lose their speed

mighty pulsar
narrow moss
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lol

mighty pulsar
narrow moss
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i'd say just think of how you'd want to play and build from there.

hot marlin
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Haste is a good spell, don't get me wrong. But the penalty for losing concentration on it can really be a problem.

narrow moss
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just don't try to spread it too thin

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do one thing really well and it should be fine

broken imp
hollow estuary
narrow moss
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i'm afraid to look now

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and i already looked at shadow monk

hot marlin
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Monks are not actually the most powerful thing in this game's history.

paper portal
mighty pulsar
hot marlin
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Monks are good. I like monk, it's my favorite class

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But no, it's not the most powerful thing.

narrow moss
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people have opinions it seems

mighty pulsar
hollow estuary
mighty pulsar
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not that i dont believe you its just funny

paper portal
broken imp
hollow estuary
#

Like really close 2014 rogue was insane

hot marlin
paper portal
#

2014 rogue was notoriously really weak

last flume
mighty pulsar
humble cairn
# mighty pulsar I'm just trying to learn the rangers playstyle as a whole. I have a mini game co...

D&D 5E doesn't really have defined "roles" like an MMO. Each class can do multiple things within those niches of Damage, Control, Support, and Utility. No class is only one or another. Rangers are martial half casters. Their caster side means they have access to spells, which are the most diverse and flexible toolkit in the game. Ranger spell list has tools for all of those four niches I mentioned with limited spell slots. Their martial side means that they can always reliably contribute to Damage with weapon attacks. So what you get is someone who will look at combat in the first turn, decide what is the most useful from those four niches and cast a spell to cover that, then fall back to using weapon attacks. You can build yourself to specialize in one of those niches, but your base class is a highly pragmatic problem solver.

narrow moss
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i don't plan on being the most powerful. I just plan on being memorable.

last flume
hollow estuary
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You could also steady aim while mounted

ornate rapids
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can confirm, played a 2014 rogue and avoided certain death

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that was my first character

paper portal
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rogues are very very far from the best kites

narrow moss
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seems like it depends on your playstyle and build as always

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huzzah diversity.

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jazz hands

broken imp
hot marlin
narrow moss
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we're really arguing huh.

hollow estuary
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I mean yes I know that rogue has some bad builds. And I mean really bad builds. Like I'm not going to say for specific but this is like waste of party rations level of bad.

mighty pulsar
glad barn
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Meanwhile, I've been accidentally murdering players for 3 editions now >_>

hot marlin
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Defensive features are fine and good. But you beat enemies through your offensive features

glad barn
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All these rumors of "PCs are so strong" lol. Woops.

paper portal
#

yeah rogues arent the tankiest class although it does kinda depend how you measure stuff but generally i'd say it's druid

narrow moss
#

smiles.

hollow estuary
#

Okay so 2014 druid was also insane

glad barn
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"Are you super extra sure you want massive damage to be a rule this game" he said while smiling.

hollow estuary
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2014 moon druid was rlly broken too.

paper portal
#

2014 druid was a top tier class yeah

paper portal
mighty pulsar
paper portal
#

tier 1 hero lol

humble cairn
paper portal
hollow estuary
mighty pulsar
broken imp
ornate rapids
#

my druid is still a 2014 moon druid and has not fallen off

glad barn
#

Different classes require a bit of a different focus. Monks excel when you make really dynamic battles with lots of bodies, imo

mighty pulsar
humble cairn
hot marlin
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On the other hand, I prefer to think of classes not as roles. I prefer to think of it as battlefield placement. Where does the class want to be?

broken imp
ornate rapids
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granted he has a lot of special benefits not normally in the 2014 subclass

paper portal
broken imp
hollow estuary
mighty pulsar
paper portal
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really if we want to talk about overpowered subclasses theres only one that definitively stands above everything else

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in both 5e and 5.5

mighty pulsar
hollow estuary
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You could wild shape into a mammoth every turn for 126 thp as a bonus action

paper portal
glad barn
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Environmental kill spots are underused too often man

mighty pulsar
#

My gosh I played a long campaign with a time wizard and he was broken as hell

glad barn
#

Like, yes, the crossbow goblin IS standing next to the open window in the tower.

mighty pulsar
#

she*

ornate rapids
#

my cleric's party has a time wizard

tropic maple
#

she

hollow estuary
mighty pulsar
ornate rapids
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and my cleric is a twilight cleric lol

paper portal
stray atlas
#

random question, do y'all think having a boss be immune to stuff like dominate person, hold person, and suggestion could work if it has a lore explanation?

tropic maple
#

holy shit no way

dim flicker
glad barn
#

"No brain, cant charm" works well enough

broken imp
barren badger
paper portal
empty thicket
#

some stuff like "YOU THINK THIS WILL HOLD ME DOWN?! I WILL NOT YIELD!" and break the hold

stray atlas
barren badger
#

also, why do you want it to be immine?

tropic maple
#

this is my pen-name

ornate rapids
last flume
stray atlas
#

in this case it's because they're already being controlled by someone else NOT because they are normally immune

dim flicker
#

yeah im seconding everyone saying legendary resistances thunder Salute

hollow estuary
barren badger
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a creature can't be under the effect of the same spell twice

hollow estuary
#

Just make it a avatar

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And make it immune to paralyzed and charmed

broken imp
hollow estuary
#

Or even better make it non humanoid

mighty pulsar
stray atlas
hollow estuary
#

And immune to charmed

last flume
#

Suggestions still works though (2014)

barren badger
#

i think it would be funny if a player tries to control a creature only to learn another creature is controlling it

hot marlin
#

From the point of view of "where do I want to be", I see multiple positions. Frontliners, who want to get into melee range and smash stuff and who will be targetted by multiple attacks. Assassins, who want to move quickly to identify key targets and eliminate, then go back to safety, hit first, hit hard and get out. Skirmishers who want to be a bit behind the frontliner, but still in melee range with the option of redeploying somewhere else. Marksmen, who want to be way over there, as far as possible under cover and snipe. Supporters, who want to cast buff spells and healing, and therefore need to be not too far away from the front liners. Spellslingers, who want to be moderately far from the action and swing evocation spells.
It doesn't say much about class, but it helps conceive of things tactically. D&D is descended from wargames, and considering the battlefield and the units over it in terms of placement is helpful

stray atlas
#

ok for actual context

hollow estuary
glad barn
#

Adventurers are also not video game characters.

hollow estuary
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(from legacy)

glad barn
#

The idea of "Ideal placement" is more for chess pieces than 'Some guy"

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And the reality of combat is that it's messy, unpredictable and rarely ideal.

last flume
humble cairn
stray atlas
#

this is someone who is being forcibly controlled by the bbeg to be used as a pawn

little stream
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I would like to be used

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What we talking again

stray atlas
#

said person is meant to be the main antagonist for the first part of the campaign because the players do not know they are being controlled

mighty pulsar
empty thicket
stray atlas
#

does that help explain things better?

empty thicket
#

like incubus said

glad barn
#

Eh, too many subclasses and species considerations, not to mention synergies.

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3 Clerics can be ideally placed in melee, near or far depending on their builds.

empty thicket
empty thicket
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A wizard can be either a frontliner, a spellsniper or a skirmish
A fighter can be a Sniper from afar, a frontliner or a supportish

hot marlin
#

Bear in mind that my considerations of positions are not about the class, as I stated. It's about the build. Two characters of the same class may be happy in very different positions.

empty thicket
#

etc. etc. etc.

hot marlin
#

So, disregard class.

humble cairn
# mighty pulsar Even if they were that doesn't exactly sound fun... in my eyes at least. Why don...

Because it doesn't actually have the force multipliers to do that. I think that person is talking about an old optimized build based on Gloomstalker/Assassin, which is an outdated and somewhat silly build because it ignores so much of the Ranger kit to focus only on first turn damage and was toxic to the community because a certain subset regarded it as the only true way to play Ranger and they denigrated anyone playing it any other way.

mighty pulsar
#

I will never understand Quarterstaves not being a light weapon

empty thicket
#

Class, subclass, details of the character, etc. etc.

narrow moss
#

clerics be stronk

empty thicket
#

YEp

humble cairn
empty thicket
narrow moss
#

yep

mighty pulsar
#

oh whoops

empty thicket
#

Either cleric or Bard

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Figther, wizard, rogue and cleric, the classic team

mighty pulsar
#

Clerics are always super fun to play with. I think they're currently either the first or second strongest class in 5.5e

hollow estuary
#

Twilight cleric 1 chronurgy X is just op as hell as it's a wizard that can heal, wear heavy armor shields martial weapons and has no fever spell slots then a 20th level wizard.

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Among other things

last flume
humble cairn
mighty pulsar
#

Like thematically? If so I can understand that.

narrow moss
#

i would like to play a cleric one day.

empty thicket
#

A good player can make ANY class interesting in many ways

narrow moss
#

mmhmm

hollow estuary
narrow moss
#

i don't think there's a best class.

mighty pulsar
hollow estuary
#

BARS

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the best class is BARS, college of the cliff

narrow moss
#

wizard does go crazy tho

last flume
mighty pulsar
narrow moss
#

nah rogues are fine

hollow estuary
little stream
#

Fireball is always nice, I admit that. Hell in any settings even dndLol

empty thicket
#

A cleric can be either a Balance for the party chaotic energy
Or
The mom of the team that help them and support them i many ways
Or just fuel the chaos flame of hte team

hollow estuary
#

Covering cleric and druid as well as wizard

narrow moss
#

it's usually the player that determines how the character is

mighty pulsar
narrow moss
#

and even then the dice are mean sometimes

humble cairn
narrow moss
#

i saw the spell rope trick and wondered how useful that would be, but then I saw the part about being in the portal for an hour lol

hollow estuary
empty thicket
narrow moss
#

so i could see it being used as a hiding spot for an hour

empty thicket
#

First nat100 in my player life

mighty pulsar
narrow moss
#

You understood everything. And that's bad.

empty thicket
humble cairn
mighty pulsar
#

Actually you know what I will say my thief rogue was extremely fun.

narrow moss
#

Fighter's resolve is being Tested

last flume
#

If Rogue was the only one with expertise they might be better but they genuinely have nothing but class identity, mechanically they are just not it

humble cairn
hollow estuary
#

πŸ’―

last flume
#

😭 I'm sowwy

mighty pulsar
empty thicket
narrow moss
#

uwu sowwy
pushes fingers together

empty thicket
#

Rogue is, interesting sometimes

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Would like rogue weapon options was better but beside that, they are okey

narrow moss
#

usually if you're a rogue you're a skill monkey

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but not always.

hollow estuary
#

Bars is also a good skill monkey

empty thicket
woven flint
#

We all know the classes that deseve more love are Druid and Barbarian, right?

mighty pulsar
empty thicket
woven flint
last flume
empty thicket
mighty pulsar
#

Monks and Rangers deserve more love imo

narrow moss
#

oh Tokii I'm in a game

ornate rapids
#

well lament barbarian seems pretty fun, in the new UA

woven flint
#

No, i mean

They need more subclasses

last flume
woven flint
#

To be released
Soon.

empty thicket
#

Ranger deserve a psychologist for fix some identity problems

narrow moss
#

yeah they've kinda done a lot to rangers lately and idk why

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i'm not a fan of the new favored enemy thing they did but hey

hollow estuary
woven flint
#

Druid and Barbarian are good, but they have the least Unearthed Arcanas of all classes rn besides maybe Paladin lol

narrow moss
#

i will still choose to absolutely hate giant spiders.

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kill them with fire.

empty thicket
last flume
hollow estuary
#

Alright can we have a solid 5 messages of raw druid slander

narrow moss
#

Furries. The lot of them.

empty thicket
woven flint
#

No, because Druid is genuinely good [:[

ornate rapids
#

i quite enjoy my druid

mighty pulsar
narrow moss
#

wat

mighty pulsar
narrow moss
#

rangers share the druid spell list just like paladins share with clerics

last flume
#

Sure

narrow moss
#

but it would be cool to see more ranger focused stuff

mighty pulsar
woven flint
#

You know what they should do for Druids?

Give them a Subclass related to Parasites, give them a Subclass related to Symbiosis

hollow estuary
woven flint
mighty pulsar
ornate rapids
#

Cthulhu by Torchlight has a cool druid subclass, Symbiote
literally a plant growing inside you that is part of you

humble cairn
mighty pulsar
#

α΅‡α΅˜αΆ αΆ  α΅–α΅ƒΛ‘α΅ƒα΅ˆαΆ¦βΏ

narrow moss
#

yeah rogues have a niche still

woven flint
narrow moss
#

sometimes the way to win isn't to kill the boss outright

#

and sometimes you have to run. SO far away.

humble cairn
#

Rogues are monarchs at Utility.

empty thicket
# woven flint I disagree, honestly

Rage brush off magic casting, so you must put spell effects in other ways or special effects
Unarmored Defense is good but you still limited by rage.
Maybe open their selection of weapons and make them more competent in that

narrow moss
#

if my dm lets me i may take fey touched.

empty thicket
#

I think there should be a subclass of Barbarian who sacrifice Hp for stuff

narrow moss
#

that misty step is calling to me.

hollow estuary
narrow moss
#

bloodbarian

mighty pulsar
#

Blood lust is really fun with barbarian

narrow moss
#

their rage would have to work a little differently or have their abilities specifically not extend their rage

#

but i could dig it

broken imp
#

i want to immediately make a homebrew subclass now... too bad i'm busy

empty thicket
#

Yeah, primal knowledge is nice. Make you not be ONLY a fighting creature and more competent
Sorta same happened with fighter and Second wind

last flume
#

that's actually an item

woven flint
mighty pulsar
#
You gain the following benefits.

Ability Score Increase. Increase your Strength, Dexterity, or Constitution score by 1, to a maximum of 20.

Powerful Recovery. When you roll a Hit Point Die to regain Hit Points, you can treat any roll of 1 or 2 as a 3.

Sanguine Feast. Once per turn when you hit a Bloodied creature that isn’t a Construct or Undead with an attack roll, you can expend a Hit Point Die, roll it, and regain a number of Hit Points equal to the number rolled plus your Constitution modifier.

You can use this feature a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.

Berserker barbarian + Blood lust + Wine and turning my brain off

narrow moss
#

so i can slap someone to death basically

empty thicket
# narrow moss bloodbarian

Yep, make blood spears, upgrade your defenses. Even would make it heal your allies sacrificing your HP too

woven flint
#

A Barbarian can have a magical subclass without casting spells..
Look at..
A majority of their subclasses.

narrow moss
#

lol

#

wild magic barb go brrr

empty thicket
narrow moss
#

but a blood themed one would be metal

empty thicket
#

not metal

woven flint
narrow moss
#

iron in blood. So metal.

hollow estuary
# last flume that's actually an item

If you hit all 5 attacks at level 11 from flurry of blows you deal 10d10 damage.

For context that is the same damage you would take if you got crushed by the hands of Thor the god of lightning.

Then heal for the same amount

mighty pulsar
narrow moss
#

idk barbarians and blood?

woven flint
#

All spells are magical effects
But not all magical effects are spells.

mighty pulsar
#

that is true

narrow moss
#

i kinda just ignore when people get too argumentative anymore but it's also not my horse in the race.

mighty pulsar
#

example: the new monk subclass

narrow moss
#

people are passionate i get it. no judgement.

empty thicket
#

oh yeah, the monk subclass that is around poison but can chose to change it to acid

narrow moss
#

oh neato

narrow moss
#

venom monk right?

hollow estuary
#

Plasmoid astral self monk is kinda powerful

#

Infinite limbs

narrow moss
#

or something i heard recently

mighty pulsar
#

stealing rogues mojo a bit

narrow moss
#

yeah but rogues can just buy poison. Monks gotta level for it.

empty thicket
narrow moss
#

imma die one thousand deaths aren't i.

severe herald
hollow estuary
woven flint
#

I dunno how to feel about the Monk Subclass Unearthed Arcanas

I want to like Tattoo Monk because of flavoring but it's kinda.. eh..?

I want to like Mystic Monk but it feels a bit lazy and .. Eh...?

Intoxication (They should've just called ot Drunkard)
And
Venom Monk

Both seem pretty fun though

empty thicket
mighty pulsar
#
At the start of your turn, you can expend 1 Focus Point to apply a toxin produced from your blood to one Monk weapon that you’re holding. A creature that takes damage from the weapon is subjected to one of the following toxin effects (choose when you apply the toxin):

Begging them to add "or unarmed "

ornate rapids
#

venom monk looks fun to play and i will likely choose that one if i ever go monk

narrow moss
#

i mean old martial arts movies had it so poison transferred with an unarmed attack so why not

empty thicket
last flume
#

Literally that one Baki character

mighty pulsar
#

It seems pretty interesting

woven flint
#

Venom Monk gives me Mercy Monk without the healing vibes, but like.. in a good way lol

hollow estuary
#

(subclass)

narrow moss
#

i mean same could be said of any class

mighty pulsar
narrow moss
#

it's why you don't solo.

mighty pulsar
#

stinky poop head

ornate rapids
#

venom monk doesn't have to do poison damage though
they can sub it for acid

woven flint
empty thicket
mighty pulsar
narrow moss
#

yep

hollow estuary
ornate rapids
#

im glad it has that feature because poison is the worst damage to do as a player

empty thicket
#

They know poison is Not good. Most resisted damage so they give you a second option

narrow moss
#

you're supposed to support each other

#

if you can't do anything maybe someone else can

#

or you can throw a rock and flip the boss off.

empty thicket
#

But then, why not give that option to Rogue?

mighty pulsar
humble cairn
narrow moss
#

usually in most fantasy settings, magic is what we call

#

Expensive af.

#

you think they're gonna waste it on normal guards?

#

in addition to their armor and wages etc?

sweet flame
#

Guards wear plate armor?

woven flint