#dnd-discussion
1 messages · Page 32 of 1
Like nobodies gonna argue about everyone rolling insight on a sketchy npc
Or perception on a sketchy room
And that’s okay. If you don’t like playing it, that’s valid
Or survival on a set of huge monster tracks heading the way you're going
Yup
Amazing pfp and username btw
But for Charisma classes, you don't have such flexibility
Clonks
To be honest, I generally tend not to just allow the whole party to individually retry a Skill check. If everyone wants to do it, I use one of the variants of teamwork.
I actually play quite a few characters with charisma classes as quite uncharismatic. I still keep the stat high, but I just sometimes wanna play an unconfident sorcerer or warlock
I generally dump cha and str
Personally I don't see why someone who thinks an npc is sketchy shouldn't be able to roll insight
I feel weird dumping wis
My dumps vary from PC to PC. I'm currently playing a druid with Dex and Str dumps, and a Monk with Cha and Int dumps.
I'm more against the auto lie detector thing but getting a vibe is like fine.
Right, but if everyone tries something, I tend to make it a teamwork action.
Oh I misunderstood you.
I thought you were saying "alright these two are doing it, better luck next time"
Insight doesn't need to be a lie detector. It kinda is up to how you wanna rule it tbh
KNOME
imma get you
you can certainly try
Dumping dex is kinda crazy work
Imma push Hokrun off a cliff
But Charisma checks are still a minefield of toestepping due to the nature of how social pillar is handled
I'm playing an old guy, it makes sense
But if you know what you're doing I won't stop you
Yeah there it is
Cause if the whole group is talking at the DM all at once they're probably gonna die
I dumped Dex on my fighter :p
Hows that going for you
Pretty good
With a 27 Passive Perception I tend to just notice things without rolling, anyway.
If I was concerned about competency I'd raise Dex but tbh it's a beginner campaign so I don't want anything too strong. Plus, I have the shield spell.
Good for you at the current level ig
That's hilarious
Still Wis checks do allow for more people to roll the same check than cha ones.
Its almost like dumping a stat isn't always the end of the world for a character 🧐
That wasn't my implication
People need to stop me from making more dex-cha characters
I just find it funny to see what stats people dump
We certainly see when it is the end of the world
One day I must make a strength fighter or paladin… but for now
Strength is my most common dump usually
Same
They just like me fr
I got a player whose common dump is either con or his casting stat
Except I don't do cha, I do dex int/dex wis
Live on the edge, make CON your dump stat
I normally dump str and cha
I once saw a Wizard that dumped all physical stats
That’s why I give a lot of my homebrew creatures strength saves. It also just makes it fun to knock around back line characters who dumped str
Lemme just dump all my stats
Dear god
I read this and was like "oh hey yeah this seems fi- oh no"
Unironically I think a lof of str saves aren't that bad, its more damage or forced movement or smth
They had a max of 9 hp at level 4
I would have loved snapping them in half
8 con? Make a new character/
They survived 9 sessions
impressive
Due to missing a couple, and the party building around protecting them
I'm not holding back the dice for their sake cuz they wanted 8 con. That is very impressive tho
At the end of the day it's a team game. A singular character isn't meant to be able to do everything.
Yeah, pretty much. That’s why I like taking some… creative liberties in my homebrew stat blocks
Tho they didn't take any defensive spells
Exactly
No shield, no mage armor
I've recently delved into the last stat I haven't really make a focus, which is wisdom, with both a new monk and druid. It's been a lot of fun!
Restrained can be pretty nasty and technically teleporting doesn't remove that condition for things like Entangle.
I think my normal one was a 15 ft forced movement, doubled on a crit then str save to prone
Entangles weird
I'm a Fighter, the parties main
"I tank it" Frontliner
We've got a Monk, Rogue and Cleric
I'm the best a strength saves but we have two dex save masters, as long as they survive I'm sure I'm not THAT screwed lol
I made a mountain dwelling creature with an attack that can knock creatures back 30 ft… you can imagine how that went
You done a polearm master ability on a monster yet?
One day, one day, I will
I did it with the knockback, they were very annoyed lol
I do wonder what my new player for Monday is gonna play
evil.... I'm writing this down.
Oof 😭 💀
Most other Restrained effects are also Str Saves.
Everyting a player can do, a monster can do as well 🙂
Cause yall need a 4th PC
It was polearm master reaction attack
Stack a sentinel
Stack a str save topple
Stack a booming blade on a crit (unique ability)
The cleric ain't really a PC, they're more of just a target for enemies to hit
We do 😔
Hi,
A few years ago i setup a character to play DnD with a friends, friend!
We never got to play though : (
I'm just wondering if anyone's able to help me play some DnD and learn more about the game? Been meaning to do this for a pretty long time now!
Thanks!
I'm gonna head off but I'll give you one more bit of ammunition
Old Mage slayer them when they misty step. They'll rue your statblocks
Let me tell ya, I cannot WAIT for extra attack to come online, I've been Fiending for it
Perfection… goodbye, Skeleton. Your name will be burned into my players’ memories forever
Rattles
I don't believe that's true.
Web for example says that you are only restrained until you break free. If you can break a grapple by no longer being within reach via teleportation, you can break many instances of restrained the same way.
I don't believe that the check described in the spell is the only way to break free - in fact, that check doesn't even use that phrase.
Hit level 5 then raid the wizard tower that's full of disintegration traps
Reminds me I need to make maps for my more special POis
You should instead play some kind of cool, orc monk type as your replacement. Call him.... Jokrun.
Like the Wizard Tower near where you're meeting the scammers
i request silly but useful magic item ideas
Each spell is individual. If you read Entangle, it makes the target Restrained until the spell ends or until they successfully make the check to free themselves. It says nothing about moving out of range of the spell.
That's okay, I'll just play Orizontas 2 if my fella dies
Except he's a Barbarian or maybe even a Paladin instead of a fighter 🧐
His brother from the same farm
He does actually have a brother funnily enough 👀
Glorizontas
I said many, not all. I'm aware that different instances of receiving a condition can end different ways. I was talking about Web in particular because that was one of the examples you gave.
He also has a little sister
Wizarizontas
I realized that before you responded and deleted Web from my comment.
Lmao
Reminds me, I fear for when you guys start running into Arcanians
My phone had moved it off screen, so I didn't notice that. My bad.
And still my point is valid, teleporting doesn't automatically remove the Restrained condition from anything. It's a case by case basis.
Boo-Womp
->
Ah, yes, our low magic party going to fight Wizards 😭 💀
An 11th level casting spell against 5th level players? HMM
use stealth
I agree it's case by case - I was focused on Web in particular lol
Well, scratch that, Orizontas is the only non-magical person as we've got a Shadow Monk, a Cleric and an Arcane Trickster Rogue
It'll be fine. I'm sure.
use stealth again
Me when I dumped Dexterity
Heavy armor too
Me when I also ride a horse into combat
the weakness of a wizard is they're squishy and suck at very close and very long range and dont have great perception so if you jump them they fall apart
Hopefully someone took the mage slayer feat
make a distraction to help the rogue and monk stealth
Mounted combatant
Which honestly pretty good against Arcanian Mages
They're people so smaller than the mount, and Misty step is less distance than the honse
Gonna make some more encounter maps too
I'm just the gigachad Cavalier 😎
Since Winter will be settling in that game before long.
ok wait wait wait do you have charisma skills
Nope, Wisdom Skills
ok i have a proposal
None of the party is particularly good at talking lol
Orizontas is good at intimidating tho
I'm the groups talker, but I dumped Charisma, but I never make any insane requests which is probably why Sora allows me to make request without insane Charisma rolls
go up alone to the front door (or the proverbial front door) and provoke and ragebait the wizards while the party ganks them from the side
Way you do it usually is also very much valid for the strength replacement imo
trust
Hell yeah 😎
Rolling the die is only necessary when chance has role to play ¯_(ツ)_/¯
Yeah like if Orizontas went up to the Empress and said I wanna be Emperor that'd be a different story
Honestly?
Parties without a Charisma character should be allowed to do Charisma things with other Stats, Intelligence, Wisdom and Strength are some that come to mind 🧐
If the narrative says automatic success or failure based on the situation, there's no roll to be made.
I can definitely see those working tbh
i think parties without a charisma character should just approach socializing in a way that doesnt depend on "convincing" others
because then the checks arent necessary
Well, yeah, of course
There'd be 3 outcomes.
1: She thinks he's joking and laughs
2: She thinks he's flirting and laughs
3: She says sure so she can go slack off.
None of these would involve checks.
the simplest and most effective way to socialize without convincing, is to be correct or aura farm
Perhaps situationally, but not always. Having a bad ability score mechanically should impact the narrative, otherwise there's no point in having that mechanic.
Tbh number 3 is the most likely
this is for example, the wizard way of socializing
the hard but always effective way is to be helpful
any npc that isnt helpful to you when you're helpful from the outset, either has a good justification for it, or they never aimed to help their allies in the first place, so you're dodging a bullet by not depending on them
Speaking of rolls. A brand-new player to the game asks you:
"What is the purpose of dice in this game?"
What do you tell them?
to represent a chance of success or failure when it is uncertain
Good answer
I want to commission an artist. Is it rude to show an artist an Ai mock-up as to what I'm looking for?
I definitely know a few artists who would find it rude.
I can't say everyone would but some for sure
Yeah thats what I figured. I'll be careful when choosing but I'm looking to spend quite alot. Do I have any alternatives?
What you might find to be helpful:
- Moodboards and concept images you find around the web, from games, shows, movies, and more
- Your own sketches and mockups (even if they're bad, they help)
- Written descriptions of what things look like & the intent behind them
- Just sitting down and talking the ideas through.
Any one up for DND at some point need to find some people I don't really know any one who wants to play
Many people are always searching for a group
Remember that a lot of commissioned artists have plenty of experience talking to clients and figuring out what they want, especially if you pick an artist with a style you like. They know the things they need, they can lead the conversation to get an idea of what you're looking for. Any artist worth their salt will do plenty of work to get something you like.
Not even a group just some people to play with
Makes a lot of sense.
Ignoring the "give discount for no reason other than I'm asking for it" style of persuasion rolls.
You'd like to think you can probably engage in negotiations with someone to do something that matters, you just end up with a shorter end of the stick than you would if Mr Eloquence bard and the "I can't actually roll below a 26" was present. Maybe god forbid you have to do a side quest for the NPC faction to like you.
Good info. I've never paid for bespoke (bespoke?) art before but this is more or less how I imagined. I honestly don't even know the average skill level of artists to bring conversations I have with them to life.
If I ever get to reroll myself after I die I want to be able to draw or play an instrument.
Hey! New here but not new to D&D, just getting burned out because I feel like nobody around me has the same playstyle. For me roleplay and the game itself are distinct things, and I play entirely for the mechanical challenge. The story and world serve as context for the challenges, which are themselves the only part I consider the “game”
Does anyone else play like this? It’s lonely having such an unpopular viewpoint
that's a fairly common perspective imo
Plenty of those games exist out there - I've been a player in a couple campaigns like that.
some people enjoy D&D for the "game" aspects of it
Have a look around #looking-for-players if you like, it might help you find campaigns like that
I've got at least 1 at my table that I know prefers that, he's been very understand with the story lovers though since he's also been a dm.
Real answer: Oh man goto one-shots at any convention and you'll find alot of people who play like this.
Personal opinion - Just got back from pax unplugged where it was only combat and I hated it. I enjoy combat! just not without chances for the social aspect
I see your vision
It’s kinda backwards to me that anyone doesn’t
I want a campaign though, one shots are over too quick
*sharpens pitch forks, dousing torches in brand name 'mob oil'
I think youd love a Tier 4 campaign
some people prefer using the system and its procedures as a vehicle for storytelling
Different types of folks play the game for different reasons. My players I DM for love RP and story, as much as if not more than combat.
rather than being the end in and of itself
I have a friend who dropped out of art school because of the Ai takeover. Yes it is ruining music, acting and art for all artist. But especially ruining art
For me what draws me to games in general is the objectivity because I’m autistic and the real world doesn’t make sense to me, so when there are numbers that run the world I can finally understand it
"Hey fellas, you just found the body of this girl's poor husband who died in the dungeon trying to get money for a gift" Can we loot his body?
Some players just gonna play
I would do that
Council, I require your assistance 🛐
Thoughts on a platform for online play in where the GM clicks everything and the players never click? Clicking as in using actions (spells, reactions, and such) I mean. And a single screen is streamed
Players would still choose and narrate
Good idea, until 5 of your players all want one thing at the same time
Some folks enjoy it. Not me. I hate when I'm playing a game and the DM does any rolling, etc for me.
Unless its text by post
Give half of it to the girl and call it his inheritance
No thank you.
pass on that
I currently have 2 new players and im essentially doing that already, it's suffering teaching them how to roll attack damage
Even things as far as just telling me that an attack hits or misses without reading the total, or rolling death saves on my part, have been things that very much annoy me in campaigns. I'm a person who needs control.
Would that be solving a particular problem you perceive?
My question would be,
Why?
also that increases your workload by a shit ton not sure why youd want to do that
Only way that's feasible is text by post
Roleplayer heaven, purgatory for DMs
That's too light, 7th circle of the nine hells
what even is the 7th layer of the hells
Violence
i mean dnd hells
There's 9 layers in total I think
Beurocratic and Decaying realm named Maladomini
ah
I disagree that this would be "roleplayer heaven". You would now need to explicitly communicate each mechanic you're utilizing out loud or in a written manner instead of given a narrative description.
is that the one with titulus or something
Baalzebul is its archdevil
Abyss have infinite layers
this is the hells, not the abyss
Oh mb
I think the seventh circle is the circle of ruins
but the game is turn based mechanichally, only the person in the turn gets to "direct" the screen, plus it'd be their choices anyway, for their charachter
You gotta go through avernus to access the secenth layer
what is the difference between you clikcing the button and telling to the DM which button to click?
at least youre the one doing it
That is onerous for everyone involved and detracts from the actual playing of the game.
people having control over what they click is pretty big thing for most people
So here's where we get into the psychology of play but to me it comes down to an additional layer of control between me the player and my character. If you click it, it's a little less in my hands, It's not my dice roll, it doesn't feel like it's in my hands.
Atp if you want the DM to do all the inputs, just set up an AI to do stuff for you
And, who want's to play with AI?
for one, keeping players focused forcing players to focus on what their teammates do, instead of scrambling through the tooltips the whole time. It'd also require a more intuitive interface (but most designs don't really scale very well for high level spell casters anyway)
i dunno. lack of interacting with dice would make me bored myself
even if its digital
This would do the opposite of that.
i was shooting for roleplayer heaven, but i think is not too much purgatory for DMs if the tool itself is good and readable
I don't think this really solves the problem you want to solve. Things like turn timers and speeding up combat may improve your focus issues, as well as having more opportunities for players to make use of reactions etc.
This would actively make me pay less attention. You want your players to have more control, not less.
Im already imagining a fantasy world, I think I might go cyberpsycho if I imagine the game itself
Yeah I mean level 6 windwalk can trivialize every exploration process at lightning speed
theyre level 12 by then
damn, he's right 
I think you're vastly underestimating how much more each player would need to spend time paying attention to their character sheet and then explicitly describing in detail the feature(s) they are using to the dm. This would be bad for everyone.
Dopamine relese from your own action and effect
Yall gotta start sharing these spells more, I be hearing the most useful spells at the most random times
Is this how it feels to be a wizard and your bud shows you gate kept spells?
also... windwalk doesnt save you from fliers or things with enough range
Nah wind walk cab trivialize travel, exploration is something that takes time and care
Windwalk makes the whole party into wind to go at like 300-600 feet per round. (Can't remember how fast lol)
Wizard? Nooo
Exploration is significantly more than just moving.
It's about attempting to find things.
I activate my trump card, magical secrets!
Druid only spell
and yeah, fast travel =/= exploration
Does magical secrets even let me steal druid spells?
And one thing I'm starting to realize is so many folks thing roleplay is just dialog .
how come, if they can only see one thing 🧑⚖️
Yes
youre just sitting there talking.
Do yall have any more useful spells for certain scenarios?
depends on the scenario
Support in combat?
So many lol
One approach you might instead find helpful is to give players more chances to influence the game outside of their turn. Have enemies move out of the fighter's range. Have enemies cast fireball within 60ft of the wizard. Hell, you could even expand it further. Tasha's has an optional rule buried deep in there I like the idea of, which is that once a day a player can give their ally advantage on any D20 test for free, no action economy required. Something like that encourages players to be on the lookout for important things they can help out with in combat, such as giving the rogue advantage for sneak attack.
Also, work with your players! Help make them cheat sheets for combat! Be a little more flexible with the rules and learn later!
Druid grove if you have prep
Yes, but they become bard spells for your character through this feature.
Arcane Lock to trap a group of enemies in an enclosed room, bonus points if you drop some large aoe spell like hunger of hadar in it
Tasha's Otherworldly Guise is really useful for becoming immune to necrotic/radiant, or fire/acid damage
And it gives you another attack action
Oh I see
Yes this or the 5th level spell summon draconic spirit
You get a dragon also resistance to very many damage types
You can only choose one resistance but alot of choices
the humble absorb elements
Can't absorb psychic damage lol
Well yeah, it's absorb elements
Silvery Barbs, Absorb Elements and Shield make up the backbone of any spellcaster's defenses
I think im immune to necrotic
draconic spirit doesnt give ya psychic
(Talk to DMs before taking silvery barbs)
Also radiant and neurotic resistance. I like summon draconic spirit solely to get resistances lol
My DM despises silvery barbs
Really anger your DM by taking silvery barbs (and promptly getting it banned after session 1)
We all know this one but force cage can clear so many combat's so quickly
hello-
If it can fit, it can die
Clear is a spell?
probably the most banned spell and also a spell you should really think carefully about, because the second a player takes silvery barbs every spellcaster enemy also gets silvery barbs.
Mirage arcane is also a good one
trying to get into DND, any recommendations like classes or like baseline rules?
For prep
What's your play style?
Definitely go full druid like I did when I started
check out #dnd-newcomers
Most versatile class in the game and ya get to become animals!
thx, will check out
Anyone know a good spell for traversing the realm of fire with a party?
Go Moon so you can be a dinosaur
Well... is it lava?
Wall of Force
alot of lava
Does your dm consider lava water?
why would it
Hold on, do we take fire damage the longer we stay there
Tenser's Floating Disk might help you cross that lava
What would lava be considered?
... lava
lava is lava
I'm tryna do some transmute rock type stuff
thats like asking is oil water
Lava is lava... alright
They don't have water in the elemental plain of fire
The DM has allowed the idea of me turning into a giant creature immune to fire damage and, eating my party?
liquid form =/= water
Scorching steam they got by the bucket full though
Well... isn't lava kinda like rock?
Hello
Lava is super heated rock
its literally molten rock
I mean molten rock. So transmute rock could work
Do you have a plan in mind for achieving that? There's not a lot of spells which will do this, really.
Im a level 17 bard
i think theres room for transmute rock with lava
whats yalls favorite "useless magic item" in d&d. Eather homebrew or normal dnd 5e
welp, yeah you can achieve that
cloak of billowing
Shield of expression
A magical item I made, It's a top hat that's 3 feet high and when you place an item inside of it and secure it, a holographic version spins slowly at the top of the hat
If you were an Earth elemental, would it help you swim through lava?
:(
It would burn you
Never heard of it
Wait, just true polymorph into an adult red dragon
earth elementals arent immune to fire
Can I just fly over the lava?
Aw man
Earth Elementals unfortunately are not immune to fire damage, but a Fire elemental would be.
if you can already turn to elementals... why not just fire
Only thing that can burn a fire elemental is a blood hunter
Ik but i was assuming they wouldnt stay there for too long
at level 17 you have boundless options available to you. Hell, teleport would do it for cheaper.
Till teleport misfires and I end up in a tiamat's bath tub
Yes
Dimension Door perhaps?
Maybe water breathing + wind walk?
And monsters
If you can see your destination you've only got a 5% chance of a mishap
water breathing doesnt work in lava
Also burns you as long as you exist there
Did everyone in that party bring potions of fire resistance
ho god I have no idea where to start
Wind Walk would just straight up work though.
What if I just, drink the lava till it's gone?
As a dm i would not burn a fire genasi
That makes sense
I can put a portal at the bottom of a lava pool and let it drain
Transmute rock
if you have fire resistance, you automatically succeed on the save against staying near lava
Drain an infinite plane of fire and lava?
Yall think I can bring my pet iron golem with me?
dont those heal from fire
You think im a good golem owner?
it would thrive there
Oh, guess it will
D&D isn't a physics engine
Maybe just maybe you can create a wall of stone. Have the iron golem hold up the retainer wall. While yall cross
I feel like you're overcomplicating a very solvable problem. Wind Walk does just instantly solve this.
yeah, iron golems are both immune to fire and have fire absorbtion
I like that idea
Or wall of stone to simply make a bridge.
Gonna have to cough up 200K gold soon though
you also get 8 hours travel with a 300ft base fly speed for 10 creatures.
Roleplay is just dialog
Dashing 600
for a 6th level slot, with no major material components
It most certainly isn't.
Does this speed effect stack with others?
What else is roleplay?
playing a role
No, rolepay is being immersed in your charicter as you talk fight explore rest, everything
Yeah so if you’re using a mechanic it’s not roleplay
Nope, also not true.
That’s how I’ve always understood it
You can roleplay without your character saying a word
Roleplay 100% extends to the mechanics.
playing a role and pretending to be someone else
you don't even need immersion for that imo. even the simple act of declaring "my character does X" is roleplaying
Can that stack with other movement buffs?
you are never not roleplaying in a roleplaying game
Mechanically a member in our party is like, messed up so he dosen't speak very well in roleplay
Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role.
Yeah and that's a super common way of thinking I'm findinf
I see ttrpg characters more as game pieces
Wait, using wind walk can I become wally west?
So many games that are listed as roleplay heavy need to be listed as dialog heavy instead
Sure if Wally west was a cloud
Roleplaying is a part of every pillar of the game. It's not a singular pillar. It's the entire thing.
Roleplay is the RP in TTRPG, which is what we’re all playing
It’s a good 40% of it at least
Then why do people say the pillars are role play, exploration, and combat?
Can you roleplay a character who cannot or will not speak?
Yes, yes you can
I’m kinda good with it being like 10%
Boots of speed double your speed and if your dashing constantly you can hit 200 feet per second
the correct name for the pillar is social
Cast Haste on urself then Wind Walk
The pillars are combat, social, and exploration. Roleplay is done during all 3. Social does not equate to "roleplay without mechanics"
its not roleplay. its Social, Combat, and Exploration
Do note that if you take your magic action to turn normal, you are incapacitated for 1 minute
Fellas, we need to hit 1,200 feet per second to move at the speed of sound
I refuse to allow player charicters that can't speak personally
Mach 1
We're not gonna jump through hoops for every interaction and conversation
I'm with you, but approval or disapproval doesn't change the fact that dialogue is not strictly necessary for roleplaying
What if I want to use common sign language as my language, and narratively describe what I'm communicating instead of saying "I say blah blah"
my 4 silent characters have all had alternativ ways to talk
Agreed, that was an aside
telepathy for three of them, CSL and familiar for the last
And take observant feat in order to read lips
This works very briefly before haste and your boots of speed wear off. Plus, it varies from DM to DM but I would personally rule that when wind walk is cast, at least something like your boots of speed lose their effect
i dont think you need to read lips if you can hear em
dont think deaf characters can work too well
Most individuals that use sign language have difficulty hearing, which impacts their ability to create intelligible speech (unfortunately that's the term for it).
It says in gaseous form that all the gear becomes mist with you, so if I activate boots of speed before becoming gaseous the effect would stay for 9 minutes
ah. my CSL char doesnt want to talk because her voice is corrupted by abyssal and undead energy. (my dhamphir echo knight/undead warlock)
Yeah, roleplay of that level of type of disability has never gone well in my games. The game is a conversation and putting barriers in place to that is a poor experience
So RAW, the boots would work
If the character I'm wanting to play is very hard of hearing or entirely deaf works mechanically to communicate via sign language and reading lips through the observant feat, I don't see the issue in communication.
Either of these options is better then roll playing
what?
Just make sign language a more commonly known thing in your game then if a player wants to do the thing I'm describing. It's not a huge lift, it's a language option in the phb now.
I think a rogue with 2 levels fighter or maybe a monk can do this
Dash wind walk is 600. Action dash 900. Bonus action 1200
Nope, not being able to call for help or hear things coming, that is going to be too quick of a death
While in wind walk you can’t take any action other than dash or turn back into your normal form
i remember when the ranger almost got silenced after she approached the butler on her own
Oh so no bonus actions
almost died if she didnt cry out
Not sure if they meant this, but there's the uncommonly used term "roll playing" where you act solely based on how the roll results of the die
So max speed with action surge is prolly 900
like, you roll for yourself to see if your character would do something?
You only need 190 feet of movement to travel at the speed of sound.
That shouldn't mechanically have an impact on noticing most things due to the observant feat.
Sure, calling out might be impacted, I can see that.
I meant any type of roleplaying is better then just rolling the dice and being very bland. No personalization on your character just there to roll dice and face dms outcome.
Probably not a great use of action surge, to be fair
i always ensure to add flavor and descriptions to my rolls, or players to engage them, so never had this issue
That's one way of doing it. Or always rolling to determine the result of every single thing instead of making situational decisions on when rolling is appropriate.
You need to be going 1200 feet per second to be going Mach 1
If your deaf you automatically fail any perception check regarding hearing
Oh wait, I had the factor inverted. Yeah, you need 6750 movement.
I thought there was something wrong there.
Not every person who uses sign language is completely deaf. I did specify hard of hearing.
Had a super introvert at the table that was super shy or had autism idk. We welcomed him for sure but he had trouble opening up and just stuck to the rolls.
I felt like he had alot to offer but we never got to see it
imo that still constitutes as roleplaying, even if it is quite bland
you are still actively choosing and deciding what your character will do. that is roleplaying
So you need 12 dashes in one round to be going that speed
ah, yeah, thats a different scenario. best to be patient for that one
or just have insane speed at the start
I apologize if I'm being a bit over the top about this specific scenario. It's because I am more than half deaf and will likely lose all hearing before I'm 50 if I'm not careful.
Centaur + monk+ mobile?
im fairly sure theres already a tabaxi monk build that breaks the sound barrier
tabaxi is better for the no action double speed
My instinct is: Tabaxi Psi Warrior Fighter Monk Barbarian with Speedy, boots of speed, haste, and that one spell for an extra 10ft of movement.
Pretty sure when you wind walk you have your movement speed replaced by the 300 feet of movement
longstrider
That’s the one
Can that build move 6750 feet in one round?
Shout-out to my favorite Wildshape QUETZALCOATLUS!
I’ll do the maths. Don’t think so but it’ll break 1000 I reckon
I think wind walk + pre-activated boots of speed hit 1200 in one round
Sais "While in this cloud form, a creature has a flying speed of 300 feet and has resistance to damage from nonmagical weapons"
-# I've never understood speed builds
Can the speed optimization conversation be moved to #optimization please
Idk if mobile would help this or not.....
And if you dash that's 600, then boots of speed double that
Only improvment you can make on that is buffs or pre-activated items that give more dash actions
You can certainly get to be super fast, just nowhere near the speed of sound. The only way to do that is to simply handwave it and write in a nonsense speed.
Speed of sound is 6750 feet per round
So with the wind/boot combo we make up 17.8% of that speed
There's channels dedicated to specific different conversational topics for a reason
Most of those channels don't show up automatically for people
Just wanna put that out there, for your information
That's on each individual person for not looking at the channels and roles tab
There even is a channel that tells you all of them at the top
#channel-guide is there - please use the most appropriate channel for a specific topic
Quick question
that was quick
What is more important in a 2014 Gloomstalker Ranger: Strength or Charisma?
quick answer
Neither
neither really
Which should I make my dump stat is a better question
you pick
if youre not a strength melee you'll probably rarely need strength in any other form, but strength saves are a good bit more common than charisma saves
Thanks
charisma saves are more detrimental than strength saves typically
Strength for sure, get you a belt of giant strength and slay in melee
Hey does anyone know where I can get D&D 5e books on pdf
nah
they aren't available for pdf. DNDBeyond is the best place to buy the m (or physical at a lgs)
there are no legal pdfs of 5e books
Do you guys wanna give an opinion on my first campaign synopsis?
We have a person to help with charisma
Also, varying encumbrance will be a thing
Sounds like you knew the answer already, Strength it is then
my job application personal evaluation asked me if i follow rules by the letter or by my belief of the intent. I knew RAW/RAI discussions would get me somewhere in the world 
In the workplace, 100 as written. I have had so many bosses that I needed a paper trail for or things got super difficult
Absolutely depends on the job 
Hi
Free Rules will get you started: https://www.dndbeyond.com/sources/dnd/br-2024
Just saved my LGS some trouble, they had a copy of Eberron forge of the artificer in the shelf for sale despite the fact that it’s not out yet
LGSs get the books early
In this case it seems to have been a slipup anyway
they got it same time as the early access for Master Tier, my LGS got their copies
Wouldnt the lgs just tell him its actually meant to be in the shelf then?
why would they?
"Hey just a headsup i saw you put this book up while its not out yet"
"Oh thanks mate but its actually in early release at lgs since xyoclock"
Basic conversation level
dont think Ornstein said anything about asking them about it...
just buying it?
Im just clarifying that there should be no problem for an LGS to have the books already... since theyve had it since the 11th
But then he would be contributing to trouble
In his own mind of it being illegal to trade
I wish he responded i need answers
I brought it to them, they said that it wasn’t even in their systems, and that it wasn’t supposed to be out
wait what
One of their employees had messed up, and the books were out before they were supposed to, I helped them take them back
huh
Okay I have to ask, what does "LGS" mean?
Local game store
Local Game Store
Thank you. I try not ask, and wait to see if I can figure it out first
See it sounded like he was sure he helped which implied the staff confirmed that
Weird though when combining it with you saying its out moth
It is out for the usual LGS
Guess this one isn't part of that deal or just doesn't participate
Thats a mistake that happens in every shop ever from time to time, something they weren't ready to sell hitting the shelf
can an air juggling mechanic work in dnd?
In what way?
like in fighting games or hack and slashes, but as a turn based game? Not exactly
Especially given the rounds are like... 6 seconds in world time, and a 3 round combat is 18 seconds
You launch an enemy up in the air, you can attack it from the ground to keep it airborne for example
Aww man
Falling is instantaneous, so prolly not
Wish there was a way to make martials as cool and stylish as casters
if it were a different game with much 'smaller' turns, where each turn's individual impact was smaller, then it'd be more doable
If you hit someone with a paladin would they take holy damage
Yeah that
The nature of the attack depends on the damage the enemy takes
If it was a spear, it’d be piercing. If it was a divine smite, it’d would also be radiant.
But no, paladins damaging something does not mean radiant damage is dealt unless the attack specifies that or if the paladin uses one of their spells to use one of their smites.
The attack/weapon determines the damage type generally.
No I mean like if I throw the holy man does he do radiant damage on impact 
No
So, is there a reason why the 2024 Dungeon Master's Guide has 120 pages, 1/3 of the book, just referencing treasure?
i dont know how much this will add to the game, or how this would be different from just attacking and narrating your attack as such
Because DMs often need to figure out how to reward the player characters? But beyond that, we're not the game designers so can't really provide any more information beyond that.
Because loot is awesome.
Hello guys, having a trouble with the NICK + VEX priority / compatibility argument with a fellow player.
Let's say there is rogue who has a Shortsword MH (VEX) and a Scimitar OH (nick)
When the rogue makes the Attack aaction with the shortword, does the attack of the NICK happen at the same time? or after the Shortsword attack.
Meaning does the NICK weapon gets/use up the VEX advantage modifier of Shortsword?
You make the attack, you apply vex, you make the second attack with nick, and that uses the vex.
Attacks don’t take place at the same time - they happen sequentially, in the order you as the player do them
so random question again
is it possible for a powerful enough sorcerer to have a kid that is also a sorcerer?
It's possible for anyone to have a kid that's a sorcerer tbh
they have to have a magical creature in the bloodline I thought?
Wizard blood counts
I mean there aren't any specific rules for it. Sorcerer simply implies you have strong magic in you naturally. Maybe you're the child of a powerful magic user, magical creature, or even just someone who was infused by magic from an artifact or something
Sorcerer blood definitely does too
but this is specifically what I am asking
That counts as "anyone", so yeah that would work too 👍
"Sorcerers wield innate magic that is stamped into their being. Some Sorcerers can’t name the origin of their power, while others trace it to strange events in their personal or family history. The blessing of a dragon or a dryad at a baby’s birth or the strike of lightning from a clear sky might spark a Sorcerer’s gift. So too might the gift of a deity, exposure to the strange magic of another plane of existence, or a glimpse into the inner workings of reality. Whatever the origin, the result is an indelible mark on the Sorcerer, a churning magic that can be passed down through generations."
Walked in on an artificer doing a dangerous experiment
it's for a friend's character, they want their new one to be the grandson of their old character
ok thanks y'all
Np
An example would be
I had a Storm Sorc that was born on a ship caught in a hurricane.
And that's why he's a storm sorc
My party (me and 2 other members, along with our dm of the normal group) just started a side campaign (sorta like a B-plot to the normal one) for when we don't have everyone and need something to do. Through a random turn of events, our goats died, and we now have a pet Otyugh to pull the carriage. Any ways to stop it from smelling bad, like an item that would give the effect of a constant prestidigitation or something?
Btw I've finally gotten my friends to agree to play dnd if i dm
Now i just need to memorize lost mines of phandelver, learn to make session notes and how to run a session 0, help my friends make their characters and I'm pretty set i think
Folks, if you're not doing Doom Eternal-esque Glory kills when you're playing a Barbarian are you truly playing a Barbarian? 🧐
Wdym?
Over the top kills
Not exactly. One can become a sorcerer through circumstances of birth, circumstances of bloodline, or from happenstance, as Knome posted.
It's not just a magical creature, it's some magical occurence that leaves an "indelible mark on the Sorcerer"
Wdym over the top kills? Like doing 12 damage to a 1 hp goblin?
They mean brutal executions, like ripping them in half, or breaking off an arm and stabbing them with the arm
No, I mean like, Mortal Kombat-Esque kills when your dm asks you how you wanna kill the enemy
The funniest one is punching the zombie's head into their torso
because there is A lot of magical items
None of my characters are typically brutal with their kills, but I'm gonna be playing a Barbarian soon, so I might as well lol
Oh, didn't know about that stuff
You should have Artanza absolutely decimate a guy
i love doing this, my players go hard on this
Artanza is kind ENOUGH to not make someone suffer
Shame
He's still a Cleric
A knowledge Cleric at that, his day job was being a librarian..
Though he doesn't care what other people do, he's gonna uphold his own morals lol
Is it a good feature to implement for a new player party?
Mine just do the classic, if you do a lot of damage above the required to kill damage the damage is brutal type
You know the classic freeze turns into a popsicle, acid melts and fire burns
It’s fun
i would say so yes
its basically giving your players a chance to describe how they kill a creature
Alrighty, I'll suggest it then. Thanks!
thats all it is
It gives newer players a low stakes, quick and easy chance to do a lil bit of in character RP, it's tons of fun.
yeah it's not even mechanical it's just a description
Do to a magic shield. I can pass through targets and deal 2d10 damage when I dash. I also triggered an increase of 5 damage during the dash as a bonus action. I just killed six enemies in a single turn with it.
Jiddurn is gonna be like
Knocks the Bandits leg out from beneath him with the broad side of his axe, grabs them by the head with his free hand as he imagines cheering from an invisible crowd as he lobs the Bandits head off with his axe, holding their head to grin at them before their brain completely stops working
He's gonna do those types of kills, so expect it, ti 👀
Anyways, anyone got a nice orc name? Want to play one soon
Hokrun
Oi, don't give away one of your players Orc names
Identity theft is a great joke
Sounds like something a lot of people could be uncomfortable with, idk though
Jiddurn Moonscorn is the better name anyway (though he's a Centaur)
the moment when the party is all near death and the Villian takes a big hit, and everyone looks at me expextantly as i declare "and he is NEAR DEATH" is a huge rise and drop
and then on the next hit the expectation rises once more and i say " How do you want to do it?:" and the whole table cheers, is epic
HEY
Definitely ask tables before going too over the top for certain
Alrighty
You're taking everything hokrun has... his name.... his identity as a homeless person....
Husbando, we are homuress
He's not homeless anymore
ocassionaly some of those hits at near death get them Near-ER to death but dont finish the job because i do carefully track hp
Do to a magic shield. I can pass through targets and deal 2d10 damage when I dash. I also triggered an increase of 5 damage during the dash as a bonus action. I just killed six enemies in a single turn with it.
i still remember that time you threw a mythic monster at us...
I know :(
cant wait til you guys hit level 5 and get actual Bastions
Bastion?!
Like overwatch?!
AAAAUUUGHHH /joking
How strong was it?
Nerf-bastion
you're right...... so, winston?
it was strong, i think almost downed some of us
i wanna be winston
it was a homebrew monster. Theres no mythic giant-demon in the official rules
Ah
yeah, it was one of uhhhh... Grazzt(?)'s kids
freaky demon man. Glad we slaughtered him
Whats his CR
the DM for that game doesnt usually show their homebrew statblocks. Theyre usually pretty barebones
Ah fair enough
that was basicly the storm giant stat block with extra spice
Is this like a Tier 4 campaign?
it ended at level 13
Oh
oh huh, that checks out
now to look for the dracotaur that ended Acheron
Would letting a player with the healer kit use battle medic as a bonus action be too op?
not really?
not really, its basically giving them cure wounds without upcasting
let them use it, in case it turns out to OP pull them to the side and figure something out together
Alrighty, thanks!
... I am spending too much time around here
Since when do I recommend talking to people, you are all bad influence
Healer kit strong? Since when?
How many times can you use a perfume before expending it?
5 iirc
That seems awfully low
not about strength really, Cracker is basically asking
"Is giving someone potentially unlimited healing too strong"
And yea, it can be
Healers Kit has 10 uses and Battle Medic feature lets someone regain 1 Hit Dice worth of HP per use
But even granting all that, i don't think it will be a problem
keep talking to us, yesss
Oh oki
I checked the item and it doesn't say, just that it's a 4-ounce bottle, so probably however many your dm thinks is appropriate
Just don't use it soo much that your character smells like a teen after the Gym at school
It's not really specified. Me personally, as a DM, I kinda just let my players always have access to it.
Btw on that note. To make the crafter feat useful, is asking the player with it what they want to make beforehand and then adding an encounter around it the best idea to make it useful?
Axe body spray
I would introduce challenges associated with making the things they wanna make but to be honest I wouldn't sweat too much about making the things they craft useful. That's a case where it's up to the player to try find solutions to problems with the things they take. Just my two and a half cents.
Crafter Feat does have quick crafting component too it
you could as the encounters roll through, make those simple common items use up.
Rope snaps, pouches have a hole, you need a grappling hook for something
Afraid it's more up to the player to use it well since it requires the player to be quite creative with their mundane items
But yes, if i had a crafter in my game, i would break their items more often while letting the crafter guy deal with it
This is the "after a long rest, breaks at the next one" feat? Feels like that's putting something together during your rest time. I personally don't see how it works, you bed down and the next day you've got a ladder built (out of what?) but I don't see it needing an encounter to use.
Alrighty, so just not worry about it too much and only sometimes add encounters where the items will definitely be useful?
Oh, an encounter to make use of the result! I get you now.
Spam craft acid vials
It's the
Gain 3 tool proficiencies and gain access to quick crafting menu associated with those
Ah i see
@inner silo no matter what you do, if your players dislike using Mundane items to solve the problems, feat will be completely useless
I wouldn't worry about ever adding encounters where you've planned that they'll be useful honestly, partially because it can lead to a design space where the things other players do are somewhat diminished or even irrelevant because they don't have the important item needed, or if that player doesn't think to use that item and they now aren't using the to ols to solve the problem.
Most crafted items in and of themselves have uses
Alrighty!
I’d incorporate it as a bonus, possible use case if applicable, but I wouldn’t shape the entire encounter around it.
Kinda feel the onus is on the player to make a useful choice there, but maybe if the upcoming situation has obvious opportunities you could drop a hint.
"Going up a mountain, maybe rope would be handy?" That kind of thing.
So just make sure these items can sometimes be used?
Yeah sure
Oki. Thanks for the help!
Alrighty!
mundane items are always somewhat useful, again it's up to the player to actually use it
Most items from this feat are not consumables though, so either let their item break as a flavour
(for example describe that someone's tent got pierced during the fight)
Are there any ways to make something smell not bad? I know there's prestidigitation, but my party needs something more permanent. We have an artificier, but we're unsure if he can do anything.
no mechanical punishment, just encouragement to deal with this completely mundane situation in a completely mundane in party way
Seriously though, how is that feat meant to work in the narrative? Tools are one thing, supplies are another. You know what goes into making rope?
10 Fireballs/Hypnotic Patterns/Lightning Bolts to the Artificer, one level 1 spell with concentration for the Ranger
Sure i do
and Crafter character would know too.
Thankfully mid long rest they went to scavange some materials and would you look at that, they found exactly what they needed to weave a rope
Alchemist tools proficiency can get you some medieval Fabreeze.
Seal it in a bag of holding perhaps?
It's an Otyugh
I do wonder, would distort value work?
...
...
...
Start with a bath for your new pup and go from there
Hiii
It's a Garbage eating monster
i bet it won't smell bad if you actually feed them actuall non garbage stuff, but again its DM's call
something like Prestidigitation specifically states you can make something smell nicer without DM's intervention
The problem is that they prefer eating trash
@fossil shuttle try
https://www.dndbeyond.com/equipment/396-perfume
And i mean feed perfume to them
As far as im aware Perfume is pretty much what you are looking for
... That might actually work. We don't really have the means to get perfume right now, though. It also ain't exactly small
Honestly, which are the chances for a Revised 2024 Ranger?
Slim
Solve the problem one step at the time, you can always split the party, send someone to town with gold and make them buy all you need to make your Slimy Tentacle Pup smell majestic
A shame
We started today (we are level 8), and we are in the middle of the woods. The bard was voting to kill it because it smells.
Did you had the vote to feed the bard to it and see how it goes from there?
She'd probably shank me in my sleep, she's also a rogue
an otyugh?
I figure I'm gonna be taking care of it most of the time. I'm the one with a decent animal handling and the one who decided it was a good idea to feed it
Big walking garbage disposal
an otyugh
It's not exactly an animal and the entry in the monster manual says very clearly
"It's easy to miscalculate the amount of food it needs, turning you from its master into it's next meal"
I think we're treating it more like an animal. Feeding it also shouldn't be a big problem; we have a lot of food on us, especially as a party of only 4
Your funeral
Party of 4 starts off with 40 portions worth of rations, how many will Otyugh eat?
otyughs are essentially animals
We also found a crate with enough sandwiches to feed 12 people for several days, along with a chillstone to keep them fresh
Just same smartness as an ape or dolphin
I was more so refering to it's dietary needs
Hence the issue
They can eat just about anything, it's just that they prefer trash. We can also let some stuff spoil for it
Otyugh
int: 6
so as smart as a kobold on my current adventuring team
wis 13
so, a little wiser too.
cha 6
so about me in real life....
Limited telepathy
Don't think we need an entry from the Monster Manual beyond the brief description
A breakdown from The Monsters Know:
They have a well-developed survival instinct, including the ability to discriminate between easy and difficult prey, but despite their ability to communicate verbally in their own language, their Intelligence is animal at best—about what you’d expect of a sign language–using gorilla. Theoretically, it may be possible to bargain with an otyugh, by appealing to its one and only interest: food.
The Otyugh has a higher int than the paladin in our normal party, he has a 3
your paladin is essentially a dog
no 'adventuerer' should have an intelligence under 8....
you can't actually function with an int of 3....
How does your paladin has 3 int
rolled stats say otherwise
rolled four 1s I guess
Otyughs smell terrible all the time, honestly just see if you can sell it to a city to throw in the sewer
We roll for stats, he rolled 4 1's
im not saying it didnt happen
im saying, its dumb to have an adventuerer with THREE intelligence
thats the way rolled stats... roll
sometimes thats how the dice go
DM ought to be some sort of sadist to not let the Paladin reroll that
Sometimes the price of gambling is you lose
yea, that should be a reroll or set to a minimum of 6, 7, or 8...
Live by Rolling, Die by Rolling i guess
dnd is a game, ya ya ya
but its also has to be somewhat realistic about a Int score of 3
He did let him reroll 1's, he just rolled it twice
at that point the dice say the paladin is a beast now
Does he roleplay like he has 3 int?
can't actually understand language more complex then "me, eat, now"
If so that’s really funny
worse than an Ogyrn
Sometimes. He's a hard-headed soldier, so he tends to lean towards solving problems through force or intimidation
eh, INT has no bearing on what languages you understand or speak
a paladin due to having and understanding their own oath, can't be be something with a low int
Sir, that is litterally WHAT Intelligence is
By the gods, paladin's braincells never stood a chance
Sir, thats literally how the rules of the game work
Yeah uh, 3 int is more like literal bird brain
just because you have 3 int doesnt mean you cant speak or understand the languages you know
it means you have the intelligence of a DOG, and the understanding of a DOG when it comes to language
Rules as written, according to the text, no it does not
Yes. and yet the rules dont say you lose languages
Which is really funny, 'cause my Rogue with that party is an aarakocra with 16 int
Thank goodness rules don't work like that
i would be hesitant to travel with a companion incapable of human speech
Personally everyone in the party should pass Harkness Test to be there
you can say how it works IRL all you want, thats just not how the ability scores work
im not saying HE can't play it, if the DM allows it
Im saying its just not something an Adventuerer, or a Paladin, could ever possibly have a score that low and be effective as sentient being.
maybe it works for Bards
their brains aren't in their noggins usually anyway....
paladins dont need int in the first place...
I mean, point them in the right direction and they should be able to solve quite a bit of problems with the blood and steel
everyone needs some int, just not a lot of it
Quest Givers like em a lil bit stupid, keeps them on the task at hand
the 3 intelligence is the minimum intelligence needed to be an adventurer. Lower and you can't function. The floor is 3.
only because dice dont go lower than 1....
Thats not true?
You don't even need 3 Int to understand language
and 4d6 drop lowest is easier to remember than, 4d6 drop lowest, and if its intellgience, make it at least 5/6/7
Technically the limit is 1
below that Atrophy will proc and kill you
I don't disagree, I'm just saying that acting like 3 int is unplayable is probably a bit extreme.
Having 0 in a stat only does something negative to you (other than yknow. Having a 0) if it says it does
i didnt say its unplayable, i said its beyond unrealistic and bordering on the realms of lunacy and fantasy of having an 'adventuerer' that can't even set up their own tent, fish for food, or comprehend complex instructions, etc....
That’s 1 more int than a rat
And yes i know Atrophy is Shadows special ability that effects only strength
I am well aware, but i simply have no real idea how to reduce your stat to 0 without one of those nasty insta-kills activating
Are you telling me a rat and a half is going to make a good adventurer?
Now that I think about it, he kinda acts like Heavy from tf2 when he roleplays
some specific curses and things namely
you'd have to play a race with a negative score modifer, and somehow get another negative score modifier, on a 3 roll?
As far as im aware, Intellect Devourer has the only way to hit your INT strong enough to bop you from 3 to 0
like half-orc from 3.5 with -2? cha or int was it?
I will have you know my warlock I'm using has a pet rat and she is very helpful
Deck of many things has a card that reduces your INT/WiS score
not sure if that has a minimum though
Wolf specifically, has an intellgience of 3....
"Idiot. Permanently reduce your Intelligence by 1d4 + 1 (to a minimum score of 1). You can draw one additional card beyond your declared draws."
and no im not insulting you, thats literal name of the effect
theres also detrimentral properties on some magic items
dndb doesnt have a way to sort monsters by specific ability score, darn
lots of constructs have 1 INT
What are you trying to search exactly
bet it would be easy to find if DNDB search wasn't just outright terrible
and understand a language
so lots of things that are guided by built in programing?
yeap
That’s because they’re mindless and effectively programmed
and are specifically, not flesh and blood with a brain, and being an adventuerer?
and their master's orders
beholder zombie, blood hawk, cat, chimera, clay golem, death dog, dire wolf, elephant, giant goat, giant wolf spider, gibbering mouther, grick, iron golem, jackal, killer whale, lion, mammoth, mane, mastiff, octopus, panther, ogre zombie, owlbear, roc, saber-toothed tiger, slaad tadpole, swarm of ravens, stone golem, tarrasque, tiger, wolf, young remorhaz, zombie (found a list of things with 3 int)
warforged and autognomes are constructs, and can also be adventurers
You just got me curious about 0 in stat and im trying to find something that would reduce it to 0 without killing you
Yeah but they’re not mindless
and are also specfiically playable races, with caveats and dont count as constructs as fars i know in the rules
A very large amount of those notably understand language - even if they aren't necessarily (physically) capable of speaking (as well as things with even lower Int)
They do have a Soul
Nope, both are specifically Construct creature type
(2024 Warforged that is)
so hold person won't work on warforged PCs?
Yeap
Warforged "comrpsies a blend of organic and inorganic materials"
no
Not flesh though
wont work on 2024 warforged. autognomes, satyrs, changelings. kalashtar, centaurs, thrikreen to name a few
Correct
Hold Person also won't work on
-Centaurs
-Plasmoids
-Changlings
-Fairy
-Satyrs
and others like it
Oh i was missing Plasmoid and faery
regardless, my original statement of 3 intelligence is NOT viable to be an Adventuterer, or much of anything in the training of weapons and armor, or much more beyond fetching and dumping slop buckets down a hole.
3 Int is viable
and i forgot Thrikreen are not Humanoids
My player finder won't let me post one
if you got 3 int, that's like perfect
Did you read the instructions in #find-a-game
low wisdom might be peak, but 3 int is the greatest thing there is
For killing stuff, sure, but not holding meaningful conversations
There is ofc a discussion to be had about how people act like something like 7 Int is incapable of reading/barely capable of speaking. Which blatantly is not true
I mean, it is a perfect statline for a Paladin, not a lot of thinking to be done
if you kill someone you are not supposed to, your god will surely resurrect them
They might be able to talk, but they can’t speak if that makes sense
I feel like I have 3 int irl
Average is 10
This is definitely not true. There are quite a number of creatures with 3 or fewer Int who fully understand languages, if not capable of also speaking them
I feel like I have 3 int irl
Fully understanding the language means fully understanding it
You forgot Autognomes too smh
I’m not arguing with that
some things should stay forgotten
listed them too
Oh....
Anyways imma touch you
Thats exactly what you argued though?
that also means Hold Person wont work on custom lineage races if they include a hint of anything hold person wont work on?
no
CL is humanoid
no, there is no option to change your creature type for custom lineage
@fossil hollow we forgot Hexblood's
Oh you so right, cant believe i forgot about them
hey does anyone have a good statblock for an infantry unit? like around medieval time period, homebrew is fine too
Guard
guard, knight, tough. Among numerous others
I do like that WOTC did decide to include more types of creatures in the playable pool
I am a little sad though they didn't add more spells that target those specificic types
there's both guard and soldier stat blocks widely available
Very few spells target constructs or Ooze specifically
at least Fey do have a fair array of spells to be used against them
Having one enemy capable of casting Protection from Good and Evil will reshuffle the party priorities quite a bit
I kinda like that some creature types are just inherently easier to deal than others
got a cleric in the party, run with 4x more undead
Again, there are no real spells that specifically target Constructs and Oozes
Usually the spells you are going to use on them will be those that effects general term "Creature"
it would be a bigger deal if it mattered from the DM perspective.
A PC being immune to hold person only "really" matters in a pvp scenario. Which well. Doesn't matter.
What's everyone's favorite subclass and why? Trying to find new things to play around with if you'll share with me
Maybe there needs to be a Hold Ooze spell 😄
subclass for what class
I love champion fighter because if you roll a 19 it crits
Berserker.
Simple. Brutal. Fun.
It takes a white dragon hundreds if not thousands of years to reach an intelligence score of 10 (that of the average commoner)
Elemental Warrior monk, because I like punch, and I like flames
Gloom Stalker, Phantom, and Samurai
Preferably, at once as the same character (2014 version)
just hundreds. They already reach ancient by 800
Draconic sorcerer, light cleric, battle master fighter, ancients paladin, moon druid
Battlemaster, my precious
Rune Knight. It's just so deliciously versatile and tanky.
Oh technically they can eat their own echoes to get a massive boost in INT
Technically it could matter, just very rarely
frankly in all of the years i played DnD, i meet enemy casters in the same frequency i meet dragons
Berserker is one the the only barbarian subclasses I'll play consistently because there's no magical mumbo-jumbo to it
dont remember how intelligent a greatwyrm is though
How do you make that work on one character
One of my personal favorite
well, i dont see greatwyrm on dndb, but ancient is 10 int, so greatwrym can't be much beyond that
multiclassing
Its in Fizbans. See Chromatic/WHite Greatwyrm
Honestly true dms are very rare to include casters
Easily. 8/8/4 is a good split,with plenty of damage, skills, utility, social power, etc
Echo Knight Dhympir can bite their own Echo
(It doesn't says its a construct)
Guess I'm not a "true" DM then
white greatywrm is 21 int somehow.... same as Silver...
Same?
Ok, searched it up, they have 21 INT as a greatwyr,
Yeah that’s definitely what I was saying yep
are you updating to the new dhampir?
Ya'll don't Counterspell those heals? No? 😛
a bloody shame that one
a minor casters with control spells can shake up the encounters quite a bit
lots of knowledge from eating other versions of themselves (i hate how the greatwyrms are templates)
Why would true dms rarely include casters?
i counterspelled a mass cure wounds and a mass healing word the other day
Fizbans has ALL the greatwyrms at 21 int, which is dumb
no
ain't a thing like "true DM"
Gems are all 30
That's the spirit
yet to meet a false one
Casters are a perfectly normal choice for enemies im confused
they smartly burned all the liches reactions before going for the revivify
whomever wrote thos stat blocks should be fined
Correct, doesn't mean they are used often
Hey everyone I’m new. How do I go about making a post looking for some players?
not a fan of the statblocks for them ngl. I ran one, it was underwhelming
Then they clearly earned that one 🙂
Im pretty sure it is expected to have spellcasters in the game
Sigh
Thank you
I need to add commas so that people don’t see things in the worst way smh
Honestly true, dms- happy
i wish my DMs would throw more magic users at me...I'm a yaun-ti
How would a comma change this?
yawn-tea
I just showed it
You mean before dms
Ah you posted while i scrolled
That does change it around nevermind
Exactly, if given player is strong against something, you can always hit them with that to reinforce that
I always like to shoot arrows at my monks!
If your paladin has 25 AC, you don't ignore them, you hit them. Have the enemy say "oh shit" and make em run for the hills
So they can catch them (and sometimes throw em back at me)
As an aarakocra rogue, my DM likes pitting me against fast-moving targets or heavily armored ones
Exactly, lovely lovely reinforcement, than you can go back to killing the wizard
DM once let my high level bard have a magic contest against the local deity using control weather, it was awesome
Love to look at what players can do and sometimes throw something they would be good at, and sometimes something to shake em up
my DM gave my now deceased gloom stalker / phantom / samurai a Chronolometer it was fun.
"oh, i should have read that better" moment from him
Anyway I have to go back to building my 9 AC warlock to somehow not die mid game
I had a field day using my warlock today, cause I normally can't use magic. I vaporized a troll's head with a level 4 hellish rebuke after it dealt 7 damage to me
rope trick shenanagins
Nah
Genie Vessel + Tomb of Lavistus
Just get good, that's the solution
hide behind other players and let them take the attacks
one of the things i learned while playing my own warlock (who does have decent ac) is that if you just go Prone in the back of the fight, it usually works out alright
I feel like dex is one of those things you really don't want a minus in as a light/no armor class
Oh I dump Dex on this character
unles you're a hex warrior with medium armor...
I did say a light or no armor class, that wouldn't include someone with medium armor
Prone or hiding won't help you, you need total cover
prone gives ranged attacks against you disadnavantage
but yes, cover is better (if available)
And gives melee attacks advantage against you
Correct, with 9 AC disadvantage does not matter
thats what a front line is for - just dont be it
If you are getting attacked, you are getting hit
Nah, I'm gonna Frontline regardless
Phrases like these are why I let my mages get attacked sometimes, as a treat
lol
My favorite enemy, Phase Spider
Because i don't care about your party formation and your frontlane is where i say it is
Oh no I’m sorry warlock I just didn’t think about the knight charging at you I was focused on fighting the other guy 
So like i said, my Warlock is a Demon Summoner (Exclusively summon Greater Demon) and also a genie warlock so I can just hide in my Genie Vessel until DM breaks it
my warlock is pretty tanky and can fly, and he's got a thing for Hellish Rebuking
dont forget to use mage hand to carry your genie vessle around
Sounds like an archer with extra steps if that’s what the spells get used on :p
Hellish Rebuke is honestly a horrible spell
I have a familiar and party members for that
Am I my party's warlock? Yes.
Am I staying in the back? No.
Am I going to punch that troll so hard with a pair of brass knuckles I can grab its intestines? You bet.
im pact of Chain Warlock
It’s adequate for anyone that isn’t a warlock
not much else to do with his reaction or spell slots, eldritch blast, and stars druid archer for damage
Hi pact of chain warlock, I’m Nugget
Hi, Nugget, I'm the zesty cat haunting your dreams
Why did you jump into that blender yesterday
Because it was epic
You got blood on my floor