Well, my issue is that we've heard time and time again that the weave and Mystra are tightly linked, but now we're hearing that the weave exists in all these other places too, but Mystra doesn't necessarily. So we're somehow ending up with a wave without Mystra, it would seem. Which shouldn't make sense, and the weave apparantly needs Mystra to maintain it.
#dnd-lore
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Magic exists everywhere, it's called the Weave in the Forgotten Realms, Mystra maintains it in the Forgotten Realms because that's how the structure of the Cosmology of the FR works, but not every place has the same structure.
Raw magic exists everywhere, this was clear before. It's now being said that the weave also exists everywhere.
"The Weave" is the name the FR has for Magic, other places probably call it different things, but for simplicity's sake we as players just call it "The Weave".
An interface for Casters to manipulate Raw Magic exists everywhere, whether they call it "The Weave" or not is immaterial.
Yeah.
And it isn't Mystra in every setting.
My issue is why does the weave need Mystra to maintain it in FR, but not in other places?
The spellcasters of the Forgotten Realms call it the Weave and recognize its essence as the goddess Mystra, but casters have varied ways of naming and visualizing this interface.
This, literally just this.
Yeah, like I believe Exandria uses leylines as the source of magic in their world
Leylines also exist in FR, I'm quite sure..
Cuz that's just the conceit of that particular setting because it's so God-oriented?
Because the setting was created with her in mind.
At a certain point you're just asking "Why" with no answer other than "It was created that way"
I suppose I'll take that.
I get what Lord Fire is saying though.
So 'The Fabric of Magic' is Multiversal.
'the weave' is FR's name for it, and in FR, Mystra needs to maintain it.
So it feels odd that there's not that relationship with'The Fabric' in other settings (especially as this concept came from FR first). But in this case, in FR the Weave needs Mystra, but in other settings 'The Fabric' (offbrand weave
) does not
I mean, Dark Sun does kinda explore what happens when there isn't someone whose job it is to maintain the weave and corral its misuse.
And its one of the whole themes of the setting
And this concept of 'The Weave' / 'The Fabric' wasn't multiversal in earlier editions (least.. not so much). I know AD&D had a different explanation for magic in the base game. Can't recall how 3.5 treated it as 3.5 began leaning into FR, so might have began implying the weave was more 'core'
What was Greyhawk's explanation of the source of magic?
Yeah, that's exactly what I'm saying. (
)
If the answer to why this is, is simply 'just cause ¯_(ツ)_/¯' I suppose I'll take it.
If you go with Greyhawk being the main setting of AD&D, so AD&D rules are Greyhawk rules unless stated otherwise, here is how magic was described in general:
All magic and cleric spells are similar in that the word sounds, when combined into whatever patterns are applicable, **are charged with energy from the Positive or Negative Material Plane. When uttered, these sounds cause the release of this energy, which in turn triggers a set reaction. **The release of the energy contained in these words is what causes the spell to be forgotten or the writing to disappear from the surface upon which it is written.
The triggering action draws power from some plane of the multiverse. Whether the spell is an abjuration conjuration, alteration, enchantment, or whatever, there is a flow of energy - first from the spell caster, then from some plane to the area magicked or enspelled by the caster. The energy flow is not from the caster per se, it is from the utterance of the sounds, each of which is charged with energy which is loosed when the proper formula and/or ritual is completed with their utterance. This power then taps the desired plane (whether or not the spell user has any idea of what or where it is) to cause the spell to function. It is much like plugging into a heater; the electrical outlet does not hold all of the electrical energy to cause the heater to function, but the wires leading from it, ultimately to the power station, bring the electricity to the desired location.
-1e DMG p40
But that is 1e. I feel like 3.5 didn't treat it that way, but.... might go wading into the 3.5 books later. I might drown.
Don't drown. Stay safe.
Interesting that magic and cleric spells seem to be separated and that there doesn't seem to be much mention of material or somatic components.
Also in Greyhawk, magic was fading. Boccob was the main god of magic, but couldn't control it. I believe the implication was it was fading because not enough people were being creative with it- weren't making new spells and inventions.
A ridiculous notion of course, all of the new spells were being made in 1e.
That technology killed the radio store magic by drawing too much attention from it.
Well magic fades by the time the Greyhawk book was written- the narrative is the Greyhawk book is an 'in universe' book, for Greyhawk, written by a proffesor to make history interesting for his students, and makes notes like 'yes they had magic back then'.
I was making a little joke. :)
Though, I believe most of the caster named spells are meant to be from around then, yes? Like Melf's acid arrow and minute meteor, yes?
I talked a bit about this up here. COuld repost it if it helps.
Yep named after the 'playtesters' (Gygaxes' players) characters. Melf being Luke's 'Male Elf' PC and so on.
Only Tasha's hideous laughter wasn't if I recall, and instead named after the little girl who wrote the letter to gygax inspiring the spell.
Yep, I'm aware of that one.
I just wasn't exactly sure on the timeline of it.
I do love the old lore of D&D..
How influential to the history of FR are giants? Was there any big wars they had? I know in Eberron they had a big war in the early days, but wanted to know what to look up for giants
The FR also had a war between giants and dragons
Giants had a huge influence. Badumbum.
Giants were the first humanoid race to inhabit Toril, then the dragons showed up and there was a 1000+ year war
literally called the thousand year war https://forgottenrealms.fandom.com/wiki/Thousand_Year_War
also one of the alternative times for the period in history known as the dawn age, is "the time of giants" https://forgottenrealms.fandom.com/wiki/Dawn_Age
that's a good name for that war
Hello I'm new here
In dnd, is there a lore about demon "harvesting" souls to nourish themselves? Like people with healing magic or wine
Demons don't need to eat nor do they harvest souls.
Evil mortals' souls become larva, which can be turned in manes or lemures.
Fiends will sometimes eat larva not for nurishment but the pleasure of consuming a petitioner (aka soul of deceased mortal).
https://forgottenrealms.fandom.com/wiki/Larva
Thanks for the info
In the Forgotten Realms, who would make suitable champions/representatives of Talos, Umberlee, and Auril? Looking to set up one for each as rivals/opponents of a Triton Tempest Cleric who worships Thassa, from the Theros setting
Worshippers of Auril
https://forgottenrealms.fandom.com/wiki/Auril#Worshipers
Worshippers of Talos
https://forgottenrealms.fandom.com/wiki/Talos#Worshipers
Worshippers of Umberlee
https://forgottenrealms.fandom.com/wiki/Umberlee#Worshipers
I completely forgot about that site, that's great
The FR wiki is probably the best D&D wiki, even for stuff not found in the Forgotten Realms / Toril.
Not in recent editions to the best of my knowledge
Dangit
Any sort of connection between Earth and the settings of D&D has been eschewed in lore
The most we get are easter eggs and meta-level nods, such as some of the magical trinkets in Lost Laboratory of Kwalish (which itself is an homage to Journey to the Barrier Peaks, which was saturated with such references)
The Weave is the name used on Toril for the layer/field/dimension of magic that permeates all D&D settings
Earth is not a D&D setting
If asking for in universe lore on the state of magic on Earth there is some kinda.
mentioned in Polyhedron #21, 1983, when talking about an alternate world used for another game setting (Heroes Challenges):
"... [the] action takes place on Yarth, a place somewhat similar to Oerth, the setting of Greyhawk, et al. It has fewer magical properties than Oerth but more than Earth. It is not impossible that additional works will be contracted for in months to come, action being set on Yarth or perhaps another alternate world, Aerth. On Earth, magic is virtually non-existent. On Uerth, dweomers are weak, chancy things. Yarth has a sprinkling of things magical, and Oerth is pure magic."
But this is a very old source in a more general magazine.
Yeah earth is referenced alot in Toril Lore.
Note that it's mostly pre-4e lore noted, and past that is Greenwood's own comments (which are kinda like Crawford tweets for rules- not official lore for D&D, but a sort of 'Lore as Intended' and guideline)
Earth-based gods exist in Toril, notably Tyr.
The Mulan people were brought to Toril from Earth via gates by the Imaskar Empire.
The whole Mulhorandi Pantheon came when Ptah begged Ao to let them in to save their people from the Imaskar.
and tiamat also came from earth or at least an aspect of hers was implied to have come from there via the astral sea/plane way back in the earlier days of the world's history
and historically earth and toril have had close connections to one another that have kind of faded in time, hence why we got old art of cases like the demon prince of wrath murdering two romans https://static.wikia.nocookie.net/forgottenrealms/images/5/52/Kostchtchie_smash_1e.png/revision/latest?cb=20210411051747
Eh... she's just based on the Babylonian mythological god rather than an actual goddess from Earth. The Babylonian Tiamat is a primordial serpent/dragoc goddess of the sea and not a multi-headed dragon as seen in D&D.
Tiamat does evoke echoes of Leviathan/Behemoth
Gygax took a lot of liberties from mythologic monsters so I wouldn't say Tiamat or Bahumat are directly from Earth just because there were Earth-based gods of the same name.
yeah which would been derived from Tigris-Euphrates based cultures in the early BC era
plus in universe toril and earth are even connected in a semi meta sense, as supposedly the products put out for the setting ed greenwood created based off his meetings with elminster and mordenkainen
https://static.wikia.nocookie.net/forgottenrealms/images/b/b5/Elminster_and_Mordenkainen-2e.jpg/revision/latest?cb=20200721144613
i love that ed is hiding in the suit of armor, just is funny to me, also i just love stuff like that where the line between meta and lore becomes near non existant, just makes it so much cooler in my opinion
Yes, Elgate had already eluded that already.
Ed was notorious with a lot of self inserts in his Dragon Magazine articles and meeting up with famous NPCs.
Went into Tiamat before as well- She was a five headed dragon 'Evil Queen of Chaotic Dragons' first, then got named Tiamat for reasons???
And with FR already brining across the 'Babylonian' gods, she got merged with them in FR lore, but also.. very poorly.
given how gods work in dnd, is not too far a stretch for them to be the same beings as those in dnd, even if retroactively, as aspects of a god have sometimes varied quite a bit from one another despite all being the same deity at the end of the day, plus the leway of dnd's earth technically not being are reality and as an alternative one can have some differences to our real world history and myths, which likely is the logic behind other gods that were are part of the likes of celtic, olympian, and other such pantheons
She existed in D&D before the 1E MM?
Yep. In 0e's Greyhawk Supplement
wonder if that has anything to do with why other known avatars of here are just a mighty red dragon or a 3 headed dragon, from what i understand of how gods work in dnd, the 5 headed dragon thing is just most related to her as it is her favorite/most used avatar
wasn't 0e technically what was known as chainmail or is that something else?
0e Greyhawk Supplement, 1975, page 35-37:
DRAGONS: These additional varities of Dragons conform to the typical characteristics of their species except where noted. There is only one King of Lawful Dragons, just as there is only one Queen of Chaotic Dragons (Women's Lib may make whatever they wish from the foregoing).
The Dragon Queen: The Chromatic Dragon is a huge creature with five heads, one of each color of the five Chaotic Dragons. Her body is striped in these same colors, and her tail is that of a Wyvern. She can employ all heads at once, either to breath or cast spells. Her major abode is in a stupendous cavern far beneath the earth. Her guard consists of five dragons, each of largest size, of the five Chaotic types of dragons. Her major aim is to spread evil.
0e wasn't chainmail, but did refer to chainmail rules. It was D&D at that point.
one thing i like about tiamat, at least in more modern editions such as 5e, is how she is one of the few gods i know of that have 2 different alignments, seemingly being both lawful evil and chaotic evil simultaneous, makes her more interesting than if they were to split the diff and just make her neutral evil
Chainmail had a fantasy supplement before 0e, and 0e refers back to those rules at time (sometimes meaning you really needed chainmail to play 0e)
straying into #dnd-elder-editions here
Oh no worries, not actually intending to go into mechanics or the like, jsut clarifying the difference between some of the older editions and sources while diving into Tiamat's origins in D&D.
Is Morninglord meant to refer to Lathander himself or his priests? I see one source says one and a second source says another so idk
It is both.
He is The Morninglord and some specialty priests are also known as morninglords.
For example, in the same source:
A powerful, exuberant god, Lathander (Lah-THANder) is known as the Commander of Creativity and the Morninglord.
Novices in the Lathanderian faith are called the Awakened, and they gain the title of Dawnbringer upon becoming full priests. In ascending order of rank, the titles in general use by the Dawnbringers are: Dawngreeter, Dawnlord (the church does not use feminine form of titles often), High Dawnlord, Dawnmaster, Morninglord, High Morninglord, Mornmaster, High Mornmaster, and Sunrise Lord.
2e, 1996, Faiths & Avatars, p.90-91
in 5e it seems to only reffer to the god himself, as in past editions, it was a class for specialty priests, so presumably may not be a thing in 5e continuity https://forgottenrealms.fandom.com/wiki/Morninglord as ever 5e case i have seen of the term is reffering to the god himself as it is one of his titles https://forgottenrealms.fandom.com/wiki/Lathander
so depends on the continuity or edition you are reffering to it seems
Yo. who whould ya'll say is the richest being in all the planes of existences? I know that is hard to measure for certain gods but still.
the dao are arguably good candidates as is one of the major points of their culture and behavior given the mount of precious metals, minerals, and such they have access to more or less infinite amounts in the plane of earth
Ooh interesting. Yeah it's more like sitting wealth. But the value of the minerals would be enormous.
Although if they just sold as quickly as they could to all other planes the value would plummet. They'd have to hold off and sell slower so as to not crash markets. So it's not easily accessible but the mineral value is still... idk lol hard to even desribe numbers that large.
material wealth often means little in most cases in the outerplanes
basically viewing it like real world or mortal economic standards one could argue is a flawed way to look it such a thing
like one of the only fiends for example that actually value material wealth are the yugoloths
I mean some of the gods are still described as greedy. So you whould think a greedy being whould still want some way to measure if they have more then other beings
most other fiends and extra planar beings value souls and the like far more
greedy does not = wealth
It can. but you are right that it is depend. Tho if it is souls they'd want I'd question if they gods whould bargain amoung each other. Because they moment they do a vlaue is tied to a soul.
greed in relation to gods and other such beings in dnd is far as i understand it almost always in relation to power
not really, if anything it be more so via alliances or favors to one another, again conventional economics and gods don't really go together, a soul is more or less priceless for all intensive purposes and depending how you look at it, the gods themselves are made up of millions upon millions of billions of souls
Hm. Idk, I'd still think some beings whould trade? thouse alliances are bought on agreements bound by something right? For the good gods maybe word alone is enough but whould the work for the more decietful?
the closest relation i can recall gods having to any sort of economy or trade is certain gods with it in their portfolio such as Waukeen https://forgottenrealms.fandom.com/wiki/Waukeen
Ah true. but that's mostly just that god's domain being related.
though the lower planes does have something that is not heavily focused on in more recent materials, known as the soul trade, which AJ Pickett did make a lore video on https://www.youtube.com/watch?v=sxysJmif5XM
Yeah for sure this conversation doesn't really apply to like the top dogs more then likely. Technically you could say that the transactions have a material value but the trades at the highest level are too far abstracted from the connected material values.
"If you promise to give me the color blue, I will go to war."
and incase you are curious, to my knowledge, no the upper planes do not have any sort of similar system nor partake in the soul trade, granted i could be wrong, but to my knowledge nothing i have learned of dnd lore implies either such things
I mean what whould they trade, if anything? or whould they all act towards their own goals? How whould they form alliances and such?
anyone willing to go to war for such silly reasons likely resides on the plane of Acheron already
again their interactions are often more rooted in alliances and their own goals, those that do take coin are likely mainly places that see much travel from other planes, including the prime material, even if those of the prime having to be rather powerful to be able to travel to such things, like sigil
and that is more so among non gods and just other beings, extra planar and otherwise
I guess that assumes that most of the alliances are very old right? Like pre-exsisting
one alliance that comes to mind for a potential example are the groups of gods known as "the dead 3" and "the gods of fury"
https://forgottenrealms.fandom.com/wiki/Dead_Three
https://forgottenrealms.fandom.com/wiki/Gods_of_Fury
the dead 3 being mortals who became gods
and the gods of fury being true gods, ie they were always gods at least far as we know and aruil's history sheds some light that those alliances have their limits to what you can do and what you are not to do https://forgottenrealms.fandom.com/wiki/Auril#History
right like with the dead 3.. the alliance pre-existed their ascension?
yes, as most gods are
The dead three are rivals, iirc
well they adventured together at least up until their ascension, but they are kind of both rivals and allies
in certain media and continuities they do work together, even post ascension/apotheosis but that would be something for #baldurs-gate-3-spoilers chat if wanting details unless there are other cases that i am just not thinking of
ah
even some pantheons can be alliances of sorts, as is the case with some of the orc gods, such as shargaas who very much does not like gruumsh, despite working with him sometimes and being part of the same pantheon https://forgottenrealms.fandom.com/wiki/Shargaas
some alliances are ways to protect themselves from other gods that are of equal power or greater power, as a god of equal or greater power can kill a god in a way that sticks and take over their portfolio, at least historically, from what i recall was the reason why the gods of fury formed with Talos as basically the boss
I asked in the wrong channel earlier but I was wondering if anyone here might have knowledge on any Adventurer Guilds in the lore? I just wanted to give something a read that's in-depth that has some ranks or something!
if you mean Adventuring Companies https://forgottenrealms.fandom.com/wiki/Category:Adventuring_companies
else that is more of a meta thing https://forgottenrealms.fandom.com/wiki/Adventurer's_Guild
The supplement, Gold and Glory for the forgotten Realms is specifically about various mercenary companies across the world
Thank you! Super helpful, I was just more thinking they might have something along the lines like https://goblin-slayer.fandom.com/wiki/Adventurer
Oh. No not to that level
The anime and Eastern image of the Adventurer's Guild isnt present in current DnD lore or most settings
Ohhh okay, thanks for the help!
Np
more often than not to my knowledge in dnd adventuring is a rare thing done by individuals and or like minded individuals, is way high risk high reward for it to be a common occupation, there is no like massive central originization that all adventurers are part of, that just ain't really a thing in any dnd worlds i am aware of from published materials
Yeah, not like in anime or light novels.
plus any world like goblins slayer, would just be a very specific and hyper focused version of what you would see in dnd, just in general from what i know of it, am not an expert on the series i just know of it via pop culture and the like
SAO and the way it's virtual world of fantasy is a lot closer to what you'd get in a typical dnd world
Fairly sure its mostly based on DnD tho, just really dark
This is drifting outside of #dnd-lore and into #dnd-discussion or #dm-world-building
but even then it did not have a guild i believe, much like dnd it more so had factions and independant adventurers/people
but either way a guild is just a term in dnd to my knowledge not anything major or important, so either adventuring companies, factions, or just originizations in general would be what you would be wanting to look for if wanting anything like what you were probably thinking stumps
granted the link i shared earlier is specifically for forgotten realms setting, so if playing in another published setting you will have to see what if any such organizations or factions or what have you may or may not exist in that setting
Sorry cloud! 🙇♂️
granted the link i shared earlier is specifically for forgotten realms setting, so if playing in another published setting you will have to see what if any such organizations or factions or what have you may or may not exist in that setting
Do petitioners still count as souls?
In what context
They are souls
Well, more specifically do they count as innocent souls?
There's an encounter in planescape where the PCs come across basically a baseball game between a team of fiends and a team of celestials for the fate of a soul
Trying to figure out what exactly that means
Not sure if this is really a lore question then
Figured it out
Petitioners no longer count as souls
Which tbh makes sense, since spells like revivify become impossible short of a wish spell
Petitioner is a term for a mortal soul in the Outer Planes. They have yet to make it to their final leg of their journey in the "afterlife" where their god receives them. For example, a LG petitioner will become a lantern archon while a CE soul will become a larva (which in turn may be turned into manes demon).
https://forgottenrealms.fandom.com/wiki/Petitioner
Petitioner was the term applied to a dead person's soul that made it in some way or another to a plane of existence other than the Material Plane.
But petitioners are treated as celestials or fiends
Also, they don't explicitly turn into some other creature
They do however no longer remain a soul upon reaching their destination
So for instance a petitioner of the outlands wouldn't really be up for grabs as a soul, because they're now a celestial or fiend
Again, petitioners are souls who have yet to be claimed by their gods and converted to a celestial (such as lantern archon) or fiend (like a larva).
https://forgottenrealms.fandom.com/wiki/Lantern_archon
https://forgottenrealms.fandom.com/wiki/Larva
Can you show where it says that in the 5e planescape book?
And yes, that is true in a few cases in 5e
But for the most part the individuals soul becomes a celestial or fiend and takes on an idealized form of themselves
I have access to it but I can't be bothered.
At least in any good to nuetral aligned plane
And I know because I have my copy open to the section on petitioners
Like, tbc I'm saying we're both right.
In cases like the outlands and ysgard, they become ideal versions of themselves and are basically treated as celestials or fiends
the gods ususally live in the outer planes.
in most settings, there is something preventing gods to interfere too much with mortal affairs, though the how and why differ
in Forgotten Realms, Ao, the overgod simply forbids the gods to interfere. This rule came after multiple apocalypses caused by gods walking the material plane.
in Exandira, the Divine Gate was created after the gods fought a 100 year long war that killed 2/3 of the population.
in eberron, the gods are so distant that its not unreasonable to doubt their existence.
in Theros, Gods walk freely amonst mortals, like the greek gods of myth they were inspired by
Gods need followers because the more followers they have the more divine power they gain.
2E introduced avatars and that coincided with FR's Time of Troubles. Basically gods don't need to be in the Material World but send an avatar/aspect to the mortal world. They very rarely do this because it costs them a bit of their divine essence and only do so when something jeopardises their followers (often they would send proxies like angels to do their bid).
Clerics in Eberron wield divine magic, but its unclear if it comes from the actual gods they worship
(though a cleric who beleives in a deity will tell you that it does)
Gods in Eberron aren't even confirmed to actually exist on a meta level either
that would imply that the two states of being are different for them
gods in most dnd worlds, are metaphysical and thus extra planar beings of incredible power
and even when they die, the norm is their corpse drifts as a chunk of rock like substance in the astral or ethereal plane, forget which technically, believe is astral, but it is honestly closer to a divine comma rather than death as it is in the traditional sense for a mortal being of flesh and blood
In the 3.5E Deities and Demigods book (and the 3.5E FR Faiths and Pantheons book), deities are the Outsider creature type in their statblock.
which more or less makes their being more metaphysical, much like the outerplanes themselves
For the spell planar ally, which has a god (or other) send a "a celestial, an elemental, or a fiend" loyal to it you aid you, what kind of creature could be associated with and loyal to Mystra that she would send?
from what i can find while not having any such creatures listed herself, one of her past incarnations does https://forgottenrealms.fandom.com/wiki/Mystryl#Manifestations
else all gods technically can send angels as in dnd angels are servants of the gods
and i see no reason why mystra could not call on those her past incarnations could to aid her followers or others she wishes to have aided on her behalf
Do drows usually speak in Undercommon or Elvish?
Both.
Is there a language they speak the most? Like, drows in Menzoberranzan?
They speak a combo of the two
As in, they will use words from both in one sentence kind of way
They also have a special sign language when they want to communicate to each other without others overhearing them.
likely it depends on whom they are speaking to
as i imagine undercommon is the used in the underdark the same ways common is on the surface world, so if i had to guess, much like any other kind of elf, elvish likely would be their native tongue
I'm sorry for being new, but are Far Realms real in dnd lore or is it homebrew? Asking after Dungeon Dad's vids
Whoah, this is epic! And how do you can be lost in them lore-wise?
Thank you!
And how do you can lost in them lore-wise?
????
I mean, how can you get lost in them in lore, sorry for bad english
The same way you get lost anywhere; end up there without knowing exactly where you are
Okay, thanks for clarifying!
Reaching thr Far Realm is meant to be difficult:
The Far Realm has no well-known portals, or at least none that are still viable. Ancient elves once opened a vast portal to the Far Realm within a mountain called Firestorm Peak, but their civilization imploded in bloody terror and the portal's location-even its home world-is long forgotten. Lost portals might still exist, marked by an alien magic that mutates the area around them.
DMG p.68
This very closely resembles 3e's Manual of the Planes, p.212:
There are no known portals to the Far Realm, or at least none that are still viable. Ancient elves once pierced the boundary of eons with a vast portal to the Far Realm, but their civilization imploded in bloody terror and the portal's location is long-forgotten. But other portals might exist. Other methods of reaching the Far Realm include traveling to time's beginning or end or finding the true Dreamheart past the Portal of Sleep.
The dreamheart is the core of the Region of Dreams from 3e's Manual of Planes (p.204)- the plane you go to when you sleep.
Gates of Firestorm Peak was a 2e module, where in ancient elves built a gate that could travel between worlds, and then built 'The Vast Gate' which they thought would be able to reach every world available, when powered by a magic surge.
And it did- and in doing so connected to the Far Realm, which turned out to be a very bad thing.
Dragon Magazine #330 has an article called 'Enter the Far Realm' and also introduces 'Cerebortic blots':
Sometimes the Far Realm touches the world and when such contact occurs, reality is stained. When the stain persists, such locations are sometimes referred to as cerebrotic blots
Within a Cerebortic blot, reality becomes warped and at it's core is a portal to the Far Realm.
So in older lore, possible to reach it through dreams (but with a lot of effort), or perhaps by being impacted by a cerebortic blot, or finding an ancient portal so on. Up to the DM.
Amazing explanation, thanks! Just what I needed
are there any gods that are highly against war by either ending them quickly and/or brutally to avoid extended suffering or stopping them from happening in the first place?
Which setting?
dm's homebrew setting and is allowing us to use gods from any setting as long as we check with them first to make sure it doesn't mess with any lore too much
Ask your DM then because it's a homebrew setting and this doesn't follow official lore. Lore is what the DMs make at their table.
Typically gods don't directly meddle with the affairs of mortals. A god of peace will have to contend with the god of war.
what is the difference between a plane and a realm?
A realm can be within a plane
so a plane is like a larger scale thing?
Realm is not a rigidly defined term, it just means a region of some description
A plane on the other hand is an area of the multiverse with it's own defined rules and properties that are distinct from other planes
For example, the Plane of Elemental Fire is distinct from all other planes by the nature of how reality works
so like Hell (or one of them i guess) is a plane vs a realm which could be like an area confined within hell?
just for example
The Nine Hells of Baator is a plane, whereas Avernus could be thought of as a Realm (although it's formally referred to as a layer)
And within Avernus, you could totally have realms under the control of different warlords
so a plane is more of the bigger picture, alright got it. My world isn’t really confined to traditional lore but I just wanted to get a sense on what the difference is. Thanks
Plane is more a dimension with it's own set of unique rules
Realm basically means the same as in the real world. Basically a large area that has some things in common
realm is often used as another term for world
plane is always though a plane of existence which in the case of the outer planes and i think maybe the inner planes, are canonically infinite in scale, at least as i understand them to be
Not to be confused with the Realm, the setting of the Dungeons & Dragons cartoon.
Not to be confused with The Forgotten Realms either, which is also a name for a setting.
Speaking of this, is there supposed to be an overall ruler of amt. Celestia?
That would be the Celestial Hebdomad.
They are basically the angel versions of Arch devils
Do lawful good deities take orders from them?
No.
They're tome archons.
https://forgottenrealms.fandom.com/wiki/Celestial_Hebdomad
It's like the mayor of Washington DC can't give orders to the President of the USA.
I’m just trying to figure how to mesh plane lore with my setting deities.
Ask for advice in #dm-world-building perhaps?
I know it’s meant to be thematic but is there a specific reason why druids cannot use metal armor? Does it directly demagic them? Is it just considered shameful to wear something unnatural?
They wish to maintain their connection to nature
Their choice to be protected by more natural materials: https://www.dndbeyond.com/sources/sac/sage-advice-compendium#SA014
Oe:
Druids are able to employ the following sorts of weapons: Daggers, sickle or crescent-shaped swords, spears, slings, and oil. They may wear armor of leather, and use wooden shields. They may not use metallic armor.
1e:
The more powerful druidic spells, as well as their wider range of weaponry, make up for the fact that druids are unable to use any armor or shields other than leather armor and wooden shields (metallic armor spoils their magical powers)
(...)
Druids can be visualized as medieval cousins of what the ancient Celtic sect of Druids would have become had it survived the Roman conquest
For me the no metal thing started off as what I percieve to be an 'aesthetic' choice. Druids are based on the druids recorded in roman reports, so they were the mistletoe and sickle waving, animal skin wearing 'barbarians'. Metal armour was too high tech for them.
In 2e they tried to give an actual lore reason:
Armor and Weapons Permitted. Most druids wear natural armor (leather) and use wooden shields. Other armors, especially metallic kinds, are forbidden to all druids. Most of the weapons permitted to druids of a particular branch resemble tools used in herding, hunting, and farming, or hold symbolic meaning to the druid. For instance, the curved scimitar and khopesh represent both the sickle used in the harvest and the crescent moon, which stands for birth, death, and rebirth in the cycle of Nature. The standard druid can use the following weapons: club, sickle, dart, spear, dagger, scimitar, sling, and staff (optional: scythe). Use of metallic weapons and tools usually remains unrestricted, but local availability can prove a problem, especially in areas like the arctic tundra.
- The complete book of druids, 2e, pages 8-9
Nowdays druids get these proficiencies:
Weapons: Clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears
Note how similar they are to the older edition restrictions? With the only assumed metal ones being scimitars and sickles (curved blades).
And this is pointed out in the SAC Porkchop linked above, explaining it's partly design choice, partly storybased and lore, and not really game breaking to ignore:
Druids have a taboo against wearing metal armor and wielding a metal shield. The taboo has been part of the class’s story since the class first appeared in Eldritch Wizardry (1976) and the original Player’s Handbook (1978). The idea is that druids prefer to be protected by animal skins, wood, and other natural materials that aren’t the worked metal that is associated with civilization. Druids don’t lack the ability to wear metal armor. They choose not to wear it. This choice is part of their identity as a mystical order. Think of it in these terms: a vegetarian can eat meat, but chooses not to.
Allegedly his own sword persuaded him to. Other reasons could be that he's simply extremely ambitious.
Yeah, there is no defined answer
Could always head out to Ravenloft and ask Kas yourself
Wait, he's in Ravenloft? I thought he died
Is Kas the one that had mask in his sword?
Kas was Vecna's lieutenant and was the one who cut off archlich's hand and poked out his eye. I've never heard of the Sword of Kas of having a mask on it.
https://ghwiki.greyparticle.com/index.php/Kas
https://ghwiki.greyparticle.com/index.php/Sword_of_Kas
https://www.dndbeyond.com/magic-items/5427-sword-of-kas
The god of deception Mask my b
Is anyone familiar with the wildlife in the frostweald? I'm tryna make my character's backstory accurate to the ingame lore
not too many things have been specifically defined, but ice elementals, basilisks, and at least some fey are present in the area
anything that lives in forests and/or cold regions is likely
So beyond that, they just have regular winter forest wildlife, like elk and wolves?
Bruh, I accidentally made my character born there
there are probably other things that aren't defined, but its a pine forest covered permanently in snow and ice with significant planar activity,, so it opens up the possibility of all sorts of things
Would Osyluths be able to travel there, or are they limited to the nine hells?
Bone devils arent really stuck in the Nine Hells
Well, as much as most devils are, or like Tiamat is
Hey dose anyone here like h. P. Love craft and is willing to read some lore i have for a dnd campaign im starting
And ofc give me notes to
You can ask in #non-dnd-topics because that's not official D&D related.
You can also ask in #dm-world-building for advice for your homebrew campaign building.
Is telling a fey your name any different from giving it?
Not really IMO
You sure? I figure that would make for a fun loophole.
Would be a better discussion for #dm-discussion or #dnd-discussion, but fey are very specific of their wordings
more like undied, as to my knowledge the same event that swept him and vecna away, turned kas into some sort of undead being, i think a vampire, some details are a bit fussy but i believe it had something to do with the plane of ash
looking it up, seems reasonable that maybe some fey creatures could reside there too https://criticalrole.fandom.com/wiki/Frostweald
or as the forgotten realms wiki describes them "a monstrous beast resembling a cross between a worm and a centipede." and are also fiery given their super hot insides https://forgottenrealms.fandom.com/wiki/Remorhaz#Combat
to my knowledge most devils do not even want to be summoned away from the hells, as they often have their own roles or posts in the blood war specifically or otherwise in infernal society and them being summoned by some mortal spellcaster or otherwise leaving their post is something that needless to say would be a big deal to said devil https://forgottenrealms.fandom.com/wiki/Osyluth#Society
but seems it especially would be unlikely for a bone devil to typically leave the hells given their role in infernal society and how the normal desire of devils is to climb up the ranks to be promoted to more powerful forms
I have a lore question. Is the existence of AO common knowledge?
Apparently not
What does "prime" material plane mean? Are there several material planes?
Kind of. Earlier editions referred to infinite number of Material Planes but now it's typically just the one that worlds all belong to
https://forgottenrealms.fandom.com/wiki/Prime_Material_plane
Is kind of like earth 616 from Marvel? Its the main world of the multiverse?
probably was after the time he appeared in the skies above toril to chastise the gods, which led to cults trying to gain power via worship of him, which failed, though may have become forgotten again since apparently eventually all such cults and even written records of Ao disappeared https://forgottenrealms.fandom.com/wiki/Ao#The_Time_of_Troubles
Yes, at least in the past editions cosmology
not exactly, is more like the mortal world, were things are made of flesh, blood, and combinations of elements
2E Spelljammer changed it where worlds are in the same Material Plane
I already linked that above
ah
since the outerplanes are the effectively afterlives for mortals, it is reasonable, easy, and not inaccurate to compare the prime material plane to basically being the mortal world
Pre 2E Spelljammer each world has its own Material Plane
but that had not been the case for a long time, and remains the case in 5e
Yes, the Material Plane is the plane of mortals essentially
okay so I happened to remember that one DnD movie titled Book of Vile Darkness so I am wondering what it actually is in DnD lore
I seem to remember seeing that it's part of actual DnD lore
The book of Vile Darkness is similar to the Darkhold in Doctor Strange, its a book filled with evil rites
ah I see
the book of vile darkness is an item too in 5e, and in earlier editions, they even published something under the name
how it was made and when?
ah right ofc there is wiki article for that
There a wiki article for almost everything lol
oh it was created by Vecna
Do you think the shade enclave was too powerful?
they released a 20th-level oneshot last year called Don't Say Vecna, where you fight him - he carries the Book of Vile Darkness in his ribcage
That's a pre-god Vecna mind you.
ah right
also seems to me like he created initial version that others have expanded on
what's the blade of choice for Drow? as in what's the most common type of melee weapon would you see Drow with
Shortswords
scimitar maybe
The Drow option for players gets proficiency with rapiers, shortswords, and hand crossbows
The Drow statblock uses a shortsword
yes but that's a thing for all elves
The elites get rapiers, and the driders get longswords
Drow have their own set of weapon proficiencies
so they do
The Forgotten Realms books, particularly those featuring Drizzt, repeatedly display drow as preferring dual-wielding with long blades
scimitars, longswords, rapiers etc
several characters make mention of how difficult it is, compared to the usual long blade + short blade (e.g. rapier + dagger)
I'd imagine that "dancing" with 2 scimitars would be quite a feat
Drizzt does that all the time but then again he is Drizzt
He also has a black panther
there is a reason why he is most famous Drow
he is very much cut above rest and legendary hero
So Drizzy would be a prime example of a "draa velve" warrior: https://forgottenrealms.fandom.com/wiki/Draa_velve
By definition, yeap
what exactly are Nautoloids? like Mindflyier Nautloids, besides being ships
are they alive?
like a gargantuan sized living being?
I dont think they are sentient at least
No
they are spelljammer vessels built into/around the shells of some great beast
Never heard they were created from beasts' shells.
honestly I can't remember where I learned that, so odds are it's wrong - I think it came up during/after a BG3 discussion where someone asked the same thing
I've played 2E Spelljamer I've never read anything about them being made from creatures.
No mention in the wikis:
https://spelljammer.fandom.com/wiki/Nautiloid
https://forgottenrealms.fandom.com/wiki/Nautiloid
I don't think any of the current mind flayer lore mentions giant snails so yeah I don't know
https://spelljammer.fandom.com/wiki/Nautiloid
For some wiki information on it. I also can't recall seeing any lore on the ships origins.
BG3 does imply it being a sort of 'living' ship to an extent, with some of it's functions and parts being somewhat bio-organic.
https://forgottenrealms.fandom.com/wiki/Nautiloid?so=search This makes reference to a DnD 3.5e supplement/adventure called the Flow of Fresh Brains
"Each nautiloid is constructed from the shell of a massive snail harvested from a world as yet unknown"
I'm trying to familiarize myself with the regions and lore... Any reading recommendations?
Which setting?
which he can access the power of at will and it is technically a pre-godhood vecna, also vecna is one of the few beings known to engage in time travel in dnd lore to my knowledge, so god or not, vecna is always gunna be a power house of a wizard
most modern nautiloids these days to my knowledge are basically just close enough to the original ones that they buy from the mercane, at least until they rediscover the creatures they originally made them from and the proccess of making them themselves, cuz you know wonky time displaced species shenanigans
Question that has me intrigued, where do Solar, Lunar, Time, and Moonstone dragons fall in the chromatic/metallic/gem categories?
No, they arent part of the big three
I don't believe they have a classification. They're kind of their own thing. Moonstone I could say is Gem tbh, but it's not strictly said at all anywhere.
They're seperate from the chromatics, metallics, and gems
Interesting
Fairly sure they now also get tags of what category they are in the newer versions
Where are those tags?
They usually appear in their statblocks like "[Size] Dragon (Chromatic)"
Ah
Only for the newer dragons though. Solar, Lunar, and Moonstones dont have that tag iirc, which means they arent part of the big three
As I mainly use dnd beyond, I’ve never seen those tags before
Oh those tags are in the newer books. Need to buy em
there are other classifications, less focused on but still are there none the less which you can see several included on the wiki for the forgotten realms https://forgottenrealms.fandom.com/wiki/Amber_dragon#Connections
moonstones are neutral dragons, solar and lunar are spelljammer dragons if going by the sort of extended system used on the wiki
What about Time Dragons?
Same, they don't have that tag
For chromatic, metallic, and gem dragons, there are 5 variations across five age categories. Nothing else falls under those groups
All of those dragon types are still classified as true dragons however (alongside a few others)
Time dragons presumably fall under the planar dragon umbrella in 5e, given the book they were printed in and the lack of epic levels, but were placed in the category of epic dragons along with force and prismatic dragons in their original 3.5 ’zine appearance.
granted these are classifications used by the wiki so their officialness is unclear outside of the forgotten realms setting
basically those in the epic category are dragons who are comparable in power to the dragon gods despite being mortal, at least historically, even if the average mechanical powers in the editions may not lend them to it, i feel is still valid, as time dragons are to my knowledge both in lore and mechanics are one of the few truely immortal creatures in dnd
epic levels mean nothing, as that would be more mechanical, they seem to still be classified as epic dragons, given their formidable power of time and being one of the few creatures in dnd that are truly unable to be killed in a way that will stick
and it makes sense as to our knowledge we have not gotten anything to suggest or imply the demiplane of time still exists in the current cosmology
just cuz a dragon resigns on a plane does not necessarily make them a planar dragon, especially since their nature is rooted more in their abnormal elements as seems to be what makes an epic dragon such a dragon from what i can find "Like other dragons, epic dragons are gigantic, winged, reptilian creatures. The epic dragons fall entirely outside the commonly accepted categories of chromatic and metallic dragons, and may originate on another plane of existence. They are further distinguished from the common dragons described in the Monster Manual by their tremendous size (even at hatching), their longer life span (with corresponding greater increases in power as they age), and their mastery of unusual energy forms."
so major factors that make them not planar dragons is their abnormal power and elements, ie the forces imbued in their breath weapon and thus tend to be named after, not to mention much longer lifespans, at least when going by lore, as again epic levels would be a mechanical thing and not really a lore thing
in short, time dragons in 5e are still epic dragons, not planar dragons, though those classifications are rarely if ever used in universe these days to my knowledge
"Epic" is a classification based on 3rd edition's post-level 20 "Epic" rules. These dragons start at level 20+, hence they are Epic.
5e doesnt have the epic levels anymore though
And I dont think they really use the Epic classification anymore
The dragons still have 3e stats and the wiki is edition-neutral.
Time Dragons got remade in 5e
Drow are as nuanced as any other race. Their society and culture just usually encourages evil
I suggest reading more about Drizzt, a popular Good aligned Drow https://forgottenrealms.fandom.com/wiki/Drizzt_Do'Urden
it also doesn't help that drow who abandon lolth are usually hunted down by lolthites and killed for their betrayal
many drow who escape the cult of lolth join with Elistraee, so you could look up what her followers tend to believe in
is Ao the most powerful being in the forgotten realms setting?
As the Overgod of Realmspace, yes, with the possible exception of the other Overgods of potentially comparable power that operate in Realmspace: https://forgottenrealms.fandom.com/wiki/Overgod?so=search
the link also mentions Corellon Laretian as one of the overgods, which is interesting
Corellon had a divine rank of 19 or 20 (greater god), but not 21+ for overgods.
That's also from 2e, things have changed
Also it doesn't say they're definitively Overgods, just that some sources think they might be.
Yeah, the citations for those overpowers are from 2E sources. It wasn't really until 3.5E Deities & Demigods that the gods had divine ranks with the overgods at rank 21+
Hence my usage of “possible” and “potentially.” Ao is the obvious choice for most powerful entity in Realmspace, but there might be exceptions depending on which edition or source one is looking at.
knowing Drizzt doesn't help at while trying to understand Drow better
He very much does, his story is very intertwined with the larger story of the drow.
Exactly
again, that is not really the lore reason, the lore reason is more so their great power, longevity, and control over abnormal elements compared to other dragons, the epic levels from back in the day were a mechanical reason, they are not planar dragons as even in their mechanics, their eggs can be on any random plane of existance, so they are not native to any one plane of existence thus are not planar dragons
I have a question about the Platinum Cadre. I know that it's based in Tymanther and that only Dragonborn are allowed to hold seats of power despite tolerance for other races. But have any non-Dragonborn, specifically Humans, ever been allowed to serve as clerics or paladins in the Cadre?
I tried Googling it but couldn't find anything that specifically said non-Dragonborn weren't allowed to join.
https://forgottenrealms.fandom.com/wiki/Platinum_Cadre
The Platinum Cadre was an order of dragonborn knights, paladins and priests from Tymanther sworn to the service of Bahamut
https://forgottenrealms.fandom.com/wiki/Tymanther
Tymanther was a displaced section of the Abeiran, militaristic, dragonborn-ruled state of Tymanchebar. Tymanther was located in the Old Empires region that was once southern Unther.
I read that. I know it says it was all dragonborn. I just wanted to know if the Cadre was the type of faction that would be willing to allow non-dragonborn among its ranks.
¯_(ツ)_/¯
Seems very niche organization specific to Tymanther, which is a place of dragonborn.
Wait, Dragonborn dont follow Bahamut?!
Gotcha. I only ask because I was thinking of making a human paladin that was provisionally accepted into the Platinum Cadre despite the dragonborn-centric views in Tymanther.
They can, but they don't have to
I knew that much, but the link implied thst theu were against it
Some do. Not all. The dragonborn came from another plane where they were enslaved by dragons. When they arrived in Toril, they assumed the dragons there were all as evil and didn't originally make the distinction between good and evil dragons, nor the dragon gods (Tiamat and Bahamut). But a few religious organizations cropped up when open-minded dragonborn started making the distinction that good dragons existed.
In FR lore, dragonborn are from Abeir, the twin planet of Toril.
Ah. Mistook Abeir for another plane. Not another planet.
Ooh... My first dragonborn character would have been an outcast then...
Well apparently the Platinum Cadre (followers of Bahamut) gained traction in Tymanther due to their efforts.
Dragonborn were only introduced as a playable race in 4E hence the retcon they're from Abeir in FR lore.
So Bahamut worship became moderately acceptable while Tiamat worship was illegal. They
Ah ic ic
Really interesting
Do human kingdoms go to war much or are they more laid back
Depends on
- setting
- which kingdoms you're talking about within that setting
- the current geopolitical climates of those kingdoms
- what your definition of "much"
Not really a question with an answer
Mainly faerun
The only human kingdom I know is neverwinter on that map
could a charismatic cult leader with enough followers be rased to god hood?
That's not really a lore question, more #dm-world-building
Can anyone explain in brief the return of Tyr?
If you're asking if it's possible for a mortal to become a god, that would depend on setting
forgotten realms
It's happened in the following settings
- Forgotten Realms
- Theros
- Exandria
cool.
I've got a group using Neverwinter as a base location, and I want to give them a bit more than I've been able to find on why and how and in what capacity Tyr has been ressurected
There really does seem to be only one or two lines on it in SCAG, p.51 and p 132:
Neverember's influence radiates outward from the Protector's Enclave, centered at the Hall of Justice. With Tyr restored to life and his worship returning to prominence, the Lord Protector has moved into a modest, private villa. This sacrifice—and the renewal of Tyr's faith in the previous center of his operations—is only further proof, to some, that Neverember deserves to rule Neverwinter.
When Tyr fell silent and the paladins in his service lost their powers, many turned to other gods such as Torm, but the Kights of Samular stayed true to Tyr. **Their patience was recently rewarded when, upon Tyr's return to the world, many of their dwindling number were invested with the powers of a paladin. **
There doesn't seem to be an explanation in 5e. Seems just that they wanted Tyr back so he is.
Yah, I've found the same...and a lot of blanks left to be filled by DMs....
Wars happen all of the time but less in the west. The Sword Coast is protected by Lord's Alliance, like an EU esque entity.
Head East a bit and things get dicey really fast. The Border Kingdoms is a region not attributted to any singular nation because they are so at war with each other naming on on a map is mostly useless as by the time the map is printed the kingdoms have changed in size.
Further to the East the lands of Rashsmen and Thay are always on the brink of war
The Bloodstone Lands are known for War there are even old modules about it.
The Dales have been at war many times, as have the old Empires of Unther and Mulhorand.
Then there are historic wars like the Tuigan invasion. People from the steppe beyond thay conquering most of East Faerun before being put down by Cormyr (And several thousand Cormyrean allies but who is counting)
Most of Faerun is a relative powder keg. Light the right match and boom.
the fr wiki says that "Tyr managed to return to life during the event known as the Second Sundering, in the 1480s DR."
Yeah, and the source for that is SCAG pg 51
Which is why it's just 'somehow palpatine returned'.
He died, and in SCAG he's alive again, so the wiki has 'Tyr managed to return to life'. And that it had to be during the Second Sundering, because that's the event between 4e and 5e, and described in SCAG p17 summarising events from 1482-1489, which is where SCAG really starts again (1489ish) (5e FR is set 1481+ish)
So, perhaps my answer to my group is "we don't know, but he's a god...nuff said....the mystery of the gods explains itself."
However, you are all a great help and resource, ...thanks!
The Second Sundering taking place in the inbetween of SCAG and 4e is likely the culprit.
There was a period in the Sundering where the gods were mostly silent and many Realms sages point to that moment as when gods were reordered. Basically turning off the computer putting a new CPU in and then turning it back on
I think the Second Sundering even starts with a dead god coming back and making mayhem:
The first indication of new turmoil came in 1482 DR, when Bhaal, the long-dead god of murder, was reborn in Baldur's Gate amid chaos and bloodshed, leaving two of the city's dukes and many of its citizens dead. The return of Bhaal and his apparent reclamation of the domain of murder from Cyric led some scholars and sages to believe that the rules by which all deities must abide were in flux.
Some of these divine returns will have explanations and plots somewhere, although it does seem like it's more a 'meta' thing where some gods were wanted back so 'ohh strange stuffed happened, back now'. But maybe looking into how the other 'dead' gods came back might reveal something?
I like the idea that maybe "the rules by which all deities must abide were in flux." also covered 'you must stay dead'
Its always Bhaal's or Cyric's fault some how
I'm currently referencing the Neverwinter Campaign guide, lots of juicy information in there to flesh out the city itself...with updated characters...it's edging into world building, where there's friction between the followers of Tyr and Torm, but that's my story to tell.
Oof especially with the story those two gods have in particular yeah friction is putting it lightly
Exactly.
4E wanted to trim down the number of gods in the Faerunian pantheon (and others) so a lot of gods died or were absorbed into other gods or were retconned always as aspects of other gods, however, 5E retconned most of 4E's FR lore changes so a lot of gods who died during 4E were alive again!
the norm for most dragonborn, do to their own lengthy history they still have records of, there is no such thing as a good dragon, let alone a good dragon god
basically even with religion being a private matter in dragonborn culture, to venerate a dragon god, especially openly would have you basically an instant pariah among your own people or worse
if you thought they did, you may be thinking of their 3e predecessors which have a unclear connection to the ones we know from 4e onwards if any https://forgottenrealms.fandom.com/wiki/Dragonborn_of_Bahamut
which kind of have been revised into the 5e continuity with fizbans which also gave us what are collectively called dragonborn champions, but that still has much difference between their 3e incarnation
not really, to my knowledge both are still frowned upon in forgotten realms lore by the majority of dragonborn society, though is possible i missed some more recent development in that status quo
basically the norm, at least i checked for the majority of dragonborn and their society is dragons, all dragons, thus by extension all dragon gods are not good
granted they have since 1479 DR begun becoming more open minded to the very concept of "good dragons" seems far from a widely accepted concept among dragonborn of toril, especially those older generations or those who overwise old fashioned are reluctant to change their view on that matter
and is not so much illegal as it is just one of those things that is kept within the privacy of one's own home https://forgottenrealms.fandom.com/wiki/Tymanther#Religion
though seems the worship of tiamat is the only one we know of that is officially illegal, in so far as according to their government as far as the laws are concerned and like wise bahamut's faith while not illegal is at least recognized by the law
and despite that it still manages to have a strong presence, that seemingly is described as comparable to that of bahamut's faith, which kind of makes some sense as basically for the longest time bahamut and tiamat have been at odds with one another on any world they are worshiped on and by extension their faiths
i kind of find that funny considering that they use to be allies https://forgottenrealms.fandom.com/wiki/Tyr#Relationships and seems that any potential beef between them at least in published materials was not only cyrics fault but also has been resolved https://forgottenrealms.fandom.com/wiki/Torm#History
i was doing some reading and i was surprised to learn the cult of the dragon was originally meant to serve dracoliches and such, i always thought it was just a tiamat cult to be honest
yeah tiamat basically influenced a new sect and caused it to become a fractured religion, some remain with their original believes others, like those in the tyranny of dragons story line are hell bent on summoning tiamat to toril
what does Tiamat think about whole thing?
like sure her reflection on Krynn is happy to try to take over world but Tiamat seems happy in Avernus
well she is the one that bent a sect to her own goals by correcting the translation of the text the founder based the cult on
nobody is happy in avernus, or the hells for that matter, exept maybe asmodeus
maybe she could take some tricks from her reflection's play book
that's because Asmodeus is just that awesome
basically she was aiming to disprove the perceived notion that she was just some beast of war or glorified attack dog
the last paragraph in the linked section is where it talks about that
prior, the lord of the hells and queen of evil dragons were on rather good terms all things considered
honestly I don't much about Tiamat herself as I am more familair with her version that is Takhisis
but I am mainly DL fan so....
then likely give the whole page a read https://forgottenrealms.fandom.com/wiki/Tiamat#Description
as technically the two were made one in the same in published lore, to my understanding it was not originally that way
but has been so for a long time
it wasn't but it was pound to happen eventually
though it makes sense with how gods in dnd work as a whole over the years
I thought that unifying two pretty much happened with revisit to DL with 5E
though if wanting to learn about her main self, i'd recommend giving a watch AJ's own video on her lore https://www.youtube.com/watch?v=0DrOm7nPtrg though is technically a years old, is still rather good info
all that really did is further solidify it especially for the 5e continuity
ah so it was already thing before that then
got it
when did they change it that way?
also i believe he even goes over her creation of abashai which he at least as proposed a connection between them and draconians, not sure if that is confirmed or just him connecting some similarities so take with a grain of salt
idk, i just know it was a long time ago, might have been back in 3e
much to learn then as each media of dnd like each edition is it's own continuity so things from one are not automatically canon to the other and vice versa
which is why to confirm something some ideas get resolidified for newer editions, like tiamat still being the same being as takhisis
Each subsequent edition tends to retcon over past editions (see 5E retcon most of 4E's FR lore...)
where as past editions are used to fill in gaps until more recent materials can confirm or disprove something in the current continuity
I did read up that 4E killed some gods while 5E brought them back
2E and 3E are probably the glory days of D&D lore since there were a lot of DM-centric supplements, novels, and comics to fill in the lore gaps.
i like to think of it as a divergent timeline, moving forward in time but not everything that has happened has necessarily happened nor necessarily in the same way as it previously did
Yes, for 4E WotC wanted to reduce the number of gods in the FR pantheons so some gods died or merged with greater gods. 5E retconned all that.
I wouldn't go that far.
basically undead the changes to the cosmos that everyone or at least the majority did not like
D&D lore is no where as bad or confusing as DC Comics...
to each their own, it just helps me more easily think of and view the continuities
that would mean that DnD has alternative time lines then
yeah to my knowledge that has never been said to not be a thing, there are time based spells and what not all the way back to my knowledge as far back as 2e
D&D can easily handwave (aka retcon) by saying scholars were wrong. Pre-5E FR used the World Tree cosmology but in 5E it moved to the Great Wheel... so they just said, "Oh the scholars were wrong all this time!"
mutliple timelines is just not really a thing dnd narratives focus on
The only time time travel was a thing I know of was Dragonlance's Time of the Twins novel series where the twins went back thousands of years before the Cataclysm.
Time travel too much of a headache to deal with...
technically everyone's own game is canon in a dnd setting, published or otherwise in the dnd multiverse, even with minor differences, your groups events in any given adventure as just as canon as any other groups, what is addressed in the published canon is effectively what one could call a main timeline
only some writers can handle time travel well anyway
or at least most people feel it is too complicated, there are ways to do so cleanly and easily, but is something that many are a bit afraid to attempt as often narratively time travel tends to be viewed as a crutch or a plot device if not done just right
Yes, it has always been that way but WotC moved away from having "official" cannon in 5E. You think with Hasbro want to monetize D&D they would pump out more novels and comics...
thus is seldomly ever implimented
eh, they still have it, they are just not focusing on it as much as the wider multiverse
phandelver and below being released between the more recent books is a good example of that
Yeah, you'd think.
I seriously should start reading the books. Wonder if my library has em
i could say some things on that but would not really be a lore thing would be very much meta
maybe it's good thing that they don't flood market with DnD fiction looks at old SW EU
well thinking with their wallet did not go so well for them last time they attempted it, i will leave it at that
cuz again further talk would be more a #dnd-discussion thing
Let's get back on topic please? This channel is for discussing D&D lore, not meta discussions about release schedules or product ranges
Would hydras be a possible infinite food source if you keep letting the heads regrow?
Potentially. While not hydra, Eberron has a region that makes food out of troll meat, called grist
So it's a similar concept (even if the troll meat isn't edible by itself, it can be made into something that is)
yes, to my knowledge that is one reason why some dragons keep hydra in their lair, if they hunt it, they will keep it on the verge of death basically, using it as a constant food source
plus if the dragon nods off to sleep long enough for it to fully regenerate, would potentially make a useful deterrent/defense against pesky adventurers that may come to try to pilfer their hoard while they are sleeping
at least not by human standards, but for creatures large enough and with strong enough stomach acids, trolls are basically food as much as any other prey, not even on just any specific world to my knowledge
Eating an entire troll and destroying it entirely destroys the purpose of it as an infinite food source. So it's really not within the concept to say that
though a dragon could deliberately not gulp down a foot or other limb
I mean, just eat multiple heads
but yeah, more likely with trolls they would eat the whole thing
so makes sense if any they more so use hydras for that purpose, lot more meat to go around so long as you don't destroy the brain or all the heads
Wouldnt they just eat the arms or limbs for trolls?
trolls are too relentless, not to mention if left able to move at all, they fear such creatures large and powerful enough to consume them in their entirety, plus being so much smaller a limb would barely be a snack depending on the size and age of the dragon
so basically would be far more hassle than the food they'd get out of it
The arms and legs variant is very funny tho, imagine the chefs have to wrangle the limbs to even cook them
the chef would be at high risk of becoming food
So any idea if Troll meat will regenerate inside eater’s body and explode?
trolls basically consider anything not too big and powerful to consume them whole as food and don't really fear death last i checked
explode, no, but they will regenerate if the stomach acids are not strong enough, is why dragons and giants are usually the only ones who tend to be able to successfully eat trolls
if a human tried, the troll likely would, without necessarily fully regenerating, as soon as is sufficiently regenerated would rip you apart from the inside out and eat you
Eat or be eaten with trolls
not to mention their idea of an afterlife is a bit weird if they do find themselves not regenerating and thus dead for good
more or less they view if they regenerate or not in that regard as if their god finds them tasty enough, regenerating being them being sent back into the world to i guess gain more flavor to them or something like that i recall it from one of AJ's lore videos the one on trolls i believe, but seem to be having trouble recalling some details of that part
Out of curiosity for y'all who read spell jammer more closely
Are the illithids still a notable group of spell jammers now that spell jamming and the astral sea are the same thing?
Given the old fluff reason was that illithids went there because the gith couldn't really go there to kill them, I'm curious what the new fluff is
how are magic items made lore wise in fr
Wizards and artificers.
I believe it's any Spellcaster no?
And technically, non-casters can make Magic Items in the right circumstances, whether from special materials or in a special forge that imbue the item created with magical properties for example.
Yes.
Yes, but it's mechanics to reflect the lore of how magic items are made in the Forgotten Realms.
I'm specifically referring to places like the Everfire, or materials like Darksteel.
Both notably usable by non-casters to make items with magic properties in the Forgotten Realms.
Yeah, any suitably powerful spellcaster can craft magic items, including dragons
they never really stopped being a notable group to my knowledge, even before the 5e incarnation of spelljammer, illithid operatting and having major roles and stakes in wildspace and other worlds even in the same setting were still a thing
also is less that the gith couldn't go there to kill them, it simply made it much harder for them to find them so they could kill them
on toril especially given the unique properties of Faerzress which is within toril's underdark
like to my knowledge the only thing keeping the illithid in the underdark safe is how small a number they are relatively to everything else living the underdark which is massive, not being able to go there was never a reason, at least to my knowledge why the illithid chose to flee to the underdark in hopes of safety to repopulate
To be clear, pre 5e spell jammer wasn't tied to the astral plane so gith didn't show up
At least not in meaningful numbers.
I'm not sure how much it helped the illithids against other entities, but being beyond the reach of the gods was probably hella useful as well.
Meanwhile in 5e, spell jammers kinda are in the astral plane but different layers or smth?
And if that's the case, it kinda leads to my question of why aren't the githyanki constantly trying to hunt down any notable group of illithids at all times, aka why isn't it a hot war
it might have to do with Vlaakith and what ever agenda she has
That's kinda my question though
The main thing stopping the gith from major war was their target was just hard to get to
Without that, what's the reason given now?
Probably because the WotC designers didn't think it through?
I haven't read 5e spell jammer
That's why I'm asking here lol
If there's some details that I didn't find out about
I mostly know from promotional material/broad strokes stuff
I'm trying to find some factions in dnd that are a fun bit of lore. Ones that move towards thier own interest and are cast in shades of gray (as oppsoed to more binary good v. evil. Or us vs them). Ideas? (I am pretty new to the lore)
Which official D&D campaign setting?
https://en.wikipedia.org/wiki/Dungeons_%26_Dragons_campaign_settings
they did, is just they had to planeshift and then travel into wildspace to get at them
ever since the gith rebelled they and mindflayers have been opposing forces, on many scales, extraplanar, space, planetary, probably all at once
5e's version of the forgotten realm is the main lore my players are familliar with. So that's the main one that I've been pulling bits and peices from. Technically it's homebrew but the other settings exsist in my universe.
also the fact is they are
just cuz you are constantly and actively hunting something, especially an entire species, does not mean you are gunna be successful automatically, especially with how intelligent the illithid are
literally, at least last time i checked a githyanki right of passage is to decapitate an illithid and present it's severed head, this being something they must do before being allowed into the astral plane and the city where their people primarily reside https://forgottenrealms.fandom.com/wiki/Githyanki#Family_and_Parenting
Various organizations in Faerun:
https://forgottenrealms.fandom.com/wiki/Category:Organizations
honestly the gith are the illithids' primary and biggest threat
ah, that one is interesting
i'm just not sure the scale (ie, planeshift logistics) is comparable to what they'd be able to do when they can spelljam entire fleets the way they can now
basically illithid expand the multiverse, the gith, especially the githyanki do also
that includes planes of existence, various settings, planets, ect...
the illithid are likely too few in number, especially with the gith actively hunting them to have any sort of solid empire or fleet, they are mainly their various colonies or places they have integrated into society if they are what is known as a renegade illithid
plus to my knowledge entire fleets are not really something you see in spelljamming other than referenced or in passing
to my knowledge the gods of the various worlds never really had to bother with worrying about the illithid do to the gith constantly keeping them from repopulating anywhere near to their previous numbers from back when they had their empire, not counting other media such as video games and the like
just cuz they are not as powerful and numerous as they use to be, the illithid are never really small time players in places where they are involved
honestly if anything it makes it even easier for the githyanki to intercept and attack illithid spelljammers where ever they find them
is there any good undead god or godess?
What do you mean by Undead
Leonin don't exist in feyrun do they?
No, Leonin are from Theros.
Thank you
not to my knowledge, at least not in the forgotten realms
assuming by that you ment like a good aligned god or goddess of undeath
You could argue that Osiris, who is in the Mulhorandi Pantheon is a literally Undead God and he's Lawful Good.
Not a God of Undeath though, just a God who is also Undead.
though i believe a while ago, at least from what i heard, he basically gave up his godhood for true immortality as a the one who guards over the vestages of the dead gods in the astral plane, and that is why those who build on the rocks that are these god's bodies, don't dig into it or anything as to do so would be to ensight his wrath
Is mind flayer a Common (as in the language) slang word for an illithid?
I don't think it's slang so much as it just is the Common name for Illithids.
We call Dung Beetles Dung Beetles because they're beetles that roll Dung.
The people of the Forgotten Realms call Illithids Mind Flayers because they Flay Minds.
would a changeling be them\they or would they have a true gender in their true form.
Being they/them (ie non-binary) is as "true" a gender as any other
I don't believe any of the official lore specifies if a changelings true form has a sexual or gender expression, very little information is given
ok
Which generally means "the players and DM can decide what makes sense for them".
Their true form is something they keep very secret and changelings, at least according to Eberron lore, will actually have a default form that they prefer, almost like a favourite set of clothes
However, they view gender as something flexible, like how you change your clothes or hair
Is it ever explained HOW tieflings descended from female demons are born? Like the first tieflings? I doubt Zariel was just pregnant for 9 months
female devils, but generally, the lore is very light on details when it comes to these topics
normally, the children of devils are cambions btw, but xanthars says tieflings can also come from that heritage. It doesnt say which devils exactly are responsible for tiefling children, so could be that they only can come from cambions for all I know
The first tieflings weren't born of devils, they were a human people who made a pact with Asmodeus and this pact manifested in their fiendish appearance
oh yeah missed that part
the vast majority of tieflings are born to humanoid parents
Other tieflings are the results of similar pacts with other arch devils
Oooh makes sense. I was only thinking of the 'child of something infernal' and was like wait how did zariel tieflings come to being
Makes sense they're from pacts with Zariel and it is genetic
It's very broad, it can be anything from "One of my parents made a deal with a representative of Zariel and I was born a tiefling because of it" to "A thousand years ago, one of my ancestors was a tiefling"
Archdevils can make Cambion children, so its possible she has some as well
Oh so zariel has a cambion. Cambion has a zariel tiefling ?
That still brings into question how the Cambion came to be
But ah well
As for tieflings being born of a human father and an infernal mother, given that devils are immortal, sticking around in human appearance for 9 months would be nothing
Devils can change their appearance, appearing as other humanoids
I meant more of 'why would a devil do that' more than 'can a devil do that'
When these kinds of questions come up, I have to ask: is this a detail your playes are actually going to interact with? Are they putting devils into a daycare and waiting for eggs to pop out? Are they going to intervene in flagrante delecto?
if not...does it actually matter precisely what parts go where for how long?
"why would a devil do that?" more bodies for the blood war
@spark haven This is the lore channel, these questions can be asked here without any game motivation behind
fair
and cambions do have advantages over pure devils. No soul needs to be corrupted, and they start more powerful than those souls that are freshly risen from the styx
It might also be easier to corrupt a mortal who is born of infernal parentage; "come join the family business" kinda thing
Oh no I'm just a tiefling and was looking at the subclasses
Sorry
no i was out of line, i'm used to dm chat
i know a greatwyrm is a dragon with godlike power so how powerful would a greatwyrm dracolich be?
This is more of a #dnd-discussion question if you're asking about gameplay mechanics.
i mean are dracoliches stronger than normal dragons?
oh ok just wondered cause when looking at greatwyrms saw one black greatwyrm who became a dracolich so I wondered
Again, if you want gameplay mechanics then check the dracolich template in the MM
https://www.dndbeyond.com/sources/mm/monsters-d#Dracolich
thats an adult i was asking greatwyrm but ok i got it
Gameplay mechanics "power" isn't really a lore thing. Again, #dnd-discussion would be a better place to ask.
power is a lore thing, you saying zariel doesnt have power or asymodeas
It variess from dragon to dragon
You would use the dracolich template. The adult blue dracolich in the MM is just a sample.
You're asking about gameplay mechanics comparing between dragons (essentially their CR)
Think of D&D lore as history.
"This is what happened in 1423 DR"... that's lore.
"Eldaervae was a gold great wyrm who had a cloud castle over Neverwinter"... that's lore.
and i was asking how powerful the black greatwyrm calathanorgoth would be how is that not lore
Asmodeus is a greater god while Zariel is/was an arch-devil. That's lore.
Might have been easier to start by mentioning the name lol
what name
calathanorgoth
what about him/her
Calathanorgoth was a wrym black dragon dracolich so she's as powerful as a typical black dragon dracolich. In 3.5E she was CR 23 (3.5E CR system is different from 5E's CR system). Remember that 3E had 12 age categories with "wyrm" be second to last to "great wrym" and after "ancient" (so she would be considered an ancient black dragon dracolich in 5E terms).
https://forgottenrealms.fandom.com/wiki/Calathanorgoth
https://forgottenrealms.fandom.com/wiki/Dragon_aging
So again, this is gameplay mechanics... an ancient black dragon is CR 21 and the dracolich template doesn't increase its CR.
it is not purely biological
if you play bg3 you can see a perfect example of this in the game which is in line with the published lore of dnd 5e, vauge as it is
the lineage more often than not is where the taint of fiendish blood or power comes from, so a curse or pact with zariel would sire zariel tieflings to any tieflings born of that person's lineage, tieflings are plane touched quote "infused with the touch of the fiendish planes", does not mean you have to be born with it via blood @slow river
House Orogoth returned in 90 DR under the leadership of the great wyrm Calathanorgoth. this is from the house orogoth page and it calls calathanorgoth a greatwyrm
I'm looking at the source book Dragons of Faerun and it lists her as wrym.
Regardless, the gameplay mechanics part still stands. You add the dracolich template to the base creature.
yeah in theory for Calathanorgoth he'd be a mix of the statblock for a black dragon greatwyrm and a dracolich, in terms of mechanics
well in 5e it increases it by 1
but that is rather minor
Again, the 3.5E dragon age categories are different from 5E's. A great wrym in 3.5E is different from 5E's greatwrym — the former being the oldest age while the latter essentially being demi-god.
https://forgottenrealms.fandom.com/wiki/Dragon_aging
5e age categories cut out a lot of the in between stages and focus mainly on the most significant ages where they increase in size and power
so would calathanorgoth be ancient or greatwyrm?
greatwyrm
In 5E terms she would be ancient.
5E introduced "greatwyrm" whose powers didn't exist back in 3.5E.
though if ancient, probably would aboved average for an ancient, nudging him a little closer to greatwyrm, else could be something just would be up to the dm's interpretation
That's because 3.5E had 12 age categories as opposed to 5E's five.
https://forgottenrealms.fandom.com/wiki/Dragon_aging
but if going by the simplified chart as part of what oldman linked earlier he'd be a beefier ancient
This is sliding into #dnd-discussion territory if we're talking about CR "power" level.
the reason i am asking all this is because i am using calathanorgoth in my characters backstory and prefer the use lore accurate information so i wanted to know which age catagorie to use
She is listed in Dragons of Faerun as a wyrm (age category 11 in 3.5E which would be ancient in 5E).
this detail honestly really only matters for conversion if using them in a way where they need a statblock and were to show up
lore wise they likely would still be a wyrm as among their own kind such terms likely are still used
Does it really matter for your backstory if the DM doesn't use her as a monster to fight? She's powerful, that's all you or the DM needs to know.
cuz either way she would be older than your typical ancient black dragon
a lot of times DM's will surprise players using backstories
Yes, but that's up to your DM
dracolich technically
This is sliding into #character-discussion territory.
ok also in dragons of faerun calathanorgoth is "she" but in cult of the dragons it is "he" 1 why did they change it and 2 which is better when trying to stick to the lore?
Authors of books aren't always the same ones on other books. Editors should have caught the inconsistency.
yeah, like even via a rough estimate we are talking about a dragon who could easily be a bbg for even a seasoned adventurer (being able to be a challenge for tier 4 player characters) to quote that section of the dmg as it mentions dragons in that level of power "The dragons they encounter are wyrms of tremendous power, whose sleep troubles kingdoms and whose waking threatens existence itself." so she would be at a minimum capable of such power and feats, likely more so with the advantages that come with undeath
Cult of the Dragon was a 2E book and Dragons of Faerun was a 3.5E book. Lore changes/retcons between editions.
Or just lean in to it and have a dragon that changes gender / is non-binary.
Or have it that those in 'Dragons of Faerun' assumed she was male.
different continuities, if consolidating, could just be echoes of one another, being undead long enough is likely they may not identify as any sort of gender or biological norms
after all, what is gender to the undead, to those who are eternal long after man is but dust in the wind?
true but what about pronouns he/she her/him
Im not sure if this is lore now tho
fair, let's get back on track
well talking about gender difference is the story counts as lore i think right? but yea droping that and moving on what is the "current" year in the DR calendar are we in the 16th century yet or still late 15th?
It would not be the first time of characters changing pronouns between publications and being a continuity error rather than anything deeper. Up to you have you wish to treat these editting/ continuity errors but anything read into it is your own interpretation rather than official lore.
especially since i doubt any sage is foolish enough to risk their life just to double check a dragon's naughty bits
Those don't have to do with gender anyway
Again, cult of the Dragon was a 2E book and Dragons of Faerun was a 3.5E book. Lore changes/retcons between editions and/or editors screwed up.
(I personally like to make any sufch happeninings into trans or NB rep, although that can get messy. Also on that note, many older editions were.. not great with pronouns even when they were trying to touch on trans / NB identities)
basically go with what ever the dragon themself uses, less chance of angering it that way ^^;
true enough
so what is the current DR year in the D&D universe
which is a good thing that each edition as well as each form of media is treated as it's own continuity, even if they try to stick to certain consistancies
5E FR books rarely mention a specific year.
https://alphastream.org/index.php/2020/04/09/the-official-timeline-for-the-forgotten-realms-and-its-adventures/
Each edition has retcon older editions' lore numerous times. 5E did it with 4E's FR massive lore changes (for the better).
Gonna link to LordKas's wonderful Faerun Timeline for that
we don't know, but the latest any adventure is set in is 1492 DR
or at least the latest year that seems to have events recorded
Descent Into Avernus (1494 DR)
Acquisitions Incorporated (1496 DR)
bg3 and honor amongst thieves are both late 1400's so i just wondered if we hit 1500 yet
Few years yet 'IG' but soon
oh yeah, thought was 1492 dr cuz i saw nothing in 1493 dr
at least on the forgotten realms which the current era, goes up to 1600 DR. but to my knowledge we have not gotten anything set in 1500 DR, let alone after
technically what we get in the game is never present day, at best recent past of those settings
current era is also know as "Present Age", at least according to the forgotten realms wiki
BG3 which has its own canon of course lists the date as 1492 in multiple places. It reportedly takes places after Descent. The Gazetter in Descent list 1492 as the date as well.
But the hook of the story is the deal was alledgely signed in 1444 with a timeline for 50 years. That would apparement make the adventure take place in 1494.
But the only mention of that contract date is in Descent. So its not even consistent within the same adventure.
To me it reads more as ~50 years. But that is almost a demonic level of lack of detail for an archdevil.
The closet thing is Acq Inc. and the novel Dawnbringer which has chapters that take place all the way in 1600 DR
Apart from Elminster: The Making of a Mage, is there another Elminster novel that does a great job at capturing his personality / thought process / beliefs?
I really like the Temptation of Elminster and The Herald
thanks! is it ok to read The Herald without reading the previous novels in that series? or will I miss out too much / not understand a lot of things?
The Herald is alright to read but it is the sixth book of the sundering series. If you know about the spell plague and the second sundering it should be relatively easy to jump into
thanks!
Question. Can a tempest cleric get their powers from a kraken?
Magic lore question. From my understanding, the Weave is like a channeling tool to manipulate the ambient energies of the world, and it's commonly used because it's particularly easy to use... kinda like a touch-screen menu at McDonalds or something. Could you still access level 10+ spells through other means to circumvent Mystra's ban, like elven high magic?
Mystra is the one who controls access to the Weave in Realmspace. You can't bypass her.
So elven high magic and other forms of magic still need her permission to work?
Inside Realmspace.
is there a good guide/lore info about planescape? Preferably besides just saying "read the HC" XD Youtube video would be best.
I know nothing about it, just like..other worlds/planes of existence etc
depends on the edition, else you could always watch lore videos about those planes and such as those by AJ Pickett who covers typically all editions and does his best to consolidate them into a sort of singular continuity, though is worth keeping in mind canonically each edition is it's own continuity but past editions can be used to fill in gaps until we get newer information that contradicts stuff from older editions
even with elven high magic you can't technically, and the long and short of it, if it is possible, mystra has gone out of her way to where no mortal in realmspace would even be capable of knowing, let alone actually still doing it, cuz even if you would succeed, to my understanding mystra not only has a number of safe guards in place that will prevent it from working, but can out right deny the spell, basically level infinite counterspell on what ever epic level spell you may be trying to cast, unless your reasoning and intent for it would fall into a very niech set of parameters
the limitations out of all that they effect, are a mainly to prevent human casters from pulling a karsus, as the penalties, at least that i am aware of, they effect humans the most where as it is almost irrelevant for an elf for example, the youtuber Mr.Rhexx covered it in detail in one of his videos, but he is not as reliable a source as the likes of AJ Pickett so would take that with a grain of salt, so either it is out right impossible or if it is possible mystra has made it so no mortal, especially a human would reasonably be able to find out
honestly is a lot easier to just travel to the feywild if wanting to cast epic level spells, if you somehow have access to them, as from what i am aware, this limit on magic in realmspace does not extend into the feywilds
the weave is a bit more like a filter, cuz raw magic is way too potent and unpredictable for mortals to use safely, so there is that part, and is not nessissarily that is easy to use
granted is massively more easy than trying to use raw magic, not to mention a lot safer
Haha, the McDonald's comparison was probably off in that respect
I just meant relatively... like I know high magic rituals were insanely complex, raw magic unpredictable, etc.
without the weave, arcane magic out right could not really be used by mortals
is why when the weave was briefly destroyed all arcane magic failed across toril and potentially all of realmspace
the fact is even though the ways have changed arcane magic in the forgotten realms has always been built with the weave as the foundation of how it works, literally no mortal mages really know how to use arcane magic without useing the weave in some way
is like trying to to make water with out using hydrogen or oxygen
in the old days it was a lot easier than it is presently i'll give you that, but karsus kind of ruined it for everyone with his huberis and the first and only 12th level spell
dude litterally in his huberis picked the one god that would objectively the wrong one to pick
Haha, ya, I wonder if he just would have picked a different god what would have happened. Then again, he probably wouldn't have been able to defeat the phaerimm with another god's portfolio
suposidly, the crisis that bears his name would not have happened had he picked literally any other god, which honestly would have still given him plenty of power for what he wanted to use it for, ie ending the war against the Phaerimm
he literally, again, in his hubris, as he was such a well established prodigy at the time and had the ego to boot, he thought the goddess of magic "was the most powerful deity and the most appropriate choice for his purposes" https://forgottenrealms.fandom.com/wiki/Karsus#Creation_of_Karsus's_Avatar
he was right about one of those two things
he would have, easily, literally there is no reason that would have justified choosing again the only god that was the objectively worst possible choice
cuz literally the moment he cast it on her, the process caused the weave to become undone
hell, any war deity could have easily won him the war and again would not have caused the infamous event
which layer of hell do the majority of evil dead people go to, which devil is responsible for it, and which would be the most upset if dead people were blocked off from going to it?
that is not really how the 9 hells work in dnd
but if there was any such layer, probably avernus given that is where everything funnels through and the river styx runs through, though it runs through other layers too
plus only lawful evil people who die or die after making a deal with a devil go to hell, there are other planes that serve as the afterlife for other evil alginment combinations
and which devil is responsible for it depends on which layer you are talking about as each is ruled by an archdevil and the 9th, asmodeus is all the lord of all of hell
and dead people being prevented from going to there is not really a major concern to my knowledge anyway, as long as hell keeps getting souls to turn into devils and thus soldiers to fight in the bloodwar i doubt any of them really care much about if they are getting souls in their layer
Devils wouldn't block petitioners (aka souls) to go to Hell since they need them to convert to new devils to fight the Blood War.
hi, I wanted to know more about Ravenloft but I have kind of a hard time reading extensive lore
does anyone know any good guides to help ease through Ravenloft's lore and overall setting?
Check the Ravenloft wiki
https://ravenloft.fandom.com/wiki/Ravenloft_Wiki
Is it generally common knowledge of how and where souls go? Lets say FR
The go to the Fugue before the proxies of the souls' gods picks them up to go to their gods' domains in the Outer Planes. Mortals who were unbelievers their souls stick around — devils would try to have them sign pacts to go to Hell.
https://forgottenrealms.fandom.com/wiki/Fugue_Plane
Ah ic. Is this knowledge generally known in most settings? Or is that more for another channel?
That lore is very specific to Realmspace (the Forgotten Realms).
But generally mortal souls go to the Outer Planes to their gods' domains on the appropriate plane. A LG soul would go to Celetia while a CE soul would go to the Abyss.
Ah roger. Thanks OldMan!
Can someone give me some lore about drow? I don’t know anything about them, but I need to know at least a bit about them for a session
Have you looked on the forgotten realms wiki?
I completely forgot it existed, good point, appreciated
Weird question: D&D borrows a lot from real world mythology but have the Greek muses ever appeared as distinct creatures or monsters in D&D?
I'm considering homebrewing the muses as chaotic good celestials to replace the 3e era celestial eladrin
Give the Greek gods canonically are in some DnD settings, I don't see why the muses would be a bridge too far
Well, they exist
oh I'm not worried about that, just like, if there are any older statblocks I can reference
I wouldn't be surprised if they were statted up in like dieties and demigods or something
The muses would be considered demi-goddesses in D&D terms. AFAIK they've never shown up in any of the Deities & Demigods / Legend Lore books of any editions.
No...? Demigods and gods dont have statblocks usually. Unless its an Avatar
1E Deities and Demigods were pre-avatars. 3.5E Deities & Demigods has statblocks for both the deities and their avatars.
Maybe in 5e, earlier editions of D&D were all about letting you attack and dethrone god
hell they had cthulhu in early books
1E had statblocks for the gods (Lolth only had 66 hp!)
2E only had statblockss for their avatars I believe.
The power levels of gods peaked in 3.5E, with statblocks for the deities and their avatars.
4E didn't bother much with deities (other than Lolth in MM3)
dnd takes from multiple cultures even if just inspirations, but this leads to some things having the same name in some cultures and having to change names to avoid having to exclude creatures, that is why the medusas are called as they are rather than what they are known as a species in greek myth, same with some other creatures such as the lamia for example
depending on the edition, as it was not always the case
i think 3e was the last time players and thus by extention mortals were actually capable of fighting gods in a traditional sense like you would other creatures
to my knowledge and from what i can find any instance of the term muses in a creature name is unrelated and that the muses you are thinking of have not appeared in published material, at least from what i am both aware of and could find
heck far as i know the muses of greek myth are not even mentioned in dnd, then again the greek pantheon in dnd is most associated with earth, not counting any sort of potential variations from cross over settings like theroes, and only a few greek gods even have a presnece, of any sort, on toril and other published settings
Theros doesnt have any of the Greek gods iirc, they just made gods based on certain gods (and the cards they are from)
i know, though there are some gods that could be viewed as parallels to greek ones, especially with the whole setting being inspired by ancient greek
Apparently there are Vampire Muses and Leanan Sidhe are very much an irish version of a Muse. Lhiannan shee were also in 2e Forgotten Realms and are basically the same concept but different spelling of the name- I believe in Dragon 101 (Yep, page 48- I swear they also reappear in a forgotten realm monster compendium)
yeah the vampire muse was one of the few i came across
the other being the members of the Society of Sensation in 5e planescape
Ah right- Lhiannan shee also appear in 2e Monster Compendium 11 Forgotten Realms
according to the wiki, the leanan sidhe and lhjannan shee are very different creatures, despite the similar name
Hmm. It's the same concept from irish folklore but comparing the two they do have different stats that aren't just edition changes. Two different people taking different approaches to the same concept.
And one is undead (Lhiannan Shee) and one is fey (Leanan Sidhe)
A Vampire muse is actually more the spiritual successor to Lhiannan Shee edition wise.
I know fiends can't permanently die unless killed on their native plane, but what about celestials?
Celestials don't have any such general lore, and it's really only fiends that have had this lore through editions (and summoned creatures- but only if summoned. Anything other than a fiend that enters another plane through some other means can still die)
There's some specific lore for a few celestials:
Planescape 2e, Monstrous Compendium I:
Planetar:
Planetars regenerate 4 hit points per round.
Unless encountered on the upper Outer Planes, only the material form of a planetar can he harmed. Upon destruction, its life force returns to its home plane to become corporeal again; this process requires four decades
Empyreans also have similar lore in 5e, MM p.130:
Immortal Titans. Empyreans don't age but can be slain. Because few empyreans can imagine their own demise, they fight fearlessly when drawn into battle, refusing to believe that the end is upon them even when standing at death's door. When an empyrean dies, its spirit returns to its home plane. There, one of the fallen empyrean's parents resurrects the empyrean unless he or she has a good reason not to.
Although for Empyreans it's less a natural process and more their parents stepping in.
the same, at least historically, goes for all extra planar beings
Again, only fiends through out the editions.
Please find me the quote saying all extra planar beings.
which was reconfirmed at least for celestials and fiends in 5e planescape
Oh, has 5e planescape changed this? My bad.
is a small paragraph so is missable, but from my understanding it was nothing new and was always the case for extra planar beings, they may have largely only addressed it with fiends in the past for one reason or another
It was not always true for all extra planar beings
either way in 5e and i quote " A petitioner or another Celestial or Fiend that is destroyed can reconstitute on a plane that shares its alignment after 100 years, or it might choose to become one with that plane and never return."
is mainly in relation to petitioners but nothing in it says that other fiends and celestials would be excluded
There is more accessible information about the lower planes than there is the higher planes
Bookwise
plus it makes sense with the blood war and mortals summoning often either demons or devils, makes some sense why fiends would be the ones we mainly got info on
like by that logic fiends are just outside of their home plane more often
my understanding of this being fundamental to extra planar life is taken largely at least prior to 5e planescape, is AJ Pickett's videos where this is restated often, granted this could be misinformation but he rarely if ever tends to misinform at least intentionally
And yep, Morte's Planar Parade, Under 'Death and the Planes' does indeed allow petitioners, celestials or fiends to reconstitute after a 100 years.
Which is different to MM lore.
Demons
Eternal Evil. Outside the Abyss, death is a minor nuisance that no demon fears. Mundane weapons can't stop these fiends, and many demons are resistant to the energy of the most potent spells. When a lucky hero manages to drop a demon in combat, the fiend dissolves into foul ichor. It then instantly reforms in the Abyss, its mind and essence intact even as its hatred is inflamed. The only way to truly destroy a demon is to seek it in the Abyss and kill it there.
MM p.50, 'Demons'
As with other demons, a demon lord that dies on another plane has its essence return to the Abyss, where it reforms into a new body. Likewise, a demon lord that dies in the Abyss is permanently destroyed. Most demon lords keep a portion of their essence safely stored away to prevent such a fate.
MM p.51, 'Demon lords'
Devils
If it dies outside the Nine Hells, a devil disappears in a cloud of sulfurous smoke or dissolves into a pool of ichor, **instantly returning to its home layer, where it reforms at full strength. **Devils that die in the Nine Hells are destroyed forever- a fate that even Asmodeus fears.
MM p.67, Infernal hierarchy
Although I suppose the instantly only applies to the returning, not the reforming for devils?
and one could potentially extend this to the aberrations of limbo as aberrations basically defy normal biology typically, though that would be debatable and to my knowledge has not been explored in lore or narrative
Again. Please find me an actual quote from a book, and not a video.
Because every time this comes up you go 'But AJPickett says' after I have quoted mutliple editions and books and none contain 'all planar beings'
It is increasingly frustrating.
And if you do find an older edition book that says all planar beings (Not summons, that's different, as was explained) I will be incredibly enthusiatic, because that is something I have been searching for an couldn't find, so would be glad to see.
But in no forums on similar questions, or in older planar books or anywhere else can I find that.
i'm not trying to say you are wrong, but i am also not trying to say my understanding is 100% factual necessarily cuz i don't really have access to those older books and am getting it technically from a second hand source, but at least with the more recent blanket rule in morte's planar parade if they already were not, seems the canon is moving towards that direction, the potential outliers being those like the aberrations of limbo
Morte's Parade does indeed extend the rule to celestials (and petitioners). Not all planar beings though yet.
wonder if they will at least keep consistent with that in the reprints, else that bit of lore could get confusing if it just has the same info on the subject the 2014 monster manual had
like even if they don't extend it, i hope they at least keep it consistant with what they established in MPP
So I’m picking a stat block for my BBEG and just wondering if the colors matter that much on there alignment? I’m trying for a more Lawful Evil but I also need a high CR. Does it matter that much or can I just pretend it has a diff alignment
not really a lore question
alignement reflects their personality, morals, and world view, stuff like that, has no connection to mechanics unless it specifically mentions a certain alignment, which is not often
as for colors, no idea what you mean by that
They meant dragons
Oh I’m so sorry I didn’t mention dragon lol
still makes no difference really
dragons can deviate from their norms, as can any intelligent being
But as far as I can scrounge up publication history wise:
- 1e- Demons and Devil of a certain level cannot die outside their planes (MM 1 & MM2)
- 2e- Same, plus Planescape adds in Planetars essence returns to home plane and after 400 reforms (MC 1), and Modron's can't die in their own plane (Planescape, Planes of Law) and possibly any plane (Still can't find a source for that quote)
- 3.5 Demons and Devils reform in native plane (Fiendish Codex I & II)
- 4e (Actually need to check this more, might have missed soemthing here)
- 5e Blanket rule on demons (MM p.50), devils (p.67), rakshasa (p.257), and Yugoloths have weirder lore (calls out they can't die in the abyys or nine hells, and if they die in Gehenna need a ritual to be brought back) MToF p.8, and now Morte's Planar Parade has all celestials and fiends be able to come back in 100 years on any plane matching alignment.
and again alignment and mechanics rarely if ever connect, especially with things like CR
so is not really a lore question when it comes down to it, if anything you may have misunderstood the nature of alignment or something
Is it a specific setting? In some they might tend towards certain alignments
No I think I was misunderstanding I get it now.
It is a lore thing for dragons in certain settings to tend towards certain alignments
heck we have known individuals that despite being a metallic dragon, were rather evil by their kind's own standards, such as the silver dragon turned ghost named Miirym
even then, tend towards still leaves room for exceptions to the norm
Doesn't change what I said
Nor the fact that asking here is fine for that purpose
is why in more recent years the average example of a dragon or other creature will have "typically (insert alignment here)"
Still doesn't change what was said though
Wait, I thought Miirym was blue
That was normal back in 3E with Usual, Sometimes, and Always.
Where would I go about asking for like how to make a stat block for a human form dragon?
sounds like you may be misremembering or confusing them with another dragon
#dm-discussion and the monster statblock.
probably homebrew or what old man said, but making a statblock for their humanoid form is technically not even nessissary
Can u follow in other chat?
I might be. I always though that her art made her look like a blue dragon for some reason.
well she nothing on the wiki in terms of artwork of here suggests that unless maybe the 3e depiction, but even then if you pay attention it lacks the whole a blue dragon's skull would have for their distinct nose horn, or the horn would be there if it was not removed
3.5 Dragons of Faerun had a Neutral aligned Gold Dragon druid called Gildenfire (or Aerosclughpalar), and Miirym (The Sentinel Wyrm) was a neutral silver dragon, and played loosely with the lawful/chaotic nature of most dragons
so not sure what artwork you may have been looking at
Her MtG art mostly
Yea, i must have been on something.
which reminds me, i find it funny that dnd has a type of cheese that halflings basically experience a drug like effect on XD is just so silly conceptually https://forgottenrealms.fandom.com/wiki/Luiren_spring_cheese
Yeah that one was an odd one. I read the comic that appeared in and it didn't seem like actual dairy cheese, but a name (Cheeeese) for a type of drug that only affected halflings, and was brutally used in the comic, and not actually played for laughs.
Cheeeese
yeah, drug abuse is not funny, but the fact that is comes from a type of cheese is what makes it at least a little funny for me and that apparently it seems to only have that effect on halflings
but somethings can be played both ways, either for dark story telling or for light hearted laughs
Imagine if halflings were actually lactose intorlerant
ok so this is a srs lore question if a dwarf and a elf had a child would it create a human offspring?
No
That's not a serious question nor is a lore question.
Gnomes are a seperate race
but think about it a gnome is basicly a dwarf and a elf with there features.
and i think there was a dwelf (5e) race
and it also said on (5e) that they resemble humans
This isn't the channel for this.
then what chanel is im trying to figure out.
Do aarakocra, kenku, or owlin hatch from eggs?
This sounds like homebrew and not official
In general there shouldn't really be a name for dwarf-elf mixed heritage. Naming mixed heritage like that feels... very off. But D&D doesn't have a great history on things like this.
Many sources, like those in Dragon Magazine articles and letters use degrading language and delve into eugenics, blood quantum laws and bioessentialism without hesitation.
The newest approach we have is OneD&D that is being playtested is this:
CHILDREN OF DIFFERENT HUMANOID KINDS
Thanks to the magical workings of the multiverse, Humanoids of different kinds sometimes have children together. For example, folk who have a human parent and an orc or an elf parent are particularly common. Many other combinations are possible. If you’d like to play the child of such a wondrous pairing, choose two Race options that are Humanoid to represent your parents. Then determine which of those Race options provides your game traits: Size, Speed, and special traits. You can then mix and match visual characteristics—color, ear shape, and the like—of the two options. For example, if your character has a halfling and a gnome parent, you might choose Halfling for your game traits and then decide that your character has the pointed ears that are characteristic of a gnome. Finally, determine the average of the two options’ Life Span traits to figure out how long your character might live. For example, a child of a halfling and a gnome has an average life span of 288 years.
Currently you can use custom lineage.
Dwarf and elf mixed heritage is a thing I believe in a few cases, or at least not ruled out: https://forgottenrealms.fandom.com/wiki/Half-dwarf
Lore question, if one god gets particularly really really strong to the point they can start killing and absorbing other gods is there anything the other gods can do to stop the snowball?
Like a tool left by Ao or something
Not really a lore question since that's speculation. Ask in #dm-world-building
historically, dwelf https://forgottenrealms.fandom.com/wiki/Half-dwarf
half dwarves are rare in general in the forgotten realms for a number of reasons, mainly on the dwarf side of things
Aarakocra, can't find anything that details weather or not, kenku yes https://forgottenrealms.fandom.com/wiki/Kenku#Society , owlin idk as that is mtg lore
though it mentions aarakocra having quote "shared a communal nest" to me suggests maybe as kenku are also mentioned having nests https://forgottenrealms.fandom.com/wiki/Aarakocra#Society
I do not reember anything in MtG about Owlin born from eggs
That's not really on topic for this channel
ah sorry what channel is more appropriate.
#dnd-discussion maybe?
oh ok
This channel is for discussing lore, not for discussing your opinions on others opinions on lore
Is there significant lore for the Snowflake Mountains? 🤔
I just wanna get a rough idea, if there's any.
Dragonborn are, least in 4e and implied in 5e
Like true dragons, however, dragonborn hatch from eggs, usually laid singly or, more rarely, in a pair. Hatchlings are quickly capable of standing and walking, but their teeth take a few months to come in.
- Ah, forgotten the source for this, I think: Dragon Magazine 365, Ecology of the Dragonborn (4e)
Dragonborn are oviparous (egg-laying), and youngsters are generally referred to as hatchlings for the first few months of life.
-Wizards presents races and classes (4e)
Age. Young dragonborn grow quickly. They walk hours** after hatching,** attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. They live to be around 80.
-5e PHB
Is there a reason so many races are refererred to in past tense on the wiki?
By "The Wiki" I do mean the Fandom site. Idk if there's another
Past tense is the mandatory style requirement
Everything is referred to in the past tense because it's the only way to present information in a coherent tense
Had me thinking there was some mass extinction event lol
Specifically because there's no way to present information in the present tense due to there being no present
Kind of makes sense idk, similar to the deal in All Tomorrows where the information is presented as history I guess 
Is there any official stance on what colours tieflings can be?
Any
Their skin tones cover the full range of human coloration, but also include various shades of red.
tieflings have a wide array of skin tones, all of them vibrant and colorful. The most common hue is a deep crimson, but shades of purple, blue, green, and even yellow and pink have been seen throughout the world.
What book is that?
Wildemount. Multiple adventures have also had tieflings outside the red tones in them
Oh okay. So a Levistus tiefling who's blue makes sense. thanks
I honestly can’t recall any non-Exandria adventures that have tieflings who aren’t red or human tones
Radiant citadel has plenty
Avarice in Rime of the Frostmaiden is like snow white
Golden vault has non red tone ones as well
Only reason I didn't bring her up is cause she's called out as albino
Orrery of the Wanderer has a purple toned one as well iirc
Yup. The Purple one in the PHB though I always have to tell people is a lighting thing. That particular tiefling is not purple. But rather Farideh from the Brimestone Angels series, who has otherwise tan or bronze skin not royal purple.
MTG introduced a bunch of purple tieflings in the Heroes of Baldur's Gate set.
And Planescape has bright blue tieflings.
If we are going outside the 5e books specifically then you can also just point to bg3 and be done with it
(Also admittedly for Farideh. That is not the only art that seems to be her that is purple toned)
Yeah. The PHB Rule was never really followed in 5e rightfully so imo. For mainly two reasons.
One, the art right next makes "Generic Tiefling" more purple than grimmace not red. So not even following the description.
Two, more importantly, new players are explciticly told to look at the pictures and not the text for inspiration. And in general people are allergic to actually reading by and large.
By the time the art community got a hold of tieflings the battle was long lost and it was never going to change lol
Pretty sure there are other non red tone tieflings in early era 5e books anyway
Oh that is is my point. that the idea that tieflings are human skin toned and red only died with the PHB
I'd have to check the books that released pre phb as well
I just checked my HOTDQ and ROT books the only tieflings I could find were
Maccath the Crimson who is blood red.
and Rain Nightshade who does not have art nor a skin tone descrption
It should be said that rainbow colored tieflings seems to pretty wildemount specific.
For forgotten realms, we do get a bit more than human and red though thanks to scag
Even outside of scag you have others
And I wouldn't call rainbow spectrum exandria specific either
What other colors are confirmed except blue?
For FR specifically?
Yes
Well purple is a mix between blue and red, so that barely counts imo. Plus the issue with artists license mentioned above.
Where is the yellow one?
I would have to find it
(Assuming you only want stuff from 5e books specifically)
Yeah for this purpose 5e only
I mean, tieflings cover the full range of human skin colors and apparently all shades of red, so yellow is indeed a choice, since humans are all just a shade of orange (barring skin conditions).
That's... a statement
Pretty sure that actually bright yellow doesn’t fall under normal human skin tones lol
I mean if you're talking about pastel yellow? Yeah no, unless you have a skin condition. Haven't seen a Yellow Tiefling anywhere yet so im giving up my search lol
How old are brain devourers on average?
Have they been with a Mind Flayer for centuries?
Can elfs sleep?
They can but typically don’t
mordenkainen's tome of foes had a small section in it about how they could sleep but dreams kinda made them uneasy.
Paraphrasing of course. Lore can vary by table though
Yeah, the general jist is (at least in FR and FR like settings) dreaming opens them up to their past lives more and can be disconcerting
This is why the choose to trance instead of sleep
Anyone any of the lore about the yak-men and the faceless god?
whats up everyone, I am new to DND and would like to learn more about it. Not much of a player myself, but am more in it for the art and lore. I would like to do some illustrations and designs for my portfolio, but am not sure where to start with DND.
Start in #dnd-newcomers to learn more about the game.
You don't need to learn about D&D lore to create fantasy art but if you want to know about the lore then we have to ask, "Which setting?"
https://forgottenrealms.fandom.com/wiki/Avarice
plus sythian skalderang from the sourcebook/adventure compilation "Keys from the Golden Vault" https://www.dndbeyond.com/avatars/thumbnails/32093/628/1000/1000/638113141152564131.png
heck, the default phb for 5e example is purple for crying out loud https://static.wikia.nocookie.net/forgottenrealms/images/9/98/Tiefling_PHB5e.png/revision/latest?cb=20200308114310
As previously mentioned, Avarice is kind of an outlier based of the fact that she’s explicitly albino
still, there are plenty of examples even just on the forgotten realms wiki page, even if one example of another shade of purple is from the mtg cross over https://static.wikia.nocookie.net/forgottenrealms/images/0/05/Valor_Singer_AFR.jpg/revision/latest?cb=20210710180047
and this one also from the wiki, but only detail is that it is ment to be one who is an oath of glory paladin https://static.wikia.nocookie.net/forgottenrealms/images/7/74/Oathofglory.png/revision/latest?cb=20210326113618
far as i can tell often the more out there colors may be the result of specific bloodlines https://forgottenrealms.fandom.com/wiki/Tiefling#Tiefling_Bloodlines
so with the array of different creatures in the lower planes for them to be connected with in some way, there is practically no real limit, just human like and red shades are technically the most common at least according to the current 5e phb
to my knowledge one exception is elves that are priest or clerics of gods of dreams such as Sehanine Moonbow, or at least such elves are more likely to choose sleep compared to most other elves, cuz to my knowledge you can't dream when tranced for that you have to sleep
https://forgottenrealms.fandom.com/wiki/Sehanine_Moonbow#Personality as at least in 2e dreams are mentioned as a means she relays her messages to speak by choice
though i guess that could also imply to those she may wish to communicate something to that are not elves, but she seems a goddess almost exclusively involved with the elves if not factoring in the period of time she was considered an aspect of selune
do you mean intellect devours?
if so, does not appear to be specified at least on the forgotten realms wiki aside from how long it would take for a brain to transmute into an intillect devour https://forgottenrealms.fandom.com/wiki/Intellect_devourer#Ecology
Which is funny because that tiefling is not purple see https://forgottenrealms.fandom.com/wiki/Farideh