#dnd-lore

1 messages · Page 40 of 1

spark haven
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Do you want Mending to repair these entities? Make em Constructs

proud granite
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Flesh golems are not undead.

hidden current
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i got the mortuary and wondered if one joined the heralds of dust what would it take for them to learn the method of lichdom from the high ranking members?

sharp owl
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Creature types and the fact a creature can have only one is a purely mechanical discussion specific to fifth edition. As for "would X be possible", that's kinda beyond the scope of this channel and more one for #dm-world-building

cobalt lark
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Are Drow homophobic? (This is a serious question)

grim dagger
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In which edition(s)? Because modern, no.

vast nebula
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How in the name of Tasha did humans create the Warforged? Out of all the races populating Ebberon… why did the humans make them? Wouldn’t it make more sense for such a technologic creation to be more suited towards a mass production from the Dwarves? Or perhaps considering their (VERY CONFUSING) biology and internal structuring, why didn’t elves or gnomes create them?

teal pivot
vast nebula
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Yeah, but that’s like the common statement everyone uses. Like seriously? How could they have discovered such a technical/magical oddity that allowed them to create such things? I feel elves would be a much more righteous race for the Warforged to have been created by considering their strange life. They aren’t constructs, but they are at the same time. It’s so odd.

pine reef
unkempt merlin
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But namely? The majority of those who have the Mark of Making are human bloodlines, which is what enabled the creation of the warforged.

Alongside Eldritch Machines of ridiculous power.

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(Creation Forges are largely responsible)

feral lintel
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You forget that humans have only had less than a century with computers, and now have AI

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They also have magic to aid them, which can expidite the process

vast nebula
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Well… we technically have had computers for a really long time depending on what you define as “Computer”.

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Hate to “um actually” you

unkempt merlin
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Not to mention, none of the groups of Elves in Eberron would have any interest in what led to the creation of the warforged. Neither would the dwarves, as they don't really have the same stereotypes on them as in other settings. Gnomes are busy with other things for the most part.

feral lintel
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Aye

unkempt merlin
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Not to not to mention also that, all of the warforged variants that came first (titans, colosssus, etc) are (for the most part) "just" constructs.

The newest versions of warforged (those that are playable) have, for reasons unknown to anyone, full and proper souls.

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(even if that fact is debated in setting)

vast nebula
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Yeah. Makes a lot of sense now. Tbh I only asked because I wanted clarification. In my personal HB campaign Warforged are the combination of Dwarven and Elvish powers. (If it wasn’t for the fact that they are Tolkien elves who despise dwarves. Hehe… if only my player characters could help them be nicer to each other)

unkempt merlin
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very much not how they are in eberron no

vast nebula
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Yeah very different from source material. Mostly due to changes in how the races of my world are.

feral lintel
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Theres a whole thing where warforged are fighting for rights.

vast nebula
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(My campaign currently has no warforged because they haven’t been created. It’s going to be a whole story that I won’t talk about here.)

iron saffron
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This channel isn't for homebrew campaign lore.

shrewd bobcat
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Which god would you say would be like the god of Technology and Electricity?
At least the closest to it, anyway.
Knowledge and Storm domain?

iron saffron
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Which setting?

shrewd bobcat
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Any setting. Just official.

iron saffron
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In the FR setting, Gond is the god of invention.

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Talos is the god of storms

shrewd bobcat
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Hoping there was one that kind of intersected with them

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But I guess that’s too much to ask

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I suppose Thassa has both, but not exactly an inventive god

unkempt merlin
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I don't believe any setting utilize electricity in the capacity we do irl, so there wouldn't really be a god associated with it in that capacity

shrewd bobcat
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No, I suppose Artificers are the closest to that

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Kernanos seams to be an interesting option though

feral lintel
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Dont they have electric magic trains in Ebberron?

shell gale
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ngl I've done LoX twice, DM'd it once. Did SJA and ran it a bunch too. Didn't even realize that ||LoX Vocath is meant to be the same one from Academy. They're written super different.|| Was hoping there would be more of a direct connection between the two stories.

unkempt merlin
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Cause it's not just the lightning that does it

feral lintel
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Ah.

unkempt merlin
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It (like most big """technology""" things in eberron, at least for non eldritch machines) has bound elementals in it, and controlled and enabled by the heirs of the mark of storm

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The lightning comes from the rails flashing with lightning as it goes

feral lintel
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Oooh

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So its like an automaton in the sense that its run by elementals

unkempt merlin
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No

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Elementals are bound but not in control. They moreso function as a power source

feral lintel
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Yeah, i realized that

unkempt merlin
feral lintel
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Kinda want to implement this for my dwarf technology now

kind latch
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Is it too complicated to hide a liches identity behind an anagram tied to names and a series of identical events?

feral lintel
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For my players yeah. For yours? Maybe

iron saffron
kind latch
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Im not sure if them figuring out the identity of an important villain by anagram is worth it or not. All the info will be revealed by ‘lore’

iron saffron
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Taps on channel's sign:

Discuss WotC-published game settings, and the events and characters that shaped them. Wherever possible, please indicate which setting you're discussing: [Forgotten Realms]/[FR], [Eberron], [Dragonlance], etc.

iron saffron
kind latch
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You live up to your name

gilded lava
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Does toril/faerun have an organization similar in power, ideals and magic of the Cerberus assembly of Exandria?

feral lintel
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Would Xanathars guild count?

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Maybe the Zhent something

gilded lava
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I’ll look into those, thanks!

iron saffron
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Red Mages of Thay?

silver pewter
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What is the relationship between Feywild and Shadowfell? Is it at all possible for two inhabitants from those two realms to work together?

spark haven
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If they're sentient creatures, they can choose to to work together, sure

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If they can communicate/travel to the necessary extents

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Most inhabitants of the Shadowfell probably aren't looking for a collab, but there's full humanoid communities out there

unkempt merlin
spark haven
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Same goes for inhabitants of pretty much every plane, really. If the creatures in question are sentient, and have the means to communicate, they can collaborate

formal girder
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how fast would a juvinile mimic age? like to a normal mimic

last scaffold
tawny osprey
cloud marten
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so today I picked up Shadow of the Dragon Queen and I was thinking Heroes of the Lance and they classes and one that I started to wonder was Tanis

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is he ranger or fighter?

last scaffold
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Fighter. I think most of the Heroes of the Lance were due to divine magic not being a thing.

cloud marten
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hmm I see

last scaffold
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Apparently Riverwind was a ranger.

cloud marten
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I thought he was barbarian

brazen cipher
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same

modest badger
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Tanis is fighter, riverwind is a ranger.

last scaffold
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Yeah, maybe the character cards I'm looking at aren't right then.

modest badger
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1e, From DL1: Dragons of Despair
Tanis: Fighter, Goldmoon: Cleric, Tasslehoff: Thief, Riverwind: Ranger, Caramon: Fighter, Sturm: Fighter, Raistlin: M.U, Flint: Fighter.

brazen cipher
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what is M.U?

modest badger
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Magic User.

brazen cipher
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isnt he a mage?

cloud marten
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isn't he just wizard?

brazen cipher
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mages are wizards

last scaffold
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Back in the day they were just called magic users.

brazen cipher
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oh

cloud marten
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oh I see

brazen cipher
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huh

last scaffold
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The sheet is showing a druid named Waylorn also? Wouldn't the ranger/druid priest spells fall under magic that folks aren't able to access?

cloud marten
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I don't seem to remember Waylorn

brazen cipher
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she's a fighter

iron saffron
modest badger
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Tika is a barmaid in the modules.

brazen cipher
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she was

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but then she went to go adventuring

modest badger
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Least in the first few adventures/modules(As in, she had no class levels)- but I agree. This is edging into legacy discussion, not lore.

brazen cipher
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i only read the first book of Dragonlance so yeah

iron saffron
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When you're talking about characters' classes (gameplay mechanics) it's not lore...

cloud marten
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not just Chronicles but all others as well

brazen cipher
iron saffron
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The talk of their classes is still not lore.

modest badger
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That'd be legacy content TBF. I answered here, but didn't expect it to turn into a whole discussion. But classes is more mechanics and legacy content of what they where in each edition.

brazen cipher
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it is

iron saffron
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Lore has nothing to do with gameplay mechanics. Classes is a gameplay mechanic.

brazen cipher
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i guess

iron saffron
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Think lore as history and classes as engineering.

modest badger
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They do overlap a fair amount, but I'd say in this case, lore would be more 'Why were clerics rare in DL' or perhaps 'Is there a lore reason for why X is a sorcerer in this edition and not a wizard?' so on, or roles they have in the narrative.
Where as discussing the classes of the characters throughout the editions is more just edition mechanics.

midnight sonnet
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lore overlaps with mechanics when the mechanics are written well

unkempt merlin
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They overlap when the lore is written with the mechanics in mind

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Much of the lore in dnd wasn't. Not really.

midnight sonnet
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two sides of the same coin

unkempt merlin
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Not really? Not with how dnd is handled (nor any other game really. At least not without retcons which many ttrpg players hate for one reason or another)

midnight sonnet
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don't you think it's possible to write mechanics without considering the lore?

unkempt merlin
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I'm not sure where you are getting me disagreeing with that concept from?

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Since that is what dnd does often

midnight sonnet
grim siren
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Game mechanics can inform lore. Ed Greenwood of the Forgotten Realms made many changes from the original realms that predate DnD to get the world to "fit" with game mechanics at the time.

unkempt merlin
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Hence my original point yea

modest badger
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For example, in this discussion, the assumption was that Riverwind should be a barbarian.
This is really more because as a class, barbarian takes on a cultural flavour. Riverwind is from a nomadic peoples that are very much native american analogs, and really do get hit with that 'noble savage' trope that Dragonlance tended to lean into a bit too much.
But he's ranger- and **mostly because Barbarian wasn't a class option until 1e's Unearthed Arcana and was a Fighter kit in 2e. **

Would he be made a barbarian in 3e? Not sure- I don't know any sources off the top of my head for him in 3e. And arguably, he shouldn't be, because he can be part of the Que-Shu people without being a barbarian by class and all that mechanically entails. He far better suits the mechanics of ranger.

unkempt merlin
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But the issue arises with the multiple editions of dnd which, by and large, are not mechanically consistent (obviously, as they are different games) and as such have a large amount of lore issues arise from it

unkempt merlin
midnight sonnet
pine reef
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Is Glasya the only child of Asmodeus?

modest badger
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More that lore cannot be made in mind with what editions will change mechanically.

midnight sonnet
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that's why they update the settings

grim siren
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some settings like the realms attempt to reconcile mechanic changes like in the realms when assassins all died. but its it or miss on that end.

modest badger
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And sometimes settings don't update or just have to say 'We don't do that here'.

unkempt merlin
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Updating the setting doesn't change that issue

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And as already stated, often doesn't address it either

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And obviously falls the heavy risk of people being upset with retcons and/or expansions into previously undeclared areas

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(As has been seen fairly often in 5e so far)

midnight sonnet
unkempt merlin
unkempt merlin
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The FR hasn't always done a great job of past proofing for example, as Kas and Elgate pointed out

midnight sonnet
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but you're holding slack against settings for something that doesn't relate to them. they are written to specific editions, not for the game system in general, because it's impossible to write something for something that doesn't exist yet.

grim siren
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I for one welcome retcons. Especially the poor attempts at real world cultures TSR shoe horned in. I have never been a really big fan of buying setting specific material and to find less than what used to be there for. I am all for removing bad content but at least replace it with more than a sentence. That is all in all why I am paying for a setting book.

unkempt merlin
midnight sonnet
grim siren
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sometimes those original intentions are harmful. Or they are a writer going out of their depth. A clear example is Kara-Tur.

midnight sonnet
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I don't know about that

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and I want to get the general vibe the writer is going for, not the interpetation of someone else

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I may read a retcon if it's generally considered better than the original, which I've never heard of happening

modest badger
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I'm not actually certain of the particular discussion being had. Started off as pointing out that some things are really more just mechanics than lore, but often they can overlap, and in swampellow's words 'Especially when written well'.
Because at times, lore is written around mechanics and other times almost in spite of it, including the existing mechanics. Dragonlance, Dark Sun, Eberron and Faerun had to change certain game mechanics and make their own rules how certain classes and spells and so on worked within their own setting. Many were written as ideas before being applied onto D&D.

And then edition changes added in extra difficulties as new things were introduced that could greatly affect the narrative of a setting, and some adapted better than others. Sorcerer being added into Athas and Dragonlance being one example of a 'Hang on, that changes things a lot, are we just ignoring this?' and.. yeah, 4e Dark Sun and 3e+ Dragonlance let sorcerers exist but didn't really try to fit them in properly and their existence raise questions.

cloud marten
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honestly it would be interesting to learn if Weiss and Hickman has any control over setting

modest badger
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Not in 5e.

midnight sonnet
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I don't know who those people are but I would check if the previous books have an explanation about that

modest badger
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They're the creators of Dragonlance

midnight sonnet
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oh I thought they are npcs💀

cloud marten
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sorcerers are interesting case in that they could be justified in lore if handled well but knowing current WotC I have doubts that they can do that

cloud marten
midnight sonnet
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I'm sure Zeb Cook didn't appreciate the planescape trailer

cloud marten
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I can't really blame him

midnight sonnet
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yea

modest badger
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This would be speculation no, unless you have a statement from him?

midnight sonnet
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speculation

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I don't know what he thinks about it but I wouldn't enjoy seeing that as the creator of planescape

cloud marten
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maybe he could do what Eberron's creator did and have his own version

midnight sonnet
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I wish he'll do that

grim siren
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Zeb is probably too busy being a senior product designer over at the Elder Scrolls Online. Where he has been since at lease 2013. As far as DnD Lore goes with some of these authors, they have far less connection to it than we, the fans, do.

People like Ed, Keith, Hickman, and Wiess are exceptions rather than rules. For many of the worldbuilders designing worlds was a job. A job many of them loved. But they move on most of the time. They can still love their setting but that is rarely a "Life's work" kinda deal like it is for Ed and the Realms, or Keith and Eberron.

cloud marten
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Ed seems to really love his creation and he is so passionate about it

midnight sonnet
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he seems like a nice guy

shrewd bobcat
eager bay
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What are people who die and go to live in the outlands?

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Do they become neither celestial or fiend?

iron saffron
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They become petitioners to their appropriate deity's realm.

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The Outlands is the True Neutral plane so the beings native to it are neither celestial (upper planes) nor fiend (lower planes).

eager bay
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By whatever I mean a sort of middle road

iron saffron
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Petitioners are the souls of mortals from the Material Plane who go to the Outer Planes. The Outlands is the "True Neutral" plane in the centre of the Outer Planes.

LG petitioners go to Celestia and eventually become lantern archons.

CE petitioners go to the Abyss and become larvae (and if they're lucky, become mane demons).

loud totem
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So, I know about demonology, but is devil-ology a thing?

iron saffron
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Never heard of such a term. Demons are more secretive so there are demonologists like Iggwilv (aka Tasha) and Ahm.

scenic beacon
iron saffron
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Demons are selfish (hence CE) so why would they share knowledge?

scenic beacon
pine reef
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I'd think the opposite is more true. Devils are bound by laws and contracts and are organized, they wouldn't spill anything that will threaten the Hells as a whole. Demons however are more reckless and chaotic and they could reveal stuff and info.

scenic beacon
oak condor
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Not sure if this is the right channel but... Do tieflings have feet or hooves?

unkempt merlin
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Both

oak condor
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Thanks

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I presume I can choose

unkempt merlin
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Yes

south frigate
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Is there any Specified ways an wizards spells work

iron saffron
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Not a lore question but a gameplay mechanic one.

south frigate
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Okay thanks

teal wharf
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Is Candlekeep the school for magic or are there others on Toril?

sharp owl
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Candlekeep is a library, not a school of magic

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Some people go there to learn magic from the books they have in their collection, but it's a library first and foremost

teal wharf
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Thought it had a school too.

cloud marten
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yeah Candlekeep is library

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biggest one in Toril yes but still library

hybrid stone
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About where in toril is it? I'm having some trouble coming up with a concrete answer

unkempt merlin
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"By" baldurs gate, it's location is pretty well defined (as in the stuff around it)

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It's like... 100? Miles south of it

hybrid stone
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Thanks

grim siren
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If you are leaving Baldur's Gate, head south along the Coast Way Road for 120 odd miles.

If you reached Beregost you have gone too far. For surely before that you should find a road winding to the West towards the sea called the Way of the Lion.

Follow that road to it's end and you will find that house of the Avowed and of Alaundo, the Prophet of Savras.

hexed mortar
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Y’all like Dragonlance chronicles?

haughty vale
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yup

hexed mortar
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I’m currently reading the second tome

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The one with winter

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What is your favourite character? I like Sturm Brightblade and Raistlin

robust swallow
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Oh, man, I grew up on those books.

safe acorn
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how long do drider live?

digital gazelle
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They're based on Drow so likely the same lifespan as an Elf so up to 800 years

serene crater
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There is a chance they may not live as long going by FR lore as the underdark is a cruel environment

pliant totem
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What are artificers? What do they do?

unkempt merlin
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Artificers are essentially wizards who decide to really focus on magic items

iron saffron
oak condor
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How long can a changling live for?

unkempt merlin
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What setting

oak condor
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Forgotten realms I think

unkempt merlin
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Roughly a century

oak condor
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So like same as human?

iron saffron
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Changelings aren't native to Toril.

cloud marten
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so what chromatic dragon would be best to deal with and what chromatic dragon is worst to deal with?

iron saffron
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Not really a lore issue.

oak condor
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So I can't play a changeling??

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Where's toril?

cloud marten
iron saffron
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Toril is the planet where Forgotten Realms is set on.

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Eberron is where changelings first appeared (they are in the Eberron book).

oak condor
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...

iron saffron
oak condor
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I can still play them though, right

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Of course.

unkempt merlin
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The version in eberron are unrelated

oak condor
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Ima go with what you're saying swampellow

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: D

cloud marten
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what doesn't exist in 5E FR

sharp owl
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A lot, given that Forgotten Realms is one setting amongst dozens

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For example:

  • warforged from Eberron
  • moorbounders from Exandria
  • dragonlances from Dragon Lance
  • encode thoughts from Ravnica
  • the Bow of Nylea from Theros
    etc
last scaffold
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There is a significant changling in the newest FR based video game. Not sure what the explanation behind that is. Maybe doppleganger related.

cloud marten
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it's video game. those tend to take some liberties

last scaffold
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Sure, didn't know if it sets a lore precedence or not.

iron saffron
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BG3 is separate from FR lore, much like the MCU is separate from Marvel Comics.

unkempt merlin
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Even so, changelings exist within the realms

modest badger
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They got 'ported' across in 3.5 in Monster Manual III, where upon they became more setting generic and descedents of dopplegangers.

teal wharf
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So since Candlekeep isn't a school, are there any prominent magic schools? You know, where every Wizard to ever exist apparently studied but never mentions it.

magic jackal
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Wizard study is more of an apprenticeship/tutelage than a dedicated school learning experience usually.

oak condor
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What about Bard colleges

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Is there one for eloquence bards?

magic jackal
quaint grotto
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If I grew up in the Lowerdark, where is somewhere I may have been? What do we know about it?

iron saffron
quaint grotto
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It's probably less habitated, at least by humans right?

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Surface dwelling humanoids I mean

iron saffron
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Humans don't live in the Underdark for various reasons.

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#1 reason is that it's dangerous.

quaint grotto
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I mean, in the sense that the continent of Faerun has like millions of humans, I imagine the underdark is sparsesly inhabitated even by drow, dark dwarves and stuff, or is it that big?

iron saffron
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Yes, those species live in the Underdark.

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The Underdark is a series of caves and cavern networks that spans several miles deep.

modest badger
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There are some human cultures in the underdark in a few settings. Such as the Deep Imaskari in Faerun, or the Lerara in Greyhawk, so on.

shrewd bobcat
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How would you describe Leonin Religion and their religious practices?
What would a Leonin Paladin who doesn’t worship a god convey their conviction to their oaths?

iron saffron
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Leonin are from Theros, so whatever gods are in that MtG setting.
The second question would be better asked in #character-discussion

magic jackal
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Leonins actually tend to be Iconoclasts and largely opposed to the Gods of Theros.

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They tend to live on the plains, and are aligned primarily with White Mana, they may occasionally offer prayer to Nylea (Primary Goddess of Nature) and Heliod (White-Aligned Head of the Pantheon)

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But by and large they don't have very defined religious practices, likely because as a culture they're largely nonreligious.

muted lagoon
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Anyone have good/complete sources for the Spellplague/Second Sundering? It seems there are conflicting details on the wikis and the books are even worse.

loud totem
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So, it's a bad idea to accept gifts from fey, but what about commissions?

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Like accepting or making an art commission?

shrewd bobcat
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Making any form of pact with a Fey is an all different kind of dangerous

spark haven
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If you agree to make a sword that sings like a sparrow, did you agree to literally create a singing sword?

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Or was it just florid metaphor?

midnight sonnet
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but it is safe to make pacts with abyssal beings

cinder folio
fervent sapphire
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I have a question about forgotten realms that I haven’t been able to find a definitive answer to. Misca, the wolf spider that led the primordials(?) in the dawn war, what was he? Demon? Primordial too? Where did he come from? Also, if Ao made the universe and Shar and selune came from it, where did the primordials come from? Where they already there before Ao made the universe?

modest badger
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There's some confusion due to editions changing how the cosmos works, and also which lore applied to what setting (With 'Rod of Seven Parts' simultaneously being claimed by Greyhawk and FR if I recall).

In 2e's 1996 Rod of Seven Parts, Miska and the Queen of Chaos, closest thing Miska would be is a Tana'ri (Demon).

In 3.5, Fiendish Codex I: Hordes of the Abyss, He's a demon granted a title from an obyrith (Which were introduced in 3e):

Obox-ob once held the title Prince of Demons during the Age before Ages, when the Abyss was ruled by the obyriths. He had this title stolen from him by the Queen of Chaos, who killed him and granted his title to Miska the Wolf-Spider.

The Dawn War then being introduced in 4e, along with the Primodials: https://forgottenrealms.fandom.com/wiki/Primordial (Which also tries to explain their existence in FR, using an older concept from Ed Greenwood, 'The sleeping gods' to help make it work)

And 5e not particularily touching upon much of this outside of mentioning Miska in the Aarocokra lore along with wind dukes and the rod of seven parts.

hexed mortar
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Cool name for a bard?

modest badger
pine reef
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In D&D souls that get to Hells are turned into Lemures. What about souls sent to Heavens or Abyss? What do they start at?

midnight sonnet
pine reef
iron saffron
pine reef
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understood, thank you.

oak condor
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Do only fiends have true names?

iron saffron
oak condor
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Alright thanks

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What's gra'zzts true name?

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Or however you spell his name

feral lintel
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I dont think its ever specified

oak condor
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😕Too bad

iron saffron
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It's a secret that most creatures don't know their own True Name.

feral lintel
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Ask Tasha. She might know it lol.

oak condor
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Alrighty then

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Thanks

storm dagger
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Fiends know their true names, but try to keep them secret.

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Cause they don’t want people summoning then and such

pine reef
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Is there a demon equivalent of hellfire?

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Like abyssal fire?

feral lintel
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Radiant?

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oh

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Uhhh

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not really

feral lintel
pine reef
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Hmmm...

feral lintel
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Like, Death Knights have a move called Hellfire Orb

Hellfire Orb (1/Day). The death knight hurls a magical ball of fire that explodes at a point it can see within 120 feet of it. Each creature in a 20-foot-radius sphere centered on that point must make a DC 18 Dexterity saving throw. The sphere spreads around corners. A creature takes 35 (10d6) fire damage and 35 (10d6) necrotic damage on a failed save, or half as much damage on a successful

pine reef
#

Counterpart to that.

feral lintel
#

Uh, not that i know of

pine reef
#

Hellfire was a kind of fire. It glowed white and was very hot. The temperature hellfire reached exceeded that of any other form of fire. It was so high that protection against heat, including complete immunity, was worthless against it. Hellfire's destructive capabilities extended to objects too. No matter how the object in question was protected, no matter how well it could withstand heat, hellfire simply destroyed it.

#

Hmm, gotcha. Probably doesn't exist.

#

Demons dumb-dumb no magic. 😄

feral lintel
#

usually yeah

#

more primal

clear pine
#

is there a known word for blade in undercommon?

iron saffron
#

There aren't really dictionaries for D&D languages, outside some dwarves, elvish, and draconic words.

clear pine
#

yeah i am aware

#

just wanting to know if there was one in estabilished canon since i was planning to use it as part of a faction name

feral lintel
#

Well, Undercommon uses Elvish script if thats any help

clear pine
#

guess i'll have to come up with one

#

thanks for the help fellas

crimson nacelle
#

Is Glint is nice name for a kobold? :3 That's my favourite and my usual name, so... What's your opinion on it?

crimson nacelle
modest badger
#

This channel is more for official lore, so we could say that in 5e Kobold name suggestions are given in Volo's Guide to Monsters on page 66, and are often things named after physical characteristics and behaviour such as 'White claw', 'Scurry' and might change or add to their name as they becomes an adult or passes certain milestones in their life.

Often they'll be within their own language- Volo's has a table to roll on, but gives no translations for names like Arix, Meepo, Sniv, Varn.

So your name as a single syllable name seems to fit that pattern and works for a younger kobold lore wise.

Saying that, it's your character name them what ever you like.

jaunty light
#

So does dnd lore get a soft reset or hard rebooted at certain times?

crude blaze
#

Typically we see lore changes whenever an edition changes, but we’ve seen plenty of lore changes mid-5E as well. I don’t know if they did that in prior editions.

jaunty light
#

They did, and do, mainly to explain gameplay changes

#

I was just wondering, because sometimes things have a continuity and they grow, things still happen, they just can’t happen the same way

sharp owl
#

D&D lore doesn't have a canon, it's basically "Anything published is true unless contradicted by something newer"

jaunty light
#

I like it. Basically the canon is in the current books, but home games and other media have their own canon to fit the story. It’s liberating

#

Thank you

clear pine
#

Speaking just of the sheer size of the numbers i believe it to be 3.5

#

monsters in 3.5 were simply over the top

#

most monsters had super high stats and a lot of spell like abilities

#

bone devils in 5e have claws and a poison sting and sometimes a hooked polearm

#

in 3.5 they have a fear aura, and at-will: teleport, dimensional anchor, fly, invisibility, major image and wall of ice

#

i'm much more fond of 5e simple monsters

sharp owl
#

That question is not on topic for this channel, nor is it necessary for you to ping me with it seeing as it has nothing to do with the comment you're replying to

proven valley
#

Alr my bad

clear pine
#

yeah i just noticed this is the lore channel

proven valley
#

I got confused with channels for a moment so I guess I'll delete whatever I commented

#

Ty

clear pine
#

welll anyway since i'm in already in the lore channel

#

Would drowic be considered as a dialect of elvish in FR?

#

or are they different enough that people who know elvish would not understand it?

sharp owl
#

It's its own language, ostensibly closer to undercommon than elvish

#

It has it's own variations and dialects, putting it far enough removed from Elvish to not be inter-exchangeable

clear pine
#

that's weird how 5e simply excluded drowic from the drow statblock. That's a gap i could explore in my book to make it more FR authentic

#

they could have included that in SCAG but yknow

#

it's SCAG

sharp owl
#

That's a mechanical/game design choice and not a topic for this channel

clear pine
#

i'm just commenting on it

sharp owl
#

My point still stands, this channel is for discussing lore, not the design of the game

clear pine
#

do they still use espruar to write drowic?

sharp owl
#

Nothing suggests it's not

clear pine
#

alright, thanks

grim siren
#

The existence of a Drow Language is something that has gone back and forth with Realms books calling up Drowic, High Drow, and the Drow Sign. But then the 3e setting agnostic book Drow of the Underdark says that Drow do not have a unique language on page 38.

Saying that they mix elvish and undercommon almost like a pigdin language.

It surprises many foreigners to learn that the drow do not have their own language. Rather, they speak Undercommon and various dialects of Elven that (though clearly the same language) are different in accent, tone, and nuance from surface Elven. ....

Despite this fact, drow communication is often initially confusing to others, since the drow us Elven and Undercommon interchangeably frequently switching back and forth in the middle of a conversation—or even the middle of a sentence—if they feel that one language conveys the proper nuance or emphasis better than the other Additionally, when creating new terms for objects, creatures, or other items not covered by either existing language, they often combine the grammatical and phonetic rules of both. The result is that the drow frequently speak a pidgin combination of the two tongues that might, generations in the future, form the basis of an actual drow language.

Then later realms specific material mostly from Salvatore reinforce the idea of the three main drow languages

The 3rd Edition FRCS says on page 13

It has no alphabet or written form.

In regards to the Drowic language.

We do know from Salvatore the Elaine Cunningham story "Rite of Blood" that High Drow has a Runic Alphabet though.

modest badger
#

I think that goes back a bit into Greyhawk and the original Drow modules, where they had a runic alphabet:

on the person of Vlondril (hidden in her hair) is a golden spider pin with engraved runes which say in Drowic, LOLTH, DEATH QUEEN MOTHER.
D1- Descent into the Depths of the Earth.

Also, small anecdote, in those modules, the artist Bill Willingham included norse runes for drow script, although they make very little sense:

**ᛉ **
ᛟᚠ
ᛈ.ᛗ

ᚺ.ᚱ **
ᚾᛟ ᚹ **
ᚾᛟ
ᛊ **
ᚾᛟᚱ
** ᚦ

The middle 'ᚾᛟ ᚹ / ᚾᛟ ᛊ / ᚾᛟᚱ ᛞ', lines could be taken to mean 'no joy, no sun, nor day' but it doesn't seem to actually mean anything.

eternal oak
#

what's with the runes🤔

modest badger
#

The rest of the message gives context.

serene crater
#

not gonna lie, getting norse typography vibes

spark haven
#

it is one of the Futhark

loud totem
#

So, Dwarves are known for their grudges obviously, but how do they handle debts?

serene crater
#

I'd think at least FR most dwarven tribes honour the rules of debts, especially Duergar though with Ladueger's whole thing with Asmodeus its hard to say if they would follow through or not

cinder folio
twilit nebula
#

Could anyone toss me some info about Tabaxi's?

unreal forge
#

As in abilities or lore stuff?

twilit nebula
#

I just wanna know the race better

#

lore stuff mostly but ill take ability stuff as well

unreal forge
#

Gimme a sec

iron saffron
#

Which setting?

twilit nebula
iron saffron
#

Each (official) campaign setting has different lore.

#

If you're playing in a homebrew setting then we can't help you there as this channel only deals with official D&D settings.

twilit nebula
iron saffron
#

The tabaxi were originally from the continent of Maztica, west of Faerun across the Trackless Sea. They migrated over to Chult and then spread across Faerun.

midnight sonnet
# twilit nebula Could anyone toss me some info about Tabaxi's?

Info: Created by the Cat Lord—a divine being of the Upper Planes—to blend the qualities of humanoids and cats, tabaxi are a varied people in both attitude and appearance. In some lands, tabaxi live like the cats they resemble, naturally curious and at home in playful environments. In other places, tabaxi live as other folk do, not exhibiting the feline behavior the Cat Lord intended.

Tabaxi's appearance is as varied as their attitudes. Some tabaxi have features or patterning in their fur like tigers, jaguars, or other big cats, while others have appearances more like a house cat. Still others have unique patterns or might style their fur to their preferences—or might even be hairless!

cobalt lark
#

Are Elves just planar cockroaches

iron saffron
#

Dude...

pine reef
iron saffron
#

Do you have a lore question?

cobalt lark
#

Is there a greater explanation why they can just adapt to like every environment

iron saffron
#

Humans are more adaptive.

pine reef
#

elves are not adaptive, that's the problem. humans are adaptable, elves are not, hence they're becoming fewer and fewer and are losing empires left and right.

cobalt lark
#

Like the reason that there are so many elven sub races / offshoots

iron saffron
#

Two words: Corellon Larethian.

cobalt lark
iron saffron
#

He's the creator god of the elves.

feral lintel
#

Hiw many old evlen societies or civilizarions are told in current lore?

iron saffron
#

Which setting?

feral lintel
#

Lets try Faerun

eager bay
#

How did Lolth come into power

feral lintel
#

I think she used to be a servant or something of Corellon, but an incident caused them to fight

thorny hound
#

Do Centaurs have 2 rib cages ?

modest badger
#

yep

obsidian gate
#

Just look at shadar Kai, sea elves etc. you can find elves in pretty much every plane of existence too

crude blaze
#

Also look at eladrin, who each have four forms that they can switch between.

grim siren
#

I kinda get where they are coming from. Elves are adaptable but in a completely different way than Humans are. Humans are humans, a human on the Rock of Bral is the same as a human from Sigil, or the same as a human from Toril, or Eberron. Elves are everywhere, but an elf in the stars is different than their terrestrial or extra-planar kin. More than culturally.

obsidian gate
#

Elves physically adapt to their environment like no one else.

Humans still stay humans, they are good at overcoming the obstacles of most environments though

#

Also im pretty sure there is like a fixed number of (non drow) elves in the dnd universe.

grim siren
#

Give Jeremy Crawford time. Soon all will be elves. There will be no escape from Corellon /j

midnight sonnet
pine reef
#

they are completely outlcassed and outcompeted by humans

#

and existed for far longer.

obsidian gate
#

That’s not really true for DnD elves though

midnight sonnet
white slate
#

what book in what edition did eladrin first show up?

modest badger
#

I believe 2e Monstrous Compendium Apendix ii Planescape, 1995, but different to Eladrin now.

#

Although aparrently their first, first appearance was the Planescape cardgame "Blood Wars", by a few months (MC Ap. ii was October 1995, The card game was June and August 1995)

slow sleet
#

Does Deep Imaskar still exist or did 5E retcon them?

modest badger
#

I can't recall anything that would have retconned them, but they have been barely mentioned outside a few sources in 3x

slow sleet
#

Yah only sources I have are 3.5 - specifically the Underdark source book

#

Such an unused setting and cool species

#

The original Fallout Vault of Faerun

feral lintel
#

They use the underdark in the Out of the Abyss module

slow sleet
#

Yah they’re buried in a vault at the very bottom of the underdark.

feral lintel
#

oooh

slow sleet
#

With a giant magic suggestion spell carved into the rock over their cavern that makes anyone in all of Faerun think they’re dead and gone.

grim siren
#

The Deep Imaskar were still around in the decade prior to the second sundering. By 1479 DR, the High Lord Planner was Yannu Hywillan, who governed together with a wizards' council known as the Planners. The Lady Apprehender was Synnis Naramixna, who was an intelligence officer as well as the manager of the city's wards. The Lord Enacter was Vardyn Xalzussi, who handled law enforcements and military matters.

pine reef
#

they had an empire that spanned across the entirety of the world

#

they retreated more and more, humanity expanded, elves shrank, became fewer.

#

wars were fought between humans and elves. elves lost.

grim siren
#

Some members of Deep Imaskar founded High Imaskar. Which was brough to keel during the second sundering. So not retconned but mostly defeated.

pine reef
#

I dunno the elves situation outside of toril, but on toril, it is true for DnD elves.

echo parcel
#

not sure whether this fits best in here but not sure where else it could go:
(toril)

could a character have both a pact with eg an archfey as well as worshipping a deity?

iron saffron
echo parcel
#

ok ty

modest badger
# echo parcel not sure whether this fits best in here but not sure where else it could go: (to...

Although honestly sure.
Remember that in most D&D settings, most people acknowledge and worship different deities. It's rarer to be devoted to a single deity like a cleric is. So there should be no reason why a warlock can't make a pact with an archfey, fiend or celestial, while also worshipping one or several deities. In fact, they may have made a pact with a being serving their favoured deity. Like worshipping Auril and having a pact with the Prince of Frost or such.

iron saffron
#

Even a cleric dedicated to one god will acknowledge other gods. A priestess of Sune will say a prayer to Umberlee before she boards a ship so she can have a safe sea voyage.

spark haven
keen marten
#

So I'm drawing a picture and it has a beholder and I accidentally made mine like 10-12 feet tall but now I'm reading and the books for 5e say they can only get to 6 feet tall. Is that like a hard limit? Does anyone know? Canonical accuracy is very important.

unkempt merlin
#

where did you get 6ft tall from?

sharp owl
#

Beholders can vary wildly

keen marten
#

according to volo's guide to monsters its 4-6 feet

sharp owl
#

The Beholder Body Diameter table is just inspiration for randomly generating a Beholder

#

Also it's the body's diameter

keen marten
#

Ive already downsized it once and its still like 10 or 12 feet in height

#

i just really dont want it to be innaccurate

feral lintel
#

They take up more space because of their eyestalks

sharp owl
#

Yeah

keen marten
#

ill post the WIP in the art channel and you can take a look to see if its too big

unkempt merlin
#

I believe what is being said is "its not too big"

sharp owl
#

You're getting hung up on something that isn't a rigid fact

keen marten
#

hmmmm, alright

sharp owl
#

The sheer number of tables in the section you're looking at should give you an impression of how wildly beholders can vary

#

Even if you lock yourself in to the suggestion table, a 6 foot beholder with 6 foot eyestalks is going to be 18 ft wide, and 12 ft high not including how high it hovers above the ground

#

This beholder looks bigger than 6ft imo

keen marten
#

that makes me feel better

#

thank you

shell gale
#

ok so is there a good like literal timeline or video about explaining the 5e timeline? Apparently 5e also using 4e references as kinda also existing, or at least doesn't discount them/non-canon them either.

modest badger
#

For Forgotten Realms?

shell gale
#

yes

modest badger
#

SCAG is your best and really only bet. It has a small timeline in it.
And I'll also point out Lord Kas's great timeline for the 5e FR modules.

iron saffron
#

5E hasn't moved up much since 1489 DR. The closest official "current year" is 1496 DR.

serene crater
#

Quick question but is it possible for mind flayers to inherit magic from devouring the brains of extraplanar creatures for a long period of time?

#

I knew they took something from the original host (more just thoughts and such) but I didn't know of it was possible to go so far with it

iron saffron
#

BG3 isn't canon to D&D.

keen marten
#

ok nvm i guess

serene crater
#

I mean once I started playing I decided to implement elements from it so I mean its still applicable

jagged apex
# iron saffron BG3 isn't canon to D&D.

more so it is a specific continuity, for that game itself as made by larian studios, a number of things were changed from official published materials lore

jagged apex
jagged apex
#

psionics how ever, remember by published lore in the 5e continuity is a specific form of magic

#

and i am not sure if that is something illithid would even do, but likely it would simply alter them over time, much like how a collony that eats almost exclusively certain humanoid's brains, such as elves or orcs for example, influence them subtly with mannerisms, habits, ect...

#

so if anything it seems more reasonable based on established lore that that would happen rather them gaining magic

#

especially since in 5e technically they already have magic of their own innately

crimson nacelle
#

Can a transformed pre-story (not natural) kobold character be 142-145 cm/4'66-4'76?

cinder folio
crimson nacelle
#

To give away his unnatural upbringing

#

As such

cinder folio
sharp owl
#

@crimson nacelle this would be a question for your DM and if it conflicts with their works building

modest badger
# iron saffron BG3 isn't canon to D&D.

It's official, and canon to itself:

Our studio treats D&D in much the same way that Marvel Studios treats its properties. The current edition of the D&D roleplaying game has its own canon, as does every other expression of D&D. For example, what is canonical in fifth edition is not necessarily canonical in a novel, video game, movie, or comic book, and vice versa. This is true not only for lore but art as well.

Lore from novels, games, movies, sourcebooks can be brought up, but much like the different editions and settings have different canonicity, what is true in D&D's different media may not apply to other sources.

Like we can discuss the Drizzt books lore without someone saying 'The books aren't canon' and trying to shut down that contribution, or even bring up 2e lore for 5e without saying '2e isn't canon', and so the same can be done with BG3. They're official, but may contradict and not neccesarily apply to each other, which is important to note, but doesn't mean they can't be mentioned.

sharp owl
#

This channel is #dnd-lore and not #dnd-canon for a reason

#

However bg3 lore discussion falls more into spoilers for the game. There's a thread for spoilers in #baldurs-gate-3-spoilers

crimson nacelle
sharp owl
tiny vault
#

Question about the plane of Theros and mostly Mogis, the god of Slaughter. Is he in any way related to something infernal?

serene crater
sharp owl
#

Also the MtG settings kinda flip the script on devils and demons; demons are lawful evil deal makers (usually aligned with black mana) and devils are the chaotic evil forces of mahem (usually aligned with red mana).

#

Mogis is red/black aligned, but not associated with either demons or devils, and instead is the minotaur god of rage, murder, slaughter, and bloodlust

upbeat forum
#

Do rails and minecarts canonically exist on Fareûn and if so, is it a technology that is at least well known among dwarves that do mining?

iron saffron
crimson nacelle
#

Is there any deities or creatures which depiction (or anything bound to their depiction) summons them or get them alerted? (even non magical depiction)

iron saffron
#

Can you be more specific?

feral lintel
#

Like, just looking at them pings or summons them?

iron saffron
#

Many monsters can be summoned. See Summoning spells or monster statblocks like demons summoning other demons.

#

Gods aren't summoned.

feral lintel
#

Fairly sure Demogorgon had something like that though

iron saffron
#

Yes, fiends often have the power to summon other fiends of their own kind.

jagged apex
#

only beings that can't be summed via summoning spells are those who are mortal, you know living on the prime material plane, likely why these days most of these summons are either summoning spirits or extra planar creatures

feral lintel
#

Imagine a Summon commoner spell though lol

jagged apex
#

though i'd imagine like with a god, if you are stronger than the one trying to summon you, likely this summoning can be resisted or even ignored

#

only time i know of where a god was summoned or anything close to it, was with the infamous karsus' folly and his spell which was used that lead to that catastrophe of an event

feral lintel
#

Ah yes, it all comes back to the spell plague

jagged apex
#

and that was technically, at least as i understand it more so you and the god you target tempararily swaping roles, granting the caster for that time the powers of said god

jagged apex
feral lintel
#

Did it not?

#

Must have been a different Mystra death then

jagged apex
#

i am not certain but i believe it might have been something other than mystra's death that caused it

iron saffron
#

2E introduced avatars so mortals don't go around killing the gods (directly).

jagged apex
#

far as i know the effects of karsus' folly were confined to toril where as the spellplague not only effected toril but also abier and possibly the rest of realmspace as it technically was originating from outside of realmspace itself so Ao was powerless to stop it

dense magnet
# feral lintel Must have been a different Mystra death then

In case your interested: Karsus' Folly caused the Fall of Netheril just over 1800 years ago. It resulted in the death of Mystryl (the first goddess of magic) who was replaced by a human mage who took the name Mystra in her honour.

Mystra was killed two more times (once during the Time of Troubles by Helm and then once by Cyric which caused the Spellplague).

haughty olive
#

So those flying Netherese cities came down 1800 years ago? Like pre-DR?

#

Thinking of references to Shade Enclave that took place in like... 1450? I don't know if that is totally different. I know nothing about the Netherese

dense magnet
#

Yup. -339 DR to be precise. Although not all of them fell to the ground, a couple (like those who would become the Shadovar) managed to escape to other planes.

velvet ferry
#

does it make sense to learn all the lore? Do for example beholders ever come up in a game

feral lintel
#

only when its relevant

velvet ferry
#

I´m a newbie and kinda overwhelmed

#

idk what I have to learn now and what I don´t have to

dense magnet
feral lintel
dense magnet
velvet ferry
#

ok

haughty olive
#

Oh that's cool

velvet ferry
#

I´m just scared of starting my first campaign and not knowing what the hell I´m up against

iron saffron
#

This channel only deals with official D&D campaign settings' lore.

dense magnet
#

Learn what your Monsters can do, what the PCs can do and don't stress the big picture stuff.

Are you running a Wizards of the Coast adventure?

iron saffron
#

The DM is the one who will tell if what you should know at their table.

velvet ferry
#

I´m really new I´ve been offered to join a campaign that spans about 15 sessions and never played any dnd before

iron saffron
dense magnet
#

Oh! Don't worry at all then. Your DM will tell you anything you need to know. Good luck and have fun!

velvet ferry
#

ok thanks

iron saffron
#

It's all good.

dry jacinth
#

since my char is new to the mortal plane what do you think they should be ignorant of, (they get basic understanding of liek countries and stuff cause the raven queen showed them memories)

iron saffron
#

Ask your DM.

dry jacinth
#

dont have one

#

this an indept char

iron saffron
cinder folio
#

We've been there. OK, how's this: what would be some significant differences growing up in the Shadowfell compared to the Mortal Plane?

obsidian gate
#

well depends on the area of the shadowfell, but if it wasnt Ravenloft, then I guess that person has never experienced real colors or real sunshine

#

lots of deadly predators around

#

probably a lot more undead too

iron saffron
#

The Shadowfell, like the Feywild, is an echo of the Material Plane.
https://forgottenrealms.fandom.com/wiki/Shadowfell

The most striking and immediate impression a visitor to the Plane of Shadow experienced was the lack of color and light; no sun, moon, or stars adorned the vault of the inky black sky, and all things looked as if the color had leeched out, leaving nothing but black and white, which in the dimness were more like "dark black" and "light black".

Some areas on the Plane of Shadow seemed to have an affinity with the Negative Energy Plane and life-draining undead such as shadows, ghosts, and vampires. These "darklands" had a minor negative-dominant trait and unprotected visitors immediately felt the life force being sucked from their bodies—unless they exited the darkland quickly, all that was left of them was a pile of ash. Someone with protection from negative energy could stop and admire the utter desolation in an otherwise forlorn landscape, and perhaps make the acquaintance of the truly inimical undead.

cinder folio
#

Thanks!

dry jacinth
random robin
#

I have a question, about hte lore or "months", how many months are there, and what are they called?

dry jacinth
#

hte?

sterile breach
#

In what setting?

dry jacinth
#

nvm gtg Thanks @cinder folio i think my char is about done

random robin
#

I don't know much about it; I'm trying to figure out like what month my character was born and stuff.

sterile breach
grim siren
crimson nacelle
#

Are there any zone in dnd like Forsaken lands from WoW? Tirisfal glades, brill, etc.? I'm looking for a place where reborn could be risen

iron saffron
#

D&D doesn't have "zones" which are for X levels.

#

D&D isn't WoW because there are multiple campaign setting.

feral lintel
#

Mutliple campaign settings, multiple worlds, multiple places and areas

iron saffron
#

Each setting can consist of a world. Forgotten Realms takes place on the continent of Faerun, which is part of the planet Toril.

crimson nacelle
# iron saffron D&D doesn't have "zones" which are for X levels.

I thought there will be something because of the giants dlc, ice wind valley (yep, I'm more used to rus transcript), various mentioning potential retuals in which a character could be risen as reborn (that being some desert, some scintist annnd someone else, very hard names) so I thought there is some zones for them to appear in higher chance

feral lintel
#

Giants DLC?

crimson nacelle
#

Well, I call "zones" but you know what I mean

crimson nacelle
iron saffron
#

There are no zones.

#

It's an open world just like our real world has no "zones."

crimson nacelle
iron saffron
unkempt merlin
iron saffron
#

D&D worlds like Toril and Oerth have different regions and climates much like Earth does.

feral lintel
#

Those arent called Zones, btw

unkempt merlin
#

Eberron has the Mournland and Manifest Zones, Exandria has Blightshore

crimson nacelle
iron saffron
#

Well, you brought up WoW and "zones" has gameplay connotations in that game...

crimson nacelle
#

That's ehat I looked for

crimson nacelle
unkempt merlin
#

a reborn is just a person

spark haven
#

That's not really how Reborn work, I don't think

#

They're not zombies

unkempt merlin
#

and reborn can be created in any number of ways

spark haven
#

They're individuals who have been returned to life

feral lintel
#

Unless youre asking where undead can appear, Reborn are pretty much people who died, but kinda came back to life

unkempt merlin
#

I listed Blightshore because Hollow Ones are very similar to Reborn

crimson nacelle
unkempt merlin
#

they are domains of dread

#

they are part of the shadowfell

iron saffron
#

Domains of Dread are from the Ravenloft campaign setting.

feral lintel
#

Fairly sure Tasha's might have something in the DM section

crimson nacelle
feral lintel
#

I rembember it having ideas and effects for a Mirror Zone, celestial touched area, etc etc

crimson nacelle
#

Thanks for help, I saved everything

jagged apex
#

honestly, would not be much of a stretch for reborn to pop up in thay, given it is ruled by one of the most powerful liches on toril and thus makes heavy use of necromancy

#

plus the reborn are not technically a race or species in the traditional sense, that is why they and the other 2 lineages are used in conjuction with an existing race usually

strong sparrow
#

is Cyric alive in 5e?

iron saffron
#

Yes*
https://forgottenrealms.fandom.com/wiki/Cyric#The_Prisoner

In retaliation for his murder of Mystra, Lathander, Tyr, and Sune trapped Cyric in the Supreme Throne for 1000 years. It was believed by some that Cyric foresaw his own imprisonment and formulated a plot to forge a key that would grant his escape. This did not come to pass however, and Cyric's power continually waned over the next century. The worship of Bane flourished in its place, as the faith of the Black Lord became the state religion in the realm of Thay.

jagged apex
tribal obsidian
#

Anyone know a good place to find the synopsis or overall story of "Curse of Stahd"? I'm trying to make a backstory and realized I have no idea what to write about 😅

unkempt merlin
#

The module itself, Curse of Strahd

sharp owl
modest badger
#

If wanting to make a character for Curse of Strahd, then def ask your DM. We can maybe talk about lore about the different settings your character might come from, but they can be looked up.
Looking for a synopsis of a module may end up giving spoilers that will ruin the module for you and upset your DM that you looked them up.

If wanting to make a character who's been through that module, then again your DM might be the best bet, and it's more a question of what information you actually want for your PC.
#character-discussion might be a better chat for some of these discussions. If you have lore specific questions this channel can help more.

tribal obsidian
unkempt merlin
#

I don't understand why you would need a synopsis of the story. Do you want lore of the setting?

modest badger
#

I suppose I'd ask 'for what purpose?' and other than that there are the blurbs the book itself gives: https://dnd.wizards.com/products/curse-strahd-revamped
Anything else really borders on spoilers and so can't actually be discussed here (it'd need to go in adventure spoilers)

#

If wanting to make a PC for that campaign, then this isn't really lore, but my answer is "You don't need to know anything about the module or setting- in fact you shouldn't know anything". More make a PC that has personal drives that can work no matter where you are. Beyond that is more #character-discussion and really should be what your Dm is helping you with.

tribal obsidian
#

I appreciate the feedback/help though!

modest badger
iron saffron
#

Ask your DM because we don't know how much your DM wants to reveal to you. They should mention in a session 0.

eager bay
#

what is the closest era you can equate D&D to in the real world?

#

From what I've heard the cutoff for standrad D&D is the victorian era

grim siren
#

Which setting

unkempt merlin
#

Many settings are an Anachro-Renaissance in terms of aesthetic. Very few (if any really) have a "pure" approximation to any real world time period

#

Although I assume by "real world" you meant "past 100ish years irl"

eager bay
unkempt merlin
#

A specific answer can't be given unless you give a specific setting, but I can't recall any settings that are really that close to ""modern"" times

#

Especially as most settings have wildly varying irl aesthetics based on location in world

eager bay
iron saffron
#

The closest to the Victorian age would be some of Ravenloft's Domains of Dread

unkempt merlin
#

Eberron for example has a single city that heavily evokes 1920s Americana. While the rest of the setting is broad strokes the anachro-renaissance that other settings have

jagged apex
#

though technology on worlds with magic often differ a lot fundamentally from worlds without magic such as earth

#

as the roots of those technologies and the like are rooted in different concepts

#

but yeah, otherwise depends largely on the setting in question

pure coral
#

Trying to come up with long-term villains for campaigns.
Hypothetically speaking, if a really Evil dies, would they end up in The Nine Hells or The Abyss?

modest badger
#

When a creature dies, its soul departs its body, leaves the Material Plane, travels through the Astral Plane, and goes to abide on the plane where the creature's deity resides. If the creature didn't worship a deity, its soul departs to the plane corresponding to its alignment.
DMG p. 24
So can depend on deity or alignment.

#

Nine hells is LE, Abyss is CE.

iron saffron
pure coral
#

Thanks, guys.

obsidian gate
#

Well CE could also go to Carceri or Pandemonium for example

#

and LE could go to Gehenna or Archeron

iron saffron
#

Those are shades of CE and LE, respectively.

modest badger
#

But very true that it's not just X or Y for those alignments. Diety and specifics come into play. Worth looking into

jagged apex
iron saffron
#

Big fish in a little pond.

obsidian gate
#

which is pretty specific

#

and also, they snatch up villains while they are still alive

#

(mostly)

jagged apex
pure coral
#

I'm thinking of having Profion from the old D&D movie be reincarnated thanks to the Red Wizards, Synn from Shadow over Mystara have something to do with Tiamat. I forget what Tiamat's "priests" were called. But maybe Synn could be like Tiamat's version of an archangel or something.

Venger from the cartoon would definitely be fated for the Abyss. Or Pandemonium I think. I definitely need to research these.

jagged apex
#

cuz to my knowledge from the moment he was snatched up he was already a death knight

pure coral
#

I also like these ideas already - Like this evil mage of a timelost era sits in The Abyss as a ruler of their own section of it. Or get snatched up by a dark god for some use.

obsidian gate
jagged apex
#

Wyrmfodder and Dark Scaly Ones

pure coral
pure coral
jagged apex
#

you could argue some were worse than others, but either way they did something that effectively they could never hope to undo or make up for doing

eager bay
#

hey gang, lore noob question: is there a term for the universe that encompasses Abeir Toril and all of the great wheel dimensions like elysium, the nine hells, etc? is that a "crystal sphere" or does that refer only to like the physical planet specifically within the material plane? my understanding is the worlds of Forgotten Realms exist as part of like a multiverse, right (ie. i think the Obyriths/first demons are said to have originated in some unknowable, far away place beyond the realms...?)

iron saffron
#

Multiverse.

#

"Crystal sphere" (used in 2E Spelljammer but dropped in 5E Spelljammer) is essentially a stellar system. Toril is in the Realmspace system.

#

Countless systems are in the Material Plane.

#

Obyrinth and most aberrations are from the Far Realm, which is beyond the (known) multiverse.

eager bay
#

awesome gotcha! interesting thonking

crimson nacelle
#

Are there any good hags in the lore? And if not - can a vanilla hag be good or neutral?

#

I found their ways of wording things and behaviour very fun :D Would be a nice npc companion in a chaotic neutral/good team of mischieves if there were any

iron saffron
#

As DM theren's nothing stopping you from having a non-evil hag. That's something for #dm-discussion than here.

eager bay
#

one of my buddies is playing a good hag in our game right now, and she rules. honestly the backbone of the team, actually

#

follow-up re: realmspace/spelljamming (forgive me, super unfamiliar with Spelljammer stuff), i'm reading that Waterdeep and Calimport are both considered spelljammer ports (sick), but that they require ships to land at sea, then sail in as if they're ocean craft. would this be to keep the broader existence of spelljammers secret or something, is there lore around that?

iron saffron
#

Again, this is out of the territory of #dnd-lore channel to discuss stuff at your own tables.

crimson nacelle
#

Ohhhh... So they aren't bound ironly to the evil alignments like usual liches and mindflayers are by canon lore?

iron saffron
#

Yes, the bigger cities are spelljammer ports. They're still very rare.

iron saffron
#

As DM your monsters/NPCs aren't bound by official lore. Do whatever you see fit for your table.

crimson nacelle
modest badger
#

In Neverwinter Night's 2, set in FR, there is the Night Hag Gulk'aush who actually falls n love with a human male and bears a son whom she protects and cares for. Unclear if she's actually good though as she's quite mad and loving someone doesn't make you good

eager bay
#

huh, i didn't know hags were Fey. today i learned

crimson nacelle
polar rain
#

so to my understanding, sorcerers are a type of mage in the dnd universe whose magic comes innately rather than via some kind of outside influence (warlock and their patrons), study of how to harness magic in a readily available form (wizards and the weave), etc. etc., but how does that happen? how's someone just like, born with innate magical ability?

merry roost
#

In terms of cosmological placement what is the Outlands?
Is it a material plane?
Is it an alignment plane like the Outer Planes?

quartz lagoon
#

i think i just had an epiphany about shar and selune,
shar describes herself as "nothingness" and yet she and selune are one in the same
since selune is a moon goddess, shar may be parallel to the "black lilith moon" in astrology
a celestial body that doesnt exist but if it were to exist, would be on the mirrored side the earth is within the moon's eliptical orbit

iron saffron
iron saffron
ionic rivet
#

But yeah, not a lore question per se.

wraith harbor
#

So where do i go to read up on the blood war & its history?

feral lintel
#

Mordenkainen's Tome of Foes and Descent into Avernus has some info about the blood war

wraith harbor
#

In regards too the blood war

feral lintel
#

Oh, incubbi and succubus arent mentioned much as really part of the blood war iirc

wraith harbor
#

Well then it looks like I get do some home brewing

feral lintel
#

You can try looking here

wraith harbor
#

I mean from the social functionality of a faction

feral lintel
#

Uhh, they usually do their own thing. Theu arent labelled as either demons or fiends, so theyre similar to cambions in relation to the blood war

#

Apparently, they used to be demons, then the whole species switched to the devils side

wraith harbor
feral lintel
#

Yeah

wraith harbor
feral lintel
#

As of right now, though, i think they have their own thing going, but there could definitely be some working with the Demons in the Blood War

iron saffron
#

Succubi/incubi used to be demons in 1E to 3E but got recategorized in 4E to devils. Now in 5E they're "unaligned" fiends that play both sides of the Blood War.

wraith harbor
#

So if a person or party were too try to find out info about someone what organization would they ask questions to?

iron saffron
#

How is that a lore question?

feral lintel
#

Uhhh. Not too many organizations that I know are truly connected to the blood war.

wraith harbor
#

No this is a different topic right now

iron saffron
#

Again, how is that a lore question?

feral lintel
#

Theyre asking if theres an organization who would know of this information

wraith harbor
#

...

iron saffron
#

How is that a lore question?

#

lore = history

feral lintel
#

Oh, roger roger

iron saffron
#

Be less vague.

#

Are you still asking about the Blood War and organizations involved with it?

wraith harbor
#

I need a minute

#

Too gather my thoughts

iron saffron
#

If it's not related to an official D&D campaign setting's history then it's unlikely lore related.

wraith harbor
#

Are thier any intel networks in 5e?

iron saffron
#

Which setting?

feral lintel
#

Ebberon and Toril definitely have some iirc

wraith harbor
#

Toril

drowsy wraith
#

Is there any info on what the feyrealm version of Icewind Dale is like

iron saffron
#

Nope.

wraith harbor
cinder folio
lofty hazel
#

My players wanted to buy slaves so i wanted to ask if there is a race that has a background of being enslaved like the house-elfs in Harry potter

obsidian gate
#

thats....problematic in so many ways. Is everyone at the table okay with this? are they playing evil characters?

lofty hazel
#

yes they are

frank yarrow
#

wait so some of the party are playing evil character but not the entire party?

lofty hazel
#

kinda

#

some are playing chaotic neutral

frank yarrow
#

Ah ok.. that still can sort of make it an "evil" campaign. Seeing as how you don't have some lawful good character in the party.

lofty hazel
#

there is one

#

we have a lawful good paladin

obsidian gate
#

and how do they react to the idea of other party members wanting slaves?

frank yarrow
#

hmm that could be a problem if that character feels an obligation that goes against the party

lofty hazel
#

they all just have their own goals and basically do everything to achieve them

lofty hazel
obsidian gate
#

as a DM you can just say "dont be slave owners you guys, that would be weird" btw

lofty hazel
#

i just started a random encounter to hinder them from looking for slaves at first

frank yarrow
#

hmm.. don't deal with things in session if it's something better dealt with out of session.

lofty hazel
#

and now i made a democratic voting

#

and they wanted slaves so

lofty hazel
lofty hazel
obsidian gate
#

for my own sanity I def. think you should just go with random, if you have to do this.

bit still, That Paladin shouldnt be Lawful good anymore if they go along with this

lofty hazel
#

it was out of game

#

so idk how the character will react yet

lofty hazel
#

ok looks like one of the players is against the idea so nvm

#

ill just make hirelings as a compromise that should work

lofty hazel
obsidian gate
#

thank you.

lofty hazel
#

np

#

i should have thought of hirelings earlier

thorny rock
#

Do trains/carts exist in critical role?

#

I know the combat wheelchair exists, but it would be nice to know

obsidian gate
#

they might have mine carts? Nothing like the lighting rail from eberron though

sharp owl
forest rock
#

There are cable cars in drusar

crimson nacelle
#

I know it's strange to ask, but can a warforged have Hexblood lineage?

#

Lorewise

ionic rivet
#

There isn't any lore on that (yet) that I'm aware of

obsidian gate
#

I dont know much about Hexbloods in Eberron, I could dig if Keith baker has any writing on the matter

crimson nacelle
#

Logically, he can't, but then it's said that it forms out of pact with hag... And no matter what race are you, so I'm kinda confused

crimson nacelle
crimson nacelle
modest badger
obsidian gate
#

so pact based Hexbloods are a thing in Eberron, so I dont see how Warforged would be excluded from that possibility

crimson nacelle
feral lintel
#

I mena, warforged are usually more wood than metal

#

Just amp it up to a treant warforged

modest badger
#

And if a warforged can also make those pacts, then hypothetically they could become such:

The beneficiary becomes a hexblood, as described in Van Richten’s Guide to Ravenloft—and eventually, they may be transformed into a full hag. In part, this is a matter of time. But it’s also based on the actions of the individual. Hags represent all that is evil and cruel; the more the hexblood succumbs to cruelty, the more delight they find in the misfortunes of others, the more trouble they cause, the closer they get to becoming a hag. Few hexbloods every actually reach the point where transformation is actually possible; to become a hag, they must literally be larger than life, essentially becoming a living story.

For warforged in diifferent settings of course, things can get strange- and also would be removed from their setting lore and any lore on them would be homebrew.

crimson nacelle
#

Maybe just make them impossible to become right-out hag...

modest badger
#

I'm not sure it would make it impossible for them.
In Eberron being a hexblood seems more about being part of a pact, and then fulfilling the behaviour and role of a hag. Warforged could still do that.

feral lintel
#

Warforged are not enitrely robotic; they have a lot of organic material

modest badger
#

It's unlikely a warforged has ever done this yet, but could- and could make for an interesting story.

ionic rivet
#

Warforged are humanoids - and thus can be impacted by hexblood pacts just like any other humanoid creature. But again, there isn't any specific lore for it (yet).

crimson nacelle
#

(basically I asked because wanted to make one)

spark haven
#

warforged are sentient creatures, they can make deals with anyone they like

crimson nacelle
#

I just overly critique myself and doubt ideas before doing anything creative :D

modest badger
#

Warforged are young as a people. It's uncertain yet just what they can and can't do. How old they even live.
But looking at Keith's 'lore as intended' for Eberron in his blog, it looks like a warforged could still make a pact and fulfill the requirements neccessary for transformation same as anyone else.

spark haven
#

Pacts with devils involve a soul, sure. But what about a pact with an archfey, or a great old one? they just want you to do stuff that represents their interests

modest badger
#

I'm thinking more dark Pinocchio-Blue-Fairy vibes

crimson nacelle
modest badger
#

Also worth really looking into what Hags are in eberron, because as that page alone shows, Hags are different there than in standard lore.

crimson nacelle
#

Anyways, looking really like an eldritch concept no matter how you look at it and I like the idea

#

So, thank you guys

obsidian gate
spark haven
#

yeah i had the thought after and was too lazy to edit. devils may not even go after your soul if they think they can profit

obsidian gate
#

as anside: my current campaign has a plot where a large host of hobgoblins switched from Maglubiet to Zariel because the hells are honestly a better deal for them than goblin afterlife too

wraith harbor
#

Where can i go to learn more about the 5 factions in dnd 5e?

obsidian gate
#

you mean like harpers, lords alliance and stuff?

wraith harbor
#

Yeah. Like 5 factions for gathering information

unkempt merlin
#

there are more than 5 factions in dnd 5e btw, and the 5 you are referring to are only for a specific setting

iron saffron
#

You have to be more specific with the setting you're asking about because there are many official campaign settings in D&D.

iron saffron
#

I would recommend you start with Forgotten Realms wiki then.

wraith harbor
#

Thank you

#

Kindly

modest badger
#

Beyond what's in the basic rules for 5e, the wiki's can be a good help. Usually modules that have them involved will also give you information on how they will interact with them (that a DM can then also pass onto players as neccessary)

wraith harbor
#

Okay. I take if the player were too go about buying information. it would be a smart idea to utilize an alias for that interaction

iron saffron
#

This is something you should talk to your DM about.

#

We can talk about the organizations from official campaign settings but not how a PC would interact with them because that part isn't lore-related.

jagged apex
quaint grotto
#

I know the dand wiki is bad and the forgottenrealms wiki looks very good - but does anyone know any other resources? Trying to figure out what god could be good for a character, but it's all so much on the wikis

jagged apex
cloud marten
#

Ed Greenwood has his own Youtube channel were he talks about lore with so much love and passion

grim siren
#

He even has a discord server where he answers questions from patrons

steady verge
#

What are the planes between the 4 elemental planes?

feral lintel
#

The Material Plane

steady verge
#

Like, theres the 4 elemental planes, but theres also ones where they connect, and I can’t remember what those connections are

iron saffron
drowsy fossil
#

Is there a muiltiverse in dnd?

drowsy fossil
#

Is it called “the planes”?

iron saffron
#

It's the multiverse. Each plane is a dimension (think of each plane as its own separate "universe").

drowsy fossil
#

So every players campaign is just another universe?

iron saffron
#

It all depends on what the individual DM uses. I use the Forgotten Realms campaign setting, which (now) uses the Great Wheel cosmology.

The Forgotten Realms setting takes place on the planet Toril, which is in the Material Plane. Other official campaign settings, such as Greyhawk and Dragonlance, are set in the same Material Plane.

#

The Material Plane is essentially our universe.

crimson nacelle
#

Are locathah are basically... Murlocs with more flavour or vice versa?

iron saffron
#

No. That's not a lore question.

crimson nacelle
#

I think to create locathah hybrid with something

crimson nacelle
iron saffron
#

D&D is older than WoW. WoW borrowed heavily from D&D.

#

That's still not a lore question.

crimson nacelle
#

I can't comprehend what's their most based looks. What would pure locathah look like?

magic jackal
#

here's a great resource for figuring out what Locathah look like (and other details)

crimson nacelle
#

Oh, I looked, thanks

#

Basically a fishpeople then

magic jackal
#

You can also look at this.

#

Rule of thumb you might find useful in the future, you can learn a lot by heading to databases for information like DDB or the Forgotten Realms Wiki and just searching stuff

crimson nacelle
#

I just like asking questions

magic jackal
#

Not much of an opinion to have, there's official art and descriptions, anyone discussing "What's a Locathah look like?" is just gonna reiterate those.

iron saffron
#

The look of monsters changes with each edition as you can see from the link to the FR wiki entry to locathah

crimson nacelle
#

Yep

#

I like how they look in most of them

magic jackal
#

Might as well cut out the middleman, and look it up yourself.

#

I mean, by asking the question all you did was get someone else to look it up for you lol

#

No real difference.

iron saffron
crimson nacelle
magic jackal
crimson nacelle
iron saffron
#

I suspect that was due to Critical Role...

magic jackal
#

it's very deliberately celtic because the word firbolg comes from the book of the taking of ireland, they're one of the factions that tried to settle ireland

iron saffron
#

I'm okay with it because firbolg were very generic before then.

#

Lots of D&D monsters are loosely based from various mythologies around the world.

magic jackal
#

and mind you, celtic and viking are different, though the cultures did have a lot of interaction historically, would recommend not using them so interchangeably

crimson nacelle
#

Honestly, it's interesting what would be if they mixed current design with the most old one

iron saffron
#

Anyway we're straying out of the scope of #dnd-lore

crimson nacelle
magic jackal
#

what does that sentence mean

foggy seal
#

Were Aasimar children of gods? Or lesser deities? Or were they only the offspring of angels?

#

In the Forgotten Realms.

unkempt merlin
#

Generally none of the above

#

They are humans infused with celestial power and have angelic guides but not generally children of them

magic jackal
#

those descended from planetars could also have emerald skin, while those descended from avoral celestials might have feathers mixed in with their hair. Those descended from ghaeles often had pearly opalescent eyes. Solar-descended aasimars often had brilliant topaz eyes instead or silvery or golden skin and those with couatl or lillend lineage most commonly had small, iridescent scales.

#

many aasimar were good in nature, thanks in a large part to their celestial ancestors

#

a few even received direct counsel from their celestial ancestor or a creature in its service

#

Very few aasimar had siblings who were also aasimar, in large part due to the rarity of a celestial or god mating with a human

#

The wiki page continues to go on about this, I think it's safe to say they're generally descended from celestials or Gods.

#

From MPMotM

Whether descended from a celestial being or infused with heavenly power

unkempt merlin
#

Based on Volos (which is the FR lore for them)

Aasimar bear within their souls the light of the heavens. They are descended from humans with a touch of the power of Mount Celestia, the divine realm of many lawful good deities.
They aren't generally. They all have direct links to an angel of some kind, but they themselves are not inherently direct "descendents" of them. It's totally possible that the angel is the one who blessed their birth I'm sure though.

unkempt merlin
magic jackal
#

Volo's is ambiguous at best, it gives no indication either way, so it's not good evidence that they're not descended from Celestials.

unkempt merlin
#

"They are descended from humans with a touch of the power of Mount Celestia"

magic jackal
#

Humans with a touch of the power of Mount Celestia, it gives no real indication of how they become touched in that way, whether blessed by a God/Angel or descended from them.

unkempt merlin
#

Thats pretty explicit I'd say

magic jackal
#

That's very vague, especially when tons of other sources for FR indicate that they're explicitly descended from Celestials, Volo's doesn't do much to contradict that, rather expands on it.

grim siren
#

I loved the origin story of Aasimar in Mulhorand.

turbid kelp
#

Is there a notorious shapeshifting deity in the forgotten realms lore? Especially present in the sword coast?

waxen drift
#

Maybe Enki?

turbid kelp
#

That works

iron saffron
#

This would be under#character-discussion since this channel deals with official D&D lore and not character background.

turbid kelp
#

Gonna delete it and post it back there sorry

eager bay
#

Is there some type of lore in the d&d universe of any of the worlds or universe itself being forged? Like a smith god actually making it from some astral forge in space?

turbid kelp
#

What is there to know about enki?

sharp owl
gloomy brook
#

Is Lolth considered a Demon Lord?

sharp owl
#

No, Lolth is a deity, she just dwells in the Abyss

gloomy brook
#

So her affiliation to demons is due to the fact that she stays in the Abyss?

modest badger
#

Pretty much nowdays.

Originally Lolth in 1e was only a Demon Queen who was also a diety due to the sheer amount of power she gained, but wasn't a fallen elven deity.

That changed in 2e Forgotten Realms, then such, so in 5e She's a fallen elven deity first who has become a demon lord, but her exact classification is odd:

Lolth and Corellon parted ways, Lolth to become a demon lord in the Abyss and Corellon to become the defacto leader of a pantheon that could no longer be trusted.
-Mordenkainen's Tome of Foes, p.35
But otherwise she's a Dark Seldarine, and is a lesser deity.

Lesser deities are embodied somewhere in the planes. Some lesser deities live in the Material Plane, as does the unicorn-goddess Lurue of the Forgotten Realms and the titanic shark-god Sekolah revered by the sahuagin. **Others live on the Outer Planes, as Lolth does in the Abyss. **Such deities can be encountered by mortals.
-DMG p.11

So I'd say both, but that the priority has changed over editions and now she is primarily a diety that acts as a demon lord, rather than a demon lord who has achieved true godhood

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I think this is in part why we don't have a stat block for her, even though we do for the other demon lords, and even Tiamat (who is both deity and also an Archdevil and her stat block lists her as a fiend).

I'm not sure what a stat block for Lolth in 5e would list her as. I'm not sure if it'd be fiend or not.

turbid kelp
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alright so i would like to know how relevant enki is in the faerun or forgotten realms lore

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the wiki page doesn't seem to go into detail a lot

spark haven
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Seems like an answer

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Not a lot of fans, I guess

turbid kelp
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can i assume that there's a cult that wants to revive him and that there's a way to revive him through his essence, that being water?

modest badger
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That's more #dm-discussion
Lore wise, he was never actually worshipped in Toril it seems, but was part of the stories the Mulan brought with them from Earth.

turbid kelp
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maybe i can possibly build my own character as a victim of tiamat's cult who got used as a lab rat for an experiment to revive them to work for them

turbid kelp
modest badger
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He's a 'dead power' in that sense, being that he never crossed over and is still a figure from our real life mythology.

5e has moved away from this connection to earth and I'm not sure the 'Untheric pantheon' is even a thing anymore as they try to move away from the lore of the Mulan being from earth

turbid kelp
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so using this character ain't that canon relevant right?

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the only way i'm trying to "revive" him in that sense is having my character being possessed by his essence

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so being reduced to the lowest common denominator of his appearence and slowly becoming in personality that god

iron saffron
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This is "Ask your DM" territory.

turbid kelp
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i'm awaiting his response as of now

modest badger
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Still this is #dnd-lore . If you want to homebrew lore, have at it, but not really the purpose of this discussion.
At this point it's very 'ask your DM' and honestly you could probably find a better fit for this character concept

turbid kelp
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so this is not really canon in the end but it's still alright?

cinder folio
modest badger
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We can't make that call for you.

crude blaze
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You’re asking the wrong people in the wrong place. If you wanna discuss some characters ideas, we do have #character-discussion

modest badger
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All we can say is that Enki hasn't been part of Toril. He's mentioned only in legends, and the Untheric Pantheon doesn't even exist anymore.

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I think only one god from that pantheon remains and they got renamed (Hoar, although Tiamat too I guess), because D&D is trying to move away from using the real life mythological figures, and keep it all to more original D&D concepts.

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Personally I'd say your character being possessed/ having the essence of him would make no sense at all.

turbid kelp
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if that helps it in any case

modest badger
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I'm saying lore wise. He's a god that never actually existed in Toril, (he existed outside of it, and other gods interacted with him) and the pantheon he was part of doesn't exist anymore either.

turbid kelp
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hmmmm

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then i'll have to change plans

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are there shapeshifter shadowfell deities i can use for my character's hex powers and changeling background?

iron saffron
modest badger
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Note as well, a warlock's power does not need to come from deity (and often doesn't, not directly) and you can make your own patron.

crude blaze
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Maybe ask your DM to collaborate with you to create the patron you’re looking for

iron saffron
valid salmon
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I've been taking a look at some of the specifics about magic again, and I have a question about the spell 'Antimagic Field'. Does it divorce the area within from the weave or from raw magic? The spell description kind of sounds like it's talking about raw magic, but it could easily be read either way, whilst everything else I've read about dead magic zones/zones of antimagic, are very clear on saying that they only remove the weave from an area, not the raw magic itself. Does anyone know what is properly the case?

modest badger
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Antimagic Field, 5e:

A 10-foot-radius invisible sphere of antimagic surrounds you. This area is divorced from the magical energy that suffuses the multiverse.
(...)
Spells and other magical effects, except those created by an artifact or a deity, are suppressed in the sphere and can't protrude into it.

The Weave of Magic (PHB p.205)

The worlds within the D&D multiverse are magical places. All existence is suffused with magical power, and potential energy lies untapped in every rock, stream, and living creature, the mute and mindless will of existence, permeating every bit of matter and present in every manifestation of energy throughout the multiverse.

Mortals can't directly shape this raw magic. Instead, they make use of a fabric of magic, a kind of interface between the will of a spellcaster and the stuff of raw magic. The spellcasters of the Forgotten Realms call it the Weave and recognize its essence as the goddess Mystra, but casters have varied ways of naming and visualizing this interface.

**By any name, without the Weave, raw magic is locked away and inaccessible; **...

Hmm. I can see why it'd read as Antimagic closing off raw magic, the magic that 'suffuses' the multiverse. But with the weave being an interference between the two, relying on being able to access raw magic, that might be how the spell works. But artifacts and magic by deities still does. Hm.

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Oops, I should have read further:

Spells such as antimagic field rearrange the Weave so that magic flows around, rather than through the area affected by the spell. And in places where the Weave is damaged or torn, magic works in unpredictable ways—or not at all.

valid salmon
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Here's a possibly useful excerpt:
"Dead-magic zones were areas of anti-magic or null-magic that disabled enchantments or prevented spells from being maintained or cast."

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And we know what dead magic zones are quite specifically.
"Dead Magic Zones
Dead magic zones were places where the Weave was no longer in existence."

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I could read it as the creators referring to the weave, as it does also in a way, suffuse all of existence (well, Toril), but not want to overcomplicate things by name dropping the weave to people who might not know what it is.

valid salmon
modest badger
valid salmon
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Oh okay, just the PHB. I should have looked there..

modest badger
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Can totally see what you mean though, in how the wording of the actual spell sounds more like it's talking about raw magic.

valid salmon
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It really, really does, especially since the weave doesn't exist in all of the multiverse (I'm quite sure), just Toril. Whereas raw magic definitely fits that description. Yet I was quite sure I remembered that only the weave was affected by such things.

modest badger
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The weave does now, in 5e, exist in the multiverse. They pulled a 'rose by any other name' move:

The Weave of Magic (PHB p.205)

Mortals can't directly shape this raw magic. Instead, they make use of a fabric of magic, a kind of interface between the will of a spellcaster and the stuff of raw magic.** The spellcasters of the Forgotten Realms call it the Weave and recognize its essence as the goddess Mystra, but casters have varied ways of naming and visualizing this interface.**

**By any name, without the Weave, raw magic is locked away and inaccessible; **...

valid salmon
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I thought the weave was always in 5e..

modest badger
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As in, it's not just Toril. 'The weave' is how all settings work, even if they don't call it that/

valid salmon
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Ah, what I mean by that is that we know it doesn't exist everywhere. For example Abeir.

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Probably the phlogiston and far realm too? But I haven't seen confirmation of that.

modest badger
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Phlog no longer exists in 5e, so hard to say.

valid salmon
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Though, the phlogiston doesn't even exist anymore. Very sad about that.

valid salmon
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I've elected to ignore that change. I never liked spelljammer anyway.

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But we still have the other two, right?

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And we know for sure that the weave doesn't exist in Abeir, and likely not in other places too.

modest badger
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Far Realm does indeed still exist, although psionics and magic in 5e is... hm.

The Far Realm is beyond the known multiverse. In fact, it might be an entirely separate multiverse with its own physical and magical laws
PHB p.302 / DMG p.68

Psionics:

A monster that casts spells using only the power of its mind has the psionics tag added to its Spellcasting or Innate Spellcasting special trait. This tag carries no special rules of its own, but other parts of the game might refer to it. A monster that has this tag typically doesn't require any components to cast its spells.
MM p.10

Sage Advice Compendium:

Determining whether a game feature is magical is straightforward. Ask yoursel these questions about the feature:
• Is it a magic item?
Is it a spell? Or does it let you create the effects of a spell
that’s mentioned in its description?

• Is it a spell attack?
• Is it fueled by the use of spell slots?
• Does its description say it’s magical?

Antimagic:

Spells and other magical effects, except those created by an artifact or a deity, are suppressed in the sphere and can't protrude into it.

Antimagic RAW still stops Psionics in 5e. Psionics are still a type of magic, just.. cast 'using only the power of their mind' which sounds like it should by pass the weave and so work in antimagic fields.

Although there was also the 'Never Made Official' mystic which played about with psionics being not magic and so not affected, unless it casts a spell - in one version:https://media.wizards.com/2016/downloads/Psionics_and_Mystic_V2.pdf

Psionics and magic are two distinct forces. In general, an effect that affects a spell has no effect on a psionic effect. There is one important exception to this rule. A psionic effect that reproduces a spell is treated as magic. A psionic effect reproduces a spell when it allows a psionic creature or character to cast a spell. In this case, psionic energy taps into magic and manipulates it to cast the spell.

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So. Psionics might still be interacting with the weave to cast spells. Just.. using their mind to manipulate it rather than voice and hands.

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Or maybe even those, but not material components.

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I can't recall anything with the psionics tag and spellcasting that needs any components though

valid salmon
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Hmm. It seems to me that antimagic field should only prevent psionics purely from a game design perspective, when in the actual lore, psionics should not be relying on the weave.

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Perhaps we might say that the way that antimagic field disturbs and reshapes the weave interferes with the normal usage of psionics and that's why psionics don't work. Rather than them being a weave based ability.

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Any justification will do, really.

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Though, as far as lore discussions go, I suppose it's worth discussing other editions too, 5e isn't the end all be all. But anyway.

modest badger
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Oh for sure, just trying to lay out some of the changes and how it is in 5e. Which so far has made no reference to the far realm being 'weaveless' (that I can find at least)(and still has the generic 'all worlds and multiverses have magic' as the default), and that psionics now are magical and can be stopped by antimagic fields.

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Which isn't a mistake it seems, by tweets confirming that's how that works.

valid salmon
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Well, we know specifically that the weave is not present in Abeir.

unkempt merlin
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Psionics in all editions has been... inconsistent. To say the least.

In terms of mechanics in some it's magic, in some it's not, in some it's both.

In terms of lore? Basically the same thing.

valid salmon
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Hmm, that's also interesting though, because the weave is supposed to be very tightly linked with Mystra, but Mystra isn't necessarily supposed to be everywhere as well, so what's the deal with that? Do we have weaves existing without Mystra in other places?

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I mean, in lore it's all magical. The SAC entry is only for differentiating between "the background magic that is part of the D&D multiverse's physics and the physiology of many D&D creatures" and "the concentrated magical energy that is contained in a magic item or channeled to create a spell or other focused magical effect", or what RAW considers to be magical. If we're just talking about lore, it's all obviously magic.

unkempt merlin
magic jackal
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I think the easiest way to understand it is that every world has Magic, but that Magic presents itself differently in each of those different settings. In the Forgotten Realms Magic is manipulation of the Weave, and represented by Mystra.

valid salmon
magic jackal
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I mean yeah, what's the difference?

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The Weave is the Word the FR uses to refer to Magic, and it's Mystra's job to maintain that in the FR.

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Mortals can’t directly shape this raw magic. Instead, they make use of a fabric of magic, a kind of interface between the will of a spellcaster and the stuff of raw magic. The spellcasters of the Forgotten Realms call it the Weave and recognize its essence as the goddess Mystra, but casters have varied ways of naming and visualizing this interface.

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This is from the PHB ^

crude blaze
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Unless something has changed since the DMG, I’m pretty sure 5E just uses the term “the Weave” for whatever source of magic is in the world, even if it isn’t the Weave of FR/Mystra fame

valid salmon
magic jackal
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So then that should answer your question