#ai-feedback-discussion
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Bleed in general
the more pounces the bigger the wound is
but the more pounces it multiplies the bleeding not just adds a lil
so 3 pounces cause quite a lot of bleeding but 4 cause considerably more
having a squad of herraras is a death sentance for a solo dino of they're in a forrest
man everytime im playing rappie and i get bonked by a herrera i get to like 3% blood
... in 1 minute
oh damm
That's if you even survive
the other day i survived on 1% blood
to be fair rappie has horrible bleed resistance
if you get pounced by any other rappie you bleed out very quickly
1 single pounce is already deadly
So haw many pounces without healing the bleed would it take to kill a cera?
Well
4-5 4 second long pounces
A guess it good
but he has to be moving around
if he stays still he'll bleed way less than if he moves
True
so try to get him to chase you down and stuff
If you get a double pounce which does more bleed damage if you both put your stam into it they'll usually bleed out
yeah
in my case i bled a 60% cera out as a 45% rappie with 2 6 second long pounces
double pounce?
Have two raptors on the same target at the same time
I was sorta talking about herrera
Drains stamina as well
with herrera just jump on his head
watch him bleed tf out in a minute
still deadly right?
absolutely
Ah herra just jump on them. Probably about 2 or 3 head pounces will kill him
they massively increased the damage and the bleed
would it do the kock over animation on a fully grown cera?
No
so you could get away if skilled
Yes
even while not being skilled you can get away easily
yeah
before this update herrera wasnt really op
now it's an absolute killing machine
they increased the damage by like 5 times and the bleed by like 20 times
the nice thing is the hp is bad to balence it
yis
So wird that hogs are angry towards me now š¦
jezzz
Saw a boar chase down a goat and kill it
damm
what ai is worth killing as a herrera juvi?
Yeah that is one thing I wish they would change is if they couldn't detect you as easily in the trees
then you'd be a scavanger.
so ture
herreras are scavengers
like a stealth bonus
Anyways I gotta head to bed so I'll see yall latee
cya
cya
theres nothing to do for herrera
if you camp a jungle good luck seeing any player going thru there
good frickin luck
I stay i nthe open
the map is wayyyyyyyyyyyyyyyyyyyyyyy too big for anyone to go there
but it's open with lots of trees
the only place where herrera has a chance of killing anything is in east plains
anywhere else aint happening
this the area I hang out most of the time
Tbh yeah
The only time I got to pounce was south on a wounded cera that bled out in seconds due to carnos attacking it and me finishing it off ;P
The other time was me pouncing a cera alone and it just sorta walked out of my distance from any tree and sat down
The one other time was when our group attacked some tenos but we couldnt exactly kill them because well they kept running and eventually made it to somewhere open
Can someone review this before I post it? I dont know much about boars
Boars not so Hyper Aggressive!
Boars are no longer as blood thirsty, and instead their hostility will depend on the creature it is targeting
Boars flee or do not engage with creatures larger than themselves, however will defend themselves if the player gets too close
When confronting a creature of similar size, boars will become very vocal and trot around before attacking
Smaller creatures will cause boars to grunt shortly before charging in their direction if the player is not concealed by foliage or water
Introduce visual and sound cues for boars
Boars will smell the air when 'sensing' a creature to confront, then go to their direction
They may chose to scavenge scraps over attacking smaller creature, but do not tolerate sharing corpses
Boars will produce various vocalizations for their hostile or neutral phases
Larger male boars can be found alone or competing with other males. Females can be found with a small family of piglets or young boar
-Or... something along the lines of making boar not airdrop 5 feet from a rested and or wounded dinosaur would be nice.. that and boar walking up to full grown tenos to attack them is crazy..
Had one spawn next to me drinking recently, instantly slapped me with a bleed before I could even finish the drinking animation. Lol So I completely agree with everything above!
D:
A boar spawned at me on this rock and didnt move for a whole 11 minutes until I had to go get diet, then it charged me! Im a sub adult teno..
really hope they do end up changing aggressive ai
I miss my ai tenos...
@rich prairie You ARE the food
AI sometimes spawns on top of the fences, if this hasnt been mentioned yet lol
I have found the sea turtles they are way to rare
@river yacht you mean the playable or the scavenger
Scavenger
why
Because they add nothing to the game but pure frustration. Obnoxious to try to hit, they can fly around you and still bite you, their collision is dumb where you just stop moving if you run into them. So very many reasons why theyāre one of the worst additions to the game. Completely unnecessary too, compys did their job of clearing bodies just fine
spider goat!!!
i do agree they are a nusiance, they added them cause of to much food dosnt get eaten up and makes servers lag or so i have no idea. but if they still want them in atleast they could just make em spawn later like 5 or 10min later so you can eat in peace instead of beeing attacked, and yeah they are pain for smaller dinos
Agreed, and I mean thereās really no reason for them to attack players in the first place lol compys donāt attack people, they just clear bodies. I canāt wrap my head around what they were thinking when they implemented it
my best gues is, to get rid of food faster for performance than giving uss chance to eat the food >>
and yeah, make em not attack would be the best
The number of times Iāve lost a baby Dino cause I fought a pig, killed it, then the pteras killed me while I was healing lol
yup
I havenāt been killed by those since they got nerfed lol
xD same. but pigs will lol
They need a turning circle lol
xD yeah lol
The fact that they mostly only come when you get food is annoying
I got stuck in a tree. How can I get rid of it?
Posted this in the steam discussion as well, looking for other people's observations:
I heard somewhere that AI spawn more frequently the more players there are in an area. This seems to match reality for the most part where there are more boars/goats/deer spawning at South East lake than there are carnivores to feed on them, leaving tons of rotting bodies around. Meanwhile if you travel up and down River Delta, you will likely never see a single AI spawn of any kind.
It also seems like AI tend to spawn in small specific areas and then wander around a bit. Things like fish schools seem to spawn in particular spots every time with little variation.
I want to try to better understand what controls how AI spawn, because I suspect there is a problem in the logic that it uses, in particular that it seems to favor putting more AI where there are more players. To me it seems obvious that AI should be spawning less where there are large numbers of players, and more frequently when there is only a single player nearby (playing a carnivore that could hunt them).
So, what do you know or have noticed about AI spawns? Which combination of 1 and 2 seems most accurate?
1a) AI have a chance to spawn in a completely random location near the player
1b) AI have a chance to spawn within a fixed spawn zone when the player is near enough
1c) AI have a chance to spawn at a fixed spawn point when the player is near enough2a) The chance of an AI spawn is low but constant
2b) The chance of an AI spawn is greater when there are other nearby players
2c) The chance of an AI spawn is lower when there are other nearby players
**1a) **AI have a chance to spawn in a completely random location near the player
I've literally had AI spawn right on top of me in a river, multiple times, when I was all by myself with no other players calling or heard around; I doubt an ai spawn would be directly in water. I can't say I've noticed patterns for the 2 option, though.
what was the type of ai? what was the location in the river?
Boars, near center river's long bridge in the middle of the map, and the beachy area a bit more upriver. Plonked right down out of thin air
interesting, I've never seen non-aquatics spawn in a river, much less on top of me, but they certainly don't have qualms running into the water
have you seen boars spawn in the areas on the sides of the river there frequently?
Enough to not be surprised when they do, yes. It seems AI spawns like to be near players, but I can't speak to their spawn hook distance š¦
It feels more like they're not spawning in specific locations, moreso 'around a player at %randomized distance'
1a)
2d) Certain AI refuse to spawn in specific parts of the map and spawn inconsistently
Non of the 2s matched what ive notices ;/
On my last playthrough of herra I roamed swamps and delta and goats refused to spawn whereas boars spawned and very rarely deer
Crab, sea turtles, rabbits, and chickens have been nonexistent throughout all my playthroughs.
I have had a goat spawn on a fence and frogs spawn directly inside of me when around water as a herra though......
Yes, I have ecountered very few AI in the jungles, coasts, or swamps since they removed the AI tenos, which did spawn in those areas. I don't think rabbits spawn at all currently, and the only chickens I've seen were in plains or highlands.
It could be that some zones have no AI spawning in them, but my suspicion is that we aren't seeing AI in these areas because all the AI slots are taken up at the hotspots.
Interesting to see about the herra, this to me would hint that it might try to spawn AI near the player using a pathfinding algorithm to look for an empty spot a particular distance from the player. If you are on a fence where there's no connection to the ground, I guess it finds the only free spot to spawn is somewhere else on the fence
I'd be curious if anyone ever saw an AI spawn near them on the ground while they were in a tree as herra
While in a tree as a herra you can see ai drop down and spawn around you
Boars especially.. they like to spawn near you and sometimes they will stay staring at your tree until you come down, then will promptly attack you..
Frogs from what Ive seen have even spawned on me when sitting on a mountain side as herra and on dams. Them spawning on top of me was so consistent it saved me from dying to starvation
Yeah I can see why they dont spawn in less populated areas if the amount of AI is already maxed in one place
I also found deer look for water as an escape. While hunting one as a herra it kept darting for the water even though I kept trying to push it towards the forest
Its really odd their behavior tells them to go to water
Boars will attack full grown tenos for some reason too..
AI can detect deinos underwater(iirc) and herras in trees.
AI also spawns at herbivores so they could be taking up AI slots as well..
do AI eat deaceased players cause i killed a carno and compys ate it away in 3mins or is it a bug?
yes they do
Why did they remove AI Tenos I liked them they good and easy sources of organs for smaller carnivores
@twin hound boars are like that because they tried to prevent afk growing
They removed them because they were an easy source of organs for carnivores
me when you can still afk grow even with boars being aggro
the deer speedhacking is the funniest thing ive seen in ages
however i completely agree with that statemetn
when you find out, let me know š
Its only on unofficial servers that have it enabled
Why ? I spend again my time to describe the mighty force of Boars š just to see how it will deleted 
Normal AI like boar, deer and goats don't have a stamina pool do they?
Probably no
I think they might... I'm not sure. I was playing as a beipi some time ago and I would lead boar into the water where they'd eventually sink and drown, so it makes me think they do have stam
@odd delta 2 things: 1) the game is set in modern times (think 90s), so no prehistoric rhino, elephant, etc. Lore is roughly similar to Jurassic park -- mad genetic scientists trying to make the perfect dino kind of deal (with a few other scifi elements tossed in as well).
2): none of the apexes should be easy to feed. Otherwise, why would anyone ever choose to play a lower power playable? Apexes are the strongest you can possibly get (excluding hypers, etc), which also means they need to be high risk to grow and keep alive
@quick topaz Predation
Huh?
Boars are omnivores. They will eat what they can kill.
I've never seen it
It's true. Matter of fact, all swines are omnivorous- both wild and domesticated. If you've ever watched the Wizard of Oz and remember the scene of Dorothy falling into the pig pen, it wasn't because they were worried about her getting her dress dirty. Pigs are kind of notorious among farmers for being opportunistic, and those tusks are as effective as fangs when it comes to goring prey and predators alike. Wild boars themselves are extremely aggressive and hunting them is an extremely dangerous affair. They won't turn their nose up at a fresh meal after successfully defending themselves.
True dat 
I've seen a picture of a wild hog destroying a deer fawn, they go for everything. Their ingame behavior is pretty accurate lmao
@rugged hill boars are incredibly aggressive irl and honestly probably would be more aggressive to something "small" (in dino terms) than say, a rex or stego. However... They definitely need to improve the AI detection and decision logic. A juvi may aggro a boar but then they need 1) the boat should eventually lose aggro 2) the juvi should be able to do things to avoid detection by AI, like hiding, and 3) juvis should be able to either defend themselves, hide, or escape. Death should be because the player messed up, not because the AI are omniscient, have infinite stamina and can outrun most juvis
@stuck owl DM evidence like that to the admins please, and this is the wrong channel for reporting hackers
Where do I send it?
the army was cheating
Check the pinned messages in #evrima-na and/or #evrima-eu to see how to make a report, and info such as names and IDs can be shared privately with an admin in dms
our game is ruined
Oh boy if deer are on your diet this bug has been fruitful.
Absolutely
The new AI take fall DMG (?) I just watched a goat slide down a slope and instantly die, is this why there are so many dead deer?
Herreras can very easily kill raptors. If not from damage then with bleed. If you don't sit down pretty much immediately after you get pounced from a decent height, you will bleed out.
I think they meant young herra,
Otherwise yes, once herra is older itās very easy to kill omni
#ai-feedback message I don't think God himself could prevent Isle players from afk growing
because honestly what else is there to do half the time aside from sit down?
if anything I think the challenge it poses to freshspawns is kinda interesting
because it's about the most effort the game requires for your playthrough outside of pvp
so some form of challenge isn't a bad idea
š¤·āāļø
theres thousands of places to afk grow
and nobody can prevent it
thing is them just going insane at juvies is uh
its funny lol
i mean it really is but
imagine the juvie cera being slaughtered by the boar who detected it from 700 km away
boars eat meat and that's fine
but they r just a lil crazy
fair enough
like let's be real boars are omnivores and aggressive
they are like tanks oml
you need like 10 dogs to take one down smh
but they dont go insane at everything that lives without even seeing it
Does anyone know what a rabbit sounds like?
https://www.youtube.com/shorts/Q6qpx2mbsTA
somthing like this in game, you won't mistake it as a deer
We have 3 kittens from this dam. The two are okay to be pet while this one doesn't want to be touched. I accidentally touched her nose though, maybe that's the reason why she screamed.
She doesn't want to be touched | Baby Bunny Screaming Sound #shorts
Ok, thanks
This thing about logging out and when you log in your dinosaur is dead, it's rotten, let's work on developers....
Post this into the general feedback channel and report the bug. Posting bugs here doesnāt do much
This is one of the worst channels to post a bug report to
Elite fish in the ocean? That's neat.
There's still just no fish in the rivers or ponds
20 minutes of flying around water, nothing
West Access tends to have some in the river consistently, they seem to spawn in the same spots.
how about you guys fix your dumb ai flyer like it should not be that hard to kill. I'm a herra and getting hit by a flyer ai from 5 feet above my head and I can't hit it!! maybe do the basic stuff for the game and fix your broken ai's!
In the horde-test they rarely spawn, it's something they're working on.
I noticed that few days ago some strange bug started to happen. Fish big and smal spawns and despawn right away
never saw that bug before
happend again just when i finished typing this. fish spawn and despawn in 2-3 sec
Its almost impossible to hunt anything as no ai is left in horde testing as ptera. No stam, no night vision, no food. š
@tender crow Psst, in here
I noticed, it's not actually that bad to have it there, too.
Since the ai feedback cooldown prevents any kind of convo I'm messaging here-- what would be a better alternative to big game AI spawns then? The massive problem with them as it stands is that there are just too many of them to where carnivores never have to go to migration zones. Meanwhile, with the influx of herbs on horde rn, I've actually witnessed two different times where I've been beaten to migration zones where all of the food has been picked clean.
Likely because there aren't enough carnivores making it to adulthood to reliably hunt em. I'm loving the big herbivore boom BUT there does need to be a bit of balance there.
Not only that, but there are a ton of empty wastelands on the map nobody goes to-- the entire west side beyond the south river, for one, and part of it is because nothing ever really spawns there food-wise.
I think just spawning them around the map or in certain areas but not reliable enough to actually pull/keep carnivore player there is probably a better idea.
Basically you may find some in a migration zone or you may found some outside, for example while travelling.
Another idea would just entail making big game AI incredibly rare in comparison to small game, but that introduces another problem of artificial scarcity especially if the server pop drops.
Kind of how you find random dead bodies.
That could be one way to handle it, but the reason we have AI being airdropped to players was to mitigate AI piling up uselessly around the map unfortunately. Prior to the airdrop method you could fly out onto islands as ptera that nothing else could reach and find like, 20 deer and teno AI stuck inside each other. That's why I brought up putting them in MZs-- you're not directly being spoonfed and have to travel and we get SOME form of randomly spawning AI around the map again.
I personally enjoyed when AI just spawned all over the place and you had to seek them out yourself, but I know performance is one of the big reasons the spawn algorithm got changed to just drop them in front of players. 
A third option could actually be limiting AI spawns based on server capacity.
If the server is 90% full or above, big AI spawns could be automatically disabled.
75% full and they spawn infrequently, but still enough that you might find one at a crucial moment if you really search around.
50% full and they spawn a bit more often but still nowhere near "walk into EP and find 40 goats" level.
Anywhere below 30% populated and AI spawns boom again.
Obviously with some variables in between those percentage gaps for a more smooth transition, but yeah.
I've always wanted AI to be location based too instead of spawning everything in one clump, sort of like RDR2. Want to find boars? Go into the swamp. Deer? Forests and clearings. Rabbits? Open field. Goats? Higher elevation.
Spiro unironically did AI spawning by region a little better.
That would really screw over smaller or juvi carnivores on full servers. Unless it's only about the bigger AI.
Nah I solely mean big AI like deer, boar, and goat.
Small AI should be everywhere, always.
And I still feel all carnivores should have small AI on their diets to start with, then "grow out of them" like how herbs get dynamic diets that change with MZ relocations.
I think in a sense it should feel like the Spiro system - as in AI seems to exist around the map does it's thing until you find it - but you don't actually need all the AIs sitting there in remote areas all the time.
And just as I mentioned in my feedback, small and specialized animals like ptera, herrera, troodon, and so on would keep the small animals on their diets even at 100% growth. Something like an omni or dilo, however, would lose things like bullfrog on its diet as it grows up. It could still eat them for food to mirror herb grazing, but get nothing from it.
Maybe instead of dropping in AI near players they could spawn at some distance to players with a bias towards lower population areas.
Yeah, that's what would be ideal. I feel like a "donut radius" for spawns would be nice. Lemme throw up a quick n dirty mockup.
Also it's kind of annoying when AI is put in places you just checked.
I almost wonder if a cone radius would be better, but then that leads to dropping AI right in front of players again, hmm
Lemme try something.
Donut spawn ring: AI won't ever spawn directly on players or in line of sight, but will spawn close enough you can hear them and find them a bit more naturally. RDR2 does something similar to this.
Conal spawn would be more or less the same, but they'll only spawn in the direction you're facing and your peripherals to reduce AI dropping where you've run past already.
AI having location nodes dotted around the map would work in conjunction with a spawn radius shown above, making players travel to different areas/biomes where those animals should be found (ala Spiro days) instead of just shoveling food into their faces ad nauseum.
I've had frogs drop on my herrera's head in trees before, far from any water source. That 100% should never be a thing.
I wonder if it is feasible to make players "paint" the map so basically you won't spawn AI in areas where that center circle has been recently.
That's an excellent addition to the radius spawn idea, yeah. That way AI won't just keep dropping in the same areas you're loitering in, making you move on-- and you won't have them spawning behind you.
It would also encourage grouped players to spread out a bit while on the hunt to "cast a wider net" for food instead of being spoonfed solely by having bigger numbers. Overlapping cones should not double AI spawn chances.
Similarly to how herbs have to split up for their diet food once they reach migration zones. Splitting people up naturally = more chances to hunt for other predators that might be out there.
Are AI enabled on horde testing? i dont see any
nope they aint
AI ? yeah just got back
ive seen plenty of water ai, just no others
Only fish and frogs are enabled currently
Theres way too much AI on regular branch, and I did see some of the benefits that not having bunches of AI brought.... but I really dont like where some people are trying to take this conversation.
Imo, no medium or large ai at all is going to ruin the ability to play or enjoy a large part of the game for a big part of the player base.
IMO, maybe something like areas that either dont spawn AI or only spawn small AI exist, and perhaps they move(maybe some how related to how migration zone moves? idk if or how it should be correlated, but seems to make sense if you then have multiple moving 'zones' or conditions for zones....)
I really hope this doesnt get taken to the extremes(either no AI, or only small ai.... both of which seem like bad solutions completely to me)
That said, WAYYYY too much AI on regular branch(no tenos atm tho?) I think actually large (not just medium like deer and boar and goat) AI is really important to keeping this game in a place where its healthy and not just enjoyable, but even just bearable for all but the most dedicated no lifers among us
That said, keeping SOME large AI, while also making room(on this enormous and gorgeous map) for scarcity(make people actually use it all!) is definitely probably a good idea!
In total, please keep AI, including medium and actually large AI! please!!! š„ŗ but.... less for sure is probably more! XD
This game Don't really need AI to work, just wen the servers have less than 80 or 70 players active.
More than that just the fat fishes and tiny bots are necessary.
I think it seems more that way because of this brief test than is actually the case... It could be made to work for sure without it, but I suspect that it would need major changes, probably not for the better, for that to 'work' in the long run....
Theres also a difference between 'needing' something and if it is or isnt helpful or harmful.
I suspect no AI will improve some peoples experience slightly while completely destroying others, and that theres a nuanced middle ground that is actually and realistically achieveable
***I suspect no AI over time would result in increasing problems over time as the players adapted, and the 'fixes' for those adjustments would turn into an unhealthy game of whack a mole, trying to counter players adaptations and then players just finding new ways to the same ends anyways. I think AI bring real solutions to a handful of otherwise intractable problems, even if that comes with the struggle of trying to balance it properly
thanks i will post it there.
found where all the ai birds went in the hordtesting eu server yesterday. It was just a vortex of them right by the helly pad. Couldnt kill them tho
I'd say Troodon's diet is mostly other Dinos. It doesn't have Deer in it's diet. It has Compy which is nice, and Rabbit which is almost impossible to find. Boar is also on it's diet, but it can't kill a Boar even as a sub
Do seaturtles spawn anymore?
They do on horde test
I ate 3 of them yesterday as dilo
South west Beach
šÆ
Havent seen any AI come to drink in the water. they seem to jump and and swim in random places. would be good if they have drinking zones, and crossing zones. I am new so maybe jsut havent found them yet. Also the AI Elite Fish seem to be super fast not and so hard to catch and kill.
Unless theyāve changed it, I donāt think ai go to drink
If youāre playing dieno, your diet should also have no ai except fish and frog + players
It seems they do. Also boars seem to go eat corpses. At least they go on them and do the animation. I dont know though if its just coincidence, but I've seen it.
I think thats why they hunt you š
ok whats going on.... i have not heard a single boar,goat,deer in an hour.. compared to last night when boars wouldn't stop falling out of the sky...
YEEEEEES!! IT SO TERRIBLE
Have fish spawns been removed from smaler ponds?
Ai spawns are off on the high-population official servers
Spawns are broken on regular official servers, this is what we are talking about
Hmm, interesting
Normally Iāve been able to find ai well by simply waiting for a moment
they just spawn and disappear
or I hit the wall
Interesting, perhaps bug report it
do it
by broken u mean not spawning?
they spawn, but very poorly
i see, been playing for two hours now and havent seen a single ia
ok so this is a beug? not intentionally reducing numbers?
I didn't understand your point
I mean this is not intentional the desapearing of ai? i dont understand why change something that make the game so alive and fun
this bug was still in the tests, it wasnāt noticed or something, and was moved to the main evrima
So it was intentional.
no, the AI āāis dead, not only am I the only one who noticed this, I died of starvation 2 times on a Dilophosaurus due to the fact that bots did not spawn in that sector
does someone know if fish spawn in lagoons? i never find them there
I think there are more elite fish now, and there are plenty of fish spawns
in the big lakes
Increase AI spawn..
where is the AI.... 1st they mostly spawn est plans now not at all PLZZZZ fix this
@thorny dragon Apologies, but where did I discuss anything from #ai-feedback out of place? I'll make sure to not do it again, just curious. Or was it the emoji response? It's his fault, I lost the game.
Will the boars be back soon to the official servers? I wanna grow a carno but without boars and solo it's pretty rough
just would have starved as a fresh deino in swamps. only found a dead herra and 2 dead fish to sustain me. not a single small fish swarm there. haven't checked the river going up north.
Starved as PT looking for food aggressively the whole time twice(did find some fish, but NOWHERE near enough to stay alive)
I'm going to starve as a troodon. This is miserable
Yeah, spent two lives as PT fishing nonstop, even through the darkest parts of the night... just nowhere near enough food. Even stopped and sniffed for other food. traveled from water access across to hushwood, stonehaven halfway to delta twice
found like 3-4 schools of fish
each life*
and they dissappeared before I had time to catch more than 2, if I hurried and used g to drop on land and go right back to fishing
which is super overkill, although I do enjoy playing PT that way.... when even that isnt enough to keep you alive its insane(with many other stam saving/maximizing techniques)
**I did ALOT of searching for almost nothing
over like a third of the map
It's really hard to judge if there is enough AI when they don't make any calls as thats how i fins 90% of my food
Its how i grow my babies/juvi. how else are babies and juvies supposed to live AT ALL without starving?
am i supposed to hunt on the forums/discord/server chats for an adult mama to hunt and feed me? Lotta people like to throw around the "but its like that bc realism" sentence... Dinos didnt have message boards and discord vc servers to group up with so they could grow a baby (:
currently impossible to solo grow as most carnos without ai. i understand making it more scarce but not a single ai seen from swamp to dam lake is insane
Love this game, hate the nonsense that the devs spoonfeed us.. fix the ai
anyone else having the issue where your computer crashes randomly while playing the isle
Unfortunately as is. AI is programmed to spawn closer to where players congrigate. Hot Spots.
mmm, seems silly to add new spawns for some dinos and have no food there
So ai hasnt get fix i suppose?
Someone stated there are now more turtles spawning. Maybe expand the search-radius to coasts as well until fixed š?
Also checked north coast both lives. Been to the south coast multiple times since, havent seen any turtules yet. Havent seen a single turtle since right after gateway launched tbh, and Ive scoured north and south beach many times(massive waste of stam..... LOTS of looking)
Where do the pterodactyl ai spawn at?
They're programmed to spawn around a dead body. Like the compys
Wouldnāt it be easier to just have the ai spawn like in legacy? I mean that system worked as far as I could tell
Not having AI is very frustrating...
The beaches between West Rail and SP consistently spawn turtles, pick a rock and sit or hover the area for 5 minutes and they'll likely spawn. That's where I tended to get them playing ptera.
Crabs I haven't seen however in a very long time.
Holy cow, talk about far away from anything and everything.......
West Rail is a major migration for teno and pachy and SP sits between that and the Highlands migration for stegs and galli. It's not in the middle of nowhere.
I mean, highlands and south isnt. West is. Its so inconvenient to go from west to anything. Takes so long. Atleast south is right by swamp and delta and highlands is next to everything.
Then again, I dont play pachy or teno unless Im really being bullied and peer pressured
Again West is a major migration, it leads to Highlands via the road. It's not inconvenient if you're either of those species or a carnivore that hunts them like omniraptor, cera or carno.
Idk, Ive spawned in and traveled to west like 20-40 times. Almost no AI. Maybe seen one player. Takes like 3x stam breaks
West isn't far from SP at all, it's like a 3 minute walk at best.
Highlands too
and to travel from west to south or through south takes forever
highlands is next to everything and atleast used to have diet there
Not so much anymore, but
I'm again, so confused about this lack of AI thing, I'm seeing AI along with those who were on the hordetest.
Idk. To me, west is just a massive journey for nothing
I have not starved from a lack of AI in months.
Well, I guess all the AI is in west now shrug
It's everywhere, it spawns around players.
I guess. Sometimes Ive had that experience. Not lately. And recently, Im not the only one
I'm again convinced people have been sitting in one spot, no AI spawn and then they say there's no AI.
If I walk around the jungle there's a great chance I find a deer that spawns.
I mean, Ive dealt, and sometimes you do just starve. But for me, since horde went live, Ive seen maybe 3 or 4 AI in total in idk 20+ hours of play easily
so, you can say its there, maybe sometimes for you it is. Maybe they changed something. Ive reported my experienes. Im not the only one with them
That's again, very strange. What was on the hordetest is what went live and there wasn't an issue.
I havent seen ANY turtles since like a week after gateway dropped, and Ive seen like 3 or 4 AI since the last update
Im not crying, but those ARE my experiences
and it isnt cause I sat in one place or didnt look
I again just can't understand that, if I weren't on Legacy currently I guarantee I could boot and get one to spawn. Again some places work better than others but they do infact spawn but they spawn around players; you're not going to find one where there was a lack of players most likely.
Cause you arent listening. Everyone whos posted similar experiences to me isnt lying
Maybe youve had different experiences, and if so, cool!
but, were not lying or making things up XD
But sit on a beach and it'll likely happen, I had 3 turtles spawn on my steg while moving from Delta to East.
I just personally think people got really used to having their entire diet spawn next to them, now that it's more spaced out people are saying it's impossible when it's not.
You see more people complaining about a lack of AI because those who aren't struggling just aren't saying anything about it because there's not really a need to.
The people I see complaining are those who have only played the patch since it went live while those on the hordetest have had this for about a month and there weren't as many complaints.
Well, some comments, thats got some truth to probably, but that isnt what Ive experienced or asked for or expected and.... this is classic TI community FS XD
Some reason, none of us trust or like each other(generalizing)
Alot of takes just seem like opinion wars
idk what your experiences are. Idc. Ive conveyed mine. You can believe them or not. I haven't lied or misrepresented anything even remotely
I'm not trying to argue, I'm genuinely just confused.
take it all for what you will
not much to be confused about, a large amount of players are complaining about not seeing ai i dont see how that gets you confused
Because there is AI
again, a very large portion of players are saying they havent seen any, compared to the very few in the middle of nowhere finding ai stuck running on rocks and stuff
Should really be the opposite. Dinosaur heavy areas should have less AI, to reflect being eaten. The middle of nowhere should have more, where less predators are at. But either way, the AI spawns are broken and I'm done trying to play the game now.
Idk. Personally, Ive coped. Ill cope either way. I think because of things like PT, clans, mixpacking, and organically emergent hotspots, the idea of no or almost no AI makes it really hard for solos and new players. That all said, too much AI is obviously not good(and I dont think what anyone wants?)
Sucks not seeing any AI and being told your lying though by people who openly advocate for either no or almost no AI(alot of whom I assume are pros, with extra time to play, and friends to play with already or members of groups or clans)
I thought having some AI and some no AI servers would be a good start. Maybe there needs to be more AI on AI servers. Maybe not. Maybe it just needs distributed differently. I dont have all the answers.
It seems however some people really hate AI and really want there to be no official servers with AI or as little AI as they can talk the devs into as is possible 
It feels like last year's december patch all over again, annihilate the ai spawn and forcing ppl to stay at hot spot farming other player
yup
Feels like people who are saying they are finding ai are finding a single AI in 5 hours and going "see look, yall are crazy, they spawn just like always." absolutely delusional
Ok I can confirm that after full 6 in game days days of testing on several smaller ponds where small fish used to spawn before they not spawning anymore (since the last update). I was about to test the rivers next but reading the comments above i see people are starving as pteras while looking for small fish in all rivers. Guess its time to wait for a fix or join the spawn killing campers..
Can also confirm I've been through a number of troodon and ptera trying to find anything to eat.
"Man. We need to stop Hotspot camping"
"Oh! Lets force them to congregate in hotspots to find food!"
š
I did see people complain about AI dropping right on them. But there are more organic and fluid fixes to that than whatever they've done this time. I really liked someone's idea (I can't remember who, I'm sorry) of a doughnut spawn zone for AI. Not right on top of you, but around you.
Also an important factor I would like to point out since I haven't seen this yet... what about people who enjoy nesting? How are they supposed to sit in one place and incubate eggs and then raise a family with no food in sight? I think AI spawns should be increased around a nesting couple. After the eggs hatch it could go back to normal again. But nesting was already a rarity before... I'm afraid how infrequent it will be now. We'll probably get starving raptors nesting in babies so they can eat them :I
Currently the scavenger aiās are stuck in clumps halfway up cliff sides, they are not actually getting to the bodies most of the time
So much of this its unreal tbh.... like honestly honestly honestly, wtf.... I dont even mind hotspots as much as they and most people do, but its honestly pretty ridiculous atm imo...
EVERY time I leave east, I either have to go back after nearly starving no matter where I go or look(and I can usually find SOMETHING) or else I starve
Ive traveled the map in this way like 5-10 times in the past day or two, and the only place I can ever find food is e/ne, and at this point, not even ne. Just east
****Id love to spend more time in other areas, but that really just isnt an option atm
got chased by a teno a pachy plus a carno as a group at the same time
just trying to get some food as a dilo spawn in
yeah i've been through 7 dilos now and still haven't found a single ai, only other players who kill on sight
I spoted 1-3 deer in the swamp as a stego chilling, and thats it
not even a single frog in the entire swamp
damn, wish i had seen just 1 deer
even you do, good luck trying to get one as a baby dino
have done so before, granted it took like 10 mins to kill it
Herrara here, last night I played for almost 4 hours as a juvenile Herrara because I could not find a single food source running up and down the center river. AI spawns suck now
Ai... does it even exist? Lol. Can we PLEASE get a HOT FIX!
PT/beip a struggle again without fish. i found some, but not enough to maintain diet
Well.... Theres clearly atleast a few people who have been chomping at the bit to push for no AI, and getting ANY positive feedback from ANYONE when they had to do it was enough for them to latch on with a death grip to the idea and refuse to let go.... I dont mind having a/some no AI server(Options are cool imho)
but yeah.... even on the AI servers, its silly af atm
My experience on the AI servers: tons of AI spawn straight in your face, it's not even funny.
So it's really weird to see people complaining over lack of AI unless there are some effects I missed.
Are you guys sure you are in the right spot and then just wait?
Because actively moving around trying to find AI doesn't work right now.
?? Is this by design? Even if this is true, to some degree, if your moving around within a given area youd think thatd function similar to sitting still. All I can say is that since the last update Ive traveled both all across the map, and within areas on the map, and the only places Ive found AI are east and south, and even then, maybe 10 or 15 since the update now, and Ive put in some hours since then.... more hours than AI, by a good bit
Are you saying theres a design element right now that by design requires you to sit in certain areas to spawn AI?
I like to think it's an unfortunate side effect of trying to improve server performance.
Before AI just spawned anywhere on the map and went dormant until someone came near it.
Which seemed to have bad effects on performance and AI sometimes just broke and never became active.
But it also (likely as a side effect) resulted in a pretty good AI distribution while the current system is rather bad at that.
@tender crow What do you not like about my suggestion?
I think it's quite something to pick a predator in a survival game and then be disgusted with having to actually hunt to avoid starving.
no I don't think you understand, it's not hunting that disgusts me
what disgusts me is that no matter which carnivore I take, maybe not for the troodon I never reach adulthood either I die of starvation or I get hunted and attacked by people stronger than you especially if you're a juv utah against an adult cera or carno it's akin to suicide
just one question, how do you survive if your alone, there are young people around you but they are protected by adults? because even if you succeed in killing them the adult is not going to let you eat in peace that's why I made this suggestion if your too low in food your chance of survival and your not there to attack the dino that you are going to put 100 years of killing him if you have good skills
I found the AI āāin the legacy to be okay you started to get hungry it appeared you hunted you ate it was at your own risk you wanted to hunt the AI āāyou had the risk of running into another carni if āāI have to summarize evrima it's you die again and again because I never see the AI āāit takes a miracle to see them
You see... legacy AI was just bad in many ways:
- it was basically spoon-feeding hungry carnivores
- as it only spawned near hungry carnivores it was also a snitch that betrayed your presence
- it spawned around players not unlike the current AI, which led to a terrible distribution
- they way it spawned also meant that if you moved around it had a tendency to appear behind you and you might end up moving out of range before noticing
- the best way to reliably spawn AI was to sit in place and let your hunger go down which is terrible survival gameplay
- it had the tendency to spawn at a higher rate when there were more players
Also legacy AI contributed nothing to make the island feel alive, since it exclusively spawned near hungry carnivores
otherwise open your own low ai server
but in fact what you want is that the carni have no chance of survival
bro, I spent 2 hours on East Plains on the Omni and not one bot during this time, although before there were wild boars and everything you want
in fact I understand that you want survival to be difficult but I remind you that it is a game, a game is to relax and have fun already on the map there are players, the carni players are hunting and keep the body with low AI how to survive because the diet also complicates things for you I saw without diet my growth is at -75% and you will wait more than 3 to 4 hours to be an adult in Utah ( I say that but I don't know) and then die quickly in a fight hours of waiting to die I think the game is already complicated enough like that
There is a huge difference between "not finding anything and constantly starving" and "getting free food delivered whenever you need it and never starving".
Lets not over-correct here, it's a survival game not a spoon feeding simulator.
If you want to relax and not rely on hunting... maybe play a herbivore?
I don't want to play it at all with this problem.
I only play carnivores, I want to fight with other players and not starve to death
This ultra low-ai idea has cucked a lot of playstyles. I personally loved playing a scavanger herra since they came out-- the playstyle has completely vanished now
bro this is not an ultra low amount of AI, this is just a broken game with a new patch
I'm going to give the game's devs the very acceptable benefit of the doubt and assume they changed it knowingly and just giving feedback on my experience. You're free to not play a 'broken game' and shoo off with your very constructive feedback.
Absolutely on point. I play(ed) herra the same way, using fish to supplement me if hot spots were too dangerous.
now like you said, the playstyle is gone
Mhm. I'm hoping it gets retweaked, but I will say-- I had to kill my own food fo the first time in , well, ever as herra recently LOL! No more making the angressive carnies do the work :(.
something i really enjoyed was playing herra and cera around the center river, living off the ai and occasional juvy, now im forced to haul my ass to the far east or south if i dont feel like starving
have seen 1 goat in the 4 hours ive played this update
Yes, the big majority want prepatch number of ai but the devs want less
ai changes kill the game imo
Teno AI š
It was the best thing ever for any baby carnivore (or adult)
āNext update it wonāt be passive and attackā
poof gone
Nah Teno AI sucked, mostly because they ended up being huge piles of free food for big carnivores while doing nothing for small carnivores.
Sure thats your opinion it did plenty for me as a fresh spawn
Well, if they bugged out entirely you could kill them, too.
Says a lot when they get more useful when they are bugged though.
Well I prefer the static AI all over the map pre 2024
Same. 
āPerformance issuesā isnāt a reason to justify something that prevented for example hot spots and gave all of us the chance to explore anywhere
I started in November so im biased
As a new player the game was fun to me
Imagine joining after a fresh update
The devs seem to be trying different spawn rates but I think that's futile, because the actual issue is the way they spawn.
With the current system you either spawn enough AI - which turns carnivores into lazy bums who get their food via airdrop delivery - or not enough AI - which results in carnivores piling up in hot spots to eat each other.
Was thinking an "encounter" type system of AI spawning could be the best of both worlds
Actually that's what I expected when devs said they would remove stasis AIs
The idea is that no AI would spawn anywhere on the map. Instead, encounter spots spawn far away from players at random places. When a player gets close to an encounter spot, it spawns... well, an encounter that is suitable for the biome and time of day
Can be a foraging boar, a group of roaming deers, or a chicken running and screaming everywhere for whatever reason.
Once no player is near, the encounter despawns
Yeah.. well put
I have been told that's actually how stasis AI worked in the first place.
Hmmm... Then I wonder how were they so performance-intensive in the first place ?
How many times did you spam the feedback channel holy cow
@charred dust My dino from the no AI server ended up on the EU 7 - Spain server - so maybe the names are wrong and EU 7 is the no AI one now?
Well.... I did run into literally 20 boars in swamp in 30 mins once pre-patch, so.... probably somewhere in between that and this would be sane....The server was full and not laggy when that happened though? XD
Idk what is officially qualified as spam but contextually sounds more like a bump than spam to me, especially contextually
I found AI but it was stuck in place and very quiet, so maybe that's part of the issue.
It might be a good idea to check the corners.
mmh š¤ I don't really believe it
ok I didn't say anything in this case
I'm dying. The sarcasm fleeewwwwww over.
did they ever fix AI? for carnivores?
no
until ai is fixed on NA5 imma yeet some stegos xD
Where are all the AI?????
AI still depending on Map Region a Lot. Just sayin ... If you Go to the shore .. the beach south of east Plains f.e. youll find tons of deer.. at least i did.. by looking for goats..
East of the Lake from Northwest Access (SE of human Base) i found goats boars and deers .. lucky all at once tbh. If you Look for turtles Go westrail beach and follow IT towars sanctuary / south Plains . Always find some there
Okay thanks I'll give it a try.
Best of luck Buddy hope that helps and i wanst Just lucky a Lot š
fix the ai
has anyone seen any AI?? like i just starved to death as a baby raptor... 0 progress
so lemme guess, they pushed a patch yesterday that didn't solve the 2 biggest issues: no AI and fatal errors?
typical
have a nice weekend with a bugged game ig
um there is ai
ye theres plenty but i would like to see it spread more across the map instead of kinda zones they just spawn into š¦
make it mooooove š
yis
do carno migration zones do anything? like im playing dilo is it worth going to
ive seen 6 deers and 1 boar
didn't find anyone š
AI spawns only after restart, I noticed)
Did ai spawn fixed after updateļ¼
I wouldnāt say that theyāve completely fixed it, only partially
Because of this breakdown, I now cannot perceive this game normally
they still get stuck, but now along with the wild boars)
Have the ai spawns drastically reduced I went to my usual hunting grounds on eu1 and couldnāt find any, I know what they sound like and have a good idea of where they spawn on the eastern side of the map but no luck finding any about 6 hours in?
I don't hear any ai and i have not seen any ai...
they claimed they fixed Ai spawns, but can anyone confirm that ai is actually working?
anyone of the 30K people, anyone at all
Fish spawn for sure the map is full of deino traps, only thing keeping me alive
same...
I'm not seeing or hearing AI in North jungle
I searched a lot in the west too and found nothin
THESE AI UPDATES ARE A JOKE DEVELOPERS
OH! i thought they fixed the AI this just says they adjusted the spawns of the AI
What "fixed" means seems up for debate, and someones(s) really think that people ever surviving without A) Having a HUGE pack, mixpack, or clan, B) Own your own server, C) suffer....
Theres a huge amount of people who seem to believe if you can survive more than 15-45mins on AI your "spoiled" š š
They know that where its at makes the game miserable to unplayable for alot of people... I get the feelings thats "functioning as intended"
I personally do not care what other people think, AI - Animals is vital for growth in this game, If it did not exist 90% of the players would starve to death due to the over populations of Deinosuchus players who consume Elite Fish Until they are fully grown to just be able to wander to fight players and Pteranodon players who have Flight which are never seen by any land carnivore and are sustained by schooling fish.
Then you have to stop and think about all the players that hide in bushes or in really good hiding locations, The rate they set the metabolism for the larger carnivores including carnos and ceras. The ai animals are VITAL for survival or else you would literally be having all land carnivores starving to death in the first 15 minutes of playing the dino, The maps are simply too big to do what you are suggesting Instant pvp to grow would require a LOT smaller map which would just feel like a dinosaur battle royale and wouldn't be the dinosaur survival game it is.
Oh, I absolutely agree... The attitude of the anti AI people seems to be either "tough" or else "starve and die or spawn and pvp in the hotspots till the meat and corpses build up enough to feed some people" ignoring the server wipes and all the other issues and imbalance... IMO, the push for no AI seems to be as an attempt to take short cuts on dealing with server optimization shortcomings, and its not good for anyone or anything, and secondarily justified as 'survival' and 'hardcore' but.... Thats just me.... shrug
I just wish when they implemented the AI servers and the no AI servers, they didnt intentionally ruin the AI spawns on the "AI" servers.... for what? To force the no AI issue underhandedly?
To make AI servers look like they cant work to slander the idea and people who need and want AI?
Idk... I cant imagine it should be hard at all to reset AI to some previous state or condition where it was at where ping and rubberbanding were both MUCH more stable AND AI spawnrates were much higher, maybe even too high(although thats a much healthier problem still!)....So, the REFUSAL to let there be enough AI with the push from key people for no AI seems to be some sort of.... endeavor... by people behind the scenes...
To be clear, some people both players and devs have made clear that they dont like AI and see AI as a problem and would like to get rid of it..... Most people disagree, and IMO that opinion has done immeasurable damage to the community and game.... buuuuut.... shrug This is just my thoughts and observations
I agree with what you are saying If the developers would have taken some thought into the game and made say a majority of the plants that are dynamic and moving all the time, static that would cut back on server resources and allow more AI to spawn. If people do not want AI Just have a few servers that have No AI go battle it out there. But i agree with you 100% they are ruining their own game by making less and less AI spawn because its becoming not fun when you spawn and cannot find any AI to sustain youth as a carnivore land dino, because of the lack of AI.
They could have just left, or at worse reset the AI to functional on the AI servers... the lack of AI on AI servers WITH the push for no AI and key comments is all very telling.
The AI was working MUCH better, and before hordetest went live, the last patch was alot more stable for me and many people. Im glad for the qol improvements and stuff, dont get me wrong... But while the AI wasnt perfectly implemented before, where it was before the hordetest was MUCH MUCH MUCH better in every way
and there isnt any good reason they shouldnt be able to revert the AI atleast on the AI servers if the new implementation of it is that broken
besides..... they dont want to
but i understand the want for graphical simulation to be a good idea to attract players but if players cannot survive in the game, it literally turns into a walking sim til you starve to death lol.
Well on that note they are killing their own game off.
well, I understand that there are server costs and stuff too.... but there have been player servers that run stably on 150players with AI.... so..... the solutions exist.... They may be prohibitively expensive, and then you have to make choices
but making the game unbearable or unplayable doesnt seem like a good choice
agreed
they never said they wanted to get rid of it
there's even gonna be rex ai sooo
by bother go to mz when no player or ai are in it?
Idk, but as long as it takes to get there, you better eat the non-existent food quick because its about to move on you :-p
Elite fish and schooling fish are both ai, so if no ai period, deinos would be the first to starve
obviously that's not what happened, though.
Though to be more constructive to this conversation... There is apparently a pretty major performance bug with the AI right now. The no ai servers are supposed to permit higher player counts (a highly requested feature) with potentially better ping/fps, while they work on improving ai performance
I dont mind there being no AI servers at all
None of the dev blogs have said they want no ai to be permanent. And the low ai on normal servers is likely due to said performance issues as well
The pre-hordetest patch had AI(too much even) and it was stable on ping and rubberbanding(by comparison.... occassional issues, but rare, and far less severe)
as someone with a fresh perspective of this game i have plaayed for about 2 days now 8 hour each day, i have seen 1 boar 0 chicken 2 deer 1 turtle (not been by the beach though) when i played as a deino i saw more fish than i can count
2 goat as well
They could/should be able to easily roll that back to the last patches conditions, unless theyre raw dawgin the patches without backups
I agree... I wonder if they are underallocating hardware resources for the official servers. Horde testing has been pleasantly stable
Unless this bug was introduced many patches ago and rolling back would remove other important fixes
honestly that doesnt sound super bad.... I wish Id seen AI at that rate lately XD
I suppose.... :I
I mean.... ideally youd still have those old states as well, but... Im no programmer/dev, but if things are encapsulated properly, shouldnt you be able to track down these things and fix them without the "to fix this you have to break that" sorta thing? And if those "fixes"(or improvements) broke something else, and that thing that they broke NEEDS to work for the game to work, then dont you HAVE to go back..... which is what the recode had already been all about?
Like I said, Im no programmer, but Im pretty sure there are 'good practices' that make the whole 'you cant mess with this without breaking that' thing not an issue
dont get me wrong im new but i genuinely cant survive as i dont have the skill to fight yet, i starve 9/10
like.... in theory, they could/should be able to revert the AI spawn changes without reverting everything else
for instance
are the devs quick to fix these things?
I think I read your comment wrong the first time tbh and read 16 hrs as 8.... the all the fish you can find had me sold though XD
They do alot of work consistently, but sometimes they struggle to fix certain issues... some take time to fix. some get fixed and break again later
ahh okay
It really depends on their version control software... If they're using something like git, it's not really possible to my knowledge. You can revert the code to a prior commit, but doing so reverts all commits past that point as well, even if they're in 2 completely different areas of the code. Potentially you could do it if the code is in different files-- revert one file without reverting the others. But files link together and sometimes bugs occur in the interface between different code blocks, which can cause reverts to become... Painful
I mean.... Even if the code is in different places, etc... If its organized properly, as long as youve already worked out its implementation.... If you manually have to copy it for some reason, as long as you have access to a clean functional state of that version/part of the code...
Again, Im not a programmer or developer of anything at all.... But while what you said is sort of true, if Im not mistaken, you can do things in ways(essentially just keeping things organized) that makes stuff like that either a non-issue or a small one...
In theory, most things should be organized in such a way where you can get at that thing specifically, without having to shift everything else around to touch it....
granted, theyre the ones doing the work to learn and do the magic things, and I only understand these things on a theoretical level.... and it does take a little extra work on the front to keep things organized in those ways.... but I also did thought that was what the recode was about also... habits are hard to break, and some 'spaghetti code' isnt just tolerable or justified, its good and necesarry... but... I hope we arent somehow getting to a point where its like "Nobody knows how it works. Who knows what any of these things do... we just know that if we touch that everything breaks" :I
its not that the ai aren't there, i see atleast 5 or 6 deer meshed between rocks and cliffs a day. š
even if there was a good and maybe forced balance of herbivores/omnivores to carnivores and a server population of 200 people, then there would be places on this map, many places where carnivores would starve. the chance to find killable players among those 199 left over players, which are not at hotspots, would just be too low. Even in nature where the need for food for these dinosaurs was much less, there had to be a massive biomass, at least consisting of smaller animals, lower on the food-chain to sustain them. Creatures which had different survival strategies consisting of giving many offspring and if 2% made it to adulthood, it was a great success. People do not want to play these kinds of creatures but they need to eat them to play the creatures they want to play. it is only human to not want to play 400 lives as a dragonfly-larvae only to be eaten 400 times until we reach adulthood...and even these larvae were carnivores...the implications xD
also not making noises or giving off the faintest scent for carnivores to find them xD
Before this hot fix i heard AI in the swamps. I've been sitting here for 30 mins and not 1 AI
same, not a single ai
AI is so broken now š¦ it spawns but sometimes near rocks, being silent or it doesn't spawn at all cause of players being in one spot all the time.
We'll be lucky to get a "fix" for it by the end of the week
no it isnt outside the mixpacker kill zone
sure the boar seem to spawn now, but they all got stuck in some random bushes
i saw them on the beach earlier
I was in swamp for an hour earlier and didn't hear or see any AI
It just sucks because AI was effectively working almost perfectly
maybe a little to abundant
but there was a state were it basically just worked, functionally, as intended, reliably.... and the server and ping were stable then too(by comparison)
yh by like south planes the server struggles
If you mean the recent past, then nope. AI spawned only reliably and in abundance at hotspots and you starved pretty much everywhere else as a carivore. Now it may be worse, but back then it was already very flawed...thats propably why they are trying to change it. I would say it is a WIP xD
I feel AI has been flawed since HT ended and was deployed
I mean.... the rest is relatively subjective, and wasnt my personal experience... I do suspect there were some issues back then, but I never found AI to only spawn in some areas, or to starve anywhere else.... Im not saying that wasnt your experience, but I play alot... If that was your experience, that was, in my opinion, bad luck
It is okay, everything here is anecdotal anyways. If there was a starvation and suicide statistic for carnivores regarding this map, then it would be different. However, I would bet the areas far off the hotspots, would be deep red xD
Your probably not wrong XD
2:50 AM]Drew: I was playing on NA4 earlier and I literally couldnāt stop seeing AI. Every time I heard a deer, there was a flock of 3-5 of them big and small. Same thing with the boars. I still have yet to see any sea turtles chickens or rabbits though, also frogs are sparse
Whats happening O.o I can only find fish and frogs X( wildly different experiences!
Ive been playin too!(enough to have more than one or two lives to draw current experience from) ..... I will say, for me, it has been much better than before this last little patch(the small patch before that didnt make a difference to me noticeably)
.... in any case.... I have been able to find some AI now.... so thats very appreciated! XD
The fish STILL DESPAWNS few sec after it spawned. Fix this already ffs...
Always either 4 deer or no deer >.>
3 deers again :-p
@queen spear 10:19 PM]Warlock įµįµįµ įµįµįµ įµįµįµ įµįµįµ įµįµįµ įµįµįµ: The big fish beach themselves, why or how they do it I do not know but they find a way.
Ive seen the jesus fish again a few times lately XD
Bring back feels ā¤ļø XD
dude wtf happened to the AI?
i spawn get chased by 5 pigs hear deer all around and 10min later everything is gone and i cant see or hear anything in a 1km radius...
how the heck did i found boars here lol
How the heck did I found deers in the ocean, and boars at the beach. 
AI getting stuck
where is all the AI? Nothing is spawning!
#ai-feedback message
always going for Cera or Carno and never starved since weeks tbh š
even could grow a Carno yesterday (as im doing now) and didnt even killed a single player until adult. Just chill and grow with 50% diet by boars n deers.
AI isnt the problem now imo.
I will say, ai is in a bad spot rn due to its extreme inconsistency
Either thereās too much or not enough to support the things that really need it
depending on the area its way too consistent sometimes š
but yes in some areas you got swamed by em somewhere else is none thats kinda true tho
For example turtles either spawn in ridiculous numbers or thereās not any ever
Land ai seems to be spawning somewhat decently besides the small ones, but everything keeps getting stuck so itās not useful
again i have to say it really depends on the area.
Growing the 3rd carno in two days now just on AI in the same region with moveing AI.
Surely there are areas AI just hugs trees n mountains less frequently.
Yeah I noticed that when I tried growing a carno there was ai absolutely everywhere I went
Then I grew a ptera and nothing spawned
It seems almost like ai spawns more for larger animals which is somewhat odd
YES! feel exactly like this a lot.
Carno = AI everywhere
Cera = a bit mostly non diet boars or deers š
at least really feels a bit like rely on dino :/
Congratulations
just because you havenāt starved as one, doesnāt mean ai doesnāt need work
We all have our own experiences
I actually never said your name specifically now did I
I said everyone
I did not specifically target you
i mean considering that it's below my feedback which is the exact opposite of what you suggest...
Thatās not specifically mentioning you š
i think it's reasonable to believe that it might've been the case
I read a lot of feedback
And so what if I did??? Boo hoo? Why do you even care š
its how Iāve experienced the game, maybe I did piggy back off what you said, but to be fair, I saw quite a few entries saying that
because it's trying to invalidate my feedback with something that isn't even true
So no Iām not specifically mentioning you
that's why i care
okay let me just upload my gameplay, it is true. I have video proof that thereās no ai, no players, when I play, thus resulting in my starving ceratos
And itās not invalidating your feedback, A LOT of people have said similar to you
and i have seen and eaten like 40 goats or smth in 2 days
theres a ton of ai
however theres no players
Youāre invalidating my feedback for telling me I canāt say that
i agree with that
no im not
im responding to you saying that i haven't tried to grow a cera or a carno
when i've lived off of ai as a cera without any issue
and ofc tenos n ceras for the 3 dot
Okay well Iām not really gonna sit here and argue, I have my opinion, you have yours, youāre one of the few people who have played cerato and didnāt starve, congratulations!!! Do you want me to send you the 3-4hr long footage of my gameplays? That show me struggling to find ANYTHING to eat as a cerato?? Will that make you leave me alone? š
Iām not invalidating you
i mean if you found no ai then idk what to tell you
theres an insane amount of goats in the highlands lake for the lines
check that place out for the lines
a lot of people had the same opinion, as you.
But in my opinion, yāall must not be on official servers or something, the struggle is real if Iām not near south plains to find ai or players
ohhh yeah no i dont really play officials anymore
LMAOOOOO the highlands??? I went there last night sat for 20 minutes, I found a raptor that ran away from me. No goats. Had to cheekily steal some fish from deinos, cause thatās genuinely the only food source Iām ever finding
skull emoji
yeah officials is the problem
twice the lag half the population
A lot of you nay sayers I see arenāt even on officials
I actually have 0 lag but alright
I just like playing officials because idk I just do
I want the game to do good, so I play officials and share my feedback, I donāt wanna play unofficials cause then they probably wonāt fix what needs fixing without the feedback and testing
Well idk, Iāve never really lagged during a fight before
i see
@tender crow I feel like that would work if they either made the map smaller, lobbies larger, or have a more balanced food chain system.
As of the current state of the game, diminishing AI and forcing people to 'hunt' when there are maximum of 100 players (usually less than 100 unless it's the weekend) in a server is just asking for constant starvation and no one would play the game. Additionally, as there is no cap on how many people can play a certain dino at once, it allows for a complete disfunction of the system if there is just one missing part of the food chain. Theoretically, there could be a whole server of carno's and unless they find other carno's and vomit to death because of cannibalism, they'll just starve to death xD
Personally I think the push for more AI food would benefit the community but as you rightfully said, don't make it abundant and highly valuable as we should be searching for more sustaining foods. On that front, maybe the addition of more challenging AI targets like spawning in herds of adult stego's (humorous example) would still be a challenge and not an easy meal, but would not rely on player counts and fair play tactics.
@reef smelt There is a right balance where AI can still last you for a while as backup but you wouldn't be using it as your preferred main food. Of course that would also require you to have more time actually searching and hunting - which would also be the case if AI was less "free".
About the cap... yeah that's the point. You have a soft cap for carnivores that depends on resources and competition. One that favours players who are actually competent with the playable and gives you a shot instead of just relying on logging in at the right time and being able to select the character in the first place.
So if the whole server is Carnos... that's bad news for the Carnos and most of them will starve, which is what overpopulation tends to do. Now as a player you can either switch character or play at increased difficulty here (which the game should probably indicate somehow so players have a better idea what they are getting into). In reality things probably wouldn't be as extreme though, because those dynamics would favour switching character way earlier.
The bigger issue is if the whole server is adult Stegos, because herbivore starvation is not a thing at the moment. While this would result in a low competition situation for AI you would probably have a hard time bridging the gap. So there might need to be a soft cap of some kind for the (big) herbivores, too.
So yeah "more balanced food chain system" should be the way to go here. This might actually work on a Gateway-sized map with 100 player slots when you can't just pile up in hot spots and have to disperse more.
Yeah they definitely need to remove the hot spots and make a more diverse food chain structure, should be fun to see how it pans out
@wet thunder agree and disagree
i like the stages, but boars are fine at the aggression level they're at. pretty realistic for wild boars, ngl
Bought the game after seeing a lot of videos and tutorials. Starved 5 times, never finding anything more than some frogs. Refunded and came here to discord to see whats happening.
In short, the AI in particular have serious issues right now. Best suggestion for new players: use this map https://vulnona.com/game/the_isle/
Then spawn as close to east or south plains as you can (I think south plains is more active). Eat other players. Or spawn herbivore anywhere you want-- they can eat grass to avoid starving until you get to a migration zone
Pick a server that's mostly full as well
This game is not very friendly to new players, unfortunately. Not a lot of information about how to play
Or you can wait for an update where hopefully they fix the AI
anyone saw a Psittacosaurus yet ?
its on troodons diet š
or will it be only a playable soon?
nope
not in game i think?
for now
ye thats what i think but somehow its on diets and dibble isnt š
yus
has anyone noticed for the diablo, other dino's plants, bones, and corpses show up on the sent bar before it's own diet does? like the it has a shorter sent range for diet than corpses and other plants?
I believe every herbivore's scent works like this... But I am not sure
hey can you tell me where boars are
no fish at river delta on HT
Aye, I recently starved to death as a FG Deino that was in the East Plains pond due to a mix of no players being around in the HT due to dibblemania; which would be fine but the whole time not a single elite fish or schooling fish spawned in there, dooming me.
Yeah we just need more of em IMO. the PVP sweats can cope and seeth, this game is hardcore but it's not entirely PVP focused like tarkov
I think the community (and the devs it feels like) have forgotten that this game was meant to be a survival game with PvP elements, not a PvP battle arena. It's a shame.
a survival game by default has a lot of pvp
and this game is not a pvp arena excepting south plains
Gateway should have the plains removed or make more harsh unless they fix the ai spawns
it doesnt make sense for AI to spawn at hotspots
today i starved my dilo bc it was only 60 people and no AI even tho the server had AI toggled on
i wanna know what happened with the old ai spawning
we should have more plains
everyone goes to the plains because it's the only playable spot
there is still a lot of Ai and able to grow even carnos just on Ai.
The problem is not a lack of Ai but how its spread out ( or not ) imo
like if you go southwest accsess above west rail from the shore to human base to northwestridge and that northwest side of highland J theres more ai than you could eat. but being around higlands lake or between al the spawns in the woods n stuff its pretty empty. So i think maybe improve AI areas and spread them out over a big areal would help more than increase its numbers.
I've been seing a lot of deer. No bores, and no goats. Deers not moving (i'm not complaing because when they did, i couldnt catch them as a baby
check northwest ridge i always find boar there in the open area west of the pond ( or even close to the pond) also deer close to the roads š
ye that non moveing is kinda wierd š
ive seen zero boars and a lot of goats
Ai is almost fully gone depending on what server. Rarely find a deer or boar or anything in that case. (Not talking about no ai servers)
always complained about ai not spawning in rain weather... now at highlands J i see they run in bushes with multiple idividuals š
@versed snow no ai servers performe 10x better with no lag spikes and good ping. on hordetest, the server performed well even at 170 players
yep thats true.
its just sad peeps are lazy and dont play there on public š¦
always havein a blast on no AI. way better than "normal" gameplay imo.
more players make the map more liveing, and in order to survive you need to actually eat a player as carni. Herbies also get the "ez-mode" compared to carnies which is a welcome thing as it should be imo.
Also more people paly herbies on no ai servers due to have not that much of a struggle compared to carnies. Its awesome and people should try it more. once ya used to it its actually ez to grow as carni there as well.
Interesting. Since I always see the No AI servers Empty or nearly so. Its clear that people do not like them.
People aren't playing no ai servers because there's bad performance. They're not playing no ai because a lot of carnivores, especially at the juvi stage, depend on AI to grow, and because as adults they depend on juvis that depend on ai, plus ai between meals to avoid starving. Carni population collapse and herbi is more boring too because there's no carnis attacking to make things interesting
Imo that is the carnivores fault though. If you stay around the MZ, find the areas where the players are, it's not that difficult to grow in a populated server. Granted, if it's 30 people you'll starve, but when the servers are full, there is usually enough food for carnivores. I think I've only starved once or twice in no AI servers, and mostly die to others players. You just have to make sure you are around the places where other players are, and expect to look for corpses for much of your food. Finding a stego and following our around can be a good strategy for this. They tend to attract smaller herbis looking for protection, and regularly kill other carnivores that you can then eat. It is a slightly harder game mode yes, but personally that's what makes it fun.
I will note however that is speaking as a raptor or Cera, ptera and deino are near impossible in the no AI servers, but could be fixed with a more player populated diet for ptera, and a slower diet drain for deino, both of which would be a little more realistic for them as well.
@fiery kayak try going to the lake in west rail access and give it like 5 mins, you'll have so many frogs it's just dumb
usually, when i play ptera, it just spawns 5-10 frogs for me
its not dumb, in nature, lakes are full of frogs, 5-10 is an unusual, very small number, most often there are several dozen of them [although it depends on the species, but still 5-10 is very few]
yeah of course, im not saying it's dumb that they spawn so much, im saying that there's so many it looks stupid
soooooooo many frogs offering no resistance, waiting to die
aahh ok ok this, i understand. yep this is weird and dumb
hello so i really have no idea where to go im playing in the hordtesting and its saying "data acquisition failed" and i have really no idea what it mean could someone please tell me what i could do?
thanks it worked
@timber island yes I ran everywhere, ran all over in a migration zone and found nothing. I heard a teno but never could find it. aren't ai suppose to spawn in migration zones?
they should spawn everywhere
for some reason they spawn where the most players are
so if theres like 10 players in a place, some ai will spawn
and if a place is empty, it wont spawn
Yea I wish they would switch that so there's something for players that aren't by anyone.
@wispy moss it's a tricky situation because ai dinos would 100% make the world more alive and help carni movement. But, there are 2 issues.
-
the ai sucks. The current AI have lots of problems freezing and not reacting to stimuli, spawning too much/too little, etc. until these issues are solved, the ai will be hard to find, way to easy too kill and get good diet off of.
-
the ai really ought not to be playable. One of the issues they had with ai tenos is that player tenos would hear a call, and travel over, only to realize that it's an AI and not really a group they can herd with. It's confusing for the Herbi players
I think a way to fix that is to just give the teno ai a new call, one that can be heard just as well as their 1 call, but completely different sounding. Also, make it to where ONLY ai tenos can make that sound, (not apart of the teno players calls) so that way when itās heard, it will not confuse any herbi players.
I hope that made sense
water ai is good. Hope they let carni fish. The counter to fishing is that there are giant crocs in these here waters.
you cant tell me in 5 million years utah/omni never caught and ate a fish
?? But you can catch and eat fish as an omni...
this is pretty much the only thing I encounter, deer that are stuck. I've seen boars in south plains but not on a regular
AI moves again .kinda.
PLEASE ADD MORE FOOD š THANK YOU
The ai is spawning is kinda messed up. I only find deers right now. The only i have never seen since i bought the game is a rabbit. And when i see Ć chicken i consider myself finding the holy grale.
What are your thoughts?
Same, can confirm. I do find every type of AI but on a very inconsistent level.
Yeah. I find Ć lot of deers, Ć few goats, rare pigs, epic chickens and legendary rabbits. Frogs are occasional, crabs are easy with biepi, turtles are ocational and elite well are elite fish
the ai has been super inconsistent as of late it seems. for the last few days I've run all the way around and still never see any and end up dying to starvation
Itās been broken for months in all honesty
We can agree on that
- Boars, Frogs, Rabbits & Crabs are missing.
- Deers are stuck and don't move.
- AI doesn't have enough density and needs more spawn points.
- Not enough Rabbit Burrows.
- Boar AI attacks other Boars.
- Boars are rare and appear far and few.
- Frogs appear too little.
- Crabs appear too little and seemingly run into the sea endlessly.
- I've been playing for over a week now in Hordetests and in officials for over 4 hours a day, cannot find any rabbit or any rabbit burrows.
- Elite Fish AI Teleporting and dying on its own!
I thought we all knew that hordetest AI were not going to be working correctly. The feedbacks about hard to find AI are not really necessary, they are aware of it, and will be updating as the other parts of hordetest come together. 1 thing at a time y'all.
The AI problems are pre (current) HT
Yes, there were struggles before HT but the just straight standing around wasn't it. Nor were AI expected to be fixed early in HT. I'm just noticing a lot of feedbacks are fixated on an issue that has been acknowledged and worked on already.
The biggest problem that the developers still haven't fixed is that the NPCs are still stuck on trees and stones and then they no longer make calls and are therefore difficult to locate and the spawn rate is not too low and you can also hear them e.g. no rabbit call either. It is particularly difficult to hunt a rabbit or chicken as a juvie.
I found the NPC's at Lagecy better, such as Ava, Oro, Taco were also easy to recognize and their calls
Boars also kill other NPCs such as Deer or Goats š¤š¤š¤
#ai-feedback message But when you consider the deino is weighed in tons, and frogs rarely exceed a pound, it kind of makes sense. Would be like a human eating 3 grams of banana. Yes it's very good for you, but there isn't much there in total.
@sullen jacinth man i wish it was this easy
more ai will nuke the servers
better servers is impossible cause the tech that can get us ultra servers is complicated and would make creating a community server expensive asf and awfully difficult to maintain
(dondi doesn't like that so he doesn't want the ultra servers)
I've only ever built web applications using queues, so I have no knowledge, technically, of what I am asking of you xD. It's just that the experience becomes frustrating when I can starve to death without even seeing another animal (AI or Player). I much rather starve after a fight/hunt-gone-wrong.
I'd hate to see The Isle go the same route as ARK, ruining the entire game because the servers cant handle the amount of entities. But it still affects the experience negatively :/
of course of course
i completely agere
Perhaps the maps are too large then.. idk
the map is indeed wayyyyyyyyyyyyyyyyyyyyy too big
Although, i adore the idea of "Migrations". It's a clever way of forcing players together. Crocs seem to not be able to make use of them though.
in my opinion they are a horrible idea
it's a clever way to force players together
š¤·āāļø
@timber island There wouldn't be any player interaction otherwise I think. Since no one wants to die, they will just hang out in their corner of the map. Effectively making the game into a "waiting simulator" š
i mean
it's not like anyone goes to the migration zones anyways
they're always empty cause no herbi wants to be told where to go and when to go
and the game is already a waiting simulator
wait to grow wait to get your stamina back etc
I'm not sure if people dislike being "told" where to go, i certainly don't. I do believe though, that herbivores are afraid to get eaten so they stay away from the place where carnivores for sure will hang out, i.e. migrations. If they could somehow make it so that herbivores think migrations are valuable enough to risk dying for (which they've done by making food available there) you'll get more interactions.
herbis are too bored to care about food and they'd rather have fun yknow
migration zones impede you from having fun so even if they lose all their diets, they don't care, they'll just graze
Playing the game as intended is what should be "fun". One thing came to mind, I've never seen a group of herbies walking together, as they do in real life. They get security by being close one another. In my opinion they should work towards making the social aspect of being a herbie, enjoyable.
i agree, playing the game as intended should be fun, but the intended gameplay isn't fun for many
I'd say that you then have failed to keep the intended gameplay interesting and should work to prolong/alter it. I'd rather see they design towards a "natural" experience (animals behaving like animals in a natural setting) rather than making it into a gladiator FFA arena game.
i agree
they've tried countless times, they just tweak what doesn't have to be tweaked
The lag and desync is so bad, iv got like 5 feet away from another dinosaur an they can bit me, iv lost so many dinosaurs to the lag its not even funny
play unofficials
officials are a complete waste of time and effort
and don't even bother with hordetesting
pretty much everyone is cheating there š¤·āāļø
fr tho, but the devs an admis should still do something
pretty sure admins do their part
they just arrive when the cheater has killed 40 people
and devs... no idea, i just know that easy anti cheat
it shouldnt take take more then maybe 2 people having prof of cheaters before they do something, an ya ik they can be busy but it happens a lot, more then it should, an ya the easy anti cheat but it obviously needs to be looked at since so many people can get around it, an anti cheat is there to block cheaters not be there to "say well its there"
an im not trying to be mean or rude in anyway, im just putting my feed back as a gamer that wants to see a game actually succeed, i would love to stream this game again it got a lot of viewers, but its not fun to stream it with the cheaters, lag, an desync being to high
it's not rude in any way
you don't even have to have proof, just ping em
however will they do something? maybe, maybe not
and when will the cheater be banned? after a good rampage
@faint sierra I think they do, it's just that the AI seem to be able to "see" you if you are within a certain range. So they run before you have the chance to sneak up on them.
meh, the ai give pretty much nothing to deino anyway and they arent on his diets
No, but they can keep you alive between diet meals.
@wispy moss fellow internet user, migrations dont encourage exploring
migrations do the opposite
boring, bad idea that takes away the enjoyment from people by locking everyone in a place
to be fair, they arent meant to encourage exploring. they were described as a mobile, ever changing hotspot originally
each to their own
thats kinda what I mean, it takes people around the map without there being a hot spot
it is a hotspot itself
well actually no
cause barely anyone goes to the migration zones anymore
@glad tangle oh yeah bugs are coming
bugs, insects, etc
also rats around human structures
Oh really? That's awesome >->
And great to hear-
idk why but i always find frogs in ponds lol
cause that's the only place they spawn in
i love everyone here !
quiero reportar aun jugador con hack
i only survive because of big fish in the river, never even once encounter other AI than a fish ... this needs to get fix, i died 10 times already in a row because of there is no AI
no frog in pounds
let alone mutation and etc, i died for no food as juv 
i find frogs quite often running through the forest
do crabs spawn and walk around anywhere?
Yeah, theyāre just hard to spot. They make a cracking sound.
@main sundial ITS good that you cant solely sustain yourself on ai because you are am apex
yeah but when there's literally NOTHING OR NOONE AROUND TO EAT you kind of starve to death
I've starved on omni so many times... waiting for deer or SOMETHING. Things only spawn in south swamps, I swear
No they don't they spawn in most areas. But they stop spawning at some point. After a server restart it all works better, but we only get 2 restarts a day. If you cant fix the AI at least restart the servers more often for now. Dev team don't seem to prioritize the AI problems lately.
just started as carno ran around for so long no ai at all
dude idk what they're prioritizing lol. Making the community miserable?? Like with the stam changes, ptera is so much harder to play and enjoy and explore with.
Can we PLEASE increase the AI spawn rates??? Every time I FINALLY get a carnivore to adult. I die in less than an hour because 1. I cant find other players 2. I cant find AI 3. I run out of stamina every 100 feet looking for food and 4. when I do find other players there's 30 trolls waiting to jump me and steal my food after I drained all my stamina and health killing my dinner! Please! Just crank up the AI like 45% for now.
I swear ive never seen a frog in my whole lifeā¦
you have to hear one before actually seeing it
Did they remove teno ai?
Yes, a long time ago
Ive always been able to hear them and follow the sound but still never managed to find one
Hello, any administrator of the sv evrima EU 2, who can help me, I got stuck in the game and I need you to kill me or if you can do tp please
@eager tulip The AI system is literally the same as in legacy
Except now it spawns around any player, not just hungry carnivores
The difference is that AI animals no longer run into your mouth
Ah I see. Thought they were different. I do remember that in legacy there was more AI or I'm just having a rusty memory since its been a long time I've played it. Thanks for telling me!
I'll delete my suggestion ^^
In theory, I feel like some AI spawns are just bugged like turtles or frogs and dont spawn like they are intended to.
Correct; when running around in the swamps, no bullfrogs have been found.
bring back old ai as a playable and just ai and add squirrels
https://discordapp.com/channels/401464048610312193/778350554304479240/1270207800282189916 troodon should generally have smaller dinos and AI as the main part of their diet
still starvation sim??
Are there issues with Ai spawns between Swamp (submerged forest) and Delta/Estuary Wall?
I just spent an hour having spawned as a juvinile deinosuchus in the swamp, found not a single fish in site for 10-15mins so I headed east and north up the swamps and rivers to the estuary wall, and not a single fish or elite fish spawned.
I died of starvation as soon as I got to the location after an hour.
Is this a known issue? (I did spend considerable break points of 4-5mins each time seeing if ai would spawn (like legacy) as my hunger approached starving.
in my experience the fish at the swamp tend to spawn in in certain area
usually the gaint main lake , or the smaller ponds between river delta / swamp
I checked the smaller ponds but there was nothing there.
are there other players around?
There were none at the time in the water, and since I was a juvi I couldn't make out perspective wise anything above the grass.
current ai is so unpredictable and forces ppl to stay in one spot
doesn't seem like the devs are working on it rn judging from recent patches
have you checked the stream leads you toward delta?
usually there is 1-2 schools of fish can provide you carbs diet
I am checking them now. I just spent the last 1hr going from the water dam area down. There was alot of fish from cascades to fork plains. But nothing from forks plains to the delta region so far. I am still looking.
slower nutrition decline mutation might come in handy if you want to live a peaceful / non cannibalistic deino life
Considering there are no other players around at all in these rivers, I have no other choice but to be pacifistic and go after just ai.
I have been trying the last 2 days to get the salt water mutation to check it out, and then swim to south planes from the swamp, but the ai number has been so low and 0 players in the region even on a full server, that I cannot make it long enough to gain it.
or maybe log off wait for the MZ to change
there will be tons of food once diablo are at the swamp, they tend to kill each other
Thanks for the advice. Hopefuly the mods can see this discussion and look into it.
Friend.. the fish spawns were broken since update before the last ..(meaning for more than two months now). After which many of us lost our full grown crocks not finding any for hours.. Looking at your comment and the "changelog" of very last update it seems that issue still haven't been fixed so.. best avoid playing as deino till next eclipse when they finally address the issue.
fix issues < new playable classes. no more words needed tbh....
@delicate phoenix behold, the flying dibble
jokes aside waht the actual hell
we got flying stegos now we got flying dibbles
cheaters š¤·āāļø
yeah most likely
Have the sea turtles been removed, I haven't seen one in months.
I saw a few earlier
there not there and im a salt water deino
ive seen dozens
the entire beach covered in them as a raptor
Then it's just the server I'm on
make the ocean livable salt water croc dies anywhere but forced to go to sit in two locations whats the point of the rest of the map?
The ocean needs some life besides turtles. I would love to battleor flee from Orcas/sharks/mosasaurus AI as an adult deino or a duo of adult deinos. Carcasses could be valuable food hotspots for scavengers If there was a mechanic of beaching them via tides
agree i traveled to that south east island yesterday just to explore luckily found A deer so i didnt starve... so much of the map is under utilized.
More water spots would be awesome to. to encourage people to branch out on the map and not sit in two to three main spots is so annoying
Thatād be cool ngl
@compact flint Do you mean troodon?
AI scares off to easily. as ptera ive seen people scare it off without it making a sound.
Let me ask you a question. Have you ever seen wild boar in this edition?
How to Heck did frogs got up the tree lol
I played Legacy for an entire day a few weeks ago before I realised Evrima existed. I think I've only seen boar in Evrima. Mostly in the first week. I've only seen deer since.
I probably saw less than a handful of deer while recently trying herbi and growing a Teno to 100% while migrating through half the map.
Today, I played around with Carno again around the south plains and roamed patiently to see if AI would spawn near populated areas. Not a single one.
frustrated playing as ptera, no AI all over the map, fish only based diet sucks
go to west rail access
full of frogs
really? nice
The islands too around West Rail spawn turtles.
Yeah idk why thatās there when theyāre not even in the game yet?
Or are they? If they are Iāve never seen a taco yet
They were planned to be in the hordetest but got cancelled due to the already drawn-out, bug-ridden nature of it
We likely get them quite soon
Sick
need the AI to drink?
I don't think so
thank you
Why do I have a ping in ai feedback?
Now it's 'cause of me
I don't know about the other one
#ai-feedback message That's actually good as you shouldn't always have the diet you want
#ai-feedback message I strongly agree with this and while the fish pretty much already exist it should be increased and having something carnis can just eat like grazing would be great
Beipi already has fish and crabs give other things that eat meat something like that
Maybe have carnis be able to dig into dirt to find moles or something
Right, just don't have it be part of the diet or something as a trade off. You won't die but it won't increase your growth rate, blood regen, etc.
Just like grazing
And have it only fill some much like grazing
Right, like very, very small fish schooling in the rivers. And the digging for moles thing is a great idea.
Yeah it would be perfect for carnis as they really struggle with food as it is
Yeah, plus it would add immersion to the world that just seems empty of life honeslty
frog sound doesn't make sense, i allways hear it on my right, then i turn right and still hear it on the right, its basically just ambient sound, the forg itself make none
Frogs make sound, sometimes even when dead lol
Do something about the cheaters
Check the pinned messages in the official server channels to see how to report hackers. This channel is to discuss posts from #ai-feedback
Am i allowed to ask questions here?
See the above message, you can use #isle-discussion for general chat
but its related to feedback for the game.
You can use #isle-discussion for that too
please more fish zero fish in water access and north lake
please put much more AI's as a ptero i died 3 times from hunger.. didnt find a single fish pool and 0 frogs... its super annoying...!!!! seriously...
AI spawns near group of players so go to a Hotspot or populated area
AI spawns near group of players so go to a Hotspot or populated area
why ??? its AI's ...should be all over the map how as ptero gonna land and find a frog when iam one shot... its stupid af
Idk why lol
PS: why to have hotspot still developers should find a way to split all dinos somehow.. beeing 100 dinos in one place is even more stupid a WHOOOOLE map empty but 100 metres of land 100 dinos ... lmao
We getting Random spawns and AI Pteras 1 calling near groups/alone players so maybe its gonna be easier to find AI or Players idk we'll see soon.
still they need increase ai's all over the map, wasted 20min each time of the 3, without food..old days used to find way too many ai's
True theres no reason for AI only
Spawning in areas with high population if theres alr players to hunt.
#ai-feedback message
Turtles are currently in the game, just a little hard to find
@random bloom
go to the southern beach you can find them by the hundreds sometimes
FRESH WATER
to get diets as deino for ex...
Ah, would be good to include that info!
ok
I often use the southern lake for water but I've never seen a turtle in the game while checking out the beach.
West Rail beach has turtles.
Thanks. I impatiently drowned myself while bleeding from multiple raptor pounces. Mostly my fault. Only my second fight with one and I was testing strategies. No point putting my dino's teeth between them and my torso if they can simply jump at my chest and end up clawing the side of my back.
I was only a pup after one halfish meal though.
And I didn't see any turtles. I'll have a look next time.
I found one! They're bigger than I expected but I suppose I was only a large pup at that point.
tset
make unstuck work. Friends are close so wont let me unstuck.
is there a timer for AI spawn?
where the heck are all AI's iam about to die as deino and havent found a single not even a fishing pool....
Where did you spawn?
Ai spawns around players, so youre better off going to hotspots
i moved from Dam lake to swamps and didnt found anything.. i found ONE meat and it stuck on my mouth and cant eat and cant drop it... is there any way to refund my money, this game is going from worse to SUPER worse!
If youre trying to grow a deino youre better off staying at water access and cannibalising to grow
what to canni ??? i cant find anything not even a fishing pool... what are u talking about....there used to be plenty of AI's from patch to patch this game is getting... beep
Your own species, theres a reason deino is a cannibal. Or just play something that isnt so restricted.
I find fish pretty often, you might just be unlucky š¦
Is there any reliable areas where deer spawn? Because all I'm finding lately are mainly goats.
@glad tangle south east of the east dome. Why? Cuz that's where all pachies and tenos are. They eat at the coast and drink around the dome and that generates a bunch of deers in the jungle
Gotcha, thanks!
@terse kelp AI only spawns in Populated areas, idk why they made it like that, just makes more hotspots
frogs are too damn fast :c its so hard to get them as a baby ptera
Itād help performance if certain areas werenāt so crowded
server owners should be able to adjust ai density in certain regions... lets say you can have 0% ai spawn in south plains and 80% in east plains where you have a lot less players to hunt
@signal solstice Rn in the HT i see AI anywhere i spawn, if not i just go to patrol or Migrations, AI spawns are actually good in the HT.
@molten mulch Literally planned
When rule 10 is no longer a thing
#ai-feedback message less deinos the better tbh
growing a deino should be one of the hardest things in the game given how dangerous they are
i did a deino, and i reached swamps to find an exotic fish...
plus iam talking about the evrima not the HT
#ai-feedback message its on ptera diet
but yeah should be on more diets, could do it like how sanctuary mushrooms are on herbivore diets until they reach a certain growth % and then they're no longer beneficial
atleast we get good AI spawns soon, the only thing you can do in evrima to find AI is go to a hotspot if you can.
Nah theyāre easily avoidable if anything they are in a pretty bad spot atm
the PT would like to know your location #ai-feedback message
Why arent there AI bigger dinos to hunt? It feels so lame hunting deer and boars as a dino
bigger AI in migation zones would be neat to have
Hunt players then
Those will be added
Probably around the time Rex gets added
Create a sickness for mix packing Carnivores and herbivores. I hate this more then anything. I except herbivores mix packing but not carnos.
Yes please do
But also u should put this in balance or general feedback so ppl can vote on it and devs will see it
Please no
We got enough bad ideas in there already
Right, because adding a feature to deter something completely realistic and fully balanced Dino combos is a terrible idea! How dare I say he should suggest it!
If the feature is worse than the issue it' supposed to solve, then it's a bad idea
How exactly is the feature worse? If a carnivore was around a bunch of herbivores I would like to bet money that the carnivore would start salivating, or start feeling more hungry. Even if a new feature wasnāt a āsicknessā, but instead a debuff such as lose food and diets quicker, or muscle spasms, then thatās fine.
They donāt belong together as friends. Mixpackers make the excuse of āI wanna be this but my friend wants to be thisā, but honestly a lot of the mixpackers Iāve seen have done it simply because what are you going to do against a FG steggo, pachy, Tenno, with FG carno and raptors. They do it to chase people down and KOS.
Then it becomes a tool for mixpackers
Just wait for a second
9 reasons why stress debuffs are bad (Bubulblu's mixpacking List) :
- Griefers can and will continue griefing even with debuffs, unless they lead to death, which would pose a much bigger problem.
- Depending on the range and timing of debuffs occuring, players can abuse them by regularly getting away from each other and continue griefing.
- It ruins prolonged fights. Some fights in the game can last for 30+ minutes, but the game cannot tell the difference between a fight where no one hits each other for some time and mixpacking.
- Mixpacking isn't necessarily an issue. There is nothing wrong with a group of small dinos hanging around a larger one who they know cannot catch them.
- Temporary alliances can be fine. Two groups of predators can hunt the same prey and decide to help each other until said prey is dead, or two prey animals could stand side-by-side to defeat a powerful predator, without being necessarily griefers. The point of the game is to maximize your chances of survival.
- It promotes deathmatch gameplay instead of survival, by forcing players to either run away or kill anything that isn't their own species.
- A fast dino can purposefully debuff a slower one by following it and causing debuffs. Again, griefers don't care if they're being debuffed.
- It ruins hiding. In a jungle or near water, two players can be very close to each other without being aware of each other's presence. Debuffs occuring would give them away to each other.
- Stress implies forcing psychological reactions on a player, which is a bad thing to do in a horror game. A dino has no reason to be stressed or afraid if the player controlling it isn't. The game should try to scare off the player themselves, not their character.
This one is for stress but most points also apply to a "sickness" or "hunger" debuff
All of this is correctable, but we all know the devs would never put that much effort into it.
If it is correctable, then I've never heard of solutions for it
Considering AI still somehow cause server problems but yet still have issues spawning when players need them to, the mixpacking thing would never be touched by a feature in the game. Itād have to be a server rule, but yet again, they just donāt care
They care
But server rules don't really work either
It would take a lot of complex game development thatās for sure. But they wonāt spend the time on that one feature when the game isnāt released yet
Iām not saying they donāt care about the game in general, Iām saying they donāt care about mixpackers
Because they need admins to be enforced
And admins already have a lot on their plates, without needing the extra hassle of answering every kid who screams about a dryo and a stego resting in the same general area
Okay hold on. Herbi-herbi mixpacking is not a problem, or even herbi-Omni
They care about mixpackers
There is even actually a feature to deter mixpackers (and the only one that can work in my opinion) which is mixpacking scent
Too bad the scent system is terrible, otherw<ise it would have been a great fix
A carnivore has no business spending its entire life in a pack of herbivores
You're not every kid
Mixpacking scent? What?
Depends on what carnivore, and what herbivore
If a group of dryos decide to hang out near a rex and the rex lets them be because they think it's funny, what's the problem ?
That red icon is not a āmix packā itās just a pack
It shows up for both megapacks and mixpacks
Again, itās just packs. Not specifically mix packs. It has nothing to do with mixpacking so you canāt call it a feature for that. When I run dilo with friends and I veer off from the group, when the 3 of them are standing together, I can smell them as a pack
It also shows up for groups of different species
Yes but just because theyāre different species doesnāt mean theyāre not a pack/herd
But anyway, a sickness debuff has been discussed hundreds of times already
It would either end up being useless, too restrictive so it ruins the fun for everyone including non-mixpackers, or straight-up a griefing tool
Then make a rule against herbivore-carnivore mixpacking and enforce it. Iām not exactly sure what the tons of admins these servers have do all day to warrant them āhaving enough on their plateā. One of the most common things people need an admin for is an unstuck because of the poorly designed spots on the map/wack physics of the game sometimes. Yet I hardly ever see admins respond to unstuck pings- in fact some of them donāt even want you to dm them for it
Cheaters
If the current server admins canāt handle enforcing a simple rule for a bit while people start realizing itās unacceptable, then what good is having that many admins
Ok, give me a simple rule that prevents all mixpacking and requires minimal effort from the admins to enforce
Yeah and how many people ping for cheaters every day and get a response from an Official Server Admin?
Why the hell should it require minimum effort? Theyāre server admins for god sake. They signed up to do this when they decided to become an admin for a gameās official server network.
They also have lives
Being a server admin isn't a paid job
Admins explained many times why they don't say it when they investigate or ban a cheater
Iām aware of that. But there are how many of them? If they canāt respond to pings then and there, then they should create a reporting system. Add a ticket bot or anything to help with that.
Iām fully aware of why they donāt say it or typically give a specific reason for a ban. But how do we know if theyāre actually doing anything or not? We donāt. Itās left up to chance that an admin is actually investigating the issue, or if the ping for the complaint will just be lost in the chats within the next 30 minutes.
Look, you can just ask an admin when they're online, they'll be better able to explain it to you than I am
Yeah that's the price of it
You just gotta assume every admin is not a liar
Itās not my first rodeo. I understand how it works. Iām just saying from my personal view, there are only a few that I wonāt name that actually do their role. I see the discord admins responding to official server admin pings more often. To me that just says they know they wonāt see it for a while so theyāve got to send it somewhere that they will.
Well they canāt be lying about anything when they arenāt responding or looking at the pings half the time lmao
That is just not true
Please feel free to provide me with how it isnāt true.
Packs within the group limit do not in any case show up on scent if they are the same species. Would make finding other groups way too easy.
it's a mixpack/megapack icon not a pack icon
shows what the game thinks may be a mixpack or a megapack
Weird because when I was playing with my friends who were in my group a couple days ago, they were showing up as a pack icon on the scent UI. We were all the same species, so unless what yāall are saying isnāt how the icon works, then the game probably was bugging out.
Then again earlier there was a group of 4 deinos hanging around a body, and they showed up as the pack icon as well. Could have been because only 2 can be in a group, but idk.
Might have been a bug or there were other small dinos close to you
Very possible. We were in west rail so tons of juvys spawn there and theyāre so damn small we may not of seen them running through the grass
@glad tangle thats a sound trap that lets players know that you there, these pteros spawn near trees
@pastel wren ai no longer spawns around you based on your food level
it spawns around players, so the more players there are, the more ai
ahhh, Alright Thanks
And I feel like ai is herbivore biased or at least weight based since one stego at a lone pond spawns ai while a ptera or raptor sitting there does not
Every fresh water source on the map should have AI fish of some variety and quantity in them. If for nothing else just to enhance the environment. If a dieno goes to a fresh water source and AI fish actually spawns in, suddenly everyone knows there's probably a Dieno there and won't risk drinking.
Just make it to where ALL the fish donāt jump for no reason
But also fish will spawn even if there is a hererra around. Beipi. Ptera, itās not just deino
yet again starving in north lake, a whole ass lake withot ONE FISH. like cmon its just lame. fix it.
I also Cannot find a SINGLE fish for hours
Is there any place were i can find information about the icons that appear While i smell ??
