#balance-feedback-discussion

1 messages · Page 95 of 1

cobalt dagger
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Yeah I noticed from my 1 v 1's back in the day that their tail tip is frustratingly sensitive.

flint locust
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i made smth a while back abt dilos hallucinations but idk about it

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Dilophosaurus Tweaks

The creature at night that lurks just beyond the corner of your eye needs a few tweaks to make it have more depth

Stats

➤ Stamina lowered to (duration)
➤ Biteforce lowered to 70, slower attack speed

Venom

➤ Venom tiers affect its duration, meaning you have a more limited time to get the targeted to tier 3
➤ When a target is fully envenomated, their stats appear blacked out, including the status indicator and any stat modifiers. The player can still see the blood around their screen
➤ Venom scales with weight. This means heftier creatures will require more effort to envenomate than smaller

Hallucinations

Hallucinations are mostly dilos, but are also able to affect terrain to the targeted dinosaur
➤ Hallucination damage is halved
➤ They despawn after 15s and cannot be spawned if the dilo is too far
➤ Those who are fully envenomated must be aware of their surroundings because dilo chuffs can cause the terrain to get dangerous. Terrain ones use all three chuffs by holding rmb
╰┈➤Types of terrain hallucinations
Water
-Whirlpools that cause targets to struggle and lose stamina
-Waves push out staggering the envenomated
-Dilo hallucinations can swim
Land
-Quicksand appears alongside riverbanks or plains that can slow the victim, engulfing them should they not move
-Dilo hallucinations can climb slowly
Weather
-'Rain' that acts similar to hypsis spit, needing to be wiped off
-For flying creatures like quetz, lightning strikes can make it stumble and have to readjust itself. These dont do much damage.

cobalt dagger
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I want to mention that I don't think stego should be nerfed though, him biting me like that- well, he's a much bigger animal and I do think Dilo should be a fragile little guy. I think it might not be delicate enough and that's something they could nerf. I just hope they keep it fast.

flint locust
cobalt dagger
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Is that from the devs or from the balancing feedback area?

flint locust
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i didnt post it bc i dont know if people like the idea lol

cobalt dagger
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OH NO, no deino hallucinations coming out of the water, NO. Deino is already op, don't spread that to Dilo.

flint locust
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lulw

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but yeah i wanted terrain hallucinations since it could introduce a lot more gameplay while also removing dinosaurs camping unreachable dilo hallucination spots as much

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i didnt want to make it impossible for dinosaurs to seek shelter by riverbanks/ air/ rocks tho 😄

cobalt dagger
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I like the idea of allowing them to take damage even when, say, flying, because it makes sense; flying away shouldn't protect you from the venom of a rattle snake if it has already bitten you.
I do think that, even though it is cheesy, for the same reason distance shouldn't save you either, so the dilo could run away- Or, if you're faster than the dilo because you're a flyer or a carno, you can't simply run away from the venom after it's already in you.

There are times that my only way to survive a carno was to bite him enough for venom and then run off, and use the fog to disappear - and the hallucinations to keep his hp low enough so he wouldn't try it again/he had to find a place to hide.

I think keeping venom weight based is great, and I think venom duration should be short enough that 1 venomation can't kill an animal of 'longer growth time'/higher tier.
Getting the venom on the animal needs to be RISKY. Currently, I find my 'best method' of venom application is facetank them for 2 hits and then skitter away. I'd like to be punished more for that, that's cheesy. Granted, if I had to do it twice for two envenomations, I'd die. Maybe we can make it so that, for example a carno, is able to survive 1 envenomation (by reducing hallucination damage, but keep the fog timer/sniff disabled for 3 minutes: This is to give a defensive dilo time to run away and hide from that carno. If you don't manage to run away or hide in 3 minutes then well, maybe that carno deserves to catch you.) but not 2 envenomations.
But that the dilo itself can only survive one quick facetank, and that it would have to find another, more skillful method to put venom on the carno - or a second dilo - if it wanted to make the kill and not just run away.

flint locust
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I've been thinking about dilo's venom being bound to its alt bite so face tanking becomes more risky but idk if thats too janky

cobalt dagger
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I mean, that's how I do it.

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Alt bites give head bites. 2 alt bites then run.

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*alt bites give head bites if you're facing their head

flint locust
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Maybe venom has to be gained over time I'm not too sure tbh never really thought about it

cobalt dagger
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I don't think slowing down their bite speed will help too much since they could just bite a little earlier as they're running up and the animation might complete by the time they get there...

But we could make it so that they have to bite more to cause the venom to begin with.

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I love to use the fog as an escape tool, myself.

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I guess not everyone, or every dilo, actually tries to run away from every situation.

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I've seen people who just FIGHT to the death and never run.

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But I really like running away as dilo, particularly using the fog to do so.

flint locust
cobalt dagger
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Ah gotcha... Yeah that's no good, he needs to be fragile to make up for that venom

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I had no idea to be frank, I guess I never tried it without alt bite

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But I definitely don't think that should be the case.

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I don't think it will hurt to slow down the bite speed

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So long as hallucinations still do damage, which I am sure they will.

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I learned that, when people figure out how to bite your hallucinations before they can bite, the solution is cheesy too- You stack up your charges and then release 3 hallucinations at once, and it's hard for them to get rid of them all before one bites.

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Slowing down bite speed should be fine, some dilos will just need to learn how to do ^ That

flint locust
cobalt dagger
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But I like it that way, too. As long as the adult dilo isn't pinnable, but I don't mind it being pinnable for most of it's young life.

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We can probably stand to slightly reduce it's weight, but carnos do some really strong damage to it already, so I worry slightly about how much they'd do with a reduced weight.

Charge bites - I'm a bit worried about that making the dilo too predictable, especially if he's supposed to be a sneaky quiet night predator. I guess we can just make it silent or not obvious which dilo is charging a bite and which dilo is just distracting you.
I suppose ceras can already do this, with both charging but one is a distraction and one is going to bite

flint locust
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especially if he's supposed to be a sneaky quiet night predator

I completely forgot theres supposed to be disorienting sounds in my thing i typed

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It would make dilo footsteps, calls, bite sounds
Since it includes bite sounds it could probably also have the charge bitesound in there as well

cobalt dagger
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I think his bite charge should be silent, if he makes ANY dilo noises then that Galli he was sneaking up on will skitter away! XD

But the fog could have weird sounds in it like that

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In fact if the fog had weird sounds like that, it would help a ton. Good players will listen to my footsteps in the fog and chase me that way.

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Maybe- when something is venom'd, Dilo opens it's arms while it runs. Maybe it does something with it's arms indicating it's about to land a charged bite?

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It looks pretty funny even currently when he runs with his arms open though.

cobalt dagger
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I might need to get going soon, but thank you for talking to me about balance-y-things.

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I enjoyed the conversation!

flint locust
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😄

cobalt dagger
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I think making venom only applied by charge bites sounds good, it encourages more of a 'hit and run' method which I think is what was INTENDED for dilo. I can't imagine the devs intended it to be face-tank brawler.

leaden remnant
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@whole idol imma be honest the best counterplay to that is just don't get pinned

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im tryna not be biased that's why i didn't react with x

whole idol
leaden remnant
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oh yeah hitboxes are ass

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but i assume you're talking from a herrera perspective

whole idol
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Imagine losing 3 hours of growth to one button like…

frail bobcat
leaden remnant
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anything that can be pinned by a raptor has a way to get out

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or well to not get pinned

whole idol
leaden remnant
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a galli has speed, a dryo has agility, a dilo has speed, a herrera has trees

leaden remnant
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uh

whole idol
leaden remnant
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why on earth would you fight something 2-3 times bigger than you that specializes in killing stuff 4 times its size

whole idol
leaden remnant
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i mean you can but

leaden remnant
leaden remnant
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a teno is

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a stego is like 15 times its size

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a carno exactly 4 times its size

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so keep in mind you r tryna fight something that literally goes against stuff like that and is equipped to megabonk them

whole idol
leaden remnant
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pretty sure a 60% pachy can already fracture it

whole idol
leaden remnant
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a 90% pachy cant be pinned

whole idol
leaden remnant
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you'd be surprised

whole idol
leaden remnant
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no a fg pachy weighs 500kg

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a 75% pachy is already too big to be pinned

whole idol
whole idol
leaden remnant
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i've played both and i honestly think both are pretty easy

leaden remnant
whole idol
leaden remnant
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uh no

whole idol
leaden remnant
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yea it's pretty inconsistent but it doesn't have checks yknow

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it's just walk up and hold rmb then release it

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also pounce is buggy as heck rn so

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main issue with it are how hitboxes work when pouncing that somehow allow under certain circumstances to be hit when already pouncing

whole idol
leaden remnant
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yis

whole idol
leaden remnant
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it's more so about the aim and timing

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even if the person keeps moving in circles, it's not difficult to bonk

whole idol
leaden remnant
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i gotta ask tho

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have u been pinned down recently by a raptor

whole idol
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Lmao

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Yes I have

leaden remnant
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alr

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based on that what kind of counterplay would u like to give it

whole idol
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Ye so I’m mad atm

leaden remnant
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no idc about that the question wasnt about that

leaden remnant
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ive been pinned down as well and it was just "guess ill die"

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but from my perspective as a raptor, it's kinda needed to have it

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it really aids you in actually catching your prey

whole idol
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In an ambush yes, a target shouldn’t be able to escape but in a fight it’s way too op

leaden remnant
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keep in mind raptors go around tryna find nimble prey that can just avoid them in an instant

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dryos, herreras, etc

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well tbf dryos have it more difficult

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herreras and dilos have it easier (herreras can just jump up to a tree) and dilos can just run

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so all the small prey that raptor hunts for the diet has a way to get out of there asap excepting dryo who is just BOIIIII IM RUNNIN

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so it makes sense to allow raptor to just say "hehe boi i got you"

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and well troodon has the funniest counterplay there is

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troodons literally insta kill anyone who pins it down 💀

whole idol
leaden remnant
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you can't scavenge food that no other dino can even catch

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and ppl set too many traps to make it even worth it

whole idol
whole idol
leaden remnant
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there is no way in hell i will get close to east plains

frail bobcat
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you should, its the best place to get diets to grow as any carni

leaden remnant
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it is by far the worst

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since leaving it and just doing other tricks, my success rate has gone from like 30% to 100%

leaden remnant
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swamp and highlands

frail bobcat
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you die more often, but perfect diet is basically garuanateed

leaden remnant
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i typically hide in sneaky places

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and then when i need food i come out

whole idol
leaden remnant
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same with highlands

frail bobcat
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highlands is fun

leaden remnant
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very

whole idol
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It isn’t very populated lately tho

frail bobcat
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its enough

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you kill a stego to have food and you usually dont get interupted during hunts

leaden remnant
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no carno pack tryna end my misery

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only me and my soon will be food

whole idol
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I just know that your a solo lonely raptor lol

leaden remnant
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im actually not

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i play with like 6 other raptors

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very rarely solo

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we all do the same thing and our average lifetime is around 10 hours instead of 2

frail bobcat
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so being lonely is not a thing on highlands

leaden remnant
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^^

whole idol
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Damn, I’ve been there before but haven’t met that many players, guess I was at the wrong time

frail bobcat
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you spawn south plains, get food and diets, grow for a bit and then its off to highlands

leaden remnant
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if the migration zone ain't there, it's not worth it

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but when it is there, it's a populated area with a lot of food around

whole idol
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I see

leaden remnant
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there's a lot of great places to be in

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the funniest one is raptors being on tree branches like herreras LOL

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oh my lord the most hilarious thing ive seen in this game when a stego saw 5 raptors on tree branches and 2 dead fg stegos in the mud

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my man just backs off 2 calls and runs away

whole idol
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Lmao that sounds nice, Highlands is like my fav location but I never go there cuz i’m a herrera lol

leaden remnant
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oh highlands is amazing sometimes

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it's a somewhat open area with water and easy food + great safe places

whole idol
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U making me wanna go there rn lol

leaden remnant
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my favorite part of the map by far

whole idol
coarse blaze
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Pachy's alt has a cooldown now right?

whole idol
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Least biased raptor mains

frail bobcat
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The only things that are around omnis size that it pins that are adults are actually only omnis and gallis

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I also disagree because omnis are exposing themselves heavily by pinning something, especially in a group fight

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Its the same with you dont pick fight with deinos when you are below the grab threshold and there is good chance that a lunge can hit you

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If you are below 450 kg, stay away from raptors

frail bobcat
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I am very sorry that you believe that my brain is not functioning correctly because my views on game balance dont alligm themselves with your views

whole idol
whole idol
whole idol
frail bobcat
frail bobcat
cosmic pelican
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Even if the omni is flying straight at you, you can knock it out of the air before the pounce connects

whole idol
whole idol
cosmic pelican
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And even if you react late and tap ram, youll break its leg, disabiling the pounce entirely or break its body which means itll run out of stamina even if it pins you

whole idol
whole idol
whole idol
cosmic pelican
keen plover
whole idol
cosmic pelican
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Didnt have problems with it myself

keen plover
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You'd bleed out sure? But sometimes you could escape and live. Now there's 0 chance

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Maybe if a raptor pinned you from behind as galli it could maul you, but from the front as well? ehhhh.

whole idol
cosmic pelican
whole idol
cosmic pelican
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Having a bad matchup is fine

whole idol
whole idol
cosmic pelican
# whole idol

Idk why lag matters in this discussion.
Also, just climb

whole idol
cosmic pelican
whole idol
cosmic pelican
whole idol
cosmic pelican
whole idol
whole idol
whole idol
cosmic pelican
whole idol
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U want it to one tap lmao

cosmic pelican
cosmic pelican
whole idol
cosmic pelican
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Mb👍

keen plover
cosmic pelican
whole idol
cosmic pelican
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If they have ways to effectively counter it, then yeah ig

whole idol
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They should still remove it being able to one tap using pin no?

cosmic pelican
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I mean, it puts the omni in a very vulnerable position, so its only effective if your prey is completely alone. If it has friends youll just get mauled.

keen plover
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It used to not pre gateway

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Everything over like 300kg got away with uber bleed

whole idol
whole idol
cosmic pelican
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An omni pack is pretty hard to miss

whole idol
cobalt dagger
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Herra sadly can be pinned by raptor as an adult, however it can also one-shot raptor with a pounce to the head, at least in the non-horde test version

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They kinda both one shot each other in the right conditions and both require some aim to do it

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Aim or ambush or both

leaden remnant
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sure you can pin a fresh spawn stego but...

cobalt dagger
cobalt dagger
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Not always, it depends on the situation.

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Baby-ness is temporary. Avoiding raptors at all costs - temporarily - feels ok, but 'forever' gets frustrating.

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Unless you have some way to avoid things easily, like ptera/herra, at which point you kinda avoid the whole roster in different circumstances as those two.

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I do see people mentioning, 'something bigger should have an advantage.'

I feel like it's more complicated than this but if I forget the complications and look at it from a perspective of pure realism, I agree.

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From a gameplay perspective- We can satisfy both gameplay and realism by adjusting things correctly in terms of things like grow time and stamina.

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Giving faster stamina regen to... Some random defenseless tiny herbivore, like our current day Dyro before it gets burrowing, would make it more pleasant to play, as well as decreasing grow timer.

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Gameplay wise, I prefer that 'who gets advantage to kill who' is determined by 'who NEEDS to kill who to survive' + 'Who has put in more time investment and who will loose the most time investment at death'
I understand others may have other preferences, and that this statement is merely a statement of my own preference.

We can make this 'fit' with the size of an animal properly, by adjusting it's growtime, and ease of life, and adjusting it's time investment, to fit it's size.

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However this isn't entirely feasible because some creatures have higher escape/survival priority simply on the premise of their design. Ptera flies. You can catch it when it lands, especially if you're herra, it's not invincible (nor should it be), but the flight is a HIGHLY successful escape method compared to other escape methods of other playables.

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And growth and time investment does not impact this, it flies as soon as it's born. I don't feel that Ptera is unbalanced though.

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Particularly because ptera isn't very good at killing things. It CAN of course but clearly other playables are better at killing.

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Perhaps that should be added into assessment of priority.

cobalt dagger
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I feel okay with stego - inspite of it's high ability to murder - because of it's lack of ability to chase larger things. If you want to live, stego isn't very oppressive. If you want to kill, then stego is infuriating because you can't kill it.

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Of course, no matter what you want to do - kill, pvp, nest, socialize, make a dryo burrow, watch other players - No matter what your heart's desire is, you may find it harder to do if you are DEAD*, and so things that murder you over and over with no control in your own hands, will also be frustrating. That's what would categorize as an 'oppressive' species such as, when Carno had insta-charge.

*Exception being, if you want to die, it won't be harder to do that. But I doubt players come only for that.

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I've heard they may someday make Teno more aquatic. At first I did not like the idea because they talked about making it smaller.

I feel like the size now is fine, but if they wanted to trade some of it's combat prowess with a bit of aquatic escape and give it something cool like being able to survive near the ocean or on islands, and then reduced grow time since it would become a 'lower' tier than carno, then it would make sense. Might be nice actually, if it had some way to escape groups. Not full-proof, since bigger things live in the water, but a 'duck' style of escape - Big thing in the water? Go on land. Big thing on land? Go in water. Big thing in both places?... Uh, well, probably die, so it's not fullproof, but nothing should be invincible. Maybe if you're lucky you can get both big things to hit each other and go from one medium to another.

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However I will say, I did really enjoy the concept of something that could cancel carno charge, with some level of timing.

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Maybe that's because I like to reflect rockets as pyro on TF2.

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I wouldn't mind if they kept it but made it harder to pull off somehow.

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I have to go do other things now, whoever reads all this, thank you for listening to my rambling.

cobalt dagger
mint star
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this guy is a certified yapscallion

whole idol
whole idol
hasty coyote
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@distant prairie something similar to option C already exists. As you stack venom on the target, they will glow green. Then once they are at stage 3 they glow purple. You have to scent to see it though.

keen plover
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Increased stamina drain is overkill

grand grail
tight cove
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@round nexus they did already 💀

woven girder
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I get why people need an "unstuck" button but can we talk about players abusing it with denios grabbing them, So they can get out of it?

dusky surge
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wait, does it? Now I need to test that

keen plover
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The deino counter I've always wanted lets goooooo

dusky surge
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does this also mean pin can be countered?

keen plover
dusky surge
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oh my god stegos killing rex because it unstucks itself when it gets crushed lol

rare summit
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I can see unstuck not being a thing for very long if this gets abused, or the /unstuck cooldown being made even longer

dusky surge
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Pounce to pin a stego with your raptor pack? Fool that you are, /unstuck

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the possibilities lol

shadow vortex
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Can’t they just make the /unstuck in the server menu? Nearby a dino panel

rare summit
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or give it a countdown before it activates or something... like the 60sec countdown for safelogging

mint star
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or put a system in place that denies unstuck command when within a pinned state

keen plover
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tested being pinned & grabbed and it didn't work

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spammed the command as well

tight cove
neon willow
cedar beacon
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this .Unstuck .command only works when you are not near a player, tried the command but didnt let me use it until the Player ran away

cobalt dagger
round nexus
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Is the unstuck command in evrima??

daring spindle
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Not on the live branch, but on the hordetesting branch there is

ruby bronze
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-sigh- wish unstuck was automated

torn egret
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Combat timer, and activation time for unstuck etc

leaden remnant
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the game doesnt know when you're stuck, and if they did it so if you're surrounded by (insert thing here) you get auto tped somewhere else, people would go insane after being unable to frickin play this game, being tped everywhere and finally being tped off a cliff and dying, respawning and immediately being tped for like 10 mins till u fall off a cliff or drown again

ruby bronze
torn egret
ruby bronze
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literally moves you two feet in another direction

ruby bronze
torn egret
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Can’t move during and takes a few moments to activate now

ruby bronze
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so i hear- i suppose a lot of things will be in test still

torn egret
coarse blaze
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@molten belfry Teno bleed is fine, it only needs a stamina nerf and not even a massive one at that.

molten belfry
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its not fine

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3 hit and i dead

ruby bronze
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yeah haha- where my impatience is stemming from. Got stuck as a sub adult stego in a lip by a dam

frail bobcat
molten belfry
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game lagged and it hit me 3 time

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i died becasue of bleed

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not fine

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broken

frail bobcat
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which playable were you playing?

torn egret
frail bobcat
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and which attacks hit you

molten belfry
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kick

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its broken get over with it

frail bobcat
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as which playable?

torn egret
molten belfry
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full adult carno

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its not balanced

frail bobcat
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did it hit your face?

molten belfry
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no

coarse blaze
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I feel like this is bait

molten belfry
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its not bait

frail bobcat
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were you running?

molten belfry
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if i cant run then how i live

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teno its not broken the bleed its brokeni

coarse blaze
torn egret
# frail bobcat were you running?

Lmao yup that sounds right. Teno does too much bleed, that’s happened to me too.
But the issue is, if you’re bleeding that bad how do you run? 1 stun and carno toast

frail bobcat
molten belfry
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ehre is my naswer nurf tenanto bleed

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then how i live

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by walking

coarse blaze
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Plenty of carnos deal just fine with tenos

torn egret
molten belfry
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and again taking kick

frail bobcat
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not taking 3 kicks and running around like a headless chicken

torn egret
molten belfry
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no bleed is massivelt broken

coarse blaze
molten belfry
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because of carno skin

frail bobcat
molten belfry
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carno taking more bleed then any other big dinos such as cera

coarse blaze
frail bobcat
coarse blaze
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Cera has great bleed res, carno has none

frail bobcat
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atleast partially

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I heard that you can bleed a cera normally once its below a certain amount of health

molten belfry
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lots of people dont want any tenanto nurf because lots of people like to play tenanto

coarse blaze
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There are plenty people who think it should get a nerf, just not what you're asking for.

frail bobcat
molten belfry
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stamina and hitbox and mostly the bleed

torn egret
molten belfry
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the problem is bleed

coarse blaze
molten belfry
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if you 3 hit from teno kick as carno you basicly dead

frail bobcat
coarse blaze
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Don't stand behind it and get kicked

molten belfry
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i played carno since the relase

frail bobcat
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you just sound like you are salty because you died and now need to vent

torn egret
torn egret
molten belfry
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its still server issue

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however its still not balanced to kill because of 3 kick

torn egret
molten belfry
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there is no counterplay of that

molten belfry
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if you sit or walk tenanto chase you like carnivore

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how to survive

torn egret
# molten belfry i died to bleed

I mean, don’t get kicked, or change your play style. Carnos struggle in any fight if they get stopped.
Teno needs a stam rework more than bleed rework.

molten belfry
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dont agree

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its need badly bleed nurf

torn egret
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Well, agree to disagree I guess. But you just stating you disagree doesn’t do much for discussion and feedback

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Then teno needs 3 attacks to be dynamic to play, but I think it needs damage or Stam. Not both

coarse blaze
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I love how you upvoted your own post, I wondered who agreed.

torn egret
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Cause it adds emotes for people to say yes, but the X has to be added I think

torn egret
# coarse blaze Cera does shine with it comes to defense, genuinely a super capable carnivore de...

The way I like to play cera is to always be moving around your quarry, and play the long game. Vomit sickness is amazing. 2 throwups, and you can just tap here and there for bleed and let them starve or dehydrate. Stegos hate me lmao. Tenos I just charge attacks and bait the tail.
I kinda struggle against Carnos now, since I’ve been tail rammed and it seems to just keep the flat 250 dmg regardless of where I think it hit. Plus, you never find a carno in the woods running lol

coarse blaze
#

The automatic emotes the server adds aren't by the postee I don't think, I can honestly put something in there and see if it does it but I don't think it adds any for the balance feeback

#

Yeah it didn't add anything

torn egret
#

I don’t think it’s a bad thing to upload your own idea. Obviously you’re up. Vote shows that it’s your idea and you like it, doesn’t actually change overall numbers

#

Glad to see more folks capable of good discussion tho, a few months ago everyone was butting heads like crazy. Taking everything personally.
Even homie upset with the teno killing him wasn’t that bad imo. It’s a topic several folks have talked about, but I think general consensus is that it’s designed to keep people from just spamming attacks on teno.

#

We all hated spam cera and spam vomit let’s be honest lmao

stark knoll
coarse blaze
cobalt dagger
cobalt dagger
#

I think if we could increase other playables to have a faster trot speed, maybe that would help. We want them to be able to travel better anyway, right?

#

So, maybe rather than nerf teno, we can buff the trot speed of the others. Technically, they can't graze on grass between meals, so they might benefit a lot from being able to travel more effectively.

halcyon elk
leaden remnant
unborn iris
#

Should just let stego and most herbivores use their main attacks, depending on the dino, without stamina. Just give it a longer cool down or reduced damage or something.

unborn iris
hasty coyote
misty valve
#

Giving any dino unlimited attacks is uhhhhh not a great idea

hasty coyote
#

because personally I think the opposite is true, every animal should always have a way to attack. However, it doesnt always need to be their best attack. Like teno losing tail slam and kick when itts outta stam is fine, but it should be able to alt still.

#

stego is the only animal who when they run out of stam, literally lose 95% of their combat potential since all they can do is peck, everything else at least has alt attacks they can use to throw out damage.

misty valve
#

Listen I'm not saying that stego should be screwed once stam runs out. But making attacks not cost stam is not the solution. Like someone mentioned above, they are hopefully going to five stego a less damaging attack it can use once stam runs out. It's strange that it's one of the only dinos that is vulnerable in this way right now.

hasty coyote
misty valve
#

Yep, I totally agree with that. I'm curious to see what they're going to give stego. It definitely needs something.

slim dragon
#

Bad

#

The shopping list diets for carnivores are awful, and organs were a step in the roght direction for removing them
And you want to bring them back ?

coarse blaze
#

It becomes an issue too if you just can't for whatever reason find specific playables, let alone if you kill say a cera as carno and can't reap anything from the experience.

minor zealot
#

very bad idea, whenever I play carnivore, I struggle to find my preferred diet as it depends on what people decide to play that day. some days there is absolutely no omnis or tenos, other days its something entirely different, and with how fast diet drain is I would not survive without organs slighty helping them stay up. They honestly need to add more dinos in carnivores preffered diet list

hidden kettle
# torn egret I actually usually win fights against tenos as cera. Only need 2 good charged at...

lol lucky you 😄
for some reason they just mock me all day being faster and for whatever reason way way stronger (healthwise) if both are subadults (like 70-80%) .. been cera since a few hundret hours and really like and enjoy it and getting done with carnos really feels nice ( not that easy imo) but these tenos take multiple headbites without even be botherd.. then just 2 tabbing me with a tail and a kick and thats it 😄 i used to win a lot of fights as cera against tenos but since hordetest i just get bullied by them aint even get to 100% because some -run rampage Teno- sees me from miles aways being faster than me .. somehow these tenos just wanna go to war nowadays 😄

#

and i really dont know why it is like that now ( ._.)

#

and even pigs can be faster as a fresh spawn what kinda scks 😄 just spawn and die all time cause some piggys camp me XD

torn egret
# hidden kettle lol lucky you 😄 for some reason they just mock me all day being faster and for ...

The reason why a lot of people are afraid of Tenos is because of their sheer raw damage and stunning, but because they’re attack range is so limited, i.e., you have to be right behind or beside the legs and tail to get hit, it’s very easy to be attack Jessy the other night, I was a full-grown Sarah chasing down a full-grown tenno, and they were mixed packing with two full grown Sarah’s. Somehow I managed to win the fight against all three lol. The reason why tenos are scary because everyone tries to run and their stam is crazy. Instead of trying to run away from them, make sure you’re always on their side.
The charge bite is your best friend. Vomit sickness fixes their broken stam lol

unborn iris
#

Teno stam costs are way too low. That's the only issue. Teno is a noob killer, and there's currently a massive influx of new players, so it's understandable that the general consensus is that they're strong. Especially when you can afford to just spam kick and tail slam until you actually manage to hit something.

#

Teno on offense is also not an easy thing. It doesn't take much skill to avoid them if you are on the defensive.

#

Also.. the kick and alt bite bleed may be a little high. A little.

hidden kettle
# torn egret The reason why a lot of people are afraid of Tenos is because of their sheer raw...

ye i try that actually 😄 never run off no matter what i rather fight and die ( exepction is a grown deino/stego above 80% 😄 ..obv )
may im just unlucky and meet very good tenos atm on hordetest .. but damn i give em charged headbites and they just turn tail knock me outta nowhere since i even get knocked down if the hit the tip of my tail. sure im to slow curveing around then but still a tail to tail whip knocking feels just not fair if the tank facebites by a bonecrusher 😄
btw on hordetest you cant follow peeps tracks by sniff the vomit.. that should be in it imo since we ceras are slow af (but very good stam tho) , so we can follow em like a commododragon 😄

hidden kettle
torn egret
torn egret
#

That charge bite is your best friend. Chunk of damage, and it affects the stomach bile more.

hidden kettle
# torn egret Think of the Cera as a bull mixed with Komodo dragons lol. Always moving at you,...

isnt it 300 (doubled) ?
btw just died to a teno that 2 tapped me with 2tail/kick combs again.. noit hitting my head at all getting at least 2 full charged heads and a few body bites.. puked twice in that long strave fight... tell me i was bad af but at some point i question this existing.. how can it be i feel more confident fighting fckin STEGOS 😄 ... but no headbite to getting tailed since i have to stay like 2 secs on spot for biteing with my force .. like wtf is this .. gettin so frustrated atm about this teno madness... is there any bug or is teno dmg outta nowhere insane 2 shot .. this fkka aint even full grown looked like a 80+ that small '**'+*!"! 😄

leaden remnant
#

were you full hp or very low

hidden kettle
#

well actually "4" shot since tail/kick mostly comes at once 😄
well i was at least green cant tell if on 100% life killed 2-3 raptors before but was still green and blood was barely scratched before in case you wanna say a cera would bleed out that quick 😄

leaden remnant
#

that's strange...

#

how many times did you get kicked?

hidden kettle
#

ye that whats happening kinda whole day to me on hordetest so thats why im so confused/frusted/angry about it 😄
i was fine on "normal" gateway 😄

leaden remnant
#

a teno does nowhere close to the damage required to kill you with what i presume is 2 tail slams and 2 kicks

#

it's just... impossible

hidden kettle
#

well just like the tail was kinda 2x Tail/kick (spaming them straight to each other) and may i got one or two bites (possible) while we strave around but didnt even alt attacked me to front 😄

leaden remnant
#

that's just so weird

#

somehow the damage must've been multiplied

hidden kettle
#

thats what gets me upset 😄
first time that happend i was around late 70% growth there i was like ah cravb may just unlucky (still kinda frusting cause oyu cant defend yourself agsainst a amok teno beause its stronger and faster) 😄

leaden remnant
#

well you can get away from it but

#

dying to 2 tail slams and 2 kicks is just

hidden kettle
#

thats why i ask if theres a bug heard about cera bug giveing way too much dmg ( which i sadly never got but would love to enjoy one 😄 )

hidden kettle
cosmic pelican
#

Highest i could get the dmg was ~700 per bite

leaden remnant
#

but it's also not impossible at all yknow

torn egret
cosmic pelican
#

Sub ceras only saving grace is water vs a teno

hidden kettle
#

im not gonna say its impossible but most likely you die if a teno wants ya butty cheeks 😄

leaden remnant
#

yep you gotta have terrain to your aid

#

and very good evasion skills

hidden kettle
leaden remnant
#

stamina and speed will not save you this time

hidden kettle
leaden remnant
#

pretty much

hidden kettle
#

still love and enjoy it but damn that teno thing gets me today <.<

leaden remnant
#

yep

#

i mean tbf its attacks require the teno to be in front/at your side so it's easy to evade like that

cosmic pelican
leaden remnant
#

when the teno comes at you to kick you, just go to a side

#

then ofc go to the water, cross it, and wehn you're on the other sdie, spam alt bite the teno

hidden kettle
leaden remnant
#

and it's also easy to avoid being hit with the claws from behind

#

so yes it is possible to evade just keep running and dodging

hidden kettle
leaden remnant
#

most people panic and try to fight back which isn't possible unless you have above average skills

hidden kettle
unborn iris
#

I feel like the no delay/lunge charged bite will help a lot with the teno cera matchup.

leaden remnant
unborn iris
#

Yeah, that's what I'm talking about

leaden remnant
#

if he spams bite you, when you have the chance just drop an alt bite to his head and keep running

hidden kettle
unborn iris
#

They just don't have any downsides to spamming until they land something.

#

And when they do land something eventually it is punishing.. that bleed is rough.

#

No way you should get 50 kicks in a row.

#

Little bit of stam management and you should never run out of stam on teno right now.

hidden kettle
#

problem is just amokteno comein for me .. in a world carnivours become a endangered species 😄

#

fml 😄

leaden remnant
#

50 kicks... nah, never go down 60-70% stamina

#

so sure it's 50 kicks on paper but in reality... around 7-8 combined with other stuff

unborn iris
#

Ok, so just 20 spammable kicks before you have to worry about going below 60%.

hidden kettle
#

its at least a lot what they can do with that mcuh stam and those hard hitting attacks 😄

unborn iris
#

Still no way that makes sense.

leaden remnant
#

sure it has 50 kicks without regen and stuff but everyone else has infinite

#

a cera left click doesnt require any stamina

#

a cera charge bite doesnt require any either

hidden kettle
#

will make less dmg with less stam tho

leaden remnant
#

a carno bite doesnt require any stamina either

unborn iris
#

I mean I like playing teno as much as anything else, I'm fine with playing an overpowered teno. But I feel like it's pretty obvious to anyone without bias that teno stam costs are too low.

leaden remnant
#

im not even biased and i find them reasonable

#

only because it must use stamina to defend itself with proper attacks

#

but yeah teno is pretty damn strong

unborn iris
#

And it doesn't need anywhere near as much as it has.

#

If you use 20 kicks on something you should be way lower than 60% stam and still in very good shape.

leaden remnant
#

when you go below 60%, you're in a bad place

unborn iris
#

You have an alt bite which isn't much weaker.

hidden kettle
#

i just feel like theres missing a tiny bit to make all well 😄

#

well if i had the chance to get a 600dmg bite spamable for 10% stam i would rin facetank stegos... so im fine if cera bites would take stam then 😄

#

and dont get me to cera bites should have more dmg because that actually makes sense compared to carno &co 😄

leaden remnant
#

when you playin as cera, make sure to alwyas have bodies around you when fighting

leaden remnant
#

raptors cant even deal damage to you when you're eating as a cera

hidden kettle
#

i just have to admit teno > cera 😄
img you are a species that supposed to crack bones with ya biteforce but the tiny teno head is made of iron and you get burned to atoms by a prehistoric cow 😄

torn egret
hidden kettle
torn egret
keen plover
#

Not true tbh

#

It's easy to get to full adult as anything

hidden kettle
#

ye that what i think got plenty to adult even being agressive and i found a lot of "bad" tenos if you want so since stresstest. just never got so destroyed by em like the last 2 days what makes me think somethings on 😄

rare summit
#

"Fixed the abundance of Fish AI spawning in the smaller swamps by River Delta" more like fully removed the fish

rare summit
#

Big rip for crocs

hidden kettle
#

ye crocs got a pretty hard time on hordetest now since they have to eat each other to survive and then no one joins as croc til you starve 😄

vale brook
hidden kettle
#

why can halfway grown tenos knock a FG cerato down with kick ?! 😄
im fine with gettin punished to hell from a tail.. but standing on its flank and somehow get a kick that knocks and throws me like a dino lenght back is pretty wierd .. dont even engage tenos anymore and get hunted down by them since they dont give a S aabout charged headbites... wtf is happening here with that prehistoric Terminator 😄

anyone got some numbers what weight they can actually kick down ? not tail .. kick! 😄
im sick of getting kicked to death way to fast from a teno thats nearly half my size like what did i missed last month on changes ?! 😄

leaden remnant
#

da hell

frail bobcat
#

What in the Fortnite Battle Pass am I reading?

leaden remnant
#

i mean tbf a fg cera can obliterate a small teno

#

if he tries to kill you just bonk him

cosmic pelican
hidden kettle
cosmic pelican
#

Nope, 100% sure

hidden kettle
#

just got herrerapunced by sitting in one of the trees that lay around ... hit reg is a wierd thing 😄

#

was save against the stego at least 😄
btw any numbers on herreras ambush dmg ? killed a lot of dilos and raptors yesterday and feels like pretty decent

#

dont wanna complain about it that feels pretty well balanced on herrera

unborn iris
#

More damage than a deino bite, and probably more bleed than a full pounce from a raptor.

cosmic pelican
#

You must fall for a pretty long time to reach it though

hidden kettle
# cosmic pelican Depends a lot on the height, but max dmg is ~700 iirc

damn ok i thought that dilos i got may been smaller as i thought but thats actually damn good for its size 😄
thought its kinda its weight-ish 😄
well falling on a eatin dino that doesnt expect you is not that hard. but didnt thought you actually can oneshot fg raptors and dilos 😄

leaden remnant
#

well no you can't 1 shot raptors or dilos

#

a kick to the head iirc puts you at 1hp as a raptor

hidden kettle
#

bruh i dont get whats on with the tenos even one small enough for the sanctuary destroys me on a 600kg carno atm 😄
i just dont get it used to have a ez pick on them now im their prey somehow xD

leaden remnant
#

however a few months ago i got 1 tapped by a teno so...

leaden remnant
#

okay that's genuinely impossible

hidden kettle
#

well he came out of it and wrecked my B 😄

leaden remnant
#

i don't understand how you get knocked down by something half your weight

hidden kettle
#

also got stunned without getting knocked down so my dino was just standing in place screaming XD

leaden remnant
#

nor how you get obliterated by a small as heck teno

#

something weird is going on

hidden kettle
#

i dont know but since hordetest i just get abolutely destroyed by tenos if its on a cera or carno just gett B kicked 😄

#

may hitreg just against me and rubberbands or something idk .. just die to them all the time i met one .. and as cera you cant even run away from that terminator xD

hidden kettle
leaden remnant
#

must be

hidden kettle
#

i mean tenos should be powerful and hard to get but i never had that big problems with em 😄
i feel bullied by herbies atm XD

leaden remnant
#

herbis are definetely bullies but ive never seen anyone having the issues you mention

hidden kettle
#

well i didnt used to ahve these issues like that 2 month ago 😄
i came back after 40-50 days off since last week and for some reason i feel like a lot stuff changed wayyyy harder than i thought 😄

#

i mean tenos for example always been not ez to kill but now im loseing every 1v1 and get destroyed in ways i cant even imagine .. like that kicks knock me down with me being obviously bigger .. getting really frustrated to be honest.
With a raptor i feel way more confident or on a Dilo.. but as cera as soon as i see a teno i know im dead. no doubt about it .,. just dead 😄

leaden remnant
#

@grand grail you can aim the dismount already

#

just look towards the direction you want to dismount

#

and if you look up, you'll jump further

unborn iris
#

@grand grail Aiming the dismount is already a thing, but you can only aim out from the side you're pounced to a certain degree. If you aim too far past the stego it just default launches you straight off the side.

hidden kettle
# unborn iris <@304168465605066753> Aiming the dismount is already a thing, but you can only a...

would love to be able to like climb over to the other side of a stego while ripping flesh 😄
your harder to hit for others helping (like get bitten off a carno from another) and you could change side in that cliff case. ( for a big amount of stamina ofc which leads to shorter pounce and lesser bleeding) i think there could be a way to work that out actually.
still the downside for that should be pretty much to avoid abuseive behavior and balance it. like lets say 30% of your stam or even 35% could be good but may still too good in therms that can be life saveing

coarse blaze
#

Until bucking actually works rather than slowly draining their stamina allowing for bleed that'll result in death regardless, I'm all for doing whatever you can to disengage them.

grand grail
spare prairie
#

Teno for delete !

dusky surge
slim dragon
coarse blaze
whole idol
# slim dragon Why

It can bleed out carnos yes u heared me, somehow it can☠️. It also deals 30000 in damadge without having to worry about stamina

daring spindle
#

Ah yes the perfect reason to delete it

whole idol
daring spindle
#

Joke, have you ever heard of it?

whole idol
whole idol
keen plover
whole idol
#

It’s still flawed

#

Bleed just won’t work for tenos

keen plover
#

Depends on whether you think herbis should be able to kill confirm

#

I think they should be able to

whole idol
#

Not when they are retreating

#

After they just got hit with a 300000 N attack with insane bleed

thin mantle
#

Why not tho

whole idol
keen plover
thin mantle
whole idol
keen plover
#

A teno isn’t killing you in one stun cycle

thin mantle
#

It’s not even able to stun cycle anymore really

keen plover
#

You’d have to come back for a second

thin mantle
#

Attack cooldowns axed it’s damage potential

whole idol
keen plover
#

It’s at most getting 2 kicks. 1 if it tail slams you

whole idol
thin mantle
whole idol
thin mantle
#

Especially right now since bucking is essentially a cosmetic mechanic

keen plover
#

Tail slam stuns Carno

thin mantle
#

Slam and kick have identical stun properties and thresholds

#

One does more damage and bleed, the other has more range no bleed and less damage

unborn iris
#

Slam has a different threshhold for knockdown, doesn't it?

keen plover
#

Yeah. It was changed with cerato’s release

thin mantle
#

Wait really?

#

What is it?

whole idol
keen plover
#

Kick used to knock anything that was below 1600kg

#

Same with slam

unborn iris
#

Higher stam usage on kick and tail slam will make all the difference in the world vs tenos.

thin mantle
unborn iris
#

Not having to worry about stamina that much on teno makes you much more likely to go for riskier kicks and stuff.

keen plover
#

Yeah I spam it

unborn iris
#

Same

thin mantle
#

Mhm

keen plover
#

No need to worry. One hit is all I need 😔

#

Also if you stand you regen it quickly lol

whole idol
keen plover
#

Or trot since same regen rate

whole idol
whole idol
#

Annoying goofball

thin mantle
#

lol I was eating TI_LUL

thin mantle
# whole idol Not short enough anyway and with how horrible the game is with desync and all it...

Desync isn’t a balanceable element it effects every creature in the game negatively and creature stats and abilities shouldn’t be adjusted off of it since that is the server having poor functionality, it doesn’t disproportionately advantage any creature because it effects the reliable response of every player to what’s happening.

Teno deals higher damage and bleed than average with some of its attacks because it’s an obligate defensive creature with the vast majority of its damage being attacks that only can be used if something is behind the Tenonto, meaning they can’t be used in a chase unless the creature is already out of stamina and can’t run away, in which case they’ve made a colossal number of mistakes to have reached that state, they’re going down.

Tenos stun duration is only long enough to cast one additional attack on average, it’s not that much.

#

It actually used to be much longer before it was nerfed a couple updates back, and that was when teno lacked an attack cooldown and even then it was fairly well balanced

#

And the best part about Tenonto if you consider them too difficult to fight is that you don’t have to, the only carnivore that’s even the same speed as them is Cerato, everything else can walk in the opposite direction or run away easily

whole idol
thin mantle
#

You haven’t proved why it’s too difficult to hunt either, especially since teno is a creature I consider soloable on most of the carni roster atm

tropic horizon
#

Time to drop my two cents in on teno balance discussion since that seems to be what’s taking place here. It needs like, the slightest tiniest nerf and that’s it. Everything else about it is fine to me. It can fight back very well against everything but isn’t completely infallible and all it needs is the slightest tweak to its stam to incentivize it to not just brainlessly spam out attacks.

keen plover
#

Literally that’s it lol

#

If you want easier prey to hunt, go after small tiers as your Carno FilipeApproves

whole idol
tropic horizon
#

Like it can still get dunked on by packs of predators and cerato vs teno is actually very very balanced surprisingly more than most fights in the game.

keen plover
whole idol
keen plover
whole idol
tropic horizon
#

Carnivore packs are still something tenos have to fear, and packs really really tear them to shreds more so than most other animals as their attacks leave large vulnerable windows for the other members to attack.

keen plover
#

2 carnos = dead teno pretty much every time

whole idol
whole idol
thin mantle
# whole idol Idc about what you consider tho

Well same, that’s why I’d need some objective data to go off of, I haven’t gotten any just that teno isn’t possible to bunt and does way too much damage, those claims haven’t been substantiated, so I have nothing to work with

tropic horizon
keen plover
tropic horizon
#

Cerato can also decimate a teno in a 1v1 given careful play. Though it is a very even fight on both sides.

thin mantle
keen plover
whole idol
thin mantle
#

Just recently has that not been the case with Pachys stuns

whole idol
thin mantle
#

Those attacks have some of the longest list of hit conditions relative to the other attacks in the game so, idk seems to check out

tropic horizon
#

How is teno doing good damage an issue at all. It needs to defend itself like man you can’t just expect it to flop over to any carnivore

keen plover
#

Teno damage value:
125n claw
150n slam
275n kick

Carno:
175n bite
200n alt bite
250n tap ram
300n knockdown ram

Cera:
150n bite
200n alt bite
345n charge bite

thin mantle
#

Oh wow nevermind I take it all back

#

Tenos damage is borderline average

whole idol
thin mantle
#

Thanks bird I needed it all listed in order to see it

keen plover
#

No problem

tropic horizon
keen plover
#

True but it was patched on the HT at least

thin mantle
thin mantle
#

Everything else was committed to memory already

keen plover
#

The dps is good tbf

thin mantle
#

It is

#

Well tbf it’s also effected by the attack cooldown

keen plover
#

But it’s the exact same damage as dilos alt bite

thin mantle
#

So I can’t really say that rn

tropic horizon
#

Claw does an insanely good amount of damage and also has a really big hitbox comparative to most other attacks in the game so it usually can hit a headshot pretty easily

whole idol
keen plover
#

Not enough to kill a Carno

#

You get stunned once. Just run off. Don’t go back unless you’ve done enough damage to risk the hunt

thin mantle
whole idol
#

…….

tropic horizon
#

Yeah giving up on the fight and escaping with your life is usually the right call in most cases

whole idol
tropic horizon
keen plover
#

The bleed is the reason you’re meant to move away and avoid additional hits

whole idol
thin mantle
tropic horizon
#

Bleed just serves as another deterrent it can use to fend off carnivores. I don’t see how it’s an issue that it does a lot of bleed.

whole idol
thin mantle
whole idol
keen plover
#

If the bleed was a non issue then I’d pretty much always suicide into a teno as a Carno. That’s the only reason I avoid tanking too many hits.

whole idol
keen plover
#

The worry that they’ll trot me down if I keep committing

thin mantle
keen plover
#

Iirc update 4.5 Carno could tank the bleed with the old modifiers and that’s all I did

#

I kept fighting until death

tropic horizon
#

Yeah bleed is the main deterrent as you’re almost never gonna die to pure damage against a teno unless you let it do that to you. The bleed is what acts as that 2nd wake-up call after the damage that the fight isn’t worth it and always tenos to not get bursted down by a few dumb carnivores who just tank through the damage.

keen plover
thin mantle
whole idol
tropic horizon
# whole idol What context for example

Like they get launched farther than you can reach in time to follow up with another attack or other pack members start latching onto you as you run up to deliver the finishing forcing you to buck them off instead of finishing the stunned raptor

thin mantle
#

Alternatively it can be done if you were hit while the teno was already moving since the knockdown timer isn’t very long, like I’ve been hit by tenos enough times to know there’s some times they can’t even reach you before you stand up, again context heavily dependent

whole idol
thin mantle
tropic horizon
#

Like I’ve done it several times in raptor packs where one guy gets launched a decent distance away and then I just latch on to force him to not go for the knocked over dude, it’s pretty effective

thin mantle
whole idol
tropic horizon
#

Coordinated play can save your teammates as raptor though tbf randoms aren’t super reliable a lot of the time which is why this is context dependent in the first place

thin mantle
hasty coyote
# whole idol One tail slam, and then the kick stun + additional kick is gonna scare of any ca...

It should be scary, but if you have gotten an advantage beforehand, then it may be worth the risk pursuing. Because getting hit by a cera charged bite or a carno charge does practically the same amount of damage and bleed to teno, but the teno has almost no option to run. And if you're omni, you should know the risk of fighting a larger target.

Generally the way I see it, the predators should always have to outplay the prey, because the prey don't have the option to not fight.

thin mantle
tropic horizon
whole idol
hasty coyote
hasty coyote
hidden kettle
thin mantle
whole idol
thin mantle
whole idol
whole idol
thin mantle
hasty coyote
# whole idol For how long do they pounce tho

that really depends on the environment. Generally if you're landing a pounce to begin with, you're likely not 2 inches from a tree (and if you're pouncing 2 inches from a tree then thats your mistake). So if the teno is out in the open, its likely tanking a LOT of bleed because of how long it takes to buck them off. If you're lreatively close to a tree, then I'd say like a 3-4 second pounce if the teno is kill-confirming the omni. Which is enough to deal a substantial amount of bleed with 2 omnis.

whole idol
hasty coyote
thin mantle
whole idol
thin mantle
#

They should have had the position to begin with, just outside of tail slam range strafing around its flanks

hasty coyote
whole idol
thin mantle
thin mantle
whole idol
hasty coyote
thin mantle
hidden kettle
#

Well pounce from behind IS actually a good Addition and works pretty well. Overall i think getting down a teno became way easier on hordetest now. If you dont get These Buggy pounces which more or less lead to your dinograve 😄 someday .. pounce wont Bug or get canceld to some wierd stuff 😄

whole idol
thin mantle
thin mantle
hidden kettle
#

Well Not gonna lie but i feel so confident to 2v1 a teno as raptor.
As a cera i know im dead as soon as IT Sees me for some reason xD

#

Well but cera aint a Hunter tho 😄

thin mantle
whole idol
thin mantle
hidden kettle
whole idol
#

Anyways gotta go it’s 4am for me

tropic horizon
#

Have a nice rest man

whole idol
#

Thanks even tho I’ll get 2 hours of sleep😭

thin mantle
hidden kettle
#

Dang i can feel ya on my early Shift 😄
Have a good night then! Dont dream of dilos they are nightmares 😄

thin mantle
tropic horizon
#

I think I made my own personal tier list for tenos matchups one time if anyone is interested to check it out I’ll drop it here but this is just my own experience

#

Basically your easiest matchups are against carno and the lil guys and the more even ones are against packs of raptors and cerato

hidden kettle
# thin mantle Yeah it can be tricky at times. Definitely worth the practice in an admin server...

Ye it really is but i wanna get my experiences on officials and im fine with die a Lot as Juve/sub/adult a Lot by that .. it makes it what it is and you cant really Count on being fg all time for Combat.
Its Not even that i wanna Fight tenos.. why should i my strengt is in eating whats around and steal meals from other carnis. Thats what Sarah more or less is about. Even If i would be THE cerato Player .. able to 1v1 a stego.. it wouldnt be as thrilling and fun as takeing the dead teno from two carnos or (even better) a raptor Pack that finally achived this glorious goal.

thin mantle
#

You seem to embody it's core values

tropic horizon
thin mantle
tropic horizon
hidden kettle
hidden kettle
thin mantle
hidden kettle
thin mantle
#

Dilo is basically just "do I have the right terrain for this" cuz if not its just hallucination spam till you die

thin mantle
thin mantle
hidden kettle
hidden kettle
thin mantle
thin mantle
hidden kettle
tropic horizon
#

Alright I don’t have the tier list maker but here are all my relevant matchups ranked:
Easiest matchup is against carno. You just demolish them with better bleed damage and stamina.

Dilo and Omni I feel are fairly similar in danger. They can be easy kills or your worst enemies depending on your skill and environment.

Cerato is probably your most even fight in the game and my favorite fight as well. It’s just a back and forth dance of who can leverage their advantage over the other and thus it’s very skill dependent.

As for the others…. You pretty much annihilate 90% of the roster or can just escape from them if need be. Only exception is groups of pachies as they absolutely blend teno to death with their fractures.

hidden kettle
thin mantle
thin mantle
#

It is....WAY too fun if you've never had a serious teno 1v1

hidden kettle
tropic horizon
thin mantle
thin mantle
hidden kettle
hasty coyote
hidden kettle
hidden kettle
thin mantle
#

It's still no fun it's just...less awful

hidden kettle
#

Should be more or less the consequenses Like Not able to Run = No Charge for Carno than the straight disableing

hidden kettle
hasty coyote
# hidden kettle To a certain Point yes.

Personally, they shouldn't flat out disable most attacks, especially alt attacks. I can see jumping attacks and maybe kicks being disabled by leg fracture, but alt attacks and stuff like tail slam should never be disabled by a fracture. Mainly because theres no point in doing that other than allowing pachies to just pummel larger targets without them being able to fight back. And since the larger targets can fight back and the smaller targets are stronger against pachy, you can buff its damage so that it can deal with them easier.

hasty coyote
#

Like if they nerfed knockdowns because "not being able to move is bad" then why do fractures still disable special attacks since they literally prevent you from attacking?

hidden kettle
#

Well If the pachy would get hurt similar or gets a big downside of useing it aginst way bigger Targets IT would be fine and the Defensive ability to imobilize and RUN. To .. you know .. stay alive against a Huntet Like a Carno being 3x your size 😄
Not bonk IT to the moon 😄

#

Just sayin.. BUT... Headbutting a target that Size difference .. does Not Look Like a good Idea to me.. 😄

inner geode
#

are elite fish? any knows?

leaden remnant
#

there is no getting out of there

#

you start bleeding 0.5% per second and sometimes even 1%

#

bleed goes on for 90 seconds iirc, enough to put you either horribly low or kill you

#

considering that raptors don't just pounce the heck out of someone and do nothing, you're dead

leaden remnant
#

cera is more agile has more health and does way more damage

#

and let's be real the average dilo player is spam 1 call and be unable to kill an afk carno sitting in the open (horribly big skill issue)

#

but a very good dilo player kills anything it wants to

#

it has the speed the stamina the ability to blind you and deal damage to you remotely 🤷‍♂️

#

also removes your scent which is a great orientation tool so you dont know where you goin

#

i'd say that what people find ridiculous about it is the, ofc, venom, that takes just no skill, and its speed

#

buuut yeah cera just invalidates all of them with its charge bite alt bite and regular bite 👍

hidden kettle
#

ye in the right hands dilo is a strong hunter and yes the venom is a bit of a nobrainer especially at night 😄
but still i wouldnt say dilo is over-/underpowerd to me its pretty well balanced haveing lots of stam and speed/moveability with fast bites but less dmg tho.
venom could see a lil touch but overall i feel pretty fine with it as it is.
would be bothered more by herrera jump than dilo venom tbh 😄

leaden remnant
#

thing is, it's fast as heck

#

so it can just run in without fearing any consequence

#

has a crap ton of stamina, its attacks dont even use stamina, so it can easily just run away from any and all confrontations

#

and if something attacks it, spam head bites and run

#

it's busted in the sense of just not giving a crap about anything

#

anything other than a carno is just not a concern, literally just... run

#

and if it's a carno, spam bite and run away while dealing remote damage to scare it off 👍

hidden kettle
#

would just stay pretty much in position and alt bite for it.. speaking as cerato.. works pretty well most times since if it can bite you.. you can bite it too aint growing a long neck or something while passing by 😄
as far as i experienced they are no real thread to a cerato. Raptor can bleed it out pretty quick and since they mostly come in groups its not a good dilo target anyways.
And bitefore of a dilo is far from destructive for most big and midsize dinos imo `:D
so ye im fine with dilo as it is now 😄

leaden remnant
#

it is absolutely nonsense how a juvie raptor can bleed a fg stego out and ppl just spam them

hidden kettle
leaden remnant
#

yus

dusky surge
#

i love my man Jurassic Tyrant who I have only seen downvote any and all carnivore nerfs

tropic horizon
daring halo
#

I have a problem with my night vision as deino. The night vision is turned on but under the water I can barely see around my crocodile . Does anybody know what's causing that.

frail bobcat
#

@floral aspen why tho?

floral aspen
#

the fact that one hit and your leg is broken is way too OP especially with all the desync the game has

floral aspen
#

decrease the chance of leg breaks

frail bobcat
#

making things RNG is always fun

unborn iris
#

Give all breaks different levels. Current leg break should be as bad as it gets but it shouldn't just start out there. Maybe 10% slower per level or something. 1 break and the fastest dino in the game wouldn't chase you down as easily.

floral aspen
#

Another point is the hitbox for their BONK seems impossible to dodge but maybe thats just a skill issue on my end

unborn iris
#

Not skill issue.. almost everytime I've been hit by a pachy for quite a few builds it's like they just teleport to you on your screen.

#

So it looks really weird. Just know on their screen they are landing it.

floral aspen
unborn iris
#

In fact, be on any kind of hill and they will struggle hard.. that's kind of your best chance against a pachy. Even a small hill

dusky surge
#

its not a chance system

unborn iris
#

And turn your tail towards the pachy, it bugs the bonk out more often than not.

leaden remnant
hidden kettle
#

oohh booi the bonkers 😄
i guess most time its just a simple hitreg issue like getting bonky on the body and leave with a headfracture .. but hey thats how client style servers work .. one got the hit. count. sometimes we just get the L 😄

daring spindle
#

@bright oasis one critique, you said that beipi is the only thing that has to swallow meat to eat it, which is false as it ignores galli

bright oasis
daring spindle
bright oasis
#

galli should also be able to eat bites from non plant food.

#

feedback post saved

daring spindle
#

I agree

past sail
#

<.<

coarse blaze
#

A pachy teleporting at you mid ram is the same issue as teno hitting you with it's tail from a mile away or an omni jumping no-where near you and appearing on your flank; it's not the fault of the playable.

cedar beacon
#

Did Deinos stam changed? in HT

leaden remnant
#

yea deino got a big nerf

dusky surge
#

not its stam tho

leaden remnant
#

pretty sure it did

#

legit playing deino rn and this thing has no stamina

dusky surge
#

basically always how deino has been

leaden remnant
#

way less stamina i mean

#

i aint even big and i already have fg stamina basically

coarse blaze
#

On land right? Same with the thirst drain?

cedar beacon
#

Can i out stam a adult? as almost adult like 80-90% ?

dusky surge
#

yea

#

only by a small fraction though

#

you also can outrun them on land iirc

leaden remnant
cedar beacon
#

Ok

leaden remnant
#

like hell i practically cant even sprint rn

#

and the thirst drain...

dusky surge
#

it is a primarily aquatic creature tbf

leaden remnant
#

yes

dusky surge
#

(frankly, it needs all the downsides it can get, given its upsides)

coarse blaze
#

I feel like a deino 80%-90% it's not worth trying to outrun an adult on land, they'll likely tail bite you to death if you don't have a pretty good head-start.

leaden remnant
#

it's literally just a death sentence

#

the stamina difference is minimal, practically zero

coarse blaze
#

There's not a lot you can do if you encounter an adult at late-stage sub, you just have to hope you don't or try and swim away, praying they don't have enough stamina to catch you.

#

Same goes for a late sub-adult cera vs an adult cera, they're about the same speed/stam but you just have to hope they don't try and hunt you really if you're not confident you can escape. Deino is just worse.

#

Or you could try and fight I guess, you do less DMG but they could always miss somehow and bite bad places.

cedar beacon
#

OK i thought that who killed me had stam hack.

coarse blaze
#

I don't think it's likely, you're about the same as them but it's a lesson. When you're that big going onto land to avoid another big deino ain't it.

dusky surge
#

deino should constantly preserve stam, mainly for cannibals, but also because it is a low-stam, long-regen creature

coarse blaze
#

I admit it's much harder to figure out a way to help mix-packs than I thought, I got tired of seeing the "stress debuff" and attempted to think of something else. Something that can't be griefed more so.

gray barn
stark knoll
coarse blaze
final coral
#

Idk if it’s been talked about yet but how about that stego health pool, or the deino vs stego balance. A full grown stego confidence in just sitting in a pond or aggressively going after a deino player is getting borderline toxic. There’s absolutely no effort to balance and I feel like one of the devs really has a love for the stego and hatred for the deino. Is this true devs

frail bobcat
golden coral
final coral
golden coral
frail bobcat
final coral
#

1v1 stego vs deino a stego will win every time

golden coral
#

At least you're suppoed to be able to, in the hordetest at least

final coral
frail bobcat
golden coral
#

Hordetest would be where the latest balance is though, so

frail bobcat
final coral
frail bobcat
golden coral
#

Again, on hordetest, you can grab a swimming stego, no matter how grown it is, if you're at least fully grown

final coral
#

Stego hits 3- 4 times crocs dead, how many bites from a croc?

frail bobcat
golden coral
#

So, if it insists on going too far out into the water, all it takes is one good lunge and away goes the stego

final coral
golden coral
#

Why are you, as an adult deino, in a tiny pond

final coral
golden coral
#

At the risk of stegos, apparently

final coral
#

So good spot to potentially nest

frail bobcat
golden coral
#

Guess that's a tradeoff

final coral
golden coral
#

You want to live in a limited area/pond, then you take the risks of bigger things catching you

final coral
#

1 stego solo should not have the COMPLETE upper hand over a croc

golden coral
#

It should if it's on land

final coral
golden coral
#

Honestly, I'm not even sure if there is any pond that's both large enough for a deino to thrive in, but shallow enough to not drown a stego. Would have to go check on that one to be sure

final coral
#

1 stego can take out 2 crocs

golden coral
#

Because there's going to be other big things that will also cause you trouble, imagine if a rex came along, it'd go "oh look, big fish in little pond"

final coral
golden coral
final coral
golden coral
#

I don't know what else you want me to say here, you can on hordetest, grab and drown even adult stegos, thats plenty good. And that's just a stego, there'll be worse things

golden coral
#

You somehow seem to think you're supposed to 1v1 a stego when it's not swimming, which no, no I don't think you should

final coral
golden coral
#

Spino will come along, go into the pond after you, and you'll die, faster than you would vs a stego most likely

final coral
golden coral
#

And unlike stego, spino can actually go in there after you

final coral
golden coral
final coral
golden coral
leaden remnant
final coral
#

Y’all aren’t even bringing any examples to back up what you say, I’ve got hours of experience to back this up

final coral
golden coral
leaden remnant
#

the game is absolutely not balanced, indeed

golden coral
#

Meanwhile, a spino will... swim after you

leaden remnant
#

that is what makes the isle, well... the isle

golden coral
#

If you think stegos are the biggest, or going to be, the biggest threat, then you're in for a rude surprise

final coral
golden coral
leaden remnant
final coral
golden coral
#

But this is a matter of putting yourself in a bad spot, and then complaining

leaden remnant
leaden remnant
golden coral
final coral
golden coral
#

This is like the old "pond" way back

golden coral
leaden remnant
golden coral
# leaden remnant talking generally

It still is balanced, more or less. The issue here is basically sitting in a small pond with no way out, and then complaining that they get caught by a stego

leaden remnant
#

stego is not unbalanced, it's just a fight that you were never supposed to win

final coral
#

It’s right next to a sanctuary, always in a migration zone, between a spawn point and a hot spot, and far enough away from deino spawn to not worry about cannibals. So please explain aside from stego being over powered, how exactly is it a bad spot????

golden coral
#

Precisely because it's small, and thus, you have no escape

#

Which means, the moment something large enough to fight you, stego or otherwise, comes along, you die

final coral
leaden remnant
golden coral
#

And again, if you think stego is overpowered, what will you do when rex or spino comes along?

leaden remnant
#

it's just not supposed to be a deino win

#

if that's not enough, nothing will be

golden coral
#

Do you think the rex is going to ignore all the food you provide? And it will be able to stand taller than stego anyway, so if you can't drown a stego, then you probably can not drown a rex, most likely not even grab it if it's shallow enough for it to never start swimming

final coral
golden coral
#

You know the risks, if you think the spot is good, then the risk might be worth it, but there is a risk

golden coral
final coral
golden coral
#

You're entirely focused on stego, completely ignoring any other examples

leaden remnant
golden coral
#

If a stego is swimming across a river, and a deino comes along, it dies, in hordetest. So might rex, so might most things aside from cheirus and spino

final coral
golden coral
final coral
#

I can avoid the stego for hours or fight it,

golden coral
#

But you're entirely ignoring the point of you being in a spot where you can be caught

final coral
#

I’ve been to every single pond on that map as a deino

golden coral
#

And instead of taking that risk into account, you're just asking for stego to be even weaker. And ignoring that stego isn't even the strongest thing you'll face

final coral
golden coral
#

Sure, let's nerf stego so it cant fight you, and then what, when rex comes in?