#general-feedback-discussion
1 messages · Page 373 of 1
But stego can literally hold its own now? It’s a genuine skill issue after all these buffs Stego has had
nope
Trike I get it needs more to its kit and stuff but stego?
U a stego main?
Bruh
it’s just too strong
it’s so fast, it’s trot speed is too fast, and it’s extremely strong
a fractured trike cannot do anything against a rex
only 4 crushes for fracture
That’s how it should be entire point of a Rex fracturing you Is so that the prey is disabled and can’t do much to the Rex?
Now does that seem balanced to you
Well kind of once they sort trike out it will be
yeah, trike is very bad right now
everything benefits the rex in a trike vs rex fight
Trikes kit is so bad
They removed that attack the hold lmb while staying still
guys if i was infertile with my deino can i still reach prime ?
and stego, if it’s kept like this is alright I guess, though there are a couple bugs for example if you let go of crush you tank the stego tail swing and both of you get damaged
Think that’s because of stego fast attacks
but they should 100% do something about frail dinos, a frail trike or frail stego are just free meals for a prime rex
But trike can knock down a trex btw
rex still stronger
Trike just has raw power does little bleed for some reason
one on one trike should always be stronger since rex doesn’t have to fight, it can run away
but trike has to fight since it’s slower
- herbivores aren’t only food for carnivores
True
Trike is stronger but it has some flaws in 1to1 its agility in spar is bad but u cant really play defensively against a Rex
But if we lower Rex fracture damage
And increase its bite force like what they did back in ht stego will be fodder
only takes 4 crushes to fracture a trike, even works on the head
Balance is so easy, at equal growth (prime x prime, frail x frail, adult adult), the stronger one should always be slower or have another means of getting away (raptors getting on rocks, herreras climbing trees, dryo dodging or hiding)
Head thing will be sorted
But it only takes like 3 thrashes to kill a Rex tho
to support my point of stego being weak https://youtube.com/shorts/mFddRCg3MAk?si=9kpYrNO60ykC-hAx
And thrash hitbox works on a trike backside
That guy is immortal the rex would’ve been dead ages ago?
Oh ok
Compared to Rex yes but stego needs to be faster than Rex
either faster or stronger
Just make Rex 28.5kmh stego 29.4
and frail elders are absolutely ass
Definitely doesn’t need to be stronger
That’s what trike is for but trike kit needs reworking
@drifting rose
off gaurd feats 💀 ☠️

I mean could be, since 100% prime stego against 88% prime rex stego is slower and weaker
One is in their prime other one is old
yeah and that breaks the whole game in my opinion
True but it does add more realism
Who cares about realism if the game isn’t fun
True no one but elder system is just like that
I genuinely think the game will fall off if they don’t do anything
Trike is not stronger than rex mate💀💀💀
https://youtu.be/l7-YOHLfGeQ?si=IlZokr-9yO8i46Ah crazy how ppl still say trike is stronger than rex even after these tests being thrown in their faces
are we starting a #NerfRex after our name
if so I will gladly join
Im kinda tired to repeat everything to this rex defender so I'll just dip after sending 2 vids
Yeah trike is surely stronger, winning 1 fight out of 7 🙂
people who say Rex doesnt need a nerf probably didn’t play stego or trike yet
Stego funnily is better vs rex than trike
You can at least stun rex reliably and is not handicapped if fractured
true but if ur fractured you only have like 3-4 powerswing left at most
You can do great dmg before being fractured
After all, all that rex drool cries in feedback to nerf stego are there for a reason
They don't say anything abt trike cuz they like trike being free food
Stego bleed is also scary
this is wild
Im sorry you are feeling that way to 🫂
?
I mean stego is strong cuz rex mains cry to nerf it
@ocean coral Trike doesn't need a buff, Rex needs a nerf
it does
the changes that they did to it this update
do the fatal errror crashes have to do with the server youre playing on? because it only happens when i play on a certain server
Trike is very well balanced, i'd even say Thrash needs a damage nerf
But when compared to the Rex, the Trike seems to need a buff, whereas it's the Rex that needs a change
you will rarely use thrash in fights 💀 wdym it needs a nerf
thrashing makes you extremely vulnerable
Trike can deal 6k to 9k damage using Thrash
In 2 hits
it makes sense
u can’t deal the full 6k in a Rex fight tho
It's not about making sense, it's about being fair
you can only stun Rexes
Can’t knock them down
And if you miss you’re thrash once consider you’re self dead
all that needs to be fixed with thrash is its hitbox gng
And that's exactly why, among other reasons, the Rex is the one that needs a nerf. Trike literally doesn't need any buffs
What nerfs does rex need 💀 it just needs its fracture nerfed a bit, trike can’t stun in place anymore
Rex needs a nerf to his Fracture and Agility
His agility is fine
fracture yeah it needs a nerf
Rex is legit known to be the most agile big therapod
No. Rex turn like a Cerato
No he doesn’t 💀 turns like a dilo at most
Definitely not xd
Dilo turn is much worse than Rex
Trike should be able to stun rex while standing, like rex does w crush
Well, that's true. I don't know why they removed the standing flip
Yeah dilo is just weak need some love
Ngl the fact that trike apparently can't stand up to rex in a fight is a little wild. Rex fossils legit have had evidence of very nasty wounds from trike. I'd def say rex is prolyl the one that needs a nerf
The main problem is that trike has no powerful move to use against Rex
Standing flip was removed so now trike is at the rexes mercy once it gets close. No stun and is forced to rely on a silly sparring system that no one knows how to use and never has been explained
r i p 
Imagine if literally anything was explained to the players. Heaven
@narrow cypress I didnt say I never tested these myself with same weight Allo against Cera, Teno, Maia, Diablo. The only one out of those who could reliably defend itself (without running to escape) was Cera because of ceras high bleed resistance, the Allo needs to tank the Tenos kicks while using claw swipe (and trust me I'm not a bad Teno), it took him 2 claw swipes to make me stop chasing him and play defensive in which all he had to do after was pounce me and I'd bleed out. You'd think dibble has a chance against a single Allo but even prime against prime the dibble loses because it's slower and the Allo can again, SOMEHOW tank dibble and use it's claw swipe and pounce over and over (yes I'm not a bad dibble). Maia was played by someone else better than me and it stood a chance... When it camped water because otherwise you'd bleed out or die to the pounce (bucking as always has little effect)
And also, prime Allo and prime dibble, if in a face tank, Allo wins 💀
#general-feedback message @storm aurora
<@&933486433342222376>
i know i should be posting this in the general feedback but i got 6h cd over there cuz i didnt know if i send 1 message is gonna get cd, this was recorded on unofficial Mettas Den, hope this can be helpfull to u devs
While I dont think it should do pretty much... any damage, considering it would likely be only small pebbles/rocks that PT is grabbing, i DO like the idea of just randomly dropping rocks and sticks on players as a mild annoyance.
this is one of those situations where honestly, i genuinely think it shouldn't be framed as a buff because it genuinely feels kind of in-character for ptera
a behaviour that isn't lethal but is designed to dissuade would-be predators from sticking near their area feels genuinely in-character for the species
it feels more like a mechanic that gives more personality to ptera over viability
that is a known issue, it also happens with rex crush and other pins
It definitely needs to do enough to at least deal good damage to smaller Dinos
Such as Raptor or below
Otherwise... Not really a buff
I mean
the aim is that it shouldnt be killing raptors
the whole reason why its getting its landkit is so it can fight very well on the ground
and we both know it will do enough damage for it to kill carnos if you set your mind to it
I feel Raptors are pretty reasonable to able to fight from the air, plus it's not like it's an on demand projectile, I imagine you'd need to press G on a Gastrolith spot
Which would still leave you a little vulnerable
So you'd need to practice getting out of their LoS
Sticks could definitely be a good additional idea that deals less damage
That way we can take advantage of our tree friends even further
If you can't kill a Raptor from the sky... You're just dead when you land
or you just leave the place, since you can do that easily
Why would you attack a raptor as a ptera, even before the changes
Revenge and trolling from the sky
Ok i was interpreting it as some actual survival for food or combat scenario 💀
Nope, just revenge, definitely can be used as a viable hunting tactic against smaller less powerful Dinos and AI though
ok good to know who to stay away from
thats more of Quetz's thing. Pteranodon is meant to be getting onto the ground and tussling with juveniles smaller than itself (and PT will likely be getting a sizeable weight buff)
if Pteranodon was meant to be effective at combat in the sky against larger animals, they wouldnt have made it fall out of the sky when attacking them
there's no universe where a pebble is killing a raptor, nor should it
guys who can help me
#🔧-evrima-troubleshooting-🔧
This is for feedback only.
And #general-feedback is not for that either.
Rock, a pebble is different
its still not gonna kill a raptor
its a 45kg bird lifting a proportionally logical rock trying to kill a 390kg raptor
if the dibble plays smart he is always gonna win 100% , i have played vs good dibbles players and is very hard to win something that you cant turn around , i mean is very but very hard to win the back of the dibble because of the lack of agility of allo , the claw swipe for dibble works really really bad , i mean you need to hit in the body and to do the atack you need to run 1.5 sec so it is fairly not viable to do it , I am a allo player that doesnt use the pounce but is a battle that depends 100% of the skill of the players , i mean a bad dibble always is gonna lost and the same with allo , btw dibble knocked down allo while running and with the agility of allo is very very bad sois not very difficult to knocked down and dibble stun allo when he hit in the face so the advantage always will have the dibble
"Dibble always wins against allo"
"i don't use pounce"
Hmmmmm
lmao ikr
if only there was something allo could do that would REALLY mess up a dibble with the dibble being able to do little to nothing about it
all while the allo does consistent bleed and damage over time
dibble has bleed res, but that doesn't mean the allo isn't at the advantage
literally, use pounce
relying on claw swipe is the wrong choice against dibble
Skill issue
lmao try man , go to primal or a similar server and try allo vs dib , and later you come and told me , try the allo vs a good diablo and you wouldnt have that opinion
This is all ignoring the fact that a single dibble gets pinned by 2 allos btw
and dibbles can be 6 in group btw
and allos 3
Playing dibble its no skill
.
By that logic most Dino's are easy then xd
Swing*
all guys that have fight vs a good diablo with allo told the same is nearly imposibble , because if they play smart they can knocked down you every time you try to bite , because without agility is nearly imposible
Guess it's bye bye to solo dibble :/
any dino cant play now alone without dieying xd , except for carno for the rest is a dead sentence
They should remove pounce but Buff its speed and agility and Buff its biteforce
pounce is not a real mechanic and should be remove facts
is not a mechanic for a 4t dino
is good for a small dino like raptor but not for allo
Deino and rex are viable solo but then again you're dead from 2 rexes and Deinos
I think that's the real issue
Ptera xd
Oh that too, Hipsy... Herra... Troodon?
you won't BELIEVE what allo's gameplay is
it's actually even easier than dibble's
you don't even need to strafe or worry about sparring sstance
i can play most dinos solo quite easily, its literally just dibble i think has a problem with solo survival
try to up a allo or a cera to 100% alone , i am 100% sure you are gonna die from cannis or herbs trying to hunt you , i men what you are saying is not realistic what you are saying , in this point of the game playing alone is a dead sentence
i have, cera was honestly not that hard to do
just, y'know, remember that swimming is a thing
Solo is dead with cera , 2 carnos can easily kill , 1 allo can , mixpack of herbs easily can , a 50% rex that runs 45 oneshot I mean is really really hard
Dibble vs Allo is what Trike vs Rex should have been from the start...
what no
so allo just mauling it?
Xd
A good dibble always is gonna win and a very good allo always is gonna win to a mid dibble
@ripe spire if you play the game normally and dont screw up, you are getting prime most of the time
I know I can, that is not the point.
I can't understand people defending this absolute trash
No. Dibble has a very clear advantage over Allo
Unlike the Trike Vs Rex currently
what would you want instead?
#general-feedback message can someone ping this person since im blocked by them and tell them to disable physics foliage
Finally something we agree ahahhahaha
@gentle lichen disable physics foliage!
Got you Frolo 👍🏻
Anything that doesn't tell me what I need to do in a damn survival game! A game where the only goal is to survive and reward me for being able to stay alive for a long time, not punish me if I'm not playing "as intended". I want to create my own journey like we've always done in The Isle. With the elder system I hoped for something that encourages this.
-I'm not saying the way frail and prime elders work is wrong (which it is)
-I'm not saying the stat values for elders, both frail and prime, are silly (which they are)
-I'm not saying the repetitive nature of this system is annoying (which it is)
What I'm saying is that this elder crap goes completely against the desgin philosophy of any survival game. What we got is something that butchers this idea by forcing us to go out of our (own) way to fulfill absolutely pointless missions.
If you want that you could try PoT
Yeah OR I could play a real survival game like The Isle has been for the last 10 years, not some slob with "quests"
The elder system just adds more for people to do to “survive”
which is simply not true
lets be honest here
Alright then. 👍🏻
the elder system has made people move around
That is true
It doesn't add anything, it forces you to move to certain locations even if it doesn't make sense in terms of playing a survival game where you decide depending on your situation
Survival is moving around
I dunno whats bad about elder
you play right you get prime
follow the gameloop, and boom prime
like ive got frail like twice in like 200 grows
If the devs want to make people move around more than rework how zones and their plant and AI spawns work, not tie this to the elder system which should have a compeltely different objective -> encouraging longterm survival gameplay and get rid of turning people into mindless PvP machines out of boredom
Thaaaaats what they did with the prime system???
Cause you have to move to find food and zones for it to work
you really don't get it, do you?
Seems like you don’t either
I agree that migrations and patrols need some tweaking, hell MZs dont work as intended, but it does encourage longer times as you know, you entomb you are now buffed, you do that 3 times you are literally at the peak of your species
I see both sides of the elder bad or elder good discussion, but if you actually look at how players play, the elder system has just made it better
less brawl at so and so hotspot, more movement around the map, more sanctuary usage etc
Please explain to me how it makes ANY sense in a survival game to move to a location (an invisible one by the way) just to tap into it so you then can move on and roam the map to where it makes sense given your situation? Not to mention multiple zones and over and over again with every single respawn.
Cause it gives you things to do and move around
The whole SP brawl zone was getting pretty boring anyway
Alright now I know you don't get it.
- The "things to do" should be anything you need to do to survive, nothing else!
- The elder system as a progression oriented system would already prevent mindless brawling because the players are more careful not to lose their dinos.
- All the devs need to do to encourage more migration across the map is reworking the zones (more frequent zone changes, no AI spawns anywhere else, no plant spawns anywhere else, faster corpse decay outside of the zones, faster incubation inside the zones,...)
Since when do we need "things to do" (especially when those things are menial missions) in a survival game? We never needed that before and I guarantee you people will get fed up with this VERY soon. The whole point of this genre is that we forge our own path depending on our decision making, which is how ALL OF US have played The Isle ever since.
I play this game since the old days of progression on V2. I've played this game through every broken update, no matter how unfinished it was. Now this has got to be the first time I ever think about uninstalling. Not because something is broken but because the game has totally lost its way.
Okay go ahead on that if it works for you
Remember Spyro the old map? I think they did Migrations perfectly in that map despite the map being an amateur built Jurassic World Evolution map. We all liked it, except for the Deino haters.
This statement is a lie
How so?
Well, migrations weren't a thing, unless I'm entirely mistaken. And lots of people did not like the map for various reasons.
Different diets were spread across the map. Some diets spawned in specific zones which forced certain species to move. No, no migration mechanic was a thing.
And honestly my comments were a reaction to some of the things people were saying about migration and patrol zones
I should have hit replied.
The real tragedy with this game though, is that it wants to be a dinosaur survival game but is being built like a moba. So therefore it will probably will never be finished. But we still play it anyways because its the only intuitive dinosaur game that doesn't need you to pick up flowers as trex to progress.
Fair enough. And yes, diets were spread out, but as a stego main, I can't say it was all that good to just walk in the same "triangle" over and over. Not that I neccesarily think the current iteration of things are much better, but still.
Yeah it was reptitive, although I did enjoy playing Stego on Spyro more than Gateway.
I think it'll be fine, we're getting closer to a more proper survival game, and less hotspot fighting, even though it might not end up perfectly fine. And yeah, the Isle is the currently best dino survival, and both BoB and PoT are trying for something slightly different anyway.
With this game, it won't be the end product, it will be the friends we made along the way type of deal...haha.
I did not mind being a stego there, but I also just stuck with marigold on the oasis/mudpit side of plains after growing, since stamina diet was a good option anyway. But yeah, it's not neccesarily better on Gateway, but I do think this map is better than Spiro overall. It's more so various mechanics that make it somewhat frustrating at times.
I think it'll be fine, especially if unofficials do get more or less full control over the experience
Yeah.
How is it built like moba lol
Anyone know what was added in this 4gb update?
Let's buff Raptor...next patch...oh lets nerf its bleed and make its pounce cost more stamina...oh next patch oh wait lets buff its bleed again. Also...dinosaurs with mutations...ahh there will be meta combat builds and if you look closely there are hidden mutations that are locked or still in development. I bet you one day some of those would allow us to transform as hypos in the games final end step.
And then we consider that the lingering idea of humans is always teased...its gonna be humans vs dinosaurs all over again
Elder Scrolls 6 will be released before this game is done
But idk I quite like this setup unironically. The Isle development lore, if you think about the game development in the past decade..it is a great basis for a new Jurassic Park trilogy in my opinion. I did not generate this idea on chatgpt or whatever the writers nowadays need to write something for netflix. But think about it...one science team on the island wants to make dinosaurs on an island for entertainment purposes, so like a zoo and one other side of the development team on the island wants to militarize the dinos. And then one team decides to take half the embryos of the island to another island. The team that wanted to militarize the dinos gets screwed over because the other team took the strongest of embryos. So the militarized dinos squad scientists have to start all over....oh wait..I basically just explained the whole plot of the movies already in general.
Ahh yes the iPhone 20 was added. No but I think it says what it did on the announcements page.
Thats so much space for just some player slots u.u
How do you even unlock tapetum these days? Kill things at night still?
I was hoping they listened to our pleas and gave colors back
Yeah I see that, I guess my pea brain doesn't understand removing the colors before the new stuff is ready
like a... moba?
sorry i know how a moba plays and i really want to know how on earth this game is even remotely similar to one
@devout pendant what about the prime model and the weight increase? would a prime remain the same size
That's a fair point, the model and size increase could remain as it's simply cooler but without the stat increase
may I ask that you look at this as well? Because I feel like it's slight misinformation albeit not intentional #balance-feedback message
idk about misinfo but 
is that intentional btw, the thing with the compies 
maybe I have misinterpreted the meaning of it, that would be on me
i'm not certain. i haven't seen it happen since HT
#general-feedback message I dont think people are realizing how slow Quetzal's trot speed would be if its animation was changed to this
for its walk animation, sure this is fine
but for an active trot, the current animation works fine
I love how some clowns here dislike feedback before they are done reading it
what do yall think about having pick up/grab be a different keybind from ptera circle? if i remember once my slowmode is over im gonna send it to the main feedback channel but just figured i'd see what people think
yarg it is a bit odd that it's on the same keybind
i sorta wish it was an alt toggle or something instead, being flyers version of "altwalking"
the enver used but still existing R key:
doesnt that cancel hypsi spit?
could also bind it to H since its like resting during flight
even just an optional thing would be good tbh
fits thematically, then, imo
just a bind you can customize
that too
ideally every different thing each dino can do would be a custom bind but in the meantime stuff like this would be nice
theres def some keybind related changes that could be made that would make it easier for new players somewhere too but im def not qualified to make any specific suggestions about that
im pretty new myself and i had to google quite a few things, still dont really know a bunch of stuff on certain dinos
could prolly retain new players better if they didnt have to do google research
@merry ore #general-feedback message as long as i can disable it in settings, this would be cool.
They're working on the tutorials now that the UI is in initial implementation
nice
@limber hull You have used allo in pvp?
Ye
There's a currently-unusable Tutorials button on the main menu, I'm curious what might appear in game outside of that
particully you havent seen that is currently imposibble to enjoy pvp with a dino that doesnt turn ?
i fell in love with this game early but i tried to get a couple of my friends to play and they quit because they didnt know what to do :<
tutorial would go crazy
I think it’s fine as a balancing factor for its kit given its very good speed for its size
If you wanna talk about Rex agility, I think it’s way too high
temporary fix: just run
if only the forward optionalmessage was actually functional
Something tells me that if it weren't optional, your reaction would be similar to the one in the video I showed.
Dibble Pov X Rex:
if it weren't optional, i would vomit. :P
well if they nerf diablos agility could be more balanced but right now it is hardly imposibble to do nothing vs your main rival that is dibble , it is more easy to kill dibbles with cera than with allo
Last thing dibble needs right now is a nerf
bro did not just say a rex can't turn
rex literally has the ability to do A WHOLE 180
hhahahah what is needed is to nerf rex ambush xd
not in this game tho nuh uh smh
Also your main rival as an allo is honestly more Maia than dibble
If you want to kill a dibble, you have groups to grapple it
That too
Buff dibble and nerf Rex, that works
if you buff a little allo turn i aprove
It is quite literally the worst animal in the game rn
Allo is fine it doesn’t need nothing
Allo needs balancing.
Grapple, clawswipe and bite are crazy good
if they do more smooth animations in allo would be better , the drift for example is bug and things like that
for example the claw swipe need to be refined and things like that
Allo doesn't need to be a giant Omniraptor, he needs to be reformed honestly.
yeah but it needs to hunt xd , right now the preys that should be for the allosaurus are been eaten by the T-Rex, overshadowing its place in the ecosystem. Right now allo lives from been cannibal xd
The pounce looks kinda weird imo
Especially when I have a multi ton animal hanging onto me with no support on the ground
I personally think there’s too much large AI and the game should have a lot more rabbit/frog/crab and less boar/turtle/deer
also anything readding teno and dibble AI is an instant no go imho
Sorry I was drunk earlier, don't take seriosuly half the things I say.
@serene jasper @magic sapphire Have you tried deleting your config folder?
no i dont tried it.
It should help with fps immensely
@magic sapphire turn off physics foiage
something else what can improvemnt fps? i have newst driver for graphic, also option on low.
do you have physics foliage enabled
no
I haven't, but I can try it
@ocean coral Sorry for the ping, but did you try lowering down the 3D Resolution setting to 1? I'm running an RTX 3070 with a Ryzen 5 5600X and had no issues ever since I lowered that setting all the way down
How tf can u see with 1 3D resolution 💀
I adapt
Jokes aside I really have no choice since my FPS tanks if I leave it at 100%. Haven't tried 25 yet tho.... While you are right, the game needs optimization, all I can really do is either adapt or stop playing all together
Bucking not working properly ever since they introduced pouncing has become kind of a running joke at this point.
Instead of fixing it they just add more pouncers 😂
i mean... it really just looks like grazing is overriding the bucking
its a relatively simple fix for when they get back, lol. bucking as a whole just doesnt work the way a majority of the community seems to think it does. this is why RNG mechanics are baaaaad
i tried delete config , but it help partial, i have 45-40FPS but when i turn camera back or to another direction FPS drop from 45 to 5 and go back to 45, when i move it again , it again drop to 5FPS.
How does it work then?
it drains stamina for both parties alongside having an RNG counter for getting the animal off you
which means basically, god decides if it works or not
i'm honestly more upset by
A: Allo being able to backpounce a stego
B: Stego not being able to destroy an allo for doing so and instead having its tail clip through the allo
i just dislike current bucking as a whole
its problems have become much more upfront with the terrain bug
In my experience I don't even get the option to buck... whenever I press/hold E nothing happens
it does have like a 2 second delay when the pouncer first gets on you, yah
might be longer now actually, not sure
Yeah that makes no sense either. Also it seems you actually have to stand still for those 2 secs before you can start bucking. Moving resets this timer.
bucking in general is just uh
bad atm lol
RNG, stamcost, basically resets the pouncer to somewhere safe
effectively never worth doing
pain pain and more PAIN from bucking
@neon spade please use #general-feedback for feedback only
I guess that with each successive update it is just the developers goalto make any and all play by Deinosuchus nonviable. COnsidering now we cannot see more than 5 feet in front of us underwater. Cannot see out of the water. Cannot see far enough to hunt fish. Cannot see at night.
What's the point?
ambush predator can't even see to ambush this is the dumbest isht I have seen yet from these Devs.
deino is getting a rework soon
They planning to remove the ability to swim next? Or what about eating? Though with the near removal of most all the fish and the spawning being broken still they have basically already accomplished that.
I love how with this Dev team it is always like 1 step forward nine backward
Dowdy you sick cheese, did they end up fixing the ques? Haven’t been on since Xmas update and ques were non existent
yeah they work
You da man. You hopping on today or nah?
almost nothing else does and they game menu will burn your computer to death for some reason now
No shot are you joking?
naw after what its like i deleted and ill be back in a or two
not joking running a 3080 with 64gb ddr4 and a 13900k runs like dogisht
get into game and its fine
but menu burns everything to hell, its like its being used for bitcoin mining
Well message me when they fix it, I ain’t getting on either if it’s that bad. Lemme know we can run it when they fix it
i aint sticking around to find out ill be back in a literal year or so
100% fair
@earnest goblet they plan on changing the whole skin system to allow more colours than before but in different pallets so people cant make terrible skins
but did they have to delete the current colors first???
I think the plan was to get the new system out before the hordetest got pushed to live branch, but due to time constraints that didnt happen
but devs should be back around 16th jan
still no reason to delete colors
i mean, they didnt like the awful color combinations people could come up with
this fixes the problem in the mean time
and we know community servers will have access to many more color options, alongside potentially having a sort of color wheel
@daring talon Check the pinned messages in #evrima-na #evrima-eu to see how to report hackers
@fossil violet #general-feedback message it sounds like you're not opening up the body enough before trying to grab the organs
@frosty ridge do you think that cows weigh 7t? 🤣
i made it up
you know rex in real life was 15T and trik was 14T
dude cows weighed less than 1t
goliath, the largest rex specimin we have, wouldve been lucky to hit 12t...
i guess the boars should weigh 4 tons then
bruh in this game bore have 250 food but his hp is 350
and chickens weigh 2t
oh also momonga, you should be able to close EAC in your task manager when that bug happens and you should then be able to force close the isle
unfortunately EAC isnt playing nice with us and causing that issue 
eac?
easy anti cheat
ill try that next time thanks. its been super frustrating. just crashed in the middle of delta and it took my like10 minutes just to get back in the game because i had to try to close out the isle then restart my pc
what is your point here?
no worries. i cant confirm from my own experience if it works but ive seen a few people mentioning it as a potential fix so 
what point ?
i cant play the game for some god know why so i bord
this is based off a hypothetical of what could be potentially the largest that rex could possibly become
yes a prime
Honestly I think it would be sweet if prime dinos were slightly larger than full adults instead of just having their models slightly altered
They are
they are biger like so much biger
Tbh I've only played Cerato, possibly why I haven't noticed...
Well, at least since the Elder system has been added
rex vs rex as 11t you can tell the the othere rex are 12 T or same size
some prime elders are shockingly large compared to normal adults, model size wise
i like how fat deino gets
However back on topic, as theoretical as the info above is... I think that size difference is huge, and I'd be terrified to see a rex that size rush to eat my butt
I think Cera gets the same treatment, as far as I could notice it just gets chonkier
Haven't reached prime with Allo yet
This video has a lot of primes and normal size dinos next to each other. Should give you a better idea of how drastic the change can be.
All of the Elder dinos and stats in The Isle
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carno, deino, dilo, omni, rex, diablo, dryo, pachy, stego, trike are some of the most noticeable ones
I genuinely enjoy your game and want to see it succeed, but the current state after the last major update is seriously hurting the experience. Several issues occur so frequently that they disrupt gameplay and make the game frustrating to play rather than enjoyable.
Problems like unstable server connections, environmental elements that block movement in an unrealistic way, and prolonged weather effects that severely limit visibility and sound have a major negative impact on immersion. In addition, recurring gameplay-breaking issues force players to relog, which further interrupts the experience.
These are not minor inconveniences — they significantly affect playability. I hope addressing these problems will be treated as a priority, because the core of the game is great and deserves much better stability and polish.
shud be in feedback but i cant wait next 5 hours to posted it again soo pleas lets have discusion about this problem, or am i the only one feeling it this way?
pssst if it's feedback for the devs put this in #general-feedback , this channel is for discussing already posted feedback and they might not see it here
i posted it and they deleted it ... cuz it was not feedback enought i whant to have some discussion on this if i am alone or not ...
i am really frusted, love this game, my wife even buy it and we play it together(her first game ever) but after this major update i feel far less funn and far more frustration
@brazen galleon What are your graphics settings? The game runs fine for me. Do you have lumen on?
Yeah I got that on. But I did almost everything to fix it already. I deleted config folder, reinstalled the game, put most settings to medium,and cleared space
I'm unsure if it's the settings or game itself
Well that explains a lot, turn lumen off, having it on kills your fps
Did you try the game with lumen off? Does it have better fps?
It drops to 2
Nope will try tho
Let me know if it works👍
It wasn't
True there too
why does queue just not work lol
like i connect to queue then it just says "your connection to the host has been lost" great game
The queue was removed for some reason:/
bruh
I just refresh the same server repeatedly until a slot goes down, then snipe it
A queue was better tho still
thats what i've been trying to do but it keeps like kicking me out or something with that same message
Maybe try a different server? Unless you have a Dino on it
For a good reason lol
They should remove it again
Elaborate?
It’s literally so much easier to join servers without the queue every time it’s been gone
I much prefer a lack of queue
It’s faster I’ll admit
Faster and more consistent
is there a way to mute that keyboard clacking noise in the dino select screen oml
I assume were stuck with the new UI for some time?
Yea
Why does this come everytime i try to enter a server?
#general-feedback message Why people hate fog so much? Are people hate everything restricting visibility in game which heavily emphasizes on sound and smells? Ridiculous 
Anyone figured out why people are having fatal crashes and losing their Dinos?
i'm playing the US1 prime80%rex
but
Hack Rex killed me
Can you give it back to me?
plsz
I'm desperate
my think the hacker sppeed and ESP
plz
help me...
Check the pinned messages in #evrima-na to see how to report hackers
Click the thumbtack icon in the top right of #evrima-na
i am, but everytime i spam G my dino just attempts to grab the entire body instead of actual organs
like it should be reworked to where the organs fall a little away from the body itself when u pick at it
so now carno does not have automatic headbut while charging?
it could be the pray is too big, you need to grab it, hold LMB and wiggle from left to right
Yeah. Now player have to do it manually
No. But now Carno can use stationary charge to perform a heabutt, without needing to run
This also causes Knockdown and Stun, like running Charge
#general-feedback message
Best of luck to you in PoT👍🏼
#general-feedback message
stego is around 29 while allo is around 35
Hi, i turned off lumen and the fps went up. But im still having lag spikes, and when i join a server it takes time to load so i can see my dino and surroundings
Occasionally fps still drop to 2 before it quickly goes up but its not running smooth enough
@torpid thorn ngl i think its ggs man
What’s your specs
have you turned off physics foliage
Ive had anti-cheat not installed error for 1 week now :/
i can hope xD but yeah sadly i think so too, worth a try tho
Please refine the Allosaurus and make it stronger🙏🏻
@earnest goblet Press Enter to hover over them
@lost basalt Unfortunately it's just not possible. UE5 requires it
@earnest goblet WYM?
its doing better, for now
In summary, tone down your graphics settings if you want the game to run better.
Kouga also has several videos on this topic that I’m sure will help
but what about the health indicator
the bar is always the same color
blood screens
In my opinion, the island should have a desert or other dry area. As you can see, the east-west part of the island is wetter than the northwest. If there are already highlands there (which, by the way, are similar to savannas), why couldn't there be an even drier place on the drier (logically) side of the island? Such a desert could be the perfect habitat for creatures like the kentro, carno, dryo (if it could dig burrows), maia, and pachy or ptera/quetzal.
what do you guys think about this?
hello why i cant find any servers?
What beta branch are you on?
Am i screwing something up? I have gone to 4 migration zones, 4 PZ, hit perfect diet, visited sanc as a juvi, never got infertile, never got spasm so why am i not prime? I even hit a quick 2 second sleep in each zone and stick around for at least 10-15 seconds so the game registers im there i mean wtf? I did this literally on my last omni and hit prime. I entomb and repeat almost the exact same and i get fragile?????
why do i keep getting "anticheat not installed error" ?
#general-feedback message why do you want this? i'm actually confused
Im on evrima, having the same problem
Cant load any servers (official and unofficial) and once i do happen to load it after 30 min and 4 game resets it gives me a client error, disconnects me before I even load in, or says the server is full when it is clearly not, I have now been loading servers for almost an hour
I don't know if a full on dusty desert is in order, but the idea of a lowland dry environment isn't terrible.
The only problem is water. Right now, the need for water is frequent enough for some playables to actively avoid areas without sources. Desert should naturally have little water.
You could centralize a few species around the idea that they need considerably less water, that they naturally live in arid areas, but our Deino overlords will surely remind us that this sort of thinking is universally sinful and deserving of shame.
Make Deino playable again... starved to death because not a single fish spawned. thought this would have been fixed by now 💀
@wind nymph yea they do take down stuff idk why they do it to people a lot
They literally tell people why they take down stuff lmao
My very real and genuine suggestion to make dryo 7 tons was deleted without them telling me. Literally 1984
What's your reasoning for down voting removing speed modification for all elders?
@deep shuttle im confused, switching to a point system would avoid checklisting/metagaming because it would give players prime for doing things that they should be doing anyways eg. moving around a lot, getting good diets etc
the whole reason the current system encourages metagaming is because it rewards actions that arent part of "good gameplay" ie, going to empty zones, bum rushing sancs on repeat
that is what the current system already does. it does it with 'mission completions', not points.
I actually like cerato and allo being slower as prime elder and want to see that on more creatures
Also, I think frail being slower is also fine
I think prime animals in general should have faster trots, slower sprints
Im not opposed to decreasing speed as prime, but making frail elders slow is silly. It's like making you a juvenile again but with actual time invested. The speed debuff combined with the damage and size debuff is a lot for frail elders
it doesnt though, the main prime requirements are not things players should be doing anyways. Ie going to empty zones
it doesnt reward/accommodate any other type of gameplay
And making some prime elders stronger, healthier, and faster just makes them into unstoppable killing machines. And that's really awful for balance
a point system could, if you want to just travel across the whole map you could maybe get most of your prime points from distance traveled
Which already fulfills current eldering by visiting inactive zones
it doesn't. you have to get lucky and pass through mainly the pzs by chance unless you use vulnona
you’re allowed to not like a game. Not everything has to be a whole movement
I feel like food is only half the problem. There are still those people who kill just to kill, herbis and carnis alike.
If "mixpackers, ravenous carnivores, bloodthirsty herbivores" are what you want to get rid of, making players less hungry won't stop them from wanting to mixpack or KOS. It just makes them less hungry.
I disagree with the whole movement part but hes absolutely right
There will always be aggro people, but right now there are too many incentives to avoid literally everyone and absolutely none to encourage player engagement. Time to kill is too fast, every carnivore is too hungry to pass up even the riskiest meal because if they don't, they may never see another chance to eat before they starve. Carnivores can't find herbivores and mostly eat other carnivores because herbivores can all just stay in the woods forever in whatever the latest heat map dictates is the furthest from the popular areas. Cannibals abound because your best odds are when you outnumber a member of your own species so all other factors being equal, numbers guarantees a win.
Lower hunger drain so carnivores can afford to pass up risky encounters or try them and have enough time to heal if things get hairy. As it stands now, most fights I'd be starving before I finished healing. Restrict herbivore diet foods so that they only spawn in the open and the only way to get perfect diet is to visit the region your species is associated with, and people WILL visit those regions. Lower their hunger drain so that they aren't tied to those places so tightly that they can't explore and visit other regions of the map. This way, people have different places around the map where they'll be likely to encounter people of specific species. This alone would fix player distribution - you can't force everyone to do it, but the vast majority will.
Herbivores won't be so bored because they'll come under less fatal attacks from more carnivores more often - having excitement without as much fatality. Carnivores will have enough downtime to actually nest before they starve, and be able to find herbivores to hunt more regularly.
time to kill is still too high, prime is still too powerful, there are still bugs need fixing, but I can't see this idea as anything but a majority improvement across the board.
So no, it's not the ENTIRE problem - but I think it's the biggest. With encounters being so deadly so often, food such a major issue, it's also why nobody's calling. It's too unsafe to give away your position either as predator or prey. Lower the risk of instant death and people will make some noise again.
I agree with most of this, I just thought that if your goal with the changes that you proposed was to successfully decrease the mixpack, aggro herbi, and ravenous carnivore population, then your changes probably wouldn't have the intended effect. Their motive is not hunger. But I ABSOLUTELY agree that we need more player engagement, of course!
I also think time to kill is generally fine, I don’t believe it’s too fast at all. The only issue I have with hunger drain is Rex starving slower than deino, which I think is a travesty lmao
If anything, the issue is still patrol and migration zones just not being that typically engaging, and patrols just effectively being better migrations
I think reducing hunger will just result in more big creatures making easier to sustain mega mix packs and engaging in the joys of mindless slaughter
Because the people doing this stuff are the kinds of people who only play for the adrenaline rush of winning
Now THAT is an interesting point. I think there's a chance that it wouldn't fix much about aggression levels, I'll give you that. There's a culture of it now, and people will dedicate themselves to a culture of something. I think that there will always be mixpackers, always be kos-ers who just want pvp forever. But they're SO prevalent right now and I firmly believe that a big part of that is how risk-averse the average player has to become right now in order to survive. I think there's a cycle of people avoiding fights and then dying in their first real fight because they've had no practice. Meanwhile mixpackers and kosers have the security to have that practice, and so come out on top more and more and more. I strongly believe the ideas I put forth will let normal players have more practice fighting with lower risk, I think we'd see randoms band together against mixpacks and wipe them out like we used to see on legacy, I think if we can make it more advantageous to not mixpack and less advantageous to mixpack, that a lot of small factors will yield a reduction in their frequency.
You bring up some REALLY good points
Patrol zones right now are a HUGE problem in how they function, being as you said better migration zones. They're less risky, the food in them is always diet food, and they're all over the place. I think changing their placement away from dense forests and more into big open spaces as well as removing the diet-negating effects on them would make a huge change to player distribution and behavior.
I've made posts about that before, as well.
Also yes, deinosuchus gets too hungry too fast. For a sit and wait predator, it doesn't get to sit and wait too well. There are too few regularly active zones, forcing too many into proximity, and they don't have time to sit and wait properly at less frequented ones or they'll starve. A big deino should only need to fill its stomach from empty once in a blue moon - I'm talking almost an ingame week or maybe more between big feeds. I think rex should be on a similar timeline, but I think it should need to eat more often that deino, not less - it's a far more active animal as it stands.
I think there's a balance to be struck between herbie food distribution and hunger drain. It will need tweaking and adjusting for sure, even after the initial changes are made! People who are full too long get aggro and start looking for some manner of excitement - but I still believe that these are the dials the devs should be turning if they want to affect player interaction and distribution.
Also I think you're right - a lot of times time to kill isn't too fast, what I should have said is that there are instances where it is. Just trying to highlight that the game still has other problems, I just think that this one will yield the biggest changes the fastest with the least effort.
thats what ive been told but every time i hit 100% on troodon i go infertile
why do you think i put ptera on my post lmao this added nothing
your suggestion was this:
eldering should be a points based system in which doing actions such as moving, visiting zones, getting diet etc.
'moving' = this is even more vague than visiting pz/mz. How would you measure this? kms traveled? actual distance covered? people could just walk in circles. worse than 'visiting empty zones'.
'visiting zones' = already happening, litterally. The problem with the current system is that allegedly even non-active zones count towards this, and you have to use 3rd party map sites to know where those are. Relying on the ingame 'active zone' display to hit 4x pz and 2x mz would likely prevent many species from meeting this requirement, because they do not change often enough.
'getting diets' = already happening. two of the current missions are "get all 3 diets at least once" and "always keep at least one diet above 0%". For many dinos, getting all three diets is a significant undertaking. Maintaining one is not as bad, but it's a constant upkeep until 75%. I suppose your system would reward users for every diet they eat? That encourages people to 'stay close to as many diets as possible'. I think that would increase hotspot symptoms.
I listed those as not well thought out random examples to say that many of the parameters that theyve chosen currently are inadequate and in some cases impossible (Deino north lake spawn sanc), But the difference maker here is that instead of strict requirements they would cumulatively add to a prime threshold.
Moving would likely just be kms traveled with some sort of safeguard to prevent people walking in circles.
Visiting zones should just be uncapped in which case visiting multiple MZ while moving around the map is actually pretty likely, whereas pzs are harder to stumble upon which is a suggestion i actually seriously think should be added
getting diets could be actual % diet total gained but this is probably the weakest one. The main issue with the system now is that its not malleable enough to account for every dino as its literally a checklist
They could add any parameters and any threshold and i think it would be a better system than a prime checklist
because instead of forcing sometimes arbitrary requirements it could be parameters that are achieved through what the devs consider "good gameplay"
Kind of late here, but the proper implementation of humans could actually go a long way here.
Imagine a credit system for the humans. You start with little to nothing and there is a hub/black-market (akin to a sanctuary) exclusively for the humans used to stage contracts and buy weapons and supplies.
The humans should act as a managerial element to the ecosystem with contracts rewarding credits based on the state of the server.
Massive mix-pack killing things needlessly on the server? Put a high credit bounty on their heads and let the humans hunt them down.
Too many dinos of the same species overcrowding the server? (cough, rex, cough) Open season, with credits being rewarded for each kill until their numbers are thinned.
Credits should also be deducted from a human's account when needlessly killing a dinosaur, even in self-defense. That's against company interest after all.
Humans are being worked on a lot this update as we see in the most recent patch, there's actually a leaked WIP human with an inventory and other stuff (super WIP and janky tho so nothing much to write home about)
Basically, humans are getting a whole recode, albeit, I don't think they will be either buying items nor treated as mercenary, but who am I to say for sure
Of course they won't. I guarantee they'll just be murder machines like everything else. They'll probably even wind up in-fighting out of boredom.
I think the goal is supposed to be a horror game, not having constant access to weaponry
I never said the mercenary work should be easy or relaxing.
I don’t see humans really suffering from death or losing progress, unless their equipment is lost with them
otherwise they can just run around and keep trolling
yea but the thing is i don't think it's GOING to be mercenary work
they scrapped the whole "mercenary" thing ages ago
also I dont think human will be fun playing as solo
but if most of the ppl are playing humans , I dont think apex predator will have a fun time due to lack of potential prey
Exactly this, which is why gear would need to be expensive, human cooperation encouraged, and most importantly: the systems in place need to feed into one another.
the main thing about humans will be survival, not doing tasks or jobs, same as everyone else
they ain't being designed as hitmen
weapon distribution will be done as random rare spawns, not stuff you can purchase
This is how you exclusively wind up with humans shooting each other and anything else that moves on the island.
okay im not entirely sure how that's true tho
with limited weapons and ammo that you can't just buy, i'd say the opposite is true
you waste a bullet, now everything can hear, smell and see you
you don't get to spend 500 smackeroos on a whole extra 30 shells for your shotgun
you gotta go out into the wilderness and find that stuff
and the wilderness is where you die
How so, lmao? I see you running for an airdrop I want, I shoot you in the back, control every drop on the server, and use them to cause havoc on the server.
i mean... again, i dont think there will be airdrops
i think you're looking at gen 2 like they're military-style mercenaries
that is not the plan
replace airdrop with spawn locations, my point stands
i mean, they also want human v human combat to be a thing
unless humans provide decent amount of diet
I dont think mid to apex carnivore player will like to see them in game cause they are taking the slot
man this other guy really wants to shoot me and take my stuff
whatever, go my mega mix pack
Mercenary work can be cutthroat, especially with mutated human cannibals thrown into the mix
i mean
people are gonna like killing humans because cool JP scene
okay but again, it isn't mercenary work
where are you getting the mercenary stuff from
you keep saying it's mercenary work but like, they scrapped the mercenary thing like years ago
so we either got like a lot of human players at the same time or none
It isn't anything, like it hasn't been for 10 years
so basiclly if im a rex or a deino and I see groups of humans runnning around
I know its better for me to log out cause there isn't enough biomass to support my gameplay today
What are you even arguing in favor of? Stale, isolated systems where players are just allowed to mindlessly do whatever they want?
what? im just saying it isn't merc anymore
That's already a problem between the flyers, deino, tree-climbers, troodons, bepis, etc.
The only solution there is to fix the servers to allow for more players.
or reasonable amount of ai nicely spread across the map
To each their own, but surviving off AI is terribly lame. Might as well be playing herbivore.
I lost count of how many times I find myself as a deino spawned in northeast lake or east swamp
I will sank my deino to the bottom of the lake ,pick up the dogleash and take my dog for a 20mins walk
imagine you just entomb a prime elder deino and find yourself spawn in that 2 area
you know there is problem with thier ai if deino couldn't even find any food when they are around 50-500kg
how is bary or spino gonna eat when they are in the game, boars and deers all the way to size when they can hunt?
All I can say, in my opinion, is that at least implementing mercs to maintain the ecosystem would at least address the bitter sentiment around mix-pack griefing without "deleting" the playstyle outright through debuffs or whatever else.
i feel like honestly having them act like mercs would only increase the problem
mixpacking gun boy taking potshots at anyone the clan deems unworthy
i'd honestly focus on them on gadgets, repairing bases and typically not blasting a dino's skull out
can you imagine a grappling hook
weapons should be risky and overall expensive to maintain and use
i mean... it's not out of the question to add one
grappling hooks are real things people use to get up on things
I've literally listed reasons/possibilities as to how/why that could be made to NOT be the case through different incentives and setbacks.
Your argument feels really bad faith, because so far all you've said is "weapons should just spawn" as if the 1st thing a player wouldn't do is test it on the nearest juvi.
im quite literally echoing all the things we've heard about the gen 2
literally i have no idea what to say beyond this is how it's said it is going to be
I feel like honestly having them act like mercs would only increase the problem...
This is literally an opinionated statement.
yes, and i still believe that, but the devs also have removed a lot of the "merc" stuff because having them act like mercs is a design nightmare and gives players the wrong idea
you aren't here to gun down misbehaving prehistoric creatures or earn a paycheck, you're trying your best to not die, same as everyone else
~~Why does that have to be mutually exclusive exactly? I just don't get it. This community picks some weird hills man...
I'm not proposing to make humans the strongest thing on the Isle, but it's clear everyone wants them to have guns, right? Better to channel that into something than turn the island into a shooting range.
You clearly want the survival horror aspect. Fair. I agree even. It would be lame otherwise. But again these aren't mutually exclusive.
There can still be weapons/supplies on the island to scavenge, contracts that are obviously a death-wish, and terror.~~
screw it, it's like talking to a brick wall.
i feel like once you have the firepower to be gunning down mixpacking/overpopulated apexes, the game is about as scary as Primal Carnage
which is not very scary
given how you said you wanted them to be able to moderate apex populations for cash, i genuinely don't know what possibly threatens them
the humble tutorial button in the ESC menu staring us in the face:
ur right bro, that's def not hyperbole and reductive.
Mix-packing forever and always, my beloved. 👑
nothing wavepoole has said has any indication he likes mixpacking
#general-feedback message this should become a real mechanic, I can visualise some really cool escape mechanics from getting pinned
Not what I was trying to imply, but pop off.
i dont know what else you could possibly be trying to imply considering the main gimmick behind your suggestion is "anti mixpack hunting humans" seemingly lol
i genuinely dont know what you want me to say at this point, i was hoping you'd explain how you see the coexistence of "culling megapacks/mixpacks/overpopulations" and "being terrified of solo creatures" working
Sounds like a you problem ngl
The game is a progressive, life cycle centered survival horror game? We can agree on at least this, right?
I.E. don't die, survive, and progressively grow in power.
yea that seems about right
i would say the endgoal is just "don't die" lol
unless it's entombing but thats semantics
You wouldn’t know though given it refuses to let you play it
if the 70 players on PC:E could read they'd be very upset at that
But also humans shouldn’t be able to kill dinosaurs reliably at all especially not larger ones
I mean, you could say the same about omnis, until you run into six of them.
So what stops humans from megapacking and just killing everything
or mixpacking with a single powerful rifle
Now imagine a squad of humans who's been painstakingly progressing through different loot tiers, scarping together a kit on the island (essentially their juvi stage)
Maybe you could have missions to steal eggs from a nest or collect genetic samples to study mutations.
Either way, finally they feel ready to take on a contract for a mix-pack terrorizing delta. (this is essentially the human's fully grown stage) they set out in a humvee, post up, and lay an ambush.
Hell, let's say it's somewhat successful, let's say the mix pack loses some members but the remaing one's take out a few humans before fleeing into the jungle.
Overconfident, the humans pursue, knowing the surviving mix-pack members are wounded. Ammo's running low, but they have enough to finish them off.
As they walk further into the brush they hear a omin call...
I don't think humans should be encouraged to kill dinos at any point, apart from self-defense
Not only that, but gunshots would be like ringing the dinner bell.
yes, this, i want this
Then idk lol, just don't put guns in the game and make them vegetarian while you're at it
"Apart from self-defense" lol
The reason you kill dinos is because you donnt want to get eaten
Not because you're some sort of prehistoric lawkeeper on an abandoned island
You put guns on the island and I guarantee you absolutely no one is going to share that sentiment
What
Without incentives to avoid damaging the ecosystem and avoid needlessly killing the humans will likely wind up crawling up above sanctuaries and nuking juvies from above with revolvers or whatever, that's what.
It's a question of what objectives are given, not what the players are capable of
But your idea is literally to give them an incentive to needlessly kill
I think you're missing context.
one sec
I've read that
You're rewarding humans credits for killing dinos
Which is exactly what I'm talking about
Humans shouldn’t exist to police the server
What else do you guys propose humans do? I really don't get it.
The same as everyone else
Try their best to survive, then die horribly
For starters, not run around killing a bunch of dinosaurs
Sweet baby Jesus, I feel like a crazy person. Please tell me what you think a player with a gun is going to do the moment they see a baby dino meander into the open?
Probably waste their ammo on it, while attracting other things capable of killing him
And die
Make guns scarce enough that not everyone will have one
Make ammo scarce enough that you won’t want to waste it
Make the guns you actually can get either unreliable or limited in range so you can’t snipe with them
Naturally they’re also incredibly loud and given that people don’t want to die I doubt they would tell everyone their location
Right, so a backdrop playable like hypsie with a nerf-gun. Got it.
Your alternative is making them a managerial system that punishes people for playing a dinosaur that has a high population by sending people to kill them
What do you want humans to be ? Another apex ?
God forbid the endless swarm of rexs and cerato get some push back so that the herbivore players catch a break or that the mix-packs are the ones hunted for once.
Human players don't have to be the ones in charge of that
So why make humans into a solution instead of trying to find out why these things are bad in the first place
You're turning an entire playable faction into bootleg server admins
Especially if the humans will end up causing problems of their own
Granted you had a demerit system in your statement but what stops them from just getting what they need and going on a rampage
Why do they care if they lose credits if they’ve gotten everything already
imma be real man, humans are quite literally in the same weightclass as a hypsi, they're smaller than beipis in weight
So far the only alternative I've heard from any of you is either:
A) Nerf them so hard they're never touched and basically a joke.
or
B) Give them the guns and profit ???
Bounty on their head too
Realistically, humans would wipe out the entire island, let's be so for real right now.
hilarious thing to see today
i didnt even think of that
if it was a modern day military yeah no duh
but when youre dropped into a jungle with nothing but clothes and your own fists
good luck wiping out the island
hyper rex vs the atom splitter
realistically, why would they have that weaponry if they're quite literally randomly born into existence on a long since desolate island
idk the lore, but they'd literally just napalm the island or something
Phenomenal
There's a thing called balance, and believe it or not, it's not always done in black and white
they literally would not
a private corporation getting their billions of dollars of funding napalmed?
again, what motivation would humans even have to napalm the island
recreating the fall of the dinosaurs with the crocodiles surviving ANOTHER mass extinction
Megalania survives because he sadly isn’t real yet
like its genuinely just dinosaurs stranded on an island, it's such a non-issue why would you napalm them just leave 'em be
I give up. I never thought I'd say this, but I'm starting to feel for the devs. Christ.
when asked if humans will have any further gameplay, all dondi replied with is "they have to survive, on an island, full of dinosaurs, thats it"
the gameplay loop will more than likely involve repairing bases, maybe
but for the majority of it, its just
spawn -> loot locations -> try to survive as long as possible
I wasn't talking about what will happen, but what would be ideal.
whatever. go, my lizard
Cool lizard
i think they call it mongolia
Woah
Dinosaur forevah! Dinosaur neber lose!!1!1 WAAGH!!
Ngl i am really excited for humans if theyre gameplay experience is equivalent to little boyscouts finding themselves in the literal monsterverse
valid
I hope humans will have decent options for melee combat
stranger things hut with dinosaurs
This won't affect it much, except make hunting more or less useless a AI would sustain any carnivore without the need to hunt players.
Sanc mushrooms are fine, they should just change the value herbivores need for perfect diet instead of it being at least all three no matter the value of each one.
restricting food spawns forces players to coexist more which would cause MORE fights.
And herbis will suffer, they're fine as it is currently.
@carmine pivot its because majority of the community wanted the update to release before the end of the year because of unofficials
#general-feedback message @vale girder is patience not a virtue you hold
because the servers are... still updating. thats why you cant join them
Have you guys worked on fixing the issue where jumping Dino’s lag back to the ground? I keep having issues getting onto rocks,trees, it’s causing others to have an advantage on us.
Did you have a crash doing your 2nd life ?
#general-feedback message
Herbivores have been dominating for far too long, and its now the carnivores turn to shine.
#general-feedback message
Wrong game
Trike has been out for 8 months, while it had no competition, and stego has been out for even longer without having anything to fear
Now that rex is finally out, the herbis cant handle it
Omni neutral pounce ticks every five secs and the bleed dmaage pounces used to tick every one sec…so maybe they messed it up and gave the regular pounce the neutral tick.
Trike can literally 2 shot a FG rex, and it has 80% dmg resistance in its head, but if you let the rex come behind you, then its a skill issue
#general-feedback message
tell me you have no idea how the trike and rex matchup actually is without telling me
"just don't let it go behind" with your godawful agility and rex being able to murdersprint to literally move faster than you can turn
lmao
and if the rex is letting you land 2 full thrashes, THAT is an actual skill issue
also 2 full thrashes won't even kill a rex either
You press CTRL and you sprint left and right, its not that hard
again, you don't need to drill it in that you don't understand the matchup lmao
It will, i've killed many rexes that way on deathmatch servers
i got that from the first message
If you go into sparing, you face to the side hold LMB and flip him on his side, then u have good time to use thrash attack
I can’t remember the exact statistic and it was on a community server, but roughly 70% of a server consists entirely of carnivores, compared to like 20% herbivore and 10% omnivore or something like that, this was a little bit ago
herbivores never reigned
Ofcourse, everybody wants to play the new playables (allo and rex)
this was before Rex and allo
But I also think it has something to do with carnivores are just more fun to play as, my favorite playable is the omniraptor cause of its speed, agility and I find it enjoyable when packhunting with friends. Meanwhile most herbivores are big, slow and clunky and often have to rely on their stats rather than agility and speed
Fully grown cera is 1,9t while FG allo is 3,7t and since allo can only pin stuff up to 50% of its weight, it can't pin FG ceras
#general-feedback message
@wise lagoon The fewer colors are in preparation for palettes, we’ll be getting variety eventually but in the form of multiple palettes so people dont make ugly combos. No idea when that’ll be tho
Oh, I see
@normal jasper so for you it is fair that a 5t Rex oneshot all the mid tiers ? Or that doesnt care?
yes its fair its not like he unbeatable a group of dibbles or allos will still kill you and the rex is slower than all mid tiers at that stage
making rex pin only to 50% is a bad change
for example prime maia can tank crush and run away
rex crush doesnt have enough fracture to fracture a maia in one crush unless he pins it
Cmon men be serius , 2 rexes 60% can easily kill 3 allos , man you heard what you are saying ? rex turns so so well and is very hard to the rest to be able to do nothing xd
yep what does will do is that rex only fight his niche , that are the apexs
you arent supposed to fight 2 60% rexes as 3 allos the rexes by then have grown for more than you. it shouldnt be an easy fight
it is not a easy fight is a dead sentence for allo
his niche is ambushing stuff???
that rexes oneshot 2/3 of the rooster
if the rex ambushes a maia the maia should absolutely die especially if its an adult rex lol what
while also being slower than all of them. I dont see an issue
the issue is that is not fair for the rest of the playables that a dino oneshot you , I mean a maia is not a dino from the rex niche , and i remember you that rex can body fracture , I mean a rex is a apex when is adult not when it is subadult
yeah when hes sub adult hes not an apex, I dont see ur point. sub adult is much weaker. this is a survival hardcore game and if you dont want to die then I suggest you get better and start being more aware of your surroundings or just switch over to POT which will fit your style more. If you expect to get ambushed by a rex, which is slower than 90% of the roster, and not die, yeah this isnt the game for you
weaker? Are you serious? I mean he can hunted more when is sub than when is apex , You are saying to swith pot because a dino is overpowered and imposible to be killed for the rest of the rooster???
or all switch to pteranodon and watch rex player being punished for playing their favorite dino due to lack of food
yeah you just explained to yourself why he is weaker lol. rex is not over powered at all, hes a well balanced dino. trike needs a buff though because trike rn is weaker than rex which should be the opposite he should be stronger than rex. thats the only issue I see with rex having
i mean the apex fight between the rex , stego and trike is lovely to see , but i dont understand why a sub adult need to be able to oneshot all dinos from rooster
at this point some of the mid tier playables are just cannon fodder
true
yeah dibble has it hard
solo dibble isnt playable anymore cuz of allo
the problem is vs Mid tier not from apex, i mean rex needs a buff vs apexs , and a nerfed vs mid tiers
Why spend time playing a mid-tier and grow old, when you can invest a bit more growth time to become a larger, playable creature
Sadly it is true xd
To some extent, the elder system further encourages a more utilitarian, min-max–oriented mindset among players
the elder system is brilliant for apex , but not so good for mid and low tiers
its not a problem against mid tiers. a 5 ton rex can still die to one prime dibble or prime allo and he will fold over and die if theres 2 of them. dont forget the rex has been growing for 6+ hours if not more hes supposed to defend himself
if you want to complain about sub apex killing mid tiers complain about stego
stego is even more broken vs mid tiers than rex at sub apex stage and grows faster
nop 5t rex oneshot that 2 dinos , if you are a dibble or allo you must run , in the life you will killed
yep stego is broken x2
the pounce of allo for example doesnt work on stego , always you will die
he doesnt. he cant even pin a dibble from the front the dibbles will keep facing him and kill him. 2 allos will pin the rex to death or bleed him out. and even if the rex pins you, you wont instantly die if hes 5 tons. a 5 ton rex will pin a prime dibble/allo for 3 seconds then let go. and he doesnt have enough fracture damage to fracturew them after the pin at that stage. he needs at least 2 pins to fracture a prime dibble/allo at 5 tons minimum. already been tested.
Nop i prove xd , with allo 3.7 a 5 can pin you in only oneshot
saw a video discussing why ppl have started reducing their calls in game
aside from attracting predators, I think the widespread use of the cannibal mutation has once again undermined the already fragile trust within the player community.
players now tend to completely avoid members of their own species, or only group up through Discord to hunt down unsuspecting solo players of the same species
RIght now some species only survives been canni sadly , for example with allo I have killed more than 30 allos to survive it is sad but it is the true
let me test it and send proof loil one second
because im sorry but you dont know what ur talking about. give me 5 mins and ill send the video
You make the deino community look like a bunch of vegetarians
It’s funny that even during the extreme famine that’s been going on for over eight months now, most of the crocs I’ve run into still prefer to cooperate rather than kill each other. I think it’s some kind of brotherhood forged in desperation
yep it is true they knocked down 3 secs , and later they comeback arribe but in most of the case with body fracture
not if you have reduce fracture mutation. again I dont see an issue with rex other than him being stronger than trike but we can disagree it doesnt matter. what matters is that dondi said he likes where rex is at right now so thats good at least he knows rex is in a good spot
right now allos , rexes only survive being canni , because herbs are so strong and they cant win so .....
you are joking right
you cant*
personal bias does not speak for all of us
rex is literaly the strongest dino in the game rn
yeah it should be trike
trike needs a buff i hope he gets it soon. stegos can beat rex too\
Cmon , 4 trikes can easily kill 2 rexes , 5 stegos can kill 2 rexes , 6 dibbles can kill 3 allos , but i play a lit less rex i was speaking more about allo and in my point of view
Stego is doing better agaist rex them trike is currently
Max group size is not taken in to balancing
Survival is
so doesnt care? I mean nerf carno because can kill raptors xd
And allo and rex are both doing just fine
They can Hunt well
The majority wants rex be more nerfed them buff, and teno and dibble to be buffed
that is not fair levyathan , they can be more in group and they are stronger , what is the point of playing a carnivore like allo when his preys are stronger and they can be more in group , so if group doesnt care 2 rexes 2 trikes , 3 allos 3 dibbles , it is fair no?
They need to change it so rex cant do fracture damage to a trikes leg/body by hitting its head
Ho has more in a group a lions or zebras? Did u forgot how real life works?
This game is based on realism you know?
Also is not like you will ALWAYS find them in max group sizes.
There is plenty of times they may be alone
Or there is juvs in there
Allo and rex are 100% not having a hard time hunting anything
This is justa crazy take
Besides that if you want to make a massive allo pack nothing is stopping you just go to no rules servers ☝️
in the real life , zebras run away when they see a predator , and i have to remember you that in real life , lions atack in group 4-5 to atack a single zebra , not like here when the predators cant be more than 2-3 per group , so what it is the point ? Here is the contrary the predators are less and with less % of win
Cant be? Look at raptorns and omnis lmao
10 Maias , 6 dibbles , 5 stegos , 4 trikes and ..... 2 rexes and 3 allos
Most of carnivore hunts fail irl
.
I think you also forgot that
Herbs are not easy to kill bud
What yall really want is to form massive carnivore packs and kos everything
Thank god the majority of the community is not this insane and wants the group sizes fo stay where they are at
also this isnt a 3 v 3 or 5 v 5 either, u can stalk a herd and wait for one to separate for food or water from the group, then it easily turns into however many u have vs 1
Yeah
yep thankfully allo and rex only will survive with AI xd
Also irl is much easier to sustain a much larger group of plant eaters them Meat eaters
Its our personal issue. I have survied playing even allo solo no problem
and without being cannibalized? lol
all allos i see i killed it xd
Just not atack a massive herb herd when u find them. Look for small groups or go for lone targets
i managed to get an allo to elder without having issues as a solo. i died to 3 raptors, but still!
Canibal is not needed
and its not like i was especially passive, i was out there murderin anything i could get my nasty little teeth onto
You talk like every single herb walks in a massive herd
What is far from the reality
3 allos is more them enought to survive
that is true , but that works with all , i mean i have seen only carnos and 1-2 allos playing alone , because right now alone is equal to dead from ceras- allos or sub rexes , and in herbs happened the same only survives the guys in packs
You can survive just fine alone if avoiding popular zones
Hl , west rail , south and delta
Yep you can live in north
yep very risked and very frustrant I have killed a lot of alones allos but that is the live if you play alone you need a lot of luck to survive
yep that is why it is important to be in packs
thanfully for solo player bary will be a good dino
It’s not just allo problem
Dibble being played alone is a death wish from allos. Stego and trike from Rexes. And Rex from allo packs/raptor packs/stego packs. solo being hard isn’t just a allo problem
Ye ye that is what i put , playing alone with everydino except carno ? Is dead
lots of other people are mentioning ping issues and im so glad im not the only one. i frequently find that after i play for around an hour my fps drops to 0-5 and my ping skyrockets to 550 - can't be a network issue because if i manage to get my dinosaur into a bush (extremely difficult at 0-1fps with rubber banding) and relog, my frames and ping are perfectly fine again when i come back into the server. is this the experience for anyone else? it's making the game unplayable for me
it gets so bad in jungles too. my pc is brand new and the specs can definitely handle evrima, but even lowering settings doesn't help
could be a memory leak of some sort, definitely throw it into #🐞-evrima-bug-reports-🐞 when you get a chance
fatal crash isnt fixed btw
Animal Adjustments:
• Crocodile Hunger: Currently, many crocodiles die from starvation or get eaten by other crocodiles because they are starving. A suggested change is to make crocodiles lose hunger slower when they are not moving. This keeps them as slow, strong creatures while making them more resilient and strategically interesting for players, without increasing their flexibility or movement.
• T-Rex Balance: The T-Rex is too strong, which is evident because almost every player chooses it. The goal is not to make it weak, but to restore some natural weaknesses. One idea is to adjust its weight so that a Prime Crocodile in water could at least have a chance to grab it. This keeps the T-Rex powerful but introduces counterplay options.
⸻
Environment & Biomes:
• Biome Variety: The map is currently mostly jungle. Adding different biomes—like pine forests with large trees, deserts, or open areas similar to “Southplains”—would make exploration and gameplay more interesting.
• Drinking Spots: Drinking spots, especially in high-traffic areas, should be riskier. Players should carefully consider where and when to drink. In busy areas, drinking safely may require moving to a different spot or further away. This also applies to crocodiles, making water sources more dangerous and strategic.
⸻
Bug Reports & Gameplay Issues:
• Invisible Walls: Invisible walls appear in bushes and along some roads. Players often get stuck or float unexpectedly. This needs to be fixed.
• Weather & Fog: Fog and thunderstorms are too frequent and too strong. At night, visibility during storms is nearly zero. They occur roughly every 10 minutes, reducing sunlight and making navigation very difficult.
• Anti-Cheating Measures: One potential solution against cheaters is implementing simple regrows if video proof exists. This could reduce cheating, since cheaters often aim to annoy other players rather than gain real advantages. So far, I’ve noticed this at least with the crocodile: if it starts drinking or eating and the animation is interrupted by moving, it continues the action visually. The drinking or eating animation keeps playing permanently, both underwater and on land. The sound effects also continue, and underwater it keeps playing the eating animation for meat. Please tell me what you guys think about my ideas
why have diets at all at that point lol
@gentle wharf we are getting albertosaurus in the near future (hopefully) and theres only 1 hadrosaur in the game
@halcyon sparrow that exists. Its called Augmented Tapetum (50%) and you unlock it as a carnivore by killing a lot of things at night
the night vison thing?
Yes
i was unaware thanks
i found a hole you get stuck in no way out unstuck not working at -33,108.398, 115,118.753, 28,743.591 is this where i should report it ?
is deino grab broken again?
yes but i'm curious to know how you think it's broken before i spill the beans....
#general-feedback message yes, yes and yes
They really need to fix the health bar not showing how much damage is taken anymore
Am I crazy when I say that I think 4hrs for a pachy, and 8-10hrs for a stego is too little time to reach 100% for both these species?
For context, I care more about having the time to enjoy my Dino over growing and regrowing and regrowing, being sent back to juvi over and over. It’s more bearable for apexes but you really feel the time limit with small tiers
joining a server after fatal erroring takes 5-10 minutes because everytime you join it disconnects you for losing connection
@limber hull , in your brilliant opinion allo should be a Dino without skill and only depends of pounce right ?
in my opinion allo doesn't need to be doing as much damage as a diablo lmao
also you haven't really done anything about its pounce being extremely powerful, literally all you did was just make it less likely to pin things
grappling and just generally holding the pounce on something are still easy ass ways to murder something
basically the changes you made make allo incredibly impossible for anything of similar size to ever fight one lmao
true , allos should be knocked from trees and rocks and the pounce should do less damge and focus in bleed , Pounce should be a way to hunt with but not only the unique one , I mean is a dino with extreme potential to be a very popular dino and very entertaiment to play with it but right now it is not
imagine having the fastest left click in the game combined with basically the same damage as a diablo
like genuinely dibble is already bad enough
it is a very popular dino
i see so many allos so commonly lmao
idk where you get the idea that it isn't a very popular dino
I wouldn’t mind buffing allo in some areas if it finally got pounce removed.
But making it able to almost facetank dibble would be wild.
c mon man we know they are playing with it because his realease but sooner rather than later the people will started to bored with a dino that dies 3/4 because pounce is bugged xd, I mean in the future they need to think about dibbles real problem of it, is that is a free buffet of rexes and the solution is giving it a lit more speed but if they have more speed and with muts like tactile endurance they will have a lot more stam than allo , and allo wont scape
so it is hard to balance that
allo is one of the most popular dinosaurs ever, combined with its ability to hunt effectively anything it wants in packs and its overall decent all-round stat spread, you're likely never gonna see it go away
also it does not need more speed, just nerf the fact that rex has the ability to reach ridiculous speeds in the first place lol
sure? When the people started to be tired to die because a ridiculus bug Idk if allo will stay like a popular dino
yes, allo is absolutely going to stay popular
rex 12 t running at 40kmh xd
i can literally bet you that in a year, people will still be playing allo in droves
its allo
i wish man , in a year should be a dino more finished and only with a few bugs
and i wish they find a place for dibbles to be able to survive
and I Wish they improve clawswipe i really love that allo atack
allo was favorite in legacy, prob will be here too, especially now that it has pounce AND bleed .
@narrow cypress So, increase Allo's damage to 245 and keep that absurd bite speed? And also make it possible to use the claw attack while standing still, even though that attack deals almost 2k bleed damage?
Doing that won't change Allo condition, it might even make it worse Regarding the balancing issue
I'm almost certain that what you really want is for Allo to be Op, pretty much like rex
It is true if you increase to 245 the bite speed should be decreased a bit , I have changed it
I want a Dino that you can control like cera or Rex not only rmb to win
If they improve the claw atack they should readjust, right now is a atack very hard to hit I understand right now but if they improve the versatility of the atack that should be decreased
The issue is that you depend from a bad mechanic with zero skill to hunt
The big difference is that rex has zero weaknesses in combat and allo has ….. , rex can win the back of a prey but allo can’t do
Rex has multiple combos to win a battle but allo doesn’t have
So play with Cera or Rex
It's impossible for Allo to have all the good things possible and be balanced at the same time
You want it to be fast, heavy, deal a lot of damage, have a lot of stamina, inflict a lot of bleed, and have extremely good agility xd
You have described rex xd
Rex has a weakness to bleeding. Yes, Rex needs a nerf too, or rather, a nerf in some areas and a buff in others
Yes, that's exactly why it needs to be nerfed
True man , his agility and turn are incredible and his 40kmh with 12 t are a joke
What I see you mentioning most often as a reason for Allo to be buffed is Rex current state, What you should be asking for is a nerf to Rex
All I want is a Dino that you needs skill to play and I played with allo because since i was child was my fav Dino not because of how is right now in evrima that is a sh1t
True man
Muen i have curiosity one question , what Dino is your main?
Maia ?
The mine was carno with more than 1000 hours but right now is awful to play with a Dino that literally kills everything under 1.8 t
Carno and Troodon
Carno ?? Wow
For me the Carno drift is the best thing of the game
I really love that
#general-feedback message
Two hadrosaurs? We’ve got Maia, but isn’t Tenontosaurus an Iguanadon? I wouldn’t mind a smaller Tyrannosaur in the game one bit, especially something in Diablo’s weight class maybe, but the game feels a bit carnivore heavy at the moment. I haven’t seen a Teno or Maia player in a little too long for my liking, but maybe I just need to play Ptera again and do more flyovers.
What counts as a herbivore hotspot these days, post Horde Test?
@sonic jolt#general-feedback message
the funny thing is i think they LITERALLY just copy pasted raptors grapple thresholds
so despite having a 50% solo pin threshold, allo's grapple is just death to 95% of the roster lmao
😭😭 they just forgot about the rest or wha
allo's pin range effectively doubles in a grapple, and in a "weakened prey" grapple, it uh
well it multiplies by 10 if my math is correct, lmao
#general-feedback message
to be clear, these are FAR from the only invisible walls I’ve found, just the two I’ve recorded. Every one I’ve found is also VERY wide, and according to that Ptera clip, they can be very tall. I hit that wall near the surface first and swam around its width, then flew way up there to see how tall it was. That tall, at least.
Most of them were south of The Pit, in the jungle between The Pit and the coast.
i cant post this to feedback due to autmod (no idea why):
Make Prime requirements visible/trackable
Please make the Prime requirements open so players can track their progress.
I’ve had multiple cases where I believed I met the requirements (completing 5 or more tasks) but did not receive Prime. In some instances, the game crashed, and it’s unclear whether that affected Prime eligibility or reset progress.
Spending several hours growing a dino, only to later realize you didn’t receive Prime without knowing whether a requirement was missed or if a crash caused the issue creates unnecessary ambiguity. This can leave players stuck in a weaker state with no clear way to recover other than waiting for entombment.
Making Prime requirements transparent would remove uncertainty, improve clarity, and help players understand exactly what is required.
#general-feedback message
It not a new thing that 30% your body weight creature(more than two) can pin you When Your stamina or health or bleed lower than 20%.
Just don't over use your stamina.
I don't think it's hard
tbf, grapple is still kinda overtuned rn anyway
2 prime omnis can bring down a prime allo without the stam
they just do damage pounce into you with pretty much nothing that you can do and then plop, allo on the floor
i had 80% stam :)
That's omni's problem
They do 3800 when damage pounce and 5000 in normal pounce
They can quickly let your health below 20%
Adult Allo pin only do 80 damage per second
In that video 1 adult Allo and 2x500kg Allo even can't do 40% damage to prime Trick.
Although I also like the idea that small animals should never pose a threat to large ones, it would be rather boring if that were the case.
I don't know why Kouga brought this up at this time. It's obvious that she is aware of this mechanism. she tested the threshold of the pin before.
Only two problem is Omni pounce cost only 1/5 stamina than before, and buck is useless.
Albertosaurus is going to be added and the roster list is locked. Yuty can be modded in later.
#general-feedback message this is more of a trike problem if anything, it's head doesn't reduce fracture damage and it some how gets leg fracture from the front. stego does pretty well rn imo. also rex shouldn't be tail ridin in any case, they intentionally made it clear.
@small citrus If we're going for a realistic game based on scientific data, Tyrannosaurus rex is indeed an apex predator, but you have to consider that it wasn't contemporaneous with many of the dinosaurs on the Isle. Allosaurus existed 80 million years after T. rex. If they had been contemporaries, the T. rex's unshakeable position would clearly have been challenged.
@agile kite When did you last delete the config folder?
I did it multiple times
No difference
I have no idea what message you're answering to, but first, this game isn't supposed to be realistic, second, allo would get obliterated by rex irl
And I don't mean it in a 1v1/fight situation, if they were put in the same environment allo would be nothing more than prey to rex
Also you switched them around, rex came after allo, not the opposite
You're right, I got confused
I see
I kinda agree with you in a way then, in-game rex doesn't deserve a special treatment as some unkillable tank
Do you have Lumen of Foliage Physics enabled?
Its disabled 😭
bump all the herbivore group sizes to 100, same logic, equally absurd
Take Multichambered lungs. Packs will always have more stamina to utilize against solos so you need to be cunning to avoid them. Also if the thresholds didnt exist youd never see walking used because stam would just regen while trotting, which would actually exacerbate the problem you have.
tbh you shouldn't even be getting near those megamixpacks in the first place, it's not smart to put yourself in such situation to begin with Okin
Keep in mind our sense of scale is very warped in the game. Most dinosaurs are more than two times the height of a human and unfathomably heavier. A very heavy draft horse is not going to just get up and walk away after falling down from a two story building's height for example. Likewise omni is much heavier than a human.
that's not really the point...
as the one being pounced and dies to the fall damage should act as a literal bodypillow in such a scenario
Dinosaurs are not soft and youd be hitting bone. Not fat
Just dont pounce if its on a cliff
or jump off if you see it gunning for the murder suicide play
^
I didn't mention cliffcamping variation
Your situation already outlines a "way too big" cliff which = dead regardless
sort of, what I am aiming for is the kind of cliff you'd lose a leg to instead though
might I mention that I was having half a bar of meniscus?
Considering meniscus already exists id say thats enough of a cushion for such situations tbh
yeah it should be (it wasn't)
can anyone explain why ppl think the current stamina regeneration thresholds are good? Am I missing something? Or are only ppl disliking who actually abuse this system?
@oak ravine Please do not use the feedback channels for questions, and tell them to delete the config folder
My take on it:
Stamina thresholds make your actions have consequences. If you run around like crazy and go down to 30%, and someone finds you, you might be faster than them in the initial run away chase, but they could run you down because you can't trot back stamina before they catch up.
Or, more realistically; someone who isnt wise with stam use will get left behind by the herd when fleeing a predator.
Regardless of thresholds, if you are alone vs a group, the group will always have more stamina. Thresholds arent really even an issue at that point. Even if they didnt exist, if you are not smart in your stam use, you die. Simple as that.
The current thresholds:
- trot past 60%
- walk past 40%
- stand/sit below 20%
It is a reflection of the exhaustion of your animal. You can't keep jogging and expect to recover after a marathon type deal.
If you take multichambered and it is maxed out? Thats 15%-20% lower thresholds i think. So at that point you can regen stam while trotting at 40% or above.
The complaints about it are, in my opinion, often poorly targeted. If they want to travel the map quickly, maybe the issue is the trot speed of the animal is too slow rather than the stamina. Maybe the stamina regen is poor while trotting regardless of threshold (hypsi), etc.
Aren't those hypothetical examples? If I end up with only 30% and another dude finds me and decides to run me down with full stamina, then I will die even if there is some minor regeneration. I mean it depends on what species and/or distance we talk about but in general this shouldn't really make a difference.
Your 2nd point also doesn't make sense to me. If someone is unwise using stamina then he puts himself at risk, no matter how the regeneration works. Even if regeneration worked normally below lets say 20% I still would have to save some stamina and be mindfull of how much I spent, no?
I also don't get why the group as a whole would have more stamina. All I care about are the individual values of each group member which is exactly why the current system can be abused.
The reflection of realism is irrelevant since we talk about about a crucial gameplay mechanic. Realism can't be applied to ingame behaviour.
It cant be no, hence i used a variety of examples as you are a different person and one might stand out to you better than others. And yes, in any discussion we're going to have to refer to hypotheticals.
What exactly are you classifying as abuse of the stam thresholds?
And to be blunt on my stance I'm not for or against it. My tone above was more cause and effect based on how I see it play out. I am more cautious with my stam use because those thresholds exist, essentially. Its mechanics for mechanics sake and I can't read the devs' minds. I can only guess at the reasons.
@stone lynx that's what a friend and I literally said when the allo came out, I hope they do something with the pounce, it's horrible xd, and the claw rn it's a "beta"
Fr! Like why someone thought that it will be a good idea to give us this OP dinosaur. It can't even jump...
pounce on allo was a funny thing at first when allo and rex were unofficially on some random deathmatch servers
but it's not funny anymore
I have said that literally since the day one , but most of the people here didn't want to understand like a guy with a photo of a hadrosaur, you cant build a dino from a mechanic with zero skilled , but his answer was "devs have done like that" Allo should be a dino that you can control and wins your battle because of skill but the answer of some guys here is , " if you want a dino you can win with skill go to play cera"
Allo is the unique Mid carni this game will have until Albertosaurus in 4-5 years that is why i I'm really insistent about the allo because I want it to be a dinosaur that has a niche, since there won't be another one mid tier, And if we don't take care of the only one we have, we'll lose the most important part of the game, since many people focus on leveling up mid tier dinos, but what if there's only one and it's poorly done?
Can we get a damn unstuck? I just did everything i needed to do for prime and i slide down a ravine and cant move just waiting to starve out. If the night is so damn dark i cant see 2 feet infront of me why are there these stuck spots...
/unstuck
If that doesn't work, check the pins in #evrima-na #evrima-eu to see how to request assistance
they cant do anything about the background process stuff but yah
just pvp at your peak?
or find an unofficial without the elder system, both work
half the purpose of the elder system is to discourage mindless pvp gameplay to begin with
is there any reason why theres not a map in this game? ive played the isle forever i js always wondered why
i would be happy to have a perfect mid tier carni to play. Decent bite dmg, good bleed dmg and you can take down even apexes if you play smart. But if it's only ''pounce and wait'' its literally no fun. Omni is great with pounce but you cant just spam it or attack anywhere.
I feel like now allos die in fight only if they are being attacked by surprise or if they really play stupid
@coarse juniper the cama in legacy could literally 1v1 1v2 a rex unless they change that it should not grow fast
@pliant elm you're not very good at math, right?
I'm going to accompany you to school and help you understand it, you haven't even found out how utah pounce work, to misinform don't talk, if you wanna talk, look for information to speak with knowledge, otherwise this becomes a playground for 5 year olds saying meaningless things XD
when a dinosaur has less than 25% stam or life, they can pin with approximately 25% of their weight (is this something that the utah has had for approximately 1 year?), knowing this:
teno prime vs allos:
1,800 kg
need 1.8k * 0.25% = 450kg to pin
allo have 3 * 151 kg = 453 kg
oh, what is that?, can pin it?????, omg, surprise, but in any case, unless it has little life it is impossible for the allos to kill teno, when the stam is over they won't be able to attack or kill the teno and the bleeding won't decrease much, you don't have to think much to know that it won't die unless you have low hp
let's do more calculations:
teno prime vs utah:
1,800 kg
need 1.8k * 0.25% = 450kg to pin
utah have 3 * 151kg = 453kg
WAIT, WHAT?, OMG, IT'S IMPOSSIBLE, NERF ALLO, IT'S VERY BROKEN
am going to send u photos so you understand a lit more how it works even though they already clarified it but I think you have forgotten
@pliant elm
Yes, I know. Allo shouldn't have the same math as Omni to cause Pin and Grapple
Is much harder to all the Omnis be on the victim using Pounce, unlike with Allo
With 2 adult Allos you can already grapple Anything
You didn't need to write all that text to try to sound intelligent xd
ngl tho if u run below 25% stam u kinda asking to die
and plus herbis can just take tactile
I mean idk this has always been an unskilled player punish mechanic
Yes, that's true. But having Allo grapple math the same as Omni doesn't work well whitout being unbalanced and unfun, since the two are very different
ngl, ive never seen anyone use the grapple math ingame
Omni having this math isn't a big problem, since he's fragile, even though he's fast and agile
The math for Grapple versus Allo should be much lower than Omni
sure, tbh i dont really care, it has a minor impact on gameplay, it's really just a bad player tax
it's not something practically used as a mechanic in actual combat
Letting that same math of 2 Allo be able to give Grapple up to 4x its weight for health and bleed below 20% and decrease from 4x to like 2x-3x for a stamina below 25%
ngl im generally of the opinion that they should rework allo pounce so
It's one of the main things in a fight between a group of Allo and something bigger
for the love of god nerf rex speed and turning speed. you can keep the damage, its way to easy for rex to dodge attacks and turn around, studys show rex will shatter its own bones if it runs abovve 12 mph like what the helllllllllllllllllll
One of the finals, actually
