#general-feedback-discussion
1 messages · Page 333 of 1
I think dilo would be fine IF they fixed the buggy ass clones
Maybe take a lil damage away from them too
Ceras bile really isn’t bugged tho aside from when you could still vomit lock you can’t do that and dilo clones hit you regardless there is no counter water used to be now they hit you worse in water
ceras bile isnt buggy? it works fine
Yeah that’s what I thought I don’t think cera sepsis is bugged lol
Lol? For ages, a Cera could bite your tail and make you puke. I don't know if that's know been fixed but it's bile was only supposed to work on body and head bites
The problem with cera was infinite charge bite with no draw backs
It also was weird with weight, one Cera bite could make a fg carno puke when it was supposed to take 2-3, hence why I called it buggy
I don’t think that’s the case I haven’t had that happen in ages nor when playing cera have I got anything to puke from a tail bite aside from teno
also another problem with cera
Yeah that was before some updates cera charge bite puke works right now from what I’ve seen
idk if that got updated tho
It's been better recently, after they tuned down the puke a little a few months ago, but it used to happen all the time
It usually takes a bit to puke teno dibble stego or trike
takes like 2 head bites for a stego
Carno is the same size as cera now so it should puke relatively fast
That could be tied to the damage multipliers but idk
But again puke wasn’t the issue infinite charge bite was
I think Cera would be just fine in its current state without the stability buff it got, and if it was even slower when it has a fully charged bite. It's supposed to be a corpse bullying scavenger, not an offensive tank
The stability buff is too much imo
Nah I think the stability is a good trade off for being slower and more defensive
the stability mod is fine imho. I just hate that the stam and speed nerfs literally do not matter
yeah, cera packs shouldn't be going around killing fully grown trikes
(i'll be real i just think trike is kinda bad too rather than just cera being good)
Disagree. You can at least break dilo clones easily
No they shouldn’t but also side not dilo shouldn’t be able to solo 2 two ton trikes which happens
You can’t they literally still hit you
You can’t defend against dilo clones
cant trike one shot a dilo
2 tons, cant it 2 shot?
A full grown can a trike that’s 2 tons can’t
a fullgrown trike cant even one-shot a dilo with its base LMB to a bodyshot
Do they teleport up slopes and rocks now? :O
Yeah trike is weak and dilo is op
(i genuinely think trike's damage is WAAAY too low)
doesnt it have 600 bite force tho?😭
yea and dilo has 700HP
Yeah you can’t escape them now unless I guess you can fly or climb
it tanks that
Dilo is too overtuned it’s venom makes it a one man army
I'll have to sus it but if true wow. Didn't work last time (in the ht)
Me and a buddy were two tons of trike a piece and one dilo literally solo’d us with clones and we couldn’t do anything
trike having only 100 damage more than deino is genuinely tragic imho, its damage is just way too low, and i think it was flawed to design it as a knockdown-oriented creature like dibble, its not fast nor agile enough to actually combo all that well
Cera has: insane stamina, insane trot speed, a smell radius 3x bigger than he next closest carnivore, the fastest large carnivore swim speed PLUS the ability to alt bite in the water, the ability to eat rotten meat AND bones, a very small turning radius, a body buff that can make it 2x tankier than its actual HP, natural bleed AND fracture resistance, bile that makes dinos insta puke and get hit even more, a spammable charge bite, now a stability multiplier so it can't be knocked down by teno or carno, the ability to cannibalize without putting a mutation into it, the ability to puke on corpses so other dinos can't eat them and I'm sure more things I'm forgetting.
The ONLY bad part in ceras kit is that it's slow in a straight line. That is it. It is an op dino and the easiest carnivore to play, by far.
This trike should be a powerhouse and it’s mobility is ass and its attacks are buggy
"slow" LOL
The problem with Dilo Vebom is not the bugs but the duration they remain on the victim, which can last up to 10 minutes at night
cera doesn't technically have fracture resist but it also isn't really that slow lol
You get what I'm saying, I'm calling it slow by carnivore standards
You can literally disengage as every other carnivore in the game cera needs a higher stam drain on charge bite and it’s fine without any bogus mutations it’s pretty standard and not a huge issue
Cera is literal easy mode lmao
It’s a scavenger it’s not suppose to be hard to grow it aside from being the slowest carnivore in game besides deino
Cerato mainly needs a competitor. Even with the proposed nerfs it will be overpopulated
Take out all the combat perks and it’s not really that deadly
ehhh
Cera needs to slow down to 35km/h when running with a fully charged bite, a charge bite cool down as well as toned down bile that doesn't make you insta puke before I'd say it's balanced
I’d say bary will likely challenge it nicely carnos do well against them in the open still
nah, the combat muts only compount an existing issue, they aren't the sole problem
That's funny. "Scavenger" who is really the best hunter
Lol? I just listed like 10+ things as to why it's too unbalanced
Cera mains will never understand this
It slows down enough that it can’t chase anything with it besides maybe dibble stego and trike which they should be stronger than a cera anyways
i'll be real, i can't stand cera because it basically just isn't a scav
It’s really not the best hunter lol any herbivore can just run and it won’t get caught
(except they aren't lol)
Yet with it's insane turn radius, it still remains a huge danger. Either make it slower, or make it so charge bite has a very long cool down, or both
Does it not slow down enough for teno to out run it?
besides maybe stego, the other two get pretty easily killed by competent ceras
Yes, he is. Not even Dilo has that hunting ability
They should be stronger
if it's stupid, sure, but if it knows that speed nerf is optional, it won't
the competent ceras literally just got buffed
That's simply not true with ceras trot speed. For whatever reason, a long with insane stamina, Cera has a super fast trot speed where it can regain stam above 60% stam
because the speed nerf is literally just an option they can turn off
That means it can catch up to anything very easily
I’m confused you can’t chase anything of the other herbies but dibble trike and stego with charge bite you basically can’t utilize it to hunt unless something chooses to fight you which in 1v1 dibble trike and stego should win I think they should rather buff dibble and trikes mobility then slow it down further
Recently I've been playing a bit of carno, you are much faster than Cera sprinting ofc, but God forbid your stamina drops a bit too much and you have to try and run. Even if you sprint super far away, Cera is trotting to you constantly and can find you easily
How do you turn off the speed nerf mutation or just stop charging and then it resets?
that. If you time it right, you never are nerfed
Nerf cera in every way possible, enough of ceras of that puke machine
Do you know which Dino is most capable of hunting a Trike actually? Dilo? Troodon? Omni? Nah. Cerato xd
That shouldn’t be the case id rather it be a flat speed nerf then
Yeah that’s a mobility problem ceras can just but ride give trike faster attacks and better turn and it’s a non issue
And tone down charge bite damage to like 275
Charge bite has been the issue with cera it’s free of any stam usage so that’s why they can be oppressive with a larger stam drain flat speed nerf and tone down the damage a bit cera won’t be hunting trikes
troodon packs can actually piece up a trike, just takes a while
The problem with Cerato is not its mobility is its ability to spam an attack that has damage capable of reaching close to an Apex without the slightest difficulty and consequence (the "nerfs" are ridiculous)
Exactly what I just said lol higher stam drain while using it and tone down the damage and it’s a non issue
If I'm not mistaken, a Trike becomes immune to the Troodon's pounce if it sitdown with H
It also is very much a trike mobility issue that makes it susceptible to this kind of predator
It turns like a bus and really shouldn’t
It should be able to move fairly fast in place
A higher stam cost is just one part, the speed reduction should be constant as should the stability bonus
cera just has an extremely overtuned kit which makes it really overpowered. they "nerfed" it but then ruined those nerfs by giving it insanely unnecessary buffs. i honestly think they should first start by nerfing the vomit-stunlock bs by adding a delay to the dinosaur that is given bile (they throw up later on rather than the instant that they get bile bitten). it would not only be better gameplay wise but also make sense realistically
Did you read my comment I said all of this lol
There already is for vomit lock you can’t do that anymore
Like you aren’t vomiting a multiple times right away there’s a timer between them
did they get rid of the stun associated with it?
No there is a delay when you puke it’s an animation
I didn't read your comment, I replied to the other one at the time
Well I said all of that in my comment
that's a stun.. your dinosaur is forced into an animation where you cant bite or run
Your forced to puke are you saying they should be able to do everything while puking
alright so you cant read, this isnt worth my time anymore
Well, it seems fair to me to have a constant speed reduction, a higher stam cost and a damage reduction to 300 for the charge bite, And also make damage mutations not affect Charge bite .
What? Like there needs to be some sort of animation lock for it you can still move while puking
Agreed but also all combat mutations should be canned
They are dumb and break balance
scroll up and read what i suggested @sudden hinge
That's true. They must have had this idea about Pot and their builds
Survival mutations are the only ones that should stay
Yeah I don’t agree with you on the vomit portion that’s one of the only ways to deter animals from fighting you the other changes I suggested make cera way more defensive bring it to a stable state
I just don’t play on officials because of them they make it so if you play as teno pachy or cera you have to get those combat perks or surviving is not gunna be good
so you believe that it's balanced for cera to have an extremely powerful bite that also stuns you?
Agreed they are interesting I’d also like species based mutations
while also having damage resistance near bodies, can eat literally anything, and has very good mobility and decent speed?
You aren’t unable to move and with the changes to charge bite they should add it wouldn’t be a problem
It doesn’t have decent speed it’s the slowest land carnivore
being stunned into a vomit animation every couple of seconds while fighting a cerato is balanced to you?
Like if you tone down the damage add a flat speed nerf while using it as well as stam usage charge bite is fine
It’s not every couple of seconds lol there’s literally a timer between piles
*pukes
The puke is not the issue
then what is
The damage from charge bite without any stam cost is
i never said to get rid of the puking, im pretty sure you still didnt even read my suggestion
They're a Cera main who can't accept they play the most braindead, easiest carnivore in the game with literally 0 drawbacks besides being slow in a straight line, I wouldn't sweat it
yeah it's honestly not worth it, like throwing poop at the wall simulator
I have been civil as well as fair and understand cera needs nerfs but literally the issue is charge bite damage and stam usage y’all are bringing insults into it can you not have a constructive conversation without resorting to this
Sure it has so what do you mean by no vomit lock like you can attack while vomiting?
does this not read well or something? it is a small wall of text but i tried to make it understandable
You're misinterpreting what Swifty is saying, intentionally or not I can't tell, but Cera needs a heavier nerf than just bite damage or stamina usage
You are suggesting that it’s not a combat related issue but happens later
You didn’t read my suggestion and you’ve been resorting to name calling nearly since the jump lol
It really wouldn’t be a problem anymore with the suggestions I said
well we can agree to disagree, but im a firm believer that fighting something that forces you into a vomit animation every couple of bites is not very interactive and fun
i suggested that it happens later on, not the second you are bitten
because you dont throw up from getting bitten by something, you puke later on from sickness
Cera has: insane stamina, a super small turn radius, a very fast trot speed, the largest carnivore smell radius that is 3 times larger than the next carnivore smell radius, natural bleed and fracture resistance, the ability to eat rotten meat and bones for diet, potentially 2x tankier than its actual HP with body buff, a body buff that triggers off their fallen packmates with potential to abuse gastro and their innate cannibalism to eat their fallen packmate to heal with 0 drawbacks WHILE getting tankier, a spammable charge bite that does ridiculous damage while BARELY slowing them down, a normal bite that still does very good damage, a fast swim speed and the ability to alt bite while swimming, bile that makes you insta puke while losing your stomach contents and water and nerfing your stamina while stunning you off just a bite or two, meaning any fight with a Cera leaves you with almost no food or water if you chose to run away, now a stability buff that means carno and teno can't stun you, as well as for whatever reason very quiet footsteps for a 1300kg dinosaur when compared to dilo footsteps.
That only happens with smaller animals which was the point
what? i have no idea what this means or proves
in relation to the conversation
Cera is no defensive corpse bullying scavenger, but an offensive tank with almost 0 drawbacks
See my previous message
🙏
Well, with the changes he proposed, Cerato will become more balanced while still being a scavenger
His proposed changes were slightly lower charged bite damage and more stamina usage, does that change anything else related to all the things I listed? It needs to slow down to 35 km/h or more when charge biting to make an actual defensive dinosaur
@sudden hinge i was suggesting that it would make more sense to have the dinosaur puke later on after they are bile bitten instead of puking the instant they are bile bitten. it would make more sense realistically and gameplay wise it would make cera more balanced. ive typed this twice now for you to spell it out i hope it helps
He proposed a damage reduction from 350 to 275, a constant 10% speed reduction (from 40 to 36) and a larger than current stam cost increase every 2s (0.20%)
I didn't see the speed reduction part, I can get behind those changes but I think it should be slightly slower and some of its other advantages should be toned down, such as bile
Cera just has too much going for it, but I did miss the speed reduction part, my fault
This seems very fair to me, Cerato should still be able to defend itself from other carnivores even without a body nearby, with more difficulty obviously.
It's a change that could have been made in the hordtest, but the devs love cerato xd
Yeah clearly they do love Cera, and they have only shown they hate pachy #buffpachy
there's a lot of changes that couldve been made in the hordetest, but the devs also love to gloss over
I miss old pachy, the old pachy that the old 1800kg carno was scared of
yea it's sad that some playables like pachy are kind of forgotten and havent gotten any love for a while since attention is shifted elsewhere
holy peak
which version though
launch pachy would nuke you in seconds 
honestly pachy needs a whole rework lol
@proper bluff have you got foliage physics turned on? Turning that off had a huge impact for me, my was running at 8fps on the horde test at one point and I've got a rtx 4090 super... Give it a go
Anyone else having issues where opening steam overlay in game makes ur graphics card crash? black screne.. happend to me like twice over the last two days.. never before update
yes i do, i turned it off as soon as it came out. i have a rtx 4050, i know its not an amazing graphics card but before the update the game worked so much better than it does now
i mean geez, sry i miswrote lol
i dont have it turned on
turned it off as soon as it was added
Yeah sorry, both me and another player had issues with fps in this iteration of the game and turning off both settings for foliage physics fixed that... Hope they fix it or you find a way to improve it, best of luck
Ty, you too
@humble spear
Would you mind elaborating on what that is/how it works. Dw if you don’t have time I’m just interested
Thats not true. 100% fully grown omni use alot of time to regenerate their stamina
.
realting to my lastest feedback request i presume?
Yes
slowest stam regens in the game atm are ptera and galli barely above 4 minutes
saying almost 10 minutes for omni is objectively incorrect
also, 3 minutes for staying latched for almost that long doesn't seem too bad
Last time I tested omnis stam regen time, from 0 to 100 it takes 3 minutes and 10 seconds
yea I can explain.
Hitscan Hitbox (Current System):
When a dino attacks, the game checks instantly if your crosshair is pointing at a hitbox, no animation timing, no physical trace, just instant detection. This causes unfair hits, especially when someone is visually out of range or already running away.
Hybrid Hitbox (What’s Needed):
Attacks are synced with animations and use a physical trace (like a bite arc or sweep). The server checks if the attack actually intersects a target during the correct animation window, making combat feel fair, skill-based, and less laggy.
Why it matters:
Hybrid fixes 90% of current desync, ghost hits, and range confusion. It brings The Isle’s melee combat in line with how modern games handle close-quarters interactions. @warped remnant
Im not sure if thats correct. I just played as a omni today. It took over 10 mimutes to regenerate into full
this is false
Was your blood low?
From clicking «H»
unless you were bleeding badly
How much blood % you have affects how fast your stamina regenerates
Maybe i was bleeding. I dont remember
So if youre almost dead from bleeding out, youll regen basically 0 stam
But it was not that bad with bleeding
Even if your blood is 50%, which isnt even that bad, that doubles your stam regen time
I need to check that out again. Im pretty sure it took very long time to regenerate. I got really annoyed, it is such a small dino, using endless og time to regenerate some stamina
Really shocked me. It’s a big nerf
I sadly have no idea how hard this is to implement but it sounds very good. Hitboxes are always a controversial thing when it comes to pvp games and there is so much you gotta account for. But yeah I always thought the hitboxes in general are fine the problem is the desync especially on autohit attacks like carno charge it’s super noticeable.
yea hybrid would def help a lot with that issue and make the games combat feel more fluid and fair
under normal conditions it is far, far below the 10 minute estimate you posted
efficient digestion dont work? I did a quick test with the petra it took me 3 minutes to get down to 41% nutrition without mutation and guess what... 3 minutes with the mutation
@boreal thorn I might be wrong but I thought you don’t need to get the mutations from your parents in order to get the buff. If the mother has the mutation all her children get the buff no matter if they inherited the mutation or not
I know. but a male offspring that "inherited" the mutation wont get the promised mutation since it is a female only mutation. He does get the buff, but not the mutation.
I think as far as i remember the mutation name is called prolific reproduction, thats generalist for both genders
Oh I see. I don’t have a problem with making it available to both but it might get a bit out of control then when it comes to powerlevel
Maybe make the male version give you different buffs or something
But we gotta see how strong prolific is in general for now
Kouga already did
its a lifetime boost
Oh yeah dw I know how it works we just need data on how popular it is and how many fights are decided by it which is hard to get
@midnight pasture I agree with almost everything except Maia being in a good spot before
The current Maia is in a good spot, the old one was absurdly broken in many places: Slow Alt attacks, Bugged stance switching and Lack of Stun in certain attacks
Maia was in a good place just a dino with a skill cap to it. Have to take into account it's a herbi. No herbie should be able to confidently take fights and win them reliably just because they are to strong. Herbi gameplay should be hard, You should feel vulnerable and with this update it's just made herbi players stronger and nerfed Carni dino's into the ground.
Playing as Herb shouldn't be hard, Herbs aren't just food for Carni
And no carnivores were nerfed in this update
Well they are herbs are food. && Carni's got nerfed in regards to surviving.
And before adding additional dino's they should be fixing the pre existing ones.
because rn it's just one big bug.
The only current issue is that the AIs are getting bugged, but that's not a nerf
Technically is carni can't survive without food.
It's a bug, not a nerf xd
herbi has plenty of food locations still
This update should never have been deployed onto Evrima. Was still a good couple months away from ready.
Horde didn't even have 2 good weeks.
Most other dev teams wait like a month before they deploy to live servers.
A month of testing and adjusting. Testing and adjusting.
Literally every carnivore aside from the 2 ambushers got buffed this update
I agree. The only changes that should have come in this update should have been changes to Carno, Troodon and Maia and the Trike. Otherwise, everything should still be in the hordtest to improve.
And buffing a cera that was already OP made no sense.
It's rushed. Very rushed.
Yes, the changes to Cerato were in the right direction but were poorly done
They gave him 3 buffs and 2 completely weak nerfs
There's a lot that needs to be worked on already inside the game.
Raptors need a rework.
Troodon I'm not sure on what they thought with that but needs more work.
Dilo, Pachy, Cera, Troodon (Juv speed), Maia (Juv speed), all need adjustments still, which should be the focus of the devs
Focus needs to shift. Everything needs to come up to competitive levels and polished before adding.
Dilo is a hidden gem for carni's people complain about it but Dilo's are strong.
But I play raptor which is weak and broken af. So anything else would feel too strong.
Instead of focusing on adding the Trike and improving other Playables, they made bushes with ridiculously loud sounds, completely bugged Migrations and a change to the grass and terrain that was unnecessary...
Give it a week once the trike fans are bored the player numbers will show the quality of the update.
Which isn't great.
Servers are already seeing steep dives in what's being used.
Everyone is on trike because it's new and OP. Once they get bored they will try the normal dino's see things are broken and stop playing until a patch drops
@knotty solar fracture chance isn't, and shouldn't be a thing, that's a legacy mechanic
current fractures are based on individual health pools for each limb type (head, body, leg), so it doesn't feel like you got murdered by RNG
I just wanted to say this and i don't know which channel i should use:
Development has always been slow but the updates were generally high quality if you look at other games.
Looking at the rising player count and how much reach this game currently gets on social media, the isle is in a really good spot. But if you look at the community's opinion a lot of people are really frustrated about the slow development/lack of a proper roadmap more than ever.
I am really happy to see that many people playing this game, but i think if the dev-progress doesn't become faster or if they don't release some update teasers (/roadmap) there is a really big risk that it will start to lose it's hype.
That would be just sad for a great game like this with such high potential.
@marble cipher wyd? Like your last Dino? And you made a new one?
@hardy vine what do u mean
Do you mean that your last Dino died so you made a new one and your eating your last dead body?
no no sorry i am tired fixed it
Raptor rework, a partial walk back on the Trood speed change, and then a rework of every hitbox in the game. And then add distance volume scaling for the bush sounds.
The average queue is 40+
<@&933486433342222376>
@river galleon Please don’t evade the automod’s sweat filter
and i was wondering why my cera had such a weird ugly skin as i was logging in after the update.... now i know.. i got nested with the canni mutation xD
but cera is already a canni?
yes. but when u were nested before the update, then it showed up as a 4. muta from your parents. i got to keep my old cera and logged in and ahd that weird color
ohh i see
people are still sometimes surviving? Nerf it again
people are overreacting, troodon still does fine
I feel the speed nerf for troodon wasn’t really necessary imo
The speed nerf doesn’t make sense to me, it’s whole life depends kind of on its speed, else it’s about as threatening as a little rat in the grass
Exactly I feel like it was not necessary at all
When devs skip solving current problems in favor of new content that means they probably can't fix the existing problems. I've periodically checked in on The Isle for a while now and I see the same problems every time. Zero faith it will be more than what it currently is.
so, has our bigboy out yet?
fix herra punce attack
its not better on petits my guy there is ai off if the server has high population
buddy
the 200 extra players gives you even more food than the ai on official
better yet, you're hunting actual players instead of wonky ai
thats a lie and u know it u can scavenge as cera mybe gl finding something as carno its the same as everywhere
what?
are you oblivious
no im someone who has like 300 h on that server i know how it is u are sugarcoating
200 EXTRA PLAYERS.
- turtles & crabs, schools of fish
- When you're grown and don't need growth rate, you can eat turtles
- When you're about to starve, so you just head to the beach
Also not to mention the dilos that huddle up anywhere turtles are
You're a new player clearly. It's way easier to find food in players in petits, than it is to find food in ai on official
until official ai is fixed
u need to get till grown though and heras camp tose spots usually for new or like your avg player its stil lhard to find anything without dying
im not new lol petit is one of the best servers there is but its not godlike food fest like u are presenting here
You are not good at the game and you're new.
It's easy to find players and sustain yourself as carno/omni/anything when you're on petits. It's not hard what so ever, unless you're in an area of the map that isn't populated
Even so, why the hell would you go to the edge of the map in official to just feed off of AI? What are you, a roleplayer?
the guy you called new has been in the discord for over 2 years, you joined a month ago
u just suggested to go to the beach for turtles do u even know what u are talking about or are u just a professional yapper
Doesn't matter lol
He struggles to survive and find food in a map that has 300 players, where dozens of them are huddled in obvious parts of the map
If not new, then bad
i never said i struggle i said its not as good as u are presenting it to be
he's right that pp isnt the godlike foodfest you are saying it is though. you can usually find food, but sometimes youre small, everyone is a huge herbi in a megapack and you get screwed
this guy gets it
- popular sancs in petits are filled with juvies
- dozens of players are huddled up in certain areas of the map
- yes there are large megapacks, but those are adult dinos. you don't depend on adult dinos for food when you're a juvie
Unless you scaveneg
If you think that it's harder to find food in petits than in official (in terms of ai in official), you should uninstall. that's just not the case
also never said that
sometimes you are too big for the sanc, still too small to hunt anything, and without any ai you have to get lucky to find something just your size that isnt in a huge pack or something already dead
petis has Social Score killing juvies isnt it my guy
and not everyone has extra 2-3h a day to live off tutrles and crabs
youre tripping, i can survive without fail on officials because ive played evrima since release and know where ai spawn and where it doesnt. i sometimes starve on pp because theres 0 ai and sometimes you get unlucky as previously stated
Sometimes I miss progression
What?
So you think it's easier to find food and eat in petits through players, than it is to find food and eat through AI in official?
Killing juvies as a juvie does not put down your social score, i'll make that clear and sound for you next time so you can comprehend
Yep you're a roleplayer. You depend on knowing AI spawns, instead of hunting actual players and relying on them for food.
If you're anything else than a deino, you're bad if you're unable to rely on players for food.
But I don't blame you, playercap in officials is doodoo
i said it isnt much easier to find food or even better your needed diets on petits that anywhere else even officials !
as juvi yes but u have like 60% still to go after juvi what the your solution is to go feed on them turtles and crabs ?
what i need to do to unban
says in the (verify yourself)
i cant find this chanel
do u remeber the server ?
I play both official and pp, stop imagining things I didn't say lmao. You're calling people bad and roleplayers for them saying the lack of AI needs to be fixed, you're quite sad
You avoided the question
what question ?
Do you think it's easier to find food through players on Petits than it is to find food in official, yes or no
i would say about the same ofc players are easier to find but its easier to die also lol
i sent u their discord i think
ai is safer but no ai on petits sadly besides turtles and crabs ofc
anyway i think we should leave this channel for what its meant for u have your opinion i have mine and we disagree thats totally fine
You're saying the extra 200 players are AS EASY to find as AI in official?
alright we leave it
How long is it gonna be for them to fix the ai problem 😭
last time ai was broken like this, it took like 2 months or something
No way
How
@ember atlas it’s just restart time
Oh ok thanks
@urban flax he’s doing it again
you'd almost think they are a paid advertiser x)
i also think unofficals are mostly better but you are making me not wanna play on them out of spite at this point
@wheat rain maybe get the food drain mutation...
thats where they put all the cool thermal vents ofc you should go there 🤣
well then make them communicate more
sounds like the isle community
im meaning like let us know if they are even seeing the feedback
dondi shows elders and the stuff they are working on the community:"Why dont they just work on rex why work on elders" "oh elders are going to ruin the game dude"
they do kissen has responded to some saying it is looked at
- it even shows in the changes they give
isnt that guy just insufferable lmao. he was trying to call someone new because they wanted the ai to fixed, surprise surprise he joined the discord less than a month ago and the guy he was calling new has been here for 2+ years
i just think its annoying that whenever ppl critize officals someone has to interject and tell them how dumb they are for not just playing unoffical
there is a hacker birb that killed me with a sthing and l was full 100 l was a triceratops N6
You need to go to your server’s respective chat channel and read the pinned messages on how to report it. Feedback channels aren’t for hacker reports or unstucks
@crystal trail Apologies for the ping but I thought of a suggestion that I think would really improve the sustainability of juvenile, sub-adult, and adult larger herbivores. So I, and many other people I've encountered, have experienced that there doesn't seem to be very substantial amounts of food provided to hunger and diets when a plant is eaten. All be it, there seems to be plenty of food now within both migration zones and patrol zones with the newest update, but the food doesn't seem to provide enough for hunger and diets in regards to large adult herbivores. My suggestion is to increase the amount of food obtained in both hunger and diets when a plant is eaten to better sustain herds of larger juvenile, sub-adult, and adult herbivores.
Well he's not exactly an original guy
i was going to mention that having more food isn't objectively a good thing, but im pretty sure i had that conversation with his alt LMAO
(It's an alt account)
@tribal scroll That's a cheater, you should report them if you have recorded footage or any extra info on where/when it happened
It was on NA 6 but yeah i have footage
Then you can tag a server admin on #evrima-na
#general-feedback message adding allo is gonna magically create counterplay to cerato
@digital glade baryonyx is coming to the game
ik
@echo spire go to #ai-feedback there is feedback about AI
1000s of others saying the same as me not surprises
It's been 2 work days since the update
What do you expect ?
uhhh a key mechanic of carnis to be fixed...
cant be that hard to fix their spawns fr although it seems the trike getting added n all the new map changes is whats fked it but still why release it to main branch if it was this bad
Because people were constantly asking for it to be released ?
or even make it so herbis stop spawning ai around them n make it carnis or increase their pop till its fixed like come on
lol we been playing for years game was even thrown out and built again get real mate we could have waited an extra week forra playable game
i like having ai spawn around herbis sometimes
or even look at cyberpunk ''Because people were constantly asking for it to be released" n look how bad that turned
i like living off deer/goat/hatchling as troodons and ai help with that
Tell that to the people who spammed the channel asking to release the update
but i can agree with some AI fixes
it was ur agruement jus now bro tf i ain telling no one nothing jus want the damn ai fixed fool
In both situations people end up mad
I wouldn't be concerned about it if I was a dev
the issue is they a) need to be properly identified beyond the fact they exist and b) need to have a properly identifiable solution, have the time put into that solution alongside everything else, etc.
anyway yall be safe out there its work time for me
have fun at work 
yu be safe
amen
plus the AI fixes can really wait until the next HT begins
its in like a week anyway + carnivores can do well without AI
we saw people thrive on No AI servers when they were the only options, it just required a bit of a change of mindset
they should be a largerish priority during that HT but can still wait for HT
@copper sparrow what they do to herrera?? I really enjoy playing herrera actually many times (pre-patch)... I wasn't aware they changed something? Please don't say its really bad
it got a new latch to help it aim better + can no longer climb/latch at 0 stam
so hypsi can now spit at herrera from the trees and at some point lock the herrera from the trees for a short while
which is good for tree nests
idk i dont see much issue with it
The new latching mechanic doesn't work properly, you randomly will stop gripping and just fall to the ground. I noticed this especially when jumping between trees or trying to rest on branches, but some trees just straight up kick you off now when you try to climb them. The no climbing or latching with 0 stam also feels really bad becuase of the gripping issues. Like say you are running to get in a tree, use your stam to climb a tree and then fall out, repeat 2 - 3 times and now you're out of stam either dead to what was chasing you or you have to rest on the ground.
@round bay galli has something like that
Ugh. Is there anything they didn't break!
@dim bane bruh you can fall from so high up and not die
there are paths that you can follow to get places
You're right, they are working on current problems and future content simultaneously but just too slow to satisfy the players that want new content and players that want existing problems fixed i think
Why did they put hordetest on evirma 😡
From a perspective of about 500h on petit and 1000h carni main player, this is the case for only certain carnis. And it only works for the rest because the player limit is about 2.5-3x the size of officials. And Petit has things like “body drops” to help some species survive, even though it’s not working very well right now after the patch.
Dilos relies heavily on the bots turtle spawn function which is broken right now.
Ptera relies heavily on turtles, crabs and schooling fish which is completely broken
Herrera relies a lot on the same thing.
Deinos are okay in some areas depending on how good the bot works but there is barely none elite fish at all, good crocs know how to navigate around the fish problem but with the new safe drinking spots its completely useless to play croc anyways..
The developers have completely failed in this patch and it’s okay to admit it, no shame in that.
They could be more humble and focus on the actual “current” gameplay, the previous patch worked very well in general. More stuff doesn’t equal better experience sometimes..
so much time of for the developers feels very poorly invested. Many changes made didn’t need to change, someone has to hit the brakes and put priorities straight. Cut off all unnecessary development in order to perfect and save time for changes and fixes that makes it a better game experience
preach
please devs its even efecting unoffical server gameplay what ever yu did needs to go back or be fixed asap
Let me tell you, deinos are currently also screwed over. North lake, one of the spawns, spawns barely any fish (if any at all, I didnt see any but someone said they had some schooling fish) and I went past the whole river to delta and saw 0 fish. Only corpses of starved deinos.
Only reason I survived
im surprised this game is rated positive on steam with how poorly the community is treated, the recent update n problems its brung have made me look a little into the game,devs and jus the overall histroy of the isle and if im honest they are jus as bad as bsg and nikita,so sad to see something like this have owners like that
Well 1 because the community simply can’t be pleased. 2 the patches that are good are really good.
For instance, deino mains (my main) cannot be pleased. Aside from fish increases, every buff to deino is a painful experience for everything else
i think the community of ogs could be if they jus started fixing stuff some of us are 10years waiting
Deino players want less safe places to drink because that way they can hunt more, while others obviously do NOT want that
Hey guys,
Could you guys help me to give a real world feedback and any opinions regarding on my new Gaming laptop.
I bought 2 days ago Msi Crosshair 16HX AI
Cpu: Intel Core Ultra 7 255HX
Gpu: RTX 5060 8GB
Ram: 16GB DDR5
Display: 2560×1600, 240HZ QHD+
idk man i think the ai fix would be a good start n then maybe the hitboxes when running around so we stop falling of the tiny hills ingame maybe then they could fix the water n how many places yu cant drink from like bro theres so many small things they could try that i bet would satify hella ppl,but instead it seems they dont even listen to us at all.
@languid flint great idea but I don't think it will stick unfortunately. I think it's ludicrous the current mods/admins have had to sign NDA's and it's purely volunteer work. Paid shifts is the way to go - atleast SOMETHING will be done if that is the case.
@azure pond brother you literally have those roles right now
However they don't do anything
they do, they just dont get used
phase 3 does stuff
I see, never realized that we have the roles because they barely use em
I rephrased it
I'll just say they're very inconsistent about using their roles
buff fishie ai and add more fishie and add more ai on land pwease
i wanna see lil dino ai :3
not a modern deer or goat
Bring back scavenger compies 💔
@cobalt flax Check the pinned messages in the official server channels such as #evrima-na to see how to report hackers. Regrows can be offered if evidence of the death is provided
@fallen sky I could be misremembering, but you should be able to hold off choosing that second mutation all the way up until the 3rd mutation becomes available. I know the 3rd slot is available forever until you choose one. Or was Cannibal a 1st slot mutation?
I know. Even when i waited until 99% grown i couldnt get the meat in time.
Ah, rip
What about repeatedly overeating to the point of vomiting, and continuing to eat? Faster than gastroliths.
There was no salt lick nearby. I even tried eating the body after it rotted but i dont think rotten meat counts since the muscle spasms went away pretty quickly.
@crude cape #general-feedback message I love this idea, The NV also takes some of the colour out of everything (as it should) so you miss how pretty the game actually is.
I do think the game is wayy to dark in general, hence why people use nv during the day
Yeaa I agree ^
Depending on the area, but yeah I agree.
There's like a 5 minute window during daytime when I don't use NV
At this point it seems they have a financial backer that loves cera and herbies and hates carno and deino. There is no other explination for how bad the direction of this game is going.
Carno got buffs though, Deino has more speed and Lunge distance, I think people are reacting a bit harsh, because Idk why everyone is upset about things getting buffed before allo and rex come in.
Herbies got reworks and needed buffs/nerfs.
Cera is buggy, but meh.
Its about matchups. I dont think a survival game needs every fight to be "fair"
Maybe now things will run from carnis and prioritize escape vs making everything about combat.
Not to mention the buffs to pouncers!
Oh i just saw your video about hunting a stego as a troodon
XD
What did you think?
Insane skillz keep up the good work
I was wondering how there was no deinos in that delta
That would have been great meal for any deinosuchus really
I think its just the AI issue, Too many players I think rely on AI to grow, instead of trying to hunt juvies as a juvie.
Trying to slow grow or grow on ai just isnt possible right now.
But I think it will level out once the player count on Trike etc changes. Everyone is playing the big stuff.
I'm a deino main and it's impossible to grow without either hunting other crocs or getting REALLY lucky and find another juvie dino
Hey when do you stream?I'd like to join your streams
I don't stream on twitch or anything rn,
My schedule is too inconsistent unfort, But I stream in discord with buddies that can't play the game at the moment or for people that are just checcking it out.
Might try to do streams in Discord once I get my server up again
Oh I am an active complainer and devils advocate on here lol!
I love this community and the game, so I try to be as active on here as I can be!
When it comes to being a devil advocate to the complaints about this game there's always a good reason!
But ig we can't do nothin about it
Not true!
I think the devs do listen and hear about feedback, but alot of it comes down to whether the game should be combat or survival focused, which is why alot of people complain about some reworks and changes.
But talking with the community helps everyone understand the current and future states of the game
I pray Dondi sees my Troodon BS XD
I hope they'll address the issue with the AI in the devblog, or else I will quit this game for quite a while even if I love it.Or i could try playing herbis aswell
so a running sim?
@proper bluff (sorry for the ping, probably, for some reason I don't see the button to turn it off?). That's an incredible loss of fps, damn lol... What GPU do you have? From your fps while looking down I suppose something like 3080 or 4070...
#general-feedback message for whatever reason I feel ethereal calmness with such biomes. Really wish it was on the map just like that...
I mean, its not like the game should reward passive players all the time ig. The ai and player spread rn is annoying for most players, but running sim?
Just in terms of overall travel or?
OH, Might've been talking about running sim as in running from everything? Like being encouraged to run vs fight? Hope I'm getting you now lol
i have a rtx 4050. not amazing but it does the job for every game i want to play. well, not every...
I got a 1080 from 2015 XD
but i readjusted the settings and optimized it and now i have an average of 60-70 fps. still not super good but more playable than 30
well as long as it works good with games you want to play then dont upgrade
when it starts to show its age then it might be the time
I have noticed that if you reapply setting in the game the performance drops, Think it might just be an older card thing.
I have only had to rethermal/clean it once.
They are workhorses man. If I do up, what would you suggest?
well, im not an expert, but i'd choose some of the more powerful gpus, like 3080, 4090, 4070, or even the newest ones (everything is mostly about what price you can afford)
if some of those cards are wrong choices then mb, im not an expert at this stuff
Sweeeeet.
Still great info anyways, so I can do additional research as needed!
Thanks man
I'm getting roughly 80fps on my 4070.
no problem amigo
as long as the game is playable then its good
@barren zephyr I've been telling this in feedback for years. Small creatures that has little to no effect on the balance of the ecosystem should not be designed with the same mind as a Ceratosaurus/Allo/Rex/Diablo. These playables have to provide something else than the more capable dinosaurs otherwise no one will pick them and ultimately it will turn out to be a waste of money and time. Beipi, Ptera and other smalls ( which as little impact) should be completely free of the shackles of the very impactful playables. Devs aren't doing this as you can see, because Ptera is held back by this nonsense for years now and you can see this type of bad mindset when beipi's breaching height and swimspeed got nerfed 💀 These 2 playables could be invincible and still would not impact the ecosystem lmao
WRONG.
HYPSI IS BROKEN, BUFF CERATO FOR THE FIFTEENTH TIME IN A ROW.
#Dryoburrows amiright?
I hope that more envirmental interactions get added to the game, but its still in a slow stage since most of the community wants new dinos, not a full experience imo
Hypsi 1v1 rex or at least should
yes 
I totally agree by the way
Like if Ptera and beipi gets really good, the only danger that comes with is that you will actually see them more often instead of once a year.
It’s just so annoying to experience these limits on tiny stupid animals that nobody’s gonna even play anyways
Remember Dryo’s dodge had like a 10 sec cool down before you could dodge again 💀💀💀💀
😭
Or how they nerfed Beipi’s water boost because it was too.. fun???????
yes
Same with breaching.
The best is that some players are enforcing the devs in this behaviour. When ppl who absolutely doesn't play Ptera says it's fine 😭 bro ptera is about 95% of gliding
thats so passive and bad from a design decision that its incredible there are people who actually prefer this over a more active design
I mean I don't really consider myself a player who plays a lot with smalls, I just don't get it why would you not make something fun if it carries no risks.
nah but seriously, cera didnt need a buff. its the strongest land carni (currently) and they are buffing him even more. yes it needs to have something that will make it good when bigger carnivores get released, but changes like that should come when the bigger carnis RELEASE. not way before because that makes ceras even more annoying to deal with untill there will be something to control its population (rex, allo). cera mains sure are happy and will disagree with the unnecesariness of the buff, but we all know that cera should've just gotten the bacteria nerf it got (getting it only from rotten corpses) and not that stability buff which makes it super anoying to fight against (dibble still does the job normally, but teno struggles heavily now)
how is cera an underdog (if thats what you mean)
It’s what they perceive it to be
carno is an underdog now, even after the buffs it allegedly has gotten
well they're wrong then
deleting its stability buff and leaving the bacteria refilling (as it is now), thats all it takes to balance it
but idk why devs keep buffing the strongest carnis and nerfing the weaker dinos
@hollow mirage #general-feedback message idk about this, i was fighting dibbles as carnos and it seems balanced
maybe stun duration could be lowered a bit
I used to play Dibble as my main Dinosaur. Now it feels kinda ruined.
Also I guess Dibble needs a nerf again in attacks
ye but without this, it can spam stun
could be the solution idk
simply there should be a longer cooldown
The double hit shouldn't be able to be done in sparring like it was in the past
It is a way to fast attack to hit one target and does a lot of dmg.
i agree but for now, if there is no cooldown, you take WAY TOO Much damage + broken hitboxes
A solo Cera has no chance to stand again against me now. But if I run into two or even more I am more or less doomed.
Well the Hitbox should have been fixed long ago. It just got worse with trike
should be the case ? how long a dibble takes to grow ?
i have a feeling that the devs are cooking now
around 3 hrs
with perfect diet
k
How ever, I wouldn't mind a reduice in dmg and a longer cooldown to stuns
ngl i prefer diablo's release control scheme rather than what we have now
That be actually great. But seriously, the attacks before the update were much better to handle, imo
2 good cera should be able to take a down a dibble if they play well, the problem is taht cera is op actualy
its like every change to diablo sparring makes it a little worse to control
They are easily doing this.
idk what peoples problem is with ptera this update tho, ive been having an amazing time with the updated flying
that's what i am saying, cera should be more powerful only around corpses
was able to take out a pretty large (40ish%) cerato due to the better turn rate, feels gud
nah this is worse than before
tbf i didnt have issue with pteranodon before either
landing becomes a rarity the moment you know how to manage stamina
If you don't find an upstream, you must rest in the next higher ground a long time for more stam
i like my little scavenger that sometimes becomes a menace
ye but new animation to fly is worst than the one we got, and the speed makes no sense now, it get way too fast really quick after take off then become slow asf, and momentum isnt here anymore
yah but its not that long and thats really pteranodons only challenge in life, innit 
other than food but thats like.... everything's challenge lol
yarg i agree with the momentum
id like to see us able to dive and swoop again
yeah that would be great
yeah the new take off is awesome
@livid raven seems normal
@terse isle yes genuinely it's such an odd decision. I found myself losing a lot more stamina than I usually do while flying from Sanctuary Bridge to Swamp to SP, had to make around 4 stops, whereas before I would be able to make the trip on one stamina bar. I've played PT so much that its controls are like second nature to me, and I genuinely thought I was just washed and lost my skill. Turns out, no. Apparently we as the community of this game need to have ANOTHER buff to the most overtuned playable in existence, while dishing out yet another nerf to a playable everyone's been complaining about for years now. It is SO strange
I was so annoyed lol, I made it to Delta Dam then was like, " you know what, F this"
Nosedived to die and logged.
I just don't understand the design philosophy behind most decisions made when balancing this game. Sometimes it feels like changes are made to utterly maximise misery for certain subsects of the playerbase because the lead dev has some nebulous beef with a playable he decided to add to this game. I remember hearing a take from either Don or someone else on the team that PT is apparently just a glorified freecam that doesn't contribute to the ecology of a server, which is entirely true, but instead of adding more ways that this character can interact with a server it just seems like they keep adding more and more mechanics that are completely dettached from the rest of the game.
Yeah I was complaining about it to a friend that doesn't play and he asked "was PT like, really strong or something"
I'm like, No, its basically a sight seeing dino, idk why they would do this.
PT's core issue is that exists outside of the ecosystem
Instead of adding more ways for it to interact with the environment they just keep walking in circles and spending money on developing mechanics only accessible by flyers, of which I believe there will only be two, unless they already scrapped Quetz like they did with the snake
quetz is still coming
PT flies around too much and almost never lands, so the other players can't kill it and eat it, therefore a PT is taking up a server slot without meaningfully contributing to other players' expefience. That is the core problem.
The solution would be to give it reasons to land that aren't "hey my stamina bar ran out guess I can leave my computer for 5 minutes while it regenerates stamina". I've been saying for years that they should make this animal a scavenger
Well hoping the quetz experience isn't nearly as depressing as this one
That's exactly what they're working on
Ptera's rework isn't nearly complete
I've had this idea where PT should be able to grab stuff like Deino, like something 75% less weight than you, it would drain stam, but you'd be able to lift them up and drop them to kill them
considering half the community just wants big scary bird to pick up and fly away with gallis, it'll undoubtably be better recieved than pteranodon
Gosh honestly I've playing for been ten years already, seems like things are never complete
@exotic atlas Check the pinned messages in the official server channels such as #evrima-na to see how to report hackers
Thank you
We can only wait and see
Right now every single bird change has been discouraging me not from playing the bird itself, but the game in general
But hey at least the hypsi changes are fantastic lol
That's how I felt. Just logged out and didn't have much interest in trying a different dino
Sadly true 
I'm yet to try troodon though, I think that one might be pretty banging with the pounce buff
its so peak and no amount of malding over juvie troodons speed will change it
despite how the cursed #general-feedback may feel
((i do think troodon has it far harder now but i dont really dislike that. you grow back into a decent speed really quickly, plus with all the new diet options, you can get your growth kickstarted by pretty much anything))
Sounds exciting
and then with adult troodon pounce changes, yer just a menace
ground fog, fog fog, draining stam while on them, can STAY on them continuously for 4 minutes (actually insane)
you can quite literally take a pteranodon plane from SP to west rail as troodon and still have stamina to spare
The ptera will run out of stamina before the troo does 
ngl with pounce's stam drain yah i wouldnt be shocked
Wouldn't need the pounce drain, trust me lmao
why are foot steps so quiet now
@tough flume this would enable people to mute rain completely giving them a giant advantage over players who have the rain sound on by getting to hear them and not be heard by them
there should be a set grow period for each species. If you had max 300% growth for the whole period your dino would be the maximum size for that species. If you had poor nutrients during this time you would end up as the minimum size for an adult of that species. I think this would be a more impactful use of nutrients.
This is Elder
ohhh right on I didnt know there would be more growth during that phase
As a 600 hour PT main, troodon was such a treat to play a couple days ago
@dawn goblet cause it’s restart.
Has anyone else experienced a severe drop in framerate since the update?
Moving through thick forested areas, I've dropped to 2 frames per sec and it wasn't ever that bad before the update. I had some areas were it would drop to 8 or 9, but never 2. and now it's anytime I enter a forested area. Open plains, not so bad, normal frames
👀👀👀
@mortal parrot I would agree before, but the new fog for Troodon's venom helps him a lot both solo and in a group
In Solo yes, in groups not so much
And that is the problem, Troodon is not meant to be a Solo hunter
Troodon is covered in Fog now, and I really like that
Well, if you think about it that way, gameplay with Troodon would be extremely boring, requiring a group even though you are not a threat to almost anything
Well, that's as long as the other person knows how to play
Troodon is intended to hunt small things in small groups or solo which is easy without the fog, Troodon is meant to hunt in large groups as it is a group reliant hunter
Troodon is a hunter of large prey, just like Omni
Omni is also a group reliant hunter, just less
The changes I suggested would make Troodon fights more interesting and fun for both sides
Yes. But usually it happens when multiple players are running though bushes.
I was by myself. There was only one other person with me, but they were far ahead of me when my frames dropped to 2
Do you have physic foliage on?
I'm not sure
||but yeah theres a drop in FPS||
check
Will probably do so tomorrow and see if the update changed my graphics settings automatically
The Troodon ground fog is a crucial improvement. Its the laziest and least imaginative option but its something. I 100% should have been a stamina or thirst drain but the devs took the dumbest option available and went with it.
I would be more annoyed but I played PT yesterday and man... that thing SUCKS so hard its embarrassing.
@hazy cloak heres the thing right. Its not about BUFFING carnis its about getting the things that are on par with things like maia and dibble AKA allo and alberto. DW we will be getting a lot more carnivores soon
Yeah, Troodon lacks a unique mechanic to help it stand out more
So the damage multiplier and increase bleed isn’t “unique”?
It’s more about QOL for Troodons. Dilo got a better venom off rip, and now that Troodon venom actually helps with attacks.
I don’t see how the fog is a uniqueness issue
Everyone ignores the other stuff I say and just go towards the uniqueness issue I have with it
Troodon never needed to be harder to see, it was already one of the most evasive playables in the game
It just ruins the group reliant playstyle it was intended to have
But you shouldn’t force all troodon players to work with 3-5 other players. What really made it possible is the new stamina rework imo.
The troodon should not be about pack play, the troodon should be about using venom to even the playing field against everything else.
Nothing should be forced to play in a group to have fun.
I say group reliant as in its most effective way to do something, not that it should be impossible for small groups. Like needing to bait attacks to create an opening for your group members
Like how can my group bait alt attacks for others if they can't see where we are coming from
@raw hedge I'm not saying Troodon should be group reliant for everything, like 2-3 taking on something Dilo sized is reasonable
Troodon is suppose to rely on a group to have an easy time getting pounces when hunting large things but the fog and other hallucination effects makes it irrelevant
I actually think the fog makes it easier to bait!
Now you can use sound cues, F calls etc. even just jumping nearby or pouncing opposite of where they are looking.
It could also just be play style honestly cause I’m having a blast
But I’m used to being solo
But using calls isn't as useful since they can just be bluffs, and because the fog covers the ground you can't just do a bluff pounce to bait alts to create openings, its just hope that your prey does a random alt
Just miss a pounce on purpose!
Just being visible all of a sudden makes them look!
Think outside the polyhedral box !
Troodon now has mobility, it can pounce over attacks too!
I am spending stam like a mad man though,
The pounce change is great, i've been suggesting that they reduce it for months, keeping chases were nearly impossible
💯
I think there’s a lot of great changes made, but because it’s forcing a lot of playstyle change it’s causing issues.
It fixed my main issue with Troodon that it couldn't stay active for very long and needed to sit out after like 5 pounces
For a tap pouncer
Right!
Now we are rewarded for the pounce instead of punished 😂
Yeah, honestly I thought that was the only thing that was really needed for Small group play since now you can pounce as much as a full group with like 3 people before
Now its actually possible to hunt Subs or things that are naturally just fast
Yeah, before you would lose at least 5-7% for a single pounce, now its 2.5% which is amazing
And the 5 second time to dismount is great since you aren't pressured to just jump off as soon as possible to keep stamina
And staying on drains the targets stam too!
That's always been a thing, but now its easier to do
The drain is ridiculous though, it can drain a stego stam to 0 in under 30 seconds
Bucking will be more important now
If it doesn't do that itself then yeah
XD fair
The increased stamina cost depending on venom stage was planned at some point and imo would have been a much better debuff for Troodon
It would benefit both small and large groups but benefit larger groups the most, it would make fighting more interesting as both sides would be pressured on when to attack instead of just the Troodons
@median sparrow Weather is meant to be loud, it's meant to be an advantage, to make it hard for others to hear the noises you make. Having a seperate volume control for weather, people will lower it, removing that advantage.
Reminded me of this idea someone had #general-feedback message
i like that idea, for clear nights
Also someone did suggest that instead of rain being loud that it should just cause everything else to be quieter
Not to the point it's the*** only*** thing you hear, why am I deaf in the middle of a thunderstorm in the middle of the day
you could always turn down the volume, thats what I do. then increase it again after the storm stops.
i mean, turn down your pc/headphone volume
that can work too, just not a weather volume slider, people would abuse it and play it on minimum
Yeah, instead of rain being loud having it sound normal and making every other sound quieter would be better
ye
dude Troodon implements were a bad call. The thing gets 1 shot by everything, it's not a threat to anything as a juvie, no one ever really even plays it, but it relies on LARGE numbers. You can't solo anything FG as a FG Troo. You're gonna be out of stam and they'll just 1 shot you. You gotta do something better, it was literally one of the best dinos you had
Are devs aware of how easy it is to get hacks for this game?! =/
Ever since new update ive seen a lot more hackers lol
restart?
ive seen a lot less
A quick google search will show you how prevalant these cheats are, and how easy they are to download; its insane. Some of them promise "same day update as patchday" - how could they do that do you think? Are they just more active than the developer team? More experienced? Do the hack developers have dev kit?
i never said it wasnt easy to get them lol
I just said ive seen alot less
ik its literally a breeze to get them but then again its also super easy to bypass easy anticheat
@velvet stag yes.
folo that is not wat i wanted to hear 😦
I wasn't specifically addressing you
Does feeling (q) underwater with the deino do anything?
@storm cedar #general-feedback message
And what the hell is the troodon supposed to eat if its even harder? Why does nobody think of the small dinosaurs. Especially babies
Idk what diet you talking about over half of the diets is not spawning because it either got removed from the list. Raptor or boar for example or it is not spawning, frogs for example or its to fast. Which is legit EVERYTHING on that list. You cant even take organs out because ure just to small. That change was bs. It already was a pain in the butt killing something as a freshspawn teood before the update. Now its even more insane and doesnt work at all.
I wad troodon main before the update. I just basically threw it in the trash. Pounce might be nice but youre a oneshot to basically everything and then this pain starts from the beginning because you starve and starve and starve.
#general-feedback message @gentle lichen teno isn’t free food, you can run away if u don’t want to fight it yk
I mean that and teno isn’t bad at all
It’s just cerato being an issue, once again 😅
@west tapir wrong chat, that was general feedback
sorry!
#general-feedback message
We're getting: Being eaten/gored alive, generation 1 "humans", the eyeless, the reaper, many other strains, the human experience, amongst others. The Isle will be getting plenty horrific.
Either teno buff or cerato nerf . Shiet is insane like this. Cant even protect ur babies
Well, I forget to say my idea also needs the implementation of the carnivores sanctuary, and anyways, yeah, you could hunt small thinks as a small carnivore like chickens, rabbits, crabs, frogs, etc...
But u can't eat it if it doesn't spawn, my idea is that the IAs will be always there, but u will need a little bit of ability (or use the sneaky mode) to hut the AIs, not just bite a piece of meat running
They're 100x more numerous and they don't sleep
I'm a Troo main since one month ago, and my main problem is that, the small IAs don't exciting
small ai does exist, just not frequently enough. Hopefully, once we get the new small AIs, current ones like frogs will get looked at
Exactly, I think a good solution is putting them in a place where u know they are (by pz or a scent system), but making them hard to hunt to prevent the player just abusing
I know amarok was trying to fix frog navigation so they actually stay near water and will flee to water
Amen
The AI already have some updated behavior, dear have been the only consistent AI. I’ve been able to find for troo unless I’m by West rail. Lots of rabbits and chickens on SP beach and near it too
Their lack of spawning is displeasing lol, but it’s just enough to get you fg
troodon is absolutely one of those animals you hope for a nest for
an early headstart with a pack/food can get you through that rough juvi stage
It definitely is much more laborious to get food as a bb Troo, but I don’t mind it. I have been having fun with it lol.
The changes are so nice overall.
i agree, i love troo, and yea, the juvi stage is ROUGH, but the animal massively picks up in the sub stages
honestly i kinda wish it had venom from the getgo. It's so slow and squishy that being hunted by a juvi troo is kind of your fault
OMG CALC_OLATER, love ur videos
@quartz meteor in theory that sounds like a good idea, but what if you're the herbivore defending yourself from another Herbie and end up killing the canni ? How would the game know you're the herbi defending yourself and not the aggressor
You'd end up white just because you've defended yourself a few times from cannis
I have been surviving with bb trikes in the sanct
❤️
Glad you loved the video!
I'll be doing one to help troo players find ai and grow
It does exist at least chicken and rabbit, but you cannot catch it because its to fast
fun fact, Pounces are effective forms of travel!
faster than sprinting XD
Doesnt help for hunting lol
niceeee
Yeah, but not as much as one player will need, or maybe we just need a way to find them
The pounce does about double your bite force on impact alone.
Surprisingly useful rn to hunt ai
Ofc but traveling whil hunting doesnt help.
Its funny tho!
Also for pouncing you gotta reach it first. Like i said i was troodon main. I know how to play it
I've had no real issues with getting food or killing ai, deer don't even out run you until you get to sub.
The ai now spawn closer to players, so you have to cover a bit more ground and listen heavy to sound cues
It felt like that in ht, but rn idk, lets wait to see what devs make
yea pretty much but tBF this game is pretty much a walking sim when you cant find AI and your to small to go to hot spots and fight for food
cus there is always 1 person who is killing everything and eatting nothing
hyper agressive players are the norm in this game already i mean even the herbis greif kill for no reason
The hyper agressive players don't last so much time alive xd
And agro herbs r normal
Well that is why I suggested like a counter of some sort. I’d say maybe 2-3 max, because if you’re just defending yourself, in theory you shouldn’t have that many herbie kill counts on you. Although I do see where you’re coming from and where it could potentially become tricky. Or they could add a system that tracks who attacked who first.
BS everytime im at SP i see a group of cernis killing everything that steps out the bushes
@broken knoll This. I feel like diablo has a good range of colors but all the trikes I have seen are ALL white, grey, and black, with orange crest. 😭
Cuse it looks cool :3
I was so majorly disappointed when I opened trike creation for the first time. I tend to make my herbis green for decent camouflage so yeah I was disappointed to say the least.
But more colours is always appreciated
I don't care how good your muts are. I refuse to take an egg w/ both parents being white and black. So unoriginal and horrid cammo. 😭
Yeah, I don't play diablo much but have been trying to grow one and the camo options for diablo are great! Idk why they didn't give trike the same color options since they are both ceratops. I know they said they wanted to 'limit colors' after releasing maia but reminds me of old the isle/legacy where you get 4 color choices for one part of your body. :(
nah even legacy ones were better
I used to make a game out of seeing how awful a colour combination I could make and I had way more options
true, i just meant the color options were so limited (atleast compared to other dinos). trike needs way more variety.
Tbf I dont have that issue
Cuse I play camo deino
and no one nests deinos
Well, barely
But yeah I get your issue.
I just meant it is a personal preference and one I have run into when nesting tenos. Last time I nested someone literally asked "are you black and white? if so, no thanks". 😭 I just like having the option to have variety - even teno has atleast a good array of brown colors to pick from but if you pick a white underbelly, lord you are basically all white as a baby/juvie.
everyone want them egggssss. how are you fairing after the update?
Suffering
I use camo so I dont sit in SP or west rail access. But delta is devoid of any AI that isn’t stuck in rocks
Only reason I got to a solid 35% is cuse of starved deino corpses :/
dang. like i was saying in na channel, i saw 2 adult deinos in [REDACTED] the other day in my mz
Must be the only adult deinos around x)
I've only seen 3 so far, all adults. they must be logging frequently tbh to avoid starving at times
yeah
I hate sitting in the ponds 24/7 cuse it doesn't satisfy the stalking experience of deino for me, but roaming around usually just leads to starving :/
completely fair tbh. really unfortunate/
skill issue I think
Playing as Deino after the update got even worse xd
- In my own experience playing herbi, 70% of the time you run into cannis, so that counter would have to be way higher (which kinda defeats the purpose of the white skin) and
- If you wait for the canni to attack you first , that can be the difference between life or death (take stegos for example, where 3-4 hits is enough to kill another stego). When I see a canni running at me, you bet I will turn around to defend myself and probably land a hit first.
This the same reason they have a really hard time implementing a mixpack system, it's very easy to abuse.
Yeah I've never understood the point of deinosuchus existing when the devs have added fool proof safe drinking spots
Literally. At this point just remove it.
Safe drinking spots are necessary until deino gets reworked
Also 'safe' drinking spots won't remain safe forever, deino isn't the only threat around water spots
Necessary why? There's no 'safe' about them they are completely safe from deino attacks and there's so many of them that you never need to contest them from other people
Because players need to have a way to survive in a survival game, and drinking in safe spots is the only way to survive against the existence of deino
Then what's the point of deinos
As it is right now ? Not much really
It's just a map knowledge check and a snoozefest for everyone involved
Pretty much, growing a deino was the worst mistake I ever made most boring gameplay I've ever experienced
Tbf just drink in hard to see spots 
But with a proper rework deino could become an actual threat and scary factor when nearing the water
It already is tho. That’s the problem
No ?
Idk how they could ever balance deinos without completely removing their instakill ability but that kinda removes their entire purpose
Yes?
What's scary about needing to know where to drink otherwise you die ?
Until you learn the map
Yeah to drink safely and avoid it
If you go out of your way to avoid it, it means it is a threat to you enough to consider other options
I need to go out of my way to avoid walls too
Doesn't mean they're a threat
That’s not even close to a good comparison
Want point are you even trying to make here lmao
That deinos are a threat.
Noo really
(Also to themselves
)
Deep water = walled area
Just don't go there, you just can't
You're reading to much into it bro they are a threat because they can 1 shot you, they aren't a threat because of the safe drinking spots

Deino is just badly designed
Mhm
However I do believe the addition of rex will bring deinos more prey to eat
And you’re only reading one side apparently
Because rex will camp safe spots, forcing them to seek less safe spots where deinos may lurk?
Your just arguing technicalities for no reason bud
Exactly
How am I the one arguing technicalities when I am literally trying to make a rebuttal with the points he made against MY point?
Erm acshully deino is a threat because using the safe spots = avoiding them
Technicalities
Pointless
That’s literally how it works tho?
😂
Alright dude whatever you say
I guess avoiding ceras isn’t avoiding a threat either
The point hopped in a thermal and went straight over your head holy
I don’t see anywhere where I didn’t reply to your point, but whatever
Bro is the autistic stereotype of this game personified jesus
I am curious to see the shift in balance in that regard. I don’t suppose we have any idea if they are already working on the deink rework?

Not really but then again, you are relatively new here
You’d hate to see the actual stereotype here
Depends on what "working on" implies
They probably haven't started programming it yet, but they most likely already have ideas and maybe some animations
Lucky you lol I’ve ran into 3 diff ones, range hacking ceras dmg hacking galis etc
@ancient sphinx
Why call for an increase in hypsi's stamina when it effectively has infinite jump stam? That's not an issue whatsoever if you just wait a second or two before jumping again. If you're just mashing space and burning a ton of stam to climb, that explains your issue.
well how will you get up the tree fast enough if smth is chasing you? or if there is a Herrera waiting up the tree you climbed in? The stamina isnt really the major issue either anyway, it's the aiming that is the struggle.
If the thing chasing you isn't a climber, you only really need to scramble high enough out of their bite (or jump) range. If it's a herrera, you're just better off ditching the tree and running as far away as possible because hypsi has better ground stam than herrera does.
I definitely agree that sometimes the game haphazardly tosses you backwards, but a lot of the climbing issues can be mitigated with practice; jumping between two trees instead of strictly going straight up one, for example.
i suppose that makes sense
cuz im just REALLY struggling to get the hang of Hypsi climbing, where as Herrera i can do with no problem what so ever
not discounting anything at all so if it helps make sure you are using the charged jump for that first initial height boost. i do agree its not the best escape tool currently...ive used it to jump off cliffs or higher spots to cling to something and thats got me out of a situation once or twice but to your point its not as reliable or maybe just not practiced enough to be a reliable escape method.
maybe an initial "scurry" up the tree kinda mechanic would help. squirrel mode.
yea, and thats what im trying to say cuz- for example, i got chased by a carno and did the charge jump up the tree but bc of like jump cooldown or the cling animation playing, i wasnt able to get the second jump off to quickly get up higher before he could kill me (yes he did kill me)
Hypsi could use a running up and down the tree, and maybe not left to right like herra to differentiate but seriously, when climbing up a tree then bouncing off a branch is an itch to the soul
yup. plucked right off the tree or thrown backwards off of it and back into the jaws of doom. i get that. i think a vertical scurry would work best for sure.
Hypsi climbing is definitely interesting, and admittedly I kind of hated it at first. After a lot of practice I actually love it way more than herrera climb because of how versatile it is!
I wouldn't mind hopping into game with you to teach you some misc tips/tricks if you'd want. There are a lot of little things you can do to mitigate some of the more glaring issues, like ensuring you're never jumping directly under overhangs/branches (aim between them! You can honestly get some really nice mid-air adjustment left/right between jumps) or more reliably landing on branches (totally letting go of all of your input controls, including rmb, when you aim and jump at the foot reticle to stick a landing. I've found holding rmb while trying to land makes you miss pretty often).
It's a decently fun skill ceiling. Unfortunately if you got yoinked by a carno then it's just fair play to the carno-- it's a small game hunter doing what it should do.
agreed
YES.
when it feels good it feels GOOD.
ye
I think part of it is definitely a panic situation as well. I've gotten pretty good at hypsi climb and I've absolutely gotten destroyed simply from panicking too hard and flubbing jumps I can make easily without the added time pressure LOL
lol
Overall though, between both hypsi's "whoops flung backwards" issue and herrera's "trying to vault midway up a tree only to fall" issue, I prefer the hypsi's climbing shenanigans lol. Either way I'll probably be playing in a bit, haven't touched a single other creature since climb dropped.
I made a suggestion not long ago about fixing hypsi climbing. I love hypsi being able to climb but right now, its def difficult and... I mean, if you find my post, you'll see. Too often have I had the claw icon on a branch only for the game to say 'oh fly off the tree and die to fall dmg? Say less! 🥰' 😭
Let them climb like herrera (slower probably) or fix the jumping and let them gain stam while latched! Ugh.
this is so real 😂
lovely
I was just trying to get to the top branches and I fell to my death. I think i actually said 'give them reduced fall dmg if you want them to have to climb by wonky jumping mechanics'
Are you holding rmb while trying to land on the branch, or continuing to hold movement keys? Once I realized I should just let go and trust the game to properly land me, I've had a LOT less of these issues.
It wouldnt be OP because its hypsi. You cant do anything besides vibe, and occassionally spit on people (who deserve it)
id say let them climb like herrera but much slower, but their way of "faster climbing" is to just jump like how we have right now. and then give them the same range of aiming as herrera but ofc cant jump as far, since well Herrera is meant to lunge onto ppl.
I've let the game try to do it constantly and sometimes it does catch - other times it's like 'no' and makes me go flying 😭😂
It has the same fall dmg threshold as herrera does iirc. I've seen a hypsi fall from the top of the big south waterfall by the dome and live after slamming face-first into dirt, but I've also had rubberbanding/desync seem to quadruple my fall velocity out of nowhere so I wonder if that's what happened there.
I only ever clip through branches when the ping is being bad 😭
He mighta had the mutation. I jumped off a not very tall tree and died. 😭
I had reinforced tendons but that only helps with jumping taking less stamina.
hypsie has the same fall reduction as herra now if u didnt know
Super strange, I've jumped pretty regularly off of the biggest jungle trees and I've been fine! I never take the dmg->stam mutation but always take tendons for that sweet sweet jump stam lol
Unsure how I died then tbh.. does herrera not take fall dmg if it lands on its target?
I also made a suggestion a while back for reinforced tendons to affect the hold jump for hypsi. Kinda crazy it doesn't. 😭
I feel like you had an unfortunate instance of the game rubberbanding mid-air which doubled your airtime as far as the server is concerned tbh
no its if its within a height threshhold and no herra does still take dmg if its too high
Then not sure what happened. 😭 Probably latency messing me up again.
I've died from less height than a jump as omni because of that before. Sometimes the server just decides "oh you've actually been in the air 5x longer than you really were" and inexplicably shatters your kneecaps
✨️ realism ✨️
I have noticed tho, if you don't want to have to look up a giant tree and judge where to start climbing you gotta let go of right mouse button and reclick it to slowly work your way around the tree or between branches. Its annoying to do but honestly makes getting onto branches easier at times.
Just click it last second to latch back on when your jump is over 😭 but sometimes it wont register LOL
There's a somewhat easier way, if you familiarize yourself with the tree model. Jumping onto the roots that jut out vs going between two of them will usually line you up for jumps, and there's a specific texture I can recognize on the side of the big jungle trees that's an indicator I've got a perfect path lined up before I even make my first hop.
Minor adjustments with ctrl+relatch is definitely needed at times though
https://discordapp.com/channels/401464048610312193/401481371249541120/1387674630558322700
"nerf it but let it be strong around corpses"
"remove corpse damage reduction"
💀
same game btw
LoL. That's the more FPS solution. Ridiculous
The fact that i get less fps now than before is the funniest part. Used to get a stable 80fps, now it drops down to 20 or lower sometimes
maybe there is something im not getting but why is there so much consensus that carno should be a small and weak hunter? With how powerful cera is the carno niche just isnt there anymore. If cera is meant to be a scavenger that bullies other predators off their kills then since carno is the next largest land predator shouldnt they be the predator making the kills? Right now I see packs of ceras going to town on anything they can find. filling the predator and scavenger niche both.
besides the bad graphics and lighting rn, i also hope they make so baby trike can eat past 106-120 growth rate without having to live off of gastroliths
feels like cera simulator out here. jesus
That’s because cera is too strong. Carno isn’t weak, cera is just too strong in too many fields rn
but where will carno be when trex and allo are added?
I feel like they should be a hit and run not a brawler
but with how slow they are right now it feels like they will be left in the dust
Carno's situation is... Complicated. The long and short of it is that multiple times now the devs have stated that carno is intended to specialize in punching down - especially in hunting the smaller members of the roster. I think the thought behind it was that smaller animals tend to be faster, so making carno specialize in hunting the small quick things justifies carno's own speed. The problem though was that small critters also tended to turn on a dime, and carno turned like a truck. Then they tried buffing carno's agility, which helped it against smaller critters, BUT it also made it disproportionately better at hunting larger creatures than it (which by definition tends to mean slower and less agile). And so we got downsized carno because they wanted to make it retain its small animal predator niche.
All that being said, there is another aspect of your question about cera/carno balance, and that's cera. Cera I think is a bad benchmark for carno for 2 reasons - first, by definition of being a "corpse bully" it has to be able to punch up somewhat to kick other carnivores off their own kills. Second, most people agree that cera is incredibly OP right now and is exceptionally good at hunting compared to what it should be. So in other words, it's not carno that needs rebalancing - it's cera.
Finally, as an aside, it seems like they're focusing on adding herbis right now. I suspect that in the completed roster there will be other carnivores between carno and allo which will fill the low-mid tier predator niche and from whom cera will eventually be able to steal kills
that makes sense, but why not nerf carnos HP and let them keep speed and agility? I played carno alot before gateway. I always felt like due to the stamina drain on sprint, fights ended in a brawl of alt bites and kicks. I dont think carno should be winning brawls but I do think they should be able to reliably pull off an ambush without getting whiffed by even larger dinos.
I do think your assesment and the devs is correct once we have a full roster, but for mid development balance I think carno should be able to contend with prey its own size
I think that basically this dinosaur should chase prey that has no intention of fighting it. With his head, break his ribs or knock him out. Otherwise, yes, like all other animals, it is an opportunist, otherwise it runs away from all the other beasts it knows it cannot face.
I remember reading this once in a research book.
In game: You should find someone who run away from you because he know that cannot win against you but he try to run away also he are not fast like you but he hope to find cave or some hiddenspot.
I haven't played carno since the most recent update, but what I had heard from HT was that was essentially what they had done - specifically that supposedly carno is actually pretty scary for smaller dinos now. The thing is, the Dino's weight is literally it's max HP, so when they nerfed carno's health by definition it reduced its size too
i agree, however the smaller herbi its arent super rewarding right now, so the smallest herbivores you can reliably find are tenos and pachys which have a decent shot in a 1v1.
Im glad they are addressing it. its too bad carno has felt kind of emaciated since gateway dropped. Carno was pretty roided before the diet system but I do feel like alot of people who never play carno overestimated just how powerful they really are, resulting in overzealous nerfs. as a result carno was underpowered when gateway dropped leaving no balancing force against the dominance of ceras on the carni side. Basically Carno was never the roid monster people painted them as.
The problem is not with Carno but with Cerato. Cerato is currently one of, if not the best hunter of large prey and even the best for hunting a trike, which is completely outside its niche as a scavenger.
i still get the image on the left in current patch with 60 fps on epic lol
like obviously a screenshot from the middle of the day is going to have subpar lighting from an image taken during a sunset/sunrise (where lightning naturally has a more noticable appeal to it)
both from current update lol
So, I checked the settings and both were checked. I unchecked them and going to see if that helps the fps.
I mean, I think they're still not super great at hunting things larger than them like Maia, teno, etc but they're intended not to be.
But yes - ceras are dominating right now because they're overbalanced and able to effectively play WAY outside of their intended niche. They don't need another carnivore capable of challenging them, they just need to be brought down to scale with the rest of the roster
You can tell because even herbivores that frankly should not struggle at all to win against a cera, like trike, are SERIOUSLY struggling
yes I agree, I was always a little annoyed with the early carno nerfs but they were reasonable and could be played around. but with cera on the field as well those nerfs became a death sentence.
100%
If we make carno better at hunting, then the carno-cera matchup balances out, but then every other matchup not only still seriously struggles against cera, but now will also struggle against carno too
Whereas if we just nerf cera, it helps EVERYONE that's struggling with cera already, including carno
I agree, in the current state of the game I think a cera nerf is inevitable. However post nerf I still feel like carno will be too much of a generalist. In legacy carno was the fastest carnivore in the game but was balanced out by stronger brawlers like allo. Since allo and trex are going to be added I feel like carno should get that niche back which they occupied in legacy. (not saying herbivores should be left high and dry but where will herbis be with packs of allos and rexs on the map?)
Basically Im a carno glazer at heart and still want a reason to play carno as the game continues to develop
thanks for engaging with my questions lol
Lol that's valid.
I don't think that carno should occupy the same niche as it did in legacy, though. In legacy, that balance worked because legacy had the progression system as well as pretty much the same basic mechanics for all carnivores (the differentiator being stats alone). But that's not the case for evrima! In evrima, allo and rex are getting unique to semiunique mechanics in the form of pin/pounce/crush which frankly carno will not have. Carno in turn also has unique mechanics in the form of its charge, and these fundamentally change the balance between the 3 dinos. I think it's an interesting choice to try to get carno to focus on an entirely different category of prey than the allo and rex likely will, especially as an additional form of play style differentiation between the 3. It just suffers because for some reason the devs seem reluctant to properly nerf the cera
So the thing is what's the plan if i spawn near northlake? how can i suicide my dino fast to get to south plains spawn? v3
(there are no npcs in northlake)
Depends on what Dino you’re playing
one thing I worry about is an overrepresentation of larger dinos and the little guys getting forgotten outside of novelty, for example there isnt really a place for troodons, dryos and increasingly omnis
Cerato
Drowning is easiest if you can drain your stam first. Or find a cliff to jump off of
Ye but how is this possible that this game can just make northlake not playable what are the dev doing
Some of the SP spawns they moved away so you gotta run there instead
Basically they broke the AI to the point it might as well be gone.
they have to wake up otherwise game gonna lose so much players just for this it's legit unplayable and insane how hard they ruin one of the best spot after SP
That’s what everyone keeps telling them but it feels like they have chats on mute and don’t bother anymore.
Rule 1 can’t ping the devs
I worry about this too. I know everyone complains about deino starvation (and I get it), but part of me thinks the devs continue to ignore it because deino is still incredibly popular on servers that don't limit deino spawns. Essentially, I wonder if part of the dev's solution to larger dino overpopulation is essentially to make it so that the larger dinos starve if too many people play them
Which... Idk if that is the best solution to the problem (seems like that would just frustrate players to the point that they stop playing altogether), but I think there may be some truth to that
that would be understandable if other deinos weren't the only ones you are guaranteed to come across
like with rex I can always go to SP to get some stragglers
it was less of an issue before gateway since it was a smaller map with interconnected waterways but with 100 player servers the map is too big with small dinos
It also doesn't help that dryo is nonviable due to missing mechanics... And troodon and Omni also suffer because they're so incredibly reliant on cooperative ping/low lag to play and feel rewarding
spiro had the clan problem tho, admittedly
on legacy it was a big map with big dinos so people got around, but evirma was supposed to be balanced around small maps and small dinos
legacy had that issue to, as time went on
got to the point everyone was around one pond eating eggs
I've heard that some clans have migrated to evrima (which may be part of the mix pack issues these days)
the clan issue will poison evirma the way it poisoned legacy
you know that log in Highlands lake? People say it's to help people drink. It doesn't. It only helps with mixpacking :/
stego sits on the log with a deino friend next to him? Gl getting that stego ever.
people dont even need help drinking anymore, spiro it was genuinly a toss up if there was a deino in the water. it was fun to be scared to go near the water and crossings were a serious consideration. deino isnt viable on a large map with disconnected waterways full of empty fields, forests, and swamps. I dont even worry about crossing rivers anymore
interconnected waterways made a low deino pop an actual part of the ecosystem
ive been playing this game since i was 10 and its been really sad to see recurring issues continue to hurt the game
@quartz hedge I agree man. Matter of fact I posted a feedback comment saying this exact thing a few days back. It’s clear the devs (and most Dino players) hate deino. My comment got a bunch of down votes too. They don’t want it in the game. Every update just kicks deino down more. RIP update 6 Spiro
It's just getting sad they literally have made it unplayable I have died of starvation the last 5 I've played and never got above 50 percent
I lost a fg to starvation few weeks back. And that was after repeatedly logging out due to no food coming back at odd times to try and find a poor bastard croc to kill and eat. They’ve made deino play even more toxic with this awful map. Every lake and river has almost no plants at the edge and there’s 1 inch deep shallows the size of football fields all over. Have the devs ever seen a natural body of water?
I honestly wonder if they play deino themselves?
No way that any of them do
No way they do. Also the fact that fish give you .4 percent food. And they lowered fish spawn. And now they have safe water. Between that and the mods that let you absorb water legit no reason to even go to a lake or water at all now either
So it's either get lucky and kill 200 fish per hour or so. Or kill every deino and stay where they spawn and be a cold blooded murderer of youngings
I did I just didn’t agree with it. I enjoy the thrill of drinking it makes the game pull me in a lot it’s a lot like the tension you see in when animals drink in the African savanna. They look stressed imoz
this is a game that attempts to be immersive, but also fair
and due to deino's design, no one wants to deal with it
I also just don’t like how many safe drinking spots there are though, I feel like each drinking spot should be connected through a cave I can swim to get places but that’s just me. I want no where to be safe
it is unfunny and I think there would be no harm in just keeping the animation cancel tech until it gets a rework and becomes a good playable
because rn everyone avoids it
they never interact
it's that or gambling with the dinosaur that took you hours to grow
The let’s go gambling audio is constantly playing in my brain so I’d love to risk it. Again it’s just a personal preference it’s not like my way is the ultimate ideal
I just dont like the idea of it ?
That left screenshot was also on the current patch. Its just the difference in area and how bad the grass looks and how badly it loads in
Guys how to run and hit with Trike? I use LMB but my trike just stops and do alt attack
Do you have manual alt attacks enabled?
Yes
are you holding LMB and using the charged attack instead
I run and press LMB instead of hitting and keep running. The trike just stops
@spiral moss I think an airport would be better on the island to the southeast, as the monorail can have a station there, and it becomes easier to keep assets off the runway
but remember that island is not flat and super hilly and rocky
For now
that is true
From an asset containment standpoint, it becomes easier to have the intake of material well away from where the assets are allowed to be, the docks are relatively close to the hyper fences, and the islands are geographically seperated
I really want more monorail and GUTS stuff
i felt like the docks being placed here would be better because of the close proxy to the hex
Where the transistor is going?
the rail?
One moment
https://cdn.discordapp.com/attachments/401480573471948821/1275885768736247808/Screenshot_720.png?ex=685ee438&is=685d92b8&hm=3a00d7b7a15b8d000db9ed0a59b6301ed0529e2ec203f83e18964db9e293c97a&
The transistor, it’s funky and slopes into the water
True, but there’s no labels in your spot either
to the right of the transistor is the spot for the docks i chose
Yeah
the current spot of the docks just seems so far from everything else
it dosnt hit the same like legacy did
isnt that little strip of land gone in the current patch
to the right of the transistor
I’m looking forward to redwoods in the atrium coming soon
so we arnt getting the redwoods on the map just in the hex
but yes its going to be my favorit place
I’m looking forward to exploring the interior walls more than the actual containment area
Maybe, but there’s inside isn’t finished
The map isn’t complete yet
ah
Still got more to add, I need to find Olympus transmitter
i always wonderd why they removed the rails
they should be added back next patch it would be so cool
I’m hoping when we get then we get lots of GUTS tunnels
what does GUTS mean
Generic Underground Transportation System is the pen name, we aren’t 100% sure what it officially means
I believe so
im so happy its been so long
@spark halo some of the stuff said are bugs iicr he talked about stam and how fast it drains and that is a bug
what is up with ptera having their momentum removed?
@inland yew
The person who works on designing new plants can't fix bugs
There was no AI spawning issue during the hordetest
The mapper works on improving the map, not on anything else
But what do the people responsible for bug fixing do then? And how can it happen that the Horde test is brought to Evrima and suddenly problems arise that weren't there before? I don't mean that in a bad way, I just don't understand how this happens, or, why the things that many have long wanted aren't being worked on.
I also really like carno, so much so Omni but basically I think the problem is not balancing through nerfs and boosts but rather the variety of animals currently present, there are too few and these balance patches fill this gap. Also there is a lack of AI and therefore these “structured” dinosaurs or semi-real mechanics seem even more useless in an ecosystem where that semi-real being is not needed.
The problem should be solved either by adding 200 players to the server instead of 100, with a variety of playable animals or by keeping the limit at 100 but adding 50-100 AI animals that roam the map to find food, poop, sleep, mate, group and migrate.
2030 is far away my brother, i hope they develop the gameplay before I die.
There is a list of what the guy responsible to fix bugs does in #announcements .
As for the new bugs, bugs appear when they push a build to live branch. That's unreal engine for you.
The game is so broken, this is crazy stuff, basically unplayable for anything but a trike
One thing that's actually good about the hidden AI thing is that, for forested areas, it actually makes sense. Like yeah, we definitely need the return of visible AI in grassy open areas, but I also like it when I'm traveling through a jungle and I hear a deer or chicken, and suddenly I have an S nutrient side quest. It makes the forest worth visiting as a carni if I can actually find food in there sometimes. Just wish the "follow the sound" mechanic wasn't an absolute crapshoot....
Might actually offer a way for there to technically be more AI on the map if there are more in the jungle that only actually spawn when being hunted, now I think about it, assuming it's the number of creature models spawned in that affects server performance.
(I had too many thoughts on my most recent feedback suggestion to coherently add to the actual suggestion lol)
they might actually listen to this one bc they love removing choices from us (such as the choice of your pteranodon's speed. or how you're going to burn your stam)


