#general-feedback-discussion
1 messages · Page 261 of 1
Im more of a herbivore and omnivore fanboy
Carnivores are way too much for normies 😎
slightly random but I really hope theri is an omnivore
too awesomebro
By omnivore, do you mean herbivore with frogs on its diet ?
I would like some actually predatory omnivore
avaceratops
I want it to swallow troodons
I want to carve into the flesh of omnis and feast
I want to dig caverns with theri
sloth style
I want to kos as theri and bring back the old days
@compact timber that is so hard to read
the grey part?
yeah
can u send a screenshot if ur not using the dark grey discord theme?
(didnt realize they added the other disc background options to the app, good to know ty for that LOL)
Oh sorry! I could read it so I thought everybody could, I'll see if I can change it to another color
its not too bad just figured I'd let you know :) I like the mutation ideas tho!
ty :D
is that better? @mighty girder
Cannibal rex is gonna be so fun
But hey, hopefully after this total disaster, we will for sure not get Allo, giga, acro, alberto and spino as cannibals
Maybe everyone will see why turning 70% of the players and corpses in a server into a growth push for an apex carnivore is a bad idea after there’s packs of 5 rexes running around 💀
is it confirmed to be a cannibal?
No, but Kissen said that cannibalism quells overpopulation and is a valid way to control them (not applicable in the isle), and the two big carnivores we’ve had were cannibals
Yet they were the most played and popular in their respective reigns 
This should never happen
We’ve had problems with carno, now with the trillion ceras around even though it is not that overpowered…And if rex does, it’s gonna be so skull emoji
hopefully it's not
cera is overpowered
nothing told to the thingy but I just like to say that
Cera has a very strong attack with no downsides whatsoever and is easy to grow (mostly because it is meant to be that way). And then two extremely good synergies with slot 2 mutations.
Only really needs some retouches
@grizzled yarrow turn off DLSS
Most cera problems rn stem from their abundance, which is more of a perfect combination of factors, since it has no consistent competition in its weight class, people prefer big stompy carnis and are more popular, and coincidentally cera is very very easy to grow
Tune down charged bite and some synergies, as well as adding some bigger carnivore, and it will be fine
wdym by some synergies
gastro and speed muts?
That cera’s kit works too well with hypermetabolic and gastro
Synergy is when two or more traits or items in a game make up for a very powerful combination
And cera is the absolute best thing to pair with those two muts
Since it can lower its hunger at will and also heal at breakneck speed
why hypermetabolic it only works for the normal bite
But other than that and having a 350 damage bite as a free easy to spam primary attack, cera doesn’t need much of a nerf
Cera has very high base damage regardless
same as carnos
also bile
Although gastro is the worst offender of that
Other than gastro especially and charged bite, it doesn’t need much of a nerf. Cera will become less oppressive naturally as rex and allo are released and people have other big carnivore to gravitate towards
it will still be powerful against the roster as of rn so things like stego, dibble and maia would still die to a cera in a 1v1 apart from stego
depends
Can easily deal with 2-3 at a time
ok thats not correct
If a player is terrible it will lose every matchup
And maia can deal with a single cera or just flee from it infinitely
A good dibble vs 2-3 ceras the ceras can just go in when the dibble attacks one of them
Mfw sliding, sparring and terrain exist
I am sorry but a dibble is dog water if they lose vs a cera 😭
#general-feedback message is this real?
when they going buff raptors/ fix there bugs they unplayable at this point.
they're working on that as we speak #announcements message #stream-announcements message
they fixed the foliage knock-off bug in hordetest
"foliage knock-off bug" huh?
Like foliage doesnt knock you down anymore?
That would be massive ngl
yeah it was really annoying
a few other bugs too but they're worded complicated in the patch notes so I forgot
hopefully you won't phase through people and prioritize pouncing other Omniraptors anymore
Woah, so that would mean only trees and rocks can knock you down
Thats insane
yea people would run to bushes and/or short trees to use their foliage to knock down Omnis
I watched a video of a poor Omni just helplessly trying to use his ability the way it's intended, and getting severly punished for it
Yeah I know, most bushes used for that didnt even have colission LOL
YEAHH XD
Anyways that a massive troodon buff too, peak
I wanted to understand why the devs nerfed the troodon's damage xd
Advanced Attention:
Cool concept but feels very game-y. Also justifying it by stating how OP tact is isn't really doing it to me. Tact deserves to be kicked in the ass regardless
Adrenaline Rush:
While circumstantial, a speed boost is still heavily impactful. Probably better than the rest of them though
Scavenger Guts:
Cool idea no complaints
Post-Traumatic Evasion:
Speed boost still bad tbh
they’re not
omnis are one of the most op dinos if you play right.
btw @desert arch
Troodon is op, clearly
you should see this, i hope you’re jealous, because im the coolest troodon 😎
This warrants another 20% dmg nerf!
yeah, needs another nerf.
In the open? Sure, but one funny, collisionless tree can render them useless 💀
Or just have a friend to protect you
If they cant stay latched on for long, theyre useless
well ermmm in fact it was around 17%🤓🤓🤓
how it should be imo.. tho they removed the collisions from the rocks for some reason, that’s very weird
They still have, got knocked by one a couple days ago
i guess depends on the rock
It also just makes for extremely boring gameplay
the north east lake one is useless…
Bucking should be stronger, but terrain should be way worse
idk really, tbf while you buck omni is dealing free damage. using terrain is an amazing way to counter omnis
Thats why bucking should be buffed, and terrain nerfed.
Its boring for both parties, skillless, requires 0 strategy and just generally feels very cheesy (pun intended)
cheesy..
well i agree with terrain nerf if buck gets buff and pin/grapple gets nerfed
"Haha lemme stand next to a couple collisionless pieces of foliage to make you unable to use your main ability."
Normal pin yeah, but grapple is fine tbh
tbf the only one i dont like is the bushes, they just don’t look like something that can throw omni off
the trees and rocks are fine, you don’t expect omni to just clip through
Being thrown off would be fine in itself, its just the fact that its a 100% death sentence thanks to the 5 second long stun animation, which troodon has too for some reason 💀
not at all.. grapple is the op one
pin is really only effective against juvies and galli that can easily outrun omni
grapple is op, because it’s just free damage you deal if something you fight has less than 25% stamina
tbf that’s a crime, animation should be a lot faster for both omni and troodon, like 2 seconds at most, more is just a death sentence
Then dont get low, manage your stamina, and if you meet the other tresholds for grapple (low blood or hp) youre dead anyway
While the damage potential is high for the omnis, one grapple means that the minimum 2 omnis which performed the grapple are out of the fight for at least 3 minutes
pin allows it to 1 tap stuff with zero counterplay, grapple is fine now
Yeah, if you manage to get 3 omnis on a carno before any get thrown off, you should be rewarded
if u get that many omnis on u, you’re doing something wrong
It needs such insane coordination that it should have a high reward, for the high risk
literally the reason people mud or terrain camp
grapple in general is fine, the 25% stam ignoring all the other conditions is meh
Grapple should be strong
You have to be very coordinated to pull it off
And it drains the stamina of every omni so it leaves them very vulnerable
Bucking just needs a buff
terrain camping is too strong, completely nullifies the whole mechanic
people always camped terrain vs omnis
even on spiro, where only tap pouncing was viable
I agree grapple should be better than pinning, but I still at this point can’t help but cringe a little when people say it is “very” coordinated.
It needs more coordination especially with randoms which are more of a detriment than an advantage in many cases, but all it takes is to surround something and pounce at the same time
At least when two pounces are needed to pin something
Maybe it’s a bit trickier with 3 and actually complicated with 4-5
getting 4-5 omnis on a stego is really hard, even if the stego itself has 0 stamina
Agreed
even 3 omnis is hard, if the person youre fighting doesnt just stand still
Just wanted to say that the two omni grapple isn’t really that skilled really
Since I managed to pull it off with a vc and like my third adult omni ever after they added the grapple
I mean yeah, in itself, but getting your prey to that condition needs coordination
as it should be
Mfw stalking someone and only attacking them in the open exists
wow, that is some wild take
#general-feedback message @wary flower turn lumen on to get rid of that - although I must warn, that will take a bit of performance away from you
thanks but yeah cant run the game with lumen on
using the terrain to your advantage is actually pretty cool
aww man, yeah it also puts a strain on my pc too
why should an omni not be able to use its main mechanic by someone simply standing in a bush?
why it should? you expect omni to clip through rocks and trees?
omni is strong in plains, that’s enough. pounce should have a counter play.
exactly, it’s a survival game, not pvp, you’re doing everything to survive. using terrain is a good thing.
yea but trees are everywhere, kinda braindead to just stand next to one and completely counter it.
you’re so against teno stam nerfs while advocating for this sort of bs
most of the times when people get cornered like that, they often get starved out of that corner by their hunters, all part of the experience
hm? that’s so unrelated i can’t even say anything lol
“my favorite playable shouldn’t be punished for using their ability but this playable should be punished because i feel so”
yea i’m saying in general, just a funny thing i noticed
not every hunt should be successful, if you see something camping terrain just don’t attack it, find something else or wait till it leaves the safe spot.
and that someone else will just hug a tree the moment it spots a pack🤷♂️
how’s that related? teno lost 50 damage, that was a nerf it got for no reason, how it’s related to omni lmao
good.
find something in plains
eat ai
trees exists in the plains yk
not as many
Imagine getting angry at omni pounce getting countered by trees when
The entirety of land counters deino lunge
The slightest incline counters pachy ram
Any rock, small cliff or bump in the terrain counters carno charge
are you seriously justifying omnis not being able to hunt by saying “go eat ai”
not to mention that most small things you either insta kill or slow down to the point where they won’t be able to run to the trees
pachy/dilo getting pounced somewhere in the plains is a death sentence
but think about it like this
if an herbivore doesn't wanna get pounced and easily bled out, they will stick near trees, right?
the omniraptors can go for water as more of them keep an eye on the herbivore
and eventually starve/thirst it out, so now
2 problems arise, 1 you either die of thirst, 2 you give up your advantageous tree
the omni pounce is so punishing because it gets you to safety so fast if you get a good angle (meaning you herbivores have to either guess if you'll pounce and waste stamina with attacks, or they'll do it too late and let you latch on them, giving you the free hit)
I guess we should just allow Omnis in groups to pin and kill ceras and tenos through a whole minute of cutscene thanks to the power of friendship 
You know, sometimes people are not near trees that work, and pounce still hurts before they can get to good terrain
it can hunt, just not always lol. camping terrain is a good counter play
not related at all, just kinda hypocritical of u.
teno only lost 50 on its tailslam, if you wanna go there omni also got nerfed.
grapple threshold got increased + it can’t do bleed and dmg at the same time
how’s that related?
too easy and too rewarding, they can’t hunt competent players
and keep in mind - omni has pin/grappling mechanic so it's easier to hunt smaller prey and pounce becomes peak when numbers of the omni increase
who said that?
are u blind, just said it wasn’t, felt like mentioning it
it's a high-risk high-reward ability
The grapple nerf was absolutely necessary, also it can still do both
It now has the option to do raw damage, whereas it didn't before
so you’re saying not a single competent player ever died to omni pack?
grapple was too op before, that’s for sure
huh? before the pounce got reworked omni could absolutely do dmg
^
well why would you mention something completely unrelated lmao
It did low raw damage and high bleed damage
Now you have the option to either do low raw damage and high bleed, or high raw damage and low bleed
extremely improbable, less than 10% of occurring
^
i’m leaving this conversation lmao, flows is going insane
no? the dmg is basically the same
Always has been
perhaps you should play the game and test out the mechanics before you spread misinformation
Man
Am I ?
You're the one claiming omni has 2 different buttons that do the exact same thing, despite what actual testing has shown + what was mentioned in the patchnotes that reworked pounce
You need to show some serious proof if you want to contradict the devs+people who actually play the game
💀
show me the patch notes that says the pounce dmg got increased after the rework
yet you can’t provide any empirical evidence🤷♂️
silly guy
Omni is a 450kg dinosaur, a rat in the grand scheme of things in this game. And you are only required to have coordination and be in the open to pin something larger down and slowly kill then while they’re unable to do anything AT ALL. Is it really that bad that players can do something about it and aren’t instantly annihilated simply because the omnis are in vc?
And even if you are alone, omni is still a very solid pick since you have the most one sided move in the entire game to things that are about your size or less. It’s not even close. Omni IS an efficient hunter whose attack without grapple can one shot a third of the playables right now
I hate omni buff requests 😭
It just needs bug fixes and we’re good
It's right on top of the patch notes
Lmao
omni does NOT need a buff
mind telling me what it says, not loading up
two pounces are enough to kill a pachy
Added manual controls for omniraptor when latched to or pinning a target (Spacebar - Dismount | Primary Attack - Flat Damage | Secondary Attack - Bleed Damage)
alright but how does this prove the dmg is more than previously
When you use the raw damage pounce it does more raw damage than previously
Proof is : people have been killing people with raw damage pounce since that patch
Half stamina of one if bucking doesn’t work (common)
Which barely ever happened before
really
peak
What would be the point otherwise
This is from glazed but still. Look at that time to kill while being completely untargetable
And it’s not just a pachy issue at all
hello everyone, do you also happen to filter the “ping” item to update the list from the lowest to the highest ping and this does not happen?
idk, i vividly remember killing pachies and dilos with the raw dmg of the pounce
And now you can also kill carnos and ceras with it
It does more damage than the old pounce did when you hold LMB
I've heard about 1k damage for a full stam bar
About 16-17 seconds to kill a fg Pachy, and mathematically it only can travel about…100-140 meters before dropping dead
it's a pounce issue
If bucking doesn’t work
Bucking and pounce issue really
always use to be that but it wasn’t as easy to do that before because bucking used to drain stamina
bucking needs a buff
Yup, from my testing it is about that amount. And in terms of bleed you can kill stuff like a 800kg carno if it runs around with a 40-50% bleed pounce
In the matter of like a minute at most
Although tbf carno bleed res is terrible
Bucking needs to not be RNG
I think I posted an idea about it a while ago, but iirc it was pretty hated
bucking shouldn't cost any stamina
Imo you should only be able to buck while walking slowly or standing still but it should not be rng, maybe burning down their stamina like crazy depending on your weight relative to the raptor, or even dismounting them after a set amount of time or them doing a certain amount of damage to you
That combined with the rng makes bucking actually detrimental for the prey 😭
@urban flax https://youtu.be/HQ8T_96-Zmw?si=bZY9Tv5GUgn9cNeE can u explain this
yea old pounce didn’t do a lot of dmg lmao
I didn't say it didn't do a lot
But now raw damage pounce deals more raw damage
no it dosen’t
Here it is
#balance-feedback message
Still got the pachy and so easily in the first one which is actually maniacal 
You keep asking for proof, but what's yours to contradict what's been shown in a video literally 20 messages higher ?
actually yes you did say that😂 don’t backtrack now
“low dmg”
low damage compared to the bleed damage
you didn’t say that
Being required to explain such trivial things is exhausting
Deals nearly twice as much damage now compared to that clip. I would say damage before was low(er)
even then that is wrong lmao, old pounce was strong enough to one shot a dilo with it so the bleed alone must be strong enough to threaten things like tenos🤔
mental gymnastics goes crazy
And with bleed you could oneshot a carno before, what's your point ?
Back when it was 1.8ton
what your saying i been fighting cheater??
Remember that guy who blocked everyone who disagreed in the stance that omni can’t do anything against dilo because dilo is 20cm per second faster

carno has always been susceptible to bleed because of its modifier.
if what you’re saying was true then a single omni could bleed out a teno, fact check before speaking
You keep saying omni's raw damage pounce output hasn't been increased with the rework, without showing anything supporting that claim, and yet you keep asking me things regarding the bleed as if that's relevant ?
Says the person who bases all of their arguments on guesswork
then we’re on the same boat
raptor has no damge tbh
I haven't tested it personnally btw, but I'm pretty sure that old pounce could bleed out a teno if it didn't get bucked and didn't sit after being pounced
It's got enough damage to oneshot something bigger than itself, I'd say it's sufficient
all i have done is play them
Mfw 1k damage pounce and also left click exists
they are so weak
i did show u an omni 1 shotting a pachy with the raw dmg.
the bleed is relevant because according to you its significantly stronger than the dmg, and the dmg was pretty high so that must mean that the bleed would be insane in comparison (which it wasn’t).
The bleed was absolutely insane, it still is
old pounce dmg was roughly 800-900 so if the bleed was significantly stronger that must’ve been at least double
You don't need one full stam bar to kill one pachy, also you don't need to run away from a corpse
That was before it got buffed. Currently it wastes about half to one shot a single Pachy which is insane for one button press
It used to be 3x, but that was quite some time ago, not sure if it's still the case
Although since I've seen no patchontes saying the bleed had been reduced I'd assume it still is
I…showed you a f video…
3x lmaoo
You can’t just go “nuh uh”
when was that done?|
Today in islecord, baseless claims are stronger than evidence
true what moded?
Non professional omni players trying not to have the worst balancing takes ever challenge (impossible)
Because PvP sweatlords at least are aware of their tools
Or timing
omni kills pachy in 1-2 pounces
yea 2
1 pounce is enough
you cant but
always has been
you need stam to get way
you don't
Get away from what ?
And if they survive they still passively lost stamina even while walking and now are bleeding vs a faster and more agile opponent
Omni unplayable plz buff
You just killed the pachy
bucking needs to be more rewarding
If you mean getting away in case they’re in a pack
That is entirely on you for pouncing someone in a group then
Succesfully bucking off an omni heals you for 50% of the damage taken
wait what
That's rewarding
no it should not burn through your stamina
It should punish you for trying to fight against a juvenile omni 
I once lost like 30-40% stamina as a fg dilo trying to shrug off a fresh spawn Omni
Absolute cinema
I do think bucking being just "hold E until omni falls off" is part of the problem tbh
If bary can slap omnis off its back I am gonna main it

(Not true, carnis are cringe)
But bary is a fisher
Fish isn't real meat
Fish aren’t animals 
either way I will prolly give it a shot
Hopefully many people will still play Allo and rex and I won’t have to worry about bary being overused
I once ambushed two Omnis when they were tracking me. Body broke one, which then tried pouncing me and fell to its death in a hill and then the other got leg broken and a devilish grin appeared in my face
Saw the guy limping and body broken and I didn’t hesitate
lmao
Bros thought they could grapple me
the omnis did grapple me
unfortunately they ran out of stamina
and I was only on orange
Phew
Damn
You still got them
I also got a similar clutch once as a juvenile troodon. Was fighting some omnis, one of like 100+ kg and a fresh spawn. I was fighting the bigger one when the other came and somehow pinned me from a few meters away but I killed it as it tried killing me, and then while I was bleeding I tried to flee as my stamina and bleed were low but the other was chasing me
I had to take my last stand in the beach, where I somehow managed to kill the other omni and I ended with 2% blood left
Weakest troodon gamer vs strongest omni player
hell yeah!
I kinda like troodon
Wish it wasn’t as weak tho. Super weak to lag or bad pounces
And hunting is a bit lame early on
Cera, carno and herra are the only carnis I regularly play
I would consider dilo if it wasn’t so blatantly overpowered. They butchered my legacy main 
Wouldn’t mind a little omni buff in the bite speed ngl
Seeing that literally everyone else does the small attack faster except maia
And like dibble ig
i love how a teno can attack at mach 10 but an omni takes 3-5 business days. peak design
“but what about teno? did you know that teno can do that? did you know it can do this? look at teno!”
are u good man
when will you realize that some things should not be compared
Teno used to be a fair fight against omni
During update 0
you compare things though LMAO

the double standards is astonishing
I personally don’t think omni is really that reliant on biting to build up good damage unlike cera for example, most of the time you’re better off going for one hit and quickly disengaging with your agility.
But I don’t think it would break the game to make it slightly faster
yes
the bite is essential for it, helps it chip down on its opponents health to lower the grapple threshold
If you want to grapple something, you are certainly not gonna stick to it for more than an instant
Otherwise you’re getting hit back
health doesn’t matter tho, it’s blood/stam
Omni is better off with the hit and run
not to mention that terrain invalidates the pounce mechanic so you’re left with the bite
health does matter.
Doesn’t have to be something binary
And well, I just cannot see many cases in which hitting and run is not optimal. You can’t quite trade with anything that needs grappling
Even if the bite speed was a bit faster
the opposite of its design
this isn’t carno or troodon
I am certain that omnis design isn’t for trading or sticking to someone with normal bites for more than a second before disengaging in the last second (not doable with many things anyway)
thats besides the point, the slow bite makes it feel clunky and holds it back
Omni is a brawler now ???
quite the exaggeration
Sticking around and trading hits is quite literally a brawler's idendity
(as opposed to hitting and running)
it doesn’t
i played omni a lot, it doesn’t even need fast biting speed, it’s always “bite and run away” you never want to stay
eh not what i meant, omni isn’t a hit and run playable
Again, not against something like a 20-30% speed buff, but in all situations I can think of you’re better off giving it a quick bite after you managed to outmaneuver your opponent or baited an alt attack
Even if it had dilo bite speed, you wouldn’t be able to get more than that. Pachy would win the trade (if you don’t pounce, just bite) or potentially injure, dilo would potentially kill, cera would potentially kill by the time you get hit once, carno wins, teno cc and wins, dibble cc and wins, stego deletes omni from existence.
i see how dilo should have fast biting speed, but omni.. ehh
yes you do? you’re fighting a carno, he bites and then you turn around when he misses his alt bite to go in for another attack but the game doesn’t let u
Pachy + rock vs 7 omnis is unfair
Even with faster bite speed, you wouldn’t notice it
poor rats couldn't even hit me
i feel like you’re being very subjective about it
Because its whole ability relies on biting, so that first opening to bite means everything for it since outmaneuvering is much harder unlike with omni that can keep getting openings
And dilo is much tankier too
hah! They're bullying a baby cera now
exactly
carno misses an alt attack = you get a free bite, what’s the problem?
still dosen’t explain why omni should be a slow biter despite it contradicting its design a bit lol
Dilo isnt winning any one on one against anything that can trade with it or cc if it is spotted. At least omni can bait and get around without pouncing
it doesn’t tho? slow biting speed compensates it having the best agility in the game
I am having a hard time getting it. Why is a high bite speed something that omni needs in its kit?
in this hypothesis the omni bites the carno and the carno proceeds to alt bite in an attempt to get it, the carno misses and the omni can’t go in for a bite thanks to the cool-down
its a QOL change
When are you ever going to trade with anything as omni or when is something going to need to get bitten multiple times if it is a slower and smaller target when you can pin it if you can win be trade anyways?
you think that’s fair?
That’s a balance change, not a QOL one. It is altering a game feature that does impact combat and survival, not some gameplay commodity to make gameplay more comfortable
what do u mean by “trading” it
a horrible lock out makes it feel clunky, removing the cool-down is 100% a QOL
high bite speed is something that only proves itself as useful when you land an ambush (dilo takes benefit from this and very much needs it against tougher opponents 1v1) or have cc to exploit an opening (such as herra knockdown). Omni on its own has none of that, and your opponents are divided in two categories:
-those that you can trade with by purely biting, but it is flat out more comfortable and useful to pin them down
-those you can’t trade with at all, so you are rarely ever going to land more than one bite in the same opening.
So this change, while I wouldn’t really mind it that much, is either inconsequential or a way to make grapple/pin even stronger since spare omnis would get higher dps on pinned targets
it dosen’t compensate, it just prevents omnis from taking opportunities, if they are able to play fast and use quick thinking to avoid hits kudos to them, they shouldn’t be held back🤷♂️
yea no bud
there are openings beyond that, such as when opponents miss their alt attacks
If an opponent misses an alt, you can probably get like 3 dilo bites in and that is risking damage.
At most you would get like twice as many bites as an omni
Which even then is rather unsafe
okay, an omni just needs 1 hit that’s all we want.
i fail to see how tf a faster bite has anything to do with trading hits
gtg
https://youtu.be/RvPY6Ykv1Zc?si=PAmiHuBSV9j6NF0e okay explain this
(Footage is from Norden, just some practice. While pounce is broken i decided to just practice some instead, and some of u wanted to see me fight this new Carno.
Note:
A pro carno would technically be aware of charge immunity, so its at the time unrealistic to fight them. This Carno did not know about immunity or chose not to use it in a 1v1 li...
What’s there to explain?
that's an awful carno
Real
Like even if it had dilo bite speed, Nick would barely have any time to land more than one bite and that is being very optimistic
You’re risking getting hit if you stop moving at any time near the carno
how the omni is getting bites in despite not using cc or whatever, you fail to understand that omni benefits from a faster bite
“hit and run”😂
he would actually, he has shown examples iirc
I- what?
You can still bite without cc, I only said that high bite speed gets the most utility out of large openings (catching someone off guard and cc). And if you are using neither of those, it would only really shine if you have any trading potential
but why should it get a faster bite
It wouldn’t benefit from a faster bite other than spare omnis helping with pinned targets or doing a few stamina effective ambushes on things you can pin down and kill anyway
yes large openings such as missing an attack🤷♂️ cc ain’t all that important but i see your point now
alr gtg
Missing an attack gives you like 1-2 seconds of an opening before the guy attacks again. That’s like 2 dilo bites in terms of time as you would also need to get on their rear to bite, and still risk getting hit if you stop at any moment
If you are running all the time and baiting like Nick does, you are simply going to get no utility from a faster bite since it will never be used unless you stop moving and actually land two bites
And as I said, dilo does rely on biting
Otherwise it cannot use its ability
And once it is spotted it cannot do the same omni does of getting behind someone
depends, i’m fine with slightest speed boost, but not even close to something dilo or cera have.
@eternal moss Doesn't that just defeat the point of them being secret mutations ?
Same
ong you pray on my downfall
Of course I do, but what does that have to do with what I just said ?
what if!!! they just disagree with ya!!!
I may be your nemesis, but that doesn't mean you mean anything to me
But now that you said that I'm gonna pay attention to always hate on your ideas
#general-feedback message oh.. well let’s make it fair, omni is 450 right? so it’s almost 18 times smaller than the deino, that means omni should bite 18 times faster, sounds fair, because its smaller
alr ill just ignore you then 🙂
Finally you have a good idea
lmao
ik i said id ignore you, but i dont always have bad ideas
they're good sometimes
we should live in peace and harmony, this feedback channel makes people take everything so personal. this stuff is mental
now im ignoring you
dilo no but it should have cera levels if not better
idk what to tell u
no, lmao, absolutely not.
why not
Doesn't cera have like one of the fastest bite speeds in the game ?
Wait, Flows asking for omni buffs? Unreal
it has decent
it’s almost the same as dilos
back me up
it does tho
far from it.
That's what I thought
Still slower than most herbies+dilo and herrera
Slightly above average Id say
cera got super fast bites
I never tested herbivore bite speeds tbh
yeah lol
balance because uh
I dont get why stego even has a bite
ahahah i love when all those hit sounds stack
why not?
Its useless anyway
True, it's weird especially now that we have dibble without a bite attack
And maia... I don't know if it has one
same with the tenos bite, but i would rather have it than not
What it would do decent dmg to, can easily dodge it, what it can land it on reliably doesnt even notice it
A bite on dibble would make more sense than on stego, or teno
Or pachy, who also has a bite x)
Tenos bite is actually really good chip dmg
tenos bite is very useful actually
Do you need to?
If you are sprinting and outmaneuvering something larger even with herra bite, you are never going to get a second hit unless you flawlessly time the end of bite 1’s active hitbox with the start of the second, or else you’re getting hit if you stop even for a moment.
Bite speed is useless with hit and run, I’m telling you. You either greed hits and risk damage in a long fight vs a stronger opponent or the bite speed is never gonna be used because, while you are running, your head is only in their hurtbox for like 0.2 seconds 😭 😭 😭
tbf stegos bite does huge damage to troodons
well yeah, but it’s not a game changer
A small buff would be appreciated or be inconsequential. But it is that, inconsequential
i think we’ve misunderstood eachother, i’m not aiming for omni to get 2 or more bites in when an opponent misses an alt bite let’s say
I once killed a cera with only bites 💀
Albeit he played REALLY bad, but still, he died under a minute to the machine gun bite
i was running after the sub cera and biting it for like a minute and half and when it turned it still took me 1 headhot kick and 2 regular kicks to kill it, it really doest do much damage.
It is going to do nothing in Omni’s favor
yea tenos can run down ceras that way
yeah i can relate, i once killed a pachy with just bites ahah, but it’s just something that never happens when you’re fighting a competent player
The dps potential is still there though, so its kinda useful
they do no damage tho, it’s 35dmg - 99% because tip of the tail
Anyways whats the discussion even about
Things that you can trade with are already small enough to get pinned, and things that can’t be pinned can’t be traded with by biting
Omni bite speed
Thx
why don’t it attack back tho? ahaha
the cera loses 1% every millisecond, that quickly stacks up
it doesn’t ahah
it does
i wish it did lol
me and potato tested it
Teno can do ~3 bites per second depending on your click speed
Thats around 100dps give or take
just don’t run straight forward, use w a s d
the tenos can also use that lmao
and teno will rarely hit and if it hits it’s gonna be tip of the tail hitbox
enough said for today, gotta get going
Ommi discussion devolving into cera vs teno discussion, classic cheesy and flows
omg not again, let’s stop.
i’m having a good day right meow
don’t want to ruin it..
@desert arch better watch this, because funny
i already did.
Ceratosaurus rizz😬
real!
-# (what the hell is “rizz”?)
Nerf tenonto fr!
Youre better not knowing, stay pure
😭
my dream is do proper 1v4 and then i can die happy
if i can do that that means i mastered the teno
💀
i once tried 1v6 i just didn’t have enough stamina to kick them all, also got kinda owned, vomited 60 times pooped my pants and jumped on the rock to hide…
classic teno rock goblin gameplay
Spino should get its legacy bite speed when it comes out
back to being the absolute best PvP dinosaur in the game
@prisma fern brother, locational damage exists already!!
It even appears in a loading screen
Body shots do normal damage, most headshots deal 50% more damage except with stego (+100%), pachy (-25%) and dibble/potentially trike (-75%)
And while tail/rear hits deal less damage with most playables, dibble gets increased damage after multiple hits there
It is obviously - to some degree. It should be to a bigger degree to make a real, crucial difference.
But it does
Also trading is heavily discouraged in many cases as you lose damage the more wounded you are
I don't think hitboxes are reliable enough already to make them more important
you lost me on the “i didn’t have enough stamina for it” part
It's an absolutely huge difference
From 1.5x head all the way to 0.1x tail tip
Targeting locations entirely changes the outcome of a fight
who said i started the fight having full stamina?
skill issue
lmao you’re so mad ahaha
Just stam hack bro
actually like speaking to the kid
ofc you do xd
I pity Omni players…
That guy flipping out once in feedback because dilo is 700 meters per hour faster than omni while running-
He blocked me 
LMAO
Omni mains when their favorite fictional dinosaur can technically run them down if they don’t start running with a 30 meter advantage (less than 3 adult deinos worth of length)
buff omni🗣
remove omni and replace it with achillobator 🗣️
remove omni
Take away omni pounce 
Nothing is given as a compensation
Clipped, screenshotted, framed
Omni mains on their why to argue why they should be able to have a bite speed good enough for trading when they get one shot by a cera anyways 
🤦♂️
just time your bite
alr, what’s your opinion on troodon
LMAOOO
Buff it pls, not even worth the hour of growth
make troodon an apex
Real 😔
Especially after the 20% shadow dmg nerf 💀
😎
that’s so painful, oh..
buff venom effects
@desert arch stay strong, troodon buffs are coming, believe in that
Troodon is still peak tho
revert carno's speed nerf
Dondi said no in his most recent stream😔
oh
Its troover
well that’s very sad..
troodon remains unviable
Not worth it. Dilo grows in twice its time while being able to hunt at least something that aren’t fawns
And its venom is far more destructive
The fact that it is restricted to like 45 seconds and dilo’s lasts 2 minutes while also bringing prey back to the other 2 minutes of green state without resetting it all 💀 💀 💀 💀 💀 💀
tho my biggest issue with the troodon was always the desync and hitboxes, if they fixed that me life would be a lot easier and i would be a lot happier as troodon and as something that fights troodons
Troodon needs a lot of love to be a solid pick
Sentenced to only killing fresh spawns in a sanctuary and still getting 1 tapped by them
fun
Literally anything else is better rn except ptera for PvP in the (land) carnivore roster
Deino is ass 💔
buff venom dmg to 125 and make it affect stamina consumption trust
I had an idea
sanctuary troodon goblin is a lot of fun tbh ahah
Only viable spot for it tho is sp
there’s no trust in you anymore.
that would hardly make it op
And staying in the same less than 1km^2 area gets boring after a while 😦
true
Make it only affect running stam, so u can still hold ur ground 🥔 🙏
that’s what i’m saying
sp is the only sanctuary that is actually populated lol
that’s a bit more fair, but i would still prefer my own set of buffs
Also the fact the cycads can be used to knock down, and stun it, which is gg
WHY DOES TROODON EVEN GET STUNNED, ITS SO LIGHT 😭
cycads?
The little trees that make the sanctuary
ahhh i see
yeah. but tbf it’s like the only thing that saves from troodons camping the sanctuary
Killing an omni in four tap pounces is crazy
which is?
i remember how during dibble ht i was fighting troodons in sanctuary, that was epic 5 fps gameplay
forgot to specify, this would only be on stage 3
I mean, most juvis still 1 shot troodon ;-;
a lot more running stam so the prey is forced to fight you, it won’t be able to run away.
no stam cost for pouncing something that has stage 3 thermal venom
stage 1-2 are relatively short, but stage 3 will last 5 minutes and timer resets every time it prey gets pounced.
depends, but yeah
Peak ngl
But Dondi specifically said no to the stam efficiency being buffed
I just beat the crap out of a massive omni pack
eh opponents faster than it would still be able to stall out the venom or dip
I love rock pachy
what about draining other ones stamina?
yes, if it’s faster it’s faster lol
I just made use of a hypsi to betray a sub stego as dibble 
Hypsi in vc blinded, I charged in
so it won’t be able to hunt most of its ideal prey
it’s ideal prey can be anything with free pounces on stage 3
shift + W:
it won’t be able to hunt galli/carno/dilo, but all of them are a lot faster
how? troodon has a lot more stam, you will waste it for nothing and then fight with no stam left lol
not enough speed difference to run away far enough to not get tracked
alr but u can still stall the venom somewhat
yes, stage one or two. 3 will last 5 minutes and will reset after each pounce
there’s no escape, you have to fight. either with or without the stam, it’s up to you.
eh it takes away its fast paced style and draws out the fights
having it affect your stamina forcing you to play it defensively to win against troos would fix all the issues
Troodon is an attrition hunter 😭
that’s omni
only for something that is faster
If you draw out a fight as an omni, your target will get to terrain that prevents you from pouncing/grappling it
and if you’re slower?
no lol.
While troodon can only really just chip away at their health
then you can’t outrun so you’re forced to fight from the start
why not
because there’s playables that rely on running to fight, like carno. carno without stam is just silly slow alt bites
maia too, it just dies to troodons
you do realize that omni does that but it works out fine
i want fun fights, i don’t want lame “oh i pounced you i will drain your stam” haha
Locking something into one option when you are soooo hard to spot is such unfun design
they drain your stam?
Troodon pounces you out of nowhere and now you’re forced to fight 10 of them.
Great design
fighting troodons without being able to run will be a lot of fun, totally balanced
they deal immense bleed which prevents you from running around + affects stamina regeneration, far more lethal yet it ain’t an issue
i will ask this again, do omnis drain stam?
your suggestion would just take away a part of its identity
no. that means i can still run and do stuff.
They do while pounced unironically
Not only slow you down but you lose stamina even as a dibble
no you CANNOT run because you will die lmao, quit being stubborn
i mean ahah sure, but we’re not talking about that
why? what if they didn’t pounce me enough?
Do you realize how unfair that sounds? Locking someone into fighting and not giving them even the flight option because a 60kg rat (compared to everything else) came out of the foliage at night and jumped you from behind?
i have no idea how you think draining stamina is fun and cool idea and how that is gonna be balanced, it will not.
i want you to play as carno or maia out of stam and fight some troodons for me
It is already hell vs Omnis. Troodons would be arguably more oppressive with that
And for the wrong reasons
and what if the troodons didn’t pounce you enough to get you to last stage of envenomation (the stamina will drain more when purple).
because i don’t want stamina drain lol, its lame, this suggestion is lame
like actually do this and then we talk
Ill dm u what he said
If thats ok
getting stunlocked by a teno is lame but is needed for balance reason, just as this
okay..
yeah sure
flows, when:
“something something tenontosaurus”
#general-feedback message
Too bad they blocked me, I wanted to upvote this
Sounds kinda fun honestly
just an example, you know i’m right😂
they blocked me too
Probably because I downvoted some of their buff omni feedback some 6 months ago
no? comparing that is wild
maybe lol
not wild at all, do you enjoy being immobilized and kicked to death
no? but that’s my own fault if i ran into tenos butt
nobody likes to be at the receiving end of things in general, not something new so idrc if its unfun to deal with as long as it fixes the main issues with it
and its your fault if u get pounced
not how that works.
sounds like an excuse, double standards as usual
Atp both of you should be banned for clogging up the feedback channels
block me again🥹
gladly
so true
@proud hill #general-feedback message
just wanted to say that the idea of certain species Elders being substantionally stronger than their adult age would be super cool to see, maybe not on an Apex Carni...? but def a really cool concept ❤️
@neon wedge Apparently trike's posture is only like that in character menu
Dinos take different poses in the character menu than their actual in-game idle, trike's in-game idle is much more normal.
Trike is also just- like that. Trike shouldn't have the head any lower just cause the posture wouldn't make sense
oh good, I thought it might be like that but since I cant see it ingame I couldnt confirm it
Well not really, irl trike had its head quite low
In the continuation of its spine, like every other animal in existence
Someone posted some animations he extracted from the game files into blender yesterday
There's two static poses for each dino, one for skin creator and one for in-game
Tho I have no idea why they made trike stand like this in the skin creator. For... clarity.. I guess ?
Not really so? Its still relatively high compared to example images people show around here?
This is fairly accurate
yall hear me out
Maybe not AS high as it is rn, but definitely wouldn't make sense to make it equal height too the shoulder, something I saw people suggesting for
Kinda planned, but most likely among the last things to be added because of complexity
TRUE, but it would be awesome
But that's how it was
I mean probably was, w're never safe from a new discovery
Its no though XD The head isn't that super low
It's shoulder height
and I'm specifically talking about the reference images of people been posting- not the one you shown just now
I really dont think that trike had an extremely highly held head like it does in the character menu, it just looks very unnatural
Yeah i mean anything can work not only giga but some other dino that needs differentiation
I can grab an image if anything- but I'm specifically saying that the head being held higher isn't inaccurate /wrong, I do agree its a bit high but it isn't a stretch at all
This image was shared a couple times, the bottom one isn't right at all XD
my posture be like
the neck is good, but the posture of the animal would be strenuous on the spine
Can someone explain to me why the devs have to reanimate legacy dinos that are already in base files? Are they not allowed to use the base game files to bring dinos into the mod? What is the reason?
They need to up them to evrima's quality standards, and most of them require a new rig for the added complexity
Therefore new animations
Evrima animals have way more animations than legacy's, on an order of magnitude. Additionally the quality may not be up to par, and significant changes to speed would require new animations
Fair enough, though I find it hard to believe given so many animations exist already for each dino that it takes them this long to simply move keypoints and keyframes..
If only it was that easy
You increase speed, you increase the keypoints and keyframes and software fills in the gaps. Is that not the case?
Most of the animations don't already exist, is the thing
No lol
If they changed even a small thing in the rig, they need to redo at least half of the animation work
And I'm pretty sure all rigs have been thoroughly remade since Legacy
Up to a certain point yea, minor changes and speed just needs a change in the animation speed. But at a certain point the animal looks ridiculous, and the animation has to be changed or remade if the speed is kept
#general-feedback message imagine if that’s all just a bug or something, maybe cursed trike idle pose
i would really want to hear the dev talking about trikes model, like is that intentional or not
because the color palette was clearly not. dondi said they will change it
so maybe the model is not the final as well
I wonder how you can make a color palette unintentional
maybe he wasn’t the one making it and he didn’t know it was like that
Where'd you hear that?
i need to find the message, give me a moment
i wish i could search for his messages lmao
Wrong trike
The model morph in the skin creator is wrong #isle-discussion message
That is triceratops horridus. Ti's trike is a triceratops prorsus
The color choice is intentional #isle-discussion message
Where does that say trike's current color options are unintentional?
Never ever ever ever
Trash design. Deino clone but worse and Deino is hot garbage design wise already
Titanoboa suggestions should be prohibited in fact. If I were a dev I would make that a rule
I am gonna apply for afterthought just so I can do that
wait does he mean he will get better palette or does he mean he will make all the palettes relatively the same? maybe i misread that lmao
/hj
sometimes dondi speaks with fancy words i can’t understand
Actually Isle's Triceratops is neither Horridus or Porosus, since it is a fictional creature made without using a single fragment of dinosaur DNA
maybe i actually misread that lmaooo
Yeah but the skull resembles that of a triceratops prorsus
Btw porosus is not a triceratops
Titanoboa = arboreal apex
There. You have no argument anymore, you can leave this server.
Dondi thinks that snakes and birds don’t exist ig

Flamingos litter the landscape, so did borealopelta and sinosauropteryx
We all know dinosaurs were all coffee colored because JP said so
Porosus

Anyway
the isle was so cool they added dinosaurs irl
Fun fact : In the novel, dinosaurs were thorougly described as having very colorful and varied patterns
Idm the triceratops species
I actually don't dislike the idea of every species having limited set of colours
tricerugops
cracks knuckles
Mald+skill issue+cope+herra dive bomb deleting it+slow ash in land+no reliable food in trees+no jumping+hard to program to look any decent+too big to climb+ratio+L+titanoboa is mid
😭 😭 😭 the more I know about it, the more I dislike some of Spielberg’s choices
Hm, same
But more pattern variety should compensate
In the wild, animals of the same species having different colors is very rare, while different patterns happen a lot
i like an idea of team recognition, like for example if you see something orange ish far away you will know for sure it’s a maia, same with the dibble being green
stuff like that is not bad
I'm fine with more limited color choices, but right now for things like Maia and Trike, it's more so just the same three colors that are barely different from one another, then 20 essentially identical duplicates that the sliders don't even work on.
basically yeah
Titanoboa would get deleted in any niche. It is BAD
Snakes, let alone giant snakes, don’t work
ALSO I FORGOT
+MEGALANIA
Megalania can climb!!!! Titanoboa is bad!!!
Not asking for rainbow dinosaurs, just....better variety <:P
^
Imo they should give some species warm and some species cold colours
"Herrera dive bombe deleting it" - How do you dive bomb something in a tree ?
"Slow ash in land" - Yeah obviously, no issue there
"No reliable food in trees" - Herreras. Also, ambushing people under the trees.
"No jumping" - Not needed
"Hard to program to look any decent" - Ok but skill issue
"Too big to climb" - No. If we can put houses in trees, you better believe we can put a big boa there
"Titanoboa is mid" - It's leagues better than allo
Can green also exist more please.
Green.
Not vomit yellow.
Megalania wouldn't be good at climbing
Also titanoboa food
And maybe give some species different colours depending on gender
I dislike Boa but I am not against it. It can totally work through the power of "video game".
Even then, that power is not NEEDED.
I don't want titanoboa specifically tbh
But I'd love to have more than 2 tree-dwelling creatures
I'd love to have more than two flyers ;_;
Flying velo is the answer
Flying+arboreal
Would probably need some upsizing, to like 30kg or something
I want all-rounder velo so much tbh
Good hunger and thirst drain so it can go pretty much wherever it wants
Scavenger
Can climb
Can fly short distances
Can burrow
Good swimming speed (maybe even able to dive ?)
Might even make it a cannibal as well
I've loved the idea of Velo and Oro being the super generalists for beginner players C:
Yes
I still want to believe that we'll get a feathered velo
-
Look at herra fights. It’s literally like in Fortnite: you get the high ground. All you need is getting the high ground and then nuke the snake down
-
Too slow and it has to go down at some point if it wants to eat something in the ground or a drink. It would be far more vulnerable than herras and also without a jump to get height quickly
-
Literally herras and hypsis could just jump off the tree, and having a creature that can only really hunt stuff that lives in the trees is such a tiny pool for it to be effective
-
True, because it would go extinct!!
-
I agree, skill issue

-
Agreed, but it would look so weird trying to climb some vertical surface like a rock wall, and furthermore it would for sure gain height much slower than herra or hypsi, thus being limited only to ambushes and it is completely cooked if it gets caught in the ground
-
The bar is in hell
If not, I'll gather some people to make a modded flying velo of official quality
Sure titanoboa would be vulnerable on the ground, but it could be as much as 2 tons, not really something to be trifled with if it can defend itself properly
And once herrera used its high ground and pounced on a titanoboa, it gets eaten
And uh... weird trying to climb vertical surfaces ? Have you played Snake Pass ?
Or just, ever watched a snake climb ?
You literally can go through targets to deal damage with the herra hitbox. Boa would get dunked on by things it cannot even hunt reliably since they would just jump off or to another tree and ruin its whole hunt
Yeah, small snakes climbing bricks or trees
But not a 1.5-2 ton beast without limbs going up a polished concrete wall
Big snakes climb trees too
How do you think boas get up there ?
A current boa isn’t 2 tons and never in my life I’ve seen one climb a concrete wall
Okay then, don't let titanoboa climb concrete walls
Don't you know the Isle heavily fictionalizes animals ?
Yes!! And I think it could climb trees
Still mid that it can only really hunt stuff in the trees that can jump out at any time and that it can get ran down in land by something like an allo or cera groups
I know full well titanoboa irl could probably barely even go on land
But who cares, carno didn't charge, herrera didn't do bodyslams from 30 meters igh nor did it climb, stego didn't hover above the ground either, yet here we are
It could also hunt things on the ground
Just give it some sort of lunge
And probably in water too, if it's a decently good swimmer
Thing is, how do you animate a snake moving at more than 30kph without making it look dumb? One of that size
Don't make it faster than that, simple
You don't, 30 kph on the ground is enough
It's fine if titanoboa is vulnerable when on the ground
But again, it could be given good defensive abilities to compensate
Okay, and here comes the biggest problem with titanoboa.
I am assuming you want the damn giant snake to suffocate things, right?
That means it needs to complete the grab and kill its target to make any progress unlike stuff like a grapple or pounce that omni can have
That means you can only attack lone targets then. Not only they have to be the right size but if you try jumping a cera, the other one will maul you because it is far too fictional to now expect the snake to move as it constricts something
No I don't
I think constricting is dumb and boring
So it would get ran down and killed by many things 😭
That's why it would get safety either in the trees or in water
Ok got to ask since EVERYBODY is down voting my suggestion of picking spawn locations as a fresh character and or being able to kill your character because there is no reason you should spend a whole session trying to meet up with your friends or get a spawn that you want
So…either hanging around the trees to not get slammed, or being deino clone
Me when every semiaquatic is a deino clone :
I love having 80% of the players in south plains and water access
That's why the devs are adding a party-spawn system in the form of Spawn Codes. It's currently in public testing
And uh, that's called a niche
Titanoboa, the tanky yet slow in ground ambush hunter
But with gateway as it is it would get destroyed by deino 
Not like it matters much now though
It ain't tanky
2 tons isn't tanky
they could add a max amount of dinos in a location to be maxed and not a pickable spawn so they would have to pick a different one
What do you propose to make it good at defending itself in land if it is not fast nor tanky then?
All it would probably take is two tenos or a single dibble to destroy it as soon as it goes down from a tree
Probably some sort of defensive stance, like snakes do when they curl up when threatened, powerful attacks, eventually some CC
@torpid lava Carno's group limit is 3
So kinda dibble but worse?
So kinda not the same thing at all, but yeah, they would both have a defensive stance
How would that work? People also move to different locations
Cc... how?
But in this one I am assuming it cannot move
Stun with the bite 
idk but i know red dead 2 did it with setting campsites. You could pick a location but if there were too many in that area it would be grayed out and unavailable to pick so you would have to pick a different one that neighbors that location
@icy lion why are there pack of 6 an 7 walking together lol the fights are impossible
Official servers have no gameplay rules, people can hang out above their group limits, just like the 9 raptors you mentioned
i play unofficial triassic survival an going to west is like going to carno city
whys there a limit on say dinos when there are 50 carnos
Well, you can make suggestions about their group sizes in their discord
they should be a solo player as there type tho no?
I'm not sure what you mean
instead of x3 limit a alpha pred should be a solo/ maybe duo role
Carno isn't an alpha or apex predator, it hunts small game. Its group limit is still very low for something its size at 3
Deino's group size is 2, for reference
Yeah probably not
Not sure
A tail slap would be pretty unrealistic, so probably some form of heavy bite that can momentarily pin an opponent to the ground, or a grab and yeet
So this hypothetical titanoboa better have the absolute best defensive stance in the entire game if it is less mobile than that of dibble and trike
Or has even less defensive capabilities than an anky lol
Pound for pound of course
In my mind it would be pretty good
But the best solution would be to not get caught far away from trees, just like with herrera
I don't think it would be good enough that a titanoboa would have the advantage against a dibble in a head-on ground fight
But tbh barely anything has the advantage against a dibble in a head-on ground fight
I agree there is one flaw with this titanoboa concept tho
A deino-like lunge would be bad
One-hit kill lunges are bad
However
Hard to make an ambusher unable to pursuit without a one-hit kill
Or maybe give it venom
But that sounds kinda cheap
@torpid lava Carno's group limit is 3
Groups don't even really do anything that affects things massively, it just shows who is in your group and where they are when nearby
@late plank we already have that xd
Drowning.
yeah and how bout while running or jumping alot
maybe there could be a mutation that would allow carnis to hear other animals heartbeats
That would defeat the point of heartbeats
They're here to warn you that you're about to die
idk it seems realistic when in situations where your bp is increased considering the game is focused on realism
It's not focused on realism, also you don't necessarily hear your own heartbeat when doing a demanding activity
We don't actually hear from inside the dinos either
Panting sounds are sufficient
I hate it when games shove heartbeat sounds in your ears at the slightest occasion
Right now heartbeat sounds serve a gameplay purpose, and it's fine that way
@golden horizon they alr did changed the knockdown duration in the HT (Hordetesting) for Cera, Dilo and Carno
Oh so does that mean, that stunlocking wont be a thing anymore?
I couldn't test it myself, cause the peformance on ht is just absolutely horrendous and unplayable, but I guess we will find out when it comes to live branch in a month or so
I did Knockdown a Carno as a Dibble 10 minutes ago in the Hordetesting and i could only hit it once because it stood up and ran. it's better than it is on the current version.
That seems pretty good tbh, but it's hard to jugde without seeing it for yourself. I hope the hordetesting doesn't take too long
when more race of dinos will join?
There is currently a hordetest
They're currently disabled but triceratops and tyrannosaurus are planned to get added during said test
if you pay close attention to streams, announcements and this discord, you'd know there's NO ETAs
and also that trike and rex are releasing soon
🥰
@prisma fern The game does have locational damage and damage modifiers in certain areas for certain playables, like biting the head does a ton of damage and Dibbles take very little damage to head attacks
#general-feedback message what? and why?
like...I don't even know where to start
all Elders are meant to be strong, and why make giga as an adult deliberately weaker to serve no role purpose other than saving everything for elder?
#general-feedback message its a bug, it happens with dilo too, sometimes
@valid estuary I imagine it would be a decent way of attacking prey from the side/rear. And sure, maybe body would be more optimal, but it would allow more hunting styles, and some angles might make it an easier hit. I'll admit it probably isn't the most useful, but it makes sense as a possibility.
I'd rather a Microraptor if they want to make a flying arboreal tbh.
a predator instinct is most likely to go for the jugular or spine i just don’t see rex leaving itself open to bite something’s leg while already positioned upright
like I said, it probably makes more sense for rex to go for other bite positions. But I think it should be able to punish legs if it feels like because it could. Is the player playing optimally if they focus on tryna get legs? Possibly not. But they could do it
i’m just saying i don’t really know how it would maybe unless a alt bite
@modern dawn What do you mean?
We have dedicated servers here in the isle, and people are stuck in Q times for hours to get to dinos they alr grew. then if we want to switch maps or game modes we have to redownload the entire game. Creating an interface with multi player modes, a single player mode with a tutorial, a section for community servers would be handy
i get what you're saying.
@gray basin ask that in #🔧-evrima-troubleshooting-🔧
thanks
fix the brain damage causing rain sound
Uh really late but I’m scrolling
They probably thought/think giga would end up being really weak as an adult anyways compared to other apexes- like on legacy how it was weaker than Rex and Spino- so probably just thought giga was gonna get the short end as adult still and therefore suggested it’s elder be super strong ?? (Idk for sure but maybe this makes sense)
more NA servers for evrima pleas, these ques are killing me
does anyone know how to fix this graphical glitch im getting where there is just a wall of darkness in 1 direction?
anyone know when trik is coming back to hoardtesting?
@karmic isle That's a bug
should i report
Sure!
specify in the bug report that this is happening only if lumen is off
ok
Don't want this lengthy message to be filling a screen but for those it may pertain to or can get some ideas from. It is just a couple aquatic/marine life dinosaurs I think would be great additions with some details on balance and abilities. Hopefully allowed here 😅
I like the ichthy idea but that’s about it (though I think they should be able to go in freshwater for as long as they want, in theory).
Plus, with their nimbleness it would be somewhat easy to balance them as losing to deinos but escaping.
Dunc seems too obviously pre dinosaur for my tastes.
And mosa just seems too big. It would probably turn into even more of a starving sim than deino already is. Plus, deinos roaming with saltwater aren’t exactly eating much, so I wouldn’t consider them much of an issue.
(Ofc, I don’t think the sea is much of a dev concern at all)
True wasn't paying to Dunks time period when researching for examples. But Mosa actually wasn't as big as cinematics portray, the length is comparative to deinosuchus actually. And they are working on salt water stuff from what I saw in phase three request, think that's where I first tried to post this lol.
I didn’t finish this, but I think all the sea needs is a few new Ai that function like Elite Fish that can’t eat you. Some Amonites to swim sound slowly and be snatched up by hungry shore bound predators, future marine playables, or even diving pterosaurs. At the moment, none of those later two seem to be planned, but I think a couple simple marine Ai would be all they need to thrive, if they just spawned in high enough numbers.
I’d love to see elasmosaurus in the game, but there’s currently nothing for it to do, and also nesting would have to be weird or totally different.
There were a lot of Mosasaur species out there, and only a couple were huge, so yeah, plenty to choose from.
I’m aware they are smaller than JW’s grossly oversized one.
It depends on the mosasaur type I suppose. Some are smaller, but Hoffmann is a good bit larger. Definitely could be included at some point, but it would probably make sense to build the sea up like the land is, staring smaller before adding apexes.
They can add any non grabbing ai they want, as a beipi player having to avoid even the ai is annoying xd. I wish aquatics could fight back when grabbed. Like, are you telling me the theri style claws stopped working?
Both of you are right but its why those were my examples. I did have more thought into dunks because they reminded me of pirahnas lol. So depending on fg size they could be the smaller dino to start with like the ichty but solely for freshwater. Also most of my thought process came to balance and give deinosuchus something to eat while adding more aquatic gameplay. And honestly just to pester deinos lurking at the waters edges, drive them to go on land or stop lurking about. The diving ptero is a good idea but I was trying to stray from adding another semi aquatic playable.
Idk where to put this but I was playing in server EU 1 as a full grown crea and me and 2 others found one of the human bases and when looking around I suddenly fell through the map and fell into water I tried finding close land but it was to far and a really don't want to loose that progress to a sudden hole in the map :(.
Which is Heli? And yeah, I’m hoping that bigger playables like Barry and Allo will be able to attack when they get Deino-ed. Use those muscular, articulate arms to reach around and claw at the eyes.
bug reports or goto the official servers channel for EU 1. Also try /unstuck
Incidentally, any marine reptiles could swim upriver if they fit through the gap in the wall at River delta. Since they still use lungs, it’s just their skin that would be bothered by the change in scenery.
ty
Well you can't take deino into saltwater forever without mutation so adjusting the time for needing to go back in salt water wouldnt be hard I feel.
Meant beipi, got horrifically autocorrected
Im not sure why they would be freshwater. Wouldn’t something like Hyneria be a better candidate for bullying small deinos in freshwater?
Oh yeah, drinking. Imagine if marine playables needed to unlock a mutation to drink fresh water! That’s be neat.
Dunks were a subtropical, but it is a game so you can make changes to whatever you want. Deinosuchus were saltwater creatures from what I read.
Or found in fresh and saltwater biomes I mean. ^
But yeah I thought about ichty being able to get a fresh water mutation would be a good idea. They could grow up in saltwater then navigate up streams or swim back into the saltwater to get away from predators.
what’s POI? #general-feedback message
Point of interest.
okay so Im unsure if goto is my only opinion bc with the bug form it has the image or video which I both dont have bc idk how to record my isle nor had time to take a picture in time and I couldn't even type unstuck before dying the moment a finished. sorry im farly new to this type of thing
^
All good, scroll down the channels more to see the chat channel for servers. F2 is how you start and stop recording ingame. Sadly if you died they won't be able to bring it back and will say to start over, sorry 😦
#general-feedback message 💀 this is so wrong
@gritty heart@supple pine Enjoyed the discussion though, hope ya'll have a good one!
Likewise!
You too
#general-feedback message it’s so easy to find ai and plants nowdays, how do people struggle with that
The ai all seems to spawn in a few locations and barely anywhere else in my experiences west rail access has the full buffet and other parts get famine
hm.. idk about that, i’ve seen ai everywhere expect swamps/jungles
tho swamps spawn ai too, just not as often
we got almost too much AI, i see carnos/ceras overpacking like crazy and sustaining those packs by eating ai
3kg
Compy-sized
ai in swamps is mostly around the edges
yes
#general-feedback message stego acturlly has waay too much weight. Irl it only weigh between 3.1-3.8 tons and grew between 6.5-9 meters in length while an allo can grew up to 10 meters in length
@spice wagon instead of saying "make xyz thing better to play" could you expand on what you want done for those dinos?
There are 6 ton stego estimates
I guess it depends on which species it is
this the isle we need 7 ton stego
I want 4 ton omni
Allo is there and it’s 3 tons 
@urban flax #general-feedback message wouldn't stegos be able to nearly one-shot each other if headshot multipliers applied twice?
Yeah
But adding damage modifiers doesn't necessarily mean damage values have to stay the same
Either its base attack damage could be reduced, or the extra multiplier on its head removed
Do people overall think carno is in a good place rn?
carno is better than cera at anything but brawling and big game hunting. It takes a lot more skill to use and maybe stuff could be buffed like growth time and hunger drain, but it works fine and it is in a very good and healthy place right now as a small game hunter
Carno is actually scary as anything dilo sized or below, or even a good carno could put up a fight against a mediocre or bad cera
Back then it used to be super toxic and an unstoppable death machine, so it being like B or A tier right now in the game is far from tragic
What are those "anythings" that the carno is better than the cerato at?
killing juvies
Does the cerato struggle in killing juvies?
Fleeing from unfavorable matchups, taking down smaller and more mobile prey (maybe even too good at this), more viable juvenile/sub when spotted, traversing the map
They are polar opposites right now really
All his advantages stem from the faster speed?
speed is its whole thing
Well it was also meant to be the headbutt
Speed is the most important stat in the entire game
Also the charge is extremely good to consistently be a menace to anything that is 700kg or less
Carno in the open is actually terrifying rn
hes a small game hunter who mainly uses the headbutt to immobalize smaller animals and deal damage with
#general-feedback message wouldn’t this also make it easier to hit a carno
hes not bad, just a very specific role. he needs his growth time shortened tho
^
if only it didn’t need a long windup for the knockdowns…
probably a little but speed 
i also wouldnt hate carno being physically a bit more menacing in terms of looks
didnt they change that in HT 
Last time I checked you had to run really far to knock anyone down
If you are an omni or even a galli not near the water or a place to climb, you are DONE if 2+ carnos see you. Very much inescapable
not as far as i know
oh wait no nvm that was referring to stun times on those creatures
Nah like 5 seconds to knock a dilo down or stun ceras
i thought the patch note about fixing carno being stunned for 10 years was about fixing carno stun on its ram
yeah i wouldnt mind carno getting some knockback love
Running for 5s is a pretty long distance