#general-feedback-discussion
1 messages · Page 219 of 1
yeah idk, blood on herbivores just makes it more of a horror game like they want it to be
It reminds me of when on rare occassions when animals like stags, moose and other horned/antler mammals can rip the heads off the male opponent and end up walking around with another head hanging off it's antlers like a trophy :p
What’s the reasoning of people who disagree that carnivore mixpacking should be deterred on official servers?
I don’t mind a raptor pack and a troodon pack assimilating for one night to take out a group of ceratos, then leaving after they have food, I think you should deter certain players from staying together for extended periods of time, but I think that should apply to carnivores and herbivores, rather than all mixpacks, especially because of some mixpacks can be partially realistic, like with badgers and coyotes
Not all animals, especially social animals, stay alone or exclusively with their group their entire life
The game is designed with more realistic behavior, not different carnivores hunting together. Since that is the design, people who mix pack carnivores have an advantage when fighting. The devs have said as much about mixpacking in the past. Since the majority of players adhere to this design, it makes for a bad play experience for others when it happens. I understand that friends want to play together. I also personally don't believe in ruining a game experience for others because "that's how I want to play". Mix packers are looked down. I would wadger that players who regularly mix pack don't care about how other people feel, that in itself is a toxic attitude that affects the community negativily.
TLDR: The game isn't designed for mix packing carnivores and playing that way ruins it for people who play the game the way it's designed to be played.
@gentle rampart making rex canni would only compound the issues. For the health of the game, it should not be naturally cannibalistic
if they are worried about their population they should
cannibalism would bolster populations, not reduce them
much like when carno was a cannibal
herbies would have fewer encounters with adult apexes if theyre naturally cannibalistic
especially if its a 8-12 hour grow time
even if they arent canni idc i just want them added as playables in official servers, i shouldnt be subject to arbitrary community rules to play it
everyone is playing rex
food is hard to get
cannibalism:
just eat another rex
ez done
population is allowed to stay large, as rexes can just eat other rexes for hefty nutrition and food, and megapacks can just eat fallen rexes rather than seeking food
no cannibalism:
seek out food, risking starvation
kill other rexes, not to eat, but out of food competition
less rexes, more rex death, lower rex pops
Hm?
reposting is not a rule in the channel
We enforce rules against spam
what does find a hole mean lmao
Even with the 6 hour cool down, it's considered spam or "flooding" the channel
#general-feedback message carno doesn't need any more buffs, they just spam charge anything they can to death. It doesn't need to have even more agility
Does it matter, if it's still against the rules to repeatedly post the same thing for little to no good reason. Maybe they could use a better word than spam, but you still get the point, and it won't change that reposting like you did is not in line with the rules here.
Well, it clearly is, even if they did not phrase it quite the way it should have been perhaps
What's the point of hordetest if they're just gonna crank undercooked and busted patches to live anyway even when people are telling them things are broken.
Doubtful, but maybe. But reposting/repeating messages can be irritating too, and does not help the point being made, so I can at least understand why they'd see that as something to limit or restrict
Sometimes things do break between internal testing and shipping live, but it might also be that they have more important things to focus on and current situation, while certainly not fun, isn't really a problem
Fair, if the entire issue is that they call it spam, I can agree to that, they should just clarify it as "Do not repost the same thing multiple times" or something like that perhaps.
I'd call herbivores not being able to get a diet a fairly big problem
i was just about to type this response as well lol
isn't a problem?!?! half of the rooster can't be played
^^^
I would agree, but that's how we as players see it. Might not be the same for the devs. There's been plenty of "not playable" situations before, being resolved when they are, even if some of them should have been dealt with sooner than others
I highly doubt anything should take priority over the entire herb food mechanic being broken
100% - this is causing a massive domino effect where herbi players are starving/not playing which in turn affects carni players being able to get food
this comparable to carnis not being able to eat player bodies and only eatting ai
everyone and their mother is complaining about how broken this current patch is, you'd think the devs would take some of that feedback into consideration
yea teno kick does way less damage now
so no more punishing people for tail riding you
Omg, I knew that. That’s why that stupid carno or a cera was not dying lol
That sucks, the damage was okay. Especially for defensive animal
I only tested kicks because I didn’t want to regrow my alts again because the Scope admin server wasn’t showing up for me
its other attacks may have been nerfed, but I haven’t tested it yet because of growth times
and we all know if carnis had this issue it would be fixed in hours and islecord would be having a melt down, but if its herbs issue nobody cares.
I’m actually so sad right now
That’s funny how they nerf teno, but they keep making cera even more op
meanwhile cera makes a adult teno puke in two hits, lol. Losing all that diet you dont have.
Is it 200 with or without a headshot?
Because I think the damage was 425 or something before
Headshot ofc*
1.5x multiplier for headshots so 180 x 1.5 is 270
277.5 if you want to assume the kick does 185
…
It’s nothing
Cera could tank teno before
And now it just doesn’t care
Especially with the new bile
I love dondi’s balancing
why even have herbivores when you just make them punching bags for some twelve year old's The Oisle Frag Compilation youtube video
@potent lynx there's a discussion channel here where you can provide feedback on my feedback, buddy
I don't care
thats awesome
I was gonna report it as a bug, but I’m not sure if it’s that common. But my friend and I safe logged as raptors day before yesterday, we got on last night and when she logged in, she spawned as her old Deino that had died days prior to us growing Omni’s? Anyone else run into this situation?
anything else? are you good?
yes
sweet, good to hear
@potent lynx Posts about balance can also be shared in #general-feedback, and don't post comments on others' posts in the main channels
@potent lynx get wrecked
thats unnecessary ycbtsx
ok, did you delete he's msg
No need for that
sorry
No, I deleted yours
its ok
its just annoying that I only see balance feed back in general-feedback
@wary flower get wrecked
Enough
lol
whats the problem?
am just sending a msg?
I mean, Ain't that how a conversation works?
Don't play ignorant. Neither of you are contributing to a civil conversation
I already apologized!
It's actually funny, I mean recent Teno's nerfs... Cerato's charged attack deals 345, is easy to aim (you just need to look forward), doesn't get you stunned afterwards anymore, and causes you to vomit everything in one go. (((Cerato is a scavenger))). Teno's kick meanwhile, is located BEHIND your animal, so you have to turn, then press LMB and it does kick with a bit of a delay, but now it does damage of a SIMPLE previous Carno's bite that doesn't require to suffer all of that. And Teno still has that attack timer lock after tail slams. (((Teno is supposed to be a brawler as of now))).
Beipi doesn't jump high at any stage anymore. Galli doesn't have bleed at all (ahem ahem, just reduce it by 40% so it's still a threat to small animals, but not for animals of Carno's size?). Pachy has been dogwater for idk 10 patches already. Dibble and Stego are getting their clunky changes... Uhh.
I don't also like that 2-3 seconds delay on Troodon in which it can't dismount from an animal... Maybe Omni has this too, didn't try so far. It's so clunky. RNG for bucking is laughable too.
This is ridiculous
I would really like to see some developer justifying the ass backwards changes this patch
what’s funny is it seems like the rng vanishes when you get pounced again lol that second omni or troo isn’t coming off after the first pouncer is bucked off
🥳
I had to drag my giant tailed teno to a tree when attacked by a pack of omnis to be viable because after the first one was bucked, my bucking turned into grazing (and then the bucking wouldn’t kick the omni off for 8+ seconds and I needed a tree to get it off when I was pounced yet again)
GUYS WHATS THE BEST MUTATIONS FOR DEINO?
well RIP herbies until shant
why
no hate but, i kinda agree. this update was kinda ooga booga
@wanton pivot wait what? You sure that Teno can't alt-attack anymore when out of stam? I think that "out of stam - still can alt-bite" logic applies to every playable with no exclusions.
yes, tenos alt claw attack uses stam now. Just experienced it in a fight. 😛
Wait, it's been using stam for like... whole game's life since Update 6 I think? xd So do alt-attacks of other playables, I think it's kinda okay...
You should be able to alt-attack even when out of stam though, just you can't run if you bring yourself to such state lol.
The claw attack has not used stam, at least for teno, until this patch. Its been my go to for fighting raptors, cause they are so fast.
People who say herbis are forgotten are clearly delusional
They keep getting attention in the form of constant nerfs
Yeah it was, 1%
Found this on Reddit
should have tail attk:(
You can do that, but the stam is still an issue.
is it of no help?
this is wrong. might’ve been right for the patch 10 days ago but not today
Let’s not act like carnis weren’t bad for a period of time, there’s no bias
😭😭😭
Which carni was bad ?
tail is 180-185 and tail is very likely 115 (bite is the same)
idk what the claw is yet
Gonna do some experiments tomorrow on Norden free admin lol
If I was a dev I would buff teno's biteforce to 36 and say it was a rework, not a nerf
They needed my beloved teno
Herrera was pretty bad before they fixed it, carno has been bad for a while so has dilo, cerato was also not the best when it had that animation lock on its charge bite, omni was bad when they could only pounce from the sides
Thankfully all of them are better now
Just saying that it isn’t just herbis who gets nerfed
Omni was never really bad, and I haven't heard of that cera charge bite lock.
Agree for dilo and carno, and what did they fix with herrera ?
Now they’re pouncing STEGO from the back lol
That’s like number one thing they should not be able to do
I remember a time where carno could kill stego by nipping its tail
Herrera was pretty awful when it came out. Poor damadge and health. It would even stun itself when successfully pulling off a pounce. Basically getting punished for using its move correctly
I remember a time when pachy got annihilate the whole roster
Wasn't that only during hordetest ?
No, Herrera was like that for like 3 months
And now it can't annihilate one omni
Yea
I feel like pachy is the hardest to balance Dino in the whole game
Yea it’s a bit tricky ig. But all it needs rn is better agility
Like before nerf pachy was ridiculous, now it’s too weak, and there’s nothing in between tbh
Bone break is just too op tbh
The only thing that can fix current pachy is a small speed buff and ability to stun, because now even after successful hit pachy gets stunned but the target is not lol
oh wait I’m getting some inconsistencies
first time bodies slams took 27 to kill a dibble and now it took over 34
ig the head hitbox is not liking body shots lol
Hm what
dibble takes reduced head damage iirc
Maybe on that video you were hitting Tenos tail hitbox sometimes
That’s why it took 9 kicks
Did you try to kill it by only headshotting?
Alrighty
To not make a Pachy obnoxious again, but at least playable, I'd just 1. delete all speed mutations (Ceras with it annihilate Pachies, but balancing a Pachy around it doesn't seem like a good idea to me). 2. Get rid of clunkyness (let it charge the bonk even while looking behind). 3. Introduce a 3 stun system (each stun for each new fracture. So if the animal already has a fracture on, let's say, a leg, you won't stun it twice by hitting a leg again, only new body part).
So it can run away from big bullies, can cope with lil dudes pursuing it, and can get away if was caught unwary, but landed successful bonks.
Also, maybe apply the same logic for its ability like the Hypsi has? So you can cancel the ram by pressing R (looking down is kinda inconsistent tbh).
Also, for this to work the bucking needs to be reworked too. So it's smth like a consistent thing, where if you end your bucking animation, the pouncer dismounts. Not an RNG thing...
So it's again a real threat for Omnis.
Christ this is even worste then pot balance, never tho they threw skill out of this game.
with it being a ceratopsian, i don’t think it takes more headshot dmg
nor do i think it’s supposed to, but maybe a hitbox issue ofc
reduced head damage means less damage to the head
Please repeat the experiment but with the headshots this time
With the teno, I mean
kicks?
honestly i couldnt even kill a dibble with tail shots before i ran out of stam lol ill let you make what you will of that damage https://medal.tv/games/the-isle/clips/iIFZqWUaolYw2g_Ug/d1337ZmkhEzR?invite=cr-MSx2a0gsNDMyNTQ2Njcs
Watch Untitled and millions of other The Isle videos on Medal, the largest Game Clip Platform.
rex is huge!!
Good
Yep!
https://medal.tv/games/the-isle/clips/iIGpLFBDgoh64LzVb/d1337w1wIwu2?invite=cr-MSxZWnUsNDMyNTQ2Njcs here you go! just got it as soon as you pinged
strangely, 5 kicks
Watch Untitled and millions of other The Isle videos on Medal, the largest Game Clip Platform.
I know why
Locational damage
You were not bodyshotting
You were kicking its leg
So that was a leg hitbox not a body
Means the damage was at least 320
So that means the nerf was not that huge
the hitbox damage needs to be looked at then because 180-185 on a leg is absurd when that's most of the hit box (not counting head and tail)
I'm pretty sure legs take 100% damage
What’s the point of leg hitbox then
If it’s the same as body
pachy leg breaks vs body fractures
Leg fractures
There is also a neck hitbox, which has the same modifiers as the head
I mean 5 headshots to kill another teno says a lot, that means the damage is definitely 250
And not 175
something isn’t adding up then because if a leg is counted as a body shot for damage then it should take 7 shots to kill at 250 damage
But I still don’t understand that nerf, like why… what’s the point even
but it takes 9 shots
That means leg doesn’t count as body
everything else should be doing reduced damage on legs theoretically then
Yep
The new Tenos kick does 375 damage. It was 412 before
Still disappointed. They nerfed teno for no reason but keep buffing Omni and already insanely op Cera
I thought it was 250 or 275 before
It was 275, now it’s 250
I was talking about headshots xD forgot to mention
mmmm im not so sure about that https://medal.tv/games/the-isle/clips/iIGQk148VaFsWev0l/d1337bKy8QN9?invite=cr-MSxGcFUsNDMyNTQ2Njcs
Watch Untitled and millions of other The Isle videos on Medal, the largest Game Clip Platform.
oh wait
yea if it was 250, itd be dead in 7 rather than 8
i hope attacks dont have rng now
The Isle: DnD arc 
At least the hitbox is pretty big now. Warrants the damadge nerf it got
@pastel crane FSR is only made by AMD, its available for almost any modern GPU AMD, Nvidia or Intel
I know fsr is amd, thats why i suggest it, we only have dlss now
yes, but you said it like it was AMD exclusive, which for some stupid reason the devs also made it in the settings for the short while it was in
Well its made by and for amd, so yea, but its not only for amd gpus
great game
@gentle rampart they will be if they can but for now they will stay in unofficials and i think the devs will continue to try to get them into officials but for now they'll stay.
also didn't you just have your message deleted for posting something like that feedback
What are we talkng about
apexs being in officials i think?
Oh yeah they will def be in the game
well yeah but not in officials according to kissen for now at least
They may take it out and rebalance it but just not remove it entirely
dev is mainly talking about this
Wait Trike isn't gonna be added
to officials? no for now at least
Ok huh I hope that probably is a probably
Like I don't want to wait for two of the three dinos very close to release to just not come out
yeah lots need to be done to make them work in officials in the way that is balanced and fair to other players while keeping what the devs want the dinos to be
yeah he keeps saying the same feedback
I wonder what’s the point of developing the playable for YEARS and not adding it to the officials 💀
Just develop them more and focus on some other dinos to develop at the same time, hopefully Theri
Yeah but I’m pretty sure that before that dondi said that he’s trying to balance rex to add it to the officials
not years but its not guaranteed for them to stay in community servers so just have hope that one day they will
What was Lunary saying
yeah its a goal that he wants to do but its not 100% that they will
#general-feedback message Don't use general feedback for that stuff
@naive torrent no clue why your post got all those X lmao how is that bug an okay thing....
fr felt like a huge waste of time
its just fanboys prolly idk like whats there to disagree about everything i said was factual the growth time and the average que for na servers
because it is you spend so much time on this game and for it to end like that is just painful
because it's a bug report, not feedback. If you put that in #🐞-evrima-bug-reports-🐞, QA will be able to see it and mark it down for fixing. Does suck tho, ngl
for me the most fun of the game comes when im at 100% growth i feel then game fully opens then. Im at my full potential, i have complete freedom, now its just survive. I play pvp servers all the time but it doesnt compare to the risk of dying in the base game. in pvp servers everyone fights with all the hp that they have its a resource. In the actual game its completely different people play a lot more realalistic. then losing that time to some dumb bug sucks same with hackers
@feral marlin Troodons hunting within sanctuaries are intended and it's shown in the most recent trailer, despite the name it's not meant to be exclusively a safe zone for babies.
Diablo gliych why this happening?
And it's by far the most fun thing to do as a troodon too! 
Can we just revert to old spawn method… its such a pain and literally the server is full and I can’t find anyone
I’m sure many of us will agree on this
He’s not wrong I kind of memorized like half the map cause of random spawns.
I like random spawns but I want group spawns
this is the best possible solution
what is the new eye migration thing
patrol zone, its just a secondary smaller migration for your group only
alright
Did you log off on a cliff/above sea level? They explanded the swamp. You could have picked an unfortunate place to safelog
@main bear put that in #🐞-evrima-bug-reports-🐞 since it's regarding a bug that happened.
I dont have a clip of it so I wouldnt be able to submit it
I only just learnt from a friend how to turn on game capture
Posting a clip isn't mandatory
I don't believe you need a clip, likely just a description of what happened
Video and photo evidence is optional in the report, so just make sure you give a decent description
do you know that you need to jump off manually now?
yes I was spamming space trying to get off and they were even pushing me against a cliff
Doop was in frozen pounch position, away from the cliff, not on the cera on my screen
This needs to be fixed
LMAOO
Fr, I almost had Epileptic seizure from it
I've been experiencing it, too. I fixed it by going into NVIDIA settings and turning on the image scaling because nothing I did in the games settings worked.
@frank tapir according to the big boss himself, megalania is the lowest priority playable on the list
which I’m crying about because I’m the one who makes up approximately 20% of all “megalania” mentions on the discord
with your idea, I disagree, as burrowing should come with either protoceratops, or if the devs are feeling adventurous, minmi
megalania should release once all of the mechanics and systems it meant to utilise are complete, personally
They updated Troodons and gave them psychic telekinesis powers
The buff troodon needed🔥
Give dilo jump
No
Anybody else getting food stuff in their mouth
How to fix the gamebreaking food bug other than getting pounced? character cannot jump, logout, sit, eat, or use any call outs
man i keep getting the same bug but for me i spam V to change camera angle maybe thats why
#general-feedback message Allo 4 shotting cerato? Hell nah
allo 1 shotting Omni means its bite force has to be at least what, 450? lol isn’t deino’s 500
It should defnitly kill a omni in one go with whatever ability it has lol
I think the guy was talking about just the normal bite and not ability
Prob not 500, but if it does bite it. That omni prob running to get that bleed off
Im not sure what weight galli has, but it looks like if it ambush a galli according to the picture. It can kill it
Allos biteforce shouldn’t be anything too crazy. It’s supposed to excel in dealing bleed
Yes, but we are talking about a big mid tier. It should defintly kill a small tier fast
if it can keep up with one yeah it should one shot most of them besides maybe a few
how many rams can a sub adult carno do before running out of stam
Questions::
- o1. Do you have to 3call to receive chuff buff or does it still activate automatically?
- o2. If you die as a creature is it now have a cool down to play it again?
- Cera's Body buff activates automatically in the close proximity to the body. You don't even need to chuff all the time, it's just a smol visual thing.
- No, you don't have cooldowns, however spawns are randomised now.
ah, thank you - I'm watching a live stream of the game and they are playing on AU official, when they died the creature played was on cooldown hmm :/
That's weird though. Do they play on Spiro, not Gateway?.. Maybe it's the much older version of the game there.
gate way - but the more I'm watching they may have fiibbed to diswade stream snipers xD
yeah I know :(
the game definitely needs more burrowers once burrowing is implemented, I just think megalania should have somewhat of a focus since it's the best predator for the burrowing playables. So that several species don't become largely untouchable and then get the ptera treatment or have an unfair way to push them out of the burrow, like simply digging them out like tacos, to balance it.
@slate grotto did you press space bar?
I did, multiple times. Like absolutely smashing this spacebar and it just wouldn't let me dismount lol
😦 rip
Did The Deino got smaller?
as a newborn yes
No like adult
no I dont think so
Nah they're still 8 ton beasts from what I can remember
It looks smaller
@dull perch Doesnt that just make troodons weaker dilos?
literally just nerfed Troodon lmao
they already are
if anything its differentiates its playstyle of a group glass canon
and doesn't let things just run away as soon as you get stage 3
how?
Maybe instead of the nightvision thing, then make it weaken the target and slow them down? Troodons dont need things to go blind, thats more of a dilo thing
Troodons can hide in the undergrowth easy
being slower than dryos and herreras in the day for one, venom's damage buff not activating till level 3 is a huge nerf
sure thats the weakest point, I simply put it there to incentivize nighthunting (night predator am i right) since dilo has the benefit of needing less bites at night and troodon doesnt have any buff at all.
troodon has crazy good NV, it doesn't need to be forced to hunt at night. Its small size combined with other animals having poor NV makes it very difficult to track compared to a big boy like dilo
its in a effort to balance the pretty strong venom it would entroduce at night
Its also kinda weird Herra has good night vision, it seems more of a diurnal hunter
the damage buff currently activates at stage 3 , it would be unchanged
its not being forced but encouraged, i think giving all these venom buffs and keeping it as mobile in daytime would be too much
It's literally not even that mobile
I heard dondi say it has good NV so that you dont jump 3 branches and go "alr where am I"
im pretty sure thats not true, but if it is, it should be kept
Having bite strength buff in a pack would be cool, and making it weaken the targets,
mobile in turn for weakness
Oh yeah that makes sense LOL didnt think of that
it jukes everything in the roster but omni
thats pretty mobile if i say so myself
faster than cera, and turns better than dilo for example
pouncin
It can be fast during the night and the day, slowing things down, it would also do competition for dilos if they slow them down perhaps?
the issue is not the damage
people just run away as soon as you get them to stage 3, and since troodon doesnt do great bleed
Yeah, make the venom weaken and slow the target
by the time you catch up its back to square 0
make the venom slow the target and weaken bite force by a little bit
then they cant run
make running do more stamina
Id agree to that
maybe even make them throw up, and have Ceras and Troodons co-exist, Troodons sick their large t-rex buddies on ya
but have troodons on ceras diet
nah screwing with your stomach should be ceras thing,
well, venom makes things sick
ye but you know keep the animals distinct
if the target is being weakened, then a lot of venom on the target could make them throw up, gives Cera more use
theyd need more use when the apex update comes out
weakend = probably sick = throw up? = maybe reduces the effect the venom has, since its kkinda out of the victims system in turn?
the thing is
if you are gonna give it all that, it must only happen at night\
or else it turns troodon into even more of a rat omni
people should pick the "nighthunter" for nighthunting
For the dilo thing i suggested,
more weight = more bites
to make them throw up they need a bit more then the stage 3 venom
so like a cera could be 8 bites or smth
spino even more like 15
then to make them throw up you need like 1-3 more
15 is too low for how big and slow spino would be
then 20
Agree?
Give troodons slowing and weakening venom, that gives sickness, since troodons have more energy during the night, its a lot better at night and the victim can only throw up at night, calling ceras but ceras are diurnal, and troodons are on cera's diet
Make troodons fast, but obviously weak, but they weaken their targets
Seperates them from the horror induced dilos, and also allows for competition
the devs would figure out the numbers they deemed "balanced" but yeah it should only apply at night
It should probably also be by day, just much MUCH more weaker, and probably just in the version of running takes more stamina, since they need to eat at day too tbh
i do think that having to many dinos that make u puke
and therefore nuke your nutrients is kinda bad
only 2 really, and the puking thing could be very up there, and only for weaker dinos similar to troodons weight like omni and dilo
and utah
then id agree, sure
Because it would make sense, if the venom is making you slower and take more stamina for running and stuff, then it must have sickening effects no? And probably only potent during night and on smaller creatures
do you think it should be faster than omni at night?
stamina venom
i didnt wanna go so far but since its getting nuked in the day
triggering.......my ptsd..........
lmao
I wanted an effect for Troodon where its bite works like septic, except you vomit blood, losing health, stam and blood
omni are already really glitchy
i think the devs wanna avoid DOT
It's not DoT
you said ur losing blood
so every pounce at stage 3 triggers it or?
@stiff apex I don’t see what your talking about here #general-feedback message
the tail shrinks in sitting animation, and then it grows back
I think you’re eyes are seeing an illusion or something
No, I see it
it has a clipping bug
it slightly shrinks but only a bit
but only for really a second, then it fixes itself
unless thats just because you got back up
this
I can see it’s going into the floor, I don’t see the shrinking
I dont see why thats unplayable though
that was a joke lol
but yeah the tail shrinks a little bit
i can take another clip from a different perspective if needed
Sure
hope it helps :D
very hard to see
longer then tail next to you vrs as long
but it fixes in a second
probably just an animation issue and a floor-to-character processing issue
there any news on devs about optimize the evrima?
Give it another 10 years and there might be a few less bugs
apparently they try and optimize whatever they can but each update introduces more features which make performance worse
thats sad.. the legacy is so clean, they could do this on evrima too
Ptera can spawn at Water Access and at Southwest access, but it should at least get Delta as a possible spawn location.
Not sure if it works in evrima, but ark is upgrading their engine. Here whats the dev said about it on X atleast: FYI, we are working on upgrading ARK Survival Ascended to Unreal Engine 5.4. This will result in major improvements to performance, memory, and graphics features, among other things, for all the game's platforms! ETA for the release: This Summer
Evrima works perfectly fine for me. I know it needs some optimisation but I play on the highest settings and get over 60 frames most of the time.
I think it's doing alright for an ea game with how stunning everything is
I haven't experienced lag in a long time so I've been noticing some effort
@maiden anvil i do like how you call it a tropical bird noise, but as an Aussie who often sees and hears these birds, I agree 100%, it's an awesome sound
in fact, I think it was in the ambience a while ago, but remvoed for some reason
You run in the middle of the forest, then suddenly fall off a cliff and the last thing you hear is this Kookaburra...
10/10.
i get less fps with this update. it's only me or it's a common thing
every update introduces things, so you get less fps
it's completely normal
nope, it’s not xD
dont think so
ok
I lost half of my fps this update, went from 60 to 30😔
same lol
Damn, I thought my potato pc just gave up
This is kinda reassuring ig XD
Still wonder what caused this massive downgrade in performance though🤔
Trust me Half of The isle population not playing rn not because of this fps issue including myself cause its literally unplayable in mid end pc i hope they listen to people and just bring one whole update on bug fix , glitch fix and fps fix but i know they wont cause they dont care nor they listen to any feedbacks
i feel you man i cant even get 15fps to play with its 4-5 in literally empty areas
Club of those who lost their fps, I'm with you...

@desert arch I don't dislike that Troodon got the same treatment as Omni, especially if it eventually will have moving while latched too, I just don't like the delay only after which you can dismount... Is it around 2-3 seconds last time I checked? I think it's fixable with current [Spacebar] to dismount controls too, at least I hope so.
Tl;dr, they just need to get rid of this delay.
The delay is the same as it was last update, you just have to dismount manually which is why it feels slower.
Ah, I thought it was faster back then lol. Feels really sluggish though, maybe it would be better overall if they were to dismount more swiftly.
If you spam spacebar you can get a similar dismount time to how it was before, but that doesnt exactly feel good... :/
And even if troodon gets movement while latched on, it doesnt have any attacks while latched so setting dismount back to rmb wouldnt cause any harm
@junior surge animals in real life are even more aggressive than players in The Isle. And as a herbivore player I will explain why; why should I not kill others before they even so much as have a chance to kill me? There you go, I shouldn’t wait, I should just stomp your skull now before you, pathetic and small as you are juvi cerato, get big enough to threaten me, a gallimimus or dryosaurus. In real life water buffalo, elephants, hippos, and giraffes will stomp the faces of lions in just for them being in proximity. It’s about survival.
So we should do something about these overconfident fools who hate getting bashed for getting too close instead.
#general-feedback message
As a solo as well, it’s more efficient for me to kill on sight to avoid being followed or ambushed by anyone I don’t like.
Stegosaurs don’t have spikes to look pretty.
And ceratosaurs don’t have teeth for just smiling.
If you want cuddle babies, go play Path of Acorns.
Or Pets of Bermuda
This is The Isle, we don’t do that here
I like making it to adult, and I like surviving, so if you want me to not KOS, then keep away and don’t get in my attack radius or play on no KOS servers.
i wonder if he could've made his point without being passive aggressive the entire time. Point out in the flaws in the updates, absolutely, but being an ass isn't going to increase the chance the devs take your feedback into account (referring to the video btw)
Honestly bob is quite good now with the changes they did, almost impossible to cuddle. I do agree on pot lol, that is crap
I don’t think either BoB or PoT are bad, but they are not designed for the same experience is the main point I am getting across
Aka; fewer KOSers and less reason to be a murder happy player because the communities are in general more passive than The Isle
And also their hunger and thirst system don’t support combat as much
Compared to the constant “Kill or you die” for carnivores in The Isle, and the “Carnivores will hunt you on sight because they’re always starving” for herbivores.
Not that it always is that way, but it usually is
“I wonder if he could’ve made his point without being Passive Aggressive”
(No comment)
Actually comment; Passive Aggressive tends to be pretty common here from my experience. He’s fitting in just fine.
And it’s text on a screen, so uhhhhh…
Shouldn't most of that be filed under a bug report anyway, and not as feedback
I mean, if you think about it, a bug report is feedback, isn’t it?
But otherwise yes.
Feedback is what you think of something, bug report is "this isn't doing what it should". So not quite.
Well your giving feedback on what you think of a bug
I don't think that's how it works really
Feedback by definition is a tactical response, a reaction, or a report so I am going to disagree.
In this case a report.
More accurately synonymous with a report, reaction, or response.
Point still stands.
Can't agree on that, report bug as bug, feedback is not the same, not as far as I'm concerned
Well then your not concerned, so the simple is it belongs in #🐞-evrima-bug-reports-🐞 which funny enough the devs put in feedback, which suggests the devs also view a bug report as feedback, but besides that yes.
Also Checkmate on bug report in feedback category
Pretty sure they put it there so people would go use that instead of feedback, but maybe not
It definitely is designed for reporting bugs but it still shows that a bug report is still a type of feedback
Or you're just not really grasping the difference between feedback, a report, and so on
Or the devs agree with me on my point.
Or your assuming the definition of feedback is not synonymous with the definition of a report
Seeing as there are different categories, the post might still be in the wrong one, which was the point. Like how you put balance in well, balance and nor in general, and so on
They’re the same category in different channels
But let’s be honest, it’s general feedback, it encompasses all feedback and reports
No, I just keep them distinct, but I understand most people do not
General meaning widespread or comprehensive
General Feedback meaning comprehensive and widespread reports and responses
So you agree with me but have a preference to keep them separate
Which is also understandable
So the reality of this argument is; we both understand each other’s side but made it convoluted
lmao
Pretty much. I much prefer to be far more specific in definitions, so that's probably it
And I like both specific and vague definitions, so it makes sense
Yeahhhh… we need more servers or more server size… #general-feedback message
lmao
@cosmic stormAre AI settings actually a thing these days? Aside from AI/no AI that is?
Idk, it’s mostly irrelevant to the request I am making being entirely honest.
I do know there are High AI servers
Unofficial
So I guess yes technically
True, I wast just curious, if it's a thing or just something they write to attract people xD
Lol
I’ve nearly spent an hour doing nothing because I am waiting to join a server. Lmao
Find a better game to play!
Is that the best advice we’re getting? Just leave The Isle?
Seems rather … damaging to the game … don’t you think?
how bout fixing the issues instead 🤔
Well, for now, yes. If the game isn't currently entertaining or otherwise to your taste, then it's reasonable to go do something else.
Seems like the more solid and reasonable choice.
Oh sure, but I was unaware you could do that. By all means go ahead! xD
I enjoy playing, but I could be playing rather than waiting.
oh well
Or are we talking about what the devs should do, rather than what we should do while we wait for the devs to fix things?
Not really, from what I know, the devs will develop the game, if we're here or not won't change that
Such as what my idea here was supposed to help happen; #general-feedback message
mone is mone
And generally, the recommendation is that if you're not having fun, go find something else that is fun to do instead
im pretty sure he's talking about the queues
I know. But that's still part of it, no?
not about the game itself
The Queues are the problem
i mean yeah
it's not a bad idea to maybe add one more server to alleviate the queues tho
?
The game has it’s issues, but the one that’s most problematic is definitely the Queues. Not enough servers.
money is money
Far as I know, money is not an issue
yeah but if they lose a ton of ppl then it might be one
This
if nobody's here no deving can be done
That’s the truth
I don't think it is, from what I know, they got plenty enough, no matter if we're here or not, but that could have changed
oh yeah they got more than enough, but if we all dip then, well, no more deving
So if they have plenty, they can make another server yeah?
Why no more deving if they still have the money?
cause then it would be a waste
no one spends money on deving a game that nobody will play
Of course they can, at no point have I suggested that they should or shouldn't do something. My only point was that if you do not enjoy sitting there waiting, there are probably more fun things to do. So leave a feedback, and do something else while you wait for game to get better.
I might do that
I may be doing that
Except Dondi is making the game for himself, not for us
Why make a multiplayer game then?
IMMA BE HONEST
that's pretty real
i cant lie
I mean yeah
Because he wanted it that way? I don't know, but the entire game is pretty much his project, or were at the very least
Why we get all the unofficial settings, because official is his vision and if that does not suit you, then make your own unofficial how you want it, and so on
But last I heard, game is done because Dondi wants the game, and thus, us being here or not, won't change that
Yeah. Or I could make my own game where I make money instead of spending it.
But valid either way.
Lmao
You could. There are multiple reasons as to why you can do something
And perhaps I might just be doing something
Oh?
I subscribe to the ideal of “if you want something done, do it yourself”
I want a good dinosaur simulator made
Reasonable enough!
So I am, be it unsurprisingly very slowly because I am lazy, doing that
Then I'll hope that if you do have a stego or similar, that yours is better than the Isle one! Maybe one day I'll find a game that has a proper stego or similar!
No doubt that if I make a stego, I will do it justice. I will do all the dinos of my game justice, from the tiny compsognathus to the titanic argentinosaurs. If those dinos get added to my plan when I get that far.
Only issue is I hate 3D modeling, and I don’t have money to pay so learning is the main issue right now. :p
Back to The Isle because my ideas don’t matter until I can prove I can do it; The Isle Queue issues
I have been here so long my plans are slowly leaking against my willpower.
Lmao
I’m starting to understand the meaning of Sunk Cost Fallacy I have been here so long
@cosmic stormWhen did you start playing the Isle?
Uhhh… when servers weren’t 99% queue like back in 2016 or 2017.
Right around when Progression was replaced by Survival
I don’t remember when
Not specifically at least
65 million years ago
So decently "old" player then, good. Since you're just sitting around there being bored, do you have any interesting stories to tell, some encounter ingame that you remember or so?
Dilophosaur super pack or the Battle at Great Falls come to mind
Simplified Dilo pack was like 15 players and we destroyed a server
Battle at Great Falls I was a para and we got swarmed by all the apexes on the server ending in a bloodbath.
There’s also the Velociraptor Swarm I remember joining really early on, all the velociraptors
Oh and also the time I slaughtered like 50 trexes as a pue
Sounds pretty fun overall!
I was always migrating around the maps so not a lot of particularly memorable migration stories, but I do have one where I was following a camarasaurus and they were being hunted by carnotaurus which then tried to attack me, being a dilophosaurus, and I killed both of them then proceeded to also kill one of the camarasaurs when a handful of other dilos showed up and I joined them
Yes
Back during Legacy and early old Legacy
I have no stories from Evrima save the basic “haha, I grew, I died, I spawned again, I grew, I died you heard that story already.”
Well no I do
Got like a herd of 10 stegos once and we got swarmed by carnotaurus which was fun
Absolutely bloody battle which ended in the herd getting scattered, back when you could see a giant bubble of scent around dinosaur locations when they were in too big of a group. I really liked that.
Too bad the devs removed the megaherd / megapack sent blob that would just rise above the trees like a giant mass of orange smoke when you smelled, lol
Rest of that scent system was meh, but the blob scent for indicating megagroups was beautiful and far easier to spot
I liked smoke scent for groups because it meant that oversized groups were easier to avoid and also find, meant more interesting hunts
Nerf the food, the fact you can even be in that kind of big pack/herd is bad balance already
Imagine a world where herbivores murder each other over every scrap of food and only 5 players can exist on a server at a time, lmao, like imagine, lmao, like food is so good we should just nerf the only thing that allows people to even play the game, lmao, we should make the game so unplayable that no one can ever eat food, lmao.
Being serious; Uh, the game has a grouping system for a reason?
anyone having an issue on teno with no patrol zone or migration and no 2 line on your diet at all?
Yes, lets make so we can have 15 herbis toghtere sounds fun and cool. hell lets make it so noone can touch ur herd unless they are 15 to. Sounds fun, lets not spread out the players
lmao
Oh, you have a problem with herbi groups? Maybe we should spread out the food and migration zones instead of nerfing the only resources in the game?
I got problem if you think its ok that 15 herbis can walk around with easy food
food competition among herbis is a good thing to have
But imo, reducing the -already absurdly low, in some places- amount of food available isn't the way to go
I got a problem if you think herds shouldn’t exist.
At all.
@hardy vine Dondi did mention it on his latest stream
I see packs of 8 dibbles all the time, no clue how they do it tho lol
Depends on the herbi, no?
Either they're lucky, or they eat non-diet plants
Maybe play a dibble instead of trying to destroy the one thing that allows people to play the game.
The point is, you can't really make herbi food "hard to find" without turning the map into a desert
probably grazing
Yea, ofcourse. Dibble should be hard to maintain
Not hard to find, just not be able to feed a big herd.
Well, depends on how many dibbles we think a herd should be?
Also, anything that can make herbis more common compared to carnis is a good thing
Carni overpopulation is still a thing
8 dibbles now is way to much, in the future who knows
yes
I don't know, maybe 6 would be better, but less than that and it doesn't feel like a herd really
Not if you want some kind of balance, big herds = big packs cus you need that to even contest
Maybe if we brought back the old big cloud of scent system we could fix your issue by drawing in every dinosaur in a 500 mile radius on their location.
How many omnis you need to take on a herd of 8 dibbles ? How many allos you need to take on that amount of omnis ? How manye rexes you need to kill that amount etc.
Anyone know how often the food in migration and patrol zones reset for herbis
Airdrop the whole carnivore population on any excessive number of herbivores.
I'll take that argument once the amount of herbis on a server actually matches the amount of carnis
I don't think any amount of omnis should take on a full herd
5 years or something, not really, idk
Hopefully they add apexes, and they can be the hero again. Population control
Only for them to group up instead xD
“Apexs be the hero” is the most villain quote you could have said
Its like deino right now, the hero everyone hates
It only counts for carnis at that, apex herbis no good. xD
No, it’s the villain that’s overpopulous
So true lmao
Problem is that if u can be 6 dibbles, as a normal. Then what is the normal allo pack ? And how many apexes you need to kill / defend vs that ? I hope i dont see 2-3 rexes as normal
Uhhhhhhh… Parasaurolophus herds should be big enough that they have safety in numbers.
Safety in numbers will always be, but numbers also mean hard to maintain.
It’s already hard to maintain.
I have not had any problem so far
No prob, go play pot
I think, you are just fussy because your carno or cerato got squished because you thought carnivores are unstoppable tanks
Surprise surprise; herbivores didn’t evolve defenses to be meat sacks.
Herbi should defintly be hard to kill, thats no the point.
3-4 allos maybe?
Yea 3 allos is fine
You could hopefully run from the allos I imagine
Or well, fight back, current dibble could probably fight 1v1 almost
Your point so far is the most popular defense and offense in nature is bad. Numbers.
But 3-4 allos shiould be killing bigger stuff to maintain it
Well, they got para to hunt
Yea, and i hope its a hard fight and not just win cus we are more
I hope Para isn’t a pushover because 8,800 pounds is not weak.
I think that resumes the entirety of the issue I have with your idea
Using food availability to balance things is absolutely insufferable for players
5 tons is a beast
No, you run! Be a good hadrosaur and know your place and all that
I will run, but I refuse to go down without fighting!
It feels terrible, as you end up in situations where no matter what you do, you cannot find food and you die of starvation because the map wasn't designed for you to live in it
I doubt a rex gonna kill small tiers and be good on food
That's literally the one thing people always complain about in AI feedback
I mean, I expect a rex to be able to handle big dinosaurs and big groups when it gets big
Not my point either
A rex should be able to find suitable prey rather easily, that's the "killing the prey" part that should be hard
Which is why I wish for actually challenging AI animals, instead of them being rare but free food
No ? The more you are in a group the more food you need, i dont see problem with that ?
Well duh
What if you aren't part of the group, but the group already ate all the food ?
But it’s already like that, just remove the graze feature and you have what you’re asking for without ruining food
What you mean ? If im solo, but the other members ate the food ?
If the map is designed to only support 6 diablos, and you're trying to play a seventh diablo because you like playing diablo, you just die of starvation
I’m solo
No then you simply spilt, thats the whole point. You cant maintain it
I only play solo, I don’t see a problem with groups, just don’t pick fights you can’t win, and take on fights you can.
It's like limiting dino slots, but instead of preventing players from picking an animal, you let them try and let them die without anything they can do about it
You can, you dont play 6 then. You play 5
Are you failing to understand on purpose ?
No, i dont get your point. If you cant keep up with the food because you are to many. You need to lower the group
I'm NOT a member of the group
But there happens to be a group in the server who eats all the food
Then what, where’s my food as a solo?
That’s the issue you want to make, making solos even harder to play, not fixing food issues.
That's the big issue with limiting food amount
It removes any kind of player agency
also, it only affects herbivores
lol, are you actually saying that it could be a group of herbis that just eat all the food ? On the entire map without you getting any ?
Making food less valuable only increases the value of the group because you have even more competitive advantages. Nerf food, nerf solos.
Isn't that what you're suggesting to have ? Limiting the number of herbivores of a certain species the map can support
Do you understand yet?
Why are you replaying to me when im talking with someone else all the time ?
I made the same point. Do you understand or do you just want to be unproductive?
I get your poiint, but food respawn. Are you saying you are fine with 15 trikes walking around and be healthy on food ?
Have not read your point, i lost you along time ago.
They’re going to have the food regardless.
I never saw 15 trikes walking around and being healthy on food
well, if it's 15 trikes, all on their own in various spots on the map, is that fine?
If 15 trikes eat all the food, I will starve as a solo player.
But if it has to be prevented, I'd rather do it in another way than just making food unrealistically scarce for herbivores
Im asking you, are you fine with 15 trikes at the same spot beeing healty on food ?
If so, we just disagree
idk
are you trying to make solos weaker?
Understand, that trike group is happening regardless. If you nerf food, it only makes being part of the group better because they’ll leave some for you, while any solos will be bullied off the food.
You dont know ? What balance are you looking for? 15 trikes seems balanced ?
You clearly are just acting dumb.
Like imagine, the numbers of carnis you would need to take on that
Why would there ever be more than 2-3 trikes in a group?
If I see 15 trikes hanging in the same spot, my thought isn't "food should be more rare so they die of starvation"
Like imagine the number of players who would even want to play herbivores
If you can maintain more, why would you not ?
But like, if there's two trikes together, nothing short of two other trikes or two rexes would take them on anyway
It is rather "If that many trikes managed to grow to adulthood and hang together in the same spot, Trike must be overtuned or too easy to grow, or there is something wrong with that specific spot"
But why would you be able to maintain that many?
It makes little sense that there'd be so much food as to feed more than a trio reasonably well, when it comes to apexes
Thats my point, you shouldt. They are saying its fine, exactly. It should not be that much food in one area
@lucid mauve ignoring me doesn’t help your case.
Same if a carni pack kills a herbi, you wont be able to feed 10 allos from one kill
I'm not saying it's fine, I'm saying nerfing food isn't a good solution for that
Then how do you nerf it ? Food is what we need
To be fair, at some point you'd have to limit it, unless you do want people to be able to have massive numbers in one spot
Again, if I see 15 trikes in the same spot, it doesn't mean there is too much food, it means Trike is OP in another way
Migration Zone;
10 trikes arrive eat all the food
1 trike arrives late, starves to death because they couldn’t get all the food, ends in being in the group being better.
I discussed with eden and babulu before, they normally have good points. You dont
I don't even see what any of that has to do with food
It can mean it though? Food is a factor?
Limit it, yes
But not to a point where 8 dibbles can't survive
Wtf? You can’t be serious? I am literally making the same point?
Well no, 8 dibbles are fine, 18 would not be, however?
Probably not, but I think it's already impossible to sustain 18 dibbles in one place, so it's fine how it is right now
I'm not sure why there's an argument, obviously food being limited is a factor, and yes, if you come to a place after everyone else, you're... going to end up with the scraps
But that was nmy whole point, you nerf/limited the food. So you cant maintain huge groups
It doesn't matter if they got there as a group, or one by one, if you're the last one there
I’m already starving to death enough as it is, with no pack I don’t get anywhere.
Might be that your definition of a "huge group" is broader than mine
Well they did say they think 8 dibbles is a few too many, but that's fine to disagree on
Actually I'd rather limit diet availability than food availability
That's not in and of itself related to food or limiting it to limit group sizes themselves
Which means if you're here late and there's already too many people in the area, you're gonna suffer a bad diet
But not straight-out die because that's boring and and unwarranted punishment
15 dibbles is too much yeah
But I think as it is right now, it is already pretty much impossible to sustain that many dibbles in one area
Not in the long run at least
But for me, the issue of food availability should only really exist for apexes
Because for the rest, it can all be compensated by having something bigger and stronger come around
And more herbis in one place means more potential food for that bigger and stronger thing
Problem is that if you can maintain such groups, it depends on what you need to actually hunt them, Since carnis needs food
Well again, I doubt there's ever gonna be a situation in which that hypothetic giant herd of trikes is the only available food in the server
Anyway that's a suggestion I made regarding herbis and food competition
#general-feedback message
Better than starving all the solo players in an obviously bad attempt to try and kill groups.
If your a solo player, you wouldt be doing much if those groups where the normal. You would be forced to play in a pack to hunt
Couldt i just play galli and take all those from the "biggers guys" ? : P
If galli was immune to vomit you could
But yeah, it makes it so arriving faster to the migration area makes it so you can still have a chance at a good diet despite being alone
Yea could work, i like stuff that makes people have somethng to do.
But of course, everyone having a bad diet wouldn't completely discourage massive herds
Which ties into my very hot take : diets should give combat buffs
I mean… I’m playing solo now, and both solos and groups are the norm, I think it’s balanced, even if a little unfairly favorable towards carnivores and not quite interesting enough for herbivores.
You can’t get rid of herds by forcing starvation on them.
You’ll only get rid of different mixes of gameplay styles.
Ofcourse solos and groups are normall. im 90% solo player. And herbi should never not be able to group, i hate it. But i defintly understand numbers is better and fun for others.
So why are you trying to make solo play harder?
With having huge herbi herds ? And packs ?
I played to much pot and bob to understand what that does to games, it kills them if you can maintain them.
By forcing huge herds and packs when we like to play alone and not starve to death because all the food was already eaten
I have zero problem survivng as solo in evrima
It kills games when you reduce valid play styles.
In terms of food
Yeah, because the devs know starving out big herds doesn’t work
They tried making food scarce already, that’s how Evrima started
All it did was make raptor packs of 10 or more the optimal strategy
No, they both got killed cus everyone who tried the game was forced to either play in huge packs or herds. If not, you had nothing to do
Insted of spreading all the players all over the map, so the map is actually alive
tbh, BoB also has a lot of mechanics encouraging clans and forming huge groups...
But not anymore, you know why ? The nerfed the food, so its impossible to make it
There was food all over the map, they make Migration Zones which condensed the food in locations, which although permitting players to move around, doesn’t change the issue.
Actually, I think the migrations rework are a good step into solving both issues at once
Yes
While migration zones still contain a lot of food, patrol zones are designed for smaller groups and cannot sustain huge herds
Why do we need huge herds ?
Not the only thing they did.
Nerfed food
Had stress
&
Optimized solo play
The Isle can’t do the same thing as BoB, it’s a completely different issue that causes it here
We don’t, but your suggestion to nerf food would nerf small herds and solo players. Not fix big herds.
Solo play is stil bad in bob, but much better since you will never find big packs or herds. Everyone surving of eachother
The way BoB was designed is completely different, the same fix would not work here
Bob is still played the same, but nerfing the food made the game alot better. Its actually full on official again now
It’s not played the same, it only seems the same cause like The Isle it’s a dinosaur simulator, but it’s very different under the surface.
And not the same people sitting in huge herds packs in each corner killing everyone who is solo duo. And noone can thouch em
Like pot aswell , official died there to
And a stress system to incentivize that which wouldn’t work in The Isle
And PoT is even more different from The Isle than BoB
Thats not the problem, is the huge herds and packs
Ofcourse pot is very diffrent, since you can pop in a apex whenevere you want
But this also depends on the power level of what the bigger dinos will be compared to what we have now, that can also solve stuff
Omg, want a fix? Here’s a fix;
- Play BoB or PoT if they have such better group numbers!
- Remove the grazing mechanic
- Add more migration zones to scatter players across the map more to keep players in different places more
- Make food more valuable by adding a system that incentivizes greed (like Bubulblu suggested with his plant quality idea)
- Add a giant beacon around large groups that draws in large numbers of large carnis looking for a fight.
Or just make sure you cant have big herds and packs, solved. Can you still be in a decent group hell yes
I literally just said that
But I explained better ideas than wasting time on nerfing food that only results in toxicity and bigger groups having the advantage.
Yes, so nerf the food. So they cant maintain it. If not, nothing stopping them
Earthworm brain.
No other games have made it without nerfing food, you should suggest
What games?
What games nerfed food?
Nerfed food so much that you literally cannot live?
Are you beeing dumb or are you ?
I’m talking to a wall so clearly I am dumb, but at least I’m not a wall.
If you canot live in evrima right now in a herd, i dont know what you are doing
I’m talking about solo play, your changes would incentivize herds that are greedier which would reduce the value of being a herbivore and reduce the player population to toxic sweats.
You cant even solo play or ?
Then we are two, normally i do atleast
And i know me and you would not be doing much if it was normal with huge packs and herds
I am doing a lot as a solo
Yes, cus you meet alot of other solo/duos
Unless we are talking about surviing , and not fighting
I met 10 omniraptors once, that’s not common. I met a group of 12 Divbles once. I killed a pack of 5 omnies. I don’t see what your issue is.
Yes, and what did you do with when you met those 10 omnis or 12 dibbles ? prob running
Wow, so smart, almost like that’s what your supposed to do in order to starve them out!
Don’t make yourself food!
So obvious, lmao, imagine being dumb and actually trying to fight them!
Again, I don’t see your problem.
what's the yapping about this time
Soo, you stated earlier that this should be easy to maintain. But now you wanne starve them out ?
The game doesn’t need another nerf to food. I am saying your… I just heard a Trex
Anyways where was I, point is; You want them to starve, so stop feeding yourself to them.
Your litterly saying the oppsite of what you started with
Run away like you should and only fight groups you can handle, the game already incentivizes small groups, your suggestion would make the game worse.
No I am not, I am saying you are being ridiculous.
No, you said 15 should be easy maintained. And if you are solo, you would defintly be running from everyone
unless me and you solo players met
I never said 15 should be easy to maintain.
Still you would be running even from half
I said, you would be making 1 harder to maintain if the 15 ate all the food before you.
The fix isn’t nerfing food, it’s scattering it
As I said here
Ignoring 1 which doesn’t count
2. Remove the grazing mechanic
3. Add more migration zones to scatter players across the map more to keep players in different places more
4. Make food more valuable by adding a system that incentivizes greed (like Bubulblu suggested with his plant quality idea)
5. Add a giant beacon around large groups that draws in large numbers of large carnis looking for a fight.
Idea 5 nerfs being in a large group because then you draw in all the problems. This used to happen when Stego was first released due to the scent system at the time which cause massive hoards of carnos to swarm on your position whenever you had a group of more than 3 stegos
Its litterly the same, 2 is nerfing food. 3 is the same as making sure its not enough food in one area no maintain huge groups.
5 is dumb lol, its a survival game
2 is not nerfing food, it’s removing a food source.
Yes, same. You dont get easy access
5 is not dumb, large herds draw in large groups of predators, it’s a survival mechanic based on a real issue in real survival; big groups smell a lot drawing in a lot of attention.
Not the same because nerfing reduces how much your getting, removing just changes the focus.
You have sounds for that, more poeple more sounds. You have water sources. If you need a darn beacon over your head cus your herd is to big that nothing can thouch it. Unless its another huge pack groups somethings off
It feels like I’m still talking to a wall. You don’t understand what was different; You can hide in a Discord call and make yourself quieter, and you can reduce how many in the herd are drinking at a time, it’s not exactly impossible to be stealthy in a large group.
Then let them do it, even tho its pure luck if anyone sees you or not. And still, if nothing can thouch you unless another huge carni pack. Balanced is already off
Sp you now support 15 herbis now?
I call this an Uno Reverse card
No, thats a playstyle. If somone wanne play that way go ahead. Im talking about the big herd thats need a beacon over its head cus they are untouable to litterly everyone else. Where i started with
Your supporting not having a mechanic that makes it easier to spot and either avoid or attack said groups, which would disincentivize being in a large group like it used to.
You are thusly supporting megagroups.
I see
You want to disincentivize being in a megaherd of 15 or more yeah? Well this beacon feature used to be in The Isle and would show every single dino in a 100 mile radius where you were, which as I mentioned, drew in the entire server population of large carnivores to slaughter your group and ended in people being either killed or scattered, the effect you want, smaller groups being more optimal.
These said groups, these where so large that they need a beacon over their head . I mean, somethings off then?
Omg, you are literally a wall.
I’m done wasting my time on a troll, I am being hunted by too many troodons to care about your refusal to understand why your idea is bad and mine already has been proven to work right now.
Yea good, ive never seen such a troll as you either lol
No go and kill some troodonds
is this already implemented?
What do you think I’m doing? You think I’m not trying to kill troodons? They’re everywhere.
Unfortunately a juvi tenontosaurus isn’t exactly built for slaughtering yet
how big are you
Stage 2, no diet
28.757%
oh
No diet
nah you got this
at that point you can already kill an extremely good solo raptor or 2-3 average-bad raptors
troodons shall be no match for you
Would be easier if they were slower
auto queue is a nice idea but tbh we dont need it if we only have 2 servers for each region
I’m not very sure a 28% teno can kill a good raptor especially with the damage nerfs lol
The troodons seem to have left
it should claw attack anyways agains raptors and they got a buff
Obviously we would need more servers
what buff did teno get
more damage and bleed on claw attack
in return kick got the nerf
slam also got a nerf
a 28% teno isn’t going to easily claw a competent omni though (assuming the omni is adult. an omni of similar size is another story)
teno is kinda pitiful right now
genuinely the only competent herbi we have right now is dibble and I have a feeling that’s going to get even more of stego’s treatment
only thing i struggle against are ceras tbh and i hate the slam self stun
and what doesnt struggle against cera rn tbh
yea cera destroys teno with the new teno nerfs
yeah it absolutely can
if you don’t pick those speed mutations you might as well sit down and die if that cera has them lol
I’ve never in my 1500+ hours of evrima seen a 28% little teno nugget kill a full grown omni
ive done that hundreds of times and seen it happen a ton of times
so i guarantee it is possible
hundreds of hours of omni I’ve never been killed by such a tiny teno nugget lol never seen it either in my hundreds of hours of teno
i guess that's fair
but yea it can be done
that’s rattling my brain right now lol must’ve been a great little teno and a horrible omni or one with low bleed and low health
like that small kick isn’t even going to reach 50 damage now. an adult’s kick does 180-185 on a body kick (though strangely still does close to its old damage + the 1.5x damage multiplier on headshots…)
teno’s damage is all out of whack. honestly I think rng was introduced to its damage lol especially the tail slam
A 28% teno would get absolutely demolished by any competent troodon duo
good thing these ones weren’t competent
Most troodons arent
Everyone underestimates troodon so much, even though it can be very threatening even solo
I don’t underestimate troodon, I treat all as equal
If it has teeth it’s something to be cautious of
@tulip gust it’s almost a good idea for all the wrong reasons! #general-feedback message
I hate it though.
It’s interesting, but I would never want that in The Isle, but Beasts of Bermuda however…
It really would be right at home in that game.
Now this is a valid argument; #general-feedback message
I can see how it could be annoying to balance but I think it makes Troodon much more interesting and dangerous, especially in the swamps.
Definitely makes it interesting, doesn’t make it more fun necessarily.
s
pteranodon doesn't fit this criteria.
On second thought it's not something to be cautious about. This theory rings true
Not yet, will come next Hordetest
Lol, yeah
Gotta agree with @odd shell here, #general-feedback message , I did like Legacy Footprints.
I don’t really care if they fit or not now, it’s just I liked them. I doubt they’ll get added back in cause in some ways it didn’t work, and in some ways I didn’t like them, and it was mainly getting tracked down being too easy. I did not like being tracked down.
#general-feedback message I think Austro and Beipi will be friends
But yeah Beipi really needs a buff
Are Migs Broken? - Haven't seen a mig in DAYS lol
@barren zephyr #general-feedback message this doesn’t make sense. It’s salt… in your eyes…
Deep water makes more sense.
nope
yea i know
still perfectly doable
@lunar valve #general-feedback message unfortunately, Stego is the most nerfed dinosaur, any more nerfs and Stego would be literally unplayable. So no.
Make stego good again is more like it.
"How can a stego oneshot a cerato thats just not balanced"
cerato is literally not even a quarter of the size, and stego has literal meter long spikes attached to a powerful tail for the purpose of one shot killing ALLOSAURUS
ceratosaurus wouldn't stand a chance irl, and gameplay wise, shouldn't survive a hit
Well yeah, that too
And like, as mentioned here #general-feedback message Cera is kinda OP.
The fact any number of bites can make a stego weak from a Cera shows that Cera ain’t by any means lacking. Stego is however kinda just a mediocre raid boss right now.
Literally a worse Dark Souls boss
Learn its attack patterns and its openings and it's easy as.
Except in this case, it runs out of stam in 10 seconds and dies
Lol, yeah
Technically stego would be fine, it is viable, just clunky and badly designed. It's more so that it doesn't make much sense why people want to treat stego as weak, while in the next breath going "can't wait for trike and rex to kill stegos galore". It's like no one ever stops and goes "okay, but if they do, then won't they also do everything I accuse stego of but more and better", and entirely misses that. Or it's consistently a matter of just seeing stego as "bad" because it's not cool like rex and trike or so.
@lunar valve You do realize stego is probably up there in power with most of the large critters, right?
Stego needs to be rebalanced based on Rex and Trike, I want Stego to be able to hold it’s own against them.
it is baffling to me that people fantsise about stego being slaughtered by trike and rex, despite the fact that this would imply trike and rex are better at doing the very thing that makes stego so hated
At this point, I want to downsize stego to 3-4T, halve the damage on all attacks or so, and just make the attacks better and remove the clunkyness. Would be an more enjoyable stego to play, and still big enough and different enough from kentro. Also means you can speed it up and let it run properly from rex and trike and so on.
This. It never makes much sense, it's the whole "but if carni KoS me, it's fine because it needs food", as if you're any less dead because it was a herbi that KoSed you.
Like, it's some kind of sentimental "reason" to make yourself feel better. If stego fishes for deinos, it's bad, but if a rex or spino did the same, it'd be fine, because "reasons".
This is the reason I hate Carni players
This is the reason I hate players*
I wouldn't want to lower it's health just makes it more likely to die. They just need to get rid a the clunkiness that it has as well as some overall buffs to some attacks to help it stand even against rex and trike
Never mind the fact that you'd still be stuck in the same pond and die just the same, only the thing killing you would change.
They are quite literally dietist to dinos in this game
Most players don’t understand that Waterbuffalo kill lion cubs for self defense.
I think it'd be a reason for removing the clunkyness if stego was overall weaker. And since I'd rather have a fun, fluid and well handling playable, I think it'd be worth it.
Exactly
Actually enjoying the playable and it feeling good to play and engaging in combat and all that, is worth nerfs to sheer "power" if that's what it takes
@limber hull what? Why are you against an option for unofficial servers to just have classic maps?
Shouldn't be clunky to begin with and should be fun to play with either way
V4 good map!
Though I seem to be the only one that liked that one in particular
Also redwoods region 2 was amazing
Yes
Performance wise = absolute garbage, but in looks and immersion, really good
Yeah
It shouldn't be nerfed for something it should've never had in the first place
Because we have a large variety of the EVRIMA roster that literally would not work on them, and the visual discrepancy would be immediately apparent and distracting
Not to mention the increase in download times for all players, a larger divide in playerbase, and an overall level design philosophy that does not align with EVRIMA's
It should be fun yes, but I don't think people would agree. Hence I'm suggesting a tradeoff, because all the power in the world means nothing when the feel and handling of the playable is just bad.
Literally this would be fixed by making the maps like a free DLC
Hell, I’d even pay for them.
A harmless addition that won’t take up space for players like you.
Making stego weaker, again, makes zero sense in this argument. Clunkiness and power are not synonymous, nor should they be, and by this metric, the only way to "balance" rex would be to make it a nightmare to control, which is poor game design. I vientmently disagree with downsizing or weakening stego to excuse removing the clunk from its kit, it shouldn't be there from the getgo
Agreed also thought you said from the stego
“Larger divide in the player base”
Meanwhile everyone cramming into Evrima servers with no space
Honestly wouldn’t hurt
Who cares let people get mad for being dumb enough to try to challenge something as strong as stego while being something that shouldn't even try to fight it. But in the end it's up to the devs and their vision for stego is so we'll see I guess.
But something needs to happen eventually
Given you'd have to scrap a large portion of the roster to enable such servers to exist, and somehow excuse having maps that look like garbage compared to EVRIMA, I think it would
The amount of assets you'd need ported from Legacy would cause significant problems, and as we know from legacy, with each bit of it comes a plague of code locusts that decay all that they touch
What wasn’t understood about “Revamped versions”
I am well aware, but you know as well as I do, that any suggestion of making stego better or less clunky or removing cooldown or anything that would make it handle better, with current stego, would never be accepted. I don't want a weaker stego, if anything I want a stronger one to contend with rex and trike, but I would rather have a fun stego than horrible to play stego that can oneshot a rex.
Oh that's even worse
HOW?
True, and currently their vision isn't very fun, but we'll see.
Yup
That'd require SO MUCH work and effort put into revamping the maps, on a game already heavily criticised for it's devtime
Could you IMAGINE the fury of the playerbase if they released after months of waiting, a map pack containing old legacy maps revamped, where animals like deino, beipi or herrera just don't work?
God, if it were PAID too, jesus, the camera rework review bomb would look like valid critique
You make my judgements of your lacking imagination feel valid.
You do know The Isle devs wouldn’t be dumb enough to actually waste years on revamping the old maps before the game wad complete enough for it to be a viable option right?
Then why not add new maps that better befit EVRIMA by that extremely far off time, rather than revamp old maps that exist in a game that basically explodes when you prod it with a stick
Yeah no the legacy maps would not work
Also, if the rework critiques is going to look valid on the old maps, the new ones make it 25x as valid.
What?
You could make an argument that the design could work, it'd just have to be remade with the new tools
I don’t think you people have an idea what would actually happen.
Exactly
So then it's a different map.
Because it has to significantly change several elements to accomodate different playables
But they shouldn't waste their time on that as people just wouldn't want that
Technically different but closely designed to replicate the original. A revamp, as I said.
I mean, in the sense of having been made with the new objects, and tools, and all. Yes. If you mean the same map/design, the same lakes, hills, trees where there are meant to be trees, then no.
What will it have to change? Grasslands? Forests? Mountains? Things all found in Gateway?
Feels like a colossal waste of time and a massive undertaking for a very small group of people who'd actually want to play on them over maps that have been built first and foremost for EVRIMA
Small? Small? What do you mean small?
I mean I wouldn't mind but it's up to the devs if they would ever do that though.
Last I checked the majority of the playerbase is here because of Legacy!
Evrima was the weird upgrade that took a while to set in.
And they can still play it
Till the elder system yeah
And when/if it does end up being removed, then it'll be a distant memory. Devs really don't want to linger on it, so the chances of them adding 5 maps from it sounds unlikely lol
Where’d this come from? What are you responding too?
What do you mean Envrima is what the game is gonna be from now on
To be honest legacy wasn't as good as Envrima
The dinos felt to similar and didn't have enough variety
The devs have stated before that once the game is mainly feature complete for the dinos and there's a gameplay loop legacy will go. The gameplay loop being the elder system
Envrima is so much better than Legacy
I’m leaving, you people just make me hate this community.