#general-feedback-discussion

1 messages · Page 208 of 1

whole orbit
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Like for example I could be hunting an omni and it’s friend knocks me out of a tree and pins me

tight iron
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HUH

whole orbit
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Lmao

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It’s not fr

tight iron
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i can tell

wary flower
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they ask 10 questions for a simple bug like this one, Im good

whole orbit
tall hearth
wary flower
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But they deleted so

nimble nebula
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#general-feedback message

Imagine leaving the nest coming back and you see a ptera in the sky eat your baby and blood vfx sprinkles down

icy lion
wary flower
icy lion
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@hallow condor Rex is being worked on

hallow condor
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Wait what, nice.

quick wing
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@barren zephyr also the word "mutation" doesnt really make sense it should be called skills or something so instead of earning mutations you gain specific skills when you do things, like you can equip a strength buff skill after getting into combat a few times for example

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@hallow condor rex is pretty far in development itll be one of the next dinos to be released

limber hull
quick wing
# limber hull you fundamentally misunderstand the point of mutations. They are literally suppo...

I was just using the combat mutation as an example, I also dont like combat mutations but it was the only example I could think of in the moment. Also I didnt misunderstand the point I just dont like the point. I also dont get how the changes could even be made biologically. I think a better system would be made where "mutations" are the extra perks you get biologically when nested (to give an incentive to nest) and then "skills" are the ones you earn by playing the game regardless of if you got nested or not, similar to how it works now

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I also thought that maybe every individual stat could have a min and a max. Your health is the only thing that will increase as you grow, and the rest of your stats will increase a little as you grow as well, but also increase as you play the game. For example allo ambush will be slow even at full adult if the player just hid in a bush the whole game and didnt get ambush kills as it grew, same with maybe herra pounce damage or other stats like general bite force could increase as players played the game rather than just growth

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but there would still be a maximum so it cant get broken

limber hull
unique mirage
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I mean if its one ambush per 25% of growth in that example im fine with it. If it includes ai because we shouldn't be punished for empty servers / unlucky rng

quick wing
lapis swallow
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Or you make the growing stages fun enough so the people will afk less

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I would rather go a encouragement than a punishment route

limber hull
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^

quick wing
limber hull
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carrot over stick design inherently is the best

quick wing
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maybe a mix of punishment for afking, but also making the gameplay fun so the punishment is still fun to avoid if that makes sense

lapis swallow
cursive crane
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guys what do u think about the game hitbox ?

limber hull
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the game hitbox

cursive crane
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?

lapis swallow
quick wing
quick wing
cursive crane
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If i typed something wrong, please, tell me, because English is not my mother language

quick wing
lapis swallow
quick wing
barren zephyr
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The usual is cerato is underpowered and needs a buff lol

limber hull
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cerato is pretty strong, but I disagree with a nerf

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needs a rebalance

north quiver
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@distant maple nah no ai server is fun as hell

I’ve had more fun on that than I ever have on high pop ai servers TI_AlloPopcorn

distant maple
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I feel the no ai servers are just so inherently lopsided that, although it provides a unique experience, it does NOT translate to a healthy gameplay loop that people want to play because normal servers are packed over the brim

north quiver
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lopsided in what way

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what’s different for its gameplay loop vs ai servers

distant maple
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Alright I could type out an essay for each part, but ill narrow it down

-Invalidation of small species due to dietary restrictions not existing -> everyone plays big species -> it just turns into dibbles and stegs slapfighting each other

-No predators -> Teaches people to be fearless especially around food and water sources -> doesnt translate to normal gameplay loop

-Server space is precious as the new update attracts new and returning players -> no server space means new and old players are forced onto the no ai server -> they notice how restrictive it is and leave because they dont want to wait an hour to play -> now that they have a negative experience, they are less inclined to advertise the game to friends or public

north quiver
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on the us no AI server the highlands lake regularly has fg deinos in it and there are regularly omnis and ceras with the occasional dilos running about

my cera I’ve kept alive for several days now on an alt probably has a 15+ dibble kill count due to there being so many and that being what I usually hunt

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as for server space, it’s really not wasting any space. if lil playables get something to help them out on the no ai servers, it’ll be perfect

distant maple
# north quiver the invalidation of small species due to diet is actually a good point. I’ve bee...

a retort

I have managed to grow a 100% deino on the no ai server NA west. quite proud of doing so, however doing so was more of a personal goal than having alot of fun on it. Most carnivores are forced to just run at corpses or kill other starving babies like some gladiator cage match. Alot of the running rampant you are seeing isnt because the dino does particularly well on no ai, its that there is literally no other choice for most players except go to the popular areas and battle for a full stomach, and once you are grown there isnt much incentive to leave, because all the food goes to those spots

north quiver
distant maple
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The gameplay cycle for the no ai server, given current status, bugs, and considerations is as follows for most of the player base

-Spawn, if herbi, go do whatever. if not -> run at rot -> grow big enough to stand at the top of the rot pile. -> go to highlands and battle dibbles if you arte bored

north quiver
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what’s the current gameplay cycle of ai servers?

cyan flame
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And how different is that really from your normal servers? Cause it sounds very familiar to be honest

distant maple
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granted thats something you CAN do. but what about other playstyles? What about someone that wants to try to use the actual migration and mutation systems to have a fun experience?

I'm not saying you cant have an experience on the no AI, im saying you literally can only have one experience on it

icy lion
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What stops you from using the mutation and migration systems?

distant maple
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Have you attempted to do so on the no ai servers?

-The only migration that has any meaning is the dibble highlands -> highlands lake shuffle. No one wants to travel further because lake is convenient and popular, since dibble is hot and fresh, its the most played, so you either build yourself to fight them, or you build yourself to kill babies, and if either of these is your bread and butter good on you, but you can do it on the main servers too.

-some of the values for each mutation seem very off. You can devote a point into nocturnal as a dilo, all around buffs are nice, but why not take added bite strength for low hunger? the value is tripple what you get for something you get only half the day, and you should only be fighting when you are hungry anyways

-Saltwater has no use as there is no food source in the ocean

-because of an unbalanced player base, many of the migration zones are just dead empty. Seriously go look around as a ptera at all the prime zones and see them all dead quiet

icy lion
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I don't see how any of that relates to being on a no ai server

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Those are issues with the game in general

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Like, none of what you said is affected by being on a no-ai server

distant maple
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I fail to see how you don't understand. Like i get the main game is bugged out. but i dont get how you arent grasping what im trying to get across here

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i could simplify and say, its worse there?

north quiver
# distant maple Have you attempted to do so on the no ai servers? -The only migration that has ...

the first issue is due to how migrations currently work even on ai servers. they don’t really provide a lot of new places, and usually it’s not worth moving to a new migration as a dibble due to food and migration bugs, so many stick around highlands

for the third and fourth issue (because idk about the second), the ocean doesn’t have food in general however the mutation is very helpful for coastal migrating species, and the player base is unbalanced due to other playables being mostly a waste of time

beipi for example is just miserable as a whole once adult, galli doesn’t feel fun for its own list of reasons, dryo is.. well, dryo (unfinished with no burrowing atm and it’s just food fodder), and hypsi is unfun and a waste of time without climbing unless you’re planning to blind people with spit to troll

dry falcon
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@cedar drum did they update it?

cedar drum
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No no, I’m just saying it’s looks cool

dry falcon
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oh, lol

cedar drum
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I never really got a good look at it cause whenever you actually use it ingame, you are in the middle of dealing with 10 raptors

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But it’s a really cool looking attack

limber hull
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@tame jetty trike and giga are confirmed to get sparring

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all apexes will spar

tame jetty
limber hull
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all good!

rex and trike were actually after diablo because diablo introduces sparring, which both use

tame jetty
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I see, damn I am even more excited then :)

tame jetty
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@tawny pendant I really hope we get nutrition plants outside of MZ soon, its so annoying and boring having to go to the same 2 spots, maybe three if lucky, all the time. Doing the same ting over and over.
Before MZ devs hated hot spots, but now seems like its a 'requirment' of the game? dont understand that logic.. I agree with your suggestion , maybe the nutrition can spawn a bit ''less often (spawn rate) outside MZ'', which would still make the MZ the absolute go to idealy, but if you want to go somewhere else, and explore or nest or travel ect, you're not totally doomed to death by doing so, because there will be possiblt Nutritions to get everywhere if you getting low. And extra pluss if you come over a less populated area, meaning less competition for the food.

serene lynx
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do we need evrima as channel?

midnight heath
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What

serene lynx
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u know we got au, eu, na, sa, legacy why dont we have as?

iron relic
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Is it a setting I messed up or is everyone having the issue that shadows are all weird and jumping around?

tight iron
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@rotund lake convenient so salty ppl dont spawn as juvie raptors to keep bleed going

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and we all know that a lot of people are salty in this game

rotund lake
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man that is a less problem, i never had that problem, and if that so is not so importarnt as have to wait 10 min or travel a long distance just to get back there

desert arch
limber mica
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is there a control list for the dible?

north quiver
undone abyss
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make the game louder

urban flax
verbal basin
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This game needs bigger servers to fix queues bro
how am i supposed to play i dont have 1 hour to spend waiting on queue

steady plinth
# verbal basin This game needs bigger servers to fix queues bro how am i supposed to play i don...

Indeed. I got my first dino to 100% growth this afternoon while playing as a herbivore for the first time (Teno). The MZ situation seemed pretty good.

Waiting an hour to get into EU2 is a nightmare though. I understand there's been a recent update but a 100 server limit is obviously not feasible. Particularly for newcomers. That's horrifically unwelcoming.

Someone like myself who's been playing for a couple of weeks might know to plan ahead and maybe cook dinner or something as I queue, but that could result in really bad timing and I may still have to listen to the CPU fan going nuts due to an unoptimised game.

undone abyss
verbal basin
urban flax
bronze nymph
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@junior kite I think thats already in the Game but not sure

viscid token
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are the hordetesting servers down

limpid breach
viscid token
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okay thxs

limpid breach
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np

icy lion
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@blissful apex The elder system is basically that, but temporary

junior kite
spring tapir
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its normal that i cant install the game??

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jajja

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steam said that they couldnt read the disc correctly

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and my friend have a problem with directX apparently

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someone knows how i can fix that plss

desert arch
spring tapir
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ok thxx

iron relic
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Waiting simulator 2024: Game of the year 10/100 not a score the position in queue

cyan flame
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@merry ore It does however, prevent people from just spawning in as juvies to keep harassing and eventually even kill someone they just fought in that area

merry ore
# cyan flame <@505768040915271688> It does however, prevent people from just spawning in as j...

but this is so easy to get around man, just don't stay in an open place or just minimally far from where you killed the player and most of the time the dead player will return trying to GET protein and won't chase a player relentlessly knowing that the player is more strong, usually the “avenger” is just an Omni or something small that can be killed easily.

How is this a problem when it's something so simple and occurs infrequently?

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most of the time you get killed by bigger players

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Furthermore, a place keeping many newborns keeps the food chain active and more populated because dying from hunger becomes more difficult and encountering members of the same species becomes easier.

cyan flame
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@full pewter To prevent scouting, I think, is the reason for the stamina thing

full pewter
cyan flame
full pewter
north quiver
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well if we’re balancing based on scouting, we might as well balance everything else based on mixpacking and scouting too since everything else has the capability lol

pachy too strong in mix packs because it can shatter legs? easy fix! nerf it more TI_Trollge

gallis are too fast and can easily follow and scout someone for their buddies? easy fix! nerf its speed and stamina to the ground

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but yea ptera feels like its been overly gutted out

if it does become more terrestrial, it’s going to need some big changes to compensate and to help it not feel even more gutted

cyan flame
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But yeah, it's not an ideal way of doing things, just partially a reason why it's done

north quiver
# cyan flame Why do you think pachy got a bit nerfed? xD

I was thinking back to when its stun got entirely removed (rather than tweaked) and the change where it could no longer spam alt attacks to punish things that got in close lol also was poking a little bit of fun of the suggestions that occasionally pop up to nerf the poor thing

stark bane
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I have a question, why did you add cooldown on spawns, there are literally times when I spawn and a dino insta kills me 2 minutes after spawning. Can you remove the cooldown on spawns? It's very annoying.

thorn sorrel
stark bane
pliant shuttle
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Here is my journey with Pteranodon:
Spawn, looking for turtles, none, looking for crab, none then decided to take the only option the game has to offer me in term of diet.
Looking for fish, got some. Full stomach, 55% stam left. almost 70% water left.
Not really happy with my one type diet but will do.

Moving somewhere else. looking for turtle with the spawn location of the official map.

Arrive with, 30% stamina, 90%food, 60% water.

Resting 195 secondes to get from 30% stamina to 90% stamina. (it takes 5 full minutes to get full stamina, what a joke)
Now food and water depleted a bit during this resting time.

Stat: 90% stam, 78% food, 48% water Decided to keep looking for turtles. Managing my stam as a pro.
Didn't find any, so time to climb up to find water sources. Taking note that each of my Fying attempt take 10% stamina, which is literrally 30 secondes resting, only to get in the air.
Stam 75%, food 70%, water 40%,

Find 3 fish, i decided to pick them up and drop on the floor to avoid having to take off 3 more times which will cost me 30% stam which is about 100 secondes resting.

Drop the fish on the ground, raptors come, stole them, i ended up starving.

wife asked me how was my day if i had a good time on my dino game, i said yes for sure because she offered it to me, but in fact it was so frustrating.

Result, i spent 95 minutes having no fun.

and if i only had one game in my library repeat the process which fortunately is not the case.
Until i think the dev of this game never really played it.

DEV = How about respecting the player that buy yours game providing them a bit of fun ? What is the point of taking 8% of an hour to rest my full bar of stamina ? No no no

full pewter
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Being able to stun Dino’s your size and up should be a rare and valuable trait, if too many can do it it becomes overwhelming

thorn sorrel
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Any cool migration spot ideas for any herbi/omnivores in spots currently underutilized?(most of the map)

full pewter
thorn sorrel
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and the issue is the monotony of being in the same 2 biomes for 100% of gameplay on a specific dino

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and the emptiness of perfectly underutilized biomes

wintry whale
full pewter
full pewter
thorn sorrel
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without overcrowding

full pewter
full pewter
thorn sorrel
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would operate as it currently does with 1 active at a time

full pewter
thorn sorrel
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bepi has every lake as a migration

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and it rotates between lakes

full pewter
thorn sorrel
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its not, just creates more variety

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current system isnt horrendous, just repetitive

full pewter
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Also imo Beipi shouldn’t be migratory at all

thorn sorrel
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would be cool if so, but currently is

north quiver
# full pewter Tbh in hindsight, pachy stunning mid tiers was a bit much

the excessive back to back stunning was a bit much yea but it should’ve been changed to allow a max of 3 stuns

head fracture
body fracture
leg fracture

if it’s already fractured, no stun

pachy is a hit and run playable so this will better help that with its natural predators like carno

thorn sorrel
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and food everywhere on non migratory specis is def ideal

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migrations having diets isnt that unfun imo, just bored sitting in ne jg for 3hrs afk on a rock as pachy everytime i play it

full pewter
thorn sorrel
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think going to south beach or ne access would be fun

north quiver
full pewter
north quiver
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but even the head fracture would be pushing it

full pewter
north quiver
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I’d love to see an elder pachy bonking the head of an allo and shattering its jaw

a crooked jaw until it’s healed to signify the decreased bite damage (I think that’s still a thing with head fractures?) would be an amazing sight to see lol I doubt that’d be implemented though

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more or else a temporary cosmetic thing

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unless the scar system would keep the crooked jaw look despite the fracture being fully healed

full pewter
north quiver
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unless you meant annoying to add to the game

then I wouldn’t know anything about that lol I don’t develop games

full pewter
barren zephyr
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Honestly, I'd rather just have named area pop-ups. Like when you enter and area, a little title pops up for a couple seconds before disappearing. Just to tell you where you are. Even something as simple as this would make navigating a lot easier without massively breaking immersion, or hand-holding players

tight iron
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@cold minnow you can just... bonk

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and if carnos weren't able to kill pachies in the open we'd have a problem

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which tbh they barely are

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charge your bonk for a second, bonk the carno, boom you win

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do the same with a cera

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(btw you can solo ceras as a pachy)

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@mental helm the servers will commit self die if the population is increased

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you're better off playing unofficials

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better support, barely any cheaters, double the population, half the ping, etc

tight iron
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in ht the servers were dying tho

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everyone was tping, it was abhorrent

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and it was only 140, now imagine 150 or 175...

mental helm
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in ht it was perfectly fine for me and my friends

tight iron
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it was abhorrent for me n my friends

tight oxide
tender latch
gentle flint
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@orchid pumice unless you know the person, I think that’s usually a sign of a hacker. They like to change names and stuff and sometimes they can steal yours? But yeah it might just be a bug

orchid pumice
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maybe we grouped with the same person in which case it probably was a hacker yea

remote relic
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#general-feedback message @tender latch While I appreciate the sentiment of making players play smaller creatures first, I fear this would result in players feeling like they "completed" each creature, in turn moving on then never playing them again. This would result in an end game where nobody plays the beginning "tiers" of animals, just like you see happen with other tree-based progression games (World of Tanks, Warthunder, ect.)

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Each animal should be equally desireable to play based on their unique merits and skills, not because one is "better" than the other.

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In short, I think a progression tree is a bad idea.

proud coral
remote relic
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This shouldnt become a game that people play "for the grind". You shouldnt play the isle because of the dopamine hit when you unlock a new dinosaur, you should play it because its a genuinely fun and engaging game with many different playstyles (which it already is lol).

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I say the same thing about Squad when comparing it to more mainstream shooters. It doesnt need lootboxes or a progression system because the gameplay is good enough on its own to keep people hooked, it doesnt need unlockable gimmicks to give players a "goal".

limber hull
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small animals should be played out of the merit of the gameplay they uniquely provide, not as a barrier of entry to the "cool animals"

chilly ermine
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@tender latch #general-feedback message

Downvoted this for a couple of reasons:

  1. This will cause frustration to new players being stuck as smaller playables. There is already a high learning curve to the isle and we don't need additional barriers to entry.

  2. This could have unintended consequences on the food web, allowing predators with diets that match starting players to do much better than other carnivores.

  3. Putting playables behind an experience will create more barriers to entry when people realize they can't play as X dino until they put in X hours.

hardy vine
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@sweet scroll nah bro gateway is perfect i like big maps

barren zephyr
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Also, I'm sorry, this is progression mode. Only difference is you have to grow to a certain percentage. Whereas in progression, you spawned in as an adult immediately, you just had to survive as that creature for x amount of time

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Not to mention if you're not required to even hit adult, I don't know why there would even be a bar of entry for playing a different dino. It just feels unnecessarily complicated and just generally unneeded, as it doesn't add anything to the game. Outside of frustration and limitation for no real reason. Like: "Play this baby for 5 minutes to unlock this baby!" Why?

wary flower
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@urban flax do u really think the new light is better

urban flax
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I can't get over people who forget everything that was bad with the game as soon as a change is pushed

wary flower
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This really looks like a joke lol

urban flax
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I'm not a fan of having to keep nightvision on throughout the entire day

wary flower
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I mean the light changes not shadow

urban flax
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That's the same thing

wary flower
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Its not lol but ok

urban flax
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Do you not know what a shadow is ?

tight oxide
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Rather they give server owners the choice to pick older lightings tbh
Either with mods or not

tight iron
wary flower
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You can actually adjust shadows but not lighting

tight iron
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wat

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im saying they made shadows not as dark

wary flower
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I didnt understand tbh lol

limber hull
wary flower
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Ok

tender latch
tender latch
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So new players can play anything but Trike or Rex for at least a few minutes each (Since those two are the only reason people buy the game) without being a tedious thing that has to be done over and over again

remote relic
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But why though? If a new player wants to play trike or rex why shouldnt they be able to?

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They're going to be food for the experienced players either way

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If you artifically limit their choices, theyre just going to blame the dinosaur for being "bad" (even if it isnt)

tender latch
remote relic
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Again, why? If the player WANTS to play rex, then they should get to play Rex. All the unlock system does is frustrate them.

If the player is actually interested in the game and other playables, they will try them out in time.

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Forcing it down their throat just removes a lot of the "sandbox" feeling from the isle.

potent juniper
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That was the main reason progression fell out of favor to begin with

remote relic
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If this were a F2P game and there was a financial incentive for The Isle to keep players hooked onto a progression tree I'd totally get it, but it's not.

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#general-feedback message @queen ember Expanding on this, I think a simple F1 menu would go a LONG way for new players. List out the abilities/controls for the dinosaur and show a quick synopsis of the HUD and Compas symbols.

remote relic
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#general-feedback message @azure ruin To be fair, in your example image you're in a foggy swamp with a haze. I have not felt this way at all about the lighting update at all.

chilly ermine
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Do think the potential of cannis tracking people down with this suggestion would outweigh the benefits of making nesting easier for people in-game?
#general-feedback message

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I think if ovirpator is going to be a thing, nesting needs to ramp up a bit more

remote relic
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Agreed, I dont know if a scent system is the answer but something needs to be done to better facilitate and encourage nests.

chilly ermine
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I know nesting sites have been mentioned in the past. I see those as a combat zone waiting to happen. Unless they move like MZs and carnivores can't smell them.

tender latch
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It would be hard to do nesting sites without also having to add unrealistic workaround and loophole mechanics to stop them from being theropod deathmatch arenas

remote relic
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I agree I dont think that's a good idea

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Nesting in general is a bit incompatible with the current Migration system. The MZs are too far apart to reach them and then go back to the nest to feed.

icy lion
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@torpid yoke New types of migrations are planned, one of which being a "patrol" where you and your group are directed to a foodsource

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The current migration system will still be in the game, but it'll happen more infrequently, and there may also be a mass migration where every herbivore is taken to the same spot

torpid yoke
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Oh cool!. but are they random? the reason im proposing it is because the map feels empty now. which fixes that

icy lion
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We dont have many details on it yet! Personally I'm hoping the food spots are more varied than what we currently get

torpid yoke
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i can see that. but that will still not force people to move out of hotspots.
It's going to be a temp fix anyway, the game needs optimizing (not negative just stating facts) but allowing for random migration and random foodspawn locations does mean the map gets use more.

icy lion
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Yea for sure! I just wanted to let you know about the planned changes

torpid yoke
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yeah awesome! thank you! ❤️

chilly ermine
tender latch
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I NEED that placeholder burrow idea NOW

eternal zinc
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I thought of it because like they want to do a voxel burrowing system which would take a long time to fully implement, seeing as dryos dont have their main gimmick as of now dryo just feels so lonely and just forgotten about

remote relic
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#general-feedback message @compact bobcat I agree, the queues need to take a top priority. I love this game but i refuse to drag my friends through the current queues.

compact bobcat
barren zephyr
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im just here while waiting in que, every one is 40+ deep

compact bobcat
blissful apex
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Got some negative feedback for getting the Dilo his crest, why is that?

remote relic
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Because the crest almost certainly never existed and is just jurassic park fiction

hot crypt
remote relic
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Now, with that said I think the crest is neat and wouldnt mind it added. Currently Dilo is absolutely RANCID, which i guess is the point.

hot crypt
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Eh give the crest to a different Dino like mono

remote relic
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idk the crest kind of lends itself to dilo with the hallucinations and all

hot crypt
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But mono has the sticky spit that the Jurassic park one had

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And he looks very similar to dilo

blissful apex
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good to know, thank you

thorn verge
fast terrace
mighty cedar
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did they half Troodon's hp? Anyone know why?

boreal briar
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@vivid mason "Intended" is kind of a loaded word. If the HP wasn't changed accidentally, then it's intended HP is 60. Maybe due to the damage boost they wanted to reduce their HP a bit more. We also have the mutation that reduces damage from basically every other species.

vivid mason
boreal briar
vivid mason
boreal briar
vivid mason
proud coral
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I honestly want the Troodon HP reduction to be intended personally ;-;
Buffing it's HP to create inconsistency between weight equaling health just seems like a poor bandaid fix to me <:I Also has the potential to snowball for small creatures in a bad way....AKA "X small animal is weak, just give it more hidden health because yeah!"

boreal briar
vivid mason
boreal briar
#

Yep, a real glass cannon with one of the lowest growth times. I'm also not saying they took the HP down for specifically the damage buff, other way around. After the HP debuff, they wanted to buff the damage to compensate.

random wing
#

If there is any dev here or a solution to the servers and the players that inhabit it is to introduce the server meshing system of ashes of creation or starciticen but the latter more simplified.

https://youtu.be/pdav0as54mU?si=Tp_Jv6oCttrZ2Mc3

We are excited to give you an in-depth preview of our server meshing technology in Ashes of Creation!

Reminder that Ashes of Creation is an open and transparent development project. As such, you will see work-in-progress art, systems, and mechanics. Leave us your thoughts on our progress in the video comments!

💬 If you have any feedback on wh...

▶ Play video
shut hare
#

I started queueing at 16:05. at 17:20 on NA5, I was position 1 and was kicked from queue. I immediately queued again, and got into server at 18:47. Was on until server reset -- immediately connected as soon as server was up. Was 43/65 in queue. It is now 21:37 and i'm 19/96. The queue has gone up to 103 at one point. I have literally spent all evening queueing and just want to play with my friends. PLEASE fix this.

tight oxide
#

@compact bobcat #general-feedback message
how come you didnt just get them to try a unofficial server and see if they liked the game from there

compact bobcat
tight oxide
#

kinda gotta compromise

woven mesa
#

OK, FIX YOUR GAME ISLE EVRIMA!, Im sick of this vomitting bug, which is literally life or death.

urban flax
limber hull
#

@idle briar weight doesn't matter for floatation, what matters is density.

marble quail
#

@tight iron Welcome to Britain

#

Also it's not that bad

#

Barely seen rain

tight iron
tight iron
marble quail
#

Official

tight iron
marble quail
#

Or unofficial

tight iron
tight iron
marble quail
#

Ah

tight iron
#

rains 3 times as much here than in london atp

marble quail
#

Hmm in my experience it only rains about every 4 days

tight iron
#

lucky

#

from my experience there's only 3 ish in game hours of no rain every 3 days

#

not even the uk and all tropical rainforests combined can get to this level

#

swamp water gonna reach the highlands mountains at this point

#

universal flood

wooden agate
#

cause i havent seen any rain since the update dropped

barren zephyr
lunar wasp
tame jetty
#

@rapid peak can you go to that island now?

remote relic
modern fjord
#

@queen mortar #general-feedback message
I wonder if it's possible for when the body is open, they can just allow for smaller creatures (Juvies included) to eat from the exposed organs in some way, to remove the need for this to even be a thing ~ just a limitation that doesn't hinder the ability to get to the organs and gain their benefits, but to simply eat from them while they're still in the body.

#

This kind of implementation, such as "Target switch" when looking at a body, the text could say "Hold E to Eat [Body part]"

#

This could also carry over to pickup mechanics;
"Hold G to pick up [Specific Organ]" so you know exactly what contextual action your character is performing.

barren zephyr
tame jetty
#

@whole orbit why would you want to remove South plans river at spawn point?

rapid peak
whole orbit
remote relic
#

#general-feedback message Expanding on this, I think this would be super cool to see alongside coastal reefs and more aquatic lifeforms. It would be awesome to dive around some of the coastal inlets searching for Crabs and fish, and would bring more life to these areas.

limber hull
#

in fact, each time it's been done, the hotspot just moves to whatever place has the next most spawnpoints

#

it has happened in NE plains, East plains and now South plains

whole orbit
limber hull
#

Yea, basically the one true solution lol

boreal briar
#

@thick raft the problem with debuffing cannibals (or mixpackers) is how it could just get abused by a-holes.

Imagine an annoying ass herbi, constantly either giving away your location or hitting you until you kill them and get debuffed.

remote relic
eternal zinc
desert arch
#

Theres already at least 1-2 deinos in the river at any given time, Ive even seen as many as 10 once, no need to make it even easier to get to.

rapid peak
strange helm
#

just waited for an hour in queue and im stuck on connecting will i still join the server or am i gonna have to restart the game? been like 5 min

remote relic
#

or did you mean water access, in which case nevermind

barren zephyr
eternal zinc
# remote relic TIL south plains river is "safe"

south plains river is super hard to get to as a deino, you have to travel really far, first stop is the highlands lake, next up you have to run southward around mountains and hard to traverse terrain THEN you get to the south river, the ones that do make it are extremely skilled ambushers and just really good at deino simply because they are the only ones capable of reaching the river

unique mirage
eternal zinc
barren zephyr
#

It would be nice if the map had a couple more rivers

remote relic
#

I don't think I've ever not seen a deino in thr upper level of south plains river. Usually at least 3 along the length to the waterfall.

unique mirage
eternal zinc
tight iron
#

@hardy vine theres probably about 200 players who actively play this game that don't kill everything they see

#

tenos, pachies, stegos, raptors, herreras, you name it

#

almost everyone kills everything

barren zephyr
tight iron
#

i agree

barren zephyr
#

👍 It's sad, but it is simply the truth. I mean, once you hit adult what do you do? Fight everything lol. Hopefully the devs are looking into focusing more on activities to do around the island that isn't just waiting for something to kill

tight iron
#

yes

remote relic
remote relic
#

Hacking sucks and they should be punished, but you shouldnt be rewarded for being a victim of it.

#

People will just start making false accusations.

queen swift
#

its not a reward youre just giving back what was taken unfairly

#

hacking is easy to find out though.. if they wernt hacking then you dont get compensated

boreal briar
#

@mossy talon Maybe even being able to have the brightness and saturation (but with a button to lock those aspects?)

barren zephyr
#

Idk the amount of hackers in this game is atrocious, I've only experienced this amount of hackers in mobile games and abandoned steam games.

#

Also they already compensate for dying to hackers, you just have to have evidence of it

urban flax
remote relic
#

This too. If there's the potential of compensation, EVERYONE will report EVERY death. Its just not sustainable.

#

Its not a bad thing in theory, but people will abuse it.

barren zephyr
#

They already do this LOL

agile holly
#

lmaooooo

barren zephyr
#

It's not difficult, nor is it abusable

queen swift
#

thank you

urban flax
#

But then what should be changed ?

barren zephyr
#

You have to have evidence, and they have server logs, so they make sure you're not lying

tight iron
#

unless an admin sees you dying to a cheater you aint being regrown

barren zephyr
#

Did you record/report, etc.

tight iron
#

some ppl abused it and they stopped doin regrows cause of that

tight iron
#

im directly quoting mr thyler

barren zephyr
#

Ah well, then we were simply lied to

tight iron
#

nah that message is from 2023

#

over a year since that message was sent

#

if you die to a cheater or a bug you're on your own rn

#

unless you are literally the luckiest mfer on earth and an admin sees you dying to one

remote relic
#

#general-feedback message @tame jetty The only potential problem I could see with this is people hunting and doing the hard work with their "main" dinos, then coming in with their second one to eat the corpse? Not sure if this is realistic though.

tame jetty
# remote relic https://discord.com/channels/401464048610312193/401481371249541120/1272990993955...

Idk, is might be a valid thought. But many dinosaurs can't cannibalise anyway, and if someone wants to do this all the time.. I mean. Corspe will be left for others too. Like cerato, that eat bones and rotten meat ect. So it feeds the ecosystem also perhaps..

  • it would be pretty lame to limit the slot idea, just because of a single type of people, that most likely will be a minority and + that I described might anyway, contribute to the ecosystem.. 🤔
#

Would take some time for this kind of people to regrow their wished dinosaur too, just to self feed? Idk

remote relic
#

I also fear that if someone is losing a fight, they may hide and "hotswap" dinos to come back with a fresh body after a target they know is weak

#

idk I kind of like the "one world - one dinosaur" approach, it grounds you in the game.

#

That said I HATE being limited to basically two dinosaurs at a time - one per server in my region. I think a better solution might just be more servers lol

tame jetty
#

Like i already said in my suggestion, is that I hate killing my long ass dinosaur grow ect... just to be able to play something else. Or with others

#

I strongly believe in my suggestion, and two slots will not ruin the balance already that's in the game. And the players that play dirty, by using alt already exist.

Having two slots for normal players. Is just a pluss.
I respect your concern, and preference. But I really wish for more than this bad one slot stuff

tidal cipher
#

Not sure how people feel about it, but I'd like a system to tackle some mix packing. Mainly through a stress system like after a set amount of time carnos that have an animal on their diet list within a set range would start losing hunger faster and both carno and herb would slowly have growth slow down eventually to a hard stop. hatchlings and deino probably being excluded.

urban flax
# tidal cipher Not sure how people feel about it, but I'd like a system to tackle some mix pack...

9 reasons why stress debuffs are bad (Bubulblu's mixpacking List) :

  1. Griefers can and will continue griefing even with debuffs, unless they lead to death, which would pose a much bigger problem.
  2. Depending on the range and timing of debuffs occuring, players can abuse them by regularly getting away from each other and continue griefing.
  3. It ruins prolonged fights. Some fights in the game can last for 30+ minutes, but the game cannot tell the difference between a fight where no one hits each other for some time and mixpacking.
  4. Mixpacking isn't necessarily an issue. There is nothing wrong with a group of small dinos hanging around a larger one who they know cannot catch them.
  5. Temporary alliances can be fine. Two groups of predators can hunt the same prey and decide to help each other until said prey is dead, or two prey animals could stand side-by-side to defeat a powerful predator, without being necessarily griefers. The point of the game is to maximize your chances of survival.
  6. It promotes deathmatch gameplay instead of survival, by forcing players to either run away or kill anything that isn't their own species.
  7. A fast dino can purposefully debuff a slower one by following it and causing debuffs. Again, griefers don't care if they're being debuffed.
  8. It ruins hiding. In a jungle or near water, two players can be very close to each other without being aware of each other's presence. Debuffs occuring would give them away to each other.
  9. Stress implies forcing psychological reactions on a player, which is a bad thing to do in a horror game. A dino has no reason to be stressed or afraid if the player controlling it isn't. The game should try to scare off the player themselves, not their character.
proven ore
# urban flax 9 reasons why stress debuffs are bad (Bubulblu's mixpacking List) : 1. Griefers ...

I mostly agree with these but I think something still needs to be done. Mix Packing is annoying and just there for griefers. I think implementing some debuffs is perfectly fine. They can be reserved for bigger creatures (Utah and up) so smaller dinos can still chill around bigger once.
Also yes, you can be in proximity to other dinos even of you don't want to (Hiding in the jungle etc) but I mean even then it kinda makes sense that the dino would become stressed. I think a it only kicking in after like 30min is also fine since it would then really only effect A. Mix Packers or B. Ppl that are in a long fight like u said and in both cases a "Stress" Debuff makes sense.

urban flax
#

Honestly, a stress debuff is more of a problem than a solution

proven ore
#

Why? Mix Packers are almost always friends who stay together. And they will be together for whole play sessions.

#

It at least does something to discourage mix packing

urban flax
proven ore
#

Ok then just make it stack, so it fills up a stress meter and takes quiet a bit of time to go down

#

Obviously I'm just making something up and it's not perfect but sooner or later the game would benefit from something like this

urban flax
#

I don't think the benefits outweigh the cons honestly

proven ore
#

What cons are there? I guess maybe to ppl that are in a really long fight but that rarely happens and at that point the attacker either kills the prey or goes on

urban flax
#

Well everything I mentioned
Some of them are pretty serious issues for the enjoyment of the game

#

It also wouldn't even be efficient as a solution
Like... Higher hunger drain ? Nice. Does it change anything about the fact that mixpack is going to kill you ? No.

#

On the other hand, say you're a pack of raptors trying to kill a prey in a long hunt, but suddendly you get stressed out and suffer increased hunger drain and start starving even faster ? What a good way to punch someone when they're down

proven ore
proven ore
proven ore
#

Don't even know what that means english isn't my first language but this is still a game not a realism simulator + with the stamina limit and bleed I really can't see how a hunt takes that long

#

But I guess we just disagree, interesting takes. I'm looking forward to see if they do something or not

fluid bloom
#

You should just make a solo official server so you dont have to deal with mixpacking!

proven ore
#

What?

lapis swallow
#

@hardy vine why tho, they are currently unfinished messes/not even being worked on

tidal cipher
# urban flax 9 reasons why stress debuffs are bad (Bubulblu's mixpacking List) : 1. Griefers ...
  1. A. Agreed Griefers will find a way to cause issues and giving more tools to do so isn't ideal
  2. A. Sim to #1 but agreed
  3. A. This I think actually may be a good thing, hunts that last that long are probably means they either have the numbers to brute force or the players are just so skilled they are killing Ceras with troodons. Either way something that forces people to pull back and find a better plan of attack or consider a more viable target may not be a bad thing in some cases. Since the weight would be mostly on the pred to take action I don't think this is much of a problem.
  4. A. Agreed, I don't think it is an issue with herbs hanging out or even small preds around larger herbs I do think that preds that have the built in desire to kill x and x itself shouldn't love being around each other.
  5. A. Agreed to a point, and I think that is the issue I hadn't thought out enough. I don't love all of that implementing a system dynamic enough to not just be a burden and unfun
  6. A. In this case it wouldn't impact herbs, most omni, only preds and their direct prey items would be impacted. If anything the hope is that it would cut back on that to some degree in an understandable way. Say a Carnotaurus and troodon able to hangout because neither are on each others diet, but a teno and Omni would have issues.
  7. A. Like 1/2 but I agree
  8. A. Agreed. While maybe possible to remove that problem, likely not worth the effort
  9. A. I don't know if I agree with this one things like amnisa did a great job of forcing psychological struggles on a player based on what was happening around them. If the horror is meant to come from the sense of feeling vulnerable, then I would argue mixpacking does a great deal of damage to that idea. If you can cuddle up next to the thing meant to bring your dread without consequence the feeling of risk is generally lost. Like if you had a dieno bud in the water suddenly drinking from the river doesn't feel so risky
tidal cipher
tight iron
#

raptor hunter time is exactly an hour

#

and nobody begins a hunt when on full stomach

#

so they'd have to look for ai or give up

#

3 ppl stay on the prey (which gives the prey a hell of a chance) while 1-2 go out and search for bodies

proven ore
#

If you need more then 30mins to kill something in this game with the way combat works, then the debuff you would receive is absolutely on u. It also wouldn't kill you or stop you from fighting/hunting. It's just a mechanic that would be at least something to discourage mix packing

eternal zinc
#

what do we all think of a placeholder burrow for dryo like the one from legacy until we get the main system?

tight iron
#

good

boreal briar
#

@lilac bolt I like the idea of random spawns, but there has to be a kind of "squad" mechanic, or maybe there is a counter on the spawn screen and spawns change to a new random location every minute?
Otherwise grouping up with your friends as a new spawn would be horrid.

chilly ermine
gentle flint
# chilly ermine I think an icon on the scent specifically for mix packing should show up when th...

Real mixpackers would use that to their advantage to hunt down hiding players. If I stand far away and I smell them and tell them in vc, even though there’s seemingly no one around them, they’re going to go through and start biting bushes for babies.

Or if I’m in the middle of a hunt and I can’t find them but I just stand around for a while, someone from afar could tell me I’m in their vicinity

#

Would suck if I was just a baby herbi in a bush and a carno happened to stand around a little too long

midnight heath
#

I don't think a carno is going to stand on top of a baby diablo without noticing it for very long either.

gentle flint
#

You’d be surprised lmao

midnight heath
#

That's a very, very, very specific and I dare say very rare instance.

gentle flint
#

I had multiple people run over top of me as a deino baby because I was so low in the grass that they couldn’t tell I was there, and as beipi I’ve had raptors come and sit on top of me in the same bush as me because I’m so tiny

#

Not going to say it’s super common, but it’d still be a sucky way to die

midnight heath
#

Again, that's pretty specific.

Dying to mixpacks are a sucky way to die too, and it happens very often for a lot of people.

#

I saw two big mixpacks in the span of an hour yesterday, it's genuinely absurd.

#

And yes, maybe an icon would appear in long, drawn out fights but in reality most fights in Evrima don't last all that long, let along that close either.

gentle flint
#

I know, I’ve gotten killed by them too, hard to avoid sadly :T
I’ll read your post here in a moment since I haven’t yet, but I’m just saying if I were going to mixpack I’d definitely pick something to troll people.. for example, as a ptera, sticking close enough to fleeing prey that my group can just follow their scent or sitting near someone I hate as a speck in the grass of a hypsi that they can’t see.

midnight heath
#

Ideally, my thoughts were along the lines of staying within a range that the other party could easily kill you in for prolong amounts of time; that way things like PT couldn't ideally grief.

#

Most mix-packers stay pretty close to one another rather than ways away, it's not a perfect fix by any means but I haven't seen any other solution other than "add debuffs"

gentle flint
#

I see your point, but then what would stop people mixpacking from just simply stepping away from each other for a little to get rid of the debuff? I feel like it would really only harm the parties that don’t know about the mixpacking symbol. If you knew, you would just.. walk away for a bit, as opposed to sticking around

midnight heath
#

I don't feel like everyone will constantly be paying attention to their proximity, I'll set up a little scenerio.

A carno and cera are mixing, they get jumped by a pack of omniraptors; the carno has received quite a bit of bleed and needs to sit down direly, this typically would result in the omniraptors taking advantage to kill them. Their cera friend could body-block them while they heal, however given bleed takes minutes an icon would appear. If the cera decides to just let their friend die and stay away, it doesn't.

Not everyone knows what the red pack symbol means either, it'd just be a thing you'd learn.

#

Same goes for things like stegos body-blocking other herbivores from carnivores that would otherwise kill them.

#

It won't fix everything by any means but anything at this point would be a blessing.

chilly ermine
chilly ermine
#

And frankly I’m all for a de buff. If anyone cry’s “not realistic”, we’ll you’re playing an unrealistic sci-fi game and gameplay has to be balanced somehow.

#

#general-feedback message

@limpid breach I’ve never seen oxygen drain that fast, usually health does.

The deino life is one of constant fear and hiding from bigger ones/groups. Frankly I’m not sure how it’s possible for a deino to get its mouth around a stego and drown it…but then I remind myself that it’s a game and some liberties have to be taken.

limpid breach
chilly ermine
#

Hmm, weird. Maybe that’s new or I’ve never seen it since deino grab was updated

limber hull
#

@safe flower you've basically explained exactly what is planned for humans

humans have local proximity VC that dinosaurs hear as radio static

safe flower
#

Oh cool

#

I should be a dev

#

I'm basically a genius

limpid breach
#

That’s so dope

limber hull
#

yea

limpid breach
#

Duuuude the horror that’s gonna take place

#

Reminds me of lethal company

burnt bone
#

Lethal company but the monsters are controlled by people

limber hull
#

@cedar drum whats the problem lol

cedar drum
#

why downsize carno, he's not oversized

limber hull
#

probably to do with something something small game hunter

cedar drum
#

largest estimate for carno was 2100 kg

cedar drum
#

if he gets smaller hes just gonna be a worse hunter in general

limber hull
#

I mean...

Dondi is doing more than making him smaller LMAO

cedar drum
#

you've peaked my interest now, what else is he doing to carno?

limber hull
#

To quote:

cedar drum
#

that, doesnt tell me anything

limber hull
#

The point is he's aware that current carno is ass and he's retooling the whole thing

#

FAR better in plains, FAR better at hunting little things, possibly the ability to tear into burrows, etc

cedar drum
#

i mean, i dont think carno should be a small game hunter, definately not if it keeps the basics of what makes carno, carno

limber hull
#

Unfortunately for you, Dondi is deadset on it

cedar drum
#

believe me, i know

#

doesnt mean its a good idea

limber hull
#

I think it's a fine idea for an animal of carno's design

#

Honestly it's like, probably the best niche it could be given in a game like this. It's the only "mid-tier" to be able to keep up with these smaller critters consistently

cedar drum
#

Well, the catch is that the small things themselves, like omni, dilo, rugops, mono etc. Are all probably gonna be better at hunting small things than carno

#

especially if you downsize carno even further, that'll just end up removing all the reasons to play carno

limber hull
#

Wh-

No?

#

It's still the fastest predator in the game lol

#

Its speed is by far its most notable feature

cedar drum
#

fastest sure, but only having speed doesnt make carno a better small game hunter

#

hell, get 2 galli's together and they can outrun carno

limber hull
#

And you're acting like all the issues with carno are permanent and all that will be done is a size decrease, which is bizarre to me

cedar drum
#

depends which issues

#

some things arent issues, but rather just facts about carno, like his high speed and lack of agility are just kinda parts of carno

#

other things like a crappy charge attack, really slow swim speed, decreased size are what i would consider issues with carno, but those could absolutely change

limber hull
#

Logically speaking, there’s no reason realistically or gameplay wise that carno shouldn’t be a godawful swimmer

cyan flame
#

For all we know, downsize could just be 100 kg or so, and a tiny size difference. Doubt the size of the carno is going to change any of the issues it has anyway, so not sure why that in particular matters in this case

narrow nova
#

Not a big problem for carno size change,just did't think carno is the one need size change most.

#

Carno balance is not a big problem,carno is the biggest land carnivore is the problem.

lucid mauve
#

Well good Don sees it, its crap at small hunting. Legacy carno was hell fighting as small

cyan flame
#

No, carno do need adjustments, it's not a very good playable for what its meant to be and do

#

So the balance is an issue, or rather, design of the playable perhaps

#

Not sure what other critter would need a size change, not that I think carno needed it. Asided from maybe teno (and while I'd like a stego upsize to 8T, that'll have to wait for servers/mods I'm afraid)

limber hull
#

Also cerato is getting the change I’ve been asking to be added for months. Big game hunter cerato is going to see a big nerf, while bully bastard cera is going up

cyan flame
lucid mauve
cyan flame
narrow nova
cyan flame
limber hull
#

Back when the power stance was an actual, y'know, stance where you could throw out attacks to guard your flanks (like a stegosaurus should), it could easily ward off cerato

Not so much now with the cooldown and stam nerfs

wild zinc
#

Group of herbs vs group of carnivores. Who would win?

limber hull
#

Depends on the creature and a ton of other factors lol

wild zinc
#

Too many factors forsure lol. But like Carnos or servs vs tenos or dibbles.

limber hull
#

A bunch of carnos will beat the hell out of a hypsi flock no matter what lol

wild zinc
#

No doubt lol

limber hull
#

@nova oxide there will be two types of humans, not just one all-encompassing human type

Generation 1 are the more primitive, tribal humans. They can climb trees, craft tools, build homes and weapons, and also stand at a staggering 8-9 foot tall, as well as not actually resembling a human at all (pictured below). They also likely will not speak english, and have their own unique language, possibly of clicking noises.

Generation 2 are modern humans. They have guns, generators, vehicles, bases all of today's modern conviniences, but are also exceptionally slow and frail compared to the creatures.

Also, both human types will have voice chats, not calls, and will be able to communicate between each other, with other races hearing it as incomprehensible gibberish

nova oxide
limber hull
#

ehhh, probably not

#

gen 2 seems to be more on the scavenger side than the DIY side

#

they CAN repair things, like bases, vehicles and equipment

#

but when it comes to making tools, that's def more generation 1's alley

nova oxide
#

Ye but Gen 2 would make weaker tools and shelters than Gen 1

urban flax
#

Hopefully Gen 2 won't have mutations

urban flax
limber hull
#

gen 1 may get mutations

gen 2 most likely will not

nova oxide
limber hull
#

why would gen 2 need them though?

nova oxide
#

Ye good point

urban flax
#

It just sounds very weird to have gen 2 have mutations

nova oxide
#

Ye true

#

But Gen 2 mutations would be more like learning things from experience

limber hull
#

the issue with giving generation 2 mutations is that they have absolutely no growth cycle

nova oxide
#

True

urban flax
limber hull
#

@kind halo probably because you aren't on an official

why are you pinging official server admins over an unofficial config change lol

kind halo
limber hull
kind halo
limber hull
#

the server host chose to turn them off

urban flax
limber hull
#

take it up with the server host

kind halo
limber hull
#

then something's gone wrong in your configs

#

or you haven't correctly set them up

limber hull
limber hull
#

@ornate spade doesnt the pounce cancel the sleeping animation

barren zephyr
ornate spade
#

He didnt sleep

ornate spade
#

he just logged

limber hull
#

oh, it takes 5 minutes to log. I'm surprised you couldn't kill him

#

the amount of damage troodon can do can easily kill a cerato in that time

ornate spade
#

and stood there, well first i had to find him and track him down for a minute or two, but how do i know hes not faking it? i cant trust that if im dead in one bite

limber hull
#

you cant really lol

dry falcon
#

Also "railed" 😭

limber hull
#

?

tight iron
#

💀

barren zephyr
limber hull
barren zephyr
#

Oh ok

dry falcon
#

The dude who made the feedback did. I'm just pointing it out because it's funny

#

And also since when was the timer for logging out 5 minutes?

remote relic
limber hull
dry falcon
#

Ah

boreal briar
#

@unborn stump there is an herbivore mutation to allow that. I believe anyways.

tight iron
#

nope

desert arch
#

You can see when its about to change based on your diet though

full pewter
wooden agate
hexed rain
#

It's not. The actual change is inconsequential. It's the motive behind it that is problematic. Why make changes because of "realism" when half the roster is completely made up. It makes absolutely no sense

#

Also, people have absolutely no foresight. Everyone is just mad that carno is really good right now because it's uncontested. But if it loses that small amount of power it has, it's just going to be useless all over again

radiant nest
#

iirc its part of a few changes to make carno more of a small game hunter, not based solely on realism or anything

hexed rain
#

Carno already is though. It gets bullied by dibble, stego, tenonto

wooden agate
#

it really isnt lol

radiant nest
#

right now its more of a cera/dilo hunter than anything else

hexed rain
#

Nerfing its weight just makes it weaker, it doesn't make it better at its job

#

Because that's all people play as lmao

wooden agate
#

nerfing its weight is not the only thing coming to it

radiant nest
#

nerfing its weight likely will come with other buffs, tweaks, and maybe mechanic changes

#

though i doubt major mechanic changes

hexed rain
#

I certainly hope so. It just feels like an incredibly poor way to communicate such a change

wooden agate
#

we've been told multiple times that carno is getting a slew of changes thrown at it

hexed rain
#

Especially knowing how hot a topic realism is

radiant nest
#

likely due to the other changes not being as final

hexed rain
#

Well, things are getting changed constantly anyways. That doesn't mean a whole lot

radiant nest
#

i mean as in, they arent even conceptually final

limber hull
radiant nest
#

which is the reason weve been given other times with regard to carno/cerato changes

wooden agate
#

cerato changes were so good and hopefully the vomit changes make it even better

limber hull
#

The cerato changes were exactly what I was asking for, god forbid

hexed rain
#

Okay but making it smaller just makes it weaker. It doesn't make it any better at being a small game hunter. It just forces it to do that. Not at all the same thing

#

I agree that a lot of changes have been fantastic

#

But the way they communicate what they're doing is important

limber hull
#

We know very little about carno's rework, besides the size change

hexed rain
#

Exactly

#

That's my point

wooden agate
limber hull
#

It's unlikely that carno will be left out to dry

#

I think hyperfocusing on the size change as a nerf undersells the fact that Dondi absolutely does not think the current state of carno is good, and he absolutely wants the animal to fulfil the actual role it's failed to do since legacy lol

#

(although in legacy, its small game hunting was still debatable, it was an actually good pursuit/plains animal)

hexed rain
#

Yes... but why not give us a little more info then. Dondi knows he's just going to upset people if he tells them he's going to nerf something and give them absolutely nothing else to work with. Not everyone is terminally Islecord. People don't see every single thing they post on here. What dondi says might be the only thing people see in terms of updates. And I'm seeing a LOT of people ranting about what he's saying and making a big deal out of it. All I'm saying is it's a bad way to communicate what they're doing, and it was absolutely pointless to do it that way

radiant nest
#

i get that point, but i also think some info is better than no info

also, i feel like most people probably shouldnt be worried too much over something that likely isnt coming to the game anytime soon and is in a very ambiguous or barely known state, just feels like it doesnt matter compared to any number of other problems that are actually soon or in the game already

hidden mist
#

What are the cerato changes, again? I missed that part TI_DangerRex

limber hull
wooden agate
limber hull
#

basically, bully cerato = good

big game hunter cerato = not so good

hidden mist
#

That’s nice, but we’ll anyway need to see the values x)

wooden agate
#

i think cerato's with body buffs should be unpinnable (by omni) unless they go below 20% stam 🫣

#

im tired of pretending that i DONT THINK THAT TI_Succ

radiant nest
#

grapple in general needs some major nerfs lol

#

being able to instantly pin anything with only 60, 65? % weight of the target is ridiculous

full pewter
full pewter
radiant nest
#

yes

north quiver
full pewter
#

No matter how healthy you are

north quiver
#

realism doesn’t matter when balance needs love

north quiver
boreal briar
#

@hazy pier I'm gunna blame the engine update. It fixed the fatal errors but now the game runs like an obese giraffe

hazy pier
#

you need mining rigs

#

for the isle

woeful latch
#

Any Teno changes coming?

limber hull
#

@flat storm beipi def needs its surface swim speed increased, but i'd also argue stuff like claw damage, claw bleed and breach height all need improvements too

and, making bite ALWAYS LMB and claws ALWAYS RMB because oh my god its annoying to swap. Beipi frankly is just well behind other smalls, even dryo, who genuinely puts beipi to shame in combat prowess, despite beipi literally having knives taped to it

urban flax
limber hull
#

i literally cannot fathom why this is still a thing

#

it is way harder for me to memorise which is which than just have to deal with the inconvinience of pressing the second button when in a fight

urban flax
#

agree

#

It's also stupidly inconsistent

#

Like, beipi players can't have RMB as their main attack, but stego players can ?

limber hull
#

i am a creature designed around literally CONSISTENTLY jumping in and out of the water

me having my buttons change constantly is INSANE

urban flax
#

I mean, actually, EVERY playable has their main attack on RMB

#

I'm pretty sure they just forgot they did this

#

And when we complain that beipi's controls are unintuitive they don't know what we're talking about

vital laurel
#

@hexed rain balance>realism, idk why dondi said carno was unrealistically large, but i don't think that means a lot of dino will loose a bunch of size

whole orbit
#

How is carno unbalanced at 1.8T

limber hull
whole orbit
#

Fair enough

#

I hope they don’t downsize it too much tho. It would take away a bit of its personality if that makes sense lol

limber hull
#

it's not like carno really needs the extra health much either, its speed allows easy disengagements

whole orbit
urban flax
#

Is it confirmed that the downsize is related to weight, and not just model size ?

rough wind
#

I actually agree with a downsize as carno is supposed to be a small game hunter, especially with the new stomach size changes coming, it makes no sense for it to be so big

#

Or at least it has no need to be so big

#

Hell i'd give it a little bit more manuverability to make up for the decreased health. Definitely not to the degree of cera but better than what it has now

whole orbit
boreal briar
#

@cosmic gorge the only place I've found sea turtles is the shallow beach area by South Plains. I've yet to see a crab on the beaches though

cosmic gorge
tight iron
#

theres about 80 turtles im not even kidding

#

you cant even frickin count em

cosmic gorge
tight iron
#

np

chilly ermine
hushed island
#

why dont ppl want carni players to know what herbi players got which migration? seems silly

#

on the no ai servers carnis never leave south because if they do its a gamble

fading quail
#

MORE SERVERS is a great idea, I back that

north quiver
#

@hidden mist honestly that sounds pretty fun lol but I feel like it’d need a downside to prevent mixpacking and people helping their human friends easier so it’d mostly be something done for fun to add a level of interaction

some downsides could be:

  • all gun weapons either have to be dropped upon mounting or they cannot be drawn at all after mounting and a short bit after dismounting or being bucked off
  • A unique scent symbol for it should be visible from very far away to fairly alert people of a human mounted on a dino (no scent symbol if the dino mounted is slower than a human, such as anky. a beacon to things that cannot run away is just unfair)
icy lion
#

@lilac bolt That's how it currently works

lilac bolt
#

it does? hmmmm ok i'll think of something else then

chilly ermine
boreal briar
chilly ermine
tame wing
#

and what do the screenshots have to do with it, by the way

icy lion
tame wing
#

🙄

tame jetty
#

@oblique shore I definitely agree, the isle need at least, one more slot for dinosaurs.
I'd be fine if they added two total, like I've suggested previously. Look at it if u interested #general-feedback message but yeah, agree 1 slot is just too little and so many downsides.

oblique shore
#

yeah, i don't care how many they add, they just need to have more than one dino per server

leaden prism
#

Never seen such a ratio before LOL

#

almost 100 to 1 literally and that 1 is the bot

hardy vine
#

@leaden prism and more stam!!!

leaden prism
#

For Pteranodon? Honestly, I think the stamina thing will be fixed when they add the heat vents to give us altitude

#

at that point we'll have the stamina we need that we're using just to gain altitude atm

vale pawn
leaden prism
#

^

limber hull
#

@leaden prism counterpoint

random spawns my beloved

leaden prism
#

If I want anything on Pteranodon besides more spawns, I want to be able to do something again, I feel like on Spiro I was weak af but I was at least able to peck at players or AI. Now with no rabbits, crabs, or anything small to pick at... and the fact that the map's no longer as open as it was... you don't really engage in a lot unless you're a clown and cannibal your own species. Which... just further encourages less pteranodon play imo if I'm going to have to be cautious of running into clowns either crashing me or killing me because they're as bored as I am.

leaden prism
limber hull
#

nah nah, not an option

#

dondi is going to make random spawns a thing iirc

vale pawn
#

he wants everyone to gamble

limber hull
#

just... you spawn in. no selecty. go

leaden prism
#

@robust zodiac how come you're against though just curious

leaden prism
#

It's going to make it hard to play with friends and maybe even discourage mix packing a bit, I'm for that for sure.

limber hull
#

i believe there's plans around the friend thing

vale pawn
#

a party system maybe?

leaden prism
#

nevermind TI_LUL

limber hull
#

my suggestion was having it that you can group up with others of your species to pre-form a pack before you spawn

#

bascially, you cannot spawn together as a mix or megapack

#

but 6 raptors can spawn together

leaden prism
#

ooooooooh

#

yeah I'm down with that, maybe even connect it so if they want to spawn in again after death, they stay raptor but still randomized spawn.... or they select another species and can't

limber hull
#

so like, 2 deinos, 3 carnos, y'know the rest

barren zephyr
#

I would like to be able to group pre-spawning, a system like this paired with random spawns would be excellent

leaden prism
#

^

limber hull
#

@vale pawn pretty sure thats confirmed

vale pawn
#

well now its EXTRA confirmed

limber hull
#

example, diablo vs sub rex

limber hull
#

<@&933486433342222376> airdrop of ancient8!

IDK what that is but wow!

oblique crown
radiant iris
#

10 min to respawn in a area is just cruel

maiden condor
#

50 mins of waiting in queue, then 30 mins of waiting to get 2 minutes of gameplay cuz the same group of ppl keep destroying the game over and over

tight iron
#

💀

#

real

boreal briar
#

@vale pawn I think that's what they said is happening in that message linked.

#

@tender latch your posts are always bugged for me TI_Succ I can't upvote or down vote anything you post.. humans seem fun with that post, I may have to try playing as a human in an unofficial

icy lion
#

@celest tinsel Planned for the future

limber hull
boreal briar
limber hull
#

lol

barren zephyr
limber hull
#

how many people has this dude blocked

tight iron
#

i honestly didn't know he knows i exist

#

i don't remember interacting with him at all

limber hull
#

neither

tight iron
#

@hardy vine west rail access

hardy vine
tight iron
#

lake

urban flax
#

caps

tight iron
#

bub

#

did fuzzy block you too?

urban flax
#

no, I'm a superior being

tight iron
#

lmao

#

makes sense makes sense

limber hull
tight iron
#

if you dont want x just block everyone who you know will disagree

urban flax
tight iron
#

yus

#

for the ppl who are obsessed with xs and checks... actually a good idea

barren zephyr
#

He hasn’t blocked me either

tight iron
#

i must've interacted with him at some point then

barren zephyr
#

Wait hold up for the lulz I’m going to downvote this and see if they block me

barren zephyr
tight iron
tight iron
#

downvotes and gets blocked immediately

formal onyx
# tight iron for the ppl who are obsessed with xs and checks... actually a good idea

i was laughing while reading all of this and decided to react to their post as well and i'm also blocked. never talked to the guy too i maybe have a total of 15 messages in this channel 😂 they must've blocked every single person who has ever reacted with an x to every post in there. Borderline concerning how sensitive people get when it comes to a couple emojis

tight iron
#

sheesh

#

it does not look like he wants to see a single x

formal onyx
#

props to the one guy who got an x on him

tight iron
#

LMAO

#

censorship

formal onyx
#

if they were funny they'd send a screenshot of their blocked list

urban flax
tight iron
sterile shale
#

#general-feedback message @limber hull I get the idea for parasites but I feel like it’s too punishing to get parasites from eating any carnivore

#

It seems sort of counterintuitive to the whole diet system

#

Perhaps it’d make more sense if there’s a lot of bodies in a concentrated area then parasites could spread

#

That way a player isn’t punished for just eating another carnivore if they do actually kill them in a hunt

urban flax
#

The parasites idea would work if carnivore diets weren't awfully designed

boreal briar
#

@edgy flax out of curiosity, did Fuzzy block you for hitting X on their post? (You can test it by hitting the Checkmark on their post, and if it removes your upvote, you're blocked)

brave gale
#

#general-feedback message adding onto this, I can't tell whether or not they're trying to make a, y'know balanced game, or a 3d showcase of all the dinosaurs in their most accurate manner, also if we're taking weight into "realism", why is there a 1993 rex and raptor?

#

but that's my opinion on it IF the reason they're changing the carno's size for solely realism

urban flax
brave gale
#

and when things like rex and the bigger carnis come in

boreal briar
#

@brave gale I think as a separate branch it shouldn't be any issues keeping Legacy. I know there's still folks that play it so I hope they decide to put it in a beta branch like Evrima is now.

icy lion
#

@tranquil vector Enable manual alt attacks in your Gameplay settings

#

Default bites cost 0 stamina

tranquil vector
#

ah thank you

remote relic
boreal briar
#

@viscid creek there is a hidden channel on the discord where they collect the ideas to not lose them.

viscid creek
#

That way you could see if something was more suggested than others etc.

#

And that way it was more organized, was easier for the devs to see what people wanted/needed etc.

tight iron
#

the thing is tho

#

they already check the feedback channels

boreal briar
limpid pine
#

@verbal basin I think a better solution is if you die within say 5 minutes of spawning, there is no timer to spawn back at that location.

chilly ermine
limpid pine
#

True, if there wasn’t a timer you could help a friend get perfect diet almost instantly just by sacrificing yourself to them a few times.

chilly ermine
#

Yeah, or giving yourself a perfect diet. Some playables just need more spawns. Deino could spawn in the North and South delta, etc.

brave gale
#

In my opinion legacy is in a much better spot than evrima, even with all the menu bugs

boreal briar
lucid stream
#

this is a bug please fix it

rough wind
toxic birch
#

To the person, “Dash”, complaining about swamp diet, I’m pretty sure there’s meant to be a rare diet in each MZ so that it’s not ridiculously easy for herbivores to get perfect diet.

limber hull
#

herbivores don't get to roam looking for AI, corpses, organs or other animals

they can't even leave the zone without not finding food

#

having that as a system is fine if there was food anywhere else

#

otherwise you're forcing herbis to have a bad diet because the amount of melons just sucks

barren zephyr
#

Yeah I agree with the swamp MZ completely, the melons are ungodly hard to find and even in the rare case in which you ARE able to find some, they hardly grant anything towards nutrition and are EXTREMELY limited.

limber hull
#

^

barren zephyr
#

I don't recall a time in which I've gone to the swamp MZ and had the means to maintain my diet whatsoever

limber hull
#

It's absolutely unsustainable, and not in a "difficult" way and more a "if more than one herbivore exists here, get screwed"

#

Swamps are an absolute nightmare, because our two biggest herbivores both migrate there, and the primary source of carbs is SO limited

barren zephyr
#

Exactly, what with the massive surge of Dibble players specifically as of late, finding food as a separate herbi is even more difficult, on many occasions I have seen MZs picked clean by those massive groups of them, which if in highlands, it's fine cause you MAY find some, but when it comes to swamp spawns it feels like fighting a losing battle and most times I just give up on my diet.

radiant nest
limber hull
#

WHAT LMAO

barren zephyr
# limber hull WHAT LMAO

I played Stego earlier (55% growth) and with great rarity found some of those melons, I ate 3 of them

#

21% carb fill.

limber hull
#

god damn

barren zephyr
#

So you're telling me, as RARE as they are and I found 3 of them in 2hrs, I have to eat 15 to actually activate my carb diet

radiant nest
#

melons and pumpkins have a laughably small amount of food

#

a galli can easily swallow an entire migration zone's worth of pumpkins with room to spare

#

a pumpkin gives significantly less food than a single cashew

barren zephyr
#

And as someone mentioned prior and relative to my complaint, Stegos don't even have pumpkins in their diet anymore. Swamp MZ provides four food options for Stegos and they're a giant pain to actually find.

radiant nest
#

yep

#

i do wonder how it would be though if all food sources gave a similarly tiny amount of food, but migration zones had way more plants, so herbis would be just mowing through the whole thing constantly

#

probably way worse for performance tho

barren zephyr
#

Yeah absolutely, the Dibble packs have been my downfall as of late, the MZ on EU2 moved to Highlands earlier and a pack of around 12-14 of them ran through and it was picked clean in minutes, then when I'd finally found some they all killed me for it

radiant nest
#

oof

barren zephyr
#

My main appreciation of the game is being able to coexist as a Herbi with other Herbis, not having to slaughter each other for food.

radiant nest
#

yeah the diablo overpopulation really shows how the game is not built to handle large amounts of herbis and is biased toward large amounts of carnis

limber hull
barren zephyr
#

Its not the amount of herbis, its their size in of itself, like take Beips for example, my family of 10 Beips can live solely off of 2 plants for a good hour or two

#

But these larger herbivores pick full bushes clean in just a few bites and it BARELY sustains them or fills their nutrition bars.

radiant nest
#

yeah, which doesnt figure well for the future given that we're getting significantly more larger herbivores

limber hull
#

im hoping the migration changes helps ease up on this stuff

barren zephyr
#

How the hell is a Sauropod ever supposed to live or sustain itself in future updates of the game, I'm super excited for long neck boys but they're gonna feel impossible

radiant nest
#

also, making herbi diets not just be literally all the plants in the migration zone

#

like a brachi should not be eating fiddleheads

barren zephyr
#

Only found out today after starving to death that Beips cant graze lol, caught me off guard

radiant nest
#

lol

#

yeah they can dig up crabs in any water source but nothing else

barren zephyr
#

Oh and ON TOP of the diets already being a massive issue, the constant bug that happens everytime I play WITHOUT fail, where my diet just disappears and I cant smell to identify plants, is just absurd

#

Constantly having to ruin my diet because I have to try plants and figure out what nutrition they provide

radiant nest
#

lol yeah

#

although i rarely have much issue when i get that bug cause i memorized all the plants a while back

#

but thats cause im the botany lore guy lol

#

and then i have it divided into static assets and diet plants

#

which i also made spredsheets for

barren zephyr
#

Do those come with picture examples to represent nutritions for herbis?

radiant nest
#

no but i just memorized that over time as well lol

barren zephyr
#

Ah see I'm relatively new-ish, 40hrs or so thus far

radiant nest
#

ah yeah makes sense

#

honestly just playing pachy helps familiarize you with most of the sone types, then stego for the other two zone types

#

cause the only zone types are jungle, plains, coastal, highlands, swamps, and delta

#

dryo also helps a lot

gentle flint
#

@radiant nest I don't know why but I did find a lot of these pretty abundantly around human structures. 100% though, should be more common in the normal plant foliage

cosmic storm
#

#general-feedback message
I find it curious that people dislike the idea of being able to play a game without dying of arbitrary causes such as starvation, which ultimately ruins the experience and forces away new players, just a thought. Note, I mostly play herbivores and still have this issue because for some reason the game won’t let me graze. But I definitely think more food on the map is kinda necessary, AI and plants alike.
I straight up can’t play carnivores because there’s no AI spawning anywhere a lot of the time and I can’t find anyone to hunt because the map is way too big.
Not saying starvation all together is bad, there’s a reason why hunger exists as a risk, but the amount of times I die to starvation is kinda absurd at this point.

limber hull
cosmic storm
cosmic storm
limber hull
#

you

you know grazing is a thing right

cosmic storm
#

If you don’t agree, then you’re clearly not human, in which case your patience is kinda absurd.

cosmic storm
limber hull
#

okay but like it works for everyone else

(probably should delete your config files if it doesn't work, or make sure you're actually on grass)

cosmic storm
#

Definitely am on grass

limber hull
#

Then it's probably a config issue

cosmic storm
#

I still stand by the lack of AI for carnivores statement, that stuff should not be that rare, especially in a jungle.

#

And map size complaint.

chilly ermine
# cosmic storm https://discord.com/channels/401464048610312193/401481371249541120/1273864522486...

I’ve been playing for 2 years and I’ve died to starvation about 5 times. Not saying that as an insult, just that there are some basic principles of the game that will help keep you from starving.

Not sure why you can’t graze. Maybe you are attempting it in an area without grass or there are other issues with your client.

With carnivores. Ai will spawn when players are in an area for x minutes so you should find something if you search an area long enough. You will hear them before you see them.

Unfortunately the best way to find carni food is to be in migration or hot spots (ie south plains).

north quiver
hushed island
#

#general-feedback message hypsi spit should just be like this by default why should the only thing that’d make hypsi good be locked behind a mutation?

tight iron
#

@ancient sphinx death roll is coming

limber hull
tight iron
#

yeah theres solid confirmation

limber hull
#

where lol

tight iron
#

devblog

#

theres even a video of the death roll being performed on a carno

#

not this devblog but around the 46th

limber hull
#

that was an accidental thing lol

#

they explicitly said "oops, funny bug in QA testing, but who knows haha"

tight iron
#

r u fr

#

absolute bruh moment

ancient sphinx
tight iron
#

turns out the "deathroll" i saw was a bug with deino animations or smth

ancient sphinx
#

oh 💀

#

then my point STILL STANDS!!!!

tight iron
#

yes

midnight heath
#

I came up with the icon for mix-packs back in April and now 2 people are claiming the idea too TI_Succ #balance-feedback message I even made a little picture with it.

tame jetty
#

@maiden anvil i really like that carnivore diet idea, it made much sense

stone stirrup
#

What the hell happends??? Everytime i log in to the server where i have my dino SAFE and alive, it has just dissapeared and i have to start again?!?!

tight iron
stone stirrup
#

yesterday

tight iron
#

uhhhhhhhhh

#

which server is it?

#

it looks like im also missing my dinos, hmmmm

stone stirrup
#

Eu west 1. I played from 22:30 to 01:30. Logged back on now from 14:40. Dino gone. I SAFE logged out, Well hidden. With food and drink at full capacity.

tight iron
#

something might have gone mega poof

#

nevermind im not missing them

tight iron
#

the saves sometimes bug out and straight up disappear

#

do you have the select dino screen?

stone stirrup
#

It showes that you have your dino in the server menu! But when you log on to the server. You get to the dino creater again.

tight iron
#

welp

stone stirrup
#

At first i tought u could play several dinos at once. But i dint find any "saved safe" dinos or anything. This problem has been going on for at least 2 weeks now.

tight iron
#

that's strange

#

have you modified your windows settings?

stone stirrup
#

Define "modified"? But just to throw on another answer to that. That shouldnt be a problem at all since everything is stored withing the server parameters.

tight iron
#

then it's the game being stupid again

stone stirrup
#

Yup. I've sent in a bug report. But its like contacting the road department to fix a pothole in the road.

maiden anvil
tame jetty
#

Did the opposite 💯

hot crypt
valid ether
#

@tight iron Sound like it's on your end, maybe ask in -evrima-troubleshoting-, someone might have a solution for you

tight iron
#

it might be 🤷‍♂️

ashen meadow
#

does anyone else think that the ai spawns should be tweaked

#

i dont like having to be forced to stay at a single location because ai wont spawn anywhere else

#

born to explore, forced to kill baby goats at highlands 💀

thorn verge
#

I'm a new player to this game, got it about 2 weeks before the last big update and was loving it.

During that time I mostly played croc and knew the risks of being cannibalized.

Since then I have been trying other dinos and have enjoyed the sense of "team" you get when joining a pack of others (raptors, herras).

With the new update and the cannibal mutation added, 8/10 of my deaths now come from same species , players that I team with , play with for hours, lower my guard down around and then eventually die to.. This is a very off putting mechanic, that in a social game like this one, it makes u not want to be around other players.. which I don't think is good for the game. The only people I feel this mutation benefits is the mixed packers that can now feed on their own kind when hunting with their mixed pack.

Thoughts?

valid ether
ashen meadow
#

ai really only spawns in hotspots

valid ether
ashen meadow
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i play herrera so sitting out in the open just makes fighting annoying and less possible

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plus how ai is rn it helps create hotspots

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highlands is the only place ive seen a large amount of people

valid ether
#

Yeah, I came across one idea that; AI should be more plentiful with sole or few players with little to no food around, but not where there are plenty of players and plenty of food.
I think this would somewhat help to discourage mixpackers as well.

hot crypt
hidden mist
#

@summer thistle carno will not only receive that weight nerf (and even then we still aren’t sure it will be that drastic), but it will also come along some other things (read as probable buffs, lol) to fulfill its niche aka small game hunter. Carno is getting a complete rework, I guess.

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So, if the other changes need the weight nerf, I’m all for it.

tame jetty
#

@carmine tundra love the idea

tame jetty
# hidden mist <@866845814655156235> carno will not only receive that weight nerf (and even the...

Wow really? I thought he just had reworked done or smth. Bc he seems smaller (I just came back from a break)
And Carno feels very nice to play right now, it feels balanced, because it can still be taken down, and fighting dibble is hard, but it still manage to feed itself tho.
Legit in normal servers he's fine, and cool asf. (It must be because of all the mixpackers immersive breaking players, that Carno will be ruined now)...
If Carno becomes even weaker than current, idk how we'd enjoy playing it 💀

tame jetty
#

@icy lion did you just delete that feedback? So I've to wait 60 hours again to post for nothing lol?
It wasn't a bump, it was inspiration from that original poster, because I used of his post but I changed it to how I wanted to suggest it. Smh

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I didnt want to just steal his idea, and pretend everything was mine. That should be the correct way of doing things.

icy lion
#

Let me rephrase, please do not repost the same suggestion

tame jetty
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Basically was a new suggestion. But ain't gonna argue in here.

safe flower
#

@swift sinew what? 🤔

rain hemlock
#

Yo someone explain what's wrong w my suggestion, i will straight up debate you

tight iron
#

too much power for pachies

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as you said, no one shall be safe

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no one is safe already so

rain hemlock
#

a pachy will die one shot to a trex, itll only do it if its stupid or bored

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this is the one thing pachy has

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let it have it

barren zephyr
barren zephyr
#

First and foremost, I am not sure why you want it to be a threat to an adult Rex

icy lion
#

@candid socket Elders will be larger than adults up to a limit, then become weaker seniors. We don't know if seniors will be smaller, though

rain hemlock
lucid mauve
#

lol pachy should never be a threat to a rex

barren zephyr
rain hemlock
rain hemlock
rain hemlock
#

it seems viable to me

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consider the fact stuff likes to be on rocks and camp, pachy could use an air ram to deal with that without having to be grounded to affect others

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Think about it like this, in what way will it make pachy worse as a playable?

valid ether
#

Hear me out:
consider the fact stuff likes to be on rocks and camp, diablo could use an air charge to deal with that without having to be grounded to affect others

rain hemlock
#

Diablo cannot jump, pachy can, give me a better example that still fits ur premise and ill concede

candid socket
valid ether
#

Look, it doesn't make it worse, to me it's just that it doesn't seem worthwhilw for the devs to develop.

About your rex scenario, even if pachy couls do that, I don't think that should have any real impact on a rex; it would be suicide.
Might as well ram'em in the leg, if that's your wish

rain hemlock
#

I see why it wouldn't have all that much impact on a rex and ill say fine to that, however I don't think it would be tough for the devs to develop, but ik nothing abt coding

valid ether
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I don't know either tbh

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But anything has the potential to bring bugs. That I do know

lucid mauve
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Its like a sheep running into a elephant, im not even sure if the elephant would have noticed it

rain hemlock
#

That point I see

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but maybe like allo

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or sm tall that's not neccesarilly that buff

valid ether
#

I mean, I guess . . .
But that should truly be a last resort, as a pachy you would, before all else try to get away from something like that.

For example, just because diablo can't fight a rex; doesn't mean it should be able to

rain hemlock
#

I want it to be able to head fracture sm like that

lucid mauve
#

Pachy shouldt be fighting something that big, it should be avoiding it.

valid ether
#

But don't get me wrong, I can absolutely see why a jump ram would be fun
I'm just not sure it's a priority at this stage of the game, of course depending on the amount of work: which noone but the devs would know

rain hemlock
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definitely not a priority i agree its just a cool idea i had

rain hemlock
lucid mauve
valid ether
#

Not really sure which one they're gonna make faster than the other
I would assume allo, and in that case pachy should have the means to defend itself, but one pachy should not be a major threat to one allo

lucid mauve
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Yea, it has speed to run away. Not defend lol

valid ether
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In legacy I believe allo was faster than pachy, but legacy wasn't exactly a golden standard in terms of balance.
We'll see when he releases

lucid mauve
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Yea, i think in ambush not sure in normal running

rain hemlock
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pachy is 41.8 and is faster than cera and teno(pretty sure) idk if they're making allo faster than cera and teno

viscid creek
cunning night
#

@swift herald bub, maia was never easy prey for carno

swift herald
cunning night
#

u played legacy?

swift herald
cyan flame
cunning night
#

yall don't know wtf a maia can do

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AT ALL

cyan flame
#

You know bleed stops regen right, even if you trade, carno can retreat and regen while you're losing health until you've stopped bleeding. So just keep the attacks up, the maia will die before the carno unless the carno outright facetanks it the entire time.

cunning night
cyan flame
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And you can't force the engagement, the carno can

cunning night
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yall didn't played legacy at all, carno can't do much against maia

cyan flame