#general-feedback-discussion

1 messages · Page 199 of 1

lyric cosmos
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Yeah, that I 100% agree with. I'm not sure why it locks us out of our first selection either

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All right well let me go change my thingy lol

mellow maple
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The power of healthy discussion and communication

lyric cosmos
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Hahaha

mellow maple
verbal vine
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i doesen't see migration zone on horde testing playing as herb. is it normal? There was one on south plains then it just dissapeared

ancient zenith
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@elfin hinge Omni already fights back when pinned

elfin hinge
ancient zenith
dense nest
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Genuinely curious - WHY do people seem to dislike when people complain about the stamina nerfs? I can't legitimately fathom how anyone can enjoy playing this game with such unrealistic movement distances.

clear nymph
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What do I do if The isle says it doesn’t support direct 12x

barren zephyr
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Literally any animal in real life after a supposed chase cannot regenerate its stamina in 50 seconds - 1 minute

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It also adds with stamina management, in prior versions you could blow your stamina as much as you wanted with BARELY any consequences following it

limber hull
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remember before the stamina "nerfs", the total runtime for most animals was sometimes under half of what we have now

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pretty much everything runs for longer and rests for longer, which is far more realistic than animals simply sprintbursting over and over again with very little downtime

barren crater
tight iron
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why? i don't know, i just know they do

manic ibex
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tbh I think some of the bigger dinos on the roster should keep the stam nerf. But for things like Ptera or Beipi it's ridiculous indeed

tight iron
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i honestly think that each dino should have a completely different stamina

manic ibex
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I agree

tight iron
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maybe a cera would get a bit tired, but the rest would be able to run for much much longer

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and a ptera would probably be able to realistically cross the map 10 times before needing to rest

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not to mention that a raptor would run the entire map before being exhausted

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from the southern beach to northeast plains

tight iron
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so i guess that's what he's talking about 🤷‍♂️

lapis swallow
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@waxen moss the closed stresstest had barely anyone playing

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20 players online at once was considered good

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hordetest is much more effective, yet more chaotic

torn cedar
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AI density is too low. Played for 30 minutes on NA 4, as. cerato, not one AI seen.

dense nest
tight iron
tight iron
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they literally would just explode

barren zephyr
tight iron
barren zephyr
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Give me an animal in real life that can cover that distance without getting tired.

tight iron
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humans, wolves, zebras, etc

barren zephyr
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You know there is a difference between sprinting and cantering right? Wolves canter meaning they don’t full sprint, can we canter in evrima, no? So we are full sprinting meaning we are using more energy to get to point A and B. Humans as well, that’s the point of marathons they are not sprinting, they are cantering that’s how they cover long distances. So no, since we can’t canter in evrima and we full sprint the current stamina usages are realistic.

tight iron
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i am talking about sprinting

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not trotting or cantering

barren zephyr
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Yeah no wolves cannot run that long in full sprint

tight iron
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how long would the map be in kilometers

barren zephyr
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idk but you are incorrect saying wolves/zebras/humans can run such distances without getting tired in full sprint.

tight iron
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i said raptors

barren zephyr
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But you gave the analogy of humans/wolves/zebras?

tight iron
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actually nvm you right i also siad all those 3

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let's say the map is 5km long

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you would be right, nothing can sprint that without falling flat halfway

barren zephyr
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Yes

tight iron
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however we cant sprint more than pretty much 500m which is also unrealistic

limber hull
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whats funny is that wolves/horses (and by extension some of their relatives)/humans are like, the three animals in the world designed for that level of endurance

its otherwise an exceptionally uncommon trait, and most animals spend a great deal of time resting, even after a single sprint

tight iron
tight iron
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after that prepare for pain

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but it is possible

limber hull
tight iron
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no way you can sprint over 2km when highlands itself aint 2km

limber hull
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oops!

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actually, it's 1755m

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still, almost 2km, single sprint.

tight iron
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i still find it strange

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cant even do half of highlands which is definetely not close to thtat amount

limber hull
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46.8km/hr = 13m/s
raptor has 2 minutes and 15 seconds of runtime, or 135 seconds
13 x 135 = 1755

raptor can sprint 1755m

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this is excluding buffs relating to speed, stam or otherwise

tight iron
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the math is mathing, but it doesn't feel correct

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eh, whatever

limber hull
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gallimimus can, without call boosts or any other speed boosts, reach almost up to 4km in a single sprint

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with speed boosts, it can easily break that margin

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this isn't even including the fact that its trot alone is faster than some creatures sprint lol

barren zephyr
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I like gallis new trot it’s like you’re running but you aren’t

tight iron
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same

limber hull
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galli, teno and troodon are what you use for godlike trots

tight iron
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specially galli

limber hull
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galli is nuts lol

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ive been saying it for ages, the ultimate human hunter is a galli

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its trot alone outspeeds a human sprinting full speed lol

tight iron
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fr

limber hull
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good luck headshotting it with any precision firearm too lol

barren zephyr
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no kidding

limber hull
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and if it DOES reach you, kicks you, knocks you down, finishes you

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i will actually bet that galli players WILL go up with the addition of humans once gallis realise how insanely favoured they are

running doesn't work
vehicles don't work
endurance doesn't work
going in buildings doesn't work unless you can lock the door behind you

you either hide, or you die

barren zephyr
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Never really understood why they nerfed galli, on release it was really fun to play because you could have wars with omni packs, now you just get pinned by an omni and it’s ggz

limber hull
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galli on launch was indeed OP, tbh

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it was it and cera that were the big winners

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except galli got hit way harder than cera tbh

barren zephyr
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Yeah I think I’ve seen galli groups fight carnos too on release

limber hull
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oh they actually hunted carnos lol

bronze matrix
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Lost a carno to a group of gallis with their insane bleed back then lol

limber hull
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oh the bleed hasnt changed iirc

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its EXACTLY the same. Just the stam is that much more costly, and galli is that much more fragile and underplayed

barren zephyr
limber hull
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idk. allo is weird to me

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from what i've seen, it seems like its weakness is as a brawler

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more offense than defense

barren zephyr
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maybe, they called it a “jack of all trades” in the devblog being good at many things, just not one set thing

limber hull
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those animations look like it doesn't really have very good alt-attacks. A lil allo clawswipe don't seem that threatening

barren zephyr
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Yea

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I think one of them is a three call though considering it leans back a bit

limber hull
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anyway, i dont think they'd nerf cera, although i think they should find a way to deal with it being such a goddamn hunter lol

bronze matrix
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they need to redesign its venom bile to achieve that

limber hull
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Still think cerato's bile should be a long-term, almost disease-like effect over an immediate-response stun

bronze matrix
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exactly!
they should just model wound infections irl and use them as the cerato bile mechanic
like you get bitten by a cera => you are infected and either need to treat it or you stay to fight and the effect gets worse

tight iron
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bro 💀

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he got the record

limber hull
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that was before he made his flamebaiting too obvious :(

bronze matrix
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oh it's the incest guy right

tight iron
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it's the absolute troll

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saw him on youtube telling youtubers that they fell off

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gotta give him props for the effort tho

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i am an absolute troll but i dont go that far

limber hull
# bronze matrix exactly! they should just model wound infections irl and use them as the cerato...

anyway, here's how I'd do sceptic bite

once the sceptic bite meter reaches full, you get the following side effects

  • once infected, you will vomit. After this, bites will no longer force a vomit
  • random vomiting. will continue until the disease is cured. vomits once every 5-10 minutes (cured by finding salt rock)
  • no healing. infection just flat out cancels healing until cured (cured by wallowing)

Both symptoms lasts for 10 minutes, increased by 30 seconds for every additional bite the cerato lands after initial infection

It encourages you to bugger off and not deal with the cerato's BS, while not doing stuff like stunlocking a dibble so you get free bites, allowing the dibble to counterattack, for instance

bronze matrix
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I like it!
how would a cera get the first vomit off? like it does now or different?

limber hull
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same way

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i'd probably also add some kind of... weight restriction to sceptic bite. Like the bigger they are, the less bacteria applied because uh, it's kinda unfair for juvis to be able to apply this to a rex, for instance

bronze matrix
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yeah that's a given

limber hull
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but yea, the idea is "don't mess with cera because it will ruin your day" instead of "cerato runs at you and kills you"

bronze matrix
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what's your opinion on making a general wound infection mechanic? bc i see suggestions like that pop every once in a while

latent olive
limber hull
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but that's my game design brain talking. i personally strive for simple systems with discoverable complexity, over complex systems that just make it hard for new players to navigate

latent olive
limber hull
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i find the game already struggles a bit with complexity, and i think diets very much are one of the biggest problem children in that regard

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i think a multi-layered infection system with 5 stages, applicable by all creatures is uh, too much

bronze matrix
# limber hull i think a multi-layered infection system with 5 stages, applicable by all creatu...

what if those stages just add up on one single debuff and cause an additional one at the last stage?
like for instance
you get an infection => infection rate goes up over time (you can eat salt rock or wallow to cure)
=> at certain thresholds the locked health regen is capped more and more (such that you can only regen to a certain value if I understand locked health regen correctly)
=> last stage you get some sort of vomit sickness like you suggested

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or instead of thresholds the capped locked health regen can be calculated dynamically from the infection rate

rough scroll
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#general-feedback message galli is faster than an omni, he can escape, he got distracted and was caught, he paid the price, that's how a survival game works

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Like, if the galli were slower or the same speed as an omni I would even understand your indignation, but no, the galli runs 10km more than the omni and still has 2x more stamina, simply if a leopard catches an antelope it's the end for him, no matter how sad it is

limber hull
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okay but it also takes longer to grow than an omni for zero good reason because they nerfed its weight, the only thing that justified it taking longer

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i personally don't care if galli can be solo pinned, but the weight nerf still erks me

rough scroll
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I think a galli being 100% or 70% wouldn't make much difference

limber hull
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what

rough scroll
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I say gameplay

limber hull
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im still lost

rough scroll
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but I think you should really shorten his growing time

limber hull
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id rather they just bring back the 510kg weight, given its going to get pinned anyways due to that special exception it has

rough scroll
limber hull
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yea, but thats not a good thing imho. there's absolutely zero reason to get an adult galli anymore

rough scroll
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but this change

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I don't think it would change that much

torn cedar
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@tight iron not sure if you work in technology, they need to fix the AI period. If the servers can’t handle it then debug the code and increase compute resources. Basic maintenance and KTLO.

limber hull
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what?

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"not sure if you work in tech but they need to fix the AI"
proceeds to talk about things entirely adjacent to fixing the AI

tight iron
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they are capable of getting super servers but that would make community servers useless

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cause why would you play in a 150 player server with 50 ping when you can play in a 250 player server with 10 ping?

limber hull
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that's a bizarrely ridiculous conspiracy theory what

tight iron
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that is in fact what qa said 💀

limber hull
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where

tight iron
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hold on

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and much much more

limber hull
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okay but this is also in the vacuum where the game can legitimately support that many players, it's not just on the servers

and yes, the issue is less "we make them intentionally bad" and more "we don't use a very specific server hosting methodology because it is difficult for community servers to integrate and afford"

tight iron
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i mean they make them intentionally meh so that community servers don't have to pay horrid amounts of money to be able to exist

limber hull
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no, that's not it

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they're not intentionally meh

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they're simply not utilising a unique hosting system, which is sharding

tight iron
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okay then i guess they dont intentionally not choose to use server sharding

limber hull
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sharding is difficult to run on anything that isn't a super-rig server. If the game is coded to be based around sharding-style servers, it makes it EXCEPTIONALLY difficult for community servers to even exist in the first place. So it's less "we made them bad because we want you to go to community servers", and instead "we don't use these hosting methods because we want there to be an ability to host a community server at all without lots of money and tech knowledge"

tight iron
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i never said they said "we made them bad because we want you to go to community servers"

limber hull
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"the servers can't handle it because they intentionally get meh servers
they are capable of getting super servers but that would make community servers useless
cause why would you play in a 150 player server with 50 ping when you can play in a 250 player server with 10 ping?"

thats effectively exactly what you implied lol

tight iron
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i said "we could make them crazy good but it would harm community servers too much, so it's not worth it given our vision of how we want things to work in the future"

tight iron
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like they choose to not get the best configuration possible

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that is obvious and that's what im saying

limber hull
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they're not meh servers tho, they're fine servers, they're just not a specific type of server. Sharding is not the best option all of the time, there's a reason we rarely see shard-type servers

tight iron
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the best configuration possible would be that mmo with 1000 players and perfect ai but it would make community servers a hell to maintain and even create, which ain't worth it

limber hull
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they're SPECIFICALLY MMO-type servers

tight iron
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... which is what ive been saying the entire time

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they could, but they choose not to because they have their reasons

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hell, im not even saying "it's a bad thing" or "it's a good thing", im just stating exactly what hyper said

limber hull
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it COULD be done, but integrating two different types of server structures makes for a nightmare of networking, which is why I assume they just don't. Giving the community their MMO officials alongside the community servers ran on regular servers would be hell to try and micromanage the issues of each structure

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plus the very act would be...horrible

tight iron
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exactly

limber hull
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because you'd have to teach the game how to recognise two different server structures

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and how to interact with each

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like THEORETICALLY, it is possible, but really goddamn annoying to do

leaden cairn
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Within the last 2 days of playing I've had 5 fatal errors at least, and have witnessed at least triple that. Is this normal?

lapis swallow
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<@&933486433342222376> I heard yall still need to buy the new Elden Ring DLC

alpine solstice
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hey why omnis on gate way have psitaco on diet ? thers no taco in evrima even no psitaco ai ?

alpine solstice
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but ai or playable ?

limber hull
unique mirage
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sooo random spawns are confirmed to be coming back?

limber hull
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i think personally its an excellent idea

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@queen ember i personally dont like the idea of global group invites, but i like the first idea you had

unique mirage
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ty, yeah im looking forward to it

queen ember
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There would still be name tag distance, just when you are out of it you would have some indication of what direction you need to go to find them

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The last thing someone wants to do is to just try to find their friends ingame once spawned in with no way of knowing where to go if they don’t know the map well

tight iron
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@true dagger you can crash the server like that tho

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spam the die command and crash the server

limber hull
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Still not a fan of chance-based infections, as well as every animal doing them

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It’s also extremely carni-sided, and on top of cera’s existing septic bite, it makes the already strong cera stronger

bronze matrix
bronze matrix
bronze matrix
limber hull
bronze matrix
limber hull
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Frankly, I find the entire micromanagement of infections from EVERYTHING, ESPECIALLY if it’s chance-based? I personally would rather not

bronze matrix
# limber hull Frankly, I find the entire micromanagement of infections from EVERYTHING, ESPECI...

it being chance based reduces the amount of micromanagement since it only requires to do it sometimes
also balancing it i could see it being way more forgiving than my post might look like
yeah sure you might get an infection but it might also take maybe 10-20 minutes for the first vomit to set in

also the downside (besides the vomit) of locking your health regen only affects your gameplay if you are constantly trying to fight (which you should not be)

bronze matrix
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if a raptor or troodon bite cause infections at all depending on the size of their target

limber hull
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CHOOSE

bronze matrix
limber hull
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bacteria rework, but for cerato specifically

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it adds infection, but as a cerato-only status effect

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replacing insta-vomit

limber hull
bronze matrix
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oh it's basically the feedback version of what you wrote a few days ago (yesterday ?)
yeah we both have the same goal but the core mechanic is different

full pewter
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As far as my thinking goes, I think the current system is there to help save Cerato in the moment of a fight. Predicable vomits are helpful but admittedly unrealistic.

bronze matrix
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I like it although tying vomit to a chance makes it less predictable and might be disadvantageous for the cera

full pewter
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Though I like the system you’re proposing, I do think some could find it overwhelming

limber hull
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because i find on-demand stunlocks deeply uninteresting

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especially when some creatures, like pachy, just flat out die in the situation they do end up vomiting

bronze matrix
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as long as players can not spam the stunlocks I have no problem with them

limber hull
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which means in the current game, pachy LITERALLY cannot defend itself from cera if its stomach is too low. That is bad

tight iron
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uh

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pachy can run/bonk

limber hull
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haha run faster mutation

tight iron
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then it can bonk

limber hull
# tight iron then it can bonk

and bonk don't stun, so it's almost a guaranteed trade against any competent cerato, due to the speed of their alt-attack and turn

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and in that trade, cerato wins

tight iron
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nah pachy wins

bronze matrix
tight iron
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it's a fracture, insta win

limber hull
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not even lol

tight iron
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head fracture = insta win, body fracture = insta win, leg fracture = insta win

bronze matrix
limber hull
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cera's high fracture health prevents it from being fractured NEARLY as easily

tight iron
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oh yeah i know ive fought ceras as a pachy

tight iron
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it still is very much possible

limber hull
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because the puke lasts for like, 3 whole seconds, you can't attack, you can't sprint, you're done

tight iron
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speed mutation:

limber hull
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requiring it to survive cera

tight iron
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(you must get it)

limber hull
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lol

lmao

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i swear pachy is viable guys i swear

tight iron
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(you aint got a choice you gotta get it 💀)

tight iron
limber hull
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who said i was ridiculing you

tight iron
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the way you say it makes it obvious

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you said pachy aint got a chance against a cera

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so i mentioned run/bonk

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and then you said that if the cera has the speed mutation and the pachy doesn't, it's game over

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it isn't game over but 90% chance you ain't making it alive

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so the solution is, until they change/remove this mutation, get it all the time

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ez

limber hull
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okay, the fact of the matter is, mutations aside, stunlock vomit SUCKS and is the primary reason these bastards have been so prominent as of late when it comes to carnivores

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diablos, stegos, tenos, pachies, carnos, basically every single larger animal right now gets screwed by this thing. Carnos the least because they can sprint from the thing, but everything else is in a more difficult position

bronze matrix
tight iron
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i personally believe that vomit lock is a bit stupid

limber hull
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i want a dissuasion, not a "hold them in place so I can kill them faster"

i want a status effect that makes you concerned about facing cerato, without you worrying about getting stunned and swarmed

tight iron
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a stego would swing even while vomiting

bronze matrix
limber hull
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the proposed infection status effect is that. It's concerning enough that you go "oh damn, that's scary", while not being an immediate combat tool, actually meaning that cerato's fighting style is "mess you up now, and you'll regret taking the fight no matter if you live or die"

bronze matrix
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(unless they fixed it)

tight iron
bronze matrix
tight iron
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rip

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kill stegos with raw damage and prevent them from camping with vomit sickness

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thats how i kill em

limber hull
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i want cerato to be something to not take lightly. Currently, many players either just die to cerato (usually large, slow, sluggish creatures that can be easily abused by the ability to just stay back, then vomit off cooldown), or swarm cera, tank a vomit, then eat the cera's organs to recover everything they lost

what i want for cerato is to flee when big boys come because it'll get stomped, but if you DARE fight it head on, you're stuck with a long-lasting infection that you need to cure if you want to heal off your damage or not puke. In the fight, cerato is a flat brawler, not relying on silly stun gimmicks, out of the fight, even if you escape, it can smell your vomit and track you down for round two

bronze matrix
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I agree it should have something that complements its tankiness such that the longer the fight goes on the more you are at a disadvantage

limber hull
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i kinda want it to be less a fight tool and more of a "literally why are you messing with this thing" tool

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like, no matter what, the outcome for you is going to be bad when you fight a cera

barren zephyr
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Damn I guess people do like current cera then

bronze matrix
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ofc people like cera being able to vomit stun its victims it's a powerful tool

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should it have it ... no
do people like it ... yes

lunar mist
tight iron
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@west rain kissen explained it pretty well

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you gotta avoid them as a small thing

west rain
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i was a dilo the same size bro

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maybe even a bit bigger

tight iron
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how much did u weigh

limber hull
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did you read the actual feedback my guy lol

tight iron
west rain
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Couldnt tell you the exact weight, but i was taller, so our weights couldnt have been far off

limber hull
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second sentence was "same size" lol, the rabbit comparison don't work that good

tight iron
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i know

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but if something bigger and stronger than you pins you down, it's game over

tight iron
west rain
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if it was bigger or stronger, it was marginally

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definetely not large enough to hold be down for 10 seconds

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and put me down without any counterplay

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defeinetly was not faster

tight iron
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are you playing on hordetesting or main branch

west rain
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horde

tight iron
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let me guess you didn't have the photosynthetic tissue mutation

tight iron
west rain
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this isnt irl

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its just terrible to play against

tight iron
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well you said definetely not large enough to hold you down for 10 seconds so you made the example

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and im just saying that if it somehow pins you down, smaller or bigger, you're staying down

west rain
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no bro thats not how it works

tight iron
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pick it as the first one cause it will save you all the time

west rain
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at the minimum you should have an option to buck for a chance to get them off

tight iron
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might sound stupid but no

west rain
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why should i be required to take a mutation to play the game

limber hull
tight iron
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if you got pinned it's gg for the raptor for catching you

tight iron
west rain
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Its gg, thats the ENTIRe issue, it shoudlnt be gg when a raptor pins me

tight iron
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it should

limber hull
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it really shouldn't lol

tight iron
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if he managed to catch you, he should win

cyan flame
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As for omni pin, and grapple, part of it could be solved by properly nerfing omni, but that would probably not happen

limber hull
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or pachy?

west rain
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if im a rabbit sure no one opposed that, but when we're equal sizes, it absolutely should bnot be, it not only isnt realistic, its unfun and unbalanded. There isnt 1 arguement that isnt just cope if you disagree

tight iron
limber hull
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no. but he managed to catch you. we'll apply the same rules

tight iron
west rain
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it isnt realistic, you literaly just lying lmfao

tight iron
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i personally hate being pinned i can guarantee you that

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no it is realistic, my black belt in judo and over 3000 fights tell me that it is realistic

west rain
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this is a dinosaur bro

tight iron
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ive seen mfers who weight 25kg less than another person pin em down

limber hull
cyan flame
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I think it's a bit funny that people also want to make it so omni can't pin omni, or make it "bad" to do so (despite there already being the counterattack)

west rain
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Its actually crazy that your comparing a dinosaur to some dude who knows judo

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im actually bewildered rn lmfao

lunar mist
tight iron
cyan flame
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Despite that being just as fair and fine

tight iron
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so i showed you that it's realistic

limber hull
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no you didnt what

tight iron
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and now you tell me that why am i comparing it, cause you said it?

west rain
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this raptor is not some dude who knows judo

limber hull
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mate in what universe can you pin a dude slightly lighter than you so that he's helpless

west rain
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there is no comparison to be made

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if we're roughly equal size, theres no world where this guy should be able to pin me for 10 seconds and i cant get him off durring any of it. This raptor isnt a dude with thousands of hours of judo training under some master, its a raptor

tight iron
limber hull
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i want you, with your judo belt, to pin someone to the ground who is a small fraction lighter than you and kick them for 10 whole seconds, and tell me that they physically cannot escape. Assume they too have a judo belt.

tight iron
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stick that claw into it, game over

limber hull
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not even?

tight iron
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and he in fact did not have a chance

limber hull
west rain
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youre just ignoring the main part of what he said

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lmao

tight iron
west rain
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the kicking bro

#

the bucking, thats the whole point

tight iron
#

while biting your neck to keep you there

west rain
#

that isnt what happens though, i dont get pinned and die in 1 second, i sit there and watch my dilo squirm for 10 seconds

tight iron
#

there is no chance anything would escape

limber hull
tight iron
#

so if we talking about "is it realistic?" hmm yes it is

tight iron
limber hull
west rain
#

idk man, i dont think theres any possible explanation for this apart from you being an omni main and you cant stand a broken mechanic being removed. I genuienly cant comprehend any other possibility

tight iron
limber hull
tight iron
#

and when i get pinned im sitting there thinking "wooooo"

limber hull
# tight iron it is realistic, it's not fun

i refuse to genuinely believe you think somehow raptor, with those scrawny-ass arms and constantly moving legs, is holding down something of equal weight that is CONSTANTLY moving and is EXCEPTIONALLY strong, and you think "oh but its raptor so it makes sense"

west rain
#

its unproductive asf

tight iron
cyan flame
#

Does it really matter if it's entirely realistic, the game isn't all that realistic anyway, and more over, balance and fun should take precedent (not that it does, devs do what they want after all)

tight iron
#

sure, it's raptor so it makes sense

lunar mist
tight iron
#

pins you down, sticks a claw into you, that's game over already

limber hull
tight iron
#

you will die cause your organs got punctured

limber hull
#

it'll hurt like hell, but its not "game over" lol

west rain
#

the point is that, if you argue realism, it just isnt realistic. Theres no arguement or anything that an equal sized animal shouldnt be able to buck a raptor off over 10 seconds of fighting. On the other hand theres the balance arguement, where it literaly just isnt balanced. theres no facet of this arguement that makes any sense for argueing for the omni

tight iron
#

the severity of that injury would be enough to either kill you or cause you very bad damage

cyan flame
limber hull
tight iron
limber hull
#

it would need to dig into the actual animal to touch the organs

tight iron
#

wouldn't go that far down

west rain
#

i get impaled by dibbled like 5 times before i die, a raptor bite isnt gonna kill me

cyan flame
#

Much less that it'd be instant death, critters can take... quite severe damage and still get up and fight and all

tight iron
cyan flame
#

So even if technically that raptor killed the target, it might still be able to fight back and seriously maim or even inflict lethal wounds in return

west rain
tight iron
#

no im dead serious

west rain
#

you asking me to explain

tight iron
#

let me show you my pov real quick

west rain
#

how a raptor equal to my size, effectively can instakill me?

tight iron
#

in my pov, if you're smaller than a raptor you have a way to escape unless you're a dryo which is getting a way to escape soon

#

so you should use that way to escape or die

west rain
#

we're not talking abtou smaller

#

we're talkiong about equal size

tight iron
west rain
#

marginal difference in weight should not be the difference between what is effectively and instakill, and a bite

cyan flame
tight iron
#

(pretty damn stupid imo)

#

wait no in fact as long as the raptor weighs the same as the prey or more it's enough

#

that's why a raptor can pin another

#

if you see a raptor and you're smaller, run, climb, just try to get away by all means

barren zephyr
forest quartz
#

@tender latch you are in danger

barren zephyr
forest quartz
#

The core problem is the size/design and the stamina doubling down on each other

#

with the old stamina system, traveling would be less of a cancer

tight iron
hardy vine
#

@forest quartz I like the bigger maps

tawdry oxide
#

#general-feedback message my only issue with this is its already So difficult to start as a hatchling. nesting is a challenge anyway, and then being online at the same time as two other people are nesting is rare, and then they need the luck and skill to bring you food until you're grown enough to be a juvie and start exploring with them

tardy pawn
#

@cursive lotus Staff applications are found in #rules-and-info
Have to start off as a discord mod before going to admin

fading shadow
#

@south grove this is neat but wouldn’t work on actual players cuz the rec parents will just kill the cuckoo baby

south grove
#

@fading shadow But say Alberto and Rex have almost identical hatchlings?

#

And you can’t deny hatchling gameplay is hell rn. And Alberto really needs something to separate it from all the other carnivores.

hardy vine
#

@charred sphinx you don’t want fatal error to be fixed you want to crash?

wooden agate
charred sphinx
#

they literally can't "JUST FIX IT!!!!!!"

charred sphinx
primal thistle
#

<@&505047238674874368> i think you guys should be more responsible with your discord server, my friend was falsley banned over a year ago, hes sent like 20 appeals, ive texted you guys like 100 times and you guys seem to not care, my friend plays this game on a daily and cant even communicate with other players

#

@oblique crown

limber hull
#

bro didnt even ping the discord admins lol

cursive lotus
tepid river
cursive lotus
#

@fallen quest on the condition that herras can hold on if they are latched on, plus they can recover stam. else pachys can just camp them indefinitely

cursive lotus
#

else what's the point? i just see that the current system is lacking in admins and that is ruining the experience for a lot of players

#

a better recruiting system isn't unachieaveble

#

the only problem is that y'all don't take initiative in doing it

tepid river
cursive lotus
#

i see 23k people online, and i doubt every single one of them in untrustable

cursive lotus
#

but in my opinion, discord holds more power than the server. you're able to reach more people, plus you're a representative of the the isle. bad behavior reflects much worse on the isle on discord than in the server, imo

#

also i feel like everything on the server is logged anyway? you'd be able to find out pretty quick if someone is abusing

tepid river
#

I'm going to disagree tbh. Anything done in the discord itself is easily undoable and on a much smaller scale. A discord mod (not op) could potentially behave badly and do a ton of wild bans or whatever, but that's something easily fixed. A server admin behaving badly could potentially slay every player on the server, change time, teleport people, etc etc.

tepid river
#

And also server admins can see people's steam IDs as well, that's another to keep in mind

cursive lotus
#

All i can find about it is that it can refer to someones community page, so i'd think that's public info?

cursive lotus
tight iron
tepid river
# cursive lotus What does that mean?

Server admins can see the ID numbers associated with players' accounts themselves, which could be a big issue if someone decided to behave badly with it, one of the reasons being a server admin is a higher responsibility. They're the unique IDs assocaited with the account itself, as steam names aren't unique

tepid river
cursive lotus
#

Your steam ID is unique to your account but there's nothing that anyone can do with it

#

It's like having someone's IP address

#

But idk, i just feel like being able to slay 99 other people is not that significant compared to being able to ban and vandalize a discord server where 23k other people can see

#

Imagine a discord mod starts pinging all those people in announcements with inappropriate pictures

#

Imo, you should apply for server admin first then you can apply for discord mod if you're fit to interact with so many people

tepid river
cursive lotus
#

xD 3 steps ahead

limber hull
#

steamID bans are just kind of bans

tight iron
limber hull
#

sure, but you can't do that at all with steam. they just think they're banned for good

tight iron
#

and then the aftermath of everyone being visibly angry

tight iron
limber hull
#

official bans are universal for all officials iirc

tight iron
#

i don't think they are, seen people claim to be banned from one official server for "unauthorized use of 3rd party programs"

limber hull
#

official server admins also can:

  • instagrow or degrow their own or other dinos
  • teleport to players instantly
  • see players through walls
  • modify hunger and thirst of players
  • instaheal themselves
  • change the time/weather
  • kick/ban people instantly
  • disable entire creatures from being playable

they can do a LOT more damage to the game experience than a few discord bans

tight iron
#

yep, i agree that they could go crazy, but, in my opinion, banning hundreds of people from teh discord is worse than all of those things combined

limber hull
#

you could also ban hundreds of people from officials lol

#

its equally easy

#

in fact, it's harder to react to

tight iron
#

i know, but there's a limit of a few hundred

#

whereas you can ban even thousands from here

limber hull
tight iron
#

thats what im sayin

#

you will run out of players to ban really soon

#

however in the discord you can just ban and ban and ban and ban with no stop

#

might only get to ban 20 people or 5200, who knows

limber hull
#

absolutely, the official server admin needs to be far more trusted

#

especially given the fact that discord admins are forced to go through a whole trial period where they have more limited power, so they can't just ban people

tight iron
#

the thing here is

#

you take around a year to be given the chance to become an osa

limber hull
#

official admins have no such restrictions, they IMMEDIATELY have all of those powers upon being admin

#

yea, for very good reason lol

tight iron
#

some say no, some say yes, etc, you know how it works

#

so let's say you recruit 6 new mods

#

will all of them pass the trial period? yeah probably

#

will all of them become discord admins? maybe

#

will all of them become osas? not at all

#

i can't really get an estimate of how many will, but it's way easier to make two different paths (discord and in game) than just force the ones that want to moderate the game to spend over a year moderating the discord to have a chance

limber hull
#

you really cant make those paths tho

tight iron
#

you can 🤷‍♂️

limber hull
#

because the moment they have that power, they can IMMEDIATELY exploit everything

#

discord admin you can control their permissions

tight iron
#

so can devs for example

limber hull
#

that's why discord operator exists

tight iron
#

they could be hired and obliterate the code

tepid river
#

Again, all official server admins are also discord admins. They have to start there for a reason

limber hull
tight iron
limber hull
#

version control exists for a reason. there's no way to obliterate the code

tight iron
#

my point is that i don't understand why you need to spend over a year moderating the discord to get a chance to moderate the game

limber hull
#

any developer who tries it in this modern age of programming is a fool

tight iron
#

and then you have to moderate both

limber hull
#

giving them OSA out the gate is kinda giving a chimp a gun and hoping it doesn't have evil intentions

tight iron
#

i mean sure, i just don't believe it's worth it

#

could create two different "paths" yknow with different trials and stuff

limber hull
#

i'd rather give a gun to a police officer than some random bloke lol

tight iron
#

you wanna be a discord mod? alr sure but you gotta do these things
you wanna be an osa? alr sure but you gotta do these other things

limber hull
tight iron
#

different permissions, etc

cursive lotus
#

should be 3 months max

tight iron
cursive lotus
#

agreed

#

and engages the community a little bit more, which i find that the isle really needs

tight iron
#

cause, yknow, certain people would like to help out with the game but don't have the energy or willpower to spend over a year moderating the discord, then get to moderate the game, but still have to moderate the discord

#

it's a bit overcomplicated

cursive lotus
#

if we just get stricter intake requirements, then i dont think trust would be a problem. of course you dont hire someone off the street, but i guarantee theres a lot of players with good intentions

limber hull
#

@dry falcon auras?

dry falcon
#

I think I spelt it wrong

unique mirage
#

oros?

dry falcon
#

auroras

unique mirage
#

oh xd

barren zephyr
cursive lotus
#

@hollow crown so once the hexagon starts depleting, will the buffs also decrease? i guess that could be a nice incentive to get players to keep their diet as high as possible, but i think decreasing the depletion rate is necessary then

unique mirage
cursive lotus
#

ok, that sounds good

indigo gulch
#

but yeah having it 50% buff sounds nice, currently have a 80% diet that does nothing but ruin my perfect diet chances

limber hull
limber hull
#

also disconnecting for high ping seems a lil cruel

#

especially when this hordetest in particular is lacking a lot of regions, like AU or SA

hollow crown
# cursive lotus <@1145444640930156704> so once the hexagon starts depleting, will the buffs also...

Not a bad idea for example. We just need a better system, there are many ideas that can work. the system we have now just doesen't make much sense, how do you go from 99% diet 0 benefits to 100% all the benefits. I also think this game should be harder by having a high skill gap and not harder in getting food, since that doesen't require skill at all. It is just an anoying thing to do atm bec the system makes it anoying

cursive lotus
#

@ruby sierra i think that's the point, since the mutation negates the damage only. i think you should still fall over if you jump from bone breaking height. i did experience a weird bug where my herra would bounce sometimes lol

ruby sierra
cursive lotus
#

Dunno what you're pouncing that isn't dying from a height where you'd take damage yourself, but if they're not dying, probably not meant to be able to kill then. I think there's a reason why herras don't have unlimited pounce range

#

herras are a gamble, if you miss that's on you but you shouldn't have a million ways to get away

ruby sierra
#

but I didn't jump so high that I would take damage nor break my legs

cursive lotus
#

because you had the enlarged meniscus, you only fall over if you're in bone breaking height afaik

#

not sure how it's 100% but i think there's a chance to fracture once you reach bone breaking height but you always take damage unless you got the enlarged meniscus

ruby sierra
#

but the bone breaking range got increased as well. The icon doesn't show bone break from those heights if you have the mutation

cursive lotus
#

it doesn't show the actual bone break range or it doesn't show it at all? i usually run enlarged meniscus and always see the bone icon

#

so i think that it's the start of the bone breaking range + 15% more before i start taking damage

ruby sierra
#

it shows the icon if you go too high, 15% higher than without the mutation

cursive lotus
#

so works as intended then. i dont see a reason why you shouldn't fall over in that 15% overshoot

#

from my point of view, you should be able to kill anything that you land on that you're meant to be able to kill from that height. others can capitalize on that fall and kill you, so that sucks a bit

#

maybe you can increase herras jump range and make the falling over duration based on height, so you'd get up super quick from a long fall but you'd get up slower from an even longer fall

fading shadow
ruby sierra
#

if that's intended then you're better off not using it because then you don't know whether the jump knocks you down or not. Without the mutation you do know

limber hull
tall hearth
#

I appreciate the compliment there FilipeApproves

I dialed back on the ideas for earning them for the most part since that's not what matters here.

blissful forge
#

@tall hearth i love your mutation ideas except the last one, it may encourage mixpacking which is a huge issue right now and there's no penalty to it

limber hull
tall hearth
# blissful forge <@501412694155329539> i love your mutation ideas except the last one, it may enc...

I believe the devs have said they've been thinking about similar species groups like that before. I figured it could just easily be a mutation instead of a mechanic everyone just has from the beginning.

I used abelisaurs as an example though cause carno and rugops are the only two on the roster, and since carno is expected to be a small game hunter anyways it wouldn't hurt to theoretically be able to pair with a player the size of small game to aid in small game hunts, but of course if players or devs don't like that idea then it can be for only other herbivores or just scrapped.

blissful forge
#

Fair enough, it’d be cool for herds

sudden shell
tight iron
#

@eternal moss it already is

#

takes way less time to get it back sittin

sudden shell
eternal moss
eternal moss
#

you should get more and more buff for the amount of time ur sitting

#

every 1 min get maybe a .25x boost, and it just keeps adding up

tight iron
#

oh yeah already a thing as well

#

the more time spent sitting, the faster it regens

eternal moss
#

ok

tight iron
#

(that's why it's awful)

proud coral
#

Not all that bad. Just gotta not exhaust yourself is all TI_ParaBaby

tight iron
#

it's not just that

tight iron
barren zephyr
#

does anyone know how to make time slow down in the horde testing? its going really fast and idk how to stop it

hidden mist
#

Why is omni pounce so busted tho... One sub-adult was pouncing me for 3 seconds and I bled out down to 83% as an adult teno with only 4 consecutive bites from its pack after it, huh?

tight iron
#

that is the way it should be, tenos have bad bleed

cyan flame
#

They do?

#

Thought they had rather normal bleed

barren zephyr
#

Tenos have normal bleed i think yea

tight iron
#

pretty fast kills

wooden agate
limber hull
#

it doesn't have bleed resist, but most animals don't

hidden mist
#

If it was an adult omni, I would understand it to some extent, but that omni looked like it weighed 250 kgs. I thought we got rid of tap pounces.

#

I need further tests actually. Maybe I mixed something up, it’s hard to keep track of things mid-fight. I’ll probably try to replicate the fight on a free admin server when Horde Test ends.

south grove
dry falcon
#

but also, teno has a pretty solid back as well

full pewter
#

@frail prawn While I do agree that troodons growth should be shortened anyway, its situation currently is not as bad as you might think. You still get venom about 20-30 min of growth last I checked, which is about the same as it’s always been. And no matter how large you are, once you’re venomous, you’re useful

frail prawn
# full pewter <@112401002627416064> While I do agree that troodons growth should be shortened ...

Doesnt change the fact that barely anyone is playing it because everything around its time is better no matter what, at the end of the day troodon needs numbers to be worth its salt and if no one is willing to play it then it'll always be overshadowed, lowering its growth would entice more people to want to attempt it and reap the rewards a lot better from their hard work, because its still a heavily team based pack class that requires the bare minimum of mistakes even against things slightly above its weight.

full pewter
#

Overall I’d reduce grow times we have now, anything dryo and smaller shouldn’t take more than an hour to grow

frail prawn
full pewter
frail prawn
full pewter
frail prawn
#

I like troodon but I'll never throw a hour into it regardless of the changes that they make to it because it'll always be a one tap class that requires a extremely large group to be worth anything unless you're resorting to being nothing but solo scavenger.

frail prawn
#

Troodon needs to be able to throw numbers at something to be threatening, if its incapable of doing that then its not going to survive the wave of future playables.

full pewter
frail prawn
cyan flame
#

Maybe things will change with humans being introduced, might give troodons things to do that larger critters can't

frail prawn
#

This is true, but once again there'll be classes that'll still be better suited for that, like Herrera, that can climb the human walls and still tank probably being punched/kicked a few times lol.

#

And depending on how oppressive humans truly are I think most people might still lean more towards Dinosaurs.

full pewter
#

I doubt rugops would be nearly as useful at taking down large dinosaurs as a troodon pack would

#

Highly doubt rugops would mess with anything larger than itself at all

frail prawn
#

This is true, but you dont see many people even trying that because no one wants to lose a hour growth to a one shot, most would still target smaller things but still risk being one shot.

full pewter
#

But I like the idea of hunting humans as a rugops or Omni more than actually playing them lol

frail prawn
#

I'm just thinking about player mindset, and most gravitate to the path of lest resistence, that's why they'd rather play a hour worth of Omni or whatever and tank a few blows, then a hour Troodon and probably die on the first contact of something, this is why I dont think a class like troodon will thrive in the future of The isle unless it gets a growth nerf, I've witness myself how difficult it is to convince people to play it.

full pewter
frail prawn
urban flax
frail prawn
#

Lets be real here, unless you play the best troodon in your life your survival rate is still low with every fight you throw yourself into.

#

That's why it needs to recover numbers fast/grow fast or it simply wont do.

full pewter
frail prawn
#

Also forgive me for stumbling on words, I'm tired as heck lol, I need to go back and correct grammar issue or hic ups. I meant Elder lol.

cyan flame
full pewter
cyan flame
frail prawn
#

So no matter what you'll have to play the best dang troodon in your life and that's why it might be the most skilled based one, but no one is willing to throw their hat in the ring because of its growth.

icy fiber
#

i know that fatal errors occur more often for some dinos

#

like my carno goes 30 minutes to an hour with fatal errors, but my deino can go several hours without one

red yacht
#

whats everyones opinion on goat being on omnis diet as its would be a very beneficial food source for raptors

coarse spruce
ember flax
#

@civic torrent

#

Carno is awful way worst than cera

#

They both have there different niche but overall cerato is way better than carno

mortal parrot
#

@civic torrent
Cerato is meant to be a scavenger and a corpse bully, it wasn't made with the intention of hunting like that of Carno and Omni but to instead is intended to steal corpses from other dinos and use the vomit ability to make them rot faster so they can claim the body for themselves and the chuffing is to give anything you are stealing the corpse from a harder time

swift stone
#

Bringing The Isle to console platforms would greatly expand its player base, fostering a larger and more diverse community. Console gamers often seek immersive and unique experiences, and The Isle's dynamic ecosystems and intense survival gameplay would offer them just that. Additionally, the inclusion of consoles would increase visibility and revenue, allowing for more frequent updates and continued development. With the growing trend of cross-platform play, adding The Isle to consoles would also enhance community interaction and player engagement, creating a richer and more vibrant game world.

barren zephyr
full pewter
#

@leaden plinth I hate to go the accurate route but this is represented in game. Pterosaurs couldn’t hang like bats. Their feet couldn’t grasp like bats or birds. In fact pterosaur feet have more in common with human feet than anything. They’re plantigrade for one, meaning they walk on their heels. And all their toes are tiny and at the front of the foot. In short, they were used for walking and not much else. And again, this is represented with the in game ptera

urban flax
#

Too bad there is still no rule against this

limber hull
#

Too bad there is still no rule against this

wooden agate
#

@undone reef its possible the fatal error issue is due to an engine issue rather than a game issue, and they can not make it so you instalog when you crash

undone reef
undone reef
wooden agate
#

and its not only herreras that cause it, it can just sorta happen sometimes

#

its likely to be sound related (hence why its called the sound glitch due to audio cutting out/stuttering before)

#

hence why herreras (which make noise during every movement of theirs) seem to get it worse than others

#

but its also common in cera's and stegos now apparently

#

(chuffing, tail raise sound)

limber hull
#

#general-feedback message

This... doesn't make Troodon viable lol. 1% stam per bite can be undone by 4-5 seconds of trotting/walking/standing. 2% stam can be undone within 8-9 seconds of the same.

The grapple has no functional value for Troodon beyond exceptional tiny hunts, in which case, the venom's sheer damage output is far more viable, as it literally nukes most tinies in 2-3 pounces, completely invalidating any need for grapple, and going against Troodon's hop-on/hop-off hunting style.

restive fjord
#

If grapple for troodon is not a thing, why was I able to pin omni with adolescent patterns? Pin is based on weight, not HP, right?

limber hull
#

weight, yes

#

that means the omni was below 60kg

#

pin is a thing, grapple is not

restive fjord
#

that omni WAS above 100 kg for sure. Adolescent patterns

limber hull
#

odd, because Troo absolutely cannot pin above 60

#

either omni's model has some odd scaling, or there's something else afoot

restive fjord
#

This happened and I was actually scared because there was another bigger raptor and I was sure this will result in latch rather than pin, so I released and dipped.

ember flax
limber hull
#

and if they do, that's probably not intended

ember flax
limber hull
#

another omni?

ember flax
#

and juvie tenonto is like 80kg

limber hull
#

that may be a bug needed to be investigated, because Troodon is not meant to be a grappler

#

did the Troodon have a unique "grappling" animation like omni's? I'd like to know more

restive fjord
#

But the game is filled with things like this all the time. I was killing AI with venom as dilo out of pure fun and then after some patches, all of a sudden I read patch notes with "able to use venom on AI". Or fishing with croc and then "attacking schooling fish now works on deinosuchus". And no, that pin was like a standard troodon pin. Kicking like a cat on side.

ember flax
limber hull
#

were you working with an omni?

#

it'd be interesting if omnis actually counted Troodons as a fellow pouncer in the equation

ember flax
limber hull
#

oh wow, it may actually be because of the omni

#

you pouncing it meant that the "you require two pouncers to grapple" activated, which meant the teno could be grappled by the omni

#

even though your weight was tiny, it could do the calculations and grapple the teno

#

that's super interesting lmao

ember flax
#

I think its cause the minimum is 2 omnis to pin but this 1 omni reached the weight to just flat out pin it but couldnt till i hopped on we were able to pin it

restive fjord
#

I was able to do that alone on most likely out of stam omni too.

#

Not sure what build it was tho

bronze matrix
#

@limber hull love the Photovictus suggestion
has a lot of South Scrimshaw vibes with all the symbiosis between animal and plant

limber hull
#

i actually haven't ever seen anything like that, sounds cool tho

bronze matrix
#

just the thought of playing a slow ass anky with a mini ecosystem on its back
maybe with a hive of sanctuary bees ontop of it providing a mobile sanctuary for juvis
i want to play this now :D

limber hull
#

torterra, i think it was

indigo gulch
#

Correct, that’s the one

limber hull
#

this one is the most egregious lol

latent olive
#

he didnt even

he didnt even edit it jesus christ

#

infact he reached the character limit of discord

limber hull
#

why is it formatted like a resume

latent olive
limber hull
#

did he seriously ask ChatGPT to "write a letter to get The Isle to add console support"

urban flax
#

That's a troll

tight iron
formal onyx
#

@verbal bone #general-feedback message there are free admin servers like Norden that revolve around pvp practice and being able to test other features

#

I do agree that there should be something like sandbox servers to practice too

glad timber
verbal bone
crystal trail
#

@signal thistle Showing the names of banned players sounds like a good idea in theory, until you realise that a lot of cheaters are rage hackers, I.E they don't care if they get banned and are simply looking to grief other players. A lot of the time they have their Steam names set to things like slurs and other vulgar words. Definitely not something we'd want popping up at the top of players screens like in games like Rainbow Six.

valid delta
icy lion
#

If that number is ever lower than the previous (even when counting for update time) I can foresee a lot of harassment directed towards the devs and admins

valid delta
icy lion
valid delta
valid delta
#

#general-feedback message

I think this would also be useful for making the mz go to parts of the map that are rarely used. By giving people the ability to travel around and explore more, without starving, it would be easier to now add mz to areas like the far NW or SE of the map where currently no one goes.

formal onyx
#

#general-feedback message
I don't think that the food should be randomly spawned or else the herbivore gameplay loop will revert back to the early diet system on Spiro. This means that gaining and maintaining three different diets during the no migration zone period is up to luck and whether or not other herbivores have already eaten the food near you. Instead, plants should spawn in areas that make sense (hints given in game, like pumpkins plains, bananas jungles etc) so herbivores have a direction of where to go and they're not maniacally running around trying to stop their diets from depleting. This helps with herds as well, because one herbivore may be able to sustain themselves off of spread out random spawns, but herds cannot survive. When it was like this on Spiro, you could fully expect to be killed by other herbivores who wanted less competition

tight iron
#

now you get killed by other herbis for fun tho

formal onyx
#

if you played during the early diet era then you'd know that being killed by another herbivore happened way more back then than it already does now

tight iron
#

yeah i know, im just sayin

#

also rn you always get killed by herbis

formal onyx
#

yea u cant ever fully stop that unless you play on a rules server

icy fiber
#

i think the only area that is justified to be a continued hotspot is the swamps; there is a lot of open space that deinos cannot touch but having herbis roaming around for food will force carnis to move around which will greatly help the crisis deinos face currently which is every adult deino has to canni

tight iron
#

at least from my own experience, they will always kill me

formal onyx
tight iron
formal onyx
#

unlucky man

tight iron
#

i literally die less to carnis as a carni than herbis as a herbi

formal onyx
#

honestly herbivores are better at killing other herbivores than carnivores

tight iron
#

yes

formal onyx
#

#general-feedback message @mental pulsar carno needs a buff. Teno is in a great spot. Your suggested changes would turn teno into fodder.

limber hull
#

carno aint even meant to be ambush lol

tight iron
#

ngl

#

carno is a great ambusher

limber hull
#

compared to most of the roster? lol no

#

carno is planned to get buffs, but not against teno. Dondi has made it clear it's going to be a small game hunting bullet train

#

herrera, deino, omni are all better ambushers than carno

PACHY is a better ambusher than carno

formal onyx
#

everything is a good ambusher with the right set up.

limber hull
#

also the solution to CARNO sucking is to nerf the hell out of teno?

#

why not just fix the fact carno sucks, rather than dragging teno down to carno's awful level

tight iron
#

fast as heck and can begin the fight with a crap load of damage

tight iron
#

dont mind my wifi going away

limber hull
tight iron
limber hull
#

deino and herrera far exceed it in the actual ambush

tight iron
formal onyx
limber hull
tight iron
#

thing is tho, i'd even say that carno is as good as herrera at ambushing

mental pulsar
#

tenonto can fight pretty much every carnivore in the game right now with little to no issue (besides deino)

limber hull
#

aka, what carno is. It's meant to be a pursuit predator

formal onyx
#

herrera is tied to trees and crocs to water

tight iron
#

only because herrera has lots of places that are no no zones

mental pulsar
#

carno is teno's only counterplay, but even then carno gets bodied

limber hull
tight iron
limber hull
#

it sucks in the dense foliage because charge requiires you to consistently be moving in a straight line, which is very tough with many obstacles like trees in the way, or water, or like, any obstacle

formal onyx
limber hull
formal onyx
#

its not a complete "oh the fight is over" when someone runs in the trees

limber hull
#

the only "ambushy" thing about carno is that stam drain on ram

formal onyx
tight iron
mental pulsar
tight iron
limber hull
tight iron
#

so that being said, i'd argue that it's one of the best ambushers thanks to speed and the tap ram damage

formal onyx
mental pulsar
#

i disagree, carno cant really ambush anything rn because of how damn LOUD he is

tight iron
limber hull
#

actually, the overtuned damage also makes it "ambush", but the damage is overtuned and should be redesigned to befit carno's "runner pursuit" playstyle, because we really don't need ambush carno to exist when allo is a literal bigger, better "ambush-based, speedy plains predator"

let carno be pursuit

tight iron
#

takes them 5 seconds to realize they're gonna die

limber hull
#

its a literal bullet train plains hunter, let it sprint around plains freely

#

im not playing carno for bush sim

#

let allo be bush sim

mental pulsar
formal onyx
limber hull
limber hull
mental pulsar
formal onyx
#

i think carno should have a better turn radius and the cooldown reduced on its bite because it makes it so much harder hunting stuff

mental pulsar
#

rn anyways

mental pulsar
#

carno SUCKS at ambushing, but thats the only thing he can even do ingame currently

limber hull
#

carno should be a creature thats hard to shake as long as you remain in the open

mental pulsar
#

yeah, somewhat like in legacy

limber hull
#

constantly keeping up with you

limber hull
formal onyx
limber hull
#

^

formal onyx
#

carno was great until the charge got nerfed,but that should be improved soon

tight iron
limber hull
#

teno has a lot of unnecessary weaknesses still, like the most CLUNKY cooldown on tailslam knwon to man

mental pulsar
limber hull
#

you get locked out of every attack for even daring to slam

formal onyx
#

tail slam is a waste of stamina most times anyways

formal onyx
tight iron
formal onyx
#

you've basically won the fight after the teno pukes

mental pulsar
tight iron
#

unless you against a crazy good teno

formal onyx
tight iron
#

a good teno can easily get obliterated by a good cera

formal onyx
#

I suggest testing match ups on an admin server against good players

mental pulsar
#

maybe im just bad at cerato then 💀

tight iron
#

im guessing that's the case

formal onyx
tight iron
#

try baiting slams

#

teno players love slams

#

good teno players know that using slam is a bad idea

mental pulsar
#

yeah, im bad at fighting tenontos as cerato. which is weird because im not terrible at fighting stegos. i guess its just the different playstyles

tight iron
#

yus

formal onyx
tight iron
formal onyx
#

I can see it being a good combination against utahs, but carno is pretty fat enough to warrant a kick

mental pulsar
#

also, is it just me? or is dilo completely useless solo?

tight iron
#

not anymore

#

cant kill hallucinations anymore

#

even if you hit them, they'll nibble you

barren zephyr
tight iron
#

uh no not really

mental pulsar
#

oh i guess im bad at dilo as well lmao

#

also im 100% that tenonto needs a nerf. i tried to fight one as a cerato and got half of my health siphoned from my body from one kick

hidden mist
#

It doesn't need one. Cerato is a scavenger, not a hunter. And even a kick to the head wouldn't take anything more than 400 hp from you, so it's not half, 34%.

#

You can melt teno in 4 good charged bites, it can melt you in 4 good kicks. All even

manic ibex
hasty fractal
topaz halo
# formal onyx https://discord.com/channels/401464048610312193/401481371249541120/1258097376749...

This is a good point. There are a lot of things that could be worked out or explained better but it is kinda just a general idea. Diets spawning in different areas would work and make it so gaining diet as a herb requires you to travel and not require luck(assuming your diets aren’t already in one biome). Herbivores would have to work for there diets the same way carnivores would to kinda balance it out.

#

Another thing is there doesn’t have to be one migration for every Dino universally. Kinda like how it is currently

#

Each herbivore would go to their respective migrations, and the carnivores would naturally follow like they do current

barren zephyr
#

If you’re solo, at least with a pack you can still do something significant

manic ibex
#

Because the hallucinations can't hit something in the forest or in the water I guess?@barren zephyr

#

That's why I would prefer a classic DoT for venom

#

Let's hope Megalania get this kind of venom

chilly rune
#

can you play as a therizino?

tight iron
#

nope

hardy vine
#

@coarse spruce I partially agree but this 2 thrive in denser environment without that they would get picked of by larger predators

coarse spruce
bitter otter
#

Are they mainly focusing on Diablo and not buffing and nerfing other stuff?

frank osprey
#

Is anyone else still have the fatal error on launching HT? I think it’s an issue w EAC, which I haven’t been able to correct on my end

rough scroll
#

If a galli has a companion it will not be killed because its companion can pat the omni to release it

#

You have more speed and stamina than an omni to escape him, just pay attention to the game

#

If he killed you without you seeing it is his merit

north quiver
#

I love the “Just don’t get killed” argument for overtuned mechanics that need a bit of changes lol

wooden agate
#

i mean hes not wrong, pretty much every herbivore in the game save for teno needs buffs

north quiver
#

the “just herd up” arguments or implied ones are always fun too. can’t have people playing solo lol

rough scroll
#

you literally want the galli to be able to defend itself from the only attack that an omni makes against it effectively, and this attack only becomes effective if it has enough stamina and the galli is alone

#

The whole context is much more favorable for Galli and you simply want to eliminate the only advantage that Omni has haha

bitter otter
#

The type of people who will defend the dinosaur they want to play no matter what and not care about the balance of others

rough scroll
wooden agate
#

unless the omni has 2 brain cells

#

in which case its trivial for the omni to get away

rough scroll
north quiver
#

the only issue is the lack of counter play. spending hours growing to die with no counter play has and will always be an issue. not only galli faces the issue. other playables of similar size also get the short end of the stick. other adult omnis especially due to cannies get that short end of the stick

sure they can give the pouncer bleed, but they can still kill that omni with ease and heal the bleed off

if allo gets a mechanic that basically does the same thing, then even more playables will suffer from it. not a lot of people will want to grow hours on a dino that can get essentially one-shot without having at least a chance of escape

dark whale
#

Can anyone here help with stuck dino?

barren zephyr
bitter otter
#

Ill point out that Galli has build up speed, it needs to build up speed, and takes a long time to grow, it also can be pinned down by one Omni, til its dead, one Omni can easily kill 2 Gallis, its not that hard, Galli and Omni should be able to kill each other in a fair fight

dark whale
#

Doesnt work

bitter otter
#

U keep saying Galli should be in a herd but u realized most herds kill each other, and there aren't many Gallis either, the Galli healing is very bad on top of that, and the stamina comsumption per attack is very stupid.

rough scroll
#

like, I say they could change this by reducing the galli's growth time, because 2 hours to die like that is really sad, but it happens when you have a fragile animal

wooden agate
#

i miss when galli could knock down omni

bitter otter
#

There is also ping and u know this too, people get pounced from Narnia

wooden agate
#

literally that was the only reason it was downsized, so it wouldnt knock omni anymore

basically taking away any chance of a semi interesting fight

#

its like when they gave troodon 120 health instead of 60 and ruined the dynamic between troodon, beipi, and dryo

rough scroll
rough scroll
#

in the kick

bitter otter
wooden agate
bitter otter
#

If u want to keep the pinning down on galli keep it so that Galli can do it back, knock them down

rough scroll
wooden agate
#

yes

bitter otter
#

I mean if something is running at u that fast and kicks u

rough scroll
rough scroll
#

it makes sense that you would get kicked by something that is going 55km per hour and be stunned

bitter otter
rough scroll
# bitter otter What are u on about

If a young omni hits a troodon, the trodon returns part of the damage, so if the omni is already low on health or is weaker than the trodon, even if it manages to knock it down, it would die.

rough scroll
#

What I think is bad is that all these people who cry and cry, don't play with half the animals in the game, die, and say, omg how this dinosaur got stolen, nerf it now because I just died TI_Succ

bitter otter
#

If u go back to my suggestions I always give details as to why they are the way they are or what could help with nerfing and buffing certain parts

#

And if u look at what ur saying ur a bit hypocritical, ur telling someone to not die and that will solve an issue or herd up with people with there are barely any people to herd with in this first place?

#

Galli attacks already take away so much stamina, then make it so that Omni loses a lot more stamina when it pounces or fails a pounce, or find a different solution for the fix, cause it makes no sense why someone would wanna grow a Galli and run around as it just to be pounced and can barely even fight most things back, has a delayed sprint, it takes a while to pick up speed when something stops u, and a lot of hits can be put in during those times, then u sit for ages just to heal that is if u do escape

#

Meanwhile Omni has many things it can kill and stack bleed on, doesn't have any build up speed or anything like that, doesn't sit down for ages to heal, and now with the mutation can heal from eating, and now can pin things down

#

So stop having "Crying" "Dont die" "Herd" as ur reasons and points, give actual useful and decent points as to why u think that way

north quiver
bitter otter
wooden agate
#

idk i usually see a little bit of everything

bitter otter
glad timber
#

Why is dinosaur pooping downvoted? because of possible lag when poop has to be simulated?

latent olive
wooden agate
#

it could theoretically have a tracking use i guess

glad timber
latent olive
#

and why would it be prioritised when they have higher priorities like fixing the fatal errors, and new playables on the horizon

#

im pretty sure the tracking system as a whole needs a complete overhaul

glad timber
#

Yeah everyone has its own prioritization, but in the end its the one from the devs that matter.
I thought pooping would be a part of the base game mechanic in tracking dinos, that would improve gameplay, no matter how many playables there are.

At this point, i dont even know how they have the capacity to get all those features done... How is the isle even generating income atm.? There is no MTX or donation page that i am aware of.

wooden agate
#

steam sales presumably

#

afterthought has made a lot of money off the isle so far, and they seem to be hard set on keeping it at 20 bucks

limber hull
#

so he doesn't like the concept of increasing the price at all, the most he will consider are DLCs, but only if they're packed with enough content to justify it

#

like the very hypothetical aquatic DLC

bitter otter
rocky shore
#

@bronze nymph #general-feedback message
I mean, it would be an extra feature that would be a choice if somebody wanted to kill their dino... How can that be a negative thing? However, if you can play multiple dinos on one server, that could easily be abused to revenge kill or exploit others; even with a 10 min cool-down, because we know certain parts of the map are hot-spots for action, where people hang around for hours. I am not saying it wouldn't be nice to have multiple dinos available to play on one server (unofficial servers have done it), but why not have that AND the ability to kill off your dino if needed/wanted? What's the point in arguing against that by counter arguing with another desirable feature, which doesn't have much to do with being able to kill off your own dino (e.g. when you're stuck in terrain as a new spawn and "/unstuck" does nothing - this has happened to me)?

bitter otter
rocky shore
bitter otter
# rocky shore Not saying it wouldn't be, but maybe read Leopard's reply to me/message undernea...

And I get what you are trying to say, there are many ways people can get their revenge or even abuse or exploit it, there are so many mechanics and features they can do that with already, so it makes no sense to stop a whole mechanic from coming just for that reason, what would balance it out is if someone dies in that area and their other dino is in that area, then they wouldn't be able to spawn in for 10 minutes, could also add it to where so a server owner can adjust the timer for it.

rocky shore
bitter otter
limber hull
#

multiple dinosaur slots should have a cooldown of 6 hours imho

rocky shore
limber hull
#

nah, this isn't ironic, genuinely, i've thought about this a lot. There's multiple problems with making it less

#

I personally see dinosaur slots as a "one per playsession" kinda thing

rocky shore
bitter otter
#

Were u joking or serious

limber hull
#

I dislike the idea of using dinosaur slots to circumvent growthtimes (thus making them on-par with nearly the largest creatures), and there's absolutely no way to revenge kill with such a cooldown

wanna swap slots? you gotta actually wait

limber hull
#

honestly, just allow the player to log out and delete their dinosaur from the server screen

rocky shore
wooden agate
#

multiple dinosaur slots in general would suck

limber hull
# bitter otter Were u joking or serious

i'm 100% serious. Dinosaur slots present several issues, especially with clans existing. A 6 hour cooldown prevents people utilising "backup apexes" instead of prioritising regrowth

wooden agate
#

"oh, my clan is fighting a few allos? let me pull out my rex real quick" - a troodon, probably

limber hull
#

Anything less than 6 hours, and the issue of slots > growth remains to keep that clan going

rocky shore
vale pawn
#

I wouldnt mind 6 hours, the times i will likely use switching dinosaur slots is to move one from a dead server to a populated one

limber hull
bitter otter
#

U know what after u said Clans I agree with u LOL

rocky shore
wooden agate
#

or we just dont add them point blank period to avoid issues all together

bitter otter
#

Adjustable times would be nice, so server owners can adjust it

limber hull
#

Possibly, I just worry where the breakpoint is where it's better to just wait on a slot than regrow

glad timber
#

Not sure if its still happening, but I used to lose full grown dinos without server resets.
Now imagine having multiple fully grown dinos, be wiped in an instant.
How much grief would one suffer?

limber hull
#

I feel that accounting for bugs in such a system is weird

rocky shore
limber hull
rocky shore
limber hull
#

you also have

other servers lol

rocky shore
limber hull
#

you're looking at it as if you're being restricted, but really, you simply have more options. Your choices before were either grow again, swap servers, or stop playing for the day

Now it's grow again, swap servers until the time limit is up, swap servers in general, stop playing until the time limit is up, etc

rocky shore
# limber hull you also have other servers lol

but right now is also a good example as to why multiple dinos on one server would be nice. Currently EU1 is down and has been for over 24 hours... Given that the other EU non-west servers are pretty dead (most of the time), makes fun game play limited.

wheat granite
#

I keep on dying to hackers, how do I report them? There’s no replay mode and no one ever tells me how to

umbral skiff
#

Would be nice if there was a report button in game

limber hull
#

@native wasp sadly, it seems the functionality has not been added yet. Hopefully this is fixed before live

native wasp
#

Damn, I wish it was removed until it had funcitionality. I've wasted a slot on all my diablos haha

limber hull
#

yea, i get ya lol

#

it seems really cool, i'd take it too if it worked :P

dry falcon
#

Where are the birds that erupted when we broadcasted in a jungle?

wheat granite
dry falcon
#

It was a detail when you called

#

It seems like something happened and it got removed

radiant nest
#

Yeah it hasn’t ever been on gateway I think

#

I do hope they fix all the ambience and other audio things like that

coarse spruce
#

I would rather dilo's turn radius doesn't change

bronze nymph
#

@hardy vine exactly what im thinking great suggestion

signal thistle
# crystal trail <@153017270916874240> Showing the names of banned players sounds like a good ide...

Alright, I understand. How about just a number of players banned each update? It doesn't have to be a pop up on screen but just with each update a total number of cheaters banned. Just something to show the community that you are taking steps because as of right now, information is being freely given and nobody is following up like the received message is tossed in the trash. I do understand that you can't update the player directly and say yes or no they were but if the person was banned you can just in an update post say, XXX (Number) players received a ban this past patch. The following patch XXX (Number) players received a ban this past patch. It can be put into a newsletter. I am just saying we aren't receiving ANY information on our end that anything is being done, other than saying we will take a look. Even if you took a non-chalant approach and said, 345 players will have to create new steam accounts and pay for the game again this patch due to bypassing anti-cheat software. There are plenty of ways to go about this and doesn't have to be broadcast on the actual game like Rainbow Six. I used Escape from Tarkov as the example because they have a Forum post specifically for new banned players, it isn't thrown in anyone's face, it is searched for and accessible for anyone who wants to see it. Even if you created a discord channel that could only be viewed and put a disclaimer saying the listed players were banned from the Isle, click here to continue as some names are vulgar in nature. I am not trying to cause more work for the Dev's or anything but the community as a whole, over the past year seems to be fed up with the cheating taking place and not getting any answers.

barren zephyr
signal thistle
# barren zephyr Just for the ending part where you say “no answers” punch has stated before they...

I am not asking how they are doing it. I am asking for how many players are being banned for it. I don't want to know how they are detecting it, how they are finding out. I do however want closure and knowing bans are in fact happening and on what scale. This information shouldn't affect how they are being detected, whose detecting them, or anything to circumvent what process is being used. As of right now, the answer everyone receives is we are looking into it and nobody hears anything else. Nobody knows if anything is actually happening on the community side. This would just be a congrats community, based on information, we have determined XXX number of players were banned from the game during this "timeframe." Added to a newsletter, or a discord channel or a pinned message. It would more than satisfy the majority of the player community knowing that it is being taken care of AND it might deter some of the cheaters in the future.

The only reason I see to hide this information as to a Number of banned players is that there isn't a number to hide otherwise known as there aren't any to tell. I am not trying to place a wedge in anything. I am not trying to cause conflict. I am just suggesting that it would do everyone some good, knowing that X number of players have been banned for anti-cheat reasons. Not what the reasons were, not how it was occurring, not information that I am not asking about. Just a number if nothing else. Reduce the hackers, cheaters to a number. 3,587 cheaters have been banned. "We are looking into it" isn't a answer. It is a valid answer at the time of occurrence, however it feels more like a your report means nothing in the long run.

rough wind
#

#general-feedback message
Carno is supposed to be a small game hunter and is getting a rework soon to make that a reality
cera is not small game and most likely will stay off of Carnos diet

tight iron
#

but troodon is a joke tho

#

i mean at least it's something it but like 💀

formal onyx
#

removing cera and deer from carnos diet was a bad change for a rework thats only happening months after

tall hearth
# formal onyx if that rework isnt coming this patch then theres no reason not to have cera on ...

It's not. And they will likely not add cera to its diet. Cera has organs, just eat those. There's no shortage of ceras either. Just go nuts.

Its not wise to change things when they're preparing them to be set in stone for the future anyway. It may be "bad" at the moment that it lost deer and cera from its diets but it'll work out when more and more playables are added to the roster. Half the "issue" is just that there's not enough playables yet. Which will be fixed in the future, they plan on adding a total of ~65.

slim elbow
#

@rotund panther i like the suggestion but it may be easily exploited by people coordinating in a voice chat or something

#

like they take a large dino of other species and hit every member to unlock Congenital Hypoalgesia

rotund panther
#

@slim elbow It may be hard to overcome the exploitation through voice chat in general and as we know players are clever to find loopholes in many different scenarios. I see ya point

#

But at the moment few selection of mutations have more advantages compared to others so how do we make it more justifiable to get these but not cheap? Perhaps not involve an extra player to unluck few of the mutations? Perhaps with Congenital Hypoalgesia a player has to take starve damage multiple times and take total damage equal to 2x of the species teen/adult weight?