#general-feedback-discussion
1 messages · Page 196 of 1
1 adult omni pinned a full grown dibble
that is in no way fair
a 4 hr dino getting pinned
i thought you'd know that im not taking about that tho
don't you have to be under 20% stam to get pinned
I think the entire conversation is about grapple
i agree that a dibble so big being pinned is stupid
yeah might be the case
it's actually so funny how this single patch exposed so many players to how unfun pin is
im talking about pin if it wasn't bugged so damn hard
because what we have right now is cancer 💀
oh ive played omni for a long time, pin is a no brain no skill attack just like deinos
like, this patch is actually great because it's basically an eye-opener for a massive portion of the community as to why pin just utterly sucks
no way a 1 ton dibble, lemme pin you boi
and why does it suck
just wanna hear what you have to say about it
because u cant do anything, nothing, no fighting back you just cant do anything. omni pin will always be janky, itll always benefit the omni with its teleportation, u cannot dodge an omni pin unless u are very small
not saying its good or bad but it reminds me of how hawks can kill deer and other larger prey by holding on and wearing them out and when they're too tired pinning them and then eating them
quite a few videos out there of it and its insane xD
can't counterplay a ram that already hit and killed you either
you had your chance to know the raptor was there and you missed it
the raptor deserves the kill
ram isnt 1 shot, and carnos ram is a slow turn
that's probably why it's much easier to hear, react to and dodge a ram than it is a pounce
ram is 1 shot to most things
What?
its rlly not
What's HT
raptors are so squishy... most things kill them in 2 bites or 2 tail slams or 1 stego tail swing 1 deino bite and if they break a leg or run out of stam they're dead
not to mention the fact that you can just use a slope
horde testing
Ah OK thanks
if you see a raptor and you can't make it to a tree, use a hill that goes down so he dies to fall damage
thats not most things...
put yourself between any obstacle and the ram is equally countered
not saying ram can't be countered
but you can avoid a carno ram relatively easily.. you will know when a carno is nearby because of its stomps, you will know when it rams because of the sound. an omni pin is completely different
just saying that all these 1 tap attacks can be countered
fr, ram is one of the easiest thing to dodge
pin physically cannot be. you are put into a postition where you cannot fight back AT ALL even if you definitely should be able too, esp with galli or close-to-adult dilos
might as well include herrera jump here, can't hear it, can barely see it, can 1 tap a good bunch of things, is it unfair? no
carno is literally one of the worst carnivores in the game rn idk why we're using it to justify pin not being fun
carno is the land apex lol what
you had chances to see there was a raptor and you had chances to avoid it
its still not good lol
only time i see carnos is when they mixpack because they literally cannot survive. just today we fought a carno and dibble mixpack lol
carno is def in a bad spot atm, its size doesn't really matter when its base stats are poor
carno is super viable even while ram sucks
thats because carno actual requires some skill to play
highest health and bite force of all the carnivores?
if i am a dryo i cannot outrun an omni. by best chances are to outmanuever it, but with the insane hitbox/desync of pin, i will eventually get pinned from 15 feet away
outside of deino obvs
nah its just poorly balanced
can dryo outrun anything xD thing is just a snack on legs for everything
snack
besides, y'know, deino
and cera with corpse buff also has nearly 1000 more health
i agree, dryos have no chance to escape, waiting for burrow to fix it
that's why we never see them :<
carno just needs a stam rework and it'll actually fit its role
hopefully they do add burrows soon
i think your take on carno is a bit off tbh, highest bite force, health and speed of land carnis, able to easily 2v1 fg ceras. kinda crazy to say carno isnt good
its running stam is perfectly fine but its ram is a godawful design
absolutely
carno is really good rn ngl
not really, no
not to mention the 6 sec run to actually knock something? horrific
played it for a few days, died to boredom
oh my...
ram sucks balls tho
carno is horribly designed atm. Thankfully, Dondi is actually making it a small-game hunter and not whatever abomination it is atm
right now it's kinda just the cera killer and that's basically it
exactly it, thats the only ability carno has, its ram and its trash
but the ability to 9v1 average raptors is crazy
WHAT
yeah.. hard to catch anything else
no way are raptors THAT bad lmao
oh my god imagine getting 9v1ed by a carno as raptors lol
outrun everything, tap sprint to get your stam while being chased, etc
nah thats just a bad raptor group
average raptors brother, can't expect them to do much
if u get 9v1 by a carno.. youre not average, youre awful
the average raptor sucks balls that's what im saying

youd be suprised by what an average skilled raptor looks like
What are we discussing today
im not saying average skill im saying average raptor, and average raptors suck
everything
i know many of them
in fact i play with them
I want maia to be able to bodyslam like john cena
i know many very very good raptor players, they are very hard to find
same, better be a tank
i know they are
i know like 20 different good raptor players
How to find good raptors if it's rmb to win rn
by watching them not even press rmb when hunting
...? If ur hunting them why wouldn't you press rmb?

to have an enjoyable fight
so legacy sim
So stalling?
Honestly, might be
just shows pin is bad
lol
It literally overrides pouncing
It makes me tweak that can it solo dilo
shouldnt be able to even pin a galli to begin w smh
How lighter dinosaur Pouce bigger dinosaur
haha its currently a land deino thast can run fast af
Literally
thats what ive been saying all day 😂
why would i not give him a chance and not just start with a win cause pounce to pin is bugged
People kept tryna defend the pin saying "well deino is rmb to win!!"
Like it's a 8 ton restricted to only water, slowest on land with the buggiest hitbox I've ever seen
And it's literally an apex
which pin tho
normal pin or pounce to pin
The current one
most of the time youre out of stam before you can even drown someone
And drowning for some reason takes so long, you gotta bite them
I think if ur much lighter than it (not stego) deino should crush ur lungs
legit. why give deinos the ability to grab stegos if they have literally the most oxygen ever
Fr
i mean it would make sense for them to take time to drown
yeah, bigger lungs and all, but holy moly
It's not balanced with the stamina it takes from deino tho

deino better than omni
buff carno nerf omni
Why couldn't they just have reworked bucking first then added pounce to pin or release both at the same time
Like it's just weird to me they were like, yeah let them rmb to win for a while
testing the waters.. seeing how many non-omni players they can screw over
Answer: everything
Like they knew it was 700kg range so couldn't they just do the math?
haha i enjoy playing omni but even i find the pin dumb
It's obnoxiously stupid
ikkk but its soooo annoying
both should have a way to be escaped
yerp
I mean
heavier you are, easier it is to escape deino. same for omni
The only thing heavy asf is stego rn
And I feel like the deino stam drain is already enough
yeah. buff deino's stam when holding prey, the bigger they are, the more stam taken from both parties (or something like that, idk how to balance)
Right now it's fine because the only real struggle it'd have is stego
And you're only able to drag them if they're swimming
im just wondering how rex and trike will play into deino. thought it was supposed to get a size buff but i might be wrong
Which is completely fair but I also think deino should be able to use other members to its advantage
Trike would be impossible to lunge because realistically you'd just die
would be awesome if two deinos could grab a stego tg
literally 😭
Cuz big swords on its head
Rex would require a tug
Though idk about stego
I mean spino
spinos gonna murk deino
Because spino wasn't exactly strong in terms of blunt/raw damage like deino
And crocodiles have natural bleed resistance?
So idk how the devs are gonna do that
Because irl spino was pretty fodder but it's a game and we gotta make things fair
Me personally, I would love kapro but it's so light
skill issues
Pounce to pin? Or the lack of counterplay
jk because people talking about skilled raptors
Wat
In-game spino will destroy deino
It's a kaiju
Gotta make the fodders better ig
Most animals are changed a lot from their irl counterparts in order to be viable in this game
god no please
not a crocodile
Spino irl was a mcnugget
Not this guy... 
Bruh why do you only care about him
I'm literally his alt account
@uncut zephyr like i got this alt too

jurassic what
jurassic mars obviously
Anyways I hope u stub ur toe mr. Multi personality man 
why?
you're the one who doesn't even know a croc haha
as an australian i take great pride in what is and is not a crocodile
Yeah man, see I don't really care, because you knew what I meant regardless 
In other words! Womp Womp 
But I care
Womp womp
Someone had to
Wompity womp ur a liar
What's womp womp?
Ur all one person soo idk
Hmmm 
That's a poor definition
I wasn't defining it 
Can you?
If I didn't care I wouldn't be here
it means womp womp 
Hmmm. 
Yeah, ur a liar.
He really is my alt
Okay 
Liar
Damn
Pants on fire
I wanted to add a funny burning skeleton gif here but my gif list won't load
Oh right it's upside-down winter rn in australia
I hate winter

If ur still here why does womp womp remain undefined
Do you even know what it means?
womp womp 
Can you tell me
oh my god
it has something to do with crocs
I don't think it means anything
the emojis make sense now
It's like quoicoubeh
he was actually referencing the crocodile argument
unfortunately for him, it seems womp womp translates to deino/gator, meaning he agreed with me
another victory
the cycle
@bleak bison Galli should be able to pin an omni down with one foot down and scratching him bloddy with the other. Maybe not a fg omni, need to fit weights but for smaller dinos, subadults. cool skin btw 😉
they used to be able to knock down omni before the (unnecessary) weight nerf
It used to be 500kg right?
510kg exactly
it just seems so dumb that an animal so obviously larger than omni is classed as significantly ligher
especially considering, even when it was 510kg, it had a special exception that allowed it to be pinned by fullgrown omnis
Especially since health isn't even tied to weight anymore
Galli is just filled with helium for no reason
(it is, unless you're troodon)
It has even less of a reason to be that light now that grapple exists
So the rule doesn't apply to everyone
it does, except troodon lol
That really is a shame.
Also, do you have a way to provide a side-by-side lineup of deyo, herrera, omni and galli to show how absurd the weights are ?
oh yikes people are legit upvoting bringing back old stresstest NV
the completely unrealistic one which gave people migraines
idk what you mean by that
the NV they used as example is the current one
idk why they're rallying for the "new one" when it hasn't changed at all
this is the way 😄
Now that there is only your active MZ giving nutrients in HT what do you guys think of highlightning that active MZ in the spawn screen?
Yeah I know now, I think he was either exactly my speed or slightly slower. But it also could be latency, I wouldn’t be surprised. That seems about right for the distance, but I won’t rule out hitbox hacks because that’s equally likely
@next ice man, I believe its not even a question of days longer... but the darkness itself. It's too dark haha. It's impossible to see at night and shadows are too dark aswell. I really hope thay change it to make night actually visible without losing the horror feeling they crave so much. But shadows during the day shouldn't be so hard to see, unless you're inside a cave or something like it
Exactly thats what im talking about
this is what I mean about night. It's mechanic could be reworked to actually have something fun to do aswell. Right now I see people only alt tab and do other stuff. Maybe we should discuss a cool mechanic to implement? I feel like legacy didn't get this boredom because of global chat, so instead of alt tab we would read the discussions/talk to some strangers. But right now we just.... wait. And I'm not here to just complain, I love the game. I'm trying to find a better thing to suggest and hope the devs are considering this as well
If it was latency, it'd be glitchy and teleporty, just not smooth whatsoever, and regardless, you should've been able to outran him
Bad latency is pretty obvious but he was clearly hacking
True, but I’ve had cases where everything was running perfectly smoothly yet I get hit unfairly from players I know aren’t hacking. It’s quite unfortunate, but yeah either way he was blatantly hacking
Mhm
I also wanna point out how consistent it was, like you running around him and him always being able to bite ur tail whilst 2 feet away from him at a constant rate 
theres one in south plains but as a galli the camera lock shafts you hard
That’s also true, I actually have another clip from that same cera I wanted to post but couldn’t because that cooldown. So yeah actually that’s a pretty good point thank you actually
hapy to help 
@worldly remnant I think that migration zones will move based on the remaining food, so the timer idea won't work. It's why the MG zone moved so much during the Dibble boom
ok i see
i had thought about that yesterday, because the swamp MZ didnt change forever and hat only few nutrients of one kind only left that nobody wanted to eat it seems.
@hollow hamlet did you test how Truculency and Tactile Endurance work against Pinning?
when it comes to a Stam fight, these Mutations may be a way to counter it
Yeah it kinda makes it's own problems like that sometimes.
Having the MG highlighted during spawn would be pretty swanky though. Instead of joining the Server and spawning on the opposite side of the map x)
Guys why is everybodys game crashing so frequently
Like i ve been playing the isle since 2022 and nothing like this has happened
i rarely crash or get fatal error
old i7, 2070s, 32gb ram
playing since 2021 iirc
ame specs btw
if you meant lame i agree 😄
but i mostly have 30-60 fps with all on high, lumen on, DLSS balanced, so what
same* hahha
i have to say it again, same
ah same not lame 😄
btw just crashed and i think i'll die now, because there was an Omni around
#general-feedback message i mean why not, if it's balanced the way it should be then it's a good addition
#general-feedback message
I knew about "stop adding new features" but that's a new one
what kind of dino u play? and where
when playing dilo and being at south, fatal error is usually 1-3 times a day, and playing some other like 1-3 times a week
i had it mostly on Herrera and recently on Stego. I played a lot of Dibble, Deino, Galli, Beipi and had mostly no problems it was bad the first week of HT, but for the last week all good - that doesnt mean i dont get fatal error or crash, but i'm atm playing like 6-10h/ day and mostly stable.
Herra and Stego crashed most. Dilo i crashed also 2 times, but i dont play Dilo often.
#general-feedback message ppl didnt like it huh. i thought that was a chance for a nice idea... whats the problem for it :((
The point of death in this game is to be permanent
Also this mechanic would conflict very bad with the elder system
thats sad .-.
its a survival game, your taking the entire aspect of "survival" out of it
i wouldnt say. u will just bring ur mutations for the cost of collecting ur dna and adult dino
maybe the main problem are bermuda haters and elder system. i wouldnt say that will make death nor permanent..
@vestal sequoia Check the pinned messages in the official server channels to see how to report hackers
@limpid breach The last few times I played Beipi, it was really unfun. I hope they get a bit more love to let them work in Gateway a bit better
Yeah same, I also think fully grown beipi shouldnt be getting like 3 shot by a fresh spawn deino lol
Are the servers lagging like hell today for other people?
Sigh i've been getting so many fatal errors
Tried to pounce a dilo as herrera and the second i touch the ground i fatal error, the dilo kills me ofc
Also there was so much lag everyone was teleporting around for me, i asked other people and they said the same
Hordetest literally unplayable rn
@bleak bison the specialty of the galli is racing and not fighting https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExOTE0YXJuMjVrdHhydnptd2tlYmVqbWZpa2duMG96MGFxM25iNjMzNiZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/p8gsZbd8z4g3oaDIpp/giphy.gif
@vestal sequoia #general-feedback message ...its playable... you're probably just playing it wrong tbh. If you fly upwards at the slightest angle you can without sprinting you use an absolutly miniscule amount of stam compared to flying straight up, its not a linear ratio either... you get way more altitude this way; It just takes longer but you can pretty much fly the full length of the island by doing this and I personally like it because it requires you to have a long 'runway' when taking off from the ground which is pretty cool for flyers. Additionally they have been working on getting thermals into the game for flyers to gain altitude off of so you will get your wish soon if the above explanation still isnt enough.
Lame
The raptor overwhelms the competition
Why are there no fish spawning in the bodies of water i sat in highland lake for 2 hours and there was 0 fish
fish spawns very strange. there are places where fish spawn constantly and there are places where literally once an hour. best fish spawns in the South
stego is easily killed in water. dont forget that the deino can always close the way to shore from the water with its model and just bite it 
@twin hollow removing carno charge wouldn’t just give you 20 extra fps lol
@hybrid mica in the image you used as reference, pteranodon is not only around the exact same height it is in EVRIMA, it's LIGHTER than it is in EVRIMA lmao
realistically sizing it would NERF the thing lmao
image is just showing the size it should be
it already is around that height in-game
only reference im going off of is the profile image next to a human and that is def not the same size in the image
Isn't the reference ptera's body way too big compared to its head ?
How to report a player
Seems the bot has failed us again
@pulsar lake The whole reason Troodons camera got raised was because people were tired of seeing grass constantly while moving
well yeah but I'm saying add the ability to shift its camera vertically, since it should already have a vertical panorama with its pupils. It's just painful to play in the current state.
Imma be honest I don’t find troodons nor stegos camera painful to play with
bigs up to Punch doing the hard work in #general-feedback
Yeah it's pretty managable but some adjustments would be nice
true
Not really around the same height tho, the one waspz suggested is taller by a decent margin
But i agree the weight is fine as it is now
After all ptera is a fisher
not really meant to fight
FYI: Dyno (the bot we use that adds reactions to posts) is experiencing a global outage. New posts in #general-feedback will not receive reactions as a result, and any application or appeal forms using dyno may also be down
@pine dock there is an indication of North and South, when you sniff it's the little up swing for North, and the downswing for South, you have to use your head for finding East, West, and the other directions.
@full vessel
Allowing Carno to knock over things at full speed doesn't solve the core issue. The problem (imo) is that Carno is molded into a playstyle that was never suited for it. Adult Tenontosaurus and Diabloceratops shouldn't even be on its menu if we're considering its niche as a "small game hunter." Carno isn't meant to be a brawler capable of endless combat; it's designed to get the job done quickly with minimal injury.
tbh Teno should be fair game for a carno if it gets the jump on it considering the size difference
Also I don't like the concept of carno being a dedicated small game hunter because gameplay wise that just sucks
imagine being a massive plains carnivore that has to somehow get close enough to small (and fast) game to effectively hunt it
fair
@worldly remnant it depends on gender
so female have what color? And why not have the male display color? it' a cool fluff feature barely used sadly
Green, I believe.
Yes females frills glow green
@next jewel What am I supposed to be seeing? I just see a very low hp carno getting bit and dying
I was kicked lol, wasnt low enough to die to a bite regardless
Oooh I see the kick now yeah. I mean, with the god awful desync recently maybe he was ahead of you
carno is fast enough to have that handled. it just needs some tweaks so it’ll be better at hunting small game and better at sustaining off of said small game
if it’s going to be a bigger game hunter, its speed will need a considerable nerf to compensate because it’s not good to make something both powerful and fast. not everything needs to be a bigger game hunter. omnis and troodons are great puncher-uppers, and there will be other playables that will hunt bigger game.
carno has been needing some tweaks for a long time to fit its small game hunter role it needs to fill, and smaller playables need a bunch of QoL improvements to encourage people to play more of them
yeah, which is why I suggest it gets fixed. This is unbearable and what's the point of spending hours growing when I die to unfair hits when I'm trying to feed myself
May as well join the hoard of grass eaters and add to the problem because what else can I do
I don't think herbis are excempt to bad desync to be honest
honestly that looks a bit like a hacker lol that speed seems a bit off
Honestly who knows with this game anymore
Everyone knows that hits in the crown jewels are fatal
No, but the thing is they're the ones who benefit from it haha
@odd sage MZ changes when all food is eaten afaik.
@lunar viper #general-feedback message
Can you provide some context like.. are you talking about debuffs applied to dinos with the same nesting parents cuz this is too vague and it's got me confused
And a little concerned
One big problem that I see tho is that Carno is supposed to be a plains hunter (as far as i know) due to its kit not being suitable for obstacle rich environments.
Most of the small game to be implemented will not inhabit these plains, they will be hiding somewhere in the forests in their burrows.
That leaves Carno with Gallis and Omnis. Omnis being also a big threat to it due to the low bleed resistance.
Those two prey items are fast animals that when spotting a Carno from afar will quickly get away which is usually the case on the open plains.
So imo there are two routes they can take Carno:
- Make it more nimble to be able to hunt small game more reliable in the forests BUT this would however make Carno a bigger version of Rugops which would make Rugops somewhat obsolete.
- Turn it into something that can also reliably threaten "less dangerous" bigger herbivores on the plains like for example Hardrosaurians.
Personally i prefer the second option bc I think Carno should not be absolutely dedicated to small game hunting. If a Dryo gets lost in the plains ... sure let Carno easily catch it but it also needs to be able to hunt other plain dwelling creatures imo.
Imo Carno should be the king of the plains.
#general-feedback message
the problem with debuffs around other dinos is that people will just hide nearby other players to screw with them
I don’t want to have to snag like 16 friends to get gen 6.
in base game? i shouldve specified i been playing the horde testing and the zones have been staying up for a bit before they change even without food unless that was bugged out. good to know though
@safe hearth yesss an anti mixpacking debuff. i do think dryo should be exempt. hell make dryo buff others, a flat buff that doesnt stack. anything that gets more dryos in the server
@drowsy olive Should be able to just right click to do the normal attack, since the new attack only applies if you "charge" the tail.
@safe hearth down voted because there are too many issues with antimixpacking debuffs. Case in point: picture an Omni pack hunting a stego (prior to this update there they can just pin the stego). These fights can take 30+ minutes, and that would mean mix packing debuffs even though that's not what is happening. Or another example-- troodon pack kiting around a stego, waiting until the mix pack debuff applies to troll the stego which can't run away
@mellow maple hes fine
Dibble is a big herbi in IRL as well.
everyone just wants this so hes easy to kill just wait till allo comes and rex
he'll be easy
The weights are subject to change too. Its not the first time this game has had weight balancing tossed around.
It's not, from what I know at least
And for combat testing who knows, maybe he's supposed to deal with some larger things like Allo
I still don't like it though.
I understand, I just, don't like it lol
Makes diablo very powerful, despite being rather tiny. Meanwhile, stego gets shafted over even more, despite being potentially larger than ingame. It is a bit odd at the least.
Gameplay
Which is still odd, since they kind of did things the wrong way around. Dibble wasn't in a terrible spot, stego wasn't in a amazing spot, yet dibble got massive buffs that don't really make its gameplay better, it's just extra stats. While stegos new rekit went from actually fun to use, to something to not use very often at all, to not even being allowed to freely use it, making gameplay worse.
Yeah, and in game it was 1.5T, then went to 1999.5, and now apparently 3T.
So sure, it's big, but not as big as it currently is in game
3tons in imperal
not meteric
meteric is what paleontologist go by cause pounds are considered short tons
so really he is not as big as people make him to be
@stuck fiber no, just no

👹
I think its fine, cause bigger dinosaurs are coming so something needs to be able to survive
Right, but I was talking about the weight, and how it's measured in game. And well, you could always make diablo faster, which it could do with anyway. This new weight increase does not seem reasonable, and is twice or more than the IRL weight.
oh I agree cause the stego has some speed but at the same time it is what it is the stego is bigger then its IRL part as welll.
Dibbs are slow with a modest attack, they are best in a group to build a defence with Head toward the enemy, so do need to be a bit tanky
the only reason I can think of that would cause a major buff in dibble’s health is allo
and I guess if don wants the current roster to have a bit more trouble with it lol
Has anyone tried to grapple a FG deinosuchus in Hordetesting ?
I'm trying to compare some specs to define by what grappling is scaling onto
We know Deinosuchus can lift up to half their weight with their mouth at a cost to stamina which implies a physical effort. (Bigger target more stam drain etc..)
So in theory, Deinosuchus would need to be pounced by 8 Omnis at once to be pinned even at full stamina.
Knowing that each FG omni is 500 kg
Although we could argue Deino's legs are weaker than its mouth ?
I also think it makes sense to believe that most dinos can carry up to half their own weight but again it's not a strainless activity
Stego has speed, what now? Also no, stego irl could actually be way larger, from what I know. Up to 8T or thereabouts.
That... does not at all change what I pointed out. Stego is even slower, with a clunkier attack. But yeah, diablo does far better in groups than stegos. But they were plenty tanky as it were, especially using their faces as shields.
Between 5.3 and 7 metric tons
in game its 6 tons.
also in irl stegos where mainly not in groups unless mating they found specimens 70% alone then with a pair.
Last I heard up to 8, but still, it could be higher then if they were going for max, whereas dibble did not grow to 3 metric tons irl from what I know at least.
Maybe so, I was thinking purely in ingame terms and how the respective playable work
Dibble is by far better designed for working together than stego is, if we look at how they work ingame
well, every dinosaur in the game has a niche, thats why dibble is the way it is and stego they have a nitche thats why carno cant kill a dibble and sometimes not even a stego.
Carno is a small game hunter
so nothing bigger then itself is pray
I'm not saying players cant cause they kill bigger things but once you get to the bigger animals like rex dibble will be on its perd food 100%
Maybe, if it can catch them somehow
But it's not really a matter of niche, more just how the playables work
Well, don said they are built on what they want there niche to be so for example trike I know for a fact will be pretty unkillable even gives rex a run for its money.
Honestly, that remains to be seen
They've said a lot at times of how they want things, and it doesnt always turn out that way in the end
Bigger dinosaurs are less of a pray choice for smaller dinosaurs like carno, carno is a small/mid carnvo its not gonna eat a dibble on a daily basis
I agree 100% but as these bigger dinosaurs come to the game everyone is really gonna show how they fit on the food chain for example when rex comes to the game its gonna show the power difference between rex and carno
thats why they added dibble so it can take at least a hit if you ever played legacy, you know dibble can take 1 bite before death maybe
i was actually interested in growing a stego, but seeing how it's just going to go back to being the stam-melting slow-ass meatsack, not too sure. The clunky 3 second cooldown is also another thing that just wants me to stay away from this thing
there taking it off official anyways
I do agree with the thing where it roars while moving, because that just should've always been the case
so why make it garbage first
taking it off official after making it worse so it has a harder time in unofficials is just... bizarre?
I don't see why dibble can't just outrun rex, if stego is meant to outrun it. Not to mention that no, I doubt a dibble will take a hit from a rex and survive, not if it gets grappled.
Maybe, even that is up in the air, and it doesn't change how bad they made stego again, or how unfun
Is their anyway to deal with mega mixpackers besides leaving the area/game? i see alot of these players clearly cheating and it definitely messes with immersion.
Oh yeah, that's all good, even the changed costs would have been fine if it was much lower
make the attacks not worth so much stam please, it's just unfun
But now we got that plus the cooldown on top of it. What's the point of giving a rekit, if you also make it almost never worth using
I just don't understand why stego has to be so unfun
well, from what don had said stego was going to UNOFFC from the start of Evr
what?
because people hate stego
don said from the start of evrima stego was going to unofficials
pretty sure he didn't, and also, that's dumb lol
they just didnt know when
Idk why they did either
not even rex is guaranteed to permanently be on unofficials
and it's not the fault of the fact stego was slapped into an environment where it has ample answers to anything it fights, it's the fact that stego is a bad animal and anyone who plays it is a bad person
I mean its just like rex and trike are going to unofficials ( not 100% confiremed either I asked don and he said it could change no one knew yet.) But they are going there until more dinosaurs are done to be able to at least fight back
I don't think they ever said it would only be unofficials, only that they'd start on unofficials to test out true apex balance
And that stego probably would join them there, assuming it got sufficient power too
Which is now debatable again, but oh well
Maybe stego is the herbi version of the omni cycle
possibly, except unlike omni, it's never been powerscaled to insane levels, its basekit is just kinda designed to deal with the small flankers we mostly have now
Well, everyone including some devs said off the bat it was going to unofficial after HT, because a lot of people think both rex and trike and coming together which I would love if so but I was told by don he said they may not stay no one knows because everyone is saying the full sheer power of the 2 would unbalance the game.
That puts me to my next point old growth times might be coming back 8+ hour growth times.
just for balance
But like I said no one really knows yet but 90% sure they will go to unofficials just to be balanced then move into officials
Considering how people complain about stego, yeah I can't imagine rex or trike going over well
dude people complaining about dibble trike is 5x wrose
Well, dibble is nearing stego level of a pain, if not worse even, but yeah, real apexes ought to be even worse xD
exactly lol
@frozen heron I like the randomness of the colors, but I do agree their could be more ordained organization to the chaos
I'm kinda disappointed the hatchlings tend to only look like a clone of one parent rather than a clear mix of the two
i think the queue should be the thing u fix first and the server list thanks .
I got sent out of the que 3-4 times
same
after going through 40 people every time
in this example, the players himself are the issue:
"I can't play any other way than abusing this mechanic".
I don't have a problem with mixpacking myself because I don't play like that. I don't need that. I play on a good rule server: it never happens.
I wrote this because the community and devs were looking for solutions.
I found this solution in a game similar to The Isle.
it didn't read too badly.
but you are right.
The players don't always play the way they should
lol
Ello
how this can be night in game, like what the hell its just black screen...
probably heavy storm and night, so no moon
doesnt matter
kinda does
you would laways recognize sky, saw siluethes of moutains and see at least somethign around you
there is literaly nothing just blackness
yea thats why NV exists
NV will not show you sky or anythign just few meters aroudn you, thats not how NV works in relaity either
when the sky is entirely obscured by clouds, yea, you probably won't see it too good
and in the blackest night ever you woudl see still somthign and be able to recognize sky
the island is a place without light pollution. In the actual wilds of a near-uninhabited island, stormy nights like this legitimately do get this dark
now i know you never were outside in night lol What you just said is complete BS. Light polution makes sky less visible. No light polution = sky way more visible especialy stars and clouds
(unless they're entirely obscured by clouds)
than you see clouds...
not really, no, you see a dark sky
You must be troll or never were outside in night... sorry but discussion with you is waste of time oyu are out of reality.
what light source are you seeing these clouds with on a stormy night in the wild, because the light certainly is not coming from earth
love the disagreement = trolling mindset lmao, very common here
stars and moon produce ton of lights and it lighten even heavy clouds just go outside once omg lol
night drive 😄 😄 😄
the way you beat the dark problem, use NV. The game is so dark because
A: It's a stormy, cloudy night
B: Anti-gamma exists to prevent cheaters an unfair advantage
This game has many moonlit nights where it is much easier to see.
as I said this is waste of time you are completely out of reality... sorry
So is The Isle
It's a video game
Not only is it dark because realistically, it'd be dark, but it has the addition of anti-cheating measures
@split bear your screen twitches because of the DLSS bug. To fix it, either: 1. Turn the DLSS off (wouldn’t recommend for the sake of performance and graphics quality) or 2. Exit the game. Next time you launch it, go to settings, turn any DLSS option on and hit “Apply”. After it join any server, bug should disappear.
You will have to perform the second step on the every game start-up thereafter, if you choose to play with DLSS.
ok thx
@vale pawn i have reported it already, works for pattern C
Stormy nights are adequately dark
Clear nights, however, are unrealistic
clear nights are unrealistic? oh boy...
In this game they are, they are much darker than they should be
this is darkest it should be not that blakc screen
you still cant see anything aroudn you but yo uat least recognize sky and moutains
yeah i agree night rn it's too dark
travel to the secluded island off of australia without light pollution called niue, set up camp, go outside at night without a flash light, and then send a picture of anything on a stormy day
maybe cause the dinos dont actually have built in night vision goggles and the "night vision" actually represents the heightened awareness of their surroundings they have thanks to their senses and instincts 🤯
you dont need any nightvision in night to recognize sky, is noone here goign outside ever rofl
i can tell u have literally never been outside
u have only ever been outside in a populated city with intense light pollution that will literally illuminate everything around it for kilometers to a certain degree
go outside on an island at night with a cloudy sky and send a pic
if u see smth u proved me wrong and ill shut up
until then u shut up
Re: Cannibalistic mutation being too much. I agree with poster that it's toxic and immediately apparent that it is so, however I think it could be fixed if you just add a debuff to it. Dinos with the cannibalistic trait would then have to choose; do they want to add more diet to their menu and canni others or do they want something else, like normal speed or normal defense or normal attack.
I feel like it's a good mutation, just being used poorly. Mutations that add diets to your menu are good in general conceptually, but yeah, people are abusing the hell out of it with Raptor specifically. Maybe they should make aquiring the trait harder, and have it be on the third mute instead of the second. If you know how to aquire it you will understand how that makes it much harder.
They could also simply remove the "Canni trait removes spasms permanently" trait from the cannibalistic mutations, that way other raptors can still tell when a raptor is actively canni.
already extremely abusable and easy to troll with
What do you mean?
grab a corpse, slap it on a nest, wait for the debuff, either the parents have to leave (meaning you can just destroy the nest or steal the eggs whenever that happens) or the parents get debuffed (easy kill)
I was camping almost everywhere i am even climbing moutains in night so you shut up
mods find his adress
im officially not invested in the discussion anymore
good
im not bored anymore ahaha
Then they should just make herbivores able to body drag, if they can't already. I've never tried to be honest.
i fr dc its dark af u right im just rage baiting
they can't
ahahahahah but it was funny
also wouldn't letting herbis drag corpse make them even MORE easy to bodycamp or troll with?
I mean, you can't bite and you move slowly while corpse dragging, right? IIRC. So it probably evens out if it opens you up to further attack from carnivores who want the body.
I'm just saying, as a raptor pack who spent an hour or two taking down a semi-juvenile dibble from protective guardians, it's disappointing to play the game as it's meant to be played and then starving to death anyway, and it encourages cannibalistic trait usage from raptors who can eat their fallen members in a fight for food.
I don't want to spend an hour hunting a subadult dibble as a raptor in a pack only to be unable to eat afterwards or be "fended off" to go kill and eat something else. Their comrade is still dead. They should have an incentive to move away from the body so the carnivores can eat, or risk dying themselves.
yea that's nature, it's part of the whole hunting thing. Forcing herbivores to move because a single compy died near them ain't it
especially with how many corpses litter areas of high traffic
not to mention the fact that it's not uncommon that herbivores get backed into corners by carnivores, and getting debuffed because one of your friends died in the standoff is really dumb
or even worse, getting debuffed because you successfully killed an aggressor and now their corpse is near you
yeah, i agree, so maybe make the debuff only a thing on medium to big corpses. Also, making herbies able to body drag will solve both of those issues of being backed into a corner and aggressors corpse being nearby.
Also, the debuff should only last as long as they're nearby. In the event a herbivore is backed into a corner, like against a cliff, I suppose you could just drag the body away but that would be bad for you anyway to leave the corner. But realistically, if you're backed into a corner, you're dead most of the time anyway.
i'd rather have a fighting chance in a corner than none at all
maybe give herbivores a "fallen comrade" attack buff that lasts for like ten-fifteen minutes, but then that's gone it changes to one that's bad for body campers? most standoffs won't last that long in-game imo, the winner is usually picked relatively quickly...
hmm.
that just sounds all kinds of nightmarish
buffs and nerfs telling me how i should feel is silly imho
so what would you suggest to go against the body camping mechanics then?
i think it's silly to battle for an hour and still not get to eat because some stegos are salty you killed their friend.
here's how i see it working
you CAN stand on a corpse. There is absolutely zero downside for doing so. This being said, meat = meat eaters, and some of them are much bigger and scarier than you, or easily overwhelm you, so as much as you may like to, there is an inherit risk to it as you are standing on literal bait for bigger preds
if every herbivore body camped no carnivore would get fed or they wouldn't bother to stick around fallen bodies, and if fallen bodies don't get eaten they contribute server lag, yeah?
what i'm saying is there SHOULD be a downside to standing on a corpse.
i disagree
because it creates far more of a tool to troll and a bunch of stupid niche-cases than problems solved
as opposed to the real problem of trolling herbivores preventing carnivores from eating? constantly?
i mean it's just two different kinds of trolls and cheeses at that point.
i'd rather 1 way to troll in which i can walk away and get something else to eat because herbis are generally much slower than carnis, rather than an entire list of ways to mess with herbivores
as well as not wanting to have to keep track of so many unique status effects this might as well be an MMO
But that defeats the point of the "hunt" in the first place. If every pack herbivore body camps what's the point of hunting the herbivores?
If I can't be guaranteed to eat, as a carnivore, why would I play carnivore? To hunt only other carnivores?
i feel like you would enjoy community servers
yea probably lol
I used to, before I directx12 errored and can no longer even boot the game.
Life Finds a Way, Hunting Grounds, etc
there are different play styles of playing The Isle, and that's not the insult you think it is.
It came off a little bit like one, but I get you.

I'm a bit on edge this weekend, so sorry. I just want to play dinosaur game without all the troling, hacking, mudpit camping, etc. I just wanted to defend my position of "herbivores standing on bodies should be debuffed". Maybe not RIGHT away, but after fifteen, twenty minutes?
Disease is a thing that exists in the game. Maybe it nauseates their stomach. IDK
In my opinion the long drawn out fights where neither side can do anything for an hour are boring, the game should hurry up the process, via disease, malnutrition, or buffed attack by herbivores in the first ten minutes after they lose a comrade idk, i'm just discussing
i disagree entirely. I think the long, drawn-out fights are one of the things this game does very well, and helps a ton with immersion
in specific circumstances, yeah, but when a pack of lions takes out a cape buffalo, the other buffalo don't generally rally around the body of their friend and prevent the carnivores from eating.
in a circumstance where a raptor pack spends an hour or two stalking and hunting a young dibble in a herd, the fight lasting that long IS fun, you're right, but spending another 35 minutes just trying to GET the body is not
like, if a stego loses a packmate against a raptor pack and gets a damage buff... who cares? it's literally still going to one tap
Well yeah, that's the chance they take being a raptor taking on a freakin stegosaur
that's like a cat trying to take on a cow
i personally am just massively against the idea of damage buffs too
or damage debuffs
unless they're explicitly due to a player action (poor diets)
player inaction is better imo, like the poor diets
a damage debuff/buff suddenly happening midfight with no way for you to do anything about it (as opponent or player itself) is bad
choosing to ignore your dinosaurs needs absolutely should result in poor diet debuffs (maybe not as quickly as it happens now, considering how the diet system is formatted but you know)
i gotta brb ill get back to this in a hot second but thanks for actually discussing with me
you should not get a damage buff for
- being the same species as something
- having something near you die
- causing them to bleed (why is this a thing what)
- BEING HUNGRY
unfortuantly, 3 of those things are real, and they suck
the being hungry one is funny though
need a burger, can now punch twice as hard
yea but its dumb as hell
how else do you fight through the waiting line
not only does it make zero logical sense but it's also like
how do you counter that? they can just NOT EAT and kill you better
forced food injection
I feel like that would be a good damage buff (being hungry) only if you're completely empty. It could still be abused, but hopefully less so. not sure what the percentage is that it activates at.
i just don't think it should exist lol
Why yall voting no ill never understand
Its probably people who dont even bother with nesting
@half swift Most people know it's herra causing the issues right now, If I were you I would stay away from playing them.
Creating dinosaurs as a single player sounds fun, like an "asexual reproduction" quirk but in reality, it would be heavily abused by people trying to get nested in mutations as quick as possible, I feel like.
That's why I also mentioned less benefits, and those benefits are up to the devs
imo when putting things into general feedback it helps to be as specific as possible so people don't generalize but i feel you
i feel like it could be a decent mutation trait, but what does it give?
Like for example most people play omnis, dibbles, stegos, deinos, tenos and in this new update barely any tenos
like what benefit does a dino have from being able to be asexually reproductive
So the rest of the dinos cant even nest cause barely anyone plays them
smaller playables like hypsi and dryo and other smalls wouldn’t hurt having a pathogenesis mutation but stronger playables like carno, teno, cera, etc. shouldn’t have it
Faster growth and all that
so why wouldn't you, as a raptor, nest in a bunch of your friends so you can all grow super quickly?
U have got a point
We could also limit the eggs
Two raptors can spam nest their friends rn and get amazing inherits
one at a time sounds fun |D
limiting them is a good option i think
maybe put it on a cooldown timer
@remote leaf #general-feedback message I made a little bit of the same suggestion regarding urs earlier
Yeah so many balance ways to it
Ahh I didn’t see, I’ll have to scroll and find it
Just so sick of not getting diet and I WANT to explore the map of my own free will, rather than being conformed to MZ
It is so annoying, like I want to run into people i want action and to do other stuff but I am forced to travel half the map and then come back just for my diet to be gone
YEP. Or to be chased off by one species of dinosaur and be denied diet the whole time
I know they want fighting over food but if one is SIGNIFICANTLY stronger than the other, then it’s not possible to fight back, it’s just certain death at that point
Yeah, its too competitive for 150 people, like most of it is gonna herbie vs herbie or them killing juvies and subs like u dont even get a chance to grow
@unreal ridge I like the Pachy parry idea
So is everyone else getting the dilo hallucinations every time they log on the HT servers? Kind of annoying now tbh. I would ragequit if I died because the game decides to have my tank dinosaur bleed out of nothing.
@copper quail sparring is way more complicated and works semi-good already in hordetesting, unfortunately it seems like 90% dont like so I deleted it anyways
I keep getting the error "data requisition failed"
how do i fix this
restart the game
can teno stun diablo now?
I don't understand why I'm banned from NA4, I was growing in cera with friends, some started attacking a stego then everyone got slayed and banned from the server one by one
I would like to know if it would be possible to have a clear and peaceful discussion regarding this
The only way you can get banned out of official servers afaik is by hacking or hate speech
I never used and I don't use cheat that's why I don't understand
You sure it was on NA4 an not an unofficial server ? I know these sometimes issue abusive bans (also might want to check if you're also banned from other official servers, as I think they are linked together)
It was good on NA4 and I'm only banned from that server
I know some people had the same problem on NA2
It's weird
You may want to contact a server admin in an appropriate channel about that
I guess #evrima-na #isle-discussion or #🔧-evrima-troubleshooting-🔧 would be appropriate
Could have possibly played with hackers? I think that could be a reason, possibly... Take it with a grain of salt. But I guess DM Punchpacket and ask about it maybe? Not sure where to go to get answers.
Sounds weird to me for someone to be banned from one official server but not the others
Seems like a pretty pointless thing to do
Yeah, true, it seems a little odd
When im join the horde test my game crashes fatal error like 2 days
Hordetesting servers are a lag fest. Player movements are choppy. Rubber banding is still persistent. The game only runs smoothly when I'm not near any players. The moment I enter an area where other players are nearby, the game fails to run smoothly from there on. Nearly all of my recent in game deaths have been due to the result of horrible lag and not another player skillfully beating me in a well matched fight. I get raptors who just stick to me out of nowhere and then when they leap off, it doesn't even show the animation for it, they just straight up vanish into thin air.
@bronze nymph
I like your idea it needs work ofc but hypsi is also a tree dweller they just cant yet. I do like the idea of a new tree dweller and the holes in trees part or they can have rotten trees that die over time making them a good nesting home for micro or even hypsi
the insects I like but the whole bee thing idk I dont think you should be invs to bees much like bears there skin and fur is thick but they can still be stung.
yeah i wanted to put the thing with dead trees in aswell but it would have been to long
yeah not directly invincible but maybe you can tank more stings or smth
Much like how racoons and even owls most of them live in dead trees they are better and easier to break into plus not a lot of other animals enjoy them cause they can fall and give little cover
or just have fur and be more tuff (not take as much damage in a since)
yeah that would work
again not a bad Idea, but its needs some work lol
yeah the dead tree thing would be great cause it is way more realistic and more immersive
yeah definetly
Balaur or a slightly ficiotnalized velo would be better than micro because micro is tiny
yeah micro is tiny
GLIDING VELO 
@quick wing some servers have mods which give anky bone break
Yeah but i want it on dry reef
So why did you post what you said in this discord and not ask for it in there own discord?
#general-feedback message
I thought this was just bugged on my end. Splish splash :)
@coarse spruce #announcements message
Im referring to sub-surface swimming and then diving out of the water
Previously it felt pretty smooth moving between dives, but now it feels like I'm up against much more air resistance
ahh, gotcha. but the msg in suggestions is not a suggestion in anycase lol
well feedback, but point stands XD
As far as I can tell breach swimming itself is unchanged. It kind of felt like I was losing momentum at weird spots but I think that might be a product of the ping being extremely high
because they dont do modded, theyre advertised as an unmodded server
im asking for the devs to go in and add it to ankylosaurus, not for the server to add the mod
they are never adding anything to legacy ever again lol, they just wanna delete it
@grave sierra its a scavenger, its not really suppose to be hunting anyways
and I can kill carnos kinda easy tbh just use bile
they need to make bile better yes
I will agree with that
Paleontologists believe that’s it had a very strong bite force, and during its time alive during the late Jurassic it was of the top 3 carnivores in its areas I believe. Might not be 3rd, but it certainly isn’t supposed to be a full time scavenger.
Larges carnivores
And dinosaurs can have a very strong bite force that doesnt mean it always used it, it may have used those jaws to break brones as well
Thats like saying well the anky had a huge club it defends itself with while its not a lie its not the only thing the anky used its tail for It most likely used it to smack trees for food and used for other things.
Just because a dinosaur has certain features doesnt mean it used them 100% of the time for example ankys where not that big, they didnt have a lot of meat it would have been a last resort type of situation to wanna eat them, cause it was to big of a risk. @grave sierra
cera ain't meant to be a predator in this game, it's a scavenger
they JUST buffed it last hordetest
and it's better at scavenging and corpse defending
The only thing I agree with buffing is its bile so it can defend itself really and thats about it really.
its bile is honestly more than strong enough. i'd rather a rework than a flat buff
Mostly what I was suggesting it that it just need a buff of any kind
What would also be cool is if you ate a ceras stomach you get sick
cause rotten meat
literally just got one in the horde test
I agree, the whole sick system and bile just needs reworking as a whole.
The only buff I heard was that below sub adults don’t chuff. What buff did they get?
the chuff buff is constantly active near corpses
makes it VERY good against attacking carnos
That’s been in for a long time
no, it hasn't
it used to only be active when an opponent was near and cerato was chuffing
so you could actually attack the cerato before the buff activated if you were fast enough (carno)
as it stands, cerato is one of the most popular carnivores, because it's actually good
In terms of buff in talking like a buff to stats or something similar
you can also vomit
I just made a suggestion on how to ELIMINATE, aka make it IMPOSSIBLE to have damage/godmode/speed/tele hacks (without introduction of logic errors by devs).
ESP, aimbot would not be effected though
But what I was thinking for the rework of bile and just the sickness all together is:
The sickness not only makes you throw up but also drains your stam cause when you are throwing up it makes you tired but bile actually doesnt just cause sickness but infection, cause it reality you have bacteria and its most likely more then 1 type of bacteria so its not out of the realm of possibility
You can get an infection but for the sake of balence you get one or the other you either get sickness or infection
50/50 shot tbh
don't like it on account of creating RNG effects
I get what you mean but overall it'll make a cera one of them I dont really care for you type of dinosaurs you leave them alone to a since
"you mess with the dog you get bit" type of thing
@grave sierra go read my general feedback it kinda buffs the cera rn
Looks good, and sounds reasonable to me
I mean I am not agreeing with your last post it doesn't need a buff it needs a rework more then anything like indomisaurus said all buffing and debuffing its gonna do is mess with the dinosaur more to be fair it needs a rework
@knotty solar"Contact with bile" Do you mean the normal bite to make target vomit or if someone eats meat that's been vomited on?
Both, it makes it so if you vomit on meat or get bit its the same in a since but you can see the vomit you can even see it now so if you eat its kinda on you at that point.
If it's only on eating vomited on meat, it'd be okay. If it's on the normal bite to vomit target, it'd be outright terrible.
So, the way I'd see it working with normal cera now when it vomits on meat it just decays faster but with the new system it would make you sick even eating the meat, but also still decaying the meat faster it makes it so vomiting on meat pointless cause rn it kinda is your throwing up for faster decay but other dinosaurs can still eat it fine canceling out throwing on it in the first place.
Yeah, if it's only on vomited on food, then there's not really any problem. It's only if you add that effect to the normal attack/bite to vomit a target where it becomes bad.
So adding that effect to food is fine, adding it to the bile itself/the attack is not
If you eat the vomit its like salt water if you bite it once your twice you'll be fine without many consequences but if you keep eating it then it becomes an issue
but being bit would apply it off the rip it just will stack now like troodon venom the more you get bit the more it'd effect you and debuff you same thing with the vomit.
so your first bite you'd not really feel anything kinda giving you a warning bite.
But you can also get infected, cause much like In real life bacteria is all over rotten food meaning you getting sick by it isn't out of the realm of possible but there are more then 1 type of bacteria, so there is a chance you can be infected and not suffer from throwing up but from stam debuffs.
so its like a 50/50, pretty much shows I am not playing I can kill you
leave my food alone, or suffer.
its more annoying then it'll just kill you, therefore making the cera one of those dinosaurs you'd just leave alone there is no point in getting bit then for the next 5 mins or so you getting stam debuffs and not being able to do anything.
Diablo migrations were better before the changes, we just recently got the ability to knock fruits down from trees and open coconuts but for some reasons I'm not getting a single coastal migration zone ? Now We got swamp migration which is terrible. Food is even more scarce than before. highlands is decent but I really miss those coastal Migrations.
Get used to it…they don’t like us having fun.
Are you a network programmer ? I don't think the team has a dedicated one, maybe you could try to catch Punch or Kissen in isle discussion and ask them about it
Usually whenever something great happens in the game…they “balance it out with something that no one asked for.” Inconsistent patches this game has.
Networking is not my specializtion. I have ample experience leveraging existing networking tools though. any modern engine has libraries avail for it. I'd also be more expensive than they would pay as well as what i would be worth in that position (ie I am worth more as a web API and big data engineer but you could get a much better netEng for the same $ than me)
I see, I only have very limited knowledge in programming so I only understood lik half of what you wrote in your suggestion (it's over-simplified, right ?)
But wouldn't that solution be... Quite heavy ?
Yes the solution isnt getting completed in short period of time
Change my mind:
Cera's bacteria bite is too powerfull or actually, I should say too punishing
I do think vomit lock is.
Vomit itself also is when anything is slower than cera.
1 Cera was able to directly kill my mate despite me being able to fend it off in orange health and good defensive manoeuvers as Diablo, the fact I lost 90% of my diet, 60% of my food and something like 95% of my water is what killed me. The loss of all these hardly earned ressources loss within mere seconds
When cera is dealing with other carnivores though, namely things like dilo and carno, I find he sorta needs it. For them, due to being faster, they don't get vomit-locked as often (it happens but less common because they can use the last bit of stam to run for their life/use superior speed to not engage to begin with) but loosing the food on a carno is more detrimental as his food drains fast and is harder to come by... So it's an effective 'don't mess with me in the first place' thing.
Cera vs herbis is awful yeah/cera is really op against a lot of herbs
Being slow + Water isn't everywhere + You drain water fast on diablo = Vomit makes you loose your water and RUINS EVERYTHING
Because in itself the vomit mechanic I think is perfectly fine but the consequences of vomiting is way too punishing
It depends on what you play, on stego/diablo (especially diablo due to fast water drain) it's too painful
On carno it's cera's saving grace, his only chance to live.
It was even more in my scenario because of water deficiency
Ah gotcha, that makes sense
I couldn,t get rid of it
Yes but I was told it goes away after a little while but it never did
From fresh spawn to Adult it never went away
Because I did try to have the salt water mutation, which for the second time didn't work again
I think, you need to have the mutation symbol blinking next to your stamina bar as you drink the saltwater
Which is what I did, twice. But anyway I digress from the main topic
To get it on Teno I had to throw up from saltwater I wanna say, 5-ish times to get it, a little more than 5.
Literally just keep drinking buckets of saltwater until it shows up in the list
Were you doing it as fresh spawn ?
I'm playing a ptera in the background so I am typing while waiting for stam to go up
Adult teno
I waited for my adult mutation to get it
With the last mutation slot ?
Yep
huh, ok interesting
Maybe it's different or broken on Diablo though I dunno
@dusky swift agree on this - i recently played Troodon. What it maybe needs is to be able to eat bone and rotten flesh to survive more easy. Use the mutation that gives you 15% less dmg fighting larger species, this way you can survive at least one Utah or Cera bite and afaik also a subadult Diablo attack
yes, he should be able to do a bit of everything in order to obtain food.
It feels like Troodon is for an environmental level that doesn't exist in the game
@tame patio regarding your post #general-feedback message
I've heard turning off DLSS fixes this
@charred wagon you can check the character menu when you are doing those actions, just set a keybind
I mean to where you don’t pause the action. my keybind is default: tab, while eating is E for example. I can press hold E while pressing tab but the action stops. If there’s a way to not stop the action then nice! I didn’t know it.
oh alr
Yea
Corrected to make it clearer
epik
Dang my feedback about dibbles breaking cocos actually got added to the game by the devs after 51 likes. That's sick, ty devs!
60%
ah okay cool thanks
Wouldn't 75% if in water, 50% if on land, be correct? As for how heavy a thing it can grab, or are we talking about something else?
uh
my brain is melting rn
i have zero clue rn
4T on land, 6T in water (unless its higher), 8T deino. Checks out?
they changed that, i got grabbed as a stego on 4 tons on land
Really? Were you just about 4T or 4.1+?
i was 4t+
Hm, well then, guess they decided deino needed even more power then for some reason,unless something else was going on or some hacker or whatnot
its why i asked too cause i was like uh what i can get grabbed at 4t??
yeah i think 75% is way to much or 60%
on land, i gues the 75% is in water
yeah but then they make you completely blind underwater, way to go lmao
im sure devs dont play their own game
Were you a juvenile by any chance?
Juvi deino can see insanely well during the day, but has bad nv at night. This is the opposite for adults.
I was baby, but I asked around on petit's server and people told me it wont get any better even after growing up
Ah, didn't know it was that bad. At least I can take comfort in deino also getting a bad deal out of things xD
with all the stamina changes, performance issues getting WAY worse, graphical issues, lack of AI, nv changes it really feels like the devs dont want anyone to have fun. I remember dondi saying he didnt want the game to feel like a deathmatch but with the lack of food, and you having to rest for 4 or 5 mins straight it just turns players into desperate starving guys trying to hunt everything they can find, its actually getting way worse than it was before. I unninstalled this and this time I really doubt im coming back. Everyone keeps coping with all these changes but I assure you if things dont improve fast, you will have 500 or less players in a bit just like beasts of bermuda. Hope the devs start thinking about the mess they are creating because this is starting to really feel like a bad joke
the entire game is a bad deal atm lol go on steam discussions or reddit and you will see 90% of players are literally giving up on the game. It's not anyones conspirancy to try to ruin the game, the devs are doing that by themselves, when I started playing this for the first time last year on june or something, it was one of the best experiences I had in gaming like ever, in less than 5 months after that it became one of the worse. Way to go
this is the state of the game
Overall the game is fine and plenty fun, there's just som aspects that I find to be pretty questionable, specifically their balancing but it is what it is. But even so, we're not giving up on the game, after all, there's little other option. And at some point we're hopefully getting mods and server options, so things can be adjusted to be better. And a lot of those reviews are either outdated, or just wrong. And in some cases the game has just changed to be what it was meant to be, and not everyone likes that.
keep telling yourself that, im out enjoy the mess
@hallow umbra Hypti now has a grow time of 45 minutes?
what the hell...
Thought they would do about 10-15 minutes. Now even the last players will stop playing with them.
It's like the devs don't want us to play smal dinosaurs
It’s like they’re trying to make us not want to play any dino with that scare of early 24 with the 8 hr growth time for deino and stego
It’s no point posting stuff in there cuz they never bother to look at it but I’m giving it a chance because it’s just ridiculous to make a dino of that size take 45 minutes for something that literally has no adequate qualities that can get 1 tapped by pretty much any juvi
It should be 15 max
And even that’s pushing it. I would just leave it as an adult. It doesn’t even have its “climbing” mechanism yet (if that’ll even come within the next year)
Agree
Give it a good quality that doesn’t come at a super high cost that gives it a chance to survive and then discuss growth times
Because it should have a very short growth time of abt 10 minutes for mutations at least
Ok I’m done
yes, 10 minutes sounds good
Small dinosaurs are supposed to grow quickly and have easy access to food in order to survive and deal with their environment like climbing, digging, swimming. but they just don't get anything good.
The game simply rewards pure strength more, so it's no wonder that everyone only wants to play big
Ya
@mint forge Doesn't omni already drain stamina if you move while pounced, troodon does as well I think? And pachy at the least gets slowed down, or used to, from being pounced by one omni.
I'm also unsure on having something that kind of "requires" a mutation to deal with it, it seems like it'd be too much of a meta thing possibly
They do though they literally have a bot that sends them the most upvoted suggestions and they decide from there
@full pewter First they added 10%/15% stamina cost to the swing, now the 3 sec cooldown, and apparently deinos can possibly grab stegos over 4T from land as well. It seems like they fully intend stego to just go back to being bad, if not even worse than before somehow. So diablos being able to knock stegos over might be fully intended, and people seem to like it at that.
#general-feedback message
@vital laurel
Agreed on some points. 25% of the prey's weight is way too low. 25% in comparison is only 3 Omnis on a 6T Stegosaurus. Which is like assuming a Stego can't carry 1.5T of weight, which seems ridiculous to me.
I think 20% stamina is perfectly fine and I also think that 65% of weight could be increased a little for with even full stamina. (In comparison its like having 5 FG Omnis on 1 FG Stego)
I always assume every dino is capable of carrying half their weight with some effort, leading to lose some stamina as it goes. We know grapple is still W.I.P but I think it should scale on Omni pack to encourage pack mentality to exploit this mechanic properly, but realistically, right now in game I'm not even sure how many Omnis fit onto a FG Stego, I was thinking 1 on rear, 2 Each side or maybe 3 each side, 1 on top maybe ?
https://www.youtube.com/watch?v=W7-zZj3gRFQ
5:20 wtv happended to these omni calls ?
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Stego is already in a precarious spot existing in this roster, it being as strong as it was at least made it theoretically capable of defending itself against the future roster, now here we are, all these questionable balance changes
I wouldn't worry about the future roster, can't really handle current roster well. But it's apparently how they want it.
They said they want all Dino’s to at least be survivable. But if that means hiding in trees the whole time. We got problems
1 Ceratosaurus can screw over your resources so yeah I agree
Well, hiding is a viable option, not a very fun or engaging one, at least not just staying hidden the entire time but it is viable.
who wanna play with me i js started and dont know what to do
Well, you can handle one, maybe even two, but if there's three or more, you're going to be in trouble, and the new changes only makes it worse
Handling the Cerato isn't the issue, in fact you will more than likely win against one and if you don't kill it it will flee.
But the bacteria bite will destroy your life over, losing most of your diets, water, food. It's infuriating especially when you just got to an MZ and filled up.
Survivability imo stems from how a dino can react to a situation. Either it can fight, hide, or run (either speed or outstaming). Stego can’t run and it’s often too big to hide unless it’s in a dense jungle. So ideally it stands its ground and fights back, that’s what it and ankys playstyle are all about. If it can’t fight rex, then it’s got nothing imo and gameplay is just gonna be hiding in jungles most of the time.
Oh yes, that much is very true.
You're already better off hiding in general, or at the very least use terrain as much as possible if you can, I don't think it'll make much of a difference if rex and trike are around.
So I don't think it's going to change much just because either of those are around, they'll just kill stego faster and more effectively at worst
That's one thing I feel Maiasaura is going to suffer from.
Big pack of meat that doesn't have anything interesting in terms of mechanic to defend itself and it's meant to be a prey of choice for packhunters and mid carnies and even big carnies.
I honestly feel Maiasaura is going to have an initial popularity upon release but after that it's going to be barely existing.
Plus it's a big Herbi, long to grow, difficult to hide and really its weight is probably it's only combat asset oh and apparently it runs fast..
I always imagined Maia being a speedy tank like it was in legacy. Doesn’t bleed but hits hard enough to threaten small tiers, although doesn’t hit quite as hard as Teno. On a quad stance it still strikes fast and is effective when bucking. Tbh I imagine all hadrosaurs to be better against pack hunters but bad against large carnivores, where it’s the reverse for ceratopsians.
Checking the concept art, it seems to be able to pin down pack hunters
We should be careful taking to concepts literally, Diablo can’t roll over pouncers and Herrera can’t flesh graze despite what their concepts show. For Maia I could easily see that as knocking down small tiers or the trample mechanic.
Yeah, wait Flesh graze ? What's that ?
But isn't that just the pounce mechanic if it grazes its target only instead of a proper hit ?
That roll is some spy master infiltrator stuff lol
You can see it taking a chunk of flesh off the victim without killing it, so it can eat the chunk later. That seems to be the intended at least
A damage based pounce is what troodon is supposed to be
oh
Huh maybe this is why they made the pounce deadlier since 'flesh grazing' was aborted
It's still an interesting idea though
It is, but like mimic for troodon I personally don’t care much for it
Yeah mimic was probably one of the most interesting
I don’t get the hype behind it, just gimmicky
That's fine
@north quiver Could just make it so the offspring is always just a "clone" of the female, and can't inherit any mutations at all.
that could be a good alternative. though I’d personally keep that as the case for more powerful playables, and the smaller ones can inherit mutations
Sure, it was just a suggestion for how it could work without being able to just stack mutations, and to still make males important for the nesting process for creating a "bloodline". So you could still nest if you just wanted to bring some friends, or for whatever other reason you might have.
Please explain why pinning or drowning a player that has time invested is fun for that player, and skill based for the pinning dino. I sit and watch the light drain from there eyes.. its so engaging!
@knotty solar I think quetz shouldnt be able to fish but the Grab mechanic seems good
I think it should still be able to eat large fish when the opportunity presents itself. I’d imagine quetz would be an opportunist in general
Yeah i Just think IT shouldnt actively Look for fish
Still on its diet tho
Or should be
But maybe they could just find some goats instead
apparently deinos can possibly grab stegos over 4T from land as well
finally. i hope that's true
Yeah
@queen ember yeah i agree, especially with tenonto. It's really weird how good that thing is around water only to not hav swamp in its migrations.
I just dislike how basically every creature seems to just go to the coast
Pachy makes sense, but both Teno and dibble (who all three can share a single zone mind you)
Like there’s so many more places you can put them
@wide moth why say no to me answer imo its a good way for people want to join a nest instead of being defenseless
if i were to take a wild guess, i would believe its because they want the big things to live in the middle of the island
like how dondi talked about forests having a deep and dark centre that houses the scary things or something
they cant live in the middle if absolutely nothing goes there tho 🤷♂️
@broken thorn if cerato could side step I would still run around every where to kill stuff because when I do go to a corpse there’s not always a chance it has the organs I need so I would rather kill somthing then steal a body
Also fighting is more fun
But side stepping isn’t going to fix the issue that people don’t want to go to body’s and would rather fight
@serene jasper we're getting into the mid tiers already. dibble and maia come to mind, and we're sure to get more on the next roadmap. plus, if you dont want apexes you can just play on servers without them 
they eat fish though its there natural diet haha but ig I can see where you mean
@serene jasper everyone wants apexs
ong, I know I want my rexy sexy baby lol
yeah i mean we already got a fishing flyer so i think quetz should focus on hunting terrestial dinos and maybe be a scavenger
Well, in my post I said this
"These areas should be scattered around the island and be large enough to support schools of smaller fish. Quetzalcoatlus would eat these fish for diet variety rather than as their main food source."
oh mb
lol READ MY POST haha
I understood it wrong i thought you meant it would be like half half or like 70/30
Elite fish would be a food diet in itself but i'd be the only real "fish" they'd eat while the schooling fish is more for diet variety "3 diets" and not as an actual food source as they dont have a ton of nutrients
Carcasses of smaller dinosaurs
Fish, including elite fish due to their size
Crabs
Pick up smaller dinosaurs and eat them whole, with the largest being an sub-adult Omniraptor but can pick up anything below the weight of 300 LB
schooling fish would probably give them nothing lul
and nah we see it picking up gallis which are 450
Well, more for diet and also adds a new biome to the game
I really Like the new biome Idea though
gallis are 400
actually
Creeks and streams
in real life not every river is infested with gators therefore there should be some safe spots I mean I get what they are trying to do but as more dinosaurs come in there gonna need more areas to drink and denios are just gonna swarm those areas.
Yeah that would be great for all the smaller aquatics
Well, in my post I said this
"Creeks and Small Streams:
To reflect this, the game should introduce creeks and small streams filled with fish and crabs. These areas would:
Serve as feeding spots for Quetzalcoatlus and be used for Beipi's and other fish eating dinosaurs."
THEY SERVE AS DRINKING ZONES AS WELL
This would also allow other dinosaurs to hunt drinking dinosaurs and not have to worry about denios
Because stego needed to be even more useless, and deino even more powerful. Might as well just remove stego entirely, if its supposed to be this bad.
IT would make sense for them to Go down Mountains Like Most streams in Real Life
or branch off from rivers
Yes
I mean we already have some creeks in the game as it is with fish spawning I mean we more or less just need some more and actual creeks.
stego killing deino in 4 hits and everyone else in 1-2 is very weak I agree
sarcasm
I just dont like the idea of everywhere you drink has a croc in it, It makes the game more crazy yes but overall is annoying there should be some spots where the streams are way to small and even clear so no denios can live there. It'd also show more dinosaur movement around the island better it gives players a reason to wanna traval there and again even allow more dinos to hunt and not worry about denios its not a safe zone at all its just more of a no croc zone.
Yeah but they shouldnt be to spread accross the map (or Not that many) that at some spots you gotta Drink from the River instead of Just going to the nearest stream
yes, 100% but there should be a few the area with the most should be highlands then the plains might have just a few E/S plains
Yes, it really is. Because clearly that's the only matchup that matters.
Don't think about the fact that deino also "one shots", has an entire safety biome, has better stats, can't be puked, and so on.
And of course, that all the power in the world doesn't matter, if you can't reliably deliver it, which they made sure stego can't, unlike everything else
deino 1 shots the entire roster, is almost completely safe due to where it lives, and has no counter other than "dont drink here"
you can literally just walk away from stego
@stable inlet #general-feedback message dibble is fat enough
its diet is like watermelon and thats that
oh yeah watermelon spawn in swamp is kinda non existent
How viable it is depends on the bushes and how big you are though.
And what with migrations, and being slow, stego/diablo have places to be and migrations to do, they don't have time to sit in bushes they have to MOVE!
Additionally they're kinda too big to hide unless they're in a forest and places like south beach migration or highlands migration won't typically give them that mercy.
@boreal briar
I think Ptera can already do this, it's just that you want to be a bit above the enemy ptera as well as behind them.
I've fought other ptera before and killed them before.
Admittedly though, I don't attack first typically/I don't attack unprovoked, so I might not have as much experience as some
Yeah, but I mean more about changing it to be actually fun to dogfight. Right now it's a pretty meh affair due to how clunky some of the flight can be and how it's not really meant to be doing that. I feel like if they designed it with the intent on arial combat it would be a bit more fun and fluid feeling.
I think it's fun/challenging - as much as any other fight. The hitboxes and lag might make it unfun, but Dilo has the same problem.
I find the idea that Troodon are poisonous and can only be eaten by dilos or Ceras interesting
no one tell him that hippos swim faster than cheetahs it will blow his mind
hippos live in water lol
diablo is a very heavy and slow animal, just feels unnatural to be able to swim so quick
youd think its stubby self would struggle in water
i still think, by all metrics, diablo should easily the better swimmer
carno has godawful bouyancy by merit of basically being a lean/muscular animal. Like a chimpanzee, it has absolutely no ability to float due to its sheer lack of fat
Diablo, however, has a much easier time, as it's a chunky-ass animal with lots of fat that can be used to assist in bouyancy
Carno logically should swim like a rock
i agree carno isnt really the best example, i more said it because i outchased one when i was in the water the other day. i suppose the point im trying to make is diablo feels fast in water
like faster then it should
aint carno the slowest swimmer
perhaps im not sure ive never tested it
#general-feedback message Because having a massive cooldown, extreme stamina cost, and everything else is clearly not enough. Stego has to be weak as well of course. Meanwhile, I wouldn't surprised if people complain if a rex or trike hit a diablo and didn't kill it (it is a rex after all). Or the whole "deino biteforce irl, needs much higher damage" despite having the lunge.
stego is, but carno is the worst swimmer
carno's effective swim distance is much lesser than stego due to how fast it drains stam in the water
so carno is the 2nd slowest?
by a small amount
alr makes sense
i was the other day playing carno as a juvie and bro i could not cross the river
i was just never arriving there
i feel carno should be a better swimmer in my opinion. carno had very very strong legs, though i think its swimming would be messy due to lack of arms i think its legs should atleast give it more speed
chimps have extremely powerful arms and legs, they still drown in most bodies of water
most of carno's leg power would go into simply keeping it afloat
im more talking abt the amount of muscle and force they have in their legs, monkeys would never have that amount of muscle mass
its hard to compare dinosaurs to what we have today
well they maybe do with a ratio
but i see what you are saying
cause carno is 1.8 tons anyways
well we ain't talking about monkeys, we're talking about chimps, and CHIMPS are muscular as hell
chimps look like that buff gym enjoyer
... and still fail miserably to even touch the water 😭
you wanna know why no one wants to be in range of a chimp? Because pound for pound, that thing outpowers you in all faculties. They can, and have, ripped limbs off humans.
yeah idk i think a carno would be much more strong but chimps are also shaped very different they havent learnt the michael phelps way of swimming u feel me
let evolution cook soon enough they will be in the olympics
Carnos would be strong, but their lean muscular bodies would turn them into a brick
i mean yeah a carno is way stronger but a carno also weighs 1.8 tons
I mean, weight isn't really a colossal factor, it's def more about how the body is designed
completely
yea
but keep in mind that 1.8 tons is still 1.8 tons
it's not a major thing but man it's still 1.8 tons it really has some impact
Having high fat/a large surface area = good swimmer (see whales/hippos/even elephants)
Having low fat/lean body design = bad swimmer (see chimps)
anyways i agree carno should be a slow swimmer but i think diablo should swim maybe only a little faster then a stego? i just feel like u can swim so fast as a dibble its kinda shocking
A carno's high musculature would betray it in the water, not aide it
I think dibble's swimspeed is honestly fine
like tenos n ceras yknow
yea i get u
they're VERY close
i think cera is a little faster i could be wrong
who's the fastest
just a little tho
i bet it's cera
Fastest swimmer between the two, or in general?
how much does a fg cera weigh?
in general
1300
1.3 tons
Deino actually is the fastest swimmer in the game, but that's obvious
ignore deino and beipi btw
yeah 💀
so then shouldnt a carno be able to swim the same speed? unless im thinking carno is 1.5 or was it 1.8 i cant remember
Oh well, pretty sure it is cerato then
would make sense
no, not really cause of the fat thing
also it's fast as heck on land it's gotta suck on water
but ceras are muscle bags too right?
Look at cerato. That is a MUCH chonkier animal, so its bouyancy would most def be higher
it can't be the fastest in both
Compared to carno? No.
gotcha
It has a lot of loose skin, excess fat and so on
not really, cera is full of fat, it overeats anyways
you can check the model and see the fat + loose skin around
yea i just mistake the fat on models for muscle
just like irl guys i see my fat and im like... look at my muscles..
pretty much everything is either slow on land and fast on water or slow on water and fast on land
