#general-feedback-discussion
1 messages · Page 191 of 1
? Its probably just the config being bad
I was at the watter way,
did you delete config?
under the water?
I get rid of it often enough. No, in the trees, but it dosent seem localised to specific areas. Game just seems to be a lot worse graphically than before with far more resource use.
do this #isle-discussion message
the game looks better than ever with better lighting
i reach 100 fps and has never gotten it to look as good as it does now with 2080ti with 100fps
My RTX disagrees, game looks super bad.
what is your 3d resolution?
try using dlaa and delete config
dlaa isnt dlss
deep learning anti alasing
Yeah more anti aliasing. No thanks bro.
it helps with sharpen
and make sure you have 3d resolution to 100
I'm gonna run it again, I will grab some screens if still bad. All the settings are as they should be.
make sure you have drivers
Dude trust me, my rig is a f'in gaming honed beast. Everything is up to date, overclocked and handling far more Intensive games than the Isle. This is just bad optimisation, and the video setting options are a joke. Very bare bones.
Can't take a screen of sht, night time, as always.
yeah fps have never been much but the looks and stuff are better than ever
To me, the look of the game is far worse, needs sharpening, the frames, well the game is terrible for frames now, never had an issue in the past and I really like the look of the game. Now there is too much atmospheric particles, no sharp edges, I gotta use a filter to see anything at all at night. Just bad. Imo
Does anyone have the issue of herbs protecting carnivores? If you’re a herb doing such I would like to know why…
@icy lion is that considered a bug is that why u delted it or is it cuz it was just an R and then i edited it to fix it
It's a bug
kk
I don't do this, but it is friends or clans playing together, either for fun or to abuse the fact that some dino combinations aren't balanced. Most people don't like mix packing or carebearing
Last night that’s all we were encountering. Tenontos and Ceras teaming up in CA Central 1, it was irritating to say the least lol
#general-feedback message dilo is awfully op already
catch up to anything, bite once in the head, remotely kill without you needing to even get near your prey at all times
is that weird camera system still coming?
No, it was never planned to be in game
Oh, okay
@round parcel That makes no sense. Why would you make carnos cannibals when the roster of prey is bigger?
I just found a freshly dead adult cera, not even opened yet, no scavengers...climb up a nearby tree, 30 seconds later I see a compy hopping away and the cera's a skeleton...tf?
Are scavs that broken?
- Double 1 call a bug yes?
what are ur graphics settings?
like they were saying delete config. also verifying your game's files can help.
Love seeing specific people consistently downvote anytime anything about an herbivore is mentioned.
Doesn't matter if it's actual feedback or not, they just see an herbivore mentioned and hit X.
a lot of the time its cuz they mention herbi vs. herbi.
That's not it; just today someone just asked for additional colors for herbivores, specifically more colorful options and someone just decided nah. I've asked for trike ceratopsian info and gotten X'd too.
It just feels petty
one literally just said "give herbis more colours" and it got downvoted by a guy with a carno name and pfp lmao
That one
It's literally just cosmetic and they have a point, I'm tired of "dull rust or brown" for male patterns
The same person who downvoted that downvoted my phase-3 asking for ceratopsian information
there are very specific people i have found who just make their entire identity "herbi bad, carni good" and i dont get it lol
if its asking for a carni nerf, herbi buff or even herbi QoL/info, hate it
carni buff, herbi nerf or anything else that benefits carnis, love it
U right. Why that that way tho? 🤔 :/
😦
Because it's just narrow-minded, just because you're a carni-main doesn't mean there's a lot of other herbi-mains. There's genuinely no actual good reason to say "no you can't have colors, only I can"
its like they genuinely don't want people to play herbis, which is BIZARRE, as carnis should want as many herbi players as possible
Love the name XD btw.... and yeah... Silly... clutters up the feedback with what feels like essentially cliques and trolling :/ >.>
O.o I think your right.... how strange though
They just want walking food, fodder, they just want to power-trip I'm fairly sure.
Refuse to work for any hunt or God forbid get killed by something with flat teeth that isn't "scary"
😂
Give me that stalwart herbivore gameplay and that "hunt to survive" carni gameplay, it's not asking for much.
Thank you! If trike is bad it'll be the end of me.
Carnivores are the main characters and herbivores are food, basically
^^^
Yeah... I think it would be healthy if herbies were encouraged more... Right now theyre not in the funnest place to play, and whats worse is I do feel like theres some genuine herbie hatred XD .... I dont get it
The main reason I play carnivore is because it's interactive, I agree that herbs are a tad boring to play but I'm really hoping that changes in time. Diablo with sparring is a nice step really.
I agree... Herbies can be fun with people, and I guess even solo thats kind of 'the goal' is to find a herd or whatever
but solo or with people, carni is highly interactive
*** I think that if they gave nesting some love and if the elder system is neat, herbies will be alot alot more fun
but herbie gameplay atm is difficult, unforgiving, and not super duper rewarding :/
I like solo herbivore but there's just not many that can really defend themselves if something happens; teno is nice but I got tired of it and steg just - it's steg.
i REALLY want those migration changes
Which?
mass migrations and the wandering events
Ooooh the big one, it's supposedly going to be rare yeah?
I'm not too sure about wandering events
idk what they're called
As in I'm ill-informed on them
but basically, random herbis will be "broken free" from migrations and allowed to freely roam the island
God I hope it lasts more than an hour
That does sound fun though, you'll actually get to see other players.
I gave up playing steg because there's nearly nothing in it's migration zones. Sure I have hypsis and galli but both of those aren't really popular so I just see the other occasional steg and nothing else. 🧍
@tepid apex what’s ur rig bro damn
my specs?
yes
hold up ima list it
Processer: AMD Ryzen 7 7800X3D 8-Core Processor (4.20 GHz)
Ram: 32 gb (2x16gb)
Graphics card: Nvidia GeForce RTX 4080
Motherboard: Asus ROG STRIX B650-A GAMING WIFI AM5 ATX Motherboard
dam
@limber hull why would you downvote the suggestion for less rain? You enjoy the constant thunder? Can’t even have a decent voicechat have to turn down the SFX ingame. It’s 50% raining in my last 4h of the Isle. That’s too much. And it’s been for months like this.
@limber hull #general-feedback message
Why would you want teno to be ridiculously easy?
Elaborate pls
It is more than viable, your personal skills are irrelevant just so yk
personal skills? what?
And gifting it an extra kick when it lands a stun attack is it?
first of all, stun isn't determined by headshot
second of all, requiring a headshot to, y'know, survive, is dumb
To survive? It can outrun ceras and the bleed scares carnos away, your point?
teno does less damage than carno charge and cera bite on all of its attacks, its supposed to be a combo creature
A carno charge can easily be dodged and ceras bite can be cancelled if you attack it first lmao
Didn’t u have a major in game designs?
and you can't dodge a teno tail lol
its got a slow-ass windup and a colossal attack lockout
you can literally get in a free bite if it even slightly whiffs the tail
I got no problem with the tail, why are you even bringing it up? The problem here is the kick that stuns you
kick has a pitiful range, with a back-facing hitbox
Teno is agile enough to turn and land the kick within mill secs
Also the kick range can be a bit inconsistent, idk if that’s the hitbox or desync
i do, and?
Your arguments here are not it
i feel like me disagreeing with you doesn't really invalidate 3+ years of university education lol
Never said that? Strawman fallacy. It’s your arguments lmao
Well, teno currently is fine, carno is a bit lacking, cera is a bit of up and down. Making only headshots stun seems excessive, but you could argue that only tailslam should stun, and not kick possibly
i'd rather buff the garbage carno than nerf teno, who is for once actually not horrible to play
But there's not really any issue with the concept of comboing a tailslam into a kick, that's kind of the point, you use the tail for reach, and the kick for damage
that being said, carno shouldn't really be hunting teno
given that the devs themselves have expressed they want carno to be more pivoted towards "small game hunter"
For now at least, depends on what they do with teno as well
Though a more defensive teno would work, just keep tailslam and move, eventually the carno will give up or die
The body hitbox of cera and carno is massive. It wouldn’t be difficult to hit them at all and the stun just makes it easier
I see no reason making teno a walk in the park to use
Don't you mean the head hitbox, if you wanted headshots only? And if you think teno is easy to use, well, despite having a bit of extra stamina, it's still one of the most difficult ones to play
Kind of the whole thing, combo and knowing what attack to use when, to be a good teno
Not really, it might take some time adjusting to it but after that it’s like stealing candy from a baby XD
If teno is like that, then no idea what the others are, being far simpler and all that
Teno is very easy to use
No, you want a body shot to stun which would be way to easy to land. An extra kick for minimal effort? I say no
Body shot is fine, it's not "way too easy to land", and the entire point of it is to combo with a kick, since tailslam isn't really there for damage. You get the reach, then a follow up kick
Then I guess every other playable is mindless xD
Though if kick stuns as well, I guess you could just do that, rather than use tailslam first, which would be more damage overall
After the combo, ceras or carnos are usually one hp. It is very easy to land, most don’t have a problem with it, I feel like it might be an skill issue if your struggling. Not trying to sound harsh
No teno is just really easy to use, you barely have to worry about stam and do both heavy damage and cc with two easy attacks
You don't really mean that literally, right? 1 hp?
Both of which you can do while running, in a wide direction
And no, it's not a matter of skill issue, unlesss you mean that it's "easy to land", when well, you're entirely defensive
You need to position more than something attacking from the front
Also, the isle combat is close up range. Your prob gonna get hit atleast once and that’s game over
Imo teno needs stamina nerfs on its attacks (primarily kick) and kick shouldn’t be something you can do while running
No, carnos are usually die from bleed anyway, and ceras gets 2 shotted (I consider the extra kick and the stun kick the same)
Wait, you're telling me a cera dies from two teno kicks?
Also what’s the point of the tail slam, when the kick is all of that but better
Nothing too much, it’s supposed to be a brawler, but currently it is a bit overturned
And sure, carnos bleed, but that's a carno issue
Carno could do with getting back normal multipliers
Did you read the last bit? 4-5 techically but i count them as 2
Sure, teno do have a bit extra and not needed stamina, but that's pretty much the only really relevant issue
Tenos feel a bit too adept at running things down currently
So what you mean is two tailslam + kick combos?
Ok that’s kinda cheating
2 kicks that stun + other 2 free kicks to the head is enough to kill a cera
Teno, who's main attacks require it to position itself at least to the side, if not front, of the target, is too good at running things down?
Ikr, and teno is Balanced XD
It has extremely good mobility and can get into position within half a second
I don't know, it seems to me like you might have to reconsider how to run away, or approach a teno. Should it have less ability to spam it's attacks, sure (reasonable for within current stamina) . Are the attacks a problem, no not really.
Now that sounds like a skill issue, with all due respect
If you somehow get "outmanuevered" by a teno, then I don't know, that seems very odd at the least
wait teno being able to turn quickly means I lack skill? I think that will be enough of discord for the day
Most things can just run away, cera can't, but it's also a very agile critter and resilient to bleed
In close up combat yes, but if I get chased never
I meant saying that 4-5 shots is 2
It is 2 technically
No, more so that if you can't, with better manueverability, handle it, then well, what else to look at. It turns very well, yes, but not to a degree you can't work with
No
Besides... you're one to talk
If you land two stunning kicks and then follow it up with two kicks to the head, the cera dies
Ok, but that’s more than two total shots
Anyway, adjust stamina cost for attacks, with account for current stamina tresholds and all that, sure. Teno is a little overtuned on that account. But the attacks do not seem to be a problem really. Carno could use some help, but it has issues independent on teno, and so does cera. And cera is also slated for some changes to make it more... unpleasant to fight it.
You struggle with playing as teno? Funny coming from you
Teno is certainly overtuned but twisting the numbers isn’t the way to go to prove it
Yes but didn’t you see me say “technically”? It is 2 shots since the other 2 are free because of the stun.
And technically it literally isn’t
No, just that you're the one that brought up skill in the first place, for little to no reason. Yet you should maybe apply that to yourself. Because clearly it's not all that simple that "teno should be changed like this".
I get the point, but it can be misleading if we're talking about the actual damage and all that and thus the amount of hits needed
Better to clarify that you count in all the hits, but still acknowledge the amount of hits there are
It is in total 4 shots, but since the kicks have a stun, why count them separately?
Because otherwise you're saying "cera dies in two shots" which it doesn't
Same as why people would argue that deino does not "one shot", things
Despite the lunge technically doing just that
Because a combo is a separate thing and requires more stam, among other things
Now I’m not saying teno isn’t a bit too good at combat sometimes, but twisting numbers isn’t the way to go
Basically, cera dies in 4-5 kicks/slams, and due to the stun you can easily get in a second hit in one go . Which is the point of teno comboing, and should be kept, since it adds a little bit of smarts and skills. And for that reason it could be argued that maybe kick shouldn't stun, or not stun as long. So there's more options to use.
If it gets kicked once, the other kick is inevitable. I’m not talking about the damadge output, which is why i said technically. I am not misleading
But the concept of slam then kick, is a good thing, rather than only using one or the other attack
As someone who is decidedly bad at combat, I can say that when I as a lone teno can kill an entire pack of ceras and live without any practice before hand with any combat as teno, that means teno is overtuned
^^^
How many ceras?
Becuase if there's more than two, and you somehow win, then that's not a teno issue, that's those players being utterly bad
I can grant you that you probably can handle two of them, but more than that, no that's on the ceras. And if they have bile, then it's even more on them
Then fighting them is essentially a death sentence. Your bound to get hit atleast twice and that results in death. It dosent help that they are tanky and takes a while to kill
4, and I’m very bad at combat, and I know for a fact that I made way more combat mistakes than them
You might kill one, even two of the ceras, but if you got 3-4 of them and they lose to a solo teno, then the ceras are just bad
1 good cera can pretty competently dispatch of a teno
a single teno slaughtering a whole pack is news to me, and probably doesn't speak well for the cerato players
especially considering the first cera killed grants every other cera a corpse buff
Yeah, no. Those ceras were just bad, you were either way better than you think you are, or they literally had no clue and were absolute new players
FOUR CERAS LOST TO ONE TENO LMAO
Sheer numbers, stats, means those ceras could have mobbed and killed you
That is hysterical, please show
All I did was kick them until they got me to vomit and then I ran, and occasionally tail slammed them when they got close
Skill issue of the highest order I'd imagine
The fact they just... let you do that is so funny
Like, I will agree that you can kill one cera, possibly both if you're very good, but if there's 3 or more, you will just be attritioned out. At some point that becomes a thing
So I assume that they were facetanking your kicks lmao
Even if one was, the teno still stands there kicking, what were the others doing?
So yeah... I have to question if that's not entirely on the ceras simply not knowing much about the game in general, rather than the teno at that point
No they were dodging most of them
1300HP per cera (2600HP with corpse buff) times 4
vs
1600HP
Apparently the 5200-10400HP loses to 1600HP with less damage
Amazing
That simply isn’t possible, maybe Jolly meant it in a hyperbolical way?
No? I think he meant it literally happened
It's pretty possible
That sounds like The Isle to me
And oh yeah, the moment one of them died, the others would have had the corpse buff as well
It was on hordetest
I’m uninstalling the game
Maybe they were already starved?
- new bile source
It actually happened
And yet they continued to chase the teno, rather than cannibalise, which gives the same nutrients, so clearly it was a hunt
They better have been like 1hp before engaging with the teno
Possibly, if they were running wounded (the debuff) then that would make a difference, but still, 4 ceras vs 1 teno... that's still quite impressive
Cerato can just give up and eat the corpse
Even funnier, corpseguarding grants damage resist AND stun resist, so you could LITERALLY facetank a teno and win while doing it
So the ceratos clearly were not starving, they actively wanted to hunt
It does seem like a very... strange encounter at the least
Because if they stayed with the first cerato corpse, it's an easy win
But I've seen and heard of even worse plays, so it's possible
I've seen packs of raptors lose to one pachy
@junior lion The devs do seem to prefer that you learn by doing in this game. I would advice to play something like dryo (maybe even hypsi) until you get the hang of most of the basic mechanics, and then start looking for what you'd like to play. Alternatively, if you manage to find someone nesting, ask for the egg and if you get accepted, proceed to ask your new "parents" how to actually survive in this world. Hopefully if they went through the process of nesting, they would be inclined to help you out in general.
Sorry for being gone had to do smth, I’ll lay out what happened
So me and a sub teno saw a cera, which ran away from us and we ran after it. It led us to three others, which ambushed us and almost immediately killed the sub teno and got me to vomit. I was now at like below half stam and had vomit sickness so I decided to run back to a herd of tenos that were over back where I came from. The ceras ran after me and I tried to fight one, which got me to vomit again, but then I ran again and killed the rest of them as they ran after me using kicks and talismans while running. They were using charged bite a lot so probably doing low damage cause its bugged but I’m not fully sure, ended up on zero stam quarter blood and extreme low health
So, they pulled a good trick and ambush, killed the sub quickly and vomited you. And then somehow continued to eat tailslams and kicks, even after seeing one of their friends dying to it, until they all died. Despite getting you to vomit twice, and put you on low stamina before really fighting you. At least they did get you to empty and very low blood/health. But it does seem like they did good, got a bit of a power trip, decided to chase with no plan and ended up dying due to that. Maybe they didn't think an adult teno was much different to a sub, or something. But it really sounds odd, going from a successful ambush, to running into the rear end of a teno one after another until they all died.
Yeah I was really expecting them to go away once they got a body but i was already low on stam so ig they thought I would be easy to kill
Which is partially why I want teno to get some attack stam nerfs
no wonder people think teno is op if they are using witchcraft :D
From what it seems, they might have misunderstood what "easy kill" would mean, considering at that point you were weak and vunerable. But the fact they could see one of their friends get killed, and not adjust their tactics and strategies is not a point in their favour to say the least. You can bait tenos after all, and they could always have had pulled a "cluster", forcing you to be close to all three to hit one of them, and thus giving them opportunities to retaliate. But yeah, teno don't need more than about 25-30 attacks, rather than the 50+ I've heard it has.
that is just... insnae
me and a friend have won 2v4s against tenos as ceras
and im talking about not even getting to orange
Insnae 
insnae yessir!!!!!!1
but fr now, it's insane that you were able to do that
those 4 ceras must be the worst cera playres
It really is insane, especially because I am just trash at combat
It was really odd cause it felt like they had a really good plan initially but then they just… died
yeah...
it's just, well, strange
@soft python That's something the server owners have to enable, I believe
ah nvm then
i would rather live because i managed my stam than die because some dude got the artificial speed boost move and now i have no way to escape
also adding ambush speed means, by extension, nerfing EVERY carnivore's base speed to compensate
otherwise ambush breaks the game
so if we add ambush speed
- deino, ptera and herrera have basically zero value from it (there's more to come that also would never find any value in it, but this is what we have now)
- most carnivores now have a more difficult time travelling because having current speeds + ambush is overkill given how most speeds are balanced around herbis
- the gap between herbi/omni vs carnivore balance becomes more difficult to manage
- hunts are no longer determined by smart resource management but instead "who held crouch first"
- we bring back ye olde "crouch fights" where two rexes crouch in the middle of open plains otherwise they lose to the other rex
let's just not add it
@rough hemlock #general-feedback message but the devs want omniraptor lol, thats why they renamed it from utah to omni because they want to keep omni. its important lore wise
Then they could just keep the name but still have a feathered variant, plus the devs change their minds all the time
why not just make an actual utahraptor that looks like a utahraptor and has a different playstyle lul
https://discordapp.com/channels/401464048610312193/401481371249541120/1242581541020762194 @tight iron
I don't think that growth times are the issue. I think the issue is that the "early game" has nothing fun to offer yet which is why people see growth more as "loading" the "real" adult gameplay and not gameplay in and of itself. I play a lot of Troodon and personally if I had more stuff to do like bugs to chase or to fight I would not care that much about having a 1 hour growth time.
i agree with that, however why change it so early on
leave em be and change it when you can offer actual gameplay
fair point
the juvies are just gone man nobody grows normally
you just throw a stego off a cliff eat from it and that's it
get in a bush go work go read go do whatever come back eat again do teh same thing and then go look for food and begin playing
it's depressing seeing nobody in this map
and then there are sanctuaries where you can even be save from being hunted
or well, no juvies
i mean sanctuaries are fine imo, but...
all the juvies are in south plains, in east plains sanctuary or in a bush
and that, of course, includes me
last time i grew normally was yesterday as a cera
however i hadn't grown normally since the new growth times dropped
aint losin my hour of progress for any reason whatsoever
i can just get my perfect diet and go work on something else
or literally spawn as raptor get my diet and go eat lunch or dinner or basically whatever i want
yeah and that's why I as a troodon love to hunt juvis
I mean I'm not doing it for me. It's like a service you know so that they can experience real gameplay :D
it's not like im gonna lose any gameplay time
real
if i play troodon i hunt juvies just to eat if i can even find them
no chance im going for anything else
oh that's actually easy
I usually hang out in the north east sanctuary and if I manage to kill one juvi it will just summon more juvis
it's like farming in an mmo
me neither
i just want to eat them
walk up to em while they eatin and jumpscare them
imagine you eatin as a smol dilo and for no reason there is a raptor right above you spamming 4 call
absolutely hilarious
i would soil my pants tbh as a troodon
bye
@analog owl deinosuchus is not in a famine, it just does not have the entire map catered to it anymore
get used to it, its only got get worse for deino when bigger stuff that hunts deinos like spino gets added
@analog owl Deino is in a really weird spot right now with the map and roster. It's got a 1-tap to anything 4T or lighter, especially as a pair, with no counter except to just avoid it, which means there needs to be water spots that are difficult for deino to reach or it's unfair to the other dinos. But, unfortunately for deino the game is missing several upcoming features that will help make the risk of potential deino a more viable option.
-
other apexes. When the map's bridges were presented, the devs suggested that larger carnivores could camp bridges to ensure food at choke points. Thus, the choice would become fight allo/giga/rex etc or swim and risk maybe deino to cross. But, there's not any large carnivores to fear, and none of the current roster can truly block a bridge right now.
-
migration issues. Migration was supposed to move players around the map, but there's definitely still fixed hot spots. That means less water crossings which means less deino opportunities.
-
other aquatics. Again, planned to add other aquatic dinos to the roster. Some like spino will be able to contest deino, but a lot more (including juvenile spinos) will be a new source of food for deino. And, I think that the more terrestrial inclined semi aquatics (sucho, bary) might choose to inhabit those deino-proof ponds, which would also make the potential-deino-or-definite-sucho math a little more favorable
@iron prism Type /unstuck in the game chat
@strange quiver man your feedback is awesome
I dont know how it doesnt have 40+ upvotes
#general-feedback message diet system needs to be scrapped and rethought from scratch, this proposed system is just pseudo nerfs to buffs that are already hardly noticeable, and of which carnivore has very little say in what buffs they're trying to get during growth. even if you were to do this system, organs would need a MASSIVE buff again as it implies you're willing to trade one buff for a big nerf to another mechanic. the current system is just 'you get what you get', which is an awful design for the current benefits (which is poignantly boring)
#general-feedback message
Just genuinely curious why people seem to dislike my ideas of what could change in the diet system?
I dont like the idea of diets giving any nerfs
unless your have no diets at all
diets should let you customize your dino on top of whatever the dino comes with
Stam diet
stam diet always cringe
especially considering the proposed changes enforce carbs even more than how it used to be
What’s your idea then?
i had one ages ago
proteins = healing/locked health regen
carbs = thirst decay/stamina regen (while resting only)
lipids = hunger decay/nutrient decay
Slowing down hunger decay is only gonna make changing a diet combo harder
it also makes survival easier and encourages builds around your specific playstyle
a more nomadic playstyle would be enabled by eating lipids to avoid rapid starvation
Idk, unless other things to do besides gathering food are added, higher hunger drain would make gameplay a bit more boring than it needs to be. And reduced thirst drain seems a bit punishing for Deinos specifically since people wouldn’t need to come to the water as often, but at the same time would also allow Deinos to stay out of water for longer
Also know that an all dots diet according to my concept would still come with major nerfs to stats accociated with S and lines, and it’s drain and regen don’t need to be as good as they were before
So even if a player had very good endurance, they’d be making themselves squishier as a cost
But then again that’s why I didn’t go into exact numbers, cause I think it could be balance tested
a carb-based deino can also cover greater stretches of land and migrate to more obscure locales on the map. It's not all black and white
That’s all fine and good, but Deinos still essentially require that prey comes close to them first. Doesn’t matter where they go, even at hotspots
@worldly remnant it's a kos bloodbath cause ppl don't like others getting big so they kill everyone to avoid it
if you know for a fact that the other person will kill you on sight, you will kill him on sight as well, and that's why everyone kills everyone, to avoid getting even close to risking hours of lost progress
And lets be honest, theres nothing else to do in game...
^^
i think that the best way this is enforced is by the community itself punishing it
i know it, it's not a good sim thwen
juvie killers being killed by other players for that
i absolutely hate to say this but a sim is impossible
we are not in the same conditions
its called reciprocity, yes?
you can respawn so yeah
but murdering children in the isle is based
it is stupid
murdering children in the isle is just dumb
you ruin their gameplay
why tho, its free food and I can keep my diet topped up
unless it's a pachy
it's foremost not a sim then and needs consequences
kill all pachies regardless of their growth
womp womp, should grown up faster
im talking about killing children for sport
if you need food then go and commit murder i do that as well
why not make a KOS Game? just throw everyone in a pit
but if you're killing children for the fun of it without even wanting to eat the corpse, actual bruh moment
If I see another baby carnivore, imma kill it.
reciprocity as i saif
I usually take the organs of everything to keep my diet topped up
i just dont like killing babies unless i can eat em
like troodon. idc if its a baby, it's a day-long meal for me
the problem is the ditribution of species
tiny ass troo can get SO much food from even the smallest juvi
I mean, there is not a lot of situations where I would not kill juvies. as a raptor they usually give me a good amount of diets
that's because 3/5 herbis are unfinished, and both omnivores have severe issues that hurt their survivability
game needs rules to make it more "realism" and sim and less a KOS PVP bloodbath.
Beipi being unable to 1 vs 1 a troodon
entire mzs are empty
you have 8 carnis vs 7 non-carnis, and 5 of those non-carnis are undercooked
hell nah, no rules
rules, never
I mean, I play on petit pieds. but these rules are not restricting me in the way I play
i dont know what to say about rules
it's not like they will be enforced
too many people, too many servers
rules cant be enforced on officials
i dont say rules making hard limits, but rules and game mechanics that stop people playing it the way they do.
Incentives to make people playing more reaslistic and sim like.
do we need simlike?
oh yeah that's being done
at least to tackle mixpackin and megapacking
also elders aim towards making the game less deathmatchy
thats the reason most people buy this game so i give him the point here
else dont advertise the game as a Dino survival sim, but say people what it is. Almost everyone at Eastplains and around KOS PVP
now it's south plains
who is Elders?
elders is old dinos
you get old and you die of old age
pretty sure that if you die you get massive perks to not make it worthless
never got anything like this
oh yeah you stronger but slower
Game needs more mechanics to prevent this KOS bs
I heard nothing about being slower
I think you get slower when you turn into a really old dude
that is close to dieing of old age
elders are def the best way to deal with reckless play
because they reward long-scale survival
Because you get rewarded if you play carefully
without artifical punishment
I still think hunting with a full stomach (80-100%) should drain more stam for Carni, to reflect that a full dino wont hunt and wont kill because no hunger.
The Risks of Hunt need to be more in the game. People hunt without consequences, but hunting allways has the consequence of getting seriously hurt or exhaust, so you dont take these risks without the real need to eat something.
so you are getting punished for being full food? hell nah
also, then carnis could be run down more easily because they
checks notes
did what they were supposed to do and filled themselves with food
then how to reduce killing sprees for no reason other than to PVP?
by adding more things to do
you kill cause there's nothing else to do rn
lol
PvP is lowkey the only thing to do rn
^^
and punishing carnivores for being full food is a very BAD idea
ok i see where your thoughts coming from - hf playing
next game with people not interested playing the game that was advertised, but make it a PVP Arena, because "nothing else to do" - i get it
i mean it's just the way it is
cant really claim reality to be false
not even trying to excuse it, just saying why
which is what you were asking
i hate juvie killing for sport just as much as you do, probably even more, however rules wouldn't be enforced and pvp is the only real thing you can do
so i resort to killing the juvie killers myself
mammal primates reality 😄
herbivores hunting other herbivore juvis sucks
but herbivores going after carnivore juvis or carnivores going after juvis in general is fine to me (even if it is for sport)
Because
- Being a vulnerable juvi and being hunted fullfills the survival-horror aspect of the game pretty well making the game more suspenseful.
- It provides actual gameplay for the juvis in the early-game because being chased and avoiding dangers is better than just sitting around.
- It adds a level of difficulty for big playables which makes reaching adulthood more satisfying.
- It's pretty much what happens in nature.
Like if i play an herrera and I could either jump an adult pachy (which would not kill it) or a juvi pachy (killing it) i will always jump the juvi
best way to play the game seems to avoid any encounter and players no matter what.
good to have them around as an extra threat
the problem i have is not with the juvies or beeing killed myself.
I want to play what is advertised and have players beeing somewhat reasonable and their actions comprenhehnsible from an immersive dinosaur sim aproach and not a primate i'm bored so i start killing on sight aproach.
I mean it would be immersive
if a piglet would run towards a pride of lions, the lions would "play" with it and kill it in the end. even if they are not hungry
nature is more f'd up than you guys think
there is also no " i should kill it now, because else it's a threat or a competitor to me later.
i know people come up with a lot of fantasy to justify their playstyle 😄
bamboos do it, so do water buffalo if they see lion cubs
and dont forgeet killer wahles
they kill for fun a and sport and cats do it too
like crocodiles and even my hamster kills ants for no reason
yes that's why i dont feel bad for hunting or killing juvis
with some important exceptions:
same species juvis (if im not a cannibal) and herbivore juvis (if I'm another herbivore) I would never kill.
at the end we talk about a game that wants to be an immersive sim.
If it wants to be it needs gamemechanics preventing mammals and primates to behave like they do
why the exception? some crude morals and ideals or what?
nah as a herbivore I want more protection from forming a herd
as a non cannibal carnivore I could form a pack with them which makes the gameplay more fun
basically it is more fun not to kill them
i's start killing everyinthing now, same species doesnt matter, its survival of the fittest. Dont eat my orange, everyone is competitor. I should start organizing a pack and start killing everyone for the only real reason: because i can.
Have fun
killing the same species for no reason is very nasty ngl
you did exactly that
don't put words in my mouth
i said that people kill juvies because they either don't want competition or have nothing else to do
and you defended KOS play although there is no hunger or need, but a possible competitor or threat, so kill first if you can.
and that rules won't work cause they won't be enforced in time
when did i defend it?
i literally said i kill the people who kos for fun??
I did
(i think they think you are me)
are you fr??
you both did defend the KOS attitude and now come up with some morals that killing own species is bad
i dont see why
i never defended kos brother
go and read what i said agian
i simply said that rules wont be enforced in a timely manner for them to be effective
I never came up with some "morals" my reasons had nothing todo with morals
see?
you wanted to know why people do it
i gave you the answer of why people do it
and now you're accusing me of doing it???
not rules done by moderator, rules aks build in gamemechanics
hi this person murdered this other person for this reason, guess im a murderer now
how does that even work...?
instead of sitting here doing nothing i go out of my way to kill the juvie killers
i know why people do it, you told me. Boredom
well then do i support it?
pretty sure it's very clear
i would love to see juvie killers have to start again with zero diet all fractures and 0% growth
at least juvie killers who don't even bother to eat the body cause they do it for fun
also another reason:
When I'm playing troodon and kill something juvi ceras want my food and are too stupid to know that I can easily kill them
gaslighting at its finest
well then that's justified
you're defending your food
I'm not even going out of my way to kill juvis
they just come to me
my hands are tied
that being said i would go out of my way to kill them
but, yknow, camping food spots just to kill juvies n stuff is just completely nasty
for example carnos setting up traps for juvie ceras to then kill them for fun
absolutely damn nasty
that's how I play but as herrera and troodon
but there is no real planing to it
i have food i want to eat later they come and want to eat it
so i killl them hence having more food
and again i would love to see them being bonked by pachies so they get all fractures, have their diets taken away and then be put on 0% growth
they'd get a taste of their mass murder
or be tped to the most lonely place in the map that nobody's ever been in
ALSO TO BE FAIR
being a troodon killing juvis is way more fair for the juvis than being an adult carno
a juvi cera can easily kill a troodon if the troodon messes up
it's not about fair it's about is it to ruin someone's day or just for food
i go around killing things for food and that's normal, but killing juvies for sport is just stupid
they have no defense methods
it's just dishonorable
or killing afk people if you're not in severe need of food
oh they have
died to enough juvis myself (speaking from a troodon perspective)
also if juvis see a pile of corpses and then just run in without first thinking to themselves "why are there so many juvi corpses lying around could be dangerous"
that's a juvi problem not mine
that being said personally I think carnivore juvis need more foodsources around the map so they don't run into those scenarios as often
yeah killing afk people is scummy
also just to add something ontop of that
juvis have almost nothing to lose
they just respawn somewhere else and try their luck again
sometimes or a lot of times they tend to spawn in the same spot again, go to the pile of corpses again just to get killed again
counterpoint: play the game or sleep so you aren't logged in
if you're AFK, you fully consent to getting demolished by whatever finds you
counterpoint to that: if i see somebody who is afk it could also be because the game or their pc crashed
which would mean that they would not consent
most AFK people I find are hidden in some bush trying to grow without engaging
i have no qualms with obliterating them
i just spam f call so they wake up and it's a fair fight
i don't blame afk growers at all
and alert anything nearby? nah
if you hide somewhere and go afk, you take the risk
usually it pays off but if it doesn't you should not be disappointed/angry about it
it's a survival game, "fair fights" should not be a priority
you don't have to do it
i do it as a personal thing
and also you don't alert anything nearby the map is empty
sometimes I do sometimes I dont
as a carnivore i typically do because i have some room left for food or nutrients
I'm rarely completely full
well depends on where you are but yknow river delta n stuff is not populated at all
if im in severe need of food im not gonna do that
well I don't know that so I don't risk it
but, yknow, if i could use some food, i just wake him up and then fight him
i completely agree with you when you say that you tak the risk by going afk
but, yknow, as a personal preference, feels better to know that the person you killed had a chance
it's more of a "i was honorable and gave him a chance to fight back"
sure, being honorable in a survival game might be absolutely dumb and get you killed, but it just aligns with my morals n stuff
believe me when i say that being honorable has gotten me killed quite a bit
sparing someone who can't defend himself and later on die to that same person for example
but, yknow, when a herrera jumps you and you're sitting in the middle of a field cause of bleed moment, you see 2 carnos coming, you accept your fate and they straight up refuse to kill you cause you can't even defend yourself, hell, you wanna do the same thing to others
I think there might be disconnect of how we see the game
I think (and please correct me if i misrepresent you) that you see the fights or direct encounters as when the PVP starts
I personally think it starts the moment I load in:
- How do I move through the map (do you go through the open or hug the trees)
- where do I hide to grow
- what water source do I use
- where do I find food
- how can I scout out the food source
- what is the likelyhood of there being something dangerous
- scouting possible prey (can I take it, is it too powerful etc)
- and then in the end the actual combat or killing starts
that is why i dont feel bad for killing people that are willingly afk because I think they messed up in one of their decisions
oh no they absolutely did
i dont even feel bad about killing afk people, i feel good about letting them fight back
for me it there is no difference in seeing a afk player that isn't that good at hiding than killing somebody who made a fatal mistake in combat
ok that's a fair point
i see the fight as the milisecond i load in
i see an encounter the milisecond i see someone else that's not me
either that person's a threat or a friend
and, imo, the fight doesn't end when you kill someone
yea ofc
you gotta heal up and eat asap then dip before 900 ceras see you
eat as quick as possible and get the heck away
yeah that's how I see it
however the pvp imo starts when you see someone and he sees you
nah
might end without a fight, might end with a fight, who knows
the other person doesn't have to see me for me to make a choice
an ambush is also pvp
well not until you reach the person you want to kill
after all, an ambush is there for you to approach someone and get a massive upper hand before beginning the combat
the set up / the hunt / the following of the scent / the positioning
all of that is part of pvp
as the hunter u want to maximize your chances
and as the prey you want to minimize the hunters chances by playing more careful etc
that's all part of it
because you never know if you are tracked
which is why (yeah im looping around) I'm ok with killing juvis (yeah i did that just now)
@crisp plaza school fish ai is on deino's diet it's bugged at the moment tho you need to catch a fish and let it sit for 5mn then it becomes dots diet
A thought provoking question, how would Barys fare against utahs, taking into account they could probably pull off Omnis.
i'd think the sam ething
maybe just pull out a watch this mometn and snatch em off
drop to the ground and get the utah off its back maybe?
Imo it’s just standard buck, no anti grapple nothing, means barys have to be a little more careful around utahs
with both having an animation of getting up
could be dependent on the direction of the pounce
pouncing a bary from the front gives it the anti grapple thing
from behind it'd be a regular pounce
My thinking is Utah always strikes the same position, perched facing forward
oh i meant where the utah would latch onto sorry
btw love the feedback post!
i think maybe utah would even use less stam during a pounce than omni since i can see it being a bit lighter build but every bite attack during pounces would cost a bit extra stam
I was checking my crash logs for evrima and in all my time played I only crashed 5 times in all of 2023. i’ve crashed 35 times since 4/14 lol
Personally I’d rather it take more since it’s damage based, a Utah shouldn’t be able to land more than 3 bites while latched, I also imagine it dealing about 1.5x damage since they’re biting the back of the victims neck
Which would mean a teno takes about 12 pounce bites to kill
@south oar uh adult raptors can't get in sanctuaries
unless they changed it out of nowhere
in fact nothing in an adult form can get in
doesn't fit and gets attacked by bees
excepting troodons iirc
Why exactly is everyone not on board with the suggestion I made? Is it that bad?
yeah ceras and deinos are the great fps givers
they eat absolutely everything which leads to better performance in a poorly optimized game
That is true. I would miss that.
is it realistic? absolutely not! however it's practical as heck
I just find the trolling aspect of it annoying
"Oh, hello Mr Herrera, I see you have 5 bodies nearby you wanted, half of which are not on my diet. I'll be taking those."
LOL
But yeah FPS is much more needed. It's just sad the game has not been optimized.
well it is optimized, just not as much as it could be
I simply just wonder why. Hopefully we get there soon.
Performance is definitely the biggest issue to the isle at the moment
I think they meant the inactive sanctuaries without bees
@full pewter I would love more variety in AI!
I suggested once a giant centipede AI which behavior could be mapped onto venomous snakes:
https://discordapp.com/channels/401464048610312193/401481371249541120/1238134541529514034
That could also work, I guess my question is whether or not people would be ok with venomous AI anything
Well if it comes to venomous AI the question would be how deadly it is or what effect it has on a playable.
If the venom has major downsides or is deadly, the AI needs to be easily spotted so players can work around that.
and if they can spot it, how would they deal with it
dinosaurs have no range attack
so if it is implemented well: absolutely
if it is not: nah (more annoying)
I have never seen an effect to this day that penalizes both the player and the wounded, it leaves you vulnerable and without less than 50% of your strength for a long time, I think the staff doesn't play on the island, it just adds things meaningless penalizing dinosaurs more
@long edge pachy already has a head fracture immunity, so ceratopsians will have a similar thing
Oh yeah, I figured it was the obvious choice to give the facetank dinosaur, but I figured I'd mention it since there isn't much info about it out there :)
fair enough
Some sancts just don't have bees in a lot of spots, I was able to wander the SP sanct as a FG cera without anything attacking me. Raptors as well could just stay in there, there were no bees in the majority of it for some reason.
those don't even count imo
if there's no bees there's no sanctuary
pretty much complete immunity even to carno rams
#general-feedback message just reduce growth times to reasonable times so ppl actually dont mind dying that much
i dont think they need to be reduced
that's fine, we both have different perceptions
it's not like there's a true and wrong here 🤷♂️
https://discordapp.com/channels/401464048610312193/401481371249541120/1243133906753163366 @cursive wave
this is a really good idea of discouraging hotspots by giving players an incentive that isn't just punishing AND it also deals with the long growth times
love it!
shame i can't rate the post
imho, it actually is really bad for the game
it literally insentivises finding a corner of the map, AFK growing, then coming to the hotspot while adult
if anything, it only solidifies what it intends to solve
hmm good point
although I can see it being a great tool against mixpackers
giving a debuff to growth if you hang out in a mixpacking group could be useful
mixpackers often aren't including juvis
idk about that
it's usually some big herb protecting small juvi carnivores
that's at least where I run into them often
(or the other way around)
I'd rather run into 4 stegs protecting a fresh spawn cera than 3 adult raptors with an adult teno.
One isn't really a threat while the other very much is.
both of them are threats
just to different things
the first group will lure in smaller herbivores and dispatch them to feed the young cera
also most likely the 3 raptor 1 teno group started out as juvis since they probably know eachother outside of the game and are communicating this way
so having a debuff on growth for mixpackers would help
it would not be the end all be all but help it probably would
i mean it does that but it also makes afk growing even better
discourages all kinds of interactions between players that are growing
fair point
like the way they formulated their post it would lead to more afk growing
but i think the mechanic behind it could be used more efficiently to combat hotspots / mixpacking and not promote afk growing
like for instance a threshold could be defined at which number of creatures a hotspot forms
at which point every creature within the hotspot could get a growth debuff
or to combat mixpacking you could do the same thing
debuff growth if you are near playables that count towards mixpacking
i think there is potential
But it still encourages afk growing
And does strictly nothing against mixpackers who are already full grown
^
Check the pinned messages in #evrima-na or #evrima-eu
@full pewter i don't think that spamming the idea is a good idea
I repost old ideas all the time
I doubt I’d repost this one for a while after today though
oh
Otherwise I wanna hear what better diet changes people have
yes, my fps previous update was like 90-120 average and now im lucky if i get 30 after qol and it is laggy and buggy aswell
Did you enable DLSS/FSR or you have no such option?
i dont know what that is but i didnt really change anything, as soon as qol hordetest dropped my fps just fell off. deleting config doesnt even help for me
Because, before the update that merged Horde Test with Live Branch, many people rushed TSR and got nice frames with it. If they put on the previous “Nvidia DLSS” option, they were getting horrible frames due to this setting being only an upscaler. However, “Effects” setting back then had an enormous effect to performance (and it has now too, but not that much in my experience), so if this setting was on [Medium] preset, you could run the game with TSR and Nvidia DLSS with quite the same fps.
That’s the case, probably. Enable it if you have, put on “Performance” or “Quality”. If you don’t have this option, probably you own a GTX series GPU, hence the game doesn’t use any AIs to upscale your pre-rendered scene, and you run it in the native resolution, resulting in bad framerate.
For some reason devs didn’t give us any TSR options after the QoL update, the option which worked with almost all GPUs. Dunno why.
Ill see what i can do, thx👍
when you hop on, go to settinsg and click apply
don't even change anyting, just click apply
#general-feedback message @rough scroll I like the idea of a sleep mechanic, but hate how it's presented here. There are already many incentives to afk the game, we don't need a bandaid "feature" to let players afk through night because the night vision mechanics do not permit players to actually play the game
Also have no idea how the link feature works, sorry if it double pings
I understand perfectly, even because that would make the dinosaurs more likely to go afk. However, I see it as a way for you to become "afk" in a more immersive and real way, as a way for nocturnal dinosaurs to be more common at night than daytime dinosaurs.
if you want my honest opinion about the night vision in this game, it's that they should delete this night vision 2.0 from legacy and really make something new, a vision that you don't activate, similar to the first version of night vision that was presented to us
So when are they going to fix the fatal error that destroys your Dino ?
I agree with that. Ideally I want something like you show in that screenshot, then you can modify how dinosaurs appear relative to the surrounding-- maybe dinos with stronger "night vision" get other dinosaurs rendered with more contrast/detail so they're easier to see against the environment. It shouldn't blind you-- fundamentally video games are a visual medium. You take that away, and it's like why even play
@Superbius I agree about everything, BUT, reduce the lounge, are u kidding me? Is a honest attack, super realistic, is his strong move, what a hell, reduce it? No, never, about the rest, you're right and they need to fix ASAP, Deino is the only apex so far and they broke it
@thin cargo If u are talking about the fresh spawn deino I totally agree, ridiculous in and out of the water, they need to fix it.
@mystic parcel That's planned for small ceras
oh thank goodness
@warm terrace deino is more closely related to alligators, which do build their nests out of twigs and other debris, unlike the croc. The deino nesting is accurate
Finally a statement I can agree on.
You reply faster than Chat GPT.
here's an example of a gator nest. Honestly, the only thing missing from deino is the ability to build it in shallow water
i got done doing stuff with mates at about the same time it was posted lmao so i thought why not
Does it bother you that the average alligator was three to four metres long and weighed less than a tonne?
The Deinosuchus is a huge, heavy, eight-tonne lizard that has a hard time moving on land.
sure, but its still a gator, so i don't really see how its inaccurate that it makes gator nests, given we have no other evidence as to how they nested
An irl adult deino can create this nest only with 1 visit to land if you consider how big their mouths are. You also need to think about how fast your water drains in-game when you try to create and also maintain a nest in game. Too much effort for such a little (or no?) prize.
nesting itself is a rather unrewarding endgoal without mutations
#general-feedback message dilos have one of the biggest stam pools
increase it and im definetely obeying this sign in regards to dilos
idk why dilo would ever need a larger stam pool
its only slightly lower than omniraptor
i dont think so
ill have to try again then in case they shadow nerfed the stam
buuuuuuuut yeah dilo is quick as hell and has a lot of stamina
uhm how do I tell?
that means legacy lol
okay xd
give me one second
is it a different version of the game?
yes, its a beta branch to opt into. legacy is basically dead and frankly not very fun either way
okay lmao, I was playing on the legacy version the whole time, thanks for the help bro
you're welcome :P if you have anymore trouble (which evrima can be prone to giving), just ask in #isle-discussion and we'll help out
@dense meteor, i like the first part of that, but the amount isnt really needed. Unless you mean to tell how much has been eaten, giving a visual difference for that would be neato.
@finite gust what are you talking about? Spiro gave even less fps at center
And it’s gateway not gadway
@idle briar this is a tropical island, snow ain't a thing that happens
damn :<
(also legacy proves how garbage snow is in this game)
ive never played legacy before
lucky you
dibble...
#general-feedback message @near ermine I genuinely think we're playing completely different games. In what world is Gateway a barren wasteland?
Every area you can go to there is trees, grass, mountains and water
that's barely barren
with barren he means there's nobody in there
Sorry, I had meant regarding creatures and food
oh, could you edit it for clarification then?
It’s very inconsistent yes, with regard to both ai and players
just so we don't get this misunderstanding again
Sure
now I can change the X to an agree x)
@maiden anvil What do you mean by exhaustion? A stam regen debuff or a damage debuff?
Why you delete my message ain’t a bug I’m stuck how is that a bug gonna stave to death because yall can’t test you map you wonder why more people play path of titans yall just don’t listen to anything people say
You can use #🐞-evrima-bug-reports-🐞 to report bugs, type /unstuck in chat to use the unstuck command, and check the pins in the official server channels to see how to request admin assistance
its a 14x14km map, not every single part of it will be 100% tested. especially when theres an unstuck command in game
#general-feedback message @still monolith you're in luck! they're removing reigional spawning and bringing back random spawns
It's a bug because clearly the devs don't intend you to be able to clip into and get stuck on trees. It happens, but it's not intended gameplay, hence, it's a bug
@still monolith migration zones r a thing
however nobody follows them because nobody likes being told where they have to be
soooo yeah migration zones are just dead
Something seems off about the way bodies of water restrict night vision. I'll attach some screenshots of me looking one way, then looking 180 the other direction, but with the south plains river in the way.
across the river
across land
the vision across land is so much farther, but a small stream restricts the NV that drastically?
Extremely confused why people are downvoting a suggestion to keep regional spawning as a community server option. yknow, something that doesn't at all impact officials but gives freedom of choice.
Or at least make a way for friends to spawn near each other, a thing that almost every other multiplayer game has figured out.
#general-feedback message
Alternatively, a single 200 pop count au sever perhaps
i like it
is the current ai spawning like the devs vision of the game with no ai except in popular areas or is it just bugged rn and theyre tryna fix it
@maiden anvil while I do like this idea for troodon, what I worry about is how mixpacks would utilize this, like imagine a few troodons weakening a larger dino so their big carno friend takes it out
From what I remember, the transfer to the newest version of unreal engine brought in some bugs ofc, and AI seem to be affecting server performance when there’s too many. My guess is they’re just doing the best they can now while they work to fix it. Take what I’m saying with a grain of salt though I could be wrong
Dammit I thought they announced the hordetesting branch 😭😭
Diablo released!!
(No it ain’t)
I won’t argue with you because I see your point. I kinda had that in mind when I typed it but ignored it for some reason
Omniraptors should be able to take damage, while pouncing on the sides and front, with alt bites by dinosaurs without buck features
all dinosaurs have buck
how do I buck?
.
hold E
scratch what I said, we need a tutorial system
@real mural can you explain wha t destroys hotspots? i want to understand it better. thank you
Player spawn locations
removing them would be so good for the game lol
@gleaming current play on unofficials
half the ping double the population
and no cheaters
If anyone has feedback or questions I'd love to hear it
@leaden crane there are already plans to stop juvis from chuffing and to stop you from chuffing around group members only
thanks!
@full pewter For Ptera imo, I don’t think the stamina changes hurt it significantly. from what I’m understanding is that when people use it and don’t understand how to manage Pteras stamina, they come to a problem where they constantly have to sit, wait a 3 min period and that results to frustration. Because, I know a couple of skilled Ptera players who manage their stamina fine and cross the map with still a bar or two left and thus don’t have to have the same problems as the “average” Ptera player. What I would suggest for Ptera though is a stamina regeneration buff, because as you said it can feel like watching paint dry.
I know what you mean, and I’ve done it. It’s definitely easiest when you’re flying downhill. For example you could probably fly from the northeast lake to the delta and easily have more than half stam left over. The main problems come when you’re hunting or flying uphill, seriously getting to the highlands can be a headache. And just considering the high regen, there’s a lot more pressure to keep it up than other playables, to the point where that in itself is frustrating. The thinking behind its changes seems to stem from ptera being “consequence free”. To that I say… it’s ptera! It can competently fight like 5% of the roster, it’s very weak. And if we wanna keep pteras from pecking bigger Dino’s, then give the Dino’s upward attacks. People have compared ptera gameplay to spectator mode for a reason, even before its nerfs. Making it more tedious to play was absolutely the wrong solution to a nonissue
@vital laurel there should absolutely be mutations that you can only access through nesting, its probably one of the best ways to give purpose to nesting
Yes and it’s kind of confirmed that nested dinosaurs will get smt extra mutations wise but I feel like that won’t be enough to get the adults to nest, you would get a bonus for nesting as well
That depends on the mutations themselves, which we will have to see
coming to an isle near you in 2039
@full pewter this might sound stupid but from a raptor's side, there is not enough stam to properly pounce
like genuinely sounds absolutely stupid
no one is going to stand there and let a raptor fully pounce them
well we have that, wallcamping, treecamping, and very little bleed damage
you need multiple full stam bars to bleed things out, and pounces drain stam very slowly
so making pounce drain stam quite a lot more would have to be coupled with a pretty damn big bleed buff
Unless they don’t know how to buck
well dilos got lucky
they take away half your stam bar in 2 seconds of bucking
they are by far the dino that makes your stam go poof the fastest while bucking
Yea I mostly just brought up raptors saying that I like how pouncing worked in 6.5 than it does now
i do as well
it required more stam management than rn imo
buckign sent your stam to another galaxy so you had to recover it while being chased
you genuinely need to be a in group in order to hunt something that knows what it's doing
im aware
gl getting a cera on your own
i wouldn't try to solo a carno with how stam works
apologies, it was more as in to strengthen your argument instead of going against it
@barren zephyr try some of these steps. [Validate file integrity / Wipe the "Config" folder of the game / Re-assign your settings again / #general-feedback-discussion message / #general-feedback-discussion message / Whenever you enter a server, hit "Apply" button in the Graphics settings (because it bugs really often, thus settings aren't re-applied automatically on every launch)].
Sadly, playing this game without DLSS or FSR is a one-way ticket to horrible frames now in most cases (it's still possible I believe if the "Effects" setting is at "Medium" or below). So, if you don't have any of these options in settings, I don't know what can help. I own a 3060ti and without DLSS get 30-60 frames at High-Epic preset, with it enabled more than 70+ almost all the time (outside of hotspots).
to be fair, I could have added ''I agree'' to clarify
lolz
i mean i can't lie, getting a cera on your own is actually easier to do than you could think
however, never try to dogfight him unless he's a spam alt biter
oh yeah but if he knows not to spam alt bite, it becomes VERY hard
usually that result is your death 😛
yep
thanks, I'm currently using lossless scaling 2.0 and I get a consistent 60 frames. but my issue is that things like this and DLSS are needed for the game to be actually playable, especially considering it wasn't like this literally just 2 months ago
https://discordapp.com/channels/401464048610312193/401481371249541120/1244127498275520593
Imagine running through the dark forest with your raptor buddies and all of the sudden you see a gen2.
He says: "It's a me Chris Pratt" holding out his hand. Before you know it he drives away on his quad forcing you to follow.
You just hope to god he does not drive of a cliff taking you with him. Pure horror.
I literally cannot imagine anything worse than giving server hosts that power lol
also the idea that server hosts would be better at balancing the game is pretty laughable lol
@barren zephyr I agree with your post and would enjoy more transparency, but last time developers were very transparent about upcoming concepts, people were unreasonably angry, so it is what it is I guess
I want troodon to be the most powerful and nothing else even comes close
that be a admin abuse moment
Is the game unplayable for others rn too ?
Which EU sever has the least desync? I cant play on any of them it seems.
officcial or unoffcial doesnt matter i just want to play
petit pieds is pretty good regarding desync
you will experience some, but it is manageable
@copper cradle the trees are fine, and are based on actual irl trees lul
also very good for herrera
tbf as a herrera main they are not really that good for herrera since there are no branches to rest on
but good enough to get away when threatened
which btw is fine because herrera should not inhabit those grasland areas imo
They could of used better looking trees, they make it look like they are not rendered in lol
I was the one who suggested putting them there due to what type of tree they are
Quindio wax palms really do look like that, and are found at high elevations
They’re the tallest palm tree in the world
Imo they give a wonderfully exotic vibe, making the island seem more remote instead of just an overgrown area
They also look good with the mists in highlands
I like the palms, I don't think they look weird in the Highlands either; I personally think it'd look super empty without them.
yes that screen shot they look amazing il agree
but like this, nope im sorry
and thats with everything on epic @1440p so can't say thats just my settings
Idk I think it looks really good
But I suppose I also saw them in real pictures before seeing them in a game so they look correct to me
@cursive wave accurate utahraptor is planned
raptor mains rejoice we shall have two kinds of raptors
Hello, i bought the game 4 hours ago and i like the game but after my first log out from a server im not able to find any servers anymore for more then 1 and a half hour now i tried every think i could find online but nothing helps so i came here for help. Hope somebody can help me..
You are prob on legacy
Are you on the evrima or legacy branch
You need to swap to the beta evirma branch on steam right click The isle in your steam library go to properties ---> beats and click the dropdown
If you just bought the game and didn't touch properties via Steam you're on Legacy.
The unsupported version of the game, it lacks official servers.
All people were on north before the map update, where are they now?
Check South Plains
a okay now it will update to envirma
"Raptors should be smaller (?). Dilos are accurately sized, but real life raptors are tiny. Also, Deino shouldn't do a deathroll animation as doing so is physically impossible for a creature this big. However, its biteforce should be increased to reflect the fact it was once theorized to have a bite stronger than tyrannosaurus (I know it is outdated information, however the Isle isn't aiming for complete accuracy), and it could also use a tail slap attack to defend itself. Moreover, it could have increased health regeneration due to its hard skin and increased healing capabilities, and stego's tail attack hitbox should be adjusted so it cannot hit deino and other targets that are very low to the ground.
I would also like deinosuchus to have an increased group size, as well as it no longer being a cannibal. There should also be underwater caves for babies to hide in, and deino should have increased water vision and an improved ability to sense movement in water, as well as a better ability to smell blood in water. And please make them emit no ripples when moving through water !"
Alright I did my best, tried to translate this
There might be some approximate wording
Thanks hero
Evrima is more intensive on your computer compared to Legacy, if you're not worried about specs it's not an issue but something worth mentioning if you're on a lower-end computer.
okay now it says i need anti cheat ist this a extra download aswell ?
Easy Anti Cheat is supposed to download itself when you first launch evrima
However sometimes it doesn't
I think there is a solution for that pinned in #🔧-evrima-troubleshooting-🔧 or #pinned-troubleshooting
it worked thanks so much ❤️
god damn legendary
dilos aren't accurately sized they're way bigger than what they truly were
Are they really?
@amber cosmos I think they should get less from the organs of non diet prey than they would from diet prey, but not nothing (unless they are a carnivore who gets punished for cannibalizing)
Fair enough.
It's already hard enough to get diets why make the game play worse? There's also the issue that at times certain dinos are not played in the server you're in making it harder to go for the dino in your diet
A better way is to buff the nutrients you get from diet prey
That’s not a problem with diets imo, that’s a problem with unreliable AI spawn rates and hotspots
In general the diet system isn't good. Ai will always have issues. Hotspots will always be a thing. Has been since game release. Forcing players to only hunt for certain dinos just makes the game more unnecessarily punishing. Certain servers I played in, I wont find tenos for 3 hrs irl other servers I see 10 in a herd. Other times pachies don't even exsist. As for ai some carnivores get almost nothing from them like cerato. Should they just suffer the diet deficiency? I mean bones don't give enough nutrients. Omnis also struggle with // as hunting stegos you need a pack and dilos sometimes don't exsist. For a map so huge players shouldn't be forced to only hunt a small amount of the roster
@graceful valve petits pieds has that
also raptor is not op at all
gets 1 tapped by like everything so
If u are getting 1 tapped with omni u are dumb, like going direct to a full deino or stego, rip
im just saying that raptor aint op cause it gets 1 tapped by everything
also no committing a slight miscalculation that gets you 1 tapped doesn't mean you're dumb
and forgot to mention, while dealing little bleed and having stam that doesn't help it at all
and, ironically, deinos and stegos are one of the easiest raptor targets
-Bl4ckH4wK- — Today at 3:29 PM
Not true at all, is super OP agaisn't most dinos, they can pounce you, make u bleed a lot and run or get above something to recover, while the others just keep u bleeding, just doesn't work with some dinos, like Stego that has too much hp and just go close to a tree or something to knock you down, so you can pounce but only for a second and he kill time the attack to kill you while you are jumping out, that is broken, how they manage to attack to quick with that huge tail, like a harpoon sometimes, and ceras are kind of impossible to bleed out cuz off-course, like all dinos, they also stay close to a tree or something and they do have awesome bleed resistence, he was made to be a tank and eat all the bodies, they shouldn't be so quick like that, cuz they love to kill juvs, sucks.
raptor is not op against practically any dino
only dryo cause good luck escaping
if it is op cause it can actually deal damage to you, i don't know what to tel lyou
There’s some things that need tuning. Those very same things are also the reason why raptors can hunt things in the first place. I expect Omni to get bodied whenever those changes happen
Carno is also getting changes so gl I guess
carno can 1 tap many dinos, pachy makes you useless and mega vulnerable in 1 hit, teno destroys you with kicks, stego... is just stego, herrera does insane damage with 1 single jump, cera can force you to look for diet, make you have less stam and force you to water/food with 2 charge bites, and raptor has to slowly bleed you out with an attack that's risky as heck, taking many pounces or a few pounces and horrible decisions from the prey to actually kill it
and it can be completely countered by just going to a tree
sooo yeah raptor is not op at all
raptor already gets bodied like crazy so
It’s more of a “bucking is useless” sort of thing and a lot of playables struggle with Omni in the open, forcing them to use terrain
Stego would be one of the easier ones to go for, due to how easy it is to bait, and how reliant it is on stamina. Cerato is resilient to bleed, carno can and will actually run you down, teno can attack in all directions and quite well. Pachy can at least in theory smack you around, dilo I don't know how easy or difficult it is to take on. Deino is kind of "if it's far inland, you can just harass it until dehydration, if it's at the shoreline, forget it"
Own prediction but when those changes happen, I kind of expect Carno to beat on large Omni packs again
dilo is uh complicated to take on but can be done
um carnos beat massive packs rn tho
If the Omni’s suck yeah
And if it camps a good spot?
average raptor sucks indeed
This game has no opening really, if any crap can take the omni out of the pounce, first of all, they should not be able to remove the raptor from the back going for a tree like they do or a rock whatever, so ridiculous, remove you from the sides ok, sucks but is fair, is real and is part of the balance
honestly ppl need a way to get rid of em
either bucking or bonking you on a surface
however that by itself literally ruining the hunt for a raptor pack sucks balls
Shouldn't have added the back pounce, flanks would be good enough, just needed a bit wider angles and more leeway. As for knocking things off, there's reasons why that has to be a thing I believe, but it is a bit of a sad situation since it seem to mean you can't also have good bucking or otherwise actual interaction between raptors and their targets.
Ruins the interaction and any meaningful and interesting engagement at that
ummmmmmmm
back pounce being added was a must at this point
first for pounce to pin second because raptor was ridiculous without it
Not sure why it'd be needed for pounce to pin? And well, I don't agree that it was ridiculous without it, at the very least they should have adjusted the flank angles and all that first
yes
to allow for more raptors to get on
Anyway, what would you think of adding so that if target is bucking, you automatically fail any pounces attempted during buck?
please no
Fair, but that could just be argued that you only need a "full set" anyway, that's more a matter of stats, or if you'd feel like "four raptors on a stego wouldn't look good, five looks better" specifically for pounce to pin
that is an abomination
Oh well, figured it'd make bucking preferable over using terrain
you can't tell when you're gonna get bucked so it would force you to only have 1 raptor pouncing
everything you hunt can 1 tap you so
Well, you know the target can buck if at least one target is on, so ideally you'd get multiple on before the target starts bucking. Figured it'd be a reason to use buck, since it'd make you immune to more pounces while you're bucking, which you wouldn't be if you're trying to use terrain
Yes, that is why I think they AT LEAST, need to stop letting people be able to remove the omnis from their backs like that, that is a big BS
So how would you get rid of a back pouncer then?
uh
yknow what's the best counter to camping? tap pounce
Or you go under something, like those trees in the sanctuary or someone else need to come help you take it off, good luck, not my problem, but going for a tree like if u were in the side, is so broken
I heard that tap pounce doesn't open the wound anymore, is only enough to maybe keep it open
Ah yes, because a grown critter is going to fit into a sanctuary, and how is some other critter going to reach any better than the tree could, also that'd make you reliant on having someone else around. But if we made bucking really powerful again, then that'd work
tap pounce is an old thing
tap pounce is when you could actually deal quite a lot of bleed with a very short pounce
Tap pouncing shouldn't be a thing, thought they fixed that
... back when bucking took away half your stam in a tick
It’s not as bad as before, but you still lose blood
They did
Idk man, I just wanted to share it, how I hate the broken way that so many things are in this game, now was time to talk about that
imo it should be a thing
cause you can just camp a wall and win a 15v1
Yeah the tap pounce should do some decent damage wtf
Nah
Not for omni, troodon sure, but omni should not be tap pouncing. And yeah, you can, well, not to that numbers since attrition will kill you, but that's the whole lack of a proper pounce and counter pounce engagement
The raptor puts his hole weight to those huge sharp claws, tf, and if the raptor is running at 50kmh before he jumps, my god, imagen the power of that, not doing much damage is ridiculous
Can't have terrain use and proper counter, and can't not have terrain knock omni off due to collision issues I think
🤷♂️
Is this going to be another "but irl" argument? :p
So? That’s a realism take which can be used for anything? Carno would crush an omnis head with a bite.
maybe, who knows
That would be cool af
a carno would 1 tap a stego with a bite
and break anything's neck/body with a ram
It would not be cool lol
Including it's own xD
Yeah, like he is going to get near the head of a stego, good luck, RIP 1 tap
unless it's the head, yeah
But yeah, realistic damage values would be... not very fun
With current accel, you actually can, sure you might not get out, but that wouldn't matter if you one shot
but honestly
No one was talking about be a simulator, super realistic, I wish, I'm saying that low damage for a tap pounce sucks
im curious, why should tap pounce not be a thing?
Oh and stego would oneshot everything on a hit, aside from maybe a tip of the tail hit
Purely due to it being troodons thing and thus, omni should play a bit different, really
it really helps with camping tho
cause you can just go to a wall and boom the fight is over before it even started
unless you're me who for some reason doesn't want to give the fight up
Granted, I would rather omnis do tap pounces repeatedly (since it gives you more chances to hit them on mount/dismount, which is more of an interaction than rubbing them of the tree), and just have troodon not pounce at all, or change that into something more akin to a jump attack rather than full on pounce
I mean, I think it's fine to say "hunt over" if target gets to a defensible position
the defensive position is everywhere tho
Just the same as "it's too fast, it ran away"
Which it has to be due to no other counter being viable, which is part of the problem, it's a bit of a catch
this is an issue imo
But currently it's "die in the open", and "still die in defensible position"
There's no real "okay, they can't win now, I survive", unlike for example running away and properly escaping
hell, i was even playing solo once and a teno saw me, immediately went to a wall and stared at me
the fight didn't even begin
i was literlaly just thinking: bro
we had like a 1 min stare before i said alr watch this
Well yeah, because buck no good, and landing hits on omni very difficult + hitting while mounting now that you can pounce from almost all directions + very unreliable, if possible at all, hit on dismount xD
began just nibblin him to death
i mean yes i dont judge him for that
See, and therein lies the thing, you should have had to give up at that point, not been able to still make it. If it had been a galli that had seen you, it'd have been gone and never found again
but im saying that i find it ridiculous that you can just camp and invalidate the pounce
Unless it'd be one of the ones thinking its a kung fu master xD
lolz
im not saying you shouldn't be able to counter pounces tho
because you absolutely should be able to
but i find it just plain stupid that you can just walk up to a wall/tree and be like hehe no pounce for you anymore
I just think there needs to be more "outs" and properly failed hunts than purely "I am faster, bye now" or "I killed you" unless you make it easier to actually fight back and kill, which would come down to better counters and better abilities in general and so on
mostly because the entire map is a wall/tree
maybe
It is, I'd rather collision not knock off omnis
But it has to be that way, at least for now
sadly yes
i don't even mind collission knocking you off
but the fact that it's over once you find a wall/tree (which are everywhere) is just plain stupid
I do, purely because it means any better counter is kind of off the table, unless the counter is just really powerful
that's why i'd love to have tap pounce back, so you can keep doing bleed and damage even while that happens
I guess if we went back to extremely powerful and cheap bucking, then tap pouncing would be fine, but it's not quite how they want omni to play I don't think
Dinos should definitely be able to remove omnis of their back and I'm glad they can. Omnis bleed is strong and the pounce mechanic is janky where omnis get back pounces when they shouldn't have. If you wanna be realistic, a dino would land on their back to get the omni off, crushing them. Irl dinos would be able to brush things off their back using trees and branches.
@mystic iron the devs are working on fixing these fatal errors. these are issues with the game, not you. they've fixed a couple of them so far
I just had a 2 hour hunt fail simply because 1 full grown teno decided to camp a wall and some trees. There was nothing me or the other omnis could do. We pounce it, it camps the wall. It doesn't even HAVE to buck, simply sit near a wall and there is nothing the omni can do.
Instant knock off, tail slam without punishment, boom 1 omni dead
did it really take 2 hours?
yes
you would have starved twice in that time
I ate the bodies of other omnis
cannibaloing
have you ever figured that if a teno hunt takes 2 hours, it might just not be worth it?
and if you fail a hunt for two hours, its not the wall that was the issue here
have you ever figured that I might not have had a choice?
I wasn't at south plains, there was 0 prey. That teno was the first thing we found
how many omnis were you?
alright then, I already pointed out why we couldnt pounce it. So what else was?
just leave if it camps the wall
then I starve
also, if it camps for two hours, it dies of thirst
it was near the bridge pond
it must have had openings in those two hours
still needs to move to intake water
