#general-feedback-discussion
1 messages · Page 153 of 1
Did the Devs put the server restart frequency up instead of the AI frequenct?
Everyone take a minute to appreciate @mighty prism suggestion so people can actually play the game 🫶
Yeah … the servers crash within 10-15 mins of play ..
Lmaoo
6 minutes of gameplay, i love the isle
6 minutes of starvation ❤️
😍
if we all work together i bet we could get it down to 4 minutes
Why are servers staying up for 10 mins then keep reseting?
Game is just unplayable right now with the servers crashing ever few min. You cant nest as your nest despawns every time. You cant play a carnivore as the food despawns, like.. i dont think the last patch was tested whatsoever. Please PLEASE test the patches and stresstest them before launching like this.. becauxe the entire community is just frustrated at this point. Early acess is one thing, but when updates make it this much worse its smth else entirely.
We need a roll back pre Dilo and Herrera, honestly xD
that’s where the problems just blew up massively
@foggy bolt #general-feedback message this is a bug, you can put shadows to medium and/or relog to fix it
the constant fog is a bug? why does it go away for like 5 minutes then come back then like normal weather
The brown fog in your screenshot is a bug
thats how fog shows up for me, it goes away after a while but still is way too common
It can be compounded with normal fog, but the brown fog is not intended and has a fix
i dont have brown fog just normal lame constant in game fog
do you have any screenshots of how it's meant to show up? this is how my fog has always been
This is normal
It may fix it, ymmv
It should, otherwise relogging does it for me
Might need a config wipe as well
gotcha
Thats bugged fog, I have had it several times u just gotta log ot fix it
Might just be bad luck in my part, but hackers have been back causing problems lately
#general-feedback message
i bet you if they were to go back to Spiro but keep the stam system, you'd hate it too
the new map is objectively better, no question
Spiro wouldn't even be that bad with the new stam since it's so much smaller, Gateway is objectivly better, but gateway isn't built for the stam system
#general-feedback message @silk socket this is a bug, try setting your shadows to medium or relogging
@sullen ivy you'll have to take that to Valve, the refund rules are universal on Steam, The Isle can't make a special exception
@celest basin one slight issue, makes grouping a nightmare
then they can add a menu "spawn together" system
I just added that
In regards to: #general-feedback message
How was spiro more fun than gateway? I mean, I liked spiro's design but gateway looks better and feels batter imo, but I don't attribute that to the fun of the experience.
because most players are playing this game as fight simulator than survive simulator
and spiro was just that, a combat arena
^
hunger drains so fast I gotta live that way lmao
depends on what you play and how you play it
if you're a cera, expect to never be sated even when there's plenty of food
yeah ^ 🤣 I just gotta keep killing
things are walking garbage disposals lol
The only reason I would like Spiro is because the stam system wasn't a burden. I don't think it should go back to the way it was in Spiro, but the current stam system is unbearable. Some sort of middle ground between Spiro's and Gateway's stam system would be nice. Legacy's stam system may also be something to consider, though I don't remember much about Legacy to begin with.
I agree about the part with legacys stam, it was pretty balanced with some dinos not gaining stam while trotting, only sitting (trike and rex). Although maybe change the part about only sitting to get stam as trike and rex but maybe z walk too? Stam was the only thing balanced in legacy tbh
legacy carno had a longer stam regen time than any animal in EVRIMA atm lmao
Pretty sure trike and rex could regain stam through z walk in legacy. But I don't remember. Whatever it was, I mention legacy because, from what I remember, the stamina system had little flaws
But it could regen stam through z trot
It had a long run time too tho and high speed
so does EVRIMA carno
Erm u have to fight to survive
And its not now?
What is gateway then? Because I still see everyone attacking each other. Nothing has changed and nothing will
people will attack each other, that's nothing new. Spiro literally had so many corpses in centre the game lagged simply from stepping foot there
Evrima carno does not have a long run time. In legacy, their stam certainly lasted longer. That I can remember.
their stam lasted longer but their rest time was also proportionally longer. EVRIMA carno may have less stam, but it also has less regen time
And its exactly the same now in ne and e
There's still lots of corpses everywhere if you hang out in the hotspots such as NE.
so, if it's exactly the same, except Gateway is more optimised and nicer to look at, what exactly is the point of going back to Spiro?
even if we are to stick with this "they're exactly the same" argument, that simply means Gateway is already the better choice. Same gameplay, better optimisation, level design and aesthetics. Spiro is entirely irrelevant
Better optimization? Are you for real?? It lags far far worse than spiro EVER did
the game runs infinitely better for me now than it ever did on Spiro
Yes, and I find the stamina used in legacy much more balanced. I've never heard of much complaints when it came to stamina in legacy. Those who were designed to be more endurance-oriented ran fairly often, but that's okay because their playstyle was meant to be that way more or less. Larger ambush predators didn't run near as much such as rexes.
Spiro dropped to 4 FPS the moment you step foot in centre
Damn that's lucky. For me, it only got worse. I only try tolerate it though because I'm a fan of the new map.
I get consistent 60 frames, which sometimes drops to 30
On spiro, I'd get at max 40, with a minimum of 4 when in centre
U mentioned spiro was a fight simulator.
because it is
So is gateway
so then there's no reason to have Spiro
because if Gateway is the exact same in terms of gameplay but an improvement in everything else, why have Spiro?
Spiro didn't lag and have server crashes every 5 minutes
The only thing I'd like about spiro is the stam system because it at least wasnt a burden. The stam system brought with gateway is killing me. That's why I say something similar to legacy's stam system or some sort of middle ground between spiro's and gateway's stam system would be nice.
Firstly, it absolutely did, secondly, neither of those things have anything to do with Gateway lmao
that's entirely on the servers themselves, not the map
U said gateway is better. The map yes, everything else, no
I think everythng improved with Gateway
Your deluded
Spiro definently lagged. Crashes got fixed and then broken sometimes.
"You don't agree with me therefor you're delusional"
My fave argument
Not as bad as gateway, no way near
No point arguing about it. That's mine and a hell of a lot of other ppls opinions
You're delusional for not liking the new stam system
See how that works? It doesn't.
When I don't hang around hotspots, my fps is good. Better than on spiro. But then in hotspots, the fps is horrible. Lag is worse in Gateway for sure though. Crashes weren't a huge problem for me on Gateway compared to Spiro. It crashes more often on Gateway, but I didn't lose my dinos. If I crashed on Spiro, my dino would get completely lost or back to when I last safe logged.
But is it worth stating it here? I'm not too sure
Servers didn't crash every 5 minutes like they are now
For 6 months on Spiro, your dinosaur didn't save and was deleted every time you safelogged lmao
It doesn't crash every 5 minutes for me. I'm not sure if that's because I'm playing on unofficial servers though.
It is
Just seems they keep pumping out new dinos and stuff that the game clearly can't handle
If we're arguing "which map has had the most issues", it's Spiro
Probably
Yeah, makes sense. Official servers tend to be pretty unstable to begin with.
Gateway
ai is garbage, migrations don't work, stamina changes are questionable
In the endless words of Tina
"Your deluded"
I'd reccomend trying out unofficial servers. There are no rule servers out there with plenty of players. If it turns out crashes are less frequent on unofficial servers, it could help to try them out.
Basing it on literally everything but map it seems
Mechanics
Map is good, but the mechanics brought with the update suck
^
also map is way too large for 100 pop
also there are even more places to get stuck in
Exactly
Gotcha
also regional spawns are even worse now that there is no CD
Too bad you can't really explore the map much to begin with now that we got hotspots.
I mean it really wasn't thought through was it
No one wants to play herbis so there's no need to follow migration zones.
that problem becomes even worse as roster expands, since there will be more cooler carnis to choose from, meanwhile herbi gameplay more or less enjoyment comes from herding. and more options means less chances of someone playing the same species as you
Yes, that's why the update isn't living up to its potential. If it had gone through better planning and had bugs and optimization fixed, people wouldn't be as angry
That's what you get when you have 8 carnivores and 5 herbis (3 of which aren't done)
tbf
They kind of made migrations terrible
What about omnivores?
Can't eat outside of it or rarely. Like I was forced onto the beach as teno for 2 hours
The diet drains quickly and so does the hunger
I think its hard to give feedback on migrations that would be good, since you have to balance between forced gameplay and giving player too much freedom
i mean i think the best way to go about it is having 2 active migrations at once per species
That + actually changing some of the water / food / diet timers cause as it stands, it's too tedious. I'm not saying make it easy but give us options to explore lol
I've only seen the migro zones at ne and south of east lake lol.
Carnivores are more enjoyable to play just on the basis of PvP for food. Herbi's are stick to an area and eat grass.
I still enjoy herbis equally since they have cool mechanics but the average player clearly loves the PvP side of carnivore gameplay
That + they can just run off lol
Have you played Spiro at all? 😂
Gateway is more beatiful thats the only thing thats better right now
Something that can be equally fun as PVP for herbis would be nice. Problem is if that's even possible.
We're not supposed to pvp. Shhhhhh. It's a 'survival' game 🤫
yes, I spent a majority of The Isle time on Spiro. Gateway is 100% better
I literally stopped playing around U6-U6.5 for a great deal because of how dull Spiro became to me
Not 100% better, only better in some areas. But it's not 100% better.
Gateway has literally entirely made me enjoy the game again
You only got bored of spiro because the map had been around for a while
Wth I can't understand how anyone would say that... The Isle is in its worst state since I've started playing like really the lowest of lows. Every decision made made it a worse experience...
For me, it feels more or less like Spiro but with different problems. I only prefer Gateway over Spiro because of the map and new playables.
I do not agree besides the AI change, but not because there's too little AI, rather the fact that it exclusively spawns near players, which I think is an absurd system
Herbivore PvP is genuinely more enjoyable. Issue is that they don't have that hunting thrill like a carnivore does yk?
Mechanically though, Teno / Pachy > Carno, Omni & Cera. They feel more satisfying for me.
Ways to make them more fun is tough though.
Me too
we were stuck with center or nothing on spiro for more than a year, i think it was quite boring having to stay at center just to get some sort of survival experience whilst rest of the map was free real estate where you could afk in open without risks, people who enjoyed that probably preferred it for easy access to pvp
Something that isn't PVP but can be just as fun as PVP would be great for pretty much every playable. Also, players having a preference for carnis also may just be a result of their favorite dinos being carnivores to begin with.
Gateway has become like spiro. Everyone at ne and East. Its the new spiro centre
Oh I agree. The issue is what though. 🤔
i'm well aware and predicted this outcome more than a year before public release, but changes can be made
Yeah, that's the problem. You need something just as captivating and interesting to engage with.
Imo what made herbis fun in the past was the option to eat their diets and leave the diet location to do whatever
I dont agree with ppl calling killing for survival pvp. You fight to survive but it gets made out to look like you do it because you don't need to
Like update 5 I could get up to 200 - 300% diets as my teno and I was allowed to ignore it for 2+ hours . Overkill for the current game but it was very fun
man i miss stacking nutrients, gave me a reason to eat only diets plants and rewarded me if I tried nesting/were stuck in pvp encounter for longer period of time
Why wasn't they made all that time on spiro?
Yeah
Let me tell you the mechanics that are way worse than spiro:
-First of all hotspots forming its waaaay worse than spiro ever was in that regard which is due to
- horrible stam regen paired with horrible hunger/thirst drain not allowing you to explore without taking a great risk of starvation
- AI spawn system is ridiculous and don't force players to move anywhere
- migration zone is basically a forced hotspot for herbis (herbis have no free will where to go anymore 😦 )
- balancing, with the new stam regen things got really unbalanced where some dinos are still fun and actually good in combat and some are more useless than ever before
- weather, while weather is a good point it turned quite the opposite real quick with how dark it is, how often fog appears and so on
- nightvision, this has been a problem even before gateway but the fact that its not really improved isn't really a plus for gateway
- food scarcity, of course its kind of linked to the AI system being stupid but its also because of hotspots since 70% of the map are dead space
- deathmatch, the game went from being a survival game to being a deathmatch game
Dont get me wrong theres also some positive things about gateway and imo alot of things got worse which were feeling quite nice when gateway first released. Overall very poor decisions have been made sadly.
And if you're looking at the feedback channels its not only my opinion that things got worse
I know, but some people literally are just fueled by the idea of PVP. I wouldn't blame them too much either since there's not much outside of PVP to do. There needs to be more things you can do. The only other thing you can do aside from PVP is walk around, explore (which is now a death sentence if you try), sit down and chill, or talk to other players. These aren't neccesarily bad things, but it's not as engaging or interesting for the majority of the playerbase.
imagine we had stacking nutrients back with organs that gave decent amount, even carnis could realistically nest whilst providing perfect diet and not starve
😂
I agree with this pretty much entirely.
Current system DOES NOT work.
Example : I fill up on diets as teno. I now have a 50 minute timer. If I leave the diet location, I can't fill up on any other food that isn't diet or else I'll need to wait till 0% hunger to fill up all 3 slots. So I'm running on low food / am required to graze to keep alive since I'm away from diets.
So it's either stay in diet zone and get bored (issue on spiro as well. 1+ year of this hell) or go out and have 'fun' but likely puke in 1 - 2 hits from a cera or have terrible diets. The food depletes too quickly. One of the many factors that people hate herbivores from what I've gathered from asking.
the game is def not more of a deathmatch than Spiro, that's just wrong. Simply tapping Q in Spiro centre was enough to prove how much of an insane deathmatch it was
balancing is honestly fine beyond like... hypsi being too weak? and dilo is busted. everything else can throw down fine
hell even DRYO is in a state where it can throw down with larger preds like herrera and win
I've never seen ANY player, playing a cera, carno or utah just walk happily past other players unless they were outnumbered 😂😂
I mean as it stands, Omni players flee 💀
agreed, and I share the wonderful experiences
😂😂😂
😂
Lmao. Luckily, I don't like killing things if I'm not hungry unless I feel like I need to do it incase I need it in the future.
Balance (pvp) wise teno is perfect. Too bad it's boring to play
Not even a teno issue 😔
Exactly! U never know when u gonna see your next meal ahahha
Yep. The hunger drain doesn't help with that.
Carno is forced to engage lol
In Spiro you could just avoid center and youre not in a deathmatch and still survive, in gateway youre starving if youre avoiding the hotspots...
in Spiro you legit starved if not in very specific points, it's no better than Gateway in that regard. In a jungle? Death
No AI, no plants, no grass
Legit nothing but death
Gateway is far worse for starvation since the AI is absolutely broken. Spiro had AI in most places and you could always go somewhere else for it. Plants were also everywhere, jungles had patches of grass you could graze from, if there weren't any then you could always waddle outside of the jungle to find grass or plants. It wasn't difficult to find
its remarkable that AI is difficult to find when it literally spawns near people lol
how does that happen
On Gateway it's really rare to find anything outside of hotspots. It might have changed slightly since the last few hotfixes, but it doesn't change that hotspots are the only way to actually survive long term
yea because they added the "AI only spawns near players" thing
which is bizarre because it literally just compounds the hotspot thing
Exactly. It's a really silly and ridiculous way of doing it, but here we are
many of the AI are so tiny that you can't detect them around foliage or even grass, also sounds are lacking
And also the ai can just decide they want to manifest underneath the map
if carno gets 2 chicken spawns, do you think they notice or cheer happily over it, thats like 1% food
Or in an unreachable spot etc
like tiny AI should be easily detectable and spawn mostly for juvies, never adults
or if its beipi then frogs are OK i guess etc
I can’t believe I’m praising legacy’s ai but at least you could easily tell where it was because it made a good amount of sound
I knew the map pretty well and there were 2 spots which were empty the rest was pretty decent and I rarely starved to death so I dont really agree... now starvation is the number 1 cause of death
I'd rather them focus on the next dilo buff than servers or starvation
You mean a nerf right?
Also yea balance going over FIXING THE DAMN GAME seems about right.
@glossy bridge @wild dagger @prime mesa #announcements
clearly poor little new dilo is grossly underpowered
its venom should last double than what it does now! 10 minutes seems reasonable
agreed i dont think it should end tbh more realistic
You...you're trolling right
10 minutes of the inability to sniff or see 5 feet in front of you
oh yea also 10 minutes of clones that do full damage on tail tips
they should be able to fly and breath fire aswell
let them pounce and pin ceras
you should be perma banned if u kill them
Lol, anyway
Glad to see the devs on top of the bugs, I salute anorak for staying up until 11pm his time to get the update out. He a real one.
he’s based
server down again
yes the servers crash every 2-5 minutes
It needs 6 clones and weigh more than cera!!!!!1!

Jesus Christ I will never get over how absolutely ridiculous dilo is
Me and my friend play it from time to time and we are just laughing at how stupidly effective dilo is
We fought of a pair of fully grown ceras managing to envenomate both of them however they got us both critically low on bleed and health
And we STILL won the fight because we managed to scamper off and periodically while we healed we’d spam clones from across the map
As soon as we came back they were both dead
We should have lost the fight but we still won because engaging game design
they can’t sniff while envenomated so you could also quite literally starve them out if you have an expendable baby dilo
Like its honestly a good idea to just do a quick face tank as dilo against a cera or a carno since you can run off and laugh until they die
I love this playable so much
Every other playable has to put in a ton of effort to get their abilities working besides maybe deino meanwhile Dilo just bites you a few times and instantly wins the fight
two of the most low effort playables imho:
dilo and deino
honestly, deino is still the most low effort playable among those two
Deino relies more on rng than anything else which still sucks but I honestly prefer deinos low effort one shot to dilos because at least it is instant
At least it’s just one button and I die
dilos can make you genuinely suffer if they want your time to be wasted lmao
With dilo you have to sit and wait until it’s dumb mechanic kills you while knowing you can’t do a thing about it
At least it’s not legacy dilo
You can try against evrima dilo
Legacy dilo just sat there and “outskilled” you
I can proudly say I only touched legacy for a whole 30 minutes then quit and never touched it again
You are lucky
The game can’t even be considered a game
It’s just a bizzare thing
at least we have evirma now
@wet glade iirc that's the plan along with having island migration zones too
so it confirmed? that it will get swamp ?
Possibly confirmed.
ok i hope because it weird that that it doesn't has it already
AGREED, and they took that away with the migration zone 8(
Oh man, that's a good idea... Plus then they could get more from eating a kill too...
Some of them could still be killing for fun.
I was playing ptera and watching some players, a herd of teno were getting harassed by few cera and raptors. They fended them off really well. Then a new cera walked up from across the river, walked right over - STEPPED ON - several raptor bodies he could have easily eaten or gotten nutrients from, and went straight to fight the teno.
I am pretty sure he was looking for a fight, not food. They defeated him and he ran away injured.
The raptor bodies were pretty far away from the teno by the way
As in, the teno were not in sight/couldn't see the cera nor could he see them, he was listening to their calls to find them
But this is very true, I do this as well - kill for food security.
There are still some who kill for fun, they are the same ones who kill babies as pachy or kill other pachies as pachy. Or body-camp innocent players as stego. This kind of player is probably the kind that also kills for fun when they play carnivore.
Yeah... I saw that one of his updates came at 3 am. 8( Poor guy, must be sleepy. Programming/coding can be a headache sometimes, especially ironing out bugs.
maybe its not for fun., maybe cos people sink hours into growing dinos they dont wanna risk anything getting a bite on them first
This is true
You never know what a player's motives are
So, some may be defensive.
But I am sure, some are also for fun. I don't know for sure which are which.
But definitely, some kill for fun.
for me, it's less about the new bugs and more about how loads of these issues have been in the game for months. if we aren't satisfied with a game we paid money for then people have every right to complain and criticize, especially considering the dev team's track record on this kind of stuff
Pachys killing pachys is just stupid
My pachy was killed by a pachy mixing with a teno once.
It's killing for fun, and taking advantage of my trust, is what it is.
I like, said hi to them and tried to group up and stuff
They acted nice while their teno friend caught up and THEN they rammed me.
Pretty darn sure that's 'killing for fun,' and pretty darn sure that these two players would play carnivore sometimes, and pretty darn sure that when they do they probably kill for fun too.
I was watching a twitch stream of someone playing raptor with some friends, and they killed other raptors for fun as well.
Didn't eat them, didn't feel threatened by them, just wanted to kill for fun.
I think there are a lot of players who do kill for fun.
To be fair, I kill for fun sometimes too, but it's situational.
I don't chase things that run away for fun, dunno why. I perfer a fight to a chase I guess.
Sometimes I pester something and stop when the creature is weak and sometimes I don't-
But I don't lie to people or fake being nice, I don't like lying.
If I 2-call something, I'm not killing it unless it starts it.
However, that's me.
Players killing other players that's the same species as themself "except for dinos that has their own species on the diet" are real toxic players and should get warnings and hopefully bans for it. They just like to destroy for others.
There's no rules or laws other players are made to go by
and they're allowed to do as they please on official servers
I mean, some species are cannibals intentionally.
There are community servers that don't allow killing for fun
Yes if they are cannibals and has the same species on the menu
Pretty much just cera and deino I think
I do like like the lawness nature of official servers though. It makes for interesting stories. After the pachy-teno group killed my pachy, I switched to teno with the intention of fighting them when I gew up.
Then as a fresh spawn, I ran into an adult cera who had the same colors as me
I might've expressed myself a bit wrong. What I meant was, if you don't have your own species on the diet, no such thing as interspecies killing should acour.
And he 2-called me and stuff. I was waiting for him to 'turn on me' and eat me but he just followed me. I trusted him more after I saw him kill some other small creature but then leave me alone.
Kinda just guarded me while I ate plants. At first I tried to hide from him. Or her, I dunno.
Then as I began to trust them more, we actually ran into the very same pachy-teno duo
And they tried to kill me and he tried to fight them, he ended up dying to them and they retreated, wounded.
It was such an interesting day and I felt bad for him so I just, kinda sat next to his dead body, I dunno fun to roleplay as a baby who's sad for their adoptive parent I guess.
Some raptors came up to eat and didn't see me because I was the same color as the cera XD I 2-called them and it surprised them/they jumped up, then they 2 called me back and kept eating..
Then the pachy came out and started ramming them, and I decided to have a bit of fun and harass the pachy, and died to it in the end.
However, it was probably one of the most interesting 'isle' stories I've had.
None of it would be possible if officials didn't allow 'killing for fun' and the oh-so-dreaded mixpacking.
I think the cera wanted me to grow up and help him fight the pachy-teno but I am not sure
little tenos are genuinely cute I don’t typically kill them unless I need to ensure I don’t starve or if I think they’re going to be a problem later
True, I feel the same way about baby ceras.
My first life as a teno, early on when I had no idea what mix packing was or really much about the game at all, I adopted some baby ceras.
We never ran into any fights
It was North East spawn of Spiro
I just followed them around while they ate random dead things that I suppose starved out in the wilderness because they got too far away from the center
We never saw another creature.
Other than ourselves.
I murk the hell out of any cera I see unless one is lucky and cute enough to be chosen for forceful adoption
It was just me eating mangos (I did not understand the diet system XD) and them eating random dead guys
I think my first experiences with baby ceras caused me to forever find them cute
As a baby dryo I was once adopted by a pack of ceras, as well.
OH, my partner was playing Cera, in the fields south of center river. When he was a baby, some baby galli came up and started kicking him, but they were doing very little damage so he just... Stared at them.
I guess they felt bad for him or something but they changed their minds and 2 called him, and ran around and followed him as he ate dead stuff, and he followed them as they ate plants.
It wasn't until they all grew up and the gallis had a nest and babies that some raptors showed up, the gallis ran off and my friend fought the raptors and killed one and injured another who I think ran away, there was only 2 of them.
One of the baby galli from the nest died, and went cera to talk to him. Said he didn't know how his baby galli died but apparently the Galli family had named him 'Barb'
Which I thought was a hilariously suitable name for a cera.
I have mixed feelings about mix-packing. I really like these little stories that happen when players adopt each other.
I understand that combat-wise mixpack groups are way too strong though.
I think, if it 'happens naturally' and you're not in a discord call, and you play very passively and don't pick fights (which may be lethal for your carnivore friend and not especially ideal) I feel like it should be okay, but when people are in a discord call and intentionally pick things that go well together with the intention of abusing a certain combo (pachy + cera), it's not very nice or good.
But that's just my opinio
opinion*
The 'stories' that happen in the isle are actually kinda what I play the game for.
@shell timber
That is a fine place to post this.
That artist is on DA and their comics are the reason I got this game when I saw it on sale.
It's how I knew about it and it made me curious, because I'm not a huge fan of dinosaur. I mean, I still like them, I'm just not a dinosaur nerd. I am however, an exant-animal nerd, so I still like dinosaurs because they are animals, they're just extinct ones.
What's the new update about? Another tweaks for server crashes only, or smth interesting?
Dunno yet, we just got another. Filipe is in isle discussion rn, maybe he'll tell us the details
I believe it may be a fix to the crashes
Hopefully
i spawn in a tree on EU 5 as Ptera
Seems good to me, seens lots of them around
Idk no fish in the in all swamp checked for 30 min
south plains is filled with ai for me
where the fish at?
NIce good to know
Thank you sir
np^^
can someone tell me if the tailslamming STEGOs killing a latched troodon is intended, or am i missing something?
Do you mean when they buck?
Right, if you have to. But on spiro people would purposefully go out of their way to meet at an area to 1v1 food full and all. Because they're bored. That's not survival.
The game has no rules. People will play how they want to play.
Right but the developers intentions are to not promote fight club in one spot.
Because that's not survival anymore if that's becoming commonplace lol.
And just to note. The question was how was spiro compared to gateway and why some people liked it. Because they wanted fight simulator when the devs are really trying to make survival simulator. Because peope meet in a select spot on spiro to fight as opposed to feeling scared and needing to survive, hide, and fight when they need to rather than when they "want". Which is indeed a goal of a survival game. So yeah, they'll play how they want, but that was why people liked spiro lol.
And that is why ppl are stopping playing the game, because they can't play how they want. A good game has variety and pleases everyone
They didn't stop playing tho
And a good game is subjective, you can still fight out of your way but if you're dying from it, don't complain knowing that's not optimal to survive lmao
Most of the people who stopped playing was because of bugs and etc development too lol
What is your deal homie?
Yes they are. I've seen and read a lot of ppl have stopped playing.
But if its a good all round game then everyone will enjoy it. And what you said after that doesn't make sense.
Yes bugs is another reason
That doesn't mean they're telling the truth. Some folks are still playing even though they said they're not lol. What I said earlier was in response to a question about spiro vs gateway and the intentions of the game's purpose. You don't want to drive backward in a racing game for example. You can, butnit's not beneficial. Same with fight club spiro vs survival gateway. You don't want to go towards danger in a survival game unless you need food, this was not the case before. The games are making a horror survival game, you CAN go towards where the death is happening but it's not an optimal idea now. As opposed to before where it didn't matter.
Well I hope you enjoy the new isle. I won't, I preferred spiro. And my opinion won't change and my opinion won't matter anyway. Goodnight
That's fine. I liked both. I think the new direction is more toward what the devs want the game to be.
Honestly I just want them to tweak some of the things to help out some Herbies a little more, the Migration system is nice though coupled with how it initially was.. Not many people that I've seen have been playing Herbivores at all. I've not tried all the herbies recently though noticed Patchy is surprisingly easy to play with how systems are
@prisma galleon have you considered Deino aren't meant to be in a little pond? 🤣
They fix one thing break another.....now no fish spawn.....I am at my wits end with these updates......
Lad this has happened for years
It happens with every game
Fair enough
At this point I've accepted the fact that there's gonna be issues
Have fish been removed from the game?
No, just there's an issue with them spawning
There's definitely something missing though. People are playing fight simulator because the way the mechanics work, survival simulator is not rewarding enough (actually it's kind of boring... Find food, fill up, afk in bush for an hour, rinse and repeat until adult. Then... Well, find food, fill up, and either fight or wander aimlessly until you need to eat again.) In comparison to something like Don't Starve or Green Hell where there's ALWAYS something to do that benefits survival
This is true, but the game's also no where near completion so it doesn't have any goals yet. So naturally, everyone just wants to not be bored and fight, in a time when devs are trying to fine tune the survival aspect.
That's fair, although I don't think adding goals (I assume by this you mean perks/elders) will solve the problem completely. People are left with too much down time
I mean goal as in, what's end game? What's the point of surviving? What do you achieve by wanting to live? Because rn, it's just to see your bby grow and fight someone
you're fully grown and have food/water sustaining you? Good.... now what?
With perks and elder it's to get to an old age and start all over again but better.
that’s the main point of the niche survival games. grow, eat, kill, and defend. of course you could add some more stuff such as elders (which fits in with the grow category) and mutations, but that’s going to be the main point of surviving as a dinosaur
that simplicity is what attracted me to the game
merciless survival
That's good but I still don't have a reason to want to get better?
It allows you to be better at surviving.
right but that's it, why am I surviving
Because that's the aim of the game.
Like in a battle royal, surviving leads to a winner take all thing, and some games it means you escape an island or move to a new location, or you get to experience something that makes the game have another layer to it
If I'm just growing for the sake of growth, that's nothing to do but what we're already doing
we need a reason to want to grow other thann just to get big and be more dominant
There are other things like hyperendocrins.
Or the other strains.
or you could just play humans and do their tasks around the island
The humans are more goal based. Dinosaurs are survival for the sake of it.
honestly why I love playing a dinosaur
mechanically speaking though, that tells me nothing atm
there’s also cannibals
you can tell me there's unicorns but I'm still going to go "k" until I know why I wanna be one or what benefit there is or what it takes to be one
I see, well dinosaurs mostly are just survival for survival's sake. Not necessarily having a set goal. Think how BoB and PoT have their dinosaurs.
Never played em :')
PoT quests 
but if you tell me that every growth you develop a new gene based on diet and you mutate new ways, then that's something I see as a goal, but that still doesn't really fill in the time while growing
because like you said, hiding in a bush after getting what you need isn't engaging enough and tells us there's more than enough to go around to do this
explore, make a labyrinth if you’re a small burrowing dino
we can't do that tho atm
also you don't have to reply to each of these lol
positive human interactions with dinos would also be a good interesting incentive to not constantly hide in a bush
getting a lot of pings when I have no more a point to make lol
lol mb
but you will be able to eventually
but yeah I agree
And yes, eventually, so that's the state of our game until we get that was my point :P
So I like perks, and I like elders and the hypers and such. But... There's not enough to do in the meantime. It's great that after I progress to elder it'll unlock the next power level via perks or hypers, but if it takes 3 hours to grow and I spend half that time sitting in a bush doing nothing, and then it takes 20 hours to elder and again I spend a 3rd of my time waiting doing nothing... It's not engaging enough to be worth it, you know what I mean?
Whereas I could play something like green hell or don't starve where the game asks you to do things CONSTANTLY (and makes you balance different priorities)
Yea I get it, but mutations are earned from doing mundane things last I heard, not to mention a lot of dinosaurs will eventually have maintenance ideas.
I hope so, because honestly that's the part that's missing for me. The game doesn't keep asking you questions that you have to solve, so I get bored after a while. Combat, for better or worse, is the one question the game poses which you can get it to ask on-demand
Don't Starve also has us get 'more power' as you build, craft, cook, ect, and then you fight bosses.
In the Isle, power is gained by growing, growing is gained by time-spent-alive, it's easier to be alive if you afk in a bush.
I think the fact that afk-in-a-bush is so effective at staying alive is really bad for the entertainment of the game.
tfw you see a broken legged carno and the dilo is just not doinig anything about it even thought hey clearly could finish it. WE'RE DINOSAURS, WHY DO PEOPLE DO THIS =.=
Ohh, I would love to be able to somehow “pet” a dino or treat it with meat lol x) Idk anything about devs’ vision on humans’ gameplay, but I just thought about the idea of “imposter” missions lol, where your goal is to actually help dinosaurs rather than kill them
Have you ever considered the fact that that's not what I said, or are you just that dumb
@ocean trail dibble is smaller than tenonto lol, how is it going to have an even matchup with something 1 ton larger than a carno
oh is it?
1500kg dibble
In legacy dibble/allo were pretty even
in legacy many animals got unnecessary size increases because 95% of the balancing was weight-based
yeah thats where i pulled my idea of dibble strength from
it's why cerato is now smaller than carno when in legacy it was almost allo sized
because realistically, cera is not that big
also stego needs something to fight it
it has tons of things to fight it
i'd be more concerned about allo being unkillable than stego
omnis, troodons, dilos, tenos, ceras, deinos, all can fight stego (given they have reasonable levels of skill and numbers)
What makes you think allo will be unkillable?
our current roster physically cannot handle it
and what do you think WOULD be able to handle allo
it's fast enough to keep up with many of our current creatures without any creature large enough to regulate it or keep it on its toes
stego doesn't count because if you get ambushed by a stego, that's just a hilarious skill issue
Stego is more of a "approach if deathwish" creature without an extremely high numbers advantage
yea, except even then it's kinda pathetic for its size, which is why it's getting an entire kit overhaul with rex's release coming so soon
It’s kinda funny how awful stego would be currently into rex
Like it’d just fall over
Rex will either eat everything or starve depending on how fast it is
albertosaurus and any other predator its size or larger
which leads to the problem of invasive species
alberto is really the only creature properly built as allo's true rival
Could also just kill steal everything
if stegos can do it, rexes can do it 3x better
Stego kill stealing is just stupid
it's a non-issue tbh
but thats more so of a malicious use by players than a problem with stego
i'd be just as annoyed if a rex stole my kill as by a stego
rex has justification though
main issue is stegos just get really bored because their animal sucks
stego also has justification
no food = no sustain for predator = predator leaves/dies
it's more an issue with stego not having anything to do because the animal sucks to play
It totally does
Deprive your predators of a stable food rotation cycle and they become less numerous
arboreal stego gameplay
when dryosaurus has a more engaging combat than stegosaurus, it's pretty telling that the animal sucks
Nothing lacks a justification to deny other creatures food
we want the game to promote realistic animal behavior while being fun and immersive. There's definitely a balance to be had, but this wouldn't be normal behavior for a large herbivore like a stego, imo.
i agree
hippos do stuff like this all the time, and that's a large herbivore
hell hippos don't even need to be justified they just do it
Hippos, Buffalo, Moose, elephants, etc
hippos are extremely territorial, they arent trying to steal food.
So is stego
Stego is a purely defense oriented animal it has to be territorial
now it's making it a you-problem
Also there’s no world in which we can reach a point where player controlled animals act like actual animals when the game isn’t designed to promote a realistic ecosystem
Which the isle isn’t
thats a fair point. it would also be very easy to abuse. i dont think corpse guarding in herbivores should be promoted in this game.
I feel like the humans and psychic alien Dinos would be the tell there
It’s actually preferable that herbivores corpse guard
Because if carnivores did it more, nobody would ever eat
Cera chuffing
Because the bigger carnivores actually eat the bodies
there is a balance between immersion/realism and fun, but this is ultimately a dinosaur survival game, and one shouldnt be sacrificed for the other.
you're not eating, you're not gaining nutrients, you're wasting time, its actively bad that you do it, people only do it because
A: They want predators gone
B: They want predators dead
or C: spite
It's amusing that cerato is a creature built around corpse guarding and people still play it as a hunter then get baffled when it's not doing so well
which is just a more negative way to say A or B
That depends on how smart the herbivore is. In a documentary, a hippo killed another hippo, but he wouldn't let the crocodiles or lions eat any of it!
Generally a stego doesn't care what lives or dies because nothing can seriously threaten it. but they'll go out of the way to kill something that isn't bothering it or has no intention too
Its important for this game to balance such that the human player's motivations are as closely aligned with the animal's realistic motivations, without sacrificing an enjoyable experience.
It constantly is tho, like not a single animal in game is realistic atm, aside from almost deino but it’s still significantly underpowered compared to what it would be realistically. This isn’t a game angling realism at the expense of fun or vise versa, it’s angling scifi primarily
because stego came too early and is boring af as a result
But stego does have a tiny head, who knows how smart he is
You can’t do that unless the players are actually as dumb as a real stegosaurus, and none of these animals are related to their namesake animals anyway it’s a moot point
stego only serves one purpose, and it's the most noble purpose of any creature, which is keeping deinos where they goddamn belong, in the water
im not talking about scifi. The idea of immersion vs fun does not depend on genre.
if thats a serious problem deino thirst should drain more out of water
doesn't matter, deino is just literally the worst the moment it goes unregulated
Yes it does, the genre is being noted because it influences the origin of the creatures and what they actually are, these are not dinosaurs they are creatures designed to resemble dinosaurs
fragile ecosystem
it's unregulated because players aren't cannibalizing and vigilante groups form to kill cannis
Cannibalism promotes overpopulation
they are designed to self regulate
cannibalism is a terrible way to regulate populations regardless, it promotes overpopulation
spiro
It’s self sustaining
It depends on what direction you want to promote for this game. If the devs didnt care about realism theres a lot of choices they wouldnt have made that they did
it's not self sustaining with an active group of say 3-4 cannibals reduce the lake to silence
And then the deinos respawn
Because they don’t need to hunt anything but other deinos
Not a single PvP oriented creature has an ability grounded in physics
I think cannibalism is an okay idea for this game as far as immersion, but i do wonder if its better from a gameplay perspective to leave it out. I'm not sure
Teno, Pachy, Omni, Troodon, Deino, even stego to some extent, dilo, etc
I'm perfectily fine with the top dog carnivores doing cannibalism
Why it just makes them more numerous, remove their primary food source and their pop dwindles, deino is deinos primary food source
hypothetical point that proves that enabling apex cannibalism only promotes people to play tons and tons of apex carnivore
creature A is a massive apex-sized creature that is a cannibal
creature B is a massive apex-sized creature that isn't
creature A, when put into a server with 50+ other people playing its own kind, flourishes. It has easy access to food because when push comes to shove, they can eat one of its already overpopulated kind and keep having more and more of creature A
creature B, when put into a server with 50+ other people playing its own kind, suffers. Because it cannot obtain nutrition from anything but the animals NOT playing creature B, it struggles with malnutrition/starvation and inevitably dies, massively decreasing their populations
im not
one rex kills another rex
that rex corpse can now feed 4 to 5 juvenile rexes for a lifetime
^
It has to also lack food
then i eat the colossal organs and gain still perfect nutrition
thats what i want
It needs to debuff
wait hang on
Like sustainability and nutrition are not the same
Sustaining apexes off of cannibalism is the issue not giving them ideal meta diets
no sorry, what i want for cannibalism is no downsides to eating your own kind with no nutrition at all
you can eat your own kind but you wont gain anything out of it
The thing with organs is that they rot way faster pulled out than the body does, and would generally give less food overall.
I only want cannibalism debuffs for apexes
Thus they wont be able to sustain those said 5 juvis
Because they need to be incapable of self sustaining
Yes, which is why the body meat itself gives nothing
Just eat the organs first
Then eat the meat for food
That’s how everyone does it in game currently
Start with the organs for buffs then farm the corpse until it rots
So we have identified a second problem
What if cannibalized organs give little diets, (but still a small amount) and the body itself gives the debuff
Or just no nutrients regardless
This means that an adult cannibalizing subs/juvis does very little
Just food
like i feel like we're overcomplicating things
i personally think the only apex that should possibly even be considered a cannibal should be rex. Spino can eat fish, giga... just shouldn't
Sure sure
rexes are thought to have cannibalized anyway but it was mostly a corpse theif
that's not at all true
Nor would it matter
scavenger rex was a bogus study done by someone who hated the animal
Dilo wasn’t venomous for example
Troodon didn’t exist
Teno wasn’t a spinal galdiator
thats so me
rex stole bodies, sure, but no more than a bear steals from wolves
rex itself was still an insanely powerful hunter and primarily spent its time hunting prey, not stealing it
in that case
mostly eating large herbivores?
because i doubt that thing would be fast enough to kill smaller creatures
They would’ve had to they were the only regional large hypercarnivore
As sub adults and juveniles nothing would be able to escape them but at their adult size it’d be harder
Still not slow animals by any means
i dont think adult rexes should be able to catch smaller creatures
anyway back to the topic of cannibalism
it does give too much food
especially in deino's case
without said cannibalism though i doubt it'd be relevant at all
atleast with the existence of safe drinking spots
So removing cannibalism would do nothing
It would make their growth harder
But removing cannibalize properly would have to come with cannibalism being unsustainable
i'd like to see canibalism worked in such a way where it's helpful in a pinch but is as you say unsustainable in the long run
Like removing or adjusting food intake
I want cannibalism to be the salt water of food
The hell is going on here
so similar to this description then
Similar
Cannibalism is a last resort purely to keep you from starving but it's a temporary solution
That’d be better than what it is now
Which is functionally nothing but lacking dietary intake
so cannibalism should give less food to same species
Yes
maybe like, half of what it does now?
yeah but i think half would be a good starting point
While realistically I could see rex being a cannibal, if we make it a cannibal in the game then it will become possible for everyone to go rex and just eat each other, the way deino currently do as well.
At the same time if all rexes are cannibals it makes it harder to survive as a baby because adults may just kill you straight up helping population control
Deino isn't the only thing played right now by a large margin
Indeed, but the fact that there are so many in spite of cannibalism infers that cannibalism does not control population.
In real life animals, new animals come when they are born, by members of the own species. If the species goes extinct, no more can 'spawn in.' Therefore, killing them hurts their population.
In this video game, new animals come when players pick them, regardless of whether or not there was already some there. There is always 100 (or less than 100) players on the server. They may die no matter what they pick, but they like to pick what dies the least and what has the most fun. When I asked some deino players 'why do you play deino,' I got two answers from two different people.
One answered 'because it's op'
and the other answered 'because it doesn't die.'
Of course, Deino DOES die, to other deino. But if a deino stays in the water and intentionally runs away from fights (something it hardly even needs to do) then only another deino can kill it.
Deinos see a lot of cannibalism, but I've had stegos kill my stego, pachies kill my pachy, dilos kill my dilo, ceras kill my cera, a herra kill my herra... So on so forth.
But some people think it is FUN to cannibalize, and THAT is what decides the population of an animal on the isle. If the creature dies, it doesn't hurt the population if the player picks 'deino' again on the list.
If the player wants to be a cannibal deino, they'll probably keep picking deino.
Oops pressed enter too early.
The big paragrah above was supposed to be a reply
It prevents that player from being an adult deino
Basically what I'm saying is, cannibalism controls population in real life - But not in a video game, where population is controlled by 'fun'
It stops many from being adult deino, and feeds the adult deino
That are there. Baby deino give a lot of food, they weigh a lot
But more importantly, if I am a carno, or a raptor, it's very very hard for me to hunt baby deino.
I have to wait for it to make the mistake of coming into land
And if I'm not a heavy-hitter like carno, then I may not be able to do enough damage before it slips away into the water because of how tanky they are.
True was about to say baby deino would have no predators otherwise
So when the server is mostly deino, only deino can hunt them.
And that means, if you play deino, you can stay safe by A. Playing with friends B. Being cautious, afk grow on fish in a lonely place and stay away from strangers and then C, you and your friends gang up on and get the first-bite on any suspect cannibals.
Because you are both the same species, it's a 'fair fight' and 'who wins' is determined by, how many friends you have, who got the first bite, and whether or not you're an adult or they are an adult.
But if I am a carno, and a stego is camping my food, that is not a fair fight.
Or if I am a raptor, and a carno is trying to eat me, that is not a fair fight.
Basically, if say, 70% of the server is somehow deino, and if I want to hunt them, I need to go deino or rely on them being dumb enough to stay on land. Probably have a better shot if I go deino.
And I can sustain off of that because deinos are cannibals.
Meanwhile, if 70% of the server was deino, and deinos are NOT cannibals, all those deinos can kill each other night and day but they won't get nutrients for it!
And it will make it 'less fun' to be deino when there's 'too many'
Currently, because the only way to hunt deino is to be deino, the more deino there are 'the more fun deino is' because then you can finally fight the 70 people who you couldn't fight as a carno. (As a carno you could only be drowned by them)
And since it's hard to get a dead stego as a deino, and since the other playables are so small and give so little food and so little diet, you either need a lot of non-deinos to eat or... One deino kill.
If everyone is deino, it's easier to get the kill on a younger deino.
But if deino were not cannibals, you'd be FORCED to get the kills on non-deinos, and if everyone is deino there simply would not be enough non-deinos, and it would get frustrating, and maybe you'd switch to something else to actually have diets and grow.
This same logic applies to rexes I think, except rexes can't hide in the water so it's not as bad to have so many rexes, but will probably be bad still if they can cannibalize. I'm sure they'll kill each other with or without need of nutrients.
On that note. Is there anything that will threaten rex? I heard that in Legacy Giga was a danger to it
Aside of starvation
Since, if it can eat it's own kind, then I think it will be cannibalism, not starvation, that kills them
You are loosing players due to the inactivity around the current problems. I bought the game 6 days ago, was able to play for 3 days with no problems and loved it, then bought the game for a friend and ever since 3 days ago the game is unplayable for all different reasons, first the constant crashing, now the AI problems and hourly crashes. Please do something as my friend for example who was hyped up is now nearly done with the game due to nothing happening, no rollback, no communication, nothing and I am starting to feel the same.
They've actually been working on it, and making an update once or twice a day trying to fix it
Unfortunately if they knew what the problem is I am sure they would have fixed it already, the issue is that they don't know what the problem/glitch is and are trying to figure it out. It's like a puzzle or a mind game.
It can only be fixed as fast as their minds can solve it.
Roll the game back before the breaking and test on QA server, its not that hard ANY other dev team would have done that
This is a testing branch for the game. They are testing it right now. Unfortunately, the only non-test version of The Isle that we have is Legacy.
This is unfortunate, it would be nice if they gave us a non-test branch version of evrima. I am not exactly sure why we don't have that.
Majority is evrima lets be honest its a lazy excuse for barely something called a "hotfix" a day
i think it could be motivated by seeking a larger volume of feedback. That said i think the feedback would be much easier to parce from a smaller audience who are specifically testing and have a qna server feedback channel or something of that ilk
Don't cry hahahaha I was just telling you why it's meant to be HARD for a Deino to travel like you want it to. If you stay near water you won't die of dehydration! 😄
soo turtles and crabs are still not spawning for me... anyone else?
Not crying, another player requested the same puddle idea I had and there was no judgement from you to him. Never did I say it should be able to live in a puddle, I just suggested small puddles that players can drink out of. And then you proved the second part of my previous statement
I completely agree with the puddle part mate it 😄 sounds like you were crynig about Deino dehydration
"Either improved dehydration/hydration rate for deinosuchus"
you wrote an entire paragraph complaining about dying and then said improve dehydration for deino" lmfao 🤣 think you might be the silly one friend
I like the puddle idea it's v nice
beasts of bermuda does that with all drinking sources which is very cool
re-read what you wrote bud
Dude step out of the water for 5 seconds and your hydration goes down, that's ridiculous. Crocs literally live in all parts of the world and they didn't walk that entire distance with pangea. Asking for a slight decrease to the dehydration rate isn't that crazy of an ask
Limits an entire species to two parts of the map
Plus Crocs already suck on land so it's not too much of a buff either
only 24% of your message was a suggestion the other 76% was just crying about the deaths 🤣
I know it's bad it's so hard to run around as Deino but for this game I don't think it's intended for there to be a Deinosuchus in every pond even the ones they can't even see while inside. When large predators like Spino and Rex or even large Herbis are in this game a Deino won't want to get caught out of the water regardless or in a small pond
👍

Literally proved my point thanks
Sure buddy glad to have this chat ❤️
No worries bud I saw you needed the help 😜
@iron bloom Yeah that's a huge issue rn on their client it probably looks like they got us good but on ours we are a mile away
Laggy servers 😦
Tldr, he agreed angrily
crocs are kinda OP tbh, so if they're allowed more on land, they'd need a hit to something
they’d be a lot more manageable on land if their alt bite had spiro stam costs and they weren’t able to alt bite when out of stam
still pretty powerful but then at least you could punish them for waddling themselves too far onto land
^
@azure ruin #general-feedback message chatgpt?
yeah looks like chatgpt
no lol
Explain how to fix" EasyAntiCheat not installed" although i have it installed
@silent silo I think u're playing with a night vision on.
@ember anvil mutations are good, I don't necessarily like birth defects. It's basically RNG unless they're purely cosmetic
i meant it like cosmetic. would be cool to see some differences is dinos. jaw is just an example, there also could be bigger spikes, teeth or just wonky tail
Hm true that'd be neat.
someone else here who doesnt like the migration System. I couldnt play much without but it feels boring atm as a herbi u cant decide where to go its always u go there
@subtle frigate iirc that is a later idea, as well as there are a planned total of 10-15 sanctuaries
hopefully we get them soon because rn if you choose the wrong spawn you have to either run to a sanctuary and then be almost too grown for it by the time you get there or go to the migration zone where you cant get nutrients lol
@proper badge Dawg just yesterday punch manually banned around 100 hackers.
Also they're actively looking for a solution for the situation
manually is the conext, because eac do nothing
every depp will find a manual on bypass eac in couple of minutes on youtube.
Diet plants can spawn outside of migration zones in the biome its listed in, just sparesly.
For example pachy can eat the fireweed at highlands even though it doesnt have any migration zones there.
So you can still travel wherever you want, but only solo
can I go like north east as a stego and find something there?
like and Im getting a diet?
Ive not played steho for like 2 months so dunno
But ive managed to live outside of zones as pachy, dryo and teno
With diets
yeah I mean live is always possible
ah ok
but I mean ... when migration is swamps for example and im in highlands as a stego I never found anything
u sure u werent in the migration that ran out before?
Dont think so
But even if I was I still lived outside of my zone, couldve been other species unused zones but ehh🤷♂️
Still traveled freely
Schooling fish turned off? water acces till the whole river delta had 0 schooling fish, seen about 30 deers tho
hwo to kill a deer as baby ptera?
impossible XD
oh nice, a sit infront of a big lake of nothing and starving ... nice gameplay
yesterday it was goats, i was a pack of 3 carnos and i saw 6 goats all clumped up in one little spot
same with boars... but if u a juvi herrera beipi or ptera und cant find anything to eat.
i havent had AI spawn near me since yesterday
Guys why do the devs hate the Omni
But 0,0000 fish in lakes or rivers
Less that they hate them and more that pounce as a mechanic has been said to be the most frustrating thing to work with. It's a very finicky ability <:/
Played omni yesterday and tbh its not as bad as people make it out to be.
Diet and Migration changes
These changes are to make the diet system less of a chore and further player enjoyment over the game. This is also here to help keep migrations functional without ruining the balance they have so far
Diets
. Diet intake rework here: general-feedback
.carnivore’s can gain nutrients from any playable. Every playable will have a set nutrient assigned to them however organs remain the same and still give more nutrient over regular meat
.organs on the compas now show which nutrient they are rather than meat chunk symbol. The meat chunk symbol is provided as the rotten meat chunk symbol now
. Carnivore diet lists are reworked into a seperate tab to let players know what Dino’s give what nutrient. (Helps declutter character screen)
. Herbivores still have diet lists in the tab but can find food in respective biomes
.herbivore food will now spawn naturally in the overworld in respective biomes.
.at 90% and above diets will drain FAR SLOWER than food to encourage consumption of food to keep yourself fed rather than purely nutrients. Allows for better management while keeping you moving for food
. Sanctuaries provide Bee Honey OR small critters juvie carnivores can hunt for all 3 diets
Migrations
.migration zone food will be vastly more abundant than the overworld for herbivores and because all 3 can be found and creates a good area to nest
. Migration time cut down to an hour to not have players get bored there for too long
. Zones now have 6-10 possible spawn points for each herbivore to not get repetitive. Zones will overlap often to make sure a few species can be found in each zone
. There is always a water source in a MZ to ensure you don’t have to walk away just to come back again
.Carnivores can smell all active migration zones and when a zone changes you get redirected to the next closest zone instead of waiting 15 min
I really want this so bad
someone know if its true? 😄
That is a suggestion
😦
#general-feedback is for sharing feedback and suggestions
it would be amazing changes ... playing herbis is such a pain atm imo 😦
@restive zephyr I believe it's a bug
any particular reason why we rubberband ?
I would say yea, but the diets give limited amounts. Meaning you CAN use them, but they're better for staving diet loss. Exclusion of perhaps some generalists that can go anywhere
This gives migrations a form of importance like how they're supposed to be. But theoretically you don't have to go to them.
So you say like u can go migrate get diet and use the diet outside to not lose it but its hard to fill from 0 with it?
would be fine imo
this is what I am aiming for
Think of this example:
A gallimimus is at a migration zone, and it gets its fill. The zone changes and it's quite far. Normally you'd just have to make your way over and risk losing important diets. However, with this the dietary need is supplemented with them.
While for instance a psittacosaurus, or other small generalist. Can feed off of these out of zone plants and eat them like any other diet plant. @viral hare
psitticosaurus?
Psittacosaurus, a small, basal ceratopsian that's coming to the isle.
Aka what's on my pfp
Here's a full picture
can we get fish back plz
I see it mire like this:
you are a stego but u wanna see different parts of the map. So u leave Migration. U should be able to find diet on several other parts of the map but u need to travel much for this and you wont be able to get the perfect diet ...
maybe u can say u only find // inside migration or sth
so the other two you can find in several spots but not so much and not too close together
so u can decide:
u wanna nest or get good diet? -> Migration
u wanna do some pvp -> move to a place like ne plains but u dont have to graze and u can get diet but only idk triple dots or sth
u wanna roam whole map?
u will find some S and some dots on the way
@normal lotus
True, or this could be remedied by having two migrations zones active at a time.
I could live with this too ...
but than you would need more than 4 or 5 different migration zones for stego for example ...
its so frustrating that u will never migrate in the east as a stego and theres all the action
I mean kind of? Stegos diet can also include regions on the western portion of the map
what do u mean?
They have grasslands on their diet correct?
yes im still wondering too ... but try it ... I have around 75 hours of stego gameplay in my bag ... all migrations I witnessed were (the ones in [] were kinda buggy):
Highlands J
Highlands Lake
Swamp
Jungle I
[Jungle near water access]
[near riverdelta]
the last two were on december 20th and I never witnessed them since ...
is there any wiki or something wheres a list of all possible migrations
Hm, well there are grasslands on the western section of evrima. So perhaps it would be possible
but I wanna have migrations in the east 😄
Once the server is full and ppl try to join but fail it puts pressure on the server, thus it lags
Never happened to me. So dunno 🤷♂️
lmao
It could have all of it
then why doesnt it happen? 😄
We need a list of all possible migration zones for every herbi ... I mean its 5 ......................
MAKE MORE HERBIS
Not implemented yet? Some dinosaurs not being in specific regions?
wdym? they didnt remove it
Oh
no just doesnt work half the time, like everything else
Why was comment deleted in feed back. Jw
@tawny pendant that’s how it works atm, stam regens faster the longer you sit
Oh, when they did it? I didnt notice that change
Since Gateway was released
Oh, so they didnt x)
?
@cerulean ferry devs shouldn't punish mixpacking, its up to players if they want to mixpack or not.
moreover, u cant always tell if someone if mickpacking or just near another species
( irl there's also "mixpacking" )
there are servers with rules that ban mixpacking
I mean the devs are actively trying to discourage mixpacking
how?
diets
Migrations
Mixpack scent
does anyone else have the problem that they can hardly see anything underwater as a deino? especially at the lake in North East
a kind of fog everywhere that you can hardly recognise your own dino
diets? some carnivores share the same prey, all of them eat same organs
Before diets they all shared the same prey
@ember anvil this, plus I mainly mean carni/herbi mixpacking but all kinds. If there was a combo they wanted to mixpack, they would just make it so that combination did not experience the stress from being near one another. plus the way grouping is set up doesn't allow for mixpacking either.
They could also make it a toggleable thing for servers
It's supposed to act as a way of encouraging competition.
they currently dont experience any stress
makes sense
yeah ik? im saying if it was a feature
@normal lotus I do think carnos acceleration should be slowed down a bit. Rn it’s mostly that it looks awkward for an animal that size. I’m also not too keen on the charge changes.
Yea i agree there
@lyric spoke maybe troodon could climb up a short distance like in Omnis concept art, but they shouldn’t be as competent as Herrera
Also herreras competition will be hypsys believe it or not, since hypsys will be able to climb (not as well as Herrera tho). The devs have also said getting spit while climbing could cause you to fall
has there been any fixes to pteranodon?
@open trellis you can still stun, but you need to be charging for a longer time. Taprams no longer are effective
A carno can still knockdown a teno
Yeah obviously it shouldn't have the full kit but it should have some affinity for tree hugging.
I don't see how hypsi is supposed to give herra any competition. They're literally full grown snacks that die in one bite. I don't see the benefit to climbing for hypsi if it's just more vulnerable/idle to herras. Troodon might give it an even cat and mouse chase.
Not necessarily that Hypsy can kill it in hand to hand combat, but in the tall jungle trees a Hypsy could certainly break herras legs
I honestly think a hypsi is infinitely better suited for competition with herrera than troodon
There’s otherwise no other Dino’s that will have climbing, herra, hypsy, and somewhat Omni, mayyybe troodon
Hypsi having a ranged ability that could cause herreras to lose their grip or balance is essentially a hard counter to herrera’s whole playstyle
Megalania and generation 1
Oh right, forgot those thx for reminding
Here’s a question, herra vs gen 1, who wins??
I feel like hypsi making herra fall is pretty overboard for a spit attack. maybe if it's standing on a branch and gets a glop in the face but I have doubts that will be common
Frog
why can't devs just put stationary (logical per ai) spawns everywhere ohh
AI spawns near ALL players, not just carnivores
that's awful
is ai spawning right under your feet normal lol?
No
@vernal bough it's already something they had in legacy so there's no reason other than realistic to not implement it 😭
Yes. This is why I found Legacy to be more enjoyable than Evrima.
My experience is that global chat is horrifically toxic in games where pvp is heavily encouraged. Looking at ark, did, pot, rust, legacy Isle, etc. Moreover it would encourage mixpacking which the game by design is trying to discourage
@proper badge they can't just develop a better ac solution than free eac in-house, as I doubt any of the game devs are too familiar with windows internal systems. I also doubt that anticheat would be better than free EOS-EAC (even tho it's pretty bad).
Best they could do is make sure they verify everything on the server properly.
I'm not saying there's **not ** any communication at all, its just so limited that its not as enjoyable as it could be.
"imagine dying to a rex lmao ahahahha loser"
Pretty much. A lot of it gets way worse than that though
[insert IP address]
(Sry tyrannus didn't mean to ping.) it should still be an option for community servers. Nothing is forcing you to play there nor read it
Tf is port 80
I'd generally say: give the community servers far more options for changing the gameplay. (custom stamina/damage settings per dino, etc.)
Knowing IP is useless without knowing country
You're going to have Toxic players, no matter what game you play, no matter how "little" the communication is. However, being able to chat with other players and make friends and laugh outweighs the chases of coming into "contact" with a toxic player. I find myself play PoT more than The Isle because of the community. Because I can chat and play with other people how I want to.
Mixpacking being a problem? Yeah, it can be. But that's what you have rules and consequences for. That's why servers encourage the use of replays. I understand that the dev's are trying to make the game "realistic" but they taking so much freedom from the players, that its not enjoyable anymore. Plus, even without the communication between different species, I still have experienced mixpacking. "Discouraging" it is not going to stop it.
no
IPs aren't bound by country
What's the point of knowing someone's ip
pls fix the model of utah lol it looks like a disabled herrera???
On that I can agree on, it should only rly fall when clinging to a trunk, but not standing on it
Why do hypsi have instant growth
Cause it’s the smallest playable
Why do hypsi have a charged jump
Cause it’s got super powers
Why is it so fast
your pc got a ton of ports so network communications know which application is supposed to receive the information
for example, lets say you open TheIsle on port 5000 and connect to a server while using your browser on port 80. All the connections to your pc use the same IP address, but different ports, so your operating system knows to which application it delivers the data. If you receive a packet of network data, with port info being 80, windows will send that information to your browser, if it receives a packet with port=5000 it will hand that data to TheIsle (TheIsle-Client-Win64Shipping.exe).
Why does it regain Stam while running
Cause it’s cracked
you can roughly locate them with ip-locators (precision can go anywhere from exact town to just continent), you can also send them so many messages that their router crashes (DDos)
Cause it’s actually the flash (still slower than Omni tho)
Why?
Omg he threaten to find my address with my IP ban this guy
lol
127.0.0.1 is localhost btw.
I'm writing those lengthy explanations just so I can feel like my semester of studying computer networks wasn't completely for nothing.
I am in NA test, playing croc no fish in whole pond, yet surrounded by carnivores on land, tf>?, so I try to slip silently out the water to find food, BOOM SPLASH as I gently touch the end, HEY EVERYONE COME KILL ME 😠
As far as I can tell, no other people can hear the water messing up like that, as my cousin didn't hear mine doing that.
Maybe once it wasn't heard, who knows?
@analog owl go to your betas and select the spiro beta
no thanks
@valid brook isnt gateway going to be the new map for everyone
it is yes, but for now you can go to spiro if you want
Did the latest update fix the problems
@prime mist #general-feedback message that’s a bug, not normal fog
90% deino lost do to NA server 1 crash... this is anout my 10th dino this week i have lost cuz of server crashes! its soooo annoying to grow a deino for 5 plus hrs to lose it in 5 sec due to a crash...
game crashed it took me about 30 secs to log back in to a dino selection yay!!
@wooden condor if you have any screenshots about what yer talking about. go ahead and send them to me in DMs
do fish and stuff spawn?
Is it just young megalania or adult megalania too?
Young iirc
Yes but don’t respawn it seems
stop growing deinos while they're unstable then?
dilo for reals has gotta be on ceras diet
elite fish also missing next to schooling fish?
hasnt jus been deino also a stego a cera a few of the others but my dino shouldnt die cuz a server crash period
fair
@barren zephyr Dilo was always said to be extremely fragile to most forms of damage as a tradeoff for its powerful offensive capabilities, which is why it's so vulnerable to bleed
thats fine mate but for a game to be actually enjoyable to play ya gotta find the balance between realism and fun. and my feedback is that rn its not
thanks for the lesson tho!
oh, it's not for realism
the devs just want it to be super fragile
realistically dilo was probably more of a heavy bruiser type
but this is venom hallucination dilo
i don't understand why they make the map bigger since there is 'new' hotspots where everyone is and anywhere else the map is just empty and can't find anyone and i don't usually don't like to go to hotspots bc almost the whole population is there and as solo player, u can't really survive there unless u are fast or can fly.
and more people makes the game lag more, even when there is not anyone near me at least i don't hear or see them, my game is still lagging and fps is low.
AI are at least spawning now, but can't find any fish, turtle, frogs or crabs to hunt..
@flat ruin #general-feedback message it doesnt work decently for raptors... even when u catch the flank you result in a claw attack far too often, being bodyblocked, and seeing a incoming alt bite from ex: a cera, potentially ending your life. So its not just troodon, its simply a nightmare.
they need to change it, but notjust for troody. The flanks need to get more area (ex the corner between tail and legs, if u come from a diagonal angle from behind the dino (lets say from its 7 o clock) , you will also get a claw attack. While that shoulda been the border of whats possible, it should only block pounces from its (6 o clock) direction, but 5 o clock and 7 o clock angles should already grand it, this would fix the issues we currently having with moving/turning targets
in short: the current distribution of pounceable area vs non-pounceable area is equal , none from front back and only from the sides, but this needs to be rebalanced so that the "pounceable" area is bigger, and the "death" points become smaller, and i suggest personally only to get the claw attack from a 11,12 and 1 o clock angle and ofc a 6o clock angle, but a pounce from any other angle that i havent mentioned should pass as a successful pounce
(including if you land ontop of it, those pounces are the most difficult to land, and usually mean you die or break all your bones if you miss)
can we start getting admins in the servers for the huge amount of cheaters that are now there, i get killed by at least 2 cheaters a day now, has been so for the passed 4 days
it literally just happened again in EU1
@honest gate Why does everyone keep saying bring it back? It never was in Evrima?
The sucho was here before Evrima and it was my favorite Dino
i want him to get in the game again fast
You still cant say bring it back if it never was in this version of the game. Bringing the sucho into evrima would be muuuch more effort than just copy paste from Legacy. Its also not close to getting brought in, there will be alot of dinos being release before the sucho.
I'd love the sucho too but its not gonna happen in the near future so I dont think writing this feedback will change anything tbh
@hybrid mica per ur suggestion- i disagree. With mutations supposedly coming, it brings new meaning to nesting in this game. Since they are going for realism, it should be a random combination of traits/mutations/colors between both parents to be passed to their eggs
why am I hearing teno's 4 call in teno's 2 call? 💀
For the love of god fix the FISH
@urban bear
I think, that big hotspot on NE is half crocodiles.
Croc has 2 spawns, and only one of them has players in it. The east plains spawn is also a hot spot but hard for a croc to get to.
I'm not really sure how to solve it, but it feels like east plains has just as many land-dinos as NE plains, and I am sure they both have the same number of non-deinos but NE has considerably more deinos than East
The whole area in general that goes between the 2 areas and the NE river are all hot areas
solution is to add underwater sancs and remove deinos spawn from NE plains
Yes, but, we can clearly see that NE looks 'hotter' than East on that map, and I think that's because of crocs
Well yeah
If we remove deino spawn from NE then they can ONLY spawn in Water access
Can always add more spawns for them in place of NE plains
I am not fond of croc's balance but only one spawn point seems kinda harsh
I think the croc will leave once the rest of the players realize ai exists somewhere else
They can't drink saltwater
They wont because they just eat each other and any fresh spawn
That is the problem, they don't WANT ai, they want pvp.
Doesn't mean they can't spawn in it, gives them a reason to get moving
They spawn NE plains, kill other crocs and any baby that spawns in and goes for a drink
there is no encouragement for them to go to another body of water
I think spawning in the ocean is a bit too harsh, gateway isn't a very flat map and crocs are so bad at navigating it's terrain.
And yeah, deinos, like everything else, want to pvp, so they go where the players are so that they can pvp.
All the raptors, dilos, carnos and ceras you hear roaring in the NE and E are there for the same reason, to pvp.
You'd need to force people to spread out somehow, which might not even be liked, but one way you could do it is force random spawns each time.
However, this would make it a lot harder to play with friends
In addition to herbivores spawning who knows how far away from their migration, but this is already a problem.
They don't need to spawn way out in the ocean, they can spawn on a coast that has turtles or easy access to a river, removing spawns is the only way to get everyone to spawn somewhere else and properly interact with migration zones
To be honest, I truly loved the pre-migration plant system for herbis, I loved it a lot.
And I hate migrations so much.
There should be a very select group of dinosaurs that can spawn in each area
Near a river by the ocean is fine too
Migrations force people to spread out and move around, there are still people who do so but its better on community servers due to higher population.
There is still the problem of people sitting NE and not moving because they are loaded up on food and there is tons of prey, they have no reason to journey to a migration zone which is a problem.
I mean, I leave ne because I play dilo and it's all a bunch of dead dilo babies, goats taste better.
But I am content to wander and find people as they come
Others want a fight faster than this
I've been finding less available food in NE for my carno and dilo and I've been consistently wandering away to enjoy the new plentiful deer and boar
With dilo it becomes a dilo problem because there is still tons of dilo players, other species can spawn there and have instant perfect diet due to the sheer amount of bodys there. Then they grow to full and never leave
If you want to know where to go, go to South Plains or the Highlands, plenty of ai there. More than you will ever need.
For some reason other places are just dead of ai, such as water access.
Ai overall is well distrubuted now, I'm very happy with it but it still needs work
Some areas like you said are dead
We need fish for ptera
Yeah fish spawns aren't great right now
And I only found one beach that spawns sea turtles
It's near south plains/rail access spawn for dilo, been using them to get perfect diet.
Spawn rail access, go west to beach, kill sea turtle for //, go south to south plains, kill deer for S, by now your dots is low but by now you're also big enough to kill a boar, drink either at the jungle pond of rail access or if the coast looks clear, drink in the river in south plains.
South plains I found was loaded with ai
But that's the only place I can find sea turtles
Same
Yeah highlands too, as well as highlands lake
no sea turtles at the coastal migration zones
YEAH it's weird, the beaches near swamp have no sea turtles.
From what I understand,
It's because they have to make these 'zones' that activate when you enter the zone and then start spawning ai
But when no players are in the 'ai zone' then no ai spawns,
Need more ai zones
And some places don't have ai zones
Yep
Every place should have an ai zone tbh
each ai zone should spawn a limited amount of a couple certian ai
I found out as well- If you stand in, I guess a forest/pig/deer zone, it spawns those, even on the beach if the beach is near you. But stand on the sand of the beach, and it spawns sea turtles and crabs, sometimes even in the forest, just in-general near you.
Highlands spawns goats and deer but no pigs, south plains spawns pigs and deer but no goats
I find chickens now and again but I don't know what their pattern is
But for sea turtles, find a sea turtle 'zone' then walk back and forth until some spawn in a place where you can see them
Well, it certainly makes me move.
I had a 6 man herrera group the other day we were constantly on the move
found a 8 man dryo group after killing a goat in highlands and had a crazy fight
I love the idea of different ai being in different places, like goats in highland but pigs in the plains, it's kind of like the old plant system for herbis but for carni's instead.
Old plant system could work with Gateway
Once they fill the map with ai zones, carnivores will be much more free than herbivores.
Becaus herbivores are stuck to a migration zone. 8(
I just wish it was more optional.
but I would like them to keep the scent indicators like migration has, maybe with the diet icons instead othe footprint thing
The game is harsh for new players and just saying plant spawn in swamp is only going to make them struggle more
Only problem is then herbis would have to move an unfun amount with no migrations
problem with spiro was nesting with herbi was impossible becuase you had to haul ass between plant areas to feed your kids
I'd like the migration to be 'a magical place' where you get all 3 diets and can sustain a big herd effectively.
Then have diet sprinkled everywhere but only in sprinkles. However, the south would have dots, the NE would have // and the west would have S, so if you want all 3 you have to travel or go to the migration zone.
But I'd at least like ONE TYPE of diet in every spot and at least a little bit of it, so that if I want to go somewhere or call some weird spot 'my home' I can.
That sounds like a good idea
@lament lagoon will you explain why 162 so specifically lmao
then if players want to nest they can easily just nest in a migration zones
but solos also has a good alternative to get more food for themselves
Yeah.
My favorite thing to do for some reason is camp one area. I don't know why, it's just what I end up doing, I'm a creature of habit and I make little paths and routes that I use over and over.
If anyone watched me long enough they could ambush me really easily I suppose...
And being unable to just call an area 'mine' is annoying.
Also being stuck to a single spot is also annoying, because I still travel around and whatever
Yeah not being able to move at all is annoying
another problem is migrations can takes ages to switch
I just have a favorite bush I log out in, but I can't do that as herbi with the new migration - Migrations make you stuck when you don't wanna be, and they make you move when you don't wanna move.
Teno is actually good now but I am literally not playing it just because of the migrations
Migrations should last less time to herbis can move more often, have them on a timer os something
I mean they used to move too fast and then stegos could hardly have a chance to eat before they switched
Also add more zones and have plants scattered outside of them, like just S diet and the odd Double lines
I think just making them optional
Like just, let other plants exist everywhere, but the migration is the only spot that has all 3 at once.
That seems to be something a lot of people like the idea off
I think it would work quit well
That way you can call a spot home if you want to, but at the cost of 'now you only get one nutrient'
if the plants are well spread out lots more map would get used
Wasn't that because of a bug tho? I think if migration zones switched to the closest available zone it would lessen that problem. Right now they are way too long imo
They used to just swap between highlands and highlands lake infinitely, rarely to rail access and then back to highlands
In early gateway I remember it was always highlands then river delta for me
Yeah that got boring fast
@prime prairie There may actually be a reason it was removed. They just don't communicate everything which can make it seem like stuff is removed for no point.
Maybe it was a part of the stability issues
@dark dock did you crash while eating the boar?
yes
if so, your character stays in game eating... then they eat too much and puke.
ah, yeah you kept eating and overate then puked
oooh oki
its an annoying bug 😦
i swear every decision they make is just to make pteras lives more miserable
no stamina, no fish, heavy fog. how are they meant to survive
the fog is a glitch and the so is the lack of fish
@lucid robin Why change it from green?
the green is often hard to tell from the orange for me and others, it's too similar. especially from a long distance away
welp my games bugged as hell since that update
shadows jump back and forth, NV isnt work correctly. time of day cycle skips as it changes time of day ><
@lucid robin hii!! i like this a lot for accessibility reasons but i did want to note that while youre right in that MOST colorblind people can see blue, not all of them can, and orange would be not super visible for the majority!!
the most common form of color blindness is red-green, where both colors appear something analogous brown and cant really be distinguished between. there is blue-yellow colorblindness as well, but yellows show up as kind of pale pinkish, and cool colors as varying shades of teal. i think there should probably be 2 or 3 different global color settings for colorblind players, just to make sure everyone is accounted for
Same. As someone who got really poor eyesight, i keep jumping at EVERYTHING because of the unnaturally dancing shadows.
ok so its not just me, its super frustrating, ive re downloaded the game a few times, compeletly removed all files and reinstalled. nothing has fixed it. verified game files when i redownload and nothing has worked. idk if this is an issue they are addressing. but the last few updates have really messed my game up
Think its something that came with one of the recent patches. Its quite new for me. I really do hope they fix it though, its really confusing when hunting as deino too since i keep lunging at everything that move and mess up my ambushes ;-;
actually, just allowing people to choose what color the dewlap for each gender is sounds like a great idea. u should suggest that! since dewlap color differences arent something people can really use to cheat or gain an unfair advantage i dont think. that way I can change females to blue, but someone who for instance can't see blue that well can change it to, say, green. edit: wait it's already green... ok they can change it to red lol
well thats just great lol, i also noticed visual fidelity is down on things in the distance and my water is all pixelated now. fml
My water is fine pixel wise but the goddamn fog?? Like, why is it FOG under the water 💀
vicious cycle with patches, fix one thing. another thing breaks 😭
can ya'll confirm, still no fish?
Can anyone explain to me what the actual point is of having Herrerasaurus in the game at this stage? Now I've only tried it a few times and I'm sure I'm not playing it optimally, but it seems to me this dino is completely useless atm.
-Half of the trees on the map have no branches you can interact with, and are spaced too far apart to be able to jump from tree to tree.
-It's a dino that's supposed to hunt from the trees, but there's never anything to hunt since the forest is a barren wasteland in this game where AI barely spawns and most players never have a reason to go there, let alone hang around long enough in one place for me to pounce on them.
-Even if you do manage to find something, be it a player or AI, it's usually long gone before you can even get into a position to pounce on it. And being able to get into position without your prey noticing you is almost impossible.
So far my experience playing this dino has been nothing but frustrating. I just end up desperately looking for anything to eat and even if I do find a deer to hunt I can't even keep up with it since it's faster than me whether I'm on the ground or using the trees. Boars on the other hand just end up killing me because pouncing on them from a tree barely seems to do anything and they'll just start chasing me if I don't get away fast enough. Meaning I'm left to either scavenge or hope for a goat to spawn near me since goats are slow enough that I can keep up with them on land..
Maybe I'm just missing something here, but I really don't see the value in having this dino be a playable in the game right now. Unless you really, really enjoy climbing trees, I guess...
Oh right, almost forgot. The times I did manage to hunt something succesfully, as soon as I start to eat, 3 birds just spawn out of nowhere and start trying to kill me... This happened every single time I managed to kill something. Why...?
To add to the fog issue, there's hardly any clouds in the sky, I can see the moon ffs, but the fog is thicker than a pachy's skull and I've had times where it's been there for the entire life of a dino, up to 4 hours.
Those AI birds are there to make it harder; they attack anything that's too close to a body. Get to a tree, wall or other obstacle and they'll drop like bricks and you got either food or free bait
can we get cerato biteforce with 12 extra damge
no
😦
thanks for understanding
mr frog