#general-feedback-discussion
1 messages · Page 147 of 1
ancestors, they are not dinosaurs...
Regardless, there is still areas of the game where you can find yourself completely on your own. And when that happens there's 0 fun to be had
anyone else unable to rest rn? you press H and it does nothing
Regardless, saying a mechanic shouldn't exist purely bc "I don't like it" is bad reasoning lmao
Ye it's a bug - relog to fix
I dont like PoT and not the mechanic
The mechanic has nothing to do with PoT lmao
in PoT u grab sticks and do missions, its kinda uh--
I think the stuff they have planned like scratching trees and sharpening horns will already spice up gameplay outside of PvP.
such a weird bug to have, thank you
Grabbing sticks and doing missions are completely different things, and I never suggested missions
Ye but that's still very minimal
So u just want some stick?
Yes
I'm not asking for PoT in Isle, I'm just asking for environmental interactability, and something to make the environment look more alive. The fireflies added help with it, but doesn't solve the issue/
Ok bro i'll vote yes so u can grab some sticks, but no CUSTOMIZE nests, please, i dont want to see pink, red, green nests, with some expensive furniture made of wood
That's not how the nest customization system works anyway
What I suggested is different nesting materials aid the nest differently, the colors don't change
Like sticks retain more warmth, while rocks make the nest harder to break and can survive better in weather
until your idea is cool
I support you for president
I liked your idea friend
Troodon size means it can operate in an area even if it's natural predators share the space. Smart Troodon players are stealthy, pick their targets wisely, and aren't picky eaters.
The reason they are nearly extinct is because they need a pack and it's impossible to find 5 people that know to keep a low profile and keep our attacks to the weakened or young.
Dilo will suffer when the Raptor and carno players return to their mains... unlike Troodon, they can't chill 200ft away in the open plains.

Your idea is incredible, I loved the mechanics, I understood that you wanted to put furniture in the nests @barren zephyr
I will destroy you 👊 lmao
@empty forge That's planned
ohh nice
@urban bear how did you go about getting that heatmap, gawdanm
Petit pieds discord
sick
You can find it in the game inspector channel
@urban bear those red spots, need to be every 1-2cm where 2 cm if you measure with a ruler (Above) #general-feedback
What?
bonk Dilophosaurus100.10001.00001.00001.00001.00001.00000.20001.00001.00001.00000.20000.8014271018161110
does anyone else think carno is hot ass now ?
herra is supposed to attack pray on the ground wdym?
@ebon elbow I'd love it if they only glowed from flashlights or nightvision goggles. Or at least a mutation that removes the glow.
Yes it's pretty bad lol, the charge is now entirely useless for everything. It's clockwork for these devs, we had a month of carno being the most OP dino in the game so now it gets to be the worst of its size. Then next update they will brainlessly overbuff it again, so on and so forth.
Any bets whether they will ignore the community again and keep the current stamina and ai situation or will they change it for the greater good
Its quite clear they are not taking their discord suggestions to note - need to use steam reviews
They do take suggestions, if they fit with their vision. And I doubt steam reviews matters all that much, especially for suggestions and stuff. As for AI, I'm pretty sure they're aware it's a bit broken, but it's also vacation times so we're probably stuck with it for now. Stamina has been said to be revised in the future, but it's likely that it will remain an important resource and not something to be used whenever and however you see fit. So, even if they change it, we're probably not going back to running around or constantly figting or so.
they would cause it would hurt thier bottom line seeing suggestions going unchanged, everyone is complaining about starving and stam - they even made diets worse now, I jsut ate a fish my size as a baby croc and it didnt even give me full 2 line diet, it doesnt make sense xD
Not really, because they have independent funding from what I know. Dondi could technically go entirely offline and develop things and only come back when it's done. We get to play as they make the game, but we're not "needed" as it were. Even if the entire playerbase were to leave, Dondi would still develop the game as he wants it. Yes, people complain, as they always do, but it only means so much. The game isn't made for us, not in the sense that we get to decide how the game should be. The devs have their vision, and if they want stamina or diets or anything else a certain way because they find it good, then we're going to have to deal with that, or find another game.
I think they changed diets, or how much nutrients you get to make it more of a struggle to keep a full diet, since before, organs could feed far too many. But it's perfectly possible that they've overdone the numbers, balancing in this game do tend to go from one extreme to the other, for some reason. But it probably is better this way than the former way, at least for now. Though I'd like a clarification, do you mean that you couldn't even fill in one hexagon from that fish, or that you couldn't fill in all three? What do you mean with "full diet" here?
fish my size couldnt fill up one hexagon - 2 line diet
Hm, granted that does sound harsh, at least with current lack of AI.
Though it could just be that the lack of AI causes the change to be way worse than it would otherwise be
Nah it's bad, really bad. They went so far overboard on diet nerfs for carnivores
nah, i do think it needs to cost less stam to charge, but otherwise its decent
exactly, and that would be a really cool effect to include when lights are present. Eyes glowing under water, specifically, just gives Deinos away so easily. Drinking at night should be pure terror like update 6 🙂 Edit* which is why i think so many people voted against it... but it really is a drag for crocs.
Oh the glowing eyes under water is awful for sure. It makes it super easy to see exactly where they are
How does the Dilo venom application work?
bite the thing and it gets envenomated. if that doesn't work, bite it again until it does
what's the right click do then
guys can u help me i still get the glitch where i get sent to different server than i want i have restarted my steam client 2 TIMES pls help me
summons hallucinations for the envenomated target
oh ok
They need to fix the lighting in the game. Its literally dark as heck during the day, and you have to use night vision. It is so annoying lol
Bruh
That's ridiculous.
I literally always die when I spawn anywhere that isn't east plains (where the AI are)
that's where all the players are, and they made it that AI spawns near players, so that's what happens
it's a terrible system and IDK why they made it like that
not enough Ai
We're all wondering the exact same thing. The previous system was fine
it literally exists to reward hotspots
They should really distribute it. Like if I join a new server how am I supposed to know where the people are. Sometime east plains is populatated and sometimes its somwehre else
East Plains is the new center
I thought migration was supposed to bring AI around the map. Is it not that anymore
you know what they could do
they already have it that AI spawns in proximity to players
remove it from players, put it on migration zones
Ngl, they should really bring back the legacy AI system
that's exactly what they did this update lol
that's why it sucks so bad, they brought back the legacy AI system
What they should do is add turtles and crabs.
There are none with the new system
because no one is near the beaches
I know, I hate it
Ngl, I may hate V3 but atleast players were semi distributed. Now everyone is just in East Plains.
Though I suppose V3 was so distributed because of beach spawns
you can't pick spawnpoints on V3, that's a colossal factor
I think they should bring that back. this system just encentivises people to spawn in one place and pvp
The spawns are fine. It's the food and AI situation that needs to change
Is it the exact same way because I swear I do not see AI when I am in swamps
it spawns around players, except in legacy, it only spawned around specifically hungry carnivores (which was dumb as hell imho)
the spawns are ironically directly contributing to the AI situation
I think it could help if the AI was louder. Because in legacy it was very easy to tell which AI was which and where. The AI in Evrima make not enough loud noises.
Like if the boar made a loud boar call every once in a while it would help more than a grunt
Yes it's hard to find ai unless you're looking closely, especially at night
is the desync for u guys also that bad ?
Yeh. Dilo's hitboxes are broken, stego's too still, the game started to quickly teleport me back several times in a row every 10 minutes or so... That's The Isle I guess
Ironically stego has some of the tightest hitboxes in game
Complaints about stegos hitbox typically come about because of the duration of stegos swing animation which often catches people when the server is being weird or your ping is bad
Even if there is AI, at night its so hard to find. Compare finding AI at night in evrima to finding AI at night in Legacy
Slower hunger and nutrient loss would make nesting a possibility.
Nobody nests anymore bc it's so difficult to get enough food
Hardly ever find nests and half the time i do i get abandoned as a hatchling bc no food
is there a way I can fix my game crashing when I connect to a server?
Do dino Ai not spawn anymore?
All I see are chickens, boars, goats, deer, etc. But never dino ai
god i hope they removed it
for the love o god please revert the map,stamina,stamina regen, and the lack food around the map its literrally unplaable the new dinos will not revive your game if the game core gameplay sucks. thank you
lmao no
Is it just me or....is the ambience noise just constant bird chirps...
Bro's never been outside before
bro has yet to be exposed to the beautiful soundscape of the tropical outdoors
(it's like, 95% birds, all of the time)
Or just anywhere during Spring/Summer
so many goddamn birds
It is literally just birds
sometimes insects
Primarily at night
which The Isle also has
like idk what else will be in the soundscape besides birds, because the rest of the local fauna is big dinos
YOU can make the soundscape with the press of a button
Yeah pretty much, and it's much like this irl. Don't hear much outside of birds
The Isle lacks the ambient noise of cars and police sirens
That's what makes it unrealistic
More dino ai will come lol
Cerato, carno, omni ai are confirmed too (between the last three months)
Teno will come back after it gets fixed
Guaranteed
Special place in hell for whoever added the mini tera when you murk something
do really need carno omni and cerato? i feel like carnis should not be ai just herbies to make the world feel more alive because almost every dino game has a huge carni bias including the isle
if only herbis are AI, that makes more carni bias lol
dino AI is bad in general
kinda based yeah i see what you mean tho
keep AI as something small to tide over small creatures and juvis
adults should beat the hell out of each other
I'd be down with AI dinosaurs so long as they weren't playables
thats why compy and ptero exist
Should expand more on that rather than making current dinosaurs AI 
i disagree personally
You just think there shouldn't be any large AI?
i like boar
I got kicked by a boar and died not long ago, they're funny little guys seemingly aggroing onto the weirdest things.
Yet not the bloodthirsty pigs they were on Spiro
all i really like in terms of "large AI" is boar
They never even crossed my mind as "large" but I do see where you're getting at
frankly the dino AI exists to me as something so goddamn small that it cannot possibly be considered viable playable
some stupid reason i cant get into a unofficial sever without it kicking me out after 5 minutes
don't click "connect" more than once
yep
@queen swift I also think thats why devs shouldnt have released the update earlier. Maybe test it in the private st for longer and then publish a public st? I 100% agree with you
The lack of teno AI is my fave part of this update tbh lol
true, the game is lacking AI rn.
AI spawning system, not too fond
the only thing that is different is that i found a single chicken. Lol
I literally hope to god teno AI never comes back
i dont think they actually test things, just fighting mechanics.
I honestly want it back, kinda makes the game look more alive?
I dont think anyone cares about teno AI specifically, just AI period
AI still spawns, the issue is HOW it spawns
They decided to make AI spawn around players, which means the hotspots will become even more of a hotspot because all the AI spawns there
It makes the game feel WAY more dead imho
We have these artificual, robotic tenos that immediately take me out of the game (and make playing teno feel way worse, because you can't trust a call to be a friendly to herd up with and not a mindless bot)
I feel like instead the ai should spawn in the migrations more frequently. It might spawn across the map but less frequently
Oh, for sure, AI should spawn in migrations
That's the best way of doing it, without a doubt
other way around i think, like they should spawn in the wilds more often and not in migration zones so real teno players can have an easier time finding eachother
Don't add teno AI, make AI spawn in migration zones, all good
I agree with migration zones honestly idk why that didnt occur to them, thats the most obvious answer
They should spawn wherer their descri[tion SAYS THEY ARE
Legit tho dino AI is garbage for the game and should be ignored or left as a server option
devs be like = lets push out dilo and hera, no ai and we do it jsut before we go on holiday, that will showem
well legacy had ai dinos and it was pretty nice, its how they do ai dinos that should be worked on, seeing a herd of stegos in the distance a flock of pteras and a bunch of crocs in a river waiting makes the game more alive. tbh
there is AI
that should be done via player agency imho
Not where their description says they are.
its either all at 1 place, or you starve
then again it would be nicer if they just increased the player cap for the servers.
Legacy, i could atleast roam the map, and get food, feel that im free to be all over not jsut 1 spot
big huge map with only 100 players is a bit on the nose
Yeah the pop should be increased
increasing the population > adding dino AI
you can do both
sure, but one is just worse
this is only more beneficial we need more herbs on the map too
so thats ai, in other words
no
that just means less people playing herbs
and they've said dino AI will also be carnivores
Then how are carnivores seposed to, get their diet if there are no Herbs
or ai
and im not the only saying ai is a problem, theres alot of people saying the same
all i see are boar and goats, not 1 crab/turtle/deer
and thats if i havent starved to death
is there a bug with joining the server the next day and having to restart my dino because i logged safely yesterday and join the server today and i have to restart again.
just fix the spawns being only where the players are, and make it that more than 2/5 herbivores are feature complete and we'll probably fix that issue
friendly reminder: dryo, hypsi and stego are all incomplete animals
if you want a hint why herbis are so underplayed, that's one
adding more AI only makes people play them less
Yes it's a known bug, I've lost a handful of deinos that way but there's not much you can do about it unfortunately.
@barren zephyr yes, but dilo can only apply venom 3 times to the head, or 5 times to the body, it cannot do it on tails, plus the ai hallucinations have a hard time reaching the player if they're near water, in a mud pool, or on a cliffy area. Plus dilo has awful bleed resistance, so omnis can pouch a dilo and soon enough it'll bleed out
Regarding the envenomation duration, I do think 10 minutes is a lot.
Yesterday a dilo bit me ONCE and I was straight into phase 3...and not just once.
Then that's a different issue...
Could it immediately spawn hallucinations after biting?
Yes
Then that's a bug
But then this bug happened very often. Because it didn't just happen to me once. And this has happened to my friends several times too.
Huh
@barren zephyr was it at night or day
Both during the day and at night.
There are rumours that venom works better at night
Try replicating it again
By being envenomated at day as omni
Interesting, I also had that instance where a baby Dilo staged 3 my FG herrera with a single bite on my ass
Yes, we will test everything again on a private server.
I wonder if dinos have varying venom tolerance. I knew size affected it but I guess there's more to inspect.
I watched kouga's guide and it said tails don't deal venom
Let me know how it goes
Has anyone else witnessed the double bite glitch ? Sometimes when I would bite really fast it would chain two bites on the almost same timeframe.
How do i submit photos to the google form
also anyone else get bugged into a tree as herra?
Yeah, i just want to say again. The AI spawn system sucks. It encourages singular hotspots like the east plains pond and discourages traveling. Also, add louder animal noises.
Were the animals supposed to move in herds? That would still be interesting to see when they all get hunted and the food lasts for a good moment and players would gather around or something.
@barren zephyr I know for a fact there’s an absurd amount of fish at the northeast lake, so fish is probably hit by the new ai spawning system too
ai spawns commonly where people flock to
which is a horrible change
They make a migration system entirely to make people move around and remove hotspots, but proceed to then encourage hotspots and punish players for exploring elsewhere with these AI spawns.
Makes sense to me
the migration system is also below mid imo. it needs to change
having a single area you have to go to for food is just incredibly boring after you’ve played it for a while and know the map. stuck with an area you don’t like or is terrible for your playable? sucks for you! log out and play some carnivore on another server :D then you’re restricted to two areas instead of just one! what a deal
hot take but I prefer spiro’s herbivore food spawns over the current gateway’s migrations. just how I feel after endless hours of herbivore gameplay
Fix herra bug
Thats weird, hotspot=more players=more food
Why spawn AI there ? AI should sustain low pop server and/or players that aren't at hotspot imo.
(Sry kuro idk why it @'d you) dilo phantoms do actual damage when they bite you
@frosty willow is that a real thing or are you being facetious lol
That's hilarious wth. You were just standing still for it?
Very innovative feature, amazing lmao
i feel we dont need 10 Na or Eu servers with 100 player caps. id rather we had 3 or 4 servers with 300-500 player caps. there you would see actual ecosystems and diverse populations, it would also make such a beautiful map like gateway not feel so barren as theres only 2 or 3 hot spots of players
The game literally just cannot handle that many players
I’d like to see some changes to troodon. Especially with how strong the venom is with dilo, it’s just not as much fun
dog watter ai spawn
Perhaps make a bug report that the Ai spawns aren't working correctly?
I wish I could for you, save many many many people the trouble of it. But PC can't handle gateway
@winged saddle I believe that is their vision for the ai
good because the AI at the moment is just so... ugh. it sucks so much
Yea, they know it too. But remember 90% of the stuff in the game rn is WIP. Makes sense considering its early access.
well yeah, obviously. but the feedback is there for a reason. it sucks, so im gonna complain about how it sucks lol
Fair enough.
Just wanna have people keep it in mind. Many forget that evrima is by far not complete and complain that it isn't finished.
@hybrid mica how good is evrima dilo's NV? Also tbh 50 meters seems a bit much.
this is the NV. pretty pathetic for a nocturnal hunter, and i dunno how much 50 meters would be in-game
That does look good for NV tbh.
Then again idk how it affects gameplay so there's that.
for anything elses NV? sure, but for a nocturnal hunter? no, it should be as clear as day. if it cant hunt at day, it needs to be able to hunt at night
it definitely should get a buff
Well dilo can hunt in both. And remember night time venom saps other prey items of their NV last I heard.
I think that just says more about how awful NV is generally
True, it should be better in my opinion
Gateways weird geography+fog+dilofog+NV generally being too dark and desaturated+short ranges
Just feels bad to play with
Sucks moreso as well because you’ll be spending the majority of your time in game with NV toggled on
Fair, ngl I wouldn't mind if gateway had some minute changes, notably the night cycle shifting from new moon, quarter, half, third. quarter, full
Would also be nice if weather events didn’t disable the lighting engine
Rain turns day to night it’s bizarre
Yea its gonna need some help. Should be fixed within due time.
Anyway how's the moon cycle idea?
New moons are the darkest night can get, around what we have today in terms of nighttime darkness and the full moon being bright enough where you could possibly play without NV
@final venture I suggest sending that and the coords to #🐞-evrima-bug-reports-🐞
Yes pls
It also increases the NV level for each dinosaur, so herbivores on full moons are much more safe than those on like a quarter or new moon.
Kinda like in real life
I like the idea generally
The biggest benefit to me is that the map would be less bizarre to navigate
Because gateway already has really unintuitive pathfinding
So being able to see where you are going would be neat
True, ngl I do have a few good ideas to help fix the issues gateway has.
-
Migration
As of now Migration as we know is still within its WIP state. So it is 100% likely going to change in the future, one way they could have it is each species (bar some) only have a single Migration zone per species, bar some that have two thanks to overlap. Which where your dietary needs are at maximum. HOWEVER, in other regions your diet still spawns, in drastically smaller levels. But in other regions. This gives incentive to go to the Migration zones. While also not catching people who just spawned in with their metaphorical pants down. -
Stamina...oh boy...
Hot take, not a lot has to be done to fix it. Decreasing food and water drain, and or increasing the amount you can have will do the trick, possibly exclude species like deinosuchus from this. On account of their already long starve times. Also in terms of regenerating. Have it so its percent based, and not how long you've been sitting, standing, or walking. Also one last thing, some trots (gallimimus for example, a nomadic and speed oriented species) should be able to regen stamina while trotting, If only a little at a time.
And as for sanctuaries? Increase the amount mushrooms give and increase the number of them. (Two things they're kinda working on last I heard) and were golden.
Also one last thing. Spawning in all regions there are specific ferns that do not give any diet, but instead temporarily stop diets from draining, as well as give food. The exclusion of those that can get diet from them are generalists, for example something like psittacosaurus.
So...what do you think? @rare fractal
I think stam is super easy to fix too.
Unironically double or triple core resource timers like food and water a nutrient decay…and have diminishing returns on stam regen based on how full your stam is, so the higher your stam is when you start to rest or passive regen it the faster your ramp up or basic regen is
I don’t mind having to sit for a few minutes to get ALL of your stam back
But topping off your last 10% taking as long as it does is rediculous
Oh also, just reduce tenos costs down again and give Herrera near infinite stamina
Like if you ran until you had ZERO stamina, I'd see why it'd take a while.
Also one thing I see people argue when talking about stamina changes is "well I can probably run and recover faster". And yea we could. Because we are insane in terms of endurance.
Yeah I tend not to care about realism arguments for stam I only care for playability and uptime
The game lacks WAY too much uptime
Players spend most of their time not doing anything which is another contributor to maps feeling so empty when they’re full
@median coral
so just make the isle into path of titans
@median coral they have an idea as an endgame with mutations and elder
With elder this diagram is a good example but to summarize: elder is a stage that happens when you take care of your dinosaur (proper diets, likely some more QOL like sharpening claws, horns, wallowing, basking, things that would be good for your dinosaur to have) which makes your dinosaur stronger, however at some point you become a senior, and can die of old age if you so choose.
pouncing for omni needs to be fixed
not being able to pounch from the front and back makes it impossible to solo
back should be allowed
While they are fixing it for Omni do it for troodon too.
It's just too hard in a frantic dog fight to get a side shot when you consider that a front or back pounce results in death.
That’s the point
There’s a reason Omni is designed for pack hunting
Pounce is one of the highest value attacks when landed
It being braindead easy to land for as long as it has been was an issue
omni's skill floor just jumped between updates to a point where it's actually close to the "skilled pack hunter" it was advertised t obe
does anyone think dilo venom is op or na
i think its pretty cool, and the hit boxes that are required to apply it are nice
sometimes it can be seen as op since probs lag spikes and server issues cause the dino to be hit and we cant see it.
the clones are just a representation of the venom working if I were to say
but i do get why people say its op a freshly spawned dilo shouldnt be able to kill anything bigger than it
LOL sounds like someone who has never played omni
lol nothing like playing 3 hours 2.5 of which your forced to spend resting afk ive finished 3 episodes of one piece in the time ive rested its insane lmaoo
i've played omni and it feels fine lol, actually feels like a skill-based animal now
literally omni can be bucked off by everything, pounce barely does any damage for a massive stam ingestion, and worst of all, half the time before the patch it didnt even work
every carno in the game is a joke by how easily it kills opponents other than omni
I play too much Omni
That’s why I’m happy I have to try now
Feels good to require skill expression
very true
just won a 3v1 as carno vs dilos and still died because of clones after all 3 died
is it back to the 3 second stam drain from buck we had before gateway? instead of the 30 second buck drain... because for some reason these devs literally cannot physically restrain themselves from adding extra zeroes to any changes they make
it is for dilos
Yeah the stam changes are too punishing to go back to that, wish they wouldn't have done that
sigh the amount of times ive pouned someone in the side only for it show im attached and then bug me to the front of them for a free bite
i just got outran by dilos and im using a galli lmaoooooooo
if you have no hexes filled, you are literally slower than dilos yea
Yet another reason I don't think dilo needs to be 47, seems so unecessary
this game went not only down hill but took the hill with it in this one update lmao
i wouldn't say that, i'd say this update has many improvements from the prior
i prefer current balance, sans dilo venom
surely you dont prefer the new stam system
i kinda do
real
so your ok with ptera having the stam regen of a trex when literally you cant do a sinlge thing about it cuz you waste stamina from literally just breathing or galli taking 5 mins to regen stamina -a dino known for its endurance or maybe beipi which drains masive amounts of stamina from simply doing what it does (swimming) and now you drain stamina from dolphin diving so there goes that.
galli has insanely high endurance, running almost 2x longer than the rest of the roster. Ptera, if managed well, can fly for AGES
beipi is silly tho
Wow, I was actually almost positive beipi was fixed because it is legit 0 IQ to think beipi needs incredible stamina for... floating on water lmao
ptera can fly for ages but good luck trying to go up a hill or a mountain
you swim 10 feet with beipi and drain half your stam right there
dude yeah most small tiers stam sucks
yep its wild
this would all be fine if small dinos had fast regen for those who like a fast paced experience
How you know it isn't working is when you really think about the fact that a full stam regen for some of them like troodon ptera or beipi is a sizeable fraction of their entire growth span loool!
I've literally sat for stam regen before, forgot I was playing and came back to a full grown ptera or beipi
lmao
its wild how they cant just issue out a fix any other game woulda be dealt with this issue the next day after update release
Well they can, they choose not to out of spite. Dondi has expressed borderline hatred for people who are complaining about stamina
thats literally not what happened but go off i guess
if thats true then that 90% of the player base lol
aint that something
he expressed the fact that stam isnt getting reverted because this is the intended direction for the game, encouraging more survival over deathmatch
And before you say anything, its transitioning over to the survival aspect. If anything I've come to expect it by now.
survival if that means i gotta painfully WALK a giant map and starve cuz i cant sprint 10 steps without losing half the stam bar then we're screwed
Survival of the boredest
except there isnt any ai, so its a just a slow deathmatch
its a game people not real life if rockstar decided to make gta stopping at stoplights to play for the sake of realism the game would die in hours
the new AI spawning system isn't great, but there is AI
nah, actually, the new AI spawning system needs to be scrapped ASAP
I heavily agree with you.
How that got past is beyond me.
Maybe instead, they increase the trot speed or decrease the drainage of food and water.
Rather than getting rid of the system entirely.
why would you make AI only spawn near players and not see the obvious implications of that
When they come back they better fix it.
comeback?
Annual Christmas break.
ah
Not going to lie they were stuck between a rock and a hard place.
Either release the update and deal with it in a form like public ST (what they're doing now).
Or don't and hear people whinging and complaining.
It was a literal damned if you do damned if you don't situation.
its just crazy how the overwheliming majority of the community is not ok with these changes and they still choose to disregard it
They...they know. And I'm guessing trying to fix the issues.
Otherwise the update would've been released properly.
I wonder if Stam is working differently for different people. Played Beipi today and didn't have any Stam issues
Rather than the Stress test that they have now.
It may simply be playstyle.
the only issues people REALLY have with this update is the AI and dilo venom really
Maybe. I was back and forth all over the swamp today though, and never really had to rest just for stam
Makes sense, that and also a lack of alleviation from the new stamina system.
i haven't tested beipi but it may have been improved
i just used it earlier they still have the dolphin dive drain
i do know that keeping a full stomach, health and water will increase your stam regen
I wasn't trying to cross the map though, either. I may have felt differently if I'd had to do that
If they simply made the recharging of stamina be percentage based and not time sat down. It'd be much better than now. @limber hull
At this point though I am kind of tired of people talking about it. Like I get it the ai is bad. It'll be bad for a bit, strap yourself in.
No offense to anyone
On the upside, they'll have a lot of data to parse through after break, lol
They very much will.
ive noticed a few things like the sun/moon transition from the sky is not smooth. It moves in chunks which causes a ton of fps drop
ive noticed at dawn and dusk periods there is a time where the moon and sun are below the horizon which causes the game to get extremely dark for no reason
Hm, that may be a bug.
Hurricane!
So this is the visibility for Deino underwater now ? Cuz so far it’s all im seeing lol
also some dino night vision is completely messed up, like i can barely see a few feet in front of me as pteranodon at night
Similar to Beipi. I had to use NV underwater.
i swear people hack in this game.
i just got carno charged and somehow died even though he was 5+ body lengths away
you wouldn't be wrong
but that sounds like lag, not hacks
although it might be hacks idk lol
there's AI pteranodons now? like, actual pteras, not just pterodactylus?
if so im gonna riot
istg if they add all dinosaurs as ai and dont give server owners the option to disable it...
apparently they will be able to be disabled, thank god, but there's only ptero atm, not ptera
oh PHEW>
i hope there ends up being some no rules servers with no dinosaur AI
and some with no humans
agreed, dino AI bad
humans good tho
nah man, i despise the idea of guns. it's unnatural and either unrealistic or OP (if you dont make it OP, it's unrealistic)
s o
from what i've tested, they really aren't OP atm
the limitied vision is such an active detriment
with how slow and squishy humans are, their weapons hardly compensate
All it takes is a simple google search and you can see carnotaurus was NOT a small game hunter and shouldn’t be treated as one. How is troodon that weighs 65 kg on carno diet and is barely enough to be classified as a ritz cracker for carnos stomach
This game isn't based on reality lol
Troodon and omni stand as testaments to that
Dilo and herrera too
Google searching what the animal actually did doesn't matter because the animals in this game are changed to fit a desired role
The isle isn't paleo accurate. The devs wanted carnotaurus to be a small game hunter, therefore it is in the isle.
Why play carno the small game hunter when you can hunt small and large game as an omni in half the grow time with less upkeep. Unless I'm really supposed to be impressed that a dryo will die from one click with carno instead of two or three from omni which is generous to say considering omni tracks and chases much easier.
Does anyone know if the server join bug will be fixed?
that you end up on the server you wanted to go to.
does anyone else get it where when you try to join server (which shows spaces in it) just boots you back to main screen with no reason message? Also if you do it too many times it closes your game completely?
Ideally I don't join servers unless they're 100/100 because at least you'll likely get put into queue rather than the game crashing or just booting you out.
thats on a beach in plains or forest its less
@warped iris why do u think sense going under 2,5 is bad?
@blazing badge upvoted based on awesome illustrations alone
did you tag the wrong person or something
because that person hasnt sent a message for a full year
nah he just hates that dude
@blazing badge i love this
honestly, AI should absolutely spawn in migration zones and not near players
would honestly be the best of both worlds
Many new fish species in water Access. Hard to catch but better than 0 fishis.
bro reacted❌ on my suggestion so wanted to knoiw why, it was to make the sensetivity able to be but under 2,5
i dont see how thats bad
@blazing badge I love your little art!
Agreed, if players are near each other, they should eat each other.
basically yea
@dusky shard go fishing. You won't max out your diet as a fresh spawn unless extremely lucky. Stick it out for 2 hours, that's just what it is. Herrera can't move around much so pick an area and stay there, ambushing juvies with bait or just fishing. Certain spots are insane hotspots on the map now. Herra is really fun, I'm sitting with perfect diets rn 15 mins after spawning
Are they able to interreact with fish spots? I tried once before and it seemed like my bites weren't connecting to anything
i keep finding out about people who blocked me for one reason or another through feedback channels lol
You're able to catch small fish but get no diets, but it is easy food (if you find any cause who knows how the new AI spawner works)
@radiant shoal I'd say a factor you're missing in your feedback post is that debatably the Stage 3 of the venom isn't the most oppressive part. My opinion is that the Stage 2 is actually a lot more detrimental in certain ways and lasts far too long. Thats its most egregious issue right now.
put my beloved Ai back in again 30 running and then died because well no food to get as juvi Carnivore. You know how it is? Not funny when y spend time in this game and die on starving
AI sadly only spawn around groups now. So you have to find a hotspot.
It's a horrid change
it makes me angry when a master peace gets broke cause of Ideas
Agreed too👍 now its too easy with ai
But that food can only be found in migration zones makes Gateway seem pretty dead.
Ai and plants should be anywhere.
that seems more natural.
gateway is not Africa with his migrations.
I think it does last too long for sure. But I still think Dilo is a lot easier to fight off than most people are suggesting. As ive been able to do it consistently with Omni. I watched a friend giggle to himself as he culled dilo after dilo on his carno and as a dilo myself haven’t had very much success against Ceras. Not that I think I’m the end all be all dilo player lol. But compared to its competition dilo doesn’t actually feel all that impressive. But I understand the effects of stage two lasting too long are problematic and agree it’s duration should be reduced.
@upbeat sigil That's planned
what will be the second slot?
Ohhh awesome 😎
Yeah you are def smoking something
tbh I think the biggest barrier to fighting basically anything right now is the server latency and choppiness. Trying to hit anything with semi decent agility is a struggle when they jitter and suddenly they're turning the opposite way to how they were originally going, with no telegraphed change before hand
Get gud?🤷🏼♀️
I heard that now, AI spawn near group of players, meaning any hotspot will have AI around and the rest of the map will have pretty much none. If it really work like that, it defeat the point of AI
#general-feedback message Herrera doesn’t need to be any better than it already is in water imo
It’s unnecessary to make it any better past making fish apart of its diet
There is a lot of AI where you spawn.
If you go away from it, it will be difficult to find any
Can anyone else not pounce anything as troodon when your next to it? i press right click whenever im close to a juvi dino and i just stand there lol. It doesnt help when the only way to realistically hunt juvies is to get close to them. Troodon pounces too high on a decline and cannot pounce on an incline, it requires almost perfectly flat ground to actually pounce something small, unless ur next to it. Which is somehow impossible now. This on top of the directional pounce changes makes troodon essentially incapable of pouncing any dinos of a similar size to it which is just extremely goofy.
Ppl voting for dilo venom nerf are missing an important thing sbjout the venom. It's not the copy that it's damaging you. Its the VENOM!
yea they forgot the fact that they are poisoned. They don't like the hallucination... fine make the game boring and we will just put the damage as a DOT that you can't avoid or kill.
congrats you played yourselves
I have been unable to land pounces consistently for a min now. I think its the fact that now you can't pounce from the front or back. So when you are fighting something small its nearly impossible to land a side pounce as it skitters around.
I'm sure it was for Omni's on bigger targets but they didnt' think it through and now juvie omni and troodon got screwed. Troodon worse because they need to repeatedly land pounces
Exactly 🙄
Yep, troodon has to jet itself forward too so you cant really aim a pounce as well
Has anyone found a fix for the deinos that cant see the Nv underwater like in Lakes. Strange thing is everyone that has a GTX Card has been having the issue
I love the idea of ai creatures in the trees for Herra to snatch
Herras gameplay style technically creates a great base for something like Microraptor.....

XD
do the devs even read the feedback channel?
rarely
they have a private channel where they review the feedback
they also react to feedback they're interested in with a specific emote to show it's caught their attention
why does so much stuff get missed then 😦
wdym missed
idk it just seems like alot of the issues players have with the game dont get changed
issues that have been around forever
seems like they want new content more than they want to fix what they have
the devs don't just do stuff because it gets a lot of upvotes
seems very obvious
"revert stamina" is a common statement, but they'll never do it, because that's not what the vision of the game entails
some of these things are heavily agreed on by the player base lol, and sure, thats why the player count keeps dropping. they are making a game they like and not a game any playerbase would like. not the first time a game dev team has done something like this, and crashed and burned because of it\
like i said i enjoy the game, but dont let ur bias block u from seeing whats happening here
its just small things that are the worst to be ignored, easily fixed things, you know? food getting stuck on u bugs, things like that
i just think priorities are wonky here, i guess
hell who knows, they may have very good reason for their dev path
They have a vision and are sticking to it, got to respect it. I just hope they add modding sooner than later. Even if their idea is not dino deathmatch, it's undeniable a lot of people enjoyed it.
A lot of things they have been adding are to aid in slowing the game down and making it more survival based. The migrations, stamina changes, among others, will also tie into elder and mutations which are the last pieces of the core gameplay puzzle.
Unfortunately the stamina changes weren't necessarily implemented as well as they could've been. Decreasing food drain or increasing the total storage would work as well. That and also making the recovery percent based and not time rested based (example being you resting at 70% would be much faster than resting at 35% or so)
imo this game might become a skyrim situation where community makes a game for the devs
i hope not.
It likely won't, if anything people will play on unofficial for DM servers. While officials and some unofficials would be more survival rather than DM.
they struck gold with evrima and it shows they can do great things
i like that its headed to a more survival based game, just a rocky road das all
It's going to definitely take a while, evrima is completely new territory for the company, and dinosaur survival games in general.
- slowish development hurts
i used to be a hater but this development speed is MILES ahead of what it used to be and they are doing great
i think eventually itll be an amazing game
oh for sure, patches since bepi have been in good time
#general-feedback message if there was an upper limit to how many clones can be active it would mean less laughing and more darting in and risking a hit in order to meet the same damage output. You got a big pack, it's time for them to pull their weight instead of their clones
thats why i added ish :p
But it would mean solo duo dilophosauruses can perform as they are now
i know its rude, but it must be said, i have never seen an indie game community that is so unanimously angry at their devs due to descisions
the community is torch and pitchfork peasants
I believe if they get 6 dinosaurs out per year. They could finish the roster by near 2030, 2031. Not including dips or increases in production of them.
lol, wat can ya do
Well the game literally changed 180 degrees in a single update.
like nothing comes remotely close
99% of the purpose of playing evrima before was the combat. It looked cool sure.. but the combat was what was fun.
Yet that wasn't the intention. It never was.
I'm not arguing that. I'm just saying why people are upset over it.
And it's inevitable.
*the only thing there is to have fun
the only things i can think of is like dev teams which are genuinely bad people involved in scandal, but the isle community is always up in arms about dev gameplay implementations instead
True, in my opinion they should've addressed it.
I mean there have been some scandals in the past. And some infight between devs. This was during the legacy time period.
But yea most talk about how the game is.
until elders and maybe humans come, the isle will always be a dino deathmatch game, and the devs are currently just making it harder to do what everyone wants to do already, its a deeper issue
Honestly I respect criticism when it isn't "I hate this, get rid of it".
i never really hear mentions of that anymore tbh
Besides those who just want to hate the team for the sake of it.
yeah
Mutations are coming up tho. So that's a plus.
Also dryo may be one of the first dinosaurs to be fully completed.
All it needs is its burrowing.
And even now it's in a better place than before, thanks to its new kick
Also I'm quite excited for diablo
same i think its going to fill a major hole in the ecosystem
A decently sized herbivore that can fight well above its weight class. Teno can do the same but diablo does it MUCH better.
we have multiple combat focused dinos for carnis, but on herbs we only have teno and pachy which are both nuetered for some reason when they are like the hardest things to play
this exactly
I mean teno hasn't been neutered all too much recently. I heard stamina may be an issue, but CC resist on its kicks is very good.
its still higher risk similar reward to a cera/carno/omni/dilo
i say f it make it able to 1v3 carnos again
True, diablo is much lower risk, at least in a 1v1.
I say that's a stretch. I could see a Maia doing that, not necessarily a tenonto.
As to why Maia? I believe Maia is chonky enough to eat a carno charge for breakfast and stun the carno.
I think it should be capable of winning a 1v3, if your the best teno ever. Imo 1v1 it should be a cera vs carno type matchup where one group can technically win but it’s unlikely and safer to 2v1.
Like if ur 1 carno and see a teno you should not be immediately ready to say f it im gonna fight it
It should be more like “dang i doubt its worth it”
Or "if I can get an ambush on it, i could probably deal enough damage to kill it. I'd take damage but it'd be worth.
yeah, but i think in an open field 1v1 carno should win that matchup like 10% of the time tbh
I would like it if it could kick while in movement
It Can't?
That's its tail slam.
Tailslam is also a standstill attack
It's kick is the right click.
We're talking about dryo right? Im confused
Teno
Oh wait you were replying to dryo. @coarse spruce @coarse spruce
The message I replied to was about dryo, sorry if I was late
Mb. Yea it does have to stay still, doesn't mean the kicks are powerful though.
Really good to punish a cocky herrera
I was under the impression it was 20 damage for attacks across the board
I tried to facetank a herrera as beipi earlier. Ended badly, I don't know how much better a dryo would compete
Also I love that ceratosaurus has a lot of power on bodies now thanks to the CC protection on them.
Yea Herrera is very squishy, so you gotta time the ambushes
I suck at Herrera even if I never tried to reach adulthood to prove it to myself. But I really enjoy videos of successful ambushes that make it look easy
Oooh but I can't wait for hypsilophodon climbing
Everyone is gonna suck at the beginning
Hopefully its the same stuff
Also remember Herrera rn is WIP. So when the break is over and they get to work again, a lot issues will be fixed.
Of course of course
Also another thing, how you like the new cera? It actually makes cera better at securing a corpse
I've never played Ceratosaurus since the new patch sorry :(
I just like playing as all the little guys
Essentially with the corpse buff it has CC protection
CC?
Crowd control or stun mechanics.
Like Carno's ram?
Yup.
That is pretty neat
Looked like cera was getting bodied by carnos before they re-added the runup requirement for a charge
Very neat, it allows for ceratos to actually defend against a carno when on a corpse.
Oh yea, that and also cera got knocked down very easily
Whats the lower size limit for bodybuff?
I think something around teno or larger. It Can't be grabbed or dragged or the buff doesn't work
thank you ❤️
we already have pterodactylus
Not the same. Rhamphorhynchus is smaller, giving the opportunity for larger groups. Also that's a good point. We only have one aerial dino 😔
no
there is pteranodon which is the playable flier
and pterodactylus, which is the AI flier that is tiny and attracted to corpses
what would be the effective difference between pterodactylus and rhampo
i understand its a cool creature like every other ancient reptile
but is it needed
Why does that matter? When did adding more playables become such a bad idea?
the end of legacy
That doesn't answer either of my questions 😂
I'm just saying with all the islands and stuff on the new map it'd be cool to have a new flying dino to play
Probably in the future. But now if we prioritize quantity over quality there will be an end of evrima too
which can be achieved by something like tupandactylus, which people really want
sadly the only fliers we know of are ptera, ptero, and quetz
Also quetz is planned and I agree to the other person that rhampo niche is almost already taken by pteranodon. I’d honestly doubt that anyone would like to play a 20 kg (or so) flyer, even if it could gather in big groups, because no one even plays troo nowadays
rhampo is tiny and fills effectively the exact same "niche" as ptero does
if anything, tropeognathus would be better, and even then it would do the same thing ptera does right now
tupandactylus however looks like a big nerd and eats fruits which would be really cool
At least he has a good crest on the head if I didn’t mix things up xD
It wouldn't fill the same "niche" because it would be a different dino with different sounds and different attacks. Idk why pteranodon HAS to be the only bird that size but oh well 🤷 agree to disagree ig
thats not a niche
I mostly want to play it to make the funny sounds it makes in the documentary lol
a niche is a specific spot in the ecosystem
rhampo would do what, eat fish? scavenge corpses?
cos guess what pteranodon and pterodactylus do
No 🤣🤣 they use their beaks in trees to get bugs and they would need much smaller fish. Maybe adds the possibility for ponds too 🤔
Tupa would be a nice herbivorous flier.
Why do Hungry Herreras Hang on a Tree?
I'd rather an herbivore rather than an insectivore flier ngl.
Not sure why anyone would vote against this??? #general-feedback message
Because it would completely destroy community servers that allow for sandbox gameplay-- deathmatches, free grows, etc.
They have to restart frequently as a primary way to clear large amounts of bodies piling up. Go to any main area on those servers and your fps will tank to like, 15 due to how many bodies are laying around.
It can even get that bad on officials. I'd only be okay with something like that on official servers if it's needed once the game is in a more developed state... But again, even officials rely on resets to clear up all of the laggy assets. That's the whole point of server resets.
i feel like the corpses should stabilize after their velocity is like 0.5 km/h so that there is less lag
just like it did with the carcasses in Legacy ( mean the bones with meat that caused no lag )
more bryan streams
@fleet tiger gotta agree, we need more life quality updates, like licking ur wounds to lessen the bleed butur wound may get infected and then you would need to either swim or find a mudd pit to wallow
@dusty elbow you can get rid of that fog by putting your shadows to medium. Ive had the same problem with it almost since gateway first dropped, and just yesterday someone finally told me its a bug with the high/epic shadow setting
Thanks for the tip, but if im having to do that then it really puts me off.
@fleet tiger You do realize that different people work on different things, yes? The people who work on dinosaur animations aren't going to be working on mutations. Just because dinosaurs are coming out doesn't mean they've halted all work on other aspects of the game, not to mention certain mechanics are TIED to dinosaur releases, such as Dilo's venom, Herrea's climbing, Diablo's sparing. Besides that, wasn't the community just a few months ago bemoaning about how the devs were terrible people because they weren't putting out any dinosaurs? Now we have people complaining that they are releasing dinosaurs. They'll work on the game as they need to. It's going a lot better than when they worked on the Legacy version.
I completely agree with @fleet tiger, I know its a small team that works on different aspects, but this game first dropped in !!!!!2015!!!!! We don't need new dinos. We need gameplay and quality of life systems and this should be prioritised. The fans have had enough of waiting now. Thats the point hes making. Supplications with a new dino that get put into a broken game is not a recipe for success.
Not once in my post did I say that they've halted progress on anything other than new dinos, and the unique mechanics for dinosaurs(sparring, venom, etc) don't have anything to do with the core gameplay. The animals can have all of the unique and interesting mechanics in the world, but it doesn't change that the core gameplay loop is boring. And don't confuse me with the screaming mass of people who wanted new dinosaurs; I have always firmly believed that the core gameplay loop should come before any new playables
But they are working on core gameplay aspects. Just because it's not in your hands right now doesn't mean it's not a work in progess. They've already discussed how mutations are nearly done, which they've stated ties into nesting, and how the elder system is being worked on.
It's still this idea of "You must do as I say or you are bad dev. Make my game my way!"
Which is pretty much what they did when they first started the game in 2015. Everyone demanded new dinosaurs so they pushed them all out, then when they actually went in to add mechanics it was a disaster because it was so difficult to stamp out the bugs that cropped up. They've come a long was since those days and they have genuinely learned since those early days. Evrima already has more depth than Legacy does now.
Na, we dont need Mutations and all that bollocks rn, just the AI to work would be nice, or how about some stamina? Its not "make my game my way" as you say, we just want a game, they took my money nigh on ten years ago, so lets have something that works please. Other than that, take the game off of the market, complete it and then sell it, dont give us the early access dumpster fire speeches
Early access & work in progress are ways to deflect every criticism about the game, nothing more
agreed
And here is the "You can't please everyone example". Geeky here doesn't even want any core mechanics, they just want certain things to be fixed. I'm not saying that the game or the devs are beyond criticism, but the idea of "Halt all progress to do these one or two things" is pretty silly, especially when everyone is going to have vastly different ideas on what those things are.
Some people want core mechanics, some people want Rex, some want old stam, some want diets, some want burrowing
The core machnics and gameplay loop are coming, the fixes are coming, more dinosaurs are coming, humans are coming.
I just want the basic gameplay to be fixed, I just dont think adding new concepts into a game that cant function its most basic programming is progressive! Plus the devs take out as much development per patch as they implement so this game isnt going anywhere fast. BTW I listed two examples of an extensive list, I dont think its just those "two". I do want concepts but building it on a good foundation should be prioritised.
I guess I just see them building on that foundation. It's not like bugs won't be fixes, those will always be a work in progress.
I know the devs have said they wre working on changes regarding stamina, they are just working on balancing and stuff
If you had read the whole post I wrote instead of just the first sentence, you'd know I brought up and gave credit to elders and mutations being worked on. I'm aware that features like them are being worked on, and I wholeheartedly agree that they are steps in the right direction. I don't claim to know what the inner workings of the dev team are, but I do know what I can see publicly; which is that new playables are the main thing being added, when the core gameplay is still severely lacking. Diablo sparring and dilo venom won't fix that. Even if they make the perfect playable with completely unique mechanics,if the core game loop is still boring, it doesn't matter. Like I said, in two and a half, almost three years, we've gotten thirteen new playables, compared to maybe four new gameplay mechanics. And only about five of them have any kind of "foundational" mechanic tied to them. THAT is the issue I'm trying to highlight, not anything as juvenile as "make the game my way or bad dev".
@lethal ruin That just happens sometimes, going back out to the species selection and back in tends to fix it.
I think they make the mistake of trying to do just that, please everyone, but actually pleasing no one.
Do they? (Looks at people demanding stam go back and the devs saying no)
They went I think, over a year with no new playables despite people demanding new playables
I dunno, I haven't really seen any evidence of them just doing what people want?
They do listen to feedback, but I'd never say they try to please everyone.
Look at the numbers, they dont lie my friend. Feedback is hugely critical. Look at the player base over time, dont take my opinion. The stats are out there. Do a bit of digging and youll see what state the game is in. I understand you defending this potentially beautiful game as I once did, but all im waiting on is unfulfilled potential, 9 years worth.
What stats? What am I even looking for? Do you have a spreadsheet or something?
I guess I'm just in a different mindset as you. I've been in this game since nearly the beginning. I've seen their work on Legacy and their work on Evrima. It's like night and day, and unlike in legacy there is progress. Legacy was a legit mess, with almost no steps towards actual gameplay.
To take a look at the game you've worked on for years and to make the decision to start over couldn't have been an easy one. They could have abanonded it and said "eh, good enough".
From my perspective they've looked at the mistakes they've made in legacy and learned from them. There is actual progress being made.
Which is something I wouldn't have imagine from the isle 4 years ago.
Genuinely this, most game devs who don't care do just leave it at "it's good enough" and roll in the money they get from it.
Start with the Dev report from the last patch, look at what they removed and you'll realise not that much progress has been made. Were still in a loop of progression/ regression. Did we need Herrera or did we need AI fix, Did we Need a new map or did we need hitbox fixes? Do we need Diablo or do we need diet system balance?
I would agree with that
I've sat down and watched Dondi go through bug fixes and attempt to fix them on stream
I guess I just don't see why you think these things aren't being worked on?
they do fix things but things aren't always that simple, fixing one things breaks 10 other things while they could just move forward and worry about much smaller things later on. The game is playable, the AI issue I'm sure will be fixed shortly but that aside it is a playable game that a lot of people still enjoy as is.
I'll disagree with decisions devs make (still think Ptera stam needs reworking), but as for as their progress goes, I've been enjoying it.
I'm happy at least PT is getting something even if it wasn't a rework for it's stamina.
Beipi hopefully gets something too at some point
Im sure they are being worked on, but it gets frustrating when we get another new dino but you get stuck in a terrain hole and die.
I expect core mechanics for gameplay loop to come out when they are ready. These are CLEARLY going to take more time, hence why we only got 4 of the base mechanics over three years.
If the animators and QA have finished their work on that dino why wouldnt they release it? Dinos arent being worked on by the same ppl that do bug fixes.
Im very well aware
I mean, Spiro had those too. Heck, I was playing Ancestors and dropped through a hole in the map and that game is finished, lol. Bugs are a constant battle. You fix one thing and three more things are broken.
Holes in the map are annoying but not game breaking
I get stuck in a hole maybe once every 40 lives
I also agree, but the game is currently broken and its ok to be unhappy about that and feel frustrated.
Rule of thumb: Waterfalls are a no-no, climbing up funky rocks is a no-no, trying to Skyrim horse your way up terrain is a no-no.
dont take it all to literally, it was an example
Saying it's game breaking is a big claim though
The game isn't broken, before the newest AI issue the game was very much playable.
Even with the new AI issue it's playable
It's just not ideal
yes I agree, but im talking about its current status
It is, your feelsing are your own. I was pretty unsatisfied with Legacy 4 years ago and stopped playing the game because of it. I think people are also trying to get you to understand that devs are away, they are trying to fix it, and to have a touch of patience. Don't like the state of the game now? Give something else a go and come back in a few months to check on it's progress. I do that all the time.
dude, the game is broken AF rn lol, its playabe just, but who wants to put up with that
It's rough, you want a game that is complete and playable, but them something happens and now it sucks. give it some time, see how the devs manage it.
Trust me im patient, but its also the general mood towards the game
I think saying it's broken AF is just overly dramatic, it's a WIP yes I'm not sure what you expect; the game isn't finished but it is playable. Again plenty enjoy the game still, bugs and all and are excited as it develops.
Being overly critical of a game that's still in progress isn't healthy for the community or the developers.
yeh, so take it off the market, develop it without pressure and sell it once its completed
I mean, it can be that way for a lot of EA games. I've got several on my list I'm not even playing because they aren't in a state that I'd enjoy them, but I wanted to financially support the devs.
How else will they be able to pay for the time they're off making a game if they're not being financed?
And i don't disagree with that mindset. There are pros to that method of working, but there are cons to it as well.
Us paying for the WIP game is how they're able to work on it.
I disagree, Ive played since 2015 and I know when the game is broken
How is it broken, genuinely please, what do you define as broken?
go play it
If you've played since then, you'd know the game has been in far worse states than currently
That's a poor argument
thats not what i said, I said i know when its broken, not that its at its worst
Is it a bit of a mess currently, sure, but is it broken/unplayable, not really.
Erik gets it
Mmmm, i played yesterday and had a fine experience? I'd need more than "Go play game"
My point was more so that this state can not be considered broken, compared to some other times
Now the previous issue on Spiro where ping was 600 consistantly for a month that was unplayable
I know what things need work on, and there are clearly things that weren't even finished with the update, but it's far from broken.
Ok, you need more convincing that the gen pop player base is unhappy, GO LOOK AT THE REVIEW OF THE LAST PATCH NOTES
my definition of broken could degree more than yours
I personally don't agree with everything the devs do or everything currently with the game but I enjoy the game as many others do and I'm excited to see it grow.
That's why it's important to define your definition of broken when arguing, otherwise it doesn't go anywhere.
Fair enough, it absolutely could
These are my wishes for The Isle, I would like to see that the basic gameplay issues are resolved and prioritised over new assets, for example BUT NOT IN FULL are, AI bug fixes so people can survive, Hosting issues resolved, hitboxes fixed, just some basic things sorted. The game in its CURRENT state, although playable, is unenjoyable. I wish to see the game fulfill it potential, its a beautiful game but far from perfect. I think these are totally reasonable wishes for the game given the time scale and money its received by way of early access.
All they'd have to do is add a wipe corpse button and that issue would be completely solved. People have been begging for that functionality for years, since update 2.
Welp, I've got holiday junk to go do, but no matter if we have agreed or disagreed over this conversations, I really do hope folks have a good day. Merry Christmas, Happy Holidays, or just good day if you don't celebrate.
@full canopy what do you mean "vote with your wallet"? Are peple supposed to un-buy the game?
Why would the devs care if people aren't playing the game after they payed for it?
Blame the people who used it to insult the crap out of people.
I think you overestimate this server.
#general-feedback message
Oof, faster hunger drain would kill any carnivore who dares leave a hotspot 10x faster, ai isn't reliable for every dino
I have a remark to make: all herbivores eat all plants, called (preferred food) but this creates a problem, the smallest and fastest arrive first and reduce the quantity of food available, then the means and finally the bigger, the last ones to arrive in the migration zone have almost nothing to eat even though they consume the most, I think it would be really interesting if there was a "Real favorite food" each species would target a kind of plant more than any and everyone could feed it; example hypsy= marigold, pachy= coconut; mango tenon etc... even if everyone can eat what they want to choose just one kind more than the others would give more nutrients
how about we tune up the migration a bit by instead increasing the size of the migration zone, adding multiple to choose from, and adding plants around the map similar to spiro’s plant placement in addition to the migrations
also changing it from changing via % eaten to a hard time limit of 1-2 hours and have food respawn
being forced to stay in highlands for the entirety of my 5-6 hour stego growth was literal swampass and insufferably boring 
Dilo is so easy to grow popped into a 6/100 server at East plains and AI did spawn around, enough for me to get a perfect diet at least.
@wraith folio finally someone said it! Also these random fps drops at sunsets/sunrises which last for an in-game hour bruh. And still no fixes after a MONTH, since Gateway horde-test. Implementing engine assets be fun I guess
Btw did devs already go on holidays? How long it will take?
Yeah the fps drops really annoys me so i just said it and hopefully it will get fixed.
I think they did not sure tho?
I already started to lose my hope tbh xd #general-feedback-discussion message this has been in Gateway since its start… And not only I get this, I saw at least 4 youtubers who can get 100 fps on average but at sunrises/sunsets they also get this. Also played with people who get this too, mweh
im usally at like 70-80 and once it stike bam down to 30 and then back up, happens to my friend too!
You mean the lightning? Yep ikr if so
I was going to make my next feedback suggestion to add multiple migration zones, right next to eachother. Maybe 2 or 3 zones for different species, but it means a whole portion of the map should have active players, instead of stuffed into a single MG zone (assuming carnivores ever go there)
@proud coral why not the points thing
Personally, I've always preferred that apexes should simply have a difficult life cycle rather than artificial difficulty limiting how many there are. Not saying it's a bad idea of course, it should just be an absolute last resort if they somehow can't get apexes balanced enough to not be around every corner 
Also reminds me a little of how progression felt with the whole "you wanna play this dino? Here, play all these dinos you couldn't care less about first" 
what i was thinking was this, If apexes are just hard to grow, people will just try over and over again. If younhave to take a break from it to have abetter chance people would not try apex over and over again
I never really saw much issue with people trying over and over again. Though if it ends up truly becoming a big enough issue (like something similar to right now with Dilos being EVERYWHERE and nothing else), then it'd prolly work. I'd just rather they try out other alternatives first 👉👈
What if there was a sleep feature, similar to when you log out, but instead of that it would cause you to grow faster and regen health and stamina faster at the cost of a large increase to food and water drain (as if it were speeding up time for that specific player). This could help get rid of some long waiting times and make the game more engaging. It would also make how fast you can grow your dinosaur more reliant on skill (how efficiently you can find food and water) and less reliant on time.
Any thoughts?
I swam the entire river from water access to the northest plain, I didn't find a single school of fish... my friends died, there was nothing to eat, we caught two big ones but we couldn't eat them, we lost a deino... stupid bugs
is the game is choppy for me only? i mean with deino if u swim its like some screen chop every 2 mins
its like it brings me mili sec back where i was
yes, there's currently a lot of people suffering from rubberbanding (teleporting back several steps) and choppiness
@still sinew a foaming in the mouth effect for prion diseases would be pretty cool
incentivized* it's a hard word so I understand the misspelling. Just wanted to provide its correction for the shiggles.
hekk yea!! I'm editing that in!!
it's not a hard word but disc seems to think that "incentivize" is incorrect and spell checks it. just assumed it was correct and moved on. . . serves me right trusting discs spell check. xDD
I can't trust discord to spell check it at all xD
Hate it when it makes me second guess my sanity though, then you start looking at a word so much it looks wrong even if it's right.
YES, THIS!! Can't tell you how many times I second guess and then just say hekk it - I'll google it. xD
and then it was right the first time and I just start hearing white noise
Who needs those hertz videos when you've got this? xD
can we talk about the horrible artifacts that goes on at lower resolutions, its like made up apparitions are occurring in the foliage.
Make sure to manually enable lumen, VraptorK has a good video on YouTube for that from 6.5, and it still works
@slender wraith the stamina issue was resolved wdym
its not in the settings?
or do you mean lumen high / epic
@pine dock giving dilo cannibalism would make megapacks of dilos
Dilo megapacks will stop existing when the hype of it is over, no need to make it cannibal
cannibalism is literally a straight buff
valid
if a member of your dilo pack dies trying to fight something, you now have a full corpse to satisfy not only the dilo that respawns, but also everyone else in your pack
just kill another juvenile dilo, eat organs, ride the wave to adult
there would be endless dilophosaurs everywhere
Is au 1 down rn?
Cannibalism is kind of a double edge sword. In case of dilo, it will just make them thrives. Losing a dilo to another dilo is less of a big deal than losing your deino to another deino for example
@prisma ermine that's confirmed, we even know that dinosaurs will hear a specific "radio static" filter over human VC that makes them unable to understand human speech
we don't know if gen 1 will get VC, but I hope it does
@gray oak That's the exact recipe to make the system completely unworkable with and impossible to balance properly. If everything is tied to weight, then it becomes all that matters and no value can be individually changed.
deinosuchus having a similar thirst drain to stegosaurus due to their weights is as funny as it is horrifying
Juvie carno having the exact same stats as a FG cera because they're the same weight
lmao
it also just makes everything less unique
niche don't matter because weight determines all things
sure it could, its just changing the input to something else then the regular system and making a outlier
but in general it fixes everything, small things have stam to work with(insta fixes most small playables that cant be rlly played rn) , big things have to play it more carefully with their limited energy
infact its way easier, they only have to change 1 dino manually , instead of all of them
way les workload
cuz 9/10 times, it will work
and it also adds a certain difficulty curve to the game, easy mode = small creatures, lots of stam , u will be forgiven for poor management of it in most cases and hard mode = the big things, where you need to know how to manage your meters
no more 90% rex population if they cannot handle growing one
(legacy things atm = 90% rex)
might also indirectly combat overpacking on the bigger things down the road, since it would be unviable to feed so many
it completely disregards niche though. animals like deino need a fast thirst drain to keep them in the water, but being opportunistic ambush predators, can't also have extremely fast food drain
true but what is faster, doing them all manually (while most of them would benefit from just being linked to a general weight system) , or just to do the deino manually in this case
its the same situation rlly, some things still need to be balanced, but mayority of the roster would automaticly balance out
so it reduces workload no?
or am i seeing that wrong
like any way u slice the cake, it reduces workload in every scenario
also i believe that the gateway stam we currently got should be like stego weight levels, and anything lighter should have enchanced regen, and anything heavier should be worse then stego , so that u get that management thing going (ofc ai etc would need to be fixed for this to be viable, atm its starve sim unless ur at ne plains or a herbivore with immortality grazing)
i mean this is just basics, hunger/thirst drain , stamina regen. Everything is still unique.
troodon still is a poison pouncer, dilo will still be a hallucinater etc etc
i mean... again, it doesn't work because it fails to account for niche
some animals are built to be hungrier or thirstier dependent on their environments and styles of obtaining food
do what's better, not what's easier
how so
anything that doesn't coincide with the basic "chase prey and kill it" is doomed.
also, a rex having similar thirst drain to a deino is just absurd
not really? who says hunger drain and thirst drain has to be higher when your heavier and not lower? they are not very mobile creatures andhave to take their time to hunt?
i only said link it, now how
not*
i think its intresting to keep little things on the move with their bulks of stam (+ they can get way more out of a single kill)
prevents bush sitting , and it gives bigger things a realistic chance to hunt
especially ambushing can take like 15 min-30 min tryna camp a spot hoping ur gut feeling was right on traffic
imagine starving in that time XD
as a ambush predator lmao
okay, then herrera gets screwed, because it's small and relies on ambush
depends how far you think the drains should differ
and then deino can literally just be a land croc with no penalty because its thirst drain is similar to a rex's due to its massive weight
from small to huge, that curve needs configuration , but after u can just hook the mayority onto it
if the drains don't differ much at all, why link them to weight at all? Just give everything the exact same food and water drain rate
and niece things like croc, yeh seperate that, its a unique situation
because it does differ, i didnt say it should be that short, actually thats probably the hard part of this entire suggestion, to get that curve to curve properly
like herra would have alot of stam and can tree hop at that point , quite mobile
no shot it wont get a fish at early age , or a headshot on a juvi as a adult
thats bad luck or skill issue depending on availability of prey
then seperate everything, because everything has a unique niche
we have ambushers, pursuers, endurance hunters, semi-aquatics, burrowers, climbers, coastal creatures, plains creatures, so on, so forth. Niches should always be accounted for
much more than weight
not really, like u said the croc has to dry out on land, else its too much, thats just game balance, and thats a seperate thing, but dinosaurs will still be able to utilise their special abilities and playstyles
also what i said about the food , seems to make sense
i think just ignore weight, because you've genuinely made a greater balance nightmare than just custom making it per creature niche
idk, i think hooking it to 1 thing u can modify easily and wide across the board, then having to do a few niece creatures seperately. Is anything but a nightmare
i think you are seeing a issue im not seeing
wich is odd.. cuz im sure i read what you just said
only concern i have rlly is juvies and their weights , cuz i didnt simulate that yet
probably gonna need a flat line on that to not make hunger/thirst insta drain a baby , like a cap on how hard it can drain
think that fixes that concern
or just make it niche based lol
nah, why go hard if u can go easy and effective
because easy isn't effective
dont work harder, work smarter
the fact we're already finding this many problems should show that
wich is probably because they are currently doing them 1 by 1
further cementing my point actually 😛
unless im wrong in that assumption that its done 1 by 1 and is already hooked up to some sort of system
they are doing it 1 by 1, but idk why you assume that's difficult
i dont assume, i just look at current state of the game and its telling
im a observer
and i think its fair to raise concerns when my observations tell me this is gonna take forever otherwise, + its gonna aggitate people playing smaller things if they forget to balance it , like pt for example in its current state (idk if its fixed with the dilo update cuz i didnt try yet)
pt legit isn't that bad lol, if you know how to glide, you can go at it for ages
dont defend it 😛 its terrible and u know it
worst part about it is the AI spawns, which was a bad idea from the getgo
its not, because i played it
i played it also, i suicided after 3x stam regen
it having stamina regen and stamina based on "size" would just make it effectively immortal
it was nowhere near engaging
u can barely catch a few fishies , and u lost a hour of your life doing fishing mechanic , it punishes you fornot being like "hey if i land here, swim and bite i have fish"
i mean... more effectively immortal than it already is
@gray oak Could you maybe give a few examples of how you mean for the balance do be done with various size and tier examples? So its easier to understand what you mean with linking things 1:1 and all?
the cost for the little guys are too expensive, yet we have teno's crying their tailslam cost 6%???
bro , thats half a troodon jump i think
the tailslam costs 8%, which is far too much, absolutely
troodon jump is like, 5%, but that's universal. Jumping seems to cost around 5% for all creatures
8% is just fine, you only have to hit it once properly to kick finish
tailslam costing 8% and kick costing 6% is absurdly too high
itsnot
it makes those two attacks (bar carno charge and deinosuchus lunge and alt-bite) the two most expensive attacks in the game
and carno charge is also another issue of "an attack costing far too much"
see this is where i have my gripe with, you just advocated that smaller things shouldnt have those benefits but then u want a heavy creature to be cheaper in its costs on stuff? why?
it feels contradictory and i just semi- bluescreened in my head
i never said smaller things shouldn't have those benefits, i said tenontosaurus should not be punished for using its primary viable attacks
Because size is not the only factor for a playable
You have to look at what the playable need to function and how that works for balance vs other critters
bassicly
hunger/thirst higher if you are ligher, lower if you arebigger
Stam regen time , higher if you are bigger, and lower if you are smaller
Small things can zip around, but have to eat frequently
Big things have theirmobility being slow , factored in, and have more time to hunt
Then u fix the few nieces and set them seperately on another system like deino.
and ofc a cap on how fast your regen can get (juvi/babies)
same for food drain (so they dont insta starve)
lets look at an example
carno is nearly the same weight as teno, yet has barely close to the same swimming stamina and swimming speed as tenonto, because tenonto is better adapted to it. With weight = stam, both could swim for equal times, despite tenonto being designed to live an aquatic life, whereas carno is literally a dense muscle beast
wait carnos can swim now? werent they like superrr slow
also after seeing a rex cross the ocean in the last docu that came out, i dont think u should be using swimming examples
but fr carno faster in water now 0.o ?
i mean ur tryna go down a path with that to suggest individual tinkering is better cuz teno should get those swiming advantages, yeah sure? i only said link hunger/water/stamina , not how much swimming speed or swimming drain etc
these are individual parameters that wouldnt work across the board , but the main thing and main complaint ( hunger drain , stam regen ) would be adressed in general
and once again, maybe that makes teno a niece
swimming drain is stamina
wow its almost like all animals have some level of niche and trying to make them all the same with numbers will only lead to a balancing nightmare
yes but what does that have to do with stamina regen time
the swim drain
i never said to put anyones speed on it , that would break everything obviously
only hunger/thirst/staminaregen
everything else is individual when a dino is being designed
like i get your concern but i feel most of those concerns are overthink moments where you forget that i am not targetting those specific things at all with this suggestion ( and dw dev dont read what i write, so its just you and me babbling xD)
okay but individualising some stats while trying to make stuff like stam consistent is just bizarre
they do, they read basically all feedback
maybe but we wouldnt be in this shitstorm if they did this already on spiro, because then the dinos like pt etc wouldnt have been as bad when gateway released
and for clarification, im fine with stam system atm, and i play omni
only issue is those meters are going too krayzie, and needs a complete overhaul after they changed stamina, cuz aint no way they changed that thinking it would all just work out, everything else had to be equally adjusted to accomodate the slower pace of gameplay
but im de-railing. I think i spoke my mind , and i heard you out. So thanks for a discussion it gives me stuff to think about, but atm i still stand firm on it working wide-scale.
maybe il see where you are coming from after digesting your take on it
i changed the suggestion, some of your point were very true.
I need to ask this question for anyone that wants to kinda join in and just chatter about it, but..
Has anyone, at all seen a Stego player after the map's been out for some time?
Most are at highlands and the swamp
you wont really see stegos anywhere else
Wait, swamp really?
saw some adults at ne lake, but those are rare
yeap
Ive not seen like.. a Wiff of a stego after the map's been out for a bit. Though when it comes to swamp, im surprised there's actually people mucking around swamp. Usually when I go there it's dead empty
when gateway first came out there used to be armies of stegos at highlands haha
the numbers have definetly dropped since then though
Right like, im so used to a server just having a phantasm of Stego's all running around, back in Enirva and stuff. Now like said before just... Nada
I mean granted the new Dinos made it where 80% of people are Dilos. But even before then it was like.... 20% crocs and a good portion ceras
the servers are ass
@opaque inlet the mixpacker's delight
Only Gen 1 should be able to ride dinos
And even then, imo they should only be able to ride zombie dinos
This is true, it would be encouraging mixpacking between humans and another dino.
Though, I am not entirely against the concept of mix-packing as long as it's within the developer's intentions and programmed to be balanced. Right now, any inter-species mixpacking is not intended and not balanced.
But I'd love to see more INTENDED beneficial species interactions. Like, y'know those birds that pick food out of croc's teeth? I'd love to see something like that, where bird gets food and deino gets, I dunno, some kind of very very tiny reduction in food consumption or some random non-combat buff, just something fun, but that takes a level of trust for the croc not to eat you.
I actually like inter-species positive interactions, just mixpacking is currently not intended and currently not balanced if done.
My first thought is that ptera would pick food from deino's teeth since it eats everything deino eats, aside of rotten food anyway.
And isn't much food for a deino to eat, just like in real life the tiny birds that clean their teeth are not very much food for the croc either
If we have anything small enough that it eats bugs, it would be cool if it could 'pick ticks' off of a bigger dino like stego
@shy adder It's rlly not that bad imo. Teno can infinitely use claws now which are pretty deadly. I would like to see teno tail cost be 7% instead of 8% but it doesn't need to have 20 slams and 30 kicks like before. Or they can increase rear attack damage which is equally better. It's also arguably the easiest dino to regain stamina with in combat since it's defensive.
Didnt they just buff tenos stamina also??
I swear i was able to kick and tail slam a lot more than in Spiro lol
Wait didn't they take away deino's water senses/bubbles
so you cant detect when something is drinking
with the cyan bubbles?
does anyone wanna tell me why tf u wanna kill babies with corpses littering the floor?
for food? when thers 50 other bodies around? for the excitement of a fight even tho u sitting there like a lil bish on a 100% growth killing fresh spawns??? yk what this game needs the most? a better playerbase thats the issue with it cant even have fkn bones without getting slaughtered
every last server pack with dickheads
i ll explain to u it s bc when the baby grows up he s gonna want vengeance
You made a dino called Hera. It gets hungry x5 faster than other dinos and constantly asks for water. It is the dino that dies the most from thirst and hunger, but the game management is probably kidding. I guess the bug of raptors and troodons falling down after jumping on the enemy without damaging them, with all their stamina smoked, will never be fixed?! Constant audio stuttering bug everywhere?! Make the map bigger, it's less, don't get stuck every 50 meters while doing it, put the rocks, will the hole in the northeast be fixed? It's like GM created a game to make fun of?! I made altf4 from the game because there is a bug in my ability to press 2 and sit down when I press H. The game is a huge bug box, it seems like you did it to shake my nerves, it's complete nonsense.
At the beginning of the game it says 60/100, it does not enter the server, it is full, you are like a joke, is the number of players updated every 30 minutes?!
100% agree to not have storing characters on servers. As much as I'd like to be able to swap between species without losing one in favour of another, it would absolutely be abused by people who get that little bit too salty when they get killed.
They could add a cooldown for stored species (like you can’t play it for 1 hour after getting killed/safe logging), but yep I mostly agree that stored species idea is probs bad in general.
It is atrocious in PoT I had someone come back three times as a pycno and I was an allo. I killed him the first two (lol, bro could not handle the fact that an injured allo kicked his ass twice) and then I was literally one hit away from death and running as I heard footsteps closing in for a third time. If PoT players are that salty with it, isle players would be 100x worse
I want it to have VC so bad, I'm already sick of constantly typing for coordination
#general-feedback message deinos cant even spawn at east plains, let alone get there safely 😭
and yeah, headbutting is pachys mechanic
is there somthing i can do to fix the audio cutting in and out or not?
Game clipping over and over, Audio clipping out, AI not spawning, Textures Breaking, Migration not working, DIlo and Herra being some of the only Dinos you see (if you see anyone, haha huge map...still only 100 players) Rivers not connecting properly so Deino are stuck in their spawn location for the most part without risking death each time they want to move (which is fine if there was more AI...) Literally nothing spawning unless you go to the 1-2 spots everyone gathers leading to death every 30 minutes from starvation....yeah, game is in a broken state, just in time to rake in those Christmas buyers, am I right? ...time to leave probably the only negative review I've ever left on a game so people don't come into it hoping for something and getting the nothing sandwich it has become.
@surreal musk The screenshot you posted is caused by the Effects setting being set to Medium or Low. Double check your settings/try applying them while in the main menu
Yeah I've tried that however the was no changes therefore I uninstalled and reinstalled, yet even so this should not happen to a game that is high quality such as the isle.
This sort of thing happening strongly deters for the game and it's unfortunate it happened
Same thing happened to me the other day and I didn't even touch anything on the graphics
I don’t understand why the stamina was changed to begin with and i don’t understand why they don’t seem to be acknowledging it
They have, there were statements in the devblog about it. As for why, they want to slow the pace of the game down. No more running everywhere all the time, and so on. The current state isn't final from what I know, and there will be more adjustments, such as maybe better regen if you have more stamina left and so on.
Official server's are better, since a lot of unofficial servers give out free growing the players tend to be worse players and more careless. When they have to worry about reaching adult again they tend not do this *as much.
Second, with the exception of this update* with screwed up ai spawns. We have a major issue of players who refuse to engage with the game, of course being carnivores.
Players will complain about hunger. Yet as a juvi you have your diet you start with that lasts for nearly an hour. So you have an hour where you can eat anything just for hunger with no downsides. These players refuse to eat anything not on their diet and choose to starve.
They complain about dying of thirst yet refuse to look up or memorize where water is.
Complain about stamina yet as again when you are a juvie you have stamina that lasts nearly forever allowing you to easily relocate half way across the map! Wherever you spawn you could easily get to the place you want to go with zero issue.
So instead they all decide to spawn in one location to have a constant PvP fight as juvies because they refuse to learn how to play the game.
Herbivores play the game right. They head to migration zones to grow. A subset of carnivore players can't comprehend, to get food that are players that they also have to go to migration zones. Just like real life....you know the "realistic" bs comment that gets thrown around?
Since a majority don't do this, many of the migration zones are dominated by packs of impenetrable Herbivores. If you manage to kill one the rest will camp the body.
Easy solution is actually engage with the game. Herbivores HAVE to go to migration zones. So carnivores HAVE to go to migration zones as well to find food. "But Toast I don't find herbivores at the-" shhh! Guess what? 80 of the players shouldn't be playing carnivores now should they? Yeah, game where you don't always get to play what you want. How sad...
I just think it’s a moronic change and the devs are morons for it
it's a perfectly valid change
No it’s not stop being delusional
You are a moron
No i’m not
calling the devs morons isn't gonna make them suddenly change their ways lol
I wasn’t talking to the devs, was I?
Troodon just gave a reason why you are a moron
you were
lmao
Well, you're free to dislike it, but there are reaons for the change, and they do make sense for what the devs are going for.
I'm sorry, do you not like being called a moron.....interesting...
Why do you love the devs so much? Did they suck you off? Pay you? Save your family?
They’re idiots and egotists
Especially dondi
Are you a bratty little child spewing mucus out of your nose?
No, i’m a frog jumping around aimlessly
Could a fooled me
i love the extremes that are jumped to the moment you like the stamina changes
Masochist
It's beautiful really
So much for a reasonable discussion... xD
it's like being called a deep state puppet by a conspiracy theorist because you like the current president
its wonderous
You’re an inferior human for liking the stamina changes and you shouldn’t breed
This is going amazing... xD
Ven was a lost cause the moment they couldn't refrain from throwing out insults.
Ven, do you think you could maybe come up with an actual argument or should we just move on?
It does seem that way, yes
it's clearly reached an ironic boiling point where he's just going to go further and further down the rabbit hole of insane extremes lol
I’m not serious lmao
Not a he but ok
Gonna nit pick statements now...really...
@still sapphireMuch as you and I disagreed, at least we had the decency to try and provide reasons and all :D
Stamina bad you bad me good
What?! You mean have a civil discussion?! Impossible!
Sunk cost fallacy
finally, common ground
What did they do with stamina in PoT then?
Idk man
no it's PoT in general
I just don’t like the game itself
Pot is very bad and feels soulless
It feels like a game made out of spite and not passion
Everything I have seen with how PoT functions. When players "compare" these games I think they are off their rocker. Completely different games.
Eh, I don't really get all the dislike, there's a thing or two in it they did good
you're actually not wrong if you know its history
It's a dino game, it's inherently a positive xD
Such as…?
I like the "alt movement" system for example
It’s alright
PoT is a dinosaur MMO.
Good when stuck
Being able to move in all directions and "circle" each other in a confrontation is cool and should be a thing, apparently our dibble is getting something like it
Which doesn’t really work that well in my opinion
Their skin system is also pretty good, honestly not sure which I prefer, you can make good looking critters in both games
I do like their color options more, the Isle still is kind of meh, and I dislike that there's sometimes lacking in "similar" color options for all slots
Definitely prefer Isle skins, more customization (to a degree, less pattern variety but higher quality)
Like, I can get a good green in flanks, but for some reason there's no good green in the underbelly to match, or similar issues. Or you get a blue skin in one stego slot, but I would have liked it in the other slot (more green, less blue, looks better to me than the other way around) for example
Oh, I completely dislike everything about it. As per some Erik's reply there maybe some redeeming factors. But as a whole PoT and The Idle are 2 completely different games and I dislike the overall arcade like gameplay MMo style of PoT and love the survival of The Isle.
