#general-feedback-discussion

1 messages Ā· Page 64 of 1

cedar galleon
#

yeah that sounds cool

tall hearth
#

choosing to die as elder and not by dying in a fight

#

its in their ideas, and im sure cosmetics could be considered as well

grand folio
#

Ust edited it hold up

#

It now ties into lore and is not time based

barren zephyr
#

see that's acceptable since you actually have to put in work. you do know that people can just farm hours in the menu right?

cedar galleon
#

yeah the time thing is a little weird

#

if it was achievement based though I don't really see an issue

stone mantle
#

i kinda interpreted it as time spent as a specific dino?

tall hearth
#

if that was the initial idea instead

tall hearth
#

which changed

cedar galleon
#

basically just removed the time thing

barren zephyr
tall hearth
#

heck, even playing as a human and finding documents/lore info/various specific items throughout the map could even unlock cosmetics for dinos. i dont have an issue with that either.

grand folio
#

Ik,
But i also tied it into lore

barren zephyr
stone mantle
#

a few people have suggested acquiring unique skins through nesting but i have no idea if the devs will implement something like that

grand folio
#

I mean it seems like an alright suggestiofn, its just suggesting edits to models

cedar galleon
#

if this were to be added though, it would have to be very, very far in the future just to not take resources away from modeling the current roster and all that

barren zephyr
grand folio
#

Im gonna delete it lmao,
Yall are hating on it so hard
0 likes 7 dislikes 😭

frozen heron
#

I wouldn't mind having accurate depictions of dinosaurs until you realize this would take a lot of resources to implement for every single playable, especially when the game itself is still WIP

#

Even then most they're doing is certain "skins" for dinosaurs that look alike

grand folio
#

making a new suggestion to just go with accurate designs over all
Cause the isle is a game centered around being realistic so should its dinos

frozen heron
#

The Isle is NOT realistic

grand folio
#

The gameplay

#

in evrima is

frozen heron
#

The gameplay isnt planned to be realistic either.

#

The very act of becoming a strain isnt going to be realistic

stone mantle
#

i'm not a huge dino nerd but from what i've read it's almost impossible to know exactly what a dino was like. we can make some very educated guesses based on whatever evidence we have but we lack the complete picture

frozen heron
#

The most realism there is only applies to a few dinosaurs and gameplay mechanics and even then the majority of it is creative artistic liberties

grand folio
#

honestly im mostly just hoping for the option to give dinosaurs feathers if they need them, same goes for lips

frozen heron
#

IIRC there will be feather options planned for the dinosaurs that would have them

grand folio
#

Lips aswell?

frozen heron
#

Dont know about lips

barren zephyr
grand folio
#

Dont get me wrong
I absolutly love the isles designs I just think that some of the theropods would look better with feathers and lips

north quiver
grand folio
#

EW
Not saurian lmao, That game has laid dormant for years, wouldnt be suprised if it came out that the devs left and took the money with them

small anchor
#

@maiden anvil drop your curriculum vitae to work in this project you have very interesting ideas you are what we actually need

frozen heron
#

However the other devs are fine and still work on the game

grand folio
#

is there like a qna channel
Ive seen videos of the devs answering qna but there isnt really a channel for it

frozen heron
#

However i do agree with some dinosaurs getting feathers or lips. But unfortunately that sort of customization or adjustment is way out of scope for the timebeing until the game is feature complete

grand folio
#

the isle

frozen heron
#

No such thing

#

Not any recent ones from the past few years anyway, there could be one that exists from legacy days but i dont think they've done proper QnAs like, ever within evrima's lifetime

#

I do remember there was a QnA channel

#

But it didnt last long and was promptly removed

#

Sucks

grand folio
#

Aw. that sucks, would be nice to actually be able to communicate with the devs for once

stone mantle
#

so much activity in that channel, tend to get drowned out

slow wolf
#

I just rearranged my pc and now the isle wont launch bc of easy anitcheat not being installed, anyone know how to fix?

icy flare
#

Nothing much bro .
I X it for some reasons. First of all I don’t think that’s feedback that something that would fit into phase 3 suggestions. 2nd I think there I no point in suggesting new stuff . There is so much planed for this games what’s already confirmed what gonna take years of more development time. I think we need to focus on that on give feedback and suggestions to the already confirmed stuff
No hate towards ur idea sounds pretty cool tho

icy lion
icy flare
#

What’s phase 3 in general I don’t really get it tbh

stone mantle
#

oh yeah, just realized it's on the size chart

stone mantle
icy lion
icy flare
#

Still find it pretty confusing to suggest stuff in a feedback channel. Can be on my end tho I’m not native Eng speaker but feedback has a different meaning for me

icy lion
icy flare
#

Ay alright

icy flare
icy lion
icy flare
#

Nice thanks šŸ‘šŸ¼
To bad there is no official thing

analog owl
#

Hey guys I remember one of the devs said it's really hard to make queues for Unreal Engine ? But "Squad" game has huge queues....

burnt bone
analog owl
#

Am i in a queue wtf

#

I mean honestly they should charge $35-40 for the game to help with costs and things like that

lilac bolt
#

They've said Money isn't a issue

limber hull
#

@proud coral iirc people complained a ton about the first iteration because hard to see with

proud coral
#

First iteration was the lines though 😮

limber hull
#

the first one you posted

proud coral
#

Oh TI_LUL I can see pun how it could be a little too dark, but brightening it to current NV levels is just an eyesore ;o; Something in between would work.

#

Current NV just feels overexposed and so.....f l a t.

#

2nd iteration at least let you discern things more easily and wasn't a flashbang

limber hull
#

@little cove its not the turn radius, its the ridiculous hitbox

icy lion
#

Which is getting reduced

#

Thankfully

limber hull
#

yes, thank god

little cove
icy lion
#

Yea, that's the hitbox

limber hull
#

radius is generally used in reference to turn radius, intentional or not

many people can and will misread that, but i agree nonetheless, even if i got confused

maiden anvil
little cove
lucid robin
#

mm yes cool bloodiness

north quiver
#

god yes please add more bloodiness

limber hull
#

bleedblood

minor ether
limber hull
#

people say that while still referring to the turn

#

i've had the same term used in reference to the turn radius

minor ether
#

Charge and turn do not mean the same thing

#

But yes, thank god that’s getting nerfed- too many times I’ve been hit on my tail by a carno charge I shouldn’t have gotten hit with and then I end up dying after 3 tail bites/charges from a carno

limber hull
#

yea, for sure

#

i love the new charge, hate the hitbox

rare fractal
#

(would also be nice if it got it's damage and knockdowns seriously looked at)

small anchor
maiden anvil
stable mica
#

@limber hull what purpose does camera lock even serve besides just being a minor inconvenience for everyone

#

oh wrong person lmfao

#

there we go had to fix the tag

lapis swallow
#

The cam lock is really bad rn, worse than what we had before. But with some tweaking they could make it a actual mechanic and not just a camera lock

#

I dont want it removed, just tweaked and worked on

tall hearth
#

Want to look behind you? Stop eating and drinking. Like real animals do. They raise their heads up, look around, go back to doing whatever.

The camera angles could be widened a bit depending on the playable and it needs improved on where it think the center is but other than that I quite like it

#

With my head in my food I should not be seeing 360 degrees tbh

stone mantle
#

some dinos take an eternity to disengage from eating/drinking so it's hard to react to potential threats

lapis swallow
tall hearth
stable mica
# tall hearth Want to look behind you? Stop eating and drinking. Like real animals do. They ra...

if footsteps and audio traveling was better like in legacy I wouldnt mind camerea lock so much but my sound is pretty normal with like master volume at 40-50 bc the game hurts my ears anything passed that point and I still cannot hear most animals footsteps even things as large as stego or carno can just sneak up on you somehow

if we had it like legacy were you could actually hear a large animal nearby the locked eating and drinking wouldnt be so awful but as of rn its just not necessary esp when youre locked into anims while doing those actions anyway it literally benefits nobody

#

a radius increase on how far you could turn would be fine if it was actually meaningful but the system would just be better off gone imo its not super complicated and I dont think people would be crying on their knees if it was gone lmfao

#

alot of evrima feels very clunky rn and the camera lock really adds onto that

tall hearth
#

Before update 6 sounds were very audible and traveled much further

stable mica
#

dont understand how they just dont release a patch midway through to actually fix it but even then the sounds themselves just need a overhaul imo legacy had much better ways for you to tell where things were coming from or where they were with footsteps and vocals

also just give some of the tiny AI quiter footsteps and not like utah lvl footsteps idk why the little chicken and frog AI have such loud footsteps lmfao

limber hull
tall hearth
stable mica
#

ah yes the audio is broken in a game where your survival can entirely rely on audio alone lets just not fix it bc of UE5 (cluess)

limber hull
#

i mean, in order to fix it, they have to go back an entire engine lol

#

rather than just fix it and more, along with adding UE5

stable mica
#

Still odd that it just wasn't touched i get priorities or whatever but atleast dont leave one of the most important aspect of the game kinda broken šŸ’€

limber hull
#

audio was fine in prior updates, the sound just got scuffed with U6

stable mica
#

still not the biggest fan of evrima sound traveling etc even before U6 it felt like you couldnt pinpoint people properly

lapis swallow
limber hull
#

i didnt really have that problem

#

maybe it was different for you

#

post U6, 100%, audio is a nightmare

lapis swallow
#

I once tracked a baby steg that was at nw spawn and I was at lower center

limber hull
#

but if a stego called across the plains, and I ran in that direction (assuming the stego didn't move), I could more than likely find said stego

scarlet ocean
#

Sound tracking was indeed good, but u do need a pretty decently expensive headset that has good surround sound

stable mica
#

I dont play isle all too often anymore mostly cuz its been the same game for like a year and half now so there really wasnt much of a reason to

#

before U6 mind you so thats just probably why

stone mantle
#

my directional hearing is complete garbage so even with decent headphones i struggle with pinpointing the direction noise is coming from

#

in both legacy and evrima. but i could also be overestimating my headphones

junior abyss
#

omni doesn't need a buff

lucid robin
#

i think it would be super unique and possibly useful, but also u can look like u just murdered someone if u want to (cuz u probably did just murder someone to get the corpse to go into)

little cove
#

@noble bough

The "stress" that you mentioned would also be good for mix packing from animals of different species or diet needs being near each other for too long like a herbivore near a carnivore can cause them stress

proud coral
#

Stress mechanics have lots of abuse potential <:/ All it takes is one troll following someone that cannot fight them, nor run away, and they just keep following them to cause their character stress ;-;

little cove
#

And don't forget this can go both ways so the animal following you will also get those debuffs from stress

proud coral
#

Still becomes an issue when you account for things like tracking and players who are simply good at chasing šŸ˜› Also becomes an issue when you're hiding from something that lingers too long. "Hmm? Oh I am getting stressed, something is around here, cool"

And as for the trolls getting debuffs, they don't care. Many players will put themselves through anything just to spite someone, it happens a lot TI_Yikes

little cove
#

Tracking can be lost from the time limit and the tracks disappearing in a few minutes, bleeding can be stopped by wallowing and depending on how much bleed the player has on them the bleeding can stop on its own

#

Now yes there are players who are good at tracking, that doesn't always mean they always are successful

proud coral
#

It's still important to account for the situations where say a player is successful, or mudpools are too far, etc. <:/

little cove
#

Again, you don't always need a mud pool to stop bleeding, simply outsmarting the person tracking you is enough to get away, you can run circles to get the tracks mixed up so they disappear

proud coral
#

I still think stress is a poor way to go about dealing with problematic mixpacking <:/ There are MUCH better ways than having players get debuffs simply because another player existed near them.

Plus again, there WILL be times someone can chase you down. What if you're something that is awful in jungle for instance? And then there's other issues like hunting and ambushing. What if you're hunting someone and suddenly for them "oh, stress, better run since that means something is near!"

little cove
#

Tracking is harder during the day and slightly easier at night from blood being more vibrant yes but what if the victim isn't bleeding, the tracks themselves are still not very vibrant even at night and from them being spaced out so much if the player zig zags and circles around to help lose said tracks

proud coral
#

As I said before, you still need to account for the situations where the victim IS bleeding for instance, or mudpools are simply too far, etc. And it also doesn't help with the problems I mentioned above TI_monkaS

little cove
#

Again, depending on how severe the bleeding is, the bleeding can always heal itself and if the bleeding is too severe then the prey-player can outsmart the tracker-player by zig zagging, running through lots of foliage and running circles to cause blood to go everywhere throwing off the real tracks of blood and confusing the tracker.

proud coral
#

So what about the hiding/ambushing issues I mentioned then TI_Gasp

little cove
#

Idk where you said hiding/ambushing but alrighty

There will always be the case of not being able to see the predator and if the predator ambushes successfully then that depends on how well the prey-player defends themselves to get affective bleeding, like a Omni raptor depending on its prey let's say a pachy it would need to get at least 2 pounces for the bleed to be most affective or if instead they want to bite they would need at least 5-6 bites to get affective enough bleed,

Now what if it's a Omni and a Dryo? You would only need 1 pounce to bleed out a Dryo that is if they are constantly running, if out in a open field then yeah they run it's very easy to track blood and find the dryo, if it's through the forest then it can get tricker then it's a 50/50 chance of they Dryo finds a spot to rest

tall hearth
#

what if a herrera is sitting in a tree near another herb but neither of them know the other is there? hows the game supposed to differentiate mixpacking from 2 animals co-existing but never interacting

rare fractal
#

A pounce on a dryo just kills one

little cove
#

If it's a Omni and a Hypsi well obviously the Hypsi would be dead with 1 bite or pounce same with a ptera

With a Teno it would take Several pounces to get affective bleed and counting how much stamina it takes to pounce

little cove
#

Then again that Dryo ran in a straight line so it was easy to track

rare fractal
#

Cuz 3 ticks of pounce damage just straight up kills them

little cove
rare fractal
#

Still.....

#

Huh, maybe it was just a particularly beefy dryo

#

Cuz you'd still be doing like...40 per tick

little cove
#

I mean again stamina drains like nothing now so it was only like 3 seconds

rare fractal
#

Not against dryos if you pin them

#

Because if you were small enough to pounce but not pin them you couldn't have been larger than 40% or so

little cove
#

I don't get what you're trying to get at but alright

rare fractal
#

I'm just confused, it's impossible to pounce a dryo past like...30% of your growth and for it to survive

little cove
#

But it did survive, not for long cause it bleed out to my guess it was probably on 4/3% health cause it is possible hell I saw a 81% grown Omni pounce a full grown Dryo and it lived but bleed out a second later

#

I would know cause that 81% Omni was my friend lol at that point we were both surprised the dryo lived the pounce

#

How did this conversation go from a stress mechanic to stop mix packing to going to a being tracking case then to a case about pouncing a dryo O-O?

urban flax
#

That's it
I'm making a copypasta list of why stress debuffs are bad

rare fractal
#

Pls do

urban flax
#

9 reasons why stress debuffs are bad (Bubulblu's mixpacking List) :

  1. Griefers can and will continue griefing even with debuffs, unless they lead to death, which would pose a much bigger problem.
  2. Depending on the range and timing of debuffs occuring, players can abuse them by regularly getting away from each other and continue griefing.
  3. It ruins prolonged fights. Some fights in the game can last for 30+ minutes, but the game cannot tell the difference between a fight where no one hits each other for some time and mixpacking.
  4. Mixpacking isn't necessarily an issue. There is nothing wrong with a group of small dinos hanging around a larger one who they know cannot catch them.
  5. Temporary alliances can be fine. Two groups of predators can hunt the same prey and decide to help each other until said prey is dead, or two prey animals could stand side-by-side to defeat a powerful predator, without being necessarily griefers. The point of the game is to maximize your chances of survival.
  6. It promotes deathmatch gameplay instead of survival, by forcing players to either run away or kill anything that isn't their own species.
  7. A fast dino can purposefully debuff a slower one by following it and causing debuffs. Again, griefers don't care if they're being debuffed.
  8. It ruins hiding. In a jungle or near water, two players can be very close to each other without being aware of each other's presence. Debuffs occuring would give them away to each other.
  9. Stress implies forcing psychological reactions on a player, which is a bad thing to do in a horror game. A dino has no reason to be stressed or afraid if the player controlling it isn't. The game should try to scare off the player themselves, not their character.
urban flax
lucid mauve
urban flax
#

If a ptera hanging around a group of raptors is mixpacking for you, then yeah, I'm for mixpacking

lucid mauve
#

yes, but thats not mixpacking. Its when they start hunting/chasing/attacking same target

limber hull
#

A ptera flying above raptors to see if it can steal a piece of their kill sounds fine to me

limber hull
#

because thats what stress does

urban flax
limber hull
#

it punishes people who aren't mixpacking, with the occasional punishment to an actual mixpacker

lucid mauve
#

Im not for any stress, noone should get punushed for beeing close to another dino.

#

But im not for 2 allos hunting/chasing same targets. etc

#

with 2 albertos

urban flax
#

So what, should they abandon a hunt because there's a group of another species chasing the same target ?

lucid mauve
#

Well if me and you play the game, i play as allo and you play as alberto. We walk around, chase hunt eat togheter. I would call that mixpacking.

urban flax
lucid mauve
#

yes, and thats what 99% do. I think of my 1.5k hours in legacy it was one time i attacked same target as another guy.

#

Without me knowing

lilac bolt
#

shouldn't it just be a rule in certain servers rather than a whole debuff?

lucid mauve
#

True, some will break it. But still most will follow if they enforce it

urban flax
lilac bolt
#

yeah

urban flax
#

Maybe I should have included the actual solution to mixpacking in my list
Which is applying the megapack scent to mixpacks

limber hull
#

some of my best in-game experiences would have never happened if there existed a "mixpacking debuff" that punished me for being around other species

north quiver
urban flax
dull zodiac
limber hull
north quiver
urban flax
lilac bolt
#

yeah

urban flax
urban flax
lucid mauve
dull zodiac
urban flax
lilac bolt
urban flax
north quiver
urban flax
#

If it isn't premade, without the option to chat or group up it's unlikely that they will stay around each other for long or be efficient at hunting anyways

dull zodiac
lucid mauve
#

Unless its an apex or something

urban flax
lucid mauve
lilac bolt
#

yeah other dino's should be able to be calm around each other if they want without having to worry about a debuff

dull zodiac
urban flax
north quiver
#

admins aren’t gonna enforce that if it’s rare to get them on for hackers

lucid mauve
dull zodiac
urban flax
lucid mauve
lucid mauve
dull zodiac
urban flax
north quiver
#

ark official is the place where you go to fill yourself with dread and suffering

urban flax
lucid mauve
dull zodiac
#

Mixpacking isnt really a by game fixable problem right? its just a concept for players

urban flax
#

Why would a cerato and a stego try to kill each other for example ? It would be more profitable for both if the cera just followed the stego around and ate the bodies it left in its wake

dull zodiac
urban flax
lilac bolt
north quiver
#

no one in their right mind is going to go near a mixpack symbol if they want to survive and not feed a horde

dull zodiac
urban flax
#

It could be prevented but not in a healthy way. The goal there is to make the game as enjoyable and fair as possible for everyone, not to force a specific behavior on players

urban flax
lucid mauve
dull zodiac
dull zodiac
urban flax
dull zodiac
dull zodiac
dull zodiac
#

thx in advance

north quiver
lucid mauve
urban flax
dull zodiac
north quiver
urban flax
north quiver
#

gives the beloved salt licks more of a use

urban flax
icy flare
north quiver
dull zodiac
urban flax
icy flare
dull zodiac
north quiver
urban flax
#

Time frames are scuffed in The Isle
Like, the full day-night cycle is around 1 hour
Which means a raptor take approximately 24 in-game hours to grow to adulthood
A carnotaurus who ate at breakfast for the last time is dead of starvation by the time the sun sets

north quiver
#

it also makes people think twice about getting into conflicts if they think they might die

lucid mauve
lilac bolt
#

i feel like anything past 8 hours to grow one dino is too long thats spending a entire portion of the day or over multiple days when you dino can die at any time

urban flax
north quiver
urban flax
#

Making something hard to grow>Making something mind-numbingly long to grow

dull zodiac
north quiver
lilac bolt
north quiver
urban flax
#

Yeah evrima rex on't be killed by a utah for sure (nor an omni)

dull zodiac
urban flax
north quiver
limber hull
# urban flax I agree I'm for 6-7 hours apexes max

Personally, I'd like to see heightened metabolism at a younger age, meaning smaller animals need to eat more frequently to grow

Does this make it that juvis are now more at risk from starvation, along with risk of death by other animals that also want the same meals or want it as a meal? Yes.

Does this make it far more beneficial to nest so that your early juvi stage can have a provider to assist you while trying to survive? Also yes.

Does this help weaken AFK growth considerably by making that sitting around for too long leads to quick starvation? Additionally yes.

Does all of this make apexes MUCH harder to grow, due to the larger size/more food necessary/longer time spent being a juvi and thus, more time needing that massive food intake? Absolutely

lilac bolt
#

yeah its a pretty good idea overall

#

and apexs should be challenging to grow considering they're the strongest dinos in the game

limber hull
#

Only issue is, once again, diets are SO RIDICULOUSLY demanding, that satiating yourself would be a problem

dull zodiac
#

seems like combat improved much in Evrima?

limber hull
#

Ideally, organs will be more weight-based in the future

urban flax
#

Dinos can now move like actual animals, they have multiple attacks and tailriding is no longer a thing

urban flax
north quiver
dull zodiac
#

I am still for it that some Dinos are harder to grow and not need that much Longer times as i am not a fan of strolling around 3 Hours needing to watch my back and front till i can safely rely on my specialties as the Dino im playing

dull zodiac
north quiver
urban flax
dull zodiac
#

oof well im still on Legacy till Evrima drops Allosaurus

urban flax
#

Honestly legacy may be deleted before allosaurus drops in evrima

lilac bolt
#

yeah

north quiver
#

when I first got the isle I went straight to evrima. only touched legacy months later for about 30 mins then switched back again because it was so…

#

bad

barren crater
urban flax
#

I bought The Isle around 1 week before Evrima's release and I was like "wtf that's not how the game looked in the trailer (hope) !"
And then evrima released and I was happy

urban flax
north quiver
#

lol

lilac bolt
#

the entire point of evrima is to replace legacy?

north quiver
#

the only issue I see with legacy getting deleted is all of the legacy rex and giga mains will be crying about how hard it is to grow their rexes and gigas

barren crater
lilac bolt
#

oh ok

dull zodiac
#

I do not dislike evrima tho i am definitely sad that there are only so few dinos to pick from

urban flax
dull zodiac
urban flax
dull zodiac
#

cerato is the closest i can get to allo so its nice to know tho but id guess playing beipi would be an interesting thing too since i always wanted a sort of Amphibian dino or even a full on water dinosaur

#

how realistically is it that actual only-water dinos would get implemented?

urban flax
#

on a scale from 1 to 10 ?
1
Maybe in a dlc in the very far future

dull zodiac
#

didnt think that it would be that low i mean the swimming system is already in and eating inside it also so you just gotta take the legs off of the big croc and there you go: fish

urban flax
#

And it's boring

dull zodiac
#

yeah welp

urban flax
#

Deino already hardly interacts with anything else, how would a fully aquatic go ?

dull zodiac
#

i dont have any idea for that i just thought of the possibility of playable Aquatic life

urban flax
#

That could work in a map that is designed around full aquatics

smoky flame
limber hull
#

im not placing bets on being a massive doomer lol

smoky flame
uneven mist
#

Well the fist answer is easy, troodon and cera will be broken open release

smoky flame
#

i hope they surprise me with a epic balanced dinos

limber hull
#

they're doing an entire combat test for a reason

smoky flame
#

idk because they stay in silence all time

#

0 oficial comunicates

limber hull
#

if we leave out all of the times they aren't silent, then sure

#

it's not like devs will actively talk/share stuff with the community basically every week

#

oh wait, they do

smoky flame
#

las post in the roadmap

limber hull
#

so the devlogs, or the fact that kissen/punch will drop in the discord and do mini Q&As aren't enough?

smoky flame
limber hull
#

what?

smoky flame
#

but they have 1 update per year

limber hull
#

that's absolutely not how steam works at all

smoky flame
#

so info is confusing at all

limber hull
#

as someone who has quite literally worked on a video game, on steam, that's absolutely not a term steam has

smoky flame
#

im dev, i have a sht game on Steam, and works like that

limber hull
#

news to me

smoky flame
#

if u want the early access rol u have to meet some conditions

#

and one of them is something like you need to keep your devblog updated

limber hull
#

okay, so explain why they come in and do Q&As usually more than once a week on discord?

#

will discord remove the server if they don't interact with their community?

smoky flame
#

i never see them doing that

#

for that i told you i never had any information only the devblog from Steam

#

and some artworks

limber hull
#

so because you don't see it, it doesn't happen?

#

hardly fair

smoky flame
#

I never see a post saying they will go to talk about something

#

so if no one comunicate it its impossible i know they do that

limber hull
#

why would they make a post announcing an impromptu talk with the community in #isle-discussion

smoky flame
#

To keep your community informed?

limber hull
#

about what? wouldn't announcement channels be cluttered with useless "hi guys we're going to type in a discord channel" announcements, instead of really substantial announcements

smoky flame
#

just with @ everyone Devs will be talk in General 1

limber hull
#

wow that won't get extremely annoying

#

people would get sick of that within a week

smoky flame
#

if it is so annoying

limber hull
#

oh great, i get to remove my ability to know when updates are released because 95% of the announcements are completely useless

smoky flame
#

And so if someone is interested in listening, they could find out and they would stop being just talks among themselves.

limber hull
#

they dont do the Q&As in VCs btw

lapis swallow
#

What are we talking about?

limber hull
#

you can quite literally search up KissenKitten in the search bar and get TONS of info

smoky flame
#

yes is a truth

#

But as I told you, if they don't announce anything, I can't constantly read a general chat until a dev's name appears.

urban flax
#

When they come in isle discussion the devs already are flooded with way more questions than they can answer
Adding a ping would only make that worse

smoky flame
#

maybe they advertise it somewhere and I'm not finding out where

lapis swallow
smoky flame
#

yes its like popular Streamer

#

we are a lot of people with a lot of questions

lapis swallow
#

Thus not every single one of them can be answered

smoky flame
#

yes but if they anunced they are anwering questions, we can only read and perhaps some of your questions were asked by another person and I answered them.

#

put it in an other chat with a time restriction

urban flax
#

You know people wouldn't just sit and read
They would flood the channel with questions

smoky flame
#

about only 1 quest everyperson and they can go answering

urban flax
#

So instead of just hanging around in chat and chill with their community they have to make it official and a chore ?

barren crater
#

That would be an insane amount of questions

smoky flame
#

I just want to support the project because it seems like new air to me, but I want to find out about things

urban flax
#

If they had to do a special announcement, create a specific channel and turn thesmelves into anser machines every time they want to have a chat in there you would never see a dev in this server anymore

urban flax
smoky flame
#

I need to see it

lapis swallow
#

@bright abyss A dogde system surely wont be buggy and unreliabld as heck for people with higher ping

urban flax
#

Also omni can already jump out of the way of an attack...
By pressing jump

bright abyss
limber hull
#

I also don't really see why omni needs a better chance against pachy

misty spire
limber hull
#

Elite fish is on ptera's diet

#

Stego is on deino's diet

misty spire
#

Stegos are killable

#

Petras are scavengers

limber hull
#

Pachy's current problem isn't that it curbstomps omni, it should do that, it should bully the hell out of every goddamn small-tier in the game

Pachy's problem is that it can kill carnos and tenos with relative ease, which is a massive issue

misty spire
#

Pachy shouldn’t be able to wipe out 8+ Omni’s with a group of 3+

limber hull
misty spire
#

That’s not a skill issue it’s one fracture and the Omni is out of the fight

limber hull
#

That's the idea

bright abyss
#

So, do we nerf pachy?TI_GalliConfusion

misty spire
#

I think the fight should be in pachys favor but a pachy shouldn’t have a 95% chance of winning

limber hull
#

Nerf pachy, 100%, but only against carno and teno

misty spire
#

L opinion

limber hull
#

Why?

barren crater
limber hull
#

Why does pachy need to be predated upon by things it should absolutely be built to bully

#

Pachy has been referenced CONSTANTLY as bane of omni

#

When the devs revealed it, it was stated to be an omni's worst nightmare

misty spire
barren crater
#

It is balanced. Omni can run away

limber hull
#

Pachy should be concerned about larger predators, specifically carno

misty spire
limber hull
#

He's not wrong

#

Omni is faster than pachy

bright abyss
scarlet ocean
#

Balance is not what can fight who šŸ’€ sometimes the best thing to do is not engage at all

misty spire
#

Obviously

scarlet ocean
#

Aka, a playable having a really bad matchup

#

Which is Omni and pachy

lapis swallow
barren crater
#

Omni is meant to perform terribly 1 v1 against equal sized creatures or larger lol.

limber hull
#

Carno should scare that which is much smaller than it, pachy should scare that within its own size range, omni should scare larger animals (in packs)

misty spire
#

Again I understand I don’t disagree I just don’t think it should be next to impossible to fight it

#

Omni v carno isn’t that bad tbf

#

Besides the hit box issue they are fixing

scarlet ocean
#

I sort of agree with you, 95% win rate with 2 Omnis per 1 pachy is much, I would personally say 80%. But if the talk is about 1v1, 95% seems decent

#

2-3 Omnis per pachy**

barren crater
#

It's a tough fight 2 v1, but it's very possible

misty spire
#

Maybe 80% if the pachy is awful šŸ’€

barren crater
#

I'd even say its Omni sided in the open

#

2 v 1

misty spire
#

A 1v1 is possible I’ve done it personally but it’s not fun to do by any means

scarlet ocean
#

Also why pachy bad when the only creature it truly will bully is Omni?? (And then galli, beipi and troodon in 6.5)
Pachy still will have to worry about basically everything else

#

Just not Omnis,

limber hull
#

Pachy should bully anything below 1 ton

#

Let pachy swamp dilo

#

dilo approaches pachy during day
death

scarlet ocean
#

I’m 50/50 on that dilo thing, depending on what dilo does. I see dilo as a bigger stronger Omni without pounce, so if it’s 3 Omnis per 1 pachy, 1.5-1 dilos per pachy. Since it is very much bigger

#

1.5-2

#

**

limber hull
#

I stand by letting pachy crush dilo outside of night

scarlet ocean
#

Hmm

barren crater
scarlet ocean
#

I feel like there may be tiny exceptions depending on the Dino’s abilities, pachy would still remain bully of small tiers

limber hull
#

If pachy can't bully the hell out of the small tier, it really doesn't have much going for it

scarlet ocean
#

Yeah, ofc

#

Remain bully, but don’t remain needing 3 OF ANY small tiers vs 1 pachy, some small tiers are simply stronger than some others, like troodon and dilo for example

limber hull
#

Like, in the hypothetical situation where it isn't insanely oppressive against pseudo-mids or whatever the hell you wanna call the 1-2 ton tier, it SHOULD be a menace to all the smalls

scarlet ocean
#

Probably will, after the pseudo-mid genocide nerfs, but no way that a pachy performs as well vs 2 Dino’s that are like 40-50kg’s, compared to 2 Dino’s that are 700+

#

Clearly it would do somewhat worse against something bigger than a spec on the floor

barren crater
#

Body fracture goes a long way honestly.

#

Depends on location as well

scarlet ocean
#

Ignoring fractures, the only way to suddeed in a pachy hunt is to not get hit at all

#

Fracture on small tiers should result or remain in 100% death

barren crater
#

Imo, they should both be equal in speed (dilo & pachy)

#

or very close at least

scarlet ocean
#

So when I’m talking about a pachy vs 2 50kg animals, and a pachy vs 2 700kg animals, it shouldn’t be the same difficulty of fight. (Whilst ignoring getting hit with a ram at all)

#

That would feel odd

scarlet ocean
#

Pachy can still bully every small tier as it should without every small tier being 100% fodder.

barren crater
#

2 - 700kg animals likely can attempt to nearly facetank a pachy

scarlet ocean
#

Doubt facetank, they’d still need to avoid fractures, one leg break or body break and they’re gone

barren crater
scarlet ocean
#

Fair enough

#

Pachy is a glass cannon bully,

#

Doesn’t have the health, but has the bully capabilities and strength

#

I suppose we’ll see when all the other small tiers come out

bright abyss
#

I hope a balance with the dinos, I see something wrong with putting dinosaurs that are completely left out because they are very weak or almost useless for many situationsTI_Cry

limber hull
#

to balance the game, carno and pachy need adjustments

#

im glad to hear that at least U6.5 will be bringing a deino nerf

tidal prawn
#

@austere axle I'd like to know why people downvote your feedback for me I kinda cant up nor downvote but its at least an idea

limber hull
scarlet ocean
#

Ooh, I wouldn’t call that a nerf

#

That was said to be done on deinos release, but not enough time

limber hull
#

That's absolutely a nerf

tidal prawn
#

Mr. Diablo whats your take on apexes

limber hull
#

Like... In general?

tidal prawn
#

Yea

limber hull
#

I'm cool with 'em, I'm not anti-apex, I really do want to see a rex roam around and have it be a horror moment

scarlet ocean
limber hull
tidal prawn
limber hull
#

Oh for sure

#

I'm very much on the side of "apexes should be a bastard to grow"

scarlet ocean
tidal prawn
bright abyss
limber hull
#

sorry wow that completely screwed up

#

give me another shot at that response lol

#

i'd have it that pachy can't stun anything over 2x its weight with ram, but all fractures have the universal property of stunning the player when received. Pachy can still fracture carno, which therefore stuns carno, but it can't stunlock carno, because it can only fracture it 3 times

#

it also would mean you would get a little stunned when falling off a massive cliff and breaking your leg, which i feel is reasonable

bright abyss
cyan mountain
#

Why were so many people against the suggestions that Herbivores should be punished for body camping

austere axle
#

@bright abyss imagine a counterattack and a dodge mechanic like in fighting games. eg If you right click on the exact time before an attack you dodge counterattacking, or just "mini-dodge" preventing damage - like a defense system. Sounds nice and challenging to master

cyan mountain
austere axle
urban flax
#

Sure forbidding players from playing apexes is surely a better idea than making them fair and balanced

tidal prawn
#

I would but since its your take or idea you should

tidal prawn
bright abyss
limber hull
cyan mountain
# urban flax Sure forbidding players from playing apexes is surely a better idea than making ...

Off topic but the things Kissen been saying recently has concerned me, I think people just want to hear that there will be some weakness to Apex's but Kissen has only ever talked highly of them. Making it seem like nothing will be nerfed on Apex's and everything will instead be buffed even the stats. There was to much of a power gap in legacy and them only saying that they'll be better in every way is a problem

urban flax
tidal prawn
cyan mountain
limber hull
# cyan mountain Off topic but the things Kissen been saying recently has concerned me, I think p...

We're forgetting that legacy apexes were also aided by a billion systems in their favour. Let's go through the list

  • A lack of locational damage meaning you could nip at the tail and the thing you're biting would take full damage or die
  • Turn radius meaning that if you couldn't tail ride, you were dead
  • Rex and giga literally being given stuff like a random leg break chance and the highest in-game trot speed, making them unnecessarily busted
  • Weight scaling system meaning trying to punch up would always be less effective than punching down
  • Ambush speed, because of course carnis need a unique mechanic to help them better beat down the herbis
urban flax
cyan flame
#

Is it really an issue though, if apexes are proper apexes, as long as they can just be avoided and otherwise ignored?

limber hull
#

EVRIMA apexes will be subject to locational damages, a focus more on special abilities and stam management over W+M1 gameplay, no chance-based stuff, their prey also having the same access to versatile abilities that could turn the tide of he hunt, so on

Oh, and AI won't spawn right in front of them when they're hungry like in legacy

cyan mountain
tidal prawn
#

I mean there will be counterplay
(I hope) never played legacy unfortunately and I cant bear it seing videos on it

#

Seen*

austere axle
limber hull
cyan mountain
limber hull
#

Look at cera, this animal has been hyped to the nines as something that obliterates carno in a glance

tidal prawn
#

Expectation vs reality xD

cyan mountain
cyan flame
cyan flame
limber hull
tidal prawn
austere axle
#

I hope apexes get all the buff and more. They're apexes. The kind of balance I believe would improve gameplay is only overpop

cyan mountain
tidal prawn
#

Because for me I will try apexes but they wont be my main

limber hull
cyan mountain
barren crater
cyan flame
#

@cyan mountainI imagine the downsides to apexes will primarily be growing and more importantly, sustaining them. Less so downsides in fighting, but probably not neccesarily very good at hunting/otherwise getting food.

cyan mountain
cyan flame
urban flax
cyan mountain
cyan flame
cyan mountain
barren crater
urban flax
barren crater
urban flax
cyan flame
limber hull
cyan flame
barren crater
cyan mountain
# cyan flame Yeah, that's fair, I would consider them being bad at hunting as one thing that ...

Yeah, idk about everyone else but I personally enjoyed the design that Rex couldn't regain stam while standing. I also think Apex's shouldn't be able to crouch but instead lower it's head in a stalking manner or smth similar, kind of like Allo's crouch where it slightly lowers its body but mainly the head, making it look like it's stalking rather than sneaking (although that's pretty much the same thing ig)

limber hull
urban flax
scarlet ocean
#

I don’t want to get too deep into this, but a pack of acros, or a huge pack of mid tiers like allos or Alberto’s not being a semi danger to a rex feels odd

cyan mountain
limber hull
urban flax
#

Also stego is currently nerfed down to cater with the roster, I doubt omni will be able to kill it that easily in the future

cyan flame
cyan mountain
cyan mountain
limber hull
#

alberto is allo size. its not taking on apexes

cyan flame
urban flax
barren crater
limber hull
#

if alberto can beat apexes, just play alberto, apexes aren't worth it

urban flax
#

With is almost 2x the size of stego

cyan mountain
barren crater
#

At that size, it better not move any bit quick then cause bruh

cyan mountain
limber hull
#

so uh, yea, it's decently quick

cyan flame
cyan mountain
limber hull
cyan flame
urban flax
limber hull
#

i dont even think alberto should be grouping up to take down apexes, alberto is designed as a cannibalistic, highly competitive animal which doesn't work well in groups iirc

barren crater
cyan mountain
barren crater
#

Also evrima allows you to hide tracks if you're bipedal so eh

cyan mountain
cyan flame
limber hull
#

yea

#

thats a thing

cyan flame
# cyan mountain What

If you crouch, you leave no tracks at all, far as I know. So any thing that can crouch, just goes "poof" if you have enough distance and can sneak away.

cyan mountain
urban flax
#

That thing walking quad would look ridiculous

cyan mountain
limber hull
#

true as lol

cyan flame
#

How you had fun with omnis as dryo, make a mess of footprints, crouch away, watch them run in circles trying to figure out where you went (while you were sitting in the bush right there, in full camo, and just enjoyed the chaos) :p

barren crater
#

Man I wish we could mess up tracks again

cyan mountain
barren crater
#

No fun to be had with the current tracking system

scarlet ocean
#

I wish tracking was actually good and a mechanic TI_Succ all this talk about having fun with tracking, while tracking is shait atm

cyan mountain
#

No one saying tracking is fun

#

I think the current tracking could work IF the tracks actually pointed you to the next set of tracks to follow, cuz as of now the tracks will point you to the left and then you could run a mile left and not see any footprints again

barren crater
cyan mountain
bright abyss
#

I think the tracks are somewhat difficult to trace in so much undergrowth

cyan flame
#

I'd like the speed you're moving at determine the amount of tracks you leave, like in legacy. So you can run, and leave tracks with every step, or walk and leave almost no tracks (crouch should leave the same as walking, just have a lower profile and less sounds), and trot obviously being in between. But yes, the "pointer" needs to go, it's just weird.

barren crater
#

It's bad, yes. But the pointing aspect is horrible. In update 4 when it launched, everyone was able to just follow the next steps without even having to think. It would also highlight through bushes allowing you to jump across to 10 different sets of footprints

#

I worded that poorly lol...

#

But essentially, it was too easy. You knew exactly where a player was going without actually doing any work

cyan mountain
cyan mountain
barren crater
#

Pretty much

cyan mountain
#

I think @cyan flame idea was good. Tracking is a very difficult subject to address as it's very hard to find the fine line between to easy and to hard

cyan flame
cyan mountain
thin steeple
#

im done with your game when your a carnivore like crock you should not be able to kill oyher crocks i caint even make it past juvie

faint folio
thin steeple
#

even sw i get killed

faint folio
#

I like the western river-- the one where you swim through the cave and walk around above the falls

#

Big Deinos don't go there often

thin steeple
#

now iff your a bb u should not be able to be eaten by other deinos but juvie and up would be fffine give us a ffighting chance

#

i would love to find ppl to play with i just got the game lol

faint folio
#

SE, and SW/S are both popular spots for adult Crocs so I wouldn't recommend hanging there

stone mantle
#

luck kinda factors into it too

thin steeple
#

@faint folio wwanna play?

faint folio
#

Not atm, I'm on lunch break at work

thin steeple
#

lol

faint folio
#

Can't play until I get off and go home

thin steeple
#

if anyone wants to play im in vc 8

stone mantle
#

a few days ago i went to center as a late juvi/early sub and met a bunch of friendly deinos, but that's probably not a common experience

faint folio
#

It's really hit or miss

stone mantle
#

yep, just as with most other dinos

north quiver
sullen brook
barren zephyr
#

@plucky totem you want another legacy? Go play legacy

scarlet ocean
barren zephyr
sullen brook
scarlet ocean
# sullen brook YES

Skins of feathered dinosaur next to the pattern selection, or different species skins for a Dino that is extremely similar also next to the pattern A and B’s also yes

sullen brook
scarlet ocean
sullen brook
barren zephyr
#

A really cool idea is to have different male and female patterns

#

Imo

sullen brook
scarlet ocean
# sullen brook 6 PATTERS YOOOOOOOOOOOO

Don’t take my word for it 100%, I think it’s been said before, a lot of things have been said before and not exactly delivered on, but it would be very nice to have 6

sullen brook
scarlet ocean
sullen brook
#

when will the isle focus more on humans? like which update?

#

I thought it was after update 8

plucky totem
barren zephyr
scarlet ocean
#

Why is there a isle joke of ā€œoh yeah, that will come in 50 years, or in a million yearsā€ šŸ’€ it made sense back during UP1-5.5but it’s not so much anymore

barren zephyr
#

U6 was a huge disappointment

scarlet ocean
#

Sort of, yeah, but it came faster than normal.

#

Was super rushed

barren zephyr
#

Thats the problem with it

#

They didnt balance anything

#

Ignored a lot of bugs

#

And diets arent even working properly

scarlet ocean
#

It was rushed cause if the update didn’t come out before January 1st, the community would explode, cause it was already promised countless times in 2022

#

Hopefully 6.5 won’t be rushed

stone mantle
#

yep. if i'm no longer having fun playing the game in between updates i go play something else 🤷

north quiver
#

@stray onyx I really like your idea. The current fact that stego and even carno (with its ram) can hit rocks and large trees without any side effects is laughable. A lot of people want to nerf stego, and I don’t think that’s a good idea. This however is a good idea because it’s giving it an understandable and much needed weakness for its pair up against omni. Stegos have been swinging through trees and rocks for too long and it makes fights terribly goofy. They shouldn’t be able to clip their tail through hard objects like that

stone mantle
#

punishment seems a bit too harsh for regular attacks blocked by obstacles, but it would be nice if they implemented dynamic tail swipe animations so it doesn't clip through trees. not sure how something like that would be implemented, or if it's even possible

grand folio
#

Could i bounce a suggestion off someone?

stone mantle
grand folio
#

sent it

north quiver
#

a fracture would be a little too much but the spikes getting stuck in trees for a few seconds is also a good idea. just like how omnis shouldn’t be able to brainlessly pounce, stegos shouldn’t be able to brainlessly swing in unideal locations without any thought of consequences

stone mantle
#

as long as it doesn't leave you helpless for too long considering it's pretty much your only weapon

stray onyx
#

The concept is that it prevents Stegos from being excessively overpowered in places they shouldn’t be. In the wide open it would take much more efforts to take a stego down but in the trees the stego should have a great weakness to objects. Getting stuck in a tree for a few seconds could be all the time needed for an Omni or pack of Omni to get in damage that is actually worth it and not get bucked off. Because with the current build the stego can just ram an Omni into a tree or buck them off no problem and kill them and have no consequence of random swinging or the attack beyond a mild inconvenience. So what’s the option with this idea implemented for a stego? Ether attack with the bite attack or run for the clearings. This is a valid response to the primary weapon being a hindering factor and makes travel through dense forests more risky. But since all the stegos food is out in the open that shouldn’t be a problem most of the time.

stone mantle
#

yeah, i suppose so

little cove
#

@tawny mason

I can see carno eating a lot during the day to save energy and hunger to last during and throughout the night, since with low NV its obviously not a nocturnal hunter. I like the idea of it's hunger going down slower at night

stray onyx
#

@atomic seal while I do think Omni needs a buff I personally just think it’s needs ether increased stamina or decreased stamina usage. It’s speed is fine as a Carno is meant to hunt it but the Omni’s agility is its life saver. Really all I think needs to happen there is a little increase to stamina or increase pounce damage really. Beyond that I think Omni is just in need of a tiny fine tuning and is designed to work in a pack. Where as carnos can go solo more easily

north viper
lucid mauve
lucid mauve
north quiver
stray onyx
# lucid mauve So big ish dinos bad in dense areas ,you want to limit how people wanne play the...

Well, it comes with the dino. Every dino has a ā€œpreferredā€ living space based on its natural capabilities. For a stego it’s not that big a deal to have dense forests be a spot of weakness as it’s food source and by proxy it’s evolution are specifically tailored to living in wide open spaces. And by ramming I mean in the dense forested areas. A bad pounce and yeah you deserve it. But if the stego was free to just swing though objects it both breaks immersion and the power level of the dino as it never was biologically intended to live among the trees

#

The weakness in forests by getting stuck for a few seconds is short but critical for predators, a stego too hot for its haunches would swing and miss and get stuck giving omnis, or really any carnivore that wants to take a chunk of that stego, around 2 to 3 seconds of free, uninterrupted attack time and give the stego a run for its money. Plus, stegos have virtually no reason to traverse the woods but to go to a new feeding grounds. All of this needs can be found out in open ground so it doesn’t really affect gameplay but make a more realistic dinosaur experience.

stray onyx
# lucid mauve So big ish dinos bad in dense areas ,you want to limit how people wanne play the...

Also to finish. No, not all big dinosaurs are going to be bad in the forests. While they will have a physical disability in the woods (from things such as fallen logs or tight spaces), tenos are a decently large dinosaur and they wouldn’t have any issues with forests bc their tail attack works different. It wouldn’t go through objects but it wouldn’t stun them or slow them down. And since they can jump, once again, the logs from earlier are less concerning. All I’m saying is some are ok and others just shouldn’t be like stegos.

lucid mauve
lucid mauve
stray onyx
north quiver
lucid mauve
north quiver
#

a good stego will still be able to fend off omnis without the use of trees and rocks

lucid mauve
#

If u wanne put the game in hard mode and go for stego , sure. But you better have the skill for it

stray onyx
# lucid mauve yea and thats my point, fighting is not always what you need to be good. Omni is...

However how interesting is it if you just survive off AI all the time? At that point why not make a single player mode and just have ai dinos roam around for you to kill. The idea of giving dinosaurs a form of weakness gives certain creatures traits advantages and disadvantages in certain regions of land or maybe they are a jack of all trades and are ok everywhere but never excel at one thing over another

north quiver
north quiver
lucid mauve
north quiver
stray onyx
#

If you are Charging it nearly always instant KO’s. But if u are just running it counts as contact. But point taken it would be better if you had to attack the sides. But back on the stego. The stego has no area of weakness beyond speed. Which, at its current state is not even a weakness. And since we likely won’t have any dino that can take it head on in around 1-2 years with brute force alone, it makes sense that a stego should have obstructions to its primary attack that can KO the largest carnivore in the game with relative ease. The message of a stego is to not even engage it which gets boring and gives KOS stegos too much power as well.

#

So in an Isle realistic scenario of the KOS stego, now creatures can take refuge in the forest from the rampaging herb and use that to their advantage as a creature would normally do

lucid mauve
stray onyx
#

Well for the Omni the rock and tree itself is already an obstruction. It stops its forward momentum and that’s all it needs to do.

#

But a charging Carno should have more effects when slamming its body full force in its charge state

lucid mauve
#

Yea just like everyone else, its an obstruction. But omni has the agility to avoid much easier.

#

Im not saying that its stupid with rock/trees etc. Im just concern that if you play X dino you dont want to go here and there. But X dino will go there because they are good there

#

So im never gonna go in dense area as stego, and you will never go in the open as omni. So we more or less never meet neways.

stray onyx
#

That’s kinda the idea. But just because a dino is good somewhere doesn’t mean they won’t try it anyways. Mainly this is just a simple yet effective way to easily debuff a creature without actually changing and stats and just makes the game more interesting for different play styles.

#

Additionally to Omnis, they are more jack of all trades but require a pack to do much of anything effective so their weakness stems primarily from a numbers game.

lucid mauve
#

Yea omnis should be good in pack, but still hard to take something big down. Since you can prob hunt 90% of the rooster.

#

But i dont get what you mean with KOS stego, a stego has nothing on me if i play something else. Unless i choose to.

rare fractal
#

It’s sorta a weakness that they don’t even really need rn

#

I also don’t like setting the precedent for attacks that interact with solid terrain or objects incurring debuffs when you’re a defensive creature encouraged to utilize the environment to cover blind spots

#

It’d be incredibly lame to punish that sort of defensive behavior

vestal breach
#

game wont launch keeps asking me if i want to run EAC as administrator

rare fractal
#

Like considering how monumentally easy stego is to kill when it lacks a terrain advantage, I feel like these changes have further reaching implications than you may realize

vestal breach
#

I've tried that and everything else i can find on the internet

icy flare
#

@dapper prawn I think that’s a great idea. I wish that the game would focus more on a variety of extinct animals not only Dinosaurs or things most people would call a dinosaur (ptera ) . My hot take would be terror birds

stray onyx
# rare fractal I also don’t like setting the precedent for attacks that interact with solid ter...

Well think of it like this. It’s not supposed to take cover. This dinosaur has evolved to best suit its needs on open land. Its weapon would be ineffective at best in a forested area but as it is rn the stego can swing without thought and swing THROUGH trees and kill what’s on the other side. This ā€œdebuffā€ isn’t even that bad of one as all it does is discourage using your tail attack within dense forests or near trees that you could potentially get stuck on. It’s simply incurring a ā€œdebuffā€ that really only acts as an inconvenience at least and would allow a predator it’s attack a better chance at attacking it since the stego is not built for forest combat

cyan mountain
cyan mountain
tawny mason
misty spire
north quiver
# rare fractal Like considering how monumentally easy stego is to kill when it lacks a terrain ...

It really wont unless the stego genuinely doesn’t have any braincells, which it then really does deserve to become lunch lol. Stego will still have the advantage of slanted terrain, which is already more than enough of what it needs to defend itself against omnis. When omnis delatch, they won’t be thrown as far due to the slanted terrain, so all the stego has to do it smack and hit them (after baiting a buck if need be to bait the omni into delatching). Stegos also have time to go to mudpits if one of those is near with how insanely large their bleed pool is. Omni can’t pounce in mud. Stego can swing in mud… Stego currently has it way too easy. I’m one of the worst stego players you’ll ever see and I’ve never unwillingly lost a single fully grown stego before, not even to deinos TI_LUL I think I lost one to a canni, but that was so long ago I hardly remember it

#

I’ve only seen a stego die to omnis once in my entire time on the isle. that was before update 6. It only died because of an omni megapack, and even then the majority of the omnis died due to the slanted terrain. It also camped a mudpit (pretty sure stegs couldn’t swing in a mudpit before 6.0 but now they can, so that fight would’ve been a landslide victory for the stego if the fight happened this update)

cyan flame
#

Wouldn't it just make the most sense that no attack should go through solid objects, for any playable, and call it a day? :p

icy lion
#

@steep iron It's subtle, but that already exists in game

clear escarp
icy lion
plucky totem
icy lion
#

@thick raft There'll be cycad groves on Gateway that'll help out with that, personally I think tiny cave/tunnel systems would be cool too

barren zephyr
plucky totem
#

I will bet you right now that we dont get gateway until at least christmas. are you new to the game why would you say that?

uneven mist
barren zephyr
#

You seem to have forgotten about what happened to legacy

tall hearth
dapper prawn
misty spire
misty spire
tall hearth
cyan flame
tall hearth
misty spire
maiden anvil
#

You’re all fools

urban flax
#

The foolest of all is the one who deletes his suggestion in fear of being hated
You should revel in the downvotes, as they are proof your mind is above that of the pauper
Also I couldn't read your suggestion in its entierty because of that :(

north quiver
#

@maiden anvil I like the idea but I feel like it’d be best used as a unique little addition for smaller creatures that burrow so they’d be able to detect abnormal vibrations/movement while underground (smaller creatures like themselves perhaps wouldn’t set it off unless there were a lot of them)

maiden anvil
north quiver
#

Just my take on it

urban flax
maiden anvil
north quiver
#

unless you’re that one dude who keeps suggesting dinosaurs to be released next update and doesn’t respond to any pings lol…

bright abyss
#

at least it's a good way to understand what the community wants and what they don't

barren zephyr
stray onyx
#

While I agree this game is good, i’d say the only things at the moment keeping it in that position are high quality dinosaurs and it’s price at 19.99. Path of Titans is a considerable rival since it has ok graphics but interesting gameplay in its quests mechanic to grow but it gets annoying rather quickly because of how long it takes. The isles update speed if it was even marginally improved would be nice. Or even a sort of beta test server that’s open to the public at a certain point for anyone at any time to join and play and give feed back and actively see the new features coming to the official game. But that’s just my take and I’m not really interested in debating the devs speed as I’m more so focused on the gameplay itself being less than it could be than the update speed.

rare fractal
#

I astronomically prefer passive growth over collection quest growth

#

Or at least with something along the line of diets…the collection ā€œquestā€ items are integrated into your animals positioning, which allows for more player density per species in specific places and more unique balancing

#

Because you can afford to force a reliance on a terrain advantage if your animal will always be within a biome that has that advantage

#

Completely unrelated but I genuinely want to understand why suggestions regarding proximity stress mechanics to solve mixpacking exist

#

Because it’s so self evident that it’s an effective hunting or grieving tool over actually preventing mixes of species

#

Same with herbis being ā€œafraidā€ of corpses to prevent corpse guarding…or just proximity debuffs in general to objects that can move

silk cobalt
#

I want the new updates as well, but I also agree the devs should take their time. I'm sure it'll be good either way, I know I'll love it.

#

I just wanna play Beipi I wanna be an angy murder duck.

lucid mauve
#

I agree on that, it’s the best game. But the progress is tremendously slow! I played legacy in 2018 and recode was on going then. That’s 5 years, and still not even the ā€œbasicā€ are in yet. Like venom etc. And updates take longer and longer time, imagine all the stuff they still missing for dinos that gonna come. And that’s just basic stuff.
The updates are taking longer then at start, you had to wait like 200 days so you could change colors on your dinos. If your fine with that we need to wait prob 3 more years to just get the basic

uneven mist
#

The recode wasnt going on around 2018

#

That was 2020 if I remember correctly or late 2019

rare fractal
#

late 2019 early 2020 iirc

uneven mist
#

Yep, so 3 years to almost 4 years

lucid mauve
#

I started playing the isle 2018, and i google 1 hour after a game called "recode"

#

Since it stood all over the forums when i joined, i tho it was a game lol

#

This is prob late 2018, so yea more close to 2019

rare fractal
#

What year was it for me....

#

I wanna be on the safe side and say 2016

#

Not EXACTLY on release in 2015 but granted there was only really a month left of that year anyway :p

lucid mauve
#

darn, you been playing almost since start : P

#

I more or less joined when everything was released, so you been thru this before : P

uneven mist
#

2017 for me, it was either really or middle around that year

rare fractal
#

Too invested, it's also not something that requires much of any effort from me to keep up with

#

Plus it's an avenue to discuss a particularly interesting/unique way of designing a game

#

Like I absolutely spend more time in the discord than I do actually playing the game

#

tbf I'm also one of those people that enjoys talking about the things they like more than they do doing them

uneven mist
uneven mist
lucid mauve
#

Im not playing the game much either, i still need a few more updates.

rare fractal
#

Basic cause and effect interactions are just...fun ig

#

Not that I'll inject conflict where there is none...but this community has a habit of infinitely supplying new topics to discuss xD

lucid mauve
#

But wish we got some new playable, tired of omni vs carno etc lol

#

But back in the old days when you and warden played. Was it really bad balance on some stuff ? : P

rare fractal
#

Well for one

#

balance is a bit of a joke in general when the entire system of combat is determined by which animal pirouettes faster

#

Like size was a borderline weakness

#

The only thing that sorta saved larger dinos was when weight was introduced as a damage reducer

#

Via proportions

#

And even then it just made it take longer

#

The game never really escaped that...alt sorta countered it but alt basically just made animals that would absolutely lose 1v1s into animals that would absolutely lose in 1v2s

#

No matter the animal

lucid mauve
#

damn, i tho the weight thing was always in. Without that it would been hell playing bigger dinos : P

uneven mist
#

Basically yeah

rare fractal
#

Still was, rule servers and a lack of alt turn is what made them feel stronger

#

In some cases

#

Like giga for example had a godly alt, it couldn't die

#

Which isn't even to say that it was too powerful, necessarily...but it was certainly the strongest apex/large animal

#

It lost to nothing but a rex in a 1v1, and it could chase down and track everything but a few

#

And not even a utah could outturn it

#

Like....it literally spun like a top

barren crater
#

Like Rex with no drag bites / double bites would be weak against multiple opponents

#

If it needed to time bites TI_Wheeze

rare fractal
#

Rex was literally a helpless toddler without body down

#

If it couldn't get in a 1v1 that the other opponent was willing to conduct it couldn't do anything

limber hull
#

love the bump for zero suggestion lol

urban flax
#

I hate bumps as a whole
"It's to prevent the suggestion being flooded in the channel"
"My brother in Replicator YOU are flooding the channel"

limber hull
#

true

#

i almost universally downvote bumps

#

doesnt matter if i liked the original, write something new

barren zephyr
#

Its rare the devs look in the feed back channel and when they do i'll bump my suggestion

limber hull
barren zephyr
#

Then whatever they bumped didn't interest the devs

barren zephyr
limber hull
#

My point is it's useless clutter

barren zephyr
#

Not always

limber hull
#

Because "bump" is really insightful feedback

urban flax
#

I don't think devs go click on the link and read the feedback if they see a bump anyways

barren zephyr
#

Wdym by "bump"?

limber hull
#

The entire thing we've been talking about?

barren zephyr
limber hull
#

I wouldn't

#

Because it's not as good as I thought if it didn't get that much engagement

barren zephyr
#

So youd let the suggestion go to waste

limber hull
#

Nope, because it probably wasn't that great

limber hull
#

Doesn't ever happen

#

I've never seen that happen

barren zephyr
#

It does

limber hull
#

I've seen suggestions be ignored because they're bad

#

But no matter what hour of the day, a feedback post always gets reactions, just sometimes later

barren zephyr
#

Ive had suggestions too long so people wont read them

#

So ill repost simpler

urban flax
#

You don't need every single one of the 100000 people here to read your suggestion for it to be taken into account
Just a dev, or some QA people (which surprisingly are active enough in here to read every suggestion)

#

Also there's a difference between bumping a suggestion after one week and bumping it twice in the same day...

barren zephyr
#

There are times they miss suggestions

barren zephyr
limber hull
#

I'll be honest

#

General Feedback is nothing BUT reposts

barren zephyr
#

No?

limber hull
#

"add more dinos"
"optimise the game"
"nerf this"
"buff that"
"devs bad"

#

very rare to see a deviation from that

barren zephyr
#

No its not

#

You can look at all my suggestions

#

And ive seen so many other people with great suggestions

#

You arent looking hard enough

urban flax
limber hull
barren zephyr
#

Players need to vote on those ideas before they're just added

urban flax
barren zephyr
#

Wdym?

urban flax
#

Why does it matter if little Johnny who bought the game yesterday saw my suggestion ? He's not the one to decide if it will be good or bad for the game, is he ?

urban flax
barren zephyr
#

You never know he could be that one vote

urban flax
#

If devs did make their game based on players votes on suggestions, it would be a terrible game

#

What one vote ?

barren zephyr
barren zephyr
urban flax
barren zephyr
#

What if?

barren zephyr
#

I think bumping should not be banned

#

If you really want to do something about it ask for ban bumping for 24 hours or so

urban flax
#

I didn't advocate banning bumps

tidal prawn
#

@steep iron bad idea
If someone sees a hungry dino they can play the waiting game instead of a real fight based on how starved a dino looks not a fan of that

urban flax
#

But people should learn some good behaviour and stop doing it

barren zephyr
tidal prawn
#

Its already difficult for carno as an example to hunt if hes hungry which he is 24/7

barren zephyr
#

That is ridiculous

barren zephyr
#

But preventing bumping....no

urban flax
#

Gotta admit, with or without bumps, the general feedback channel is a mess

barren zephyr
#

Wdym a mess?

#

Because no i cannot admit that if i dont quite know what you mean

urban flax
#

Like Wave said
90% of suggestions are useless

barren zephyr
#

I disagree

urban flax
#

mb
95%

barren zephyr
#

So you think a suggestion that has 90 downvotes are pointless?

#

It tells the devs what not to do

urban flax
#

I think most suggestions in the general feedback channel are useless

#

And it's unrelated to the number of downvotes or upvotes

barren zephyr
#

You're saying useless without anything to back it up

limber hull
#

"add more dinos" really made the devs think

#

"optimise the game" was something the devs simply never thought of

urban flax
#

It is now day 490 without a new Dino who thinks we are getting to day 500( April 30th)
What useful is there to gather from this ?

barren zephyr
limber hull
#

and its in general feedback

urban flax
#

EU - 1 _ 2 Carno and 1 STego full Goat Field Have speed hack and more!!!!
This is in the wrong channel so useless

barren zephyr
urban flax
#

Maybe decrease some amount of foliage, there is so much that if you are a fresh small dino you cant see a lot and sometimes can fall from a cliff ı dont mean too much foliage, just a little so that small dinos can see easier (In jungles)
That's been reposted hundreds of times and is a well-known issue

urban flax
limber hull
#

What about the mixpack thing?

limber hull
#

Same debuff suggestion posted over and over and over again

urban flax
barren zephyr
#

I have

#

That was a genuine question lol

barren zephyr
#

These suggestions arent hard to find

#

So idk what you mean

urban flax
#

We don't have the same standards of what a decent suggestion is

#

To me, a good suggestion is something that could provide insight to the devs at how to improve their game
None of these do

limber hull
#

"take a picture of an allo to get ammo to kill things" doesn't really seem great to me

barren zephyr
#

You think that because people downvoted a suggestion its pointless

limber hull
#

we're not ignoring good suggestions anyway

lapis swallow
#

A set of rules for the suggestion channels would be a good idea. So that we would get a better quality of suggestions

limber hull
#

we're pointing out the amount of same old same old

barren zephyr
urban flax
#

That doesn't make the suggestions any more useful

barren zephyr
#

I didnt say it did

urban flax
#

I've discussed turning this channel into a forum with Punch, apparently he's thought about it but he's still testing things to see how that would be handled

barren zephyr
#

But because they didnt know, its bad behaviour??

urban flax
#

Don't try and tell me people who bump their suggestion didn't know it's already been posted before

barren zephyr
#

But a lot of 'bumps' are prople who dont know

urban flax
#

That's a medical problem

barren zephyr
#

Im not talking about the same person

urban flax
#

If you bump someone else's suggestion it's the same thing

tidal prawn
urban flax
#

If you bump it, it means you've read it
If you've read it, then you know it's been posted already

barren zephyr
tidal prawn
barren zephyr
#

Do you mean reposting or replying to an earlier suggestion?

urban flax
urban flax
barren zephyr
#

That's not entirely what i was talking about

#

There are definitely times to bump though

#

I thought you meant duplicate suggestions

urban flax
#

It's basically the same thing
Exepct one at least made the effort to copy-paste it

barren zephyr
urban flax
#

Again, you can't copy-paste something without reading it

#

Well you can if you're trying to cheat in a school assignment but that's not the point

barren zephyr
barren zephyr
#

šŸ˜‚

#

Anyway im right your wrong. Have a good day

urban flax
#

I should have realized earlier you were trolling

stray onyx
#

Wether one bumps or not is not really anyone else’s business. They think they have an idea and want people to see it as it’s slowly buried beneath suggestions. If it’s a problem for you, ignore it. You aren’t obligated to acknowledge a bump

junior abyss
junior abyss
#

ur water goes up slowly in water

limber hull
#

@daring talon cage trapping isnt going to be a thing btw

daring talon
#

oh ok

limber hull
#

because that'd suck obv

daring talon
#

yeah