#general-feedback-discussion

1 messages · Page 19 of 1

limber hull
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"small = bad" is such a lame mindset to have

sudden hinge
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Because sucho can’t do what bary does and same for bary like them doing similar things doesn’t invalidate them player choice plays a big role if that was the case no one would play alberto they’d play rex

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Like I like cera it’ll probably play similar to rex and alberto using its mouth in combat should I just drop my favorite dinosaur because it’s “weaker”? No I like cera I’m going to play cera

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Animals that share similar niches aren’t bad and I’ll stick to that variety is good people like variety

trim mauve
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It is when they have the same exact build, hunting style and niche the only difference being one it bigger and more powerful.

sudden hinge
urban flax
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But even in those the biggest character doesn't always win

sudden hinge
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What animals will bary and sucho both hunt

dusk meteor
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In case you haven't noticed, dapper, the Isle is a game and can forcibly differentiate them however they like though the main method is likely going to be their specials and intended group sizes.

While bary and sucho are both piscivorous 1v1 sucho outclasses it I. Power and size but that means, because - here's the important bit - it's a game, bary is likely going to be more nimble and may be able to access certain areas more safely than sucho and some less so.

limber hull
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Bary swimmer, sucho shallow wader, spino depth walker

dusk meteor
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If we used your logic we would have a game with rex, giga, spino, trice, shant, brachi.. Etc. That's about it. They will all outclass their smaller family members but that's boring. We wouldn't get the smaller members who some folk do indeed prefer

quaint ivy
# trim mauve It is when they have the same exact build, hunting style and niche the only diff...

Dude the game is a SURVIVAL game not a free for all battle royale, it not meant to be oh there's a dino let's go fight it, you need to think like the creature you're playing as I see it too often where people run in and fight then wonder why they have to grow again, say when I'm utah ill stalk the Dino I'm hunting and wait for the perfect time to attack say when they're weekend etc, the devs never wanted this game to be a fight everything simulator its a survival horror at its core 😉

faint folio
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If you like the power of the apexes, and want to be able to kill anything you cross, more power to you. But a lot of people enjoy the challenge of playing something smaller, less invincible and relying on agility and speed

trim mauve
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Y'all seem to have strung my words in the wrong way. I never was relating anything to a fight. Sucho just does what bary will better. Sucho is more land capable, more water capable. It literally does what bary does at a larger scale in almost the same way. I was never relating anything to a one on one fight. I was relating to mechanics and similarities. Y'all just can't read smh.

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Anyway im gonna dip and do something more important while y'all mald

faint folio
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Also there are ways to make mid tiers and smalls that stand out from the apexes with specialty mechanics. I honestly see apexes being the more straightforward playstyles

faint folio
uneven mist
sudden hinge
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Sucho is gunna be way more water locked imo than bary will

quaint ivy
runic steppe
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Can full grown PTs not carry frogs anymore?

dusk meteor
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I've never not been able to carry a frog at 100% adult. Apparently it's inconsistent tho??
I've also never not been able to swallow the fish I catch even if they're longer than my whole ptera

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I guess the weights of crabs could do with being reduced I'm tired of not being able to carry those

But someone said about chickens - I mean, idk. Chickens do be kinda heavy especially compared to frogs and crabs

rose patio
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i mean, pteras should be able to swoop up chickens too imo

runic steppe
queen ember
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There are some Dino’s that are pretty much the same thing like Sucho with Spino, Ava and Styraco with Dibble, Alberto like Sub Rex.

Doesn’t mean any of them are bad or need to be removed

faint folio
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I had to drag it. Very annoying

dusk meteor
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Man
Maybe they have variable weight values.
Which would be kind of annoying ngl

But it's definitely a no in chickens imo
Chickens get decently heavy compared to frogs and crabs

zealous violet
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What are we talkin about in here?

bleak birch
zealous violet
paper aspen
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I think Ptera should definitely be able to fly with crabs and chickens

quaint ivy
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It was mistake or it's inconsistent as I was 100% ptera and couldn't carry frog then I tried a different frog and it worked it seems weirdly buggy, but I do think pteras should be able to pick up a chicken too as from research chickens average around 1.5-2.5kg ptera being 40kg it would easily be able to lift it up

barren crater
bleak birch
# barren crater 20kg

That one would for sure be too heavy for a Ptera to carry then, but a frog and chicken for sure should be able to be carried

light current
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Hi, I need an admin, I'm bugged on a rock, I'll be offline, contact me on discord

uneven mist
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@inland bridge For anyone who's experiencing the, 'suddenly becoming a baby Utah/Losing your dino' bug

Quick logging usually fixes that. If it doesn't work the first time keep quick logging until it does.
(Note this is a bug so it's not guaranteed to work, please be patient and wait for bug fixes.)

potent arrow
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@lime gulch Ovi’s not even in the game yet so I don’t know why you’re bringing up its hunger stats. Yes, eggs will be in its diet, but that’s not going to be only thing it eats. It’s going to be an omnivore, so I don’t think finding food is going to be an issue.

lime gulch
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I’m bringing up hunger because it’s already a current issue in the game

jade brook
dusk meteor
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I wouldn't exactly say debatable on Carno. It's hunger is so pressing you're always looking for food. It shouldn't really be that bad on one of the smaller mid tiers.

Its got rex hunger.

burnt bone
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I can understand it being adjusted later, but literally everything in the game (bar stego and deino) are on the menu for carno, it’s the fastest thing in the game, and it’s much larger than it’s prey. So it can literally eat everything. Probably when there’s less of the smalls to hunt and more mid tiers, then it can be increased. But currently it kinda needs bad hunger to stop the swarms and megapacks from destroying everything.

If anything, I’d just allow them to eat more, so eating somewhere feeds you for the same time, but you can hold up to 1 hour of food. So this only helps smaller groups really

dusk meteor
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Nah Carno
Okay, as a teno I can happily handle 2v1. Things are dicier at carnos

And tbh I feel like I see packs of 5/6 carnos far more often now because they have to bunch up to kill the prey.

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Which this makes sense teno has a third of weight on the Carno. Predators irl tend to take easier meals over harder ones. I don't mind the matchup and I'm a decent teno.

But I feel like it's literally had the opposite effect than was intended TI_Think

runic steppe
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Carnos were a plague before this update groups of 5/6 is better than groups of 10/11

bleak birch
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@agile lark agreed. Even though I semi-like the mechanic because of realism, I’ve had many hatchlings hurl themselves off cliffs just to come back as a different gender and it wastes eggs 😅

faint folio
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Maybe even a server option to allow egg skin customization or not (for realism servers)

deep aurora
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I understand why you people would want this and respect your opinions, but I personally would like to tell who my siblings are based on their skins.

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The surprise is part of the fun of hatching for me.

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And it also adds some realism to the game.

faint folio
# deep aurora The surprise is part of the fun of hatching for me.

Hence being able to choose the random option 🙂

Plus I think everyone who's talking about it here is referring to getting to pick from the parent colors or very similar colors (barring a few extra if you get a random mutation), so more then likely you'd still be able to tell who are your siblings. Just gives slightly more flexibility on whether you end up like a carbon copy of a parent or somewhere in between (in case it is one of those situations where the parent colors REALLY clash awfully with each other)

deep aurora
faint folio
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@pine sierra congratulations, you discovered one of the PvE aspects of the game.

As an aside they are making another map, though I think it will have similar levels of cliffiness. Also the entire point of the jungle biome is that you can't necessarily see a football stadium ahead of you-- you have to slow down and pay attention to avoid hazards

pine sierra
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i know but i cant seee anything in the jungles i heard they were gonna add interactive foliage which will defenitely help but the sliding is the only issue it wasnt a 90 degree drop its was like 65 degree drop and i slid and died

faint folio
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I think everyone has had that experience. I know I have. Sorry, I know it sucks to die to a mountain. None of the dinos can stop on a dime from full sprint, though, so it's really helpful to trot through jungle or be really familiar with the area

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Also, there are specific bushes (tall, lots of little white flowers) that tend to grow on the edge of cliffs. Don't run through them until you know exactly what is on the other side

tidal prawn
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@pine sierra I know its a bad experience but its not a really good feedback and kinda rude just saying

agile lark
deep aurora
pine sierra
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I’m sorry

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@faint folio @tidal prawn

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Well I climbed to the top the. Tried to go down slowly walking and died but it’s all good

bleak birch
# faint folio I think everyone has had that experience. I know I have. Sorry, I know it sucks ...

When I first started playing I would die to cliffs more than starving/other Dinos.

It takes time, but you learn where the cliff locations are, how to get around them, and how to tell which bushes mean there is a cliff behind them

I feel like dinosaurs probably died to falling all the time whether not seeing a cliff due to overgrown foliage or even being chased to off by a predator. It was a hard life for Dinos, but they learned over generations just like we learn over time

proven river
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Good heavens, people see one singular image of an allo scratching a para and they're like "OHMG THEY'RE MAKING PARA A WALKING LUNCHBOX LIKE LEGACY" Like srsly, this is tiring

faint folio
burnt bone
pine sierra
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We’ll what are they gonna do to it that doesn’t make it like that just up the movement speed I guess 🤣

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Give it the beetle fire spray concept from its horn that be hilarious fire breathing para

burnt bone
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we see alberto, something half the size of stego, mauling a stego, i severely doubt an alberto will maul a stego in game. So i also doubt allo will just maul a para.

faint folio
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All of the concept art dinos win their respective fights. I don't think we've seen para's concept yet

burnt bone
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nope

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so thats why I'm waiting to see what is happening with para's concept

faint folio
pine sierra
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Yeah

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The head slam will probably be killer on the thing or something

faint folio
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That's what I'm thinking too-- instead of a claw swipe some kind of head slam/swipe would probably work what with the bony crest and all

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They'll probably get some kind of kick attack too

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Or maybe a pivot and head butt attack instead given it's heavily bipedal

uneven mist
faint folio
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Had a derp moment lol

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Anyways I think if they give para a variety of attacks like teno has, it will certainly not be a pushover

burnt bone
uneven mist
burnt bone
# uneven mist Alberto I could see punch up (the biggest being pachyrhino) but if they make all...

yeah, but I'll have to see what they do with both of them. devs could do whatever they want.

personally, I'd make allo a generalist, like utah but MUCH bigger. If you're alone, punch down. If you're in a pack, punch up with bleed. Albertos would be similar, but have completely different strategies, maybe preferring smaller groups and brawing in its own size tier. However, we never see 2 allos together in its concept (except babies), but we see groups of albertos multiple times. so they may reverse that.

uneven mist
rare fractal
rare fractal
uneven mist
burnt bone
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5 allo pack limit

rare fractal
rare fractal
uneven mist
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It could go for 5 but then they would need hella a lot of food and there wouldn’t be enough for all

burnt bone
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allos get 4, albertos get 3

rare fractal
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Or rather, you CAN pack up to 5 but it’s insanely unreasonable

burnt bone
uneven mist
rare fractal
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Kinda like rex or giga having a pack size of 2, but not being able to sustain two

rare fractal
uneven mist
burnt bone
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I hope sauropods are essentially raid bosses when they are adults. most things leave them alone unless you're in a competent group that can handle them

rare fractal
burnt bone
rare fractal
burnt bone
uneven mist
rare fractal
rare fractal
uneven mist
rare fractal
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Stab and drop, crushed by your own victory

rare fractal
rare fractal
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Quill shot machine gun Theri

uneven mist
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Ah nvm TI_Derp

uneven mist
rare fractal
uneven mist
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Machine gun theri

rare fractal
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It looked really bad XD

uneven mist
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Hold on let me look it up

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Hmm can’t find it…think it’s for the best too

rare fractal
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Most likely

faint folio
rare fractal
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Well aside from thin display crests like mono or dilo, but at least if those are broken those animals could still breath properly

gritty terrace
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@lime gulch have you not seen the devblogs? They are completely changing the diet system, also ovi won't only eat eggs... that is kinda common sense

gritty terrace
rare fractal
gritty terrace
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Yeah that makes sense

brittle night
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@opal mirage not only the map can cause the game to have fps problems, literally everything could make the game have a performance hit if it isn't done correctly, it may not be necessarily the map that's causing the game to have performance issues, and knowing they are doing a new map, they will probably get rid of spiro when the new one drops and make it better for the mean time we have new map

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the only thing we can do is wait and hope for the performance to get better with every update, but since is in beta i wouldn't expect for it to get better soon since witch every update they are gonna keep adding new mechanics that can make performance worse again

limber hull
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@stark dust head fracture already does that but better

urban flax
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I was about to say that

uneven mist
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@quick pebble did you eat another Utah? If so you have muscle spasm that lasts for some time because you cannibalized

urban flax
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I think "punch" means "pounce" and he's complaining that he's being bit when pouncing someone

uneven mist
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…I’m still confused

urban flax
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Probably pouncing carnos into the face and getting bit once before teleporting to their side

minor laurel
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@scarlet ocean I agree with you that current Utah is broken. Juvie that can make a carno's bleee to death or just packs that can kill whatever they want because of their blood pool is pretty insane.
However, i don't know how many time until the 6.0 and what the devs are concentrating their energy to actually.

But if i had to chose, i'd like them to continue things for their mains mecs and update the map than going through a balance that will be outdated in 2-3 months for those kind of things.

With the roster expension, they'll probably focus more on those types of things.

opal mirage
tidal prawn
opal mirage
tidal prawn
tidal prawn
opal mirage
tidal prawn
tidal prawn
burnt bone
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@queen ember When the head shakes from the head fracture, its just visual. Its a good indicator that someone's head is fractured since its hard to tell otherwise. Also, it does shake a bit violently, but its supposed to mimic being concussed and dazed.

queen ember
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I get why it’s like that, it’s just not very pleasing and could simply be done animation wise, not having my head shake every couple seconds and giving away location. If I’m hiding

severe idol
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Always with the poopoo-peepee with you people.

safe galleon
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it gets downvoted to hell every time it's suggested but it's still going to be added TI_dondiFeels

severe idol
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Always the weird poopoo-peepee people.

bleak birch
# queen ember I get why it’s like that, it’s just not very pleasing and could simply be done a...

It’s the same with any canni that randomly bites and gives away their location, it’s a situation that causes a temporary negative de-buff and encourages the player to try to avoid that debuff in the future. I/E don’t canni if it isn’t your diet and avoid getting head fractures when fighting a pachy. Head fractures are already very inconsistent and usually end up as a body fracture, which is the weakest of the fractures

faint folio
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That being said I managed to hide with a head fractured Utah last night from a big pack of murder pachys (lol) and one ran right by my bush without seeing me so... I guess your mileage will vary

bleak birch
queen ember
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Idk. I’m perfectly fine with the much weaker bite and low vision that makes sense. The head shaking just seems a bit random and unnecessary when stuff like leg/body fractures don’t have anything that physically gives away your location. It’s all debuffs to your stats not random glitchy movements

faint folio
queen ember
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I mean yeah, but it’s not physically giving away your location when sitting or standing, if you are trying to hide having a head fracture will almost always get you Vaughn

bleak birch
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@sweet hollow Yes! Agreed on the vents! However, every so often the fans should turn on to prevent abuse. The fans should make a lot of noise and have a long start-up before actually starting so that the troodon can have a chance to leave the vents

cinder fossil
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@barren zephyr I wasn’t asking for more AI, I was asking that we could use different senses other than sight to find them

runic steppe
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Mix herding is just as bad as mixpacking and shouldn’t be accommodated for

last lily
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Journal diary "Dog"

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Huh? TI_What

sweet hollow
pure quiver
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I dont know how game dev works, but I'm fairly certain that features come before optimization..... I could be wrong

proud coral
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Pretty much. That's why betas tend to be more about bug fixing and optimization since all the big core stuff has already been implemented.

We're like way in Alpha currently TI_Yikes

pure quiver
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Yeah! And I get that people WANT optimization but we're no way near that right now, so we just need a little patience

barren zephyr
cinder fossil
cinder fossil
urban flax
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@nova delta So when you land there's already 5 raptors waiting to eat you ?

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I don't think it makes much sense either since mercs seem to be becoming less and less mercs lore-wise and more test subjects or clones who never left the island

nova delta
zealous stone
minor laurel
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Huh what? Why my post about the lighting was delete?

icy lion
minor laurel
minor laurel
surreal sedge
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thing is, the current utah is utah v2, and besides current utah seems like its being renamed to omniraptor i imagine so there is actually room to add in the actual hench af utahraptor

brittle night
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@placid plinth legacy won't be getting any type of support and in the future it will get deleted, so far devs have confirmed that all dinos from legacy, except from puerta that is getting replaced with brachi, will be coming to evrima eventually, but first they are working on adding mechanics rather than dinos, so once all the major mechanics are in (elder system, perks, weather, along side humans, and a few things more), dinos will be the principal point of focus, doesn't mean that they won't work on dinos in the mean time, just its not the priority for now

placid plinth
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sad

half ocean
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Anyone know how to create the nest as a Deino? Tried pairing a couple different times and I cannot place a nest.

half ocean
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Yes we corded/paired in the water

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Then I went on land to try and place the nest area

limber hull
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huh

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so no visual indicator?

half ocean
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No sir

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I was pressing b and holding b walking everywhere

limber hull
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isnt it n?

half ocean
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Figured it out

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My fault

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Thanks for the help anyways!

barren zephyr
# half ocean I was pressing b and holding b walking everywhere

Haha I did the same thing when I was a newer player. When I figured out my mistake I tried N on a fellow utah everyone watching, and still nothing happened. We figured out we were the same gender, it was awkward coz the pack wanted to see da dance 😅

tidal prawn
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Hows our hope of optimization going?

limber hull
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what kind of answer do you even expect for that question lmao

tidal prawn
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A positive one

limber hull
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okay

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they aren't planning to make the FPS worse next update

tidal prawn
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Great

tidal prawn
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@ruby flame actually tested the hitboxes and they were pretty good when the ping and frames are stable which on official and in general theyre not
Its more a problem of desync and lag
Also carno hitboxes out of all were the worst often they didnt connect

severe idol
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@proud coral
Tell me when the rename goes into the live version of the game and I will change the emoji tag.

proud coral
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TI_dondiSmile👍

gritty terrace
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@glacial tulip quokkas are so cute, I just wanna maul one as a utah

gritty terrace
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@grizzled storm so they use to think so including me till I found out that more recent stuff says deinos bit force is less then rex, still a LOT but not more than rex, there isn't really anything that is able to beat rex when it comes to bite force rn

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Purusaurus comes very close from what I have heard but I don't think its any more than rex

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you still have a valid point tho im just pointing that portion out

urban flax
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Just mentioning irl biteforce doesn't equate to in-game bite damage

grizzled storm
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i have multiple points in my post

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not just the biteforce

finite jackal
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They should have the isle compatible on the steam deck

topaz pendant
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why is utah being renamed to omniraptor or something?

limber hull
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an actual utahraptor is being added

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and omniraptor isn't at all like a utahraptor

topaz pendant
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oh so the current utah is being called an omni

burnt bone
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Yes

topaz pendant
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why omni dose it mean fake or something?

faint folio
topaz pendant
faint folio
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Omni is a stem used in words like omniscient (all-knowing)

topaz pendant
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but dose all raptor mean then?

faint folio
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Idk... Maybe it's implying that omniraptor was created by AE with bits of many different kinds of raptor species DNA? Kinda like a hybrid?

topaz pendant
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ah kk i thought we knew about the current utah or omni thx for the help

tired kayak
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id spam the word fps in here if i didnt get banned from it

limber hull
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i dont think that'd achieve much of anything

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besides, yknow, you getting banned

runic steppe
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💀

deep aurora
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@keen imp I personally think that the respawn cooldown is a good thing in itself as it prevents people from winning fights just by spawning back every time they die. I do however understand your frustration, because the map is built in a way where center is the only place with other players = food for carnivores, and I have to change the server every time I get killed in there just to be able to play. (Or wait for the cooldown time to end.)

keen imp
jade brook
# deep aurora <@800554045822730251> I personally think that the respawn cooldown is a good thi...

Center isn't the only place with other players... and it's pretty close to every other spawn if you really need to go back there, even for a fresh starving spawned carnivore.
Also there are turtles and crabs for EZ early growth on the south west and north east beaches.
I really don't see how changing server would be necessary to be able to play.

I even tend to avoid center, personally...

spark juniper
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I'm currently a deino and no night vision available.. is this normal?

wispy fable
faint folio
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If you're trying to use night vision in one of the latter scenarios and it's still not working you'll probably need to delete your Saved folder to reset the keybinds

spark juniper
deep aurora
# jade brook Center isn't the only place with other players... and it's pretty close to every...

That's fair, but I personally find growing by eating only AI a bit hard, and I'm not that good with the map so I'm not sure how to get to center from most of the spawn points. (I only know south east and center.) Center has way more corpses laying around than any other place, and the only ai that I found as a juvi utah trying to play anywhere else was frogs. Sure big herbivores also go to south east but there's no way for me to hunt them as a juvenile utah. Maybe I should just try to learn to play the game and use the map though :')

deep aurora
limber hull
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idk whats more bizarre, that post or the fact it got past censors

uneven mist
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What the hell was that “suggestion” lol

burnt bone
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General feedback is wild today lmao

low canopy
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feel like i missed something important

urban flax
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Probably another suggestion about dinosaur genitals

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Sometimes, missing something is what's best for your own good and trying to find it again will only lead to despair.

burnt bone
urban flax
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Someone was probably very applicated in making their feedback without triggering the bot and should honestly be given credit for that then
Well I guess getting their suggestion deleted by a mod counts

sudden hinge
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@plucky ridge they literally just don’t want them to copy and paste the streams into there videos with no effort. Like it’s not that deep and definitely not hard to add commentary and actually change the stuff so it’s not just taking the stream

dusk meteor
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People wouldn't need to be kept in the loop by content creators if the devs just recorded and uploaded their own streams in full.

That said, the devs really gain nothing but animosity from threatening the people that are providing hype and essentially advertising how much work is going into the game in their stead TI_Wheeze TI_Wheeze

That said adding commentary is perfectly acceptable under US fair use and the Isles EULA is governed by Virginia law. That said, streams are not covered by that eula, just the software you have available. Fair use is, of course, measures against things like how much content you used, whether you're making money and what the impact for the copyright material is. Though it's super weird for a copyright holder to threaten anything when it's actually a boon and comes from nothing more than overprotective spite, like Nintendo.

this is also why he devs suck when it comes to mods because they literally ban them in their user agreement

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They would be within their right to file copyright. It is questionable as to whether that's a reasonable claim under US law and could fall both ways.

The only thing that's really certain is that if they did, it'd be a strange move considering that afterthought is not a self-propelling brand like Nintendo who can afford to be rude and dismissive to their consumers.

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That all being said, I have no idea if there's any validity to the claim that the devs have threatened or harassed creators. TI_HypsiShrug

limber hull
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the most "harassment" i've heard of is dondi saying "please dont upload my streams unedited, that's gross, thanks"

dusk meteor
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That sounds about the same as what most of us would understand. The way some creators act is very much tip-toeing on glass which is suggestive of more than a polite request TI_Succ

I would think the reality is somewhere inbetween, as most things tend to be.

fickle oar
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#general-feedback message I agree with this, even turning the spit into a little more of an AOE where hitting the Head and not necessarily the eyes would count for the blinding effect, because unless you're fighting someone standing still or someone unaware you're even there, landing the spit shot is very hard Especially with the way the camera works and the shot doesn't line up with the intuitive cursor aiming.

dusk meteor
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Spit shot sucks TI_Wheeze

I'd agree too. It's hard to land and has little to no actual impact for landing it despite the fact that it's one of the more costly abilities in the game at this time

plucky ridge
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I don’t see the big deal in them doing that. It allows easier access to update content with less confusion with commentary from the YouTubers. At lease that was the experience that quite a few people were having before some came out with the other method. YouTubers would make unfounded accusations about update content which gave faults expectations of what is coming to the game. Because if this people would get mad at the devs. Plus the YouTuber that are doing the “copy and paste” method are actually more organized and easier to follow so you know what is going on. Just don’t see the point in taking time to get after them when they have a game to make and if anything the content creators are helping the game. Other developers don’t go after their content creators so….

dusk meteor
#

Well, no, other devs do, they're just equally as unpopular or have a significant player base to where having a poor community reputation doesnt matter that much

But generally speaking creators are left alone because they provide a boon, especially when the devs themselves are not filling the niche the creators are.

urban flax
#

@limber hull Oh you don't like the idea ?

limber hull
#

i dont like the idea of a 3 call having an effect, idk, seems odd

urban flax
#

That's callled a gimmick
if it was a separate additionnal ability it would be even weirder, wouldn't it ?

wispy fable
#

i have a feeling para mix packing with anything would be very op

urban flax
wispy fable
#

then get out of range

#

and plus like nothing could kill it if it has that ability

urban flax
#

Then it's the same as mixpacking with anything else
idk how that's any more OP than mixpacking ith pachys ho can ACTUALLY run at you and break your bones

obsidian jetty
#

Imagine 5 Paras spamming 3calls...

urban flax
wispy fable
#

yes but the pachy doesnt have that much health and it need to get very close

urban flax
wispy fable
#

paras will attack you lol

#

stunning circle

obsidian jetty
#

They will run around constantly 3calling

#

Killing everything in their path

urban flax
#

I said "daze" not stun
So they could still move, just have impaired vision and attacks

obsidian jetty
#

We know this community 😂

wispy fable
#

yup

urban flax
#

It has nothing to do with the community

wispy fable
#

kinda will lmao

urban flax
#

You all kinda assume that para ill have high speed and good offensive abilities on top of that special one

#

It also all depends on its range and the intensity of the aforementioned "daze" effect

#

That's not like it cannot be adjusted

obsidian jetty
#

No, we assume there are plenty of trolls that will find a way to abuse stuff like that ^^

urban flax
#

Honestly
Abusing attacks to kill something that doesn't kno when it should get away isn't really abuse

wispy fable
#

also its a hadrosaur its meant to run away

urban flax
dusk meteor
#

Yeah like hypsi isn't a troll ability

wispy fable
#

and it can barely see itself

dusk meteor
#

I like para having an aoe sound effect, I've always imagined it having one, I just don't know what it would be.

And hypsis amiable ability completely blinds you. With this suggestion it wouldn't

#

It would be a partial blindness of dazed state, probably minus the bite damage debuff since that wouldn't make sense

#

This ability isn't as good as it sounds lmao

obsidian jetty
#

"Meant to" doesn't work in this game...don't get me wrong, I kinda like the general idea and it does make sense that a call that loud has some kind of effect on things that are close, but it's always kinda iffy because...well...people gonna people shrug

dusk meteor
#

Its actually trash for combat since para is a big target

wispy fable
urban flax
dusk meteor
#

No? I just read the suggestion TI_Wheeze

wispy fable
#

it would either be op or just bad

urban flax
dusk meteor
#

I don't think it would be op.

I don't think it should do any damage though

dusk meteor
#

Sound is also stam based so it also adds thst you would need to keep stam high to have a wider radius

topaz pendant
#

@urban flax ur para concept is so far fetched xd

urban flax
topaz pendant
dusk meteor
#

It's not far fetched. Loud sounds are disorientating and hurt your ears. There's nothing fat fetched about that.

urban flax
topaz pendant
#

all it would have done is hurt the other dinos ears

urban flax
#

No dinosaur wants to end its life absolutely deaf because it was too hungry for para flesh

topaz pendant
#

ik but having a sonic boom as a defence just sounds kinda off ? idk how to say it

eager ridge
#

hello, to know where I can see the next patch notes?

dusk meteor
#

disorientating is more the key. Audio can disorientate animals and people.

But also like, its blowing a trumpet full blast in your ear. It's not a sonic boom.

urban flax
obsidian jetty
#

Could reduce hearing for affected dinos then? Like muffled sound with an annoying "beep" noise? Like stun grenades in other games? XD

topaz pendant
#

but it wouldnt make sence since why would para do that an not any other dinos load roar

dusk meteor
#

Reducing hearing is not a good combat ability. But you clearly haven't been screamed at in the ear before

urban flax
topaz pendant
urban flax
dusk meteor
#

It ruptures ear drums nd causes the liquid in your ears to vibrate.

wispy fable
faint folio
#

@urban flax I don't like it being tied to 3 call (sometimes you actually just want to communicate intention or decline group invites without the additional affect)

BUT a sound based debuff ability would make sense for para. It should be limited in how much you can spam it, though-- maybe like hypsi, it uses enough "vocal ability" that it leaves you hoarse and unable to use it again for a few minutes if you spam it 4-5 times in under a minute or so

obsidian jetty
urban flax
faint folio
urban flax
faint folio
#

Actually I think it would be interesting to have it be a light stun- 0.5 to 2 seconds or so, radiating in a cone from the para's head, with a maximum range of attack of 180 degrees. Don't get in front of a para

faint folio
urban flax
faint folio
#

You use it not to communicate but to attack players

#

Ergo it's an attack

urban flax
#

Attacking can be a form of communication

cyan flame
#

@urban flaxI'll have to disagree with it being on call for the reason that I'd like to see more variation for calls in general, between tap and held. In your case of three call, a short tap would be a quiet hiss/snarl like a "Oi, watch it", while held is the normal "Im going to end you!". Aside from that, I like the idea of giving para sonic based abilities in some manner.

urban flax
#

But without the silly argument about wether it's an attack or not, I favor simplicty and saving buttons that are specifically for special ability, well... for them. Tying that one ability to a call makes room for more attacks or abilities oion the other bttons for para

dusk meteor
#

I don't see why it couldn't be a normal RMB and have it just be a new call?

#

People are so hung up on the tiny details lmao

faint folio
# urban flax Attacking can be a form of communication

Yes but it also defeats the purpose of 3 call. You use 3 call for intimidation, a threat, or warning. Having also apply a debuff means 3 call does not function as intended because it's no longer a threat, it's an actual attack

cyan flame
#

It depends on how many other attacks/abilities the para would have then, if we need to "save" a button or not. But it makes the most sense I think to keep it on an attack button, rather than a call button. Especially since calls should have more variation anyway.

faint folio
#

Yeah... Currently only teno uses all 4 ability buttons

#

I don't see para having so many different abilities that it will run into the problem of not having enough slots for abilities

#

Most playables have 2-3 distinct ability/attacks, not counting passives like deino water sense

urban flax
#

At this point it boils don to a matter of preference
I thought the idea of tying it to a call would be welcome, but... well whatever

#

I posted my idea and got some interesting arguments for and against it
Now let's just hope devs consider it and make it into something good

cyan flame
#

Eh, I would rather see something like stego flushing plates for a three call, a cool effect but not an actual ability. You could have that on para, no actual damage or anything but some kind of visual effect somehow that just shows the potential of the para calls.

obsidian jetty
#

Maybe alt+rmb and only usable when standing still as a purely defensive thing would be the easiest option

urban flax
#

Why ALT+rmb ?

#

And not just rmb ?

obsidian jetty
#

That depends on what other attacks the para has. I think a shoulder check or something should take priority over that "call attack"

#

And when you're standing still to use it anyway you have the time to press alt ^^

urban flax
#

That is also why I suggested it being on 3-call instead of an ability button. I don't like having two completely different abilities on the same button (although ptera cling exists)

faint folio
#

I mean, teno exists

urban flax
#

But at least on teno they're all attacks
And LMB are front attacks while RMB are back attacks

faint folio
#

Its a little confusing at first but the basic organization of the abilities is RMB = rear end, LMB = front end

#

That would work for para too

urban flax
#

If para got RMB= shoulder check (melee, front-oriented attack)
And Alt+RMB= sonic attack (ranged, more of a dissuasion tool than an actual attack)

#

That would be weird

faint folio
#

But again-- anything that applies a debuff on other dinos is a form of attack. That debuff can be bleed or HP damage, but it's also stuff like stun, fracture, blind etc that limits mobility or ability to fight

obsidian jetty
#

I think no matter how you do it people will get used to it. I was thinking in priority...as in which attacks would be used more frequently. That's why I said alt+rmb for the call attack

urban flax
#

But wouldn't it be the first attack you use in a confrontation ? First you try to force the enemy to disengage, and if it doesn't work then you use your other attacks

faint folio
#

Sonic boom could be alt + LMB. As regular LMB tends to be a basic bite/head attack

obsidian jetty
#

Yes it would be the first but you wouldn't use it that much during the fight

urban flax
#

true

faint folio
#

Then the abilities could be split between LMB (head/head based attacks, which Sonic boom is, given the resonating cavity on iye head), and RMB (body based attacks like shoulder check, tail swings, kicks, etc)

obsidian jetty
#

And a head or chest fracture would lead to the sonic attack not being usable anymore?

urban flax
#

probably

faint folio
#

Head fracture makes the most sense I think-- resonating cavity being on the head and head fractured reducing damage typically

#

Body fractures impact Stam drain and recovery

obsidian jetty
urban flax
#

On the other hand you need your lungs to honk, so it'd make sense if they prevented that one ability too

faint folio
obsidian jetty
#

Shouldn't a carno charge be able to interrupt it then? Or a pachy headbutt to the ribs? TI_Think

faint folio
#

That I think depends on the size of the dino interrupting. Para is pretty big

#

I doubt pachy would do much to it

#

Carno charge might be able to interrupt-- it's larger

#

But honestly even carno may be too small depending on para's weight

#

But in general yeah getting fractured or stunned should interrupt the honk

obsidian jetty
#

Ever had a kid jump on your chest? They may be small but it still does something. Anyhow...lots to take into consideration there and sure lots to play around with. ^^

faint folio
#

Yeah for sure. I'd be super excited if they implemented something like a sonic ability for para

maiden anvil
#

@urban flax While I do appreciate your attempt to ensure parasaurolophus to have sonic abilities (I as my self am fighting hard for it to have that), I don’t know if I can agree with how that exactly would work

urban flax
gritty terrace
#

I just do not like the thought of para having a sonic attack, sounds more like an ark thing than a isle thing

#

like yeah it can be cool of it can honk louder than anything else in the game but that is a bit much

bleak birch
gritty terrace
#

I can see that ig

bleak birch
# gritty terrace I can see that ig

Just throwing out some ideas because I’d like to see Para not be a pushover, but also I’m not too sure how I would make it defend itself lol. It just feels like with their honking being so unique, it should play into it somehow

summer thistle
#

I don’t think they’d do any real dmg, more like a debuff

bleak birch
summer thistle
#

Ye, and they’d be annoying like hyoid

#

Hypsi

#

Bruh

#

Autocorrect

bleak birch
#

I love playing as annoying Dino’s lol

gritty terrace
summer thistle
#

Hypsi could blind them and para could deafen them, the perfect team

bleak birch
bleak birch
#

The perfect escape

summer thistle
#

And then some bigger herbis could take ‘em out, would promote non herbis cannibalism between different species

limber hull
#

i love the concept that devs ignore optimisation entirely lmao

#

dont tell them that even if they perfectly optimised the game, the next update could immediately break it

faint folio
limber hull
#

maybe

faint folio
#

The rest I think is bodies/blood, which may very well get some optimization passes with gore coming up

limber hull
#

i just think people asking for optimisation when
A: It's a constant ongoing process
B: Delaying another update to perfectly optimise the current update, all before breaking said optimisation with the new content of the next update, is probably counter-intuitive

faint folio
#

I mainly notice lag spikes when I cross over to a different map tile though as the game suddenly tries to render in more stuff

#

Oh for sure.

runic steppe
#

Not only that the feedback is unproductive the devs know they have fps and optimization issues shut up about it lmao

barren zephyr
#

deino to do this

tidal prawn
uneven mist
#

@west agate wil most likely have the same skin as it had in legacy because it was shown in the nesting grounds concept

west agate
#

One message removed from a suspended account.

uneven mist
#

Ah

tidal prawn
#

So as I didnt see it for a while now
Please fix magnetic pounce to head and tail it makes no sense jumping into a literal weapon be unharmed and still get the pounce off... I just cant believe this is what youre game will be like any longerTI_Succ TI_Cry

#

Why is this not adressed any more 👆

urban flax
#

Because it is very likely that devs already saw the many feedbacks about it by now ?

dusk meteor
#

Because the pounce is a complicated thing to get working in a stable manner and you're also playing a game.

It makes perfect sense for something to latch onto the head or back and I'd argue those would be worse than a side pounce. TI_Wheeze

But creating two new variations of the pounce is a lot of work.

On the flip side, if pounce is cancelled by the front or back that is going to cause some serious jank. It'll be the wiggling hithox method all over again.

But even more than that it's a game. You essentially have a player who has hit your hotbox with their special ability so their ability activates. It just so happens the only variation of the pounce is based on the sides, so that's where players go when the animation has to play. It's not rocket science.

Nothing is magnetic about it. The game is playing as intended.

this would all be easily fixed if other attacks had priority to knock the utah down like pachy since jumping at the face should hold risk, though I don't exactly think jumping at the back should hold risk given your opponent has turned, unless they have an attack to defend their rear too

urban flax
#

It actually is
Dinos already have separate hitboxes for their head, neck, body, base of the tail, tip of the tail and legs
And no, it doesn't make sense for omniraptor to be able to latch on something's head or tail. Heads move too much (and are often to small) to allow a raptor to latch on them, not even talking about tails. The raptor would just fall over in both cases.

#

There was a time where you couldn't pounce heads and tails, and although yes, pounce did fail most of the time back then, I believe hitboxes have been improved since then.

burnt bone
#

The main issue I have with pounce is that, because of the new stun timers, you can get up faster after falling by getting knocked down again.

The stun from running out of stam or being scraped off lasts 5. A normal knockdown lasts 3 seconds. So if you fall off and get knocked down again less than 2 seconds after, you get back up faster.

This is especially detrimental to pachy. Carno gets a free kill when utah falls since it can get like 3+ bites, teno can hit a kick and slam for immediate death. Pachy, gets 1 free knockdown, maybe an aimed break at most. So it’s basically just a free hit, while everything else gets to set up a major combo or a death sentence.

faint folio
# dusk meteor Because the pounce is a complicated thing to get working in a stable manner and ...

Yeah just making pounce lower priority than other attacks would fix a lot of issues... If a carno bit a Utah in real life, reasonably the Utah would not be going anywhere because the bite will also probably check the Utah's momentum.

Of course it isn't irl, but I think it has some validity for gameplay too. Utah should be trying to dodge around attacks to get a pounce, not tanking through it.

My only other thought is I'm okay with head pounces being a thing, but probably not tail tip pounces... There's simply not enough structure to hold a Utah at the tip of most tails (the base where it's nice an thick would be fine), whereas even if heads are small they tend to have enough surface area and strong neck muscles that something could reasonably grapple it. Moreover, tail tip pounce usually activates outside of the hit box of the tail attacks (stego swing and teno slam), which also means there's not much said dinos can do to counter. Head pounces typically come with the risk of a bite/front attack, which paired with priority would mean Utah's run the risk of pounce being cancelled and stunned if the pounce the head

faint folio
# burnt bone The main issue I have with pounce is that, because of the new stun timers, you c...

Pachy is in a bit of an odd spot for balance. A single pachy is arguably the weakest combative dino in the game (ignoring things like hypsi, dryo, and pt that while they can fight, are generally not statted for it). But a full group (8) is probably the most powerful thing in the game atm, with the exception of stego for the sole reason that I don't think pachys can actually fracture an adult stego, and tail fractures aren't a thing. Deino's typically are just kind of... There, and don't often participate in a proper fight

burnt bone
# faint folio Pachy is in a bit of an odd spot for balance. A single pachy is arguably the wea...

Here’s the thing though, pachies are slow. Anything they can outrun, they can’t break. Anything a horde of pachies can demolish, can just avoid them by being faster and running away.

Plus, I HATE balancing a creature solely on group play. Even utahs can hunt small things alone, then pack up to deal with larger threats.

Even then, what does this have to deal with pachy knocking down a utah? If multiple pachies try to swarm a knocked down utah, they’re going to hit each other. So only 1 can go at a time.

faint folio
# burnt bone Here’s the thing though, pachies are slow. Anything they can outrun, they can’t ...

Pachy is ever so slightly faster than Utah (I have to weave to avoid the bonk... If I run in a straight line they catch up)

But I agree completely about balancing for solo play as well. Not everyone can find a group especially as more things get added to the roster, so making solos viable is important. Pachy is just particularly complicated because it's attacks quickly become scary powerful working as a team

It has everything to do with pachy knocking Utah. I've been slam dunked by a pair of pachy after one knocks me down, and I've seen a friend dunked on by 3 pachys hitting at the same time after they got knocked down. Needless to say, neither of us got up again after the knockdown

burnt bone
gray mesa
#

Pachy is 41,8 KM/H while Utah is 46,8 KM/H

uneven mist
#

Like 500 bleed per hit I think(because rn buteforce/dmg = bleed. Exept if it’s Utah)

#

And some animals like pachy dont do bleed and tenos tail attack

#

Not really

#

It should be lower, but rn things like carno and deino do the same amount of bleed as they do dmg which I think is dumb

#

If this continues then rex wil be a bleeder

#

Things like allo, acro, giga yes

icy lion
uneven mist
#

They could have patched it

#

Or deino may not have done that exact amount of bleed but carno did (to an extent)

burnt bone
#

Bleed is one of those things where it’s near impossible to just get a number out of. There’s so many factors that go into play.

crystal trail
#

@cinder fossil As I've stated in islediscussion many times... Optimization is something we look at in every patch, and make small improvements in as we go. It's not something where we're able to buckle down and make everything perfect in one patch.

cinder fossil
#

I am aware of that

#

But others are not

#

Which is why I suggested making an announcement about it,

crystal trail
#

Well they should read our DevBlogs then

cinder fossil
#

Devblogs are nice and do have information but it’s a lot of information at once, I’m just saying, I’m noticing a lot more optimization complains in feedback, having a post to alleviate those concerns would be beneficial, just explain why you can’t buckle down and do it.

Not everyone is aware of why you can’t do that.

crystal trail
#

Information like that is for DevBlogs, aka a place where information regarding development activities is all compiled into one place for people to browse through. Chopping something out of it to make as it's own standalone post seems extremely redundant, as if they aren't willing to browse through the DevBlog it's unlikely they'll read through a standalone post.

cinder fossil
crystal trail
# cinder fossil I think that the people who want optimization, might be willing to read somethin...

Issue with voting polls is that even if you state that their outcome isn't binding... A lot of people assume that it is. It's the same reason we don't have anything like that reaction-wise for our Phase Three posts, as there would be complaints from people who thought the decision making process would be based on which reaction had a higher number. Instead the reactions on phase posts are more for gauging view metrics at a glance.

So while we may do polls for some neat community oriented stuff in future, they aren't something we use often for the above reason.

cinder fossil
#

I see

crystal trail
#

Not to mention... We can literally see what people want because we read through these feedback channels. But optimization, as I've said throughout time... It's not something that will suddenly be instantly solved in one single patch. It's a process, I.E something that we will always continually improve upon until the game is finished and everything is in a perfect state.

proud coral
#

Man, I just made my feedback and now I see the topic is being discussed in here TI_FacepalmTI_Bonk

crystal trail
#

Also pinning every comment doesn't work, as there's a limit on pins.

proud coral
#

Oh 😮 I didn't know that TI_Succ

crystal trail
#

And then having to regularly clean that out would be annoying

#

As you'd also run the risk of old stuff getting pinned, forgotten about and causing confusion when things change & people look back to something that was pinned and not removed

proud coral
#

That's fair TI_Succ 👍

cinder fossil
#

Pining multiple messages is obviously out of the question, but again, making a post In announcements or something and being able to link it to people who have concerns

crystal trail
# proud coral That's fair <:TI_Succ:447626423365271562> 👍

An example would be everytime we add something that differs from it's initial roadmap description, because design theory can differ heavily from final implementation when you run into certain hurdles during it's development, which results in having to pursue different solutions or outcomes.

But regardless, there's often a lot of angry comments.

crystal trail
proud coral
#

If only more people would read the DevBlogs then, because the constant suggestions that just say things like "optimize the game" and nothing more can quickly bury actual good feedback TI_Succ

#

Plus that doesn't actually suggest anything. 😛 That's like saying "buff Carno" and that's it TI_LUL

cinder fossil
#

I can understand why people want optimization, the game runs horribly

#

But it floods out any good feedback, which is why I suggested to make an announcement about it and answer some questions

But I guess it may have the same affect as the devblogs,

proud coral
#

Also this whole conversation just makes me think of all the "ugh devs never read feedback" comments 😛

ye sure 'bout that? TI_dondiSmile

faint folio
#

Lol for real 😅

cinder fossil
#

To be fair, I never knew punch read the feedback until I saw the book mark things

#

🔖

faint folio
#

Honestly I read the suggestions partially for pure entertainment. 😅

Surely at least some of the devs do it too

cinder fossil
#

Ngl some of the feedback is absolute trash
I’d almost want a template

agile lark
#

compi pounce animation, RN when pouncing compi it T poses

cinder fossil
agile lark
#

ok thanks, will do

crystal trail
#

However most feedback is actually an interesting read, even suggestions that we don't take on board. There's a lot of really cool things people have devoted a significant amount of time to brainstorming.

cinder fossil
#

Yea some stuff is rather cool, I read it a good bit

crystal trail
#

Something kinda funny as well is that in one of our stress tests we had a bunch of feedback about our scent system. There was multiple feedback submissions saying that the scent system was too difficult, but also an equal amount of submissions saying it was too easy.

cinder fossil
#

I just think it’s too… simple lol

pale crest
#

Hiya, Punchie!

crystal trail
#

Don't get me wrong, we do think the system needs significant improvement. I'm bringing up that specific circumstance for the humour factor, because it presents an awkward situation where acting on one side of that feedback can often make the opposite side feel ignored (which obviously isn't the case). And we've had complaints in the past from users who claim we aren't listening to feedback because we opted to go with someone elses.

crystal trail
pale crest
#

Have there been suggestions you’ve actually added to evrima or legacy at some point or see potential with being added to the game?

crystal trail
#

But it's also kinda funny to see two even groups of users call something underpowered and overpowered at the same time.

crystal trail
cinder fossil
#

I guess it really depends on what you’re playing as, if you’re a herbivore and carnivore finds you by following your scent, you may think it’s op,
But as a carnivore and you lose someone’s scent repeatedly you may think it’s under powered

pale crest
#

Interesting.

crystal trail
#

I remember back in Legacy we used to do placebo patches. Aka people say something akin to like "Rex overpowered!" so we'd claim that we nerfed some of the rex's stats in the patchnotes, when in reality nothing to do with the rex was even touched... And then those same threads would turn to "Rex underpowered!"

cinder fossil
#

The placebo affect is a powerful thing

pale crest
#

Well… that explains… a lot… I guess?

cinder fossil
#

Buff Rex without telling people, test your testers 👹

cinder fossil
crystal trail
cinder fossil
#

QA

crystal trail
#

Generally when it comes to QA you'd want to DM Hypno and ask.

cinder fossil
#

Ah I didn’t know I could dm Hypno lol

crystal trail
#

You can DM him about QA inquiries, but don't bombard his inbox lmao

cinder fossil
#

Lol I won’t,

crystal trail
#

Inb4 Hypno wakes up tomorrow, 52 messages from Vivid

cinder fossil
#

Pfft, I bet someone has sent that many before

#

I wouldn’t be surprised if it was more sadde

crystal trail
#

We can trade inboxes for a day

#

See if you can survive the flood

cinder fossil
#

I’m good lmao

crystal trail
cinder fossil
#

I’d go mad by the notifications 💀

crystal trail
#

The key is to disable desktop notifications and you're gucci for the most part

#

as discord desktop notifications are the most cursed things ever

cinder fossil
#

They are so annoying,

#

I don’t even get that many notifications and I have them disabled

uneven mist
#

@marsh juniper ok sorry if I misunderstood but trovo isn’t confirmed to the roster (or if you wanted trovo to replace acro)

sullen brook
#

What about better the option to make your dinosaur feathered or will they’re be feathered variations?

uneven mist
sullen brook
#

Also like primal carnage will there be mutations that u can add or will it be random between parents?

#

Maybe a longer snout, maybe certain mutations can enhance eye sight.

sullen brook
#

Will u also have certain ability injuries? Like losing an eye, or a leg? Don’t know.

uneven mist
#

No, because that would be broken

icy lion
#

Probably not as they'd be too debiliating to gameplay

uneven mist
#

Loosing an arm or a leg does not sound fun. I’m all for injuries that makes it so you have to think before engaging but not dismemberement

sullen brook
#

Makes sense

sullen brook
#

I feel like Carno should have an interaction with the environment, like sharpening there horns. (Don’t think doing this would increase damage but it would be a cool feature.)

uneven mist
#

@bleak bison really like the idea for magy but I would also wish the devs went a little more crazy with its osteroderms like on its tail to look more similar to this (and funny enough we had mostly the same idea for magy)

uneven mist
# bleak bison Great minds think alike

I would also like it’s alt-attack to be a pivotal stomp where it would have a tap/hold variation: the tap would be fast, cost less stam, do no fracture and low dmg but would be to catch things like herrera, troodon and so on and the hold variation would cost more stam, have a slower wind-up, do fracture and lots of dmg and would use after knocking opponent down like cera, dilo and carno

bleak bison
uneven mist
uneven mist
#

And to maybe give it more osteroderms to look more like this weapon

#

It would not be fun to get hit by something like that

uneven mist
uneven mist
bleak bison
uneven mist
#

Np bro

gritty terrace
#

@icy lion may I have my timer in general feedback reduced since my original post was deleted

gritty terrace
#

you can't do that?

icy lion
#

Nope

gritty terrace
#

that really sucks because when the automod stops you from saying something it also redoes the timer

#

it is infuriating, I hope discord changes that

bleak birch
#

@barren zephyr I already get annoyed when I see Compies coming after my kill, so something snapping at my tail while I’m eating will really bring out my food aggression lol

barren zephyr
bleak birch
barren zephyr
green hatch
#

For sensitivity, is there any way to turn it down other than changing dpi

placid saddle
#

How about starting the dinos with 1/2 hunger, instead of empty?

ashen wasp
#

@gritty terrace slit eyes shown off on Austro’s stream were just for rigging purposes

gritty terrace
#

oh ok, that is good

cinder fossil
limber hull
#

@cinder fossil a stego is over 4-5x the size of an adult utah

cinder fossil
#

I’m taking about a baby

#

A fresh spawn utah

limber hull
#

So it can’t pounce boars or other AI

cinder fossil
#

Ai is one thing, but other players are different. And there’s small ai, chickens and rabbits

#

Also, what is a fresh spawn Utah going to do to a boar.

urban flax
#

I'm against putting arbitrary rules on some specific interaction, while many mechanics would do the trick

#

Change stamina cost depending on size difference, add flat damage reduction to some playables, tweak how bleed is applied, and so on...

tidal prawn
#

@jagged jewel I really like your idea but whats missing is if he can move like alt bite when releasing the bite
Whats your opinion on that?
I think it could be beneficial but maybe a tad bit too strong

jagged jewel
#

I don’t really agree with that specifically, because then it overshadows alt bite defensively speaking

#

Alt bite should be for defending against mid tiers and smaller

#

Charged bite for bigger bois

barren zephyr
#

I stuck

tidal prawn
real girder
#

Has a dev actually came in here to converse and make a change based on feedback? seems like they put this here for us to vent without actually changing things that the players want

jade brook
#

they read, react, comment and discuss more often than you think

real girder
jade brook
#

Just with yesterday's devblog we can see a lot of great upcoming changes that players were asking for in the feedback

somber wraith
#

@gritty terrace I like the both the slit and round pupils on dinos tbh. I do dislike carnos pupils though and I did bring up weird inconsistencies with the eyes like stegos sideways pupils and pachys lazy left eye and carnos goat pupils to Bryan when he streamed and he mentioned he reworked some of the eyes recently so hopefully it’ll be fixed.

jade brook
#

i'm curious where does the argument that no animal taller than 3ft should have slit pupils comes from

#

i mean, moose have slit pupils

potent arrow
#

@torpid karma Bodies floating up to the surface is just broken right now. Sometimes the bodies do actually float up to the surface, and in some cases the body will float up for one person but will still be underwater for someone else, but most of the time they just stay underwater.

jagged jewel
#

this is not a slit pupil

jade brook
#

an horizontal slit is a slit

jagged jewel
#

oh it still counts?

#

i'm pretty sure by slit they meant like, snake eyes

urban flax
#

That's not the same thing
Pupils are either elliptic or slit

jagged jewel
#

these types of slits are what they meant im p sure

urban flax
#

Slit pupils change their shape from round to the image above depending on light, while elliptic ones always keep the same shape

jagged jewel
#

ah that makes more sense

urban flax
#

And slit pupils serve to see better through dense grass

jade brook
#

This is an interesting article:

uneven mist
#

@barren zephyr

unreal moss
#

is it possible to play evrima on ge force now

jade brook
#

Your suggestion has similarities to Vail's, so that's partly auspicious for you ig

#

idk about rewards tho

frozen pelican
#

@jade brookrewards would be maybe a pattern C

icy lion
#

There's been mention of colors and patterns needing to be unlocked

frozen pelican
#

or additional colors

#

or skin variations like the Raptors with feathers

burnt bone
#

I remember punch saying something along those lines

jade brook
#

so it's achievement based?

frozen pelican
#

yea that makes people wanna reach those achievements

#

no pay to acquire just achievement based rewards

jade brook
#

i'm not against it

frozen pelican
#

say you've kept a Carno alive for over 72 hours

burnt bone
frozen pelican
#

u get a different variation of carno..with some spikes in different places maybe a broken horned one

#

just something

#

iridescent colors..

#

feathered areas so many possibilities

jade brook
#

I just worry about which kind of achievements would reward, and the crazyness level of rewards. Survival time i'm all for it it's the spirit of the game, but other things i'm wary of. You can be sure there will be achievement farming and I'm not for Goku features and Barney colors

frozen pelican
#

they just gotta make them hard to acquire

jade brook
#

I don't think the difficulty is the issue

frozen pelican
#

like..staying alive for 24hrs is easy. but 72hours?..takes work

#

not too many people would have these rewards

jade brook
#

well yes, survival time, as mentionned i'm all for it

#

but damaged absorbed?

frozen pelican
#

kills within one life

jade brook
#

yeah no

frozen pelican
#

well damage taken and survived would be more for a herbivore

#

and it would take a lot of damage

jade brook
#

then lot of farming damage

frozen pelican
#

yea that's the issue

#

kills would also be a problem

#

cause people would be spawning friends to kill them

jade brook
#

yeah, and would favorise sport killing A LOT

frozen pelican
#

and not playing the game. survival time is prob the only way

#

cause the game is exactly about that

#

and maybe offspring

#

like..if u had 10 successful eggs

jade brook
#

yeah offspring i could see too

frozen pelican
#

also I think the game needs an animation of when you're walking towards a cliff and ur about to fall u trigger the "whoa there" animation

#

not if you're running towards it though

#

kind of like in Red Dead Redemption 2 u walk towards a cliff on ur horse ur horse doesn't just walks off the cliff and falls

#

it pulls back the first time

#

if u force it again u'll fall though

burnt bone
#

As long as the achievements aren’t too demanding, I’d like achievements. Like: “become a strain to gain this new pattern” could be cool.

But “survive for 24+ hours” just sounds tedious

frozen pelican
#

u don't have to play 24hrs straight. You can log out play a diff server

#

then come back to it. it doesnt have to be tedious

#

my thing is..if every utah u see is feathered and different than the original then there's nothing special about it

#

and everyone will just pick the rarest patterns

#

it needs to be very hard to achieve otherwise no real prize there

jade brook
frozen pelican
#

yes it would have to be manually defined in every ledge

#

every dino would have to have that animation so it requires a lot Im aware

#

but ya know..itd be nice

jade brook
#

so many people complain about those hidden cliffs. My question is: Why do you run ahead where you can't see?

frozen pelican
#

well I like those cliffs now cause they keep me fed

#

and I need people to fall there

#

but most are running when they fall

#

i feel like realistically if you're walking it'd be too obvious to fall irl

#

an easier fix would be an alert..kinda like a spider sense

#

alerting u of incoming height

jade brook
#

My main grip is the vegetation is just too equally dense. There's too much of the same bushes in many places and it interferes a lot with a 3rd person view... we used to be able to see through foliage when the camera was close enough to compensate, am i crazy or is it not a feature anymore?

#

If the vegetation had more sparse and varied height visibility it would be interesting. The cycads in the upcoming map is a good step in that direction

#

i would very much like a rework of many camera position for that matter

#

maybe not to the point of a first person view, but when i zoom in i'd like it to be nearer the head instead of the back or butt

#

some playable are fine but some others...

faint folio
# burnt bone As long as the achievements aren’t too demanding, I’d like achievements. Like: “...

Yeah... I think achievements should be per server, and only count survival time as in game. But to compensate drop the number of hours. You could even have different levels of achievement. Stuff like:

  • Grow to adult (any dino with more than 2 hour grow time)
  • Survive for 6 hours on a single dino
  • Survive 12 hours on a single dino
  • Nest in a full clutch of eggs (6, not necessarily from the same nest)
#

I hesitate to make it much longer though because then people will afk to get the achievement

burnt bone
faint folio
#

Yeah that makes sense

jade brook
#

@urban bear from what i've been told there are plans for progressive fracture severity and a wider range of playables would then be able to affect bone structure in some capacity.

spiral wadi
#

^ I think the scaring system will be really cool. Surviving Multiple battles and showing that off to other dinos around you.

winter geode
#

How can i play the game with humans?

icy lion
winter geode
icy lion
winter geode
#

They will be added yes?

icy lion
#

Yea, the team wants them to be readded with update 6, but anything could change

icy lion
slim wing
icy lion
#

Did you read the whole conversation or just that one message?

slim wing
faint moth
#

If I see this admin, I just wanna ask for one thing. One thing only. Pentaceratops. I know you guys are super busy, and I respect that, and you guys are constantly working on new stuff, but it would be so cool. Thanks! Also, could you guys set points where you could optimize the isle, like after dibble or cera get added so things are more playable. From someone who can barely run the isle, and it getting progressively more unrunable, I’d love to see some love in the optimization department. Thanks!!!

viral finch
#

can stego stand like this? If does, how?
Tank you,
(screenshot from #ScreenShots segment )

urban flax
#

I don't think irl stego could stand like this
Not past a certain growth at least
But TI's stego laughs at gravity anyway

next glade
#

will update 6 and 6.5 release at the same time?

uneven mist
next glade
#

i think by the end of this month update 6 will come out because of halloween

uneven mist
#

I don’t se that, most likely December

uneven mist
#

@unreal moss go ahead

unreal moss
#

is it posssible

#

to play evrima on ge force now?

#

do u know?

uneven mist
unreal moss
#

ok thanks

proven river
#

@clever urchin While I agree there does need to be more "tutorials" / "player tips" for new players, there are already little hints such as "Press G to pick up a chunk and hold G to drag body" or "Hold E to eat" ( G and E are just examples but it uses your keybinds. )

clever urchin
proven river
bleak birch
sick pond
#

add massive boulders the the isle

hoary dawn
#

because clearly there are no massive boulders to be seen

sullen brook
#

Will Spinosaurus be able to show its sail and maybe flush blood into its sail to give a red color? Like stegosaurus do as a intimidation display? Or show its spine in some way, maybe rattle or something.

icy lion
pure quiver
#

Cosmetics get two strikes but poop gets a vote up, lol

limber hull
#

he voted himself up

#

that doesnt count

pure quiver
#

True

proven river
#

ಠ_ಠ

proven river
limber hull
#

im not even against poop in the game but the fact that he said it was "cute and funny" put me off

pure quiver
#

I figured. Unless they implement the glowy eyes in NV for everyone, I think the "Glowing Eye" cosmetic would work. On one hand it makes ambushes harder, and for two it looks spooky as all hell

limber hull
#

i personally dont like cosmetics being rewarded for constantly fighting the first thing you see

pure quiver
#

Fair enough

limber hull
#

just encourages the wrong style of play imho

proven river
#

Yeah that too, there would be way more KOSers which would kinda suck

pure quiver
#

I can see that

#

Well, like I said, the achievements could be adjusted accordingly

limber hull
#

i'd rather you award cosmetics for actually surviving, combat is a part of that, but like, you don't need to fight everything

proven river
#

Plus, two people could cheat the system and farm the cosmetics

#

really easily

pure quiver
#

Well I DID specify ambushes, not kills

#

Like, if you successfully pounce and land

proven river
#

You know how many people would abuse that?

#

*exploit

pure quiver
#

Just to get a cosmetic that makes you easier to spot at night?

proven river
#

If it's not good then why would they even bother getting it in the first place? It was your idea

#

but people that did want it would exploit the system

#

very easily

pure quiver
#

For the spooks! the experience! you see glowing eyes you're gonna get scared!

proven river
#

That's not the point, I'm saying that people would exploit the system

pure quiver
#

Okay, then maybe not that one idea, I was just spit-balling ideas

#

"Court three players in one lifetime to unlock display feathers cosmetic" lol

maiden anvil
#

@viral finch I like the idea of “poop” and I think it would be a great implementation for tracking. Just too bad many people aren’t mature enough to see it beyond a joke

#

I would almost recommend to use the term “droppings” rather then the P word. Should make people take it more serious

limber hull
maiden anvil
limber hull
#

hence why i downvoted lmao

#

im fine with poop in this game but that's just weird...

maiden anvil
#

Once again, I’m all for it in order to improve tracking. Beyond that (if it’s gonna be treated as a joke) then it’s just dumb

brittle night
#

@nimble nebula you know that those still exists right?

1 call is broadcast
2 call is friendly
3 call is threaten
4 call is asking for help

runic steppe
nimble nebula
jade brook
#

how many situations is there where you are asking for help in no danger?

placid oriole
jovial otter
uneven mist
#

@glad willow idk what you mean about more considering we wil get 6 ceratopsians lol

glad willow
#

ik but i mean more informations on the progress of themwhen they will come to the game concepts and stuff like this

jade brook
#

if you need backup it's because you want to fight

#

3 calls already conveys that

jovial otter
#

3 call is directed at the other dino, 4 is for telling your pack. 3 call is more "back off or I'll kill you" not 'help me I'm being hunted"
People also want another call for a growl or hiss, a warning instead of an all out roar of murder

#

If I 3 call at something else, I could be saying I'm going to kill you, you need to back away, I'm scared, my pack needs to help me, I'll handle this myself, etc.
Contradictory things. Which is why there should be a little more variation in calls. For both RP, and in-game communication

faint folio
#

Yeah. I could see a warning call being useful especially for smaller dinos. Something that means "predator spotted! Scatter!"

At the moment 4 call generally means something like "I'm fighting and want help" (or in some cases people co-opt it because it sounds more aggressive than the 3 call), and the 3 call is a threat display/warning: something like "you want some of this? Come and get it!" Or "back off or I will kill you!" Or even "I don't want to group with you"

#

There really isn't a call to warn other dinos of your species to be careful and avoid the area

faint folio
zealous stone
#

I thought about it and implementing a bodily waste system like that could add a bit of a complication to AFK growing

#

You'd at the very least have to move else where to dispose of said waste away from you're camping spot, or move to another camping spot after you go.

#

It wouldn't completely solve the issue, but at least forces players to move a bit more

#

It would really just be another meter that forces them to move to manage

faint folio
#

@Vand#6666 although realistic, the issue with having bleed affect speed, attack speed and animation is that bleed is already really brutal-- bleed impacts stamina heavily which is SO important to fighting (no Stam, no high damage attacks like stego swing, teno kick/tail slam, carno charge, etc).

If it also affected speed and attack speed directly, Utah's and giga's (really all bleeders) would be exponentially stronger because it would mean they can directly affect their prey's ability to fight back and land hits

faint folio
#

@lone kite I think (someone please correct me if I am wrong) they're planning on adding more nest types in the future (bury and forget would be great once burrowing mechanic is added for example)

#

They currently have a bird nest design for ptera, a debris style nest for croc and carno, mound nests for teno, pachy, and Utah, a shell/scoop nest for hypsi... Not sure what a dryo nest looks like right now

lone kite
#

personally i think the current rosters nesting system is fine with the exsception of dryo but that can be updated when they finnally get burrowing, saurapods could have the burry and forget though my only reasoning for that is cause its what they were depicted as when i was a kid though for anky i had an idea of a trench nest where the ankly diggs out a trench instead of building a mound

#

though that might be op for anky as it means u wouldnt be able to get under it to flip it

#

cause id be in a trench

limber hull
#

HE MADE ANOTHER POOP SUGGESTION

#

why does he call poop cute

brittle night
#

@viral finch You don't need a poop mechanic to add what it can bring to the game, there are many ways to include mechanics that leave some type of scent for other dinos to find, poop isn't necessary nor essential and it could be a bit weird for a lot of people, since the first time the devs said that they wanted to do something similar with a pee/poop mechanic the feedbacks channel were filled saying they didn't anything like that

proud coral
#

Maybe people need to accept the fact animals do that stuff and it doesn't HAVE to be weird

limber hull
#

i can accept that

#

but he keeps calling poop cute

#

and thats upsetting to me

proud coral
#

That is fair TI_TrooBruh

limber hull
#

i have nothing against poop

#

but he has posted poop-based suggestions twice in a row

#

and both times he has called it cute

faint folio
proud coral
#

True, true. Only issue I see with that is it happening at erm.....inopportune moments TI_Troll

lone kite
#

@viral finch you want your dinosaurs to poop go play ark

brittle night
pure quiver
#

@obsidian island I have no idea how hard it would be to animate or program a latch mechanic to the combat system.
I mean... It's be very similar to the pounce mechanic, but with the distinct change that your legs are on the ground while connecting...

How would you animate that?
Would it require some kind of active IK system ON TOP of the latching and biting?
Would it need its own animations?
Can those anims be overlaid the IK and feel interactive enough to be "Immersive"?
What if the character walks into a tree or over a cliff?
Could the target be dragged over or back by those obstacles?
If so that'd be dope but also a freaking HEADACHE to program and have working smoothly. Sounds like a LOT of work

obsidian island
obsidian island
obsidian island
obsidian island
dusk meteor
#

Well they were talking about the technical aspects not what it might look like and yes it'd be complicated.

Dragging a player around would make it even more complicated.
Dynamically placing the latch would be even more conplicated

#

I wouldn't say we're very likely to see those things integrated into a latch mechanic unless it's revisited heavily.

I'd say we're more likely to see something where the jaws will lock on at specific points and you're grounded in place while it plays an animation

#

At least in first pass, anyway

obsidian island
#

true

pure quiver
#

Also, for the unique colour after completing the tutorial, I thought of a cool metallic green! It's green so it blends in, but it's SHINY!

ancient reef
#

Hello, I had a player with racist behavior on EU 3, where can I report it to hope he has a penalty?

sudden hinge
#

@ancient reef how many pachys

maiden anvil
#

@ancient reef been there buddy… it’s awful to go down such way

ancient reef
#

I don't understand

sudden hinge
#

How many pachys were you fighting @ancient reef

pure quiver
#

Would reporting players be part of troubleshooting? lol

dusk meteor
#

I mean it doesn't really matter how many patches they fought, patches are scary in groups if they know what they're doing. And given that officials aren't body down they can keep wailing on you all they like lmao

And frankly Carno is designed as an ambush predator in the game, not a long distance runner, so it has less stamps, high speed.

uneven mist
#

Kinda wish carno would be more of a pursuit hunter instead of ambush because both allo and Alberto is also “designed” to ambush

lone kite
#

@viral finch the final hit i do think should be able to be done in a 1v5 cenario just because a pack of uthas jumping on a stego and one get the pounce that does the trick it would be kinda cool if either the one utha or the whole pack got an take down animation for their dinos

#

probally wouldnt be pratical as people could interupt it though

viral finch
#

I think the more urgent fix is the "no loading screen" when logged in.
Kinda suck to see everything loading live (even dinos around).

dusk meteor
# uneven mist Kinda wish carno would be more of a pursuit hunter instead of ambush because bot...

Half the problem with designing a pursuit predator for this game is that players don't generally run.

You can't panic a herd of teno, they will stand and fight because they're humans.

The only thing you can pursue are folks of less growth than you.

Therefore the most likely way things will resolve is that those who are intended to pursue over long distances will instead have exceptional tracking or have high stam regen

#

Tldr; because its a pvp game pursuit predation doesn't work like it does irl

uneven mist
dusk meteor
#

Well that just makes it an everything predator TI_Wheeze

And frankly everyone pursues dryos because they're so evasive, and if you don't catch the ambush on a utah you'll find yourself pursuing it.

Probably unsuccessfully.

Most predators irl are going to seek to get a good ambush regardless of hunting strategy. Carno has been laid out as more akin to a cheetah

But pursuit specialism, imo, is off the table.

I would like to see an endurance hunter buuuut those can rely on running too, and long standoffs to drain resources are hard in official since you're gonna get someone else running in and if it can't outstam it's intended prey... Well, they'd need to be careful balancing it.

#

I don't see anything working that requires a specialism into the prey running given the nature of the game

#

Not on a large and sustainable scale, Anyway

uneven mist
#

I mean..carno is also supposed to be a plains hunter so it makes zero sense that it’s a ambush predator and it’s “ambush” mechanic isn’t even that good because you need to run to use it, can’t turn for shite, everyone wil hear you coming and just move an inch

viral finch
uneven mist
dusk meteor
#

Idkni don't have any problem playing Carno other than the hunger drain.

That said I guess the only way to get people to run would require some mechanic to encourage it like a fear state which debuffs your raw combat ability but buffs your ability to flee. But either how this community is they'd hate it lmao

faint folio
#

@lone kite burrows are coming 🙂 and the dev blog said that even dryos dodge was actively being tweaked to make it a little more helpful

#

So between the two I think dryo will be much more viable... Hopefully they add burrowing soon

lone kite
#

yea dryo is still alot of fun rn it just sucks to get in a chase and not be able to break it

#

also i said that i know burrowing is coming in my post

#

im just as stuborn as a dryo main (probally because i main dryo)

#

also its kinda a tradition for me now as ive been posting about dryos burrow for almost 2 years now

viral finch
lone kite
#

oh yea it is an awfull product

#

id much rather play anything other than Ark

#

i was being facetious

lone kite
viral finch
faint folio
viral finch
proud coral
#

The danger call is the 4 call though 😮 I only remember Kissen talking about how some creatures sound less like "help me!" (eg; Dryo) and may use it more as a "DANGER HERE!" (eg; Tenonto). I don't think it was ever supposed to be a new thing.

obsidian jetty
# lone kite i personally think carnos hunger drain is fine givven how much carno players lik...

I know I'm late to the party, sorry. ^^ But I kinda think it's, at least in part, the other way around. Carnos fight that much because they have to. And the carno hunger drain isn't really a balancing issue as in my opinion it currently completely changes the way the carno is played rather than just being about how well it does in the current environment and interactions with other dinos.
I feel like the current hunger drain (combined with people piling up around center/nw - herbis, you decide what parts of the map are populated ^^) forces the carno into a bruiser-type playstyle it's not designed for.
Imho a carno shouldn't have to yolo into 8 tenos, 3 pachys and a stego cuz it's gonna starve if it doesn't but be able to watch and wait for one of the pachys or tenos to run off alone to get water or food or something to pick it off, which oftentimes isn't an option cuz the carno will probably starve while waiting.

maiden anvil
#

Damn… people really don’t like any idea of droppings being in the game

limber hull
#

no

#

i just dont like the idea of getting a popup of what animal and how long ago it was made

#

having a text bubble full of this random info would seriously feel out of place

maiden anvil
#

Fine then

zealous stone
#

Could just have it work like corpses

#

You could just smell it's location

#

Maybe you could communicate how old it is by having it rot over time.

#

And size could vary based on the size of the creature

urban flax
#

If it's the same as corpses then it's useless
I have the same opinion as many people about the weird fascination that some people have about excrements, but in the context of a game like The Isle, they could (and should) provide a lot of information for tracking prey. Irl they're the best ay of finding traces of an animal's presence and to know how long ago it was there, it's age and health state.
Since The Isle already has a lot of sci-fi elements, I wouldn't mind some kind of holographic screen appearing to show the properties of a pile of excrements.

zealous stone
#

You're essentially dropping a beacon everytime you dispose of waste

#

Heck you can even add a short trail to it to show which direction they went, or design the model in a way that points in the direction they were facing at the time they went.

runic steppe
#

@solar salmon they are gonna be different lol

limber hull
#

@solar salmon Utahraptor and omniraptor are going to have different stats, attacks and toolsets. Omniraptor keeps its unrealistic playstyle, utahraptor will play like an actual utahraptor (no pounces)

solar salmon
#

They're literally the same

#

Omni is the same size as an accurate Utah

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it's pointless

#

Kinda like having both Giga and Carchar as separate dinos.

limber hull
#

no it isn't tho

#

utah is bigger and serves an entirely different niche

uneven mist
urban flax
#

Omni's weight should be reduced as well when utah comes (or possibly sooner than that)

uneven mist
#

And the realistic Utah won’t be able to punch up as much as our Omni is

trim mauve
# limber hull utah is bigger and serves an entirely different niche

A niche that is taken by other playables already and get bullied by everything in the game due to it's abilities and just having a pin instead of a latch. Accurate Utah would also get run down by carnos and it's only option would be to try to juke it out, but with a bigger model and hitbox it makes it harder to pull that off. unless you wanna break accuracy to change that then you don't want accurate Utah you just want the accurate model.

limber hull
#

oh im not saying utah will be viable

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but it's not a carbon copy of omni

trim mauve
#

True that

gritty terrace
#

@livid sage that isn't how cpus work lol

livid sage
#

Bruv intels GPUs not CPUs, and it does its just a process plus they aint released just yet

solar salmon
#

I guess if they change them up good enough to make them different then I'm okay with it but I just don't want the same kind of dino bc there are already so many planned creatures when we only have 100 player servers

uneven mist
#

Tbh, I wouldn’t mind if the realistic Utah got scrapped

solar salmon
#

Imo it would be better to just have realistic Utah as an option when clicking on Omni

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Like a skin

urban flax
#

But then that wouldn't be realistic utah

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That would be feathered omni

uneven mist
#

Omni and Utah I se as wery different from each other but I prefer I’m I more tbh

icy lion
icy lion
#

It's ok!

solar salmon
shell zephyr
rare fractal
#

They’d have to buff tf out of irl-tah to let it even hold a candle to Omni

uneven mist
rare fractal
uneven mist
#

Omni to Utah:

faint folio
#

Like they could remove pronated wrists

icy lion
#

@keen basin

faint folio
#

Bouncy birb

uneven mist
#

<@&401466542140817419> this feels a little suspicious

trail brook
#

My games messed up. In controls it says crouch twice and crouch is x and also left ctrl, night vision isn’t in my controls. But my herd has there’s working

icy lion
# trail brook My games messed up. In controls it says crouch twice and crouch is x and also le...

If you are experiencing issues with your controls since the latest update (can't move camera, unable to court, etc) then please try wiping your config files in localappdata.

  1. If running The Isle, exit the game.
  2. Press the Windows key
  3. Type %localappdata% then press Enter.
  4. Find "TheIsle" folder. Open it.
  5. Open the "Saved" folder.
  6. Delete the "Config" folder. Note: This will reset any of your custom settings to their defaults.
  7. Restart the game. The issues should be fixed.
brave cove
trail brook
#

Typing local app data, comes up with web searches nothing with folders or anything

keen basin
faint folio
#

%LocalAppData%

west agate
#

One message removed from a suspended account.

sudden hinge
#

@solar salmon you would think if the devs plan to make it a different animal that it wouldn’t play the same…

viral finch
#

Hellos guys, I just wanted to say Dryosaurus sucks. xd
Have a good day/night

uneven mist
#

@neon oak semi-confirmed sauropods: magyarosaurus, camarosaurus, brontosaurus, diplodocus, brachiarosaurus

neon oak
glass mulch
#

@viral finch you can aim the dryo dodge

viral finch
#

oh

glass mulch
#

hold ALT and press RMB, you'll go towards either left or right depending on where you are looking

viral finch
#

I deleted it

#

But still he isn't that fun tho

neon oak
viral finch
#

haha

neon oak
#

😂 LOL

cyan flame
glass mulch
#

it worked for me last time I played it

cyan flame
#

Strange, didn't work for me after the change to the dodge, but maybe both the new and old version works then.

icy lion
slim halo
#

?

icy lion
#

Read that

slim halo
#

ok

#

Why are u showing me phase 3 polls?

faint folio
# slim halo Why are u showing me phase 3 polls?

It's not phase 3 polls. It's Punchpacket explaining that they do optimize the game, it's just a continual process.

The issue is program optimization is really finicky, and adding one mechanic can make the previous optimizations redundant or even counter productive depending on what exactly changes

slim halo
#

ok but the thingy took me to something about phase 3 polls

faint folio
#

Although I do think (with only circumstantial evidence) that the main 2 hits to performance are corpses/blood and map block loading. The former will probably get some optimization with the addition of gore (as it directly affects the corpse system) and the latter might change with the new map that's coming

faint folio
#

Or down works too it looks like, just skimming though

slim halo
#

it took me to something u said now TI_Uhh

faint folio
#

Oof

icy lion
#

Aw man

faint folio
#

Here scroll to messages on 9/29/22

icy lion
#

Discord hates links sometimes

faint folio
#

In this channel

#

Yeah it really does

#

Ooh I've got an idea

faint folio
#

Did that work?

#

Sometimes the reply system is more reliable especially in the same channel

slim halo
#

it took me to something else again TI_DangerRex

#

Maybe Discord needs an update

slim halo
#

Bruh it's literally not working TI_DryoDisap

#

Let me just search for it since discord tripping

#

Okay I see it now TI_ParaBaby

#

I think atleast TI_Derp

faint folio
#

Oop Punch, sorry if I pinged you! Thought I had turned it off with the reply

hollow vault
#

Thoughts on my recent suggestion?

#

What generally inspired me was the cannibalism with Komodo dragons and their hatchlings

faint folio
#

@hasty dagger the hemotoxic venom is probably based on the properties of living monitor lizard venoms (including the komodo dragon)

hasty dagger
#

I know

#

I just don’t particularly care TI_Troll

bleak birch
#

@unreal ridge I don’t know if hypsi spit in the eye should knock things out of trees. When climbing and Herrera are added, Herrera would be one of Hypsi’s main predators. If hypsi spit in the eye could knock them down then a hypsi could repeatedly do that to a Herrera and literally deny it from climbing as well as on a tall enough tree, it would literally be a one shot kill ability. Not to mention the amount of griefing that would make Herrera extremely difficult to play even as an adult.

I think it would be more fair/balanced if it would just blind creatures and they couldn’t wipe it off while climbing. They’d have to climb back down or get to a branch before being able to wipe it off or they’d have to wait it out. Either would give the Hypsi more than enough time to escape

proven river
#

@keen basin We already got Austro concept

jade brook
#

@icy lion i'm curious, how pertinents are "bumps" in the feedback? Are every post read? Or does it actually help visibility/promoting a post?

icy lion
jade brook
#

alright thx

faint folio
#

@gritty terrace I agree. I guess they are going for the almost sway backed look some larger komodo dragons have when they walk? But its so exaggerated that it looks painful almost

proven river
#

No matter how useful they are, I'll always bump my suggestion until it gets read

limber hull
#

i really dont think that's necessary

hollow vault
#

My suggestion has went into the gutter

#

My idea was for megalania to be semi cannibalistic

#

With the cannibalism only targeted towards young

urban flax
proven river
#

Damn, ok yeah that makes sense, my bad mate

urban flax
#

On the other hand, chances are everyone has read it by now

proven river
desert quarry
#

@dire stag Not sure if someone pointed this out already but technically you can skim frogs. The only difference is you need to snap at them when you pass over them. But you can totally skim while doing that. That's how I catch frogs.

gritty terrace
#

@tawny sage the one in the hope trailer looked obviously like a edited sub rex and I heard they changed the face to look less so

#

thats the only change I heard

tawny sage
#

There's a video that shows the model more clearly doing a few animations
I personally enjoyed the look of it so I just hope whatever it looks like now is still as awesome
Mainly I just hope they didn't change those huge claws
They were great

uneven mist
gritty terrace
gritty terrace
#

I do not know too much about lizards but ik there would have been other creative liberties they could do

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Literally anything but put a random tumor on its back

#

Also what's the issue with a giant comodo dragon

#

Still awesome either way

#

Hell deino is just an oversized gator and that is great

#

No reason to butcher something if it's fine by itself

uneven mist
#

I also think deino’s design is a little boring to, it’s just a big as gator (I know deino is a gator but still) I’ve seen amazing deinosuchus models that actually looks unique rather than just a big gator