#mods-discussion

1 messages · Page 14 of 1

kindred mortar
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Using bisect, i do save as well but it does happen like before I get off the world. Like ill put an item in and minutes later some is gone

hexed goblet
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is everyone on the server running multiuserchest or just you?

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If you want to reset your knowledge you can reset your knownitems with the console command resetknownitems. Unfortunately, it will wipe all knowledge. You would then need to touch everything just once to regain knowledge.

kindred mortar
hexed goblet
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does it happen solo or offline?

worldly garnet
kindred mortar
kindred mortar
hexed goblet
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Not sure, some sort of mod malfunction or conflict. How many mods are you running ?

kindred mortar
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19

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I can give my thunderstore code

hexed goblet
kindred mortar
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019678b7-40ff-55d2-f6b8-adb5ac6ef2be

hexed goblet
kindred mortar
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BetterCarts, EquipmentAndQuickSlots, Server_devcommands, TeleportEverything, ItemStacks, ServerSideMap, NoRainDamage, Warfare , EpicValheimsAdditions. Jotunn, NoStamCosts, MultiUserChest,Bigger_Chests, AzuCraftyBoxes, JsonDotNET, Veinmine, WorkForHire - THe teleport everything mod is one that some of them had to uninstall so they could join

hexed goblet
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i'm not sure

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can you reproduce it consistantly?

kindred mortar
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No kinda random

hexed goblet
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@kindred mortar well, you have AzuCrafyBoxes.. that pulls content from chests. Is it possible you are consuming the resources from a distance and not realizing it?

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do you find that only resource type items are vanishing or are crafted items like swords and armor vanishing? those would not be pulled as they are not used in recipes for things (in vanilla anyways)

tacit hinge
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Is there anyone that can help me with mod errors on 1 of our 4 pcs? 3 of our pcs run fine with thunderstore mods but 1 of our pcs hits errors.

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Im unable to post the pics of the errors but I can send it by DM if someone thinks they can help me

weary island
tacit hinge
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No, Ive looked up alot of stuff on different websites and cant figure it out. We did a complete reset on the pc and started from scratch and it still wont work

timid shoal
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Just noticed that BepInEx on GitHub got updated to 5.4.23.3, and we on Valheim uses still 5.4.22.02 from August of -23. (and the v 6. pre-release got a v2, as well)
Anyone with insight or thought about were we're going with Valheim and BepInEx? Will an upgrade of BepInEx kill most mods, that doesn't get updated?
(just curious George over here 😄 )

oak halo
kind pumice
# timid shoal Just noticed that BepInEx on GitHub got updated to 5.4.23.3, and we on Valheim u...

5.4.2202 is the only version of BepInEx that comes pre-configured for Valheim. We had to alter the default BepInEx config settings to adjust where/when our mods load and hook into the game. 5.4.23.3 is more game agnostic and can work with Valheim but not without editing some of the default values in config\BepInEx.cfg

At some point we'll probably fork 5.4.23.3 or whatever the latest stable release is but it isn't necessary yet.

timid shoal
# kind pumice 5.4.2202 is the only version of BepInEx that comes pre-configured for Valheim. W...

Thank you for the insight. Yes, there are issues at this GitHub of Valheim players updating BepInEx to latest, and don't understand why the game or mods would not load... Go figure. I was trying to read up on if the latest 5.4 updates (or even the 6.pre) would give us any obvious benefits, byt my understanding of this is limited. I also guess the Unity engine version Valheim are using also have a role to play in this.

hexed goblet
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why don't people just use thunderstore? it's automatic. has all the BepInEx setup and everything ready to go if you use a modmanager like R2 or Gale. Click click done.

clear lily
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99% of the people do just click download via Gale, R2modman, or Tmm. No one uses github to update their bepinex unless they are trying to do things wrong on purpose.

frosty hedge
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Hey guys. Does anyone happen to have a discord link to the Valheim Remastered guys discord? Just started their 80+ mod set and had a quick question. Thanks.

verbal dawn
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Is there actually a mod or an option within the game to spawn a creature already tamed, or to spawn them at specific coordinates? It's just annoying having to tame everything around you, especially when using AllTameableOverhaul.

hexed goblet
verbal dawn
hexed goblet
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Gotchya, not sure of there is a mod that just tames 1.

daring basin
faint basalt
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Ey

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What do I need to spawn Jotarr in the Deep North after opening the gate with ths Jotarr Relic?

idle timber
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Hello, is there way to play with my friend who has mods while having same or different mods?

weary island
weary island
weary island
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I noticed the update to the BalrondAmazingNature mod over at thunderstore.io and thought I'd try it out. It looks pretty interesting.

Also, I'd be interested in whether anyone else in here has tried it and could share their experiences with it. DM me or post here, doesn't matter. I'd appreciate any opinions or comments about it. https://thunderstore.io/c/valheim/p/Balrond/balrond_amazing_nature/

velvet nimbus
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hello guys are there any mods to stop people from cheating materials or items/upgrading character from a local server to a dedicated one?

weary island
velvet nimbus
weary island
velvet nimbus
weary island
velvet nimbus
weary island
velvet nimbus
weary island
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Although, everyone would need to start fresh with a new character. That might not be popular.

You might be able to do a one time copy of the player's character file to your server but I'm not sure that would work.

velvet nimbus
sleek otter
sleek otter
# velvet nimbus Thank you so much!!!

if you discovver that servercharacters arbitrarily stops allowing new players a while after you start it... I'd like to hear from you. Specifically what you think causes it and your modlist at the time. This is a difficult to diagnose issue that a few of us are having. @vivid blaze

daring basin
sleek otter
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nothijg happened when i pushed f6, tried devcommands being active, same result.. couldnt understand why it failed, didnt check logs though

daring basin
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Needs to have debugmode enabled.

sleek otter
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ah, you might want to mention that on the documents if you havent already, ive looked at them several times andnot seen that stated

vivid blaze
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This is my modpack:
https://thunderstore.io/c/valheim/p/The_Salty_Spitoon/The_Salty_Spitoon_Modpack/

im not a mod author or anything like that, (i code with chat gpt) but im leaning towards something that touches player files. I haven’t had time to try and figure out what but im leaning towards WorldAdvancementAndProgression. Also have PlayerActivity, and YouAreBeingWatched but had issues before I put those in the modlist

@jagged galleon is another server owner with the same issues

daring basin
sleek otter
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niiice

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cookie: do you htink its possible to prevent applications thatare used to 'play your own way' that basically undercut any mods ability to stop people cheating the game? ive seen people with no admin effectively having devcommands access with the stuff they do

daring basin
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No, you can only do so much but there will always be apps like CheatEngine and the like that can still bypass everything.
If a mod got created that started monitoring peoples PCs to stop random cheaters I don't think it would go very well with the community.

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So AntiCheat + ServerCharacters + manual admining is pretty much what you can do atm.

sleek otter
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yep. as expected. But maybe there is a way to log how they operate, i see PlayerActions logs console and actions, would that be likely to see them doing stuff? or are their inputs being done underneath the game layer and therefor eoutide its ability for mods to log?

daring basin
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Is that a mod?
Or what is PlayerActions logs console and actions?

jagged galleon
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PlayerActivity does create player logs daily

sleek otter
jagged galleon
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The logs can include but are not limited to; interactions with objects, commands used (if any), and any other suspicious activity

sleek otter
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i see that, im asking if those are sufficient to detect cheatengine style interaction, i always assumed thwy would be a layer under the game itself and therefore probably undetectable to mods

daring basin
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CheatEngine works by modifying the memory so no, this wouldn't catch that.

sleek otter
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right,,, so not a bepinex level hook, more pre-applicaiton ?inhection/hooks?

daring basin
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Yeah, the RAM memory.

sleek otter
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@velvet nimbus ive been finding that - whille/before sending them the deets - telling people very clearly "do not import/do not cheat" or just asking them "have you ever used any kind of cheat applications in valheim? becasue if so DO NOT do that here" can be very useful; they tend to realise that's not welcome and know they wont be able to resist the urge, so they bail befoee they even join.

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but not everyone is reasonable

daring basin
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I have an alternative to PlayerActions which is a bit better.
It logs pretty much everything and if you open the txt, it becomes a live console.

This is what it logs.

None
Inventory
Ping
Coords
Plugins
Chat
Crouch
ItemPickup
ItemDrop
MovingItem
ItemUse
ItemUseOnPiece
DamageDealt
DamageReceived
Deat
GraveItems
EquipItem
UnequipItem
PlacedPiece
DestroyedPiece
Interact
Craft
WardActivation
LoggedIn
LoggedOut
sleek otter
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whats it called?

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both look good, probably more options is better, but not so much if they cant all be toggled on/off

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right now im thinking its good to know logging like this exists, but i'm not likely to ever want ot have to actually read and interpret it all.. being able to look in inv will be a lot more useful

daring basin
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Not uploaded on Thunderstore but will at some point.
Thought about adding it to YouAreBeingWatched but I think it should be its own mod.
Yeah, of course everything should be able to be toggled to only show what you're interested in.

sleek otter
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yeah, separate tools are always nicer.

weary island
sleek otter
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true... maybe, but im not sure the log is as detailed and comprehensible as a mod-interpreted version could be

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the small amount of log filtering i have done to capture serverup/down,joins/ids is a bit of a pain in the ass with all the buffering that needs ot happen between awk/sed/greps

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never mind the Found UnityPlayer, hooking into it instead spam that leaks into everything

weary island
sleek otter
daring basin
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Huh, what does that mean?
Also there used to be this live server map like Minecraft have.
You can go to like the servers IP and see a live map of your world and where all the players are.

I want to update that.

sleek otter
# weary island I meant using the PlayerActivity log not the server log. And I have no idea wha...

PlayerActiveity log
oh right
too big
not too big; i mean console logs dont like being split off the main log with tee and then filtered, they need buffering for it to work and the more filtering you do the more tedious it can get... especially with Found UnityPlayer, hooking into it instead ramming itself into everything. Plus it can be difficult to correlate each logged line to its actual event, like correlating steam id with a player name for example; they dont always transcribe in a way doesnt still require the user to try to match data from one line to data in another preceeding/successive line.

jagged galleon
sleek otter
daring basin
daring basin
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I think that's a bit above my skills atm.

sleek otter
daring basin
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That sounds really expensive 🤣

sleek otter
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ikr

daring basin
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But wouldn't you need each player to have its own history?

sleek otter
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yup, but i assume anything that logs each player activity does that anyway

daring basin
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Yeah but then you would need to create a website to present that data.
Just shaking my head at the thought.

sleek otter
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yeah, just putting it out there.. i know markers and maps can be done ingame, wasnt sure about the fancy playback part

sleek otter
vague lily
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Hey, question, is there a mod that's updated to be able to scroll in the hammer menu? I have too many pieces for the grid size and because of that I only see the first few pieces of each category :/ I tried extended using BuildExpansion but it won't display anything.

vague lily
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Perfect fix thank you skol_splash

chrome cove
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Mount up, but it seems difficult to use

oak halo
sleek otter
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it lets new player in after a reboot, but after some time any new players will just get a black screen when the game normaly shows a still image with some advice at the bottom of the screen

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i usually reboot the server when someone says it dropped them back to the menu

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it has never denied access to existing players afaik

oak halo
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Thanks. I have an issue with my mod which sounds as if it could be related. Appreciate the info.

sleek otter
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if you figure it out please ping me

heavy plume
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Is there exist a mod that allows you to rotate building elements in any direction by 360 degrees? I want to build a more interesting roof than the two options that exist in the game :/

oak halo
sleek otter
# heavy plume Is there exist a mod that allows you to rotate building elements in any directio...
modest viper
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Hello all
Who here knows Brandon Sanderson, specifically the mistborn series?

I have a 16 page document detailing how I could see allomancy and feruchemy (and even possibly hemalurgy) implemented, how they would be simulated by and interact with existing game systems, and existing base game magic.

I'm very interested in experienced modders opinions on the feasibility of certain parts of it, especially steel pushing, iron pulling, and bendaloy/cadmium time bubble powers

Those I think would be the least likely to work, and might need a new game/engine but the rest I'm extremely optimistic about being able to fit into valheim game systems.

I think the way I've imagined how the powers work in the game would be very fun and relatively simple to use once you know how to (hard to master for some), and would slot very logically into existing gameplay systems.
They would be op, but not as much as you might think (at least early game), and wouldn't negate any existing gameplay loops or mechanics, but rather enhance them

I think out of all the games I know of, valheim is the best one to mod allomancy and feruchemy into.

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Anyways, I just rejoined after a year of being away, so I don't have any sharing perms, but if anyone is interested, DM me and I can send the doc or a link to a google doc, and you can share it from there

I don't know how to mod, and I'm certainly not expecting that anyone will make this a reality without me paying them

Just looking for feedback from people who know how this actually works behind the hood

And if anyone is as excited by this idea as I am, I certainly won't be opposed to others trying to work on it

thorny arrow
modest viper
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I know it might, but I think it could work here too.
Just let me know if you want the doc

daring basin
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@sleek otter Gonna upload the new logger mod tonight.
Will go hand in hand with YouAreBeingWatched.

daring basin
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Then if you need extra features or whatever you can just ping me.

sleek otter
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awesome, i'll keep an eye on your uploads

daring basin
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@sleek otter It's up.

junior linden
weary island
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That mod is over 2yrs old. Is it still even working?

junior linden
weary island
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Do you have any mods working on your game right now?

junior linden
weary island
junior linden
weary island
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Server side means the mod goes on the server. Client side means it goes on the game.

junior linden
weary island
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Not all mods work like that but many do, yes.

junior linden
weary island
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IIRC, it was last Oct.

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Current mods usually say they were updated for the BogWitch game version.

sleek otter
clear magnet
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Hey gang, I rent a server from valhost. my four friends and i are now in the ashlands and of course it's bad lag. I was thinking of trying better networking, but not sure how to set it up when using a rented server. any help would be appreciated on navigating this! not sure it'll work, but I want to try whatever I can.

junior linden
sleek otter
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it might work, try it

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some mods are unaffected by some patches

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if you see ragnar or a naked character at start screen with weird looking text on buttons.. its clearly broken. They arent always that obvious though

velvet nimbus
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hello guys is there a wiki/spreadsheet on the epicloot set effects? i.e: "ragnar's fury"

hearty sphinx
inland nest
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are the bone bastard weapons better than bronze weapons?

hexed goblet
daring basin
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help need some mod to increase staff cast speed its too slow to pop the bubble

clear magnet
clear lily
clear magnet
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Okay, thanks!

hexed goblet
# clear magnet Okay, thanks!

To clarify, the main problem is that valheim is passing the control of the zone to the first player in that zone. So if your friend who is far away is the first in the zone then he will control the zone and run all the simulations in the zone. Everyone else will be bottlenecked by their cpu and roundtrips to their pc. The server just acts as a relay passing info to everyone.

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if they leave the area (portal or logout) control will shift to someone else

clear magnet
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Right, that we figured out. We figured out who had the best connection and rig and have them go first but once there’s more than two people it still shits. So we were thinking of better networking

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But if it doesn’t help than it is what it is

hexed goblet
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there is also just Networking mod

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i haven't found a solution, it's not really a network speed issue. it's a topology issue imo. Also, there doesn't seem to be any predictive simulations. You could also try CombatOwner, but i have heard mixed things about it.

clear magnet
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Okay, so hypothetically regardless of which networking mod I try, how would I add those to a server I rent from say Val host

hexed goblet
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you would follow the instructions by your server host provider.

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but CombatOwner is client side

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I think Networking probably is too. 99% of the game is client side.

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it usually says on the mod description

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also, something like MultiUserChest will help with stuff like opening the chest on the boat.

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what type of lag issues are you experiencing ?

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are you rubberbanding or is everyone else?

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are monsters teleporting around?

clear magnet
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All rubber banding hard and yeah monsters will teleport. The standard stuff lol

ebon oar
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Multiple players on server are saying mistlands has been worst than before with creating lag. Anyone know any mods that have helped with mistlands lag? Not looking to clear up mist or anything like that 😛

weary island
clear magnet
clear magnet
ebon oar
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We do have the networking mod installed but still mistlands lag. Was just wondering if anyone had a known sulution for specifically mistlands

weary island
ebon oar
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Yes its on whitelist and our essentials modpack

weary island
ebon oar
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Yes of course 🙂

weary island
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Good. Also, if you can identify specific player(s) who have a laggy connection, they mey be able to improve it with the use of an internet tunneling app. And don't forget to check on individual player's possible problems with their local PC performance. Such as background tasks, resource issues, internet connection issues, etc.

Tunneling apps are usually free for residential use and can streamline a connection between player and server (or the playfab network relay location, in the case of using crossplay). An example of a tunneling app would be Cloudflare's Warp app.

ebon oar
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Thanks but they are fine in every biome except mistlands +. Im really asking about solutions for lag in those specific biomes

weary island
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Right, then the only possible approach there would be to turn down some of the graphics settings on the game.

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Oh, and being 'fine in all other biomes' doesn't rule out comm issues as the culprit for log. Those biomes are simply more demanding and so that's where the problems show up.

ebon oar
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Well they do boast that they have a 4070ti (or similar between the ~6 players) so they may have all settings on

weary island
ebon oar
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So something like "Just because your graphics card can render all settings doesnt mean that valheim is optimized to receive all this data to your computer as fast"?

weary island
ebon oar
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Haha just something to convince them to lower their settings because they are convinced their cards should be able to run a game that looks like valheim no problem 🤣

weary island
clear magnet
ebon oar
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Yep. I get it but the players sometimes have a hard time accepting

weary island
clear magnet
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oh, shit.

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that really sucks, because we all have really good internet and pc's so we were confused why we'd still be having lag issues. not saying turning this off would stop that but. man, that stinks.

weary island
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It certainly adds another layer of complexity and possible problems to the whole situation.

clear magnet
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i appreciate your input

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im not gonna add any of the networking mods cause it just seems like it wouldnt make much of a difference

weary island
clear magnet
ebon oar
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So I saw a list of server side mods compatible with crossplay including console + have been trying to learn scripts that run on Expand World Prefabs. My plan was to create a server that required no modpack to be downloaded while still having cool non-vanilla stuff available. Is this possible or did I misunderstand the capabilities?

weary island
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Server side only mods can do some good QOL things for you but nowhere near as much as game mods can do. It's worth a good look but don't expect too much.

ebon oar
weary island
oak halo
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No, I think expand world prefabs works serverside-only.

weary island
weary island
velvet nimbus
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where can i find the legendaryID's of epic loot items?

inland nest
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yo i defeated a couple bosses from therzies monstrum mod, what do i do with teh trophies?

weary island
twilit ivy
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I'm thinking of using one of the NPC mods. Any suggestions? I would love an NPC who gathers resources.

weary island
sleek otter
# daring basin <@243921092899504129> It's up.

so, first time i have been able to use youarebeingwatched, but it's locked up on the name,spectate,inventory dialog. Game is still active in background, but i cant click anyhting with mouse and cant dismiss the dialog. Do you hard-bind any keys or otherwise assume people always use wasd keys by any chance?

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console/inv still responds, but opening map opens inv instead, and i have no idea how to get this off my screen, escape does nothing... any ideas aside from alt-f4?

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i had hammer active when i first hit f6, so i can see the repair and object healthmeter open above the yabw dialog...no response from anything though. It's a bit of a showstopper.

daring basin
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Thanks for letting me know, I will check on my end, it's possible the mod needs updating.

noble shard
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anyone in here able to help me add mods to my own dedicated server?

daring basin
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Hello I'm used to playing the game There's something that makes me stop playing after a few hours every time It's this damn obligation to necessarily need a workbench to build, it makes me psychologically unstable. What's more, the zone is small, so you have to build a lot of workbenches everywhere. It's unbearable. By any chance, do any of you know of a mode that removes this restriction?

night scroll
daring basin
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I just don't like the gameplay of having to build a workbench to have fun. So I'm looking to remove this feature with a mode if possible.

sonic dew
daring basin
hearty sphinx
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Yes it absolutely does.

daring basin
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The only thing I can change here is whether all crafts are free or not. And I don't want crafts to be free, I just don't want to need a CRAFT table to build

hearty sphinx
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So you're ignoring NoWorkbench then?

daring basin
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@sonic dew I did see the screen you made, but which mode should I use to configure?

sonic dew
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It's not in the world modifiers menu, you enable that with Devcommands while inside the world

daring basin
sonic dew
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NoWorkbench

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setkey noworkbench

sonic dew
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And you still have to enable devcommands first

daring basin
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That's okay, thanks anyway. Sorry for the inconvenience.

sonic dew
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Try with the caps: setkey NoWorkbench

slate nexus
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yo

sleek otter
# daring basin Thanks for letting me know, I will check on my end, it's possible the mod needs ...

tried it again today, at first it didnt seem to work, but after making sure i wasnt holding anything (weapons/hammer)i was able to spectate, but there was no character anywhere in sight, not even after allowing for the world to render, but after cycling to another player and back a few times i was able to see the characters...and it seemed to work as expected. Initially it was pretty weird due to the absence of players though.
But when i tried to view inventory it wouldn't. I think it was having an issue with smoothbrain-backpacks auto-opening the backpack inv panel, becasue i could see it rapidly slide out from the side of the screen and back again, but there was no player inventory panel. I'll try disabling open-backpack-with-inv and/or dropping the backpack next time i get a chance to test it.

sleek otter
daring basin
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Besides, I want to add stationary cameras to the mod anyway :D

sleek otter
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yeah, i was thinking that would be an easy add that would make checking in on static locations a lot nicer

proper halo
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Has anyone suggested or considered making a mod that allows you to take control of mobs in valheim?
That could be an interesting multiplayer experience having 1 or more players working together to sabotage another group's progress ingame

daring basin
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You can try my IdentityCrisis mod but you don't fully become the creature but it's as close as you can get for now.
I can make creatures you can become though and they retain all attacks and it feels natural to play as one.

hexed goblet
daring basin
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If I make a command in my game it will tell me it's active, but it doesn't work if, for example, in the launch options in customization, I set the doubts to times 2 or times 3. Technically, it says it's time 2 and time 3, but when I pick up a pebble, I get one, even if it's time 3, nothing works

hexed goblet
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sorry, i don't undertand.

unborn ore
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I need help!!!
A friend of mine (who the host for the world) decided to have "Server Characters mod" installed. My main character have been in 2 other worlds with different friends. How can I transfer my main character to my friend's world (the one that has server characters mod)? I don't want to start all over for my stats and items.

sonic dew
proper halo
brazen veldt
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whats the mod again that lets you load items in inventory from top down rather than bottom up?

daring basin
proper halo
sleek otter
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but the whole point of serverCharacters is so people cant just roll up with 100% skills and 10 stacks of all materials. So maybe your friend is trying to tell you somehting. No challenge: no reward.

proper halo
daring basin
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:D

proper halo
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I am already envisioning playing as a literal troll to mess with my friends 😂

Or perhaps a fenring to stalk them at night 🤭

hexed tiger
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Hi. Can you please recommend a mod to show what exactly improves with swords and other items with their level?

dusty wing
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How do I play Valheim with the better continents mod with vortex?
I'm really new with the vortex interface and mods and all that. When I click on the play button on the top left for valheim in vortex, the game opens but I don't see any of the maps or mods anywhere. I downloaded a middle earth map and it isnt there in the worlds list

dusty wing
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@sudden stag what about better continents

sudden stag
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no clue so far....

sudden stag
dense grove
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do mods generally work in MP?

tired crescent
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Updated ones, generally, yes.

weary island
sudden stag
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to hard 😭

granite oracle
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i had a mod profile in r2modman and the mods all work for me, but my friend tried it and in game, his camera would violently shake and he couldnt move. anyone know how to fix it

hexed goblet
modest viper
daring basin
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You can post links, just not obfuscate them in any way.

modest viper
#

two parter

gloomy sorrel
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has anyone made a mod for adding custom skyboxes to the game, for thunderstore?

hexed goblet
fierce forum
#

Hey! Today ive found out that its possible to have 'server side' mods so that xbox players can also use them. I had to stop playing valheim due to my immense fear of ticks. Perhaps anyone knows where should i look for more info about that? I doubt theres a mod made that changes ticks into different model etc but it would be a start if i could find out if thats even possible to have on server and not client side bee

#

I've found this old post https://www.reddit.com/r/valheim/s/6dNUSXcto2

And the solution someone had was
'I ended up making a Creature Level Loot Control config to spawn ticks with 0 health and as a backup give them 0 move speed, damage, etc.

It solves 99% of the issue. Occasionally the ones that spawn in ribcages are still there, but they cant move and die in 1 hit.'

But i assume it's client side rather than server, and xbox cant use any mods on its own

Reddit

Explore this post and more from the valheim community

devout gazelle
modest viper
fierce forum
devout gazelle
hexed goblet
fierce forum
devout gazelle
fierce forum
#

So if playtrough hasnt gone to mistlands yet, there shouldnt be any ticks seen in game, i see

hearty sphinx
modest viper
#

cause that's never "easier"
I outlined other reasons why I'm excited for it working in valheim at the beginning of part one also.

devout gazelle
fierce forum
devout gazelle
#

Like

config\expand_world\expand_prefabs.yaml

- prefab: Tick
  type: create
  swap: Seeker
  data: fakeTick

- prefab: Seeker
  type: destroy
  filter: string, Humanoid.m_name, Fake Tick
  spawn: GiantBloodSack

config\data\data.yaml

- name: fakeTick
  floats:
  - RandomSkillFactor, 0.5
  - Humanoid.m_health, 100
  strings:
  - Humanoid.m_name, Fake Tick

So Tick would be replaced with "Fake Tick" that is a Seeker with half health and damage. On death it would drop usual drops + the Tick drop.

fierce forum
#

I need to get more tech savy because this seems so complicated haha. I mean i just copy those and it should be fine i suppose?

hearty sphinx
devout gazelle
modest viper
daring basin
#

Is there a working settings mod?
I'm thinking of creating one with as many options as possible that can be exposed 🤔

oak halo
#

What do you mean by settings mod? A mod that provides a UI for currently hidden game settings like global keys and such?

daring basin
#

Oh my bad, should have specified I meant graphics settings mod.
Don't think any of the ones that existed still works, or maybe they do.
Either way I kinda wanted to make a more complete one with everything that can be adjusted.

The ones that exist(ed) were fragmented and only had some settings etc.

sleek otter
#

@daring basin I havent had a chance to really test youarebeingwatched's inv peek, but i did recently disable backpack auto-open-with-inv and contentsWithin's auto-peek, but still couldn't see the target inventory. So its either a more significant conflict with a mod rather than it just being soft-stomped because those things open their own inv-related panels, or (seems less likely) maybe somehting to do with my keys not being defaults (i use KP_End to open inv); i say that becasue it's a common issue for modders to assume everyone uses wasd and its an issue for those of us who dont. Theres also nothing appearing on the server console when i do this aside from echoing that i have activated devcommands and debug. So I'm sorry I'm not really very helpful on this issue, aside from being able to say it doesnt work at all in my mod context.

#

so I'm hoping you have had an epiphany, and have some ide whay ots not working. I'd really like to be able to use it. :}

daring basin
#

Really strange as the only custom key is F6 to open the custom UI and then a button and the rest vanilla handles.
Could maybe add commands so like yabw_inventory playername to open a players inventory?
This would bypass the custom UI and maybe that would help.

sleek otter
#

sounds like it would make dubugging it in context with other mods a bit simpler, yeah

#

f6 works, but after i click inventory button next to a player it does nothing, and pushing my inv bind just shows me my inv

#

also thought it was a little odd that i also appear in the list of players to spectate/peek at

#

custom commands for peek <player, and inv <player> are more likely to be useful for what ails me

daring basin
#

Then add actual player inspector feature so you watch from players perspective instead of freecam at their position.
Also add stationary cameras where you can have like 5 cameras to switch between.

Yeah, will add that for sure!

sleek otter
#

i forgot to check if there was a verbose logging option

#

yeah, pov cam would be really good, any time i spectate they are long gone by the time i render

daring basin
#

Lol imagine being able to spectate a creature.

sleek otter
#

if 5 cameras isnt a hard limit; then 9.. one per player at maxPlayers (minus the admin) seems useful too

daring basin
#

Yeah, it was just an example.

sleek otter
#

The RealityHeim Show

daring basin
#

Perfect if you wanna record events and stuff.

sleek otter
#

buildHammer cam compatible of course

#

a cycle function for inv and specate that cycles all available players seems useful too, but im not sure what that would mean for rendering all of those different locations in a timeley fashion as admins machingun through all 9 players cams/invs

#

making an overt mode where odin is present when players are being spectated would be interesting too

#

that way there would be no way to distinguish random game odin from admin odin appearances

daring basin
#

Lol

sleek otter
#

he is the official ingame stalker after all

patent lintel
#

I have been using valheim-map.world/ to look at my world seed. I can see that I can add markers and other stuff to the map. If I do that will it show up for anyone that is looking for the same seed? Or does it just change on my view. I wanted to cross some stuff off and place where my portals are but I don't want to mess it up for others. I looked around and I cant find anything about it.. so I came here to see if you guys would know. And if it does how can I add those to just I copy for me? I DL the all data files but have no clue what to do with them.

daring basin
#

It's local so your view of the map is only for you.

finite dirge
#

Turf roofs - does anyone seen good mod for turf roofs?

daring basin
#

My BuildPieces mod adds some grass roofs.

tired crescent
#

and those buttons are hard coded in vanilla.

#

I really should make an effort to bring back my admin tool. Every time I try it always has something that blocks me finishing it.

#

Mostly because I hate the UI I make for it.

sleek otter
# tired crescent I have mentioned this before, but the issue is because the mod uses the default ...

freefly
ok, but that part (spectating) works for me, its the inventory peek that silently fails.
That said, i assume it is serverdevcommands which enables or augments YABW in the multiplayer context. SDC allows rebinding the fly up and down controls (which are normally set to wasd side of kb - and i assume whst you refer to as hard coded). So thats no problem for me aside from weird initial rendering, which is to be expected.

tired crescent
# sleek otter > freefly ok, but that part (spectating) works for me, its the inventory peek t...

Sure, but you mentioned issues with the keybinds. I'm telling you why it's an issue. I had fixed that in my version a long time ago.
Inventory peek silently fails because of other mods you're using. Epic Loot, Jewelcrafting etc. The mod would need to make explicit compatibility with it.

Depending on the inventory mod of choice, you might also have to read the invisible rows or custom data to see it all.

sleek otter
#

the mods
yeah, thats what i figure... and why i keep pestering cookie :} i did post a modpack, but maybe they didnt look at it or feel like figuring out where the conflict came from
But the keybinds arent an issue with respect to the inventory peek function though are they? surely not?

tired crescent
#

If you want that feature timely.

sleek otter
#

ah, ok

tired crescent
#

But should be an easy fix to find out the issue.

sleek otter
#

yeah, i change mods like i change clothes, so unless its NOT one of the mods thats become core to any new server i start, or i do some elimination testing on the ~80 mods currently at play... it may take me a while to figure out where the issue lies. I want the functionality, so for now the mod is still in the list despite it not being fully operational in my particular case. If i find the culprit i'll be sure to ask for a fix though.

tired crescent
#

It’s very likely a mod that adds data to items. Epic Loot, Jewelcrafting, Backpacks, etc.

Or, an inventory mod. Since that would cause the RPC of items to and from the admin to silently fail of invalid data is there.

sleek otter
#

Epic Loot, Jewelcrafting
ew
Backpacks
indispensible
inv mod
yeah, the other one. soz

#

i have a fair idea which are the likely suspects, but they are also unfortunately the keepers

tired crescent
#

😂

sleek otter
#

btw: does the effect: field in smoothbrains custom yml backpacks actually work? i never could get a meaningful response from them, and nothing ive tried applies the effects specified

tired crescent
#

Yes it does.

sleek otter
#

can you give a correct sysntax example?

tired crescent
#

everything in that mod works

sleek otter
#

well except if you make a custom backpack that doesnt require any upgrade, then it randomly snafus

#

it took me months of headbutting to figure that out, and now that i have them im never letting go... so how do i set an effect? my syntax must be wrong

#

and ive tried a bunch of things

tired crescent
sleek otter
#

ok, well i was generally using the megingjord, and i have since deleted the half dozzen commented out lines i tried, bu tit was alon ght lines of
effect: Megingjord
effect: BeltStrenght
effect: SE_...whatever it was
etc
but i never got any joy..... but then maybe i should try again now that the lack of an upgrade section is no longer making them fail at random

#

yeah, adding ** effect: SE_Warm** as per the thunderstore example, and making a new pack doesnt show the effect active... assuming i dont need to be anywhere cold for that one to become visible on the gui

sleek otter
#

yep, same as before, no joy at all

tired crescent
#

Then I'd check the format of your file.

daring basin
#

@sleek otter I will add the features we talked about and thanks for helping me figure the problem out!
Now I know the reason why I'm personally not getting any issues, I don't use any other mods than my own.

Can you give me your modlist?
Would help me add compatibility etc.

sleek otter
# tired crescent Then I'd check the format of your file.

I was timed out for attempting to post the multitude of syntax differences i have tried, most recently a few from https://valheim-modding.github.io/Jotunn/data/status-effects/status-effect-list.html
The thing is that the yml works, but nothing results in a functioning effect... not even when i use the example effect off the example doc on thunderstore: effect: SE_Warm
As usual my superpower: GrOsS OvErSiGhT may be at fault, but any other time i brute force my way through a code issue when I'm half asleep it will eventually work. But in all the time I have spent on effect: it has never once worked.
These are all just color variants, so try slapping an effect into one https://gist.github.com/BETLOG/b0c85185ad07aa3c867abffc180f8dc1

tired crescent
sleek otter
# tired crescent I can do some testing later and help out.

Looks like i needed to restart the game. ffs. every other aspect of the backpack i have tweaked in realtime without restarts/reloggging.... evidently this isnt one. I'm surprised it hasnt spontaneously worked before though... i guess i always had non-functional fringe test-cases still active each time i gave up and ragequit.
Thanks anyway.
CaPtAiN GrOsS OvErSiGhT.. awaaaayyyy!

#

<insert the usual embarassed swearing here>

nova orbit
sleek otter
tired crescent
#

Hookgenpatcher doesn't have anything to do with backpacks btw.

#

only planbuild, as it's the only Valheim mod (known to me) that still uses it.

sleek otter
#

thats what i thought, and yet stuff ive tried previously now works

#

ffs

sleek otter
#

you should totally +1 any of those suggestions/feature requests that appeal to you on the git... we might eventually get one or two

#

also; re upgrades: at one point i was making packs with item restrictions, for specific build ingredients.... normally i hate this idea but the need for an upgrade section had me consider packs for boats and teleporters, becasue i like the idea of a gobag which already has the ingredients in it to just grab on a mission specific basis and leave with. My boat/portal packs' single upgrade was an additional slot for wood, so wood for a workbench could be included. So it was kind of redundant, but it meant i had an upgrade sectionin a pack that i didnt actually want ot be upgradeable.

obtuse matrix
#

Is there a mod that allows you to display custom information on enemies and other players healthbars?

sleek otter
#

yes, not my thing though, so i cant suggest search terms

obtuse matrix
#

maybe something that can display your faction when paired with the expand factions mod

old stone
#

is there a mod that adds primary attacks to sledge hammers?

gaunt geyser
old stone
#

ooo, many thanks

#

if it adds fist weapons, it's gonna be a god send

abstract loom
#

If i want to use mods with my friend how does that work

weary island
abstract loom
weary island
steady lake
#

Hi, I am trying to install mods again after 2 years break from the game as I want to start again. A few of them are .rar and I cannot extract them with 7-zip though - does anyone know why this is? The main one right now is MapSyncMod

nova orbit
sleek otter
#

#mods-screenshots message
@vague lily If those ladders are in kingdom then i must have missed them (unlikely), i know they arent valkea...based on my reference screenshot of that mod they do look a lot like cookies though, so i guess thats why they responded.
@daring basin Did you set burnable: false on all those stone pieces?
I've removed all build pieces from my server setup recently, mostly for the benefit of low vram players, but prior to that I found myself using wackydb to prevent all of modded stone from multiple piece mods from being flammable. ... i was surprised i even had to do that.
I have a mosaic screenshot of all of the panels to remind myself what your mod contains, but I dont recall actually using it... Whish is weird because stone pieces are what im usually wanting.
Also maybe you know the answer to this: why do some mods columns suck at being stacked? I like the valkea columns, but they almost always refuse to be stacked 2 high... and the snap points kinda suck if all you want is a top and bottom surface centroid snap.
I assume it has something to do with the bounding box, but dont know if thats an automated game engine thing or a modmaker thing. I dont see any stacking strength related info if i export the wackydb yml for any columns, and it doesnt seem to relate to health.

clear sequoia
#

hi all if i install the more inventory mod and can i still host my server to play with a friend while he has no mods, is he able to join

brave sparrow
#

what are places where I can look at mods? Is it just Nexus?

sleek otter
brave sparrow
#

ty ♥

daring basin
# sleek otter https://discord.com/channels/391142601740517377/1202934384643154001/137060448248...

Only the wood pieces are able to burn in my mod.

If you make stone pieces and then set then to be stone in Unity then they will just fall apart when building.
So what I do with my pieces that's stone is set them to Hard Wood so you can actually build with the stone pieces.

I plan on reworking the snappoints for my BuildPiece mod to add more.
First I need to write a script for Unity to automate this, I'm not doing manual snappoints for 300+ pieces.

slate zodiac
#

Is there a Mistlands mod that turns the mists into a transient weather pattern?

delicate delta
#

somebody have the m2 modpack discord ?

thorny arrow
slate zodiac
honest ibex
#

Hello, I want to make the staff of embers a single target weapon and available in the mountains.

What would you guys consider fair or balanced?

50 blunt
50 fire
Eitr cost: 35

Would this be balanced?

#

I'm adding it to a trader aswell, how much coins should it cost, 1000 enough?

timid shoal
#

If you only got to Mountains, how would you know about Eitr-food?

honest ibex
#

It's not my first playthrough. I beat the queen multiple times, and chose to enter Ashlands on my very hard combat difficulty playthrough.

But lost my portal there and quitted it there a while ago.

Now I want to do a new playthrough, but with early game magic.

weary island
honest ibex
#

I know, I also have a modded world.

But I want to rebalance some weapons there too.

weary island
honest ibex
weary island
# honest ibex What do think <@449765565507043329> ?

I think your damage looks reasonable. The cost might depend on how easy it is in your game to collect coins, but it also looks reasonable to me. If anything, I like to give mages a bit of an edge as they're mostly pretty vulnerable except in multiplayer.

That's just me, though. 😄

honest ibex
#

No that's alright, I'm trying stuff in vanilla, while also making my own mod combination.

opal veldt
#

I am trying out mods for the firs time in game and I'm not going to lie... I love them

#

they have ruined me...

honest ibex
#

Same here 🍻

opal veldt
#

Idk how I'm going to go back 😭

honest ibex
#

I hope Irongate will add some to the standard game, as in.

You can activate them from the game if you wish, but achievements would be unoptainable ofcourse.

And mods need to be non-copyright.

opal veldt
#

I have been opened to a whole new world. I'm about to try out the deep north mod 🙂

honest ibex
#

I'm in the mountains now with about 80 plug ins.

#

11-05-2025.

Plug in's (⭐ = Favoriet):

  1. BepInExPack_Valheim
  2. JsonDotNET
  3. EpicValheimsAdditions
  4. Magicplugin
  5. WackyEpicMMOSystem ⭐
  6. PassivePowers
  7. FloatingItems ⭐
  8. Ashlands_Pack_1
  9. Forbidden_Catacombs
  10. WeaponAdditions (by blacks7ar)
  11. SaveCtossBowState ⭐
  12. Sailing (by Smoothbrain)
  13. Blacksmiths_tools
  14. Skyrim_Cursor
  15. MoreUpgrades ⭐
  16. ShutUp (by Smoothbrain) ⭐
  17. IndestructiblePortals ⭐
  18. EpicLoot_Therzie ⭐
  19. EpicLoot_Balanced
  20. Traders extended
  21. Meadows_Pack_1
  22. This_Goes_Here (By ASharpPen)
  23. More_World_Traders
  24. Mountains_Pack_1
  25. Swamp_Pack_1
  26. Mistlands_Pack_1
  27. Blackforest_Pack_2
  28. Wizardry
  29. WarfareFireAndIce
  30. MonstrumDeepNorth
  31. Jotunn
  32. Underground_Ruins
  33. Blackforest_Pack_1
  34. Plains_Pack_1
  35. Warfare (by Therzie)
  36. Armory (by Therzie(
  37. Monstrum
  38. EpicLoot (by RandyKnapp) ⭐
  39. PlantEverything ⭐
  40. ShogunEra
  41. RtD_Horrors ⭐
  42. ValheimArmory (by MidnightMods)
  43. MarAxe
  44. MagicalWeapons (by MythikWolf)
  45. Blacksmithing (by Smoothbrain)
  46. RtDMagic
  47. MonsterLabZ
  48. RtDAdditions
  49. RtDMonstrum
  50. RtDItems
  51. AdventureBackpacks
  52. Fantasy_Armoury (by Horem).
  53. Fantasy_Replicas_Lotr
  54. Pseudonym
  55. Hugos_Armory
  56. Shapekeys_and_More
  57. LoTRStuff
  58. ChebsMythicalWeapons
  59. Daedric_set
  60. ADO_Samurai
  61. Alle andere ADO mods (Dreamgade)
  62. TheShaperOfDistantOrigins (ADO)
  63. Weapon_Additions_EPIC_LOOT
  64. BetterSounds
  65. Judes_equipment
  66. RapidLoadouts
  67. BoneControl (moet nog getest worden).
  68. Do_Or_Die_NPC
  69. Do_Or_Die_Items
  70. Monsternomicom (REUP Mar 28)
  71. AzuExtendedPlayerInventory
  72. EquipmentAndQuickSlots
  73. RtDMonsters
  74. RtDBiomes
  75. RtDCustomRaids
  76. RtDFairyTale
  77. Outsiders
  78. Basements
  79. Horemvores_Assembly_Mod
  80. EpicLootPatching_SouthsilArmor
  81. EpicPatches_EpicLoot
  82. ChaosArmor
  83. EpicLootPatching_ChaosArmor
  84. Sages_Vault
  85. Cackleheim_For_Blacksmith
  86. Skyheim
  87. Server_devcommands
  88. Shawesome_Dark_Gift
opal veldt
honest ibex
#
  1. Cackleheim_For_Blacksmith
  2. Skyheim
  3. Server_devcommands
  4. Shawesome_Dark_Gift

Stopped adding favorites after 41., but some are definitely bangers.

Like 93. Let's you play as a demon/vampire

weary island
opal veldt
#

I have questions

honest ibex
#

As you see, the numbers aren't quite right, because I removed a few.

honest ibex
honest ibex
# honest ibex 11-05-2025. Plug in's (⭐ = Favoriet): 1. BepInExPack_Valheim 2. JsonDotNET 3. ...

Some notes regarding my testing, which I did costing me days, as I added all of these mods gradually, everytime I played.

Does not work here 11-05-2025 (tested):

  1. Meadows_Pack_2 Note: Game cannot load, too much custom grass
  2. Dungeon_Splitter Note: Does not make dungeon bosses (from mods) spawn, I think a glitch.
  3. Pseudonym Note: Works, but with some mods, it can unequip your stuff, making it look like you've lost everything, but I didn't luckely.
  4. AzuExtendedPlayerInventory and EquipmentAndQuickSlots don't mix well.
  5. ElementalOrbs
  6. All Expand mods, by JereKuusela (Minus events and spawns).

Try later: 1. RtDBiomes
IN
2. RtDMonsters IN
4.Shawesomes_Divine_Armaments
5. Do_or_Die_Items (by Horem) IN
6. Runic Swords Note: AT OP
7. ViceHeim Note: OP, and recommend using Dualwield mod and HookGenPatcher, you also download them automatically. Maybe still fair on solo hardcore combat.

Notes:
. AdenthornCustomAudio Note: No ingame options to change music.
. Judes_equipment Note: Backpacks give you carry weight, no inventory slots.
. RapidLoadouts The store has overpowered items, most of which you can buy, for many little.
. RapidLoadouts and AzuExtendedPlayerInventory, get a button in the way.

#

I also found out the confic editor is very useful and you can obtain info about a mod or change the mod quite easily there in R2modman. Also found the solution to my question s about the bone control mod!

honest ibex
tame geyser
#

Hello everyone, new viking here. Played vanilla for a few days and decided that I am ready for some mods, but want already cooked and ready to play modpack. Any recommendations?

weary island
honest ibex
tame geyser
#

Also what do people here think about RelicHeim? Do I need QOLHeim with it?

honest ibex
tame geyser
honest ibex
tame geyser
twilit ivy
supple grove
#

Does anyone know of anything that fills a role similar to server characters, but is server only? I was thinking of something that basically just compared inventory/levels on disconnect/reconnect and kicked if mismatched

weary island
supple grove
#

Id like to stay vanilla compatible to avoid forcing people to download mods

#

thats why I was asking about server-only.. its seeming more and more like thats not possible though

weary island
#

Yeah, and I'd like to be rich as well as just handsome. But it's a harsh universe we live in. 😢

supple grove
#

Some basic server moderation tools seems like a realistic ask in comparison 😉

#

Any chance anyone has seen how some of the other big servers do it? They mention being vanilla compatible so im sure it has to be automated somehow

weary island
#

You may be able to get notified if/when a player violates a rule but it would take someone making a custom script to also get that player automatically removed. No mod does all of that yet.

supple grove
#

That could be a big step in the right direction, when you say "violates a rule" what exactly do you mean?

weary island
#

Uses a forbidden console command or brings in inventory from outside the server.

supple grove
#

What methods are there to detect those?

weary island
#

You'll have to do a search for that sort of thing over at thunderstore.io. I haven't personally looked for it for some time now and I'm sure there's new stuff out there since then.

supple grove
#

;p

#

almost prefer your "hire someone" answer veles

weary island
supple grove
#

interesting this might work thanks, i can probably do basic comparisons on the inventory if its spits it out in a good format. Ill look into that

nova orbit
weary island
supple grove
#

fortunately i didnt need to spawn anything, the last cheater i had was trash at the game and couldnt survive with cheated mistlands items

#

ah well nvm then

nova orbit
#

I'm more afraid of the mods than bringing items. cheat weapons can be blocked easily with Expand world prefabs. Very powerful mod but there's learning curve to it. some scripts are simple and easy to find.

supple grove
#

I was looking into it but it looked more like adding custom behavior to items rather than server management. But im sure i didnt get very deep into what it can do

supple grove
#

Thanks for all your mods. That would explain why theres no good answer here i guess

tired crescent
#

No problem. But yeah, there are ways you could get a ton of info, but not the inventory directly. You’d also just be making educated guesses mostly

oak halo
# supple grove I was looking into it but it looked more like adding custom behavior to items ra...

What would be possible for a serverside-only mod is to check equipped items against a list of forbidden or non-vanilla items and even take items from a players inventory (but the mod cannot see the inventory). Basically anything you can see other players do/wear in mp, the mod could detect as well. It may even be possible (although very hacky) to determine skill levels.
However, the mod would be powerless against client-side mods which changed the stats of existing items (and any number of other changes I did not think of).
This was purely theoretical however, I don't know if such a mod actually exists, although some of it can be done with EWP, as mentioned. I thought about implementing some of it in ServersideQoL, but decided against it for the moment.

sacred folio
#

What's wrong with the mods? Many of them are missing the item

daring basin
#

anyone know aany mod like this?

slate zodiac
#

Is there a mod that provides an alternative style for Black Metal chests?

#

I still dream of a mod that ads style variants for each of the standard armor sets (maybe starting at iron)…

weary island
devout gazelle
weary island
# slate zodiac I still dream of a mod that ads style variants for each of the standard armor se...

Sadly, I don't see a lot of options out there for that.

You can try this mod and see, if it suits your preferences. It's a bit old but might still work ok. Good luck with it!https://thunderstore.io/c/valheim/p/Alpus/Transmog/

obtuse trellis
#

does anyone know which mod adds times when hovering crops?

#

I remember there was a UI mod, but I think it might be depricated

#

This adds a bunch of UI features, but It doesn't include a crop timer

tired crescent
#

PlantEverything, BetterUI, AzuHoverStats, etc.

daring basin
#

Nah, no one has really bothered with that.
Reminds me I forgot about that conveyor mod I was going to make.

copper gazelle
#

There was a gif I saw awhile back.....

copper gazelle
#

hell if I know how old that is, what mod, or if it got broken somewhere in updates

daring basin
#

That's not a mod, just vanilla shenanigans.

tame geyser
#

Anyone know what mod I can use together with RelicHeim to add Ammo slots?

honest ibex
honest ibex
river estuary
worldly garnet
#

I'd like to be able to make and use those square white build pieces that are used as dungeon entrance and exit teleports.

How can I learn to do that.

honest ibex
tired crescent
#

You do not need Equipment And Quickslots if you have AzuExtendedPlayerInventory.

AzuEPI gives quickslots and equipment slots.

proper halo
#

Hey - question
Is there any way to turn off the size changes for the tame everything mod?

I don’t like my 2* dverger being the same size as a seeker soldier 😅

clear lily
#

I dont know if AllTamable has the option, I know CLLC (creature level loot control) has an option for "don't scale creatures with star level"

proper halo
#

Yeah, the tame everything mod just makes all your mobs so big when they get stars

#

I don’t like it 😂

honest ibex
#

@opal mirage In which biome do I get the recipes for the full vampire/demon skin, the one with the wings from your yt vid?

I'm in the mountains rn in my newest modded playthrough btw.

opal mirage
honest ibex
haughty stag
#

any mods that work like damage meters in wow? @ me or DM

bright mantle
#

did you find anything? 🙂

brave sparrow
#

but I think I found one. sorry i couldn't be more helpful tho

bright mantle
brave sparrow
#

might be out of date?

bright mantle
#

¯_(ツ)_/¯

hoary depot
#

Are there any mods that give Ancient Metal (pre-Ashlands Flametal) a purpose? Or make it so they can go on item stands? Any excuse to get them out of the storage chest?

meager phoenix
#

morning everyone. Ive been away for a couple years now. Looking for some mods I remember, but they seem to have been abaondoned. There a new method being used to get mods?

daring basin
meager phoenix
#

and that is why nexus was no longer good. Thank you!

abstract loom
#

if me and my friend got all the same mods from nexus mods

#

we could both play multiplayer yes?

weary island
abstract loom
#

thankyou

full bone
hearty sphinx
full bone
hearty sphinx
#

That makes zero sense.

full bone
hearty sphinx
#

Lol, on what do you base that bizarre accusation?

hearty sphinx
kind echo
#

hey guys, how do I install mods? Ive followed the instruction from nexusmods but after dropping the files into the game folder valheim doesnt launch anymore. any ideas?

hearty sphinx
#

Why are people still using Nexus? Use Thunderstore, use r2modman as your mod client and you won't have ANY of these problems.

#

Oh, and for God's sake, leave V+ to die in a fire.

kind echo
#

finished valheim once on vanilla and wanted to try some mods

#

gotcha, u recommend thunderstore

#

which mods should I install? which ones are fun?

timid shoal
daring basin
#

No one should recommend or support Nexus that play Valheim.
Nexus doesn't support Valheim so we shouldn't support Nexus.
Thunderstore is the only place for Valheim.

hearty sphinx
granite geyser
#

Has anyone here tried the plan build mod??

worldly garnet
#

I'm trying to decide between blacks7ar's MagicPlugin mod and Therzies Wizardry mod. I haven't used either yet.

Does anyone have any input on the differences in those two mods? It seems like they both do the same thing?

stray hill
#

I want fists to be a more viable weapon, besides flesh rippers. Has anyone had success with mods and leveling?

tired crescent
timid shoal
# daring basin No one should recommend or support Nexus that play Valheim. Nexus doesn't suppor...

I think you for got: "in my opinion"
I would gladly recommend using all mod sites that provides the mods you as a play would like to use. Can you expect help and support from everyone on the internet for every strange mod you downloaded from a strange corner on the internet? Of course not.
Valheim mod creators are a small part of the modding scene, and for reason important to them, they choose to move from Nexus to Thunderstore. And good for them, you do you. But to talk down on other communities / sites, are strange to me. In my opinion that tells me that there are unresolved inner conflicts / feelings involved. I find it wrong to shame mod users from one community, just because they are not using the site you prefer.

timid shoal
kind pumice
#

The should kind of implied subjective opinion, but it is objectively true at this point that NexusMods is the inferior source for Valheim mods. I've used Nexus for many years and am still partial to it, but I cannot in good conscience recommend anyone use it for Valheim modding other than to contact mod authors

clear lily
#

I will talk down on it, they remove/ban mods over personal beliefs. They have a weird Terms of Use that conflict with most author's licenses on their mods, basically saying they own your mod when you upload it there. They were always about making money off mod authors compared to other mod sites that do not offer premium memberships.

kind pumice
#

Gravebear makes good points, they've really gone down hill in recent years. They removed a mod for Oblivion Remastered that changed the text in character creation of body type 1/2 back to male/female (they reinstated it after massive backlash). They've removed mods that changed rainbow flags to a nation's flags. Numerous other examples of political bias in what they allow from mods. The ToS change to claim ownership of your mods was so egregious I practically got myself banned with the vitriol I was spewing on their forums

daring basin
# timid shoal I think you for got: "in my opinion" I would gladly recommend using all mod site...

No. It's not an opinion, it's a fact.
No, we're not talking down on any "community", it's about Nexus, the website, it doesn't have feelings.
It's an objective FACT that Nexus is not for Valheim, it's modmanager doesn't support it, they abandoned Valheim years ago.

No one should recommend Nexus and instead tell VALHEIM players to use Thunderstore.
Nexus offers manual install only and if you do try and use the modmanager it will break Valheim.

So yeah.

Then let's not talk about the absolute horrible management and their idiotic religious, political shenanigans they do all the time.

proper halo
#

Thunderstore all the way!

hexed goblet
hexed goblet
full bone
#

Starting playing IronRealms server, woah, what an upgrade on the Valheim experience!!!

meager phoenix
#

any good flight mods?

clear lily
# hexed goblet lol, they claim ownership? oh that's rich. 😄

Not that they are saying they own your mod, but they dont exactly let you remove your mod should you want to. You can only "hide" it and then it's still accessible if someone added to a "collection". That is another weird idea they had where people can create a modpack and earn download points off your mods.

weary island
# worldly garnet I'm trying to decide between blacks7ar's MagicPlugin mod and Therzies Wizardry m...

Sorry, I haven't had much experience with either of those mods, although I believe they're both well supported, well designed and do get along well with other mods.

And, just to add to the confusion, don't overlook RtD's Magic mod as well. That one sounds like it could add more content but that's just a guess on my part.

They all really do seem like they're very much alike. I wonder if you could just use them together and get the benefits of all three at once? 😄

timid shoal
# daring basin No. It's not an opinion, it's a fact. No, we're not talking down on any "communi...

I thing you are wrong. Some here are very harsh on Valheim players that have been to Nexus for mods to Valheim. Nexus can never be better then the mod authors that upload there. And some of you made a choice to mod away from Nexus, and that is your right.

I use Vortex for Valheim, and have no issues. Yes, the manager can be a pain for Valheim, for sure. So it's no walk in the park for brand new modders for Valheim, IF the player run into problems. If a user don't figure out the problems, I totally understand that a recommendation for r2 are the right move forward for that player.
And a lot of good mods are only on Thunderstore. But so are some only on Nexus as well. That decision is for the mod author where the mod should be uploaded to. And for the player to decide where to download from.
And since this isn't (as far as I know) a Thunderstore-only discord, I can only wish that users here are neutral on what mods/sites/managers Valheim player prefer to use. If a discord-user has issues with a mod/site/manager you personal don't support, then don't help them.

"I can't help with Vortex, because me personally I only use r2 from Thunderstore. Sorry."

daring basin
#

No one is harsh on anyone for using Vortex or Nexus, we're just telling them to stop and use Thunderstore instead.
Vortex literally breaks Valheim which forces the user to reinstall Valheim.

worldly garnet
steel quail
#

how does using mods work with dedicated server? if im running the server on my pc that im using to play does it just automatically enable them on server too? with mod manager

hearty sphinx
tired crescent
#

Before you ask "What are the additional steps?"
Here is output from one of my commands in my discord. Screenshotted so I don't have to type it out.
#mods-screenshots message

steel quail
#

a lot of additional setup? I havent started it yet but planning to do heavily modded run in future

tired crescent
#

The mods you choose, will determine how much more work outside of that you need to do to get the mods running.

light flame
#

i need help for DeezMistyBalls mod

tired crescent
light flame
#

BepInEx/config/Azumatt.DeezMistyBalls.cfg what is this?

tired crescent
#

The configuration file

light flame
#

let see is it worked

pliant flume
#

Anyone know how I get started on to get how to get mods on my Xbox one version of this game installed?

light flame
tired crescent
#

if you're using the ServerSync one.

light flame
#

no im playing solo

tired crescent
#

Then it would live update. Worse case, close the game, change it, reboot the game.

light flame
#

well ive did that 2 times

#

is there is have something that i need to do ig?

tired crescent
#

The please post your log file. Found in BepInEx folder called LogOutput.log, or join my discord (or any Valheim modding discord) where it's easier to help you

plush socket
#

How do you open CLLC in game? I do have Bepinex config.

daring basin
#

If you have the in-game configuration manager then press F1.

delicate delta
#

Yo guys i want to try new modpack what u think the "best" somebody use JewelHeim modpacks ?

dry viper
#

Hi everyone, does anyone happen to know if there's a mod that tracks a specific skill (of your choice) in real-time on the in-game HUD? So you don't have to go to the skill section every time to check?

oak halo
# pliant flume Anyone know how I get started on to get how to get mods on my Xbox one version o...

You cannot install mods on a console. If you want to use mods, you need a server with serverside-only mods like https://thunderstore.io/c/valheim/p/ArgusMagnus/ServersideQoL/

timid shoal
pine current
#

Is there a way to config passive mode so that only the serpent is aggresive

ripe belfry
#

Is there a way I can make the dverger unhitable? I don't mean it like taming them because they act differently after being tamed. I built a dverger post near my house to keep my area safe, if I spawn wild dvergers near the post they will always stand nearby the post and come back to potition after they fight (like those dvergers in the mistland. While tamed dvergers don't get back in their potitons they just keep on wandering

pliant flume
pliant flume
#

Anyways, I'm not trying to start anything. I'm just trying to be informative to hopefully clear up the issue if there is one not my area, but I'm trying to help. 👍🏻

weary island
#

There are opinions and there are facts. I think fire is hot. That's an opinion. Fire actually is hot. That's a fact.

I think nexusmods has a lot of problems with mods for the Valheim game. It creates trouble and problems for players.

That's an opinion. And it's also a fact. But please feel free to stick your fingers in it, anyway.

pliant flume
#

🤷🏻‍♂️

pine current
#

Just to add my two bits to the conversation that overlapped my question, i use thunderstore as its got the most recent versions of the mods that are compatible with Valheim, nexus does not do things well for all the games they host, they cant, its not feasible. nuff said

brave sparrow
#

hey y'all, i installed mods with thunderstore. If I launch through steam, will it launch vanilla or modded?

Do I need to launch a vanilla profile through TS each time I wanna play Vanilla or can I just go through Steam?

daring basin
#

You need to launch via the modmanager if you install mods there.

brave sparrow
#

gotcha. But Steam won't automatically include mods, that's good to know

daring basin
#

No, for that you need to manually install the mods directly in the Valheim folder.

brave sparrow
#

okay, yes, perfect. I dont wanna accidentally play modded on my vanilla worlds. ty

hollow urchin
#

Is there a mode where we can look at what we can do with the items we have (like Guide in Terraria)?

sonic dew
#

VNEI

tame geyser
#

Any mod that overhaul crafting ui so items are atleast somehow grouped. For example iron recipes in one tab, bronze recipes in other and its not single massive list in random order?

sleek otter
worldly garnet
#

Well, I've given up on MagicPlugin and Wizadry and RtDMagic mods. None of them gave me a decent start in the game as a mage character. Near as I could tell, I couldn't really depend on magic until about half way through the BlackForest. And even then it was just too complicated.

The good news is I've found what I wanted in the magic of the NorseDemigods mod. It's just what I was looking for right from the start of the game. And it looks like it allows a good bit of customization, if I want to tackle that later.

timid shoal
timid cargo
tame geyser
# timid cargo Is the search function not in Vanilla? 🤔

Search isn't really helping when I don't know what I am looking for. First playthrough so every time I get new material I don't know what kind of items I unlocked and which are better for current biome which are worse. I have few mods that add armors and weapons, thus seeing them grouped would be nice instead of one massive list

upbeat fern
#

What's the best auto-deposit mod rn?

#

I have Tastychickenlegs' auto mods but cannot find an auto-deposit feature anywhere

upbeat fern
#

Nvm. Found blacks7ar's LazyVikings which looks good.

#

How to edit ConfigurationManager settings of a dedicated server? My steam id64 is added to the file

upbeat fern
#

all settings are greyed

weary island
#

Open your console with F5 and type in devcommands. What does it say?

upbeat fern
#

I don't get it. Our IDs are in the adminlist.txt file

#

is there a login command one needs to use or something?

weary island
leaden arch
#

Hey guys! Is there any mod for better graphics

and what about magic mods?

weary island
weary island
#

This isn't really an issue so I'll just ask in here. Does anyone know how long it takes to hatch a dragon egg and get it to full growth so it can be ridden and flown?

Oh, and if you find a mature dragon in the mountains, can you actually tame it? And, if so how would you do that and not get killed? Thanks in advance for any info on that.

daring basin
#

DragonRiders?

weary island
# daring basin DragonRiders?

Yeah, DragonRiders mod. I used it years ago but don't remember now. Thought someone might know off the top of their heads. Or maybe even it's changed since then.

daring basin
#

You have the eggs and different growth stages, you can only ride the adult I think.
You gotta feed it and shit...

worldly garnet
#

I hatched one a little while ago. Put the egg on a fire and that only took half a min. or so. Fed it and hung around with it for an hour or so and it grew once to the stage after 'hatchling' but never grew after that. Could saddle it and ride it but not fly with it. Might just need more time to become an adult, dunno. Kept it fed and 'happy'.

weary island
#

He was just a hatchling when I left your server. I seem to remember now that only a couple of the dragons in that mod actually grow up all the way to adult. But that was years ago.

Check the mod page and see if it says anything there.

plush socket
#

Anyone have a guide of some sort as to how to setup a dedi server. Step/Step. My friends setting one up, and he's set up many many dedi servers. He's following guides/AI and for some reason he CANNOT get this server to launch.

#

Or a direction to ANOTHER guide to look at 🤣

weary island
plush socket
#

We're using mods.

weary island
#

Well, you both will find it easier to goto thunderstore.io and use it's r2modman mod manager to install the use your mods both on the server and on your games.

plush socket
#

We're using R2modman :P.

weary island
#

Then, you can look in your log files to see if there's errors there that would explain the problem.

plush socket
#

There aren't any errors being displayed is the prob. Game crashes upon launching.

#

Anddd someone else was hosting w/o being a dedi. But now that we want a 24/7 server being ran, the problems are happening. 🤷‍♂️

weary island
#

So, do the 3 things I suggested and see how that goes. I've gotta run. The nurse is coming around with our pills and she gets real grouchy when we don't lie down for our naps right away...

plush socket
#

I'm past those 3 things you suggested lol that's kinda why I'm here. I'm sure there is something happening, not sure if its the mods or what but 🤷‍♂️ .

nova orbit
#

Did you copy-install bepinex properly to the server?
Where is the savepath for your server's world files?
Did you set up start arguments?

plush socket
steel quail
#

I need help how to inport/export client and server profile in r2modman

#

I have client profile with mods installed, how do I make server profile easily so I have all the same mods there?

#

nvm, finally found how the import/export works

#

also when in vanilla I started the server from .bat file with few of my own configurations, if I want to do that again do I start new .bat file with that %* in the end and not from r2modman "start modded" button? So will that my own .bat and r2modman somehow work together to know what mods it should run and so on?

steel quail
#

ok the .bat doesnt seem to pull any mods, so where do I edit some .bat that is the right bat that "start modded" uses?

kind pumice
#

My vanilla .bat is sufficient for loading mods provided correct bepinex is installed where it should be and there are no orphaned files from an outdated bepinex installation

steel quail
#

hmm so it only uses that default start_headless_server.bat file when using r2modman?

steel quail
#

I got the server working last night by adding mods with r2modman and then copied those files into the server folder, today I tried adding few new mods but the .bat screen just disappears after it loads some stuff, I tried to remove those extra mods but it still keeps doing that

steel quail
#

found the issue finally, I accidentally had deleted x86_64 folder from valheim_server_Data / Plugins folder when I deleted mods and added more

idle widget
#

Can I get any suggestions for mods that work on multiplayer even if theyre not installed on the server?
Playing with my dad (He's hosting) and getting him to install mods for himself sounds like a pain

#

Most mod pages I've looked at don't seem to document if they work on multiplayer without being on the server

#

would appreciate someone helping me save time on trial and error :P

weary island
idle widget
#

ah, this same page lists Client Side Mods too

weary island
idle widget
nova orbit
nova orbit
harsh sand
#

guys does mod load order matter anything? and like do i have to do manual bs for the mods like changing code or smth? so far i removed all the mods that shown red text when booting up the game but it keeps spamming something unity error about "string" written in red when im in the lobby and when im in the actual server i just cant move and i keep "equipping sword" and i dont have any crafting recipes it looks cursed af lol

#

i think i over modded it with around 110 and they may be conflicting just bepin isnt showing it

#

ill send screenshots when i load in. i dont expect anyone to know the answer but worth a shot

nova orbit
harsh sand
#

ah alright thanks i just installed mods that had lots of downloads and looked cool mainly QoL but had some combat things aswell like higher scaling enemies for difficulty and more armour/weapons more enemy types and stuff like that just a real mess

#

are you using thunderstore? i could send in the code maybe look at it if you want, i dont wanna ask for too much just if you can yk

nova orbit
harsh sand
#

should i dm it or just here is fine?

nova orbit
#

here

harsh sand
#

0196e97c-fdc5-439c-c235-d511aa42c686

#

lots of monster bs might the problem

#

and creatures, thats what im guessing

nova orbit
harsh sand
#

solo for now

#

or could make only solo run multi later when im done

nova orbit
# harsh sand or could make only solo run multi later when im done

I think you have too many mods that do the same thing. For examle I'd pick either rtd mods or the others but not both. Same for magic mods I'd pick either Therzie or magicPlugin. And a lot of others that add creatures, I think I'd keep Therzie's monster, Cookie and Marlthon's creatures and remove the others for now.
Here is the list of mods of which some are broken and others I don't know cause I've never used them but I'd disable them to see if there are still any errors.

ValheimModding-HookGenPatcher
robclancy-Bigger_Chests
Xenofell-TorchesEternal
Torann_VL-Valheim_Legends
bonesbro_repost-FloorsAreRoofs
aedenthorn_nexus-AutoFeed
hyleanlegend-Rune_Magic
HappyDragoon-DragoonCapes
Huntardys-EpicValheimsAdditions
MathiasDecrock-SeedTotem
mtnewton-ItemStacks
JoelOliMclean-NoRainDamage
Fantu-Sages_Vault
LVH-IT-UseEquipmentInWater
RandyKnapp-EquipmentAndQuickSlots

harsh sand
#

damn alright man thanks for the review i owe u one

#

hopefully im not too stupid to figure out the rest with this information :)

nova orbit
harsh sand
#

yea i get what u mean lol i just really hate doing that part and asked for maybe a simpler solution XD

#

i have experience on modding other games but not a lot and especially not valheim

#

ik 100 mods might be "bit" overkill for my first modded playthrough ngl

steel quail
#

what is the mod that adds some quests to kill some monster bosses? streamer quin69 have it

harsh sand
#

if he has epicloot bounties prolly

steel quail
#

oh thats it then thanks

nova orbit
harsh sand
#

yea i know i just wanted to tailor one to my liking but its harder than expected lol but thanks for suggesting

steel quail
#

is there any mandatory mods when playing coop? I saw some network mods but not sure if those just make things worse or should I 100% get those?

nova orbit
steel quail
#

nah not anticheat or anything like that, just something that improves networking somehow when I play with gf

harsh sand
steel quail
#

combatowner sounds good I guess

nova orbit
harsh sand
#

btw it keeps spamming this no clue lol: [Error : Unity Log] MissingMethodException: Method not found: bool .SEMan.HaveStatusEffect(string)
Stack trace:
(wrapper dynamic-method) Player.DMDPlayer::Update(Player)

#

maybe downloaded smth outdated no clue tbh

#

currently loading into a new server for testing purposes

#

ig i gotta disable mods 1 by 1Rocky

nova orbit
harsh sand
#

it spams it

#

like every milisecond

nova orbit
harsh sand
#

yea ik

#

ill look into it later ill update ya on it once i found it

#

atleast we will know

#

wait i think i know i just cant test it rn cuz im kinda busy its maybe passive powers it was updated a year ago (passive boss powers)

nova orbit
nova orbit
harsh sand
#

Then idk i gotta test it :P

steel quail
weary island
# steel quail thanks, what that returntosender do?

I think it changes the way the game tracks the ZDO comm traffic of your game. ZDO stands for Zeta Delta Objects which in this case probably means new comm packets rather than 'objects'.

The ZDO info shown in the F2 window may indicate how busy your comm link is with 'new' comm packets, as opposed to 'resent' packets (due to packets dropped by unstable hops in your comm route which need to be resent and which are being ignored by the ZDO info there).

That's just a guess on my part, though. Personally, I'd just not bother using it until someone who knows what they're talking about tells you to start using it.

devout gazelle
#

If I remember correctly, Valheim now sends data updates to one player every 0.05 seconds.

So if you have 10 players, players get data synced every 0.5 seconds.

The problem is that Comfy server can have like 100 players so a player gets data only every 5 seconds.

Which probably causes visible desync.

harsh sand
#

yo VELES it works fine now

#

idk which mod was the culprit still testing

#

i have like 5 disabled rn 1 of those

#

thanks for the help on narrowing it down actual time saver

weary island
steel quail
#

what mod lets you gather many items at once? like when you pick up rock and there is 2 next to it then all 3 pop

#

I have PlantEasily and PlantEverything, PlantEverything had some "harvest radius" but that doesnt seem to be it

steel quail
#

oh its behind different hotkey, nevermind then!

kind pumice
steel quail
#

https://i.imgur.com/NbI0x4l.png
any idea how to change that max number to be lower? thats just cluttering
I tried to look for different mod configurations but I dont see anything related to it

abstract loom
#

Can anyone reccomend a server provider that allows mods?

timid shoal
idle widget
#

Any recs for a mod that lets me refuel coal or ore with one click/key? Ideally small, without other functionality, and that works in multiplayer client-side only (without the server having the mod)

grim cave
#

Is there a mod that increases the build radius for the workbench? Or somehow allows a wider build area?

tired crescent
#

Multiple mods can do that. Here are two of mine that can.

AzuWorkbenchTweaks if you want generic crafting station changes like that.
Build Camera Custom Hammers Edition if you want to be able to adjust that as well as build easier by free-fly camera. (please note, this mod is mostly meant for builders and default configuration range being 100 will more-or-less prevent raiding on your base, change the setting if you wish to not have that happen)

Not sure if there are others, but I'd imagine there is.

rare olive
#

could someone pease help me figure out how to fix this mod pack it launches i just cant start the world this is the link to it on the thunderstore mod loader 0196ef8c-7f87-0e58-3952-c0b2d616974c

weary island
rare olive
weary island
# rare olive do you have a mod foulder i could have or mod list you use?>

The mod list you're working with here is fine. You just need to go find and remove 7-8 old mods and you'll be doing great. Also, try to avoid having two or three mods doing the same thing, when you can. The age thing is more important, though.

You need to get used to checking your mods like that anyway. Otherwise you're likely headed for other problems in the future.

grim cave
trim cedar
#

Hello guys, question for Warfare users, is magic actually a valuable option on hard combat difficulty? I've made the set that needs Silver and I was a little hyped, then I shot couple of shards into my wall and was doing like no damage 😦 Am I missing something? Is it that bad until a certain point?

weary island
mental elk
#

Hi all,
In the past i had a mod allowing to build with the hammer any props of the game (rocks, grown trees, bush, spawner, dverger pieces, donjon pieces, etc...) but i forgot his name.
Can anyone refresh my memory ? ty

mental elk
#

I think thats the one ! Thank you so much ❤️

idle widget
#

I tried packHorse in my client joininh a server that didnt have it and it seems to work but the level resets every time I join, is that normal?

steel quail
#

im using ComfortTweaks and there is option like "enable rested buff between sessions" and I have enabled it multiple times but it always goes back to disabled when I restart the game/server, how do I make it remember to enable it?

rare olive
#

0196f488-51c9-5467-3e55-dbb57eac4272

can someone look at this for me everything works the world is just stuck on generating i beg please for help thanks in advance

it is for thunderstore mm

weary island
weary island
stiff phoenix
#

Damnit

#

Something changed the way R2modman looks. I cant sort by last updated, its missing

kind pumice
#

Use Gale, can also be found on valheim.thunderstore.io

It will offer to import your profiles from r2 so the transition is smooth

weary island
stiff phoenix
#

Gotcha, thank you both.

grim cave
#

Any mod that adds in a Brigantine ship? Or similar vessel used in the West indies in the 17th and 18th centuries?

stiff phoenix
#

For 50 mods this world is taking a billion years to generate

weary island
stiff phoenix
daring basin
#

The bigger the assetbundle, the longer it takes to load.

weary island
#

I have a server with a sweet, sweet world that I love to just spend time in and explore. It takes a RL full 8 actual minutes to finish just the Loading part.

And it's worth every second of it. 😄

stiff phoenix
#

Will Bepinex show whats loading?

daring basin
#

Yes

#

Oh, not in that way.

#

I thought you meant loading mods at start.

weary island
#

There's a long "Loading" part that comes first. With nothing but a black screen to watch. That's where the patience comes in...

And that's after the world has already been created before.

stiff phoenix
#

It is at start. The problem is the "Generating ..." wheel at the bottom right is full up but spinning, and the mod loader isnt showing updates. Ive loaded a game where I had like 100 mods to start and nothing took this long.

daring basin
#

And you don't get errors in the console at all?

weary island
#

Yes, that's the 'creating' part.

stiff phoenix
#

So at this point I am gonna finish waiting for ten minutes. If there is progress then good. If not, I dunno. This is only fifty mods, no red errors in loader.

daring basin
#

If you generate a new world, it will tell you what its generating and if it doesnt do that, it's not progressing.

stiff phoenix
#

Thats it. I dont think its actually progressing.

daring basin
#

Modlist?

weary island
#

Do you have the FPSplus mod on it? That one locked me up at the black screen earlier.

stiff phoenix
#

Oop

#

Yes I do have that mod, fpsplus

weary island
#

Try it once without it. It'll still take a long time but it'll come to an end eventually.

daring basin
#

That mod didn't seem to do much anyway?
I was thinking of creating a proper Graphics Settings mod.

stiff phoenix
#

WOW. now its loading

#

Took two whole minutes

weary island
#

Somehow, you'll manage to live with that, I think. 🙂

stiff phoenix
#

Haha yup. Thank y'all.

oak halo
#

@daring basin have you thought about adding a serverside-only mode to YouAreBeingLogged?

daring basin
#

I could make it an option and be clear that not all options would be avaible if on server only.
What were you thinking?

oak halo
#

Nothing too specific yet. Got a feature request for my mod and what they wanted sounded a lot like what yabl does, except it would have to work without client-side mods. So, I thought I'd ask if that's something your mod might cover in the future. If you don't see that happening, I might try my hand at it myself.

#

I guess the root "issue" is that servers that want to be vanilla/xbox compatible are a bit left in the dust when it comes to anti-griefer mods/measures

daring basin
#

Aha, no the only mod I keep server side only is the DiscordControl but the rest I want to be on both.
I felt that going server only sacrificed too many good logging option.

oak halo
#

Yeah, it probably would. There's only so much you can do server side only

nova orbit
pine current
#

Is there a mod that provides a pokeball like trap item so i can transport tames easier

daring basin
#

GottaCatchThemAll
CarryMeMaster
MagicalMounts (Cosmic Cell item)
PortablePals

pine current
proper halo
#

I still love that “carry me master” 😂
So stupid with big ol lox 🤣

daring basin
#

lol :D
I wonder why I even added master to the end.

tidal saffron
#

Getting back into the game. Going to try some modded for QoL. Is there a good storage QoL mod? To move things quicker and pull from chests?

#

Seems like a few of the mods I used to use are no good anymore. Maybe, if anyone has a QoL mod list they like, could you please send it my way?

delicate delta
#

yo have any mod to increase skill progression ?

tidal saffron
#

I'm really starting fresh with the mods.

thorny arrow
thorny arrow
sonic dew
wispy tartan
#

Is there a mod that adds cake or an overhaul to baking?

ionic marsh
#

Does anyone know where I can find the recipes for Adventure Backpacks mod?

frozen ginkgo
ebon oar
#

Im trying to decide between better networking or NetworkTweaks by searica. Anyone have any suggestions on which is better at reducing lag in multiplayer servers?

fallow crow
#

It seems like theres a bunch of them but which is the best unlimited torches and fire mod rn?

nova orbit
nova orbit
thorny arrow
#

Yes everyone has to have the mod installed for it to work, you need it on the server to control the configurations for everyone joining

halcyon creek
#

I downloaded r2mod and made a profile. I had my wife download same profile via code. When she tries to join my server, she will just sit at a black screen instead of loading in. She can still hit escape and access the pause menu while its at the black screen. Also, i tried joining her (with the same mod list and everything) and im able to join just fine. Can anyone help?

hearty oriole
#

I need a mod to disable the camera from moving up and down when trying to build on a ship, anyone got me?

weary island
# halcyon creek I downloaded r2mod and made a profile. I had my wife download same profile via c...

Using in-game servers rather than a dedicated server, I assume. Using the Join Code to join up? You can also try using the internal IP addresses with port number to join as well.

The most likely problem is one of her mods acting up. Try both of you temporarily starting vanilla with no mods and see if the problem goes away. If so, then it's just a matter of finding which mod is causing the problem.

Yes, I know your mods are identical and only she has the problem. Try it vanilla and then trouble shoot the mods anyway.

weary island
hearty oriole
halcyon creek
#

And it runs fine in vanilla. she joins no problem.

weary island
halcyon creek
#

01970003-90ce-b5dc-1851-af6d41a74a67

halcyon creek
#

thats the mod list. when she selects my world to join, it asks for the password for the server, when she enters it, it just sits at a black screen instead of loading. shes able to hit escape and access the pause menu. she can literally log back out to the main menu from the black screen

#

she has a newer pc, she can run games just fine. ive also tried re verifying several times. the only thing i havent done is have her manually install mods

#

if you check #mods-screenshots thats the error message i think it gives when she tries to join

weary island
#

Some of your mods are over a year old. Remove those. I don't think the error msg shown there is relevant. I suspect one of your older mods is timing her out and crashing the game.

halcyon creek
#

The game isnt crashing for her though. and like i mentioned. i can join her world just fine. IT wouldnt even be a problem but my world is the one we have progressed on. Not looking to start all the way over

weary island
#

Ok.

halcyon creek
#

I figured it out. The world modfiers had to be reset. lul

amber bridge
#

ok i dont do mods im an xbox player but i run a valhiem dedicated server i was told i can use valhiem plus for a way to increase the amount of people in my server , is this a easy process or no?

weary island
weary island
# amber bridge sounds like a giant headache

It certainly could be. And weigh that against the chances that you'll actually get 10+ active players on your server all at once.

The wise move may be to give it some time and let the situation develop a bit.

zinc fractal
#

Hey guys! I am new to this server. I absolutely love Valheim and have a few hundreds of hours in. I want to step up my building game but keep the game as vanilla as possible. So plant everything came to my mind, just for decorative purposes ( I want to build a herb farm/witch kitchen etc) my guess is, because this mod is so popular, that it has already been discussed fully. I have never downloaded mods for Valheim. I only tried in Skyrim and completely ruined my game 😂 so I was quit anxious to try it again. Does anyone have some tips on how to download it correctly and without problems? Or would anyone be so kind and could lead me to a previous post about it? Thanks in advance and have a great day/evening everyone ☺️ lots of love 🫶

weary island
# zinc fractal Hey guys! I am new to this server. I absolutely love Valheim and have a few hund...

Visit the thunderstore.io web site, join their Valheim community and download and install their r2modman mod manager. Spend a few miinutes exploring it and it's tabs and seeing how it works.

Then, you can use it to install and manage any mods you want to have. Just make sure any you choose those that have been updated by their authors within the last 8-9 months or so. You can easily check that date by opening up their web pages from within r2modman.

zinc fractal
#

Thank you so much! I guess they will explain it, but could it cause problems in upcoming updates? But I will take a few minutes there, there must be some information regarding this. Really, thank you! And you mean the community on Discord, right?

weary island
native current
amber bridge
native current
#

but is it ok to use deprecated mods like this, or will it break something ?

#

cuz this one also has the equipment inventory which seems rly neat

sick quail
#

may be a stupid question, but when using azuextendedplayerinventory mod where can i craft backpacks? I've read that you need a workbench lvl 3+, but mine is 4 and no recipe shows

nova orbit
nova orbit
#

The config for crafting should be where the rest of the config files are.

native current
#

Does Mods auto update with R2ModMan, or is there something i need to do?

sick quail
#

Oh.. i now get it. So i need to install the backpack mod by smoothbrain and that mod communicates with AzuEPI

#

i somehow thought the backpack mod is included

sick quail
#

thank you very much ❤️

nova orbit
# sick quail thank you very much ❤️

You are welcome.
If you want to customize backpacks using the yaml file I recommend you to download JewelHeim-JewelHeim configs directly from thunderstore, you don't have to install the modpack just download the configs.

sick quail
#

where can i find the configs? i see lots of mods from JewelHeim, but no standalone config files 😄

nova orbit
sick quail
#

thank you!

native current
#

Can i bind ½ (left of 1) somehow with Comftyquickslot mod ?

nova orbit
iron compass
native current
iron compass
#

Yeah, you can edit the config via R2Modman config editor or an in-game config editor like one of Azumatt's. You'll have to launch the modded game once in order to generate the config file though.

trim dirge
#

does anyone know why my friend cannot join my local hosted server we both have the same version same mods and same profile on thunderstore so it all should be synced up removing cache, reinstalling mods and reinstalling valheim didnt work for him #mods-screenshots message

frozen ginkgo
#

any good mods that add more bosses or increases difficulty of bosses?

#

i feel like im clearing the game too easily on my first time playing so i want it to be a bit harder cause im just first trying every boss

weary island
weary island
steel quail
#

what reason is there that you need to copy mod folders 2 times into dedicated server folder? into BepInEx folder and then valheim_server_data folder too

#

like epicloot had update recently, do I still update both folders? I mean I did but then I started thinking why does it need to be there twice

weary island
worldly garnet
weary island
#

ROFL Some of it is mistakes I've made myself and had to dig my way out of. And, some of it is because I'm in the habit of reading all the manuals and instructions to get all their information. Other stuff I just go and look up first. And a good deal of it is just lucky guesses off the top of my head that sound like I know what I'm talking about but really just winging it.

native current
#

is there a mod that freely lets me rebind keys? i find it awkward to use 6,7,8 etc. for equipment, rather rebind those.
want one that can bind to " ½ " (left of 1 for example)

#

apparently AzuExtendedPlayerInventory does that, so i found a solution. 😄

daring basin
native current
#

i just noticed the Epic Loot mod, does any1 use that?
and is it possible to tune down the drop rate of items in that mod? in the video i watched it looked like there was a bit too much cool stuff dropping all the time, i dont want it to feel to overpowered.

native current
#

does any1 know how i can rebind F1 default key in Official BepInEx ConfigurationManager mod? i want to use F1 for something else.

sonic dew
native current
#

where is the mods installed? with R2modman BepInEx ?

hexed goblet
native current
hexed goblet
native current
#

Any1 here uses PassivePowers mod by SmoothBrain? wondering if u have to kill the bosses again, for the passives to take affect, if u changed something to em.

hexed goblet
#

i used it a long time ago... i think you don't have to do anything except select which boss power you want to have active at the start temple.

#

but i don't recall fully

native current
#

ok ty will try to play around with it

#

btw when i look into the distance its very blurry textures, is there a setting or a mod to clear up the graphics? i got a hard time seeing creatures etc. from afar

hexed goblet
#

lodbias is a vanilla console command

#

but -- keep in mind valheim is an art style which is intentionally low rez

#

if you want high rez then you should look into the HD texture modpacks

native current
#

ye i like the default graphics, its just that stuff far away is kinda blurry and hard to see, thats all i wanna fix if possible.

hexed goblet
#

try the lodbias command

#

or depth of field

#

(in the settings under graphics you can turn off depth of field)

native current
#

will try that, lodbias is 5 atm.

#

turning off DoF definitely seems to have helped, thanks!

native current
#

is there a mod that lets u access all ur stashes when searching just 1 stash? like so i dont have to manually go through them all, maybe with a search function or so?

hexed goblet
native current
#

any1 using the mod Shield Me Bruh to auto equip shields when wearing 1handed weaps?
it simply doesnt work for me. :S

hexed goblet
native current
hexed goblet
native current
#

will take a look, ty.
currently using a bunch by Azu and Smoothbrain. I guess sometimes mods can be incompatible with each other, so I wonder if the other shield mod broke, cuz of another mod i'm using.

hexed goblet
#

yes

#

also look at the date the last time things were updated

#

and the categories tag: if it doesn't say bogwitch that means the author hasn't updated it for the latest version of valheim (usually, the author may have not tagged it correctly, this is just a possible clue as to recent update and compatibility)

and yes, mods do crash into each other. Read your error logs. LogOutput.log. It's located in the BepInEx folder.

trim dirge
native current
#

i guess when a mod is truly broken/out of date, it clearly states "deprecated" on Thunderstore. At least i found a few of those.
Meaning if it doesn't say that, I should be some what ok trying it out i guess.

hexed goblet
#

and some old mods do still work fine...

#

but if it hasn't been updated in years and it doesn't say Bogwitch then it's likely old and out of date.

#

but you can still try those... they may work. just read your console and log and look for ERROR

#

when things don't work, try running the mod by itself. see if the mod works in isolation. if it does then it's a mod conflict. if it doesn't then it's just broken.

native current
#

Zen do u know if ur ZenCombat mod is compatible with the BetterArchery mod? Alrdy using that, and it's pretty neat for bow use i think.

hollow magnet
#

Does anyone use r2modman ? And is it a good mod manager ?

native current
#

i started using it just yday, i like it

hollow magnet
#

Maybe a year ago

native current
#

i mean i didnt try anything else, no issues here so far. i started playing valheim a few days ago. everything seems good to me.

hollow magnet
#

Okay feels good ty ill use it

hexed goblet
hexed goblet
hollow magnet
#

never heard about it i might try it

steel quail
native current
#

i had this
[Error : Unity Log] GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.

native current
#

is there a mod that make it so i dont have to fuel Smelters etc.? like so they just have infinite fuel.

weary island
native current
zinc fractal
#

Hey 😄 does anyone have any experience with using mods from Nexus Mods together with the R2Modmanager? I got a few running smoothly there but am thinking of trying some texture Overhauls. Those arent on r2modmanager. I love the looks of the game, but I am curious how some HD Textures might look on armor etc

plush socket
#

Anybody else using AlmanacClassSystems and realize how broken the bard dmg song is? 🤣 The more you prestige, the more wild it gets.

daring basin
#

Does TorchesEternal only pull wood from surrounding chests or does it pull all wood types? Like if I put finefood by a fire would it pop the finewood in there?

nova orbit
daring basin
#

The mod is just pulling wood from nearby containers and putting it into the fire sources so you don't have to manually do it, it's not actually making them last forever

#

Which makes me think it's just hard coded for only the "wood" and "resin" items but I dunno as I've never used it!

nova orbit
#

I've also used wackysDB for that.

zinc fractal
#

Oh sorry, I am using Eternal Fire. My mistake 😄

#

But there you only need to build them and you do not need to keep any ressources nearby. Since my base is getting pretty big it is a true blessing to not run around my walls and refuel all my Sconces

daring basin
#

Ya, I was looking at that one but I do perfer the concept of just having it siphon your resources from a chest since you still need to at least think about refueling it

nova orbit
#

name: piece_groundtorch_blue
...
fireplaceData:
StartFuel: 2
MaxFuel: 6
SecPerFuel: 20000
InfiniteFuel: false
FuelType: GreydwarfEye
IgniteInterval: 10
IgniteChance: 1
IgniteSpread: 1

nova orbit
daring basin
#

Ya there's a bunch of ways to do it, I don't doubt that at all haha

hexed goblet
#

or, insted of nerfing fire fuel, you could give fire fuel a gamificiation aspect and have it be more meaningful than just light:

https://thunderstore.io/c/valheim/p/ZenDragon/ZenRaids/

daring basin
#

I just wanted to know if that one mod used fine wood or not that was it, I don't personally need an entire rework of the fire mechanic, but it is neat lol

open kite
#

Does anyone know if i place bushes with plant anything and then remove it will the bushes ect still regen?

#

i play with some xbox mates but would like bushes at home

timid shoal
open kite
#

they cant join if i have it installed the bush stays but i dont think it regens stuff atleast

#

maybe they do yellow shrooms are back

#

yes they do

timid shoal
open kite
#

ah yea i think i forgot to host not gonna lie is there other mods that work when they are in?

timid shoal
#

Most client only mod will work for the clients that has the mod installed. But I've haven't tested with mods that implement new none-vanilla items/mobs, etc
I can imagine that will be strange for a xbox user.

open kite
hexed goblet
open kite
#

client side are the ones im after then?

weary island
hexed goblet
#

Well, the server ones of my mods you are using then none of my mods that run on the server will function without being installed on all clients. However, some of my mods that run on the client only can work without being installed on all clients. But, they are not really intended to be used that way so they may or may not work as expected. None of them work work on the Xbox client.

#

However, if you want mods that work with Xbox exclusively then they have to run only on the server. Inverse rules to my mods which use the server as a way to enforce the mod must be on all clients.

There is a nice mod called ServerQoL that’s dedicated for server only Xbox compatible gameplay.

open kite
#

ah righto i really like most of yours lol

hexed goblet
#

Thanks 😊 ya, some will work without being in every client. Some won’t. May be glitchy. You will have to experiment.

#

ZenUI for example will work without every client having it.

open kite
#

server qol isnt on Gale?

hexed goblet
#

Yes it is. It’s not mine.

open kite
#

oh sweet ill add that

hexed goblet
#

ZenItemStand and ZenBeehive may work without all clients. Not sure. I forget.

#

ZenSign will partially work. You can see the values. But people without it won’t be able to see the values. Just the names.

#

ZenRedecorate will work as long as nobody else is around you.

open kite
#

ZenCombat?

hexed goblet
#

ZenTargeting and ZenCombst will work

#

But again. Only for the player with the mod

#

Xbox player will not have it

open kite
#

meh its fine our xbox friend doesnt play as often

hexed goblet
#

You can try there for starts. That pack is all client side mods that do not require a server instance.

open kite
#

okay thanks alot 🙂

hexed goblet
#

Keep in mind though.

#

Do you intend to connect peer to peer ?

open kite
#

like non dedicated

hexed goblet
#

Or via a dedicated server ?

open kite
#

p2p

hexed goblet
#

If you intend to connect peer to peer then you need to run a vanilla server.

open kite
#

i host when i play

hexed goblet
#

That won’t work then. My mods are mostly intended for dedicated server setups. So they will see your host as the server and reject peers that don’t have the mods. To get around that you can run the server on your pc. It’s free in steam. Valheim server. Just run that and everyone can connect to that.

open kite
#

it wont tank performance too bad? i run at 150fps on quality graphics

hexed goblet
#

Nah

#

Server is just a relay

open kite
#

do i need to install mods to a specified area or just run that while ingame?

hexed goblet
#

You run the server as vanilla. Point the server to your world file. Give it a password.

#

Then run your modded client and connect to the server ip. Tell your friend the ip.

#

I think actually you can connect via the in game Ui don’t need to share ip. Give it a name.

#

Make sure to shutdown the server gracefully. It needs to save.

#

It writes your world file

open kite
#

using the ctrl+c it says in console

oak halo
open kite
#

thank you got it now 🙂

hexed goblet
#

ahh yes... ServersideQoL .. you can mix that with my mods and get a decent experience. Run that on the server for the xbox clients, then run a few of mine on your client for your own enhanced experience.

fallow crow
#

is there a mod that can change the ratio for the obliterator to be 1:1?

open kite
#

i got server running but its not using my world do i need to put the file path in the txt? or just its name

hexed goblet
#

set a password too

open kite
#

I forgot to move the save over im guessing 💀

hexed goblet
#

valheim_server -nographics -batchmode -name "My server" -port 2456 -world "myworldname" -password "supersecretpassword"

#

save can be in the same spot on your same pc

open kite
#

Oh i dont need to move from my valheim game save folder? I set the name to the same and it still made a new world

hexed goblet
#

same pc ?

open kite
#

Yes

hexed goblet
#

windows?

#

i've never had to move the file

open kite
#

My world is called “Snowy” i had it as -world “Snowy”

#

World as in what i see when i go to play