#mods-screenshots

1 messages Β· Page 3 of 1

mellow talon
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Hot Diggity DAMN!

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Ugh, now you REALLY want me to make boats too

solar shuttle
#

Alright I'm gonna make a better ship mod that doesn't require cash money to put on dedicated servers, but I need feedback on what people are actually looking for in a ship mod because I'm sure as much as I find giant ships with multiple levels fascinating the average valheim player probably just wants slightly modified vanilla ish ships.

So if anyone has any ideas lmk I'll be working on new models this weekend

I've also found a pretty solid fix for the jittery boats when on dedicated servers so that's always good 😎

nocturne hare
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Slight differences in style: sail colors, figure heads, shields maybe

mellow talon
nocturne hare
vestal tree
#

Kudos to you if you know what I'm building. Here's a clue:

"A dining room."

solar shuttle
viral lion
#

a better ship mod that doesn't require cash money to put on dedicated servers
its already called longshipUpgrades

floral tide
mellow talon
#

Going to remake the Ranch for my WildHorses mod.
Current Ranch vs what I want to replace it with after I add clutter, vegetation etc.

Which style do you like the most?

empty bone
#

Created 3 new Poplar trees, 7 new Beech Trees and added multiple little trees + swapped the grass and it feels really good! :feelsgoodenough:

ebon dome
viral lion
#

riverheim, vanilla - same seed

somber falcon
#

whats riverheim?

neat hazel
somber falcon
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going to start messing with my property and build my main castle base on top of the plateu i made, just had to move allot of inv stuff in case i decide on MOAR flattening, deffo wanna develop this peice of land nicely

mellow talon
# ebon dome WIP

You need to start using the Timelapse mod I made for you Ragnar_laugh
It will create some SICK Timelapse builds!

neat hazel
somber falcon
#

startng this off, nice shape sofar

somber falcon
#

castle shape, im basing my stuff on a mix of dutch and some skyrimness, so ill make wooden structures or dif stone, depends how the sturcute support goes. odin castle is nice,

#

got the top down, hmmm im thinking with the durability these have, i can make the center room have a second floor, ill see how it goes.

somber falcon
#

this is fire

somber falcon
#

keep almost done, thinking of making an awning or such nearby, some details

somber falcon
#

hows this roof look?

somber falcon
somber falcon
viral lion
somber falcon
#

Also personal room

ebon dome
mellow talon
#

Nice!

worn wedge
#

Now i made my Charcoal Smelther Room so i can smelt alot of coal Valheim

magic bane
#

Seasonality makes the swamp actually kind of cool.

somber falcon
#

lots of storage

somber falcon
#

castle is done for now, making a kitchen to store all my food and prep it all nice

somber falcon
#

the kitchen is done

west pendant
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looking good

somber falcon
#

the base is done for now

empty bone
somber falcon
#

@viral lion would this be an issue?

viral lion
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yep, only 1

somber falcon
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woah who is this?

viral lion
somber falcon
#

hope i dont die of death

somber falcon
#

this sounds powerful...

nocturne hare
somber falcon
#

The Mountain Tower

somber falcon
#

This is pain

nocturne hare
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Bakery (I eventually managed to fill the display shelves

plucky plank
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Lovely little bakery, I like the double oven. Will try that in a new build. Thinking of placing them a little bit higher above the floor, just 1/2 m or max. 1 m on a stone or black marble platform.

nocturne hare
versed shell
#

18 hrs in the swamp and 162 crpyts later, the actual hard part, smelting it all I never wanna go back again

nocturne hare
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Found the coolest (heh ❄️) Draugr village yesterday! I really want to revitalize it but don't really need a base here...

junior grail
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does anyone have a fix for this issue? everytime i go back on a portal to my base, the vegeration resets. i dug this flat ground so the vegetation that resets floats

somber falcon
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dunno if this is a ciking vibe, but i dig it

somber falcon
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the overseas flax plantation.

mellow talon
somber falcon
#

finally found him

somber falcon
#

I think it is time to go on crusade

#

when you equip the full set holy music plays,

somber falcon
#

this goes hard

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the deamon is dead

somber falcon
#

this place has a pretty view

versed shell
#

this baby is take me farrrrr

ebon dome
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The Builder

mellow talon
#

Insane!

empty bone
grave maple
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Coming on 27th of Dec.

versed shell
#

Day 1 progress update of Castle Tempest

somber falcon
somber falcon
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THE MAGIC MAN MATERIALS WILL BE MINE, ALL MINE!

mellow talon
#

Vanilla water Rocky
Looks so friggin good.
Now to add a new pond with Ashlands boiling water πŸ”₯ 🫧

versed shell
versed shell
versed shell
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Ive got 18k stone and a goal for tomorrow

somber falcon
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that, is truly impressive, you using any build mods? or just vanilla bits?

topaz oyster
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hmm interesting, My friend decide to visit ashlands before queen's defeat (it defeated yesterday) without me and made ocean outpost, well of course. He have died and caused funny corpose recovery, otherwise it was successful build!

brittle trout
#

It's a bit amusing to be adventuring through monster bug infested minds at the edge of the world... in search of these silly, wooden training weapons XD

versed shell
brittle trout
#

Yes~ my main VR Chat avatar. I've also modden him into Pawperty Damage!

versed shell
#

Day 3 Castle Update. Castle wall finished, added 1 guard tower access (there will be 3 total). and a small farm (2 more plots will be added)

The entire outter wall took roughly 55k stone. Ive removed every big pillar and stone structure in the nearest 4 plains XD

somber falcon
#

who in the hell is this!?

nocturne hare
woven stream
floral pike
versed shell
#

Bakery/Kitchen/Cafe added (just not decorated, need to transport metals/resources that need to be done via boat, so im doing that last)

junior grail
#

this looks cool. 2 giant skeletons in the middle of the sea

versed shell
ebon dome
mellow talon
#

What the actual.
FRIGGIN INCREDIBLE

green void
proud nacelle
#

Arena wip, bring yer swords!

#

Riverheim mod (lovely seaside cliffs) & Mistlands in full color.

summer terrace
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Mountain house.
(There’s no modded building pieces)

versed shell
chrome geyser
versed shell
viral lion
versed shell
#

not perfect. but DAMN near it.

chrome geyser
#

current base day 52

versed shell
nocturne hare
glacial gorge
#

here's a nice Xmas bouquet, happy holidays! :)

#

it was missing a candle :)

versed shell
mellow talon
#

Finally adding frames to my PortalPlane mod!
Now to decide which frame to use 😎
They can be toggled on and off!

mellow talon
viral lion
#

i bet the paved roads everywhere people would love it if they did this

mellow talon
#

Then it would be like taking the bus/train Ragnar_laugh

viral lion
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well for walking too, but i meant if it conveyor'd their loot

mellow talon
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Just added lane support so you can sort your items.

So like

Wood: Left lane
Stone: Center lane
Resin: Right lane

Then there's the "none" option which yeets the item/creature off the conveyor.

Imagine sorting players to different destinations Ragnar_laugh

wintry forum
#

🀨

green void
wintry forum
versed shell
mellow talon
#

That will transport players?

pastel epoch
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Trying to use recipe manager to get rid of the description, it seems like it's entered correctly, but it still shows up in-game like this:

terse flume
#

You could also check your log, usually warnings or errors in the configuration is shown in there

pastel epoch
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Are you referring to the "valheim mods" discord or a discord for the recipe manager mod?

pastel epoch
#

Just curious what errors you're seeing in the config, bc I definitely had it working for the dvergr stakewall the other day, even though it isn't now.

versed shell
pastel epoch
terse flume
pastel epoch
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I think I got it!

mellow talon
versed shell
#

I was responding to the sorting thing. My b

versed shell
versed shell
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Resuming daily updates of my WIP (Took a break for christmas!) Day 6 of work on Castle Tempest (Furnished main castle somewhat, and built my bar/mead hall!

versed shell
#

@chrome abyss

versed shell
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love this boat mod, adds so much character

nocturne hare
versed shell
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Longship Upgrades by shundal

grave maple
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I built a Star Wars–inspired Valheim map based on the original Star Wars trilogy, transforming Valheim into a fully playable Star Wars–themed world.
If you want to see the movie I made: https://www.youtube.com/watch?v=PH-F_N1jZLY

I built a Star Wars–inspired Valheim map based on the original Star Wars trilogy, transforming Valheim into a fully playable Star Wars–themed world.

This fan-made Valheim build features iconic Star Wars creations including the Millennium Falcon, the Death Star, and other classic locations inspired by the first Star Wars movies. The entire w...

β–Ά Play video
mellow talon
#

What the actual, this needs to be preserved...

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For example if you want to go a step further and make pieces interactive, driveable, missiles, you name it or actual timelapse tools etc.
Either way, everything on that map should be saved and preserved into prefabs imo.

grave maple
mellow talon
#

Oh that's great they're made into blueprints!
Have you seen Shawesomes vehicle stuff I made for him?
Batmobile, motorcycle, hover car, flying fighter jet, tank etc.

grave maple
mellow talon
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Oh right, did you like that it was turned into an actual vehicle with missiles etc?

somber falcon
versed shell
somber falcon
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oh, creature and loot control? i tried that, enemies kept dropping blue epic loot items

mellow talon
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That's Epic Loot though, not CLLC

somber falcon
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i just see allot of people use cllc with it, kill high level mobs, get allot of magic or epic level items, whenever i use cllc i keep getting low tier items.

are there specific settings or anything?

mellow talon
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It's not CLLC, it's Epic Loot.

grave maple
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I personally enjoy Jewelrycrafting more then Epic loot, its not so owerpowered

versed shell
shell bramble
grave maple
naive nacelle
versed shell
#

Epic loot has an effect that increases it

naive nacelle
#

I have epic loot, is that a config setting or intrinsic to the mod?

somber falcon
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me and the BOYS raiding in the swamps in hunt of LOOT and RICHES

versed shell
naive nacelle
chrome geyser
#

I NEED MORE

topaz oyster
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Hello everybody, my long journey has finished for now... :*)

little wing
versed shell
# chrome geyser I NEED MORE

PSSSTTT if fire tick is on. Level some ground so the grass is gone. Then put a campfire underneath a 50 pile of the wood from misc

versed shell
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Day 7 (took a break for the weekend) Minor changes, Full renovation of the interior coming with the addition of new building resources (Grausten & ashwood) other structures will remain as is, with only minor changes. Forge, archery range, and some minor changes mostly. More coming later!

mellow talon
#

Remote Controlled SKYSHIP Windlongship
Making a SkyShip mod with a friend.

mellow talon
#

Sneak Peek for an upcoming update to my Lord of The Rings mod Rocky

shell bramble
#

I feel like I'm being watched...

versed shell
#

Thats just Odin. He's part of ur fanclub. LOVES what ur doing with the whole. Slaughtering forsakens and all that

junior grail
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welp, i guess ill skip him then

versed shell
ebon dome
empty bone
ebon dome
viral lion
drowsy tree
#

Let's use default configs when comparing. At least.

drowsy tree
viral lion
# drowsy tree

can you post the cfg?

default configs
strange, i thought my config for yours was default... it may be really old though; my configs are all drawn from a master folder of every mod ive ever used, and its been a while since i used yours

versed shell
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Sry I havent posted an update, been resource gathering so no major changes have happened yet. (ash wood is pain when every enemy takes 5min to kill XD. (that and the snail [gaijin] has claimed my soul)

atomic depot
# drowsy tree

Looks good ! πŸ‘ any way to have the section topics left justified instead of centered ? It would make the arrow all be on the same vertical line and look cleaner.

drowsy tree
versed shell
#

changes made are shown here (nothing much exterior wise. Interior walls are grausten, and I did some renovations. I need lighting ikkkk)

ebon dome
versed shell
tidal horizon
lofty hawk
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3rd time lucky... some people need to get a life πŸ™„ just trying to post a picture of my build not the mods

ancient coral
viral lion
chrome smelt
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Big Castle Project with a friend, this thing takes forever to decorate but pretty much everything will be useful to gameplay : working kitchen, skyforge, watchtowers, feast hall, library, personal quarters.

Not finished yet but it's coming together.

No unlimited height mods

chrome smelt
neat hazel
unkempt marlin
#

This mod was a f'ing mistake

mellow talon
#

Someone asked me to bring back the OG Ghosty!

north tapir
north tapir
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always wondered how it would be to make my own sofa , turns out pretty nice al do I say it to myself πŸ™‚

nocturne hare
nocturne hare
plain willow
north tapir
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my spot lights out of yellow mushrooms in the kitchen πŸ™‚

ebon dome
#

finished pathing/walkways

solar shuttle
solar shuttle
willow geyser
lapis shadow
#

Even more pathing!

blazing urchin
viral lion
# lapis shadow Even more pathing!

i loaded up a test profile and started this, but forgot to start a new world, so although it finished doing whatever it was doing to the map and dropped me into it i never actually looked around for any roads. I then made a new random seed map, and waited... a lot.... it never left the loadscreen.
There's no dependencies...right?

lapis shadow
viral lion
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yep, jotunn.... it took a very long time and then switched to ingame sounds and a black screen - i'll try agqain later

lapis shadow
ebon dome
wintry carbon
willow geyser
viscid moat
#

how to get rid of this

viscid moat
#

like the black box

mellow talon
#

F5

humble wing
viscid moat
night basalt
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needed a kitchen for all my valheim cuisine stuff. best mod

nocturne hare
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...this is fine.

light badger
mellow talon
#

Vikings first time learning how to boat by using guard thingies πŸ˜‚

copper pasture
# ebon dome

Hi @ebon dome I just managed to enter your map, and exactly to the city of blue hills after setting in Render Limits - loaded area to 2 with 70k objects I had 20-30fps it's enough to be able to delve into the secrets of the city 🫣

Settings I have on the highest Valheim and I have Ryzen 7 3700X, 32GB DDR4, 3060 RTX 12 GB

I'm impressed by the number of details on the buildings and I'm sure I'll still check what I don't know yet about the mechanics of the game during construction.

ebon dome
willow geyser
willow geyser
night basalt
#

no VC?

mellow talon
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Got inspired by the gliders in Enshrouded.

shell bramble
#

KaBOOM

shell bramble
mellow talon
# shell bramble I NEED this

So this is from a mod called IBelieveICanFly that I made for Yggdrah.
The current version of that mod does not include this more advanced flying hence me wanting to make my own version.
Yggdrah is incredible for making a vision, an experience but I'm more of letting the player play how they want with tons of configs.

There will be another mod as well that he might release that I might make my own version mod called SkyShips.
I want to use my own assets and my own plan is to allow the player to actually build on the ship itself and other things.

Just like with his DragonRiders and my creature mods.
He's a visionaire, making experiences based on his own goals I'm more making the ability for people to customize their experience to the max.

https://thunderstore.io/c/valheim/p/Yggdrah/IBelieveICanFly/

mellow talon
#

Update for IdentityCrisis.

Goblins, Dvergers etc will now finally wear their armor instead of being naked.
Kinda stupid I let that be a thing for so long but then someone was like where's the clothes on these guys.
Also will now be able to change the faction so you can truly RP with their own kind or maybe just spy on them.

mellow talon
#

Woah, that's friggin awesome!

solar shuttle
#

its still very much a wip, plenty of bugs to work out... but i mean... performance wise.. thats on a dedicated server...

clear jolt
clear jolt
night basalt
#

heres the screenshot, midnight

solar shuttle
mellow talon
#

This is gonna be the BEST companion mod, wow!
No more spending 10 hours to set up basic stuff or with 90% performance drop.

night basalt
#

apparently sharks DO know how to sail

mellow talon
#

Decided to completely change how I deal with fleeing and attacks for my creatures.
Right now players can enable or disable attacks and by default creatures don't have attacks.
Some mods overrides this making my creatures get their attacks enabled making them spawn camp.

Now my creatures will be like Dvergers, they will leave you alone if you leave them alone.
If you attack them however, they will start attacking and chasing you but you can easily calm them down.

The first way is to simply run away and when they reach their max distance they give up and return home.
The second way is to drop one of their taming foods which they will consume immediately and calm down.

This fixed the issue of other mods overriding my mods settings and attacks can now be on at all times.
As long as the player don't harass the creatures, they will no longer spawn camp and both can co-exist.

glacial elk
#

What other QoL mods should I install

slim carbon
mellow talon
mellow talon
placid ocean
warm oriole
mellow talon
#

πŸ€”

nocturne hare
vapid siren
#

The gathering

viral lion
#

also: lol at my -preset normal replaceallPasta

thin zodiac
mellow talon
#

Isn't it the new thingie in the new update?

thin zodiac
#

Are you for real

#

If so: Omfg @stone temple β˜•οΈβ˜•οΈβ˜•οΈβ˜•οΈβ˜•οΈβ˜•οΈβ˜•οΈβ˜•οΈβ˜•οΈ its morning already β˜• β˜• πŸ˜‚ πŸ€— time to get those tentacles going.

#

Or not, I need my own sleep , up in 4 hours. Ill see myself very much out Corpse_running

vapid siren
stone temple
#

the location is correct. it's a very rare spot in the black forrest. not modded

thin zodiac
#

Starting to feel like my inner Gollum is coming out πŸ˜…

ebon dome
#

The little (steam) Engine that could

empty bone
#

@viral lion The mod improves FPS by hiding objects that are outside the camera’s field of view.
Anything the player cannot currently see is not rendered until it comes back into view.
The Objects still exist, but are disabled in the current loaded area

viral lion
#

i wonder if any of the TS ones do that? they always seem to be just accessing moistly vanilla controls

west pendant
empty bone
#

In Unity6 is the Occlusion culling option. maybe they will add that in the future, that would be super nice. By default we have now View frustum culling, which is always on. Which means that any renderer outside the camera view is not drawn

west pendant
#

@broken haven you mean like this right? with the skill name showing the number? this is fine, it's the ID for that skill is all.

solar shuttle
west pendant
solar shuttle
drowsy tree
#

Mostly because localization isn’t ready at the time of config generation.

And if you call it early, that creates the entire bug that many mods are having now.

solar shuttle
solar shuttle
mellow talon
#

Best companion mod, can't wait.

solar shuttle
mellow talon
#

New update for CarryMeMaster adds the ability to pick up items, ALL items!
It also adds the ability to throw creatures and items and the longer you hold, the more powerful the throw!

solar shuttle
mellow talon
#

Yeah and you can pickup any creature.
By default you can only pickup tamed but there's a config to pickup babies, untamed, monsters.
As well as a config to be able to throw them and related configs for power multiplier and all that.

dire mountain
#

Started building a hideout on top of a troll cave sitting on an island.

willow geyser
clear jolt
night basalt
#

this is normal, right?

neat hazel
ebon dome
ebon dome
raven current
magic garnet
solar shuttle
# magic garnet amazing, we will be all watching you closely lul

Lol it's getting really good.. I'll post an update on this weekends improvements later... They now can be commanded to gather resources, fuel fires/torches, pickup loot from the ground, deposit loot into chests that have similar items (like auto sort) attach to workbenches for idle animations, sit and attach to chairs, all sorts of fun stuff

wraith bobcat
#

@manic plank @abstract plume

somber falcon
solar shuttle
solar shuttle
#

dont worry.. i have since tamed ingrids hate of blueberry bushes.... she now picks them as she should

solar shuttle
#

Feature requests? So far they have about 15 different idle behaviors they can perform while set to stay in an area. Depending on what's around to interact with they can gather resources, tend to kilns and smelters, fill fires and torches with fuel, repair their own gear randomly on workbench interaction (they use all the proper info from an item drop script just as players would so armor and weapon bonuses are applied)

They can eat food and gain the buffs from that, they can organize your chests and auto pickup/deposit items from the ground ..

They gain skill levels and apply bonuses correctly, they have attributes and levels (level 1-100) attributes can add bonuses to carry capacity damage speed intelligence (more base eitr) etc etc...

night basalt
solar shuttle
#

how many meadows companions with wooden weapons to kill bonemass?.... about this many

night basalt
#

here it is, argus

willow geyser
solar shuttle
#

It'll be like "going to collect the kiln" and I'm like well shit something else to filter out of the dynamic speech logic... Had to parse any target with tree in the name as just "wood" so they would stop saying "going to chop some beech tree" πŸ˜… ai behavior is both intriguing and infuriating to try to get to feel right, but it's really fun so far and I have a buncha stupid plans that I'm sure won't work but damnit I'ma try

willow geyser
solar shuttle
# willow geyser keep going bro! great work!! i will deff be using this mod holy crap!

sheeesh thats incredibly cool to hear. i love the stuff you make haha. currently trying to teach them the nuances of stamina management and boy its beginning to be a pita with all the different movement/combat/state controllers having to work together and toggle eachother on and off at the right time

theyre all go.... no chill and will just depleate their stamina and stare the enemy in the face the whole time lol

night basalt
#

i think thats enough valheim for one day

solar shuttle
night basalt
solar shuttle
#

I'm thinking we give it call of duty zombies style avoiding tactics.... Run them in circles until stamina regens... Companions get to cheat a little....movement itself doesn't cost stamina

empty bone
empty bone
#

Example screenshot - patrolling guards, which follows your own/custom placed path/flags and guarding npcs. I made them 10 months ago, but never really finished all the behaviours as you did. Just an idea skol_splash

solar shuttle
empty bone
solar shuttle
empty bone
#

If you need some help or prefabs, let me know. I can even showcase, how the npcs works on our end atm @solar shuttle

solar shuttle
empty bone
#

We rewrote all the monster/humanoid scripts and using our customs in the end

solar shuttle
#

Yeah that's the best way to go about it... I tried working with them at first but ultimately having your own behavior controller is the cleanest way

empty bone
solar shuttle
magic garnet
#

@drowsy tree ty for adding that song in your wardislove mod ❀️

night basalt
#

bruh really

ebon dome
solar shuttle
empty pecan
#

this might be over

warm oriole
solar shuttle
# warm oriole impressive 😱

Thankyou. Been working hard on them. Decided to give them proper RPG archetypes so I've got healer, tank, monk, berserker, rogue, ranger, mage, and paladin so far... Each with a self buff, a group buff/enemy debuff and a special skill they can trigger

solar shuttle
rapid temple
#

Castle in the mountain. Stage 1: Towers.

#

Planning to build a cathedral and a couple more levels of walls. The idea is a kind of mountain dwarven citadel where almost the entire castle is hidden inside the rock. Everything visible is meant to be just the outer defenses

Man, someone clearly has way too much free time

Building blocks in Valheim is insanely addictive

rapid temple
vestal tree
#

A house inspired by the Wizarding World. I modeled it after a building in Hogsmeade.

robust prairie
#

Thunderbunny altar

teal garnet
glacial elk
#

Anyone playing with the previous version of Willybach's HD Valheim?

mellow talon
#

Video showcasing the new features in my new CarryMeMaster update.
So much more can be done via the config but didn't want to spoil everything πŸ˜„

Watch until the end, there's a surprise there Rocky

night basalt
#

🀨

rough stratus
#

I thought that I increased exploration & sailing juuuust slightly, but it snowballed real quick. took a trip from bottom red marker to current position in 10 minutes and both skills skyrocketed, area unlock is huuuge

keen bay
#

I'm looking for options to improve Valheim's graphics. I was using Willybach's HD Valheim Textures 1.0, Badger's Valheim HD Terrain, and Badgers Valheim Skies. But they are old. So what kinda of alternatives are there?

solar shuttle
#

It's a long one... But proud of this Saturday side project... Can now place clutter grass in dungeons or have planters... Prefab look obviously needs to change but considering I did this in a couple hours I like it

solar shuttle
solar shuttle
mellow talon
#

What the actual?
This is insanely cool!

solar shuttle
#

What if I told you it's getting better by the minute lmfao

solar shuttle
solar shuttle
#

dungeon clutter.... dungeon terrain paint? paving... etc.... ezpz

solar shuttle
solar shuttle
#

Skyblock was a huge hit for Minecraft right... lol I could make this into the same concept πŸ˜…

keen bay
floral ermine
knotty vault
#

New update for my mod, Accessibility 🩡
It's available on Thunderstore and Nexus. Have a great monday all!

robust prairie
#

Shanty Town animal breeding tower

light badger
#

Some shots from my modworld playthrough.

mellow talon
#

Nice horse.

mellow talon
#

I have a portal mod called PortalPlane with portals that don't have frames.
The whole idea was to have frameless portals with cool effects people can incorporate into builds.
Since they're effects they don't show up when you're in placement mode which was a complaint people had.
No longer, now they will play when you're in placement mode and can accurate place them to build even better!

solar shuttle
solar shuttle
night basalt
mellow talon
solar shuttle
# night basalt is this a placeable boulder mod

what do you mean?

oh i think i get it... its placable terrain yes

Took a fair bit of tomfoolery and shinaniganizing to make it work... Had to make an entirely new heightmap/terrain controller to handle my stuff so it didn't mess with vanilla

rancid glade
#

screenshot of my moded UI

knotty vault
solar shuttle
# knotty vault Love what you got here!

Thank you. Still a work in progress. I still have some things to clean up and work out.... But being able to place custom terrain will make for some really cool builds... Also made scalable env boxes last night that are pretty cool....can make a dungeon box as small as a room or as large as a couple zones

mellow talon
#

Now ElementalFalls and ElementalOrbs have previews too!

solar shuttle
solar shuttle
mellow talon
#

You're making one hell of a monster mod!

solar shuttle
viral lion
solar shuttle
grizzled drum
#

a quick look into my small side porject. making all armors and weapons into build pieces. still need some small lifts here and there maybe some exceptions. but the feeling of being able to just put stuff on shelfs feels nice πŸ˜„ the mod follows few simple rules and generate those mostly for all items usable by the player. i still do catch few monster items but this gonna get fixed - yes it works with mods as long as this gets loaded after (as i plan to setup )

mellow talon
#

Why turn them into buildpieces?
You can make them as placeable items and still keep them as items :D

grizzled drum
#

pretty much done . all weapons and armors including modded can be now made into placable items just like food in serving tray. i also added small method that let you rotate them in X and Z axis by 45 degree each time you press left CTRL(X axis) left ALT ( Z axis) so you can place them on walls and celling if needed . the are not destructible per say you would need to pick them up.

grizzled drum
#

testing sticking things to walls rocks and other build pieces πŸ˜„ seems some of items use mesh collider and dont have read access so need to find those exceptions still. but as much as i see some mod may generate such errors as items don't really need read/write access to mesh.

dire mountain
unique marlin
#

death cam bot pic of a player group on my server

mighty fjord
mighty fjord
#

Companions can now smelt and refill kilns, althought need to update the positioning a little

ripe portal
knotty vault
mighty fjord
mellow talon
#

What makes me happy is new mods, new alternatives, new ideas, new innovations.
Monopolies are bad πŸ˜‚

solar shuttle
# mighty fjord Is this your version πŸ‘€

yeah, i think its sick that theres gonna be a buncha new options to add life to valheim, but that is my version. its part of a much larger mod tho, so im happy to see you doing basically the same concept as a stand alone. i think a lot of people will love the idea of companions.... i went about making my own take on marketplace so companions are just a module of a much larger project in that

wintry forum
knotty vault
mellow talon
#

Where the glide???
Show them the glide!

solar shuttle
knotty vault
solar shuttle
#

for the record.... death tracking doesnt persist yet XD they do not all actually have perfect k/d

knotty vault
solar shuttle
# knotty vault Wow, holy UI, well done! Persistency is a fun one, is it isolated to dedicated ...

Dedicated server testing. It's supposed to function as basically a marketplace replacement and a server owner's dev kit all together as a mod, companions are just a small part of it, so everything gets tested on a dedicated server.. I know WHY they're not persisting, it's because of a timing issue with my tombstone patch for them, but I just haven't fixed it yet πŸ˜… like a true gamer kill tracking was more important to nail down first...

But yeah they actually create tombstones on death and loot them when they respawn 🀣 can't wait to do a playthrough with these guys

knotty vault
solar shuttle
# knotty vault Sounds about right, excited to see where you land this!

Did a couple fun things with the marketplace side of things too... Made it so that all quests, dialogues,territories, etc can be written by admins in game with a UI and the cfgs can be pushed directly to the server without ftp access... Made it parse all the marketplace configs because I'm lazy and already had a bunch of quests and territories written so I just drag and drop them directly into my cfg folders.. added a couple new flags to territories... Made companions have the ability to also be quest NPCs, traders, etc so you can have wandering NPCs... Tons of fun stuff.... It's been a ton of work but super fun to play with

And before anyone says anything I asked kg if I could butcher his mod before I started and I actually re wrote all the code I didn't just snag it from his repo 😎

So I may have taken the idea and ran with it. But at least I made my own code for it all 🀣

mighty fjord
#

b r u h that surfing thing is dope

mighty fjord
grizzled skiff
#

Unfinished progress shot of the 300m fantasy castle I've been working on. You can (almost) see my viking standing in the doorway lol. Part of a unique world being developed along with @solar shuttle @rough flare and @ebon dome. Currently 30k instances, this will get turned into a custom modded piece that will reduce it to just a few instances to ease loading and lag.

rough flare
#

Looks incredible!

solar shuttle
mighty fjord
#

Your npc looks like he dancing lol

solar shuttle
unique marlin
mighty fjord
solar shuttle
gleaming pollen
#

I would guess based on player angle and player look direction indicated on minimap that the dude is relying on global cardinal directions. He's planting north to south, likely checking for collisions within growth radius along the way. So detect cultivated ground, begin at or near its border, begin planting from the outside in for any appropriate spot and adding a row when cultivated ground edge or obstacle is reached.

solar shuttle
gleaming pollen
nocturne hare
#

Advize ruined my ability to play vanilla Valheim 🀣

mighty fjord
dire mountain
#

swagged out

mighty fjord
#

Companion Combat AI is way better now, thanks to @solar shuttle helping me figure out the issue, wanted to share >:D

dire mountain
mellow talon
mighty fjord
kindred igloo
#

another building to the village.

solar shuttle
wintry forum
#

refinedStoneBlocks

mighty fjord
mighty fjord
empty bone
mental mason
solar shuttle
solar shuttle
mighty fjord
gleaming pollen
kindred igloo
#

Made a small tavern in my village, I based it a little bit off of "Demonchild78's" Tavern.

gleaming pollen
mighty fjord
mighty fjord
solar shuttle
#

some day i hope to be as talented as you two

gleaming pollen
solar shuttle
#

i guess i should have showed the grotto under there too.... first clip doesnt really show that the whole thing is floating huh

mighty fjord
mellow talon
#

I'm gonna make my own companion mod too, then there can be 3 people spamming this channel trying to outdo the other.

solar shuttle
# mighty fjord Is this your npc server mod I can't tell what's going on either

Yeah it's part of RPG-Maker... I had taken a break from the companion module for a bit to work out custom terrain, but couldn't let you have all the spotlight... They basically just slaughter eik because they're all around level 30 and have unlocked their sub classes but yeah they have roughly 80 different combinations of archetypes they can level up each with their own unique passives and abilities... They choose group roles dynamically and based off the equipment you give them, so you'll usually get at least 1 tank and 1 ranger if you have a sword and shield on one and a bow on the other.... At level 25 they choose a sub class and can hybrid, changing their passives and abilities... Overall I made about 130 new status effects and passive skills... New world style class selection so you can swap one from a bow to a sword and shield and level up a different archtype independently... 100 levels with attribute points to allot for each level, luck system so that the difference between a good luck and bad luck companion is about 25% damage and skill effectiveness by level 100 basically endless combinations of playability 😎

mighty fjord
empty bone
#

makes me wonder, if they will work with custom weps, armors, capes etc Rocky

solar shuttle
mellow talon
#

Well what I'm gonna show later will put you two to bed anyway

mighty fjord
gleaming pollen
#

Damn I'm going to bed too but now I'm tempted to stay awake and see what cookie is cooking up

solar shuttle
empty bone
#

⭐

solar shuttle
mellow talon
#

You're a Jere junior! I can see it already, your mod becoming a must have like Jeres mods.

solar shuttle
mellow talon
#

Then Jere Junior makes even more sense :D

mighty fjord
mighty fjord
mellow talon
#

PortalPlane has gotten a ton of features lately so it's no longer a boring portal mod!
All from various restrictions, portaling with tames, fuel, white/blacklist and so much more.

The first is an IMAGE mode (optimized).
This takes a bunch of snapshots in a panorama showing you what's on the other side.
Each time the portals reconnect aka when you go away and come back it takes fresh snapshots.

The second is LIVE mode (unpotimized).
This shows a live feed on what's on the other side!

Extremely happy with the results.
In the configs you can define resolution, angle, snapshot count etc...

This latest feature was done by the best modder/coder KG wolf_heart

sullen orchid
solar shuttle
#

I swear I'm running out of impossible things to try

mighty fjord
#

i somehow didn't realize their was a hostile companion infront of me, was gonna record for something else..

solar shuttle
mighty fjord
visual heart
#

anyone tell me if this can be used in the Hollow Tree for anything? Cuiisine Mod

mighty fjord
mellow talon
#

I mean yeah, it's a camera + render texture.

mighty fjord
mellow talon
#

That could actually be cool for no portal playthroughs?

mighty fjord
#

Another small mod i'm working on, an overhaul for the strength belt, grants an additonal inventory row that also acts as a swappable hotbar via alt, thought it would make sense to add more inventory space instead of just increasing the weight capacity

mellow talon
#

What do you mean about time?
Nice, I will always avoid vanilla UI stuff because you have to support all the 100 other UI mods lol...

mighty fjord
# mellow talon What do you mean about time? Nice, I will always avoid vanilla UI stuff because...

The idea is that when a player fast travels, the game should advance time gradually based on how far they travel. Instead of teleporting instantly with no time passing, the world clock moves forward as if the character actually spent time making the journey.

For example, if a player has a rested buff with eight minutes remaining and decides to fast travel a long distance during the middle of the day, the game would simulate time passing during that travel. When the player arrives, the world time would be later and the rested buff would have less time remaining, reflecting the time that passed during the trip. This makes fast travel feel more consistent with the passage of time in the world rather than acting like an instant teleport with no consequences.

chatgpt to make it make sense cuz i don't make sense :3

mellow talon
#

Aha. Yeah why not

solar shuttle
mighty fjord
solar shuttle
mighty fjord
mighty fjord
#

@mellow talon This is an example of what i meant, also this is 2x compression so may be poor quality.

mellow talon
#

Ah. ALSO

mighty fjord
mellow talon
#

It's for an upcoming update for my WorkForHire mod.
Started a massive overhaul and added many new features.

solar shuttle
#

You guys are thinking too small... One up my terrain next πŸ˜‰

mighty fjord
mighty fjord
drowsy tree
#

Looks just like KG's mod

mighty fjord
drowsy tree
mighty fjord
mighty fjord
solar shuttle
solar shuttle
mighty fjord
# solar shuttle ahhh im just kidding were all having fun here, thats a neat mod, can you explain...

Once again pasted in chatgpt to make this make sense, as we know I don't make sense :3

"We grab the game's Valkyrie model, strip out all its original scripts so it's just a visual puppet, then fly it to the player, stick the player on its back with a sitting animation, and fly it across the map to whichever runestone pin you clicked. When you land, we fast-forward your food and buff timers based on how long walking would've taken, give you a few seconds of damage immunity, and the Valkyrie flies away. If the Companions mod is installed, we grab your nearby companions too, freeze them in place behind you for the ride, and drop them off with you."

gleaming pollen
#

Please use AI responsibly. Let it generate slop if you must, but constantly challenge it, use it to learn and develop your skills, then push back on the solutions it offers, because most of them are wrong and misguided.

mellow talon
mighty fjord
gleaming pollen
#

Talking to both of you because I'm sensing a lot of passive aggressive hostility. My understanding is that you're both using AI assistance, and contrary to the current popular mindset, I don't think there's anything wrong with that. I've been chatting with a few models recently, and while they all claim they don't track identity of who is using them, they can outright tell you that they speak with a lot of Valheim modders and will even spill the beans on what types of features they help with most.

mighty fjord
# gleaming pollen Talking to both of you because I'm sensing a lot of passive aggressive hostility...

Oops I wasn’t trying to come off hostile at all. If it sounded that way that wasn’t my intention. I’m autistic and I don’t always read social cues or tone very well, so a lot of what I say is meant in a joking or lighthearted way. Nothing I said was meant to be taken seriously. I was just messing around and having fun with @solar shuttle

It might have sounded like I was trying to challenge you or act like I was better or something, but that wasn’t it at all. I was just posting some cool videos I took because I thought we were having a funny little back and forth contest going on. Nothing serious, just having fun with it.

Also just to be transparent I use Claude AI openly for a lot of my commits and bug fixes. About 20% of it is honest vibe coding. I’m pretty open about it because it honestly just makes development a lot faster overall.

mighty fjord
#

Working on a altar for the raven

mighty fjord
#

i don't wanna describe how annoying it was to make this work without custom animations, but i managed to add hugin completely using his flyout animation from 0.3 to 0.4 with a pingpong effect to loop the animation

deep musk
mellow talon
#

Yeah why not?

vapid wolf
empty bone
#

@stone temple ban him skol_splash

solar shuttle
solar shuttle
acoustic basin
#

Not a lot of mobs running around up here. πŸ™‚

knotty crypt
# acoustic basin

thats the muts nuts that is Ssammy though i would be terrified of pressing the wrong button and jumping to my doom after forgetting to eat lol and as i have a habit of breaking my bed and moving it without claiming it, it could be interesting finding my way back lol

solar shuttle
acoustic basin
# knotty crypt thats the muts nuts that is Ssammy though i would be terrified of pressing the w...

LOL That's why I put up the guard rails. πŸ˜„

I posted those 2 screenshots to show some friends what's possible. They took me a day and a half in game to create that.

I just copied in the buildings from other of my servers after setting up the platforms and walkways. The walkways are wide enough for carts, by the way.

The whole idea was to just show a simple, quick example of what could be done by following along this sky builds path. Possibilities are endless here.

acoustic basin
solar shuttle
iron rivet
ruby ocean
solar shuttle
#

still have some logic to work out to make it a lil more "realistic" as realistic as you can make sloped lakes.... but i might be cookin here...

guess ill also have to have some logic to relocate the plant life XD... global warming i guess amirite?

ebon dome
mellow talon
#

THE ASYLUM

scarlet schooner
#

Tower of Pisa
Server: Joumheim
Mods used: Gizmo

brittle mica
thin zodiac
#

β˜•

nocturne hare
#

I only used the stone circles as ambience but...what an ambience!

fiery ibex
#

Oh that’s gorgeous, how did you get the texture in roof of the tower there?

nocturne hare
#

Ashwood planks and doors to get extra snapping points.

https://youtu.be/OTbnUaRPHrQ?si=WaaMAILX0Vzk_OFC Here's the tutorial I based the house on. Made some changes along the way, but it will still get you where you need on the tower

πŸ›–βœ… Support the channel: Patreonβ–Ίhttps://www.patreon.com/versaugh
πŸ“ŒMerch https://versaugh-merch-store.myspreadshop.com/
Showing how to build Cozy Viking house step by step. The Valheim building guide uses only Valheim vanilla build pieces. inspiration for your Valheim builds
πŸ”” SUBSCRIBE / πŸ‘ LIKE / πŸ’¬ COMMENT

THANK YOU ALL FOR ...

β–Ά Play video
pure thicket
#

issue happened with plant easily have uninstalled the mod deleted cfg reloaded world. issue started while planting barley

wispy musk
#

Jotun Puffs actually will not grow in Meadows. That just for your info.

pure thicket
#

was using them as a visual the other plants didnt show up as well

pure thicket
#

but i figured out the issue it was impactful skills mod

quiet egret
# pure thicket but i figured out the issue it was impactful skills mod

I faced something similar lately and plant easily started planting everything in a batch of 3 instead of a single item starting from turnips
can you please clarify what've you done in regard to impactful skills unless you just deleted it that plant easily started working properly again?

pure thicket
#

just removed mod and deleted cfg for it and all good

vapid wolf
#

you just need to disable the multiplant feature in impactfulskills

terse flume
#

If Impactful skills used your defined Plant Easily layout, but scaled the number by your skill level (when enabled) would that be preferred for any of you in this situation?

quiet egret
terse flume
#

Excellent, yes that would be the most likely thing to be scaled. I'll work with Advize for that πŸ‘

iron rivet
#

is there a way to make the spellbook from magic revamp and megingjord work together? i cant seem to have both equipt

pure thicket
# terse flume Excellent, yes that would be the most likely thing to be scaled. I'll work with ...

issue i was having is when the multi plant feature kicked in was it was not on the same grid as plant easily , it was starting about 3 spaces to the right and sometimes 2 spaces forward from PE grid and at a random angle sometimes it would be at same start point but at 90* off and i would have to unequip and re-equip cultivator to get ghost plants to be visible on top of it double planting first plant

terse flume
pure thicket
#

the 5 minute time out per message makes it hard to have a conversation now!

iron rivet
#

do magic staves even do anything in magic revamp/magic plugin? They have these stats but you cant use them to melee and the "use eitr" doesnt seem to do anything either. Im i missing something outside of using them to cast spells?

viral lion
willow geyser
#

this just makes me so happy ^.^
gotta add more dbz stuff!

https://youtu.be/UwY7NZvzhME?si=S98YO5zFlxLqyqJQ

HUUUUUGE thanks to cookiemilk for help with all sorts of stuff to get this workin! More to come! There is stamina drain while using flight controls i was just in god mode so you didnt get to see that in the clip.

hold space to ascend (shift space to fast ascend)
hold left ctrl to descend
hold left alt to hover in place (very tiny passive de...

β–Ά Play video
warm oriole
#

Stocked Kitchen

solar shuttle
#

Why's it look like I'm taking radiation damage

dapper mesa
willow geyser
# dapper mesa

hah! that's cool! just need a cooler floating animation than the vanilla fall anim super sick idea!

dapper mesa
mellow talon
#

There's a few ways to replace animations but all are simple.
You can override animations in the original controller or outright replace the controller with a custom one.
I like replacing the controller as it gives you 100% control.

flat pivot
#

so i have a mod installed thats lets me have more starred creatures. Is there any conditions that have to be met for the wolf farm to work?

viral lion
#

assuming CLLC: afaik stars add +10% to scale for each star, so do the math + build accordingly
also i micro-cut myself on your screen sharpening

but do yourself a favor; use petPantry

floral ermine
warm oriole
#

Coziest spot in the base.

willow geyser
supple ibex
paper patio
#

@dull spindle im putting this in here coz its technically modded but here are some of my recent builds (the bridge is my favourite in-game screenshot i've ever taken)

dull spindle
#

oooh, I love how you did those crenellations, the roofs have a bit too many beams imo but looks very nice!
Im gonna add the seasons mod to my server cuz that looks amazing

paper patio
#

yeah Seasonality is one of my all time fav mods, its so immersive, and you can customise weather and growth time (e.g., crops grow faster in spring and slower in winter, always cold status in winter etc)

warm oriole
left rose
#

tried building a small Chinese temple.

solar shuttle
solar shuttle
#

Guess I should spawn the preview prefabs with static physics off πŸ˜† still a very rough wip but mini unity editor in the game πŸ€”πŸ§πŸ™‚

#

May or may not also include some rough runtime UI editing tools... Can capture and re position basically any UI elements... But that's also a rough wip

mellow talon
#

Basically replaces a bunch of mods + Unity Explorer.
Being able to edit and make UIs right in game and then it exports it as UI code?

People are not ready.

solar shuttle
#

Lol well I wouldn't quite say replaces. If you're really good with unity UI it's still probably faster than this, but if you're like me and tired of spending hours making a UI that looks beautiful in unity only to have to look like crap in game it might be useful πŸ˜†

mellow talon
#

It's revolutionary

solar shuttle
glacial elk
#

Willybach's finally works

flat pivot
solar shuttle
#

Still a work in progress.. but damn this is getting good... Don't mind the screen flicker my crappy capture doesn't have the same refresh as my monitor

solar shuttle
#

Currently has 4 different save functions...

Can edit a single prefab and save it to your Hammer for easy placement later

Can override data for all prefabs of that name

Can clone and save the prefab as a new prefab all together

Can edit all vanilla field data for the prefab and save it to the data yaml for expand world to use

terse flume
#

Thats pretty heckin sweet

solar shuttle
empty bone
#

feels pier 🐟

brisk pond
#

@empty bonewath mod is that?

terse flume
brisk pond
#

ok ty

iron rivet
#

need a way to bring this structure more to life

nocturne hare
mellow talon
#

Honestly, adding vegetation, plants and all that will make it go from 0 to 100% in an instance.

drifting willow
iron rivet
fiery ibex
#

The balcony in my recently completed home, featuring the quality 4 fish I caught 😎

solar shuttle
#

Quick one... Made a mod for some content creator friends... They just wanted to be able to lock camera rotation while seated so they could do podcasts while moving their heads independently of the camera but of course I wasn't gonna just stop there... So

Orbital cam, free cam, camera pathing

(this one's my favorite. You can start recording, run, and move your camera however you want. Stop recording and when you hit the playback button it spawns a camera that goes over your movements for you...)

So basically for producing introductions etc.. just wish clutter spawned further from the player lol the path looks funny with no grass

UI can be hidden as well with a quick keybind but I had it on for the quick clip

solar shuttle
#

One of these days I'll get around to actually publishing some of the mods that I show off hereπŸ˜†

I think I'm just going to finish them all and publish like a dozen at a time. And really irritate everyone over at TS

mellow talon
#

Reminds me of the Timelapse mod I made that I forgot about!

solar shuttle
iron rivet
iron rivet
#

Do i go for black marble towers or stick with stone?

iron rivet
warm oriole
iron rivet
flat pivot
#

is there any way i can change the size increase per star level to 0 in the files of this mod? I cant find anything...

cyan sundial
#

if you go into BepInEx\config\org.bepinex.plugins.creaturelevelcontrol.cfg you should be able to change the value for Creature size increase per star (percentage) to 0

iron rivet
#

bridge designing is rough, idk if i want more wood or less

iron rivet
#

idk why but i really dislike large areas of bare stone

#

forgot to cull the herd lmao

flat pivot
dapper mesa
nocturne hare
marsh grove
#

Some screenshots from my (WIP)castle I'm building for me and friend on are modded world over 20k stone, 500 iron and 300 copper and I haven't finished the exterior and have yet to really start on the interior... haven't kept track of the hours I've spent building but I've enjoyed it all, Valheim has a really fun build system and I plan to post more screenshots when I'm done.

viral lion
iron rivet
fiery ibex
iron rivet
#

furniture/clutter mods make such a huge difference

glacial elk
#

First set of HD screenshots (Willybach's + Badger's).
More to come...

glacial elk
mellow talon
#

You put mp4, webm, mov or avi inside a video folder.
When you teleport, it will pick a random video each time.
If you don't have any videos in the folder, it will use images and they work the same way.

Might actually add this feature to my PortalPlane mod Rocky

marsh grove
#

Some more screenshots, mostly interior work

west pendant
#

that outside screenshot does look awesome, nice job.

marsh grove
#

Another Daily Update + some before and after images

iron rivet
stone temple
#

@dusk harbor please post screenshots here when you run the game with mods

iron rivet
dusk harbor
#

smort

night basalt
iron rivet
night basalt
#

WIP canal has some issues

#

the locals dont want my canal completed (now what does that sound like??????????)

marsh grove
magic garnet
ebon dome
mellow talon
#

Made a mod for a guy that runs a Lord of The Rings server.
He wanted something that works like the Palantir.
Here's a video he took (there's audio).

empty bone
#

Want to see my duck ? I duck you! πŸ¦†

gleaming pollen
#

It has 3 heads, shader/reflection issue with water?

naive nacelle
#

Anyone know what mod changes the UI to look like this?

terse flume
naive nacelle
willow geyser
#

working on new deep north boss altar - Surtr XD

willow geyser
rough flare
willow geyser
mellow talon
#

Yeah

dapper mesa
glacial elk
#

Willybach's new portals look cool

acoustic basin
#

I like Willybach's HD along with Badger's texture files.

willow geyser
# dapper mesa

ohhhhh very cool!!!!!!!!! rootshelter will be great for vampire class! and i really ike the visual spear returning to you not just poof* back in your hands very nice!

shell bramble
dapper mesa
#

new stamina/eitr bars πŸ™‚

mellow talon
#

That's really awesome, are you making a skill mod?

#

Gives me MS Paint vibes haha

dapper mesa
#

Yeah, a magic mod

warm oriole
rough flare
#

Looks great!

nocturne hare
# warm oriole

Turning the iron chests sideways to use as cabinets is genius!

glacial elk
#

Wolf cape looks a lot better doesn't it?

dapper mesa
dapper mesa
mellow talon
#

That is AWESOME!
Great work!

dapper mesa
glacial elk
#

Love your stuff πŸ§™β€β™‚οΈπŸ™ŒπŸΌ

mellow talon
#

@signal falcon

willow geyser
# dapper mesa

duuuuuudee a small screenshake and a sick sfx on attack animation start would give this ability the gravitas it deserves XD so sick

floral ermine
dapper mesa
#

I miss Opulence πŸ’” one time my bf and I did a playthrough where our base was in an OdinsBasement and she just lived there, unable to leave lol

empty bone
#

🧌 Even a troll can’t hold it forever!

mellow talon
#

Doing a LoTR mod where we have this Palantir that you use and look through.
I showed a video of it in action but at that time I didn't have a piece, here's here pieces πŸ˜„

Video of the mechanic. #mods-screenshots message

willow geyser
wraith bough
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made a valheim mod launcher for mac
doesn't require steam running for the game to work anymore

easy access to folders, mod logs, and manage ur mods the way you want

vapid wolf
wraith bough
# vapid wolf I dont know how it works on mac but not running through steam on windows and lin...

that's not rly the case because the OS runs bepinex before ever having steam to start

on windows linux and mac there's a bit of a misconception as you typically wire bepinex to steam launch option
but if you instead ran bepinex directly it would load the mods the same way i did

so obv if you have bepinex on launch option it also would break on mac and any other OS as it's hooked to steam

vapid wolf
coarse trench
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Should I extend the roof all the way across the bridge or leave it as is?

coarse trench
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Went and tried bringing the bridge all the way across, and not sure if I like it or not

coarse trench
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Deer God what happened here

mellow talon
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Wtf is that??

coarse trench
# mellow talon Wtf is that??

No idea, I'm assuming some kind of abomination caused by star level mod and All tameable or something? I killed a greydwarf and my game suddenly lagged like crazy and left this on the ground.

mellow talon
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I've seen this before. When something dies it spawns a million copies of the thing and it becomes a snake.

mellow talon
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WaterBending anyone? πŸͺ„πŸ§™πŸ»πŸŒŠ

night basalt
jolly flower
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isnt he a cutie patutie😍

solar shuttle
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and ppl say FGN is trash.... smooth 6fps at 140k instances right there 😎

#

shoutout to @ebon dome for making the greatest stress test for a network mod i could ever hope for lmfao.... "unplayable in a group" πŸ˜† guess you just needed to fight yag around 30k instances instead

#

granted i know that he was unkillable... i wasnt aware of the settings from the rest of the modpack i was testing against just to prove it ran well for me, but it still worked for player movement and attacks in a group around high instances lol

willow geyser
solar shuttle
coarse trench
solar shuttle
# coarse trench I see a lot of his stuff and i like the way it looks, but for me it looks a litt...

Ahhh I could see that. After 4k hours I tend to see valheim as a beautiful sandbox these days more than anything.

I respect vanilla and the vision, but also when using mods I'm not too worried about sticking true to the valheim feel.

That being said some playthroughs I do more on the vanilla side and choose mods that compliment that nicely... Other times I just wanna do fun obnoxious things that aren't normally allowed on the game πŸ˜…

If it weren't for mods and the freedom they bring to this beautiful sandbox I'm not sure id have nearly the playtime I do lol

willow geyser
# solar shuttle Your assets are always so sexy

thanks man!! I use a lot of the vanilla assets the devs made and so true after a couple hundred hours playing the game vanilla style, I Def wanted to add that extra layer of end game god tier magical stuff which I figure should indeed be fantastical and a little over the top. with divine armaments mod you ascend from mortal to god. feels so good to aura farm in asgardian gear XD

coarse trench
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That model for the dragon in the vamp mod looks freaking sick

willow geyser
willow geyser
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just wrapped up the Deep north surtr boss addition! surtr will spawn new global event when defeated! Blizzards(Fimbulwinter) will spawn like raids in any biome the player is in! - also drops 3 new items Surtr sword, Surtrs Crown Bow and Surtrs core

empty bone
grizzled drum
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a slowly reworked player model into Elf and Dverger so far work as prototypes for NPC/monster next stage implementing with interface to character creation as new playable races. they work with all items that player can use πŸ™‚

mellow talon
# night basalt WHEN DOWNLOAD

Will make a test thread for it on my Discord.
I want to add cool bubble effects and stuff.

Suggestions?
Let me know.

night basalt
mellow talon
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Another user on my Discord wanted me to allow you to create a bubble underwater to simulate an underwater village.
So when you're in this bubble, you can freely build etc like the water didn't exist but you're still under the water.
Slightly different from what I showed but still fits the concept of the mod I guess.
So you can equip an item to be able to just walk and run into the water.

Is that what you want too?

willow geyser
dark summit
crisp sky
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someone take unity away from me 😭

willow geyser
crisp sky
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Hahah I have no idea how Id do that, plus just uploading a picture wouldnt look very neat, I blended the photos onto the basegame textures to make them fit nicely

mellow talon
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Project a render texture onto the cape and let people play videos on their capes Ragnar_laugh

grizzled drum
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just a lil glimpse of the brand new Train and Signal system for Valheim ! right now uploaded to Thunderstore under Rune-Rails πŸ˜„ go test it out and have some fun. There is plenty of diffrent parts ramps turns signal lights gates bridges etc... for all sorts of interactions and builidng evne wild rollercosters(if you be using gizmo )

willow geyser
solar shuttle
willow geyser
grizzled drum
solar shuttle
dark summit
grizzled drum
dark summit
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I mean, nooooo one is gonna now have tracks in BF taking copper back to base etc…. 😁

grizzled drum
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Here ya go a lil presentation of all the build pieces added in my Rune Rails mod πŸ™‚ 3 type of wagons , 1 building station , 2 sensors , 3 types of signal recivers , And a whole bunch of tracks πŸ˜„

dark summit
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This may change the whole scape of build videos of bases where they have moving parts.
Like Valheim raft, is the mine cart β€œcustomisable” ?

grizzled drum
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nope mine carts are non customizable there are 3 type of carts : power cart , cargo cart, crafting table cart and that's it . power cart needs to be leading one if power cart build in middle of train it turns into passenger cart engine swaps for small container and thats pretty much it you don't build on them like you do with raft etc this was made as new form of locomotion/logistics tool other then we have right now with normal pull cart or ships or a portal. i love trains and i always loved using those in minecraft or satisfactory so i tried my best to rebuild that system πŸ™‚

dark summit
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I applaud you on your efforts.

grizzled drum
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it took me over 200 hours to make this mod and all this possible. sure its not perfect , there probably is a bunch of bugs still and i do have some pieces to make. but i am very proud of this one and i hope enough people hear and see it and they all be having fun making those trains around valheim πŸ™‚ with this and some upcoming additions people be able to build all kinds of things. Can't wait to see eople showing here screenshots of crazy rollercoster they build or whole public transportation systems around world map πŸ˜„

willow geyser
grizzled drum
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1 person per cart. either last cart or first cart decided the movement, there is barley space for 1 person as those take bit less then 2x2 space. so it might be hard to make like 2 player cart at best as a variant

solar shuttle
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peep the instance count

solar shuttle
solar shuttle
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forgive the bit of lag, i have my debugger running counting every per frame op so it adds a little draw... think im getting this working pretty okay? πŸ€·β€β™‚οΈ

mellow talon
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Now when you view through a Palantir, there will be an "eye" and SFX playing.

tidal swan
grizzled drum
# willow geyser how many people can sit in 1 cart?

Added a 2 person transport cart and some there suggestions made by people more to come soon πŸ™‚ I need to find a way to make building carts on rails easier right now it only works if you use a cart item on the track directly

willow geyser
grizzled drum
# willow geyser nice! I'm sure this will push someone to make like a big train system. ohhhh I h...

exactly i don't want to make environment pieces i just want to give people as many different tracks as i can so they can build what they want. i still have few more receivers to make and few more track types πŸ™‚ so there is definitely space to improve. right now working on function so you can actually build the cart on the rails and it gonna connect instead of using 1-8 to spawn it on track as it seems most confusing. other is adding receiver signal to switch track so they can be turned on by signals remotely not just remote by leading cart with driver or manual.

stone temple
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don't mask links mate πŸ˜„

tidal swan
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yeah i realized that on the second attempt xd sowwy

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used Plant Everything to make things pretty ;3

high jungle
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Giant Dvergrs inspired statue in Valheim. I tried to make it look like something you would stumble across in the game.

lyric lynx
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Decoupled look+aim flatscreen 6dof head tracking

lyric lynx
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That’s ^^ on nexus mods now

https://www.nexusmods.com/valheim/mods/3356

(I’m making a lot of these: https://github.com/itsloopyo#the-mods)

Nexus Mods :: Valheim

Flatscreen head tracking for Valheim - no VR headset required. Use a webcam, phone, or any OpenTrack-compatible tracker to look around the world by moving your head while your aim stays on the mouse.

ebon dome
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I realized a couple hrs into this bridge build that i didn't want to finish it so I ended up making it a construction site lol

willow geyser
coarse trench
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@balmy violet I do have the braziers covered. Just not the exact same way that was show in the video I watched

meager crystal
empty bone
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🀣 bee πŸ’©

raven schooner
meager crystal
solar shuttle
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always log responsibly

solar shuttle
warm oriole
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Sacred Cavern heading into an underground pool area.

raven schooner
neat hazel
neat hazel
solar shuttle
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😎 runtime blueprint combination is here boys... what a time to be alive

willow geyser
solar shuttle
# willow geyser so game reads all your blueprints on start then you can just build em instantly ...

lol i dont think i did a proper job explaining whats actually going on here

yes. i can read all your blueprints and place them as a blueprint.. thats pretty cool

whats really cool is i can take that blueprint, convert it into a single prefab, strip all unwanted components, bake the mesh on a 36 million triangle object AND create its own asset bundle and manifest thats saved into the cfgs to be properly loaded on next launch as a real injected new prefab

that can also be synced to all other clients properly

basically all the work that i used to have to do in unity with blueprint to prefab and then stripping components baking meshes and bundling into its own mod can now be done in ~ 2 min by anyone with the mod installed

#

so what youre seeing is Dhakhars phalanx getting turned into a single placeable game object in real time.... your gpu will still hate you. but ive stripped away a SIGNIFICANT portion of the per frame ops on the object and roughly doubled the fps thats usually seen when near that thing... (not that going from 10-20fps is a lot, but this is as extreme a case as you could try it on i think)

got networking to the point where its no longer a bottneck then turned my sights on cpu being the next bottleneck around these big builds, significantly lighted the load there as well.. not much i can do for vram usage around a mesh with 36mill triangles tho XD

im sure hd textures probably didnt help the situation but damn is it sexy

solar shuttle
dark summit
solar shuttle
dark summit
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πŸ€·πŸΌβ€β™‚οΈ whomever lot of builders did that I mean πŸ‘ amazing

copper pasture
# solar shuttle psyche im the greatest to ever live

I mean... Lord, I would do anything just to make a huge city in this game someday where 100 players would walk around and nothing would cut... xd
Is this something where you convert a blueprint into 1 object and it takes 1 instance, or is there some other way to convert? Sorry, I know a little about programming, but I'm curious about this.

solar shuttle
# copper pasture I mean... Lord, I would do anything just to make a huge city in this game someda...

This takes the blueprint and converts it to a single game object but it can be many instances depending on the blueprint. All interactables need to be stripped and added back after the mesh baking etc in order to maintain function. So the phalanx there goes from 113k pieces down to about 7500 because it has a lot of interactables/signs etc that are skipped from the main combine

It's a process that I used to do in unity and then bundle the assets and create a piece mod for them but now it can be done by anyone from within the game with a click of a button. Bundles the new prefab as an asset and loads it to the game properly on the next launch 😎

copper pasture
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I wrote about this a long time ago on OdinPlus's Wish channel. I generally thought about building something from scratch and converting it into a single object. This would significantly reduce the game's optimization load.
Of course they laughed at me for this post xD

empty bone
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But it would not reduce the polygon counts (triangles, faces, vertices) which are also a big killer. If you slap an lod on it I bet the count would be around 5M ? πŸ‘€ but nice work ofc! 1 step further to increase the fps

solar shuttle
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The previous version still dropped the game to ~10fps when placed.

Welding inner verts, combining mesh by zone and applying all proper lod levels significantly increases the performance around them

solar shuttle
mellow talon
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Heard from several people who massively praise your ghettonet mod.

tame patrol
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big shoutout to @grizzled drum for creating the runerails mod, we're having lots of fun with it πŸ˜„

rich root
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Nice Rollercoaster Mod πŸ˜„ Thanks @grizzled drum

grizzled drum
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Love it guys keep the work on those and i try to get you more track parts to work with πŸ™‚

coarse trench
mellow talon
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This really gave me motivation to release my own rail mod I started a year ago.
But mine will be different of course, instead of using an item, the cart will be a physical object you build on the rails.

raven schooner
raven schooner
solar shuttle
willow geyser
leaden hull
grizzled drum
compact swift
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I have a dad joke sidekick now. Pointless but fun. Kids love it.