#suggestion-discussion

1 messages ยท Page 58 of 1

blissful zealot
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elder is kinda like yippee five minutes of slightly faster wood cutting

dusty oriole
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Elder is useful when you grow 10x Oak trees back at base and want to stock up on the finewood quicker ๐Ÿ™‚

rain snow
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they need a rework to if you ask me moder should get duratation buff
yagluth need to get to a effectivness level against those damn dverger mages
elder can be usefull but not usefull i saw a suggestion that elder could give health regenration buff

dusty oriole
blissful zealot
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I think that part reason for why everything else seems useless compared to bonemass is that since bonemass is relatively op, yet hes only the third boss, ive probably assumed the powers would scale accordingly. since they havent and bonemass is, atleast in my opinion, way above everything else, the baseline is sort of lower than that

rain snow
dusty oriole
blissful zealot
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Yeah

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So the rest feel underwhelming because the baseline is way lower

rose swan
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Generally have meads to protect you from dvergr attacks. Especially since when you engage with them, itโ€™s on your terms, generally speaking. I feel because of this, meads outperform Yags buff- since you can use your power a lot for an added advantage on top of your resistances.

blissful zealot
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Yesh

wanton atlas
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Lumah did a twitter post asking for peoples opinions on the boss powers a while back

rain snow
rose swan
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Depends on the player ๐Ÿค”
But a lot felt Elder needed improvement, that was a pretty common consensus

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And that bonesmass was far too powerful

wanton atlas
rain snow
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to be honest if were Changed it i would
5.00 to 8.00 eikthr
Gives Elder extra specialty for example i think Mining buf should have comed around Elder not Queen
Bonesmass is okkey maybe even nerf ?
Moder 5.00 to 10.00
Yagluth Get higher Efectivnes
Queen maybe a Lower Cooldown
Fader i dont know i dont find it usefull except speedruns

lofty wave
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If bonemass gave armor instead of damage modifiers it wouldn't be quite as powerful against stronger attacks ThinkingTroll

stiff stag
rain snow
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but still its just my ideas it could mess up the whole game

wanton atlas
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stop telling me stuff

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please

rain snow
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smiffe can i ask something ?

dusty oriole
rain snow
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ฤฐ saw people saying wrote down to suggestion and you said too i tought this channel was like discussing suggestions before writing random and preventing meaningless sugestions ?

rose swan
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Nah, itโ€™s my day off too, donโ€™t ask me.
||kidding, of course ๐Ÿ˜||

rain snow
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ฤฐs Discussion means something else ?

dusty oriole
rain snow
dusty oriole
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but you need the main suggestion logged

dusty oriole
wanton atlas
rain snow
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still dont understand

wanton atlas
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I am helping my 5 year old kid atm

rain snow
quasi herald
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What do you guys think about mounts in Valheim? To me, it feels like one of those cases where the devs want to give us the option, but without really committing to it. Let me explain: you spend a good amount of time taming your first lox, and in the end, they end up being almost useless even in their own biome. Getting a lox to climb a mountain is a real struggle, and itโ€™s not any easier in the swamp. Wouldnโ€™t it make more sense to have a mount that doesnโ€™t attack, doesnโ€™t take damage, and maybe isnโ€™t even that fast, but at least serves well for traveling around?
Or do you think itโ€™s fine the way it is?

rain snow
rose swan
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Hmm honestly kinda wish the lox saddle/riding skill were never introduced ๐Ÿ‘€

quasi herald
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I was playing without using portals, so I tried using them a bit, but Iโ€™ve already reactivated the portals.

rain snow
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btw guys i made a huge suggestion :d any one wana check it out

blissful zealot
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@rain snow why should root armor have a buff when wet

rain snow
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it dose not need

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just would be so interesting it litteraly fine like this i just find the idea so interesting

languid ibex
blissful zealot
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I like the battleaxe idea

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It is such a nice weapon but oh, so redundant, which is why I hope we get some rly nice battleaxe in the deep north

languid ibex
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Just upvote and discuss here.

rain snow
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i just didnt wana send lots of maybe i send them seperatly

blissful zealot
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Or I guess i didnt read his message properly

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Either way i dont know if its that serious

languid ibex
languid ibex
rain snow
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maybe i should send a one for weaopns 1 for armors 1 for boss rebalancement seperatly

languid ibex
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All ideas should be separated.

rain snow
languid ibex
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Separate

rain snow
languid ibex
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Up to you

rain snow
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its just felt disrecpective to other players who wana suggest and developers to constantly making suggestions

languid ibex
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It serves the ideas better when you know what idea is disliked or liked. Voting on 9 ideas makes it unclear.

rain snow
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yeah you are right about it

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i think i am gona send each one individualy for clearty

rain snow
languid ibex
rain snow
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okkey

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thanks โค๏ธ

languid ibex
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Anytime ๐Ÿค˜

rain snow
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looks like people dosent like the ideas anyway :d

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root armor idea is coold but dont need it

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i will not suggest that again

languid ibex
rain snow
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and i think i delete the resons that explain why should be added its just unnecesary words that could just make the devs tired of reading i guess

languid ibex
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I would also stay away from ideas like: "add more of this," or "make this better."

rain snow
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Even smiffe disliked it come on that was rude :d

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uhm

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they voted troll armor variation down

stone citrus
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๐Ÿค” Doesn't matter who/how many downvotes
it just matters that it's something you want and like

rain snow
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:/

stone citrus
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discord is a tiny minority

rain snow
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just makes sad to be honest

languid ibex
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A sample size is still a sample size.

stone citrus
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eh, wouldn't think too much of it

rain snow
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:d

wanton atlas
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about 1% of the playerbase is on discord

rain snow
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smiffie

wanton atlas
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do I need to point out more rules for you?

rain snow
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okkey :/

wanton atlas
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time for you to learn that most channels have topics, and ๐Ÿ“Œ notes

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usually a multi-post suggestion gets downvoted

stone citrus
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also, where's yellow, would look much better for troll armor

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red would look like a cultist from wish dot com

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there we go

rain snow
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ahahha ๐Ÿ˜„

languid ibex
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Green and red makes sense because the starred variants are that color.

quasi herald
# stone citrus discord is a tiny minority

I don't know if the devs only consider suggestions from Discord, because we're definitely a minority here compared to Reddit, for example. I ran a poll there last week about magic, and out of 702 votes, 474 people think magic should be available earlier in the game (not necessarily my opinion). I believe that if something like that were suggested on Discord, most people would vote against it. There's a lot of disagreement depending on the platform. In any case, regardless of the number of votes, the devs are the only ones who truly have the full vision of what they want for the game.

stone citrus
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A lot of very similar scenarios happen like this

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plus, the downvotes here are usually the same dozen people anyway

rain snow
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wha

rain snow
stone citrus
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it's very surface level really

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or rather, it's already known

stone citrus
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so again, wouldn't pay too much mind to it

rain snow
blissful zealot
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if it's your opinion and you don't commit any offense by it, it isn't

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theres things we like in this game and there's things we dislike in this game, like in every other game

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its just criticism

rain snow
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ฤฐ heard it could be sometimes stresfull to the indie game developers

granite geyser
rain snow
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oh

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i didnt know that i am going to delete old one with so much suggestion on it

wanton atlas
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stressful?

sullen sequoia
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I mean, when people decide to make a game thereโ€™s going to be people/players who are going to cause stress. Itโ€™s just the nature of the thing.

wanton atlas
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we can just read in #suggestions and ignore this chat ๐Ÿ˜„

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but my collegues can just glance in suggestion to get a glimps on what people like and dislike

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they don't have to read miles of discussions

sullen sequoia
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And as big as Valheim has gotten, it just means more stress-inducing players but also more positive players too.

wanton atlas
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well. just look on steam

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94% overall, and rescent is 88%

sullen sequoia
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Just show how much people love the game. ๐Ÿ™‚

wanton atlas
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this shows another game, when they make a bad turn

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compare to valheim

granite geyser
wanton atlas
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the biggest stress-creating people are those who happens to trip over a few points in the #rules-and-info

wanton atlas
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@candid folio and @blissful zealot under no circumstances, reply to someones suggestion in the #suggestions channel

humble delta
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#suggestions message
You can also just have a smaller number of portals that you rename as needed, with one blank for emergencies.

dusty oriole
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#suggestions message - personally I'd just like a tweak that starred mobs have a higher chance to drop their respective trophy...

rare yacht
rain snow
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to be honest i am using 3 or 4 portal and constatly changing their name acording to what i need but i still rather a Big Portal that solves the problem of Multiple portal maybe a portal made from Flametal at the end game that so expensive that you don't wana build more than 2 or 3 that have this ability and have the abillity to transport metals maybe even pets would be so cool i would love it

rare yacht
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There's a stone portal for metal, or you can just turn the option off of portal items, which honestly is much better than the nonsense of "I can't portal an ingot, but I can portal a sword made of that ingot"

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The old days was having a second game you'd take your inventory in, then pass metal through.
Gosh that was nuts. But its how The Iron Pass was born, a world I eventually moved to to build my castle.
I still have that Iron Pass cabin at spawn which was used to smuggle iron from the Swamp to my other world's base ๐Ÿ˜‚

rain snow
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still main idea is 1 portal to acses all

rare yacht
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Its not really needed

rain snow
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yeah usualy most things not needed like battleaxe balancment i can play the game without it but would be better

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one of the most downloaded mod is target portal as i know people like it

rare yacht
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๐Ÿคทโ€โ™€๏ธ

rain snow
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it interested me

lament zinc
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Sometimes I really wonder if people understand that the moment the devs start to give in to all the "wishes" made by the community that "should" be added to the game, the game becomes trash instead of a good one.

Some things are taken out of the game to avoid players using the same things over and over again.
If there were battle axes, sledges or fist weapons in each and every biome; players would just stick to these in each biome, but never experience what the other weapons would be like.

Same with portals:

When I started playing, there weren't world modifiers , meaning the only option I had was to transport ores by boat.
Then someone came up with the "Quantity of Laziness" mod to teleport ores and eventually the devs decided to add that to the game as an option. In a later biome they also added a new portal that makes it possible to teleport items through it. And the reason it's done in the late game, is because it isn't as game breaking as it's early game.
And somehow the part of the community that used that mod sees that as a victory, hence the "use multiple names to be added to portals" request keeps popping up.

Somehow people don't (want?? to) understand that some things break the game the way it's meant to be.
"Don't want to sail with items that can't be portalled?" Use a mod.
"Don't want to plant each crop individually?" Use a mod.
"Don't want to wait for a tool to harvest all in larger quantities?" Use a mod.
"Don't want to deal with the changing winds?" Use a mod.
"Don't want to think about what structural integrity does when building?" Use a mod.
"Don't want to spend 100's of hours from the start to the last boss?" Use mods to make the game that easy it's basically going to need 20 hours from start to Fader.

If people think that's how the game should be played, I wonder if they're really enjoying it, or if they just jumped on the bandwagon because the game was popular. And still is.

teal hollow
# rain snow it interested me

its both bcus i think it would be nice with weapons doing multiple damage types like that. and becuse im just a huge fromsoft and berserk fan so any excuse to just have a collosal greatsword that could both slice but also have the "weight" to do bludgening damage. Using guts dragonslayer in berserk as an example. His sword being so heavy even if a slice wouldnt kill you the shear impact would be like sending a 400kg lump of iron into your chest

rain snow
teal hollow
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and with Valheim having such an open design rn for fantasy ideas and vikings having the sterotpye of massive axes and such too i feel it would fit to have some massive weighted fantasy weapons

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and considering theres muiltiple mods adding those things (even spesifclly guts sword haha) i think theres a desire for something like that too now

rain snow
teal hollow
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maybe a warhammer "thunderstrike" or something being a ridiclusly big hammer

rain snow
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i think devs have a great news for you :d

rare yacht
teal hollow
rain snow
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:DDD

rare yacht
rain snow
rare yacht
teal hollow
rare yacht
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Demolisher is pretty comedic though ๐Ÿ˜‚

rain snow
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he said he likes bersek manga like swords :d

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and he likes from softwares games great sword

teal hollow
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im used to elden ring etc where it looks like ud fall over from the size ๐Ÿ˜‚

rain snow
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i think there is a thing that he likes a lot :d

rare yacht
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Electric Slayer is just absolutely goated

rain snow
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i think now he has a big motivation to get to mistlands :d

rare yacht
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Slayer is in the Ashlands, but there's Krom in the Mistlands

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Krom is pretty great and goes well on a wall after

rain snow
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now i think about it i think i'll make Two handed weapons only run

teal hollow
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its ashlands im yet to try. only thing ive not done in mistland is actually defeat mother bcus during prep time i stopped

rare yacht
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You were at the Queen?

teal hollow
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queen yes, not mother

rain snow
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do you know about the Krom ?

peak bronze
rare yacht
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Mhm, I said that

rain snow
teal hollow
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does slayer also do bludgening damage?

rare yacht
peak bronze
teal hollow
rain snow
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oh you want 2 handed swords to do blunt damage to

rare yacht
teal hollow
peak bronze
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Some comedic big weapons like Elden Ring has?

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Or other Souls likes.

teal hollow
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to give late game an option to simplyfy travels to older areas so you can have a sword to fight both a Stone golem and (an enemy weak to slice)

teal hollow
rare yacht
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Honestly, I massacre Golems with the Slayer

teal hollow
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like Prelate's Inferno Crozier from ER

peak bronze
teal hollow
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thats good then. suggestion still stands tho i feel. both for the fun of big weapons and practicality. the damage stuff is just a justifcation to get ridiclous weapons in Valheim too BeFresh

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chatting here is only time i apprecaite wind against me in the game, gives me time to type before land ohoy

rain snow
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btw Tecnically you can use mistlands Tier Weapons and start again with highest difficulty

rare yacht
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Considering the power of the Ashlands' weapons, the Deep North's will likely be "God like" if you ever bring those to a place like the Plains

peak bronze
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I don't personally think Valheim needs those comedic weapons, while I agree with the fact more fist and battleaxe weapons would be most welcome addition. Hopeful that the combat update addresses to that.

rare yacht
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Already the electric Slayer is killing it when I walk my plain areas, killing Fuling villages with ease on my own

rain snow
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what does comedic means btw ?

rare yacht
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Like, funny

peak bronze
rain snow
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oh he used it for like saying ridiculous ?

teal hollow
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look up Prelate's Inferno Crozier. its a hammer from elden ring. or ruins greatsword

peak bronze
teal hollow
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to me those weapons are kinda ridiculous but still badass

rare yacht
rain snow
teal hollow
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or in the elden ring dlc where a hammer is literally a giant anvil on a stick

peak bronze
teal hollow
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yes er is what i see as a the standard for combat/weapon stuff in games so its where i pull from

rare yacht
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Meh, I like the fantasy designs of the late game weapons, but I don't think Valheim needs comedic weapons.
I don't know, wouldn't fit the tone of the game that much.

lament zinc
# rain snow man i love valheim and sailing my metals for example but if you make them optina...

Mate, I got a full time job, demanding me to get up at 3.30AM and being home at 5.30PM.
I got to do my own cooking and house keeping; usually leaving me with 1-2 hours a day to spend on a game. A bit more in the weekends.
I still take the time to do a 2 hour sailing trip in Valheim, because in that two hours I can discover new biomes, PoI's, possible Vegvisirs or gather materials. I still do the farming the way it's meant to be, because it's relaxing to do so.
It's a game, not a racing simulation.
The game is set up to enjoy it by using the pace the devs have set up.
All those so-called QoL mods are just there so people don't need to think about how to do something. But what they don't understand is that these so called QoL mods not only break the game, but also break the pace of the game because the game's balance is disrupted. Up to a point where Valheim isn't Valheim as it's meant to be.

rare yacht
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That's your opinion though, you spend your time like you want to

teal hollow
rare yacht
rain snow
rain snow
rare yacht
rare yacht
rain snow
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when its just Slash it feels a bit odd for a giant massive Greyling slayer

rain snow
rare yacht
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I've noticed this chat has a lot of "Acktually" people dunking on game modifiers and stuff.
Man, purists always are so naggy its wild

mortal lichen
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Move on then

rare yacht
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Make yourself play on very hard with 0.5 resources if you like, but damn paragraphs "acktually" is wild ๐Ÿค“

rain snow
rare yacht
rain snow
rare yacht
mortal lichen
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You can now because of all the nagging, yes

rare yacht
rare yacht
# mortal lichen You can now because of all the nagging, yes

I'm not the one dunking paragraphs saying "I'm better because I got long hours and still play without modifiers"
That's just pathetic and your hostility toward me just reveals yourself as someone like that.
Just grow up a little, let people enjoy games as they like.
Anyway, moving on.

rare yacht
mortal lichen
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I meant the playerbase, not you specifically, wasn't being hostile lol

lament zinc
rare yacht
lament zinc
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In that case I think your reading skills are questionable.
Which is fine with me, but don't say I said something I didn't say.

rain snow
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maybe we shouldn't start a fight

rare yacht
rain snow
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its just a game Thorin just want the game he loves stays as its essence

rare yacht
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Then just play it without modifiers

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Seems simple to me

mortal lichen
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blocking for disagreeing, wild ๐Ÿฅฒ

rain snow
rare yacht
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Ain't nobody got time for that

mortal lichen
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He didn't say that

peak bronze
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I don't think Thorin meant that either tbh.

rare yacht
lament zinc
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Oh well, no use typing this anyway, as it won't be read by the one who it's meant for.

rare yacht
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Speaking of deep, can't wait for the Deep North! That new enemy thing looks adorable and creepy

rain snow
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he was against the directly changing the main mechanic not against to making it optinal

lament zinc
rare yacht
# rain snow he was against the directly changing the main mechanic not against to making it ...

At the end of the day, people will always modify games. A good modding community means the game stays alive.
I never modded Valheim because I enjoy it as it is, especially since the latest updates
Although I'll always defend the mods, because the longer a modding community is alive, the longer a game is kept alive and can be replayed with new added challenges, content, etc that will go beyond what the devs will do.
Probably one day once the game is finished and I cleared it, I'll download some mods to mess around and see special bosses, etc.
I doubt the devs will stray away from the original intent of Valheim, each updates have been embellishing the game rather than tarnishing it, which is something I love about the team; they work out good content and keep true to the original work by integrating it well.

rain snow
lament zinc
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Ah, and there we have it.
Because I don't like the use of mods in this game, someone felt it as if I was attacking her personally because she creates mods.

rain snow
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guys i think both of you don't talking about the sametopic

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Thorin Talking about the Directly game updates
Omyyra talking about the mods

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i am going its not looking like its gona end :d

rare yacht
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Huh? I've blocked him, I ain't even talking and if I peek bro is saying I'm doing mods. I don't make mods. wtf

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And I'm the one who don't understand English ๐Ÿ˜‚
Suuuure ๐Ÿ˜‚

rain snow
rare yacht
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I guess, I'm just confused at this point. ๐Ÿคทโ€โ™€๏ธ

rain snow
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btw i think isnt %50 %50 a bit much

rare yacht
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Maybe 25% Blunt 75% Slash or 50% + whatever other elemental damage it may do

rain snow
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Maybe %65 to 35 could be more reasoneable

rare yacht
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I'd keep space for elemental damages

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With the Ashlands introducing gem mechanics, I presume the Deep North's weapons will also have upgrades with gems

rain snow
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btw i wonder is there anyone have been suggested new gem stones i am sure devs already adding news

rare yacht
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Probably in the Deep North if any

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We'll see I guess!

rain snow
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yeah still waiting a battleaxe with lightning or Frost just saying ๐Ÿ˜„

rare yacht
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Would be cool!

peak bronze
rain snow
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you showed me that before i remember its so epic ๐Ÿฅน

rose swan
rain snow
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btw i love raids but i hate some off them i wish there was a way to change raid pull some of them are funny when you first encounter it but later its just boring especialy like "you stired the cauldron" or "skeleton suprise" or "blobs" i am constantly getting those i have the end game gears they are not fun i litteraly want to get more of some raids like "They were bros man" or something else

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i think i have a idea what if old raids difficulty levels are gets up as you killed bosses like after killing moder trolls starts getting stars and have 1 more troll maybe like
after bonemass 1 of them 1 star and total of 2 trolls

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after moder 3 troll and 2 of them 1 star
after Yagluth 3 troll 3 of them 1 star
after queen 3 Troll 1 of them 2 star 2 of them 1 star
after Fader 2 of them 2 stars and 1 of them 1 star
that would be so much more interesting

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maybe skeleton suprise at some point have only 1 or 2 star skeletons and 3 rancid remaains

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and i kinda liked Yagluths army more than any of the raids

rain snow
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when i think about it if the You Stired the cauldron event was special to halloween it could be interesting

rain snow
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wow thats such a great idea maybe people woried about a dverger mage could end up destroying a base with a attack

lament zinc
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The question is:

Why would a neutral faction raid the base(s) of someone who's basically trying to achieve the same thing they are:

Looting the Mistlands and Ashlands.
(defeating the bosses is only the means of that goal. Dvergr don't fight the bosses, only those who oppose them).

rain snow
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there was a warning as i remember that we shoul not break the seal

stone citrus
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๐Ÿซ–

rain snow
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yeah but still after we kill the queen there is no reason to they worry about

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but still we didnt listen their warnings

lament zinc
# rain snow there was a warning as i remember that we shoul not break the seal

True. And they did that to all 3 Queens.

Yet, if the Queen is locked away, where do all the seekers come from? And why are the Dvergr fighting those and the ticks and the Gjall? While leaving us alone unless we try to take the sap extractor.

The Dvergr are the for two things only: Sap and soft tissue.
And thus I think they locked the Queens away to prevent her to spawn more off spring, which would make it harder for the Dvergr to collect the two things needed for magic.

So us breaking the seal and then killing the Queen may upset them at first, but after she's killed, the Dvergr would be happy she's gone.
Because it's a problem they don't have to deal with anymore.
And raiding the one who killed the Queen; while that person can be a potential ally too isn't the smartest thing to do, imho.

rain snow
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i am assuming seekers are getting throu those little holes

rain snow
rain snow
rain snow
lament zinc
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While that may sound useful, what's the need for that?
Once we've reached and settled in Ashlands, most people don't visit Mistlands anymore, other than collecting sap, hare drops and the mushrooms.

rain snow
stiff stag
# rain snow now i think about it a lot of people suggested that when we kill queen mist shou...

1.) The queen has nothing to do with the mist, that is a natural phenomenon of the biome/environment itself
2.) There are technically multiple queens but they are lore-wise the exact same one. There are only multiple so people don't have to potentially travel across the entire world to get to an altar

Hypothetically if a way to clear all of the mist was on the plate, the queen is not the way to go about it.

wanton atlas
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Queen has adapted to the mist and see through it. but queen got nothing to do with it

rain snow
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rusty woke up and chose violence :d

rose swan
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Feel like it would be really odd if defeating the queen(s) removed mist ๐Ÿค”

rain snow
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yeah

stark furnace
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Probably a hot take and a โ™ป๏ธ 'd one but it'd be cool if the wisp light would be able to be upgraded when you have obtained the level 2 artisan table

rain snow
stark furnace
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๐Ÿคทโ€โ™‚๏ธ but i also really don't have a dog in the fight, i rarely use the wisplight anymore

rain snow
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but still mistland is so beautiful

stark furnace
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playing and mastering the game ๐Ÿ‘

rain snow
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owww mannn

stark furnace
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only thing you really need is sound tbh, which speaks to the amazing sound design of valheim

rain snow
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btw this is not the plays to chit chat wana get to valheim chat

stiff stag
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I skip ahead to mistlands before fighting yagluth, so I'm used to running through practically blind.

rain snow
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are you guys speedrunner or something its just to risky for me

stiff stag
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I only do so for building materials.

granite geyser
# rain snow

Probably a joke suggestion, those don't last long

rain snow
#

ahahhaha

rain snow
wanton atlas
rain snow
#

i wonder why people didn't like the idea of old raids getting harder

granite geyser
#

raids suck in general, they should improve them before doing literally anything else about them in the first place, especially having the same raids but "harder"

stark furnace
#

maybe the combat update addresses them ๐Ÿค”

rain snow
#

dont know i like them now there is a option to close them

granite geyser
#

my problem is not their difficulty, it's the fact that they're boring and an annoyance. I disable them because they are disappointing, not because they're remotely difficult.

It's because you can easily kite away enemies and make any thought process on putting defenses completely worthless because of the dumb AI that makes the whole system terrible. Thinking that they are difficult in any way is just funny

#

that's why i don't understand the point of wasting time to make moats or earth walls, as if raids were a danger in the first place

rose swan
#

I 1000% agree, wish I I could react with a bigger This

#

I build walls and defenses 1% for mobs, 99% for decoration Ragnar_laugh

rain snow
#

i love fighting i still remeber my friends called me to hop in valheim quick we are under attack of 2 trolls

#

it was such a funny moment for us i still miss it ;")

wanton atlas
mellow crater
#

ah, and it is dangerous if you go outside your walls and fight.

wanton atlas
#

bugs and issues with the current combat are focus. and also adding new things.
but not to many re-works of current things to be honest

#

remember this is something we do on the side, while also working on deep north as our main task

mellow crater
#

quite logical, good raids are in games that are about raids which is not the case of Valheim. We are the raiders actually.

wanton atlas
#

personally I don't find any problems with raids. they can be quite anoying and dangerous at the start of a biome progression, and abit to easy in the end of the progression. but how would the game knows, what level to put it on?

#

your gear you have on you? time spent in biome?
so many things we could have as markers, but a marker is just a way to cheeze also

#

like you unlock the bronze axe, so the game then knows you're ready for more challanging combat. so the result would be that players avoids making the bronze axe

#

so a win but not really since people would then start to play not as intended to avoid things

rain snow
#

yeah i remember i avoided killing elder just for not get raided by trolls for a bit but now the game have no raids mechanic

wanton atlas
#

exactly

#

you activly avoid doing something, to prevent something

peak bronze
#

One small pet peeve in raids IMO is that they are sudden: maybe small timer with a warning message like "Something is approaching" would give slight time to prepare against them.

lofty wave
#

I always get raids as soon as I log in and don't have time to rest froggi

rain snow
#

but there was no option to stop raids before

wanton atlas
#

oh no. it's ment to be a suprise your going to die now, moment ๐Ÿค”

#

not a "in 30 minutes, your base are going to be raided. so better go sleep, get rested buff, make some food etc etc"

#

you're suppose to be cought with your pants down

rain snow
lofty wave
peak bronze
#

I mean, like 1 minute or 30 sec warning beforehand would be reasonable, not expecting 30 minutes long warning.

wanton atlas
#

but then next person wants 2 minutes 30 seconds. someone wants 5

#

๐Ÿ˜ฆ

rain snow
lofty wave
stark furnace
#

I wouldn't even go for a timer or text, I'd make it more subtle, make it so there's distant sounds of a wraith for the chilled down spine, little chirps of seekers etc

rain snow
chrome anchor
rain snow
chrome anchor
#

we are not force to tho

rain snow
#

i was trying to meant that and raids are bad but not just bad funny too

chrome anchor
#

๐Ÿค” I think I don't perfectly get your point, but no matter ^^

rain snow
#

i just like raids and fighting trying to find a excuse too see more starred enemies without raising the diffuculty completaly and i like spesific raids and tried to suggest maybe making other raids like those too :d

chrome anchor
#

I get that ^^

rain snow
#

i think i have a better suggestion

quasi herald
#

Speaking of spiders, does anyone know why they didn't appear in the Mistlands? Was it mentioned in an interview or here on Discord?

peak bronze
rain snow
#

guys did anyone suggested adding star level modifer directly.

#

i didnt see in suggest but i am sure it suggested before i saw lots of people using mods that do this job

chrome anchor
granite geyser
# wanton atlas your gear you have on you? time spent in biome? so many things we could have as...

it's not about whether you are skilled or not, or whether you have powerful gear or not.

It's about making raids engaging, make them feel like the threat they are SUPPOSED to be. the way they are designed right now allows it for you to just kite them away from your base and run around. There, so much for "make you feel in danger even at home". And that's on top of the AI pathfinding issues, I haven seen enemies refusing to reach me because the stairs i specifically placed to make it easier FOR THEM were like 0.00001m above the ground

#

right now people make moats and earth walls because they just like wasting time, as they are absolutely not necessary. if raids were more dangerous like i'd like them to be they would be much better justified

chrome anchor
#

maybe it's just about to not make overpowered defenses... if doing so it's like people make raids easy by themselves ๐Ÿคทโ€โ™€๏ธ you can see my base on the last screenshot, I'll not add any more defense and I just had 2 trolls event, I can tell you it was annoying even if I'm use to this game ๐Ÿคทโ€โ™€๏ธ

#

if you want your game to be more difficult, maybe it starts by not doing to much OP defenses

granite geyser
#

isn't the point of raids to encourage you to make OP defenses? there are literally defense build pieces for that purpose

rain snow
#

i am litteraly usualy not even using wooden wall i just wanted starred enemies :/

chrome anchor
#

What I mean is, if what you want is being in difficulties by raids, maybe you can take the initiative to not make OP defenses in order to keep raids a little harder

mellow crater
#

I don't want to know the raid is coming before

chrome anchor
#

This game is well made in the fact that you can chose how to play it, if you want it to be difficult, make it so

mellow crater
#

I'd like to be able to spot enemies on their way before, if I look in the good direction or travel by the same road before, but having a pop-up "raid in 30sec" doesn't make sense to me

rain snow
#

i think i am gona suggest that if no one did

#

am i writing "gona" word wrong

chrome anchor
#

I think so ๐Ÿค”

rain snow
#

it feels like it but translator says other wise

long glacier
#

Gonna

rain snow
#

ohhh

#

thanks O7 O/

#

hmm maybe i should suggest a one for the optinal starred raids now that would be more reasoneable

#

and not mess up other players game

autumn idol
#

I'd personally prefer for raids to encourage players to fight the enemies

#

I know there probably isn't an easy solution for any of this but I would like to see raids changed up somehow

rain snow
rose swan
#

Would be interesting if raids were conquered once X amount of enemies were defeated ๐Ÿค”

peak bronze
rain snow
#

yeah

granite geyser
granite geyser
chrome anchor
#

using the defenses we have but not OP them if we don't want the game to be to much easy

stark furnace
#

ballistas as raid defence Ragnar_laugh

chrome anchor
#

that's my opinion anyway ๐Ÿคทโ€โ™€๏ธ

chrome anchor
#

I mean, same goes with a trench, we are not forced to dig one ^^'

#

but again, that's just my opinion that I share without intended to force it (not sure about this sentence, but no matter if you get what I mean ^^')

#

My point is, having defensive structure doesn't mean we have to overuse them and then make it all easy

#

using a light defense just in order to help to keep more or less difficulty

#

by the way @stark furnace would you mind explaining why not using ballistas as raid defense ? Real question, as I said I've never used them

chrome anchor
#

oh XD

stark furnace
#

not even that it's just that they're bad

chrome anchor
#

now I understand XD

stark furnace
#

miss the easiest of targets, can't really aim up or down etc

chrome anchor
#

then what's the interest of using them ?

stark furnace
#

good question

rain snow
#

only thing they succesfully shooted until now is my 2 star boar :/

chrome anchor
#

oh boar ๐Ÿ˜ข

rain snow
#

btw its a joke never happened something like this it was just a joke

granite geyser
# chrome anchor There is a difference between posting about 10 ballista alla round your base and...

I don't.

That's the problem, I don't spam ballistae around my entire perimeter...

And raids are still awful. I said above that I have seen enemies NOT climbing up stairs that I specifically placed to make it easier for them to reach me because it was like 0.00001m above ground apparently.

It literally does not matter whether I spam defenses or not, the problem is raids being terrible alongside a dumb AI.

The point is that we SHOULD NEED to build effective defenses in order to survive. Not relying on just barely doing anything and done, you won the raid

#

Imagine a mechanic that is meant to feel threatening and a danger to you and your base feeling more like a bad joke because of how terrible its execution is.

As I said earlier, I disable raids not because they're even remotely difficult, but because they are disappointing. It's the fact that they are so laughably easy that makes them bad

rain snow
#

my still favorite They Were Bros Man.

#

and you what the horde again maybe horde is attacking ? Yaglutsh army

#

i am constantly getting that damn bat raid that i could not see anyother raids at this point

chrome anchor
#

I get it, maybe it's my playthrough that is different and make that I don't have this issue, I'm doing each boss a little early after entering a biome and then unlock next raids, even if I don't have the good stuff to face it ^^'

rain snow
#

i was usualy spawning boss when i can and run for fun and uhm how to say

blissful zealot
#

Seems like no one likes camping and chilling by the fire while roasting marshmallows on a stick

rain snow
#

hmm

#

people liked the most ideas but didnt like the idea of giving a modifier to raids

blissful zealot
#

Would give another purpose to just sitting around

rain snow
#

4 down votes insane :d

blissful zealot
#

Lowkey yea

rain snow
#

My orginal raid idea got 9 down votes now i realized

#

i wonder how is colored troll armor doing

#

not doing good apperantly ahahahhaha

#

i dont understand why people dont like the colored troll armor

chrome anchor
rain snow
#

oh people didnt liked the giving +10 knifes to troll armor too but liked equaly too i realy wonder some of the thing why piss of peoples

#

i think colored troll armor was a cute idea :/

#

i am sad for the guy who suggested adding rng stuff he realy tried and got 22 down votes :d

rose swan
rain snow
peak bronze
#

If I wanted to hunt gear based by RNG I'd play Terraria tbh.

rain snow
peak bronze
#

I can recommend that game.

sick breach
# rain snow i dont understand why people dont like the colored troll armor

Customizable colours on capes, shields, and banners get unlocked as you progress through the tech tree, rewarding you for your advancement. Colourable troll capes would make the linen capes completely pointless as you would have already had customizable capes since black forest.

Not to mention colouring something works best when it's an absorbent material and already a neutral colour, so troll hide is an unlikely thing to make dyable clothes out of.

sick breach
#

As a general rule suggestions that are essentially "make equipment work better than it does" or "make mechanics easier" won't do well if they're not addressing the issue of game progression or difficulty.

If you suggest adding a buff to an already overpowered weapon, people won't just go "Oh man, that would make my character way better, which is good!" and upvote. They'll more likely go "Oh, that would make weapon choice way too simple, trivialize the difficulty of that biome AND invalidate the next upgrade, thereby reducing the need to engage with the next biome's mechanics" and downvote.

#

Games need to have problems and difficulties for the player to engage in solving, and as a way to reward progress.

languid ibex
wanton atlas
#

mew?

stiff stag
#

#suggestions message It's not actual gifts from Thor, it's literally the items in the obliterator being fried into coal by the lightning that strikes it. What's mentioned in game is nothing more than flavor text.

wanton atlas
#

it also might be yet another scam by haldor ๐Ÿ‘€

little obsidian
#

I like how actualy useful and quality of life suggestions get down voted

rose swan
granite geyser
#

"the ones i specifically like (they are the best ones obviously)"

little obsidian
#

No the ones that would genuinely be useful and make people say "Oh thats really helpful and neat"

gritty ore
#

I can tell high voted suggestions r the ones who people find it useful and they like it and low voted ones r useless or just doesnt make any sense

rain snow
rain snow
#

its a pve game at the end

stone citrus
#

If they can come up with a way to make no-map way of playing casually, it would be peak

little obsidian
#

I think we all agree on some things

mortal lichen
#

Still no example though

little obsidian
#

Doesn't mean we can't agree on QoL

mortal lichen
#

How do we know what we agree on then

little obsidian
#

What makes me wanna give examples when nearly everything gets downvoted as a suggestion? Even if it is genuinely helpful and useful things to players

mortal lichen
#

..But how are we supposed to know which ones you mean? What you find QoL and helpful might not be to others

peak bronze
little obsidian
#

Maybe not

little obsidian
#

Maybe, but a few things i've thought of, were posted already and downvoted heavily

gritty ore
stone citrus
#

Things like sorting, search bar, one click insert all in furnace, etc
These are mind-blowing usually

languid ibex
stone citrus
#

We got one step in the right direction which was hold e to stack into chest

gritty ore
#

But since there is staions for each items so not needed

stone citrus
#

That was a good QoL change

gritty ore
#

What qol mean sry

peak bronze
gritty ore
#

Ah ok ty

mortal lichen
#

an excuse to be lazy

stone citrus
#

Idk man
Pressing E 50 times on a windmill isn't hardwork

languid ibex
#

When people call no fuel mods QoL ๐Ÿคฃ

mortal lichen
#

Holding E isn't either

stone citrus
#

That's what we want

gritty ore
#

U can hold e and it fill fast

stone citrus
languid ibex
gritty ore
#

20% slower than spam clicking

mortal lichen
#

Hence why i said QoL is subjective and we're not all one big entity to agree on what's helpful and wha'ts not

stone citrus
#

No fuel lanterns, so nice

#

That's QoL
Want it for everything else, mod most likely

gritty ore
gritty ore
stone citrus
#

But that's the funny part usually
"I want torches to require fuel"
Opts in for lanterns cus they need no fuel
Oxymoron

stone citrus
mortal lichen
#

It's about the visual not refuling, they look different

stone citrus
#

Not from what I read over the years

#

All these alternatives

gritty ore
#

Is suggestions channel even useful xd i read a lot of old messages high voted suggestions but nothing ingame

mortal lichen
#

We got some "qol" thanks to this channel

gritty ore
#

Like what

languid ibex
#

Plenty are in-game, you failed to read all the suggestions. ๐Ÿ˜…

peak bronze
gritty ore
#

Did go so far to oldest messages maybe only messages befor 2 or 3 months

stone citrus
#

Portaling metals
Resource modifiers

peak bronze
#

True, world modifiers alltogether.

gritty ore
#

Hmmmm nah not so old messages XD then its mb

stone citrus
#

Too bad the history is all gone

mortal lichen
#

a lot of them are gone from the nuke too

peak bronze
#

There were lots of suggestions but they were purged when hack happened.

stone citrus
#

And my 150 upvoted suggestion is gone

gritty ore
peak bronze
gritty ore
gritty ore
peak bronze
#

Many channels were purged, suggestions being one of the victims.

gritty ore
stone citrus
#

Reaction Ragnar_laugh

#

ZERO downvotes
Not even from the bot, because that was before Odin bot

gritty ore
stone citrus
#

Although I'll take full credit for the โ™ป๏ธ reaction

gritty ore
#

The recycling reaction i dont understand it

stone citrus
#

Suggested before

gritty ore
#

Aaaaah okay

stone citrus
#

It's good to show that many people suggested
I'd say it's more powerful than an upvote

peak bronze
#

Try suggesting "horses" and you get tons of recycled votes. BeFresh

gritty ore
stone citrus
#

It ultimately means a LOT of people wanted them
I don't

languid ibex
gritty ore
#

I dont like the horses idea anyway

lofty wave
#

Loxes are better, horses would be pointless LoxPieโค๏ธ

peak bronze
gritty ore
#

Maybe tameable hare , deer ? Anyone suggested it before ?

languid ibex
#

Not every animal in Valheim should be from Midgard anyways

stone citrus
#

Youre already lightning fast
You'd cross a whole continent with a horse in 2 seconds

lofty wave
peak bronze
#

Although I think it is also stated that if devs like some ideas they may add them regardless if they are upvoted or downvoted highly.

gritty ore
stone citrus
#

Boo taming
Boooo

lofty wave
peak bronze
gritty ore
#

Maybe they do a bait like droping carots into a hare trap

stone citrus
#

But long story short
QoL nice

#

The only thing left is for toomuchdogg to finish building the dvergr stake walls around the base and time it Ragnar_laugh

gritty ore
peak bronze
#

I admit quickstacking to nearby chests in other games have been nice feature, but I think it's fine we don't have that in Valheim.

stone citrus
#

And magic chests, my god they're a blessing

gritty ore
#

I guess i will suggest the deer raiser cuz it looked sooo good and fun on the april fool trailer who's with me xd

stone citrus
#

Neutral for me
Don't hate it don't love it Ragnar_laugh

peak bronze
peak bronze
gritty ore
gritty ore
#

Also the shotgun i was like wtf the deers already gets oneshotted why we got a weapon that deals more damage to them

peak bronze
#

For lols.

languid ibex
#

Me standing in a village of raised deer: This is my boomstick.

gritty ore
#

#suggestions message i dont really know what u mean but if u r talking about fog and mist there is command for them

#

Or r u talking about that little cloud of smoke that comes out when u build something

#

@peak bronze huh i think u r way far from the idea

peak bronze
#

Read too fast so I was mistaken.

gritty ore
peak bronze
#

I saw it was a feature in other survival game.

gritty ore
#

I always go to creative world and test before building in the server or in my other world

gritty ore
peak bronze
gritty ore
#

Thats all

stone citrus
#

The blueprint mode is incredible and great for group play

gritty ore
#

I only know the forest u design ur house then u get the resources and put everything there

gritty ore
stone citrus
#

But Dragonwilds overall was so mid and not RuneScapey at all

stone citrus
peak bronze
stone citrus
#

It's so damn good to have
Although it gets super confusing when the build is big and see through

languid ibex
#

The game SCUM also has a blueprint system that works very well.

stone citrus
#

And another thing is a skill that makes you view an area while flying
Astral vision, super useful, limited to like 10m

gritty ore
peak bronze
gritty ore
#

Is building on it like valheim it has to be stable ?

stone citrus
#

I'd prefer more if the whole build gets one cost at the end based on what you've built
I think that's a mod in valheim

stone citrus
#

Although it doesn't have grace periods
If it's unstable, you won't be allowed to put things on it like valheim
Valheim gives you like 10seconds
And sometimes feels like a whole minute before it collapses

gritty ore
#

Enshrouded is like minecraft xd if u know lets game it out and watched his videos ull be laughing for an entire hour he fked up enshrouded , valheim and raft and every game he plays

stone citrus
#

Enshrouded is more like Minecraft yes
No structural stability needed
But you build in blocks which makes the possibilities ENDLESS

gritty ore
stone citrus
#

I absolutely love building there way more

stone citrus
gritty ore
#

Search on youtube "valheim lets game it out " watch the video if u dont know it u r missing a lot

gritty ore
#

Just went to check his channel he also played runescapes im gonna watch that

stone citrus
#

What a disappointment that game was
Fun, but bad

#

"it's early access"
No, it's bad, the ideas are lacking, bad use of source material

gritty ore
wanton atlas
stone citrus
#

I rarely put negative review on steam
Dragonwilds got one

languid ibex
#

I wonder if world events were ever considered for Valheim, like floods or earthquakes

gritty ore
languid ibex
gritty ore
nova badger
#

Hello Devs, I would like to make a suggestion of a difficulty mode, called Ivar the boneless where you spawn without legs and have to crawl around the map

#

hacking at ankles

rose swan
#

Had me in the first half ๐Ÿ˜‚

peak bronze
quasi herald
# stone citrus Youre already lightning fast You'd cross a whole continent with a horse in 2 sec...

A mount would not need to be much faster than the character; it could have a speed equal to or even lower than what the Fenris armor provides. It also would not need to deal heavy damage but should be effective or at least less ineffective than others when it comes to climbing a mountain, for example.

What I do not understand is why some things are offered to players just to say they were offered, since they have no practical use, like riding the Lox and Askvins, which die easily in their biomes.

I even thought about suggesting a mount summoning item, but since magic in Valheim basically depends on consuming Eitr, that would push characters to be mages unless that item had a limited number of daily charges and was rechargeable to serve that purpose.

But at the end of the day, I think no one really cares about mounts in Valheim anyway.

stone citrus
#

I dislike the idea of mounts personally, I never ride loxes/askvins either

#

I'm playing Monster hunter wilds at the moment, I believe the Seikret mount makes the game so much worse

peak bronze
#

I like the idea of being able to ride through lava but that's it.

quasi herald
#

Mounts are more valuable for players who play without portals, but even so, they're still not worth the investment.

peak bronze
#

Otherwise getting starred asksvin farm makes sure you never run out of asksvin tails and hides.

stone citrus
#

but don't continents feel too small for mounts? idk

quasi herald
#

I think it depends on the seed. When I was playing without portals, I sometimes used the lox to get to certain places, but a lox outside the Meadows and Black Forest is just a matter of time before it gets killed.

rose swan
#

Is a lox faster than a player using ratatoskr? ๐Ÿค”
Generally, Lox riding just seems like a waste to me? Guess itโ€™s useful for transporting them? But even thenโ€ฆ keeping tamed Lox is a bit of a nightmare imo ๐Ÿ˜…

#

And then you have the logistics of managing their HP, finding a place to โ€˜parkโ€™ them while exploring, etc. so much to worry about haha

quasi herald
#

Yeah, animals freak out at every little noise. There's no peace in the swamp. If you try going through the mountain, you have to clear the whole path so it can climb, and it's way too big to handle uneven terrain. Plus, there are all the trees in the way. Then you think, 'Alright, I'll go through the plains.' But it only takes two deathsquitos and a few fulings to send it straight to the grave.

#

I'm not sure if the main concern with mounts like the lox is the fact that they attack. But maybe they should stay neutral toward the creatures in their own biome, and those creatures should do the same toward them. I don't know if that would be the right approach, but it's an idea.

#

Or at least the non-intelligent creatures, also known as deathsquitos(i guess), or at least allow us to apply repellent on the lox.

rose swan
#

I just really donโ€™t think on a foundational level, Valheim is great for mounts ๐Ÿค”
I remember back before riding was introduced, it was an a extremely common suggestionโ€ฆ and now that itโ€™s here, not many seem to care for it all that much ๐Ÿ˜…

Not entirely sure what the expectations were- mounts (in my experience) are best when the game has them as a sort of โ€˜majorโ€™ feature.

quasi herald
#

Yes, I think itโ€™s partly because it takes a long time to get the mount in the game, itโ€™s a hassle to tame them, the animals are disposable, they have poor handling, and portals cover the need for transportation. You only need to go to place X once, set up the portal, and never go back.

dusty oriole
#

If you want to play a game with mounts - go play ARK.

I like there isnt really any mounts. The few we have are very weak - and thats good - because if they were decent - you would almost be forced to use them.

Vikings are known for ships and axes... the game focuses on this specific playstyle, and adding decent mounts would change its feel far too much...

quasi herald
#

As it is, it would actually be better if they removed it.

stark furnace
#

Only enemy in the game that can outpace you is the queens charge

#

And even then thatโ€™s a short burst

wanton atlas
#

@feral osprey do you mean the smoke-puffs that comes when you place down things?

peak bronze
stone citrus
#

the puffs sometimes are so annoying

sullen sequoia
#

Are merch suggestions allowed in suggestion chat?

rose swan
sullen sequoia
#

Iโ€™ll admit what i have in mind can probably be custom made but Iโ€™d rather support official if I can.

granite geyser
lapis sluice
#

Any news on adding the ability to move character when in inventory for controller players?

#

I imagine as a toggleable option under gamepad in options

pale drum
granite geyser
#

speculated

keyword

sullen sequoia
#

The rules donโ€™t particularly say merch ideas is or isnโ€™t allowed but this discord is for the game itself so, thatโ€™s why Iโ€™m asking. Hopefully Smiffle will let me know

granite geyser
#

it's not about whether is allowed or not, it's whether it would accomplish anything or not.

if you want to suggest something about the merch store then why not contacting the merch store itself?

rain snow
#

hi guys how are you :d

rain snow
stiff stag
#

The skull on the shoulder pad of the upcoming new armor set doesn't seem to resemble the head of any existing entity in the game. My personal speculation there assuming it is a plains light armor is that perhaps new skeletal remains will be added in the bottom of tar pits that will be used in crafting it.

#

Would definitely make it more interesting than just only being based on using lox fur like it's usually suggested to be.

keen mortar
wanton atlas
weak gate
#

We need a pretzel and sausage food

mortal lichen
#

Nah

pale drum
#

That seems more German than Norse to me

little obsidian
#

Yes please pretzels, we have flour

peak bronze
weak gate
#

But not pretzels

pale drum
#

Hot dog when

peak bronze
rain snow
#

:d

quasi herald
#

Maybe a different kind of hammer or tool to dismantle carts, boats, catapults, and similar things.

lofty wave
quasi herald
stiff stag
#

As in a separate tool so you don't accidentally tear down a ship (while you're riding it) using the hammer?

quasi herald
#

Yes, I could be wrong, but before the butcher's knife, we sometimes killed our own wolves while attacking enemies. In fact, when we tamed wolves and boars, they were attacked by our wolves. Or is that just my imagination?

finite vapor
#

Can we not just allow regular hammer to deconstruct boats and have an "are you sure?" prompt?

autumn idol
#

That would make more sense than creating a new item for it

little obsidian
# quasi herald

God no not another tool. the deconstruct ability is already built into the hammer

gritty ore
#

a second hammer for boats and carts XD

quasi herald
rose swan
stiff stag
#

Perhaps it takes longer depending on how large the object is (still just in terms of carts/boats/etc., not normal build pieces), and could even have a small progress bar added somewhere so the player can gauge when it will finish.

quartz totem
stark furnace
fiery moat
fiery moat
#

All Structures that can be taken out of the ward have this property. (I think)

#

Maybe Servers can have an additional PVP checkbox to allow for hammer destruction like @stiff stag suggests

#

@blissful zealot marshmallows wouldn't be very possible unless one of the NPCs sell it to us ๐Ÿฅน

stiff stag
#

I never mentioned anything that would have to do with PvP, just a progress bar showing how far along the deconstruction is.

fiery moat
#

But let's say there was someone playing PVP, it could affect gameplay. You could just sail beside them and slowly deconstruct someone else's boat while your "Pvp mode" is off.

#

Damage to deconstruct kind of prevents that from happening

languid ibex
#

Deconstructing with a prompt or progress bar is getting into the time range of just breaking it down anyways...

#

Progress bar = hp left ๐Ÿ˜…

fiery moat
stark furnace
#

Because sign me UP man

finite vapor
#

Rocky ๐Ÿค™

stark furnace
#

Rocky ๐Ÿค™

granite geyser
#

an unintended way of playing shouldn't be considered a reason to not implement a feature.

they could allow hammers to instantly deconstruct vehicles, "but pvp players' experience would be harmed" isn't valid considering the game is not and will not be pvp

rare yacht
#

Unless you make it so deconstructing a ship, cart, or bathering ram can be disabled via world modifiers so its just not an issue for PVP worlds.

#

Also there should be a way to force PVP in world modifiers, but it also warns you if a server has that. That way you can have servers where its absolute conflict

eternal storm
#

... or there's a gameplay reason for vehicles not being easy to put in your pocket and it's good it stays that way. I really don't know, and I have no horses on this race.

rare yacht
#

To be honest, I don't either. Bashing the bathering ram to pieces with my friends was kinda funny as we invade a series of castles like a bunch of greedy vikings seeking flametal and gems

stiff stag
#

Perhaps it has to do with the crates that drop from them, which can be used as extra storage space on travels. It would become far more exploitable if you could break down carts/boats instantly for that purpose. At the end of the day though it's all speculation. Only the developers know for sure what the reason is (and yeah, there has to be some good reason for it, otherwise it just feels like a needless time waster for the sake of it).

languid ibex
stark furnace
#

Deconstructing with a prompt or progress bar is getting into the time range of just breaking it down anyways

languid ibex
#

Time range = nonspecific.

stark furnace
#

Direct comparison to something that is measurable

languid ibex
#

Suppose you just don't understand my point.

stark furnace
#

No, you directly compared the one thing to another, which implies they are similar to eachother, when they are in fact not (pretty large difference in time and you implied they'd be the same).

languid ibex
#

TIme spent deconstructing and.. time spent deconstructing are similar yes.

stark furnace
#

There's a huge difference between 3 seconds and 15 seconds

languid ibex
#

Also, nothing was compared, I was making a point that a safety measure when deconstructing being behind a timer is nearing the way it works already.

#

Right, where did I say 3 seconds though?

stark furnace
#

3 seconds was the proposed time to deconstruct, I'd assume you're following the conversation and the context but that might be a leap of faith that I should not have assumed

languid ibex
#

That was a proposed time, others proposed a text prompt and just a deconstruction period in general.

#

So that people wouldn't strand themselves in the ocean by accident.

stark furnace
#

Most recent suggestion was a proposed time ๐Ÿ™‚

#

And that was the current context of the conversation ๐Ÿ‘

languid ibex
#

That's great you've applied the most recent context, I was speaking to the idea as a whole and the discussion surrounding it.

stark furnace
#

I like how you pretend it also takes more or less than 3 seconds to click on a prompt

languid ibex
#

Where did I mention 3 seconds are you having a laugh?

#

Deconstructing with a prompt or progress bar
This is a very generalized statement.

#

No time mentioned at all alright.

stark furnace
#

hahah you're leaving out context

languid ibex
#

No I'm highlighting what you're clearly overlooking.

stark furnace
#

Lol man

languid ibex
#

Okay? Again, no timeframes mentioned, just the idea of time spent not being very different than the fact that it already requires time spent.

stark furnace
#

That sentence makes a direct comparison, and you're trying to say that it doesn't

languid ibex
#

You're so crossed up over literally nothing.

stark furnace
#

I'm not crossed up over anything?

languid ibex
#

Well you're failing to acknowledge the point I was making and continue to mention times that I didn't.

stark furnace
#

Well the point you're making also compared two things to another, when they are very different

languid ibex
#

I never once compared anything is the best part, I simply mentioned you're coming close to the time it takes already.

stark furnace
#

How how how is 3 seconds close to 15 seconds

languid ibex
#

For the 4th time, where did I mentioned 3 seconds.

stone citrus
#

Breaking ships for materials is stupid

languid ibex
#

Also, I just broke a ship in 8 seconds.

stone citrus
#

It's just lazy design

stark furnace
#

Depends on what stage you're in in how long it takes the ship to go down

languid ibex
#

Exactly why I never gave a number in the first place.

stark furnace
languid ibex
#

Thank you for pointing that out.

stark furnace
#

makes a direct comparison Guys I never made a direct comparsion!

#

Insanity

languid ibex
#

You'll be alright champ, it's alright if you don't understand.

stark furnace
#

It's aight I'll live in a world where comparisons mean something based by facts and evidence

languid ibex
#

Quote me the comparison.

stark furnace
#

For like the sixth time, Deconstructing with a prompt or progress bar is getting into the time range of just breaking it down anyways...

#

That is a comparison dude holy hell

languid ibex
#

What did I compare? Where's any variables present there?

stark furnace
#

You compared, breaking a ship down, to a prompt or progress bar

stone citrus
#

Is the prompt bar 8 seconds?

stark furnace
#

The phrase "is getting into the time range of" suggests that the first method (using a prompt/progress bar) is taking about the same amount of time as the second method (just breaking it down manually).

#

Maybe rewrite it for clarity? ๐Ÿ™‚

stark furnace
stone citrus
#

Then it's not in the time range

languid ibex
#

That's really not a comparison at all, that's like saying "I'm getting close to home" and "I'm at home" are a comparison of distance away from home.

#

It's just a relative statement describing the time.

stark furnace
#

Your analogy doesnโ€™t hold because youโ€™re comparing two descriptions of proximity, not two competing methods. The original sentence is like saying โ€˜Using GPS takes almost as long as guessing the routeโ€™ which is absolutely a comparison of efficiency. If you donโ€™t see that, youโ€™re missing the point

stone citrus
#

I don't see either analogies ๐Ÿ˜น
All I know is that breaking a boat and deconstructing would not be close in time at all

languid ibex
#

It does but you're just refusing to see what's right in front of you for some reason. (Variable+X)+(Relative+Y) one isn't being measured directly, the other has a relative time assigned to it based in your progression. Nothing is being compared, the only point being made is that the time spent is already part of the logic of how it works currently.

languid ibex
stark furnace
#

Youโ€™re overcomplicating this to avoid admitting the obvious. The sentence literally places two methods in relation to each other based on time, thatโ€™s a comparison by definition. Your Variable + Relative distinction is meaningless because both are being measured against the same thing: time spent. If you argue that one is relative to progression, youโ€™re still comparing it to an expected baseline (which is the manual method). This is just plain old English.

stiff stag
languid ibex
languid ibex
stark furnace
#

Yea so that's just bad faith, "you just don't get me" and ignores the linguistic truth

languid ibex
stone citrus
#

This has had too little to do with the concept
Too much to do with you two people

languid ibex
#

Sorry had to see if Scales just misunderstood me or was having a laugh.

#

Carry on

stark furnace
# languid ibex That's ironic beyond belief to be honest.

Calling something ironic beyond belief isnโ€™t an argument, itโ€™s a deflection ๐Ÿ˜‚ . If you canโ€™t engage with the actual structure of the sentence (which objectively compares two methods by time), then youโ€™re just dodging. Either explain why โ€˜X is approaching Yโ€™s timeโ€™ isnโ€™t a comparison, or admit youโ€™re just throwing rhetorical smoke bombs to avoid conceding. Until then, irony is just a fancy word for Iโ€™ve got nothing.

languid ibex
stark furnace
#

๐Ÿคฃ Ah, the classic โ€˜Iโ€™m not deflecting, youโ€™re deflecting!โ€™ while actively deflecting. Bravo. When youโ€™re ready to explain why comparing two timeframes isnโ€™t a comparison, Iโ€™ll be here ๐Ÿ™‚

languid ibex
#

Literally read, I'm saying yes you have been deflected.

stark furnace
#

Still ready for you to explain why comparing two timeframes isn't a comparison ๐Ÿ•ฐ๏ธ

languid ibex
#

You got your answer and said no thank you.

#

It's not that deep, it's off-topic, and I'm kinda done trying to explain basic things.

stark furnace
#

Your "answer" was never an answer, it was just you repeating nuh uh while dodging the actual question at hand. If you could explain why two timeframes ins't a comparison, you would have. Instead you've spent this time refusing to engage. In what world is "I said so a rebuttal?"

languid ibex
#

If that's what you read than damn I truly wasted my time.

long glacier
languid ibex
#

Notice it's not my message ๐Ÿคฃ

stark furnace
languid ibex
long glacier
stark furnace
#

The only thing crazy here is you pretending this was ever about winning, when you're the one who couldn't let a basic observation go through without turning in into semantic nonsense. If acknowledging that โ€˜X is as slow as Yโ€™ is a comparison feels like โ€˜losingโ€™ to you, that says more about your ego than my arguments.

stone citrus
#

This is absolutely about winning at this point

languid ibex
#

Life goes on it really does, if you can't understand that someone speaking about something getting close to achieving the same logic that's already present(like the close to home example), then there's nothing more I can do for you here.

stone citrus
#

I just want to not break my ships

languid ibex
stone citrus
#

And better yet
Half the materials when breaking manually

stark furnace
stone citrus
#

"pick up the ship" never sounded good in multiplayer

languid ibex
long glacier
stark furnace
#

Translation: I have no rebuttal, so i'll pretend your argument isn't worth reading

languid ibex
stone citrus
#

The groundwork is laid out
You said something
You said something

It will just sit there

languid ibex
finite vapor
#

I dont understand this stupid drama, if you arent going to hear each other out why type or argue in the first place?

stark furnace
#

I'd like a world for comparisons to actually have meaning

long glacier
stone citrus
languid ibex
#

Absolutely hasn't mentioned the point I was making once, and crashed out on comparisons for some reason.

languid ibex
finite vapor
#

Be the bigger person?

languid ibex
#

I have been, I've told them I'm done with the discussion about 3 times now.

stone citrus
#

That is true

languid ibex
#

Now I'm just speaking on the topic broadly.

#

Oh wow I'm pregnant.

blissful zealot
blissful maple
languid ibex
long glacier
blissful maple
#

Don't back down Omni

long glacier
languid ibex
blissful maple
#

Fight them Omni!

languid ibex
blissful maple
#

What is the even about, where do I start reading if I have nothing better to do

languid ibex
#

Go nuts ๐Ÿ”ฉ

stone citrus
#

Tl;Dr
Deconstructing ships
Nice or not nice?

languid ibex
#

I wouldn't mind a deconstruct tbh, but only if no one's manning the ship, or maybe even on it.

blissful maple
stone citrus
#

I'd say, breaking ships should result in half the resources
And have an alternative to get all materials

languid ibex
#

Maybe middle click could work, but it'd just take like 10% of the HP away

#

So you'd have to rapid click to deconstruct fully.

stone citrus
#

Middle click should have been what it is
But it's not good enough

#

Same thing with fixing the ship
Very cheesy

blissful zealot
#

Sure you didnt give a specific time but why would you say something like

Youโ€™re nearing the same time anyways

and then say you never compared anything

blissful maple
#

Maybe we call it even and make the deconstruct button just turn the ship into a litle figurine that can be put inside a bottle? Right?

stone citrus
languid ibex
stone citrus
#

I'd say to explore the possibility of having the ship separated from the workbench

blissful zealot
stark furnace
#

Saying 'You're nearing the same time anyways' is objectively a comparison

#

you're evaluating two timeframes in relation to each other

languid ibex
blissful zealot
stark furnace
blissful zealot
#

If there are two identical things and you say they are identical, youโ€™re still drawing parallels and comparing

stone citrus
#

What's the endgame here Ragnar_laugh

stark furnace
#

For someone to learn how comparisons work

stiff stag
languid ibex
#

Only the outcome can be similar, not the variables.

stark furnace
#

If thereโ€™s no defined definition for how close anything is, then your entire premise is meaningless

languid ibex
#

The meaning wasn't where you were looking that's all.

blissful zealot
languid ibex
#

You assigned 3 seconds to what I said and table flipped.

long glacier
languid ibex
stark furnace
#

Here is a comparison without any time values assigned, how are you gonna wiggle out of this one?

Youโ€™re nearing the same time anyways

languid ibex
#

C being time spent.

#

A very generalized and undefined point.

stone citrus
#

A pulley as a replacement for workbench

blissful zealot
languid ibex
#

What about it?

blissful zealot
#

Your equation thing muddies things more than it clarifies

languid ibex
#

What about B?

blissful zealot
blissful zealot
languid ibex
#

I mean that I'm only speaking to the end result, not comparing how anything is achieved or any variables within that.

blissful zealot
#

I see

#

But it doesnt get you off the hook of making a comparison

stone citrus
#

Off the hook ๐Ÿ‘€
An interrogation?

languid ibex
#

Hey that's great, if there's a comparison to be made anywhere that'd be up to someone else I suppose.

#

I'm truly not comparing anything with what I'd said.

blissful zealot
#

โ€End of process A = End of process Bโ€ is a comparison

stone citrus
#

Arrest

languid ibex
#

Only speaking to the fact that the logic remains the same.

#

In both cases, no comparisons made, only acknowledgement that there's nothing to compare.

#

Time spent = time spent.

blissful zealot
languid ibex
#

No variations to compare in what I'd said, just time spent = time spent.

blissful zealot
#

So youre comparing end states

long glacier
#

= is a comparison

blissful zealot
#

I was about to say that

stark furnace
#

Equals by definition is a comparison

languid ibex
#

There's nothing to compare, it's the exact same result.

stark furnace
#

If two things are equal, they are being compared to eachother, still.

blissful zealot
languid ibex
#

That's kinda nuts, the moon = the moon isn't a comparison.

long glacier
languid ibex
blissful zealot
languid ibex
#

Trivially is definitely the word I'd use for that yes.

blissful zealot
#

Thats why i said it

languid ibex
#

You can get caught up on exacting definitions, but the point is lost along the way.

long glacier
blissful zealot
#

This situation isnt really the same as the moon thing, because youre talking about the outcomes of two different processes being the same rather than pointing at a floating rock

languid ibex
#

The processes aren't mentioned by me very deliberately for that reason.

stark furnace
#

Youโ€™re nearing the same time anyways

languid ibex
#

End result, not a process.

blissful zealot
stark furnace
#

An end result can still very much be a comparison lol, Youโ€™re nearing the same time, youโ€™re comparing two processes approaching the same endpoint.

languid ibex
languid ibex
#

Sure it's present, but far from what the point being made is.

stark furnace
#

By your logic, "We tied in the race" wouldnโ€™t be a comparison because itโ€™s an "end result." Thatโ€™s absurd

languid ibex
#

Getting crossed up on a comparison I never made and inputting time variables I never mentioned had nothing to do with the point being made.

#

To be clear I'm talking about the 3 vs 15 second comparison Scales made earlier, not a broad comparison.

stark furnace
#
  1. You said "nearing the same time" - which inherently compares two temporal states
#
  1. When challenged, you retreated to "it's just about logic" while ignoring that same requires comparison by definition.
languid ibex
#

Oh god he's numbering points.

stark furnace
#
  1. Now you're claiming "I never mentioned time variables", despite your original statement being explicitly about time.
languid ibex
#

Yes, there's no variables mentioned, correct.

stark furnace
#

Either defend why "same" doesn't compare things or admit you misspoke

languid ibex
#

This is what it's about for you and it's crazy ๐Ÿ˜…

stark furnace
#

No, what's actually crazy is you using the word same (a comparison term) then insisting no comparison was made, and now pretending that I'm unreasonable for pointing out this contradiction.

languid ibex
#

Not knowing that I was talking about the fact that ultimately you'll be spending time to destroy your ship in both scenarios, and you yourself writing out times as if it's even remotely what I was referring to is your own choice.

stark furnace
#

You're still missing out on the core issue. Your original statement was inherently comparative. Now you're backtracking, claiming you never mentioned time variables, yet same time explicitly references time.

languid ibex
#

Getting close isn't a definitive variable in the slightest, close can be 1 universe away to 1 foot away, it's relative.

#

In this case it's referring to getting close to the same logic already used.

#

Which isn't a comparison, it's the same, exact same. Identical logic.

stark furnace
#

Close is relative, but it's still comparative. Eg. One universe away vs 1 foot away is still a comparison. Just a different Scales ๐Ÿ˜ . You can't have it both ways, either close has enough meaning to justify your claim (making it a comparison), or it's so vague that your statement was pointless (then why even say it). All comparisons are relative. Saying X is close to Y is a comparison by definition, whether you like it or not. If it's the exact same identical logic, then your original phrasing (nearing the same time) was misleading at best, because identical things don't near each other they are each other.

languid ibex
#

There he goes, not reading again.

In this case it's referring to getting close to the same logic already used.

blissful zealot
stark furnace
#

The irony of you quoting, getting close to the same logic, while denying it's a comparison is priceless.

languid ibex
#

Not referring to the amount of time spent, just the idea of spending time.

stiff stag
#

The goal of the idea isn't to change the overall logic, it's to change the means/process to make it more user friendly, reasonable (e.g. using the appropriate tool to deconstruct the object as opposed to whaling on it like a madman until it breaks), etc.

languid ibex
blissful zealot
#

i dont think this convo bears much fruit anymore

#

๐Ÿป

languid ibex
#

Oh agreed, I mostly just wanted to clarify when you were curious, but Scales was lurking so I thought I'd give it another go.

stone citrus
#

It wasn't going to when it restarted BeFresh

blissful zealot
#

fair

blissful zealot
#

I like the idea or a bloodstone buff

#

Cause right now it is close to being useless

#

Or maybe not useless but minimally better

gritty ore
#

The blood weapons deals more damage scaling with the target's missing hp or the player's missing hp ?

blissful zealot
#

Playerโ€™s hp

gritty ore
blissful zealot
#

Haha

peak bronze
#

Bloodstone effect is momentarily somewhat okay with protection staff since it takes 40% of your current life when casting.

fiery moat
blissful zealot
#

trying to repair my boat but i somehow manage to blow it up in the middle of the ocean

autumn idol
#

I honestly really like the way that the bloodstone weapons synergize with blood magic

#

I just wish they had a small additional effect so they werenโ€™t so overshadowed by the lightning weapons

granite geyser
#

because there is nothing wrong with it

#

they have a specific use, they should be used with it

#

but i have come to learn that 99% of "issues" people have with anything is because they completely missed the point

#

the only thing enchantment needs is the effect upgrading with the weapon level and that's it.

but... they "had to move forward, not backward"

rose swan
#

#suggestions message
Deep North spoiler ||We already have 1 cute animal, we shouldnโ€™t have any more ๐Ÿ˜ญ ||

#

#suggestions message
this would make ranged blood weapons extremely powerful (I actually suggested something similar, but this was pointed out to me and I agree skol )

granite geyser
#

#suggestions message

This way you won't have to rely on remembering the tag

or you could just... build a board with all portal destinations...

between doing that and expecting devs to implement that whole system i'm sure we can all figure out which one is much faster and easier.

#

sign posts are one of the very first things you unlock, it's baffling how people don't know how to use them

lofty wave
#

There is a map icon of a portal, use it.

little obsidian
#

I think what they mean is a running list of all portals names. Much like how in modded minecraft the mod in which adds tesseracts. You make a frequency (in Valhiems case, a tag/name of a portal), and then the other end its set to same frequency, And now they are linked. Just a little menu change to make it easier and quicker to link to portals that are already made and tag/named

#

This gives me the idea however of expanding the portal mechanic to have a Master/Slave aspect.

The Master portal would be at your home base, slaves could be dotted around but they always teleport you to the Master.

You step into the Master portal and it would open the map allowing you to select which slave portal you wish to go upon entering it

languid ibex
#

Right, the map can be a running list of all portal names, just add them there.

#

In this way you can even share portal names with friends using the cartography table.

little obsidian
#

Which means way more steps.

When it could be a simple drop down list of available portal names

#

small addition to the ui, but a big impact for ease of use specially for those like myself whom way to scatter brained

rose swan
#

So have a menu open up every time you step through a portal? ๐Ÿค”

mortal lichen
rose swan
peak bronze
#

When crap is hitting the fan the least I would want to do is to drag hastily around the map to the point I want to get.

little obsidian
mortal lichen
#

I mean...that would rely on PC performance surely? Some things load way slower, should I keep ticking during? idk seems very technical

little obsidian
#

And yea i imagine technical restricts on the back end are impeding the fix but i'm sure there is a way for it to get fixed

#

My first thoughts go to like a combat block timer or maybe if enemies are nearby it or something but yes even those have their flaws we'd struggle with

granite geyser
#

the simple solution is right there, and has been there since day 1

little obsidian
#

Ngl, whatever point was meant to be in that summarization. got lost to hell and back when i read that LMAO.

#

But thats fine. I know none of these things would be even dreamt of by the devs since they already made* a system that works "Good enough"

stark coral
#

the only suggestion i have is that when you're crafting stuff in your base, i wish your crafting stations automatically scanned what you have in your chests inside of your base and it takes straight from the chests. im sure someone has suggested that tho

stiff stag
#

That has been rejected.