💡I looked it up and only found 1 post that is 3 months old. This is not about horses but if they were something devs intend on adding I recommend they also include a kelpie enemy.
Location: meadows. Only becuase I can imagine it working/being believable in mist lands with all the cliffs. The kelpie usually lures in its victims and makes them drown. Activation would be triggered after completing something in the world since early game could make some mechanics hard/feel unfair.
Mechanics:
only appears when there is fog. You hear it from a distance and have to go to the water and look for it. From here there are 2 ways devs could do this.
1st would be just making it attack instantly once you get near the water.
OR
2nd option is the kelpie causes a mirage of meadow that the player can walk on up until the water is 5 meters deep then the player will drop off and the mirage will clear thus causing the kelpie to attack the player till they can get back to shore.
In this instance your map would still be showing water even while the kelpie is making a meadow mirage. So you would only be fighting in the water if you were careless about your surroundings and not referring to your map.
Drops:
All drops would float and include
Sea weed, kelpie meat, and some sort of bladder that can be used to craft a personal flotation device that ensure the player will never drown but cant swim as quickly as a player without one. Might need a durability limit or something.
This would only work if horses are even being considered to be added. Otherwise I don’t think this enemy working.
Maybe even when we finished the game or before. And add it for the no Map run too please!
It's probably already been suggested, but I haven't been active in quite a while!