#valheim-chat
1 messages · Page 117 of 1
wait you have to be in the moutins to breed wolfs?
I don't think so, I mean you need a mountain on whatever section of land your base is on (can't transport them through portals!)
I don't understand why it's a bad thing that it's a whole effort to do something that's completely optional
18 x 80-90 = 1440 - 1620 silver
yeah i really hope we get a QOL update that lets you move tamed boars and wolfs threw portals
And loxes and the funny ash lizards threw heavy portals
Because taming is so remarkably inefficent that it isn't worth doing in a normal playthrough.
It's literally only useful if you are excessively overbuilding or overfarming each stage of progression... Which is fine, it's ok to play like that, absolutely nothing wrong with that.
However, my point is that taming is USELESS for general playthroughs.
You can take askvin eggs through portals.
still
Maybe that will expand to other animals in some way
And that's bad because...?
so you can KIND of take ONE animal threw portals
rune harnish, made from eitr, marbles and scale hide or something. use to teleport an animal
Again, you dislike it, you don't do it...
Literally no problems
So you want taming to be effectively an aesthetic part of the game? Because it is pretty close to that atm
It's about as useful as decorating your house (which I do a lot of, not bashing it)
man what if they added like a net you could use to basicly itemize smaller tames (wolfs and boars) to make transporting them not a nightmare
Hildir doesn't give a lot despite the effort you need to get her stuff.
That's why I can just decide not to do her requests and done.
its a perfect spot im guessing but it has a good greydwarf spawner just in the middle of the ocean on a small island
Not everything needs to be an absolute necessity otherwise you automatically lose the game for not doing it
would love if you could also itemize furniture and crafting structures
An update that expands on the taming aspects of the game is welcome though
i could break it but i can also use it as a farm
add tamable necks right NOW
without spending 15 minutes sailing
In it current state taming is a tedious but rewarding long term process, especially considering how boar meat is required upto mountains because its replaced with loxs in the plains
heres an idea: use a tamed wolf to herd other tamed animals
now THIS is a good idea
I see here a duality of taming being very unnecessary and a chore vs doing it and ending up with the thought of "how can I move them now?"
i wish we had a tame for every biome
Currently im regretting letting my boars die and not farming them because I ended up running out of boar meat alot during the stage of the game that required it
You don't need to "lose the game for not doing it"
but it would be nice if I could spend an hour setting up an animal type -- taming and breeding it to produce the items it drops.
Instead of having to exclusively hunt it down and farm it.
For example, boar -- the meat you can use as pretty solid food through the swamp.
Right now, it's hilariously inefficient to breed boar to meet those needs ---> it is SIGNIFICANTLY less time consuming to just run around and farm wild boar.
That seems kinda lame. Especially since this is true for all animals going forward.
When you have the ability to tame and breed animals in a game there is almost always an actual use for it. Such as minecraft for example. It would be pretty lame if you had to go run around the map killing cow, chicken, and sheep all game.
You are definitely overestimating the AI and pathfinding in this game...
(Which never stops amusing me)
also moving tames across islands is just a very annoying and hard process
due to the way boat's work
Its less time consuming how? amassing huge boar hordes is definitely the way to go rather than hunting wild boar whenever you run out of boar meat
maybe a large and slow version of the raft, specifically to carry animals
a similar comparison would be only planting carrot seeds and going out to hunt for them in the wild whenever you run out of carrots
imagine like... itemized cages for boars and wolf's you can put in the deck or carry threw portals
I think raising non-starred boars isn't worth the effort and a player is better off hunting in the wild.
Unless you are giga overfarming each biome that's just not true. The core problem is that the animals don't breed unless the player is present.
So unless you are spending a lot of time chillin' at base, it is just better to go farm them. You level skills as you run around as well for a double whammy ---- by the time you reach the critical mass of boars that you can just slaughter them and sustain the meat --- you'll definitely be out of the swamp.
You can run through a meadow and get a stack of boar meat in 20 minutes absolute maximum
and to release them you can just right click on it
You will spend alot of time at base regardless, it will build up with time
right but by the time it is effective, you don't need it anymore
so it's unfortunately pointless
id beg to differ
you need so much boar meat its good to have a backup reserve incase you run out
There thing is: The game isn't a complex simulation where everything should make sense, especially regarding something completely optional like taming.
Players are never expected to do everything that can be done in a single playthrough and if they do, it's their decision. You have the free will to do something, you also have it to NOT do something.
It doesn't really matter whether taming is worthless or not, because 1) You can simply decide not to do it and 2) The resources become irrelevant quickly anyway.
Which is fine, because this is a progression-based game where the further you progress the less needed you find the things from earlier biomes. It's just bound to happen
I disagree, I went out farming for wild boars and in a whole day only ended up amassing a total of 6 boar meat
I don't disagree with those first couple points there.
However, that's not a good argument for why tame/breeding should literally take hours PER animal.
It's needlessly long.
30 minutes 4 meat for ONE wolf
Its without a doubt worth doing the tedious but long term process of domesticating boar
There is also a difference between just having a bunch o no star animals and starred creatures.
Having a bunch of 2-star animals would give you a lot of resources
No, it is absolutely not. Boar meat is outpaced massively by the time you are in mountains.
and if you disturbe them or something else disturbes them thats even MORE Time and meat
Once you are in the mountains its time to start taming the next tameable creatures, the wolves if you so choose
i wish we had more tames
if you like 2 stam foods, in the mountains usually you're still using turnip stew, right?
cant you use boar meat to tame the wolves too?
i think ANY meat works but yeah
It takes 30 minutes per animal, not more than that.
And they can even be tamed almost at the same time if they're together
Now, if you are chillin' and going slow and taking a lot of extra time in each biome --- sure. You could make the argument.
If you are progressing through the game at an average to fast pace --- it's a massive waste of time.
Turnip stew + onion soup, maybe muckshake or eyescream
And each creature needs three units of food for that, one eaten every 10 minutes
What even is average pace
I was at mountains around day 100 on my first run, what would you consider that
onion soup + eyescream I think gives you the most stamina but the health regen of the turnip stew is nice.
Or maybe it was more like from 80-100+ I dont remember too well but I only reached plains after 160
you have to consider the start up time of building the enclosure, taming the first couple of animals and starting the breeding process, then getting to a horde big enough to slaughter but sustain breeding ---> definitely hours TOTAL
VS
doing 3-4 sets of collecting boar meat for the entire playthrough ---> 40-60 minutes
I've always found muckshakes and eyescream aren't really sustainable if they're your staples for one of your 2 stam foods - I'm usually running onion soup + turnip stew into the plains I think
I find myself constantly low on greydwarf eyes
ALSO ALSO why isnt taming speed EFFECTED BY SLEEPING
muckshake was just something i made like 5 of, specifically for farming my plants
Fair
Probably coding issues
it would make it SO MUCH more easy and simple
Taming would probably be better if they simply fix that and the process continuing when the area is unloaded
Yeah, I'm just saying, still using boar meat into the plains because still using turnip stew into the plains
taming dosent continue while your not in the area>
Something I'd tell new players - abandon your expectations. some of the things other games have taught you apply here. But don't assume they do
Literally just that.
Maybe if you gave them better food (wolves would love meat platter for example) but just the first two solutions would be acceptable
better food is a good idea
That's all I'm saying --- give me chunk loading and sleep effecting animals --- maybe a skill that somehow improves their breeding rate --- or upgrades like how there are upgrade buildings to the benches
something like that
and animal taming/breeding would be fine
All I'm saying is that right now, it's not worth it unless you're going snails pace through the game (which again, is a perfectly fine playstyle, but most players will not be progressing that slow IMO)
so many ideas today
i need a taming update right NOW
sadly we probably wont get that until like 6 months after DN
I keep telling people they should take all their suggestions and ideas and apply them to the games they're building.
How would that improve this game?
they did put out hildirs request and hearth and home between biomes after all
Why?
1: i like foxes
2: i feel like the black forest feels too dead for a forest
I hope there will be more ways to get Ashlands gemstones soon. Iolite in particular is too scare for a server with +5 players
iolite is for most the most common gem 🤔
Gems are affected by RNG.
true but generally I see people here lacking the blood one out of them all
I haven't played Ashlands a ton. Is there 1 gem type per fortress?
So chests sometimes contain multiple types of gems?
yes
The odds are exactly the same for each type.
I have not reached ashlands since leaving PTB when it went live.
Being able to exchange/convert them with Haldor/Hildir seems like a potential route, I'll pop that over in #suggestions
I can see it now. That will be 999 gold for one gem or 599 if you exchange....(mostly joking)
maybe a sacrificial altar kinda like the obliterator but you make an offering of gems and gold.
But since it is a item coming from the second to last biome, I'm sure that if it got implemented, it would be resource and/or time intensive.
That would be so OP.
i kinda wish you could buy gear from the biome if you have beat the boss
If you could but as many as you had gold for, definitely. But if it was limited like hen eggs, not so much.
Better: 1000 gold per gem
for example being able to buy bronze gear after you beat the eldar
That way players would have to grab just ONE extra gold piece just to buy the gem
spawns a pile of gold
"That wasn't enough, now I have to spawn a second pile and have 998 left over. Crap."
😋
All that needs to happen is to tweak the drop table so there's a guaranteed 1 per chest plus the usual chance for another.
yeah that's kinda what I was thinkin. That's definitely the simplest/first-and-easiest solution to solving gem distribution gripes.
I'm always looking for ways to inspire the player to explore the whole world.
The game's minimalist approach favors simplicity imo
Don't know what you think, but I think Staff of the Wild is hugely underappreciated.
It isn't blood magic so it doesn't cost HP when casting. It blocks off enemy paths so you have rooms to dodge. It deals substantial amount of blunt damage each hit. And there is no hard limit how much you may summon (thou their appearance have time limit).
Most importantly, enemy don't seems to prioritize atracking the summoned vine. So the vines can usually stay for quite a while.
If you have learn you lessons for dodging and crowd control in early biome, it is pretty easy to kite a few enemies around 3-4 vines and just watch the vines work.
add evil dvergr mistlands miniboss to unlock hildir gem converter
I'm curious if they're gonna leave the kiln in the game. Being able to convert a stack of wood to a pile of coal with a single fire arrow is a lot more efficient than waiting for 2x rounds of the kiln.
You should add that in the #suggestions channel.
its not a serious suggestion
I made a very similar suggestion about giving Hildir that capability after the player completes her quest and like your idea.
thoughts on ashlands so far?
Isn't it more likely that they'll patch that out than remove a piece that's been in the game since launch?
Yeah I think... maybe? I'm surprised its still there tbh.
How come?
I recommend using a torch instead
"Valheim is a brutal survival and exploration game" that's my thoughts.
cheaper to craft
and re-usable. Good thinkin.
you enjoy ashlands?
And if you use an axe first to weaken the wood you only need to hit the wood pile once or twice
The server I am on kinda died so didn't get far into it
Wait you can turn a stack of 50 wood into charcoal with a torch??????
It was a great addition, lots of fun and new challenges.
I think you have to have "fire in all biomes" enabled
And the backwards way valheim handles connections makes lag
Yes if you have fire spread on
I recommend it, it makes the gameplay more fun
But does that mean you could also just portal wood to Ashlands and drop it?
that was patched i believe
I guess so I’ve not reached Ashland’s yet
You gotta wait for it to get hit by fire rain
Charcoal kilns should deffo get a boost because fire spread makes them obsolete
I'd guess they won't because not everyone will play with fire spread on. Whatever the default settings are is what they'll balance for.
well i would see as a more realistic option to nerf the new mechanic than to mess with something that was in the game already
alternately severely reducing the amount of coal returned from burning stuff.
Waiting for coal is no fun
I need Some players to play with dutch or belgian Would be Nice i can speak english to
#1024264966712340510 is a great place for that.
I've always felt maybe that channel would benefit from a rename ? I'm not sure it's intuitive for people looking for players/servers.
digs into the ashlands to have a small lava pool just to drop in sticks of wood and make insta-charcoal
... how are you gonna retrieve the coal?
I guess hope it's close enough for the cursor thing to hit it
askvin
alternately you can build a stack of wood, whack it with a torch, and boom 50 coal
Assuming they don't nerf stacks to give less coal per wood piece, that would be faster and safer.
Yes, an exploit that's yet to be fixed
It actually resurfaced as it's not supposed to happen outside of ashlands
from a dev standpoint it's an easier solution to implement and test as well
Is it really an exploit? Or just one of the positives of using fire hazard?
I feel like it had to be intended at a certain point
whats the best way to level up skills?
hit the homies
just play. The devs never really intended for players to spend time grinding skills up
hit the homies with stick
Lowest damage weapon in preferred category + resistant enemy = more exp per kill since exp is per successful hit aparently.
taming a lox and hitting away at it can be pretty effective
If you really want melee skill fast though best is spear, bc it attacks fast and earns more xp per-hit than other weapons
slaughtering lox is how I do it.
draugr farm
^ to level up skills fast
Swimming around in circles
Hello everybody, I haven't played in a long time and I'm thinking of getting back into the game, wanted to know if anybody has played around with the world modifiers.
I was thinking of setting the raids to none (because they annoy me to no end) and death to casual, but cranking up combat difficulty and lowering gathering yields to compensate.
Wanted to know if anybody has tried similar settings or just played around with them and had a better understanding of the effects.
I mean they're world modifiers, and you can go back and change them at any time.
That being said, just know that if you're gonna play on the higher difficulties parrying really doesn't become an option anymore.
realistic mode player's make me very worried for their overall health
World tree navigation is not for the faint of heart.
I still have the faded drawing on my whiteboard of when we got hopelessly lost and were able to figure it out.
like it just seems so insanely hard and annoying
I’d say non-world tree navigation is not for the faint of heart
Navigating without the tree just feels impossible once you get lost
and god forbid you die because your NEVER finding that gravestone
in MP the move is the squad scavenges the body
Especially if you're playing without portals
Any sea voyage requires careful planning and documentation,.
That's why you path and plan every trip
Build a lot, cut down many trees, don't ever get lost
Okay only just found the trader
But as a bonus they’re both right next to eachother pretty much
Immersive is hella fun tbh
Eh, I was going to turn off raids because they put me off of the game before (glad we have the option now), but then I thought that leaving raids off and then grinding till I was a god would be kinda broken, so I thought to raise combat to compensate, BUT then losing progress to killer combat would be annoying so I figured I should set death to casual so I wouldn't throw my laptop out the window.
But yeah, I didn't consider that parrying would just be out of the question with the enemy damage numbers cranked up, thanks for the reminder.
I find raids are very inconsistent, I had them show up at inconvenient times usually while farming but since killing bonemass I’ve not had them in a while
And I would try immersive, but I can't live without a map.
You could try playing without portals
After I finish my current run my next run I plan to do hardcore immersive
speaking like he came out of the age of sail.
remind me, turning off portals just means you have to leg it everywhere right? the map and other features would still be active?
Yes. Map and portals can be toggled separately
nice
Are leviathans seeded because my friend and I found 4 of them SO CLOSE to each other that we could literally jump from one to another...
Parry is actually more important in higher difficulties because it allows to block damage at all.
In lower difficulties just blocking is usually enough
You cannot parry or block (they will just go straight through it) anything relevant at the higher difficulties though (unless staff of protection is enabled)
They just do too much damage
The bell item for ashlands boss looks like a bag of trash when placed on an item stand
The hell you mean you can't parry?
on Very hard?
What's your block skill
Mid 20s in all my very hard playthroughs, there's no world where you can parry a fuling berserker with a black metal shield on very hard
Mid 20s is very low
have you played on very hard btw
the fact whether or not you can parry an attack is directly related to the amount of damage an enemy does and the amount of MAX HP you have in relation, in other words enemies in very hard difficulty just do too much damage to parry
exactly
on hard difficulty (which I played) it was already not worth it at times
(yet I still always did it :p)
Literally just tested on a character in full padded (lvl 4) with blocking 50 on a black metal shield (level 3) and with lox meat pie, wolf skewer, and bread and you cannot parry the fuling berserker idk what you're on about (very hard mode)
Why are you using only one good food
?
Where's this other elusive plains tier hp food
And this whole thing is meaningless too, because you can just stagger lock and be proactive with blackmetal atgeir and not even have to worry about dodging or parrying the berserker
Maybe Serpent stew?
Fish wraps, but I don’t make them either
Fish wraps are great
The wraps are great but the fishing is not
guys i really need help against pack of wolves
fishing is the worst part of valheim honestly, I usually like fishing in games
People fish in valheim?
what can I do? they always killing me. I died another time and I lost a lot of skill points needlessy
I think the fishing would be ok if the stamina drain was reduced.
Rdr2 fishing was life
How can I nerf those? I am mystlands
You can lower your combat modifier to easy ig
Go to world select screen, click your world then world modifiers and reduce the combat difficulty and/or death penalty
damn, i lost again a lot of skill points, it took hours to farm them back
i hate this game when it overdoes
First playthrough?
now who give me those back? i am back to sword lv 57 again, i am getting sick of those wolves
i am really getting sick, and it has been a lot of times i deal with those invasions
Sword 57 is actually quite high
Pop bonemass whenever you get the hunted event, should help
it would have been 75
it doesn't, i finish the stamina and have no time to restore with potion
Without skill loss skills wouldn’t do anything except add grind to the game
With skill loss they add a punishment to death that persists after picking up your items
the problem are those wolves, I have no time to stop them.
With your high sword skill you might be able to consistently stagger them in one hit
A secondary attack will definitely do this
It's a too much powerful force alone, it's too much powerful. It's double the power force of Malenia's elden ring flower attack and dance. It's like fighting her twice.
Are you on normal difficulty or something harder?
I said stagger, not kill
If you hit them they should be stunned then you hit them again for a quick and easy kill
What food are you using?
sausages, bread and wolf staks
What armor do you have?
max padded
I said there is no rpg mechanic to counter those. Literally none.
It's the most powerful force I ever witnessed in dozen or rpgs
Thye should really nerf them
Are you always rested? Your armor, weapon and food is all much more than good enough.
and now multiple deaths to take back the times
i just ended a fight against ticks and their master, and i even won
no, they trash. I would need something more more powerful.
the only way to defeat wolves hunt is to be faster and make an hill, or be in three people
Are you parrying everything? It is a mistake I made as a new player that caused my only death to wolves as it drains stamina very fast. Parrying isn’t the right option in every situation where it is available.
and now they didn't even despawn
i am not parryng everything
i am not doing mistake, apart not being fast enough to make a hill. And play pacifist mode.
i think i have to start cheat this game, i am loosing 30 minutes to tack back my stuff and game does anythign ti prevent
All your equipment and food is good enough, you’re rested and aren’t parrying too much, and your skills are ridiculously high. I don’t even know what you could be doing wrong at this point
playing this game legit
or not calling 5 extreme ashlands powerful warriors to push me to end
that's my mistake
Are you doing any unnecessary sprinting or jumping to delay stamina regeneration?
If you kill the wolves as soon as they reach you, you should be getting enough time between them to regenerate stamina
Ngl Stamina has been a big problem for me in Mistlands & Ashlands. Just too many enemies. Especially with the Charred warriors, you can't just walk out of their range 100% of the time. Before that though.. all the biomes are manageable with just walking out of enemy range.
does lvl up elemental magic still work on golems?
net fishing would help, or perhaps some kind of trawling, so you're not burning through stamina with the old rod and reel method, vikings having rod and reel is odd enough imo, but whatever
I delet stamina cause they are too much, after 1.5 years of playthrought and 600 in day games I don't do those mistakes. I practiced dodge and parry against any possible known mosters countless time. I defeated Moder first attempt. Yagluth second attempt. I can defeat three trolls without getting hit. I defeated two seekes alone in the mystlands, a tick army and duergars. And all Hildir's bosses.
I won't lie, I don't think I could do it solo. I usually parry everything while my partner takes care of them.
But I have no way to clear those hunting wolves out. I can resist and kill 15 of them, then stamina goes and i am gone. Even within logout trick.
Logging out removes your rested buff so you’ll regenerate stamina more slowly
I was out of rested already. It ended while fighting the leeches lord
I even had stamina potion and health one, but wolves said no
💀
You shouldn’t be doing anything except going back to your base if you aren’t rested. The wolves aren’t the issue, you were just too tired to fight.
there is literally nothing I can do against wolf hunt and if I survive is only by luck, cause a big rock near or some enemies aggroing them
There is nothing you can do against anything if you aren’t rested
I was going back, they came when i was near
You should’ve checked the timer and returned before it ran out
Or you can build a campfire and sit for an extra 8 minutes
Or maybe wolves could be less powerful
wolves are decently hard to deal with at first or second playtrough but man that wolf event is always nonsense and basically means guaranteed death if your bonemass power isnt charged or happen to not carry a portal or a stack of stone and wood on you
Cause nothing else gave me those problems, and i often run out of resting buff while fighting
In the last death, i was running away from base to prevent tick lord to destroy it, and buff ended while i was cleaning gobs and ticks
I'd say to get more comfort at your base and keep a better eye on rested buff
if necessary can plop down a campfire to get a quick and dirty rested on way back to base in emergency
Wolves do not need to be less powerful. They wouldn’t be strong enough outside of a hunt if they were any weaker.
and you think some more stamina regen would make the change?
You said you died because your stamina was gone
yes, but i was sorrounded
I had 4 of them in every direction, and 15 pelts on the floor
so i don't think the stamina regen would have change much, if I even had not the time to drink a potion
or run away
It increases stamina regen by 100%. You’d have double the stamina to fight with.
but no space to regen it
tried everything to gain 3 seconds, three logouts
no way
So like.. Ashlands.. this is gonna be the first biome I need a whole ass portal network across. Running anywhere is completely ridiculous.
I think the only solution left, apart cheating (and this point I m just a masochist to not fight the fire with fire in this game), is to train like league of legends. Ability one: place a table, ability 2 place a portal, ability 3 escape.
And give up on 5 item slot I really need to carry stuff around from mystlands
And that would be a hige debuff, cause 5 less usable slots are a huge debuff
Rested 100% of the time. Wolves are trouble but if you can ever manage to be resting in addition to being rested, fights become 10x easier. Like caves.. setting up a fire by the entrance to run back to for healing and Stam Regen from active resting is huge.
You can’t have resting while enemies are aggro on you, and they always are when you’re being hunted
But i see what you say
full attack
I will try to keep the buff always on but it's not that easy. Sometimes i forget to look or i am busy surviving.
Aren't floating copper nodes supposed to collapse?
If you get enough comfort it can last for an entire day
Ye, it wouldn't work for being hunted, but it's still useful for caves.
It helped me with the mountains miniboss for Hildir.
unrested = easy kill. And i swear the game waits for you to be tired
not a problem when you can sustain the stam to dodge
I defeat almost every enemy unrested, from time to time. Even bonemass once.
Do you use Bonemass power?
also, mace works good vs wolves(frostner) because of knockback
Wouldn't change stuff, the attack ratei was huge
No stamina, no time to react after the 15th wolf killed
Hi y'all! Does anyone play with mods? If so, what mod manager would you guys recommend for valheim? I'm trying to set up a server for up to 5 or 6 players and wanted to know wich one it's the more comfortable one
Bonemass makes most physical damage trivial
#mods-issues and/or #dedicated-server should be able to help.
2star might challenge that, but i would use 3rd attack on club vs wolves
timed properly ofc. anything to avoid the bite
Yah
Also parrying. Wolves aren't the easiest to parry, but if you just assume they're attacking if their face is up in your business instead of waiting for the telegraph, you can parry consistently.
I’ve already mentioned that parrying most of the wolves in a hunt will drain your stamina too fast
Atgeir for packs is the only time I advocate for the weapon. Multiple mobs is always a challenge. But wolves do bite pretty hard
Nah ... in the end i was unlucky once more. Bad spot, bad time, bad moment without resting buff. Bad yraining with fast portal escape
Better luck next time.
Atgeir is nutty for packs, but solo sucks because of the lack of damage on the secondary. Having someone else to pick mobs off while you knock back with Atgeir is amazing though.
Low damage for secondary is not a problem
For the stamina cost it can be
I'm a spear and knife fan. Packs are erm fun with these weapons
Nah ain't no way atgeir slander can be enabled
Awe Atgeir too strongk and we know it
Use secondary, stagger, use secondary again, double damage.
No wolves
Don't get me wrong, I love atgeir, but you're running out of stamina doing the secondary on packs before you do any damage to them.
(for the later mobs with more HP)
Tell me you have bad stamina habits without telling me you have bad stamina habits
?? I don't lol.
Depends on your food choices I'm 2 H 1 S guy. So yea stam is a well respected resource
Ah yeah, I guess some people do 2 S. Weirdos.
No shame from me. Whatever makes people happy.
I never really used atgeirs in my playtroughs, I really shouldve it seems .-.
Iron Atgeir is the counter imo
It's really solid for Black Forest -> Plains but falls off in Mistlands onwards imo.
Hence why I mentioned Atgeir. I do enjoy frostner for slows. Always wanted an alternative option for applying frost.
You’ll get that in DN I’m sure of it haha
apparently its a real good wolf event counter though, thats the only event that I would actually call nonsense in this game as if you dont have bonemass active or find a large hill to stand on you tend to be screwed
A frosted spear or something. But that's just me dreaming
Only bad thing you say about atgeirs is that it makes combat easy (and boring)
Agreed
I vaguely remember in my first or second playtrough 2-3 years ago using a blackmetal atgeir in the plains biome to harvest some crops and almost never used it in combat as I preferred parrying and didnt like the stamina cost or something and then didnt try them in my latest playtrough
hoping they don't continue the trend they've started since mistlands with most mobs being pierce resistant when DN comes out
Since we are speaking on raids. Raids only happen at bases right. So creating murder tunnels with traps would seem legit. Funnel them into choke points. "Isolate and decimate"
the wolf raid is the only event that can happen outside of bases and is one of the most deadly ones if not the most deadly imo ;/
Oh yeah. I've been taco like Tuesday by hunts
Hello friends, can somebody with experience and or knowledge of/with the command console please DM me
It’s great for gathering wolf pelts. I usually don’t have enough of those until after I’ve been hunted.
yeah the meat is great imo but dying from that event is usually some real bull
What ya need to know
That event was my only death in mountains. I had no idea how successfully parrying 4 wolves could go wrong
The hunt is why some people put off BM until gear ready
one death in mountain in your first playtrough? impressive honestly. Normal difficulty too?
I am able to enter newgame+ making level 4 sword go from 60 to 600 but I am pickled on increase above level 4.
Level 4 is max no?
No
Only one in mountains ever. I’ve also only died to a boss once. It was the queen in my second playthrough, and my first time using magic.
I mean yes but no
you playing with a large squad?
or on easier difficulties?
3 others and it was their first time too. I started playing before world modifiers
So you're saying you haven't enjoyed being yeeted off the side of a cliff by a golem?
Enable no-cost via console and see if you can upgrade then
I remember on my very first playtrough I got stuck in an enormous death loop in the mountain biome
I have with and without feather cape
No it's nothing like that, thank you for trying to help 🙂
Sorry for misunderstanding. Good luck
this is where i first die, almost every run
After playing in nigthmare Mode, dying is NOT a option now
Now i see how normal Valheim is easy
Try permadeath 😉
💀 Aint no way
Permadeath vhard rly gives you a run for your money
Thats one of the things that won me over for Valheim. Even before we had difficulty settings, I made it "hard" by not using dodge roll and parry, I only use tower shields. Then try to never die. Which I still haven't done thanks to the Queen and her AoE.
Yea I love self imposed challenges
No dodge/parry and instead just using tower shield sounds odd though, like it takes away skill
That sounds like it just drags out the game more than anything
I drag the game out far more by doing way more building than I should.
Meh the building is part of the game, 99% of players are going to make a real base and not like, minecraft speedrun build all game
Will tree stumps eventually vanish?
No.
Chop 'em down!
game needs c4 explosives
What's with people and tree stumps? They're not even a thing
I'm not saying do not build, I just do way more than I need to.
? What
Yea I get ya, but unless you're literally making a whole city I feel like just about any player is going to spend several hours on their base that is technically not necessary
It's completely necessary
Several hours? Heh, I wouldn't feel bad about JUST several hours. 😄
I have dozens and dozens of hours into building
I bet out of my 4200+ hours, at least 1,000 of it is spent building stuff.
I can't bring myself to demo older houses. I turn my builds into small villages by adding my new upgraded house next to the old wooden shack.
Especially when Mechanic and I built Insanity.
sure but I'm sure if we wanted to sit down and categorize everything a fair amount of stuff could be "necessary"
For example, it's "necesarry" to build a plains farm.
It's "not necessary" to actually build a safe enclosure for it with a stand for repairing your cultivator and such with decorations
but a lot of people will probably spend a little time decorating the plains farm, unnecessarily
so if you tally those instances, probably several hours is very typical for almost all players
Insanity was connecting 10 plains pillars, with a "Great Wall of China" on the ground, and a large keep at either end, on the ground. So yeah, waaaaaaaay more than I need to.
Funny enough, my meadows farm is a barebones dump whilst my plains farm is arguably beautiful
cus by then you have more building options and you suddenly go "I haven't really explored those yet lets make something!"
Then there was everything we built on top of the pillars, along with the connecting "bridges".
Beautiful are the friends we made along the way.
Speaking of dump. Afk a bit.
You don't bring your phone like a civilized viking?
They may need to focus.
yikes, probably more fiber and drink more water then
Lack of fiber and water is a lot of Vikings problems...
Curry is a natural laxative, I’d recommend it sometimes.
Curry sounds good. Hungry.
You have to put in effort to make "bad" curry.
yeah curry is great.
What do I do with "guck"?
It is a good idea to make a curry with a lot of fiber in it.
Not much, primarily, if not only, the silver level bow.
used to make the dragr fang bow
oh I have that
I think its only other use is in one of the torches. Maybe.
theres a banner that uses it too i think
Been over 15 months since I have been that far into a play through. Just getting there with my newest one.
Um, yes they are.
Yeah, I think your right. I think. 😄
I probably shouldn't have tried to retrieve Hildr's stolen chests, because it's really burning me out
Just can't seem to get enough sausage
Find a draugr spawner, turn it into a "farm". Better yet, one of those circles with two spawners in it.
YEah, need one for the resin too. My to-do list is getting very long.
Are drauger supposed to spawn randomly in the meadows?research me and my brother have done says they only spwn in the meadows fro. Drauger villages,that's it,they are spawning in places no were near a swamp or drauger village,or any were they would usually spawn,and we haven't had a drauger raid in forever
I have found draugr in my nearby woods long after a raid. They do not always despawn.
Found a troll yesterday, well after the ground is shaking event.
The base building set from the vendor seems cool, but what happens when you get a raid? you just gimped?
I thought guck was a primary ingredient for curry?
But the weird thing is,we've found them in places were we haven't had raids,same situation,no were near a swamp or any were they would spawn
Think it's a possible bug?
what would happen if I have Valheim on PTB but I revert to the non-PTB version to play another server with a different character
the different character should be able to play the server totally fine if that character was never used on PTB
when PTB and live version are different builds, they are often not backwards compatible (sometimes it still works)
Does axe skill help with wood cutting, or is it completely separate? Assuming latter, but maybe it helps with dmg?
Sausage isn't long enough
It's separate, woodcutting governs chopping damage iirc
Wish buff was 1hr
That's what I figured, but wanted to be sure. Thanks.
i wish blast furnaces could smelt old ores
that would be nice
But we already have smelters for that.
It does seem like it should be backwards compatible. Like Icarus
whatever the smelter can smelt, a blast furnace should definitely be able to smelt
if we are talking realism here
The way I figure it, the blast furnace runs too to to smelt the other ores.
The blast furnace runs at a far higher heat than the smelters.
If your looking for realism.
is it bad if the heat is too high for that?
Christ, that's what that was supposed to say but I clearly had a stroke halfway through.
It would ruin tin and copper, yeah. You can google the heat levels for smelting the various metals. In real life..
Couldn't you just control the heat from the blast furnace
I think I could suspend my disbelief on that for the QoL.
Maybe. Im not a blast furnace engineer.
I gather so many mats, I don't mind having smelters and blast furnaces up and running.
Plus I never have a core shortage once I get into the swamps.
I'm not necessarily against letting blast furnace smelt the lower ores, but that would leave the original smelters pointless
for me it less about the mats and more about the space. it makes your in world foot print bigger.
yeah, means the blast furnace is just a straight upgrade
Be cool if you could upgrade them if you are carrying mats. Smelter > blast furnace. Even better would be building pieces.
that makes no difference when melting metals
Obviously I have no idea why they gave the blast furnace the features it has, but it uses forced air to create the higher temps needed for the "higher" metals. To use it for the lower heat metals, tin and copper, you would have to be able to turn that part of it "off". Which I imagine would be doable in a real life situation.
either it melts or it doesnt...however when you are forging metals its a different story, especially steel since it temperature determines the type of crystal structures that form
but we arent forging steel, we are melting copper and tin together, or forming ingots, in which case it doesnt matter
Everything has different melting points.
Right. My oven has a temp dial. Why not a blast furnace? 🙂
i never said they didnt?
but the point is if a blast furnace runs hotter than a regular smelter, it doesnt prevent it from melting the lower metals
Your oven was made hundreds of years later?
do blast furnaces get to the boiling point of lower metals?
I think that's not true. I think too much heat can actually burn the metal
"burn the metal"?
Small change required for in game to solve this. Different material for smelting lower and higher tier metals. Coal, wood, resin. Idk what the best option would be just theory craft idea
Yes. You ever put an aluminum can in the fire camping?
yes, thats not burning, its melting
No, it turns to ash.
you need to add in flux to remove impurities and it forms a fine ingot
I would guess burning the metal might mean denaturing it somehow?
no, this isnt what happens lol
Do they teach physics in school anymore?
I haven't read a metallurgy book in over a decade, but I do remember you do not want to work certain metals at too high of a temp.
metal is a bunch of elements and the only thing that happens if you heat a metal past its melting point ENOUGH is it turns into plasma...there is no "burning" metals unless it oxidizes but thats a separate issue from smelting
Sure. But not many take that course. Self included
yes, work being the key word, as i mentioned above
if you are melting them into ingots going "over temp" doesnt matter
What do you think we're talking about?! 🤦♂️
it melts an element into its pure form. adding more heat past that does nothing unless you asdd a ton of heat and turn it into plasma
i know exactly what people are talking about, people apparently think you can overheat molten metal?
"melts an element". What fucking element is bronze then?
bronze is an alloy
maybe it doesn't technically burn, but it certainly disappears
i love how this turned from combat strats, to building to, "how do metal?"
No shit.
whats your point lol, are you just being petulant or is there something you were getting at
Also, I don't think an ingot would do that. But a can definitely will.
You make bronze from merging it in the forge though, not the smelter.
a can has a bunch of other stuff in it that you are probably seeing burn. people definitely form aluminum ingots from cans
Maybe many cans, but I've put enough in the fire to know there's nothing left
there are youtube videos if it, its pretty common
its not like the fire is destroying it on an elemental level lol, you can definitely capture the aluminum
You're talking paper thin metal on a can that also has a plastic bladder.
but again, you need flux to pull out the impurities or it looks gross and not like the shiny metal you would expect
That's what I said above. Maybe it doesn't melt it, but it certainly breaks it down to dust
if you just throw a can in the fire with nothing else itll turn into what looks like sludge
but if you get the fire hot enough and add flux to it and skim off the impurities, itll be a nice shiny metal you can pour into an ingot
Sounds like chemistry. Or is it still physics asking for a friend
this is basic material science you learn in year 1 of any engineering profession lol
I've never found a clump of aluminum from a can tossed into a camp fire. I've looked.;
It breaks down to nothing. But what is the point of this. Probably time to move on to a new subject.
i mean idk what to tell you, its there. go look it up on youtube, dont take my word for it. forging things out of cans is very common
a fire isnt destroying matter, that would be literal magic
"breaks down to nothing"...um thermodynamics? conservation of mass? lol
I said it turns to dust.
and that dust is aluminum, mixed with crud from the can like plastic and glue and ink
Is dust not matter? It's indistinguisable from the ash.
tonight at the forge:
There's not a lot of aluminium in 1 can, why else do you think it can be crushed so flat.
when you say its indistinguishable i hope you mean it looks the same, and arent saying its literally turning into wood ash
because yes itll look like a white chalky substance but there is definitely aluminum in it
spears don't return if you throw them right?
no you have to go pick it back up
that's actually kinda wild
Every spear should be a harpoon.
like, imagine some dude throws a spear at you, point blank, then rips it out, puts it in his pack, then takes it back out and throws it AGAIN
Im fine with that, if I never have to go hunt for a spear I want to actually use at range.
Bro, put a can in a hot fire. Search for a clump of aluminum. I'll bet you a years salary you won't find one. I'm done debating you over it.
could always tie ropes to the spears like whalers did with harpoons
Thats essentially what I am suggesting.
Imagine that happening in RL.
You throw a coke can in the trash bin, turn around and the thing ends up in your back pocket........
I've always found spears kind of underwhelming
Technically it's not "burning", but it basically turns it to dust
cant you do that to sea serpents though? i swear i saw somebody do that
are you putting it into a mold when you melt it? lol...go look up the melting temperature of aluminum and the temperature of a regular campfire. youll see that its over the melting point of aluminum
maybe you cant find it, but its there
some video of a guy DRAGGING a sea serpent onto land so he could kill it
this isnt even opinion, this is just basic math at this point
you can but you need the actual harpoon made from the the turtle barnacles
Yeah, thats the in game harpoon.
That's with the harpoon
aluminum melt at 1200, fire get to 1400. 1200 less than 1400. math
Aluminum melts around 1200.
if you dont "believe" that then idk what to tell you
You get that harpoon by mining the living islands, called leviathons in game.
This is still about Valheim? Xd
It's not even believing, it's just semantics over what is "burning"
and how hot does a campfire get? look that up and post the answer here as well
or what the byproduct left from said burning, is
well in that case spears and harpoons should just be the same thing, if not the spears are being used more like javelins then actual infantry spears
again thats basic science. burning and melting are not the same
and putting a rope on them would just make them the harpoons the game already has
atgier if you want the more infantry spear gameplay
You can take a campfire above 1200
so if aluminum melts at 1200, and a campfire goes above that...that means..?
in game harpoon is not really a weapon either. it does very little damage
meltaminium
Atgeir isn't a spear but more like a Halberd type weapon.
Tell that to a hare lol
thank you
what heresy is this? my dreams of hunting the white whale have been dashed
true, but its probably the closest to an infantry spear in game still. more so than the spear actually is. In game spear really is pretty much a javelin.
Also, the world is flat.
Pole arm enters the chat
imagine throwing a pole arm
So there's no reason to think the blast furnace won't burn metals
some dude just THROWS a halberd
throws axe
Javelin's are short spears, intended to be thrown.
The one we have in Valheim is more intended to be used to stab, kinda like the Phalanx the Ancient Greek used.
Or the way the Romans used their spears, meaning from behind a shield wall and stabbing anything that comes in front of it.
also known as pikes
yeah okay. agree. youre right.
pikes are legit, a massive wall of dudes with super long pointy sticks is scary af
Pikes were somewhat (ahem) longer, but had the same intention as the spear, yes.
And they were made longer to make sure the other guy's spears couldn't reach you before your spears reached them
i always thought the ones in this game were more like javelins or pilums
wouldn't be scary to all the pierce resistant mobs in the endgame
an actual pike is like 12 feet long and super unwieldy
but are they thicker too? asking for a friend
short to long, javelin, spear, pike
spear is like the multi-tool used for both methods
Spear in Valheim is kinda like a naganaki imo
there was some variation with spear and pike but spears were generally shorter, and able to be wielded freehand wheareas pikes were kinda stand and hold it or it's useless long xD
just based on the wiki it seems like the distinction between spear and pike is whether you can use it with 1 hand
Seems fair
i just think of pikemen from legends
all the poky bits in this game are 1 handed right? except atgeir?
atgeir is more a halberd anyways
you can stab with the dagger
pretty much, pikes were used to stop cavalry chargers, two hands, longer reach, and an iron will were needed for that. Spears fell short in the reach department
Considering pikes were up to 6m (20 ft) long, I'm quite sure they were thicker the closer you got to the end where you hold it.
You might check google (wiki) for "Landknechten".
Those were pretty famous pikemen from Germany during the 16th century.
yeah pike was more of a unit type weapon...you arent dueling people 1v1 with a pike lol
serious pieces of field kit
more like standing with 40 other dudes making a wall with them
i think forged in fire showed the making of pikes
As for Javelins, iirc the English used Javelin throwing cavalry in their army for scouting and harrasing routed troops.
something to throw at the stragglers
IKR? the illustrations of the walls of pikemen look amazing
best weapon for killing at a distance until the mongols came along
go play stronghold legends
to be fair, the mongols were like a living cheat code
hard to go wrong with a long pointy stick
they have pikemen in the game
Romans used them in shield wall formations to great efficiency
They got spearmen too.
Pikes would seem good for charging lines of horse bound cavalry
they are the frontline defense against horseback
And the best quote when you send macemen on patrol: "Walk backwards and forwards over and over again. Right!"
pikes were usually solid wood with no metal iirc, and spears usually had metal tips
if i'm remembering correctly, the mongols were the only group of people to ever conquer russia, aside from, y'know, the russians.
does anyone have an animal pen in this game with livestock up to lox they could post a pic of in building screenshots?
mongols basically trashed everyone they wanted to until they broke apart politically
there is no lox pen, only a lox pit lol
Atilla and Ghengiz did that.
Meaning both the Mongols and the Huns.
yes everything but lox
Is there still a key that opens a window to show us our skills and their progression? If so, whats the frikkin key?
but i keep the pens separate
they even trashed some people they didnt really even mean to, like hungary and russia and poland lol
so two of the most brutal combat forces in human history? sounds right
My lox pens are ugly raised earth boxes
Open your inventory and check the 2nd symbol from the left on your right panel
why is this?
It actually says "skills" when you put your mouse over it
coz they are stompy bois
No wonder why I couldn't find it! Thanks!
Yw.
can yall post some pics of what these pens look like, i need to get an idea of how big to make mine for boar and lox
and they like to clown stack and escape any enclosure
Totally forgot about those in the inventory window.
for my lox breeder i chose an entire plains as the breeding area
It needs to be big enough to hold lox
i hate that the pickaxe is locked behind an antler, like srsly wtf?
A magical antler, thats hard enough to break rocks and ores.
What's so weird about it?
What can be weird in a completely magical world?
the lox will break the pen 10/10 times because some random event or a deathsquito or a greydwarfs cousin. better to have a pit or earth wall
Yep.
our badass viking can cut down huge trees with literal sticks and stones, but rocks? nah fam we nedz magik fo dat
You need bronze to do certain trees, but yeah, its magic, so doesn't have to make sense. 😄
My lox pen is an artificial island inside the raised earth of my artificial island base, lol.
Even planted a birch in there for them and some grass
nice
Stone axes are a real thing, I'm sure they can definitely cut down trees.
And yes they still congregate in the corners, stack up, and occasionally try to escape.
Wish the devs would adjust that AI
making a lox safe area is real effort whichever way you tackle it
For sure
But a stone pickaxe mining copper and tin? Barnacles from a giant sea beast? Idk
yeah i know, the point is that it seems odd we can figure that out, but a stone pickaxe it somehow too tall an order
Depending on where you put your lox pen, you may also have to worry about squittos going in and killing them.
There is a stone pickaxe in the game, but you can only obtain it via devcommands.
They definitely decided to lock mining behind the first boss
not even for the copper, but for regular rocks
Using stone to break an identical stone seems illogical
But the first boss can be killed in like 10 days or less
Stone picks aren't really a thing. Stone hammers, yes. But their efficiency isn't great because their hardness and brittleness is on par with the material being broken
landscaping my brother, landscaping
I'm sure the antlers of a lightning/thunder deer god are much better than simple stone
more like the god of sparks...
how dare you insalt mortal ingenuity?
we made hamburgers damn it
show some respect
I could see a stone pickaxe that you could use to dig with and maybe hit boulders, but wouldn't work on copper/tin
Can we get this erratad
tis all i desire
Fair, I wish we got it for this reason specifically.
Might even encourage to spend more time pre-eikthyr as you can mine and terraform a little
is it worth trying to ride the lox
?
Right now you pretty much rush eikthyr because of the pickaxe
@tight yacht http://scienceline.ucsb.edu/getkey.php?key=3556
yeah, I use my lox to move alot of heavy metals
A stone tool you dig with is called a hoe.
A stone tool you hit rocks with is a hammer.
A pick has a specific shape that stone really isn't suited for (while maintaining integrity)
are you still on this lol
oh my xD
take the L guy
Does that sound like molten metal to you?
idk what your point is here lol, you are just proving you have no concept of basic material science
Make God of sparks the artist formerly known as Eikthyr
guess we're back to metallurgy
stop trying, its making it worse
That's right.
thats an article that says things can exist in the states of matter...wow, you uh...really got me there
xD
truly one of the articles of all time
slam dunk fr
1+1=2, checkmate
you get a campfire at 4500F and you could boil Aluminium
i need more tea
bro dont come in here with numbers, i believe what i see
and i aint never SEEN boiling aluminum so i chose not to BELIEVE it can happen
"You see, the vacuum of space is the only place the revolutionary metal known as Gundanium could be mined and worked therefore..."
They even made an entire anime out of it called Mobile Suit Gundam
documentary you mean
I just reiterate that the world is flat tho. And there's magic. And sea serpents. And a giant tree in the sky.
Mobile Suit Aluminum
Realism doesn't seem to be the aim of the game
forged in the fires of mount campfire
"Destroy the can!" "...No..."
Ah, great example of a metal burning!
hes serious too lol, thats the funny part
were rafts in the game when it first came out? I don't remember them
^ this guy obv not camping much
yes even on release there were rafts
yes orez
jeez, i must have been blind af
but everyone died the first time on it lmao
and now, as they were then, they are garbo
it was tragic
almost never worth making unless you absolutely have no other choice
or your red blood relishes a challenge, COME AT ME BEAST
back in the day, we played games without a wiki or youtube, so i played valheim the same and it was a long road learning stuff lol
but all the more enjoyable
you make it sound like valheim was out before the internet was available lol
i mean to sound like its a playstyle
had to read the Prima guide to Valheim
immersion
all the devcommand cheats were in the appendix
sometimes blind is better, more organic then-
"TOP TEN VALHEIM TRICKS AND TIPS YOU NEED TO KNOW BEFORE PLAYING!!!!1111"
or some other cancer
oh the modern internet is awful and its only going to get worse with more AI trash
i love watching those after the fact and am always like dang thats true lol
but thats not valheim so w/e
Things I wish I knew...
How did you think I knew metal can burn. Chat GPT told me
omg, not the real life gameshark XD
Just spawned the stone pickaxe and it's apparently completely functional, can mine rocks and even terraform
there is a stone pickaxe?
i hate you
jk
i prefer the mud pickaxe over the stone one
Yes, but you can only get it via devcommands
ah ok
blackmagic
maan idk bout this lox pen...are they even worth breeding
this seems like a lot of space to dedicate to them
do they taste good?
they taste sooooo goood
if so, then yes
literally pie
Good food for plain and mistland
lox meat pie is very sustainable
Are we suggesting hydro terra forming.
what's the jUicCiEsT part?
no
the juiciest part of a lox meat pie is the cloudberry mashed potatoes you add into it
Them taters soaking up all the flavor
well unless you put the breeder over Yag's altar
The annoying part is building lox breeding pen and hopefully they not destroy the entire structure because they sense 1 greyling on the other side of trench...
flowing water would be cool
Harnessing the power of water would be cool
can't we make moats?
yes!
was the water god one of the safe ones? or one of the ones that wanted to kill us all 😅
you must build by the sea and make it below sea level or by a lake
knowing vikings, either both or the latter
so when does the true north get developed and will there be a yeti?
I just relocated a friends portal to the very edge of the highest mountain cliff I could find.
how about the other animals? boar/wolves?
Boar
if there is a yeti, it'll be pierce resistant
chickens too
Deep North will get developed ... later (current focus is on Ashlands bug fixes etc
so, Necks are NOT Kappas...right?
i guess since i am already in the plains the lox should be easy to hunt
and good weapon training...making a pen will take up too much space
even easier to kite to a village or tar pit
tame+saddle for that
If a lox burns in the Ashland's. Does it drop cooked lox meat
they are weak to fire and neutral to pierce, good hunting things
it's fun to have a rider lox
yeah i just spam arrows at them with fenrir set, they never touch me
i was thinking more about the availability of lox meat for cooking, less actually hunting them as a challenge
can you do that without a pen?
or any tamed lox basically requires a pen of some kind
you'll get endless mats from them taking packs to villages/pits
taking wild lox to those spots you mean? ones you aggro yourself?
I enjoy raising lox. For a community it can definitely have benefit
i mean no not really, they would aggro on to the nearest mob and chase it off until it either got stuck or died taking on too much, keeping them in a pen is almost a requirement
benefit of destroying your base when you get raided
yeah im planning on this being my endgame base but idk how to lay out the remaining things i need efficiently
#building-screenshots message
I have a lox pen with about 40 lox in it
kill, marry, engage in relations : Troll, Morgen, Abomination ready GO!
I let the build process be organic based on needs at the time. Helps knowing what's next I suppose
yes, this one was organic. but i need a pen now i think lol
When i break down the fortress inner tower gate , put a throne inside and sit down , i feel like i become the Litch king like in warcraft.
will stone work well to hold lox in?
or it deadass needs to be raised ground to avoid any kind of pathing or damage
loz and fuelings will break through stone
you definitely need earth.
Stone works fine
when you get to the mistlands, theres a material there that works very well
Never had my lox break their stone pen
Granted I didn't let any enemies near to freak them out. If you let enemies wander by the pens, stone will likely get destroyed pretty quick
so when is magic gonna get a buff because the ashlands staves are absolute dogshit
I've heard Dead Raiser + Protection on Elder is the way to go for leveling Blood Magic. Is that still true? How does it work, if so?
max dead raiser plus max protection, go to swamp at night and kill everything, easy blood magic lvls
let the skeletons put that work in
I will hear of no disparagement of the Trollstav!
Good stuff, thank you!
I'm assuming it levels when they kill stuff and when their bubbles pop?
yeah
trollstav is probably the best of the new staves but its not exactly consistent
just keep using the protection on them
Thank you 🙂
Trollstav is the best item in the game
Ashlands staves are fine. It’s mistlands staves that are the issue, they’re way, way too OP
lolwut. do you come from the helldivers school of balance
all i want is my chain lightning staff like thor promised
Didn’t like hell divers
But ember staff vs literally any other weapon in mistlands isn’t even a competition
You will take your lightning shotgun and you'll like it >:c
-The devs, probably
its not just that theyre ineffective and suck, its that the staves themselves are utterly uninspired except the trollstav, staff of the wild may as well just not do anything, clusterbomb is just a fireball staff but worse at a core conceptual level. and dundr is, why would i pick dundr over literally any other weapon
trollstav atleast has its niche and it fits even if its inconsistent
There is that one super crappy ultra useless Ashlands staff
that dern lightning double barrel takes too long to reload, its like funny that it works that way but reloading a staff lmao, wtf devs
Fragmenting whatever staff
thats the clusterbomb staff, utterly fucking useless
yeah I can't argue that one, it's as crappy as the Trollstav is awesome
i found a very effective build for running mage and melee
yeah this is going to be deep behind the walls of my base so i very much do not expect enemies to be able to get to them
Hopefully never because magic is the most broken playstyle.
You can even argue that they should be nerfed
Yeah I was disappointed by that one. Eitr is such a commitment in play style that I feel magic should be pretty strong, also supports other physical fighters well. Sad to hear most of the ash ones aren't exciting people late game
Tbh I find the Ashlands staves pretty unique. Other than fracturing being ehh
that is a crazy take to me dude
But a true one
It’s a pretty common take
i disagree, especially in ashlands. they deliberately made magic better in mistlands with seeker resistances i grant you but thats a problem with seekers not magic
i rock staff of protection, ice staff, lightning sword with flametal shield, flam helm, and new magic robe top and bottom, with that iron cape
they need to stop making everything pierce resistant
Protection is obvious. Embers is strong. I probably die more when bubble pops than my melee friends
They should actually make more things pierce resistant...
Magic early in the game would be cool so it doesn't feel so weird switching to it so late in the game. Like even simple weak fireballs or something early on. Also Eitr being locked behind food kinda sucks. Even if we had shite Eitr without food like we have shite baseline stam.
Ranged is too op, imagine dealing tons of damage with little danger while all the fun is into close fights
Nah
magic should get unlocked in the swamp with like the fireball staff and the dead raiser
so your magic take is just an extension of this take?
Magic breaks combat way too much as to add it to early game.
A stage where half the enemies are weak to at least one element
I feel like the staves should exist introduced one at a time from black forest onward but get like one level a biome max, some times zero
Pretty much.
Magic just increased that notion
Balance is the problem then. Not the timing in which it's unlocked.
staff of wilds after killing elder
fire staff after yagluth, ice staff after moder
some of this stuff does make sense and could work for magic early
Being able to paralyze enemies with little effort? That definitely doesn't sound balanced
maybe if they give the staff of fracturing thing in black forest it might be a little bit useful
staff of wilds could gain abilities as it levels
Destroy everything in plains before they reach you.
We already have fire staff after yagluth
Anyways. Magic would be cool early on, but like I said, if it was weak.
true
they should make a generic magic staff after elder then, that does magic damage
Yeah. I do think the reveal without looking up spoilers that you're a wizard now in mistland was cool and good. But learning how it works with the difficulty spike and rarity of black cores was rough
im hearing staff of the wilds got its CC buffed which actually does make it somewhat useful now
id rather use the eitr on more damage though
"Got"?
My problem with it being withheld until late in the game is that I already feel committed to a certain playstyle, as I'm sure a fair share of other players feel when they're in the endgame. If it was balanced accordingly and available early on, it would be fun to progress through the majority of the game with that playstyle.
Just the matter of adapting.Going hybrid mage-warrior is fun
you can bow hunt fish right?
that's kind of the way I feel a lot of the time, by the time I get to mistlands I don't really feel like giving up what I've already invested so much in
negative
blasphemy
agreed
I think my sadness is mostly leveling all the skills takes hundreds of hours unless you macro something
Quick question; Is there any merit to mining around copper like you would silver or do you net the same amount from just mining it from the surface?
my sadness is seeing my deathcount in the ashlands and all the skills gone
i would almost argue digging it out from the top vs digging the bottom out takes the same time
if you do it right you can sometimes pop the upper portion of copper veins
I've never tried top mining because I was told that you don't yield as much
i dont think the yield changes
It's just about making sure you get all of the vein.
all in all, i would mine as littler copper as you need lol, its by far my least favorite task
They are balanced around the tier and skill level you get them at.
They could also just... Not do any of that and add even more extra work for little to no advantages
Magic is powerful af so it should remain as a late game only thing.
they could add it the same way you go from forge to black forge
if i can make a portal, then sir i can put a surtling core on a stick lol
I think progression has felt pretty good
I wish they never added magic. Granted, it made a lot of fans happy, and it doesn't ruin anything for me. So I guess its win/win.
idk how people can this that opinion
Even in Ashlands, the mistlands staves are OP
Much stronger than Ashlands melee weapons
at the end of the day this is a survival rpg it should not be so strictly balanced
i can agree that theyre strong in ashlands though what blows my mind is that frost staff kinda sucks, fire staff is better against fire resistant mobs smh
Technically magic has always been part of the game. Especially since Swamps and the surtling fireballs, then the plains shaman, but I was fine with magical creatures having magic and not me. I'm a viking. Vikings don't do magic like that.
Portals are magic. But the premise of magic weapons was off putting to me.
shamans? norns? all of norse mythology
Yeah, that too, but at least its on par with the kind of runic magics of the Nordic legends.
I’m not too into immersing myself into the world of the game and magic isn’t off putting to me. I find it very fun conceptually, but it’s just way overturned which makes it feel kinda boring and scummy at times to use
Ok so why not cast spells. Or is that what the staves are technically used for
Like my problem with magic is the same as my problem with bows
I'd like to see more bombs. Chemistry magic ftw
I wish smoke bombs had a cool use
I get you Snail
i just dont find it to be as overtuned as you say, there is alot of ranged damage and fliers that come at you with your low HP
Frost bomb plz
Basically the upsides of magic is that you get to stay at range and slow/knockback enemies so they never get to you and you basically never take damage. Add to that that they do hella damage in most biomes and good damage in Ashlands, they're just very strong.
The one downside that people mention is being squishy, but it's really the opposite because being able to spam staff of protection practically makes you tankier than a melee build. And staff of protection also doesn't rely on armor and resistances, so you're free to focus tyour armor on other perks like eitr regen or my personal favorite: Speed
Define speed
Probably the Fenris armor bonus.
Good call
yeah but mobs with ranged attacks and shit like deathskeeters exist, i am willing to grant you are probably a better player than me but i have put in quite alot of time as a magic build and do not find them to be as safe as you suggest, especially since im not cheese farming blood magic to max level
I believe a patch note mentioned smoke bombs being designed as a fire extinguisher. The thought of frost bombs is appealing.
Distance divided by time.
I was like attack speed and strong weapons
Speed and freedom at which one moves. Could be movement speed like from fenris set, jump height from feather cape, unlocking new paths through featherfall, getting bursts of momentum from catapults, or even hitching a ride on a friendly neighborhood drake
Personally I quite like that knives impact your movement a lot with the secondary attack
I want to see Snail going full riders of pern
It's funny that I'm a snail but in games I typically favor movement more than anything else
I do LOVE having my run and jump at 100. Of course, just getting close is kind of crazy already. (60+ range)
Snail go meep-meep
Yea all those things I favor as well. Speed helps bursty lil dashes and stamina management
Yep. Part of why I decided to stop using the dodge roll. With how fast I can end up moving and jumping, I don't really need to use the dodge roll.
Its also why I have no problems using heavy armors and the tower shield. I won't even try to run with the shield out/equipped, but using the R button to put it on my back, etc... I am mobile enough, and can run like the wind.
IMHO this is the best valheim
Its how I choose to play, so for me, it is.
One of the great things about Valheim, is all the choices you can make that affect your game play.
I continue to grow in the game as the years got on
Best thing for me is my wife loves this game. So its a game we have spent 2000+ hours playing together. There is no other game she has liked like this.
Putting on the Ask set and Ashsvin cloak makes people think I am speed hacking lol.
I might try grinding swimming and seeing if it makes me faster than ships.
Heyo! Just messing around with controller. Seeing if I can do some big screen Valheim chillin!
Anyways, Question:
Is there a way to move while map or inventory is open?
Like the souls games and other console games you move with the stick while navigating menus with the dpad.
Pretty sure thats been tested as a no, never happens.
Meaning the swimming versus a boats speed.
You can still move with the keyboard, but your either largely blinded, or completely blinded with the map.
Should have been more concise. This is for controller
swim skill only reduces stamina usage
Also Ask cape fenris set Fader power is so sweet
so how far out to sea do i have to go before a serpent decides to eat my face?
I understood that, I never use the controller with this game, but I imagine you can still move with the controller, and still be blinded.
Has more to do with is it raining and/or night time.
so coastal serpents are a thing?
Raining at night gives the highest chance.
No you can’t. Thanks
Still has to be the ocean zone.
ok, that's what i needed to know, ty
But during a nice sunny day, no serpents.
Didn't think boat could flip in the ocean
Very hard to do, but not impossible.
Capsizing is a real thing in game.
Yes. Unfortunate.
Max speed in a bad storm with the Karve is probably the "easiest" way to do it.
does capsizing kill your boat?
In effect, yes. I cannot recall if your able to push it with another boat. Its been years since I last did it.
Effectively, yes. Not sure you can really flip it right-side up without cheating.
Are we able to push it when capsized? With another boat? I cannot recall.
Haven't tried before, but I would imagine so since the hitbox doesn't disappear. But how effectively you can push it is another matter.
I think I gave up on it. But its probably been 3+ years since I last had to deal with it.
has anyone made a battering ram to go through charred fortress game?
Ya, I barely consider karves to be ocean worthy. A quick dip or passing though, sure but in a storm? I'm hitting shallows ASAP.
yeah it works on walls too from the damage I was getting
ive never felt like my karve was close to dying in a storm
gate*
usually i love storms because they speed you up when sailing
Great for mining Grausten lol
The Karve does well enough as long as you don't go max. Still a ton of bouncing, but you stay afloat.
ive been max with it, i guess just keep the waves coming head on?
Honestly, I don't know why my Karve flipped. I just know it was in a very rough storm. Then all of a sudden, crazy spinning, I'm in the water, and my Karve is upside down.
that sucks...did the boat get destroyed or was it just upside down unable to be boarded?
Thats what I am trying to remember. This happened over 3 years ago. I think I gave up on recovering it.
No, I would have at least destroyed it if that was the case. Arrows can destroy a Karve, and Longboat.
Or an axe, they are wood after all.
Don't know if I could have gotten a workable position on the Karve with an axe.