#👨┃ask-the-devs-not-support-no-bugs

1 messages · Page 104 of 1

placid plinth
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We make adjustments each season and the length of the season has a big impact.

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increased frenzy effect

delicate osprey
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no you misunderstood me, you revealed the content of season 4 quite early before the actual trailer came out. Where you revealed the new roadmap and your plans for it

sweet iris
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Also on that note, out of sheer curiosity if you can share it, is there any particular dificulty or pain with the upscalers or any particular reason on why its not something thats been focused on despite the unity update?

placid plinth
sweet iris
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Gotcha, fair enough

delicate osprey
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ok sry, read your answer twice now. i am the one who misunderstood

vital shard
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if I remember correctly we got them 1 day before season 3

crude plover
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(15/08 vs 21/08)

marble socket
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Is there already any press kit material for season 4 available to download? Or at least the season logo with a transparent background?

pine chasm
marble socket
fallen hatch
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Just as a FYI for everyone about Steam regional pricing issues: Got the response from EHG member, they cannot influence regional pricing in any way so we can only wait for Steam to step in. Just so you know Mike, the rest of EHG squad and y'all folks who would be interested in it.

uncut yoke
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I own the game on Steam and have purchased every supporter pack, I’m going to buy the game on PS5 as well as all my friends are console gamers. Will my supporter pack purchases carry over? I don’t mind buying supporter packs to keep the game going but not twice. I have a bunch of PS5 ARPG friends excited for the game, thanks.

inner quest
vital shard
crude plover
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Not necessarily

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We haven't had any confirmation as far as I know

late wasp
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Is there anything in the works as far as new class / subclass?

crude plover
placid plinth
long merlin
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Last stream's teasers were pretty beefy and amazing... do you hink you can top that level today?GigaChad 😁

uncut yoke
inner quest
# uncut yoke Can’t cosmetics unlock on the account so it doesn’t matter where it’s purchased?...

The problem is Sony wants a cut of all sales. If you bought a bunch of DLC for Last Epoch outside of Sony's store, the only way EHG could get you access to that DLC on the PS5 version would essentially be by forking over 30% of the money they got from you, to Sony. The actual implementation is much more convoluted than this; that's just the executive summary description. You can probably imagine why companies are reluctant to do this.

uncut yoke
inner quest
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Sony literally will not allow exactly what you're describing. Either they get their cut, or your game isn't allowed on their platform.

uncut yoke
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That stinks but the other problem is guys like me who did buy all those packs. There’s no incentive for me to buy more. I’m going to buy the game on PS5 but if the stuff I already bought isn’t there then I won’t buy more.

static birch
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Are devs able to tell me about the current state of burning forest type echoes? There's a very severe performance hit when playing this specific type of map.

crude plover
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Locust swarm itself actually does have all the relevant tags such as poison and DoT, I guess you guys just forgot to include the "false" tags on swarm strike to indicate that its inherent sub-skill scales with them

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But yeah those cannot be dodged and cannot crit flags are haunting still. Seems like some other old skills like black hole also have the cannot crit flag but not the cannot be dodged flag.

It also deals melee damage over time which is niche but not unique, so I'll let it pass

final cave
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So for real, do groles get dandruff?

placid plinth
eternal zinc
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Don't interested in #1 mtx but #2 mtx looks awesome

eternal zinc
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#2 mtx is a floating galaxy orb pet?

red urchin
# placid plinth

Shadow Rend traversal can go up to 7 meters, can you share how many meters Shift goes by default so I have a point of reference?

jaunty dune
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does the aoe of thicket of blinding light get increased by increased area of effect modifiers? kinda hard to test because there's no animation

sweet iris
vast arch
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Finally some great MTX. Keep cooking

placid plinth
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This is the issue with answering questions in here confined to a rocking chair.

hollow agate
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Hello
It is good to know that dancing strike had the rework it needed. That open interesting new build idea. I am excited about it.

Net has exactly the same limitation as dancing strike due to movespeed that prevent fast use of the skill.
When you stack throwing attack speed, you can't use net as much as the throwing attack speed should enable because movespeed limit its use. As it is very similar to dancing strike, can we hope that you made a global rework for all skill that has similar problem ? Is net bug corrected too ?

pine dome
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Hi Mike, during the stream the topic of big hitting skills being bad for ailments and you mentioned that all the suggestions you have seen and discussed have major holes in them.
I wonder where the holes is in getting the numbers of ailments applied be multiplied by the added dmg effect of a skill.
Could you shed some light on it ?

hollow agate
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Throwing trap skill usually works with shift boost damage or scissors of Atropos weaver sword (explosive trap and net function). Why did you make an exception of decoy that doesn't benefit from shift node nor scissor?

subtle cave
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I love the fact that I can play last epoch on a gamepad. Are there any Updates coming with regards to how targeting works for specific skills? It would be nice if one could go into the gameplay settings to customize how the targeting of a specific skill works, rather than having to invest into a skill tree. For example summoning a totem at a fixed distance in a certain direction or targeting minions over enemies in a certain direction etc.. things that are possible using a mouse and keyboard but aren’t on the pad.

worn flax
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will there be ||chapter 11||?
because everyone kinda ||forgot about spear and emperor thing||

crude plover
worn flax
fleet galleon
sturdy ridge
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Hi mike , you said there were powerful shaman builds and I would like to know what they are. Also shaman related , shaman hasnt gotten a new unique since 0.8.2 and needs a lot of love and shouldnt be put in the backburner

worn flax
worn flax
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anyway, hope the guy forgot his name will get more screen time because he's only one without Monster Hunter syndrome

fossil dune
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I'm like 90% sure Forgotten Knight is not plot relevant at all because it's confirmed she was just put in as a reference to an old design of Sentinel

final cave
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Dearest Mike. Please consult with Dearest Kyle to establish the truth regarding the forgotten knight. The Discord heartthrob gang must know.

plucky kiln
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Node that have cooldowns, is affected by cooldown recovery?

crude plover
worn flax
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I wish we could save I forgot his name Ostrix general

final cave
worn flax
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since he has own soundtrack, I felt he should play bigger part in the plot

final cave
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Devs, gladly provide confirmation that Orian is the emperor. Thanks.

pine chasm
tall kettle
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Any idea with echo chains if it's going to affect how imprints for the echo rewards works?

last marlin
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Is the new class coming out with this season? I didnt say new class featuers. Im asking about an entirely new class

storm pine
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How is the potion drop chance calculated for boss fights, and how does it affect the chance if multiple potion slots are free? Does the number of free belt slots play a role?

crude plover
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It also cares about how many potions are already on the ground nearby

pine chasm
vague beacon
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When do we get s4 info like the new idol system new attributes etc?

pine dome
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Roughly a week or two before the patch

vague beacon
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Ok thanks

hoary basalt
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Will S4 bring Wandering Spirits improvements?
cuz as flavour the ability is amazing, but it is horrendous to play.
Self stun.
Random damage allocation.
Self stun.
Horrendous damage scaling.
Self stun.
Items that support it don't actually make it in any way better nor change it's playstyle.
Also did I mention self stun?

vital shard
hoary basalt
opaque falcon
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Any chance one day we’d get an item completion menu similar to what was added into D2R recently? Would be really nice for completionists. Could have it show each item and highest LP found if applicable

crude plover
placid plinth
quick mist
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Can I ask the devs about more varied themed spell effects for purchase I find I don't much care for any available for purchase.

crude plover
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Nothing in this channel gets logged and looked at by the team

faint terrace
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will there be weekly drops on the new stuff coming to the season leading up? i think the time to start hyping folks up is probably now

verbal pine
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hype week is march 19th

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we get teasers on friday

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maybe we get something early. but i would count on daily stuff from march 19th

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as per the offical trailer says

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"Be sure to watch out for more updates regarding Season 4 Twitch Drops, New Supporter Packs, and our fantastic week of forums posts starting March 19th!"

placid plinth
placid plinth
tidal stratus
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Any eta for console release?

crude plover
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there are no concrete dates yet

tidal stratus
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so its more of end of year release then

crude plover
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Yep, just depends on how long it is between s4 and s5 and then between s5 and the expansion

placid plinth
deft perch
# placid plinth This year would be extremely ambitious

It is good to set expectations, but at the same time if we take the roadmap as the plan, we have season 4 -> season 5 -> Orobyss Expansion - that would indicate that there's only two seasons for the entire year and more than likely Orobyss next year.
😬
Here's to hoping that gets updated and we can at least get 3 seasons in a year if we aren't getting Orobyss this year (or if it would be extremely ambitious).

placid plinth
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So completing 2 seasons in the time between S4 and S5 is probably unrealistic.

deft perch
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Makes sense

placid plinth
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Once we are in "update mode" on console, 3 in a year is much much more realistic.

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And I'm kinda misrepresenting the time to complete LE:O in because some of us (myself included) have been working on it for a year now.

deft perch
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Well, whatever the timing I'm still hyped for it. Thanks for explaining

placid plinth
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me too 🙂 it's going to be a really great update and I'm very excited to get a few of my console only buddies to play

pine dome
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Hi Mike, during the stream the topic of big hitting skills being bad for ailments was brought up and you mentioned that all the suggestions you have seen and discussed have major holes in them.
I wonder what are the holes in getting the numbers of ailments applied be multiplied by the added dmg effect of a skill.
Could you shed some light on it ?

frank panther
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n^2 scaling is pretty high, or n+m scaling (you get ailment for free). tho i wonder about n+min(n,m)*c scaling?

eternal zinc
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Any updates on more polish for controller UI in 1.4 or this part will not get chnaged until the expansion?

placid plinth
# pine dome Hi Mike, during the stream the topic of big hitting skills being bad for ailment...

I don't really have a great explanation that I can give you. I may have come off a bit too resigned to it as an inevitability on stream. It is something that we are working on long term. One thing I can say is that most times that we have scaled things based on added damage multiplier, there ends up being certain skills which just ramp into infinity and others where very little changes and it feels kinda weird. It also ends up homogenizing builds even more because the things that are good at non-ailment damage end up being good at ailment damage and diversity goes down.

placid plinth
eternal zinc
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It'll interesting to use a xbox controller to play le because I never try that

ember topaz
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Hi Mike,

In the previous dev stream you mentioned that EHG's "ideal" state for item factions is when players feel empowered to make the choice based on personal preference rather than one being stronger than the other. You expanded to say that faction balance was currently in a good state "because the players were choosing both at similar rates".

To me this conclusion feels inconsistent with previous justifications for balance changes which acknowledged that players tend to bias towards "optimizing the fun out of things". Eg. when XP scaling on corruption was nerfed back in LE 1.1.

In my mind, the relative "strength" and perceived "fun" of available options are two distinct but important factors that combine to determine choices made. Eg. if MG was (hypothetically) 20% stronger than COF, "Player 1" who finds COF 30% more fun than MG, may still play COF regardless because the extra enjoyment is worth the minor "efficiency" loss. Meanwhile "Player 2", who only finds COF 5% more fun, may decide MG is "worth it".

Last Epoch's origin traces back to a more solo focused game, with multiplayer being a fairly recent addition. I don't know for certain but I would wager that more than half of current LE players find COF more fun, and if that is true, it would indicate that faction choice equilibrium is maintained by a surplus of power acting as compensation for the on average less preferred faction.

Basically, when the preference gap widens, so too must the power gap to maintain an arbitrary equilibrium of choices made.

My question; For complex systems like item factions, how do you separate preference and power? Additionally, how do you determine when choices are being made based on power over preference, and at what point does a problem become apparent? Also, is it possible that a non equal selection of options may still indicate a reasonable balance state when other factors also play a role?

placid plinth
# ember topaz Hi Mike, In the previous dev stream you mentioned that EHG's "ideal" state for ...

It's a lot of subjective factors. I think the relative split is a minor indicator of the quality of the split. I'm much more interested in the comments I see on reddit, discord, youtube comments and the forums than the actual percentage split. Personally I think if it was up to roughly about 70/30 in either direction that would probably be a good data indicator that it was ok and then if the feedback fit that narrative, that would make me happy. I think on that stream I went on to say that the best thing is if someone new shows up on reddit and asks which faction they should join and the answers are "do you like trade or not?" then that's a success. And that has always been the goal with the system right from the start.

I will concede that the subjective and anecdotal feedback on forums and such is very unreliable because you get such a small percentage of the player base being active in those situations. However, you do tend to get more players who are just going to pick the most powerful option regardless of experience so maybe it balances out if the split is closer to center.

The way decisions get made on it is in a big call with a bunch of designers/devs who debate it. The data and feedback each get "a seat at the table" but aren't something to follow blindly.

I think in both cases, what players ask for the most is QoL improvements. Things to make the mechanics more streamlined, interesting, engaging, thematic and fun. We do see requests for more power too but from where I'm sitting, that's a relatively quiet voice in general.

ember topaz
# placid plinth It's a lot of subjective factors. I think the relative split is a minor indicato...

It would be interesting to get some insight into what those discussions look like and what is considered, and different perspectives on either side. I know I have my own biases, always good to hear others.

In a sense, I would argue that power and QoL are two sides of the same coin.

If the "less fun" faction becomes more fun it also needs less of a power handicap to be a viable choice to most people.

Even though I personally prefer COF, if MG received more QoL it would also make me more likely to play MG.

Thanks for the insight as always. Looking forward to the big faction changes in 1.5 ❤️

placid plinth
eternal zinc
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Mike booking Judd for a talk? The same idea I have lol

But what I interested in is how he manage a team to let people 100% willing to follow him and how he know who is worth to be trusted (read people in a right way is the lesson every boss must learn)

timid fjord
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How exactly does the Paladin's 'Sword of Rahyeh' threshold node work?
It reads 'Whenever you activate Holy Aura, it causes all of your ignite stacks on enemies in the Aura's area to deal 50% more damage (multiplicative with other modifiers)'

I'm not sure if it will instantly upon activation boost the current ignite stacks damage or if it is bound to the 4 second active effect which would makes all ignites in the next 4 seconds to gain the damage bonus?

And in the case it is the former option, can I gain the bonus multiple times if I manage to make ignite last long enough that I get to activate Holy Aura twice?

crude plover
eternal zinc
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Mike, did you book a GDC talk of Judd 10 years but he still no respond for that?

fleet galleon
eternal zinc
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Sorry, grammar error 🫡

It'll the best episode of meet the team I suppose

placid plinth
eternal zinc
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Even you book that with EHG's title (represent for a company)?

placid plinth
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No, I can't do that.

eternal zinc
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Oh checked what someone need for a gdc talk, it's make sense

sturdy ridge
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Hey devs , thank you so very much for buffing wildfire embers. Well done

verbal pine
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Could primordial set items be a thing? I asked cause i saw on a set item that cooldowns can only be lowered by set items with cooldown recovery

inner quest
placid plinth
plucky kiln
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Did we had dev Stream? o.O

timid fjord
sturdy ridge
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Hey Mike , any possibility of a press tour this march or no?

zenith isle
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What yall league starting in Path of Exiles new league (if you have time to play)?

brisk jackal
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Mike, could you clarify whether the per-attribute bonuses for Gaspar’s Set mentioned in Eterra Monthly are global or only apply to Decimate? tks

Gaspar’s Set (Gaspar’s Will, Acuity, Insight)
Reduced Decimate cooldown from 4 seconds to 3 seconds
Base radius increased by 15%
Added 4% Critical Strike Multiplier added per Attunement
Added 4% Critical Strike Chance per Intelligence

opaque falcon
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If an item I have gets nerfed next season/update does it become legacy with pre nerf stats like poe

fossil dune
opaque falcon
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Sad, okay thank you

eternal zinc
quaint holly
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Thoughts on letting liches to perma reaper form like druids are able with their shapeshifting ?

Ofcourse balanced accordingly, so probably nerfed. It's just that the endless ramping of health drain eventually overpowers all regen and leech and turns off.

The amount of times I died by reaper form just running out in last season was really annoying...

I'm sitting here planning a caster acolyte, and as much as lich is very appealing and strong, that whole "reaper running out, I must afk on a corner until its back up" gameplay is kinda cringe.

vital delta
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Following that, is there any thoughts towards overhauling Reaper Form entirely? As it is it feels like a must have for any Lich or melee Acolyte since it's essentially just a massive passive boost to whatever playstyle you were already planning to do. I get the appeal of the "superpowered form for as long as you can maintain it", but not a fan of it feeling required - I want to play Flay, not reaper (I've given these thoughts in the feedback channel)

eternal zinc
quaint holly
placid plinth
placid plinth
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If either of you would like us to consider your suggestions, please use #suggestions

quaint holly
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I don't think how you maintain a form is variety, I think what the form "provides" is variety. Reaper and all druid's shapeshifts are very very different gameplay loops, just that one sustains it well, and the other doesn't

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Or if it's by design, than certain amount of power should definetly be given to "reaperless" lich

placid plinth
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Yea, this is a debate we have frequently.

quaint holly
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Well, just wanted some thoughts on the matter. It's a cool class (Acolyte) imo, I enjoy it the most, but the reaper is the reason why I pretty much always plan for warlock, even tho lich with reaper is so busted, just that... one thing can completely ruin enjoyment.

placid plinth
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Yea, that's good stuff to put in #feedback . I'm kinda the only designer that reads this.

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I really like the thematic feeling of a tenuous fleeting form. Like you're not really supposed to be that way.

quaint holly
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I get it, temporary massive boost of power fantasy. Just that the base is kinda naked without reaper, so once it runs out, most of your power is gone and now you either hide or evaporate

vital delta
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I'll throw it into #suggestions as well, but curious about your thoughts on a 'rage bar' type skill, e.g. for reaper form. Basically, one where you have a meter that you fill through (whatever), that once full causes or allows the transformation for a short duration.

sinful cape
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hey, is there a discount code if I wanted to buy 4 copies of the game for me and my kids on steam?
or anyone know when the next sale is at?

placid plinth
placid plinth
vital delta
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I guess it would depend on the strength of the transformation right? Narrow but tall spikes in power vs broader weaker spikes. My gut says the narrower spikes is probably better/more fun but that's just my bias. Maybe those are different upgrade paths

jaunty obsidian
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Since we got all the new data metrics, can you tell us how many Lizard Tails have dropped?

placid plinth
final cave
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What about... how many are equipped? 😉

delicate osprey
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is a price checker tool planned for MG? that would be a huge QoL

quick mist
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I heard you can only get lizard tail in the lizard club

stuck sigil
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Are the paradox classes still planned, and if so, are they still planned to be paid content?

crude plover
stuck sigil
# crude plover Yes and yes. If plans have changed they haven't announced it yet (and it won't b...

this is "ask the devs" not "ask the mods", so I'll wait on their response, thanks.

can someone from EHG please explain how having paid classes squares with this: https://old.reddit.com/r/IAmA/comments/nh0z4g/hey_reddit_im_judd_cobler_eleventh_hour_games_ceo/gyu0mtk/?embed_host_url=https%3A%2F%2Fwww.icy-veins.com%2Flast-epoch%2Fnews%2Flast-epoch-paradox-classes-controversy%2F

for example, if someone purchased this game and purchased cosmetics specifically because there "there will never be paid-convenience" and the paradox classes end up being competitive or better than top-tier free builds, that would mean that promise has been broken. do you then refund me for my box price and cosmetics?

crude plover
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Guys please don't have back and forths in here. I will clean it up if it continues. If someone wants a response from EHG then that's all there is to it.

valid oyster
placid plinth
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It's perfectly reasonable to request a direct reply from a dev here. The vast majority of the questions which get asked are answerable perfectly well by the mods (sometimes even better really). Just have to wait for me to get around to them sometimes. We're in a leadup to feature lock tomorrow so we're a little busy. I'm also quite sick (not sure who will be streaming tomorrow yet). So I'm sorry for the delay.

placid plinth
# stuck sigil this is "ask the devs" not "ask the mods", so I'll wait on their response, thank...

That was always the plan. We probably clung to it for a little bit too long actually. I think we are a very idealistic group. When we started out, we all came together mostly as gamers first and became developers. Along the way we have had to make a few unfortunate compromises. We've also learned that many of our initial intentions were just not the best thing for the game. LE as we initially envisioned it would be a much worse game I think. I'm very proud to say that it has evolved. I know that some of those changes haven't been what some players wanted and for those that purchased a long time ago, I just want to say thank you for believing that we could make this game in the first place.

We are very aware of the issues surrounding creating a paid class and the additional issues around if it is significantly more powerful than the others. I think we can thread the needle on this one but only time will tell. I hope that people will look at the first paradox class and decide to get it or not based on the aesthetics and theming rather than the competitive aspect.

sturdy ridge
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Excited for tomorrows stream and to see what awesome teasers you have.

stuck sigil
# placid plinth That was always the plan. We probably clung to it for a little bit too long actu...

Thanks for the reply, Mike.

Here's the rub, as I see it: A person buys your game based on the long, consistent history of you all saying there will never be pay to win or pay for convenience in the game - you're funded exclusively through the box price and cosmetic items. You come along and say "we're offering paid classes called paradox classes ".

If the paradox classes are weaker than base classes, no one buys them. They're pay to lose, and they cost you more to develop than you make, so it becomes a bad business decision.

If the paradox classes are stronger than base classes for any use case, you're now going back on years of official statements.

Threading a needle is a relatively simple task compared to the task you set out for yourselves... you're going to create new classes behind a paywall, that have to be different enough to justify anyone paying money for them, but also not objectively better than what's available to players who choose to opt out of paying for them. This is a massive game balance issue. You say you think you can "thread this needle", but you're yet to put out a single patch since launch that wasn't absolutely dominated by a relatively small number of very powerful builds, so I'm sorry to say that there's just no historical precendent for this... and if paradox classes end up being meta, because the Merchant's Guild exists, you're giving players an in-game advantage over others. That's a big ol' yikes from a gameplay perspective that's enough to get people grumpy because that's pay to win.

And grumpy people start to either uninstall, or start digging through your aforementioned years of history talking about how there will be no pay to win or pay for convenience, and suddenly you run afoul of US and EU consumer protection regulations.

So that begs the question: are you sure this is actually a good idea? Because to be frank, you sound like Ion Hazzikostas pre-Shadowlands right now and he had to pull the ripcord.

hollow agate
eternal zinc
vital shard
delicate osprey
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is a price checker tool planned for MG? that would be a huge QoL

inner quest
marble socket
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Devstream today?

crude plover
sturdy ridge
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Will they have teasers today?

crude plover
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We don't know. If they do stream you can tune in and find out Gregory

sturdy ridge
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I can also assume that there is no press tour for S4 right?

placid plinth
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I'm doing better today than yesterday. Might just get semi-sick mike for stream. Yes we do have teasers prepared.

placid plinth
# delicate osprey is a price checker tool planned for MG? that would be a huge QoL

It's something we've been wanting for a long time. It has a pretty big issue in that if it's not decently accurate, new players can get taken advantage of pretty easily. That can still happen anyways too. The next feature after a price checker that I don't think will happen is the inevitable request for integration into the loot filter. Regardless I don't have any sort of ETA on it existing but if we can manage to make it work well, then it would happen. Not sure if it will yet though.

verbal pine
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an item drop and you can see what it would sell for? is that what you mean right?

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like under or over the item name woudl be the MG price its going for

placid plinth
red urchin
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will Shadow Rend traversal have i-frames or a node that gives i-frames like Shift and Smoke Bomb traversal do?

verbal pine
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Oh thank you for the example

quick mist
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I want more sets and more complete sets. Are there any plans in that direction? Also I miss the races that poe had way back. Any plans for something like that.

pine dome
deft perch
# placid plinth people would ask for their loot filter to look like this ``` Show all items wor...

I've been skipping this guild usually because when I'm starting out and needing good items everything is way jacked up in price compared to how much gold I have so I've had a lot better luck not doing merchants guild and just finding stuff.
Maybe that's just how I play it, but I feel like I'd rather have a filter for everything under 1,000,000 and filter out all of the overpriced stuff when I'm building my first character.

placid plinth
deft perch
cursive helm
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In S4 there's been an announced change to Skeletal Mages which makes Death Knights cast Hungering Souls from your skill tree. Several nodes reference stats minions don't have (Mana and Minion Count in particular). There's quite a few nodes like that: Forbidden Pact, Grave Bond, Necromantic Emanation, Unholy Trinity, Soul Drain, Mind Harvest. How will those interact with the minion casting the skill? Will they scale based on the player's Mana & Minion Count? Or will they just do nothing?

pine chasm
cursive helm
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Oh, I hadn't seen that, bless. Time to go plan out some builds 👀

placid plinth
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and I did the boots, one got to 2LP so I've got another pair of those to slam now

final cave
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So Mike are you starting firebrand ele nova then? 😉

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Or more importantly, what spellblade are you playing in season 4? 😉

crude plover
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👀

stuck sigil
stuck sigil
half crescent
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you should have outbid Krafton on EHG. Sounds like you know best.

crude plover
placid plinth
crude plover
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Cross class skills confirmed kappa

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Difficult != Impossible

placid plinth
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Meteor Bear: "what am I joke to you?"

crude plover
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Pepperidge farm remembers wolf meteor

stuck sigil
crude plover
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I didn't say you were. I just want to redirect it to the appropriate channel in case any of the involved want to continue the discussion.

eternal zinc
#

This question don't for Mike, it's for CM.

Why no colours for all of these new roles, even for masteries we prefers? Where colours are?

exotic kindle
#

Can ruin of oculus have 3 or more corruption affixes? Or am I misunderstanding it?

placid plinth
frank panther
#

potentially many? like more than 6?

valid oyster
#

Don't tempt 'em.

final cave
#

What's the likelihood the oculus will have 10 corruptions without being unavle to further corrupt it? 😉

exotic kindle
#

I hope we get 6 plus GigaChad

deft perch
#

Imagine getting 5 great corruption rolls and then bricking it on the 6th

quaint spindle
#

lol there is an item in PoE like that - and I have done that 😬

fathom holly
#

hi do you know where i can ask something to devs?sorry for bad english, i would like an option again in +to face on melee with the direction i face(wasd) and not the mouse cursor , the goal is to use my other hand only to loot clic

pine chasm
fathom holly
#

ty

vital delta
# placid plinth We haven't given a specific upper limit on it.

Are you able to talk about what this looks like in practice? I.e. does the first corruption fill all the affix slots or is it one affix/corruption? Does each subsequent corruption keep the earlier added affixes or does it randomize + add one each time?

placid plinth
flint bloom
placid plinth
crude plover
#

How are skills like storm bolts handled? Are they actual real subskills of gathering storm (and other similar skills subskills of their supposed parents). Or are they just sharing the tree, and have the same attribute scaling?

Like is storm bolts actually inheriting the attribute scaling from gathering storm or is it applying its own attribute scaling (which just so happens to be the same)?

placid plinth
#

Well, long when talking in frames.

crude plover
#

So it's technically not a subskill, but practically speaking pretty much behaves like one right?

placid plinth
#

Yup

crude plover
#

Is fire aura and flame ward a similar setup?

placid plinth
#

Yup

crude plover
#

Thanks!

placid plinth
#

Burning daggers too

crude plover
#

Yeah makes sense

crisp shell
#

Does the Healing Shields effect in Ring of Shields scale with Minion Area?

hoary frigate
#

So Oculus of Ruin is a unique and corrupting is done with a corruption rune in the forgery. Isn't it the first time when a unique can be modified in the forgery by a rune?

crude plover
#

It mentions things like LP, WW and WT on the tooltip of the rune

hoary frigate
#

then we should first slam exalted affixes (provided it has LP on it) on that ring before corrupting it right?

placid plinth
pine chasm
tall kettle
#

How come theres a crab ring in the game but the word crabs is moderated / blocked?

placid plinth
timid fjord
#

When corruption bricks an item does it affect its sell gold value or are vendors happy to pay us for that stuff?
nvm I could see in teasers that gold value doesn't change when item gets ruined.
what do merchants even do with them, other items they can at least use

placid plinth
sturdy ridge
#

Can wildfire wisps copy volatile zombies with the improved wildfire embers in S4?

timid fjord
crude plover
#

Yeah, volatile zombies isn't actually a fire skill. It's just a minion intelligence skill

#

The zombies themselves have fire skills

stoic storm
#

Will the concentration node in the Marksman tree be fixed next season as it is still currently bugged?

placid lodge
#

Any chance we could ever have sorting options for our stash tabs? Right now it seems totally random, would be nice if hitting Sort would at least sort items by name. Would be especially helpful in a tab full of rings/amulets 😛

placid lodge
#

Oh, didnt even see that spot, thanks

timid fjord
#

Can I still request skill data's?
I'd like to see how liches at 300+ spec rip blood

crude plover
sturdy ridge
crude plover
quaint spindle
crude plover
#

I just wanted to see if it was 100% or if some madlads aren't running it

quaint spindle
#

close

#

Sorc falls the farthest behind at 81%

crude plover
#

That's actually insane x)

quaint spindle
#

SB at 96.4 and RM at 99.0

crude plover
#

To be fair though sorc have stuff like arcane ascendance they might want to fit in so something has to go. Kinda makes sense

#

(same goes for spellblade and enchant weapon but spellblade is too pigeonholed build wise currently)

quaint spindle
#

for Sorcs at 800+c that are NOT using FW - AA is the #1 skill

crude plover
#

Validation POG

quaint spindle
#

lol

quaint spindle
#

this is the action bar for all of em

crude plover
#

Action bar or spec?

quaint spindle
#

action bar

crude plover
#

Makes sense

#

Surely they spec lb

#

If not I'm lost

quaint spindle
#

top spec'd

crude plover
#

Validation #2

quaint spindle
#

I got you fam

#

lol

crude plover
#

<3

tall kettle
#

Kahzimi — 11:02 AM
Where should i request words to be removed from moderation? Yesterday crabs, today "suc ker" lol (apparently that is blocked here too)

crude plover
tall kettle
#

Thankies

red urchin
manic furnace
#

I asked almost a year ago about the plans for the story/lore and I got pretty exiting answers about the far past, is there still plans to expand on that and also about a futuristic city or somth ? Thanks

crude plover
# manic furnace I asked almost a year ago about the plans for the story/lore and I got pretty ex...

I'm not a dev so I don't know for sure but it's unlikely, we already have the eras the game takes place in and none of them are "futuristic". The last season introduced chapter 10 of the story which was set in the ancient era which is likely what the "far past" you're referring to was. We pretty much already know that the world ended before any especially futuristic things happened since we would've otherwise heard or seen some remnants in the end of time regarding those things, but everyones still using equipment and stuff from around the divine era from what we can tell. Since after that we get the ruined era and the world had pretty much halted progress by then.

manic furnace
#

We had a talk here with one of the devs about the space city haha that's xhy i'm askin

manic furnace
woven basalt
#

does the new spellblade passive convert the chronostasis bonus?

crude plover
lofty plover
#

Why is it that Void Cleave is where only swords and axes can be and got one of the best minion boosts for forge guards but you can't use the set item Sunforged Hammer with it or hammers in general?

edited

tall kettle
#

Cos they don't seem to like maces much in LE 🙁

fast gazelle
#

from my understanding the sunforged set is about buffing yourself for having forged weapons, it doesn't really much care for them

night quartz
#

What’s the split of characters on HC between CoF and MG?

Does that include only alive chars or even dead ones?

final cave
#

Hey Mike / CM? Reckon we'll get a full list of corrupted modifiers in the patch notes? Or something more like what we get for set items where they arr named but the specifics are left to players (or third party tools) to divine?

final cave
#

tom
Edited

exotic kindle
#

Are the corrupted mods gonna be in letools before launch?

slate nimbus
#

Hi, can't find this question, so I will ask. Does exalts and non-uniques in general have some code behind it for legendary crafting? I mean like predetermined order in which affixes will go on LP with and without an option to pick 1 guaranteed affix. Why I asking? I was making some lp2-lp3 attempts with duplicated exalts from rune of creation. And every time legendaries ended exactly the same way. Exactly same affixes in exactly same order. Sample size was small because I dont had many runes and you can only duplicate item ones, so this is pure speculation on some coincidence. But may be someone can confirm this on code level or if answer to this already here in discord and I simply cant find it?

pine dome
exotic kindle
crude plover
#

Both 2 and 3lp slams have a 1/3 chance of hitting the 2/3 affixes you want respectively

crude plover
#

It's actually kinda funny. Nowadays all slams are either guaranteed or 1/3 chance. That wasn't the case before the guaranteed 1lp

verbal pine
#

does the skill node shadow rush make it completely traversal and removes the attack part of it?

#

per the teaser we have of it

crude plover
verbal pine
thorn rivet
vague holly
#

Are we getting echo's highscore?

main rivet
#

so come next season, are you going to implement a loot filter for specific rune? Not just rare runes? Will the rune of corruption be a apart of the "rare rune" pile? because already I stopped back tracking since I only need runes of creation of havoc and majority of rune piles dont have those wasting to much time.

placid plinth
placid plinth
placid plinth
maiden brook
#

in this reddit comment Justin says the limitation on enemy state conditional damage boosts affecting ailments will no longer be an issue in the new patch and the "supermassive" node will be fixed to apply to all damage inflicted through black hole. https://old.reddit.com/r/LastEpoch/comments/1rdegos/blackhole_showcase/o78bi40/

is this something we can expect to see rolled out to all similar nodes at the same time or only to that black hole node for the patch?

verbal pine
#

What is the hardest thing you guys are currently working on thats causing a headache without spoiling anything if you can share (in coding)

final cave
#

Ooh, is it managing community expectations? 😜

quaint spindle
quaint spindle
#

lol I will let him tell the tale

pine chasm
#

Is it hockey again?

flint bloom
#

RIP knee

placid plinth
#

Sliced a chunk of my fingernail and nailbed off with a knife while making lunch yesterday.

pearl dagger
#

"Artisan" sandwiches are weird these days Gregory

placid plinth
#

Yes

eternal zinc
#

Too scary. I can't imagine how painful after the slice... Maybe I will lose my consciousness because too much pain.

Mike, I'm seriously... tom

***You should rest well. ***
You must lost some blood and the pain will last for weeks...

I hope you can still stay with us but take care of yourself at first.

#

Oh my Lord. I can't imagine what will happen if I lost my fingernails... Too scary, scary, scary...

fleet galleon
#

Kirra you're overreacting.
I'm sure Mike did all the things necessary.

eternal zinc
#

I'm scared for the first time, yes.

Can he sleep well???

quaint spindle
#

See? I wasnt being dark

#

I was being literal

#

lol

placid plinth
#

Really not a big deal guys, I wasn't even going to mention it. I saw a doctor, they glued some foam stuff to it and it's largely fine. If we're going to use the level of pain management I had to take as a scale I took 2 Tylenol and 2 Advil total. I missed like 4 hours of work and couldn't play our final hockey game of the playoffs tonight over it.

final cave
#

Missed the play-offs?!

night quartz
#

What’s the split of characters on HC between CoF and MG?

Does that include only alive chars or even dead ones?

flint bloom
flat elm
#

Bro playing hockey and don't make the final game thanks to a cut finger, ouch. 🙂

Hope the team won and you heal well! Just buggin!

faint terrace
#

maybe you can't answer this now but is there's plans for more consistent updates on a consistent schedule after this season launches?

wooden bridge
#

2 things. 1). Are unique 3D models for armor still going to be a thing at some point?

2). Any insight on challenges/ achievements? If their planned, what type of priority if they are, etc.

pearl dagger
#

Trophies (aka achievements) are a platform requirement for Playstation so they'll have to add them as part of (or before) the console release

jaunty obsidian
#

Can unique items gain T8 affixes when corrupted? If so, do they count as Primordial (can only equip one)?

placid plinth
placid plinth
bold wedge
#

Hope you feel better mike. I accidently picked up a straight razor middle of night and same thing happened to me years ago. I cauterized with cotton but took awhile to heal.

wooden bridge
#

Just body/ helmet? Or gloves and boots too

tall kettle
#

guy in global has been away ages and asked whats been added I said "they added woven cemetaries/ubberoth, a new chapter, primodials and ancient eras" and that got moderated, neat

pine dome
#

Or

#

!support

fiery lilyBOT
tall kettle
#

Question @pine dome why? which word was bad?

pine dome
#

I would recommend you to @jaunty pier as moderation actions not to be discussed in public

#

Also

tall kettle
#

@jaunty pier

pine dome
#

Send a dm to modmail

wooden bridge
#

Is hype week the week before or the week of launch?

lament tulip
#

Allegedly this coming Monday

final cave
#

Allegedly?

south turret
#

Hi, I have a question about the new rogue doppelganger set. We saw the reforged affix from the chestpiece already, I was wondering if you guys could tell us the reforged affix from the helmet. I'm really hoping to have an exalted set reforged helmet with the "Consumed shadows generate 1 stack of dusk shroud" on it.

Thanks!

vital shard
#

@placid plinth do you have enough fingers for today's stream?

#

or do you need a finger or two?

misty bobcat
visual apex
#

Does "Damage reflected to attackers" have a type? Or is it just totally generic?

placid plinth
placid plinth
visual apex
#

Interesting, thanks

verbal pine
#

ur streaming early?

placid plinth
vague holly
placid plinth
pine egret
placid plinth
red urchin
# placid plinth

Can you say what tier the set affixes are? I assume the helmet is 7 and the relic is a lower one

summer sorrel
placid plinth
#

Yup, I mentioned that recently too

static birch
#

What's the range of that shield split affix on idols?

timid fjord
#

I was catching up on todays stream, Mike I swear you will end up having lizard tail drop on stream one of these day and it will be glorious 😂

exotic kindle
#

If we get up to 10% max for fork that means we can go up to 50% chance as of what they have revealed so far GigaChad

placid plinth
#

that is assuming there is no way to make your idols have greater effect through some new mechanic or some existing items or anything

quaint spindle
jaunty dune
#

If it were possible (hypothetically) to get that chance to fork stat over 100% would it work like ailments where it would fork an additional time? (Hypothetically of course 😉 )

exotic kindle
placid plinth
jaunty dune
exotic bone
#

Does "consuming shadows" specificially means things that are worded "consume", or does it include things that the shadows mimic before disappearing

valid oyster
#

I wonder if there is a way to optionally get a specific corrupt affix instead of it being completely random. (unless there is some context I am missing, of which I can wait until next season when more details on item corruption methods are explained in greater detail via patch notes.)

rotund hill
#

I have a question about the loot filter. You’re adding significant changes to it, along with new bonuses for items that can be obtained and for idols. Would it be possible to release the updated loot filter, say, the day before the new season starts? No one wants to sit around setting up filters during launch; it has a big impact on the enjoyment of the game. It should be added earlier so players can set it up before the start. You could release a small patch the day before—the servers are down on launch day anyway—so players could set up the loot filter during that time.

placid plinth
# rotund hill I have a question about the loot filter. You’re adding significant changes to it...

No, I'm sorry that is not possible this late in the process. It could have been done but it's way too late. However, it would require remaking all of those changes on the current live build of the game. It's something that seems simple but is actually a pretty huge project. It could possibly require more work than putting it in initially because it would need to work without all of the item changes because it generates what is possible from the item list.

autumn arrow
#

Is there an official resource where internal ids for affixes (and ideally subtypes) are mapped to their labels?

I've been wanting to make a tiny tool to setup a filter a bit more programmatically rather than working with copying template filters and editing them, which would be very useful for merging different alt rules onto specific filter templates I want to use or skipping prepwork for specific runs 🙂

Apologies if this has been asked before and I missed it, tried taking a peep around but didn't catch it in that case

crude plover
visual apex
#

In the context of the new Doppleganger set, does "Consuming" shadows refer to any time where the shadows mimic an ability? Or is it specifically when they're consumed by Lethal Mirage or Smoke Bomb?

limpid pelican
#

Im guessing its a no but is there a chance you guys can change the "health gained on shadow creation" for the new helm affix, because that line makes it unusable for low life

gray ingot
#

I also wonder why the new rogue set helm affix shard has health gained on shadow creation in the first place? It makes no sense. Life builds have leech and don't need it really (and we even have passive that gives hp on shadow creation already and and a node in sync), and lowlife can't use it at all because it messes up your hp. We don't even have a tech to disable life on hit/crit/shadow creation so why is it there in a first place, because the only reasonable explanation is that it is intended to mess up LL, and if it's the case I'm also wondering why is it necessary?

meager bridge
#

Will minions / abilities that scale with strength also scale with brutality? How about Tyrant's Skull?

quaint spindle
jovial pumice
#

will there be twitch drops on season release?

verbal pine
#

yes

gentle thorn
#

Is there a hardcoded maximum to the number of shadows a rogue can have, or is every +1 maximum shadows working additively without a cap?

placid plinth
visual apex
#

Brb spawning 2147483647 shadows

stoic storm
#

im going to try to get 100 shadows

#

wish me luck 😄

crude plover
#

You can't get anywhere near that

#

Right now you can get to like 7 max shadows

tall kettle
#

Hi with the fork chance on the new idol - does the richochet act like in poe and ricochet off terrain or is it still just off monsters/allys

fallen hatch
#

I once again would like to ask about regional pricing for supporter packs for certain countries since your support has straight up lied to me what I can prove by the example of Slay the Spire 2 that costs 24,99 USD and has an adjusted price for Poland which is 74,99 PLN despite Steam suggestion of 114,99 PLN. What is the reason of you not wanting to adjust those? I will not message support about this anymore since as I can see they feel very comfortable with talking lies to my face (hello there Andy). I'm only expecting two things: honest answer without bullshit and fair treatment that people from many other countries would probably appreciate as well. Thank you very much.

placid plinth
fallen hatch
#

and i have proof that your support told me lies, i want to spend more money on your game but unfair treatment like this makes me sick

#

that's why i dont want to message them anymore if i'm going to get the same response

placid plinth
#

I'm not sure what to tell you. The answers you seek are not available in this channel is about the best I have.

inner quest
#

I sympathize PodajPiwo, #feedback seems like a more appropriate place for this though as you're basically asking Mike to forward feedback.

fallen hatch
# placid plinth I'm not sure what to tell you. The answers you seek are not available in this ch...

i understand you completely Mike, i can post it on feedback as @inner quest suggested as well but is it ever going to reach somebody who might influence this situation? I really played a shitload of hours and paid the highest amount for a single game ever in my 29 years of being on this planet and it's money well spent in my opinion despite the incredible lack of MTXes but it's where the line is, one could say it's only a 60PLN difference on a pack but i'm not planning on stopping spending money on LE so with more legend packs that difference will start multiplying, Steam rejected my appeal therefore i'm trying to get in touch with the developers/publishers directly

placid plinth
fallen hatch
placid plinth
fallen hatch
placid plinth
#

You will only get a reply about it by doing something you've said you won't do.

fallen hatch
ivory dune
#

where is the best place to ask about specific Uniques or mechanics that were definitely overpowered but got hit a bit too hard with the nerf stick? would that be feedback?

crude plover
inner karma
#

are you ever going to fix the bug where i can't summon my max number of companions (wolves) because i have a T-rex and the "permanent bond" node?

hollow agate
# fallen hatch but no no, i did ask support for the response on that matter but i got a respons...

People of support can be wrong. Have you explained to them (without accusing them of lying) why you think they are mistaken? This might allow them to reconsider their position and provide a new response. Perhaps they're simply unaware that this type of pricing is possible on Steam and/or that a specific procedure from the development team is required but they don't know about it. EHG may have simply applied the default settings without giving it much thought. I think you're genuinely passionate about the game, and your fellow Polish players could benefit from a competent and impartial ambassador.

Avoid letting your anger speak, which is certainly legitimate but counterproductive, during negotiations.

hollow agate
# inner karma are you ever going to fix the bug where i can't summon my max number of companio...

EHG has a policy to not correct bugs during a season, if the bug is there day 1 you have 90%chance (more actually) that it will stay during the whole season.

As this one is popular it is probably corrected for season 4 (lets hope they didn't add an other one in the process and tested it this time).

Mike has a policy to not give bug update here. Sometimes he does an exception. You will have your response next week with the full patch notes anyways.

pine dome
inner karma
#

ok, both of your messages are well received and i appreciate your time.

crude plover
hollow agate
crude plover
#

Here's a pretty prominent example (ballista explosion):
#news message

There have been multiple other examples since then but I don't remember each one, this one is just extra memorable since it was such a big deal at the time.

They discussed when they will and won't fix/balance certain things based on the results of a community poll made around the same time. And have pretty much stuck to this ever since.
https://forum.lastepoch.com/t/mid-cycle-balance-survey-recap/68542

#

Something like permanent bond not working correctly would definitely be something that could get fixed mid season.

hollow agate
#

Ok then please EHG prove me wrong 🙏 👌
Next broken node that breaks a lot of builds, don't let it in game a full season.

fervent girder
#

Ehg does fix bugs but for let's say 1 month and a half which wouldn't be too bad if season was like 4 months ,since this one and others have laster 7 months and higher i hoped they would still have 1 person fixing bugs since it feels pretty bad playing a rework or basically something new and its bugged for 7 months or more . Aka corrupted form lich.

inner karma
#

it's my understanding that my current predicament is because of a frog imbalance a while back. but now it's effecting my wolves. with it's howl ability. i guess my point is that it is not a new thing.

fallen hatch
# hollow agate People of support can be wrong. Have you explained to them (without accusing the...

Then what is support made for? In my work you are supposed to know the answers to many various questions and if you don't know something you ought to ask someone who has more experience than you. Also it doesn't hurt to admit that you don't know (or aren't entirely sure about) the answer to someone's question and you would need to consult it with another person in order to be able to solve the issue correctly, hell it's even better to wait one more day and provide a 100% valid response than do it in rush with a risk of spreading misinformation, I understand that only a person who does nothing makes no mistakes but let's try to avoid it if possible, this game is not a one-man project, it's a team effort

timid fjord
#

Do you have any rituals you do on the day of season launch?
like open streams and watch them, go get a steak dinner, go to bed early in case there is urgent bug fixes needed early in the morning etc.?

placid plinth
eternal zinc
#

I wonder how Mike watch 32 streams on 2 screens at the same time if it's true

sturdy ridge
#

Question : Is Hungering Souls supposed to circle around the enemy? ( Watching aaron playtest it and saw it do the circling thing ) If not , I tell him to put in a bug report or something

#

Also its very important because Death Knights in S4 will be casting it

flint bloom
sturdy ridge
#

Also , I was testing it in my offline character but the isolation node wasnt working and Aaron was testing it before that. It is supposed to make them very big but it stayed the same way as if it wasnt specced at all.

#

On a related note : Death Seals node to autocast HS is also not working. Unfortunately this is on my offline Lich character

flint bloom
#

Should probly go report bugs in the proper places

sturdy ridge
#

I cant. Its on my offline character

#

Also i dont see the bug report section anymore in this discord

inner quest
#

you can report bugs with F8 in-game, even offline; only true offline can't do that
the forums are the next location to report bugs, they aren't processed over discord at all

sturdy ridge
#

ah thank you

placid plinth
#

With multitwitch

sturdy ridge
#

Ok , so my mastery points on my offline character was reset which was the cause of it not working.

#

The bug report I sent through the game should be disregarded following my discovery

vocal light
#

Any buffs to Forge Guard coming in 1.4? The gulf seems to be getting wider and wider between it and Paladin/VK.

crude plover
gray ingot
eternal zinc
#

👀 Ok, Mike don't answer that, so it's not true... Good joke

placid plinth
placid plinth
eternal zinc
#

It required hard on my internet or it's the default setting that all of them is laggy and no sounds for all of them...emmmm

placid plinth
#

that's 2x2, I said 4x4 and I usually only have the audio from 1 playing at a time which I'll cycle through.

timid fjord
#

Could you post pic of your setup/is there old pic floating around?
totally understand if it is too much work to make sure there isn't anything sensitive in the pictures.

placid plinth
#

like a battlestation pic? my desk is a little messy at the moment but this summer I'll have a completely fresh one that I'll take a picture of when I set it up

eternal zinc
#

#📚┃off-topic message
I changed a multitwitch web, experience is better a lot, I think 2x2 is enough for me... 🫡 4x4 is too crazy

New experience for watching game streaming completely anyways hhhhh Thanks

crude plover
placid plinth
#

I built a system this winter in the starforge colab case yea. I didn't get the full system in it, just the case.

crude plover
#

ah right now I remember

#

Think you showed it in a stream

#

Was like 2 years ago, my memory isn't that good :P

placid plinth
#

It used to live behind me on stream but now it's in front of me because it has to be on my desk (goes up and down)

#

I just built the system like 5 months ago

eternal zinc
#

Do multipletwitch test my internet and my RAM mainly? (If I want it run smoothly)

crude plover
#

Wait how come the last epoch youtube channel got purged around a year ago? :d I never noticed

#

where is my gas gas gas drifting video ;(

#

oh wait it's still there, weird. now it's showing up. Disregard lol

eternal zinc
placid plinth
#

1440

eternal zinc
#

2560x1440?

#

If we can watch multiple streams together, any ways to play multiple games together?

lol I find multiple something is quite interesting...

marble socket
#

Does hype week start tomorrow?

crude plover
#

yes

quaint spindle
chrome lagoon
#

As per the recent discussion in general, where cyborgwars kindly helped my somewhat thick skull understand in what way the whole game works in the sense of inheritance of properties from one object/entity to its children, I am still mildly unsure on where the minions of minion skills start and what sort of reference material would us outsiders have to get an idea on what can constitute a reasonable idea to form into a suggestion on the subject of minions.
So far, I get that minions are a sub of actors, much like player characters are also a sub of actors that is distinct from minions. Sounds like a sort of tree-like structure and if I remember my tree traversal algorithms, it can get resource intensive to go from one node to another on a different branch. (I say sub here as an ad-hoc for child of unknown rank)
Which is how I understand why it can be tough to update minions dynamically on the basis of player changes. Got to asking myself if "on value updated" kind of triggers would work such that if player character updates a stat, then minions update their derivative stats on the fly, but I gather that's just not feasible in terms of keeping the game fluid for the player?
Not that I have an actual suggestion being built up at the moment, but I am rather "useless suggestion" averse in that I try to not even formulate any such things.

sturdy ridge
#

Is Hype week starting today or on the 19th? 👀

plucky badge
placid plinth
# chrome lagoon As per the recent discussion in general, where cyborgwars kindly helped my somew...

I'm a little lost by your question.

So far, I get that minions are a sub of actors, much like player characters are also a sub of actors that is distinct from minions.
This is not the case the player character is an actor with no creator.

Every minion has a direct reference to its creator and the "tree" only ever goes 2 deep so traversing it is relatively cheap. And even then there are only 2 sources of that.

My advise for making a suggestion to a complex system that is partially obscured is to not attempt to propose a solution but rather outline an issue.

When _______ happens, I feel _______. This shows us where the issue is so we can come up with a solution.

plucky badge
frank panther
#

When no rune of corruption in emojis happens, I feel sad.

frank panther
#

When no patch this week happens, I feel sad.

plucky badge
frank panther
#

I tried RuneofCorruption

jaunty dune
#

does eterra observe daylight savings time?

brisk jackal
#

How difficult is the new pinnacle boss expected to be? Is it slightly easier than Uber abby?

quaint holly
#

Gotta give props, the Omen Windows reveal and the way it all works, LOVE IT. Adds that complexity for endgame which I've been craving

jaunty dune
#

does the new boss scale with corruption / echo modifiers? it looks like it does based on the video shown 👀

jovial pumice
#

so with all the new echo chains, does that mean the echo web will be larger or does it stay the same size?

placid plinth
placid plinth
vital delta
#

With the echo chain weaver node, does it re-arrange the echoes into thematic chains "that share a consistent enemy or encounter type" or is it somewhat random and mostly for convenience?

storm carbon
#

Yo Mike, should I be reading much into these?

  • Bonus stability looks changed, has a multiplier at the end in one of the videos
  • The Mono completion chest is gone and replaced with a blue forge looking thing?
  • In the vendor pic, the monolith map looks vastly different. New way of mono progression? Diff timelines?
verbal pine
#

where dem supporter pack videos!?!

jaunty dune
sturdy ridge
#

Will Madness etc be covered in the second hype week post or no ?

long merlin
verbal pine
misty zephyr
#

We have been asking for transform cosmetics since beta. How come you never add a couple?
Even tho i still buy the supporter packs, i have no use for them as i only play bear/swarmblade

flint bloom
plucky badge
flint bloom
#

ok so what is the story behind the champ red panda?

plucky badge
mighty fossil
#

Am I wrong or do I spy new environments in those supporter pack trailers? New mono environments perhaps?

placid plinth
placid plinth
mighty fossil
#

They look great either way. The one in the Fractured Legend at 0:36 and 1:02 didn't look recognizable.

placid plinth
flint bloom
placid plinth
#

As far as I know it's just the art team having some fun

flint bloom
#

awesome

eternal zinc
#

I hope they have some fun on that hand too. 💯

See a satisfying pet finally

#

why the hand calls chip?

mighty fossil
#

Are there more types of echo chains than the 5 listed as "spawn naturally" in the monolith? Woven echo chains perhaps or via the Timeglass Core?

plucky badge
#

No, just the five coming in Season 4

mighty fossil
#

Sounds like a good system to expand upon with each new season mechanic.

night quartz
#

have you done any updates to the new cosmetic portals so you can distinguish between a competed and uncompleted echo like you can with the blue and green one?

crisp shell
#

You mean if you use the same portal for complete and incomplete?

night quartz
#

i mean if you can distinguish between a completed echo and uncompleted one with the new mtx portals. just like you can with the basic one

eternal zinc
#

I guess you mean differences on new mtx for recognizing it's completed or not

primal girder
final cave
gentle thorn
#

do we know the % of active accounts in S3 that killed aberroth?

plucky badge
#

< 1%

crude plover
#

Isn't that for Uber aberroth?

plucky badge
#

Oh woops

#

Yeah, that's uber

fluid plank
gentle thorn
plucky badge
#

@quaint spindle maybe he has these numbers? He's the data extraordinaire 🙂

quaint spindle
#

yar pulling that info up now

fluid plank
#

Didn't know Muffin was a pirate

plucky badge
#

Haha

final cave
#

Show me the bar charts muffy. # harbys by proportion of player base. How many noobs like me only got half way there? 😉

red urchin
#

Is the Careful Assault node in Shadow Cascade getting its behavior changed? Currently it snapshots the amount of shadows when you directly use it and keeps the bonus until next direct use.

With all the rogue changes I could see its snapshotting being removed or the functionality changed but it would be a rather large damage bonus to lose for cascade

wooden horizon
#

With this new Volcanic Orb set (Keplahan's), if you have converted VO to cold via the tree and you proc a fire VO using a fire melee attack, does the resulting orb procced via the ring get converted to cold?

quaint spindle
plucky badge
#

Thanks Muffin!

flint bloom
#

Eyo...i am top 7%

fluid plank
pine chasm
wooden horizon
#

Neat, that answers it. I wasn't sure if proc-based stuff on gear ignored conversions or not.

regal stratus
#

the new npc allows you to buy bags of temporal keystones, bones and 'more'. can you buy bags of amber from here like in the rift beast shop?

plucky badge
steady abyss
night quartz
quaint spindle
quaint spindle
pine chasm
quaint spindle
#

side stat - 190 HC characters died at lvl 100

#

😬

quaint spindle
plain spindle
# steady abyss I asked the designers and they said: > The snapshot bug is fixed, but we're als...

Thanks for the reply! Dont wanna be the party pooper for all rogue enjoyers, but shadow cascade really didnt need a buff to compensate the loss of snapshotting careful assault 🙂 the boss rotation and single target dmg was always there even without snapshotting. We only lose dmg while mapping if we constantly use Shift which was rarely the case.
But im happy to see snapshotting got removed.

uncut sky
#

Does the poison penetration from the Knowledge of Immunity node on Acid Flask apply to poison stacks applied by acid flask, or just to the actual hit damage of the flask?

#

And on that same note, do the "more damage" nodes in the tree apply to the poison, or just the hit damage?

#

I'm assuming the poison penetration does apply to stacks of poison, since it wouldn't make any sense to restrict it to the actual hit damage since that is purely physical damage. Curious about the more damage nodes though.

pine chasm
# uncut sky And on that same note, do the "more damage" nodes in the tree apply to the poiso...

Yes, the penetration passes down to ailments as you worked out, fun side note, there is no way to deal poison damage with a hit in this game.

All more multipliers in skill trees apply to the ailments those skills cause (with some exceptions; multipliers based on enemy state like "vs. chilled enemies" don't apply to ailments unless specifically stated). The multipliers do still follow all restrictions, so like "more hit damage" on the explosive flask node won't affect poison or ignite since those don't deal hit damage. Some nodes even give "more direct damage" which just means it won't apply to any ailments.

uncut yoke
#

Hey guys, just curious if a decision has been made about the supporter packs being carried over to other platforms? I want to buy the new pack, I literally own them all, but will be migrating to the PS5 version of the game to play with friends. If they will carry over im going to buy the new pack. Thanks

hollow agate
#

Hello

Ty muffin for all these numbers.

Have you the stats of how many shaman use Thicket of Blinding Light, and the percentage of total number of shaman, and total of characters ?

What is the % of character if we included paladin using it too ?

#

How many of the characters that killed uber Abby are beasmaster using bear minion?

hollow agate
gleaming kraken
#

So im here to ask are you guys going to ever readd or add for a way to earn old none paid cosmetics?
I wouldnt mind if it was like a easter egg or do x thing to earn some hidden cosmetic or title or boder or anything like that

final cave
#

Hey Mike and Muffin

We've seen a lot of skill and passive heatmaps for 300c+ and those I've seen seem to have relatively low variance (nodes with 90% allocation and such).

Noting that 93% of characters haven't annihilated Abby, how do the skill trees for low corruption (100-200c, 250c) differ from the "meta" trees?

Does the variance tend to smooth out slowly or are there steps?

[[As a side note, I hereby claim the title of Lord Emperor of the Low Corruption Cabal. Our esteemed members thank you for Glorious Clicking]]

teal trail
#

What does the skill distribution look like for characters above level 30 which haven't unlocked empowered monos

#

Or is that too many characters? I'd like to know what very casual players are using

versed gust
#

Hello everyone. When exactly the s4 starts in Europe on 26th?

flint bloom
#

Ok since we decided to have conversations here im gonna go delete some stuff so if i happen to hit a legit question i apologize in advance

eternal zinc
summer sorrel
#

The new supporter pack look insane ! You guys did well this time around, question if this issue is fixed. For exemple i choose to buy tier 2, i know ill get everything from tier 3 and 4, but if later this season i want to buy the tier 1 pack, can i just upgrade with the price difference or i need to rebuy the full pack at full price

eternal zinc
#

You can just wait a while to see do you want to buy tier 1 so you don't need to worry about how to upgrade

quaint spindle
eternal zinc
#

why Muffin became a pirate suddenly

pine chasm
#

Always has been 🔫

vital delta
#

Checking the wording on Brutality, is "0.05% more damage for melee attacks per 1 mana cost (up to max 20%, multiplicative with other modifiers) per point", 20% more MAX or max 20% more per point?

flint bloom
#

" its roll values could be minimized, it could lose affix tiers or turn to a random magic item." so it turns into an actual blue item? like only blue or is yellow and white also options

cursive sparrow
#

is brutality capped out at 20% more total or 20% more per point of mana cost

pearl dagger
#

Huh, looks like runes of corruption are going to be guaranteed drops from Omens if I'm reading that right?

After successfully defeating the Omen, you will find the all-new Rune of Corruption among your loot.
(emphasis added)

placid plinth
#

that sounds right to me

pearl dagger
#

The other drop stuff mentioned in the post all says "may" - thanks for clarifying that it was intentional and not accidentally imprecise wording 🙂

gray ingot
#

are bonuses from refracted slots boosted by wings of discord idol efficiency or reliquary nest?

placid plinth
eternal zinc
#

Corrupted item subtypes have 2 ways to get, corrupt normal items by rune of corruption and get corrupted items by timeless fragments from omen windows?

long merlin
#

Guile:
0.3% cooldown recovery speed for movement skills per point.
1% reduced armor per point.

Does that reduce the evade cooldown aswell or is it just class abilities tagged with "Movement"

placid plinth
# eternal zinc Corrupted item subtypes have 2 ways to get, corrupt normal items by rune of corr...
plucky badge
#

I just confirmed with Karv it does effect evade @placid plinth

placid plinth
#

woops

plucky badge
#

All good, I thought it didn't 😄

timid fjord
#

Can idol altars be crafted in anyway or are they like idols initially that they cannot be modified?

eternal zinc
#

🤔 Wait... What the difference when both of corrupted items purchased from Apophis and these corrupted item subtypes with character limit?

I'm not sure what xxx corrupted items from Apophis mean
The difference is one is corrupted already, the other one is you can consume your stash?

plucky badge
#

Idol Altars drop corrupted, they cannot be modified.

verbal pine
#

this whole blog post feels like its own season haha
good job guys!

eternal zinc
#

The other question I want to confirm: 5 types of omen champions in game so "different colours of their horn tie with different types of idol altars" is wrong, alters dropped from omen champions are randomly?

Context: 8 types of idol altars here.

flint bloom
gray ingot
#

how is it fair to consider stat conversion a good corruption outcome in case of guile where you convert lets say 100 dex to guile and:
-loose 400 dodge(equivalent to double max rolled T7 on rings)
-loose 100 increased armor (max rolled t7 on body)
+gain 30 cdr ONLY for traversal (T7 cdr on belt\boots is 32% and UNIVERSAL)

We trade basically 4 t7 affixes(the 4th one being the corrupted conversin affix) for like a half of t7 or less, and it becomes even worse the more dex you convert
Please make it make sense

long merlin
eternal zinc
#
  1. What inspired EHG to design Apophis sell corrupted items (I mean the sense), to help players save runes of corruptions?
  2. Can we get the other corrupted item based on current corrupted items in imprint slots?
  3. Can corrupted items put in imprint slots?
eternal zinc
#

I don't understand why it's a confusing question to ask what the sense of selling random corrupted items though we can corrupt them by ourselves.

EHG designed for certain purpose, it's sure. What's wrong with asking that?

#

For fun is a type of answer, I will not judge that, it's no right or wrong here. It's their thinking only.

I just want to know their thoughts/logic.

placid plinth
placid plinth
eternal zinc
placid plinth
eternal zinc
#

Alright. How similar are they?

gray ingot
placid plinth
eternal zinc
timid fjord
#

For refracted slots on idol altars that have 'increased effect of idols in refracted slots' would idol being in two slots double the bonus or is it on/off kind of bonus?

eternal zinc
placid plinth
#

sorry, I made a mistake, you can't imprint corrupted items (you could at one point but I didn't realize it got patched out)

cursive sparrow
#

are idol templates tradable/available on prophecies/cof bonuses?

eternal zinc
#

Thanks, I want to ask which type of risk do you mean in your answer for #1

placid plinth
eternal zinc
#

Thanks. It's what I stuck!

#

🤔 I prefer to buy corrupted items directly indeed

placid plinth
placid plinth
gray ingot
proven rune
#

Can we take dot values and double or triple them so theyre on par with crit builds?

#

The build I wanna make strong is flamereave ignite stacking with enchant weapon to pop the ignite stacks.

placid plinth
placid plinth
placid plinth
gray ingot
#

are cof getting some bonuses to rune of corruption drops (i guess they are not a part of prophesies) but maybe they are dropped from omens which are considered bossesd for cof bonus or somrthing?

placid plinth
gray ingot
#

yikes, okay

eternal zinc
#

It scale with character level and corruption only

gentle thorn
#

With zhp builds already breaking the game (5-20k corruption), what was the design thought process in deciding to have everything revealed so far about corruption being so heavily tailored towards zhp builds?

#

Then, can we expect more stuff from corruption aimed for more tanky builds?

placid plinth
gentle thorn
placid plinth
gentle thorn
placid plinth
crude plover
#

Note that not all corrupted affixes and stuff are a tradeoff of defense for offense

placid plinth
#

the general theme of the corrupted attributes is along those lines

#

those are 2 examples of non offense at the cost of defense style corrupted affix

gentle thorn
#

Good to know there'll be more options for tanky builds
But it still feels weird that attributes conversions and the new corrupted bases are so heavily trading defense for offense, in a game where zhp has always been an issue for balance
Having offense and defense as affixes is still a 50-50, then tilted towards zhp with attributes/bases
Hopefully there's stuff we dont know about that will restore that balance

inner quest
#

I guess on the flip side, I'm interested in whether or not corruption outcomes (affixes, base types, stats, whatever) exist that do the opposite, and trade offense for defense

placid plinth
#

"same as ruined" was the tldr on those

inner quest
#

that's unfortunate, I disagree heavily with that feedback lol

#

maybe it should be something you can opt in to or out of, like weighted corruption outcomes via weaver tree passives, or aggressive/defensive rune variants

placid plinth
#

that's probably getting a little too in the weeds with the system, kinda like prophecy lenses a bit

gentle thorn
#

So I was right, it was a deliberate decision to go towards trading defense for offense as a theme
Since you somehow received feedbacks people dont like defensive stats

placid plinth
fluid plank
#

Sorry if these were answered already, I'm late to the party:

  1. From what I gathered - you can use Rune of Corruption on idols; Can it be used on all types of idols, even the 1x1's?
  2. Do Idol Altars always drop corrupted? If not, can you use the reroll numeric implicit/explicit values runes on them?
  3. Are the locations and number of refracted slots on Altars fixed or random on every Idol Altar item?
jaunty dune
gentle thorn
#

Without nerfing the defensive numbers accordingly?

placid plinth
placid plinth
gentle thorn
#

Sorry about all these questions, it felt the new stuff we discovered today were only good for zhp
And a lot of players prefers to play "ethical" non-zhp builds
But good to know it wasnt forgotten

inner quest
#

realistically players don't like giving up anything, that's why they're downsides not upsides.. I think you'd be hard pressed to find a single category of downside every player is ok with, so unless there's some way to skew towards specific types of downsides.. clearly too late for this iteration but maybe a suggestion for the future

gentle thorn
placid plinth
#

Yea, I guess I'd just say, get your hands on it and see how it feels.

flint bloom
#

the cool thing about EHG and their game is once everyone gets their hands on corruption...you can give #feedback on it

barren roost
#

Lolol tell that to every back mtx in the game but one! 😂😂

cold panther
#

Hey Mike, what do you think about zhp builds in action rpgs? Do you think there should be more mechanics in LE that punish zhp approaches? Personally I always feel stupid juggling defense stats in my builds when seeing people run around naked without any downside

placid plinth
placid plinth
timid fjord
#

So back when Idol altars were first teased their layouts were shown in kind of runic markings above the altar.
Now in todays reveal those runic markings were replaced by showing the actual altar as slightly tilted item.
Were the runic markings removed in favour of the item image or just something used for todays reveal?
Because I found the old markings really cool looking.

here is link to the teaser that had the them
#👨┃ask-the-devs-not-support-no-bugs message

placid plinth
fluid plank
delicate osprey
#

Idol Altar are probably always corrupted, right?

jaunty dune
#

the post today says that omen idols have "prefixes and suffixes of the same power as 1x4 or 4x1 idols, and the potential to roll with modifiers otherwise only available on 1x4, 4x1, or 2x2 idols"

does this mean that both 1x3 and 3x1 omen idols have access to mods from 1x4, 4x1, and 2x2 idols? or are mods still restricted between the two different shapes of omen idols? And what's meant by the 'power' of affixes? I don't think any affixes are shared between idol shapes so does that mean that if a 3x1 rolled, for example, 'damage over time' that the value would scale higher than it typically does even though that stat isn't available on 4x1 idols?

viral adder
crisp shell
#

Sentinel adorned and huge idols both have block effectiveness suffixes. Do our Omen idols have two identical suffixes or did you remember to truncate the duplicate?

verbal pine
#

any chance there are unique altars?

placid plinth
placid plinth
crisp shell
#

Interesting. So the idol type itself determines the value range?

crude plover
#

(roll values are different between some idol shapes because of the scaling on them)

crude plover
crisp shell
#

Cool. That's a more elegant solution than I expected

crude plover
#

It's why for example intelligence rolls higher on a chest compared to a ring

#

(and all other affixes that they share)

timid fjord
#

When unique is corrupted can it also roll one of the new corrupted bases while keeping its unique affixes?

placid plinth
storm carbon
#

Do unique idols get any benefit from refracted slots?

final cave
#

Are altar affixes and slot layout tied in some way in the idol altar slot machine item generation? Or are they independent?

final cave
fluid plank
final cave
#

You are asking about refracted slots. I am asking about the item affixes.

jaunty dune
# fluid plank Elaborate

(i thought the same thing at first) Grandpappy wants to know if certain affixes can only appear on certain idol alter layouts, or if it's a free for all

final cave
#

Does slot layout constrain the item affixes to a certain set? Similar to how certain affixes only appear on chest item

pine egret
#

Will Ash Wake Boots be tied to pinnacle content or will more casual players have access to it?

placid plinth
final cave
#

All altar affixes are restricted to altars, but not constrained to any subset of altars?

placid plinth
restive slate
#

EHG, my question is, in the meantime before Transmog is released as a feature, could we please get some simple, clean, classic fantasy RPG cosmetics in the shop? I buy all the support packs every season, but the trend of the cosmetics being very over-the-top, flashy, glittery, spiky, and complicated is very unappealing to me, it's visually difficult to read the aesthetic and understand what I'm looking at... Seems like EHG is trying too hard to make "unique" looking cosmetics amongst their competitors, rather than visually appealing ones.

With love from a huge fan.

flint bloom
flint bloom
#

but generally if its ever a 'could we get....' the answer is yes its possible.

static birch
#

What kind of decision / research and guidance do EHG use in order to determine stuff like the actual value of chances to brick an item using a corruption rune?
For example, if, say, 5%. Why 5% and not 10% or 2%? how do you make sure players keep their morale through the process without losing it due to a high brick rate?

pine egret
#

If and When could we expect to see a Solo Self Found ladder?

brisk jackal
#

Is it that Omen Idols cannot gain weaver's suffixes through enchantment due to always being corrupted?

eternal zinc
#

EHG: Because 5% looks the most cool in testing!

terse charm
#

Are we getting a DLC with new class?🌚

#

@plucky badge

crude plover
terse charm
#

Paradox class?!

#

Like the 7th class from POE?

crude plover
# terse charm Like the 7th class from POE?

Kinda? not sure what you mean tbh. The paradox class will be unique somehow and will come as paid dlc alongside the orobyss expansion (which will be free for existing players)

#
inner quest
#

I think they mean like scion/ascendant from PoE, theoretically combining aspects from various different classes/masteries in LE (like a hybrid void knight / bladedancer / spellblade or something).. which I could see, we have no info though

rotund wolf
#

most arpg players seem to be gambling addicts

static birch
brisk jackal
#

Will the game be on sale during the S4?

river flume
#

If Rune of corruption can be used on 0FP items, can it also be used on mirrored items?

fluid axle
#

Does Brutality affect minions that do melee attacks that are pulled from the player's skill? e.g. bear using EQ, etc

fast gazelle
#

apologies if this has been asked already, but can you convert more than 100% of a stat into a corrupted stat?

storm carbon
red urchin
#

will umbral blades dropped from the umbral remnant node be able to make shadows from the new calling card node?

fast gazelle
#

wasn't there an update to dancing strikes that got teased? like it would now gain damage based on attack speed?

placid plinth
# static birch What kind of decision / research and guidance do EHG use in order to determine s...

In general, it starts out as a gut instinct backed by experience with similar systems elsewhere. It then goes through a lot of internal feedback and iteration. We sometimes do up some graphs to help visualize it in discussions. Then when we are pretty confident in it, the community tester program gets involved and we get feedback from a wider audience that maybe isn't so personally invested in how the system comes out. We also guage reactions from people who haven't tried it but learn about it from announcements. That last one hold the least weight because hands on experience is better but also a wider variety of feedback is important.

This specific number has changed so so so many times over the course of development for it.

plucky badge
steady abyss
jaunty dune
steady abyss
steady abyss
quaint spindle
#

(so no uniques etc)

cold panther
#

is the new Spellblade node "Flame drinker" on the right side of the spellblade tree? Or can other ascensions get it as well?

red urchin
quaint spindle
#

corrected - ty @full geyser

red urchin
pine dome
#

Brutality bonus dmg is specific to the melee portion of the attack or if it's generic and passes to subskills and such?

quaint spindle
placid plinth
kindred zealot
#

does the Dragon Tongue notable in Disintegrate convert its more fire damage to more lightning damage if Disintegrate's damage is forcibly converted to lightning via Electrify to cancel Infernal Ray's fire conversion?

steady abyss
placid plinth
plain spindle
#

Hi Mike, todays Rogue teaser blog says Shadow Rend is unlocked at char level 7. For Bladestorm there is no information. Is it gonna be unlocked when you reach 20 passive points in Rogue tree?

placid plinth
#

also I see shadow rend unlocking at lvl 3

plain spindle
#

Oh nice, so you probably moved Decoy to 20 and Cinder Strike aswell since CS is lvl 7?

placid plinth
#

Cinder lvl 7
Decoy lvl 16

#

I am technically looking on a branch that has deviated from the launch version of S4 so it's possible (but extremely unlikely) that this isn't accurate.

plain spindle
#

Thank you ❤️

placid plinth
#

Shurikens lvl 2
Shadow Rend lvl 3
Acid Flask lvl 4
Puncture lvl 5
Shift lvl 6
Cinder Strike lvl 7
Decoy lvl 16

Smoke Bomb Rogue 5
Bladestorm Rogue 10
Ballista Rogue 15
Umbral Blades Rogue 20

plain spindle
#

Awesome thank u for the list

sturdy ridge
#

Is Acid Flask getting buffed this season?

placid plinth
sturdy ridge
#

what about its base damage?

#

when its not fire or cold

placid plinth
#

I'm not sure, patch notes soon

lyric wigeon
#

Would you consider buffing the amount of potions that drop from bosses with increased potion chance? i recently played a potion oriented acid flask with elecoe's and was surprised how little potions drop from bosses compared to echoes even with alot of chance to find potions equipped

placid plinth
pine dome
#

This node does not mention direct cast of Lightning Blast, does it include Indirect cast such as Dragorath Claw ?

placid plinth
static birch
#

Regarding the idol affixes in the style of "% Chance to cause an aftershock on melee hit", what is the cooldown on this effect?

static birch
#

Do we have extensive tooltip, or any indicator to how we can buff the damage outcome of the aftershock?

placid plinth
limpid pelican
#

is more damage per mana cost from brutality going to effect indirect casts like cascade from shift(which doesnt spend any mana) or cascade from sync strike

placid plinth
limpid pelican
#

well I feel like a snitch now

young glacier
#

with the skill "blade storm" being moved from umbral blades, does aerial assault still have a way to cast the blade storms* or will we have to self cast blade storm

storm carbon
young glacier
#

does this mean you can still use aerial assault to cast umbral blades and convert the umbral blades to blade storms still?

placid plinth
#

I could have sworn we made a way for bladestorm to still work.

#

Umbral blades doesn't convert to bladestorm any more

young glacier
#

: (

storm carbon
#

that's my bad, so your question is still valid as far as I know

pine chasm
young glacier
# storm carbon that's my bad, so your question is still valid as far as I know

if aeriel assault still cast umbral blades, and umbral blades still has the ability to make blade storms, then aerial assault just got so much juicier especcially for leveling, but if there is no way to make blade storms from arial assault then i think the shadow daggers aerial assualt build might be flipped on its head or worse

#

thats all i was worried about really

#

in the endgame rogue is going to be rogue regarless

#

its either going to one shot, or going to get one shot

regal stratus
#

one of the earlier teasers for rune of corruption showed the new amulet with 2 corruptions on it. Is this a thing that can happen on all items or amulets only, or was it a mistake?

crude plover
#

Item in question:

pine dome
#

Hi Mike, if I trigger Upheaval through Fury Leap/Maul, does it benefit from More Dmg from Brutality ?

night tusk
#

Do we have a ETA on the blade storm tree and if not will there be a conversion node other than lightning

crude plover
fierce shuttle
#

is umbral blades losing its shadow dagger interaction?

young glacier
#

god i hope not

ember topaz
#

Hello! Can you confirm if the "Heat Flux" meteor node:
Meteors cast Frost Claw towards a nearby enemy on impact, consuming 120% of Frost Claw's mana cost.
Is per meteor ball thing, or per cast of meteor skill itself?

verbal pine
#

good gosh...

steady abyss
steady abyss
bleak pasture
#

how much has volcanic orb's damage effectiveness been increased?

placid plinth
bleak pasture
#

okay thank you

quaint holly
#

are patchnotes last hype week day aka tomorrow ?

timid fjord
quaint holly
#

awww yisss

quaint spindle
#

Patch notes Friday

uncut sky
#

Does detonating arrow still count as a bow attack when used with jelkhor's blast knife? In testing it doesn't appear to proc bow mastery, but it does not remove the "bow attack" tag when I have the knife equipped.

If not, does it then scale with melee attack speed as well as melee damage?

crude plover
#

It deals melee damage and scales with attack speed

#

The dagger gives bonus melee damage to direct cast det arrow. Would be worthless if it didn't convert it

uncut sky
# crude plover It does not

So that makes it kinda shit then with Jelkhor's, cause you can't get any of the marksman passives and you don't have access to the right side of bladedancer passive tree?

inner quest
crude plover
#

If you checked the tooltip really quickly it might not have updated yet

#

I'm not aware of any nodes that would add the bow tag back in

uncut sky
uncut sky
mint creek
#

Hi all, i own all supporter packs of the game, but on the forums i have none of the titles. Anything i can do to fix tihs?

crude plover
#

!support

fiery lilyBOT
frank panther
plucky badge
mint creek
flint bloom
#

As it does on steam iirc. Its just the ingame cosmetics that arent added

plucky badge
pine dome
#

Will the new pinnacle boss be Season only until someone kills it?

timid fjord
#

In the revealed idol altar layouts there are some that have more space together with more refracted slots, can some of the altar modifiers be negative so that the choice of using those layouts is having to navigate the negatives. If not I'll just assume they are rarer drops

tidal thicket
tidal thicket
#

Will doheavybreathing

eternal galleon
#

I don't understand one of the nodes for Shadow Rend that was teased. Shadow Massacre seems to me to have the same function as using Shadow Cascade on its own, but with extra mana cost. Does the wording of Shadow Rend make this function any different from using Shadow Cascade or any other trigger for Shadow Cascade? I assume you get the Shadow recursion from Unending Twilight when consuming them this way at least?

Would the Shadow Cascades from this skill gain any benefit from something like the Coated Blades passive in the rogue basic passive tree? The wording seemed different on the trigger, I don't think I've seen another skill use the word 'imitate' before.

plucky badge
#

I responded to a similar question on the forums, one sec

gentle thorn
#

With the Volcanic Orb sets, making them orbit:
Do all the VOrbs procced from the set and cast by you:

  1. always spawn in front of you, or randomly around you
  2. are potentially able to stack at the same position / overlap, or something is forcing them to never stack / overlap
eternal galleon
# plucky badge [lmk if these answers help](https://forum.lastepoch.com/t/new-rogue-skills-and-c...

This did partially help yes, I am still a little lost on the benefit of making Shadow Cascade consume mana per shadow by pressing Shadow Rend instead of just pressing Shadow Cascade or triggering it from something like Shift. Does this allow SC to benefit from other SR nodes that we haven't seen? Wondering what the intent behind this node is more than a mechanical explanation if you get what I mean

pine chasm
storm carbon
eternal galleon
rustic rivet
plucky badge
#

I will say more details about other balance, class, etc. adjustments will be included in Patch Notes tomorrow.

jaunty obsidian
#

What are the T8 affix values for the Apiarist Reforged?

exotic bone
#

Jormun's set 3 set items bonus is 10% crit multi
is that an early april fool's joke or am i missing something

limpid pelican
#

can "chance to not consume potion when you use a potion and restore at leasty 20% of maximum health" on the jormun set be converted to ward with "potion health converted to ward" I know it works with flat modifiers but would like to know how it works with %

mild rivet
#

Kuzon's Set:
"Throwing a burning dagger grants a stack of Dancing Dragon (...)"

Cinder Strike's Firebreathing node:
"You now also throw 5 Burning Daggers in a cone in front of you on Cinder Strike's first attack." [a different subskill than regular burning dagger sources, technically]

Could you confirm or deny that these effects work together?
(on a similar note, would it count Shadows throwing burning daggers with the Umbral Conflagration node?)

verbal pine
exotic kindle
#

The art design for doppelganger is sick. Can we get this as a mtx and other things that look similar to this?

plucky badge
#

Cause we're SUPER FAST

verbal pine
plucky badge
#

heh

#

Fixing Pyrolith too

gentle thorn
#

While you're fixing typo, there's got to be one on the 3p Jormun set bonus

flint bloom
#

can you expand on this a little bit? it says the lead up quests were removed...but they are still there on the bar? why are the breakpoints there if not for the quests?

sturdy ridge
#

Amazing sets , and uniques. Also a HUGE THANK YOU for removing QUEST ECHOES! ❤️

#

You definitely cooked this season!

tawdry pilot
teal trail
#

is the 3 set bonus on jormuns set a typo? +10% crit multiplier?

plucky badge
#

Checking on that

fluid plank
plucky badge
#

10% is correct

teal trail
#

that seems really weak

mighty fossil
#

that's a tier 2 affix for a 3 set piece bonus, seems on the weak end

fluid plank
vast arch
plain spindle
#

No worries, until next thursday you can easily add another 0 😉

teal trail
plucky badge
#

I'm just sharing the information I know 😄

verbal pine
#

lol dont shoot the messenger

fluid plank
#

Shooting the messanger lmao

static birch
#

Bonus effects should have escalating power, not de-escalating one 🙁

mighty fossil
#

if we shoot the messenger with that set bonus he won't even feel it lol

exotic kindle
#

I am pleased with the animations especially the lightning one. Good job! @plucky badge

teal trail
#

it just looked wierd imo, like very out of place, it wouldn't even really matter if there was no set bonus tbh
the base items look really good

proven rune
#

will shrapnel on the meteor node be able to proc frostclaw?

jaunty obsidian
#

Does Natural Wrath also convert the subskills? (Aftershock, Shockwave, Shatter Totem)

tawdry pilot
#

For the love of god Please tell me you removed +1 all stats quests or moved them to monos

gentle thorn
#

Isnt there a typo on the implicit stats of the Kuzon's Guise?

placid plinth
plucky badge
#

I'll update it

long merlin
#

For the Devs/CMs

What is the reason behind the limiting colors in the "map icon" section of the loot filter...

There are currently 18 colors to chose from if you want to recolor..
We get more beam colors now it seems.

But why are map icons still limited to the predetermined colors?
(key+legendary & exalt+obsidian are pretty much the same aswell)

Why can't just all color options get the same flexibility the recolor option have? Does it have a deeper intention i don't see? wut
Add the color palette option to each setting?! 🙂

(The teaser GIF still shows the old color model for map icons)

plain spindle
#

Did you remove the quest echoes for both normal and empowered mono? Because in some teasers i could still see the quest echoes in normal mono.

exotic kindle
#

Is the patch notes gonna be out during livestream tomorrow?

eternal galleon
#

Just wanted to let you guys know that this hype post, with all the little details here and there, was probably the best one yet. So much to absorb, very exciting!

flint bloom
exotic kindle
#

Is Reign of Winter unique bow getting any love in s4? For an LPL 70 item it feels weak and outdated and should also have a frostbite chance in it.

pine dome
steady abyss
verbal pine
#

awesome thanks!

ivory dune
#

Is it to late to fully remove quest echoes?

placid plinth
dense mulch
#

since we're here, i'm not asking for a campaign skip now as i assume the idea is to get to expansion at this point and set it as a new "point zero" of sorts. but something i've always wanted from s2 onwards was to let us run t1 dungeons without a key

ivory dune
placid plinth
mighty fossil
#

I know I can wait for patch notes tomorrow, but with these new set items seemingly on a higher power level than previous ones, was there a balance pass done on older sets to bring them up to this level?

placid plinth
placid plinth
gray ingot
#

if i convert dancing strikes to fire and use embers primordial.... how wisps will repeat my attacks? if i have create shadow on 2nd strike and cascade on first, do they always copy first or they can copy any? and will those copied attacks trigger whatever i have specced in dancing strikes? and will those attacks give\refresh stacks of rhythm?

limpid pelican
#

hi mike, can "chance to not consume potion when you use a potion and restore at least 20% of maximum health" on the jormun set be converted to ward with "potion health converted to ward" I know it works with flat modifiers but would like to know how it works with % restore

dense mulch
tawdry pilot
short ingot
#

Will season 4 sale be different than current Steam Spring sale? It's 20% off and ends 26 March

plain spindle
#

Can i ask for a visual teaser for fire Shadow Cascade? 🙂

placid plinth
limpid pelican
#

the flat ones are health gained on potion use, so the difference is it saying restore but Im guessing its just to explain it better rather than having it work differently

plucky badge
#

RE: 10% Critical Strike Multiplier for Jormun's Set

From Justin: Yes, the focus of the set is the 2 piece bonus. We wanted the set to have 3 pieces, 2 weapons and a belt, to give you plenty of options on how you reach that 2 piece bonus, and didn't want players to feel forced to equip the entire set. So the 3 piece bonus is very minor.

peak monolith
#

Do the new uniques and set items have models that match how they look?

placid plinth
peak monolith
#

Thanks, follow-up to that, I know it has been talked about before but is the goal to gradually make every/most unique models to actually match the look?

placid plinth
#

yea, we just make more items than we can do the models for

ivory dune
#

Have you been doing minor visual and particle effect updates all season long? Im pretty familiar with the game but took a month break. Things look better and lighting seems improved as well as fog.

ivory dragon
#

Will the new crafting tutorial quest be skippable (the first time; I see it's not required on alts) or will we need to complete for progression? Could be annoying on scf runs.

last hemlock
#

can an upheaval totem consume storm stacks to cast earthquake wit hthe new Primalist Idol Natural Wrath?

sturdy ridge
#

Is there more uniques and sets yet to be revealed? 👀

little raptor
# plucky badge RE: 10% Critical Strike Multiplier for Jormun's Set From Justin: Yes, the focus...

How do you guys feel about just not having a 3 piece set bonus for the set even though it has 3 pieces? I feel like that would resolve questions around why the 3 piece bonus is so lackluster, it would just be pick 2 of three

EDIT: to be clear, since there is a strongly implied suggestion here, my question is specifically if there was a particular design reason that you wanted to have a token 3 piece bonus

ember topaz
#

Is chance to not consume potions additive or multiplicative?

Jormun's Thirst gives;

... Chance to not consume a potion when you use a potion and restore at least 20% of maximum health
mighty umbra
steady abyss
gray ingot
exotic kindle
steady abyss
placid plinth
little raptor
#

If Power Surge is replacing Essence of Control in the Mana Strike tree, does that mean we can no longer reduce the Mana Arc cost to zero? Or is Explosive Flurry getting more points?

pine dome
pine chasm
#

Along that thread, do upheaval's nodes get any conversions? Several of them are "locked" as either phys or cold to incentivize gearing them differently, but if lightning a significant portion of the skill tree will be dead

steady abyss
steady abyss
# gray ingot if i convert dancing strikes to fire and use embers primordial.... how wisps wil...

I tested out a few nodes for you and this is what I found:

  • Wisps will do a fire AoE when they repeat Dancing Strikes, regardless of which attack procced it.
  • If they repeat your first attack and you have Hidden Blade, they will also use Shadow Cascade.
  • If they repeat your second attack and you have Shadow Steps, they will also create a Shadow (up to your limit).
  • If they repeat your second or fourth attack and you have Windmill Ballet, they will also have a chance to throw Shurekins.
  • The wisps don't impact your Rhythm stacks, because Rhythm specifies it happens "when you use Dancing Strikes."
gilded current
#

Don't know if this is the right place for this, but would it be possible to add into the Legend Supporter Pack a free friend copy of the base game? Might be a good way to encourage the veterans to buy more supporter packs and also spreads the game to new blood.

gentle thorn
#

Could you confirm we'll be able to corrupt set items too?

jaunty dune
#

does the new unique idol that converts earthquake to lightning damage also convert aftershocks? or does it leave them alone like the conversion in the tree does?

opaque rain
#

Will we be getting more classes at any point?

steady abyss
flint bloom
opaque rain
little raptor
#

Regarding the set bonus for the Keplahan set, does void volcanic orb count as being a volcanic orb of a "different element" for the increased duration? Additionally, if you trigger multiple volcanic orbs simultaneously, such as via flame rush and one of the rings at the same time, does trigger order matter here or do they just look at the last one cast before that?

cinder wind
#

Will artifice of devestations' explosive trap proc from bladestorm be for each individual bladestorm? Or will multiple bladestorms share the same 1 second cooldown?

sturdy ridge
#

Question : Bee set is not class locked right?

placid plinth
placid plinth
little raptor
lavish walrus
#

with the introduction of "Knowledge" now being the requirement to unlock empowered monos, do monos still need to ran in progression sequence to unlock the next ones or can we skip and go straight for the 80+?

cinder wind
# placid plinth global

Thanks for your answer. Does it use explosive traps skill tree? So trapas would change the amount thrown?

steady abyss
steady abyss
uncut sky
#

Patch notes at 12EST tomorrow?

steady abyss
steady abyss
sturdy ridge
#

How many new uniques are coming to S4?