#š¬āgeneral
1 messages Ā· Page 91 of 1
Hope the day is treating you and everyone well

Spent a lot of it outside, more work to do tomorrow still
Finally time to relax though
Hope your day is starting fine
I noticed your discord is sleeping on pc instead of your bed recently, are your dicord okey?
hello there
My Discord is fine!
Sometimes I might just leave it on š
Do your discord want to go for a holiday trip?
Maybe. Even Discord needs a little R&R sometime
R&R?
Rest & Relaxation or Rest & Recuperation oh
what place are your choices for Rest & Relaxation or Rest & Recuperation?
? Isn't Derrick on the way of his holiday trip š¤ Something must go wrong on his discord
900-1200 c is good- after 5k same drops...
I wouldn't be worried about anyone based off their Discord status š but for me, it just depends. Most of the time, It's playing games, watching movies and eating. 

oh yes. You're a real gamer. Nice to grab one to ask them:
- Why are you want to join in in-game events?
- What kind of in-game events would you like?
In-game events are just one other way we can provide some fun, interesting or just different approach to play LE. I'd like in-game events that everyone can do and share experiences.
Cool.
ā Races
ā Time challenges
ā Kill challenges
ā Seasonal
ā Savenger hunts
ā
Other (comment below)
I'd like in-game events that everyone can do and share experiences.
Share experiences is hard to do because players must played what the topic is relevant, the range can quite vast
something like idk, where winds meet has currently an event where players show they characters and vote for the best looking ones ? Not exactly that, but something along those lines ?
Good day all!
Hello Derrick~
Really appreciate everyone that's voted and shared thoughts in our recent survey!
lol Derrick learnt my eye magic
Hey Derrick
All of those you can do and talk about them to your friends before, during or after. So those all count. As a whole we'd like to do our best to provide not only feedback but a chance to liven up LE and your seasons.
While we cannot make a promise to include a certain thing...just know that we're doing whatever we can to properly share all of this information.
Thank you so much for being engaging, Kirra. I know if you play an in-game event you'd definately talk about it here š so that's more of that
any time frame yet for next season?
Got the details - #news message
Hey nub! How are you?
March 26
? I don't being engaging. I just want an answer for confusion brought by Kain yesterday
Hi! Guys, I calculated the chances of success for crafting 2T7 items, and I made a video to explain my results, but since it didn't seem to reach out as many people as I hoped, I shared some info here, as I believe there's some useful stuff for any min-max enthusiast. #šāitem-showcase message
there's way more information on the video. If you want to check it out, here it is: #š„āvideo-shoutout message
how your trip going? You should enjoy your trip instead of staying here
Not on it just yet!!
Sad. Judd should approve you go off work since now to enjoy a trip
are future leagues will also be like.. 1/2 league per year?
Pretty good, tired though
How about you?
Doing well. Lots of anxiety preparing to travel and all that, but excited at the same time.
what place are your choices for this holiday?
Heading to Seattle
to visit where in Seattle?
No need to get into specifics, but visiting family
Oh family stuff. Not an interesting topic for me too.
I wish I don't have a family if I can.
all we want is a merch store š
what about a floating epoch?
You just want a Gregory plushie. Don't deny it....because I do too
Will there be any soft reset before season 4? :)
why you can't get one?
Just ask Wick for the picture and custom the size, pay then a template will give to you in a week
Got it. Make Wick do all the work š«”
NIFE, no news or plans but I would strongly ask that you throw that into the #suggestions
Ill try, thanks :) !
Wick or Kain? Kain maybe
Good morning Travellers
oh but the hat will tricky to deal... It's a mini barrel
That's what the coffee's for. sips
I just took a sip myself haha
I've really been having a blast with the elemental nova build I made up
it uses the primordial ring and 3 different sets for +3 to skills
and those sets give me enough flat damage to scale nova into 6 digit tooltip
150k right now
I love hearing stuff like that 
higher with ascendance
i figured out a way to make nova level 40
then i built high radius and stun into the build
and because of the sets, i have lightning meteors for boss nuking
will the time between seasons stay this long?
It's important for us to deliver the content our players deserve so we have shared seasonal updates will have more time between them to accomplish this goal @elder wedge
oke thx for the explanation, any chance we can get a corruption leaderboard next season so you have something to aim for later in the season?
That is such a good idea
I can say that this has been discussed internally and something we want to do
glad to hear, would be so nice
Corruption leaderboard probably require a try to balance skill and masteries. (And monster scaling too that is particularly bad at high corruption)
Or that would just confirm that ballista rogue still can go up to 30k corruption.
just decrease the range of it, so it can't shoot out of screen
Yes, so you agree that we need a try to balance thing
Oh man even plan to a leaderboard...
there will always be one thing thats more OP then the rest, thats arpg
Corruption is the most boring mechanic for endgame. The game just more boring with one more leaderboard
Ofc perfect balance is not needed.
But an range of x100-1000between skills is too much to consider seriously a leaderboard.
Has PvP been discussed as a feature?
37k corrp:)))
Oh oh, and party lobbies!
Pvp is not good in hns, as it needs very specific balance works. To be honest only verypvp oriented games manage that and always with hard restrictions on possibility on loot.
I would prefer they try to improve cooperative pve instead.
PvP would be interesting, but would require a lot to make it work well
me vs allserver i can kill with 1 shoot:)
2 day later40k corrp:))
75k coming soon
Good luck vs reflect 70k true damage
cannot work reflect on me:)
Ha yes ballista!
monster life almost %60k in this corrp for now:)
so i hittin multi trilion x9999999 dmg:)
Lol that's why pvp is not a possibility in this game, it is just not designed for it. You would have to do a total rework to make it happen in a serious way.
š
Multi trillion dps skill
And there is cinder strike that max at 200k with full dps investment.
But they talk about the leaderboard... Guys leaderboard is for games that are taken seriously ! You can't be taken seriously when a skill does 100 000 times the dps of the next skills!
i dont thinnk so bro
cuz my build most hardest in this game
people cannot play this build i see
7 button hardcore gameplay
7 buttons when there is only 5 accessible ? How?
can u check my last video / video-shoutout
can u check now here
community
u will see there
- potion and + dodge
manuel gameplay full
Crazy fight!
its not easy- its not a bug- its not broke
not everyone has to like leaderboard, ppl who like it can enjoy it
Lol so you can do the same with any other serious build. As it is your gameplay that carries you up to 40k.
i can go with all builds
cuzi know this mechanics
but people just going max 7 8 k
problem not builds
melee builds just must play oblivion confluence so x5 shade ----- projectile builds can only go normal Shade
if u want to push corrp
You obviously play very good and pushed hard, but I don't think all build are equal at all and by a large margin. And i don't trust you when you say you could push any other masteries than falconer past 10k corruption.
i can say maybe will be Wrong ( sorry my english is not good ) maxroll not a good guider for this game. cuz steling my builds and putting in the site and no credit wtf really. and only builds kill uber just lol
season 1 with wraithlord was 8.8k š
i can do now 25 30k
25 30k corrp with primalist ( with all build)easy
Abomination 

just go oblivion confluence with abom

have accumulated them again
hehehhe
Can't wait to see 20k corruption Swarmblade
AHAHAHAH
ultra easy with swarm
just need more practice
for every version shades
i killed 50k + shade in this game maybe more:)
You're already the lord
gimme ur power mate:)

Bet????
š
i can show .. if u have horizon mao so echo cuz need more keystone i can start tomorrrow
1k corrp/1-1.5hr
for first 10k:)
I am interested too. I will check tomorrow for your progress with the swarmblade past 10k corruption.
i can but i said vlad will open horizon map for keystones cuz i dont have my all done:)
100 keystone 1k-1.25k corrp
+- 100 200
so need 1000 keystone
btw i cant downgrade my corrp cuz we cant kill reset zone guardians:)
ultra mega hard
So you only do orobyss map and not echoes at 37k ?
nooonono
i played 100k map maybe more:)
i have all gears of all builds:)
and COF
100%
i ll rush corrp for swarmblade just this
Interesting suggestion nonetheless, thank you.
Primalist
Looks like its time to create JurassicMark
from accounting
Watch out, because he's here to make some serious budget cuts... to the monster population...
pushes up spectacles
reminds me i still have some S3 stuff to do...
I wish we could make private leagues so that we could do fresh starters when seasons are delayed š
You could go saf or scf, if you haven't done it already
SCF is always fresh start
Definitely add this to the #suggestions channel -- We gather everything there weekly!
Did you ever share your tri-ele build?
No I havent gotten around to it yet
I should, later today maybe
The thing I am apprehensive about is getting unsolicited advice after I post it
talked down to, you know?
Egos and whatnot
There is nothing I abhor more than unsolicited advice
Def could use a mid-season boost of some sort since there is so much time left lol
wat about an xp boost, since it's cristmas time all over aain
Eh xp boost
Not sure how good that would be realy
it would be te lazy, but effective way, to offer sometin. cool would be tins like items, special santa's pants
the only problem is with an ex boost...you would increase favor and stuff too
I understand. I was asking because it sounded interesting and I would love to try it. If you never upload it thatās fine!
Thatās not necessarily a problem. I would prefer to actually get my favor and stuff faster. Donāt really care about reaching 100 though
could you cane your time on pc and constantly apply a cristmas-time exp-boost? if it was coded
in offline
except people would then think that is the normal favor rate even tho it isnt. and when you dropped back to normal, people would then get mad at a 'nerf'
its happened before
Ah⦠yes. Now I understand, even though I donāt like it..
yeah
Unless I'm totally misreading this Lich can also do it, although it's 25pt so you have to pick it as your Mastery. But they can do eet!
Plus a 10% damage stim for having axes equipped
XP boost ? Meh
Corruption boost ? That sounds better tbh
Or even drop boost, but that one probably opens a can of worms
Tbh the pack events are good, they increase mob density a noticeable amount
for the quiz do they mean races as in dragons elfs etc or like races as in running
if you have to ask likely shouldnt be taking the survey
I was looking at Plaguebearer staff and torn about if Aco or Prim is a better vector for it
I lean toward Aco tho
I feel like I looked at Prim's poison stuff and it's basically limited to... Thorn Totem and Poison Spear? But I didn't really look at Druid morphs either
I dun broke my pc clearly lol..
I had what I believe to be a solid idea that I posted in #suggestions to help the game survive/thrive. I'm curious what people here think about it since that channel isn't really for discussing the suggestions, merely posting them.
If you give points when gifting the game you are technically making them lose money. Unless you convert 1-1 the people you gift to MTX paid supporters⦠they will ātechnicallyā lose money.
Suggestion is good.. itās just⦠lacking? I donāt know how to describe it
That assumes a bunch of things, but no--"technically" the MTX don't cost them anything other than the initial development time. Any sales on those are pure profit.
Well giving you points for free is costing them money.. since the only way to get them if Iām not mistaken is to buy them ?
And even if someone gifted enough games to buy all the MTX--EHG made a ton of money off of that, and the players who received the game may either buy MTX and/or gift further games
It still drives income
drives income purely from you buying the game and gifting it yes.
As it stands now, the MTX are priced at a point where I can't justify them
Giving you shop points means they are giving you money.
No, because I can't sell those shop points for real money elsewhere
You're mistaking "money" with "value"
NO BUT you could have bought the coins with real money
And I won't
And thatās fine.
Unless they cut the cost of MTX
But they also need players
This drives interest for the game and income at the same time
Your suggestion does not include anywhere that fact. You are asking for free stuff when you gift the game
People who bought the game in beta were given points for the cost of the game. This is no different.
Thatās not what you are suggesting either
No, I left that part a little more open-ended, because it may not be appropriate for it to be the same
But instead you are suggesting they give you free stuff. Say you use the free stuff for the cosmetics you clearly donāt like.. are you buying more ?
You're putting words in my mouth now. That's bad faith debate.
yeah. i gift game to monell, i get points. monell refunds the game.
Itās not a bad faith debate. Itās an actual debate.
its incredibly too easy to scam
Just forestall the points until the refund window closes
No, that's now how you do it
You may not have attributed a 1-1 value of dollar spent to a coin. But EHG clearly has a attributed a value, whatever that may be
And that clearly isn't working for them
By giving you the point they, at the minimum, lost the value of those coins. You may have gifted the game so they may have gained some
But itās not necessarily net positive, and if it is, it doesnāt guarantee anything. I may not play the gifted game. I may be the average player, once and done..
Iām not going to go to the complete opposite side of the spectrum
Whether you actually play or not, they made money on the sale of the game
And you always have the option to come back later
As I said. Your suggestion is good. But itās lacking⦠something.
And they lost the value of the coins at the same time
That value is only perceived, though.
It doesn't exist until a purchase is actually made
Itās not perceived. People have been using that value to buy stuff.
People have made purchases based on that value which has been there for what? 5 years?
It is only virtual value when comparing it in the sense that you are
It is not a virtual value when there is an actual mechanic to BUY them for dollars.
It is an actual value that somebody decided exists.
If people don't feel it's worth the cost, they don't buy it--it doesn't hold that value
Other people may buy it, it does have that value
It is perceived
It is not perceived. Just like every other purchase in the history of purchases, some people buy it some people donāt.
You're conflating "cost" and "value." They are not the same.
And what matters is actual dollars in EHG's revenue stream
Doesn't matter which channel it comes through
And you are trying to devalue and de-evaluate every single purchase from every user that has bought MTX from the shop.
They don't lose anything by giving you points for it
They are losing the real dollar value of the coins.
No, they aren't
Yes they are. And they are also making a ton of people angry as well.
That is wrong on both counts
It is not. Why, when I bought the game for myself I didnāt get coins? Is my purchase worth less than the purchase I made for a friend ?
Because that isn't how they did it at the time. They are allowed to change things.
And arguably, you should get points when you buy for yourself
Why did I spend 30 dollars on MTX plus the 35 dollars of the game cost, I can now get 30 dollars of MTX for free if I gift the game to a friend ?
Ah they are allowed to change things. Arguably, YES you should. But thatās not the debate we are having
This hasn't been decided. We don't know how many points is fair. I think 1:1 is, but EHG may not, yet still think the concept is good enough to do some.
If it's too little, people won't care. So there's risk in being too stingy about it.
However, I do think that one way or the other, points should be included in every purchase--because they need to incentivize the shop more
That, I can agree 100%. That would be an excellent suggestion to stand by itself although people would probably riot⦠once again⦠āwhy didnāt I get pointsā
They can absolutely retroactively grant people points if that's what it takes
Nope..
Easily
I know they have the capability . Itās something they would not do and probably should not.
Itās still money lost for their perceived or non perceived value of the points.
It depends if people really care about it being "fair" or not--and if EHG thinks it's worth it for the PR side of things
Right. People would riot.
I mean, most Live Service games don't even have to have their arms twisted over something like this. They hand out a bunch of free points right at the start just to get you to engage with the shop.
In any case. Your suggestion is banking on the fact that people would gift the game, people would spend their points (so they would still need to fix their MTX since itās generally agreed it sucks) and all that would be enough to generate interest from outsiders to come play
And whether people buy points or copies, EHG gets much-needed revenue and expands the player base
Right. Putting aside the issue of coins and what their value is for me vs for youā¦
The "lost value" of the points is only through the lense of opportunity cost--but they don't actually lose any money
They just gain money
Again, putting aside that issue. We clearly have a different stance and we will not agree.
At minimum, it buys them some breathing room to figure out if other forms of paid dlc are truly necessary
I donāt know how many people would go and spend 35 dollars to gift the game when they spent 35 dollars to buy the game⦠only to get some measly worthless coins for worthless shop
That's the thing. It brings other people into the game too. Even if the MTX isn't worth much right now (according to most people), they at least have people to potentially play with.
If the points were included in each purchase thatās a different suggestion, probably best for them. Which by the way if they did THAT, then their points would have no real value until realized in future purchases.
Currently people have to buy the coins to buy MTX. So thereās already an attributed value
WHEN/IF it changes then you can say the coins have no realized value until they are bought using real money
Does that make sense?
They still have no value until purchased. They only have a cost.
Right. But right now the only way to get them is to purchase them.
So they have a value
ā»ļø
Not if people don't buy them, and right now, there are a bunch of reasons that people aren't:
- too expensive
- low quality
- low faith in the game's longevity
- dwindling player base to even show off to
etc
They still have to fix the quality issue either way
I gave you my thoughts on your suggestion and I have nothing further to contribute to it
On the issue of quality, though, I would consider it if they were cheaper and there were more in the Skill Effects category (since the player models look like Play-Doh).
Look at the Sanguine Summon Skeleton, for example. They look terrible, but cost $5 USD.
Chain of Torment Heartseeker looks reasonably good, but it's $10 USD. That's way too much for just one skill.
i mean i think there priced like other games i would not consider them to expensive
but being that the game is buy to play its diffrent ofcourse
They are expensive in other games too, fwiw, but they don't justify it at all here
I do also think the era of overpriced MTX is on its way out, though. I think gamers are generally tired of feeling fleeced about it.
yeah i can see it but the art deparment has mostly not made the most stunning gear sets and stuff
i mean the quality has to be a but higher in my opinion but its depending on the art style and who draws ofcourse
And there are some things I actually do like in the shop. They are just unreasonably priced for what they are.
Opportunity cost plays a big part in it, especially on PC (because of Steam). I can pay $15 for a decent MTX, or I could get a great game on sale.
So the quality must be there to compete
Here's a good example: Eterra's Messenger Wings
Actually looks pretty good. Is it $15 good? Not as long as the player model looks like Gumby.
i'm just using a one button spell for my sorcerer fireball and shield ward gg

imo last epoch is on a downhill trajectory with the latest news breaking their promises they made in the kickstarter for the game
There's no accounting for taste in mtx. You just have to put out a spread of decent stuff
They're poorly manned is the main problem. But it runs so deep it's hard to right the ship.
At this point, the fact that folks would rather bemoan the direction of the game than talk about the game itself is more the problem. And EHG only have themselves to blame for that.
Also the way the game looks is still better than it used to be. Is it better than other options? No, but other options had way more staff and money too so that comparison is pretty bad, even if it's valid.
THIS š
I keep pointing this out every chance i get that people should talk about the game, the content of game or lack thereof, anything related to end game, grind and so on
Because ultimately thats what players care about, at least the majority of them
But for some reason the only topics I see in this thread which are obsessively discussed are how EHG broke a promise, how krafton sucks and how monetisation of game can be improved
i just want the game to grow and get bigger....i am an og to the game and have seen the great changes and horrible changes...im not here to offer my opinion just to say i want this game to get big and take off....we had Summit playing, shroud, asmon, peon....some huge names playing this game during release...and i doubt they were paid to do so bc lets be real...could they really have been paid anyway? two cents has been given
"But for some reason..."
It's because there won't be any of the rest of the game to talk about if they don't right the ship.
I think it's worthwhile to offer EHG ideas that are realistic to that end, btw. We all want the game to survive because we enjoy it and wish to continue being able to. I can't tell you how much it bums me out that Firefall no longer exists, and it fell for roughly similar reasons (taken to further extremes).
I don't know what to say about how u specifically picked "But for some reason.." part which neither I nor anyone else cares about but completely disregarded what followed which was the point being made
Because it sounded flippant and dismissive

You're still doing it, and your point wasn't even a good one. People talk about that "one topic" because it's important. Simple as.
It's importance isn't the point. No one wants to talk about anything else anymore
That's not even true. I was in here earlier and people were talking about builds.
It's also moot because it's not likely to change. This has just weeded out people that didn't really care for the game enough in the first place. Likely for good reason, really, but still. The general sentiment has decayed into...this mess.
It's just that when people do want to talk about that issue, others want to cry that people are talking about it.
Yeah the handful of the same people. Look outside of the bubble and you'll see most folks are done with LE
Only if that doesn't change
and that was happening before krafton got involved, let alone this paid class noise
That's the whole point
No, actually, I'm pretty sure this one move the needle meaningfully anymore. Not after all the shit I've seen.
If people take that attitude, then it's a self-fulfilling prophecy
I'm one person. Not people. People are already fed up
We can try and maybe fail, or maybe not. But if we take on this fatalism, we will fail.
All we can do is try to talk to EHG about it
They have been trying but people don't have any patience left for their attempts. I've been nothing but patient but I'm not gonna pretend my outlook is positive.
The most obvious things they need to do is walk back that paid classes stuff, but the realistic probability of that is extremely nebulous.
Aside from that, their art team needs to get crackin'. Otherwise paid content is the only option.
The only comeback I see is them sloughing off the old guard and cultivating a new playerbase somehow. How that happens is anyone's guess.
That's part of what my suggestion aims at
Not necessarily ditching the old, but definitely cultivating new
Iunno, "the art team" hasn't been given any actionable feedback about the overall look of MTX
What they CAN do is target the builds that are actually being played with skill effects
Until recently, I don't think they've really asked
They wouldn't have to if there were something cohesive to take from the complaints
Which is wild considering how much their model depends on it
U see how u made the point that playerbase has been unhappy even before all of this and how that point was summarily disregarded? Thats what happens in this thread mostly nowadays š
The problem is that people are loud and petulant with no real interest in giving feedback about what they don't like about cosmetics so much as complaining
Because it's just crying about what people want to talk about
Yeah, yeah it is
because ffs, the conversation is over
I wanted to enjoy the game, talk about the game, but there's like 10 people left to do that with and i'm god damn well tired
This is what's chased me off, me, dr3ad, my few friends that even cared about LE in the first place
This is a mess and spiraling about it isn't changing anything, nor is it helping
Honestly, I do feel that. I've tried a few times in the last week to talk about other things, but nobody really does--even among the people here that complain about the issue most at hand.
Yes. That's the root of my frustration. The community is actually collapsing
I am not a doomer. I don't like beating this already skeletal horse. But this is the most visceral decline I've ever seen in a community I've been a part of and it's rough
Well, it ain't my first rodeo, lol. I have seen games come back from this, but most don't.
And I think if they don't walk back the paid classes thing, it's hard to see how this one does
Idk about collapsing and all. I'd say the community just isnt active and hasnt been for a while
Now what that'll translate to in coming months especially if there's no update in March, thats another thing
They need to push the next season out in Jan or Feb--under promise / over deliver
Heck! Im pretty sure I saw screenshots of other arpg games in this server but not of this game
That goes to show what kind of interest players have in replayability or retention of the game
But God forbid anyone wanna talk about this issue
That's another thing. Other ARPGs aren't doing anything exciting for me right now.
POE2 doesn't exist to me. POE1 is still decent, but heavily depends on season. TLI same way. Most others are offline/single player.
Obviously, not everyone feels that way, but for those that do, LE's competition isn't super stiff atm.
U know time and time again u just amaze me with ur ability to cherry pick arguments š
I say there might be a problem with replayability or end game in THIS game, there might be a problem with player retention and u picked up "how does poe bother me? Well it doesn't"
That's not what I was getting at
I was suggesting that there's a window of opportunity for them to do something
Well u werent getting at the point I was making either
I mean, people are playing other games. What's there to get?
Think of it like this. For ppl to spend money on the game, the game has to be captivating enough for them to stay here for more than 2 weeks. Because if they know they're not gonna be here for more than that time frame, they wont spend money on anything, no matter how pretty it is
I agree with your premise, but not your time window
Just because we see a ton of people are willing to spend on POE and only play the first couple weeks of a season
I've spent thousands of dollars on PoE, haven't played the last two leagues because meh. I'll go back again when I'm feeling in the mood.
But as for the premise, yes--if you do only plan to play a few weeks each season, do you want to buy for a game that only gets 1-2 seasons a year?
LE has nothing that's actually worth spending money on. That's a business strategy issue.
Out of curiosity, would u say u were fairly active when u spent that kinda money?
Of course. I wouldn't buy anything for PoE out of the blue, it would be because I'm actively playing. LE has certainly had a lot of time to course-correct their poor monetization strategy, though.
In terms of content I mean. Was it engaging enough to keep u active?
See thats what Im saying
Let's not forget PoE's origin story. GGG achieved more with PoE using less people and resources. Just because they're big now and the game is much more vast doesn't negate the fact that PoE overcame bigger hurdles than LE has had to.
I've seen the same patterns in TLI as well. It's part of why a good seasonal schedule is important to monetization
This relates back to the earlier debate over perceived value. The other guy was arguing the price tag was the value, but clearly it can't be or the model wouldn't have failed.
Value is what someone is willing to pay
Yup! But i was pointing out that the main focus was always content. Im not gonna pretend that they didn't try and insert monetisation options where they could but content was always there along with it
Totally agree.
And they even had the justification to go along thats it a f2p game
Their model allowed for that though
EHG made a promise that disallowed that
And now people are mad
Right, "what about X or Y or Z" is irrelevant because these either 1) aren't the same customers complaining or 2) entered into a completely different monetary agreement
EHG can't just focus on content when the model relies on the cosmetic MTX being good enough to sell--and they either aren't good enough, too expensive, or both
So they have to either break that promise, or get real creative with other monetization strategies
Because it didn't work
The fact that the state of cosmetics was never revisited or reassessed, like nobody is turning their head and going "wow, our cosmetics suck and maybe we should do something about that" for years is a competence issue, not an "oh well, what can ya do" issue.
Completely
So it's really just negligence IMO and I hope that changes.
I think they were forced to see that
I don't think anyone's complaining at all tbh. I think ppl have just accepted that LE is a decent game in which u can put in 60-80 hours and then move on
It's a great game, if we're honest. I'm 900+ hours. We just need it to survive, lol
It's a redeemable game, but they're under heightened scrutiny now so they have less wiggle room with all the recent loss in good faith.
Great game, bad business model. Important to not confuse/conflate the two.
Also not a perfect game--that's important too
I mean it's a good game regardless of the state it's left in. I still think it's easily worth the price tag for what you get. But now they can't really sell the game to new customers with the "we'll never have paid expansions or paid content ever" thing.
Lots of ongoing, unaddressed bugs still floating around
That said I'd still recommend the game to a new player with the understanding that yeah you might not be able to get as much content as you want out of it if you're expecting permanent free updates.
If they just want to do the Grim Dawn thing, I'd be okay with that--just be honest about it.
I still think it's easily worth the price tag for what you get
Thats the point I was trying to make. This is what I think most players feel like and so once u're done with 'what u get' there's no reason to stick around
And that would have been okay if only it weren't a live service model š
LE doesn't even have a good co-op experience and the only good thing about the live service is Merchant's Guild.
I was indirectly agreeing with you--if you get even a portion of the hours I did for that price, you should be thrilled about it.
Single-player with P2P co-op like Grim Dawn would've been fine IMO and also at least that way the game would also have a thriving mod community.
I wonder if them trying to hold onto the Live Service model is naive at this point
740 people online right now, it's probably not costing them too much in cloud compute. Their live service backend is probably fully scalable with automatic cluster resizing based on concurrent player counts.
Or straight up vain
But how many are buying MTX?
None, of course. But at this point the big expense probably isn't the servers (like, not at this moment) but actual people.
Because yeah, I can't imagine there is any cashflow right now from new customers.
Assuming nothing else changes in the short term, what would a season need to look like to turn things around?
Probably for a lot of people yeah, though for many people even if you aren't a primarily "co-op player", online can still be a pretty important aspect of an ARPG imo.
For one it acts as a shared progression environment which allows you to compare your character to others on even footing giving a sort of relative sense of accomplishment, it also acts as a legitimacy checker (eg. this character was built by a person and not edited into existence), it also has leaderboards if you want to compete (or even if you don't, watching others compete), stronger community ties (eg. more people making and sharing builds or strategies, more people chatting in forums, reddit, discord, etc.), opportunistic co-op (eg. can someone help with this boss, or anyone want to join for prophecy procs), etc.
Also COF group play isn't bad tbh
I wish I could say specifically with any confidence. If I knew, I would gladly give this information to EHG for free lol. Ultimately I think they're going to have to do more than simply meet the bare minimum expectations, obviously. The situation seems to have gone beyond criticisms against the shift in business strategy, the sentiment seems a bit like "breaking a promise to charge more for an unfinished game that's still very much early access in quality"
I think that's a pretty fair characterization--at least from what I hear generally
The wild part to me is that it seems so unnecessary to break the promise--for now, at least
It's not clear they have exhausted all the other potentially viable options
But because people feel betrayed about it, many will deliberately not buy it just out of spite
If they play at all
There's definitely value in having stuff like shared progression and leaderboards, just don't know if the choice for a live service is actually paying off for LE as opposed to the alternative. It's all just "what if" any way and for all we know the GD approach could've failed miserably for LE too. I'd have been okay with it, but yeah I can only speak for myself.
Personally would've loved to have seen a modding scene grow around a game like LE, a more modern game engine that's easier to mod (even the Unity IL2CPP scripting backend that LE uses is fairly easy to mod these days).
GD probably only works because they keep their operating costs extremely low, it's a really small team with no real infrastructure costs
idk if LE is compatible with that model without some major changes
Yeah, the issue is that modding precludes MTX, so something would need to be wildly different with the overall model
I know the cost of infrastructure, especially cloud infrastructure. So I can somewhat confidently say LE is losing lots of money on infra during new seasons relative to revenue being generated.
I also doubt that Krafton would be interested in going that route considering their investment
that ship probably sailed
Yeah GD sustained in just selling the base game and content DLCs for years, and their model is already incompatible with LE's promise too because, well, content DLCs.
EHG made a bad promise in good faith and to a large extent they're being held accountable to those words and I find it difficult to blame customers for being upset about it.
I don't know EHG finances but I would think the infrastructure costs during new seasons is probably not that large relative to wages which are paid all year
Oh yeah I agree wages are and continue to be the biggest expense.
My hope is that Krafton doesn't try to rock the boat between now and the next couple of seasons.
I really hope Krafton gives EHG the chance to hire and put the work in before pulling any plugs.
Despite the blunders, I don't think this is an irredeemable situation at all.
On a certain level, they are still (partially) trying to keep it. I remember not having a problem with paying for expansions for GD, Diablo, BL2, etc, so I might not with LE--but I also understand that on their side it might be too much hassle to try to manage player segments that have none/some/all of the available gameplay DLC, so optional paid classes actually looks like the lesser of two evils.
Between the two, general content DLC would feel way less optional than extra classes
Yeah, it's hard for me to be angry at EHG for the whole thing because I actually do agree that it's naive to actually believe that promise, it was just infeasible for a live service that seemingly had no evidence of a sound monetization strategy in place. I could still tell they genuinely meant to keep that promise, and that's ultimately what really mattered to me so I hate to see them getting crucified by their own naivety and innocence as a game dev.
But also yeah I get people being upset.
That's my general feeling as well, except that I think they still have other options available before needing to push the big red button.
Most consumers seem to only care about the end product any way. Release something good and there's a lot that most players are willing to overlook or forget.
All of this outrage wouldn't have been as pronounced as it was if the people who were upset (which was most players, to be clear) actually thought LE was a great value for the money they spent.
I think for the general game, they do. But I don't think they feel that way about the stuff to pay extra for.
Yeah, that's an important distinction to clarify. I mean the perceived value of what they paid and what they're being asked to pay for. To be clear most players seem to agree that what they're being asked to pay for belongs in the base game considering (for example) the campaign is still unfinished.
To be honest, I don't know why the unfinished campaign is brought up as much as it is, considering how often people want ways to make campaign even shorter, and avoid actually playing through it
Basically actually finish the game, fix all of the longstanding bugs and make it actually feel like a polished, fully released 1.0 game before asking for more money.
Yeah, speaking for myself, don't care about campaign
It's the perception of the unfinished game that people latch on to.
Obviously still (after all these years) only having a single endgame system doesn't help with that perception either.
So it seems like the end game is a higher priority than the campaign, no?
I did at times feel like campaign is a tad bit too long for base game only but on the other hand, its the end game grind that follows the campaign is something I dont find enjoyable
If we're itemizing, then yeah 100%
Would 100% take an Adventure Mode from D3 over LE's campaign
I'd go for that. Wouldn't mind skipping the campaign and jumping straight into monos for leveling in a new season or something if that was made possible somehow.
But only because I dislike the campaign, not because I particularly like monos (I do, just not all the time)
you basically can though
"Basically" can and "actually" can are different--especially on a fresh season start when you aren't given any keys yet
And still stuck doing some of it because they foolishly tied skill points to it
And idol slots
you only really need to go to like act 5 then you go straight into monos
its like 2 hours at the start of a season then you are in end game, once you get keys do your dungeon skips for passive / idol, and temp sanctum for act 9 + faction, with the dungeon skip those are like 2-3 minutes tops
it's pretty close to nothing
It's a lot of hassle, and on a fresh start with no gear or anything, it's not that fast for me
Going into monos underleveled with no gear is no fun
I mean even call it 4 hours at the start of a season, then subsequent characters have really powerful tools for progressing faster
Even 4 hours is an exaggeration. Start is always a slow process for me.
its pretty generous compared to games like PoE
And I don't know any friends who do it that fast either
People make the same bloated arguments in POE as well--"Only takes like 4 hours" or w/e, but campaign is dull, grindy, and overly long
how long DOES it take?
Depends on the character
On a build I know well,not so long. I like to try stuff I haven't done on fresh starts, but often end up regretting it for exactly this reason.
try doing it in poe
I'm obviously biased but surely some amount of progression before "end game" begins is reasonable, no?
I do and it sucks, lol
Why?
yep le is casual mode compared to that. thats not a bad thing
What is the alternative, you begin monos at level 1?
It's just the devs experience Sunk Cost fallacy
bro its like 4 hours to mono in le compared to like 18 hours to maps in poe2
POE2 doesn't exist to me
like what
Talking about the good POE
i remember doing monos on smite paladin at lvl 24
With gear, ya
no
just healing hands smite paladin
if you're complaning about making an alt in le where they actually have tech to get your alt leveled, you need to play like minesweeper or something
I'm talking about not wanting to do the campaign
Live Service games in particular don't need them
The thing about LE is that the first time you do campaign it takes a long time, you don't know what you are doing, this is the "campaign experience". Then as you gain experience it gets significantly quicker, and there are tools to make it even quicker. End game "unlocks" at level 15 or whatever you are when you get to End of Time.
Unlike PoE where you still need to go through the full campaign and get all the passives / stats specifically, LE has alternative routes and has more passive rewards opportunities than the maximum meaning you don't need to do them all.
I am a pretty bad leveler compared to people who actually practice it and it's still around 2 hours to end game for me with passives and whatnot. Empowered monos in well under 8 hours with some gear set up, faction unlocked, etc.
One improvement I would love to see is passive / idols as rewards for completing timelines to completely remove the need for campaign quests, and maybe some better indicators to campaign shortcuts to reduce the need to memorize stuff.
I don't consider the first time you enter EOT "endgame"
A couple hours to reach that, sure
No dude, I'm like level 50 actually doing monos in 2 hours
entering EOT isn't end game for sure, I said that's when it "unlocks"
if its an alt you can probably just start doing it
Yeah, that depends on the build
sure thats fair, a lot of skills just suck for leveling
but you can also mastery respec now, and skill respec is fairly easy, changing gear early on is fairly easy, etc.
But that's what I was talking about earlier--punished for trying new builds, forced into these "leveling" builds just because campaign is an unnecessary/arbitrary chore
even if you could just start doing monos immediately it would be the same problem
some builds require certain items to get started, some builds lack base damage so they don't work until you get some on gear, some skills need certain passives you don't get until level 50+, some skills need full skill bar unlock, or 20+ nodes allocated etc.
if anything it sounds more like a complaint about balance
No, I just don't like being forced to do the extra quests and stuff
that I agree with lmao
I just want to start a character, start leveling, not worry about that other stuff
So you wouldn't mind campaign if you could just go from zone to zone without talking to NPCs or getting quest items or whatever
Not have to go out of my way for extra passives or idol slots, or anything else
The problem with campaign is that it is useless progression
Once you're ready for monos, you don't want to think about campaign anymore
I don't want to think about it at all
Hence why D3's Adventure Mode was so brilliant
yeah that's why I said it would be nice if timeline completions granted idol and passives
then you don't need to worry if you missed stuff earlier
Yeah
Good morning travelers
morning
I wish it was morning for me!
Good morning ā
Good morning!
morning....
o/
Hello my favorite ARPG fellas
i dont enter the game. server error.... any guys in game? or only me?
Are you using any sort of VPN connection, by any chance?
And what's your region/server?
i dont use vpn or any. i did repair files again same....
What's your region/server?
What's the error code/message?
lost Connection - when entering end of time
i have internet already.. im online:)
i tryed diablo 3 poe and other games and working so good
just LE lost connection
any DEV here?
you lost connection the game server.
lol i changed region eu to US
its working
EU servers faill
Might want to send a bug report via F8.
With Crash/Disconnect as the report category.
What is the different of block mitigation and block efectiveness? The describtion on both say "the percentage by which damage is reduced when you block a hit" on both
Do you have an exemple with both wording in game?
You can se'd screenshot in #āāask-the-community


are u live in game now?
look at this guy living way off in the future like he didn't say good morning at 12am
timezones are a thing
Could you imagine them not being a thing? Everyone was just on the exact same time... would be wild.
yeah everyone knows the sun gets eaten by the ocean every night and spit back up on the other side of the sky in the morning
Everyone knows the Earth is just God's coin, flipping eternally in the void.


it'd be so much easier to communicate.
if everyone just used gmc time or w/e
like sure my day might start at 1am...but the actual time on the clock doesnt really matter
long as the sun is up
Very much so.
Happy friday
nub from the future š Happy Thursday and Friday depending... š
oh wait
right it's not friday yet

Turns out that messed up sleep schedule & stuff messes up your sense of time
Yeah but would kinda suck for when you travel and have to learn that 1 am is now lunch time
Kinda like how December is in summer for some
Yeah
And if you wanted to plan stuff with people from other places you'd still need to think "Okay so 1am is... it's in the middle of the night for them while it's midday for me so probably can't do that"
wow nub.. you didn't take that sleep..it took you haha
š¤·āāļø if hungry, eat. simple
It sure did
Do a reminder happen on threads in #suggestions if threads get updates?
I don't see anything here
What do you mean by that? Which threads?
that's still pretty much how it is already lol. having friends globally is pretty normal nowadays
Could you elaborate on this a little bit more for me, please?
ok so no reminders
sent the link by modmail
The art team of EHG will know what I mean by these projects because I'm sure these are jobs they're doing
Aah. Okie~ Thank yoooou
Thank you, messenger Van
o/
As usual, waiting meet the team come back
But I'm trapped in snow and meet the team is in a house 1000km away š¤

The epoch is lost, it's the only device can help me reduce the distance. Wick is the only man know where lost epoch is.
So still no rest for the Wicked, huh...
:
š„“

CHOO CHOO
"Again" implies I ever stopped doing it in the first place.
just add a campaign skip and ill pay for dlcs
#suggestions I guess
Yes I think Van is right at this time
I want to know Kwan's story so much
When can I meet with Kwan?
Ross and Holly's story is still on the way too
If you can. Van's story is welcomed
... Single member per month is pretty slow. I want double stories.
Kirra wants it all!

hard to give orders...
No idea when Wick can do interviews with everyone in EHG
I think I'm 30 or older in that time
Flowers are dead in that time too
maybe members be interviewed just half of them in that time
Yo when ram gonna go down smh I want 64gigs grrr. Need to upgrade comp
Im finally going to get screen wide 4k reso on a third monitor for last epog




FINALLY 38.006 corruption yay
man. only 03/26 next cycle
so?


Noticing the game's pretty quiet, is it because people are waiting on the next season to drop to hop back in?
Alright, let's see if I'm allowed to play LE today, or if it's going to keep crashing.
No, it's because of some drama that EHG foolishly dropped right before going on holiday
Remain 212000 members are here 
Oh right, the dlc problem, got it. Thanks
It's kinda both, the DLC issue and the long time until the next season.
Pretty normal to have a non-existing playerbase during off season periods.
Yep same in the other arpgs. in the beginning they had long wait times too until years after release then it was smooth as š§
The ridiculous thing is both of GGG and EHG just left art team can be isolated from the gameplay chaos. Nothing from their art teams can be complaint but gameplay... Sigh
Poe one season 3 to season 4 was 5 month wait time for example, totally normal
Yeah ehg art is top tier quality in my opinion. They can take art you think of in your brain and make it exact reality
š¤ ? That's basic requirement for them
No, it's just common
Well, for poe, diablo4, and le that is. I dont like paid expansions in video games personally. I like poe and le style updates.
Ofc it's preference, many options now. Got 5 major arpgs to play lol
I dislike anything paid after I paid for the game
Yeah, unfortunately that isn't how Live Service ARPGs are modeled. EHG tried, but it failed.
I just hope we don't have release rogue or d4 paid expansion classes over again.
They already tend to release things strong may be double so with monetary incentive
I mean, you can do the same thing for a right reason and a wrong reason.
You release a paid class that is strong:
- It's because they want to push sales
- It's because people would feel ripped off if it wasn't
Take your pick.
I will say this about it:
When I bought the Necro for D3, I wasn't evaluating it as a comparison to the other classes or their relative power. I was interested in the various builds it had available and if those felt fun. I might have noticed the power issue if it was severely lacking, but I didn't notice because it seemed fine. Was it OP? I have no idea. Was it weak? Nope.
It was fun, though.
D3's only competitive aspect is time based leaderboards, LE has a competitive player-based market aspect to it that makes glaring gaps in build strength more obvious (faster/more consistent farm = more money)
If they cared about that so much, Sentinel would be getting lots of nerfs, lol
I know, I think it should. Barring maybe FG because it isn't much of an outlier outside of EHP.
Falconer also needs substantial nerfing still, they can still take down Uber Abby on shoe string gear after barely 10 hours of the season being out.
morning š„±
I'd rather they not, tbh--I'm just saying that a class doesn't need to be OP. It just can't be weak.
I don't like balance being an absokute shitshow, in any game I play.
I criticize huge outliers in everything, because I enjoy having at least relatively equal options to pick from.
I don't mind the outliers when they are positive. It is when they are unsufficient that they bother me.
D2 being a great example: Until you start getting high runes and can assemble certain runewords, there aren't that many builds that are Hell-viable at a comfortable pace. Given how rare those runes are, I always saw this as the most glaring flaw in that game's balance. The solutions are either to reduce the rarity of some of those runes, or up the base power of many of the builds that otherwise depend on them. Some of it is just that immunities were always a bad design decision, so undoing that could have solved a lot by itself.
It's not, but it has bad balance
Matter of opinion. To me, it's just not good. Every aspect of it is littered with flaws and the only real excuse for it is "it was 2000 so they didn't have much to iterate on"
Nah, I still enjoy it these days. It isn't just nostalgia. It offers some things that not many games in the genre does, so I still see appeal in it.
I disagree, but whatever
That's fine. My point was just that it has a lot of under-served builds because immunities destroy the balance that might otherwise exist, so the only way to make them viable is to overcompensate with high runewords.
Since LE doesn't have immunities, it doesn't have that issue. Balance isn't exactly "simple," but the nobs, levers, and pulleys available to tweak it are easier to understand and more numerous to access.
If a class build is underperforming, it shouldn't be hard to fix it.
I would even say it's okay to overbuff, then dial back if needed
I would say D2 was good for its time but has aged very poorly compared to the modern ARPG landscape
ProjectD2 has been pretty fun to jump in occasionally
I was genuinely surprised they elected to keep immunities and give us half-baked Sunders instead.
yeah that was certainly a choice
but to the point of nerf/buff, nerfs are extremely important in maintaining a healthy balance. if you take the route of exclusively buffing the under-performers, then you end up with the absurd scaling that D3 had
At minimum I would have removed Phys immunes. Preferably all, but at least that.
That's only because the buffing was absurd
And I'm not saying never nerf stuff, but it should be done cautiously, and reluctantly
Otherwise you end up with the problem so many other games do (like POE), where you "balance" all the fun out of the game.
I think most gamers are manbabies when it comes to nerfs
That is a hilarious take
yeah, I disagree with that
And my cue that this is a worthless discussion
Just suck it up and get nerfed, dweeb
nerfs always feel worse than buffs but they're incredibly important in keeping things level
Nerf only feels worse because you have tasted sin
And blocked
You are addicted to high numbers
Block me all you want, you know that God is judging your fallen theorycrafts
For egregious outliers, sure. Not much in LE strikes me that way though.
That does mean not nothing
honestly anything that easily flies past 1000c I would consider an outlier. not just things that can get there and beyond eventually, but the things that can sneeze and be there
or anything that can delete uberoth in a few seconds without a ton of investment. BearQuake is a good example of that
I mean, 1000c is an arbitrary metric, and any number will be, but if the devs say they want to choose a target number as the point of reference for balance, I'm okay with that
anything in corruption would be since it scales infinitely
If the standard is "you should have reasonably good gear to reach x# corruption," and they are consistent about it, that would be fair enough
like for my random jank builds, I set Normal Abby and 500c as my success metric
yeah i agree
The issue I often have with game devs who are nerf-happy is that there is no standard. It's often "vibes" or knee-jerk to some fotm thing. I hate that approach.
See POE again
i think that's mostly because they don't publicly put forward what their metrics are
I don't believe they have any
just "This is an outlier and needs something done"
I think it's driven by player usage, not player progress in relation to effort
So if you look up some stuff on poe.ninja, there's a good chance the most popular stuff sees nerfs in the next season or two
It doesn't always happen, but I would feel safe betting on it
The game used to have a lot more viability during progression--now you pretty much need to pre-assemble all the pieces for certain things to work right, or they just aren't strong enough
It feels gross to play that way
The big shift toward this issue happened when they deliberately pulled power out of the skill gems to try to focus more on item scaling--in a game with horrendous RNG š¤®
And it's now one of the most imbalanced messes of any ARPG
Not in any fun way either
im doing level 100 at 100 corruption...what do i need to do to get higher corruption?
reset the timeline with a shade of orobyss
go far out in the web, you'll eventually see a node that will reset it and add corruption
just keep doing that to keep climbing corruption
You may want to look at a timeline that has an item you want to target for farming and focus on doing it there as well
thanks
ive complete 100 levle quest (900 stability) i see that mentions orobyss...is that waht you mean by reset timeline with orobyss?
ssorry if iasking dumb questions....ive hit 91....farthest ive ever gotten n the game
never did levle 100/100 corrupton till now
Despite a lot of hours in the game, I seldom take characters very far into corruption, personally. That's just not the interesting part of the game for me. I have way more fun just exploring various builds in general.
Being stuck on a build for so long is kinda boring in a way, I feel exactly the same way.
When it comes to LE I'm the same way, it's pretty easy to get a build going compared to PoE and grinding corruption is boring
This is what makes PoE2 campaign feel so bad imo, the rng of getting a good weapon upgrade makes or breaks how your experience feels.
LE's leveling uniques are also way more enabling than POE's
Yep! Especially on a second character
Some of the most satisfying gameplay I have is leveling a new character twinked out the wazoo.
Lol
I think balance wise 1k and Uber Aberroth clear times are decent starting points
I'm more in the "buff the rest" camp, but there likely are some outliers that should be nerfed
yk, good old gaussian curve
Use either. Use both. Just use a standard. š
Yeah, and I think I like when balance accidents are broken beyond belief builds rather than buffed build being still unplayable
I'm not sure what you mean
I prefer when buffed builds are overpowered, than underpowered
I mean, it is fun to play OP stuff sometimes, but that's usually the stuff people cry to get nerfed. I just want maximum variety and viability among builds.
idc if some things are OP, it's only when something is like 100x stronger than everything else or when a build requires no effort to get a lot of power when other builds need lots of gear. I think it's fine for builds to be powerful once you've gotten god tier gear.


Hello there Van
Happy Friday to you too
And I'm good. a bit annoyed at PoE2 but you know how it is
Hope you're having a nice day so far
So far so good...and yeah PoE2 can be PoE2 I get it hahaha



Why won't it just show me which blessings come from which monolith timeline, it's just irritating being forced to use a website to try and work out where things come from to know which ones I want to farm. Especially when they are RNG from completing them too. It's not like you can just do them all once and know after that. You still have to google them for some reason...
u can see in end of time. just click Npc ...
no you cant
u can
He doesn't show you undiscovered ones is exactly my point I am looking at him right now
you need to refarm the monlith until it reveals them all by having received them all
undiscovered yea just play and discover then.
god you are annoying
kill the harbingers
This is something I'd 100% say throw in our #suggestions area!
Cannot promise it is something that is going to happen but putting it there allows us to take it and put this infront of the team
It's just frustrating, as I really need to focus ones that benefit me greatly first to push harder to farm better gear to get stronger but I get these useless ones constantly even just getting rid of the annoying quest spam on the side of the screen first for every monlith lol
And I remember how mandatory I considered the crit avoidance one from the dragon but not sure that one even exists anymore but I've gone armour and crit reduction instead this time anyway
I think crit avoidance was reworked to include dodge as the affix. So itās crit avoidance and dodge rating. It still exists as a blessing as well.
Honestly wish they'd rework it so the value is what you farm for by clearing them repeatedly, but it lets you choose whichever bonus you want from a complete list.
Among the eligible ones for that timeline, that is
yeah that is a kind of cool idea just letting us pick from all but increase the amplitude of the bonus by refarming it to get it higher, I like that idea a lot lol
š¤
You already know what I'm going to suggest 
Especially if these are neat ideas too
Hiya Van.
Question for you, btw: what kind of music do you prefer?
I mean, genres, styles, whatever.
That's really hard because I listen to a wide variety
Could I drop a link for you? Just to share the mood. š
That or a title and artist... you know just in case I want to track down more songs
Wondering if it's something I've heard before or not š
suggestions just deletes my suggestions for some reason even if I try to type them nicely and I can't be bothered trying to type them again, that's definitely the 2nd one I had deleted now lol.
Im gonna throw a suggestion for ur suggestion. Ask chatgpt to write a suggestion with your idea and copy paste it here š
Yeah the format bot is a pain
It's very selective of the format when inputting. What do you have? mind copy/pasta real quick? The fields do have a minimum requirement
Title:
Suggestion:
Should suggest they remove the format bot š
I dare you to make that a suggestion 
In fact, that channel should probably just be threaded so there's also a place to discuss them
Yeah that would be a bad idea
I'll say this, we are currently discussing these threads so they might change slightly
Explain
I've said this over and over and i'll say it again. Very few ppl speak up about the state of the game as it is about what they want/need
Number of people has nothing to do with organizing the ones that do come through
See this! I didnt even finish what I was saying and u jumped in with selective thoughts
You didn't say you weren't finished. It wasn't selective.
I responded to what you said
You just like to be contrarian though
Seldom make good points
Now imagine someone who'll come here with a suggestion and ppl jump in on shutting the person down with the excuse of "discussion". They just wont bother speaking up ever again to avoid the crazies
And now trying to sling an ad hominem to hide behind it
Those discussions would actually help to flesh out the merits of a suggestion
People shouldn't be discouraged by that
Now folks, I enjoy discussions regarding things but just remain to keep it chill. The purpose of these threads is to have a place where your feedback can be shared without the fear of having others react to it. One thing is for sure, not everyone plays LE the same way so it is only natural to expect various perspectives. It's on us to take what we have, organize it and present it to the team.
By react I mean, turning it into a back and forth. You can react to things via emoji in the threads now
But that would be considered as "flippant and dismissive"
Now trying to take a quote out of context to put words in my mouth. Gfys
thats enough
What it comes down to is this: If you have any sort of feedback or suggestions, place them in either #feedback & #suggestions. The team will see it.
At this point, the conversation has come to an end.
It actually used to be in thread format but because of discord thread limitations it wasn't sustainable
I remember that and given that we are off season it might even work currently
Changing something like that every few months is also not sustainable considering they're scraping the channel to compile all the posts
Imo having it be a normal channel like it is currently is optimal but instead of just deleting the wrongfully formatted posts it could delete them and then send a copy back as a private message so you can copy it and reformat to repost. Not sure if or how that'd be doable with bots though, I don't know much about discord bots personally.
This should be enforced using Discord modals w/ a bot command for submission. That way people don't have to discover they didn't fit the format after the bot has already deleted what they wrote. It's not a great UX. API Docs: https://discord.com/developers/docs/components/using-modal-components
Thanks for sharing this. Yeah, like I said we're discussing some things with the current threads to ensure it less of a headache, if possible š
I'd also be happy to write a quick bot for it if EHG can host it. I'm a software engineer by trade and have written a few discord bots before
Thank you for that offer, kidpid! Means alot. Will def keep that noted š
If you get Experimental Armor applies to Damage over Time from exiled mage dropped gloves, can you transfer it onto unique gloves using, was it the cool snake dungeon machine with legendary potential? Do experimental affixes from items work in that machine?
Yes
Thanks!
As long as there's exalted mod on the gloves
Good morning all!
Can the experimental affixes be exalted themselves? I haven't been paying too much attention to that yet, but you are saying it needs one exalted to use that machine at all are you? I guess I want the best I can get anyway since its probably going to do the wrong ones lol
Good morning!
Gm Wick
Yes, they can drop as exalted affix
exalted is just tier 6 or 7 after all
Goood morning, Wick!
How are you all today?
Peachy! You? Got anything cooking? š
Yeah actually. I'm planning a holiday party for tomorrow and i turned my house into an escape room.
So what happens if someone can't escape? Will they just be stuck there?
haha obviously not.
Oh dang. That would've been an entertaining story to hear. 
Its not about actually being trapped, it's about the implication
Reminds me of a movie called "Dave made a Maze"
is that the cardboard box one?
Yes, it is
That was really good I remember it lol
It was a fun watch lol
I'll have to watch it.
Buying poe supporter packs to buy new cool mtxes š then i will play LE for a moment to progress my hc char then smash poe all night with wife until morning.
I am excited for new season MTXes
and imagine If we had druid mtxs...
spriggan, swarmblade, werebear... š«¦
jealous of lich's death reaper skin...

I'm excited for the rogue changes, though I'm bummed it won't be until march
Eagle Wing 1h axe feels like it doesn't drop properly to me or something. I also remember feeling this way when I played last time lol
So I guess we aren't getting any mid season event or a reset?
high possibility for events
but we don't know when
can anyone help me locate the last epoch folder to delete the cosmetic stuff? im in local app but dont see last epoch
do you mean mtx?
check first pinned message, this is regarding a solution for those whose cosmetics are getting resetted upon logging out
kk found
here? they will be like poor 2011 power rangers with metal bends like plastic and 2$ temu fur xd
i wish they employee someone who know basic of art to make better skins and bone/body proportions to do actual skins and not the mutated hurted mtx'es like wolf hat = flat york with no shape like dried apple .
All good then?
had to enable hidden folders on my file explorer to show appdata/local, also accessed via terminal
will confirm if my cosmetics are staying on after logging out
whats with the mtx issue now? it's something new?
not a groundbreaking issue but a huge nuisance, apperance gear resets after logging out
Van, the announcement mean EHG's sea stable will be cut because all staff is on holiday?
EHG's stable = EHG's members online here.
deleting the two files on the local low resolved the cosmetic issue, thank you. Can you also pin my message regarding hidden folders to help those having trouble locating their localapp folders
I'd imagine EHG fellas would pop in from time to time while on holiday

Good to hear. It's currently pinned via Muffin but we will keep an eye out~
There will be members online throughout holidays as well as folks checking in so that won't give any of you an excuse to act up 
We usually do. We may be off, but we still check in from time to time.

got any fancy foods your making for the holidays Mr Wick?
sup lads
me and my friend are considering buying last epoch and we have classes in mind we want to play
but we wont get it if they are payed,
payed classes as i just read the recent reviews
is void knight and spell blade payed classes?
Nope, there are no paid classes right now.
I'll be completely up front with you. I think the Steam reviews are justified based on the promises the dev made to those players at the time. But if you're buying the game for what it is right now then I will just say I think the game is 100% worth the $28 (discount) price tag. There are no paid classes yet, those are coming much later.
It's a good ARPG, absolutely.
I do wish every single one of you have an amazing holiday, though. This community has been pretty awesome since joining EHG. Give yourselves a pat on the back and an extra sweet treat this weekend. 
no u

yeah ever since the whole thing blew up no one really gave a significant update since then
every other game is giving out updates, except u guys youre promising a million things and delivering nothing
youre going to have to work overtime, like a slave, or youre not going to make it. grim dawn is going to beat u with new expansion. poe2 i dont even to mention, and even the horrible d4 is stepping up their gayme
you gave this cute roadmap, but when you deliver is a story of its own
The frustration is understandable, but things take time.
If you're going to compare it to other games, they also postponed and underdelivered on promises. The point is, it's really difficult to release a good product, and even more difficult to set the right expectations and deadlines.
if d4 is stepping up their game, you know you have to step up yours, seriously. because d4 is the lowest of the low, and their now beating u
there is no excuse
now listen to me, ive been in the industry very long
drop the paid class crap and apply the grim dawn d2r model of selling expansions
although its not even just that, every industry does, and if youre trying to be special youre failing
even one of the long standing models guild wars 2 is doing it. and theyre one of the biggest names around
Then you also know this thing called Crunch time is very real and ideally is avoided altogether. You can't just flip a switch and produce a product and magically meet your deadlines and roadmaps; it's difficult.
Hello and welcome, Erane.
While we can understand the frustration, the team is hard at work at not only gathering feedback but also remaining transparent.
While we appreciate the feedback, we invite you to also provide it in the #feedback thread so we can pass it to the team. Providing constructive feedback and suggestions will always be accepted. This will only help aid us in moving forward. If you have any suggestions, please drop them in #suggestions. Be sure to use the proper format when doing so.
With everyone's help, some patience & understanding, we can aim to make sure Last Epoch the experience we want to offer and worth your time. There is also a survey in regards to Community Engagement that I would like to share if you've not seen it already. It can be found here: https://forum.lastepoch.com/t/eleventh-hour-games-community-engagement. By providing more engagement to you, we hope to also provide more ways to voice what you want us to bring to you in 2026 and beyond. You'll have until the 23rd to vote so don't delay!
In the meantime, feel free to stay up to date with the latest by following the #news channel as well as keeping an eye on our official forums. Remember to abide by the [rules found here.](#rules message)
They did, by giving us a proper roadmap.
Also nothing is here to beat anything. If the game supplies content - we will provide attendance. Nobody is forcing me to pick one ARPG at a time
I gotta admit, the ARPG landscape has been extremely competitive the past couple years. Words are easy, but I understand EHG is in a very difficult position.
for now last epoch is just a class fantasy made proper, but nothing more. if i wanted sometihng more i'd go to grim dawn, poe or even d4 (yes d4 has more to offer right now to your shame)
The sudden explosion of the ARPG market has been a wild ride.
D4 still has a higher upfront price than LE, even when D4 does their 50% discounts.
The deal is always binary in my books. I don't believe in sensationalizing and categorizing the situation into neat brackets. If game good and fun and content is fresh = i play
That said, D4 is also more polished.
i despise d4, and im not joking. but somehow it has more to offer right now than your pipe dream.
d2r remodded is the best arpg right now
go look it up
The reason different ARPGs can coexist, is that they offer different experiences for different players
I'm sure it's great, but nobody actually plays it.
I would vote to not force each one I play to turn into the one i like the most
I like them very different, very much
Wait, i just realized something....
man, i almost fell for it again
If nobody was playing anything people wouldn't talk about them. That's not really any kind of rebuttal
D4 is absolutely being played by thousands of people, myself included.
Not D4, D2R Remodded.
Same difference
D2R Remodded isn't even in the same playerbase league as LE
It's basically a non-existent product.
So it has no actual relevance to LE's success.
Hell, it's D2R, why would anyone expect "player numbers lmao"
i hate blizzard with a pashion, and D4 is the rot to my soul, and yet somehow it delivers more than LE, thats why im warning you
You're also sort of coming off as indignant for no reason.
I get that D2R Remodded is great and all, but it contributes nothing to the wider discussion of ARPGs.
And in particular it contributes nothing to LE's situation.
D2r is not median xl, it has miles to go before it reaches that apex
Nothing is going to "contribute" outside of EHG's personal effort. That's not the point
I'm pretty sure it was just used as an example of a solid baseline to look at
If you're going to compare ARPGs to LE, stick to actual competitors IMO.
the problem is that it's also not a live service game which confounds that comparison inherently
LE isn't losing players to D2R Remodded.
beyond my criticism, i love the skill system like everyone else does, but it should not end there
Well it will if they don't happen to deliver any other engaging parts. But that remains to be seen
There are meaningful non-live service vs live service comparisons in the ARPG market. The big ones are Grim Dawn and Titan Quest 2. Those games do actually compete with live service games like LE, D4, PoE.
No, actually, there aren't.
And I only say that because the confounding part is the players' collective expectations
and wtf is a paradox class? the poe classless garbage where you have to insert skill gems? can someone explain to me what the paradox class system entails?
The problem with the single-player/live service comparison is that people expect a different level of engagement from the developers from the onset.
I can say with some confidence that LE will lose active players to Fangs of Asterkarn when it releases.
It's a meaningful comparison.
offline ARPGs are under no such pressures, and they aren't obligated to make decisions deliberately for the sake of retention. Live services are.
The content therein has to bend around those pressures as a result, so the comparison eventually falls flat enough to be pointless. If you strip the live service context from the game, then many things between them just stop making sense and it collapses.
The only thing that matters in these comparisons is the overlapping playerbases, IMO.
We'll probably play it as well! We're fine with sharing - no matter what you chose to play, you're still welcome back š
Grim Dawn and LE do absolutely share overlapping playerbases.
Despite being offline vs online.
Right on! Let's hope it's good
You're not wrong. But people often forget the need for different approaches because of that fact.
The point a live service game decision comes from is very different from many, if not all, other version of even the same genre.
already elder scrolls online player are complaining that classless systems dont work in rpgs, and ESO is now dying due to the melting pot of classness system (because my response was too edgy i had to use different wording)
go look it up, its not working
Is it not working? or is it not to everyone's taste and will be shifting things around?
Frankly the class rails never belonged in the game in the first place being what it is.
The problem is a deeper balance issue than just lifting the iron curtain
elders scrolls online is now losing a massive playerbase because of loss of class identity, there's a word i cant use right now right.
So, what was this discussion about?