#Battlegroup 7 - Ultra: Comms

2490 messages · Page 3 of 3 (latest)

maiden helm
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iirc disembarking is free

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its embarking that isnt

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u should be in the reactor zone if not very close

sly wedge
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if disembarking is free it should be guaranteed that i get to the reactor

maiden helm
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yes

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it is up to shack if he changes it tho

sly wedge
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ok

i know i am going a bit off the plan but rushing propably makes my next 2 orders more simple (dig in while engi do their thing) so i will take that (going camping for the first week so i will only submit really quick and basic orders)

maiden helm
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@bronze remnant next orders include the Light Laser cannon that the mech comes with

lofty shale
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Yes

bright notch
stone kettle
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midrounds for path

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they found an ICBM

drowsy drum
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What's ICBM? (I assume that the BM means Ballistic Missile, following the mid-rounds, but what does the IC mean?)

loud hornet
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Intercontinental

drowsy drum
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BTW, it turns out that the main lift won't work without power. I guess we will reroute the reactor teams to go from the outside/main floor instead?

bright notch
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Lovely

fading wagon
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hmmmm

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why do i feel like we would need to start the reactors on full power and then the droids will wake up and declare us threats

drowsy drum
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Sounds like an interesting development that a game master would do.

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Although, I'll bet there is another trick to it that will make them less predictable.

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Maybe after the power is back on, we will have to race to the control room to deactivate them or something.

bright notch
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Sounds like we pop the bots and then turn on the power

bright notch
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I just want to shoot something

severe basin
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I think us VTOLs will be picking up your engis and inf escorts and rushing them to breach the reactors. Then our Control Room team will have a straight shot once the power's on

narrow salmon
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Hey, sorry for not putting my order, got last minute emergency. From what i see Path will unload first, then us right?

bright notch
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Orders have already closed, just be sure to put in orders for the next turn

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Or you will be marked MIA for the rest of the campaign

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I'd rather that not happen to anyone

narrow salmon
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Any losses on our BG?

bright notch
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We had 3 MIA last turn

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You, sir knight, and will-ing

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You and sir knight have popped back up, so yall will probably be able to stay, as long as you submit orders before the next deadline, whenever that comes up

narrow salmon
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And if i get this correctly only tac coms have access to maps?

bright notch
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Everyone has access to maps, the tac-coms just use them to condense and submit battlegroup orders

narrow salmon
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ahh okay. Just an idea of having ICBM at disposal is kinda scary

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Like identify bots HQ and it goes boom

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But now we have little conundrum on our hands

Do we stay on the asteroid to protect the missile until appropriate time to launch?

bright notch
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Someone should

flat vapor
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i would say wait for our actions outcome

stone kettle
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I believe path is

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but idk

severe basin
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We (Pathfinder) definitely will, but we're also a bit small with very little anti-armor capability beyond massed fire

bright notch
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Not much better on our end

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Our MBT's are our anti armor

severe basin
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2 MBTs is nothing to sneeze at. And doubling our infantry and vehicle count means double the massed fire. Even on a small station we'd be stretched a bit thin to garrison everything that needs protection

loud hornet
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Honestly I’m more than willing to say to help Pathfinders, besides you never know what might happen on that asteroid

stone kettle
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bgs cant split up

bright notch
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Yeah we have to stick to our own units

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We either both stay, both go, or one goes and one stays

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I personally think we can afford to wait a little

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The ICBM can hit literally anything in-system

drowsy drum
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I'll say that we should secure the post before worrying about what to do with the missile, as we will have more info by then. (And we plan to stick around until the post is secured anyway, right?)

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Looking at the current state though, it seems like Elim City is secured for now, and we don't know yet of any other major bot activity, so I think we should be clear to stay.

narrow cipher
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Part of me wants to suggest 'decommissioning' the security bots before they come online. But we def. need our engineers to start working on getting access to the sensor array and power..... though, we still have 23ish hours before the end of midrounds and orders open back up....

bright notch
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It'd be kinda funny if we could somehow take control of the security droids

narrow cipher
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I have a suspicion that we wont be able to access the control system until after they come online. And i'd rather not have bots shoot my medics....

bright notch
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They'll be fine, the holes make them more aerodynamic

narrow cipher
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I think Sean would disagree.

maiden helm
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U know i said idc what we do as long as the bg knows what they want to do, but imo i would like to believe it would be better to destroy the turrets

sly wedge
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are the next orders due in ~40h?

narrow cipher
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yes. I think.

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Yes. Next Orders due in 39.5ish hours. Orders will open in aprox 15.5 hours when the maps are posted by Shack in the Campaign Briefing Room.

sly wedge
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do we know if the reactors are accesible from the "main" floor?

narrow cipher
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By the looks of it, poss Reactor 1 to the north? Looks to be attached, not sure if it is accessible.

drowsy drum
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Unless we could drill our way to the 2nd floor or something, we don't have any other way to reach the reactors.

slim shoal
shut saffron
narrow salmon
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Unless they get activated upon touching, presuming on standby

shut saffron
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then we build cargo crates around them

narrow salmon
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Well so far so good, based on updates

warm flame
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Us in general? we're just getting started

fading wagon
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I feel we are too many on that rock

flat vapor
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well seems like i didnt got as far as i wanted but its fine

severe basin
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Not like there's an enormous amount for us to do yet, anyway, but blame the infantry: even in a light mech it's probably difficult to navigate that swarm without stepping on anyone

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My impression from yesterday evening's conversation in Pathfinders is that most of the (talkative) people there would prefer to have your engis help one of our engis try to get the main lift active to reduce the risk of failure, rather than risk trying to breach the reactors and bringing everything online that way. Still no formal decision though, so input appreciated: our VTOLs have lots of spare time

bronze remnant
severe basin
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Anyway I updated Round 2 on the planning doc with what I think the current concept would look like, so if people could take a look when they have time this evening and give feedback I should be able to take a look before I go to sleep

bronze remnant
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but primarly D8 because nobody is really loking at that group

severe basin
bronze remnant
drowsy drum
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I thought that vehicles in this universe are powered by a small internal reactor...

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BTW is the building just to the west of the Main Lift considered as cover?

Also, can units block the line of sight for other units? (So for example, you could prevent an enemy from flanking a unit by positioning another unit between them.

narrow salmon
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I'm looking at current map. I'm thinking of going to 4217 since its the least covered side at the moment. West part of map is heavilly covered by the armored fire line

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Unless there is a spot/gap that i can fill with IFV

drowsy drum
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We could potentially get flanked by D2 or D7 if they get passed the LMs and VTOLs.

severe basin
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Positioning is complicated, but my current plan has the armor (IFVs and MBTs) placed to cover each droid in the three trios with one heavy gun because we want to be most sure of wiping those out (so we need the armor pen). Everything else is covered by some combination of lighter forces, like LMs and inf and VTOLs

narrow salmon
sly wedge
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is anyone else noticing that the area before the control room looks like a part of a vehicle bay (and aligns with it)? should some of the inf go explore there to check for paths down?

loud hornet
sly wedge
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ill go with you

severe basin
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Currently propose that 2 infantry each scout the last unknown on the first floor and the vehicle bay while we have time, yeah. Account from Pathfinders is leading to the unknown

drowsy drum
narrow cipher
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Orders are now open, given that the tactical maps have already been released. As a reminder: including a map / screenshot of exactly where you want to go and FACING in your orders are extremely helpful and takes the guesswork out of it for the TacComs and GM (I know several folks were placed slightly different from where they wanted / intended to be, myself included).

Note: Engineers, coordinate with Pathfinders to see where we are needed so we arent doubleing up our efforts to get this rock functional again.

narrow salmon
narrow cipher
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I also just woke up, so forgive me for being slow on the uptake....

narrow salmon
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The building maybe barracks/warehouse is right on top of unknown north west corridor of level -1

narrow cipher
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There were some talks that the Veh Bay and or Unknown area may have stairs / alternate pathways other than the lift.

sly wedge
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(but the vehicle bay sounds like a Strategic Transfer of Equipment to an Alternate Location might be possible there)

narrow salmon
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Also when you think about it such place is bound to have technical corridors and such.

drowsy drum
loud hornet
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So just to clarify at least Ophic and myself are heading to check out the unknown structure to the right of the main lift correct?

sly wedge
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i thought we are going to the vehicle bay?

loud hornet
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My bad, map is a little confusing

severe basin
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You two should take the Vehicle bay: Pathfinders is checking the Unknown 👍

loud hornet
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Got it thx for clarification

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I’ll get my orders in asap

sly wedge
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if i get even a whiff of a chance to grab a vehicle i am taking it

narrow salmon
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Then i shall move my IFV to set up next to Maxim and Phoenix

severe basin
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I mean, the feds were keeping an ICBM here, so who knows what crazy stuff they left in the maintenance facility?

sly wedge
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SHBT mk2????

bronze remnant
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@loud hornet @sly wedge Light mech Moos will be moving to the vehicle bay. want me to also come and support you just incase?

sly wedge
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sounds like a plan (also thinking about it the vehicle bay might trigger alarms if entered without proper auth)

loud hornet
bronze remnant
maiden helm
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@sly wedge do u see where ur at

drowsy drum
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BTW looking at the updated turn 2 map in our plan, I think that one of the IFVs on the west side of the lift should move north a bit next to that small building (assuming that it counts as cover) and have the MBT (me) move further east instead of it, so it could face a bit more south to reduce the chance of being flanked by D7 (assuming it won't focus on the VTOLs).

narrow cipher
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My medics are gonna be digging in where they are. Setting up for defense in the event of a bot uprising

sly wedge
delicate badger
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I just realized there two of me on map 💀

maiden helm
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Assume ur on the lift with the rest

sly wedge
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ok

narrow cipher
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Is there a LM missing?

narrow cipher
delicate badger
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¯_(ツ)_/¯

narrow cipher
#

Shack is trying to coordinate 500+ of us.... so.... ?

maiden helm
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Assume he is there

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It is possible he may have overlooked their unit due to invalid location

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Ophelia will assume their unit on the lift

narrow cipher
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Yup. Good copy.

delicate badger
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If you guys need me somewhere let me know

narrow salmon
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Ok, placed my order just to be safe

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Now that i think about it, its not suprising to see and ICBM here. This planet is on shared territory of Federation and Syndicate as far as i understand. I assume its response tool in case syndicate decides to launch attack

drowsy drum
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Someone should make a lore guide for this world...

sly wedge
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does my order look good?

flat vapor
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moos wont mind support at the vehicle bay, even so its calm so far

silent karma
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Do we know if it's possible to go down from the vehicle bay?

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Or just to the reactors?

bronze remnant
silent karma
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Great

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Of course the plan is not surviving the contact with reality

silent karma
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It's our best bet for now I guess

bright notch
sly wedge
narrow cipher
bright notch
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I think we are missing Light mechs on the map

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Besides assuming one of the instances of belst is, in fact, me, I'm pretty sure we are missing one or two others

sly wedge
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wasnt there a LM in the bay already?

bright notch
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Not sure tbh

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I feel like something got miscommunicated somehow

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Cuz lu bu is on there, and heading towards where he is supposed to be

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But I'm no where to be found

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So I'm not sure if we all haven't gotten off the transport or what

lime zephyr
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Im gonna inch forward abit and dig in

stone kettle
stone kettle
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i think im gonna just hold

bright notch
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I did the same

short quarry
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Would it be a good idea to try inspecting one of the droids?

bright notch
loud hornet
bright notch
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As I said, FAFO

narrow cipher
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I know we need engineers to investigate / try to get lift working, and poss reactors? And/or the sensor tower?

severe basin
lofty shale
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what is the state of LM2

bright notch
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I would suggest asking lu bu

lofty shale
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got it

flat vapor
warm flame
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I thought I'm gonna watch the west side, turns out it places me on the east

narrow cipher
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From the sound of it, it was so crowded, Shack just threw us all as close as possible. Lots of folks in the 'wrong' positions. We just gotta make the best of the situation.

warm flame
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fair enough

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If I did my order wrong, pls let me know

narrow cipher
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You looked good to me.

maiden helm
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any orders wrong, person willl be pinged and be suggested an alternatvie

warm flame
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got it, thanks

narrow cipher
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I know a lot of Pathfinders have been having issues with wrong placement. I think most folks tried moving further than the 1 speed that Shack measured, as the starting position was slightly further back than what we were seeing.

low panther
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Some members were completely off and it wasn't due to distance shortage though.

Wasp wanted to fly around Reactor 1 to inspect it. But got shoehorned into the other VTOLs by the Long Ranger Ballistic Missile silo.^^;

narrow cipher
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Shacks doin' the best he can. All plans go to shit as soon as boots hit the floor.

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@lime zephyr, if you dig in, you cannot move at all.

lime zephyr
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even in the same hex?

low panther
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Even in the same hex.^^;

narrow cipher
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I asked because I was looking at repositioning as well. But, we make do with what we got.

lime zephyr
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sweet ill fix it

narrow cipher
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Make sure you repost and delete the old.

maiden helm
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Compare both the main #campaign-briefing-room posts and the submission posts

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If u dont see urself on the map, itll either be due to invalid location, invalid pathing, or miscommunicated

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In that case assume urself as a ghost unit in a zone

bronze remnant
# lofty shale what is the state of LM2

LM2 area is clear for now, I'm moving to help just incase of anything in the vehicle bay, and than moving to overwatch some sleepy droids on the right side (Where D8 is)

low panther
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Hey Ultra.

I set up some actions for my group, and would like to ask some of the infantry to follow Charlie Paw to the Unknown facility to the East to help. We're looking to find a stairwell to the lower levels, and could use an extra set of guns to help defend our advance.

#1383066264485888120 message

narrow cipher
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Twelve Hours until Orders are due. Is there an infantry unit or two willing to support some Pathfinders in exploring?

sly wedge
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wasnt there someone that said they are going there?

warm flame
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You can change orders right? just gotta delete the old one?

narrow cipher
tender vigil
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Hey just coming in to see if anyone needed a lift ? My understanding is that some engineers needed a VTOL taxi ?

bronze remnant
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@short quarry @past holly

shut saffron
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Any ideas on what the triangular thing on 4120 could be?

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nvm the mission doc says its a sensor thingo

short quarry
past holly
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I have not yet taken a more precise look at the situation but i was thinking of maybe running a diagnostic on the main lift and maybe repairing it (thoughts are subject to change as soon as I have taken a better look at the situation)

short quarry
past holly
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noted

past holly
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so my understanding for now is that we have 4 points of interest (potentially more) that need Engineers, those are:
-Sensor Tower (currently closed)
-Control Room (needs Lift)
-Reactor 1 (needs lift)
-Reactor 2(needs lift)
-Any other potential Buildings housing systems
The general Plan was to have us ultraengineers go down to reactors 1 and 2 while the pathfindengineers were going to the control room and sensor tower

tender vigil
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Awesome we have myself and at least one other VTOL ready to give whoever a lift

bronze remnant
past holly
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Yeah I think I will take a VTOL-uber to one of the reactors, before I do that I will read back up on some rules and I have to do stuff IRL so I will be ready to put my order in in about 2-3 hours

slim shoal
past holly
slim shoal
bronze remnant
tender vigil
past holly
past holly
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@tender vigil i am currently on 4118 so if you want to load me up i think it takes you 2.5 Mov, can you tell me the end coords of the uber ride??

tender vigil
past holly
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Do we know where the Gravity is coming from? Since an Asteroid does not generate enough gravity from its own mass to keep us grounded there would need to be some kind of Grav-generator running to keep the gravity on. The question is: how is the Grav-generator running if the Generators are off?

bright notch
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It would be stupid to have it only be powered by the outpost itself

bronze remnant
bright notch
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It would have an independent power supply since it would be the first and last thing on the asteroid to be placed/removed, respectively

bronze remnant
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And fueling that reactor would probably be either A allot of extra storage or B solar power or something on this station that can use for energy

past holly
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Lets hope that we do not star floating then (I also dont think this is going to be an Issue but maybe best to keep that in mind)

narrow cipher
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Hey folks. Just woke up and headed to get foods. Will start compiling orders when I get into work in a little over an hour.

Orders due in 3 hours.

drowsy drum
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Random question: Can I inspect things as an MBT? The vison from it is probably not that great...

maiden helm
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Vision is the same for most

narrow cipher
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@fading wagon, I'll get you as close as possible, as long as the Pathfinders folks get out of your way. I know they would appreciate it if you dont run them over!

fading wagon
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All right

narrow cipher
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All orders so far look good. I'm gonna start sorting out the TacCom map, so if you see the :ARMCOsalute3: dude, please do not edit your orders.

#

/\ that guy.

past holly
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^that one as well

narrow cipher
#

@dense eagle, @lofty shale, @gusty schooner, and @queen token, yall got an hour to get orders in!

stone kettle
#

20 MINS

gusty schooner
#

Sorry for almost missing the orders lol
Im in the mountains with family so Connections not the best

narrow cipher
#

No worries. Youre good

narrow cipher
#

@short quarry, you are going to have to move to inspect the lone security bot to the east of Main Lift. So, you can either move and inspect bot or assist Pathfinders in getting lift functional.

narrow cipher
#

Draft of the TacCom map. Waiting on confirmation of Engineer Cat's orders, but wanted to make sure this looked correct to y'all

maiden helm
low panther
maiden helm
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reminder to submit a hold order if u are being stationary

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if ur holding more than 2 turns pls submit order every 2nd rounds if ur being inactive every 1st round

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that way we may keep track on who is MIA and non MIA

bright notch
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I would really suggest not waiting until last minute to submit orders, always do them as early as possible

lofty shale
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Sorry man

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I work on average from 4:30 to 9:30 est

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I start late, finish late

narrow cipher
# lofty shale sorry, I was working

Go ahead and put in your order ASAP. I havent submitted the TacCom map yet. @bright notch convinced me to have some compassion, but please be aware for next rounds!

bright notch
#

@lofty shale don't make this a habit, next time it happens you aren't gonna be able to come back

lofty shale
narrow cipher
gusty schooner
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All right, I'll be home before the next round of orders is due so I should be able to get them in ahead of time

narrow cipher
flat vapor
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will lets hope the gacha gods put something fun into the vehicle bay

narrow cipher
#

a SECOND ICBM

bright notch
narrow cipher
#

just think of the carnage

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i think we should nuke the moon. I feel like that is where the bulk of the bots are....

bright notch
#

tonight we shall steal DA MOON

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A second nuke would honestly be ridiculous

narrow cipher
#

more like: tonight, we NUKE the moooooooooon!

warm flame
narrow cipher
#

nobody. We were being weird and speculating what may be in the Vehicle Bay

warm flame
#

oh...

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my bad

narrow cipher
#

no worries.

short quarry
narrow cipher
#

I’ll have it in with two hours to spare.

drowsy drum
#

*Assuming I'm looking at the right unit. It's in about the right location, but the image is too low-res to read the call sign.

narrow salmon
#

Oh boy. Things getting interesting planetside

fading wagon
#

Planet side is goin to shit sideways, while we just vibe

severe basin
#

Please no jinx

bright notch
#

Nobody touch the icbm please, there are handrails for a reason

sly wedge
lime zephyr
bright notch
narrow cipher
#

Just got in. Will make edits to the map and get it up ASAP!

queen token
#

Are we really doing anything here aside from backing up BG: Pathfinders? (those inactive security droids are suspicious)

silent karma
#

Hey, better safe than sorry

narrow cipher
#

Just posted the map in the TAC-COM channel.

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Some things I noticed while organizing the map, there are two security bots NE of the Dock Exit that have direct line of sight on our supply truck (HET Runers). We may want to reposition an INF unit or two up that way so Runers doesnt get one-shot'd when the bots wake up.

queen token
#

25th is over there at the building, I could move over there but not sure I can block since they seem to be like on a cliff

loud hornet
#

I think they might like our find

narrow cipher
#

except that we do not have the keys to fire it. Gotta hack it first.

narrow salmon
#

Probably we can launch from control station down under

low panther
#

Angry fox noises in the background going: “We’re working on it~!”

narrow cipher
#

Please do not anger the small furry creature. Bandaids are reserved for bullet wounds, not for those who get themselves mauled.

maiden helm
#

hell, its about time!

severe basin
#

So, the question: who stays to secure the station? We could all stay. Pretty sure we can't risk no one staying

bright notch
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One battle group is plenty

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Idrc

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The place also is gonna have operational defenses so we could just... leave

low panther
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I'd say us Pathfinders should stay since we're the "stealthy scout" types, and this is kinda our thing now that we can use a big dish to "scout harder." XD

But I personally would like you guys to stay for one or two more turns as we start using this facility.

If we turn this on and suddenly the bots come running towards us (not the defense bots, the other bots). I'd like to make sure we have some big guns around to fend them off while we're still operating.^^;

bright notch
#

I'm not in a rush to leave

severe basin
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A few turns of extra help from your engis would be very nice

bright notch
#

Stuff is going down planetside and we are one of the greenest BGs present

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Don't wanna land planetside and get blindsided by the main bot force

narrow cipher
#

Good work team! Awesome job to Pathfinders as well.

loud hornet
#

Honestly I’m perfectly fine with staying a few more turns

narrow cipher
#

So, priorities will be Engis assisting Pathfinders to get sensor up and working. Poss start hacking the warhead? Everyone else defensive positions? Do we want to request pick-up via Ore Hauler Mules once they are availible to come pick us up? That way we arent stuck on our janky Speed 1 transport?

loud hornet
#

Sounds good to me

bright notch
narrow cipher
#

Yes, but it is slow and will take us at Minimum 3 turns to get planetside. Where as the Ore Hauler Mules will only take 1-2 turns and can drop us directly into the fight wherever we want (not just relying on Starport access)

maiden helm
#

We can always go to cellar mine

narrow cipher
#

If we go to celdar mine (or whatever it is named), we could hold there or push into the fight

narrow cipher
#

Lets see how this turn finishes and how next round turns out. We dont have to make a decision this instant.

frozen walrus
#

RP

This is Accounting, Pathfinders, 6-2. All units, be advised. Hostile action towards the station will result in detention of the stations missile complement. Do not begin hostilities with Federal defenses until the automated system can be shut off. We’ll keep you appraised of what’s happening down here. 6-2 out.

low panther
#

Hey Ultra, can I get a headcount of all the engineers in your group, and how many supplies your group has total? Or how many you're willing to share to help fortify the Listening Post?

At present, Pathfinders has 2 Engineers and 36 carried smol supplies. With one Engineer able to put down Ion Mine Fields from 1 supply. The other is considering setting up Sand Bags, which I believe also costs supply.

With that in mind, assuming Shack agrees to it, I'm trying to set up sand bags at the key locations of the base (sensor tower, Main Lift, Ballistic Missile Silo, and Reactors) and the other to set up an Ion Mine Field between the post and the edge of the map where orbitals will most likely come in.

Considering how the space map is oriented, there's probably only one location for orbitals to come in from, and that's from the Southwest. So we can focus a defense in that direction.

bright notch
#

No clue how many sups we have but I doubt it's very much considering our lack of transport units

low panther
severe basin
narrow cipher
#

The HET has.... a few supplies on it.

low panther
low panther
narrow cipher
#

nope. it was only carrying supplies.

narrow cipher
low panther
narrow cipher
#

HET has 10 supplies and a cookie hidden somewhere in the cab

low panther
narrow cipher
#

coordinate with @prisma rain Runers

low panther
narrow cipher
#

VTOL has 2 sm supplies

#

I was double checking orders.

low panther
#

So 36(Pathfinder) + 12(Ultra) that's =48 Smol Supplies overall! O,O;

bright notch
#

Nice

low panther
#

Half of that is 24 supplies. We can have Pathfinders dedicate all that from their stock, so that Ultra still has all of theirs when they leave to join the rest of the forces planet-side.^^

bright notch
#

That would be very thoughtful

low panther
#

Wouldn't want to leave you guys hanging when you go kick butt down on the floor.^^

severe basin
low panther
low panther
lime zephyr
warm flame
low panther
warm flame
#

Thx mate

narrow cipher
#

Southpaw with the knowledge!

sly wedge
#

btw what happened with the vehicle bay?

severe basin
#

Nothing

warm flame
#

empty, nothing of value

sly wedge
#

ok

#

are any of the engis from our bg free this/next turn? i would recommend taking a look in the maintenance area to reverse engineer some of the secdroid tech. might be useful to have an idea of the capabilities of our "friends" before ultra leaves and from a rp perspective maybe we get some upgrades out of it

#

(specifically the maintenance area because there should be some units partially disassembled and messing with them is less likely to trigger anything)

severe basin
#

I'll come over here and pitch that your engis spend this round inspecting the secdroids and controls to make sure they're are all ready for power-on and definitely not just to grab blueprints of their tech, then do the reactors next round. Pathfinders might opt for starting to set up sandbags

sly wedge
#

if the droids dont come online Pathfinders might not have the firepower to defend the post alone (just going by unit count you guys might be simply overwhelmed by numbers)

severe basin
#

Agree. Especially once we start splitting to cover multiple critical points and if we want to consider boarding actions. But we're hoping they will.

sly wedge
#

were here for a few rounds anyway so lets turn hope into certainty

narrow cipher
#

Security Droids are already taken care of, they are on our side now.

bronze remnant
#

I just thought of something what if there is like some kind of secret hatch like the spec ops team found? or like a secreat room with stuff.

narrow cipher
#

Im sure, if folks want to spend their action searching, you can do that.

sly wedge
#

wait was the maintenance area a separate area or the unknown on the lower level?

narrow cipher
#

I believe it was the unknown on the lower level.

bronze remnant
#

Hm alright who wants to help me investigate?

warm flame
#

I'm right outside what was the unknown building. I'll see if I can get down

sly wedge
bronze remnant
sly wedge
#

ok then i will help

loud hornet
#

Same ill help too

bronze remnant
#

Alright, if you all don't mind thanks for the help, but if you want to go down to the reactor with the other than go do it!

narrow cipher
#

Campaign Briefing Map should be updated in 14ish hours. Orders will open up after that. If i remember correctly, we have two days to submit orders this time 'round.

dense eagle
#

Sorry for missing out on our last orders, but I was busy with graduation and stuff (and was almost late for that actually).
I'm back up to my usual Discord capacity now and it'll stay that way for the next three-ish months.

#

I hope.

flat vapor
#

soo nothing happens at our new station ?

bright notch
#

Idk we shall see

warm flame
#

I think we're done, the sec droids are under our control and no bots will come until we activate the station

#

At least, unless they somehow knew of this station

bronze remnant
bronze remnant
severe basin
#

And that's why there's no tactical map for the coming round: no potential hostile threat remains in the stratpoint

bronze remnant
severe basin
#

and the last two sentences of the fourth paragraph of the previous post: they found the trip switch that would have turned the bots hostile if aggressive actions had been taken, so it's no longer a problem

bronze remnant
#

A yes forgot about that,

#

So we just need to power up the reactors and we will be att full operational

sly wedge
#

so probably next turn or the one after we will begin slowly making our way to the front?

narrow cipher
#

That seems to be the plan.

narrow cipher
#

I believe the plan is to call for some of the Ore Hauler Mules to come pick us up. It would take them a full round or more to arrive, so this round should be focused on getting the Fed Listening Post up and running while setting up defenses for Pathfinder to remain behind.

loud hornet
#

I’m gonna try and properly search the vehicle bay

bronze remnant
loud hornet
#

Well the Federation clearly didn’t want it so sure

queen token
#

Seems things are going fine, I bet that the GMs probably did some hidden dice and we rolled well (either that or we did things fast enough)

narrow cipher
#

I think it could have gone off the rails very quickly if we had taken any hostile actions. Seems like there were lots more security down below in the control area that would have been a fight.

queen token
#

Honestly that's probably the case, classic punishment for being overly aggressive

bronze remnant
#

I just got an idea. Because we discussed before if a bg would stay here and protect the station. Why don't we contact the otter people to send someone to the station to just control it while we are away fighting?

narrow cipher
#

Pathfinders is staying to hold the station.

bronze remnant
maiden helm
#

a whole bg must be in the same location

#

u cannot have split bgs

queen token
#

Would we rather allow pathfinders to potentially face enemies alone and reinforce our allies being hit or remain here in case something comes up and reinforce the surface later?

severe basin
#

-# I think y'all might be needed on the front lines a lot more than you're needed here, but we would really appreciate it if you helped us set up at least 1 round of sandbags after the station is brought online. Preferably 2 rounds.

queen token
#

From what STKerr is saying it seems we'll be around at least 1 more round

#

if not more for our ride

#

Station seems like it would have sec bots to protect it after things are brought up

severe basin
#

The most vocal of us over at Pathfinders are pretty unanimous that we can manage "alone" (plus secdroids) with the right defensive setup, so we're planning as if you'll be leaving. Don't think there's a good argument for you to stay for more than 3 turns from now, but think there is one for staying at least 2 turns

queen token
#

We're a bunch of infantry for the meat grinder, hopefully our engineers are doing work while we're here

severe basin
#

Oh yeah: we need lots of sandbags

spice hazel
#

Ok. VTOL Wazp of Pathfinder here, Digi suddenly appeared in the back of my VTOL apparently. Not sure if it’s counting or if they’re still with Mimir?

narrow cipher
#

Now that we no longer have to submit a Tactical Map, its a moot point. Everyone is AT the Fed Listening Post.

spice hazel
#

True, but I think still being clear on if we’re letting them off to do stuff so if Ultra moves on it’s not somehow split and rule breaking in some way.

low panther
#

Greetings Ultra! I set up a voting poll on Pathfinders to ask when we should turn on the sensors, and everybody in Ultra are welcome to vote in as well.

#1383066264485888120 message

narrow cipher
#

The quicker we start scanning, the better IMHO.

warm flame
#

So, we stay here for a while and after that we go planetside?

bright notch
#

Yes

#

We are gonna stay for another turn or two and then head off

warm flame
#

Ok, question: Say the bots were coming here.

#

Wouldn't it take them like, a couple turns before a bot transport come to this node?

bright notch
#

I think they would also have to go through the ARMCO fleet

warm flame
#

Unless they just suddenly spawn here

#

Worst case scenario, they come right out of lussan gate

#

That's not possible right? We control that gate?

bright notch
#

I believe so, doesn't necessarily mean it's 100% safe

#

Also ig mechs can latch onto the outside of ships and act as turrets, something to keep in mind on the off chance we are intercepted

severe basin
#

A fast fleet, if the intervening strategic nodes were unoccupied, could make it here from the Alden gate in 2 turns in a straight line. Or they could go around the north line in 4 turns. But we don't necessarily know that there aren't other paths through the system that would get them around our fleet

narrow cipher
#

We can be pretty confident that it would take the bots a round or two to get to the Fed Listening Post. They would need to get through the fleets.

#

Thats IF they can find it. Not a given.

warm flame
#

Fair enough, the point of this station is to listen silently

narrow cipher
#

Hey Engis ( @short quarry and @past holly ) and everyone else: Looks like our job this round is to get the reactors up and running on this rock and support the creation of defenses for Pathfinders while we wait for transports. Pathfinders will be getting the sensor up and working and heading to the control room.

flat vapor
#

i am trying search this dman vehicle bay now since 2 rounds ... what is even stopping us from it ?

warm flame
#

didn't we already searched it and got nothing?

bronze remnant
feral locust
#

(Update on Mule request feasibility)

bright notch
#

I see

#

Thanks boris

narrow cipher
narrow cipher
feral locust
warm flame
#

I'm sorry if I'm repeating already asked question, but we can go anywhere, right?

#

In the station

severe basin
warm flame
#

Thanks man

past holly
#

@narrow cipher just to make sure, after the midrounds i am gonna disembark from VTOL Wazp and not from VTOL Mimir?

narrow cipher
#

According to shack, he put you on Wazp, not Mimir. It happens. He’s a busy bee and I didn’t want to bug him considering there is no tactical map this round.

past holly
narrow cipher
#

Not important. Because there will be no map this round.

past holly
#

understood, order will be be Fix Generator 2 or some such

narrow cipher
#

Got 3ish hours before Orders are due.

stone kettle
#

@lofty shale order?

narrow cipher
#

EVERYONE Check Campaign Information for important announcement

queen token
#

ghu

narrow cipher
fading wagon
#

I FUCKIN CALLED

#

WE AINT DONE SHIT

queen token
#

11INF not getting to shoot their gun again is funny

silent karma
#

Yeah, same for me

#

But, what can we do but wait for the next one?

queen token
#

Well Done Ultra and Pathfinder. The best fight is one you don't need to fight to win the objective. Remarkable Restraint!.

We were totally expected by Shack to hit the sec bots

bronze remnant
#

BG7 ULTRA - Undefeatable!

loud hornet
#

What happened, I’m so confused… like we just won??

maiden helm
#

Yea

shut saffron
#

Kinda and not really at the same time. The Campaign is basically annulled and with no losses counted

narrow cipher
#

Shack had some personal life things come up and has to step away for a while.

loud hornet
#

Oh kk

bronze remnant
#

Btw when to we claim or money and how?

narrow cipher
#

We will get our 5 Req next week. Patience young padawan.

prisma rain
#

I would also call on your patience. Whatever our Host is going through is likely very serious. Just understand, it might take a while.

bronze remnant
#

Oh yes i understand, it was entirely out of curiosity because i'm new and i remember reding before in the campaign something about not claiming, or at least something that risked them not gaining anything.

narrow cipher
#

If you have any Feedback, please share it here and your friendly TacComs will pass it up the chain to the AAR (After Action Report). Its currently chaos.