#Battlegroup 11 - Pathfinders: Comms
1 messages · Page 6 of 1
fingers crossed then. Would be a shame to lose them especially since things are probably about to pop off all over the maps.
Yeah, hope, but I don't recall any of them but mys being active in chat basically since the start
And we can't ping mys
which three is it? Though honestly that is quite good considering the wait time
usaully its more
MysteriousHunter (mys) the IFV, M_0thra (Brujah) the logi, Rogue2517 (Mongol) the IFV
Which makes us decidedly speed 1, and cuts out a lot of our supply
ironic, i think because Moth was the logi I was supposed to ride in. XD
but also oof, losing a logi means less supply
also wow, thats almost all our IFVs gone to.
Which reminds me: everyone praise Blossom profusely for sticking with us.
PRAISE THE FLOWER
THANK YOU BLOSSOM!
I can't believe I'm asking this, but...
Do you guys want me to change the battle teams from "team" to "paw?" =w=;
9
13
2
Battle Paws!
Orders have been updated and officially submitted.
I made sure everyone has been put on the map. =w=
#1386030427130564769 message
The description is missing Blob from one of the second floor teams (they're on the map, just not the text)
Dang it... Alright, I'll get it fixed.
Sorry!
It's fixed. =w=
Three MIA isn't too bad an attrition rate.
Is it clear what I'm searching for on the reactor for Shack?
so far it's just a blanket "investigate"
Probably not. But looking over what you're investigating, I imagine damage, sabotage, and alternate hatches would be self-evident if you find one or not.
Fair enough
Have done some updating of the Round 2 Plan to account for our MIA, and since the turnaround for next round is going to be tight I've also been so bold as to suggest a new positioning map for ease of reference. Only suggested signficiantly different repositioning for a couple of people in Pathfinders, so hopefully everyone will be able to figure out approximately which dot I suggest with minimal fuss. Would appreciate any feedback before the midrounds drop
Mission Statement Battlegroups “Pathfinders” and “Ultra” are tasked with clearing and occupying a Federal Listening Post to obtain possible intelligence on possible enemy communications and maneuvers for allied troops on the planet of Lumara and allied ships operating in the area. This document p...
My current plan for round two is investigate reactor 2’s casing like I did with reactor 1 this round.
Yep, that's you down there at the bottom left of the main map
So you say 'in front' of the engi and medic. But I am a bit uncertain what 'front is in this case. I already got the door barricaded with Hardshells essentially, but I may need to adjust if boarding craft or external hatches are present on the gutter walls
Just something that itched my brain
Also, I can't help but make this, because I can't stop hearing it in my head
Heh, I get that reference.^^
-# Good, glad it wasn't too obscure
It's basically what you have, except some of our support personnel (Blossom) probably can't make it all the way into the tower so they'll be exposed to anything nearer the main lift if you dig in inside the building
I can adjust as need be. I doubt Shack would be mean enough to dump boarders behind us as soon as we turn on the lights
No, I don't expect to be under threat for at least 3 turns but I'm being paranoid
Might as well start setting up the formation we want now so we know exactly what we're working with later
Despite being made of metal, my boys are flexible
And highly agile
Aww, shucks, you flatterer
My general hope was that Pathfinders would work on maintaining and operating the Listening Post directly, while Ultra provides the bulk of our frontal defense from outside forces.
In addition, I was hoping for our VTOL squads to be carrying infantry, so that when an enemy ship arrives, it might be possible to breach any incoming ships with a strike force carried by the VTOLs.
Assuming the Federation defense bots can be turned on and controlled by us, we can bolster our defenses even further by using them.
With Blossom carrying the bulk of our supplies, we can also operate as support for Ultra while they focus on the fight directly.
If Geiger-1 was here he'd be holding his metallic claw up to volunteer
And also not partially buried in the floor
If I remember correctly Southpaw said vehicles can’t enter the Sensor Tower, so please fortify outside in front of Blossom, otherwise I’ll have to move elsewhere for safety >_<
No problem .w.
Guessing this means I should carry more supply instead of the fluffies. Awwww…
True, logistics win wars. Thanks for sticking around Blossom
I can't believe I forgot this...
Hey @charred flower , when you're next online can you please pin this?
#1383066264485888120 message
It's the final product of our Battlegroup's logo.
Im already seeing what it might cost to make these
-# $16 a pop per my 10-run order
-# or 20 for less than $10 per
BATTLE PAWS !!! >w<
This can still definitely been achieved, once objectives are met us VTOL can touch down to take on our designated squads we had earlier
Optimistically. =w=
But I'm worried some electric razers are going to come storming in to start buzz cutting our fluff like it's the first coming of the Ice Age.
... No offense Razor.^^;
Bruh
Sorry man. When you don't assign yourself to pings, it's up to you to be responsible for your own time.^^;
Yeah
Uh wait there's pings?
The check mark at the very end of the signup spreadsheet. =w=
As the lead Tac-Com I make sure everyone is informed that orders are due by pinging them about a day before the round ends. But not everybody likes to be poked. So the checkmark on the spreadsheet is there to let me know who wants to be pinged or not.
#1383066264485888120 message
aw bruh messed up
It's okay. We can see about getting you in next round. You'll have to sit on standby for another round until then.
yup
No offence taken at all mate, differences of opinion are the root of healthy discussion we need to be able to have different ideas without being upset someone has them or we won’t get far this game👍🫡
So how are y’all doing?
I suppose you'll be in Echo Paw. I'm assigning that for most of the ground vehicles, except for those that are following infantry. Which is why Blossom is the exception.
alright
What kind of creature has 5 paws?
Don't look at me. I only work with 4. =w=
Fair
I’d say Mal lacks paws unless you count feet
But by your Battlegroups’ logic Mal is a furry as they have a dread horn
Anyhow good luck with your search of the listening base
We’ll definitely take all the luck we can get. =w=
so the plan is to just bunker down here after capping it?
We got one of our IFVs back?
Plans changed in the first rounds. Don't think anyone will really hold it against you
I still need to write down my unit lore
Unless they do. In which case... eh?
Damn right you do! Im not gonna have my guys floating on a Source asset error question mark!
Also this is how I picture the MBT heavy BGs on Elim rn
Girls und Panzer - Katyusha (Ύμνος του ΕΑΜ)
With lyrics and english translation
wb Mys, have added you back into the planning doc
Now, hear me out...
Paw-toons instead of Battle Paws.
(idea from Enni in #meta-comm)
OwO powered-down Federation security droids
That’s not… actually it might be a good sign
Did the feds ever tell us if the bots knew how to hack?
So far they've been mostly using standard firearms and lasers. We'll let you know if we see any boarding axes
DOH! the lift needs power
should have seem that coming
Right, breaching the bloody reactors
Engis can get the doors open for the Sensor tower at least
looka like we gotta find the power button.
welp, people are already jinxing us with turning on the security bots
Time to start Knocking on wood!
O.O
also....i think we just became a big valid, neon sign target for the Bots
I dont think there is any think about it. We can not leave this staion un defended.
That's only once they know we have it. And if anyone so much as whispers about it on a broadcast channel I will ram them with my VTOL
I'm calling it the NUwUke in the missile silo. Sue me. 🤣
Oh that's good. That's going on official documents now.
RAPSCALLIONS! WHEN YOU'RE DONE IN THE CONTROL ROOM, STENCIL "NUWUKE" ON THE SIDE OF OUR NEW MISSILE FRIEND!
...I'm more trying to figure where said Rapscallions are from the pictures. My kobolds seem to have vanished. -.-
Dang. Did Southpaw put them in purple?
so the color coding was correct...maybe when the full map comes out we'll see them?
Being real
If you were somehow drafted to another Paw, you’d know
Since the guy in front of you telling you what to do, wouldn’t sound like the biggest downer in history
Tbf it looks a lot like Shack is just blatantly disregarding the movement instructions for the midrounds. SklBus was staying near the exit and Sapien was hugging the east wall, but there they are at the main lift
Hey, between us an Ultra we've gotten two IFVs and an LM back from MIA! That's half!
Humor: VTOLs are so blind that they can't identify a strategic missile standing on a launch platform 10 feet in front of them
“Actually my good sir, I am using our newest 1d vision, it allows me to see everything in front of me as long as it’s 10 cms… OH GOD ITS AN ASTEROID” crashes
-# But yeah all aerospace craft are blind AF
well the good news pathfinders is that we are not Venator 
I feel like once the power is restored, the bots are gonna be coming for out little listening post. I'm all for Ultra staying to help defend this rock.
Technically speaking, rn Victorum is on the known orbital route to you
If they’re mad enough to go through Cell’Dar even possibly Elim then they should die
What's our main objective for the station, dig in and prepare for a bot counter-assualt? Loot? Get the Orbital Cannon back online?
Atm, get it online so we can scan for the ground forces and dig in to prevent the bots from taking it once they detect our sensors.
I suspect we'll desperately want to get our new toy online ASAP, but getting all the basic systems back online and then digging in takes priority, since we don't currently have a good target and need to keep it out of the bots' grasper thingies at any cost
also we do not know extatly know what kind of missle it is. Because depending on the war head our target pool will adabt.
Where would y'all like me to go?
Planning stages yet. My proposal is here, under Round 2, but it's not fully updated for the midrounds revelations yet and I'm waiting on people to take a look at it. I think the most useful place for you might be covering the contacts east of the main lift, since we'll need to retask the VTOLs to breach the reactor rooms
Mission Statement Battlegroups “Pathfinders” and “Ultra” are tasked with clearing and occupying a Federal Listening Post to obtain possible intelligence on possible enemy communications and maneuvers for allied troops on the planet of Lumara and allied ships operating in the area. This document p...
crack pot idea
hook up the batteries in the IVFs to the power grid and maybe that'll give us enough juice to get the lift working or open the doors to the sensor station
Might take some supplies but definitely worth a shot, it should hopefully only power the lift and not anything else, stop the bots from noticing.
If I had to guess, there’s probably some emergency release or manual crank somewhere for that sensor tower door. I could probably pry it open too.
We do have our topside engis, so nothing saying we can't try everything at once!
Hopefully we can jerry rig a solution that doesn’t require us powering up the base yet.
I know its jumping the gun, but I already see a juicy missile target, with all those question marks arrayed in open terrain
We’ll see, we might be better off nuking their backlines.
I won't say it's not tempting, but that's also within a couple miles of a high-density residential area. That's the edge of Ziyal City, right there on the eastern edge. Not super down with nuking that, especially since there's almost certainly an even better target somewhere on the moon
We don’t even know what ordinance is in that bad boy. We’d best investigate that first.
What? No. Firing off unidentified payloads at unidentified targets near known civilian targets has all the hallmarks of successful leadership
RP POST:
"WHY IT'S LOCKED?! slamming the door with barehand OPEN OR I PUNCH THIS THING OPEN!"
Firing off the NUwUke you mean ?
_<
-# we use askii, no uwus lol
@sterile basalt can I roll for punch to open first?
nat 20 let’s go!
the entire door blasts off
XD
Too late, it's the NUwUke ! -v-
I may not be engineer gentleman, but I have an idea
_ . _
_<
(╥﹏╥)
As the dust clears, you are unsurprised to find a hole blasted straight through the tower's sensitive internals and through the other side. In the distance, there is a brief glint of light as the hyper-accelerated doors impact a bot battleship with enough energy to fuse the duranium alloy plating
How we wait until the order open and I will ask to roll for breaching with hand (aka punching)
I can imagine Shack will said if only roll 6 you can open it
I mean, we can't tell you what you can and can't do 😉
Southpaw trying to map 14 orders for "punching the door to open it, hard" 🤣
I swear, if Shizuki breaks the door using fist, I’m going to be simultaneously impressed and disappointed. That door could be handy.
While Beaver can do his engineering after my order
I feel like being punched is about the hand-iest it could possibly be
Already have the RP ready
I'm still working on my roleplay about not being able to see a literal trans-interface strategic bombardment missile through the windscreen of my VTOL
Should be fun
I’m definitely going to comment on your punching.
RP POST:
As Shizuki stopped and see the wide metal door closed the access to the sensor tower she is furious
"WHY IT'S LOCKED?! slamming the door with barehand OPEN OR I PUNCH THIS THING OPEN!"
While she keep punching on the door the rest of the team arrived at the scene
Unit Callsign:
Unit Type:
Equipment:
Order Type:
Movement/Action Tracker:
Starting Coords:
Ending Coords:
Facing:
For easier copy paste
RP POST:
“Is she trying to punch the door open?” Tristan asked, dumbfounded.
“yeah, don’t question it kiddo. Some things are better off unanswered.” Ian said.
“…should we just leave her there?”
“We’d probably get punched if we stopped her, good call.” Helena replied.
Right now we still at the dock exit right?
So we can move to 4017 to get closer to the door
Presumably we’re standing in front of the door.
Ah I see
Looks like you're right on the edge of the thing that looks like a ramp in the midrounds, but won't know where you actually ended up until tomorrow when Shack finishes the midrounds
This thing?
I still have it stored
Seems we might have some cleanup work helping civilians if we get to Elim on time, depending on how the other battlegroups take care of them.
I call that a dock-looking thing. That post was just referring to the area in front of the Sensor Tower
About that
Hey, it's fine: that's Venator's problem! They're got, like, a whole 1 anti-air with their 16 MBTs
Armored fight
very exciting
battle of Kursk flashback
AH
I MISSCLICKED THE THREAD I UNFOLLOWED IT AND FOLLOWED IT BACK
I MISSED UP ALL MY THREADS LISTS NOOOOOOOOOOOOO
Discord should really let you reorder your threads…
yes it should
but thanks to my missclick i was able to locaate a "sub unsub" button easily on the thread
I wanted to click "i've read it yes discord" but clicked twice and that happend
I guess your Discord is looking a little... threadbare
a bit worried about the Armored Core looking thing
Nah they should be fine
Our mechs can take it, trust
MTs are famous for being very good against ACs, remember?
-# I never actually played the games
-# I totally played it and didn’t watch an LP. Yup.
Last AC I played was 2
Welp, looks like we found ourselves on a hidden federation weapons platform.
And let's be honest, Occam's Razor says those federation bots are gonna try and kill us for finding that out.
Radio silent and pray the bot didn't notice
Wake them up and blast the Federation anthem
Roentgen-5 pairs with the on board broadcasting array. Several seconds of silence before
https://youtu.be/-o4eL0AUCKc?si=8jnB6wEkEFRSc9YS
Historical purposes only!
Rest In Peace
Mikhail Gorbachev (1931-2022)
The Last Soviet Leader
Main few things we need to do next round would be:
How many missiles are there.
Set up any defences in the event this turned into an Alien Isolation situation.
Open up and check everything that isn't the reactor room.
from the other side of the asteroid:
-# COMMIE BASTAAAAAAAAAAAAAAAAAARDS!!!!
There's no ammo counter for infantry standard weapons, right?
nope
we have infinite ammo
6 simultaneous 7.62 chambering noises
feel like that might be a bit underpowered 1000 years in the future
better safe then sorry, use 8.73
But that's heavy, though
not a problem for robots
Fair, but still
I'd say we need to get power on for the lift so that we can get down to the control room. I wonder if we can jumpstart the lift with our vehicles.
I got some support for that idea a bit earlier #1383066264485888120 message
Nice!^^
Just use hand, what possible gone wrong
I mean, since it's either that or breaching the reactors
but I would say keep the tanks out of it, since if the Fed bots wake up and using the vehicles for the grid takes them out for a turn, I'd rather have the tanks ready to respond
I'd rather not blow up what could be our only two courses of power.^^;
Awwww
No argument from me there. Mechs and tanks on standby for defense.
I proposed taking out the security bots before power returned. I'd rather not have to patch everyone up....
Well we can hack them early on no?
I'd rather we get the control room under our control so that we can use the bots for us. =w=
And fortunately we have a lot of idle infantry to add to the defense next round
Tho it's gonna takes while if not from the control room
Hopefully we can do it with just supply, surely we’ve got some portable generators.
What the date of round 5 order?
Where are your to engineers headed next round? Trying to coordinate efforts so we dont double up.
that'd be a question for Shack
Oh, while people are here: hypothesis that the unknown downstairs is the control for the missile? Or is that too simple?
would be convenient at least
I’ll work on the sensor tower door since I’m already there.
It's probably is because it near it
We'll have to find out when we get down there.
It's this coming Wednesday
Friday got it
I'll open up the orders for Round 6 when the mid-rounds are complete and the final maps are brought up.
I mean you've got a round at a time of MIA before getting kicked, so might as well use it (I'm joking Southpaw, please don't bap me)
Well, if our engis are going to work access on the lift and tower... what should Ultra's do? They could double to improve the chance of success, maybe check on the missile, or... breach the reactors, I guess.
Check the reactor condition action exist for reason
I feel like Ultra helping with the lift is a good idea, we want in this turn and I don’t want a nat 1 ruining our turn. The sensor tower is less important since we can get in and set up relatively quickly.
Ya, and personally, assumption wise, odds are, we're gonna get engaged on our way to the control room to shut the security off.
Wouldn't that just contradict Shack's statement?
#1382781756989767692 message
I guess it’ll depend on the dice.
How about this, the entire place is completely powered off. Not even backup power is on. What's "on" that would allow the rest of the place to be "woken up?"
Not that there isn't any validation to be weary of the defense bots.
For now, we'll just focus on the situation 1 step at a time. We need power, and we need control. We can't get to the controls without power. But maybe we can isolate some of the operations so that we can get to where we want to go.
That's at least the hope...^^;
I think its best if we turned on the power when we’re already at the control panel.
Lift needs to be turned on before we can reach the control room.
And the lift needs power.
We could try jerry rigging the lift first.
Agreed. But we still need to get to the control panel, and the lift is locked out and requires power. So we'll need to figure out how to power it without powering the rest of the base.
My thinking now, is that we check the rest of the station first, open whatever rooms we can open first, check the state of the area, before we turn this into a potential tower defense.
That was suggested by both myself and Accounting. =w=
If that doesn’t work, we could also bust Alpha Paw in with our VTOLs via the reactors. Probably a good backup plan.
I don't know if the reactors are big enough to have interiors...^^;
We have very few accessible rooms left and more than enough vehicles and idle infantry to play full tower defense while our engis get the lift running
I suggest this while our engis play: most people are already more or less in place or were planning to be next turn
Hang on, snaps digits I got it! While Alpha Paw works on jerry rigging the lift using the vehicles as a battery, Charlie Paw can investigate the unknown building to the Northeast and see if there's an emergency stair well that can be used.
The lift can't be the only method to getting up and down the levels. There has to be a set of stairs somewhere for manual access.
Judging by the relative positions on the upper and lower maps (yes, risky, I know), the second floor unknown should be directly under the first floor unknown, so definitely potential for something. Dunno what, but something
Charlie Paw has Account, which is our stealth vanguard. So it'd probably be a good idea for them to step in first, maybe with some of Ultra's units to go along with.
Shack sent me to the wrong area
Honestly Shack sent a lot of people to the wrong areas in our midrounds
Could you please give him a poke about it @minor ibex ?
I know he has a lot on his plate
I found a Nuke! Cool!
I don't see Nothing on the map either
I can raise the question in the Tac-Coms. But as far as I know, Shack is not allowed to be pinged. I'll see what I can do.
Thank you, I knew that as well and thought you might have a better chance of brining it to his attention in there
I'm hoping that he was just showing y'all in the middle of your movement during the MidRound Events and the final map should be correct.
But I went the exact opposite direction of the main group, I wouldn’t have the movement to get back and do what I had submitted in my orders
Hope y’all are enjoying finding a WMD
gonna enjoy using it more
In all seriousness how did the feds forget about an outpost
Which had an WMD
and deactivated security drones
I'm guessing forget is the wrong word
Being real the signs I am seeing don’t suggest it being abandoned
Lacking the space to carry a WMD? understandable
But why leave the drones?
more like "forgot" to inform the lumarrans of the top secret WMD black site. It's possible there were politics involved of getting kicked out of the region and no way to sneak out a WMD so they locked the doors and burned the lists/maps
I get that, but it’s more suspicious that they have functional defence units in the area, which are now offline
I don't get how the lumarrans knew it was there and how they didn't know a WMD was there. I mean everything is shut down and the honestly I'd rather a wmd had some security even if it is bots. I think we should talk to some of the BG's planet side to see if we can get in touch with Lumarran Govt to see what they know about the WMD's.
Being the only logi truck deployed right now, where do you want me? Is in front of the Sensor Tower where I'm currently located okay with you?
A NUwUke ! NUwUke ! >w<
Seems like a perfectly fine place to vibe.
Hi Path! Dropping in from BG 7. I herad your VTOLs might coordinate a taxi-run for our ensemble of Engis. I'll be happy to pick up@unique gyro .
#midround-events update!
Ah, positioning is set back
I don’t know about a taxi run right now. I was planning to run over and inspect the other reactor this round. I need to check if I’d have the speed to pick one up along the way.
Ultra has 2 Engis and so do you (if I'm not mistaken). That means that us other VTOLs should be enough to play taxi
Pathfinders has a total of 4 Vtols, three are down by the missile and I am by reactor 1
…I’m not on the tactical map. 🥲
Right, planning. So: the consensus here is that we're not thrilled about potentially breaching the reactors, think all the engis collectively should just focus on the Sensor Tower doors (Beaver) and the Main Lift (everyone else?), we should send a couple of infantry (led by Account) to scout the last unknown on the first floor and a couple more to scout the Vehicle Bay, we should keep keeping an eye on the droids with our vehicles and the rest of our infantry?
And our kobolds have been painted purple?
I'd like to bring LightFall back to report to Commander Southpaw in person to avoid any and all transmissions about certain considerations and then go take a look at hex 4120 for s&g. Blossom, I think you can go wherever you feel safest. I think the Sensor Tower is as decent a choice as there is.
@golden vector he's not re-updating the maps unless someone's in combat or doing something very important. Needs to rest his neck
Sad kobold noises
Current intentions is to go inspect the other reactor. Any objections?
I'll say just like C3, if shack hasn't mapped you, pretend you are where you are without any issues
We've had to do several smoll corrections over C3, and most of the time when a unit wasn't noted shack went "just pretend it's where it's supposed to be"
so I guess since there is literally nothing else I can do I am invitgsting the nearest object to me this round.
unless Beaver wants to try and open the doors for the Sensor Tower. Then I can go inside.
I suggest that you also set up for a gun run on that single droid in 4018 while you're at it
I'll see how much movement I'll have left. I have been operating under assumption the action to inspect also takes up .5 speed
Should be fine: it's literally the next hex over. Map in the planning doc: you're one of the two white spots down there
Okay got it. Assume I’m there and yet not there. =w=
RP Post:
Private Takeshi Watanabe,
3rd Squad, platoon B, 33rd Akallese Infantry Company
D +00 [days]
"Jackpot"
In spite of its appalling technical condition, our ship arrived at the derelict asteroid base. As the docking apparatus creaked and the vessel itself trembled, we were all there, in front of the massive inner door of the freight airlock, ducking behind a wall of armored vehicles, guns in hand and bayonets fixed, awaiting the thought-to-be-imminent ambush. Yet when the doors opened up and hundreds of troops poured out into the vast caverns drilled in the asteroid, there was no ambush. Strangely enough, the life-support infrastructure and artificial gravity was still running in spite of the installation being obviously empty.
Marching deeper and deeper inside, our regiment-strong battlegroup gradually spread itself out, in order to investigate as much of the facility at once as possible. Rather than advance down the main corridors, as broad as a city avenue, we crawled through the maze of installation ducts, vents and technical catwalks, searching for any potential danger - or anything of use. Not knowing the terrain and relying on not-very-clear diagrams put on the walls by the former owners of the colony, we got lost several times. Being surrounded by strange noises from here and there in a pitch dark environment didn't help either. Those of us who, like Shizuka or Jean-Baptiste, grew up in the deep shanty-towns, didn't freak out as much as the former village kids, like me or our squad-leader sgt. Kazama. Though for those who had joined us on Titan, it was the worst. Truth be told, Ren almost stabbed somebody's eye out with his bayonet, taking one of our comrades from an adjacent company, the "First Tail" I believe, for a stalking foe, and one Saori from the second squad shot a ventilator fan... damn it, we all almost lost our eardrums because of her, in those bloody vents.
Being already very much on the edge, our entire platoon (including lieutenant Alexandrescu) almost unleashed an inferno the second we left the technical ducts near the centre of the derelict base. For what quietly awaited us there, was a grouping of robotic soldiers, boxy, inhuman shilouettes towering in the dark. It took us a second to realize that these war machines were long since rendered inert, or, to the very least, powered down, left behind by the installation's original owners to gather dust - and give us a collective heart attack, apparently. A few moments later, as the rest of our company continued to climb out of the numerous catwalks and vents, Jean-Baptiste even wanted to bang on the front plate of one of the units, but captain Chen himself grabbed his fist five centimeters away from the dusty metal. "-Stop it, soldier." - he said. "-We don't know what is this place, never mind how will it react to us. Nobody touches anything, is that clear?!" "-Yes, captain!" - a hundred voices answered simultaneously, at once moving away from the war machines. "-I want an MG aimed at every one of these things at all times, - captain Chen continued -and an AT group in reserve. Discretely."
As soon as the order came all the way down to the machinegunners themselves, and among the others Jean Baptiste set up his LMG behind a stack of crates and bags in a way that didn't immediately indicate readiness to fire, the captain and the rest of platoon A disappeared from sight, presumably in order to contact other commanders. When they returned, the captain first asked if the robotic soldiers had given any sign of life, and then continued to refer the latest findings of the other companies. "-So far, we have barely scratched the surface of the colony's extent," - he said "-yet it is obvious that this is in fact a military installation. No signs of life have been found, and the base is in a very poor technical condition. Engineering units will have to work around the clock just to get the doors to open, and it is unknown whether it will be possible to power up any more of the main systems than what is already running. Detachments of our aerospace wing are in the process of inspecting the outpost's exterior, with special emphasis on its powerplants." "Regarding our actual objective here," - our captain continued "-our right flank has identified the primary sensor array, reportedly capable of long-range passive and active observation in any spectrum. Yet," - he suddenly became visibly agitated "-it may not be the most important item in this facility. One of the air-mobile companies, codenamed "Lightfall", has found at least one intact space-to-ground strategic weapon emplaced within this rock." "Most probably," - captain Chen announced "-we're talking multi-megatonne thermonuclear blockbuster."
As soon as our captain said that, an all-too-understandable commotion ensued. Strategic thermonuclear weapon embedded in an abandoned listening post. Just... how?! It cannot be, but there it is. And if only the base can be put back online, then the very course of this entire war could change overnight. It seemed, and still seems, too good to be true. We would have both the "radio-and-binoculars", AND the weapon to bear upon our, hopefully, unsuspecting foes. "-It is too early to say, whether this missile can indeed be launched, or if it wil; be possible to identify a suitable target..." - captain Chen tried to tone down the commotion, but at this point it didn't change anything. Out there, on a deserted square, provisionally encamped among bags and abandoned crates, we were all celebrating. With all likelihood, we, 11th Battlegroup, the "Pathfinders", have just found us all the path to victory. It was stated somewhere, that those rustbuckets besieging Lumara have established a manufacturing base somewhere in the system. With or without the sensor array, finding it is only the matter of time, and if only we get this missile ready to launch... the ace up the toasters' sleeve (do they even wear clothes?) will be no more.
You'll have to resub that order after Southpaw opens the round, @ashen crystal
When Southpaw comes on this evening. Probs 4-5 hours?
right, so after DnD today for me
Jealous
I was lucky to find a drop in drop out in person group at a local board game cafe
Ah, sounds nice. My group has scheduling problems (surprise)
Sounds like every group in exsistance. Usually a few of us will have one shots on the backburner just in case the DM cant make it
The first golden problem of DND, scheduling. XD
@minor ibex RP back at you
#1385617353328296067 message
Oh lord, we now have a Shizuki, a Shizuko, and a Shizuka XD
Just need an -u and an -e now
Kaebuki, I’m going to try jerry rigging the sensor tower door. Would you mind me using Blossom if we need to use a vehicle to power the door?
Since everyone else is probably going places.
Question If Beaver does get the door open, Can I go inside the same turn? Or would I have to wait until next turn? Since it would be like having a condition on my order that I enter if the door is open.
and I known a fundmental part of this system is no conditions in orders.
Atlas did a huge conditional order to set Iron Hammer down in Elim the same turn that the bot frigate went down, so it should work if you just claim that you're moving inside. Probably. But if not you just don't get inside.
Alpha Paw, Charlie Paw, and Blossom of Bravo Paw, I'd like to propose an idea for the current Round 6 orders. Optional of course.
Charlie Paw should move to the Unknown building Northeast of the Main Lift, and see if there's a stairwell leading down to the lower levels we can use. I recommend taking a squad from Ultra with you for extra insurance.
Meanwhile, I'd like Blossom to back up towards the lift to allow Rapscal access to both the truck and the supplies.
While we're securing the Main Lift, I'd like to see if Rapscal can try to jury rig power to the lift from Blossom's truck so that we can use it to go down.
@low wagon @sage frigate @golden vector @dense wind @stuck galleon @zenith notch
Would I word it as a normal action or some sort of special action?
Just double checked the rulebook.
It would be a Standard Action. So 0.5 Speed.
Primary Actions are the things that you can only do once and cannot attack. But that's only tied to certain equipment and order types.
👍
Just a thought from my real-world trchnical experience; if these doors are powered by hydraulics or pneumatics, there should be an emergency release mechanism of some sort. If they're just motorized, engis might be able to rig up a manual crank of some sort, so we might not need blasting or power to enter within 1 or 2 turns
Go right ahead! Use whatever you need from Blossom.
Errr, though it seems we also need to jury rig the lift... Hm. I'll do lift first, then sensor tower.
Will do!
We promise not to break your truck Blossom! Kobold salute & cheer
No worries if you do! These are pretty scuffed up already anyways XD
Ehehe, I made the nation that the expeditionary force is based on for another RP. Guess what the prime minister's name is? Shizuku XD
I also have a character in that RP called Shizuka - seems the Shizus are pretty popular names :D
I guess I’ll just try some more mechanical options first. There’s gotta be some manual release somewhere on this thing.
I'd tell you to lockpick it, but futuristic settings probably only have those sliding doors 😅
We'll use the force!
Hopefully Shizuki’s punching doesn’t destroy the door…
I think we'll be fine - if she had power armor, then you should be more concerned .3.
Well, we did get an anonymous requisition order for a Mark III exoskeleton two weeks back
So she's probably trying
So we have Shizuko in the armed forces of Shigana whose Prime Minister is Shizuku. Also another citizen of Shigana is Shizuka and to top it all off we have the completely unaffiliated former criminal Shizuki from all the way back in Haven.
With the payout from this Kaebuki could get a PAI unit after the mission. 1 Req for the Infantry and 3 for the Refit.
Well, Shizuki is from a completely different company, she’s in an infantry squad of former stowaway criminals from Haven.
And we are duly terrified of Shizuki's future. But I do very much look forward to covertly inserting a PAI squad with melee weapons behind the enemy's front lines using my SpecOps VTOL
I’m now quite tempted to make my next unit have a member called Shizumi.
Right now I'm deciding between making a landing ship destroyer or upgrading the logi truck. Someone else can be the PAI .3.
I have a feeling they thought that Shizuki was Shizuko.
The confusion has indeed set in XD
We must have more Shizus.
Where?
#1383066264485888120 message
@sharp stag, any idea what you want to be doing this turn? Do you want me to pick you up or take you anywhere? (I have incorporated both you and Southpaw into my RP atm)
Glad we're on the same wavelength, Beaver
Yeah it just made sense. How would people get in and out if there was an emergency and the power died? There should be some manual release somewhere.
Either that or we start ripping up panels
You already did that, HardShell
looks at the craters where they went hull-down
Gamma-4 not-so subtly kicks a bent piece of metal back into his hole, as if it would hide it
Im trying so hard not to make them spiders! Lol
I agree with your idea that don’t use radio, I figure that an LM or tanks could essentially overwatch the missle from the outside of the rock.
So I think if South confirms that I’ll hitch a ride back to the control room direction.
Maybe Blue can overwatch the missle?
Alright, then, hop on board! Means I don't have to change my order
@torpid herald, fyi digging in takes all your movement, not just an action.
I just noticed an extra digit my ending quadrant for my orders. Map should make it clear enough though so not going to resubmit
Looking over the round 2 plan, I take it armor basically just holds?
I see mention of using batteries, do we need to specify an action for that?
Basically. Reposition almost however you want, to be more realistic, but we still want the same droids covered with your armor piercing. If you want to station right next to the Main Lift and specify that you make your batteries available for the engineers, it might make things easier
Is repositioning within the same hex hold or advance? And is “making my batteries available to the engineers” an action?
Moving within a hex is Advance, yes. Though making your batteries available as an action depends on if you're taking the batteries out yourself, or just standing by to let them take the batteries out.
Oh we’re straight up removing the batteries? From the earlier descriptions I thought we were just extension cording our way in
Yes, but who's hooking up the wires. You or them? That's the point. The one who's doing stuff is making the Action. I don't think simply popping the hood open for them to get access counts.
My question about removing batteries/cording in was specifically about if it disables the ifv in any way
if it’s still functional, i’ll keep the crew inside and prepared in case the bots wake up
if it’s dead for the round,
i might as well help
because in any good sci-fi story the bots either wake up 1. when you try to break in
2. once you’re all the way in and can’t leave easily
I mean, a car tends to still run when it’s jump starting something
I don't think I'll have time to ask Shack before I have to submit the map. So I'm going to assuming that messing with the battery will make you immobile, but not unable to shoot back.
Perfectly fair, and if it’s different I won’t blame you.
Thank you!
Who’s the guy who forgot to do orders last round? Should we ping those people?
Orders in, whoever is trying to open the main lift can draw on me.
Actually, might need to change that, Blossom is in 4118 opening the lift already.
Honestly I don't even know if I'm on the map
Been so stealthy, Shack thought there was nothing there
Dang, you're right. I don't see you either. =~=;
Also apparently I’m in 4118 according to the midround event, unintentionally :p
The ultimate in stealth technology: guaranteed 0 spotting from enemy forces!
That part I managed to bring to Shack's attention and got you fixed. =w=
Ah, thank you!
Is it beneficial to have multiple vehicles trying to power the lift, or should I head over to the sensor tower to offer them power? (If they even want it, their current order set is looking for a manual release)
I'd say having multiple by the Main Lift is the best option. We'll let Bravo Paw worry about the sensors.
Quick question, why can't @sharp stag start opening up the manual locks himself?
It only says there's 4 locks, not that it requires four people to open them at the same time.
Also btw, where exactly am I located now?
Orders resubmitted because I actually do need to be in the lift hex (4118) to be useful :p
Locks imply a key is needed. But it's a moot point now as LightFall is being carried back to 1st Tail to report the missile silo personally... Yeah, I don't get it either. Roleplay.
As for where you are. On the official map, you're not. But I put in a note that you're with Rapscal and 1st Tail. Hopefully Shack doesn't leave you behind.
Nothing cussing and swearing as someone accidentally locks them back on the space ship.
As for the locks, my understanding was that it'd be something like how gun works, you switch it from safe to fire. But ya, it honestly is just a minor thing, since we still need to open four of them.
It's more of a "guys, stop broadcasting that we have a nuke on poorly encrypted personal coms ffs" thing. We'll fly people back over later
Regardless... I'm calling you guys out on it. >w<
That is the commander's privilege. Not my fault! ^w^
Light mode?!
Shush!
Brightest heresy
Damn, I might even be able to hear that over Shizuki’s door punching and swearing.
Quick reminder to all Pathfinder units. Orders for Round 6 will close <t:1752098400:R>. On <t:1752098400:F>
Please be sure to put in your orders before then.
@stuck galleon @ashen iris @tired stirrup @granite wasp @twin talon @inner harbor
@round nexus @rose iris @sage frigate @woeful nimbus @copper lynx
The commander's got a good pair of lungs... ^^;
https://www.youtube.com/watch?v=zk1mAd77Hr4
Oh, also Shizuki’s already submitted their order to try punch the door down 🤣 #1385617780551716905 message
Got it. I'll see if I can make a more comprehensive list of orders for Shack when the time comes tomorrow. =w=
But yeah lol, even one of the kobold squad members reacted like Southpaw, just not a loud fox scream of course. XD
Yeah, sorry for stealing your thunder. But I wanted South to be the first to hear the news and explode as a result.^^;
All the bots ocular snap to the echoing sound of the Commander's voice, before Beta-3 raises and lowers the barrel of his gun in a mechanical shrug
Ahhh, so that's what the fox says -w-
You better hope Commander Southpaw doesn't hear you say that. Otherwise the fox will also show you what the fox does to people that make him above average annoyed.^^;
Honestly, I'd be more impressed he'd know that song after however many years in the far future we are .3.
it's possible it became a common song or chant to tease foxes on south's homeworld
you know how people are
Actually mutimals don't have a homeworld. The species was artificially created by a human corporation who wanted to evolve humanity into a higher state of being, and mutimals were made to be test subjects to experiment on for genetic mutations and modifications.
Mutimals as a species don't really have a culture, or a historical identity. So what little they do have is based off of humanity and human tech they've scrounged up while traveling the stars.
oh God
Yeah... It's a wonder they managed to pluck up the courage to join ARMCO of all groups.^^;
Where abouts are we wanting my VTOL to head to this turn?
that sounds like a horrible concoction of cultures
to base yours from
-insert odd human tradition #123932 here-
oh 4318 is just a nuke
oh so that's where lightfall found the nuke
It doesn't really go to that extreme. The mutimals just use human tech for survival. But that does mean they kinda expose themselves to some shreds of human culture.
A notable one is the discovery of a book series known as Warrior Cats. Now many of the younger feline-based mutimals are changing their names to match the style of naming convention from the book series.^^;
wait, do we get to use the nuke later on
Well Wasp is going solo inspecting the reactors. while Cumulus is dropping off LightFall. Don't know what else to do with the VTOLs except hang back.
"hello bot battlecruiser, Pathfinders bets thee farewell!"
-nuke sounds-
Fingers crossed. Maybe we can get the other groups to give us a target, and we can blow the bots to heck with it. =w=
Gonna wait till Shack updates our position, only then can I run any orders.
And if he doesnt?
the "pretend it is where it's meant to be" clause
on an unrelated note
there is a lack of charlie team orders to follow
and I sure as hell am not going to go anywhere alone
Er-herm~! ...
#1383066264485888120 message
That's probably due to time zones. We still have plenty of hours until orders needs to be submitted.
Hold order, probably.
Southpaw, for the love of all please keep Phanta off your WMD
-# I’d hope nobody explodes
Honestly, I think I trust Phanta over anyone else. The Kobolds may be silly and chaotic at times, but even they know the seriousness of a WMD.
But to help cool your nerves. I definitely want Southpaw to keep control of the WMD until we have a really good reason to use it.
Thank you
I… haven’t seen the kobolds with a good track record yet (excluding those under the Baron, who isn’t Clan Dusk
I think you're mixing your factions. The Rogue Baron is an enemy faction of Rubicon, and Clan Dusk is Rubicon's stealth team.^^;
Yes
I know that the Rogue Baron is evil
But they’re the only ones who I haven’t seen their own plans get foiled by failing mechanisms
Also just a general statement I think you’ll have quite a few takers for your Mutimal Support Programme after this job
I'm aware. =w= Boy is that going to be something. XD
I’m hoping your exploration goes well this turn
Digits crossed. =w=
Full map is right here.
#campaign-briefing-room message
Since you're coming in late. You'll most likely be spawning in at Hex 4116, coming out of the Dock Exit.
From there, I'd recommend going East past the Unknown building. At least to get yourself out of the way of the infantry that's piling the Dock Exit.^^;
@rose iris You're using SklBus's callsign. You're gonna have to fix that. XD I almost thought you were them.
Ooooooops
Mb I just copied cuz lazy
Sry
It's okay. Just copy/paste, edit, and resubmit. Be sure to delete the old post for the new post.
Sorry Mystery, but editing your post isn't aloud. You'll have to copy/past it into a new post and delete the old one. It's to prevent cheating.
Ultra said they might need some engineers taxied I'm double checkinh in their comms as of writing this.
I will not have the time/ availability to chance my orders today due to work
Blob
just here to inform my fellow VTOLs that I'll be heading for 4210 for inspection (following the planning doc). That way all coordination for the runs to Reactor 2 and D6 will happen in your BG (which requires less cross-BG-communication)
Welp, I see Shack probably gonna say that Nothing is there, so I'm just gonna restart my position, if that's alright with you @minor ibex
Roger let me know would be happy to help?
Leftover from the RP-posts from Titan operation. Sometime in the later entries, I'll surely make the confusion a thing in-universe.
Looks like we got one engi who wants a lift to a reactor, with 5 move that means you or I can pick them up and take them to a reactor we also need someone to go and check out grid 4120. Do you want to taxi or scout I guess is the question haha
My company comes from a defunct realm of a late warlord named Miyake, from the planet Akallo V. I took some inspiration from the Chinese during the post-Qing civil war (or at least my vague idea about it), hence the generally Oriental theme and the warlord backstory.
I think gabagabo/cumulus is headed that way after he dropped me off to deliver the ballistic news
As you arranged it, how about you carry that unit where they need to go, I'll start having a nosy at 4120
I don't have the movement to make additional dropoffs or pickups this round, though
The Empire of Shi... which does raise some very inconvenient questions, given the nature of our current adversaries.
Awesome I'm 100 on that, ty
Land is .5, embark is .5, takeoff is .5. Do that all again to get them back on the ground and you get 2 movement
Hey Grizzills I've got an engi with me and we'll be working with you to inspect Reactor 2 looking for entry via hatch or somewhere to land them.
Should be able to see my orders in out orders chat for a rough diagram of my positioning
Did i miss the order deadlines?
Like am i still in the game and if so where would I be?
Did you miss last battle round? If you miss this one you’re out of the campaign. Start at the exit ramp in 4117 of the listening post
By estimate you have 2 hours tops
Yea i did 🙁 work kicked my ass last time around and I never got around to doing stuff
Donut now, you have 2 hours to get them in or be out of the campaign. Image shared is currrent group location and positions. We are there along with battle group Ultra
Coolio
You’ll want to start your orders from the dock exit on the map
For your starting position
Yeah im js gonna hold for now
Welcome back, moth! Glad you could make it!
Yes! More - bodies for the pile - allies!
Hey that makes us only down 1
Alright, except for @inner harbor that's actually everyone!
~40 minutes left! Get your orders in everybody!
22 of 23 Hi Paw pathfinders! ✋
Going to have to reconfigure the combat formation
Pathfinders, Ultra's Asst. TacCom here. Wanted to share so y'all know what our plans were this round. Still waiting to confirm one order, so not complete yet.
@rose iris I'm gonna need to you resubmit your order and delete the old post, or I won't be able to count it as submitted.
I'll be leaving the orders open until <t:1752121200:t> so that you can get that sorted.
AH, that thing in 4120 was going to be my next point of interest. Glad it's getting looked at either way
Let me know if I should adjust some of Ultra's units to give you more space. I didn't see any direct conflict in my super brief look through yalls orders, but I also wasnt paying super close attention.
Will do. Thank you.
Uh everything is alright with my post but just resubmit right?
Correct! copy/past. Resubmit. Then delete the old post.^^
before I eat my medicine and sleep is this correct?
One quick moment...
dang it, just missed the last round, I just got of the plane from a trip!
Yup! I think that's good. Thanks MysteriousHunter!^^ I'll take care of the rest.
alr
You're Mongol, right?
Yes
I haven't closed the Orders yet. So you can submit an order and get yourself in before I do.^^
ok 👍
I'll be leaving the orders open until <t:1752121200:t> so that you can get that sorted.
So take a breath, look over the map, copy the template at the top of the BG11: Pathfinders Mission Orders channel and we'll get your order squared away.^^
ok, how much movement does it take to get up the lift?
We haven't gotten the lift operating yet. It's locked out due to lack of power, so ENG "Rapscal" is working with LOGI "Blossom" and IFV "SklBus" to see if we can jumpstart it.
You're welcome. 🙂 The lift is also limited to infantry units only. So vehicles can't go down to the lower levels.
ok, guess I'll just go on a joy ride insted
We'll be needing the perimeters around the asteroid protected, so any help would be appreciated.^^
Thank you Rogue! I'll be sure to get your unit worked into the map and orders tonight.
Thanks, I will also be gone next week, is there any way I can send my orders early? I assume there won't be much going on for me.
unable to go up the lift and all.
Orders open up as soon as an overall map of the turn is shown in the Campaign-Briefing channel. Which is sometime after Friday. And closes again at <t:1749592800:t> on Sunday.
However, you can save a template of the order, fill it out, and as soon as you are able, copy/past it into the order channel as soon as it opens.
I'll be sending out a reminder ping roughly 16-18 hours before orders are due to close. So keep an ear out for that.
ok
I have an incorect digit in my coordinance but hopefully my map makes it clear enough
actually it's multiple incorrect digits... oops
oh well, orders are closed now
Huzzah! All Pathfinder members are alive!
Woo! The deathless dream is alive!
It's a miracle! An absolute MIRACLE~!! \OAO/
Oof, attendance drops off real hard there at the end!
Only because we haven't gotten to those turns yet silly. XD We're on Round 6.
ooOOOOOOOooooohhhhh! Guess I should submit my orders then
You already did. XD
South, I think gaba’s a time traveller.
Oh joy... Where's Marty McFly when you need him? =~=;
Flops onto ground
...I've survived another shift at work....yay....
As a time traveler, I can say that you will survive several more. As not a telepath, I cannot tell you how you will feel about this
And that's it for Turn 6. Everyone is in position, and hopefully the extensive detail will help Shack know who's going where.^^;
Thank God the other metallic unit showed up. Would have been just me and Mimir
It's a Christmas Miracle, and it's not even Christmas. We have everybody in the Battlegroup on the map now! XD
Weeeeeee
Hey @devout wharf , I was wondering. Which of our two groups should hold the keys to the nuke we found?
Naturally, I'd say both of our groups should have a say in what to do with it. But between us two leaders, who should be the one to "fire" it?
Though I can also see our two leaders having the "dual key" system where we both have to unlock the thing and press the button.^^
Instead of leaders, it should be to taccoms as a whole @minor ibex
In the event my unit perishes, i will become rp as non functional
I dont know if you want Sean (one of the medics) to be in charge of ANYTHING.
Both group taccoms must be unanimous
what nukes
we have nukes
when?
LightFall and the VTOL squadron found a strategic ballistic missile (unknown payload) this past round
oh okay
You mean to every taccom in the current game? While I would want to get input from other groups as to where to put the nuke, it feels a little off to have people's fingers on the button who aren't anywhere near the button.^^;
I think he was thinking all the Pathfinders and Ultra TacComms and Asst TacComms? I hope. As there are too many with all the other groups....
That makes a little more sense, and generally what I myself was implying.
I forgot about the Assitant Tac-Coms, but no reason they shouldn't have an imput.^^
Our taccoms only
Rp Post:
Enzo stomps his mettalic prosthetic on the ground as he moves to a safe location at a leisurly pace. Apart from any unit, he can take a spot on the far corner of the lift without impacting logistics, seemingly unconcerned if it raises or not
Should i perish @gloomy merlin and @autumn matrix will carry my vote in their favour
Well it's good enough for me. =w= Though I don't think we need to extend it to the roleplay of the units on the battlefield. Even if your unit dies, you'll still be Tac-Com of Ultra.
Alrighty then. No shame, you do you. =w=
Rp:
Every Ultra unit that filters by the Hardshells' line of sight is scrutinized by the profile and biologic reference table. Each cleared scan makes a crude, analog beep different in pitch for every machine.
This has the sort of tone line the Planet 51 scene: https://youtu.be/SG9UtEE7Yvc?si=VaDJvFuzZGLx-jlG
Watch the official PLANET 51 Clip - Tell Us Your Invasion Plans" (2009). Let us know what you think in the comments below!
PLOT: An alien civilization is invaded by Astronaut Chuck Baker, who believes that the planet was uninhabited. Wanted by the military, Baker must get back to his ship before it goes into orbit without him.
RELEASE DATE: No...
If Shizuko passes one of the Hardshells and can get out of her truck, she’s definitely patting them -w-
Double beep for Shizuko
Huzzah -w-
=w=
What does this mean
That if Normac dies in the campaign than you will have their favour
I get the mandate of heaven, got it
New hostile assets to add to the intelligence sheets
Heavy gunships and fixed defenses, oh boy
AaaA
How much air defense do we have? I know VTOLs can’t use their nose guns against air and one unit here has an infantry AA upgrade
We have 1 infantry missile and 7 light mechs if light lasers can hit air targets
which I'm not sure on
I'd have to ask shack about that
Let me check the equipment doc
"oh boy," to coin a phrase
Alright so we are very much dependent on air cover from other battle groups
And our friendly Federal Security Droid friends, right?
Right, has anyone scanned/checked what they're packing?
M29 Davy Crocket recoilless weapons systems, I believe /s
that would be higly efective once
If those can target air units, then at least for initial wave of dropships and etc we can deal with
We just need to load a couple up on VTOLs with engineer squads. Have the engineers pop the hatch and abandon the droids to breach
We don't know what sort of defensive firepower or escorts the hostile responce force might have
I just remembered that we’ve probably got some toys in the vehicle bay we could use.
Probably. Ultra's taking a look
yup, Ultra has 5-6 units lookin into the Veh Bay
Plus one of our own. Sapien is going in there as well.
yup. If there is anything there, we shall discover it.
Don't know if I announced this, but our order has officially been put up.
Just to say that I did. =w=
#1386030427130564769 message
royal 'we' as in all of us, not just Ultra.
we are pleased
I think an air defense weasel would be good. Mix of fast firing cannon and missiles
Hey now, at least we found out if people do something wrong the bots activate
Any news on wazp, I and potato's saw ? We weren't mentioned.
Now that's sone intel
Haha ahhh a second too early it seems digi boi is aboard wasp when it's meant to be aboard my VTOL
I apparently I don’t have them on me though?!
Yeah literally posted as I typed the message out. Yeah they confused us wasp
Probs not worth correcting. He's messing with so many hundreds of units
Just as long as no one shoots anything
Yup hot potato engineers sadge @raven oriole your with wasp now.
Guess we successfully accomplished everything except the vehicle bay, so that's nice
That scanner is going to be a powerful asset
Being able to scan an entire strategic point is insane!
I suppose we're about to be inundated by requests for scans
Ok, so what exactly do we want to being doing in a defensive stance here?
Also we might want to get Digi back into dirt
Scans and demands for use of the missile
Well, not much is left to be scanned, and a lot of us are engaged right now. The obvious choice to me seems like Ziyal, but that won't be relevant for a bit here anyway
I think we should spend the next couple rounds figuring out the basic defensive positions of our units: what are the most critical defensive locations and how do we arrange things once we get the tac map back to maximize spreading enemy fire between our units. And not firing the missile.
Do keep in mind you may never get a tacmap again lol
Victorum could probably use a scan of the big fleet they ran into: there's not much data on that
The bots at the moment quite literally cannot get to you
*without going past or through our forces
Possible, maybe even ideal, but probably unlikely once we start pinging stuff
obvious pride
Woot! We own the Listening Post now!
And the NUwUke!
And the NUwUke!
Right, so how exactly do we want to set this up? I’m sure we don’t want to just be on this post forever
But the good news is it's open!
As Shack said , a few rounds to power everything up and we can start scanning
So, of course orders are still required for the next few rounds… what are the rest of us non engineers doing?
With our forces... almost everywhere by the end of next turn, I'm not sure where else we should be. Someone needs to hold and operate this station, and while we could probably run rings around the bot groups encountered on the surface (given their lack of even basic tactics) I'm not confident we could reach any meaningful objectives in hostile territory without eventually getting overrun
I definitely will search the sensor tower for anything
Files documents hard drives flashdisk cat anything
Really
Whereas if we stay here we are the ultimate scout group, and we have enough people to hold out against any small-scale drops the bots are likely to divert from fighting our main forces
And what if Ultra? Do they plan to stay as well?
Ok
a remember about the 4 manual locks on the missile which I'm guessing is a action each to unlock since you guys have time and check the warhead
It definitely seems most practical if only one of the BGs stays
Otherwise it's a bit of a waste of manpower
Well it depends
Really does. We should probably wait to make a decision until after we figure out wtf these droids are armed with. And see how the objectives are looking on the surface
Oh my GOSH~! I just read the mid-round. We did it! OwO We gained access to the Listening Post! Yaaaaay~! \OAO/ Happy fluffy squeeball noises!
Is this... is this in character as Commander Southpaw? Are we all terrified?
please let it be Westwing please let it be Westwing please let it be Westwing
.... about that...
I gonna try not to punch door in stealth again, unless
No, this is just me being squee. =w= Commander Southpaw is just sighing in relief as he takes a quick breather before focusing on what to do next. He tends to celebrate quietly.
Current focus: nuke
Current focus: nUwUke*
Don't even think about it.
Oh thank god. We are spared the horror of a visibly happy Commander Southpaw
To the floorboards you say?
Hey we may find useful things!
Heartbeat, you say?
Look, someone just check more in the security room so maybe we can find the directives/protocals for the security droids?
I'm going to need you to hunt down every technical document and blueprint that has ever been on this station. Every single one. Especially the blueprints for those droids
If we can gain access to additional security that we can use that would be great
Have a droid security bay on an orbital for when you’re boarded, for example
If he does, run. Very fast.
https://youtube.com/clip/UgkxFpjIky1tOdRH40RhZEQ_VarHWIx3YAjy?si=q7ga-x7-VTTtucRm
8 seconds · Clipped by South Williams · Original video "ReBoot [1994] S3 E9 | Return Of The Crimson Binome" by Cartoon Nostalgia - Lost Media Archivers
RP POST:
As Shizuki keep punching the door noticed the bot are flinching so she stopped, looked at the crack where she punch the door at, and let the engineer open it instead.
"... grr if only there no bots here"
short silence
"Well fine I can just loot this place after we control it anyways"
@sharp stag @devout wharf @gloomy merlin @gritty hawk
Hey Tac-Coms, I got a proposition I'd like to suggest but want to run it by everybody in our leader group involving the Listening Post before I do anything.
I'd like to announce our control of the Listening Post to the other Tac-Coms, and set up a poll open to everyone to ask where we should point the Listening Post to.
The options will be the different points on the map not occupied by a group.
- Nerys Village.
- H-H
- Haydar Village
- Ziyal City
- Nav L-A2
- Nav L-T1
- Wreckage Field
- Tora
- Alden Gate
I was thinking we / y'all could scout ahead of the main force? I was thinking initially Ziyal City because that seems like where most of the BGs are gonna be headed once they crash through where they are at now.....
I’m in favor of Pathfinders staying here, seeing as we have less combat power overall compared to Ultra. If the droids can be powered up and brought to our side then we should be able to hold out against an attack.
A very good point. But I want this to be considered by everybody.
A sort of "we don't know where to point this big thing, so we're asking those on the front lines where they want us to point this."
Something to help put in more teamwork. Because this Listening Post is... Big. Not in actual size, but effectiveness.
Battle group org comms is where we've decided for tac Com organizing
For bg organizing not tax Com
I wasn't aware there was a comms for that. I'll Follow it. =w=
I blame the 3am French time.
I origonally wanted to post it in Tac-Com because I was only going to poke the Tac-Coms, and have them bring in all the players to vote in the poll. Otherwise it would just be... way too many pings.^^;
But it can still work in the other channel as well. =w=
It's more that people want tac Com comms for just shack question and vice versa, and bg comms for coordinating and tac maps
Shack brought that up himself
Just one request - if anyone asks to use the nuke on one of the planet zones, bring up the possibility of civilians hiding the area. Perhaps the nuke is better used on an enemy ship, where the chance of civilians being caught in the blast is far lower, then allowing space assets to help on the ground with more targeted strikes.
Personally feel like tac map talk should be in tac comms and people are being too strict but whatever.
Each battle group votes and then the tax coms take their result and vote in their own poll
Yes, I was there, I meant more people want a clear split now but I find it dumb tac map talk is in the bg comms and not, the, Y'Know, apply named tac comm comms...
Appetly apptly
¯_(ツ)_/¯
¯_(ツ)_/¯
No, we're holding onto the nuke until a confirmed target that we all agree on pops up. This is just for the sensors and assisting the teams on the ground with data.
The NUwUke is off the table until we can confirm a safe target to use it on.
do we have an confirmation on how the listening post works yet. Or are we still theorizing?
Calm down. It's neither of them. Just a regular Mutalett being happy.
Someone’s got to paint nUwUke onto the missile now
From what the mid-round text is suggesting. I think we can point it at one of the nav-points on the space map, and it'll reveal everything going on on that map.
That's my guess.^^;
(lovely how my nUwUke name caught on hehehehe)
RP POST:
Commander Southpaw: "So YOU'RE the culprit! I thought I smelled rotten grapes and a baguette."
LtCdr. Westwing: "Calm down South. It's all in good harmless fun." =w=
....why a baguette specifically?
They haven't rasied the White Flag yet. XD
I wasn't going to go that far. I didn't want to offend with a joke. =w=
Mathieu: "Now is not the time for this Sout- Wes- 1st Tail! We're engaging targets!"
That's as much rp as you'll get from me tonight xD
3:15am,i think I should close my phone...
Good idea. Go to bed! You'll need the rest. =w=
Yes, good night path friends -v-
There is also a Scan Request option on the Logistics Support sheet of the C5 logistics document that you could use, since it doesn't seem like anyone else is using it
I forgot about the Logistics Support Sheet....
Same here. But there's Fire Support and Logi Requests. But no Scan Resquest. Where is it on the sheet?
Logi Requests tab, under Request Type (column G) there's a Scan request
Which, not great for discussion, but might be good just to keep track of the proposals
I don't know... If this applies to every unit, not just Tac-Coms. It's going to be a crazy list if everybody puts in their 2 cents. Might be easier just to do a poll.^^;
You do what is easiest for you!
It's only everyone's 2 cents if everyone uses it, and, well... look at it. But yes, might be easier to just do in a channel for the moment
Alright. So STKerr is okay for the poll system. Now for Normac and Timmy.
Working on a potential scrip for if I put in a poll for where to throw the sensors at. =w=
I would also include newly occupied points with large numbers of unidentified contacts that have a lot of data or that may have civilian targets mixed in: this next turn, for instance, I think L-W2 for Victorum or Hill Mine for Dwarf would have been incredible targets for the scanner if it were operational so that they know exactly what they're dealing with where
Ironically, my main worry is how many options I can put in a single poll. I think there actually is a limit. So I might have to pick and choose the options.^^;
Yeah, doublechecked. A limit of 10 options. and the list of spots not yet occupied is already 9.^^;
Although, I could cheat and have people post emogies.^^
The old fashioned way
Yeah! 'couse I'm not against the other areas being options. The poll system just has a limit. So the old emogi poll system could work. =w=
It seems reasonable to de-prioritize points not adjacent to the front line: our forces aren't about to make it to L-T1 or Toren or Alden. Sure, there could be reinforcements coming from there, but immediate tactical advantage seems more useful atm
Or emogis. emogis are fun
Squee. =w=
^w^
-# Wait is it emojis or emogis?
-# it's actually emotchis but it's rude to correct people so I didn't
The technical term is Emoji but this feels like a Jif vs Gif situation
I don't always spell things correctly...^^;
Counterpoint: it's english and spellings don't make sense anyway
"Counterpoint: I'm in command and I order you to stop complaining."
https://youtu.be/jHqk81i-7to?si=MoEaGb7ukhZ2N_c4&t=16
Got distracted with 2 different projects while I was cleaning this up but I did manage to finish it. It's pretty lazy in places but mm Echo in the background kills me every time. I might do some SovietWomble audio again but it might be a while.
Our engineers are awesome
Definitely some excellent work getting this place open without triggering the security droids!
RP
This is Accounting, Pathfinders, 6-2. All units, be advised. Hostile action towards the station will result in detention of the stations missile defenses. Do not engage any Federal defenses in any way until the automated system can be shut off.
Jeth peeks his ocular implants over the lip of the decaying box of batteries he’s stuffed himself into, observing the bots patrolling the maintenance bay.
I don’t get it, Raymond sent over the Neural Network from the ventilation shaft he’d crawled into.
`A company or more of combat droids, several ground-to-void misses… to protect a listening post? It would have been more effective to just hide it better than defend it this heavily, no?
For once, you’re right, Jeth sent back, there’s probably something more going on. We’ll have our work cut out for us this time.
Take your bets, *Jackie interrupts, * what crimes against nature have the Feds committed this time?
One, a bit rich coming from us, Zephyra responded, two, if I had to guess, experimenting with the Hive or trying to reverse engineer Bot tech.
Jeth indicates a sigh.
They would do something stupid like that, wouldn’t they.
(Damn you discord formatting
On the plus side, we now have control of said Listening Post, and can register us as friendlies to the defense bots. =w=
We’ll try to not get shot and blown up in the process
Appreciated. We got enough shooting at us as is. =w=
Oh, just realized we’ve got control of the whole thing. Thought I’d need to sneak past to do something
You're so good at sneaking you snuck past yourself. XD
Shacks words rolled a nat 20 stealth roll against my passive perception of -9.5
#midround-events message wonder if we can still do some stuff with this. Like load the forklifts with explosives and have the Fed bots drive them into bad guy bot(?) tanks
I suppose that'll depend on if there is any explosives around to put on the forklift.
could commandeer some fuel from the ships if they have extra
One issue with that; are any of the bots forklift certified?
if they get a tank, they will be, only post mortem
Have to imagine the bots will be able to slag any regular forklift, though. Would be more practical to set any explosives as mines
Put mines on the enterence door, trust me it works 100%
I myself put mines inside trench
The forklifts are tracked, we’d have to fix them first. 😢
(totally not a warcrime ||yet||)
I think it might be "tracked" as in "have tracks," not "the tracks have been blown up"
Probably out of fuel, though
Also please do not let Shizuki place any minefields
Mine field would probably be a more reliable way to get use out of it, but we can't know for sure where the bots will attack from. like yeah we're in an atmosphere bubble, and there's an entrance, but the bots don't need to breath, so I can imagine them just blowing a few holes in it. I don't think having a couple of mobile mines would hurt us. And even in they get destroyed, they drew fire away from our units at the cost of 1 FS
Also I love how Shack specified that Shizuki rolled low on her punch, suggesting that she could’ve actually done something to the door if she just punched harder.
rolled a 6, brought the station down
#meta-comm message
unless I am needed doing somthing else. My plan is to help bring the sensor tower online. I dont think medics can really do much to help fortify this place.
thank RNJesus for the low roll
I can’t I am just basic medic😭
We are but smol base units unfortunately 😿
Imagine we having lot of the upgrade lol, this rock definitely will be FOB
could try scavenging the interior, see if there's any supplies left around
Oh if we had upgrades the bots would break on us like water
Luckily Rapscal has Ion Mines, and is dependant on how many supplies we have... And considering that both of our Logi Trucks came with full stock. That 20 FREAK'IN MINE CLUSTERS WE GOT HERE~!! XD
I’ll probably work on the reactors I guess. Maybe get some sandbags on the entrance.
If anyone wants to zoom around the outside to check things out, I'm available. Otherwise I'll probably park and help Shizuki ransack the place
If the bots attack it’ll probably be via air though.
Um….do not get me wrong that is amazing but with 2 BG where do we have space to put them lol.
Oh boy, GANG FILL THE ENTRANCE FULL OF IT!!! LIKE I DID WITH THE TRENCHES IN MY HOMELAND (I filled AT and AP mines inside 5 miles of trenches fortification I made in MOWAS)
let'em free float in space
Don't forget that we have Ultra's expanded logi truck worth of supplies to blow through, too
Do not say such things
Do the bots even have VTOLs? The closest we’ve seen to aerial logi are unfinished Heavy Gunships.
There's an idea! Maybe we can set up a minefield just outside of the bubble with the help of the VTOLs.
unknown. We know they have drop pods
which is kind of what I think they would send at us.
I feel like drop pods should set off any mine fields they pass through, don't you?
I would
Y’know ion mines are designed for ground targets right…?
Does it specifically say in their stat block?
We might be better off throwing them at the enemy
Eh, designed deschmined. What are you an engineer for if you can't re-jigger some explosives?
Hey! If it touch it's classified as ground!
Well, we do put them in the ground. Presumably we can’t just throw them out a VTOL and have them work.
I don't think you've done enough testing to make that claim
It would be funny if it did work though…
Actually, there's nothing in the stat block stating they have to be put in the ground.^^
Questions to be asked to someone that can make that call, lol
True, true. =w=
Well its time to try it anyways, we’ve got time on our hands. Might as well do something funny.
Also the RP would be golden.
I just left a poke for Shack, we'll see what his final verdict is. =w=
I am now eagerly watching the Tac-Com channel for updates 😆
If he says "yes." We ball'in! +w+
I imagine it wouldn't be too hard to rig a pressure-plate system with a magnetic trigger
Something we should also consider: Making sure the defense bots are combat-capable and able to fight.
So far, the general plan:
- Secure the Control Room and establish ARMCO as friendlies to the bots.
- Build up defenses around the key locations (Sensor Tower, Missile Silo, Main Lift, Control Room, Reactors.)
- Check defense bots for combat-capabilities and provide maintenance if needed.
- Check the reactors for capabilities and provide maintenance if needed. (Reaction 2 was said to be needing a tune-up)
- Put sandbags down at key locations. (Sensor Station, Main Lift)
- Establish a defensive perimeter with our combat forces.
- If possible, create a space minefield around the Southwest region of space to defend against incoming vessels.
- Active the Listening Post and target a designated location for scanning.
- Defend until further notice.
It is free movement or still using action point?
Free moment now I think. But each unit can only perform 1 action.
Of course you would... =w=;
So the order are gonna be like this?
Unit Callsign:
Unit Type:
Carrying:
Equipment:
Order type:
Movement/action:
RP:
Or keep using the old one or make more short and impact one
Yeah, I think that works.^^
I agree in exluding coordinates, but I would like to know where people are on the "map." Generally. =w= But you can just put it in your actions/movement tracker.
@dense wind @stuck galleon @sterile basalt @ashen iris @low wagon @tired stirrup @hybrid sable
@torpid herald @sharp stag @granite wasp @twin talon @inner harbor
@round nexus @round nexus
@sage frigate @golden vector @woeful nimbus @restive compass @copper lynx @regal coral @zenith notch
Voted 👍
Squee. =w=
Guess being the most paranoid sons of bitches worked well.
We like to be alive for that paycheck to come through later in life after all. =w=
Maybe we should discuss the actual defensive positions before we decide on a hard and fast investment. Because the numbers are eluding me here. We have 4 infantry, which is enough to fully garrison 4 sandbag positions at a time. Plus 2 each engis and medis, for (hypothetically) a total of six sandbag positions at a time. But we'll have to parcel ourselves out to cover all of the positions we want, and we'll almost certainly want to prepare extra defensive positions as contingencies against breaches or getting pushed back
Well good thing the poll is lasting until tomorrow. =w=
Should also consider the 3d space. The bots likely wouldn't attack us via the dock entrance.
Luckily we pretty much know the direction from which they will be coming from. =w=
And given that we can be fully resupplied in 2 turns by a hat drop it's not unreasonable to spend it all if we coordinate with 212 or Fluffle for a drop as soon as we're done (in which case we might as well use all of Ultra's supplies, too, and they can resupply at the same time)
We do?
I mean, how important is our position? Because technically, once those missiles run out, the only thing this location is good at is looking at stuff that no one can see, that being the enemy gate.
It's about as important as the enemy getting hold of a nuke and seeing all of our positions
Not confirmed. But if the map is indicative of movement locations. The only location the bots can come from is from the Lussan Gate map, which means the enemy will come from the Southwest on the tactical map.
And honestly, if a bot force is inbound, if there's no need for us to be there, I say set explosives and for us to gtfo.
I think sandbags and defensive positions for our Inf should be on the inside of the access doors to the buildings, maybe even behind the doors, so the bots have to break through them if all hell breaks loose.
We can't just abandon the surface to them, though: we've got far too many vulnerable vehicles, including and especially our two logi trucks, to just turtle up inside the facility
We can probably set up sandbags around the doors, so that if things go bad, we can back up into the facilities.
We don’t know if the bots maybe have some stealth ships to make sure we could get out before they get here
Honestly, that's be a bit far fetched.
Probably, but not preparing defenses is not really an option
I'm precisely zero convinced that the space paths on the map are a complete representation of all the ways to get to us, and there are actually a couple of different ways for bots to slip around our orbital control even with the paths we do know about
I think we have to assume something will get through and we won't be able to simply retreat
One other place we should set up should be the docking point itself. Based on the C-Z map, bots don't know how to use cover.
Oh I'm not disagreeing. I mean that we shouldn't build up defences in such a way that we intend to hold till the last man.
Just in case we really have to abandon the listening post.
Something we're going to have to watch out for is the hatchway down from the first floor building directly down into the security control/droid maintenance facility: if the bots find that available, it's going to be just shy of catastrophic. We should weld it shut (or something)
Yee, good point. Alternatively, set a tripwire system or something.
And we'll also need to know if our friendly fed sec droids can use sandbags or be told to dig in
If so, that's a whole lot more sandbags
Also, just a very risky side thought... Anyone think we could Maybe direct that LRSM against the bot's gate instead?
That's where our relief fleets are coming from. Not a good idea: we'd be stuck here for ages
And the bots can just build their reinforcements and don’t really need outside support
I thought relief forces are inbound from our gate and not the bot?
Nope, they're coming in from behind the bots. Shack confirmed that a couple hours ago because that thought did come up in meta-comm a couple of times
Ah, good to know
What is the poll system
Confirm
I post this... shares screenshot In Battlegroup Organization, and encourage all the TAC-COMs to get everyone to vote via emojis, because the usual poll system for Discord is limited to 10 items per list.
I cast my vote for Tora
Its deep in enemy territory but we must know who is alive there
If any
@autumn matrix when u can
To refocus my thoughts: we have 8 squads of infantry, 4 support squads, and 14 droids that can probably use sandbags. Depending on how Shack allows us to squad up the droids, that's probably between 9 and 13 sandbags for full protection all on its own. We'll also want a few ready inside the facility in case the bots use breaching pods, say one for each corridor. So sandbags alone will cost 13 to 17 supply. Then we'll want at least a couple of minefields and possibly some razor wire. I'm changing my vote: I think we plan to go all in and call 212 for a resupply.
I haven't even put up the vote yet. XD The question was whether or not I should, or keep the usage of the Listening Post between our two groups.
I honestly think it should be a strategic decision based on which BG or TF are planning to move around. If we know that someone plans on moving on, say, Ziyal, and that's the highest priority, we should do that.
If we (Ultra) decide to head to Cel'dar Mine, we can resupply there. And we could probably leave you with all our supplies. Once we figure out what we are doing, we'll get back to you!
Noted!
There's also the added risk that us using the listening post triggers a bot response.
Wait, actually, one moment
Which is why we're also establishing defenses.
Now that I think about it. Might be a good idea to focus Turn 7 on Defenses, and Turn 8 on turning on the Listening Post. Just to make sure we're all set up. =w=
The wording on the scanning is that it does a detailed scan of the map
Which means in theory, we could also help find civilians on a map
Yup.^^
I think maybe split: one BG's engis set up sandbags, one works on the generators. Because we don't know how long it will take to fix the generators, and time could be critical
We have 4 engines with us. We can split further. =w=
Sandbags is an inf action, no?
Which is why I suggested hill mine: figure out exactly who and what is where for Dwarf
No. Trenching iscan be an infantry action, but sandbags have to be set up by an engi
Ah ok, yep. The wording was that we can dig in, not set up sand bags.
The big downside of going all in on supply is that it leaves us medics and engineers close to worthless. When we run out of our own. So Unless we know for a fact we are getting resupplied in like a turn. We should keep a 2-4 on hand. As a general principle. But if we know we are getting resupplied making defenseve fall back points in advance and going buck wild with sand bags seems like the move.
I also agree with the plan to fight for the surface. Then fall back into the buildings. To buy more time.
212 is I think 5 speed, which means they can get from Crossroads to here and resupply us in a single round if we call for them
So unless we get blockaded immediately, we should be able to arrange a resupply to 20 supply as soon as we're done
I don’t think we can even use 18 supply, let alone 24 or 36.
Just the sandbags for our infantry, support, and droids will use at least 13. I broke it down above
right here: #1383066264485888120 message
What if Shack allows us to make space mine fields?
Then we use lots more! ^w^
But can we build fast enough? Including Ultra we’ve got 4 engis with 2 actions each. If we’re always building, that’s 8 things and smol supps a turn
Yeah, that's 16 supplies in only two rounds, 24 in three
I’d think we’d only be digging in for like a turn before turning this thing on though, right?
And it's not like we'll have much else to do until we get invaded
We still wouldn't see action if we switch on the listening post, though. Unless we somehow forgot to make sure that the bots IFF has been changed.
True. Are we planning to chill here all campaign or are we leaving after the initial wave?
I personally vote for staying for as long as possible. Though I understand if it's a boring idea for most.^^;
Im sure SOMETHING will come for us
I'm with Southpaw: unless another very important objective comes up on the surface that only we can be spared for, perfect scouting and holding onto our nuke seems like the best thing we can be doing
-# 20,000 bots attack us for the nuke
I'll blame South for being the one who said it first.
Oh ya, don't forget, we'll need to manually disengage the locks on the nuke first.
That's one of the words I shouldn't say?! Oh my...^^;
Ah, right might want a proper engi to supervise that.
Say the Q word, and the nuke probably would just activate right now.
Yeah, South: it's comfy cozy, not boring!
the bots coming over for a nice cup of tea