#Battlegroup 7 - Ultra: Comms
1 messages · Page 2 of 1
Our spec ops in the city are figting along side local law enforcement
There is a ship over Emil-City lobbing projectiles, there are missiles coming from the east
There are still people deep in hill mine
There are like 12 npc ore haulers that are offering ti transport our troops planetside
However we do not know if they are willibg to land in hill mine
Situation looks grim all around
there is no active, or will be if we arive there, you can see it that there are no friendly forces on that are as it is in elim city.
maybe but the enemy ships don't seem to cover more than one (area? tile?) so there is only one fleet that the scout saw on the planet flying and it's in elim city
Are you sure it can't intercept us from Elim? I don't know much about Orbitals.
it is just a guess
Just came in from meta-comm.
Nvm me. I read that this morning and clearly read it wrong
Yeah TF1 and TF2 will clear Elim City airspace so you’ll be good to land early
Hi, I kinda forgot about this due to real life stuff happening recently. I see that we somehow got intel of the map early, and the enemy has taken control of most of the map already.
What is our plan? Our original plan doesn't seem like an option anymore (at least not at the start) since there are hostiles along the way.
Also, what's this?
This is from previous campaigns. Not sure why its in the Battle Group chat....
I believe from C3.
Maybe Nomad can ask whether ore transports can drop us at Hill mine?
whos Ultra's backup Tac-Com?
That was on a volunteer basis, not sure if anyone volunteered tho
I can do it if no one else is going to, but I've literally never done Tac-Com before
And this would only be my second campaign
I haven’t either and I’m a primary tac com. If you have the time and think it would be fun then just go for it😆
No better time to learn than now
I guess
I got summer off anyway, might be a bit of a struggle if the campaign runs longer than my summer break tho
Well seeing as it's the first campaign for most of us, I'd say you've got enough experience.
I dont know if we have a backup Tac-Com yet. I can help if needed
Guess im getting a field promotion then
@maiden helm me and @narrow cipher are interested in being backup Tac-Coms jsyk
Idk if he's up but I'm gonna ping him anyway
Im up. For another couple hours. At the end of the month, I switch from nights to day shift.... so.... yay!
I also sent him a DM.
Alright I should do the same
@bright notch @narrow cipher don't forget to go to tac-com:coms and say that you are backup taccom
Are we allowed to have 2 backup TacComms?
i'm pretty sure, can't see why not but i guess it would be best to ask in meta comms or something
Afterall i see it the more tacoms there are, less work that an individual has to do
Iron Hammer has multiple. So, we are good.
It seems like @bright notch and myself are going to be the backup TacComms for Ultra
Heading there now
Before i forget i have made the new vote on how we should land on the planet, So go and Vote!
You sure you dont want to be a BU TacComm as well?
Nah i have things to do, so i won't be able to put my mind into lerning. So i just will play for now and take it in and the next campaing i will be a taccom probably
But will still do my best to help
valid. Glad you are helping organize the strategy side of our BG!
How’s your guys planning going? Sounds like there will be heavy resistance at the mines you still game for it?
We have a vote going now. We will either be hitting the mine directly or pushing from the starport towards the mine. Are yall dropping direct?
We can’t self deploy. We have to go with the transports to the starport
I think we are in the same boat. The only way to directly assault the Mine seems to be the Ore Transports and risk AA.
Still have to get to the ore transports though
true....
I would love to be self deploy capable but we just can’t. Too many vehicles
So we’re taking the bus lmao
Sounds like most of us are in the same bus
Help you out? Make sure people submit orders. Check that orders make sense and/or follow rules. If needed, make map to show GM where folks are going.
Another strategy option: Head in our AI Transports to Dalmar Rock Station. Then use Ore Transports to head to Hill Mine
BGs Spearhead and Rabbit may be headed that way.
We noticed. Its okay, we forgive you
well, I cant talk for the rest of the BG.....
Spearhead isn’t doing the south mine?
I dont think anything has been set in stone yet.
Im down to head to the Dalmar Rock Station to commandeer some dropcraft....
We aren’t commandeering them, it was voluntary this time😆
I'm down for whatever chaos folks want to get into. My job is to keep yall alive as long as possible
Theres a bot fleet with probable battlegroup, so its more a secure defend station
So.... sweep station, take over, let others ride the dropcraft while we kill stuffs?
Yea
Whoa hold a moment. We have bots at Damar Space station? The one "on our" turf?
I think there might be? But nothing official because we only have the SF guys down at Elim City.
!!#%. We really are going gunz blazing
Are we even equiped to board space station? It would probably include space walk
And vehicle would a no go for space station
Not sure? I think it would be like landing at a starport planetside? dock and charge in?
We wont be arriving for a little while longer anyways, so there is still time to figure out what is happening.
so sweeping left to right on the maps? if a TF could defend NAVL-W1 and ground forces could hold elim we could be able to limit the areas they can show up in and reduce our dependence on transport
If you guys wanted to you can probably head to the mining station. I don’t think we can simply because we need to pull so much supply and walk
Ok, read this
They are two separate things. Armco brought extra transports with them that can only land at a star port to deploy troops but those ships he is talking about are civilian transports that have landing gear. So if someone secured those we could land at a few other places like the mines or a village
Storm is at the moment going to secure those
With Spearheah putting claims on couple
ok since just our BG would need 5 of the transports to carry i thing just dropping on elim-SP would be our best plan
If we secure the spaceport (where the civi Mules are), there MAY be things to fight there. So, we wouldnt be using said transports in the first wave. We may be fighting to secure the spaceport for a few rounds, then be able to utilize the Mules in the second wave planetside.....
There may be a TF that will get to the Rock Station before we even get a chance to arrive. It may not even need to be securred.... still all up in the air
I knew I saw it somewhere!
I think we may need to wait to see what TF Storm Blessed finds at the Rock Station. If there are bots present, I say we take em out.
That is an idea, but our vehicles probably won't be able to go there
hmmmm..... you make a valid point. We'll have to send an inquery about the Rock Station....
The sf redeploying there after they're done on planet would make more sense to me
Okay, by the looks of it, Storm Blessed is planning on securing the entire station. So.... unless there are still bots present AFTER they get done with it, we may not be needed there
Because of their TF speed, they get 4 turns before any of us arrive on the busses
It would also give them a chance to recover if they take any damage.
Exactly
Do we know what TF/BG the SF group is attached to?
Not really
They were storm blessed
Good copy!
You’re talking the ones on the planet correct?
Yup, thanks for the intel
correct
Yes.
Just wanted to make sure lmao
My opinion getting boots on the ground is probably our best course especially with our BG make up
Yeah, will do best on the ground
Yeah, the sooner we get on the ground the better our chances of helping
It may be a hard fight, but that's what we are here for!
Well, easy jobs don't pay 5 req
Prepare to kill some bots!
The 14th has a piper so at least we will have some good music
Now THAT'S what I wanted to hear.
The civilian transports from what understood is something we get from the start, as our scouts made contact with the locals.
We do not get the mining transports automatically from the start. They are fleeing away from the gate to the station nearby. Storm is going to make contact with them though and get them to the gate so it really isn’t of much consequence
Morning guys. And Reminder, go and Vote on our plan on engagement!
Hello
Quick question, are we plannnig to organize teams within our BG?
Or its everyone for themselves?
I think that's a great question
As far as logistics goes, medics and our engie we can put in HET, IFVs and VTOL will carry infantry.
That leaves 5 inf units without transport
I'm not entirely certain about the logi part
As for organization, I imagine it's gonna go kinda like the mini campaigns
Tac-Coms aren't meant to be leaders or anything like that, it's up to the group as a whole to organize coordinated moves together
we are 23 people, so i don't really think there is a need to really organize ourself because we already small enough
so it's not that hard to ask eacother here for cordination or anything else
As long as we are coordinating with one another, I dont think we need to break up into smaller teams. But, thats just my opinion and I can be wrong
As long as we dont shoot eachother, we good i'd say
Hi im an engineer
Welcome!
I'm not alone 🥳
Welcome to the BG!
Yall still planning on moving on mines with us? That'll probably influence the groups
I believe so. We may have to kick out way through Elim City, since by the sound of it, other BGs are looking at commandeering the Civi Transports.
That may be what we are gonna be doing too. Nothing too crazy.
Yep, from the previous vote we had, we are coming up with you. We still deciding if we land on the starport and move up to Hill mine or we land at Hill mine
we are expecting pretty heavy resistance at hill mine so going straight there seems iffy
I'm not sure if there will be any Ore Transports left for us to go directly to land at Hill Mine. By the sound of it, they may all be spoken for.
I think a lot of plans depend on what happens the first couple turns prior to our arrival.
Yeah we're gonna be waiting for a hot minute
I believe out BG will be arriving at the gate on turn 4? Then it will take us another 2 turns to get to spaceport in Elim City
We may not be fast. But we are furious.
not to be confused with furry-ous. Those be the otter-folk
Eh some of us may be furries tho
valid.
True. I am a furry.
I am not, I merely associate myself with members of the furry community
Friends with the furries, I am
Both in, and out-of-universe, it seems like. (We are "friends" with the otter-folk, right?)
Well, are we doing this more because we want to save them, or more because they pay us?
I think someone else is paying us? Management? I donno. As long as we get paid.
As long as I get the money idrc where it comes from
This seems like a "I want to help you, but I'll need you to fund me" kind of situation...
Hey man fuel costs money
Yeah, war is very expensive...
bandaids cost money!
200 dollars, as it turns out
I really dont know. Havent really paid for anything recently....
Reminder the vote is still going on, so for everyone that has not voted, go and vote!
Hey, we've got active Orders chat
Yup. But don’t put orders in yet. We won’t be there for another couple turns.
due to our bg speed (1 speed being our lowest speed) we will be dropped as a 3rd wave
Role Call
game begins in 2 days
I know what the aliens like.
Shalom from The Storm Blessed⚡ and Tremor🌋!
Been quite focused on Operation "Free the Starport". What are y'all about?
-# aside from the posting of sweet gifs
By the looks of it, we will be pushing towards Hill Mine as soon as possible.
Sounds good!
Trying to get an understanding of the "middle BGs" (4 through 10)
@sirkn1ght, you here?
@primal thunder ?
@primal thunder, if you signed up for BG Ultra, you do not have a Company Created or a Unit Activated for the campaign!
If theyre not here they will be removed from the battlegroup
Here
AH. The 1 is in the "sir" not the "knight"
I heard that you guys still have space
Thats right, last moments to join
I mean I’ll join for this campaign is there something I have to do
My unit is a light mech
Nice, you'll fit right in.
OK I think I did everything
Shit, Looking over at the spreadsheet and I forgot to fill out the timezone
But I think that's not that big of a deal
From participation side no, but it helps cordinate our actions and decision making
Considering there hasnt been any update and todays the 22nd
It can be safely assured that campaign is in full effect
Unit activations were officially frozen a few hours ago, so we goin'
do we need to submit orders or no because we are just sitting there
Not at this time. We won’t be arriving for a couple turns.
Not to my knowledge.
Since were not established on any of the tf we will be coming when shack says we are
Orders are not needed at this time
The other groups are the vanguard and the anvil. We're being a hammer
At the mean time we just chill while the other fight for their life lol
Hello Ultra, if its Fine i Jump Onboard with my Light Mech
I think that's fine? @maiden helm might know better than me
I dont see why not!
as long as your unit is currently activated we can still recruit until deployment
welcome aboard!

Did yall see the midrounds
Yes
Just read them
Sounds like it's gonna be fun
Just gotta get to the ground and hope the flyboys can get us there
what's the worst that could happen
Might affect the trout population
I put a template for order submissions into the sheet
Nice, thank you
I just saw that we a symbol for us, is that our confirmed Symbol for ultra?
i dont know
i just made it for consideration
though i do believe we need something for maps
TacComms will be posting order template and information in the BG7 mission-orders thread soon(ish).... prior to our arrival through the gate.
If we could have everyone vote on the patch proposal that would be great
its on the sheet
I posted my only critique: swords maybe a different color? So they stand out.
now that i think about it, what happened to the one with that was blue? Could also be in there
that the one
Perhaps someone can combine the two? I do like the blue. But I also like the patch style of the one currently in the google doc.
Looks good to me
Do we want all one color? Or the border yellow?
Blue and Yellow are very perdy. Just sayin
maybe change the background color? it kinda looks empty just being black
The background/field should be blue
The swords, border, and omega should be yellow
Imo, of course
I dont mind the black, but the symbol(s) may need to be bigger if we keep the black.... Maybe? I donno
If its yellow on blue, it may not stand out as much.
either way, @stone kettle it looks awesome!
2 combos that i think look good
looking again i think the blue looks better but who knows.
I like the darker purple. And poss a slightly larger middle symbol? The bottom looks slightly empty. What are other peoples thoughts?
If you bring the two swords slightly in to give a little more space between the border and blade? And poss bring the symbol down slightly to give semi-equal space between the top and bottom? Other than those small little nitpicking, I absolutely love it!
looks good to me
I like it
Could also do just one sword and have it going through the top of the omega
Just a suggestion tho, I think it looks good
I like it!
This with a laurel wreath around maybe?
Good idea
like that
Not sure about the third sword.... seems to disrupt the main symbol....
specifically, the blade being the same color.....
i was thinking the same thing but i wanted more opinions
I personally like the two swords. Simple. Clean. Easy to read, esp when put really small on the map.
Made a new sheet / tab in the Google Doc for Strategic Maps. I will do my best to keep 'em updated with the latest information.
yh that looks dope
made this
Lol, my company's name is actually Angel Company.
Named them after ultramarine chapters
I see, makes sense.
Very cool! You could also add callsigns.
Nice, any reason for picking these chapter inspiration?
I would assume it's cuz our battlegroup is themed around the ultramarines
Unless you're asking why we are ultramarine themed
no no, the names are inspired by succesor chapters of the ultramarines witch i dig
Oh ok
i was wonder if the pciking of succesor chapters had a special meening behind or just vibes
vibes
i mean, the reds and blues aren't ultramarines per say but they are space marines
Ahhh yes very fitting putting Brim 11 into doom company🤣🤣
listed the Light Mechs as Recon should I change it or
probbably because that is more or less what light mechs do best
but i don't think we need to be that ecact with the category
Recon works
So slightly annoying were like 4 transport cap off having doom company fully mobile (its not really)
Rip
absolutly fine with me, we be your eyes ^^
Mechs are great because they can go evasive and run around like crazy! My medics attempted that once. didnt work too well for them.
new midrounds
new bot type in space. joy.
I have a suspicion that the swarm cloud are borders and will take the fight inside the orbitals.... but that's just me being pessimistic.
I hate when im right.
Damn, at this rate 1st wave wont even reach planet
looks like Stormblessed's VTOLs will be making it planetside next round
Depends how heavy AA will be during landing
true. hopefully, the locals are still around and fighting
storms about to have a bad day
yeah..... but they are clearing the way for the rest of us!
there should totally be hazard pay for the first wave in operations like this. Like they did for D-Day
Yeah, I agree. But im not the boss!
"C Null has intercepted enough information to make a call on the course this big monster is planning to move and has shared it with the fleet."\
Guess that explains where the captured civ were taken
Well, the fighters are gonna be behind the two big scary orbitals....
What’s your guys plans immediately following deployment? I know we’re both going north, idk if you guys need a ride
I think we are going to be pushing towards the Hill Mine ASAP.
About half the BG can be mobile, the rest of us will be huffin' it on foot.
How much FS is leftover?
I believe 36 at last count. Let me double check
I’m seeing 30
One medic/engie squad in the LV
The remaining 3 medics/engies in the logi truck
3 inf with the IFVs
1 inf with the VTOL
5 infantry leftover?
I keep getting 34.
Are you putting three units into the truck?
We dont have a LV. Only HET, VTOL, and 3 IFV
The automated calculation says 34 too
It happens. I thought we had one too. Fortunately some of the guys are a lot more organized than I am!
We’ll just blame it on my illiteracy
Yall have space for 34 extra FS? And are you with BG4 - DF?
He is with BG4
Damm thats a something to wake up to looks like the ground is gonna be hell if this is what the flyboys are taking
Yeah technically the TCO for BG10 - DM, but it’s the same thing.
Working on the math of how much supply we lose if we carry the stragglers
maybe you can still have the supplies with you but move them foward to a certain point, and then go back and pick up our infantry. Meenwhile fast unitis like Light mechs and IFV can defend the suplies while geting our dudes foward?
I dont think BGs are allowed to split up....
Need to do a quick refresh on the rules this weekend.
You can’t stockpile small supplies. Medium and large, you can get depot upgrades as an engineer. But if you toss them on the ground they’re gone
Technically arty can act as a depot as well
ah ok
To an extent.
IT'S It's LUUU BUUUU
This is correct. Which is why we split into two BGs technically. So that our logi group can leave to rearm our fighters if need be
I couldn’t tell
I mean, iwe could do it, but the logistics group is gonna need to split back immediately if we do it..... and then were probably all going to get stuck into a grind of a fight at the hill (Which is only 1 tile away). Honestly, might be better to just walk cause were going to be stuck pushing through one way or another
Do we know when we will deploy?
At the earliest, next Wed->Sunday turn, so Turn 4.
thats not gaurenteed, just earliest possible
It’ll take us longer if we have to actually fight through Elim. If there’s an active battle you have to reach the edge of the map to transition to the next point
Technically, the transports arrive this turn. Im not sure if we need to do anything yet.
Arrive to the gate. Still gotta get to Elim to land
yup. waiting for the question in the TacComs channel to be answered.....
Though, Im about to get off shift and I will be transitioning to day shift over the next couple days.... so I may be in and out of contact (yay for the joys of limited internet access)
Same, but shack deserves a little bit of time after midrounds lmao
I’m jus hoping they don’t get buried again
yup. Understand. Shack is a busy dude. Esp just finishing MidRound Events!
especially with how tight these orders are going to be coming in and how many we have :/
SO MANY PEOPLES! And all their individual orders.
@maiden helm @narrow cipher @bright notch is it good if we do rp orders
thanks
Oh what are you going to do?
just thinking aboutvwhat to do
Hm maybe like "stitching patches on uniforms" of our BG logo, or maybe like drinking coffee or something?
As Normac said, that's completely fine. We aren't in the field yet so do whatever. Lu Bu's suggestion is pretty good
14th brimlock ready for action
we should probably take “ attendance “
Mayhaps
I tried pinging all of our guys, server doesn't like that ig
NOTE FOR EVERYONE PART OF BATTLEGROUP 7:
please tick yes or no in the column that says "are you present? y/n". Do this ASAP!
Did you use @ here?, it might work
lets see
WARNING to everyone. Don't @ here. just got dm that the system times you out for one hour
I’m here
present as always
Go to the google sheet snd do as requested from tacom
I'm not timed out anymore 😄
All yall make sure you do this, wanna make sure we have everyone
can someone put me in as yes i cant edit the sheet rn
Same here, would be much appreciated
it is done
In the chart is your callsign correct
17
17
1
Yes
also present
le me is le here
^^^
note we are exiting the gate this turn
Order types and coords seem irrelevant/unclear for RP orders. What should we use for those?
order type is hold and coords is “on ship”
They really aren't relevant since we don't necessarily need any of those while off planet
This is satisfactory for the job
The first couple rounds we will be on the transports. Use this time for RP and to introduce your unit if you so desire!
We'll see what out speed will be when we arrive.
Ooo fun
Neat
We are strapping life pods to our transports, that's why they are so slow
Gotta store the extra people somehow
Midround Events that was shared clearly states that BG Transports could be speed 1-3, depending on the roll of the die. These are the ARMCO AI Transports for each BG. BG Spearhead is speed 3. Pathfinders is speed 1. Phalanx is speed 2. We have not shown up on the map yet, so our speed has not been determined yet.
ah ok
soo that thing will just fall apart and scatter us ... or i am i seeing it to pessimistic?
also they call it "safe" speed, so there must be an unsafe one as well
All we need is to get on the ground the ship doesn't need to be in one peice
The quicker we get into the fight, the more effective we are.
Any landing you walk away from is a successful one
the faster we fly the less the enemy has the time to shoot us down
so pedal to the metal
good news, the massive ship was taken out this morning
nice
That is very good, will make it easyer for everyone to come in
Hey, do i take any inf squad before landing in the ship or wait till landing and then load up?
i believe because of the resubmission we are last out the gate
im gonna cry
We are leaking fuel unfortunately
I think a ship would be a good future investment
well first survive this and then plan for later
prayers for storm
so when are our first actual orders due?
might be 2, we'll see
we should load our selfs in the guns and shoot us on the planet
will the battle of elim port just be a big meatgrinder?
I mean, it was kinda to be expected, right?
they work on bombers of cause they work on this hull
Gods damn it, we lost four units already
glory to the first unit to die
who died?
Ah on the ground, ye but it is to be expected. it's a bold droop that was needed if armco wants to save the otters
Also one of Storm's VTOLs during their blockade run. Honestly a miracle the bots only got one.
Now that i think about it, can't our engineers help our ship so that it's in a better condition?
it could be smart
i mean who needs life supoort if we just get faster to our target
You guys are stuck at speed 1 right? Unless shack says we can attempt to repair it
well this is on his part staggering arrivals to the spaceport so idk if hes gonna allow us to anything
@prisma rain @vivid flax @delicate badger @lofty shale @obtuse garnet @drowsy drum @sly wedge @gusty schooner
Yall still here
Yeah sorry about not posting in the doc, masters degree classes over the summer are just busy and it slipped my mind
Yep
just been busy for abit
yep
cool just dont want yall to be marked MIA
So are we wanting to go hit the fed becon or are we gonna keep burning to the starport?
we are the smallest of the 1 speeds I believe it would prob be best for us to go
As long as there are clankers to bust I don’t mind taking a detour
It's either you or us at Pathfinders
If neither of you go, we'll go but... We are the combat force for the north so... it'd be better for us as an army if Ultra or Pathfinder went.
Southpaw is voting on it, 5 to 0 to go for it right now
My bad, I've been absent
all good
I feel like pathfinder would be better pn the planet in the beginning and we should take the fed beacon
Yh i get the feeling that we might be in for a scrap if we start broadcasting from the listening post
were not broadcasting were searching for tech
I'm good with going for the beacon. Also, should note that any Engineers could submit orders to help out the transport ship and possibly get us more speed? I know that was in the MidRound Events after Pathfinders arrived with a speed 1....
After securing the Fed Beacon, we could probably request the ole Mules (Ore Haulers) to pick us up for transport planetside....
Pathfinders has voted to investigate the listening post, so talk to Southpaw about it
Warning vote will be declared complete when <t:1751500800:R>
@vivid flax @prisma rain @lofty shale @sly wedge @drowsy drum @obtuse garnet @dense eagle
Yall need to do check in on our document, haven't gotten a y or n from yall. @maiden helm you should probably do so as well
Doing so now
If you can't find it, it's pinned in this post
I have checked in! And added my timezone
Checked in timezone added.
Going to the side objective sound like a very good idea.
I already checked in earlier. Or did I do it wrong? It's the last column of the first table in Main, right?
you did it right
doing the bonus stuff always reap rewards so no reason not to
Looks like Pathfinders are definitely headed to the Listening Post. They invited us to join em. Any thoughts?
If we can operatem as ground formation, i say lets do it. Besides it could serve as a warm up before actual action
And who knows maybe aside from bonus we could "borrow" some gear too
That’s what I was thinking. In addition, once secured, the Mules should be available to get us onto the frontlines pretty quick.
Still here. Just got busy IRL...
I still need to catch up with yesterday's midround events.
I'll vote later today after I'll finish catching up.
its not borrowing its Strategic Transfer of Equipment to Alternate Locations
Potatoo potaato, as long as we do something. On The other side we wont land along DF then
they are double our speed. they will be landing before us no matter what we do
no matter what you say? lets shoot a harpune at them and let them pull us
But if we could really get this ore transports there going directly to the mines, we could meet up again
does our ship have a name?
I like this idea
What's the worst that could happen?
We have medics for a reason
It seems that we are going there because we have a majority that want to go there (that have voted of now) so we are goinf to the side mission
But how do we do it? form the mission orders?
i assume our taccom tells the gm that we are moving there and then it just happens
A tad oversimplified but yes
eh we are soldiers here, not schientist. Oversomplified is our thing lol
Do we have someone communicating with the other BGs? I am worried that without communication, everyone still in the transports will go to the secondary objectives, and the situation in Elim City looks bad...
Most of the other BGs are still locked in on Elim. Hammer and Atlas are dropping there this coming round, Redwall and Venator are right behind. The new mine objective is already where Spearpoint was headed, so it's being left to them
So I guess all tranport speed 1 BGs will head to the federal post? (3 BGs, if I counted correctly)
No, DF is still headed directly to Hill mine through Elim asap
Are we dropping next round? Or will there be time to look at the situation at the post before going in?
I should go over the rules again...
I don't think(?) we have the movement to disembark immediately? Depends if Shack rules that landing on the asteroid counts as "deorbiting" or not, which would require half-movement left on our transports
I would guess that we would just need to dock the transport or something. I have no idea how that would translate to movement rules.
So far, it's required half an orbital's full movement to transition from the orbital maps to the ground maps of a given strategic zone, but that's only been on the planet and not an asteroid, so... ambiguity
ah its now official that our ship is called scrapyard?
I guess
On par with my guys
Lol yeah
safe to say we going to fed listening outpost
For fun, i thought "what if we had a marching song?" so i took inspiration from the EDF games. So i made a remix of the lyrics while keeping the same music beat (from the 4 one). “To save our space otters from any automaton attack, from the vicious and potentially giant robot attack. We unleash all our forces, we won't cut them any slack, The Ultra’s D E PLOYS!
Our soldiers are prepared for any automaton threats, The mech go to scout, The heavy armor preppers but nothing will withstand our infantry march! The Ultra’s D E PLOYS!"
Any thoughts of what could fit would be appreciated
Yes sir
Been a little bit busy
Do to overwhelming vote, we will move with pathfinders to secure the Listening Post
Be sure to put Y in the doc
@prisma rain @lofty shale still need yalll to do check in
W
do we think shack will lets us try to improve our engines
Not this turn, as we have already submitted.
just in general
Ah, yes. I think so. But im not sure if the AI transports will stick around once we land at the Fed Listening post. We'll see what happens.
How do I do that
Go to the pins for this post
Open the doc
And put in Y where you see everyone else putting it
Ok
Should we go to Fed Beacon
20
20
1
Y
Got that done
Heard
So we aren't even on the ground yet? Looks like Shack's got ambitious ideas for this
This round, we should be getting on ground at the Fed Listening Post.
Sounds good. Let's get to fighting!
Suggest all vics able to carry supply load up to the gills coz i got a sinking feeling we may need it
We (you and Pathfinder) combined can haul some 40ish small supply (not including engi or medi starting resources) along at max capacity, but Pathfinder might drop up to 15 of that for full mobility if it looks like we'll want to rush ahead
yeah, we probably wont decide exact plan of action until we see the tactical map
This is why I want to buy a supply pack for my mech, so I can do more than just shoot things
all the things go pew pew!
Checked in.
Alrighty, only person missing from check in is @vivid flax
I might just do it for him since he messaged in here yesterday
Not sure yet
Do it for me
I don’t have access to edit the sheets right now
Oh alright
your callsign on the sheet is not correct it should be runners
So a quick question. If i'm a light mech, and I can upgrade my unit if it survives the campaign, could it become a medium or heavy mech down the road?
https://docs.google.com/spreadsheets/d/1LmWlwaU5jzh9fVNXGZ1YwY_4Ey71VgIxE5DMjt4A5do/edit?gid=0#gid=0
What you are looking for is found in the Equipment Tab.
(The Store)
I believe so
Quite spacious
yeah, better to check whether they are not rigged
I think the sensor tower should also be a high priority destination, assuming we could use it to scan the area for threats or anything else interesting.
Unless it's controlled by the control room...
The way I understand it is you will own a Light Mech and a Medium/Heavy that you can swap your mech gear between.
Hey all, Pathfinders member here, peaking in
Good morning
Mornin
i didnt get any sleep 🥲
Well go sleep then
Hello, Ultra! Another Pathfinder here. We're currently discussing strategy, wanted your initial thoughts on how you'd like to split up your forces with us
Sorry to hear about your insomnia, Timmy: hope you don't have anything serious to do today 😛
Did you guys have any initial thoughts of what you guys are going to do? So we might then be able to cover more ground. Like if you all planed to go for example the vehicle bay or then we can go to a reactor
i believe they going to control room
We're definitely going to the control room, and so far the two loudest of us want to leave a force guarding the main lift and as a reserve. Opinion is divided on how we split up after that: I want to send a second group to the unknown on the second corridor, MrBlue wants to go all-in on the control room. And we don't know if our vehicles can fit in those corridors
We have been a little bit assuming you're looking to beeline for the reactor rooms with your infantry
ye i'm also unsure if mechs or any vehicle can move in the down area. But if i think the best approach would be that Ultra Infantry move to the reactors to stop any potential sabotage
How is your Bg with infantry and vehicles looking?
We have 3 ifvs, 1LV, 1 LM, 2 logi, and 4 VTOLs. Little bit light on heavy firepower
If our vehicles don't fit in the upper corridors, would you be interested in teaming up to have them all sweep the first floor and keep an eye on those secdroids?
7 reg inf and 1 spec ops team, 2 medics, 2 engineers
Ye i would say that sounds smart, just incase our vehicles don't fit then we can use them to hold/ do important stuff while the the infantry go to the important key points Control room, reactor 1 and reactor 2
Yeah, but full clear on this would be good as well
Never know what could be hiding in the "unknown" buildings
Once we have control of the station it should be easy to hold the center with a fraction of our forces so we can then clear the outliers.
Or even in the vehicle bay
Just looked at the map again and saw that there was a sensor tower on the surface of the station
maybe we can use it to reveal the position of the potential enemy?
There's also the big "Unknown" wing
my money is on Borg Lab, lots of aliens, otter body parts, whole deal
If so, it would be huge
Yes maybe we can get info of it from the sensor tower or the control room. Charging there withought nowing what is there could be danaagerous like "Station Armory" and have bots there taking weapons or somethin equal ridicilus
I think the eastern unknown tower on the first floor and the unknown corridor on the second floor are the same place (definitely could be wrong though). The northeastern unknown on the first floor could lead deeper into the asteroid
Think the sensor tower is accessed from the first floor, almost certainly can scan to the planet given the description
@small path @severe basin Could i give an example of how to divide objectives between us?
Ok Both of our bgs have enough infantry on the ground to do 4 Objectives N1: Take the sensor tower (From your bg:Take 2 reg inf, 1 spec ops, 1 medic, 1 engineer.) This whil cover most needs for the objective if any hostiles are inside, meanwhile vehicles are outside and defend
N2: take reactor 1 (From BG ultra: we have a similar people to send there)
N3: Control Room (From your BG: take the rest of your soldiers there)
N4: take reactor 2 (From BG ultra: similar thing as N2)
While all vehicles (exception being Lokis) to seach and destroy / clear the floor. And stand guard for any potetial attack
Ye pretty similar to what i thought
the thing about my plan is that it could be perhaps risky
Because we could be spread to thin. But your plan does sound safer
I think that would probably be fine, but I'd add a reserve force (probably 2-3 inf from us) to guard the main lift and corridor from Unknown on the second floor, since the control room is objectively small (I don't think we're fitting 5 inf, a medic, and an engi in there no matter what we do)
Ye, also maybe we could fit our tanks there lol. The enemy will not pass through then
yeah, honestly I think a better problem to have is too many bodies and not enough space than too much space and not enough bodies.
Oh god a tank. Do we understand what the overpressure would be like near that gun in these tiny corridors?
ear drums? what ear drums let alone organs
They're not even a full hex away, though: literally one turn reinforcement from the main lift to the control room. And it does no good if they're jammed in there with no room to maneuver or shoot around each other
is that a thing here?
We can give the job to HardShell: they don't have eardrums
Probably not, but it would be funny/tragic
"Critical news! 5 infatry squads died of because being near friendly tank while it shoot in a compackt coridor. the HORROR!"
Well, that would be one hell of a way to go
@severe basin @small path i would say you ask the rest of your BG on what proposed plan they want to do
Yep, putting it to them now
BG ULTRA. This is a summary of what we are going to do together with BG PATHFINDER. The current plan for us is that we will send our NON Vehicles to secure Reactor 1 And Reactor 2. For these two objectives will Crimson Company go to one of the Reactors and also Doom Company (We can decide latter on what company goes where on a vote). All vehicles will we be clearing the top floor from any potential enemy and if we can move down to the second floor
BG PATHFINDER will be securing the sensor tower and the controll room and also having som infantry holding in the elevator room (the midle of the second map)
Any Objections of this plan? if people want we can also vote on it on our sheet
sounds like a good plan
we should probably bring at least one engineer to all the POI's in case something needs fixing
Agreed
Yes, look in the google sheet there you can see the people that are in Crimson company and Doom company. Both companies have each an engineer and a medic so our chanses of succes is higher
Yes, both our BGs have 2 engis, so there will be one per objective
What about the security drones? Is there a chance that they will either turn against us or that we could activate them to help defending?
Either or, yes: we'll see what's what when we reach the control room or they activate and start shooting at us.
I would think that their location is on the map for a reason...
Aren't feds paying half of what we get from this?
Yeah, feds are the ones who hired us, as well as the syndicate
So I don't think they'll do anything to us
Maybe the bots hacked them or something.
Or they've just been deactivated for years and will think we're pirates, since they haven't received data updates yet
Well, we'll know soon enough
Either A = We blast some bots with different colors (We don't discriminate against bots that attack us!) Or B = We use the security bots to blast the enemy bots! Either way bots will die this day! (that so happens not to be this specific day)
i would say crimson goes to reactor 2 since it is further away and we are the bigger company
You make a good point, so that if Doom Company would in worst case scenario need reinforcement, they can get them more quickly
In theory the 2 guys at the elevator would need help from you guys defending against stuff in the unknown before you guys need help in the reactors, but yeah, whichever way reinforcements come from we can pull from one objective to support another
and we have black troop, they can be our rapid response force (with 3 move they can attack from anywhere to anywhere within 1 turn)
We feel like it's worth it to ask Shack if the interior is large enough for mechs and such
It depend if the mechs can move inside there
my feeling is it probaly wont be
But it may also pay to check just re reading the mid rounds shacks said that only pathfinder has made it so might pay to see if we did to or if were still in transit before plans get firmed up
it's probably just that he has not come to us yet
just him time
Midrounds aren't done yet, though: this was just Shack getting a head start for tomorrow
Technically, MidRounds still have 26 hours before the Strategic Map gets released.
Its good to assume that we will make it, but we may have to be cautiously optimistic.
so black and eagle will clear the hull and the rest inside? fine with me
Just got back online. Updating myself on MidRounds and the backlog of things that have happened.
okay, i think im caught up. Whats the plan? We securing the Reactors while Pathfinders securing control room and sensor tower?
Yes, that the plan of what we will do. Pathfinders is still debating if they will search the sensor tower in the beging or latter. But the control room is a garante
I was noticing how many small yellow triangles (security droids) there are. Might be fun.
allegedly, Shack only said the 2 by the dock arm are droids
Yes, with a photo of small yellow triangles.....
which is fair, but the yellow triangles have a lot more in common with white circles than red/blue army men
I mean, Shack just gave us this gem, I'm not convinced the bots will stay yellow triangles.
None of those look anything like yellow triangles /j
when will shack remeber werw going to fed post as well
He'll remember when he remembers. Not a moment before.
If he forgets, thats why there is a TacComms channel.
Where's fed post on the tac map
Good to know. I'm assuming the light mechs won't be able to support anyone boarding the station
"Dock is available along a long arm capable of taking vehicles and personnel. The Transport docks without issue. "
Everything except VTOL should be able to explore the station.
vtol could explore outside. see if there is anything fun hanging out out there.....
Sounds good. Are we hitting it first, or a joint operation for Elim city and the station at the same time?
most bgs are at elim
Venators a celldar
Spear and i forgot are at demar and we and path at fed post
Sounds good
i wonder can the first jump in in the vtol and land there to secure a dock for our scrapyard?
also since we are in space, you think something is hiding on at the underbelly of this place?
Just gotta wait to see what happens with the rest of the MidRounds
if i read it right pathfinder is already docked to the rock
Yes. They are already docked. There may be a second spot for us? who knows. We just gotta wait.
Say, what's pathfinder BG is consisted of again?
3 ifvs, 1LV, 1 LM, 2 logi, and 4 VTOLs
7 reg inf and 1 spec ops team, 2 medics, 2 engineers
Good timezone bg7 if you are american happy 4th of july if not have a good day
TBC this is simply an alternative proposal to the one MrBlue and I were discussing with you all earlier, which is still active: we will be discussing and voting over the next ~day on what we prefer
I have written up a more robust version of that proposal in a separate google doc, as I can't do it on Blossom's doc, which now projects out to Round 2 with best- and worst-case projections for Round 3: https://docs.google.com/document/d/1FvhND6ewe8JNq5INl9ZR7pHCrgKJIN5tThdRJKz1GVs/edit?usp=sharing
Mission Statement Battlegroups “Pathfinders” and “Ultra” are tasked with clearing and occupying a Federal Listening Post to obtain possible intelligence on possible enemy communications and maneuvers for allied troops on the planet of Lumara and allied ships operating in the area. This document ...
i am making maps for your proposal, i will dm them to you in a few minutes
Thank you, Ophic! 
Respecting the effort rn fellas, good work
We aim to please, sir, when we can be spared from aiming at bots and bugs!
i just want dibs on *something * from the vehicle bay or the unknown locations (what was that steal acronym that keeps being used in the meta comm?)
Strategically Transfer Equipment to an Alternate Location
Quite important tactic, I can assure you
I'm sure we can arrange an equitable distribution of the stealth superheavy tanks we'll find there
reprogramm one of the droid so shack has to make special rules on what a droids capabilities are
im sure threre will be plenty of "souvenirs" for everyone
Lmao
like the grandfathered superheavy with special rules that someone has
Btw i wouldn't mind heading up the effort for the advance on grid 4017
the vehicle force setting up a crossfire on the pair of contacts? I'll make a note of it
btw where does the "similar flaking maneuver" (3lm+lv) end up exactly?
I was envisioning a pair of light mechs just east of the corner of 4116/4117/4216 and the LV and other LM right next to the dock exit, so they're not quite presenting their rear armorsquish to the trio of contacts next to the main lift
gonna take any inf a couple turns to get to the main lift unless they rush
which is a good way to get shot in the back as we proved in scrimshaw
1 turn to get there (the map is really small)
without rush
depending on where we start
From Dock Exit to Main Lift is a single move
if we start at the tag "DOCK EXIT" we are all clear if we start at "DOCK ARM" we might have a problem
We will be asking Shack to confirm that we spawn at the Dock Exit and not the transport when he's available (it's in the Things We Need To Ask Shack section)
just gotta get the orders in and well see
Fortunately we also have enough vehicles to cover all but two droids in shooting range of the Dock Exit-Main Lift line with 2d4 or at least one armor piercing
this should be everything in round 1?
starport held so lets see if we get some attention
(with round 2 G2-5 move to the other layer so everything will be a bit clearer)
Yeah, think that covers everything. In practice we might want LM2 a little bit further south, to more explicitly form a line between D2 and the armor, and might want to swivel the northern part of the armor line around to the east to more explicitly form a line between D3 and LMLV, but that would be way too crowded to show here
also if anyone has issues with my color choice (i am talking about colorblindness not personal preference) tell me and i will change it
Other than the LMs being purple with that shade being hard to see on some of the terrain, I've got nothing. Also, are there certain people assigned to the unit orders and placements?
Good to see Ultra at the Listening Post. Being left out of the MidRound Events was a little concerning.
I went by your battlegroup's existing organizational chart, and a couple of people (mostly from Pathfinders) have volunteered for specific roles, but your BG should feel free to organize whatever it wants
yh looks like path fixing their engines got them there first
Ok, sounds good
The very sad thing is that we didn't: they're still terrible (Derg and Phantasmo both rolled 1's)
"fixing"
Asked. Awaiting response.
Thank you
Thankies, looking forward to working with you guys o7
Just checked that we are in the area but not IN the map. So i guess we either get to deploy one round later or Shack will allow us all to move instantly
asked for clarification as well.
forgot wazp in round 1 😅
can someone swing down to the BG7 Orders to make sure I got the timestamp correct?
You got it right
Seems right to me
Good copy. Waiting on confirmation on deployment starting location (end of Dock Arm v Dock Exit).
yup. Just had never done a timestamp before!
What is the difference beetwen "Orders from players" and "Tac-com maps"? Because if it's in the orders due tomorow (In like 24h ish)?
Orders from players are the players telling their TacComs what they want to do in their BG/TF thread in https://discord.com/channels/222052888531173386/1327290771048628278
Tac-Com maps is TacComs telling Shack what those orders were
Tac-com maps are made by tac-coms to communicate player orders to the GM
ok
Also: pathfinders has begun our poll on what strategy people want to follow, which will close in 24 hours. So... please hold
for round 2 this should be it and after that it branches too much to be easily represented on a map
should we vote there as well?
Yes, please don't make anything for Round 3+ 🤣
I would probably die
But thank you so much for your help
i wont be as active in the first week (i will still try to submit my orders) so if someone could do a reminder ping for submission that would be great
Where do I go to request just to land at Elim?
Sorry for all the questions, I'm new
Or was I too late
were not at Elim were at the fed post
ok. I thought some of us were at elim and some at fed post
nah the BG moves togeather to make things easier on shack
?
Honestly there's a pretty good argument to be made that you should, and I'm willing to sort out the votes manually at the end to present them by BG
ok
@lofty shale we dont know if lms can take the elevator
besides there wouldnt be mich to do downstairs for a lm as its all tasked to inf
Got it. Thanks for letting me know
Make sure you are puting FACING in your orders. If you need to edit your orders, they will need to be reposted and the original removed.
Will do. Thanks for the heads up
Yes. Please do (oops not my chat)
So, with the latest from Shack I think we can assume that some variant of my proposal will be used, just... a tiny bit less frenetically. We will appreciate your assistance getting the reactors back online, and then you can probably bug out for the planet while we handle the "scouting" before you get stranded here by a bot orbital and slowly bored to death
I'd like to thank you all for being so cooperative, especially Ophelia, Lu Bu, Sticker, and Viking. I hope to work with you again in the future (because it means we all survived the campaign and got a h u g e payout!)
Thinking that once Pathfinders is all deployed, Ultra docks, the Engineers go assist with the reactors while the rest of us hold. Once power is returned, as long as shit doesnt hit the fan, Ultra can get headed back to heading planetside
what turn do you think we'll arrive by
depends on where we go? Could head to Cel'dar Mine? Or Hill Mine. We'll see how the next couple turns turn out
Would you mind topping up our supplies when you leave, since you'll probably be seeing a resupply source a lot sooner than us?
I would say we should hit Cell'dar mine, then push to Ziyal. Occupy the enemy until reinforcements arrive
I support that.
Or just hit the crossroads after Cell'dar mine, meet up witht the rest of the forces and help spearhead the assault
Coordinate with our HET Runners
We gotta land at the starport pretty sure celldars lift could only take 1 bg before it broke
As long as it still has power, it should still work. Only one BG proposed to lower power signature and evade bots. Last MidRound states that it is still working.
hm i could follow with my lm the vtol strafe to make sure all is dead?
We may not actually be fighting the droids: we'll have to see if we can take control of them from the control room. But you can absolutely set yourself up for it by scouting the Vehicle Bay!
then lets see what the shiny loot crate will give us
Target designated in Operation Daybreaker: go gettem!
So, quickly going through the chat history, are we staying on the transport for the next round because we haven't docked yet? Just to confirm.
No we are able to dock
All units moving off the ship coordinate with #1383066264485888120 units on who is going where
So we are not trampling on eachother
So, how is this going to work? Just ask who is going where?
It's my first time participating in the meta campaign.
Greetings Ultra! I'm Southpaw, taccom for Pathfinders.
We're currently running a poll for suggested actions for our own group, but they're also made with consideration of Ultra in mind. (planned to end tomorrow)
A fellow Pathfinder says the poll is open for Ultra members to vote in on as well.
#1383066264485888120 message
Odds are looking that Operation Daybreaker is to win the poll. Which means Pathfinders will spread out to secure the major areas of the facility (Control Room, Generator, Comms Tower, ect.)
However new intel might make us adjust our plans slightly. Current defenses on the rock are not expect to suddenly turn on while we're poking around. At least until the place comes back online.
So the plan currently boils down to splitting the Battlegroup into smaller teams, each acquiring an objective.
- Alpha Team is going for the Control Room.
- Bravo Team is going for the Sensor Tower.
- Charlie Team is going to secure the Lift Area and explore the Unknown locations down below.
- Delta Team is the VTOLs, and they're going to hold out in orbit to prepare for any incoming attacks that might pop in.
- And Echo Team is the armored vehicles, who haven't decided yet what to do.
i would say we stay at least until the first wave of bots and see what the midrounds bring (the position on the strat-map makes me suspect new paths might open up and anything with the droids is still just "suspected")
Do you mean with our plan or more of how give orders?
With our plan. Although, some advice on how to give orders would be appreciated as well.
are we deploying this turn or next turn?
From what I got earlier, I think we are deploying this turn.
so actual orders this rurn not just rp?
I think so.
ok
i think for this first turn we should only offload inf engi med and mechs
next turn mbt ifg vtol and logi
Why not everything at once for extra firepower? Are we limited by the docking arm width or something?
What's the capacity of the docking arm, then?
no stated capacity but limited just visually
Itd say offload our logi, and engi and maybe the vtol loaded up with a squad keep the rest back just to help keep it tidy, since paths gonna have enough fireworks for now
You can read about the two different plans. Right now there is a vote on what both BG7 and BG11 will do
@drowsy drum So for example you can look on what it's saying about the planed plan for Vehicles
@drowsy drum Here is how you write your orders
Alright, thanks!
Does "coordinating" necessarily means not everyone going out at once, or does it just mean that to make sure we are not going to the same places?
It seems like all of our possible plans include everyone deploying on turn 1.
I believe it means don't stand on other people's heads, not that we can't funnel through the docking arm in a day. The infantry shouldn't create problems for inter-BG coordination, since they all have very different destinations, but the main vehicle line might be a bit cramped depending on the scale
Well, the hex grid is kinda large, so can we all (the vehicles) just say we go inside (hexes number 4017 and 4117) and line up? Or do we have to specify our destination more precisely?
Should probably coordinate a general order within the hex to make it easier on the TacComs (a simple image marking your end point and a statement of "southern end of the line" or "third from the north" or something would be ideal)
We have the image from earlier with the vehicle destination points marked on the map. Will that be enough?
Yeah, choose a dot to be, tell me, and I'll put it in the planning dot
By that, do you mean placing an order in #1327290771048628278 or just telling you to put on the map for the others to see?
Please directly tell me (in Pathfinders channel, if possible): I'd rather not comb through the orders channel if I don't have to
And/or you could comment it yourself on the Round 1 map: I'll try to keep up, but it would be more immediately helpful
I'm currently debating with myself and thought I should bring this up: Where should we put our 2 MBTs on the line? Should we place them on the sides of the line to use their extra armor in case of a surprise attack from the side? (Assuming that said attack won't be so far back to be considered flanking)
Or should they be more centered so they could use their better range and damage on the other droid group without moving in case it's needed?
(Or am I just overthinking it?)
I approve of overthinking. We want one MBT gun trained on each of the trios near the main lift, so the simplest way to ensure that would be to just stick you on either end, but you could go up to 2 dots in. We'll have LM2 behind you to hopefully screen you from flanking shots
I'd just go on the ends
I'll take the southern end of the line then.
so are we doing orders this turn now that midround events are over or Next turn
Now, I believe. The #1327290771048628278 channel is already open for turn 4 submissions.
so we will dismount and lm will scout the other parts right ? so i will move in vehicle baqy direction and support vtol if needed
We would appreciate if at least two mechs (or LVs) each would keep an eye on the pairs of droids along the rim, but yes: you are currently assigned to scout the vehicle bay
@severe basin which battlegroup is going first? From what I remember we can only dock one group at a time
BG11 has docked first so they get to move
So does that mean this is just an RP round for us or do we do actual orders
Worst case scenario you submit move orders and Shack says "no, Pathfinder's being slow," so might as well submit the move orders, right?
Yeah
Need one other mech to come with me to carry out orders
I'm gonna be in the LM1 formation
4 mechs in total
For that grid, at least
2 for LM2, 2 for LM1
i'm assuming groups are counted going left to right in the Docs correct
I can take people to presumed warehouse on north east
I think so, idk
I can go with you and be LM2
We would need 2 more mechs tho
It can be you and lu bu
sounds good
Nice working with you
The pleasure is mine
So we need one more light mech with you and the other two go to LM3?
Given the info from Shack (that the place is super dormant), we've revised the plan slightly so that one of the LM groups will only have 3 units in it while Moos scouts the Vehicle Bay, but I think it's up to you at Ultra which one that will be
I think lm3 should have 3 units
I'll leave it to you to scare up the last mech for the west, then, unless MrBlue decides he wants to join you in the next little bit
I will wait for Mr blue to make that decision
i am just not sure how far me speed 4 brings me here tbh
You could run a full diamond around the main lift from 4117 to 4217 to 4118 to 4017 and back to 4117 if you wanted to
if i'm not wrong you move 1 for 1 pentagon
Those are hexes, actually
ye you right hexes
So it's time to disembark?
we a not really sure if we can move our transport ship and disembark on the same turn. but we still plan on giving orders just in casse we can move this turn
MrBlue has asked to join you in the west
@lime zephyr we are moving this turn to capture reactors
yh we probly wont deploy this turn the orders are just incase plus its gonna get very busy on such a small map so my teams gonna hold the exit to help the gm and tac coms
do we know how much movement using the lift takes?
Not that I'm aware of. Really hoping it's not a standard action. I think it should be free, really
Work on it being an Action
guys I thought we weren't making orders right now we still have to wait for the Pathfinders to undock for our ship to dock
This is acceptable
we really dont know just submit orders
If orders are not submitted, then we won’t take actions this round. Our actions are dependent on Pathfinders making way for us.
#1385617780551716905 message
RP Poke... >w<
Current standing of everyone's orders so far from Pathfinders. I hope this helps organize things on your end.
#1383066264485888120 message
I can be apart of lm3 if we need 3 going to it
So, we're all deploying now or some units as reserve?
I know I'm gonna keep my Medics in reserve, as to not crowd the space too much.
What if I post up my guys at the dock exit? prepare to cover incase need to exfil?
Or post up right at the dock exit, behind 25INF 😄
thats what im doing
could use a buddy
Sure, what could go wrong?
thats the spirit
If y'all could be as descriptive as possible for your location, the better. Or, post a map with where you want to be. Just having a hex is extremely vague for your position.
aight
hows that look ill take right you take left?
I'm facing west then?
i think we'll be ok their all powered down for now
plus path is going out first so theyll trigger them
gotcha
People seem to be a bit confused. The droids are INACTIVE so they are not going to fight us. And the bots don't know about this place. While there could be some potentially form of combat. It's not guarantied
hey, I'm a skeptical guy, you can't blame that out here
Hi Ultra, Pathfinders here! Are your engis active and ready to head for the reactors?
Yes, we are following our discussed plan so we are moving accordingly
I've been offline for 2 days. Can I please get a summary of what was decided and what my role would be? I really don't want to read 100+ messages
We are collaborating with Battlegroup 11 "Pathfinders" in order to investigate and clear a small listening post
Read this document
The relevant parts are: your infantry and engis are taking the reactors, Pathfinders' infantry are taking the control room and sensor tower, and we'd like you to join Pathfinders' VTOLs in the central part of 4318 (facing generally westish) in case we need to shoot the security droids
Brilliant, thanks everyone! I'll be submitting orders soon. They're due in ~3h, right?
Something like that, yeah. A very few hours
ORDERS DUE IN 1.5 HOURS. That includes me....
Was just about to say this
oops. sorry! Just got in. I may be right in the nick of time, as Im dealing with a potential emergency IRL
Crisis adverted. Going through orders now, expect some pings in the near future.
@stone kettle, where in hex 4118 are you trying to be?
as close to elevator I can be
Im guessing @peak compass the same?
yeah
@dense eagle you headed as close to the lift also?
Indeed
I think I checked all the orders. Everything looking good so far.
Do we need a medium supply crate, or will small supplies be enough?
I think sm supplies may be most useful, esp with Engis and Medics? Not sure we have the upgrades to properly use Med Supply
Missing orders from 8 folks! Y'all got 20ish minutes. If you're orders are not in, you will most likely be counted as holding within the transport.
just ping them
@maiden helm @narrow salmon @obtuse garnet @sir.knight0397 (LM Whistle) @queen token @prisma rain @past holly @vivid flax
Order in.
I basically just followed what 25INF was doing since they're in the same sub-group (Doom Company)
And I almost missed the timing because my Discord on my PC wasn’t letting me send my commands
How to quickly swap to my phone and type everything up again
Oh i forgot to mention
Im not moving this turn
I figure too many people will be cluttering the bridge
yup
@maiden helm
Hey Normac, you wanted a copy of the orders I submitted for Pathfinders. Here's my official submission.
#1386030427130564769 message
If you want me to get you a clear overlay of the units and their movements, I can get you it. If you want it.
Nice
Is it possible to snag the map and final locations for your BG (no movement arrows)? I'm gonna be playing with TTS as well.
How's this?
Perfect. I love it. What editing software you using?
Adobe Illustrator.
Have done some updating of the Round 2 Plan to account for our MIA, and since the turnaround for next round is going to be tight I've also been so bold as to suggest a new positioning map for ease of reference. There's a bit of reshuffling for some of the ground vehicles because we lost a bunch of IFVs, but hopefully everyone will be able to figure out their general area with minimal fuss. The infantry and medic at the dock exit should know who they are, I believe. Would appreciate any feedback before the midrounds drop so we're less likely to scramble in the 24 hours
Mission Statement Battlegroups “Pathfinders” and “Ultra” are tasked with clearing and occupying a Federal Listening Post to obtain possible intelligence on possible enemy communications and maneuvers for allied troops on the planet of Lumara and allied ships operating in the area. This document p...
i am unsure how far the .5 takes me and it might get me out of 4119
Looking at the map, if you are sprinting (Rush Order), Ophelia should be able to get to the edge of 4119 and 4019
Right at the end of the hallway to REactor 2
@lofty shale/Whistle should still be with us
i was under the impression that 4019 is reactor 2
u are right
disregard
tts made it offcut
rs
I'm not sure what I'm gonna use for the tac com stuff, I think i still have a photoshop license but idk
all good
I got it, thank you!