💭feedback-and-suggestions
Feedback + Suggestions on Area 12
Suggestion: Hold breath mechanic
Extra Ammunition
Antarctica: Character Reactions
I think the SCP610 sentinel is traveling too fast.
Gun origin and naming issues/suggestions
Pre-Chapter 1
Area 12 Anomaly Retrieval Mission
Vx-026 (Psi-Z Infector) model Showcase / Lore
Controller support error
Antarctica Hospital Checkpoint
New Weapons and Attachments on the Update
Suggestion: PVP Additions
Suggestion: Manual respawn option
Suggestion: Variety in Missions/Operations
SUGGESTION: SCP-5000 Gamemode
Suggestions: Melee combat
Suggestions: Combat Slide
Map Editor
Add FSR 3!
photo-mode
Respawn Button
Wave Survival Customization
SCP-662 Type Mission
scp-096 themed mission
SCP-610 entities should scream when set on fire.
Omni Edition Cosmetics
General feedback on new update
Flamethrowers
Voicelines for the UIU
Rescuable Characters
just some feedback on 0.16 (lotsa shit)
Bodycam is nice, but ranged sight blur is horrid, and fog is hard to see
more winding hallways brings more tactical gameplay
More missions, civilian characters and containment zones.
better Melee weapons that interact with the enviornment
I know this could be a lot. But more unique weapon designs for factions.
Chaos insurgency mission?
Flamethrower
Serpent’s Hand and Mission Ideas
The shotgun reloads
adding searching for game role or smth so you can ping people in #looking for group channel
Area 12 intro, Voicelines for UIU and GOC and more realistic damage system.
Action Horror Game mechanics
Possibility of a thaumaturgic SCP
Config merging with mods.
ability to not lose ammo after picking a gun back up
Past Versions
add the kriss vector smg
More of a weapon selection