#server-feedback
1 messages ยท Page 1 of 1 (latest)
So it seems like you can't comment on (or "like") peoples' messages or attachments... that sucks a little bit in a community where you "show things off" a lot.. I guess reactions in Slack were more often than not used as a gimmick, but it'd be nice if that ability is on Discord's roadmap
@cursive bone ๐ ๐ ๐ ๐ ๐ ๐ ๐ฏ ๐ฏ
It's not the same ๐ฆ
@ocean siren ๐ฅ ๐ข ๐ญ
I don't get what you're saying there @abstract vortex
oh, yes I am not versed well in this new fangled emoji language (I barely understand the word "emoji")
apparently emoticon was just too long a word.
I've posted this already, but to christen the new channel
^^ I think this is for feedback about Unreal Slackers @gritty stirrup (looks cool though)
I wish I could "like" it ๐ ๐
@chilly ivy Yo, nick, for clarity, add link to discord in old slack announcements. All other channels was archive so they hide themself, link is now hidden in old lounge.
^ good point
I was so confused! Where is everyone!
Feedback: there needs to be a feedback channel for people's creations.
^
Call it constructive criticism
"โข #server-feedback - Give your feedback and suggestions for improving Unreal Slackers."
May want to change the last part to unreal discord in #more-resources
I find #more-resources channel unneccessary, does it really need a separate channel?
well, it has code of conduct
so I guess it's ok
that info could just be pinned in announcements though, like to a slackers website
welcome notes also list #220649031951581184 which doesn't appear to exist
I kind of agree, welcome and introductions seem to serve a similar purpose
I thought this was feedback for people's stuff, lmao
How about #showcase or something
I take back what i said actually, you dont chat in welcome
@brittle orchid me too
we need a #jobs and a #MinimpounIsTheCoolest
yeah, I've gotten one or two jobs from there
oh ok, that was probably only channel I wasn't on
I would use a jobs channel. Just to get jobs though, not to hire. :x
Yup, jobs was a good channel
I never used #jobs, but I'd potentially be interested in such a channel here
@chilly ivy We could do with 15 player limit on chat rooms and also a chat room to dump links and such for voice channels if possible, #voice-dump etc
Someone put that idea to the discord devs, although it'd be a channel specifically for the voice channel. If you weren't in that voice channel you couldn't see it. And if you joined late, it didn't fill the history.
Any reason there's no #jobs channel @chilly ivy
@wintry laurel I'm looking at improving it. Still unsure of its usefulness the way it was being used on Slack.
I might consider splitting it into #find-work and #hire-people, for example. Not sure yet. ๐
Hmm
Any suggestions for that channel are more than welcome.
If you were going to do that, you might as well split it into 3
#job-knowledge or something
Or just keep it as it was
Maybe #portfolio-feedback would be a nice one.
one channel, all encompassing job
Hm. Yeah, actually, maybe the single channel would work here since we have no history limit and pinned messages can be curated.
I think #jobs would be fine but it should be regulated by a mod to make sure they follow the "template" and say if it's onsite/remote, what kind of job, etc
Maybe we could pin job offers for 30 days or something.
30 days? that's a lot
Actually, I could have Unrealbot automatically pin posts that follow the correct template @wintry laurel. Maybe I'll do that.
Then automatically unpin them after a set period.
Or, with a command from the original poster?
Man, I love the possibilities here. Discord's bot API rocks.
@rich sky Maybe, but that could lead to a bunch of duplicates or bad posts that we have to moderate. Then again, I guess that could happen either way.
!job #JOB1 remote, $25/hr, email: jobs@jobme.com
Yeah even if it's not as broadly used by people, i think quite a few people found freelancers and jobs there.
!unjob #JOB1
Should include what kind of job #programming, #3D
I just think, having to bug mods to post and unpost pins isn't neccesary
Maybe pins aren't even needed
If people want a job, they can scroll back
No but a mod can regularly check what to pin, if a bot doesn't do it and pins can be quite useful. Sometimes job channel explodes with job-related convo's leading to push back all offers/requests
True true
UE = Actualy UE related issues
I think it's a great idea tbh
the other channels, are not really related to any engine issues
Makes sense
Thanks for the feedback on #jobs @rich sky @wintry laurel. Really appreciate it. ๐
Got some good ideas.
we need a /hoot function
@chilly ivy Regardless whether you decide to have extra channels for job hunting/resumes etc, I think a #jobs that was restricted to just short job offer messages with follow up links would be best. Response to offers should really be done in private anyway.
Yeah, I agree about private responses. It makes more sense in the long run.
Btw welcome @jovial raft. Very good to see you here. ๐
The idea of posting up 'hire me' messages on a channel like this is a bit strange to me, but if there is going to be a place for that, I think it should be separate from offers anyway.
Thanks, glad to be here!
Congrats on getting the move so well organised (seemingly)
There were some hiccups, but overall it seems to be smoothing out quite nicely.
By the way, I couldn't tag you using @Nick, I guess discord has separate display and user names?
You can: the autocomplete is a little different from Slack.
@nick won't work: Start typing it, but when you see me in the autocomplete list, hit Enter to choose me.
That will set the mention correctly.
You don't show up.
Hmm I'm seeing the middle two of those only. Could be something up with my mobile device, I'll try on desktop later.
Ah, perhaps!
Yeah it works on desktop. Strange behaviour on my tablet though, just seems to miss out certain people, and it's not just an off-the-screen issue.
Very odd.
You may want to ping Discord about that.
Send a message to support@discordapp.com if you have time.
They appreciate the bug reports and suggestions. ๐
Okay will do.
I think we have too many channels now.
Can you elaborate?
Well, i'm not going to look at the #physics channel, for example. I mean, it's not like it's a super large field in UE4. But I would provide help on physics problems in #programming
(my game is very much physics-based)
Ah! Right. So Discord is a little different in that respect.
I feel like there is too much specialization
On Slack, you joined channels you wanted to be in.
On Discord, you join them all by default then mute the ones you don't care about.
To mute a channel, just click the bell icon in the top right.
Next time you log in, it will be hidden from your sidebar.
Well it's not just that I don't care about physics, for example. It's more like I'm not going to check out the physics channel, because I'll be reading the rpogramming channel.
Same way I wont be reading #ai - I am interested about ai, but I won't be switching channels all the time
Could make the same point about blueprint but that one makes more sense
I mean it's not like it's broken. Just thought I'd point it out.
Thanks.
These are all the same Unreal help channels as we had on Slack.
I duplicated them here because for the most part, they got a good amount of use.
Oh. Well, my bad then.
Thanks for the answers
๐
@nick there is a bot in another server that allows you to add roles to yourself - so those specific text channels would be invisible unless you specified you want to see it. Worth a look maybe.
@chilly ivy oops that might of been to the wrong person :P
@robust ember yeah I was just mentioning that in #fab funny enough
we actually run the same setup one our own Discord BGN (game servers) community server and I've offered to nick in sharing our robots code for such a feature though there are plenty of open-source bot solutions out there which he can also pull from when updating the Unreal Slackers Bot
@deft raft have you guys considered doing a Patreon?
I know Unreal Slackers got a Unreal Dev Grant awhile back but a Patreon might be an interesting idea and perhaps could help raise funds for building the community further, creating prizes for GameJams and maybe helping to support Code Bounties (https://www.bountysource.com/)
I for one would be happy to throw $1 to $5+ bucks a month towards something like that if enough people are interested
ยฏ_(ใ)_/ยฏ
hell could start a Unreal Slackers Dev Grant lol ๐
kinda how Crytek does it with their Dev Grant which is topped up by the community monthly optional subscriptions or whatever
but yeah just spitballing here and haven't thought how it would potentially all come together
but something to perhaps consider ๐
should we have roles people can self-assign such as:
- Artist
- Programmer / Coder
- Musican
- Designer
- etc
slack grants would sound pretty shady to me
I just don't think it's a good idea to let individuals raise money and then share it to just some individuals
we don't want this place to turn into some CS Lotto kinda thing
no offence to the mods but we've seen pretty shady things on other communities where mods have hosted competions / had access to prize pools
yeah I guess since favouritism could be an issue but hey maybe if Epic Games plays a part in it who knows
though they have their own grant system so doesn't make sense lol
that's one huge concern yes
unless we are talking much smaller numbers like $2,500 tops or whatever
but could be good for GameJam swag and Code Bounties perhaps
it's hard to stay objective if you like some person and don't like some other
that is if that stuff is even needed
even the disliked one would have awesome project
could be annouymous
Or just let Epic do their thing and donate to projects you like the look of ๐
that would be even worse
projects are submited but no names tied to them or something
again only spitballing here
I do like where Crytek is heading with their Grant Program
perhaps Epic Games can learn a thing or two from it
even though for the most part Crytek is just following behind whatever Epic Games does in the 1st place haha
I have noticed with the grants the money is usually given to teams / projects that don't really need the money but I get why Epic Games does that
also, people like to talk about their projects here ;P you should know this ๐
so keeping projects anonymous wouldn't really work
because that extra money could mean a booth at a expo or hiring a new team member or whatever
I thought epic sponsored those events already
rather than it being the make or break money of if the project survives i.e. a more risky gamble on Epic's part
@wise socket : UDG is just as much nice for Epic themselves as it is for the recipients.
It's good advertising
"See, this project that look super nice ?"
"It's made with our engine"
Picking projects that would succeed anyway is part of the goal
(still super nice from Epic to do it)
yep
and can't complain there as it is their money at the end of the day
though I have seen lots of projects been submitted that are very impressive
but they do tend to die off due to not getting the grant money
In Epic's defense, great projects shouldn't need funding
I mean, they can't fund everyone, or even all the good projects
@wise socket a dev grant might be help but if it's the only way to fund you project you might have to reconsider
@fierce breach yep though still if the person is say a student or doing the project as a hobby due to lack of money a Unreal Dev Grant could help them out A LOT
as for me personally I'm more stuck in the middle of making enough money to just get by and continue development but having to take breaks to take up freelancing to pay the bills here and there which severally slows down development of ODIN Tracker
but tis is life + we are pretty close to the point of being able to sell ODIN Tracker on our own terms so while a Unreal Dev Grant would be great we aren't personally relying on it by any means
It's a help for sure, it help a lot when we got a grant for Red Godess (I was on the team)
quite all went into marketing kinda xD
Dev grants are good for getting something up and running, but they definitely won't cover the cost of an actual project
@devout oriole you got the grant for educational materials, right?
Yee
do you have lots of visitors on your site btw?
although, I guess this is not a conversation for this channel
just curious
Yee
Why don't we have a jobs channel on the discord?
is it possible to hide channels in my channel-bar?
Yes
Click a channel, then click the bell icon on top right
and click "show x muted" in sidebar
@south python show muted is below "text channels" but above "voice channels"
it'll be available once you've muted 1+ channels
also you can just right click on channel name to mute them
nice, thanks!
anyone can confirm if this is a bug ? i can reproduce it consistently. My platform is ubuntu 16.04 .. and i am using unreal 4.13 https://gist.github.com/ymolists/1fcc54967ae786e52668138c9494e33f
btw i was hoping that the editor would not go out of its way and try to generate ide files for me .. unless i asked specifically
all i did was try to add a a c++ actor class and boom !
and where is the right room for this ?
slack was better and faster ๐ฆ
this one lags when i type lol
under appearance you may want to toggle hard ware acceleration if it is proving trouble
umm
so, about that jobs channel? any special reason we dropped it when moving from slack?
super useful when looking for ppl to help with piecewise features for my pet projects
so sad..
@dusty ravine It's coming, Nick is just considering how to split it up.
@dusty ravine Yeah, it's coming soon. Just looking at ways to improve it.
Got some lovely suggestions in this channel last night.
Wonder what people think about a 2.5D game
Like there is zone that where the camera and controller is like a 3rd person shooter then another section that the camera and controller are like a platformer
it's called Paper Mario Wii!
is there a way to move muted channels to the bottom? i'm on the web client
Once you mute a few channels, you'll see a "Mute N channels" link at the bottom of the channel list.
Requesting a #jobs or similar channel
Yep, you and several others. Working on it. Thanks for letting me know. ๐
If you read up a bit you can see some lovely suggestions people have been giving me.
Getting good ideas for what I think will be an improved #jobs channel from what we had before.
Is there some way to add profile information (other than just an image) ?
Okay looks like the only way is to right-click your own name.
You can't do much with profiles now, but in the future there will be more robust features.
They're working on it. ๐
Are we getting a game-dev style channel Nick? Lounge is too casual for talking about game-dev concepts and asking for gameplay advice.
Nah Lounge is fine for it. People are just excited at the moment
Slack had the perfect balance of off-topic and gameplay advice and concepts
Once everything dies down a little, I see #lounge being perfect for it again
But we'll keep an eye on it! Thanks for the feedback ๐
@indigo harbor Neir did this
it was pretty fun to play the isometric view, they switched between 2.5D, FP, side scroller, text adventure
tbh
I'm kinda surprized that level design remained but gamedev didn't
gamedev was that all around channel but about gamedev
yea I thought lounge was just all about talking crap, avoided like the plague.. gamedev was useful
kek
at least you didn't see random animal pictures at gamedev
e.g. if I asked a question about getting Steamworks working like I did the other day (not really to do with anything in particular like programming or bp, and it's not mobile), gamedev was the place for that and I got some useful feedback - the channel is more broad but not spammed so much. lounge is gonna be meme-tastic..
steamworks would fit into #multiplayer still
but in general, people can't always categorize the thing they want to ask about
and some generic place would be nice for that
true, I actually didn't see that channel in the list
@chilly ivy could we somehow get #lounge to be the inital channel when we open discord?
now it puts us into #introductions every time
I agree with above comments, I think a lot of people avoid #lounge but would use a generic gamedev channel.
I'd recommend setting the #introductions channel to only allow 1 message from any single user. If they type a new message, it deletes any previous messages from them in the channel and replaces it with the new one.
I'm a bit curious as to why we moved from slack to discord. Is there a writeup on the reasons somewhere? I'm sure it would be an interesting read ๐
does it have something to do with the limited archive space in slack? That's the only thing I can remember that I didn't particularly like over there
sweet
thanks
wow
that's a lot more problems than I was expecting
Well, I'm happy for the switch at least!
Would be good if there was a way to search for people, all messages by a certain person, etc, like in the top-right search field in Slack. Is that a thing in Discord?
Having to manually parse the member list to find someone will especially suck once we get back to ~4000 members
it's basically IRC so possibly not
I think that's the difference between slack and discord, no massive data retention
@chilly ivy ๐ข
Search is coming, actually. Shouldn't be too far off from what I understand.
@ripe hedge ^^
Discord team is pretty active and releasing updates really regularly
They'll have a paid option as well at some stage in the future
Nick, can we get a showcase channel or something, a place where we can show others our eyecandy? I don't think the lounge is a good place for that.
There was an Update today for discord ๐
oh yeah, it's staring at me, but I'm afraid to click it https://a.rokket.space/eqkfgv.png
web interface 4 life
@limber island Good suggestion. Thanks for that! Definitely considering adding that channel. ๐
I'll be the first to contribute :P
telegram has global message search. it's nice
searches all your group messages and PMs
yeah telegram is pretty good for backlog stuff, my goto messenger nowadays, but discord gets frequent updates, give it some time and we have a search too
also has a linux client
Discord is getting a Linux client in the future.
Some folks there are already working on it.
I have my own bot I could use to store all conversations and provide a simple search mechanism
Oh nice
@chilly ivy that sound like a good compelling reason to move to linux as soon as Unreal engine gets it linux version ๐
Let me set it up really quick, i already have it logging everything to a mysql db, just need to add an interface to search by user and have it join this server
Ill see if i can add a simple web search interface as well
assuming folks don't mind
@sudden girder I would like simple search function to hold us over until a more robust one comes out ๐
let me give it a go, probably be ready in about an hour
ok
I just want replies to work in discord, like it does in skype or telegram, that would be really beneficial to keeping a conversation clean and structured
Is it worth posting a bug report that "set variable" nodes don't appear in Find References if you have "find in current blueprint only" on?
they dont? this is in 4.13?
bear in mind they will only come up in context of a casted object. So you would have to drag from AActor_A to get AActor_A->bIsTrue
I have native variables that are being set and only set in a blueprint. They are not used as Gets whatsoever, and if I do a quick Find References... I'd say during clean up about half the time I delete a "set" i did without knowing it.. and have to undo.
@cold frigate hmm, what keywords are they declared with?
run of the mill variables, floats, integers, actors.
can we have a room for people running in linux (pretty) please )))
We probably could, but it would be a very lonely room...
ouch (
yeah .. i always get that push back .. i am used to now
hopefully it will not be as lonely as the lounges )
Hi There :D
I'm wondering if there will be again the JOB CHANNEL, it has been pretty useful on Slack :D
Some news?
yeah, @chilly ivy is working on it
working on it? All you have to do is the little plus symbol next to 'Text Channels', call it 'Jobs' or whatever, and it's done :p
Is he the only person who can do that?
oh hey diffract :)
it depends on who has rights in the different roles that are set up
but yeah, it is likely that only he can do it
@limber island are you the runestorm i think you are?
@sacred brook telegram, graphics group, yes
Important Feedback that shouldn't take forever: North American moderators. Timezones/cultural differences.
Cultural differences are not a factor in moderation. Timezones are, I agree.
where are the majority of moderators located at the moment, europe?
Yes. I will be recruiting folks closer to my timezone soon to help balance the load.
I'm usually awake during american hours.
I'm usually awake during NC hours ๐
Doesn't mean I'm not awake during NC hours, it just means recently I've been super busy ๐
Hint hint to Epic. We should get this page on the Community Tab of the Unreal Launcher ๐
bring in the peeps!
@reef portal Maybe when things settle down a bit ๐
give the folks some time to get acquainted with discord first :P
@deft raft so you guys considering having rooms / channels private by default and tied to roles?
Than have a bit for self-assigning of channel / room based roles to yourself?
As if you're not apart of the room / channel than you won't get notified
Also you Should really only have #more-resources #unreal-news #introductions #server-feedback and #game-jam-chat as the defaults maybe also #lounge
The rest being optional to join?
(Originally posted on #lounge)
You can mute individual channels if you don't want to get notified
Could we get a channel for legal issues? It would be great to quickly discuss the basic stuff and get that out of the way so that we can formulate better questions on the answer hub. We would also be able to quickly filter out a lot of repeat questions from the mail lists. I am being spammed enough as is.
we could write in the header of that channel: community driven FAQ about EULA and terms of usage. For in depth questions pls write to epicgames themself.
We also lack a game design channel
ue-game-design
wich is highly needed XD
And where is our jobs channel? XD
pls.
I also second the notion for a ui-game-design channel not sure about the others
but I think ui-game-design would be a good addition that's not currently covered
+1 to game design and gigs
Jobs, showcase and game-design
Not sure if anyone has mentioned it, but a bot to let you join and leave channels would be great. It could work by giving every channel a needed rank, and then adding or removing that rank, just thinking out loud here ๐
thats fine
but i think nick is on that optical and organzize stuff from slack already :3
The bot would induce a lot of unneeded spam and complicated organization though, every member would have to interact with it to be able to even see the channels, which is counter productive in my opinion.
In slack i was in only 3 channels
Now im in all of them and cant be arsed to mute
But
I am having a better experience because channel list new message notif is very unobtrusice
Lol phone spelling
if you mute them, they won't even appear in the list anymore if you want to https://a.rokket.space/qykbqb.png so if you don't care about #mobile you can just hide it from the list
@gloomy siren by UI Game Design, are you talking about UX?
AH
Hmm, Game Design would be nice. but should not relate to UE
Game Design has nothing to do with UE itself
And building upon a system inside UE4, you just go to the appropriate channel to ask your question if you feel lost'
@rich sky I think that one detracts why we're here though - which is UE4 devs. Anything not UE4 related should be placed in #lounge - At least in my opinion.
Hmmm, @devout oriole If we're UE4 devs, Unity devs, RPGMakers devs, shouldn't matter. And #lounge is the worst place to have any serious discussions, especially on that matter.
Game Design is an important part of development
I understand the sentimental value behind "It doesn't matter our background" but you do have to remember we are an Unreal group, who focus on Unreal
I mean, we have "level-design"
I mean if you're talking about general Game Design, then sure I understand
But like if it attracts people from other engines to discuss other engine implentations (How would I replicate something like this in X engine), it detracts from why we're here ๐
I don't care personally either way tbh. I didn't even bring up the topic. We had a Game-Dev channel on slack and it had its uses, it was definitely the more "mature" channel on random topics
Mmm, yeah. I get what you mean - you just worded it weird ๐ "Game Design has nothing to do with UE itself
And building upon a system inside UE4, you just go to the appropriate channel to ask your question if you feel lost'" - makes it sound like you meant "Talk about any engine and whatnot and post UE4 stuff in UE4 categories"
Lounge should be used for random chatter. It really should stay off-topic, not game-dev/ue stuff.
As the channel topic implies
It has it's uses, doesn't have to strictly be off-topic; It's as I said, the main purpose why we're here is UE4. So the more semi on-topic it is, the better. Think of it as a watercooler; You wouldn't shun someone for mentioning UE4 topics at the watercooler and point to them "Wait until you sit down in the right category" - You just talk about whatever
Obviously if someone is detracting from an existing conversation and causing an inconvinenice to others, especially when they can get more dedicated help in the respective category of the question, then at that point I'd suggest to them about moving to that channel
But that hasn't really happened here, yet. It did a little in Slack but not enough to warrant any fundamental issues that needed a rework
Actually
The more I think about it, the more it does makes sense to have a GameDesign channel
It you want to mark it as ue-gamedesign whatever
Sometimes I do wonder about some agnostic system I want to build, or other people have questions about how they should proceed in whatever game mechanic, system they want to incorporate
Things like, how to properly implement a save game for this type of genre... or what a good basic agnostic framework to have for this type of game...
While it can obviously get very detailed, there is a lot of merit to have such a channel where people can chime in on how they've implemented systems in UE4 using the current framework we are provided with.
Or if people just don't use the framework and create singletons/manager type objects etc.
Without it getting to the nitty gritty of actual scripting/programming
Yeah a theorum focused Game Design channel does make sense, Lounge is fufilling the need at the moment but it will eventually need it's own area
Maybe people want to talk about Boss Encounters, etc.
It's just finding a way to point to people that's it's focused on theroum and not implementation to keep it foucsed
*Focused
A little implementation is fine, but it needs to be clear that it serves a specific purpose
Let the community handle that
Everyone is doing a good job pointing people in the right direction so far thanks to all the channels being public
Yepp, game design channel would be great
not sure if it's that good of an idea, but i think a "Verified Programmers" channel would be nice, only visible to people who are part of a game studio or something.
but, there is a lot of use having the mixing of hobbyists and professionals, so I'm not sure it's all that good of an idea
I will be adding a few more general use channels soon. Just wanted to pop in and thank everyone for all the feedback in this channel. Really appreciate it. ๐
Lounge definitely does not fill the serious game-design talk requirement @devout oriole
Of course not at the moment because everyone is excited about the move
but once it calms down it usually does
There's an entire subset of the Unreal engine dedicated to rules and gameplay systems
but I do agree a Game Design channel is good
Lounge is misc
You can say it fufills the requirement of the literal anthing with that logic
the reason it may be used for game design now is because it's the only really appropriate place for it
because it's misc and a catch-all
I think there should be a UE4-Linux channel, because I can use linux and maybe we can get some of the IRC ppl in here
@chilly ivy We need a temp channel for UE4 general issues whilst people are so excited in Lounge
which could be spun down once Lounge calms down a bit
@devout oriole That's on my list, actually. Although I don't think it needs to be temporary.
I think a #ue-general channel may prove useful as a starting point for questions and issues.
@brittle orchid turn off all notifications and turn them back on per chan you want
located top left (of client--I dont use web)
its per server. cheers
what is that of @here ?
@here
per channel of the channel basically then
basically like everyone except, everyone will ping ppl who are idle
here will only ping active ppl
yes
well, of the server. If they are in this channel and someone does @here in another channel, they will get a ping.
I turn off everyone and here cause, abuse
yep, I wonder if @chilly ivy disabled tts for the server already
yeah he did. you cant /tts
I would recommend also turning that off client side for servers that forget
cause it is also troll
TTS is not globally disabled, actually.
yeah, most likely its off cause I kill it client side XD
Yeah. I usually do, too.
SoonTM
๐ what do you mean? @magic turtle
Hey guys, I just started testing with alembic import today, managed to get a character with needlessly complex rig and subdivided geometry into unreal with minimal effort. Here's the video test at 60fps. This is for pre-render, not realtime playback.
https://www.youtube.com/watch?v=lYdKTG9Wk6g
that is fantastic
The film is set inside a virtual world so we want it to have the look and feel of a game in the rendering, any tips?
HUD elements
have all of the characters sitting around at the beginning with floating "NVIDIA" cutscenes blocking their view while they look irritated
@near crater @warm geyser I think you guys are under the wrong impression of what this channel is supposed to serve as
Due to the name, I understand. But it's not about personal feedback of what you are doing.
It's feedback on how to improve the Unreal Slackers discord server
Back to talking about the Discord service..... I love the fact Discord isn't as annoying with notifications as Slack was. Something about constantly hearing the Slack notification tone was very aggrivating. Almost like it was just trying to be an attention hog. Still taking a bit to get used to Discord though but so far so good! ๐
I have our company slack muted, it does get annoying
Yeah its nice
Lots of great features in discord over slack actually
@blazing warren Yeah its nice
Except for whatever reason I love clicking on the Voice Channels even though I don't mean too.
That is probably annoying for anyone in the Voice Channel, "BananaKing932 joined the channel!" then a second later, "BananaKing932 left the channel!"
lol
I am surprised at the amount of people using Voice on a daily basis
^ I really didn't think anyone would use them. Although I do only see like 5 users at a time so maybe there is a way to get more to use them.
I thought there would be a bit more for sure. But I guess everyone is comfortable with text chat.
I think it's mostly a Language barrier issue for most though
i used to use voice a lot with mumble and team speak, i think a big part of it is familiarity, wanting to know the people you're speaking to, not getting interrupted too often by new people
but having voice in such a large group such as this could prove interesting. usually voice is a necessity if you're gaming together but here there may not be as much demand for it
voice needs a raid leader
I'm kind of thinking #virtual-reality should include AR as well (maybe rename to #virtual-reality/ar or whatever). Both are similar to each other and on Slack and Discord both types of discussions happened in the VR channel naturally.
Great point @blazing warren , @chilly ivy is that possible?
Well, in that case, also MR
feedback: you guys are addictive and it's stopping me from working
I'm sorry, if I'm distracting you guys with my good looks.
uhhhh.... huh?
@rich sky what does gray name mean?
I almost thought the grey color was for anyone in the GDC channel but with Victor having the color I'm not sure anymore.
Oh wait it is ๐
Okay so
Anyone with a GDC or Meetup Organizer role gets the grey color. @brittle orchid
The Unreal Investigators back at it again.
And next time on CSI:Blueprint.... Will we ever get the jobs channel?
or a GameDev channel
Or a showcase channel
crowd cheering
What is th e forum mods role from|?
I suspect it's people who were active in the UDK community from before UE4
oh, not what got them promoted. my bad.
in the old slack we had a well used channel for jobs. can we please have a #jobs here for people to talk about jobs, offering or looking for jobs.?
is a semi-permanent non-searchable chat the best place to post a job?
seems like something better suited for the forums
Hmm, does anyone know how to make disrcord only give me alerts when someone mentions me?
I see number alerts in rooms, click them, and expect to be taken to a reference, and it's always a random message not to me
oh weird, it's already on mentions
guess disord has a bug finding the mention
it will not jump you to mention
you need to scroll
oh, lame
yeah annoying
yeah, i thought it would work like slack and scroll to it
at least it was like that last time I was mentioned ๐
good night? i was for lunch just right now ๐
@wooden cedar nope, on desktop there's an @ symbol on the top right, that one lists all mentions @sick adder https://a.rokket.space/iwfdaq.png
oh cool didn't see that before thanks
Oh nice
I think we should have a channel for errors, after the release of 4.13, it can be some of them ...
I doubt one for errors, but one for the editor could work
#jobs
yeah an editor channel would be great. I want to moan about it but there's no appropriate fallback channel
it's great
it was like christmas
I had this laundry list of things to solve and they added new functionality to cover off half a dozen different things I needed
I hadn't been following the preview much
The one thing I greatly miss is spell check...
Pretty sure there is a plugin for umg flipbook
Either way it's easy to create a material function for it
I kinda wish discord had the ability to give people nicknames or add a little custom description, I would love to add their studio or project to their description so that I can remember on what they were working on.
oh my god, I didn't know this was a thing, either it's new or I'm officially blind
hooray
Working on my first sprite game, what do you guys think of the general design direction? This is a WIP screenshot from the first level. Everything is animated and moves with the wind in game, which i think is pretty cool! ๐
We need to call this channel: Discord-Technical-Feedback
people miss the showcase channel
Oops my mistake @dim berry
#jobs #showcase #critique
@chilly ivy disable tts for normal users, plz ๐
@silver vine I like it, It looks like you still have some drawing to do on the rocks and maybe add some stars or even a planet(if it fits into your story :P) to the sky. I would love to see some animation! Does that tree blow in the wind? maybe just a bit? what about foliage background and maybe even foreground? wind! I like your art!
ohp is than one little star I see?
@brittle orchid I vote for that #critique
All three sound like great things to have
@woeful holly You disable it on your side.
Some people want the functionality
If you had really bad eyesight, I see it being quite helpful
I see.
#mp-allarsbeard
not available on the marketplace, yet
takes note "Model out Allars Beard for use in our game as cosmetic item"
Still need an Allar character model
if you would do that, i definatly would want that in my game
I could make one for Generic shooter :P could replace the buttface
but i like buttface
Sadly we dont have any budget yet. ๐ฉ
I also guess a #jobs channel yould make sense
#showcase #jobs
#showcase / #WIP would be really good yes
#critique
Man i wish Discord had support for subchannels @twilit widget ๐
That could be interesting
Might be an idea for some more voice channels, people seem to AFK in them
could be, though I always notice 1 or 2 is always free
It's a pretty popular idea https://feedback.discordapp.com/forums/326712-discord-dream-land/suggestions/10349820-group-together-sub-chat
We need to be able to Group certain chats together, using Sub-Channels for both text and voice. Those groups should be collapsible to save room. If you're not interested in those rooms, clicking the > button should collapse the rooms below it in that category For example - > Dota Channel - Team 1 - Team 2 > League Channel - ARAM - Team 1 - Team 2 - Summoners Rift - Team 1 - Team 2
We've been kicking around UI ideas for it for a while, I dunno what the current idea is.
I would note, though, that some people really want this when they don't really need it, and/or it would actually be harmful to their communities.
On this sort of server it would probably be helpful
Would be interesting if sub channels were simply masks
But if you have a group of N friends, you should not be making 2*N channels.
and the "Folder" channels cannot be entered
so it would only be visual so you can sort them easly
Anyway, it's on our todo list.
Would like to be able to set sub channels as masks so that they could act as a sort of filter within a channel.
marketplace
--support
--selling
And if I'm in marketplace I'd see both support and selling, but could then narrow down to only see support or selling.
I can see how this would quickly get out of hand and also not practical in most cases
nice. sorry for throwing ideas directly at you
No problem ๐
we clearly have a need for a legit project feedback channel
Yea. renaming this one to #meta maybe and then add a #ue-feedback channel
#ue-project-feedback and #discord-feedback
@chilly ivy many suggestions here
Indeed! I'm actually working on addressing some stuff as we speak. ๐
๐
also you should make that @warm geyser guy an admin
Speaking of Mod/Admin Promotions... @limber island would also do a excellent job in that. ;P
Anyway. I'm glad that this Community exists !
it's a solid community
Maybe set the default start channle to lounge... Everything else is good to work with ๐
I second that, make the default either lounge or welcome (if possible)
the default is welcome isn't it?
#more-resources is where new members start. After that, every time you launch the app, you will start in #introductions.
Unfortunately, changing this is really tricky.
#jobs and #showcase/critique channels would be nice
Discord doesn't allow me to change the default landing channel, so the only way to make this happen would be to switch the channel's names.
I might do this if there's significant demand, but it would mess up our message history and confuse a lot of people initially.
Just wanted to acknowledge this and let you guys know I'm not ignoring the issue.
Based off of what was just said in the lounge, wouldn't the Cascade discussions be covered in #graphics ?
we';re talking about games in ue-graphics, can someone make #ue-actually-graphics?
TBH, I think there is a difference between VSFX and NON-VSFX graphics
A channel for Cascade or what ever the new particle system will be called would be great!
But, I doubt @chilly ivy wants to make 5-10 different channels for each graphical discipline
I think ue-GameArt would have been a better name though
rather than graphics
^
we do a lot of graphics programming discussion in there
we need a separate game art channel
artists don't like programmers critiquing their work because they don't use feels
What we need is a real #server-feedback/critique channel ๐
And rename this #server-feedback channel to #server-feedback
Or #discord-feedback
agreed
I miss comment reactions... Would love to thumb up individual comments instead of having to write my own comment each time. Lol
yeah I do too
but I do enjoy the sheer vastness of the emoticon size when we do use them
๐ค
@chilly ivy Can you give @static mauve the honors for being 1000th member? New Role - 1000th Member
"Congratulations on being the 1000th member! Click to receive your free IPhone"
@brittle orchid - sub masks like that would not work. Person A could be sat in 'Selling' and having a conversation with Person B in 'Marketplace', but Person C could be in 'Support' and would only see half the conversation
do all discord invite links expire? and why is that?
don't telegram links expire too?
discord links only expire if the server is set for them to expire after a period of time
telegram links don't expire unless you revoke them
@gritty lotus i wonder why many people don't set them to never expire
Abuse trough spread
and so on. because Everyone can freely sent links to anyone and so on.
eek
Gonna Post this here because that needs more attention. I also see it quite common that someone wants to answer something thats already scrolled up or someting.
(As seen in Telegram)
#gameart does sound like a good channel. it is good for feedback, but also for working though technical challenges and material questions and such.
Methinks better than a generic #server-feedback/critique channel
yeah, either rename graphics to gameart or we might have overlap
and I dunno if #server-feedback would be that busy that we couldn't cover all feedback in single place
graphics is pretty generic, so it fits for all kinds of graphics use
if it was gameart, then we'd need particles, ue-materials etc
well, I guess materials could go into gameart but not sure if that would really benefit people
oh
I just realized again this channel is feedback ๐
like for discord
would definitely want to see some channel with game / gameart feedback
comments & crits
I want to find out how I can improve discord UI
My screen isn't very large and I'm feeling there's a ton of wasted space
I've already enabled compact mode, but it's hardly compact
@true aurora You can hide the members list on the right.
Right now, the channels list on the left cannot be hidden unfortunately.
I don't wanna hide the channels, but reduce vertical spacing between the lines
I vaguely know that you can kinda have custom CSS for Discord?
@true aurora its called negative space and its beautiful ๐
There's a hacky third-party solution for doing that, but I don't recommend it personally.
Without a third-party solution, though, Compact Mode is as good as it gets.
I'm too used to IRC clients which pack everything like UI gods intended
lol
Compact Mode is made precisely for IRC fans.
It's hard to imagine any less vertical spacing than that. How small is your display?
Goodness. I used to have a small laptop with that size display.
Not the smallest, but the list of channels doesn't fit on my screen anymore
if you want to, you can hide channels that you're not interested in
you can rightclick and set them to mute
Indeed, but I think @true aurora is more concerned with the content area, not the sidebars.
@true aurora not a graphic designer I see haha
I've studied UI design for spacecraft a lot, so I want functional over fancy
@true aurora you may be able to use a third-party extension called BetterDiscord to accomplish your goals, but fair warning: it comes with potential performance and stability risks.
you could @ chris, he's a discord staff member, you can tell him your ideas on how to improve the ui
I think the current compact mode is good, but there should be an ultra-compact mode
to be fair, the channel list would be better if you could drag the size to your liking
Just get rid of the extra vertical spacing in the channels list is all I'd be satisfied with
Yeah. A responsive channel list would be a nice addition.
The chat itself is more or less OK
I don't mind the line spacing in chat too much, as it makes things more readable to an extent
maybe even something like if you're not hovering over the channel list just make it half width
Also I don't like how this doesn't give user names different hues
@true aurora Again fair warning that using this may come at the expense of performance and stability, but maybe worth looking at: https://betterdiscord.net/home/
That was a nice thing about slack, everyones name had a slightly different hue
@true aurora that's because of roles
Yeah I understand
Should just give everyone random colors & give nick a crown over his nickname
A very big crown
At least 128 pixels high
well he needs a crown anyway
discord, give nick a crown and allar a beard icon
My crown would take up all the space you gained!
๐
just make all of nicks messages in comic sans 32 pt
Anyway, take a look at BetterDiscord if you like. It may solve your problems.
I'll check it out
Also I should disable hardware acceleration in discord I think
When I access it over remote desktop it sometimes goes transparent
@true aurora I just saw your screenshot
I'm so happy that I'm not the only one who thinks like that
where is this compact mode you guys speak of? is it available in the web client?
also discord asks me to install the desktop client while on linux, smh
@true aurora I complained about that wasted space on channel list on day 1
it's just silly to waste all that scereenspace for nothing
hmmm
now that I think about this
since discord runs in browser too
I could just make a custom browser app on c# for it
mod the css on fly
there's nothing on this client that makes it somehow special
unless you like the notifications
but that could be doable on custom client too
I think that's what betterdiscord does
oh
I'd done one chat app in past like that
to bypass limitations on built in html service
main reason back then was to be able to just ignore spammy people
you really think that everything should be scrunched up as much as possible like in @true aurora picture? That would look so stupid lol
It should be adjustable
So you can multiply all of these dimensions by a scale factor
Dunno, I think this is quite drastic
You might have a huge monitor, but I can't see all channels at once
I have to scroll from time to time to check if there are new messages
what's your reolution?
1366x768
lol
yeah, that sucks, but they shouldn't spend time catering to low resolutions. it's pretty much just assumed that the majority of people run at at least 1920x1080 nowadays
Yeah, they should just add a simple multiplication factor so the low res people can solve the issue themselves ๐
you could also just zoom out...
Zoom out?
you also literally can't solve the problem of having to scroll to see all the channels because some servers might have 50 channels
You can make it way better by removing the useless waste of space in compact mode though
so unless you're running 4k or something, you're not going to see all of them without scrolling
I have an IRC client with ~120 channels and I can see almost 80 of them at once
Because they don't waste space
that's subjective. i would prefer everything not be scrunched even if it means i have to scroll a bit
also, you're in an unreal engine server. how on earth do you function in unreal engine at 1366x768 if discord is a problem? lol
Probably cause I don't discord during work as much
And my work machine has way larger resolution
use the browser version then ๐ and zoom out
@sleek warren https://support.discordapp.com/hc/en-us/articles/204156268-How-is-the-Discord-Client-different-from-the-web-browser-version-
I was just providing info on what's different.
discord ignores my volume setting ๐
I can set mic input volume at 0 as many times I want, it's at 100% every time I open the app again
they probably don't want people to do that
That sounds like a bug. Send a report to support@discordapp.com and let them know. ๐
but why not put the slider into 1% then
I mean to mute totally, there's that button
Well, yeah.
Hey just a bit of feedback - It would be great if we had a text channel for lounge 1, lounge 2, etc. so we do not flood the lounge and other channels
^ Even though I haven't been in the voice channels yet, that sounds like it would be a good idea.
Yep, last night people in voice chat were using lounge to out occasional text and for awhile it was a bit confusing
@open radish is never in that voice chat.
No context for you
Then again I'm in voice and I don't know context either
No more #jobs now we're on Discord? ๐ค
Feedback: Introductions isn't working, goes off-topic too easily "I work in a box" - "A box? I have one of those too, the windows suck!" - "Defoo, but this is cool" - "Oh hey? A box, I use that too" .etc
Possible solution: Calm Lounge down, let them introduce themselves there
"Calm #lounge down" easier said than done ๐
but good idea if possible
either that for the return of #gamedev
@chilly ivy #jobs
@chilly ivy #ue-storytelling
for covering sequencer, cinematics, and art that isn't purely graphics
story ideas etc
A proper name for that would be #ue-writing
So can we summarize all the requested channels (legit ones)?
#ue-adult for adult themes
No
Adult themes are against the Discord TOS
@devout oriole no penis shapes? D:
Aye
@chilly ivy Could you make a VFX channel please?
^ that.
besides regular cascade, vfx on itself is already a broad term, including that in #graphics..
anyways, I am part of the biggest vfx group on facebook and I am sure I can convey a lot of the vfx people there to join discord if there is a seperate channel for us particle people.
a few weeks ago a few of the bigger vfx people opened a vfx-website/forum and it instantly became a massive thing on a variety of websites and magazines. "real-time vfx artists finally have a place yada"
also helps me and others to focuss better on vfx-related questions and not having to constantly pay attention to graphics which is extremely broad.
I don't feel comfortable on a server this huge with only 1 admin and 2 mods. Why isn't there more?
To make you uncomfortable
@sacred brook So the mods can be corrupt and blame the fact we don't get enough help
@open radish just imo, but, how many people actually need a separate channel for it?
My point exactly, i would refuse to mod this amount of channels without help even if paid
@sacred brook we're not at the state when we need that many mods
Yeah let's wait for hell to break loose
I am grateful that you understand how hard it is for me @sacred brook
I was a mod in too many telegram groups, so i know
Taiku is the one who may break loose...the horror is near
btw, thanks for using japanese (or whatever that is) so I can't @ mention you
pwahahaha
@sacred brook if you're on desktop/web you could right click - mention
or just type @taiku he will be at search matches
I'm on my phone but good to know
at least he is for me
Or just type "I want to die" in Japanese
@devout oriole yep, that's much simpler
@lofty spear I wasn't really going to push for it, just sounded like a good idea in the other chat and wanted to make sure it didn't get lost in the speedy channel ๐
@open radish ```
Nick: @Pand.Ammonia @Luos Did you guys request a VFX channel in #suggestion-box? (Formerly #feedback)
Luos: #suggestion-box VFX CHANNEL NAOW :p
We should organize a day to tweet to get more people to join
gooble goble gooble goble one of us one of us
Could do with a dedicated art channel
Nice. Thanks for the new channels @chilly ivy
@dusky shore #work-in-progress could function as that in a lot of ways
@gritty stirrup aye very true brother but I was thinking because WIP is for any project relevant to the discord it might be ideal to have one which lets users specifically discuss and ask questions directly relating to art
True true!
Could do with a Sequencer/Matinee channel (ue-cinematics?)
aside from the storytelling one proposed, something more focused on the tools
I think we could combine that into the #animation channel
storytelling might be fine just existing under #ue4-general
part of me has always separated the two. I viewed #animation as more game animation
but #ue-cinematics sounds like something that enough might be interested in for its own channel
there's enough content and systems specific to cinematics that it can justify a dedicated channel
ay, I'm interested in sequencer related stuff too, given that I currently am working on a trailer in-engine. But #animation is not that often used
there should totally be a ue-lighting channel
while proper lightning is an art in itself, I think it could fit in #level-design quite well. I'm not opposed to new channels, but lightning is a part of level design in my opinion
hmm i dunno...
lighting could also fall under graphics if it's a rendering issue
but yeah that one seems to fall under LD
is it me or does discord not update when i've read all messages? i have to manually click "mark as read" for it to stop notifying me
happens in webclient and on my iphone. i would see that there are new messages, hop in and realize i've read all this
hmm, happened to me too a few times
On pc client it seems to work properly, but it happens on my android from time to time
@twilit widget can you look into this? (4 messages above). i don't get the issue on the windows client
@chilly ivy @devout oriole I have an idea, maybe a new channel called, #Casual_Dev_Questions /Alternativley #lounge_Dev_Questions
So Lounge, is stricly lounging and less dev questions, and the Lounge_dev would be casual questions about development that has a hard time fitting in under other channels
Sorry, I saw now that there is a #ue4-general channel
General dev questions are perfect for Lounge
Lounge has been a little crazy lately due to the transition but should calm down soon
General dev questions are technically fine in #lounge, but I encourage people to ask them in #ue4-general as that's what the channel is for.
Indeed, a good point
It's for times when you have a UE4 question but either 1) you don't know which channel to ask it in, or 2) there's no existing support channel that serves your needs.
At least that's what it's designed to be. We'll see how well it works in practice.
We could promote the #ue4-general channel when it gets alot of dev questions in lounge, by redirecting their conversations to ue-general, and it might help ue-general be used as supposed
@chilly ivy @devout oriole
That's a call for @chilly ivy to make but might create a situation we saw previous when both Lounge and General existed.
i see #lounge as General Talk / Offtopic and #ue4-general as general dev channel as you said. :) and its fine like that
UnrealMattW - Last Friday at 8:13 PM
Could do with a Sequencer/Matinee channel (ue-cinematics?)
THIS
@calm bough
@sacred brook I will pass on your message, I don't know enough about the iOS and Android apps.
I still vote for #allarsbeard
I second @limber island Vote
I'm okay with that too
oh wow
I've been wondering one this for a while
I just tested it
the members list on right side pops always open when you open discord
I always hide it
but I need to do that every time again when I reopen the thing
that's almost as annoying as being forced to intro channel at launch
basic UX stuff
on top of that it doesn't remember some other settings either
if it was my software, I'd make sure it would always open in last channel you had open when you closed the thing, and with same UI layout...
@chilly ivy a few people suggested in #fab to give epic staff subroles, e.g. give stephanie a "marketplace team" subrole, UnrealMatt - Sequencer or something, it's fairly straight forward to keep the grouping too, https://www.youtube.com/watch?v=03_aHK7m6vU
discord is refusing to remember what I've read
not sure if it's an old bug or a new one
seemed better yesterday though
I've seen that one on mobile quite a bit
Please make it a rule that everyone needs to use Roman Characters in their names
#1 Annoying as **** to reply
#2 Can't really check if the name is within acceptable standards...and who has time to really check that?
#3 Annoying as **** to reply
well
@rich sky +1
replying with name is annoying already on discord, as it uses the tagging system for it rather than names
also
they realized they could do "mention" the smart way on mobile client
why on earth didn't they do it same way on desktop?
like just left click the name to "mention"
or, at least put the mention option to that left click menu
instead you can DM that way..
it's in the rightclick menu https://a.rokket.space/cwdpxp.png
I know
it's just rmb instead of lmb
I actually use that now almost always because I hate the way the regular nickname autocomplete works here
it's against all common implementations
having to put @ in front it one thing, but not being able to tab through options is just painful
I know you can use arrow keys
but this is again of of those softwares that has some "hey let's reinvent the wheel" mentality in a way that they don't do things like people are use to
sorry about the tone, just frustrated =p
I kinda wonder if the devs don't get annoyed by these things at all
@limber island my biggest issue is that I have to learn to use automatically different keys than I'm used to using on other apps
there's no good reason for them to map things like they do now
having to use arrow keys to change autocomplete nickname means I need to move my right hand off the keyboard where it usually is
with tab + shift tab I can keep my hands in regular place
it's not coincidence that's become a standard on other apps
@twilit widget ^
again, sorry about the tone, just wish there was ways to actually make the keys function like they do on other apps
or that discord doesn't remember my settings, that I hide members list or what channel I used when I closed it down
things you'd take for granted nowadays
@sleek warren I'm more used to tab in the command line where it does autocomplete than using it to cycle options in a menu
tbh I didn't even know that was a thing
in guis tabs usualy move to other fields
well, I use tab to autocomplete on command line, irc, slack
I'm having trouble finding an example of an app where tab selects in a menu; which one(s) are you talking about?
I mean, if you type @ and start typing someones nickname, it gives that popup menu
I'd expect to be able to cycle it through with tab or shift+tab in other direction
Find in Files in visual studio, tab changes fields, up and down arrows select entries.
instead it just pastes the first option here if I do that
ah, VS does it same way as discord I suppose
never liked it there either
I've never seen tab as cycling in a list :O
Really? Hmmm :o
at IRC, if you just put initial nick name letters and keep pressing tab, it cycles all possible names that match the letters you typed
same on commandline
Oh, the terrible cmd shell kinda does that
telegram works like discord too, never really thought about it. tab changes fields like most other applications
Tab to cycle after initial autocomplete though is more common