#server-feedback

1 messages ยท Page 1 of 1 (latest)

gritty stirrup
#

Hey! Great channel!

#

Also first.

abstract vortex
#

Oo. Good channel to have.

#

I'll abuse this someday :^)

cursive bone
#

So it seems like you can't comment on (or "like") peoples' messages or attachments... that sucks a little bit in a community where you "show things off" a lot.. I guess reactions in Slack were more often than not used as a gimmick, but it'd be nice if that ability is on Discord's roadmap

abstract vortex
#

@cursive bone ๐Ÿ‘Œ ๐Ÿ‘Œ ๐Ÿ‘Œ ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ’ฏ ๐Ÿ’ฏ

ocean siren
#

It's not the same ๐Ÿ˜ฆ

abstract vortex
#

@ocean siren ๐Ÿ˜ฅ ๐Ÿ˜ข ๐Ÿ˜ญ

cursive bone
#

I don't get what you're saying there @abstract vortex

abstract vortex
#

oh, you don't speak emoji?

#

I was saying your post was a good post

cursive bone
#

oh, yes I am not versed well in this new fangled emoji language (I barely understand the word "emoji")

ocean siren
#

emoticon -> emoji

#

idk why

abstract vortex
#

apparently emoticon was just too long a word.

gritty stirrup
#

I've posted this already, but to christen the new channel

cursive bone
#

^^ I think this is for feedback about Unreal Slackers @gritty stirrup (looks cool though)

#

I wish I could "like" it ๐Ÿ˜‰ ๐Ÿ˜‰

gritty stirrup
#

AH DANG!

#

Whoops. Just reported myself

maiden forge
#

@chilly ivy Yo, nick, for clarity, add link to discord in old slack announcements. All other channels was archive so they hide themself, link is now hidden in old lounge.

sleek warren
#

^ good point

maiden forge
#

I was so confused! Where is everyone!

gritty stirrup
#

Feedback: there needs to be a feedback channel for people's creations.

open radish
#

^

maiden forge
#

Call it constructive criticism

open radish
#

good point

#

maybe call it... #work-in-progress

tepid fjord
#

typo in the welcome message

#

You've joined a thriving a community of Unreal Engine

abstract vortex
#

"โ€ข #server-feedback - Give your feedback and suggestions for improving Unreal Slackers."
May want to change the last part to unreal discord in #more-resources

sleek warren
#

I find #more-resources channel unneccessary, does it really need a separate channel?

#

well, it has code of conduct

#

so I guess it's ok

#

that info could just be pinned in announcements though, like to a slackers website

torn elm
#

I kind of agree, welcome and introductions seem to serve a similar purpose

brittle orchid
#

I thought this was feedback for people's stuff, lmao

gritty stirrup
#

How about #showcase or something

torn elm
#

I take back what i said actually, you dont chat in welcome

sleek warren
#

@brittle orchid me too

mellow yoke
#

we need a #jobs and a #MinimpounIsTheCoolest

sleek warren
#

did people actually use #jobs on slack?

mellow yoke
#

yeah, I've gotten one or two jobs from there

sleek warren
#

oh ok, that was probably only channel I wasn't on

torn elm
#

I would use a jobs channel. Just to get jobs though, not to hire. :x

gritty stirrup
#

Yup, jobs was a good channel

ocean siren
#

I never used #jobs, but I'd potentially be interested in such a channel here

dusky shore
#

@chilly ivy We could do with 15 player limit on chat rooms and also a chat room to dump links and such for voice channels if possible, #voice-dump etc

ocean siren
#

Someone put that idea to the discord devs, although it'd be a channel specifically for the voice channel. If you weren't in that voice channel you couldn't see it. And if you joined late, it didn't fill the history.

wintry laurel
#

Any reason there's no #jobs channel @chilly ivy

chilly ivy
#

@wintry laurel I'm looking at improving it. Still unsure of its usefulness the way it was being used on Slack.

#

I might consider splitting it into #find-work and #hire-people, for example. Not sure yet. ๐Ÿ˜ƒ

rich sky
#

Hmm

chilly ivy
#

Any suggestions for that channel are more than welcome.

rich sky
#

If you were going to do that, you might as well split it into 3

#

#job-knowledge or something

#

Or just keep it as it was

chilly ivy
#

Maybe #portfolio-feedback would be a nice one.

rich sky
#

one channel, all encompassing job

chilly ivy
#

Hm. Yeah, actually, maybe the single channel would work here since we have no history limit and pinned messages can be curated.

wintry laurel
#

I think #jobs would be fine but it should be regulated by a mod to make sure they follow the "template" and say if it's onsite/remote, what kind of job, etc

chilly ivy
#

Maybe we could pin job offers for 30 days or something.

rich sky
#

30 days? that's a lot

chilly ivy
#

Actually, I could have Unrealbot automatically pin posts that follow the correct template @wintry laurel. Maybe I'll do that.

#

Then automatically unpin them after a set period.

rich sky
#

Or, with a command from the original poster?

chilly ivy
#

Man, I love the possibilities here. Discord's bot API rocks.

#

@rich sky Maybe, but that could lead to a bunch of duplicates or bad posts that we have to moderate. Then again, I guess that could happen either way.

rich sky
wintry laurel
#

Yeah even if it's not as broadly used by people, i think quite a few people found freelancers and jobs there.

rich sky
#

!unjob #JOB1

wintry laurel
#

Should include what kind of job #programming, #3D

rich sky
#

I just think, having to bug mods to post and unpost pins isn't neccesary

#

Maybe pins aren't even needed

#

If people want a job, they can scroll back

wintry laurel
#

No but a mod can regularly check what to pin, if a bot doesn't do it and pins can be quite useful. Sometimes job channel explodes with job-related convo's leading to push back all offers/requests

rich sky
#

True true

drowsy oxide
#

Why are all the channels marked with prefix "ue"?

#

Are we expecting to expand?

rich sky
#

UE = Actualy UE related issues

#

I think it's a great idea tbh

#

the other channels, are not really related to any engine issues

drowsy oxide
#

Makes sense

chilly ivy
#

Thanks for the feedback on #jobs @rich sky @wintry laurel. Really appreciate it. ๐Ÿ˜ƒ

#

Got some good ideas.

dim berry
#

we need a /hoot function

jovial raft
#

@chilly ivy Regardless whether you decide to have extra channels for job hunting/resumes etc, I think a #jobs that was restricted to just short job offer messages with follow up links would be best. Response to offers should really be done in private anyway.

chilly ivy
#

Yeah, I agree about private responses. It makes more sense in the long run.

#

Btw welcome @jovial raft. Very good to see you here. ๐Ÿ˜ƒ

jovial raft
#

The idea of posting up 'hire me' messages on a channel like this is a bit strange to me, but if there is going to be a place for that, I think it should be separate from offers anyway.

#

Thanks, glad to be here!

#

Congrats on getting the move so well organised (seemingly)

chilly ivy
#

There were some hiccups, but overall it seems to be smoothing out quite nicely.

jovial raft
#

By the way, I couldn't tag you using @Nick, I guess discord has separate display and user names?

chilly ivy
#

You can: the autocomplete is a little different from Slack.

#

@nick won't work: Start typing it, but when you see me in the autocomplete list, hit Enter to choose me.

#

That will set the mention correctly.

jovial raft
#

You don't show up.

chilly ivy
#

That's odd. I should be at the top of the list.

jovial raft
#

Hmm I'm seeing the middle two of those only. Could be something up with my mobile device, I'll try on desktop later.

chilly ivy
#

Ah, perhaps!

jovial raft
#

Yeah it works on desktop. Strange behaviour on my tablet though, just seems to miss out certain people, and it's not just an off-the-screen issue.

chilly ivy
#

Very odd.

#

You may want to ping Discord about that.

#

They appreciate the bug reports and suggestions. ๐Ÿ˜ƒ

jovial raft
#

Okay will do.

dawn brook
#

I think we have too many channels now.

chilly ivy
#

Can you elaborate?

dawn brook
#

Well, i'm not going to look at the #physics channel, for example. I mean, it's not like it's a super large field in UE4. But I would provide help on physics problems in #programming

#

(my game is very much physics-based)

chilly ivy
#

Ah! Right. So Discord is a little different in that respect.

dawn brook
#

I feel like there is too much specialization

chilly ivy
#

On Slack, you joined channels you wanted to be in.

#

On Discord, you join them all by default then mute the ones you don't care about.

#

To mute a channel, just click the bell icon in the top right.

#

Next time you log in, it will be hidden from your sidebar.

dawn brook
#

Well it's not just that I don't care about physics, for example. It's more like I'm not going to check out the physics channel, because I'll be reading the rpogramming channel.

#

Same way I wont be reading #ai - I am interested about ai, but I won't be switching channels all the time

#

Could make the same point about blueprint but that one makes more sense

#

I mean it's not like it's broken. Just thought I'd point it out.

chilly ivy
#

Thanks.

#

These are all the same Unreal help channels as we had on Slack.

#

I duplicated them here because for the most part, they got a good amount of use.

dawn brook
#

Oh. Well, my bad then.

chilly ivy
#

No worries. ๐Ÿ˜ƒ

#

I appreciate you bringing it up.

dawn brook
#

Thanks for the answers

chilly ivy
#

๐Ÿ‘

robust ember
#

@nick there is a bot in another server that allows you to add roles to yourself - so those specific text channels would be invisible unless you specified you want to see it. Worth a look maybe.

#

@chilly ivy oops that might of been to the wrong person :P

wise socket
#

@robust ember yeah I was just mentioning that in #fab funny enough

we actually run the same setup one our own Discord BGN (game servers) community server and I've offered to nick in sharing our robots code for such a feature though there are plenty of open-source bot solutions out there which he can also pull from when updating the Unreal Slackers Bot

wise socket
#

@deft raft have you guys considered doing a Patreon?

I know Unreal Slackers got a Unreal Dev Grant awhile back but a Patreon might be an interesting idea and perhaps could help raise funds for building the community further, creating prizes for GameJams and maybe helping to support Code Bounties (https://www.bountysource.com/)

#

I for one would be happy to throw $1 to $5+ bucks a month towards something like that if enough people are interested

#

ยฏ_(ใƒ„)_/ยฏ

#

hell could start a Unreal Slackers Dev Grant lol ๐Ÿ˜†

#

kinda how Crytek does it with their Dev Grant which is topped up by the community monthly optional subscriptions or whatever

#

but yeah just spitballing here and haven't thought how it would potentially all come together

but something to perhaps consider ๐Ÿ‘

wise socket
#

should we have roles people can self-assign such as:

  • Artist
  • Programmer / Coder
  • Musican
  • Designer
  • etc
sleek warren
#

slack grants would sound pretty shady to me

#

I just don't think it's a good idea to let individuals raise money and then share it to just some individuals

#

we don't want this place to turn into some CS Lotto kinda thing

#

no offence to the mods but we've seen pretty shady things on other communities where mods have hosted competions / had access to prize pools

wise socket
#

yeah I guess since favouritism could be an issue but hey maybe if Epic Games plays a part in it who knows

#

though they have their own grant system so doesn't make sense lol

sleek warren
#

that's one huge concern yes

wise socket
#

unless we are talking much smaller numbers like $2,500 tops or whatever

#

but could be good for GameJam swag and Code Bounties perhaps

sleek warren
#

it's hard to stay objective if you like some person and don't like some other

wise socket
#

that is if that stuff is even needed

sleek warren
#

even the disliked one would have awesome project

wise socket
#

could be annouymous

devout oriole
#

Or just let Epic do their thing and donate to projects you like the look of ๐Ÿ˜›

sleek warren
#

that would be even worse

wise socket
#

projects are submited but no names tied to them or something

#

again only spitballing here

sleek warren
#

yeh, I like Epic Grants way now

#

there's still plenty left too

wise socket
#

I do like where Crytek is heading with their Grant Program

#

perhaps Epic Games can learn a thing or two from it

sleek warren
#

I think they've only shared like max 1/3 of the total so far

#

or 1/4

wise socket
#

even though for the most part Crytek is just following behind whatever Epic Games does in the 1st place haha

#

I have noticed with the grants the money is usually given to teams / projects that don't really need the money but I get why Epic Games does that

sleek warren
#

also, people like to talk about their projects here ;P you should know this ๐Ÿ˜„

#

so keeping projects anonymous wouldn't really work

wise socket
#

because that extra money could mean a booth at a expo or hiring a new team member or whatever

sleek warren
#

I thought epic sponsored those events already

wise socket
#

rather than it being the make or break money of if the project survives i.e. a more risky gamble on Epic's part

dawn brook
#

@wise socket : UDG is just as much nice for Epic themselves as it is for the recipients.

#

It's good advertising

#

"See, this project that look super nice ?"

#

"It's made with our engine"

#

Picking projects that would succeed anyway is part of the goal

#

(still super nice from Epic to do it)

wise socket
#

yep

#

and can't complain there as it is their money at the end of the day

#

though I have seen lots of projects been submitted that are very impressive

#

but they do tend to die off due to not getting the grant money

dawn brook
#

In Epic's defense, great projects shouldn't need funding

#

I mean, they can't fund everyone, or even all the good projects

fierce breach
#

@wise socket a dev grant might be help but if it's the only way to fund you project you might have to reconsider

wise socket
#

@fierce breach yep though still if the person is say a student or doing the project as a hobby due to lack of money a Unreal Dev Grant could help them out A LOT

as for me personally I'm more stuck in the middle of making enough money to just get by and continue development but having to take breaks to take up freelancing to pay the bills here and there which severally slows down development of ODIN Tracker

but tis is life + we are pretty close to the point of being able to sell ODIN Tracker on our own terms so while a Unreal Dev Grant would be great we aren't personally relying on it by any means

fierce breach
#

It's a help for sure, it help a lot when we got a grant for Red Godess (I was on the team)

#

quite all went into marketing kinda xD

gritty lotus
#

Dev grants are good for getting something up and running, but they definitely won't cover the cost of an actual project

devout oriole
#

Depends on the project ๐Ÿ˜›

#

Mine wasn't a game ๐Ÿ˜‰

sleek warren
#

@devout oriole you got the grant for educational materials, right?

devout oriole
#

Yee

sleek warren
#

do you have lots of visitors on your site btw?

#

although, I guess this is not a conversation for this channel

#

just curious

devout oriole
#

Yee

dusty ravine
#

Why don't we have a jobs channel on the discord?

dawn brook
#

ROLLOUT

#

Sorry

south python
#

is it possible to hide channels in my channel-bar?

dawn brook
#

Yes

#

Click a channel, then click the bell icon on top right

#

and click "show x muted" in sidebar

sleek warren
#

@south python show muted is below "text channels" but above "voice channels"

#

it'll be available once you've muted 1+ channels

#

also you can just right click on channel name to mute them

south python
#

nice, thanks!

clever trail
#

btw i was hoping that the editor would not go out of its way and try to generate ide files for me .. unless i asked specifically

#

all i did was try to add a a c++ actor class and boom !

#

and where is the right room for this ?

open radish
#

slack was better and faster ๐Ÿ˜ฆ

#

this one lags when i type lol

#

under appearance you may want to toggle hard ware acceleration if it is proving trouble

dusty ravine
#

umm

#

so, about that jobs channel? any special reason we dropped it when moving from slack?

#

super useful when looking for ppl to help with piecewise features for my pet projects

#

so sad..

jovial raft
#

@dusty ravine It's coming, Nick is just considering how to split it up.

chilly ivy
#

@dusty ravine Yeah, it's coming soon. Just looking at ways to improve it.

#

Got some lovely suggestions in this channel last night.

indigo harbor
#

Wonder what people think about a 2.5D game

#

Like there is zone that where the camera and controller is like a 3rd person shooter then another section that the camera and controller are like a platformer

reef portal
#

it's called Paper Mario Wii!

sacred brook
#

is there a way to move muted channels to the bottom? i'm on the web client

twilit widget
#

Once you mute a few channels, you'll see a "Mute N channels" link at the bottom of the channel list.

sacred brook
#

thanks

#

time to mute this one too

lofty spear
#

Requesting a #jobs or similar channel

chilly ivy
#

Yep, you and several others. Working on it. Thanks for letting me know. ๐Ÿ˜ƒ

#

If you read up a bit you can see some lovely suggestions people have been giving me.

#

Getting good ideas for what I think will be an improved #jobs channel from what we had before.

jovial raft
#

Is there some way to add profile information (other than just an image) ?

#

Okay looks like the only way is to right-click your own name.

chilly ivy
#

You can't do much with profiles now, but in the future there will be more robust features.

#

They're working on it. ๐Ÿ˜ƒ

jovial raft
#

Cool. It's extremely similar in look and feel to Slack.

#

Surprisingly similar.

chilly ivy
#

Indeed.

#

I think that's helped make the migration a bit easier.

autumn summit
#

Are we getting a game-dev style channel Nick? Lounge is too casual for talking about game-dev concepts and asking for gameplay advice.

devout oriole
#

Nah Lounge is fine for it. People are just excited at the moment

#

Slack had the perfect balance of off-topic and gameplay advice and concepts

#

Once everything dies down a little, I see #lounge being perfect for it again

#

But we'll keep an eye on it! Thanks for the feedback ๐Ÿ˜ƒ

sudden girder
#

@indigo harbor Neir did this

#

it was pretty fun to play the isometric view, they switched between 2.5D, FP, side scroller, text adventure

sleek warren
#

tbh

#

I'm kinda surprized that level design remained but gamedev didn't

#

gamedev was that all around channel but about gamedev

dusty ravine
#

@Nick awesome!

#

@chilly ivy oh, so that's how it works here

cursive bone
#

yea I thought lounge was just all about talking crap, avoided like the plague.. gamedev was useful

dusty ravine
#

kek

sleek warren
#

at least you didn't see random animal pictures at gamedev

cursive bone
#

e.g. if I asked a question about getting Steamworks working like I did the other day (not really to do with anything in particular like programming or bp, and it's not mobile), gamedev was the place for that and I got some useful feedback - the channel is more broad but not spammed so much. lounge is gonna be meme-tastic..

sleek warren
#

but in general, people can't always categorize the thing they want to ask about

#

and some generic place would be nice for that

cursive bone
#

true, I actually didn't see that channel in the list

sleek warren
#

@chilly ivy could we somehow get #lounge to be the inital channel when we open discord?

jovial raft
#

I agree with above comments, I think a lot of people avoid #lounge but would use a generic gamedev channel.

native orchid
#

I'd recommend setting the #introductions channel to only allow 1 message from any single user. If they type a new message, it deletes any previous messages from them in the channel and replaces it with the new one.

dusty ravine
#

I'm a bit curious as to why we moved from slack to discord. Is there a writeup on the reasons somewhere? I'm sure it would be an interesting read ๐Ÿ˜ƒ

#

does it have something to do with the limited archive space in slack? That's the only thing I can remember that I didn't particularly like over there

maiden forge
dusty ravine
#

sweet

#

thanks

#

wow

#

that's a lot more problems than I was expecting

#

Well, I'm happy for the switch at least!

ripe hedge
#

Would be good if there was a way to search for people, all messages by a certain person, etc, like in the top-right search field in Slack. Is that a thing in Discord?

#

Having to manually parse the member list to find someone will especially suck once we get back to ~4000 members

warm geyser
#

it's basically IRC so possibly not

#

I think that's the difference between slack and discord, no massive data retention

ripe hedge
#

@chilly ivy ๐Ÿ˜ข

chilly ivy
#

Search is coming, actually. Shouldn't be too far off from what I understand.

#

@ripe hedge ^^

dusk hound
#

Discord team is pretty active and releasing updates really regularly

#

They'll have a paid option as well at some stage in the future

limber island
#

Nick, can we get a showcase channel or something, a place where we can show others our eyecandy? I don't think the lounge is a good place for that.

shut thunder
#

There was an Update today for discord ๐Ÿ˜ƒ

limber island
warm geyser
#

web interface 4 life

chilly ivy
#

@limber island Good suggestion. Thanks for that! Definitely considering adding that channel. ๐Ÿ˜„

limber island
#

I'll be the first to contribute :P

sacred brook
#

telegram has global message search. it's nice

#

searches all your group messages and PMs

limber island
#

yeah telegram is pretty good for backlog stuff, my goto messenger nowadays, but discord gets frequent updates, give it some time and we have a search too

sacred brook
#

also has a linux client

chilly ivy
#

Discord is getting a Linux client in the future.

#

Some folks there are already working on it.

sudden girder
#

I have my own bot I could use to store all conversations and provide a simple search mechanism

shut thunder
#

Oh nice

#

@chilly ivy that sound like a good compelling reason to move to linux as soon as Unreal engine gets it linux version ๐Ÿ˜ƒ

sudden girder
#

Let me set it up really quick, i already have it logging everything to a mysql db, just need to add an interface to search by user and have it join this server

#

Ill see if i can add a simple web search interface as well

#

assuming folks don't mind

shut thunder
#

@sudden girder I would like simple search function to hold us over until a more robust one comes out ๐Ÿ˜ƒ

sudden girder
#

let me give it a go, probably be ready in about an hour

shut thunder
#

ok

limber island
#

I just want replies to work in discord, like it does in skype or telegram, that would be really beneficial to keeping a conversation clean and structured

cold frigate
#

Is it worth posting a bug report that "set variable" nodes don't appear in Find References if you have "find in current blueprint only" on?

abstract linden
#

they dont? this is in 4.13?

cold frigate
#

Yeah

#

I always have to check when Im deleting variables.

abstract linden
#

bear in mind they will only come up in context of a casted object. So you would have to drag from AActor_A to get AActor_A->bIsTrue

cold frigate
#

I have native variables that are being set and only set in a blueprint. They are not used as Gets whatsoever, and if I do a quick Find References... I'd say during clean up about half the time I delete a "set" i did without knowing it.. and have to undo.

light shadow
#

@cold frigate hmm, what keywords are they declared with?

cold frigate
#

run of the mill variables, floats, integers, actors.

clever trail
#

can we have a room for people running in linux (pretty) please )))

gritty lotus
#

We probably could, but it would be a very lonely room...

clever trail
#

ouch (

#

yeah .. i always get that push back .. i am used to now

#

hopefully it will not be as lonely as the lounges )

mild pasture
#

Hi There :D
I'm wondering if there will be again the JOB CHANNEL, it has been pretty useful on Slack :D
Some news?

tepid fjord
#

yeah, @chilly ivy is working on it

gritty lotus
#

working on it? All you have to do is the little plus symbol next to 'Text Channels', call it 'Jobs' or whatever, and it's done :p

sacred brook
#

Is he the only person who can do that?

limber island
#

oh hey diffract :)

gritty lotus
#

it depends on who has rights in the different roles that are set up

#

but yeah, it is likely that only he can do it

sacred brook
#

@limber island are you the runestorm i think you are?

limber island
#

@sacred brook telegram, graphics group, yes

sacred brook
#

@gritty lotus what happens if he gets hit by a bus

#

@limber island ๐Ÿ˜„

rich sky
#

Important Feedback that shouldn't take forever: North American moderators. Timezones/cultural differences.

chilly ivy
#

Cultural differences are not a factor in moderation. Timezones are, I agree.

limber island
#

where are the majority of moderators located at the moment, europe?

chilly ivy
#

Yes. I will be recruiting folks closer to my timezone soon to help balance the load.

limber island
#

I'm usually awake during american hours.

devout oriole
#

I'm usually awake during NC hours ๐Ÿ˜„

rich sky
#

Nope

#

Anytime I am on here at night, there are no mods

devout oriole
#

Doesn't mean I'm not awake during NC hours, it just means recently I've been super busy ๐Ÿ˜‰

reef portal
#

Hint hint to Epic. We should get this page on the Community Tab of the Unreal Launcher ๐Ÿ˜„

#

bring in the peeps!

devout oriole
#

@reef portal Maybe when things settle down a bit ๐Ÿ˜›

limber island
#

give the folks some time to get acquainted with discord first :P

wise socket
#

@deft raft so you guys considering having rooms / channels private by default and tied to roles?

Than have a bit for self-assigning of channel / room based roles to yourself?

As if you're not apart of the room / channel than you won't get notified

Also you Should really only have #more-resources #unreal-news #introductions #server-feedback and #game-jam-chat as the defaults maybe also #lounge

The rest being optional to join?

limber island
#

You can mute individual channels if you don't want to get notified

hollow mist
#

Could we get a channel for legal issues? It would be great to quickly discuss the basic stuff and get that out of the way so that we can formulate better questions on the answer hub. We would also be able to quickly filter out a lot of repeat questions from the mail lists. I am being spammed enough as is.

dim berry
#

we could write in the header of that channel: community driven FAQ about EULA and terms of usage. For in depth questions pls write to epicgames themself.

dim berry
#

We also lack a game design channel

#

ue-game-design

#

wich is highly needed XD

#

And where is our jobs channel? XD

#

pls.

gloomy siren
#

I also second the notion for a ui-game-design channel not sure about the others

#

but I think ui-game-design would be a good addition that's not currently covered

icy goblet
#

+1 to game design and gigs

limber island
#

Jobs, showcase and game-design

woeful holly
#

Not sure if anyone has mentioned it, but a bot to let you join and leave channels would be great. It could work by giving every channel a needed rank, and then adding or removing that rank, just thinking out loud here ๐Ÿ˜‰

dim berry
#

thats fine

#

but i think nick is on that optical and organzize stuff from slack already :3

limber island
#

The bot would induce a lot of unneeded spam and complicated organization though, every member would have to interact with it to be able to even see the channels, which is counter productive in my opinion.

brittle orchid
#

In slack i was in only 3 channels

#

Now im in all of them and cant be arsed to mute

#

But

#

I am having a better experience because channel list new message notif is very unobtrusice

#

Lol phone spelling

tepid fjord
#

I feel it is eating away my time

#

have to read them all

#

๐Ÿ˜„

limber island
rich sky
#

@gloomy siren by UI Game Design, are you talking about UX?

gloomy siren
#

whoops nop

#

ue-game-design

#

typo

rich sky
#

AH

#

Hmm, Game Design would be nice. but should not relate to UE

#

Game Design has nothing to do with UE itself

#

And building upon a system inside UE4, you just go to the appropriate channel to ask your question if you feel lost'

devout oriole
#

@rich sky I think that one detracts why we're here though - which is UE4 devs. Anything not UE4 related should be placed in #lounge - At least in my opinion.

rich sky
#

Hmmm, @devout oriole If we're UE4 devs, Unity devs, RPGMakers devs, shouldn't matter. And #lounge is the worst place to have any serious discussions, especially on that matter.

#

Game Design is an important part of development

devout oriole
#

I understand the sentimental value behind "It doesn't matter our background" but you do have to remember we are an Unreal group, who focus on Unreal

rich sky
#

I mean, we have "level-design"

devout oriole
#

I mean if you're talking about general Game Design, then sure I understand

#

But like if it attracts people from other engines to discuss other engine implentations (How would I replicate something like this in X engine), it detracts from why we're here ๐Ÿ˜›

rich sky
#

I don't care personally either way tbh. I didn't even bring up the topic. We had a Game-Dev channel on slack and it had its uses, it was definitely the more "mature" channel on random topics

devout oriole
#

Mmm, yeah. I get what you mean - you just worded it weird ๐Ÿ˜› "Game Design has nothing to do with UE itself
And building upon a system inside UE4, you just go to the appropriate channel to ask your question if you feel lost'" - makes it sound like you meant "Talk about any engine and whatnot and post UE4 stuff in UE4 categories"

rich sky
#

Lounge should be used for random chatter. It really should stay off-topic, not game-dev/ue stuff.

#

As the channel topic implies

devout oriole
#

It has it's uses, doesn't have to strictly be off-topic; It's as I said, the main purpose why we're here is UE4. So the more semi on-topic it is, the better. Think of it as a watercooler; You wouldn't shun someone for mentioning UE4 topics at the watercooler and point to them "Wait until you sit down in the right category" - You just talk about whatever

#

Obviously if someone is detracting from an existing conversation and causing an inconvinenice to others, especially when they can get more dedicated help in the respective category of the question, then at that point I'd suggest to them about moving to that channel

#

But that hasn't really happened here, yet. It did a little in Slack but not enough to warrant any fundamental issues that needed a rework

rich sky
#

Actually

#

The more I think about it, the more it does makes sense to have a GameDesign channel

#

It you want to mark it as ue-gamedesign whatever

#

Sometimes I do wonder about some agnostic system I want to build, or other people have questions about how they should proceed in whatever game mechanic, system they want to incorporate

#

Things like, how to properly implement a save game for this type of genre... or what a good basic agnostic framework to have for this type of game...

#

While it can obviously get very detailed, there is a lot of merit to have such a channel where people can chime in on how they've implemented systems in UE4 using the current framework we are provided with.

#

Or if people just don't use the framework and create singletons/manager type objects etc.

#

Without it getting to the nitty gritty of actual scripting/programming

devout oriole
#

Yeah a theorum focused Game Design channel does make sense, Lounge is fufilling the need at the moment but it will eventually need it's own area

rich sky
#

Maybe people want to talk about Boss Encounters, etc.

devout oriole
#

It's just finding a way to point to people that's it's focused on theroum and not implementation to keep it foucsed

#

*Focused

#

A little implementation is fine, but it needs to be clear that it serves a specific purpose

rich sky
#

Let the community handle that

#

Everyone is doing a good job pointing people in the right direction so far thanks to all the channels being public

ripe hedge
#

Yepp, game design channel would be great

stoic goblet
#

not sure if it's that good of an idea, but i think a "Verified Programmers" channel would be nice, only visible to people who are part of a game studio or something.

#

but, there is a lot of use having the mixing of hobbyists and professionals, so I'm not sure it's all that good of an idea

chilly ivy
#

I will be adding a few more general use channels soon. Just wanted to pop in and thank everyone for all the feedback in this channel. Really appreciate it. ๐Ÿ˜ƒ

gloomy siren
#

Lounge definitely does not fill the serious game-design talk requirement @devout oriole

devout oriole
#

Of course not at the moment because everyone is excited about the move

#

but once it calms down it usually does

gloomy siren
#

There's an entire subset of the Unreal engine dedicated to rules and gameplay systems

devout oriole
#

but I do agree a Game Design channel is good

gloomy siren
#

Lounge is misc

#

You can say it fufills the requirement of the literal anthing with that logic

#

the reason it may be used for game design now is because it's the only really appropriate place for it

#

because it's misc and a catch-all

barren geyser
#

I think there should be a UE4-Linux channel, because I can use linux and maybe we can get some of the IRC ppl in here

devout oriole
#

@chilly ivy We need a temp channel for UE4 general issues whilst people are so excited in Lounge

#

which could be spun down once Lounge calms down a bit

chilly ivy
#

@devout oriole That's on my list, actually. Although I don't think it needs to be temporary.

#

I think a #ue-general channel may prove useful as a starting point for questions and issues.

hardy elm
#

@brittle orchid turn off all notifications and turn them back on per chan you want

#

its per server. cheers

magic turtle
#

what is that of @here ?

hardy elm
#

@here

magic turtle
#

mmm okay thanks for the clarification

#

XD

hardy elm
#

lol

#

its so you can ping everyone who is "here"

magic turtle
#

per channel of the channel basically then

hardy elm
#

basically like everyone except, everyone will ping ppl who are idle

#

here will only ping active ppl

#

yes

#

well, of the server. If they are in this channel and someone does @here in another channel, they will get a ping.

#

I turn off everyone and here cause, abuse

limber island
#

yep, I wonder if @chilly ivy disabled tts for the server already

hardy elm
#

yeah he did. you cant /tts

#

I would recommend also turning that off client side for servers that forget

#

cause it is also troll

chilly ivy
#

TTS is not globally disabled, actually.

hardy elm
#

yeah, most likely its off cause I kill it client side XD

chilly ivy
#

Yeah. I usually do, too.

mild pasture
#

Where is the Job channel?

#

โ˜น๏ธ miss it

devout oriole
#

SoonTM

magic turtle
#

@mild pasture there are not even jobs

#

kappa

mild pasture
#

๐Ÿ˜ƒ what do you mean? @magic turtle

near crater
warm geyser
#

that is fantastic

near crater
#

The film is set inside a virtual world so we want it to have the look and feel of a game in the rendering, any tips?

warm geyser
#

HUD elements

#

have all of the characters sitting around at the beginning with floating "NVIDIA" cutscenes blocking their view while they look irritated

near crater
#

haha

#

anti-aliasing, post effects?

warm geyser
#

ah

#

fuzzy shading

#

good GI

rich sky
#

@near crater @warm geyser I think you guys are under the wrong impression of what this channel is supposed to serve as

#

Due to the name, I understand. But it's not about personal feedback of what you are doing.

#

It's feedback on how to improve the Unreal Slackers discord server

near crater
#

i haven't been here long enough to give feedback on the service

#

thanks for the tip

blazing warren
#

Back to talking about the Discord service..... I love the fact Discord isn't as annoying with notifications as Slack was. Something about constantly hearing the Slack notification tone was very aggrivating. Almost like it was just trying to be an attention hog. Still taking a bit to get used to Discord though but so far so good! ๐Ÿ˜„

warm geyser
#

I have our company slack muted, it does get annoying

weak oar
#

Yeah its nice

#

Lots of great features in discord over slack actually

#

@blazing warren Yeah its nice

blazing warren
#

Except for whatever reason I love clicking on the Voice Channels even though I don't mean too.

#

That is probably annoying for anyone in the Voice Channel, "BananaKing932 joined the channel!" then a second later, "BananaKing932 left the channel!"

#

lol

rich sky
#

I am surprised at the amount of people using Voice on a daily basis

blazing warren
#

^ I really didn't think anyone would use them. Although I do only see like 5 users at a time so maybe there is a way to get more to use them.

rich sky
#

I thought there would be a bit more for sure. But I guess everyone is comfortable with text chat.

#

I think it's mostly a Language barrier issue for most though

near crater
#

i used to use voice a lot with mumble and team speak, i think a big part of it is familiarity, wanting to know the people you're speaking to, not getting interrupted too often by new people

#

but having voice in such a large group such as this could prove interesting. usually voice is a necessity if you're gaming together but here there may not be as much demand for it

warm geyser
#

voice needs a raid leader

blazing warren
#

I'm kind of thinking #virtual-reality should include AR as well (maybe rename to #virtual-reality/ar or whatever). Both are similar to each other and on Slack and Discord both types of discussions happened in the VR channel naturally.

devout oriole
#

Great point @blazing warren , @chilly ivy is that possible?

rich sky
#

Well, in that case, also MR

warm geyser
#

feedback: you guys are addictive and it's stopping me from working

limber island
#

I'm sorry, if I'm distracting you guys with my good looks.

warm geyser
#

ok

#

why do you have my company logo as your avatar

#

that's freaky

#

are you me?

limber island
#

uhhhh.... huh?

brittle orchid
#

@rich sky what does gray name mean?

warm geyser
#

right-click and look at "roles"

#

you're a mod, Victor is a meetup organizer

brittle orchid
#

Cant view on mobile

#

At least I dont know how to

blazing warren
#

I almost thought the grey color was for anyone in the GDC channel but with Victor having the color I'm not sure anymore.

#

Oh wait it is ๐Ÿ˜„

#

Okay so

#

Anyone with a GDC or Meetup Organizer role gets the grey color. @brittle orchid

warm geyser
#

victor is slightly blue grey

#

I reckon

autumn summit
limber island
#

The Unreal Investigators back at it again.

#

And next time on CSI:Blueprint.... Will we ever get the jobs channel?

autumn summit
#

or a GameDev channel

limber island
#

Or a showcase channel

deft raft
#

You will maybe

#

Nick will go over all feedback soon

limber island
#

crowd cheering

warm geyser
#

we need a role just for new zealanders

#

it's ridiculous how many of us there are

elfin nova
#

What is th e forum mods role from|?

warm geyser
#

I suspect it's people who were active in the UDK community from before UE4

deft raft
#

No

#

It's people that are mods on the forum and answerHUB

warm geyser
#

oh, not what got them promoted. my bad.

open radish
#

in the old slack we had a well used channel for jobs. can we please have a #jobs here for people to talk about jobs, offering or looking for jobs.?

warm geyser
#

is a semi-permanent non-searchable chat the best place to post a job?

#

seems like something better suited for the forums

sick adder
#

Hmm, does anyone know how to make disrcord only give me alerts when someone mentions me?

#

I see number alerts in rooms, click them, and expect to be taken to a reference, and it's always a random message not to me

warm geyser
#

notification settings

#

triple line next to "unreal slackers" at the top left

wooden cedar
sick adder
#

oh weird, it's already on mentions

warm geyser
#

mine too

#

you still see channel activity

sick adder
#

guess disord has a bug finding the mention

wooden cedar
#

it will not jump you to mention

warm geyser
#

but mentions will give you a red number on it

#

I'll show you

wooden cedar
#

you need to scroll

sick adder
#

oh, lame

wooden cedar
#

yeah annoying

sick adder
#

yeah, i thought it would work like slack and scroll to it

wooden cedar
#

at least it was like that last time I was mentioned ๐Ÿ˜ƒ

warm geyser
#

can we get a goodnight channel

#

also

#

goodnight

open radish
#

good night? i was for lunch just right now ๐Ÿ˜›

limber island
wooden cedar
#

oh cool didn't see that before thanks

sick adder
#

Oh nice

brave belfry
#

I think we should have a channel for errors, after the release of 4.13, it can be some of them ...

devout oriole
#

I doubt one for errors, but one for the editor could work

brittle orchid
#

#jobs

magic turtle
#

#steve

#

i Me

warm geyser
#

yeah an editor channel would be great. I want to moan about it but there's no appropriate fallback channel

mighty echo
#

how is 4.13 so far? we are just updating squad right now

#

fingers crossed

warm geyser
#

it's great

#

it was like christmas

#

I had this laundry list of things to solve and they added new functionality to cover off half a dozen different things I needed

#

I hadn't been following the preview much

red zealot
#

Did the add flipbook changes>

#

?

#

I wish they had UMG flipbook support

blazing warren
#

The one thing I greatly miss is spell check...

thorny sparrow
#

Pretty sure there is a plugin for umg flipbook

#

Either way it's easy to create a material function for it

limber island
#

I kinda wish discord had the ability to give people nicknames or add a little custom description, I would love to add their studio or project to their description so that I can remember on what they were working on.

warm geyser
#

you can add notes

#

right click me and add BAMF

#

cuz its true

limber island
#

oh my god, I didn't know this was a thing, either it's new or I'm officially blind

warm geyser
limber island
#

hooray

silver vine
#

Working on my first sprite game, what do you guys think of the general design direction? This is a WIP screenshot from the first level. Everything is animated and moves with the wind in game, which i think is pretty cool! ๐Ÿ˜…

dim berry
#

We need to call this channel: Discord-Technical-Feedback

#

people miss the showcase channel

silver vine
#

Oops my mistake @dim berry

brittle orchid
#

#jobs #showcase #critique

woeful holly
#

@chilly ivy disable tts for normal users, plz ๐Ÿ˜›

sharp harness
#

@silver vine I like it, It looks like you still have some drawing to do on the rocks and maybe add some stars or even a planet(if it fits into your story :P) to the sky. I would love to see some animation! Does that tree blow in the wind? maybe just a bit? what about foliage background and maybe even foreground? wind! I like your art!

#

ohp is than one little star I see?

magic turtle
#

@brittle orchid I vote for that #critique

open radish
#

All three sound like great things to have

devout oriole
#

@woeful holly You disable it on your side.

woeful holly
#

Yeah but you can disable it on profiles

#

Just to avoid new users the hassle

devout oriole
#

Some people want the functionality

#

If you had really bad eyesight, I see it being quite helpful

woeful holly
#

Hm

#

Still, it is causing some people problems, poor people ๐Ÿ˜ฆ

devout oriole
#

I see.

brittle orchid
#

I'd pay/work out a deal to have #mp- channels

#

#mp-genericshooter

limber island
#

#mp-allarsbeard

brittle orchid
#

not available on the marketplace, yet

fathom edge
#

takes note "Model out Allars Beard for use in our game as cosmetic item"

brittle orchid
#

Still need an Allar character model

fathom edge
#

if you would do that, i definatly would want that in my game

limber island
#

I could make one for Generic shooter :P could replace the buttface

fathom edge
#

but i like buttface

brittle orchid
#

Give me a price quote and quality sample

#

also

#

#jobs

#

ffs

fathom edge
#

Sadly we dont have any budget yet. ๐Ÿ˜ฉ

#

I also guess a #jobs channel yould make sense

limber island
#

#showcase #jobs

fathom edge
#

#showcase / #WIP would be really good yes

brittle orchid
#

#critique

fathom edge
#

Man i wish Discord had support for subchannels @twilit widget ๐Ÿ‘€

brittle orchid
#

That could be interesting

robust ember
#

Might be an idea for some more voice channels, people seem to AFK in them

open radish
#

could be, though I always notice 1 or 2 is always free

twilit widget
#

We need to be able to Group certain chats together, using Sub-Channels for both text and voice. Those groups should be collapsible to save room. If you're not interested in those rooms, clicking the > button should collapse the rooms below it in that category For example - > Dota Channel - Team 1 - Team 2 > League Channel - ARAM - Team 1 - Team 2 - Summoners Rift - Team 1 - Team 2

#

We've been kicking around UI ideas for it for a while, I dunno what the current idea is.

#

I would note, though, that some people really want this when they don't really need it, and/or it would actually be harmful to their communities.

#

On this sort of server it would probably be helpful

fathom edge
#

i tought of "Channel folders"

#

so you can catergozize channels

brittle orchid
#

Would be interesting if sub channels were simply masks

twilit widget
#

But if you have a group of N friends, you should not be making 2*N channels.

fathom edge
#

and the "Folder" channels cannot be entered

#

so it would only be visual so you can sort them easly

twilit widget
#

Anyway, it's on our todo list.

brittle orchid
#

Would like to be able to set sub channels as masks so that they could act as a sort of filter within a channel.

marketplace
  --support
  --selling

And if I'm in marketplace I'd see both support and selling, but could then narrow down to only see support or selling.

I can see how this would quickly get out of hand and also not practical in most cases

fathom edge
#

nice. sorry for throwing ideas directly at you

twilit widget
#

No problem ๐Ÿ˜ƒ

warm geyser
#

we clearly have a need for a legit project feedback channel

fathom edge
#

Yea. renaming this one to #meta maybe and then add a #ue-feedback channel

warm geyser
#

#ue-project-feedback and #discord-feedback

fathom edge
#

@chilly ivy many suggestions here

chilly ivy
#

Indeed! I'm actually working on addressing some stuff as we speak. ๐Ÿ˜ƒ

fathom edge
#

๐Ÿ‘

warm geyser
#

also you should make that @warm geyser guy an admin

fathom edge
#

Speaking of Mod/Admin Promotions... @limber island would also do a excellent job in that. ;P

#

Anyway. I'm glad that this Community exists !

warm geyser
#

it's a solid community

worthy abyss
#

Maybe set the default start channle to lounge... Everything else is good to work with ๐Ÿ˜ƒ

limber island
#

I second that, make the default either lounge or welcome (if possible)

warm geyser
#

the default is welcome isn't it?

chilly ivy
#

Unfortunately, changing this is really tricky.

wild jungle
#

#jobs and #showcase/critique channels would be nice

chilly ivy
#

Discord doesn't allow me to change the default landing channel, so the only way to make this happen would be to switch the channel's names.

#

I might do this if there's significant demand, but it would mess up our message history and confuse a lot of people initially.

#

Just wanted to acknowledge this and let you guys know I'm not ignoring the issue.

blazing warren
#

Based off of what was just said in the lounge, wouldn't the Cascade discussions be covered in #graphics ?

warm geyser
#

we';re talking about games in ue-graphics, can someone make #ue-actually-graphics?

rich sky
#

TBH, I think there is a difference between VSFX and NON-VSFX graphics

tight olive
#

A channel for Cascade or what ever the new particle system will be called would be great!

rich sky
#

But, I doubt @chilly ivy wants to make 5-10 different channels for each graphical discipline

#

I think ue-GameArt would have been a better name though

#

rather than graphics

blazing warren
#

^

warm geyser
#

we do a lot of graphics programming discussion in there

#

we need a separate game art channel

#

artists don't like programmers critiquing their work because they don't use feels

rich sky
#

Or #discord-feedback

warm geyser
#

agreed

blazing warren
#

I miss comment reactions... Would love to thumb up individual comments instead of having to write my own comment each time. Lol

warm geyser
#

yeah I do too

#

but I do enjoy the sheer vastness of the emoticon size when we do use them

#

๐Ÿค˜

rich sky
#

@chilly ivy Can you give @static mauve the honors for being 1000th member? New Role - 1000th Member

autumn summit
#

"Congratulations on being the 1000th member! Click to receive your free IPhone"

sharp harness
#

hah

#

Iphones are good for practicing finding vulnerabilities in mobile os's

gritty lotus
#

@brittle orchid - sub masks like that would not work. Person A could be sat in 'Selling' and having a conversation with Person B in 'Marketplace', but Person C could be in 'Support' and would only see half the conversation

sacred brook
#

do all discord invite links expire? and why is that?

limber island
#

don't telegram links expire too?

gritty lotus
#

discord links only expire if the server is set for them to expire after a period of time

sacred brook
#

telegram links don't expire unless you revoke them

#

@gritty lotus i wonder why many people don't set them to never expire

fathom edge
#

Abuse trough spread

#

and so on. because Everyone can freely sent links to anyone and so on.

devout oriole
fathom edge
#

eek

fathom edge
#

Gonna Post this here because that needs more attention. I also see it quite common that someone wants to answer something thats already scrolled up or someting.

#

(As seen in Telegram)

gritty stirrup
#

#gameart does sound like a good channel. it is good for feedback, but also for working though technical challenges and material questions and such.

sleek warren
#

I dunno

#

gameart and ue-graphics would probably mix still

limber island
#

yeah, either rename graphics to gameart or we might have overlap

sleek warren
#

and I dunno if #server-feedback would be that busy that we couldn't cover all feedback in single place

#

graphics is pretty generic, so it fits for all kinds of graphics use

#

if it was gameart, then we'd need particles, ue-materials etc

#

well, I guess materials could go into gameart but not sure if that would really benefit people

#

oh

#

I just realized again this channel is feedback ๐Ÿ˜„

#

like for discord

#

would definitely want to see some channel with game / gameart feedback

#

comments & crits

true aurora
#

I want to find out how I can improve discord UI

#

My screen isn't very large and I'm feeling there's a ton of wasted space

#

I've already enabled compact mode, but it's hardly compact

chilly ivy
#

@true aurora You can hide the members list on the right.

#

Right now, the channels list on the left cannot be hidden unfortunately.

true aurora
#

I don't wanna hide the channels, but reduce vertical spacing between the lines

#

I vaguely know that you can kinda have custom CSS for Discord?

gritty stirrup
#

@true aurora its called negative space and its beautiful ๐Ÿ˜

chilly ivy
#

There's a hacky third-party solution for doing that, but I don't recommend it personally.

#

Without a third-party solution, though, Compact Mode is as good as it gets.

true aurora
#

I'm too used to IRC clients which pack everything like UI gods intended

chilly ivy
#

lol

#

Compact Mode is made precisely for IRC fans.

#

It's hard to imagine any less vertical spacing than that. How small is your display?

true aurora
#

1366 x 768

#

Just a bit more than 1024x768

chilly ivy
#

Goodness. I used to have a small laptop with that size display.

true aurora
#

Not the smallest, but the list of channels doesn't fit on my screen anymore

limber island
#

if you want to, you can hide channels that you're not interested in

#

you can rightclick and set them to mute

chilly ivy
#

Indeed, but I think @true aurora is more concerned with the content area, not the sidebars.

true aurora
#

I don't think they understand what the word "compact" means

chilly ivy
#

lol

#

They do. It's just not to your personal taste.

gritty stirrup
#

@true aurora not a graphic designer I see haha

true aurora
#

I've studied UI design for spacecraft a lot, so I want functional over fancy

chilly ivy
#

@true aurora you may be able to use a third-party extension called BetterDiscord to accomplish your goals, but fair warning: it comes with potential performance and stability risks.

limber island
#

you could @ chris, he's a discord staff member, you can tell him your ideas on how to improve the ui

true aurora
#

I think the current compact mode is good, but there should be an ultra-compact mode

limber island
#

to be fair, the channel list would be better if you could drag the size to your liking

true aurora
#

Just get rid of the extra vertical spacing in the channels list is all I'd be satisfied with

chilly ivy
#

Yeah. A responsive channel list would be a nice addition.

true aurora
#

The chat itself is more or less OK

#

I don't mind the line spacing in chat too much, as it makes things more readable to an extent

limber island
#

maybe even something like if you're not hovering over the channel list just make it half width

true aurora
#

Also I don't like how this doesn't give user names different hues

chilly ivy
true aurora
#

That was a nice thing about slack, everyones name had a slightly different hue

limber island
#

@true aurora that's because of roles

true aurora
#

Yeah I understand

#

Should just give everyone random colors & give nick a crown over his nickname

#

A very big crown

#

At least 128 pixels high

limber island
#

well he needs a crown anyway

chilly ivy
#

lol

#

I thought you were worried about wasted pixels @true aurora? ๐Ÿ˜‰

limber island
#

discord, give nick a crown and allar a beard icon

chilly ivy
#

My crown would take up all the space you gained!

true aurora
#

That's the joke yes

#

๐Ÿ˜„

chilly ivy
#

๐Ÿ˜„

limber island
#

just make all of nicks messages in comic sans 32 pt

chilly ivy
#

Anyway, take a look at BetterDiscord if you like. It may solve your problems.

true aurora
#

I'll check it out

#

Also I should disable hardware acceleration in discord I think

#

When I access it over remote desktop it sometimes goes transparent

devout oriole
#

@true aurora I just saw your screenshot

#

I'm so happy that I'm not the only one who thinks like that

sacred brook
#

where is this compact mode you guys speak of? is it available in the web client?

#

also discord asks me to install the desktop client while on linux, smh

limber island
#

user settings- bottom left corner, the gear

sleek warren
#

@true aurora I complained about that wasted space on channel list on day 1

#

it's just silly to waste all that scereenspace for nothing

#

hmmm

#

now that I think about this

#

since discord runs in browser too

#

I could just make a custom browser app on c# for it

#

mod the css on fly

#

there's nothing on this client that makes it somehow special

#

unless you like the notifications

#

but that could be doable on custom client too

true aurora
#

I think that's what betterdiscord does

sleek warren
#

oh

#

I'd done one chat app in past like that

#

to bypass limitations on built in html service

#

main reason back then was to be able to just ignore spammy people

barren field
#

you really think that everything should be scrunched up as much as possible like in @true aurora picture? That would look so stupid lol

true aurora
#

It should be adjustable

#

So you can multiply all of these dimensions by a scale factor

barren field
#

eh

#

I would rather them work on features then add minor stuff like that

true aurora
#

Dunno, I think this is quite drastic

#

You might have a huge monitor, but I can't see all channels at once

#

I have to scroll from time to time to check if there are new messages

barren field
#

what's your reolution?

true aurora
#

1366x768

barren field
#

lol

#

yeah, that sucks, but they shouldn't spend time catering to low resolutions. it's pretty much just assumed that the majority of people run at at least 1920x1080 nowadays

true aurora
#

Yeah, they should just add a simple multiplication factor so the low res people can solve the issue themselves ๐Ÿ˜›

barren field
#

you could also just zoom out...

true aurora
#

Zoom out?

barren field
#

you also literally can't solve the problem of having to scroll to see all the channels because some servers might have 50 channels

true aurora
#

You can make it way better by removing the useless waste of space in compact mode though

barren field
#

so unless you're running 4k or something, you're not going to see all of them without scrolling

true aurora
#

I have an IRC client with ~120 channels and I can see almost 80 of them at once

#

Because they don't waste space

barren field
#

that's subjective. i would prefer everything not be scrunched even if it means i have to scroll a bit

#

also, you're in an unreal engine server. how on earth do you function in unreal engine at 1366x768 if discord is a problem? lol

true aurora
#

Probably cause I don't discord during work as much

#

And my work machine has way larger resolution

barren field
#

just press ctrl+-

#

problem solved

true aurora
#

That doesn't do anything

#

Maybe it does in a browser

barren field
#

use the browser version then ๐Ÿ˜„ and zoom out

chilly ivy
warm geyser
#

they mean even less

#

browser is best

sleek warren
#

@chilly ivy yeh, but I don't want voice ๐Ÿ˜ƒ

#

on top of that

chilly ivy
#

I was just providing info on what's different.

sleek warren
#

discord ignores my volume setting ๐Ÿ˜ƒ

#

I can set mic input volume at 0 as many times I want, it's at 100% every time I open the app again

#

they probably don't want people to do that

chilly ivy
sleek warren
#

but why not put the slider into 1% then

#

I mean to mute totally, there's that button

chilly ivy
#

Well, yeah.

shut thunder
#

Hey just a bit of feedback - It would be great if we had a text channel for lounge 1, lounge 2, etc. so we do not flood the lounge and other channels

blazing warren
#

^ Even though I haven't been in the voice channels yet, that sounds like it would be a good idea.

open radish
#

Yep, last night people in voice chat were using lounge to out occasional text and for awhile it was a bit confusing

brittle orchid
#

@open radish is never in that voice chat.

#

No context for you

#

Then again I'm in voice and I don't know context either

open radish
#

Lol, I'll hop in tonight then ๐Ÿ˜›

#

But first ps4 cleaning and dinner

clear narwhal
#

No more #jobs now we're on Discord? ๐Ÿค”

limber island
#

it's coming back

#

nick is soon doing something about it

sacred brook
#

jobs

#

not starting your own business

devout oriole
#

Feedback: Introductions isn't working, goes off-topic too easily "I work in a box" - "A box? I have one of those too, the windows suck!" - "Defoo, but this is cool" - "Oh hey? A box, I use that too" .etc

#

Possible solution: Calm Lounge down, let them introduce themselves there

open radish
#

"Calm #lounge down" easier said than done ๐Ÿ˜†

#

but good idea if possible

#

either that for the return of #gamedev

brittle orchid
#

@chilly ivy #jobs

open radish
#

@chilly ivy #ue-storytelling

#

for covering sequencer, cinematics, and art that isn't purely graphics

#

story ideas etc

fathom edge
#

A proper name for that would be #ue-writing

#

So can we summarize all the requested channels (legit ones)?

true aurora
#

#ue-adult for adult themes

devout oriole
#

No

fathom edge
#

#jobs #project_feedback #ue-writing #showcase(general)

#

Cant remember more.

devout oriole
#

Adult themes are against the Discord TOS

brittle orchid
ruby laurel
#

@devout oriole no penis shapes? D:

chilly ivy
#

@brittle orchid It is done.

brittle orchid
#

Aye

open radish
#

@chilly ivy Could you make a VFX channel please?

glossy gulch
#

^ that.
besides regular cascade, vfx on itself is already a broad term, including that in #graphics..
anyways, I am part of the biggest vfx group on facebook and I am sure I can convey a lot of the vfx people there to join discord if there is a seperate channel for us particle people.
a few weeks ago a few of the bigger vfx people opened a vfx-website/forum and it instantly became a massive thing on a variety of websites and magazines. "real-time vfx artists finally have a place yada"
also helps me and others to focuss better on vfx-related questions and not having to constantly pay attention to graphics which is extremely broad.

sacred brook
#

I don't feel comfortable on a server this huge with only 1 admin and 2 mods. Why isn't there more?

brittle orchid
#

To make you uncomfortable

devout oriole
#

@sacred brook So the mods can be corrupt and blame the fact we don't get enough help

lofty spear
#

@open radish just imo, but, how many people actually need a separate channel for it?

sacred brook
#

My point exactly, i would refuse to mod this amount of channels without help even if paid

lofty spear
#

@sacred brook we're not at the state when we need that many mods

sacred brook
#

Yeah let's wait for hell to break loose

devout oriole
#

I am grateful that you understand how hard it is for me @sacred brook

sacred brook
#

I was a mod in too many telegram groups, so i know

lofty spear
#

Taiku is the one who may break loose...the horror is near

sacred brook
#

btw, thanks for using japanese (or whatever that is) so I can't @ mention you

lofty spear
#

pwahahaha

#

@sacred brook if you're on desktop/web you could right click - mention

#

or just type @taiku he will be at search matches

sacred brook
#

I'm on my phone but good to know

lofty spear
#

at least he is for me

devout oriole
#

Or just type "I want to die" in Japanese

lofty spear
#

@devout oriole yep, that's much simpler

open radish
#

@lofty spear I wasn't really going to push for it, just sounded like a good idea in the other chat and wanted to make sure it didn't get lost in the speedy channel ๐Ÿ˜ƒ

lofty spear
#

@open radish ```
Nick: @Pand.Ammonia @Luos Did you guys request a VFX channel in #suggestion-box? (Formerly #feedback)
Luos: #suggestion-box VFX CHANNEL NAOW :p

sleek warren
#

video effects?

#

we are doing film stuff now? ๐Ÿ˜„

sick adder
#

We should organize a day to tweet to get more people to join

#

gooble goble gooble goble one of us one of us

rich sky
#

Moar American Mods please

#

Oh wait. At least one...

dusky shore
#

Could do with a dedicated art channel

fathom edge
#

Nice. Thanks for the new channels @chilly ivy

gritty stirrup
#

@dusky shore #work-in-progress could function as that in a lot of ways

dusky shore
#

@gritty stirrup aye very true brother but I was thinking because WIP is for any project relevant to the discord it might be ideal to have one which lets users specifically discuss and ask questions directly relating to art

gritty stirrup
#

True true!

calm bough
#

Could do with a Sequencer/Matinee channel (ue-cinematics?)

#

aside from the storytelling one proposed, something more focused on the tools

limber island
#

I think we could combine that into the #animation channel

open radish
calm bough
#

part of me has always separated the two. I viewed #animation as more game animation

open radish
#

but #ue-cinematics sounds like something that enough might be interested in for its own channel

calm bough
#

there's enough content and systems specific to cinematics that it can justify a dedicated channel

limber island
#

ay, I'm interested in sequencer related stuff too, given that I currently am working on a trailer in-engine. But #animation is not that often used

viral sigil
#

there should totally be a ue-lighting channel

limber island
#

while proper lightning is an art in itself, I think it could fit in #level-design quite well. I'm not opposed to new channels, but lightning is a part of level design in my opinion

viral sigil
#

hmm i dunno...

calm bough
#

lighting could also fall under graphics if it's a rendering issue

#

but yeah that one seems to fall under LD

light shadow
#

VFX channel +1

#

so far we've always been using graphics for tech art stuff

sacred brook
#

is it me or does discord not update when i've read all messages? i have to manually click "mark as read" for it to stop notifying me

#

happens in webclient and on my iphone. i would see that there are new messages, hop in and realize i've read all this

light shadow
#

hmm, happened to me too a few times

open radish
#

VFX +1

#

๐Ÿ˜›

limber island
#

On pc client it seems to work properly, but it happens on my android from time to time

sacred brook
#

@twilit widget can you look into this? (4 messages above). i don't get the issue on the windows client

open radish
#

@chilly ivy @devout oriole I have an idea, maybe a new channel called, #Casual_Dev_Questions /Alternativley #lounge_Dev_Questions

#

So Lounge, is stricly lounging and less dev questions, and the Lounge_dev would be casual questions about development that has a hard time fitting in under other channels

devout oriole
#

General dev questions are perfect for Lounge

#

Lounge has been a little crazy lately due to the transition but should calm down soon

chilly ivy
#

General dev questions are technically fine in #lounge, but I encourage people to ask them in #ue4-general as that's what the channel is for.

devout oriole
#

Indeed, a good point

chilly ivy
#

It's for times when you have a UE4 question but either 1) you don't know which channel to ask it in, or 2) there's no existing support channel that serves your needs.

#

At least that's what it's designed to be. We'll see how well it works in practice.

open radish
#

We could promote the #ue4-general channel when it gets alot of dev questions in lounge, by redirecting their conversations to ue-general, and it might help ue-general be used as supposed

#

@chilly ivy @devout oriole

devout oriole
#

That's a call for @chilly ivy to make but might create a situation we saw previous when both Lounge and General existed.

fathom edge
#

i see #lounge as General Talk / Offtopic and #ue4-general as general dev channel as you said. :) and its fine like that

errant jewel
#

UnrealMattW - Last Friday at 8:13 PM
Could do with a Sequencer/Matinee channel (ue-cinematics?)

#

THIS

#

@calm bough

twilit widget
#

@sacred brook I will pass on your message, I don't know enough about the iOS and Android apps.

brittle orchid
#

#streaming for live stream nonsense

#

Might become a thing, iunno

limber island
#

I still vote for #allarsbeard

shut thunder
#

I second @limber island Vote

brittle orchid
#

I'm okay with that too

sleek warren
#

oh wow

#

I've been wondering one this for a while

#

I just tested it

#

the members list on right side pops always open when you open discord

#

I always hide it

#

but I need to do that every time again when I reopen the thing

#

that's almost as annoying as being forced to intro channel at launch

#

basic UX stuff

#

on top of that it doesn't remember some other settings either

#

if it was my software, I'd make sure it would always open in last channel you had open when you closed the thing, and with same UI layout...

limber island
warm geyser
#

discord is refusing to remember what I've read

#

not sure if it's an old bug or a new one

#

seemed better yesterday though

open radish
#

I've seen that one on mobile quite a bit

rich sky
#

Please make it a rule that everyone needs to use Roman Characters in their names

#

#1 Annoying as **** to reply

#

#2 Can't really check if the name is within acceptable standards...and who has time to really check that?

#

#3 Annoying as **** to reply

sleek warren
#

well

open radish
#

@rich sky +1

sleek warren
#

replying with name is annoying already on discord, as it uses the tagging system for it rather than names

#

also

#

they realized they could do "mention" the smart way on mobile client

#

why on earth didn't they do it same way on desktop?

#

like just left click the name to "mention"

#

or, at least put the mention option to that left click menu

#

instead you can DM that way..

limber island
sleek warren
#

I know

limber island
#

it's just rmb instead of lmb

sleek warren
#

I actually use that now almost always because I hate the way the regular nickname autocomplete works here

#

it's against all common implementations

#

having to put @ in front it one thing, but not being able to tab through options is just painful

#

I know you can use arrow keys

#

but this is again of of those softwares that has some "hey let's reinvent the wheel" mentality in a way that they don't do things like people are use to

#

sorry about the tone, just frustrated =p

#

I kinda wonder if the devs don't get annoyed by these things at all

#

@limber island my biggest issue is that I have to learn to use automatically different keys than I'm used to using on other apps

#

there's no good reason for them to map things like they do now

#

having to use arrow keys to change autocomplete nickname means I need to move my right hand off the keyboard where it usually is

#

with tab + shift tab I can keep my hands in regular place

#

it's not coincidence that's become a standard on other apps

#

@twilit widget ^

#

again, sorry about the tone, just wish there was ways to actually make the keys function like they do on other apps

#

or that discord doesn't remember my settings, that I hide members list or what channel I used when I closed it down

#

things you'd take for granted nowadays

twilit widget
#

@sleek warren I'm more used to tab in the command line where it does autocomplete than using it to cycle options in a menu

#

tbh I didn't even know that was a thing

#

in guis tabs usualy move to other fields

sleek warren
#

well, I use tab to autocomplete on command line, irc, slack

twilit widget
#

I'm having trouble finding an example of an app where tab selects in a menu; which one(s) are you talking about?

sleek warren
#

I mean, if you type @ and start typing someones nickname, it gives that popup menu

#

I'd expect to be able to cycle it through with tab or shift+tab in other direction

twilit widget
#

Find in Files in visual studio, tab changes fields, up and down arrows select entries.

sleek warren
#

instead it just pastes the first option here if I do that

#

ah, VS does it same way as discord I suppose

#

never liked it there either

brittle orchid
#

I've never seen tab as cycling in a list :O

twilit widget
#

oic, Slack works the way you describe.

#

I've never really seen that before.

brittle orchid
#

Really? Hmmm :o

sleek warren
#

at IRC, if you just put initial nick name letters and keep pressing tab, it cycles all possible names that match the letters you typed

#

same on commandline

twilit widget
#

Oh, the terrible cmd shell kinda does that

sleek warren
#

yeh, I use both a lot

#

discord / slack is more new thing for me

limber island
#

telegram works like discord too, never really thought about it. tab changes fields like most other applications

sleek warren
#

used command line and irc for like 20 years

#

so old habits...

brittle orchid
#

Tab to cycle after initial autocomplete though is more common