#general_chat_arma
1 messages ยท Page 595 of 1
Do you know any mods that can do that?
nope, but maybe some cool dood overwatching #arma3_questions does though ๐
Also, I'm changing my major from CS to environmental sciences, so I got that going for me. Yay
So you'll have "name-all-the-species-on-a-map" gamemode in Arma soon... ๐
CS: no-go it is
Kek
Weird change of major employment rate - wise
it is twice "an investment for the future"
bitcoin miner integrated into arma #when 
I've come to conclusion that I hate programming. Will rather work on something that actually interests me, like marine biology or plant sciences
how well will arma 5 run on xbox 720 2013
Coffee time
salut
Hello!
While this Discord speaks English only, welcome, have a seat!
Sup

hope ai will be decent this time. I dont want to shoot ai while they stare at me
This time being 'as opposed to Arma 2'?
COD most likely
there should be a better way than simple scripting
ok so uh literally just finished the virtual training stuff and watched a video on how the controls work and stuff
should i just join a random server? idk what to do lol
You could try out one of the vanilla game modes in one of the official servers, if you don't want to practice via the SP campaign or showcase missions
The official servers don't run with mods so you won't run into unexpected gameplay changes due to them
o okay, where are those ?
The official servers? Check the server browser and search for Bohemia Interactive (the company behind the game)
Here's an example of an official game mode, Warlords: #general_chat_arma message
Note that the in-game server browser will not allow you to swap/set up mods before connecting to a server, while the browser in the game launcher will... this won't be a problem for official servers or (the few) other servers that run without mods though
uh i tried joining a warlords server and its throwing an error message telling me to remove listed files/install additional accepted keys
doing that for any server i try join
!gettingstarted
If you're new to playing Arma, its recommended to have a read of #info_help_tips and especially the getting started guide (https://community.bistudio.com/wiki/Arma_3_Getting_Started).
Those resources will provide you with a good way to learn the basics of playing Arma 3 in both single- and multiplayer.
Can help you with what to do :)
if your in a western timezone, coffee this late, bruh
It was 3 pm :d
i can drink coffee from midnight to midnight with no issue tbh
coffee after 12 is too late haha
How do I change my name in-game?
you can create a new profile ๐
top right of the main menu iirc
I mean in-game is not the same as my steam profile
the original, static profile is based on PC's name and cannot be changed. another profile has freedom
yep, that's what I said ๐
Then what do you mean by create a new profile and where would I do that?
you can create a new profile in game, and name it as you wish
top right of the main menu, you should have the option
Thanks lou c: XD
My Arma Arma'ed me
ive been playing arma for like 800 hours and i've never figured out how to lower your weapon
lmao does anyone know how? like you know when your normally standing and gun points out but then u can lower it
Should be double tap left control to lower weapon.
^
Do any of you know If arma supports .ogg files with the opus codec?
uhh, #arma3_audio might know?
Ait, thanks
Hey guys, quick question I can't find a dedicated channel for: There is a user contacting me in my dms with his (I suspect highgly illegal) "darknet" services. I'm only connected with said user over this discord server. How do I contact a server admin about this issue? Maybe someone here got spammed with this too?
thank you :)
@eternal lotus please post screenshot evidence in #discord_server , but chances are, that that bot is already banned
@celest prawnalso remember to leave the zoomed in weapon view, otherwise it won't work...
I think I was about 800 hours too when I learned it, somehow milsim-ish folks make it a point to do it .... and you can apparently go faster/less fatigue with it
So it's our "running with the knife"
How do I go third person in vehicles?
Okay thanks
numpad-enter
I don't wonder this at all actually... Remember running with my assault rifle in conscript service too well ๐
The thing is quite heavy
And it doesn't have a safety
The rifles in Arma? Yeah
What's odd is I played the game this long before noticing it's odd it's missing
Now that you said it... lol
Did you actually hold your breath to land your shots in the army?
When shooting from long distance, yes
I miss those times... It was super fun to be a medic ๐
Got to do all kinds of cool stuff especially because I specialized in ambulance stuff. Had some actually critically ill and wounded fellas a couple of times
Playing pranks on the staff? Oops, sorry I think I just gave you morphine by accident. Don't worry it's not dangerous. You should hurry to that drill you're conducting in 5 mins!
Oh. That can also be seriously not-fun.
Well, our favourite prank was to talk about "the Major will arrive soon" since we had a guy that had "Major" in Finnish as his surname in the medical team ๐
Ah, Major Major Major Major.
I also got the company leader to order 100 guys to clean the barracks for an hour without an actual reason when I got a special task to transport a colonel to the local train station and back, when I said out loud that "the colonel will come soon" next to the company leader's room ๐ ๐ lol
Well, ofc you never want stuff like that happen to anyone, but gotta admit that I really did enjoy treating those critical patients. One guy fell deeply unconscious due to overdose (he had just started the conscript service), the second one almost suffocated due to carbon monoxide intoxication, and the third one fell from top of a truck on his assault rifle that pointed upwards. The last guy had a huge bruise on his chest and had troubles breathing, but it turned out that he was actually fine in that context, he just had pneumonia and had breathing problems that's why
Isnโt it in ace or something
Never used it with ace
@rugged escarpglad that everything turned out well for those guys...
Ofc when they got a skilled medic around ๐
Last guy must be glad he didnโt have a bayonet!
...yikes
the .fi military isn't as it used to be... now tons of tanks and conscripts who can't run around the whole field
Haha ๐
And soon F-35s...
It's kinda funny since we're spending 1/6 of our yearly fiscal budget to the new fighter jets
Total lifetime cost will be around 1/2 of our fiscal budget... yikes
Kinda. Wish it was a topic to discuss freely and joke about ๐
We make jokes about it ourselves too, so feel free ๐
Technically the choice for the next fighter jet hasn't been done yet... But I can guarantee that the choice will be F-35
It might sound a little bit like that, yea
I can't remember if we had other US planes last time... F-16 of course?
Which ones do you have currently?
F-18
Oh, so same as here now
Wait, you're a Finn? Or what, I'm confused now lol
What, you didn't figure out from the name & avatar? ๐
Are there servers able to spawn in vehicles and use them?
That's a bit vague, what do you want to do? ๐
Use jets in public servers with no restriction
Yeah that's very different.. hmm
like a sandbox
I've heard rumours there's a server like that. Usually you have limitations like credits etc
hmm ok
If you find a nice zeus that wants to entertain indulge you
doubt it in a pub server. having unrestricted vehicle access would get annoying fast.
Yes, but depends on players etc
in my experience the amount of people who think they can fly properly is significantly greater than those who actually can
crashes entire heavy lift full of players into building
Can I fly jets on islands in single player mode? Tutorials are boring because it just blank spac.e
you can do whatever you want in single player, as long as it's in the mission
I almost got banned from 77th JSOC because of the joystick throttle bug that made me crash the big fat transport plane (of which name I can't recall rn) multiple times in row... ๐
Hmm I can just host a LAn Zeus and become a zeus right?
lol yeah been there ๐
You can host zeus, you can make a mission, you can play a mission from the workshop
host LAN Zeus right?
if you want to host a lan zeus then sure
You can open the editor in singleplayer and place and use whatever vehicles and units you want there
you can run stuff you create straight from editor and shoot barns or tanks or boats or whatever
oh ok
yeah if you just want to mess around the editor is the way to go
That's where the fun starts ๐
great way to learn to fly and shoot at the same time
I spend more time in the editor just plopping stuff in and blasting it than probably any other thing in the game
What do I need to spawn to control the MQ-4A Greyhawk?
UAV terminal?
so fun to fly in a jet
Any British army groups ?
Are you looking to play with people?
pick one channel:
#looking_for_game to tell others you want to play
#looking_for_unit to tell others you are looking for a group
#communities_arma3 to browse through advertised groups
Note: Please follow the templates in those channels (if applicable), and don't use them for discussions.
It's kind of more advanced and powerful
which zeus or the editor?
the editor, zeus is more streamlined
keyboard and mouse?
si
what do you mean?
you can open the Eden Editor, open the Debug Console (the ` key, top left of your keyboard under Escape)
and type in utils 4 then press Enter
like..just in the background while playing?? or like as part of a mission?
I provided you with the Jukebox โ
Why not just...play it normally through media player or winamp or whatever?
if you have the audio files
well anyway, onto more.....Arma things
tbh that isnt even just sad anymore, thats concerning
the guy clearly has some kind of problem he should be getting professional help with
you can bring a horse to the river, etc. unfortunately
Yup true
though now I am at ease with that. I tried, he refused, my mind is OK with it.
if he ever wants to meet IRL, he's always welcome. to talk.
Lou takes being dad very seriously ๐
Is there a way to solo zeus so I can practice as a Zeus and learn the mechanics?
yes, there is a tutorial
oo by the way how to turn units/assests in editor?
Shift+click
does anyone know of any mods that add kinda futuristic troop transport vtol/helis?
outside of total conversion mods, just kinda looking for a stand alone vic or small pack if possible
I think I know one but I cannot send it to you rn cuz I'm doing something if you want type me on dm and I'll send it to ya as soon as I can
Will do
every server i join everyone gets disconnected wtf
?
ive been joining zeus servers all day and within an hour of being on each everyone gets kicked by battle eye
What
any way to disable modded servers appearing in quick play when playing with no mods? got a zeus defend kamino server when searching for zeus servers
just run a zeus mission locally or make your own in the editor (needs a few steps, find an online howto)
Quick play works?
@prime wyvernhost a local server
Is talking about the Brits winning no wars by themselves political?
I don't know why you wanted to talk about it in the first place
Well just bringing it up to see who wants to debate about it.
At least this doesn't seem to be an ontopic
Aight is it allowed though in offtopic sections?
Suggest #offtopic_history , if it is a topic about the history
Thanks!
anyone playing arma at the moment ?
I guess so
Dont worry about it, it got deleted
guys idk if im dumb, but can someone please help me? when im in a164 wipeout or how its the name and i got macers, i got laser on, i got marked location when i want fire, but the macers fire infront of me
Macers might not be laser-locking?
Macers are not laser-guided. They are infrared-homing (IR).
that means ? please
The vehicle needs to be 'hot' (aka white/black in thermal vision)
you should target a heated target (engine on) with R or T
If it's 'cold' then the missile can't lock on.
ohhhhhhhhhh and can i lock on infrantry like opfor ground soldiers with macers ?
IDK, can you manually lock e.g a cold truck?
No. They are anti-vehicle only.
๐ and me that was trying to lock on soldiers thanks for help bro
one guy = one Macer, I am almost certain it would count as a breach of so many war-related laws ๐คฃ
GAU-8 is the way ๐
and what rocket should i use when i want to lock on soldiers or just on ground where are enemies with laser?
let the *BRRT* guide you my son 
The Shrieker rockets (AP/HE) don't have any guidance. They're dumb fire only, so you have to aim with the Wipeout's HUD marker.
oh
Use HE for infantry and unarmoured vehicles. Use AP for lightly armoured vehicles.
i was wondering too of that, so they are like hydra rockets ? rockets without guiding ?
yep
Yes.
or FFAR for OFP lurkers
Use GBU-12s. You can self-designate with the Wipeout's targeting pod.
you already asked that
oh im 
arent they bombs ?
You asked for something to aim with the laser marker.
GBU-12s can be freefalled or laser-guided to their target.
laser = GBU (guided bomb unit iirc) or some missiles
heated targets = missiles
infantry = brrrt or HE dumb rockets
buildings = lasers or dumb fire
ohhhh alright, so thats only rocket/bomb i can use ?
you can use everything, just that not everything is lockable
i meant what everything i can laser lock but thanks for help bro
just so we agree, when I say "dumb fire" it is not demeaning, it is the term for "fire without locking" ๐
ight thanks for help guys
For the Wipeout it basically boils down to this: GBU-12 = laser, Macer = IR, Falchion-22 = IR, Shrieker = no guidance, 30mm Gatling = no guidance
omgg thanks bro luv u ๐ gn
There's not many laser guided munitions in A3 it seems, just a few
and eg. rhino I sometimes got to work and sometimes not ๐ค
Pretty much. For aircraft it's just the guided bombs and DAGRs/Skalpels.
unnamed Arma sequel intensifies
just wondering, is there anyway to find the height of a building in arma in meters? for example, the kavala hospital?
getPosATL?
or use a rangefinder from the roof
I wonder if the editor or fancycamthingy show coordinates
"more or less" yes
see BIS_fnc_objectHeight but note that it might be completely off
https://community.bistudio.com/wiki/BIS_fnc_objectHeight
like 10+ bohemians being online has been pretty normal for the last few months or so
I think the main reason is that some peeps that were already here became bohemians (lou, dedmen, kk) and that some new bohemians 'came online'
might have to do with home office stuff 
some new peeps that showed up recently are ondra, andrej, occa
do you have an excel-generating bot about us or what
nah I just searched for 'new bohemians', since I usually ask when i see a new one 
oh also cant forget LeClair, dont think he was here before

Allo Allo, It is I, Leclerc!
There are a few more hiding in the shadows.......... without the BI or even veteran tag ๐
Anyone down for some ArmA? I'm VERY new and I would love it if someone could help me out because I really like the helicopters but i'm really bad with them ๐
way to go out the closet ๐
hi very new, I'm dad!
if you are looking for a game, see the following:
Are you looking to play with people?
pick one channel:
#looking_for_game to tell others you want to play
#looking_for_unit to tell others you are looking for a group
#communities_arma3 to browse through advertised groups
Note: Please follow the templates in those channels (if applicable), and don't use them for discussions.
Hi dad! Thanks for the help!
@mild breach you smell like a rat!
no u
please get a room (aka DMs ๐)
I think you meant "yes".
!mute @ember blade 10m cooldown ๐ฌ
Silence!! รฒ_รณ
...
I keel u, @ember blade!! ร_ร
np bro!
๐ time to go bohemian hunting 
or fishing, given Nillers' latest twit ๐
when I fight with people my pc freeze while I have a good PC I don't know why I freeze, I have a very good hardware configuration but there is a small freeze when shots are near me know you how to help me?
Learn to play in singleplayer and/or training missions, once you're semi-competent find a good milsim community and train/operate with them. ๐
Thx bro
I wrote a mini-essay on Arma's future:
The Past
Despite the push for new content in the form of CDLC, for me every time I reinstall Arma 3 it only highlights how outdated it is. Due to the ad-hoc expansion nature of development post-release, you have all these systems layered on top of the old like the new armor modelling or the new flight models that it seems to collapse under its own weight.
Take the updated sensor system. Some vehicles have a "sensor" screen, some have a toggleable "radar" screen. End result is always the same: my gunner can't see the AT soldier standing 10 feet away. And it's even-odds whether a mod that relies on a vehicle-triggered script will work. Half the Make Arma Not War winners aren't even on Steam Workshop anymore.
It's 8 years old. It came out the same time as Batman Arkham Origins and Dead Rising 3 and Splinter Cell Blacklist. It needs a new more cohesive foundation to build off of.
The Present
I remember when Arma 3 revealed it'd be a near-future setting and I was supportive. I understood where they were coming from. Militaries are conservative and slow to adopt. Stick with the present and it'd still be M4s, Abrams, and Apaches from here to 2030. It's boring. I'm bored. They bore me.
By switching to near-future it gave them carte blanche to respec everyone. You can pick and choose from a whole bunch of shiny new toys even if they only made it to the prototype stage.
However, playing over the years I have realised a few things:
-
Militaries pick equipment that fills in gaps and complements existing equipment. By keeping equipment "faction pure" instead of mixing and matching from different militaries, you get to see how all these parts work together to create a cohesive fighting force.
-
Fictional equipment sucks. You will never make one as good as real life. What did we gain by having the MX instead of the XCR or ACR rifle family they were inspired by? Real life equipment is shaped over years and years of use. This brass deflector on that gun after they found a jamming problem, that bulge and panel on a helicopter denoting where they installed an upgraded RWR. Aside from incredibly rare lighting-in-a-bottle moments that gives you iconic things like X-wings or Aliens' Pulse rifle, you've no chance of reaching the same standard.
The Future
Arma 4 is inevitable, but I don't think it'll have a rosy development. Does anyone remember the leadup to Arma 3's release, and how they casually dropped in an interview that they were tossing the campaign until after launch, along with multiple tanks and jets? Or the hideous copy & pasted artillery and armor units? These problems get worse with complexity as tech becomes more advanced, not easier. And that's without the already-known issues surrounding the new Enfusion engine slowing development. Or if they decide to chase after gaming trends like a Battle Royale mode.
I said before that M4s, Abrams, and Apaches bore me and that still holds true. I would love to see another country's military simulated. Plenty of countries have their own domestic arms industries and have taken part in global peacekeeping missions. Poland, Turkey, India, Singapore, South Africa, Japan... We've had the Arma 2 BAF & ACR expansions but they've had the full roster of equipment that matches the main factions.
'Course, it's another development hurdle. Reference materials for US and Russian stuff are so much easier to come by and modellers will be old-hands at crafting AKs and BTRs. Not to mention, some of those countries have an incredibly vocal nationalist contingent who would descend on BI with the full backing of their local media if they felt they weren't being portrayed as perfect, and who would want that aggro?
I'd love to see a bigger scale game with functional naval support and the like. My favourite missions have always been combined arms missions. Squads of 20 with light armor and CAS storming a base. But going by the focus of Arma 2 and 3, BI seem to really like the spec ops and guerrilla warfare missions.
In short, my gut-feel is BI are going to play it super-safe with Arma 4's launch. 90s-era US and Russian factions, launching with an island map and multiplayer-only modes. Old reliable favourites. M16s and Humvees for everyone. Coming 2024.
yo anyone got usaf mod for arma 3 ? like not the steam subscribe version but normally for download and install manualy
There are sites that download the workshop mod by providing them the steamworkshop link.
You can also write the words in google. Don't let me google that for you. ๐
Why would you want a non-steam version...?
Something can be said for avoiding the senseless re-downloading of mods that Steam does on occasion. Or wanting control over a specific mod version.
or:
- subscribe
- grab a backup of the files
- ???
- profit
And then complain when a mod sends out an update, all servers update, and then not being able to join...
Been there, done that...
Sure, that is the other side of the coin. Or knife cutting both ways.
Just saying, an update isn't always an improvement.
it should be
but be sure to know the counterpart
(some/a lot of people don't, and complain about e.g an outdated reupload of CUP about a bug that has been fixed 2 years ago, for instance)
who do i message in regards to someone from this discord attempting to steal my steam account ๐คฆโโ๏ธ
home office stuff eh? ๐
stuff
Well BI didnt keep their employees in the office during covid
if they had done, they'd be a bad company 
Imagine if they did, theyd all be Barking mad
@smoky mural @mental juniper they even made a promo video that they were working from home also for YouTube ๐

Found it: https://youtu.be/CyzPLGDu_Ug
To send some positive vibes your way, and to give you some idea of what our current, sometimes unusual, workplaces are like, we put together this quick video featuring some of our employees' stations. We hope everyone's safe, healthy, and in good spirits! #PlayApartTogether
About Bohemia Interactive
Our story began with our first game, Arma: Co...
Bruh, not going to lie though the text transitions in/out slightly too fast, but still, intention is dope
Thanks for finding the video, which was my previous deleted message
BI cannot even program simple physics at all. Far Cry 3 has far superior physics than Arma 3. Ramming vehicles and jumping on moving vehicles works perfectly in Far Cry 3. You can walk around in a moving boat easily. They need a whole new engine from scratch. Even if it takes 10 years.
I agree with that. I don't want another coat of paint.
I'm trying to connect to a team speak server [thats mine btw] but this shit is so old every single time it doesn't let me in it
then update... ยฏ_(ใ)_/ยฏ
I did that...
Teamspeak is just a crappy product. At least itโs free though
I agree, itโs terrible, HOWEVER. Itโs nice with acre
Try Teamspeak Beta.
hi there is there any chat for the zeus mode i really want to play a more organize zeus
Arma 4 is like star citizen, I'll never be released
I feel like after some point, games wonโt need to be re-released or remastered, like RDR2, ARMA 3 is ALMOST like that, the graphics definitely are, it just has some performance issues
So I feel like itโs not on bohemias priority list
โSomeโ
Where in the 2000s to 2010 the advances in gaming and things almost made it required to make a sequel very often or the game would appear very dated
Like Morrowind to oblivion, then oblivion to Skyrim
Whenโs the last time u got on arma
12 hours ago\
Never seen this before, I was asking that because arma had an update a few weeks ago and pretty much required it to update mds
steam updated for me earlier
https://steamcommunity.com/app/107410/discussions/1/135510194254064583/
IDK if it works for you. I've never had that issue
If you or your computer screwed up, and steam is now re-downloading the plethora of mods you had installed, then this discussion is for you! NOTE IF YOU HAVE COMPLETELY DELETED THE MODS FROM THE COMPUTER THIS WILL NOT HELP YOU Backup the file(s) we work with before editing, you have been warned A little more detail on the problem we'll be deal...
Polpox makes good mods
But the MX is a real weapon. It was a concept made by a real weapons manufacturer. In fact, pretty much 90% of Arma's stuff is based on real world prototypes.
does anyone have any screenshots of the SOC-R from the mod pack Pook Boat Pack it would be greatly appreciated DM me please
The graphics are definitely not there yet
Hopefully with enfusion it gets to atleast ue4 graphics/lightning
ay
why do my mods keep on uninstalling themselves? this has happened 3 times this month
Because nothing works right for long with Arma.
it's actually a Steam issue thank you.
My landlord put my rent up again. Bloody ARMA!
So... is anyone else getting the DNS error black screen on Steam?
yes
Yeah. Bloody AR...
https://steamstat.us/
Just thinking if anybody wanna create a group of US milsim?? (Lou, please dont awnser this)
yep, don't do that - create it then advertise it in #communities_arma3
create it, then advertise it to have somebodies joining
otherwise the answer to
anybody wanna create a group of US milsim?
is
"yes"
I get what you want to do
I tell you that because 99.99% of the time, it ends up with
"yo dude, wanna do something"
"yes"
"โฆ"
"โฆ"
"so huhโฆ"
"sorry can't play tonight"
etc
Damn that sucks. Lemme do it then lol
a group should grow organically, not "oh hey, let's create one" ๐
organically
No plastic condoms allowed on that group!!!!
โฆthey are usually latex (except for those allergenless ones)
but you multiply your count of players as you wish ofc ๐
Wait... So if I dont use condoms.... I multiply thr players? I got it
not viable for an all-male group (but you can still have a good time I guess)
yep you get new players in about 5 years
though it might be few more years before they are any good
I think that an 5-6 yo would play arma
I meaaaaan its just a guess, nothing against
They would beat Lou at least id wager! 
I'm dad, so I beat them ahem no u
๐
I just created a unit but Iโm new to this anyone wanna help me out?
Are you looking to play with people?
pick one channel:
#looking_for_game to tell others you want to play
#looking_for_unit to tell others you are looking for a group
#communities_arma3 to browse through advertised groups
Note: Please follow the templates in those channels (if applicable), and don't use them for discussions.
you can advertise your group in #communities_arma3 only ๐
Arma rocks!
#creators_recruiting * #ip_rights_violations job post Rant incoming:
- I really hate how people have the audacity to ask for different people for different jobs (e.g Zeus, Mission Maker, Server Manager, Animator, etc etc), and in the paid section, have 'No', like, do these people have this delusion where, because they are them, the world evolves around them, and someone should work for free? They shouldnt have to pay someone because they are giving someone an 'opportunity'? 'Exposure'?
First of all, lets be clear, yes they may get the opportunity, and the exposure, but if they (the jobee), dont capitalise on the experience in some kind of like CV format, social media/websites, and reference materials, they just done a job for free, back to square one, and how they going to pay to eat? they go negative, hours - money.
Oh, but that isnt the job posters problem, thats theirs (jobee), sick twisted mindset
My point im trying to make is, if said job poster cannot pay the person, atleast offer something tangibly worthwhile and fair in return, not just free in-game perks and bonuses, thats nothing, atleast pay them something, doesnt have to be the going rate
I have had to do jobs i really didnt want to do to pay my guys, i made it possible, even if i couldnt pay full whack, i was honest and paid what i could, with bonuses in future>
brothers/sisters got to eat too you know!
the same for mod ripping and appropriation, its disgusting, its not your work, your looking for an easy fix, and tread on others, take time to learn the skillset and make it yourself, or make do without! theres plenty of gameplay scenarios/servers to not inhibit your experience
Treat those as you want to be treated, put yourself in their shoes, it should be natural, this is why i dislike people
you should also consider that people use #creators_recruiting as a secondary #communities_arma3 advertising for their group to have a Zeus/Mission Maker; and of course the people joining may or may not be looking for a group to enZeus / mission-fancy. While I do not deny that it happens, it is not all about exploiting people but also some "friendly sharing".
Mod Ripping should burn into oblivion, especially in a higher level of hell (because heat rises) if they did not think of asking for permission first.
Imo, main problem is that best working mod teams grow organically around a subject all the members are interested and invested in. Such things cant be forced very successfully and frankly there are very few posts on creators_recruiting that are in any way interesting/ describe at all what the project is about, and to me that kinda always feels like if the one asking cant do the work of explaining what its about why should I do the work on chasing him and asking whats this thing you do.
and also in this day and age secretive posts more often than not seem to mean some shady business is going on
I see where youre coming from, NDA i believe would be the most feasible reason as for the withholding of information/brief descriptions, wouldnt exactly say its always shady, but i can see and understand why one would be percieving a level of shadiness
well project with NDA is not a mod anymore ๐
And in regards to this;
' best working mod teams grow organically around a subject all the members are interested and invested in. Such things cant be forced very successfully and frankly there are very few posts on creators_recruiting that are in any way interesting/ describe at all what the project is about'
๐ฏ
This is a tough one, the modteams already established are blessed 100%, but the effort to get to such a state is an arduous one, especially in regards to business and financial aspects**
it is
takes a lot of time and well you, if I understand right are trying to get a more commercial project going, which is very different from a mod project where the members invest their time when they can just for the fun of it
since there is no business considerations on a mod
its just a hobby.
๐ฏ
I feel as though, the moddev should really put a drive on paying the guys doing some work on their mod, regardless of if said guy has a vested interest in mod or not, the moddev should pay something tangible, financial or by another feasible means, not just to pay for their skill and labour, but as thanks, gratitude and appreciation of the work the guy puts in for the moddev, and these moddevs just dont want to even let their mind venture that way, as that means they want to get, but not give out, greed, imo
well this kinds is what I mean about the organic growth of a mod team
your model differentiates "moddev" which I suppose you mean someone whose idea the mod is and who steers it forward. and then there are these other makers who do stuff
Yeah youre right here 100%, should have made this clearer, but the smaller teams, where one individual gets exploited, its horrible to hear
but Imo thats does not fit my picture of mod team that organically grows around the subject they want to make
thats the picture perfect scenario of what should happen yes, agreed
but what about these small, incomplete, or even unpublished mod projects, where hours and hours of work has been labored by an individual to the moddevs vision, and, they get nothing out of it? Individuals should look to get confirmation of jobs in writing and signed, and never accept a job otherwise, i hear it too often, guy x lost ยฃxx amount of money from this moddev taking their items then unfriending them
but thats not even modding anymore
its work. and the "moddev" is not mod developer hes employer
even if that is part of a bigger project, eg what youve been saying, agree to a framework type contract, that hasnt the money involved, but the necessary technicaliites, NDA, IP, TO, copyright, etc etc
moddev is someone who works on a mod? not just some guy paying for stuff
This would solve mod ripping and appropriation cases alot more, as they could be trackable
moddev in general, mod or cdlc, or anything
now Im lost? what would solve this? what could be tracked?
money lost means there has been some sort of contract to make stuff for money. which is not really modding anymore. its working for someone
Maybe im just too much of a business and legal mindset, and dont see the point in doing something, business wise unless there is a return, monetarily, career progress, but something tangible and measureable*
but there is no business in modding
not really.
modding and business of making games/DLCs is to sides of the coin
modding is more social is what youre saying?
its a hobby
since the modding tools are non commercial and the game itself is non commercial
if you do commision models/coding/sounds whatever its work
guess your right, but still, giving some kind of value in return to the guy working would go far, it doesnt have to be a commercial end product to justify being paid, currency or otherwise, time = moeny it could be argued
yes well but that would mean the guy is making your vision come true
its not then shared vision. because if its shared vision, making it come true is the reward
and in modding teams different people do different things
for example 1 guy models, 1 guy puts it in game, they profit in being able to play with the stuff they make
thats organic teamwork (at least how I see it)
good point, so we come back to your point of a blessed mod team overtime point, but what about all of the tumbles teams go through, disband/fall apart, due to lack of good planning, coordination, things writ up, as a form of security, so guys dont get messed around
well those probably fall into oblivion I suppose
I dont think anything can be done about that
All im trying to get at is, paying someone like ยฃ5 for a small/medium shows gratitude and appreciation, wherther they share the vision or not
sure
but like, in that modeler, coder team, if they pay each other 5bucks whats the point?
it also would help in creating more successful big mod teams, as the fundamentals principles social coordination and 'transactions' are met
then again, i might be too business minded, had to be as im self employed*
in a hobby environment money rarely sparks the passion that succesfull mod teams share
but, also in my defence, at the same time i do value strong relationships, and strong relationships founded in business are stronger than social relationships, as there is actual risk and trust involved constantly
true, true, so, you think its ok for guys to put 'No' in the Paid field?
well, at least they are not lying
plus, they are not saying "great work for visibility"
(for the honest ones I mean)
ok, maybe thats an unfair direct statement onto you/putting u on the spot, my bad @thin sable , but under what grounds just flat out saying 'No' is ok? maybe @quiet pine has the answer tbf
Id personally remove the paid portion. its feels weird to me.
does not feel like mod recruiting
Let me presume horrible, youve done work on both sides of the coin, right?
and AFAIK, unless accepted by BI, one is not allowed to advertise a mod as potential CDLC, even if that is 100% true, unless given CDLC status, so one is stuck using the word 'modteam', so, another sticky one
and the work stuff does have the money as incentive, but there I also have more responsibility and accountability.
which I dont really want to carry all day long.
well even mods buy assets when there is no one to make them, so advertising for commission modeling etc is all fine
just the "put this into arma and I pay you" is not.
but yes afaik if one does not have permission from BI to advertise as a DLC team, then you cant say you are a DLC team
but I dont handle those things anyway.
Guess i just wish guys would be more aware and less naive to get themselves done over, can incentivise some kind of gratitude payment but cant make payment a mandatory requirement, wed lose what makes arma great, like youve said, modding
everytime payment is involved, then proper contract should be made.
thats just sensible business.
but like I said, thats work, not hobbying
ok, so im in agreement with you on both the modding and potential dlc creation, and its differences
my whole rant was going more off the negative relationship dynamics between the guy and moddevs where said 'moddevs' intention was toxic in the first place, would love it if these kind of people got called out for their bull ish, and got a bad name, of course, backed with evidence
name and shame boards always end up badly though. but then again would be nice if there was mechanics in place to weed out scammers like that.
but partly that is problem brought in by the idea of making money out of modding.
one solution could be educating people more in how contracts work and why they are necessary and maybe folks would stop falling for those "make few quick bucks" scams
Any idea why my last few posts on the BI Forum are being hidden?
nu :C
#community_forum might be the place to find out or message a moderator (not Lou cuz dad does not do forums)
yeah missed that channel thx @thin sable
- I really hate how people have the audacity to ask for different people for different jobs (e.g Zeus, Mission Maker, Server Manager, Animator, etc etc), and in the paid section, have 'No', like, do these people have this delusion where, because they are them, the world evolves around them, and someone should work for free? They shouldnt have to pay someone because they are giving someone an 'opportunity'? 'Exposure'?
That sounds to me like you're advocating for people to violate the arma 3 eula
Because from how I read it, the majority of people asking for mission devs/zeuses etc. in that channel are trying to find people for their communities, rather than some kind of commercial project (which would then likely have an exception for the eula and be allowed to pay for stuff)
ah yeah, that โ too ๐ 
Dumb idea time
The Blank rounds and SIMCOM barrel should be added to base Arma 3, it would be interesting to see what ops can be made with them
Indeed. I think Electron-39 is a canon, so why not
It would be fun to make ops where you would be fighting friendlies and not have to come up with some dumb reason why they have blood on them
@placid spoke If I am right Contact isn't canon to the main timeline however I bet the training ops are
not canon to the mainline... hm... what if it is, but its just classified and covered up in canon? You know... like the real alien landings ๐ ๐ฝ
Also there is a AAF soldier in the Laws of War DLC that has the uniforms pants yet what looks like a undershirt. Does anyone have any idea why that isn't in the Arsenal?
possibly just forgotten to implement / enable for arsenal? If you report it as bug it could be patched
I'll try to find a Screenshot
write down the class name, thats much better help for bug report
Class name?
you know, the I_soldier_blabla in Eden, when you hover over the list entries on the side
Maybe it is just me remembering false things but I swear I saw it
Is there any other/easier way to find it?
@onyx dragon read last message
I recall seeing it with Major Gavaras
although it is pretty weird I would love seeing it as a option
i have no idea who major gavaras is... if you know the mission then just put that and the location of the character in the report. That is if you are sure its in fact missing
@onyx dragon I can't find the trooper in the cutscene but I found a similar outfit
Just check ask questions here and I posted links to the similar outfits
One of the guerilla outfits?
A lot of them use the AAF digicam pants
@novel rapids Is wasn't a Guerilla outfit
Plus from what is in the arsenal I can make something close but not it
Gavras can be spawned in the editor at least with CBA installed
But he wears officer fatigues afaik
Because it had the Bandit tanktop
@novel rapids it wasn't Gavras wearing it but a soldier with him
but with AAF trooper pants
You should try replaying the Laws of War mission, opening Zeus and checking the loadout of the soldier
@novel rapids how do I open zeus in campaign?
MCC or ACE could allow it
Or SSPCM, I think it needs the least setup
Also get Zeus Enhanced with it to make sure you can view the loadout
not really advocating, i mean more like i hate how people get used and abused by guys and get messed around developing a free mod
Restart it a couple of times
Official missions tend to make use of unit randomization
Ight
furthermore, tangible, worthwhile in return, could well be developing a goodstrong working relationships and develop a relationship with a big mod team, in return for the work put in, this is great, but imagine the amount of times people get used and abused and dont get basic manners and respect, by people who dont care how they f*** people over
If you never see it again, it's possible you were just deceived by something, unless you can get a screenshot confirming it
@novel rapids Could be possible I may have just not seen something correctly
@molten hornet
https://forums.bohemia.net/forums/topic/180646-list-of-all-hidden-texture-inits/
You should also look into here, it's a bit of a rabbit hole of a resource, but you could possibly match something to what you saw
and like i said in earlier conversation, i might be too business minded approaching this situation, but my main message im putting across is the more social aspect appreciation,
Its about the toxic people who dont mind doing people over, thats the message im trying to put across, nothing more, nothing less
Treat those as you want to be treated, put yourself in their shoes
@novel rapids Can I create a mock up of it with Arma 3 samples or is that beyond the tool?
Im not familiar with the tool so can't tell you
Or I could just boot up photo shop and make it that way
I think you should play around with the hidden textures to see if there's anything matching, especially that there's a large number of guerilla outfit variants, at least some of them using AAF pants
Found it on the thread
for the lulz! and to show diversity (and scarcity) of equipment as well
I still haven't checked out that mini-dlc ๐ค
If arma 3 is to get another DLC a map full of mountainous terrain would be super cool as well as making it hard for armor and aircraft
unless that officer uniform was from it
Being a more infantry based map
I was being zeus, hopped into an AI guy whom I gave some high ranking officer uniform
Walk up to the front line to talk with the boiz and see how they are doing
Get shot by AI in under 3 minutes ๐
I presume that also goes with why there is Urban CRTG Uniforms yet no Urban CRTG Helmet
I would call that one an oversight ๐
When it comes down to it tho I think the Urban CRTG would only make sense on the Amsterdam map
However given the fact that you can't open the map in Eden Editor I imagine you have no other plans for the Amsterdam map @quiet pine
Right?
you can
the amsterdam map is altis
moment of truth: the Amsterdam Map is VR
Wat
That doesn't make sense
its not a real map, the scene is built on the altis sand flats and through some config the game displays it as amsterdam
it's just the loading name that has been changed, buildings placed, et voilร !
the illusion is perfect
^
DAMN YOU!
Evil laughter!
I always wanted Amsterdam as a playable map but it never was a real map
Quick someone get the evil goat gif!
the Evil Masterplan! \o/
so no :-p
Where do you even see Amsterdam ๐
Whats next Tanoa is Stratis
the art of war gallery
ahh
it's somewhere in the Netherlands
I swear
Also why is there a LDF Fighter Jet helmet yet no LDF Fighter Jet uniform!
I like the LDF too 
Indep supremacy
Also give the LDF the Gyrphon
They use them in contact just slap a LDF reskin and boom
ChDKZ wants to know your location
o no
Lou Montana still at it
this is a man of dedication
and sheer fucking will
(not saying they are a male its just to do the meme)
ChDKZ frighten me
One of the ai drove an SPG truck directly next to a BLUFOR APC and shot it at point blank
holy...
'they' are, no worries
_and yes, weer effin' chill โ wait, _
In Arma 3, every bot is a 360 noscope aimbot
Depends on their skill level,
But always fear the AI on a turret.
LDF GANG
Lesotho Defence Force?
Livonian Defense Force
I dont see any tech chats so i'll ask here. I bought and downloaded this game. Did nothing to it (mods/dlc) as i was new. The audio has always been messed up. In first person i cannot hear vehicles, my weapon firing and other wacky things. I can hear the enemy talking from about 100 yards out and cannot tell which direction as its all in my left ear. In third person i can hear vehicles and such. Its just so whacked out and i cant find anything online except "no audio" issues. Does anyone have any idea on what to do?
so far nobody has heard of such an issue.
@naive tidesounds pretty strange yeah, any exotic (sound) hardware?
There's also eg. the #arma3_troubleshooting channel which is better for issues like these, in case you don't get any answers to this today
no nothing exotic. I'm not really computer savy so i did nothing. thanks tho. i'll try in troubleshooting
@hot plinth hello and welcome ; unfortunately, this server speaks English only. Please refrain from using allcaps as well, thank you.
#rules
Yes
Ik some mouths pass but lol only if malden was a island in Algarve because malden have figeiras and many things from Algarve and if i know azores dont have figeiras..

Hi
Why yes I do hate "steam/electric powered, long range under water cylinder shaped hole poking device's"
RIP, 'twas a pleasure
๐
Algรบn espaรฑol?
I knew there're some, but this is a place where you have to speak English unfortunately #rules . Thanks
I know but Im askingif there is some spanish people here
Still, please comply, sir
you can speak (a bit) in Spanish as long as you provide English translation in the message ๐
then you can use it in DMs all the way
welcome aboard though! ๐
@urban sluice Hello and welcome to the ARMA Discord server ๐
Guys
Thereโs a lou emoji
When is the next sale?
When it's back to school or black friday or something?
Hmm and unsung?
(although free mods aren't bad either I think)
For unsung?
No whole arma whith out dlc
type the words into google and add "steam" and you'll get the best estimate
Well I'm waiting to finish dinner so I can join my favourite server that already has 13 people
That means we'll have a full war over Altis with tanks mortars missiles etc, taking towns and building bases
But Arma 3 daily peak is like 17k players, so you make your own opinion
When I was trying to buy it I stalked the sale timings, thereโs about one every 3 months
And the last one was a few weeks ago, so another 2 months or so is about right
hmm
how hard could the advanced flight model really be
ok landings are very touchy but this is fun
my helicopter kinda keeps going shakey shakey then drops
@urban sluice check your friends' behaviour towards your Discord, thank you
we are having an excellent conversation
usually "L"
check your key binds
ya i try that but i cant see it
IR laser
ohh you can only see with nightvision?
yes
Ok thx
any tips on landing w advanced flight model? i seem to now be flipping almost always
i really ejoy flying w it
pray to your god
i need support pls
@outer marten
#arma3_troubleshooting and state your issue there
ok
Nice Groose hair
is chad hair
can u help me?
Whenever you put the game on your Steam watch/wishlist and get a reply from it. It happens multiple times a year, but the last one was about a month ago. So you may have to wait a while. Maybe you can find a patern in the dates of pricechanges: Choose your currency on this table and check the price chart below: https://steamdb.info/app/107410/
My guess the first or second week of September.
For the most part the pve servers are a moderate size and amount in the SOG dlc but the standard game is fully active with units, random servers, and public zeusing
And unsung is a community mod that is free that adds a shit ton of Vietnam items
kind of handy if everybody speaks the same language
no me gusta
its not spanish thats banned, its just only allowed to speak english here
helps a lot with both moderation and actually being able to help people
wack
how to i link mods instead of listing them all.
like instead of listing them like CUP VEHICLES, UNITS, etc
just one link like www.steampowered.com/example-text
make them into a collection
or even better just use html presets
Well it depends on what he's trying to do
It would be super cool to have urban CRTG helmets
They have Urban CRTG uniforms but no Helmet
Yeah idk why they wouldn't add that along with the uniforms
i just use the highcut helments with that uniform
hey guys im new to arma and i was wondering how to join a popular rp server and the names of ones i could join
Where should I ask about # admin commands on a server
@sick holly do a google for "Arma 3 admin command"
What is the Maximum Effective and Potential Range of the LRR Sniper Rifles in A3? (GM6 Lynx, M320, etc)
I guess "far away" isn't an acceptable answerโฆ
How do I make an AI helicopter with AI units go from an airport to a certain place, unload all AI units then go back to the airport?
waypoints
But I don't know which waypoints :( I tried with move and unload cargo but it didn't work
so! if I remember properly:
Heli โ LOAD โ MOVE โ UNLOAD (iirc) next to it โ MOVE (airport)
ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย (sync)ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย (sync)
Units โ GET IN โ ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย GET OUT
Thanks a lot
wait until you checked it works ๐
Alright
Make sure to place the invisible helipad @merry sundial
I have hit a player from 2600 meters away. I was very lucky with that shot as the bullet travel time starts to be very long.
with no windage? no coriolis effect im guessing? (non ace)?
What was the bullet drop?
wait a second
since whzen does the 'information' category title have a lil icon in it 
Not so long ago ๐ง
This was vanilla, no idea about bullet drop as I just used the scope setting. With ace I barely can hit 2000m targets
if you go off the lines on your scope, how many cm's/inches from the center point of scope?/
Does anyone know any mods that add some more depth beyond ACE engineering for vehicles? the unit im with is looking for our engineers to have some more depth to their gameplay
#โrole-selection for all the server or are these new channels?
some KotH clips show 4km kills, target not even in sight anymore as they aim up
Prob all the old ones to which it applies... #rules wasn't very clear what you need to do (though there is only one emoji on the channel... ๐ )
seems like staff is utilising the tools/channel (icons) community server get, maybe upping their processes for guidlines
Not sure if any of that is related to community server
Maybe the screening, not sure how the mechanism works again
i have a problem, i recently cleaned up my documents folder and now the game thinks im new and all my campaign saves are gone
Because you have deleted your profile?
yes
by accident, i forgot the arma 3 profiles folder was in there
oh and none of its in my recycle bin
ยฏ_(ใ)_/ยฏ Delete cannot be undone, unless you have it in the Trash Can
you deleted the saves
help
With what?
think of it as a second chance
We canโt help ya mate
quuuuestion, ive played alot of "similar" games to arma but never got into arma, how the hell do you find like actual servers to do ops in with guys instead of the just chaotic servers
Another question, which is the lowest gb apon the arma 3 dlc's
also does anybody agree that arma 2 is realistic yet kinda boring
Oh boy, if you just had experienced the golden times... ๐
i mean i have arma 2 free demo
Yes, I played Arma 2: Free for months before buying the game. A2 had the best server ever back in the days ๐
i like how the bots called hostiles ''enemy man''
We can continue in #end_of_life_arma btw, before an angry mod starts to yell at us ๐
ok
Replay it. And make a regular backup of your system in the future.
If you've never really played Arma then it's best is to first learn the basics via the single player tutorials, bootcamp, showcases, virtual arsenal and maybe set up things in the editor. Learn the basic controls. It's not your average FPS. There are few keys on your keyboard that are not used in gameplay. Only then get into multiplayer activity. Since you never know how community units are organised you also have a chance of chaotic behaviour there, just like open servers. Or at least, it may rub you in the wrong way as to how casual or serious hardcore they are. We can't tell what you want or need, so it's a mater of trial and error. You can always checkout the communities that advertise themselves in #communities_arma3. There are simply too many communities all over the world to suggest a specific one.
They arenโt worth it really
I quite enjoyed my time with the campaigns
the LoW one is the best of course, but the others were quite good too
I hated all the campaigns... Only Oldman and Contact are worth it...
Arma 1 and 2 had much better campaigns too...
ok
But if you liked them then you got your money's worth just from those ๐
I really wanted to like them... but somehow the regular campaigns just reflected the worst parts of Arma to me... the AIMBOT Ai, the walking simulator part, the lack of combined arms, all in a kinda boring and linear estructure...
Whereas Arma shines with the Sandbox experiences, using the weapons you wanted, starting from scratch building your way up in the "virtual world" with some sort of progression but with your character free to do what you want at the pace you want and then with something interesting happening on every corner! Check Vindicta, Antistasi, Overthrow etc... those are the scenarios where the Arma 3 engine shines the most!
Yeah, I got really bored with the nato perspective and the MX series
And why do they keep giving me a square sight and not the rco? How am I supposed to fight at any range with the garbage sights. Even irons are better
In the regular campaign, by the time you spoted one enemy who was firing at you the whole battle was basically over already, your Ai team mates killed all the bad guys or all the bad guys killed them and you in the process... save, load, rinse and repeat... terrible terrible balance design and boring missions too... generic as hell
Not to mention buggy af so you have to repeat missions several times to beat them. And before some says something stupid like โyOuRe UsInG mOdSโ this was my vanilla experience too
Thank God by the time of Apex released the had learned a lot and improved their campaings going forward. With Contact and Oldman being the fruit of that, and even Warlords in the MP department, all of those being steps in the right direction. So in the end the devs finally understood what their own engine was actually good at portraying.
What the devs never understood sadly was that it is the COOP and MP experiences which boost sales exponentially. That is because what generates views for the youtubers and the twitchers etc is the human interaction doing those COOP missions and Campaigns. By Releasing Old Man and Contact as SP only campaigns they certainly lost lots of potential sales. I guess they lacked the Manpower internally to pull something like that, even thou guys like @midnight condor managed to pool that out without any resources at all.
Check Vindicta, Antistasi, Overthrow etc... those are the scenarios where the Arma 3 engine shines the most!
I wouldn't call it 'shining' for the first one at least, very few dedicated servers can run it well. It basically needs a server which is a gaming PC to run it. Engine chokes fast because of lots of AIs.
guys like @midnight condor managed to pool that out without any resources at all
well it takes lots of spare time, so... it's a resource
The Devs have always known that. ARMA has never really even been a SP game and taking a swing at a fairly small SP expansion doesn't really change that.
I actually quite like the arma's campaign (except for the mission where you must escape Stratis on the boat, hehe)
I thought that the whole reason for Contact was to generate sales... but if the devs did all that work just for "taking a swing at a small SP expansion" then Ok I guess?
What the devs never understood sadly was that it is the COOP and MP experiences which boost sales exponentially.
The APEX campaign is coop though ๐คท
Everything is to generate sales really
So my suggestion to "boost sales via COOP" is valid then...?
That doesn't really mean exploring one avenue, one that's always been a part is exemplary of the "devs not knowing what they're doing"
Especially as any low interest is a result of overall engine failings
And Apex sold like hot cake ๐
I doubt that it's because of that coop campaign, but rather because it was a big expansion overall, with a new interesting terrain
I don't see shoveling more of the same content onto a rusty old frame of a house as something which will result in exponential sales.
I disagree, I thought this missions was excellent. It actually felt like a half decent "stealth" mission. Was quite tense and rewarding to finally escape
So what you are saying is that "Devs know that COOP boosts sales but they thought it was not worth it because the engine is not worth the trouble"? If that hypothesis is true then A4, with a much more capable engine, will indeed release with a COOP Campaing
Well maybe I was dumb and didn't find an alternative way ๐ค Maybe I should replay the campaign btw.
Much better escape missions on the Workshop at this point ๐
No, what I'm saying is that ARMA is a tool which has a number of different systems, including single player. Devs are well aware that it is not an exclusively single player game and know that co-op and mp drive its growth.
mission aimed solely at escaping VS a mission which is story based and part of a big campaign, what is the point of this comparison?
Pilgrimage is a good "Escape but with story" mission.
I thought you wanted to experience the "escape" premise and not the whole campaign... sorry ๐
I'd actually argue that Pilgrimage is singularly the best single player "videogame mission" (outside of a dynamic ops sort of thing)
Agree! Quite unique and revolutionary when it got out...
When you finally find your brother's corpse 
I almost ๐ญ
Strong point of the game is its terrain technology and the actual terrain itself made by the env team, so whatever scenario can find a way to utilize whole map and encourage exploration is a good scenario, I think. That would be my definition of the Arma Experience
.
There are a couple of pure orienteering/mapping missions in the workshop, sometimes I'll just throw on a podcast and do those for an hour or two ๐
Engine chokes fast because of lots of AIs.
Headless client :3
How do you guys feel about putting your face onto the characters?
meh, I wouldnt like seeing my own face ingame
why not?
dunno, just dont like it
fair enough
For the same reason you didn't put your first and last name as nickname
privacy?
what if your real name IS Kostas Stavrou??
lol
just multithread the ai :3
HC == multithreaded AI :3
It doesn't make the engine shine either since now server owner must do a weird setup of running several processes, ensuring that they can connect, etc, and the scenario maker must multithread the ai himself (include here the locality issues and the whole headache of programming a parallelized system in SQF). It better than nothing, but - wouldn't call this case 'shining' at all.
How about if arma server starts the HCs itself, then assigns bots to them itself, and makes all that hidden to the 'scenario' , this would be nice.
Now THAT would be a tremendous contribution to the longevity of Arma 3.
On unused CPU cores?
Well it's up to Windows' scheduler to decide where jobs run ๐คท
Or do people force process affinity for HCs?
I thought you would use a separate PC for a HC?
It's not a strict requirement, you can run as many as you like on one PC. In fact it's even better because then network latency between HC and server is reduced, and BW is increased.
And to fire rate of datacenters ๐ฅ ๐
Cores are meant to be used! Datacenters should invest in better cooling ๐
Would be cool if you could use multiple CPU sockets and have 6 CPU`s running a server. Would that help? If you could afford it?
I guess they lacked the talent internally to pull something like that, even thou guys like @midnight condor managed to pool that out without any resources at all.
Also I don't think that it's nice to call employees untalented, many of them are at that discord. And if you want to do so, please don't put me into the same sentence, it looks weird to me and I don't want to get into trouble. @kind copper
Also there's a lot more behind creating something than just the pure talent, especially in a business enviroment
You are right Sparker... I was referring to "Talent" as a synonym to "Employee" and not the exact meaning of Talent... But I will rephrase that to avoid confusion and misinterpretation...
For example in my company we often tell our clients: "We don't have the talent to do that specific job". It doesn't mean that we are not talented, it just means that we don't have anyone willing to do it
ok, maybe lack of manpower would be correct
Correct! That sounds much better, fixed the original post ๐
ok
does anyone know how to upload composits to steam?
In eden, select composition, press the steam button on the bottom
dope thanks for your help
your welcome
Anyone know of any wave defense mods like Dynamic Bulwarks or Survive?
I wanna turn my brain off and go brrrt but have some variety
just use hide/show module to make waves of enemies
I meant more fully featured, because Dynamic Bulwarks and survive have base building, money, and purchasable supports and looting
Dynamic Combat Ops
Ty, will check it out
Oh! Just noticed the roles for channels work in reverse ๐
It's all about filtering out stuff
yup got reversed earlier
Sup
@urban sluiceI don't recommend you to expose someone's phone number...
Hello can anyone help me in retexturing the vanilla press vest? I have GIMP, texview 2 and PBO manager
Put your PBO Manager to the garbage bin and use pboProject first
I accidentally deleted my arma 3 save data and now ive lost all my campaign progress is there anyone here who has completed the full east wind campaign, who could send me their profile, so i could continue where i left of
just curious, is there a way to download voiceline mp3 files from the arma campaign?
i think they are stored somewhere
its in the folders the hold the campaigns, but you would have to play them first
specifically i'm looking for mp3s of miller's briefings
you would have to play the campaign with the voicline you want
I mean, I have finished the campaign
ok, i could hop in a vc with you and help you out
can you just maybe point me to where they might be stored?
i think its in documents
and then arma 3-other profiles and then theres the campaign save data in there
kk
where? in Saved?
idk
isnt argo just a free dlc of arma 3 that doesnt require arma 3 and argo is just free but with less features
argo has cool props and skins.
doesnt argo have the same props and skins but less props and very less skins
True and false. Argo has its own assets and skins which Arma 3 doesn't offer. But Argo is really outdated Arma 3 with really limited features
no night vision no anti air , pretty boring
its outdated since the player base is dead
and since its outdated, i and probably alot of other players get bored and dont play
I don't understand what's the point of your saying
which one, the first sentence or the 2 below
its outdated since the player base is dead
Nope. It's outdated even before the player base is dead
and since its outdated, i and probably alot of other players get bored and dont play
Nope. Since its not outdated but just the game is boring, the player base is dead for years
well when it stopped getting worked on i just got very bored
2018
funny death number
Keep it mind that (Project) Argo is just a their experimental project to make Bohemians understand PvP things, so nothing is wrong. They've done what they wanted to do
its a dead project with barely some players play it
Yes it is. I don't know why you love to yell the well-known fact
U mean like using alt to wall peak?
Hello
can i play arma 3 single player without battleye?
yes sure
you can even play multiplayer without battleye, but only on the servers which have disabled battleye
aight thanks
just disable battleye through the checkbox in arma launcher
"Starting the game or battleeye has failed" now i know its not battleye
can it be reshade at fault?
try to disable it then?
What are we supposed to do in the #โrole-selection channel? Select when we use Windows or Linux or both, or when we don't use it (given the "opt-out"). And preference to MP or SP or not. This could use some better description of what is needed there.
Any servers rocking the RHS mods?
RHS koth
Then you might have some broken mod. Try them out one by one.
379 mods one by one
see #discord_server but generally the roles will allow you hide categories fully (not just mute) in way of opt-out
๐ค wondering if there's a way to preview where the object im using an AttachTo command on will end up? would rather not have to load the real game up every time to see
just wondering if there's a way to get the voice lines from the arma campaign, specifically miller's briefing in the mission "camp maxwell".
is there a lfg?
!lfg
Are you looking to play with people?
pick one channel:
#looking_for_game to tell others you want to play
#looking_for_unit to tell others you are looking for a group
#communities_arma3 to browse through advertised groups
Note: Please follow the templates in those channels (if applicable), and don't use them for discussions.
@warm narwhal here you go โ๏ธ
you can figure out positions in the editor if you use some scripted commands
Use this to get the selected objects:
https://community.bistudio.com/wiki/get3DENSelected
Then use the positioning commands to figure out positions and vectorup/vectordir of the attached object relative to base object
https://community.bistudio.com/wiki/worldToModel
https://community.bistudio.com/wiki/vectorWorldToModel
post your issue in detail here #arma3_troubleshooting
how much space does the game take?
depends a bit what DLCs you buy
none
little over 100GB with all optional DLCs,
aand honestly you should have at least twice of that free for things to work correctly and so that you dont run out of diskspace by accident
that's what i did
so i uninstalled it, but it says that it requires way less than my diskspace
so i got a bit confused
Im not following
ok i am really bad at piloting w the advanced flight model but its so much fun i dont think i can go back
Ahhh its so hard finding people for a fresh server
Hello
I officially live inside of screenshots ๐
how to make antistasi work i have subsribe on it but its not working
please someone help
it does not work how?
when i play it on multiplayer i choose the independent faction i see the box and the mission maker the flag all is in there the problem is you can access the arsenal nor the flag its just all normal without script
are you trying to set up your own antistasi game?
Yes
mm probably best to ask such questions at Antistasis own discord. link is at #channel_invites_list
Get the community edition
bobox
landings are really annoying me i keep flipping
i thinkk the term is dynamic rollover
Wait, you can land?
Hiou
unpack yes, mp3 no, they are not mp3 files. I think they probably are ogg.
And finding it could be a bit hard, its somewhere in dubbing.
And also what do you want to use it for? Not every use case is allowed
Miller's Warcrimes ASMR Edition
It's okay, I just found a random video on youtube containing all of Miller's voicelines
It's outdated tho
copyright struck
Anyone able to get the RHS pontoon bridges to work as per this vid? https://www.youtube.com/watch?v=9dgMFQc6Io8&ab_channel=3CBRealism
That's not the default behaviour for them in RHS. Presumably 3CB have their own scripts in the mission for manually moving the pontoons with ACE interaction
indeed! welcome aboard
Assuming they don't work other than unloading to a vic and the opening and closing animation of the actual pontoon itself.
The dynamic ones are like that I think - there's issues with Arma where vehicles floating an bobbing around on water that means they can't work as a bridge without transforming them to the static type ones
Well technically - Arma 3 is not a human or animal being - so it's not alive or dead
๐
since when can moderators troll users
since when can the moderator dadjokes
What is this antistasi i keep hearing it everywhere
@quiet pine you are guilty of wilfully slaying other users. Wit, and Sarcasm being your preferred Weapons of choice to carry out these attacks
how do you plead ๐
Guerrilla game mode (mission) for Arma 3
Its really well made I hear
@smoky mural Yes, rebel capture the island mission. Start with just SMG, pistol,weak grenades, lousy hardware, etc.. Looting is the main way to get better gear. You have to overcome the occupying government force and maybe the invading force that will terrorise the cities if they are obstructed too much. You have to win the minds of the people to gain manpower and occupation of resources and factories to gain money. By doing missions for the leader, or simply going out on your own initiative and harras the 2 main forces.
There are multiple forks of the mission. Personally I can recommend the Community version of it. The also host it on their own servers.
@dusky valley thankyou very much for the description
Whats it like in comparison to Oldman? As playing that right now
never played old man myself. I can't compare to be honest.
Youtuber De4dCert has a bunch of Community antistasi videos the past year. But those are often long hours to watch.
Guiiiiiilty as charged, your dishonour!
where is the role for people who want new next gen Arma game that have stable 60fps all the time?
!arma4
For all official information related to Arma 4, see https://community.bistudio.com/wiki/Arma_4.
ye all ogg
imagine a future update to argo ๐ณ
meh, not worth it
What if I told you I already have that now?
that would make you a lying troll 
do the old man modules work in multiplayer
Just got an ad on youtube for some random fucking mobile game, and itโs literally arma 3 gameplay
Is it possible to make jet crash landings in the water survivable?
yes, with a good amount of #arma3_scripting I guess, allowDamage etc
addEventHandler "HandleDamage"
check altitude and "" type of damage
so it can e.g take missiles/guns damage but not water contact damage
all yall keep complaining abt armas copyright
@foggy smeltthis is not religion we are talking about, but education
what
@foggy smelt what did you mean in your last message, were you telling people to be careful about copyrights and not breach them?
every time im here i see ppl complaining but whens the last time boh actually sued someone
oh so it's "instead of praying for a bike, steal the bike and ask for forgiveness"
(if I get you right though?)
last DMCA for illegal use of footage/content? a few weeks ago afaik
ppl scared to do make mods and stuff bc blank threats
nothing to worry about when playing by the book ยฏ_(ใ)_/ยฏ
no reason to be scared if you're not stealing stuff 
isnt it illegal to sell arma models
yeah, it is
you can monetise their usage though
who is that protecting
original content creators
if u make ur own model and want to sell it what part makes that illegal
wait I suggest we all move to #other_ip_topics
๐ฅท
i have no idea how to get people to join my unit..
patience and time
.-.
well, apparently this script has been made by someone who didn't think of AIs
(disclaimer: it is not a vanilla feature)
but it should be fixable with a pinch of scripting knowledge
Everyone started somewhere!
arma 4 when
!arma4
For all official information related to Arma 4, see https://community.bistudio.com/wiki/Arma_4.
what about arma reforger?
see my last post
its about arma 4
applies as well
no hard set limit
limit is either mod conflicts or Steam query length
ive seen cases were some cant go beyond 410-ish or 429
im trying to work around that limit somehow, heres what i found: "The limit probably isn't the path length but rather the length of execution parameters. The launcher probably adds the list of mods as arguments when calling arma exe and with this number of mods, you probably break the limit..."
name your mods with shorter directories
or use a teeny tiny bit less mods perhaps?
less mods? impossible. also how do i name my mods shorter and forgive me for my utter stupidity but its late and im tired
hi tired, I'm dad!
why.
take your mods
place all pbo in one dir
load that one local "addon" and you are good
it will obviously mess with the launcher but everything should work fine
so do i make, for example, a @Mod folder in which i place all PBOs?
or do i put it in an already existing directory
load only the bare minimum of essential mods... ez pz
that is the bare minimum
but i have 47 additional mods that just dont want to fit
https://imgur.com/a/JijQh6S this is basically where my mods are can i just take the others and put them in !Workshop?
i am begging for help i am on my knees
create a folder on your arma 3 root called modlists
inside that folder, create a txt file called my_ridiculous_high_modcount_list.txt
fill the txt file with your mods
-mod=path_to\mod\@cba_a3;path_to\mod\@whatever;path_to\mod\@lastmod
use the start parameter -par=modlists\my_ridiculous_high_modcount_list.txt
so in the common>Arma 3>modlist>my_ridiculous_high_modcount_list.txt?
you can name the txt file whatever you like, as long as you call te same name in the -par command
others might have to guide you through any other required setps since i'm off to bed now
When working with shortcuts, cmd launch options: there is max characters limit for the executing line, use -par (see: Startup parameters config file;) to avoid it;
https://community.bistudio.com/wiki/Arma_3:_Startup_Parameters
can't you download your modlist as a html file from the arma launcher
i dont understand the slightest shit of that thing since i suck at computers but thank you either way mate
well i have to go but if anyone knows how to help me... ping me or dm me because help is much needed
sorry but if more than 300 mods is the bare minimum of mods you play with, you're playing arma wrong 
jesus man, you need help
300 mods what the fuuuuck
Bet his server runs like shit. Holy crap.
bet his storage hates him. Actually I bet he hasn't cleaned in years so he has a bunch of depreciated crap
My unit keeps a pack of 40, never above. I find it's kinda the golden number for milsim.
It's good for us to use 40 as a number, because then if we desperately want to add a new one, we also have to find one to remove.
eh, my unit usually does it more based on size than number of mods
I feel like Iโm begging my unit to add some more, but at such a low member count itโs not justified
Just helps with the mentality of it
fair

That sounds to me like you're advocating for people to violate the arma 3 eula