#suggestion-discussion

1 messages · Page 264 of 1

sinful bobcat
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i understand what ur saying and i agree to a certain extent that you shouldnt be going against full gold loadouts when youre barely above 125. they used to have a map for blues and below on ruins. i miss that and i really enjoyed it. and i didnt mean to make it sound like a skill issue i was just saying it gets easier the more you play.

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i got put into an empty lobby more than a few times running above 125 so idk how much more they can seperate before it becomes an issue.

acoustic birch
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And I feel like there is something to address about that. Is the low pop from overall pop. People just don't want to fight high outside HR? Like that's what I was trying to open up too is why is that happening. To maybe address that and lead to a constructive thing.

sinful bobcat
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just be happy that normals isnt what it used to be with no gear cap and full squads full of legendary gear killing brand new players with base gear.

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my friends still wont play this game because of that it ruined their perception of this game. that was during the playtests

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i think the ruins map capped at blue gear is super fun and should be brought back.

acoustic birch
sinful bobcat
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im definitely complaining.

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my point is that they are trying but gear score is hard because it divides the playerbase and you can only do it so many times until youre playing the same guys over and over or end up in empty lobbies. (had that problem with marauders but that was more player count than dividing us due to gear) i think the blue capped map would be an elegant solution for now until they figure something else out

acoustic birch
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I get that. But I feel like gear score needs to be reworked again great example of this that I just ran a stock game. First lion head chest I opened. I got a good purple viking sword

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To equip it with anything besides stock gear would put me against big people. I don't feel like the thing should be so black and white. Nor do I think the Brackets have to be air tight either

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There is a difference between losing a fight to a guy in all blue while I've got some blues. We are much closer and the fight would be less one sided

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The issue for me is the widness of matchmaking. Again if it is a population thing then that is concerning but for other reasons.

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This was not an exageration. It's just what it feels like

sinful bobcat
# acoustic birch This was not an exageration. It's just what it feels like

oh i felt it too when i first started as well. losing to someone with optimized gear when you dont have it feels shitty. gear deff makes a huge difference and they've been consistently making it so the gear disparity isnt as large as it used to be. for instance they removed plus 3 all attributes. that was super broken unless you also had gear like that. nowadays its really not that big of a gap between blues and purples or purples and legendry gear.

acoustic birch
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Sure but that exactly points out my point

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Its less of an issue if I face a full legendary somewhere near purple average in my gear. It hurts but its not unbelievable

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However! If I have all greens and a blue weapon and amulet. And I face a full kitted legendary. Something is fucked. That is the entire point of that

sinful bobcat
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to be honest full legendary gear when youre all blue is really not that big of a jump it just comes down to playstyle and what the class matchup is

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granted it also depends on how you built your blue kit. if its all mismatched blues then yeah youre probably going to die. but if you bought a budget blue kit you can take on legendary kits if you know how

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like i said this was a huge problem when plus 3 all attributes was a thing but it isnt really anymore.

sinful bobcat
acoustic birch
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I have come to a conclusion that I think a lot of people would like. And it could be as simple as re using an existing mode for coding ease. I'm not a programmer though but idk.

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Simply having a middle of the road mode where people can go in and fight with supplied gear that is like full green or something. They don't get to keep it and maybe it doesn't have attributes. But I feel like that is a great way for them to collect data decently becuase there would be people that are far more invested in the pvp. Plus it would remove the fear of losing gear to god sends to simply learn how to fight. Like a BR mode but maybe on a smaller scale. They had the BR ring before.

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Leave the sub 25 for low chaos, new spawns, maybe a blue tier one. Make the map smaller. I feel like that would help with the pvp spawn rushing. It could introduce people to a new way of learning pvp outside of the pvpve.

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Leave the PvPvE as a bracket system but even that doesnt have to be airtight.

crude hill
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I think stronger mobs shouldn't be detectable so you take all fights with the same caution. At least give stronger stats and new attack patterns also to normal mobs randomly.

sinful bobcat
acoustic birch
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Like you pick your character and the gear that you want to go in with like squire gear. Maybe extra meds since its pvp orientated but the enemy has the same combo. Their class and weapon are choosen.

sinful bobcat
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id be ok with a hunt showdownish gamemode that has random gear. i still like the ruins map capped at blue because you can run full green and not run into beeg bois but i also like this game mode

sinful bobcat
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would be fun in trios too

acoustic birch
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I think no map should be capped on gear because the gear cap should be left to a bracket system for standard players.

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Maybe you can earn rewards for playing in the SetGear Modes that can be used to get gear like the skeleton Merchant. (Definitely different but it could also help those PvP players gear up to higher dungeons while still enjoying the PvP aspect if they want to fight the Wyvern or something with friends you know?)

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It may lead to a less toxic community on both sides as well.

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On the PvP side they can actively take part in balancing the game by trying to find the most broken kit as they normally do. And Iron mace, as they should keep an eye on things to fine tune them, but when things do get to a far more balanced state maybe players can appreciate a fight where they were simply bested. Not by gear but by the enemy's wits

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On the PvPvE side. It would encourage players to take on objectives for some of the best loot without having to worry as much, the worry can still be there pvp shouldn't go away entirely, on bringing in some of their best gear to turn it into better gear. Plus a less PvP atmosphere might give the game a better review from people who enjoy the game for the PvE aspects and could increase player count if the unbalanced PvP is the cause of lower pops

acoustic birch
# sinful bobcat iron mace do this. its a great idea. well so is arena but this is good too

Another Idea I thought about and its more about preference is instead of the full 5x5 grid map in the PvP mode it could be a smaller map with like a last team standing mentality. Like a 3x3 with more manueverability. Like instead of just 2 doors the grids could be combined with actually interior blockage. Like pillars in a cave. Kinda how ice abyss is. Maybe just a little more open. To avoid bottlenecks. Like 5 solos, 3-5 duos, or 3 trios go in and are randomly assigned an area to make the method of push and pull more encouraging without making the ability to 3rd party too easy for the extra teams. I'm less versed in that kind of balancing but just thought.

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That might help initially with the player count. It could make fights faster. Easier to add more maps if they are smaller too. So they don't have to make or could just edit small portions of maps to give more diversity.

deep laurel
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Hey here's an idea. Remove mc

empty saffron
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yo new idea remove multiclass asap

sinful bobcat
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ah let the multiclassing hate flow through you

proper shadow
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CLASS MASTER PERK SUGGESTION:
A perk that will give plus 3 to the characters highest current stats.

Useful no matter what and one could even try to build to level out the stats to get a plus 3 to all

void crag
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Wizard spell: Summon Campfire.

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Wizard spell: See Invisibility

nocturne lagoon
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Seriously, though, people are crying way to hard about the multiclass being back. It's end of wipe. They want to mess with things and burn it all down for a week. Make a stupid build, blow all your gold, and like... *have fun?*It'll be gone soon.

nocturne lagoon
jolly leaf
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Yep xD But removing a class is an important suggestions, a bad one imo but it would be something big

graceful frost
acoustic birch
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That would be an interesting mode. It could be a fun April fools mode or something lol

crude hill
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Make Proximity VoiP be part of players sounds.

tiny wigeon
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Just a heads up guys. Ironmace doesn’t read this channel, if you’re making a suggestion for them to read, you have to use their website.
This is the place to discuss the suggestions on the website.

Just letting you all know so you don’t waste your energy thinking this is the place for it.
I see a bunch of great suggestions but sadly this isn’t where you should send them.
If you want to suggest to ironmace then use https://darkanddarker.featureupvote.com/

Also , this isn’t my opinion, it’s how they said this channel is to be used. It’s weird, I don’t agree with it, but I just wanna share with you guys.

meager jasper
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lol been doin' it for months.
Just a heads up guys. This guy is cringe and feel free to continue posting your feedback.

winter idol
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Hey @jolly leaf I could not stop to think about your brilliant idea to improve matchmaking (https://darkanddarker.featureupvote.com/suggestions/576260/improvement-to-the-new-matchmaking-system-and-map-rotation everyone upvote it if you like) and i actually went down a full on rabbit hole to develop it further so that if you queue up with randoms they will have the same goals as you in the dungeon. I typed it out in word and its pretty long. so i will only post it here if someone is interested in hearing it.

jolly leaf
winter idol
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i shurely can^^

jolly leaf
winter idol
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sure xD

wanton yarrow
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Private games to test stuff with friends would be cool, but I think they already said they’re adding a “shoot range” like location for testing?

lime furnace
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take muti classing out the game

sweet blade
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take multi classing out the game

meager oasis
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Please make multi-class a playlist for those who want to play, and allow the people who don't, an opportunity to play the game normally.

sinful thicket
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just take multi classing out when wipe ends.

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its a week of multi classing not bad. No need to have devs do any changes to it when they can do wipe update stuff

wraith galleon
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Mending grove should work stairs if it shows them growing down them right? seems like it should of been fixed by now

nocturne pond
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change the gathering halls to be old pre lobbies where you can go in and hang out, test kits on dummys etc. literally nobody uses gathering gall, its better off something else or just removed for different content.

brave karma
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all daggers lose 20% damage, dagger mastery perk 15% > 25%, warlocks receive ability to use kris daggers again.

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readd the -10% phys power bonus when using non-native fighter weapons with the weapon mastery perk

signal elbow
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the prevalence of dreamwalk on literally every single class in the game right now shows that it needs to have a 45s reset, or not be in the game.

lime olive
topaz meadow
placid crystal
signal elbow
placid crystal
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then nerf the fireball, every cleric is using it, and nerf the 20% bonus magical healing from Warlock, every cleric is using that to get full health in 1 spell

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Just add a faster attacking weapon to the Warlock, Kris or Rondel dagger, Falchion is completely garbage on him...

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And what i'm going to say, noone will agree, but they will know it's true. High Roller MUST have base gear only, BUT with a little upgraded rarity, Rare for example, whole equip rare, whatever you were wearing with the Squire, so, everyone is just the same. Fighting for a "SKILLED" lobby, not a p2w lobby.. only who has 500+ Gear Level is going to win, just a stat diff.

ionic hollow
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Is it easier to land hits with Rapier or any of the daggers?

lavish spire
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Please fix the bow skeleton push attack, it's range is misleading and often connects in empty air as well as sometimes hitting a player completely off to the side of their attack animation.

Further, maybe change the animation, a two handed shove with a bow has to be the least threatening thing I can think of to do that much damage aside from a tickling animation

Maybe a wide swing or a forward stabbing animation, perhaps even a proper two handed batting type attack, shoving a bow into someone's chest looks weak compared to what it is.

zenith nest
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Give warlock Crossbow. As wizards can use it

alpine plover
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When A Druid is in animal form, make them more susceptible to magic damage. A lightning strike on a panther should do more than 25% damage.

earnest oasis
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me when the magic class has magic res 😱

dense oriole
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After multiclass druid have had problems. You can panther chicken jump but it acts weird (kinda teleporting you mid air) and sometimes momentum is set to 0.
I feel weird going through doors, i use to do it 100% consistent. Now its 80% ish. I dont know if you changed timeing.

it feels very bad as user right now. Please have a look at it.

panther jump dont work on all classes. if you get panther.

fossil bridge
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For the love of god fix how reporting things works. I shouldn't have to sit here for an hour uploading a video to youtube, send it to both the discord team and the team on the website, make multiple separate reports, and then hope and pray that something is done about it. If I put in a ticket into Modmail, I should be able to show a clip to a mod, have them make a ticket which then will be forwarded to the team at Ironmace. This bassackwards way of doing things only makes people discouraged for wanting to make both the game and Discord a better place and actively punishes people who want to do things for the better.

dry vault
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You applied the patch to the wrong server - you had meant to put multiclassing on the test server, not live. You also SHOULD still apply it to the test server becasue the "religion" system is useless

brazen garden
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There should be artifact pendants and rings with special qualities that no other item could provide. Like Necklace of Necrotic Aura
It would still have the 5 bonus enchantments but the static could be like all undead monsters will not notice/attack the wearer of this necklace
Unless of course you attack the undead monster, they will attack back.
To avoid the item being an easy way to farm undead monsters of course

alpine violet
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bringing back Multiclassing without ANY prior announcment has completely pissed me off. I was a Bard Main ALL Wipe and had 9 BIS kits ready to play. Now all those kits are obsolete and I have to rework all my gear. I cant even use my Elven Bow on my Bard now...THIS SUCKS. Bard's base stats are so low that I cant even use my main effectively. This multiclass shouldve been announced at least a week ahead so i couldve prepared for it in some fashion. Devs you need to communicate with us more. This just makes me not want to play cus i have to put in a ton of effort to make a character viable again in the dungeons. Also, Dreamwalk on a caster is BUSTED. Get rid of Dreamwalk. Get rid of Rat Form druid.

wicked grove
frail hazel
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We absolutely need a way to choose or see which inferno boss it will be if it’s going to take 30 minutes to get to inferno each time

nocturne lagoon
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Bruh. Wipe is in four days. You can chill for four days if you don’t like it. There’s like, grass outside and stuff.

topaz meadow
tiny wigeon
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Just a heads up guys. Ironmace doesn’t read this channel, if you’re making a suggestion for them to read, you have to use their website.
This is the place to discuss the suggestions on the website.

Just letting you all know so you don’t waste your energy thinking this is the place for it.
I see a bunch of great suggestions but sadly this isn’t where you should send them.
If you want to suggest to ironmace then use https://darkanddarker.featureupvote.com/

Also , this isn’t my opinion, it’s how they said this channel is to be used. It’s weird, I don’t agree with it, but I just wanna share with you guys.

lucid helm
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For Arena instead of making some items lootable (to counter exploiters), make the rewards something other than loot ie. gold, exp, ap, arena rank etc. Give the squire another tab just for arena and allow us to build our kits freely. The only thing to be lost is arena rank, Ap or maybe a gold buy in. That will solve the issue of super chads and allow for proper testing of classes and stats balancing. Less likely to be exploiting if they can't steal gear. This will also put all players at an even Gear score. Most people wanted arena as a testing grounds for builds and fun PVP.

frail hazel
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with arena they should add a way to challenge your friends in 1V1

lethal drift
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Rapier parry when tho

mortal hare
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Could a US central server be added? or the option to select 2 servers?

jolly leaf
sturdy forge
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is IM going to make multi classing for arenas?

lyric wave
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Yo hunting traps should give kills to the players that put them down, ive had countless of kills not given to me from hunting traps and it doesnt make any sense. im doing the action that got them killed therefore that should be given to me. One other thing ive noticed whenever im killing and someone is low they go to a floor trap or a monster to give them the kill instead of me or Unaliving themselves in general( etc - fireball or any warlock skill). I feel like these kills should be given to you definetly if your doing the majority of the damage and someone decides to Unalive themselves its unfair for the person winning the fight to not get rewarded for killing the players. And you cant even loot the body fast that youve killed and in certain senarios you need to loot and go as fast as you can.

jolly leaf
tiny wigeon
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Just a heads up guys. Ironmace doesn’t read this channel, if you’re making a suggestion for them to read, you have to use their website.
This is the place to discuss the suggestions on the website.

Just letting you all know so you don’t waste your energy thinking this is the place for it.
I see a bunch of great suggestions but sadly this isn’t where you should send them.
If you want to suggest to ironmace then use https://darkanddarker.featureupvote.com/

Also , this isn’t my opinion, it’s how they said this channel is to be used. It’s weird, I don’t agree with it, but I just wanna share with you guys.

tiny wigeon
# meager jasper lol been doin' it for months. Just a heads up guys. This guy is cringe and feel ...

Im cringe cause I’m telling people how the channel works?
Why do you want people to waste their time posting suggestions for the devs in a place the devs said themselves they don’t read.
You make it seem like it’s my choice for some reason.
Read the pinned message on the channel, stop jebaiting people into posting their useful information in a useless space.
We both want game to improve , so what the hell is your problem ?

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How cringe is it that you feel the need to take time out of your day to post about how cringe I am , despite simply reposting information the devs had told us.
You are the cope dude, that believes devs read channel xD.
Your logic is “I’ve read a suggestion on the suggestion channel that was later implemented in the game! It must mean they read it!”
Yikes, to have that little brain power must be challenging

jolly leaf
tiny wigeon
lyric wave
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@tiny wigeon @jolly leaf thank you

placid crystal
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Give KRIS back to Warlock...

jolly leaf
jolly leaf
limber elbow
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Multiclass mode needs to be removed from the game or create a separate mode and lobby instead of combining it with normal lobbies and ranks, especially Multiclass mode almost makes normal mode unplayable for new players if you want the game to reach many people instead of making new players bored with monsters and players with too many perks.

jolly leaf
amber girder
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Add ranger basegear arrows.

placid crystal
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you already have 50.

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add 20 health potion and bandages to basegear to warlock, he looses HP. BallinRanger

charred fossil
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hell owhich gearscore lobbys exist currently ?

warm trail
meager jasper
acoustic birch
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Meaning if you are at 200 you shouldn’t be put with a 500 but it’s not impossible.

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It just depends on pop and such I believe

jolly leaf
acoustic birch
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I’ve fought a 600 gearscore as a 200 before. I’d rather have been in an empty lobby.BarbStare

tiny wigeon
# meager jasper You have reposted the same message 35 times since 19/3/2024. I stopped counting ...

So, your argument for me being cringe is cause i repost the message often? My guy, do you understand that many different and new people join the discord and use this channel every day?
So you expect to type a message once in the chat, and assume everyone on the discord read it? Are you empty in the head?
Ive explained why i do it, it isnt clear how it works to new players, nobody reads pinned messages. Just earlier today , a dude thanked me for showing him the right place , whats your problem with me just wanting to help? It takes 5 seconds to copy paste my old message.

livid coral
meager jasper
tiny wigeon
meager jasper
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And you're basically lying, they've not said they don't read anything in the discord, they've actually said the opposite on several occasions. What they have said is that the suggestion system is through the website now, which is not the same thing.

tiny wigeon
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"shoXy — 08/23/2023 8:53 PM
Suggestions through Discord are no longer possible. From now on the suggestion system on the official Dark and Darker site will be used.
https://darkanddarker.featureupvote.com/"
Its on the pinned messages dude....

meager jasper
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Feedback through the discord is read. It's probably the most consistent source of feedback they have.

tiny wigeon
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this is suggestion discussion, to discuss the suggestions on the website, how is this so hard to understand?
Again your logic is "I have read a suggestion posted on the channel that was later implemented on the game! Therefore they must read it!" Dude for real, think about that for 10 seconds, and u will come up with a lot of flaws in that logic.

meager jasper
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Lol you're straight on the spectrum my guy. This isn't a debate about logic. What is it you don't understand about "They've said they read feedback on the server before"

tiny wigeon
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show me where "they've actually said the opposite on several occasions."
I have evidence of mine, show me evidence for yours besides your copium dosage

meager jasper
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I've had enough digging, thanks. Graysun said it at one point in response to a huge outcry.

tiny wigeon
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They also said how this channel is too be used

meager jasper
tiny wigeon
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Ah so, hearsay, okay , go back to your cave. Maybe keep counting how many times ive written the message for a bit longer

meager jasper
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It takes all of a minute for me to scroll through your messages specific to this channel. You've been at this for half a year. You need help lol.

tiny wigeon
meager jasper
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What is it you don't get that the pinned message doesn't say "we don't read the channel"

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How about you show me where that's been said? Since you're fond of demands for evidence.

tiny wigeon
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I like this game, i see no issue with trying to inform the players that also play it. I see good suggestions and dont want them to go to waste, so whats the issue? What a sad existence you must have , that just a dude spending 10 seconds a day to post a message is so threatening that you have the need to call him out for being "cringe". Good one bro

meager jasper
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I rather feel the opposite. People read your outright delusion and don't post their feedback because they have no interest in going to the rarely-used suggestions website and dealing with the system there.

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You have zero evidence that they don't look at their own discord, they just want formalized mechanics suggestions to be made on their website. For the purposes of most feedback and small suggestions, this is most definitely the place.

tiny wigeon
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So they initially make a d-and-d suggestions website, that is clearly being used. They then decide to come up with a better system and use make a new feature on their website. And you think they want you to still use the discord? After clearly making a new system and using the word "replace"?
The more people believe discord is the place to write it, the less people will use the correct place, the place THEY MADE SPECIFICALLY for this.
You dont even understand basic filtering concepts...
One of the perks of the new system they made, is that it filters lazy ass ppl that just wanna come here and shout " Delete DRUID!!!" , this way, you ACTUALLY have to put in some effort into your suggestion, do you have any idea how many people that filters out?
These guys are a small company, your argument "They said that they read discord" , what are they supposed to say? "We dont read the discord we created for our users" , dude , you are brainwashed.
Bottom line, they implemented a system for people to suggest, after having issues, they came up with a new system and posted a pinned message , educating players about it.
"They said they read discord" , do you have any idea how many channels there are here? Where people are constantly saying "Ironhammer do X!" "Steelmace why dont you do Y?" , you are delusional, i would be very surprised if you can survive in the real world without being hard carried by other people.

meager jasper
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I'm not interested in your delusional leaps of logic, where is the post that says they aren't using their discord for its obvious intended purpose?

Why don't you answer the request? Where's your evidence they've implied anything of the sort? It's because it doesn't, even, remotely, exist.

meager jasper
# exotic elm i hope religion is good: https://darkanddarker.featureupvote.com/suggestions/578...

Yeah. It seemed pretty barebones in the stuff we've seen in the test server. This might make it a bit more interesting and establish a second level of progression.

In terms of progression I think the game would be better off with more objectives/quest-like structures rather than something like a class training tree. The more I see of MCing the more I think that power creep would be a really bad idea, and so would locking the big class features that already exist behind some sort of grind.

barren sail
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more spells/weapons should be shared between classes
dont restrict people to only 1 weapon like it is with bard
give back kris dagger to warlock

woeful raptor
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CS-esque Overwatch peer replay review system for team killers, possibly cheaters as well?

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Legendary account exclusive opportunity after a certain hour count/leaderboard rank, possible wipe-specific trade fee discounts and/or cosmetics for accurate and consistent contributors?

jolly leaf
hollow estuary
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imagine how great this game would be if all ranged weapons got removed

uncut pivot
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its sad this game became a farming game. i loved the battle royale aspect. now i just run around empty maps... sad this game went down hill

hollow estuary
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if your opponent has a bow/spellbook and you dont = you run away, or you chase him and get kited for 5 hours and you die
if both of you have a bow, you have a corner sniping competition with the winner winning by having more heals
and if you have a bow/spellbook and they don't, you can kite them if they wanna fight, or you can pull out daggers and shank them when they chase, or you can chase them, either way you control the fight 100%

placid crystal
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Give warlock Kris back.

calm otter
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Monetization idea, make stash space purchasable with in game gold or with money. Like $5 for first, $7 for the next, $10 then $12 for last one.

thin folio
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I really like multiclass, I hope it comes back after some tweaks.

pale fjord
barren sail
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KRIS DAGGER PROTEST!

pale fjord
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ha, good luck

mint orbit
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back slot additions concepts.

  1. Quiver, can be used by bards and rangers, base stat: armor rating + random affixes

  2. Rubysilver, Cobalt, Copper, and Silver cloaks , each one would resemble their attire counterparts ruby cloak could have pdr and dex or will, cobalt armor pen, copper move speed, silver undead dmg etc.

  3. Backpacks , they would come in varying sizes and rarities and have varying base stats, armor ratings, move speed penalties, and of course random affixes.

sturdy forge
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multi class could so work for arena…it will keep it from not going stale, keeps it always appealing…will be able to keep dungeons the old

median mural
tiny wigeon
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Just a heads up guys. Ironmace doesn’t read this channel, if you’re making a suggestion for them to read, you have to use their website.
This is the place to discuss the suggestions on the website.

Just letting you all know so you don’t waste your energy thinking this is the place for it.
I see a bunch of great suggestions but sadly this isn’t where you should send them.
If you want to suggest to ironmace then use https://darkanddarker.featureupvote.com/

Also , this isn’t my opinion, it’s how they said this channel is to be used. It’s weird, I don’t agree with it, but I just wanna share with you guys.

elfin vale
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remove hellfire, heres why:

  • insane crutch for people who dont want to actually learn bosses.
  • named item count gets cut in half if not more when its removed
  • less warlock gold farmers means more class variety in HR solos
  • awkward and slow spell. assuming it is changed to not deal damage to bosses, it would never be used anyway.
  • causes lag to lower end computers when spammed through walls.
  • overall terrible for the game’s economy
placid crystal
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multiclass on arena, just 3 rolls, you can see enemy perks equipped and so do they.

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that would be good, actually just to mix things a little, not too excessive. every game could be different Zombie

barren sail
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I dont even think reducing the tokens will do much

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3 still enough for a wizard to run dreamwalk, lesser heal and more

barren sail
lyric needle
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We need perks with bonuses for not wearing pants or shoes. Like savage, but for other classes.

barren sail
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But pvp and pve is strictly balanced on the trios gamemode so not much that can be done

elfin vale
barren sail
#

I mean ive only done it on warlock
My friend was doing it on a felling axe barb with full legendary gear and it was taking him 9+ mins

#

Wyvern was a boss intended for teaming and its hp didnt get adjusted since

#

But yeah lich is the biggest offender

elfin vale
barren sail
#

Yeah it shouldnt be removed
It should have its pve side toned down or give other classes more pve options

final steppe
#

fix the heckin frost giant toe drop rate

lilac dirge
#

Thanks to druid this game is no longer fun to play unless you abuse druid bs as well. The class needs to be deleted.]

charred fossil
#

reset today ?

glass ore
#

did you get w keyed by a panther barb?

reef epoch
#

They should rename to crying channel

winter idol
#

Hey guys. I had this idea of changing the normal gear bracket system into something more structured and I would like to hear your opinion on that.

Currently we have 3 brackets. <24 for base gear, <124 for i dont actually know having some gear but not really, and >125 for anything goes. That's where the big guns get played (if you dont want to run hr) and where u buy and build kits for. First and 3rd bracket ar fine, but <124 is kinda in a weird place. It's mostly used by self found players but it's also not really made for that. So why dont make it that?

Have one queue for white gear only, one queue for anything goes, and one queue for self found only. With the implementation of the 'looted by' status for arena the groundwork for that already exists. This would be a place for players that want the true dungeon experience without building kits on the market but instead looking for good rolls on what they loot and without having to deal with players running overly minmaxed pvp builds. I would also suggest to restrict this to items only brought out of your last dungeon run. Otherwise you could stock up on good found items to play them as a full kit together (without escaping consecutively), which kinda defeats the purpose of this idea.

Would you like that or not?

sinful thicket
winter idol
#

So u actually buy kits on the marketplace for 124 lobbies?

sinful thicket
winter idol
grizzled hull
#

or ur giving new players a chance to win big

winter idol
#

I mean I totally see the point of wanting to play something like a kit and not get oneshotted instantly, but I dont feel like the majority of the players in this bracket is playing on at the same conditions, so it's not really a fair competition or am I wrong?

grizzled hull
#

feel like its gonna be hard to get votes since theres less bard players

vestal cloud
#

i really hope they rework traps cause this guaranteed win shit is fucking ass

bitter jackal
#

@winter idol thing about that is that it's not like he's the only person out there with a min maxed kit in 124s. So yeah. Maybe you slaughter a Timmy who had a blue axe or a bow or maybe a few green rings or something. But maybe you get into a brawl with someone else sitting at 124 GS with the giga gear of the tier, that will sell for 500+ per piece. Sure it won't be a full kit, but you're gonna net 3-4 greens/blues and 2k worth of sellable gear.

brave karma
#

remove dreamwalk from druid

tiny wigeon
green marsh
green marsh
brave karma
tiny wigeon
green marsh
keen karma
#

can we get cutthroat to prevent dreamwalk? pretty please?

ripe frigate
#

that would be sorta busted, and it would negate the main purpose of dreamwalk entirely. it's a safety net you don't need to activate

ripe frigate
pale fjord
ripe frigate
pale fjord
#

Should’ve gave it to someone like wizards

ripe frigate
pale fjord
#

But why druid, how does dreamwalk make sense for them?

kind ermine
#

adjust movement so the game isnt nearing unplayable without a bow and 130 arrows. multiclass should only allow for specific perks not all of them and it shouldnt be a random roll either

ripe frigate
pale fjord
ripe frigate
#

lol, well dream walk is less sleep walking and more like astral projecting

pale fjord
#

Which is something wizards are known more for, well atleast sorcerers

ripe frigate
#

true, but it exists in druid fiction usually through herbs but i guess they figured they needed something to make them stand out more

pale fjord
#

They turn into bears, panthers, chickens, and mice, they even use spells, what more do they need

keen karma
#

there are currently no counters to the Druid's ability to escape bad situations and quickly reset with HOTs/potions, etc. they're only vulnerable in human form and dreamwalk totally negates that risk. cutthroat should be that counter IMHO.

nocturne lagoon
ripe frigate
gaunt hamlet
#

nerf panther... humbly PLEASE

median peak
#

friendly reminder that high roller Wyvern is still bugged, about 50% of melee attacks on its head are noregs but normal version works fine

nocturne lagoon
limber dock
#

and they're not known for knowing how to improve stuff or implementing suggestions lol, it's a lost cause on these specific matters

tiny wigeon
#

Just a heads up guys. Ironmace doesn’t read this channel, if you’re making a suggestion for them to read, you have to use their website.
This is the place to discuss the suggestions on the website.

Just letting you all know so you don’t waste your energy thinking this is the place for it.
I see a bunch of great suggestions but sadly this isn’t where you should send them.
If you want to suggest to ironmace then use https://darkanddarker.featureupvote.com/

Also , this isn’t my opinion, it’s how they said this channel is to be used. It’s weird, I don’t agree with it, but I just wanna share with you guys.

short mason
#

everyone who trades me gets freestuff , pls be never player account name VALNER

tiny wigeon
#

I wouldn’t mind wizards getting dreamwalk, but it would have to be changed to they can’t cast during it.
That is insanely overpowered, and also not have a shorter CD due to debuff duration items.
I’m a wizard main btw

chrome comet
#

castillon should get a parry rework or something nobody uses that weapon

#

did i cook

bright fulcrum
#

Can we make Dark Bolt thinner? It seems to only ever collide with terrain unless you shoot wildly clear of it

brave karma
#

make cyclops unable to turn while doing petrification eye, or atleast turn much more slowly

onyx citrus
#

remove ranger traps buff ranger stats

#

remove ranger traps buff ranger stats

jolly leaf
pure moon
#

How about only allowing 1 of each class per team- no double or triple of anything

sudden scaffold
#

I stg if they make it 3-layer again that'll insta kill the wipe

glass ore
#

@pure moon whats the point of that

pure moon
#

@glass ore To prevent each team from having more than 1 class... it aint fun to get ran down by 3 barbs, or fight 3 rangers, etc.

jolly leaf
jolly leaf
glass ore
tiny wigeon
winter idol
# pure moon How about only allowing 1 of each class per team- no double or triple of anythin...

I always think that instead of banning or limiting things that seam to be to powerfull, you should try to enable other playstyles. The problem with trios imo is, that instead of building a team with distinct roles (like dps - tank - flank) it's far more successful to focus all team members on one win condition (like hard push or kiting) so that you can force this playstyle upon your enemies and out stat them on this field. That makes for extremely boring team comps. They should make a few changes to encourage having a well versed team, that way one dimensional teamcomps like triple barb would still be viable, but are risky because they could get caught on there weak side. Currently it's far to easy to force a specific playstyle upon your enemies.

winter idol
ruby nimbus
#

make stinky stick increase its smog cloud on hit increase per chance to hit where *max luck makes it 100% chance on hit

limber ibex
#

A take all from the goblin merchant retrieval system aggrevating having to click the piece and take back when it's your entire kit

onyx citrus
#

remove ranger traps buff ranger stats

median peak
#

just a reminder that HR wyvern has huge no reg issues and about 50% of the hits dont register on it but normal version is fine

forest gazelle
#

Hey here is a suggestion, wipe the game the day you say you will wipe it. Ive spent so much time making kits to use today, and left work early to use them. Please do not do this again thanks

jolly leaf
tiny wigeon
gloomy inlet
#

i want my kris dagger on warlock back

wicked grove
#

I want arming sword on warlock

lone vector
#

it'd becool for the skil tree to be implemented and give the melee characters unique physical attack w their weapons as it was planned

#

i HATE BARB but can they please start w more frannys

spark crest
#

Lets remove every weapon from warlock

bright fulcrum
raven heart
#

SLIGHT SUGGESTION HURRY WIPE UP

hazy chasm
# forest gazelle Hey here is a suggestion, wipe the game the day you say you will wipe it. Ive s...

whatd you expect from these people, have you seen an announcement game related that actually happened on time or as intended, almost every new update gets patched to fix crap, almost every patch gets hot fixed to fix sht, and almost every one of those is delayed during peak hours. Now everyones waiting around for another delayed ass update trying to be excited and happy for a map they should have never took from us to begin with. But hey, players are used to eating crap now, so it is what it is. No suggestions will even matter people.

ionic drum
#

game dead??

pallid prism
#

Opinions on having season rewards unlockable with red shards? Since quest rewards are unlockable with blue ones

shell drift
#

Please tell me the update is bringing the zone back so we get some fun rush in the game, this pve snooze fest without the zone is too boring

jolly leaf
ripe belfry
#

how come game is stuck on integrity verifying when i was downloading the update on blacksmith

shell drift
languid spoke
deep estuary
#

@silk forge

queen isle
#

YOUR SWORD:
Zweihander1Zweihander3
MY SWORD:
Zweihander1Zweihander2Zweihander2Zweihander2Zweihander3

shell drift
languid spoke
undone spruce
#

game still feels competitive if you just dont play friendly. i prefer the zone being gone because it adds to the pve/dungeon experience of the game, but the zone did force some fun encounters. i think all in all it is a good change for the better that it is gone

sturdy forge
#

twice match making has failed

#

3 times now…back to back to back

wicked grove
#

Thats it? + 5 armor rating? -5 magic ? super LAME

dense junco
#

I got pathfinder but i cant see it in my inventory. Do i have to claim it or what?

wild ledge
sturdy forge
#

match making problems

#

theres no way us west is dead rn wtf!!!!

#

even in castle i cant get a trios game

#

I CANT GET A GAME!!!!!!! IN SOLOS,DUOS AND TRIOS!!!!!

#

20 FKN MINUTES!!!!!! ALL 3 MAPS!!!!

#

I CANT FKN BELIEVE THIS!!!!! EVERY TIME NO RANDOM MATCHMAKING POPS UP!!!! @dawn grotto

stiff pike
#

if they get account wide quest done, they better get account wide ranked rewards, no one should experience this suffering again🗿

lone vector
sturdy forge
#

the only game i can get is to solo in a trios lobby WTF!!!!!!?

#

why cant i be placed in a trios game???? youre making me wait 30 minutes for a game

sturdy forge
#

you have to survive in order to get your loot from the expressman??

#

that defeats the whole purpose of him doesnt it?

hazy monolith
#

Can you for the love of god make it so you can rebind the map key i dont know why you wouldnt add that with the update? not everyone plays wasd

winter idol
dim widget
#

Expressman should also sells products in the dungeon to the players. Potions, bandages, traps...etc..

violet mango
#

For the love of god, opening the map should have animation of it's on so it doesn't look as cheap as now

frail hazel
#

Would be cool to be able to set interest points on the map but i dont think its very important/ a priority in QoL

tiny wigeon
#

Guys , I’m having trouble finding actual information from the devs. And only read hearsay on the chat.
Is it no longer possible to link your blacksmith account to your steam account?
I understand it’s been months, but I don’t think this is fair imo.
I have it linked , but my friend that bought game long ago and wanted to try again, can’t anymore? For real ?

winter idol
#

You find the patch notes in the announcement channel. Also dont just read the bullet points on top. They often just mention important things down in the devs statement fulltext

winter idol
tiny wigeon
#

Yes I read it , but it wasn’t exactly super clear and considering their communication skills, I thought maybe I’m reading it wrong.
It’s a bit weird they don’t even give any warning ? I guess they gave a 1 hour warning when they posted the notes, but this feels wrong..
It’s summer, not everyone was playing , I don’t understand why this can’t keep going ? Why is the linking available only temporarily?

frail hazel
tiny wigeon
#

Alright I’ll make a suggestion on the website and post here

bold gale
#

Where did they buy the game from?

quick knot
#

Mods give me @tiny wigeon s adress so i can kiss him we need platform swap back just getting back after a long break and would love the option to play on steam

unkempt elbow
#

Can anyone explain the link changes? I played the game via steam and bought the legendary status. So now i wont have it or what?

tiny wigeon
# bold gale Where did they buy the game from?

Blacksmith, I have the game linked to steam , but I know ppl that don’t and I would prefer if Ironmace didn’t have to spend bandwidth on people downloading when steam does a better job at it.
@quick knot I have friend same place as you 😦

frosty mauve
#

warlock needs another option besides just the falchion as a one handed weapon (not saying the kriss) but something else needs to be added having 1 option is.... no option at all 😦

tiny wigeon
frosty mauve
tiny wigeon
bold gale
#

I already did despite you writing an angry message at me when I edited the message and said jk after 🤣

tiny wigeon
bold gale
#

What like someone saying skill issue to your problem?🤣 I know trust me

tiny wigeon
bold gale
#

For one that was an example, not me specifically saying it, in other words this community is brain rot 🤣

tiny wigeon
lusty stream
#

https://darkanddarker.featureupvote.com/suggestions/579694/expressman-buy-all-button
add a "buy all" button for the expressman

It's extremely tedious to have to select each item from the Expressman individually in order to buy. It's always profitable to buy everything from the Expressman because the price is always half the merchant sale price, so the most likely scenario is you want to buy everything. Add a button to buy everything in one click.

warped hawk
#

Issue an immediate hotfix to fix CoP, mending grove, entangling vines, and restore, as they are currently broken and not functioning properaly in game. This needs to be addressed ASAP.

warm ruin
#

it's nice to have the guy to shuttle some loot between levels, but can we get the full time, being put into a empty lobby and having him go away even though your party jumps down as soon as it opens is lame

meager jasper
#

Skeleton champion should override your armor appearance or something tbh. It looks stupid. That and it's just a flat worse version of the nightmare

sudden scaffold
#

Remove 3 layers from the concept table Iron Mace...
They said that they would make the ruins a side map instead of going back to three layer, I don't want to take 35+ min to get to the boss or die immediately from ruins spawns. WHEN WILL THEY LEARN

meager jasper
meager jasper
#

New ruins does seem cool though at least.

#

I still think they should be focusing on a second layer to goblins to round out the game/

tiny wigeon
sudden scaffold
winter idol
# tiny wigeon I think the concept would work if lobbies merged. Right now it’s super silly cau...

I think the concept of having a random boss is just stupid. Make it always one and put one at crypts too. Also more than 2 layers (they said they eventually want to go even deeper) can only work if u account in every aspect for the time it takes to get there. Like in wow nobody minds running 3h raids once a week, but that's because it's well implemented, majorly rewarding and it's kinda separate to the normal game loop because you can only do it once a week. If they implement it like that I would be fine with even more layers down. But if every other quest wants you to get into inferno and you cant progress without doing so, it becomes a real slog.

meager jasper
#

Yeah it wouldn't be an issue if they weren't random. Maybe they should give each map two bosses, alongside lobby-merging so they can be bigger, like goblin caves? And move ghost king or something like that to the ruins level

winter idol
#

I'm personally not a fan of lobby merging. It kinda ruins the achievement of winning fights in upper layers. If you want pvp just stay on the first layer. I'm absolutely fine with lower layers being less populated. Maybe make the first floor like 6x6 or something like that and increase the number of people in a lobby. But lobby merging sounds really lame.

lusty stream
#

I think the Expressman is a step in the right direction. Even though it's 35m to get to inferno, you can still make guaranteed gain and progress along the way that is independent of whether say you die in inferno to the boss or not.

proven finch
deft warren
winter idol
deft warren
#

i wasnt playing then, the most recent update is what brought me back but now i cant even play through steam which is the only way i can. my pc isnt good enough to run this gpu eating game so i use geforce now in order to play, they wont let me switch acountts therefore yes. they did.

winter idol
#

I'm sry for you then. There is an official suggestion running to bring back the linking option. Upvot it if you want. Maybe they will make it work again if enough people vote for it. Other than that I can just say that there are some bad factors for you working in tandem. That's pretty unlucky.

deft warren
cosmic crypt
#

harpy multishot cant be done twice in a row

amber hornet
#

Expressman needs a claim all button

sturdy forge
#

so im being shot thru walls by kobold archers wtf!!

#

great work on a brilliant fkn game!!!!

glad ingot
#

need to make the expressman an automatic 60 seconds regardless. dont get to use him half the time cause the doors open so late

craggy narwhal
fervent fern
#

I have a suggestion for arena we should have a arena mod where you cant lose you gear and another with high stake where everyone can lose thier gear i really find that how its been implimented is only gonna favor the no life who alway farm and cant lose thier gear because they looted it. Think about it arena is gonna be the only place where you can have a fair fight without being third party

crude hill
sturdy forge
#

this game is actually impossible to play on my pc

crude hill
royal hill
#

small suggestion: if you bring back reworked ruins then make sure the rogue double jump shenanigans are gone for good. This tactic still exists for some reason after deleting the map and bringing it back

sturdy forge
#

you guys didnt server connection patches this season???

somber thicket
#

Damn no mention of the gear guy in between levels being fixed, how are you supposed to use him if the floor closes instantly?

crude hill
obsidian garnet
#

Give us 20 sec to give item to the mid dungeon npc as he just dips if your the last to enter

crude hill
sturdy forge
#

youd think people on the other side of the world actually think and implement actual solution to the game

strange forge
somber thicket
strange forge
somber thicket
#

Fair point, I didn't mean to say it like it was a bug although I did say 'fixed'. I more meant fixing him as just making it so he can be used for at least 10-15 seconds or something

strange forge
#

would be nice honestly if there was even just a minimum 30 seconds

wicked grove
#

They Need a Boss that Hunts Down Players

crude hill
lone vector
#

i think it'd be cool if melee users could choose which attack they do, or if some weapons u can aim your swing how you want, it sucks how like you can choose which attack and people will just know how you're gonna start your attack. Also it'd give more mind games and depth to melee classes

tulip hill
lone vector
#

bardiche 3rd swing could be sick it would just be adding what i said

tulip hill
# lone vector I'm not saying their isn't depth at all, but you can still do what you said and ...

So attacks later on in a combo generally have slightly higher damage since you have to commit more to the attack, that would probably need to be decoupled
but but also some weapons are balanced around their situationally bad swing patterns, like the zweihander needing a lot of space for its first two attacks
I wouldn't be opposed to it, but it would definitely be a huge shake up and would require a lot of other changes to keep things balanced

lone vector
# tulip hill So attacks later on in a combo generally have slightly higher damage since you h...

yea it would need balancing for sure i like the aspect of committing but honestly either this more options, i wouldnt mind the damage fall off of the combo attacks too compensate for it not being as much of a commitment if you were just able to choose them. itd be cool if different classes had different melee attacks, like unique wizard with crystal sword attacls or cool fighter sword stuff (wizard sword isnt good but it'd be sick like if having different options or like unique stuff would let it see play)

tulip hill
lone vector
trim prairie
#

Yo! I lost my deep blue name for my character, took a while to gain by playing with a lot of random players and help them with their quests when possible

Will that reset every season? Or it was reset by accident?

If so, I'll try to gain it again, but I won't be as dedicated to get it in the end.

I thought it was something that you can lose overtime if not behaving well with other players, like how the red is done, not simply reset like that back to white

I personally like that feature and think it should stick in the long run

halcyon sapphire
#

How do you merge your blacksmith account with the steam account?

dapper gull
#

revert high roller gearscore requirement

silent hound
#

I suggest we remove the warlock from the game

gusty oriole
#

I suggest we improve the technical support team cus this is fucked

frail hazel
frail hazel
frail hazel
paper apex
honest hinge
#

YOOO anyone know what email thge GCX torch skin comes in? I bought durning the evet but never applied the code...is it a code from GCX or IRONMACE?

frail hazel
calm raft
#

Second this

honest hinge
hazy monolith
#

add rebind for map not everyone is wasd and need to use m for other shit

wicked grove
#

the Hight restriction crows is a HUGE mistake. the cool part about ruins was the verticality. if rogues getting higher than other was the problem them you should have made more ways to elevate not remove a cool map feature. major fail in game design, nerfing something cool instead of elevating other aspects

polar plank
#

Remove the gear score minimum for Hr atleast for the first couple week

solar jasper
#

The class bard can't equip the survival bow in the squire so you have to buy a survival bow and arrows each try

soft nebula
#

after this new patch, curse mastery should be buffed so that it doesnt spread damage but instead just gives you some more

zenith nest
#

Return Kris dagger to warlock as Wizard have Rondel (+crossbow +throwing knives +better dps)

jolly leaf
zenith nest
dark lynx
dusky ingot
#

add extra time to the down portal when everyone is in it so i can actually use the expressman

dark lynx
coral cypress
#

The expressman needs to have a minimum amount of time to allow functionality. It serves no purpose if it imediately goes away if the floor colapses when you step through.

stray gust
#

SQUIRE SHOULD HAVE A SPEAR FOR RANGERS WITH SPEAR PROF ON!!!!!!!!!

unreal salmon
#

This implementation of Expressman is baffling lmao

honest hinge
#

YOOO anyone know what email the GCX torch skin comes in? I bought it during the event but never applied the code...is it a code from GCX or IRONMACE? I have an email from tiltily but no code

valid mulch
#

is it so hard to add filter by item option to quickly sell items on market? just like in tarkov?

glad ingot
#

please stop drastically lowering the drop rate of quest items once we actually have the quests active. ill find moldy bread in loaves. then when i have the quest for it you would think it turned into unicorn blood...

inland raft
#

Why is there is still memory capacity bonuses on Rogue only equipment??

warm helm
#

Please lower the amount of players in each match and space the players out evenly. Ever single fight is 3rd partied. Want to fight a boss? You have to win 6 consecutive pvp fights first.

glad ingot
paper apex
inland raft
# glad ingot "hidden" nerfs 😉

Remember back in wipe 2 run when they said they would remove stats for items that aren't necessary.. they did bare the minimum lol

wind widget
#

For the love of god, put a grace period at the end of the round for descending players. Either that, or make red gates open significantly earlier than blue gates. I'm so tired of stepping into a down portal, only to have no time to deposit anything, because everyone else is either dead or ratted out. If you don't have a buddy to eat swarm damage for you, then you just don't get to engage with the delivery mechanic at all.

gusty oriole
tiny wigeon
cyan beacon
#

I am a Steam player. After the game was launched on Steam, I missed the season 1 and 2. But as new players, I really want to get the Demigod rewards from seasons 1 and 2. Does the official plan to organize some activities to bring back the Demigod rewards? To satisfy the collection addiction of new players.They really want to get these beautiful skins, even if limited-time purchases.

elfin arch
#

anyone else want like a 10 second period to use the express man if your the last person in the dungeon

royal basalt
#

ABNORMAL BEHAVIOUR QUIT GAME WHEN BREAKING CRATE. ABNORMAL BEHAVIOUR QUIT GAME WHILE JUMPING ON BARREL. ABNORMAL BEHAVIOUR QUIT GAME WHILE TRYING TO SURVIVE KOBOLD. ABNORMAL DEVELOPERS WHEN TRYING TO IMPLEMENT ANTI-CHEAT. FIX YOUR FU*KING GAME IRONMOOSE.

somber elk
#

i want skill called abdominal pain makes barbarian diarrhea for two second and increased agility or ms for 20%Skull Skull Skull

modern bay
#

More detailed item frames per rarity? What do you guys think

tiny wigeon
winter idol
#

Guys I need to say it: good job IM. I love the new patch. It's just beautiful. Not that everything is perfect, but for the first time in wipe history they did not implement something completely new (short of the religion system, which will propably not have any balancing problems tied to it). Instead they focused on improving things that were already implemented and added a ton of quality of life improvements. For me that's an absolute win. The game never felt that polished.

sonic bone
#

since we have map can we have icon for teammate so i can know where they at if they far or locate their body if they ded

north harbor
#

How about longer rounds?

latent flower
north harbor
#

why not 30 min on every floor?

#

with portals that open on 15 - 20 min in so you are free to stay or move on

granite plinth
# winter idol Guys I need to say it: good job IM. I love the new patch. It's just beautiful. N...

yes, take your money, completly don't talk about all the crashes and the new npc not even working or maybe the shit unbalanced meta with move speed making cringe all the melee fight . GG to the dev who cannot fucking test their own game after making a new patch like amateurs. i stopped the game 1 year ago the first time because of the crashes, i come back playing 2 months with a ridiculous no testeroned meta to finnaly get back to the same point where this shi t game is still crashing. what the fucking point playing a game when you can loose at anytime for 0 reason. i pay for this game even a cosmetic shit. its outrageous to made a game which have so much potential with stupid dev not even able to make a stable game, ok for your female meta playing behind door or running all the time, maybe its what the players want, but seriously wtf about all your glitches, crashed, you are cringe. mediocre thing always disapear, the end of the hype will kill your game. i suggest you to pay streamers or your shi t game is dead.

#

agagaga i play warlock because i m cringe agagaa boost fireball so funny to 2 shot everyones. fucking cringe

upbeat wagon
#

Please allow us to click a button to make items fill in vertically instead of horizontally. I ask so grabbing 5 stacks of potions just insta snap to left side.

sturdy forge
#

teamers are still plaguing DaD

dusky ingot
sturdy forge
#

REGHUN LOCKS

dusky ingot
paper apex
dusky ingot
sinful thicket
#

nerf curse of pain

#

and for the love of god buff druid in low gear and nerf bear form in high gear. A squire kit druid panther hits as hard as a torch... literally.

wicked grove
#

ADD Auto sort to all inventories

north harbor
#

Rounds should be like 20-30 minutes long with gates opening around normal time for those who just want to get out. and instead of having them sit in the room for the remaining 15 minutes they could just queue up with others who are already went down a floor aswell and are waiting. Please god damn, I can barely experience the game in these 11 minute rounds

#

I love this game and I need more

fringe peak
#

guys, what do the numbers in parentheses mean, ttk? (time to kill) For example wizard spels bard melody (Piercing Shrill)

boreal elbow
jolly mist
#

fixing servers would be a good start

vocal siren
#

Please add some sort of icon above red stairs to indicate what boss is in inferno. Inferno Boss quests are going to be a slog without that

tulip hill
# vocal siren Please add some sort of icon above red stairs to indicate what boss is in infern...

that's an interesting idea, would definitely save people a lot of time
I still like the idea of having a prop that allows the first group there to select the boss
I'd probably place it in the center of the crypt floor, but just an alter or something that lets you pick which boss spawn in inferno
though I'm not sure if the boss is decided from floor 1 or when you're actually loading into inferno, that my idea might need some backend changes to work

paper apex
sinful thicket
paper apex
#

But it would be nice if panther had an agi helmet option atleast.

sinful thicket
limber elbow
#

Create a new NPC called traveler to help carry less items for players to go deeper but not give time to transfer items and each time you take items out from the traveler you have to click each one and there is also a 2 second delay for each item, so what is the meaning of creating the traveler NPC or is it just frustrating for players?

orchid oxide
#

What new skeleton skin gives (I mean the one from season rewards)

mossy acorn
#

THEY SHOULD ADD A POTION THAT MAKES U REGAIN SPELLS FASTER WHILE SHORT RESTING, LIKE A MEDITATION POT LIGHT

glad wren
#

KnightSkeletonHead KnightSkeletonHead Buff Skeleton Champ skin +10 armor (-10 magic) KnightSkeletonHead KnightSkeletonHead

tiny wigeon
tiny wigeon
wind widget
mossy acorn
#

for meditationless mage

tiny wigeon
# mossy acorn im saying add a potion thats cheaper or can be bought from merchants that just b...

No, what you said was "THEY SHOULD ADD A POTION THAT MAKES YOU REGAIN SPELLS......"
Which they have, if its cheap or not, thats subjective to what you have. It is expensive for you, but the potion exists , its there, you want it? Go get it, but what do you want more?
Think the game is supposed to be easy? and cater to your needs? Come on now

And if you choose to play without meditiation thats a choice. If there was someone that easily replaced meditation, nobody would use meditation now would they? .........

clever rock
#

can we get a griefing option for teammates who just run to ruins boss?

tiny wigeon
# mossy acorn read again bud

Ok here is what i read
"I dont wanna use meditiation, but i want the perks that meditiation gives me!! Why is ironhammer so mean to me? :<<< "

mossy acorn
#

holy it was a suggestion, got stomped alot today? mad is bad go punch a tree

torpid trout
#

wondering why your only 18k players on a weekend? Look no further here is the reason why! #1 I SHOULDNT BE WAITING 6 mins for my MAP!

sinful thicket
#

buff panther... jesus

cold dagger
#

they should make it so that the quests are account wide since the affinity is account wide so on other characters you dont have to do the same quests on other characters

languid spoke
queen isle
#

Please add like 10 extra seconds before express man disappears and you are sent to the next level. I have yet been able to access him when transferring to Inferno because he disappears before I can deposit my items.

tiny wigeon
tulip hill
jolly leaf
tiny wigeon
jolly leaf
jolly leaf
woeful raptor
#

Am I the only one who feels like the general discussion and feedback channels provide very little utility to the developers and community? Like, too unmoderated, too many arguments, too much yap, too disorganized. As a player, I feel nothing but brainrot looking at the channels nearly constantly. I can't imagine the developers and staff get much motivation either. The server's really only for announcements and LFG. There really needs to be some reform that can make this place more useful.

tulip hill
queen isle
#

its dumb because it requires that other players also go to inferno and didnt just leave at first blue portal

jolly leaf
# woeful raptor Am I the only one who feels like the general discussion and feedback channels pr...

Well I agree with you but it's also because of us, a few month ago I was wayyyyy more active in the game- discussion and suggestions channel, answering people question and helping as much people as possible and trust me or not but the chat was way more friendly, some other started doing the same thing than me and way less toxic people, troll or people just here to cry were talking in those channel

queen isle
#

or somebody stays for a long time without taking a portal

jolly leaf
jolly leaf
#

Slitghly longer matchmaking for shorter map rotation, better gear gap, less pre teaming, more empty lobby

tulip hill
jolly leaf
# tulip hill I'd be willing to have up to a 1 minute queue to half the map cycle time my only...

Yeah I think the same, people can get really close gearscore on purpose to improve chance to pre team. That's kinda already possible above 125 gearscore and I don't really know how to fix that unfortunately. But hey, it's still a lot of upgrade compared to what we have now.

Don't hesitate to share this suggestions when you see people complaining about map rotation or gearscore/matchmaking Salute

hazy crypt
#

add 30 sec even if everyone is dead/going down to transfer stuff to the expressman

jolly leaf
tulip hill
# jolly leaf Yeah I think the same, people can get really close gearscore on purpose to impro...

I'll keep it in mind
As for combating preteaming, the matchmaking could keep track of how long each player spends in a match with each other player then prioritize putting you in lobbies that have people you don't have much time playing with
even if preteamers leave lobbies that don't have their buddies in it as fast as possible to try again, since they will be spending full matches in games that do have their buddies in it they will constantly be telling the matchmaking to not pair them together
while it wouldn't stop preteaming completely, it would massively decrease the amount of damage they could do to the matchmaking system

jolly leaf
jolly leaf
lime frost
granite plinth
#

REVERT THE CURSE OF PAIN REWORK

dusky ingot
paper apex
pseudo fiber
#

So my teammate attacked me off rip, and then purposefully died. Then taunted me about reporting me, and now I have a 400 second timer. What am I supposed to do, just let my teammate beat me an inch of my life all match till he gets what he wants. Obviously, me killing him so he can report me.

woeful raptor
#

Just don't random queue until they can act. It's BS and everyone knows it. TK'ing in the LFG VCs in this server is a bannable action, so just coordinate here

proven finch
molten island
#

Can we get crypts only back into regular rotation. It's the best map hands down but we have to sludge through ruins to get there. Why?

mighty nexus
#

remove frost map, its filler shit and only serves as cheese for AP and stupid quests

turbid junco
#

remove warlock

proven finch
proven valley
#

Rollback netcode for melee shielding, like fighting games have (good luck this will never happen im sure)

winter idol
winter idol
# jolly leaf Yeah I think the same, people can get really close gearscore on purpose to impro...

On that note I had a strange thought. Your idea seams to be brilliant and I dont really see a downside compared to the current system. But what we have now must be also much more complicated in terms of coding or am I wrong? The part that itches me is: like every game I played that has a matchmaking uses kinda the same system as dad (click ready- get matched after a few seconds). I'm hesitant to believe that nobody in the industrie ever came up with your (much simpler) solution if it is plainly just so much better. Maybe I'm overthinking here, but there must be some backend problem with your approach. You know what I mean?

winter idol
# jolly leaf Dev said it's on purpose if we don't have time to use expressman when go down la...

Yeah they said it's intended, but at this point it's clear that there are some major unforeseen problems with it.

  • it encourages people to go down early, which is not good for the overall game, since upper layers become artificially empty in the later minutes and people just have to waste more time just waiting between layers
  • if all teams want to go down (which is not uncommon in crypts) you still got no time for expressman AND you basicly just cut down the time in the dungeon
  • it simply doesn't work if your alone on the map (which is also not uncommon in crypts)

It's not just that they intended it to work in a way that most people dont like, it also just doesn't work as intended xD

So I'm like 99% sure they will add a grace timer with the next patch.

tiny wigeon
jolly leaf
winter idol
#

i dont see a problem either xD just wanted to put that out there xD

jade orchid
#

PLEASE FOR THE LOVE OF GOD ADD A SORTING OPTION IN INVENTORY

molten wagon
#

unlimited throw knife would be good as well at vendor

little acorn
#

do someone about the teamers in solo

sinful thicket
#

can't wait for warlocks to get nerfed

crude hill
#

I saw a post in reddit about how red exits should open earlier, and even if i don't agree in what he says, i think is a good topic to discuss. Just like no one asked for the removal of the BR circle and ended up in one of the best design choices they could do, changing the rythm of the games through redesigning how dungeon crawling works in Dark and Darker can be the next big win.

I want to bring you my vision for a better dungeon crawling experience, but first a bit of context. This idea came to me last season when the pre-lobby was still there. As a suggestion to have a way to team up with other players of your lobby without the danger of facing a psychopath, i wrote in this channel about the possibility of leaving the pre-lobby whenever you want, even if that means that you can go in late. Basically gather all the players possible in the pre-lobby start the countdown as normal, but instead of just tp all players in, open the door of the tavern and let them choose when to dive while the dungeon time keeps running.

Well, so the same reasoning that made me think that forcibly tp all players into the dungeon feels unnatural and forcibly gather all players into a small BR circle feels unnatural, made me think that retaining players from going into deeper levels waiting for the rest of the lobby for no reason might be wrong.

A game without pauses between layers. It would lead to less opportunities for worst players in terms of dungeon late game but also to a new meta where you trade loot for speed, where you can prioritize bosses and missions more easily. Sorter games sometimes, less loot, more fair encounters.

#

If you think about how is dungeon crawling in traditional fantasy stories it comes to my mind not only loot racing but also people competing to be the first one to go to the lower levels.

Of course i m not saying that they should implement what i said just like that. Actually it would be a disaster with the actual state of the game but when they removed BR circle they also had to redesign many aspect of the game.

What are your thoughts? What do you thing about the state of red exits? (No lazy answers pls).

Reddit Post: https://www.reddit.com/r/DarkAndDarker/comments/1fazqhv/red_stairs_absolutely_need_to_open_sooner/

Forum: https://darkanddarker.featureupvote.com/suggestions/580106/a-game-without-pauses-between-layers

tulip hill
crude hill
tulip hill
crude hill
tulip hill
tulip hill
# crude hill I saw a post in reddit about how red exits should open earlier, and even if i do...

anyways, now that I'm not distracted, my thoughts on this
I don't think letting players leave the pregame lobby when they want will do much since 99% of players will leave as soon as the doors open
but making it so going down early lets you actually start looting the next level sooner than others is an interesting idea
I definitely see the benefits, but I am concerned about players spawning in where others have already been
you know people would complain to all hell about getting players spawned behind them, especially if a team splits up and enemies spawn between them
not to mention a ranger could potentially start trapping spawn locations
so you'd have to be very smart with the spawn logic for that idea to work, but I'm not opposed to the idea itself

crude hill
tiny wigeon
crude hill
hollow dome
#

express man is bugged need to fix it asap lost good gear fml

hollow dome
crude hill
# hollow dome the gear doesnt show up

Maybe you are talking about two intended features:

-In the description of the express man it says that he can fail the extraction.

-The express man can have a delay of few games before coming back with your items.

polar plank
#

nerf rogue there is no reason a rogue can out dps and kill a 160 hp barb

winter idol
crude hill
tiny wigeon
tiny wigeon
polar plank
tiny wigeon
woeful raptor
#

Clip?

polar plank
#

nope same gear he out dps'ed me

#

he hit me 7 time in the same time i hit him twice

tiny wigeon
#

Maybe he was cheating, cause there is no single possible way that you hit him first, and he hits you 7 times before you swing 2 more times

clever peak
#

Please fix Wyvern!!! curse healing does not work on him, meaning it is inconsistent to use warlock. but ALSO, headshot damage is still bugged and often times headshot damage does not register! the changes (i.e the "walk up" mechanic, and the phase "push back" mechanics) were not necessary in the slightest, and i believe that alongside the curse of pain changes are what lead to these bugs.

void nacelle
#

Add a pve mode, cause why not (it would have no connection to the pvp mode, no item transfer to and from or market access)

winter idol
crude hill
#

it should be trios only, with a way to invite player in dungeon

#

max 3 oc

fathom wyvern
sturdy forge
#

so i think i experienced my first game with a cheater, the player was using what i think was a loot hack…cause they would only hit particular pots…looking through floors i guess to see loot

crude hill
#

What do you think about making some of the mobs stats randomly move between a range. Like health, damage, ... (just one stat modified not all)

Also don't make special mobs visually different so you have to be careful in all fights.

PvE is to easy to experienced players. Imagine if they have to actually play carefully because they don't know if the mob in front of them is a real danger (One shot axe skeleton).

https://darkanddarker.featureupvote.com/suggestions/580153/pve-should-be-challenging-in-all-levels

viral bay
tiny wigeon
crude hill
viral bay
#

Getting one shot by a skeleton would make me stop playing faster than easy PvE anguish especially with how often ppl run in PvP

crude hill
crude hill
void nacelle
viral bay
tulip hill
viral bay
#

Because melee in this game is extremely clunky but is not as forgiving/mindless like DBs melee combat was

granite plinth
#

Get rid of map rotation.

brave wigeon
#

Ranger spear spec and no available spear from squire seems a bit of a failure. Maybe fix?

tulip hill
# viral bay No I want a fluid combat system in place before they implement anything RNG like...

but its not really RNG unless you literally lag when the skeleton attacks
a given mob's attack does a set amount of damage with a set trajectory
so the only RNG mechanic with them is which of their few attacks they decide to use, of which you can react to
the only reason an axe skeleton would one shot you is if they hit your head because you failed to move yourself or your head out of the way

tulip hill
winter idol
# crude hill What do you think about making some of the mobs stats randomly move between a ra...

Thats not a good idea im my opinion for two reasons:

First of: getting oneshotted by a random mob is no fun for no one. Especially not if your running high valuable gear. Not to mention that beginners would have struggle even more than right now. Think about any rpg game you want, does the hero gets truely threatened by random mobs? No. It are the bosses and mini bosses that should pose a thread. Not a random goblin archer that got a lucky statrole.

Second: I dont like forcing players that love this game for the pvp into playing pve more carefully in the first place. If you want challenging pve go down to lower levels. Mobs are usually harder there and there is much less pvp. Also there's better loot.

tulip hill
tulip hill
golden notch
#

does anyone knows when does de new missions will be available to upgrade squire kits?

tiny wigeon
golden notch
tiny wigeon
#

❤️

modest glade
#

did they remove the option to move a blacksmith account to steam ?

scarlet knot
#

buff rogue

tiny wigeon
strong crag
#

why would you remove this?

vestal cloud
#

ironmace people are crafting grimsmiles somehow already please fix

bright fulcrum
#

Nice expressman you added. Be a shame if we... couldn't actually use it >:)

weak belfry
#

Please fix the grimsmiles in the game! Thanks!

sturdy forge
#

ironmace why the FK are you messing with my keyboard lights? every time i turn on DaD my logictech lights for my keyboard are always reset….why is tavern/DaD affecting my G hub for keyboard/mouse settings???

#

everytime i exit the game/tavern my keyboard lights go back to how i set them….why are you doing this?

dusky ingot
#

make armor actually protect when using demon armor

the plate armor when used on warlock has all the slowdown effect, but none of the protection,
armor works on cleric and fighter because they have dedicated perks to make the armor actually work (defense mastery, perserverance)

on warlock using the same armor as i do on fighter and cleric, i die in 3 hits or less, the armor does nothing except in the very high end where you get 50% pdr from 3 pieces

a way to implement this could be to have slightly better pdr scaling (on demon armor), or even a flat pdr bonus on armor when using demon armor

jolly leaf
dark lynx
#

is there anychance we can get a training room function. I want to learn Ghost King, Lich ETC but 20 min of waiting to do them to prob die kinda blows

minor tulip
#

Give at least 20-30 seconds for using the dungeon express system even if your the last one to go in

winter citrus
#

Rework all perks centered around hide, perks should be complimentary to the playstyles of a skill not required

If you get hide you are required to also slot in ambush, and the sneaking while hidden one to make up for not having an aggressive option on that skill slot- if you don't have hide the perks are useless.

I say make ambush a perk that makes your next attack (maybe melee only?) After a certain amount of time of not hitting anything (8-15 seconds?) Do a bit more damage

This way it would be complimentary to the hide skill without being defined by it.

I think rogue needs to be moved away from hide in general as we've done a lot of testing as a community and it's not fun to play as or against-

stray briar
#

has anyone gotten any issues with audio I cant hear anything at all

winter citrus
#

imo go for the head, make hide just wizards invis but on a low cooldown and infinite use

rogue isnt "guy who goes invisible" rogue as an archetype is much more than that

queen isle
#

Add Invisibility potion to squire if you have high enough affinity please, I love Invis Pot.

winter idol
jovial anvil
#

Ok guys I want your thoughts on this I'm trying to measure if my thought process is cooked or not

Just a few suggestions lmk what y'all think.

Expressman
-Remove expressman losing gear, idk who cooked that up but it's beyond burnt.
-give a solid 45 sec to a minute when traversing floors to give him loot.
-add training dummies in between floors.
-add shift clicking items into the expressman.

Additions
-new weapons and armor need to be a priority this wipe, classes need options and variety.
-quests, we need more than fetch quests they are obnoxious and feel like a grind, implement quests like "carry this moldy bread through 4 modules and extract with it" to add some variety.
-all items a class can equip should be in squire off base. There really isn't a decent reason to not have this? People who are going to do quests should be rewarded with better options rather than hoping they can finally use the gear that makes subclasses playable in 24 lobbies.
-in future wipes make one level of quests available for each merchant if you plan on having a squire unlock system as a permanent feature.
-wipe rewards should be locked behind long season spanning quests that can be completed within a guild or adventuring party, they should not be available for ftp players, this would allow people to not experience fomo by having to grind hr and to counter that you could re add leaderboards to incentivize hr. I really miss having named weapons after players hiding in the map or seeing bandit/bounty posters, it was a neat touch that felt like you acknowledged your community.
Opinions
-ruins should have been added as a separate map, the game wasn't/isn't ready for 3 tier dungeons. -Expressman should have been tested more before you ever added the ruins layer to Crypts.
-you need to prioritize your wipe goals more. Sorcerer is a waste of time at the moment if you are going to be adding new maps and systems that weren't thoroughly tested. I know you have different teams for different projects but we have more pressing matters with the game before adding a whole new class. This also ties into managing expectations within your community, every wipe you have over promised things like arena and classes which doesn't help you generate goodwill with your playerbase.
Extra
-having ground demigod in the past... Having to regrind my title feels awful, I think a generic ranked system in general for this game is a cooked idea, you will never have a form of matchmake that makes people happy, no amount of balancing items and classes will make fights feel fair to a certain extent, you cannot equate items and skill to a point where the fights will feel fair to the losing players.
-i don't believe lobby merging should be a thing if you plan on adding it. This would incentivize saving health pots and bandages by ratting through ruins so you can rather through crypts and then PVP rush saving your trolls blood for inferno.

winter idol
# jovial anvil Ok guys I want your thoughts on this I'm trying to measure if my thought process...

Couple thoughts on that:

  • with you for the expressman. Training dummies would be neat. I would add that he should sell meds and campfires for gold and treasures you found in the dungeon.

  • 3 layer dungeons would be fine if they changed expressman how you said. Additionally they have to take into account that going down for like a 45 min run feels like a good old wow raid and should be accounted like that. So fe. No second woodsman quest should force you down there. Its basicly a dead questline for newer players. Questlines should rise quest by quest in difficulty and the layer you have to go down to. Also it would be nice to have 'epic' quests, like especially hard ones like slaying a boss, to be unlocked throughout a questline, but then stand parallel to the line, so that you can progress with questing without doing it if you dont feel confident jet.

  • I'm not a fan of lobby merging either. A it feels unnatural and B I personally dont want the coin flip of to much pvp after spending 30 min going down. I enjoy pvp quite alot, but I think keeping it to the upper levels is fine. The lower levels should be designed around challenging pve. If I die after a 40 Min raid, I want to be 100% responsible for it and not gambaling on having better gear and more skill than the random person that I meet down there. What's the point of going down anyway if you dont care about the pve and just want to fight other players? You'll be looted up your ass after first floor anyway and could aswell extract without having to pay a fee for the expressman to bring out your gear.

winter citrus
#

Only have the expressman leave instantly if the timer for the round end is at 0, it doesnt make sense that you are punished for being the last one left- if you wipe a lobby in ruins you will never be able to use the expressman, and the explanation of "the expressman needs to get out of the dungeon too" doesnt work when theres 5 minutes left in the round

give us a 20 second timer before he leaves unless its end of round pls

junior shuttle
winter idol
winter citrus
#

Also speaking of crypts, the gameplay from a pvp perspective has dipped in quality. A once vibrant player filled dungeon is now desolate, the only people you find are those questing or bossing, and that's if you can find them.

Anyone who hasn't learned all the crypts bosses is now kinda screwed as it takes forever to get into inferno just to find its not the boss you wanted to practice, doubly troublesome for a boss like warlord where you need to get it down, 1 mistake can lead to death so you need to understand the fight, but if you die you are set back by like 20 minutes before you can MAYBE get a chance to fight him but nope its lich which you can't even do without 150 arrows or warlock rip barb

#

Maybe there should be a merger, idk if itd be possible at all but merging different sessions from ruins together upon going deeper, so that even if all the players in ruins die you can still find people in crypts

winter idol
#

Like I said above. Lobby merging would be terrible imo. Think about what you just said: going for inferno bosses is already a slog and a huge time investment. Add the pvp density of ruins to that and it will be pure manace. Imagine having the randomness of pvp heavy bossing from gc, but your already 30 min in and there is only a 1/3 chance that it's actually the boss you want. With the topping of to be even able to get to the boss room, you would have to win every pvp fight in ruins, crypts and inferno on the way. Bosses would be completely dead.

tiny wigeon
modern bay
#

Better looking item frames per quality!

somber elk
tiny wigeon
#

anguish GRIMSMILE EXPLOIT FOR 2 DAYS anguish
Salute ROLLBACK TO START OF WIPE Salute
LatexMonkeynuts GIEF RED SHARDS COMPENSATION LatexMonkeynuts

faint onyx
#

Open up the quest lines for christ sake

pure cloud
split owl
#

Very frustrated about the removal of platform link with no warning. The main subreddit deleted my post without saying anything and mods haven't responded to my message about it. The support is only sending me copy/paste replies. Their website still has multiple pages advertising the platform link. I was only gone for two months but now I can't play on steam? It was an advertised feature when I paid them.

#

I don't think one tiny note at the bottom of patch notes is an acceptable way to communicate this, especially with zero heads up

orchid stump
#

Religion Reward Idea: Each religion should grant access to a certain 'cantrip' when you reach a high enough level. A weak spell that can be used by anyone, like a light orb or temporary flaming sword

frail hazel
orchid stump
frail hazel
hallow veldt
#

Tell me, am I the only one who has problems with FPS in the game? I have a 2k 240Hz monitor, and the hardware doesn’t seem to be weak (RTX 4070, i713700KF, 64RAM, game on SSD Samsung 980) but at the same time, I have drops of up to 70 frames LOL, even when I set everything to minimum, I don’t have The frame rate changes, on average it is 115-140. Has anyone encountered this?

torpid trout
#

adds new mechs to the game and DOESNT EXPLAIN HOW IT WORKS LOVE IT GJ IM!!!!!

bronze widget
hallow veldt
bronze widget
hallow veldt
bronze widget
frozen karma
#

recommendation add 10-30s after everyone goes down to stash stuff in the expressman

crude hill
crude hill
# junior shuttle Marketplace QoL, allow saving search filters and auto-select item/attributes in ...

To be honest i think that this types of QoL features closes the door to making selling and buying a fun new gameplay. For example they could make a Trading Post 2.0 like a physical space inside the new lobby they are implementing soon, but things like marketplace, what is in fact a QoL feature, makes it meaningless.

By the way did nobody thought before about which are the consequences of having a global marketplace this accessible to the economy and game loop of the game?

There is not such thing in realistic traditional fantasy.

#

Without that convenient tool (Marketplace), players would have to build their character with what is available at that moment. That means more varied builds and less problems from minmaxin stats.

celest crescent
#

New emote: "Boomshakalaka" exclaimed in either a fun robotic microsoft sam voice, or a fierce barbarian kind of yell.
**Slime boss or mini-boss: **periodly spawns over the corpse of downed players, with their loot or bodies floating inside the slime. Would be fun to turn a corner just to see your teammates downed character floating inside of it inneed of rescue in order to revive him or something.

crude hill
sand wasp
rapid ice
#

how about rogue having sword mastery I mean people use rapier already why not have more people start using short sword how often do you see someone run that

crude hill
still thistle
#

silver coin bag

crude hill
sturdy forge
#

are there auto loot cheats that take only the best loot after killing an enemy

crude hill
proven valley
#

Remove HR and scale the mob difficulty/loot more as you descend layers or by the lobby's gear score requirement.

Add gear score levels
<25
25-124
125-224 (people will minmax this so you can't let it go very high)
225+

If there are enough players, implement skill based match making for the queues BELOW 225+. Never do it for the top level of gear.

#

Why do any of the above?
Currently most players are not entering HR and it's just a streamer/cheater & snipers/1000 hour player queue. Because of the long game times and MANY queues in the game, HR lobbies are pretty empty. Removing HR cuts all queues in half and keeps games filled. If Ironmace finds that the survival rate is too low when full lobbies, they can reduce the teams in each lobby.

Problem:
Many players will choose to play the 125-224 lobby to avoid fighting people with bigger gear. This is tedious to minmax, but that alone won't prevent players from doing this. Maybe arena helps cut down on people only wanting to buy minmax kits , as well as the chance for better loot if you wear better gear in.

winter citrus
# proven valley Remove HR and scale the mob difficulty/loot more as you descend layers or by the...

devils advocate here, any metric you use to measure player skill levels to place them appropriately can and will be abused, this is a thing with mobas but the difference is those are contained instances, in mobas you can ruin the experience of a game but you take nothing outside of the match

if you use player kills to place people, people would avoid killing to cheese and get lower skill pools too loot, if you use adventure points or xp, or extraction times, players will give their loot to expressman and die so their level is artificially low etc etc, any metric used to measure people will be undermined

proven valley
#

There's been some studies done on skill based matchmaking in call of duty. What they found is that player retention went up at all levels except for the top 10%.

Those are your streamers etc though, who you 'somewhat' need to keep playing to help market the game.

Either way though, other elements of the game will determine player retention much more, so I don't think it's worth the fight other than doing it for new players.

winter citrus
# proven valley Which is why you need to put on better gear to get better loot, and at the bette...

I do believe that wearing more gear should = better loot, there is almost no reason to run giga bis outside of pvp for players gear

and merging HR and Normals would allow for better server management

however I do feel that another key thing to keep note of is bossing and in general HR enemies- I am very comfy fighting them, but when learning, especially the crypts bosses like warlord, its very good to be geared when fighting to learn, as dying means waiting 20 minutes just to not find the boss you want to practice. if more gear=stronger mobs, at what point would you be fighting an hr boss when you just wanted to practice the norms one

proven valley
# winter citrus I do believe that wearing more gear should = better loot, there is almost no rea...

That's a good point. Anything under 225 would be the non HR version. You can kill him in that kind of gear for sure, but obviously it's easier to learn it in even better gear.
This is where players can use spells that make the fight easier and avoid PVP though. The cleric AOE for mobs, weapons with additional damage to PVE (once silver crafting is out), etc.

With worse loot they could also make 'slightly' easier versions of the bosses as well. Cut the damage/hp by 20% or something.

There's also plenty of videos out there for new players to learn from now. New bosses get guides pretty quickly too

winter citrus
#

Make rogue invis just wizard invis with a low cd and infinite use

change ambush to not be based on hide but instead increase the first melee source of damage you deal by x% after not dealing melee dmg for y seconds (dmg and time can be altered, could be 25% dmg for 10 seconds of waiting for ex)

Either remove hide mastery or keep it as is and it'd just increase the duration of the invis

#

Make all "1 use" skills rechargable with campfire

rule of thumb if the perk has multiple charges either make it recharge 1 per campfire or 1.5 per campfire

winter citrus
winter idol
# proven valley Remove HR and scale the mob difficulty/loot more as you descend layers or by the...

i have this idea for a long time now and even wrote a suggestion about it i think. I see no point in running HR besides having better loot and more chalanging pve fights. both things that you could easyly implement in lower layers of normals. IM already said that eventually they want to go even deeper than 3 layers. Already said that merging lobbies would be a terrible idea, so naturaly the lower levels would and should be pve focused by design. let them be epic raids that you undertake with your team. pvp is already enganging enough i think (not talking about balancing) and with upcoming arena there is even like a 'endgame' content in this regard, where you can train for and win prices. in terms of pve its a bit more lackluster. Especially wyvern is the kind of boss i want to see more of. with like the epic arena, massive teamengaging special attacks and a safe extract for everyone (even befriended other teams that fought with u). Imagine having 5 floors with a wyvern like boss on each of them. after you defeat it you can go deeper or extract. Each floor deeper the enemies become more challenging even requiering you to bring equipment with special pve rolls like undead damage bonus. after each floor the expressman can take your valuable loot out (minimizing the waste of money if you die) and supplies you with new bandages, potions and campfires for the treasures u found in the hoards. You would gain AP based on the floor you extracted and the bosses and minibosses you've slain. I think it would be a glorious dungeon crawler.

I would not tie difficulty to gearscore but only to floorlevel thou. you should not be punished to invest more money in the runs. instead investing this money should enable you to go down to levels that you would have very little chance to beat without.

proven valley
tacit jackal
#

I don't know if any dev read this but I want to suggest a few things:

  1. New filter in the market place that retrieve all the items found/crafted by me so I can buy them back if I lost them
  2. "Buy All" button to the expressman. (if its too expensive to develop it can jump to the next valuable automatically when buying one back till is empty)
    ty in advance for an awesome game!
winter idol
# winter citrus devils advocate here, any metric you use to measure player skill levels to place...

I know alot of people hate on sbmm but since i played hunt showdown i cant understand this anymore. sure sbmm can be shit if you just mess it up like multiple games do, but if done right it is a wonderful way to bring the highest amount of fairness into pvp games and let everyone across all skilllevels enjoy a game in the same way.

How sbmm can work:

  1. You would need to only regard pvp stats (kda) not extractions, loot or mobkills since everything more would be abusable.
  2. your mmr should NOT be calculated over the course of a whole season like in league fe. it should be a short term always adopting value. Like maybe over the course of your last 10 games. so you would have to die like 5 times to derank significantly just for you to instantly rank up again after you actually start playing and kill 5 timmies in one game.
  3. there should NEVER be rewards tied to reaching higher mmr ranks. mmr is there to make fair fights for everyone, not to determine how long your longsword is. thats what AP rankings are for. Nobody should feel bad for playing low mmr. Its just more fun if youre playing in your league.
  4. Dont show the players how the matchmaking works exactly. the less they know, the less they can exploit.

This is basicly how hunt works (they also dont show exactly how it works, so its more or less just me guessing, but its the core) and yes there are people activivly trying to derank to get easier games. But theyre not many because the time it takes to derank is not worth the profit of it. in this system it is actually easier to rank up than down. I think its the perfect sytem for pvpve games.

winter citrus
#

Make silence prevent mage skeleton/ shaman goblin from casting spells at all for the duration, potentially even make it stop lich from casting spells leaving it only being able to use its melee for the 3 seconds

neon halo
#

make silence not make me rip my hairs out when a rogue shoots me with it

winter citrus
neon halo
#

remove anger

proper skiff
#

Remove bunnyhopping or remove warlocks ability to bunnyhop. Or literally make anything that impedes a warlocks movement speed. I'm genuinely begging you guys. Fight COP and than being spammed with the death bolt 9000 is not fun when they can literally just bunny hop away from your range in two seconds and redo it all over again.

frosty mauve
#

Ok first off i like the expressman idea IM but...... me and my friend keep hoping in the down portal and every ones gone or dead by the time its available can we give people a 15-30 second buffer to have a chance to deposit some stuff ?

winter citrus
proper skiff
winter citrus
#

it might not be an ideal solution as it has a risk of making general bowplay/spellplay worse as players will have to get good learn the rythm of casting spells while trying not to be airborn but I think its worth a try

winter citrus
#

might even be able to justify rangers being able to take a perk that negates some or all of this penalty, since bows are a slightly less aggregious form of bunnyhop abuse

woeful raptor
dusky ingot
#

do a global ranged weapon damage reduction, or make armor actually protect from it

nova rampart
#

Nerf Wizard fireball and ignite + how hard magic power scales for % damage bonus. No reason they should be hitting 70%+ bonus damage so easily.

sturdy shadow
#

@keen onyx Expressmen just losing shit is dumb. A better idea is to have the random chance of losing gear be the goblin merchant robbing the expressmen as he leaves the dungeon. In the lobby you can then buy that gear from the goblin merchant for goblin merchant prices. Losing gear to random chance is terrible game design.

versed moss
split owl
#

I assume you're being sarcastic but I am not aware of such a post. If they made an announcement I missed it despite being in the server and having pings on

nova rampart
#

Why play a melee class in this game when you can just be a Wizard with Staff Mastery, melt, and ignite + fireball + inv + haste? You can hit 70% magic damage with a few pieces of gear and kill everything that gets in front of you with either 2 hits or 2 spells. Bullshit.

misty rapids
jolly leaf
sturdy forge
#

so i cant sell items that have been discovered by one of my characters if i put it in shared stash for another character of mine to sell to merchants? Failed [Result Code:10]

winter citrus
#

I think that the stat values would have to be tweaked a bit elsewhere as this would be a considerable nerf, but I believe this could change a lot in a healthy way.

topaz carbon
#

nerf warlock pain

woeful raptor
winter idol
glad ingot
#

Expressman: They should stop collapsing the maps once everyone leaves so everyone if they want has time to use the expressman. Also with map rotation not falling right if you fill up the expressman you could end up waiting 2 entire map rotations for the dungeon to end before your stuff shows up. Trying to go down without emptying him makes it so you can't use him.

nova vale
#

Any plans on fixing fighter? a full pdr shouldnt hit more with a bow than ranger.. its not at a good spot right now with lobbies full of fighters

glad ingot
nova vale
#

i feel like the only classes that are worth playing solo is druid so you can counter the damn fighters, if you play any other class you are dead it doesnt matter because its not skill diff, fighters only press W with no skill and destroy lobbies

glad ingot
nova vale
#

i tried out bard and loved it, but even using lament song the fighters will outrun me no matter what its damn insane

#

got 500h and i cant try other classes because druid is the meta to survive high roller against a full lobby of fighters

#

fix the damn fighter, its such a broken class.. most classes are balanced already

#

most classes have a solid chance against druid and i also have against them, but if a fighter plays against any other class he will win most of the time

#

fix the damn bows on fighters, it shouldnt be like it is right now

#

fix the PDR and movespeed meta, you dont need to mess with the class per se but lower the damage of bows on high tier gear, pdr and movespeed

winter idol
tiny wigeon
jolly leaf
jolly leaf
winter idol
jolly leaf
winter idol
# jolly leaf Yeah the move speed/kite issue is also a big problem but for now I didn't see an...

Might be a bit naive of this but I think there is a 'simple' solution:

  1. Remove momentum keep mid air. It is the main reason kiters can outrun someone chasing them even if they dont hit any shot or spell. I'm fine with being kited if the enemy out plays me by just hitting shots, it if I can circumvent that I should be able to close the gap.
  2. Add hard cc to melee playstyles. I think it's completely weird that the best cc in this game is in the hands of kiting classes, which further enhances there kiting, while melee classes have close to no option to bind an enemy to them when they catch them.

To be clear: I dont want kiting or ranged combat to be removed or nerfed to uselessness. I just want it to be one playstyle out of many with counterplay and not the prime solution to every problem and every matchup

ocean coral
#

Hey devs, I love you game!! We need a lore tab to discuss the upcoming lore 😛

jolly leaf
muted nova
#

jumping to look behind you without losing momentum is stupid

winter idol
jolly leaf
winter idol
jolly leaf
winter idol
crude hill
#

Don't you think that all that effort put on discussing about PvP problems every day since game launched could be used in other aspects of the game?. Imagine how the game would be today if the community also discussed with the same strength about the other bigger lacks of the game.

I understand, complaining about PvP balance stuff is easy, after all since game launched, pvp has been the number one cause of death.
But what happens about for example : game social aspect, level design, economy, game loop, RPG mechanics, ...? These also can make your experience worst.

Nobody ever thought that dying mostly from players is also a design problem?

In most cases balance changes haven't made game significantly better, there is always a new PvP unfair balance thing to complain about. PvP balance have proven that only works with obvious big unfair things, things that are closer to be an exploit than a design problem. And still devs have to spend resources in this patch after patch after patch.

winter citrus
bright fulcrum
#

Need to rework how movement speed works and is calculated

elder sigil
#

I hope that when the banshee boss on ruins becomes killable, that the center loot room unlocked after killing both bosses will contain a guarantee down/ red portal/stair, in the same way the wyvern has a guarantee blue extract

tulip hill
elder sigil
tulip hill
elder sigil
tulip hill
crude hill
tulip hill
crude hill
lunar grail
#

allow us to queue directly to lower floors (With either an ante or GS req)
waiting 30 minutes to kill inferno bosses while dodging pvp for the entire ruin/crypts matches isn't fun
Literally all you have to do is just find a spot by a stair, (Or wait at your spawn) full blackout the room and go watch instagram reels for 8 minutes two times. Bonus points if you hide in a stupid spot as a rat. no skill or risk required, just waste of time esp when you have quests to do there
Queueing into Crypts should cost 50-100 gold OR require 50-100 gear score req
Queuing into Inferno should cost 100-200 gold OR require 200+ GS req
These options wouldn't be available on HR.

dusky ingot
tulip hill
crude hill
dusky ingot
lunar grail
# crude hill this removes all dungeon crawling experience

Yeah i too enjoy waiting 20 minutes just to get onetapped by warlord when i was trying to fight ghost king. Especially when that risk is removed by once again sitting in the corner as a rat in full darkness or sitting in your spawn until 3 minutes

#

Theres literally zero risk to going to inferno because 1. Expressman 2. Literally just sit in your spawn in crypts and nobody will run into you
Its a waste of time
If you wanna save money or not play geared lobbies then yeah fs go through all 3 floors

#

But for anyone that wants to actually learn bosses having to go through 3 floors just to fail a 1/3 rng check sucks dog ass

dusky ingot
#

thats what im saying

lunar grail
#

Ive gone 7 warlords for 1 GK it sucks, that needs to go because literally nobody wants to do that
If we want to dungeon crawl we would just play the other maps or just… not skip the floors? lol
Plus you’re still going through crypts or still going through inferno, it wouldnt just spawn you at the boss

crude hill
#

First of all, if you join a 3 layered map you have to know that it will be a longer game (variety of dungeon designs is good).

Second, im not saying that waiting 20 minutes to go infernos isn't boring. But there are better ways to fight this problem.

lunar grail
#

Then list a better way to have us not sit in pitch black darkness for 20 minutes to fail an rng check

crude hill
#

I talked about this 2 days ago, and made my own suggestion that don't ruins dungeon crawling.

dusky ingot
crude hill
lunar grail
#

I kinda like it but i feel like it doesnt solve the waiting problem

crude hill
lunar grail
#

Like, you can wait in pregame for inferno or you can wait in pitch black darkness it still takes 20 min

crude hill
#

Just like Not having to wait in the Pre-Lobby to enter in the dungeon. But always letting players to stay in the previous layers. Is a long post i know.

#

The only problem that i see is the server performance. But is to difficult to find someone to discuss about my idea.

lunar grail
#

honestly im down for that fr
as long as u cant cross back up to layers that would be nice

crude hill
#

That would be a whole new gameplay.

dusky ingot
#

new suggestion: make it so the spectral knight jump attack is actually reactable to melee players

lunar grail
dusky ingot
crude hill
dusky ingot
#

its like they designed the bossfight to be as bullshit as possible

crude hill
# lunar grail go to ruins --> speedrun to inferno & kill boss --> go back up to ruins or crypt...

One of the bigger problems with our ideas would be that the density of players will reduce what is a big problems for PvP only players. But maybe you don't have to make the number of players bigger, maybe you can just play a global sounds that indicates that a team has gone down and a different sound that indicates that a team has gone up. This way if you don't find players you know that they are in the next level.

lunar grail
fathom wyvern
#

When will we be able to gift red shards? I would rather do that than have to ask for my friends venmo

crude hill
dusky ingot
#

bad take

crude hill
#

Is like helldivers, the game is designed to assume that you will die many times and many time you will fail objectives.

crude hill
#

There should be variety of boss designs, and obviously wyvern was the only boss that felt like a fcking Raid final boss because you had to fight with a party.

#

And btw the requeriment to finding a 4th player to start the boss was one of the bravest moves i have seen from Ironmace in all development. It didn't work because the rest of the game is not designed that way, but the idea was gorgeous. I hope they bring it back when they find the game suitable to this type if ideas.

crude hill
lunar grail
#

yeah i mean we both agree that the current system for 3 fl dungeon needs to change lol

bright fulcrum
#

Take bows out. Don't need every match just bows

hallow flare
#

I miss my kris anguish_poof

tulip hill
dusky ingot
tulip hill
# dusky ingot delete ranger until ironmace can figure out that ranged damage is not supposed t...

I've always had the belief that ranged weapons should be designed to weaken an enemy before the actual melee combat begins, not to be your primary weapon
but since it has good damage and slows the victim just as any melee weapon would, its very easy for bow users to maintain their range advantage the entire fight
bows need to either be piss poor for damage with a heavier emphasis on their ability to support allies that are engaged in melee combat
or they need to not slow the target, bringing the weapon much closer in design to spells like Shadowbolt and Zap

placid mason
dusky ingot
placid mason
#

Man, you forgot about magic.
If you want, i can offer a my opinion. Like what i gonna say, i wanna see a more dinamyc melee fight in the game. But, we know we have a 3 pillars of victory. Its magic damage, range damage and stealth attack. And one optimal pillar of the gameplay, its true melee fight. Why melee is optinal in the game and why 3 variation's of brainrot is a winning strategies for all game's? I'm not gonna answer questions , becouse its gonna steal my time to explain this shit. And i giong to say a answer in several words.

"All melee damage in the game suck's, which out a high ass move speed."

bright fulcrum
#

Motion sway that increases with movement so you have to stop running to shoot effectively. Take bows off of other classes. Make movement speed fixed. Something

tulip hill
granite plinth
#

revert the curse of pain rework, nobody enjoys it, the change was made due to people complaining about warlock, and now people are just complaining even more and calling it a buff. just revert it,

fathom wyvern
#

More parry attacks on weapons with blocks would be really cool to see, I have maybe seen one person actually use the block mechanic in pvp.

void remnant
#

It should totally be okay to kill a team mate in match making if they sandbag you

past widget
#

Money suggestion you know would pay?!?! Is make a skeleton with a bone mohawk that clips through the helms like the skelly champs horns

winter citrus
#

when starting a boss the doors should lock until all players inside or the boss is dead, maybe even have a 5-10 second timer before they unlock after the fight for players to heal

winter idol
stoic cloak
#

REMOVE THE MINIMAP FROM THE UI
TO ENABLE THE MINIMAP PLAYERS HAVE TO BRING IN A "MAP"

sage bay
#

hot take: warlocks are op and should be nerfed. infinite lifetaps and spells with infinite charges. its so cringe to see naked warlocks just dot and run. aggro, phasewalk, blah blah blah

vestal cloud
#

i dont understand how ironmace has been pretty fast fixing exploits and serious issues with theyre game before but now in the beggining of a new season they dont take immediate action against the grimsmile exploit which is pretty big and the fact you can die as soon as you spwn with no counterplay on the goblion caves rn these are all serious issues that dont seem too be that serious to them right now like i really dont know what is taking so long too fix these issues ive been seeing people say they are uninstalling because of these and they are losing players and sont seem too care which is actually wild too me atleast make it known that you guys are ware of the issue and are working on a fix like wtf also renerf curse of pain that does half my hp in on single curse after all the ticks and thats just ridiculous

winter idol
lavish relic
#

there should be a quest line to get a goblin skin

sturdy forge
#

stop letting mobs/AI respawn in rooms after clearing them when you enter in a new module, i know you do that…hunt showdown does that too and its a game killer

reef portal
#

red portals should open before blue portals, waiting 30 minutes to get to hell, is really discouraging. especially when non HR inferno is pretty mid rn

winter idol
#

That's not a thing in dad. Only thing that could happen is you can pull mobs with you from one room into another. And they dont go back to there room when they lose track of you. So maybe someone did this.

cedar lava
#

Guys, in brazil 30 dol its like 180R$ and this is like 5/6x more the price, any dev message about the price adjust for our country? To give you an idea , 200 reais is the equivalent of 2 weeks of groceries, it becomes expensive for us, I'm sure that if there was a promotion or something like that the Brazilian community would increase a lot and it would be a huge boost for the company and the BR community is one of the most engaged in battle royale and RPG games, sorry for the inconvenience and thank you for your attention

tiny wigeon
tiny wigeon
crude hill
#

We should look more at Dungeons and Dragons since it is the inspiration.

paper apex
crude hill
#

100% acuraccy by just having good aim with the mouse is a problem.

winter idol
#

I don't know how Wii sports works but I dont like games that have shaky aim with ranged weapons. A good in between would be to implement right click ADS (without quickscope). So if you want to shoot spricise have to aim, lose even more movement and have lowered dps through the animation or you can shoot fast but risk not hitting your shots especially not precise headshots.

tiny wigeon
marble dagger
#

Remove warlock from the game @keen onyx you tried and failed

sand wasp
#

Give all perk slots off rip

split owl
crude hill
somber elk
crude hill
#

more

crude hill
crude hill
somber elk
crude hill
#

Yeah ms has a design problem in my opinion.

blazing coral
#

they should make the spell reflect ability a perk instead and give it a 15 second cooldown, instant cast spells like curse of pain and zap will be reflected with 100% hit chance accuracy and spells like frostbolt and bolt of darkness will fly back to the enemy which will be dodgeable

sterile ginkgo
#

Utilizing SteamAudio (and TrueAudioNext) would provide an excellent improvement to gameplay and game feel. Just please make sure to configure the material behaviors correctly so things sound correct.

Physically influenced sound is very cool if done well.

crude hill
sterile ginkgo
#

make the proximity voip be "physically" based by being an audio source from the player. meaning its sounds propagate naturally like every other sound in the game.

crude hill
#

Its not for the same reason but we both want proximity VoiP to be a player sound.

sterile ginkgo
fresh plinth
#

Shield Giant should be put back the way it was. The 180s are lame and it’s not like you can block his attack with a shield he just extends through them.

#

Also cyclops targeting is lame now too and sometimes it really spazzes out.

brisk jetty
#

Add a spell for warlocks called spectral blade that summons a sword which does 24 dark damage and scales .25 that swings like an arming sword. And last for 30 seconds posted this on the page if any warlocks would like to up it

nova vale
brisk jetty
#

Or spectral sword from skyrim, but it would only be able to be used with a crystal ball

dapper gull
#

remove warlocks. So tired either warlocks or wizards just wiping lobbies cause one class or the other is overtuned

waxen stump
willow jetty
#

So why does the Goblin return the items that my friend gave me exactly ?

thorny veldt
#

Feel like a cooldown timer on marketplace purchases that prevents ppl from instantly re-posting the items for a higher price would be good for the game economy. Would help prevent people from buying a bunch of the same item cheap, and then instantly reseting the base price at higher amount. If you watch the marketplace closely, you can see this happen on items like Golden Keys in real time.

https://darkanddarker.featureupvote.com/suggestions/580878/cooldown-timer-on-marketplace-purchases-before-reposting-for-sale-cut-down-on-ma

bright fulcrum
#

Why is expressman on strike? I'm missing 2 deposits so far

bright fulcrum
#

expressman worthless

unborn terrace
#

ive never had a problem

bright fulcrum
#

Still haven't gotten either

unborn terrace
#

He says he can have a whoopsie and not make it out so, i wouldnt hold your breathe

uncut wedge
#

Warlock gives me explosively pressurized fluid ejection from both ends

tiny wigeon
honest sable
#
  • add greatsword for fighter, remove rondel instead
  • remove movement speed rolls on boots to nerf meta
    this
austere bramble
#

Add customs to arena once it comes out so I can 1v1 my friends please

rapid kindle
glad coral
#

fix expressman jsut ate all my purple and legendary sellables

brisk jetty
granite plinth
#

revert the warlock change and literally nobody would complain, warlocks (majority) don’t enjoy the change and everyone is complaining about the change

bright grove
#

Please let the basic supplies be thrown away by shift+right click.

sharp cape
#

increase the likelyhood of mob-specific drops in highroller by about 1.5x
there is a major issue with people only playing normal lobbies because there is so little incentive in high roller when compared to the loot you could be getting from killing others in normal lobbies

odd coral
#

Even though map rotation is in a better situation then what it was. I still do not like waiting 6 min when I want to just play crypt. Just let me play the map I want. I logged out because I didnt want to wait another rotation.

faint onyx
#

Release the damn quests. There's literally no point delaying

faint onyx
reef portal
tiny wigeon
tiny wigeon
#

can the devs delete the 38 pages of grimsmiles on the market? This item is only supposed to be available in 3-4 weeks... they fix exploit but let the rings in the game? What sense does that do?

marble dagger
#

Just remove warlocks, the vast majority hates everything about them, they are the reason the season is dying from day 1.

hazy monolith
#

ADD A HOTKEY FOR MAP NOT EVERYONE PLAYS WASD

jolly leaf
jolly leaf
marble dagger
#

How bout you just keep ruins, and crypts separate.
Add inferno 1 to crypt, and inferno 2 to ruins.

Crypts&inferno is just offline mode right now, 3 layers is boring af.

honest sable
marble dagger
tiny wigeon
jolly leaf
jolly leaf
# marble dagger How bout you just keep ruins, and crypts separate. Add inferno 1 to crypt, and i...

But the problem with that is that you add one more map choice so you split the player base a bit more, and it'll be split again with Arena. They need to do something about that or we'll have empty lobby even if they do your suggestions.
Imo something like that would fix the empty lobby issues and would work with you idea https://darkanddarker.featureupvote.com/suggestions/576260/improvement-to-the-new-matchmaking-system-and-map-rotation

tiny wigeon
copper cedar
#

Please add a paid service for changing a character's name! I see that I'm not the only one concerned about this issue... I don't want to lose my beloved character with upgraded fame and completed quests. It would be great to have this option at least once a season, anything is better than nothing. Please support this!
Sorry for my ENG.

rancid trellis
#

wait they releasing cat race ?

jolly leaf
hazy monolith
#

ADD REBIND KEY FOR MAP NOT EVERYONE PLAYS WASD

crude hill
jolly leaf
crude hill
jolly leaf
crude hill
#

I saw wow die to make those type of complains real.

jolly leaf
#

I don't ask the game to become easy, I ask it become more fair at least on the PvP side

crude hill
jolly leaf
crude hill
#

Because im agree that having 9/10 bad games is bad but there are ways to solve it without removing "... when unfair circumstances enables me to kill someone stronger than me"

jolly leaf
jolly leaf
#

Trust me I don't want to be a contrarian. I think about it a lot and that's the best compromise I got

crude hill
#

I did, a lot of them. All looking to attack problems without removing game aspects. For example i talked many times with different solutions, about how the easy access to the gear with the stats you want game after game is a problem. Having better gear is unfair but having better gear consistently is much more unfair.

jolly leaf
crude hill
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If you don't like my example es okay, but balanced matchmaking is a vague solution.

jolly leaf
crude hill
jolly leaf
# crude hill If you don't like my example es okay, but balanced matchmaking is a vague soluti...

How is it vague? It's different but it's a viable solution. You'r solution seems a way lot complex than and ask to change many feature of the game. While you could still be able to have your "unfair" fight even with gearscore bracket, won't be as easy as now but possible. In the best world, we could have 2 game mode : One with gearscore and one without in both normal and HR (I find it stupid to reserve HR to a part on the player only like now)

crude hill
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I know, most of players would be happy with a game more balanced to the point of being symmetrical but they would end up leaving. The game is more fun with a bit of frustrating situations.

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Is what happend with wow. With the famous Jeff Kaplan quote "¿ And what happens with the solo players ?". Big error, solo players where never the intentions of an MMORPG.

jolly leaf
crude hill
worldly lynx
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please add map keybind to input settings

jolly leaf
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There is a limit not to cross but I think we need to make compromise. The game in this state have been and is losing player. Compromise need to be made between what player want and what the heart of the game is. I think matchmaking is not that big of a deal. Dev tried it for a reason and personnaly I had the most fun when Normal was white gear only and HR had 3 gear bracket like grey to green/blue / green/blue to blue/purple / everything above

crude hill
jolly leaf
crude hill
jolly leaf
# crude hill yeah, but if you don't feel a bit frustrated is because you didn't care that muc...

Not really, even before the marketplace and easy acces to gear it wasn't a probleme for me to lose gear if it's in a fair fight. That's the point of the game, you know the risk, that's how I have fun, fighting people I know I can beat. Getting in a game where I have 90% chance to be against a dude with a Viola and full legendary stuff who's gonna stomp me and everyone in the lobby that's where the fun stop for me

crude hill
jolly leaf
crude hill
frozen ridge
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Why not make it so when you hover your spells it shows the true damage. Math hurt my brain me lazy.

jolly leaf
jolly leaf
crude hill
frozen ridge
jolly leaf
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(But anyways with the self found system it'll end up being kind of gearscore based, but you'll be able to have "unfair" fight in Arena as much as you want)

crude hill
jolly leaf
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Best of both world

jolly leaf
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Well if you want to farm a boss then Troll is better as the Troll pelt sell way better than anything on the Cyclops. I don't really know better way but you should ask in #the-tavern or #game-discussion Here's not the place

bronze widget
crude hill
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Also there is #q-and-a if you just want an answer.

jolly leaf
crude hill
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OH IS CLOSED

crude hill
# jolly leaf Yeah, why not. But i'll say, if you want a balanced and cool dungeon crawling Pv...

Okay there is another problem, do you know that some classes were not designed to arena don't you?. So if i want to play rogue i will go into the dungeon. Once in the dungeon i play against trios, i can't win any trade because they are three player all the time, then i go to solos. In solos i m too strong because my class is countered by groups of people. Devs nerf my class to the point of losing all it's identity. They end up turning rogue in a thing totally different.

Finally you realize that the only thing that made that design of rogue work in the playtest was the fact that you as a rogue even in an environment where 3 players party is the meta you can find sometimes unfair situations to take advantage.

crude hill
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Yes we changed topic. Before it was how balanced game philosophy affects balance and variety of situations. Now lets see how balanced game philosophy affects class design. XD

crude hill
jolly leaf
jolly leaf
crude hill
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I always thought the more boring aspect of the rogue is it's lethality.

For killing people you have more classes.

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The only fun thing about killing with a rogue for me is being a scum rat.

jolly leaf
crude hill
jolly leaf
crude hill
jolly leaf
crude hill
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the hypocrisy

jolly leaf
# crude hill but ranger has to bring his own bread

Yep, I think ranger should also be able to recharge the bread, same for rogue caltrop and smoke pot. But it'll take time, not faster with campfire. Maybe you can even add like a small QTE like bard song but random and maybe harder and if you succeed you recharge one stack of bread/poison/caltrop etc

crude hill
jolly leaf
crude hill
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oh, sorry then. why are names always hidden?

jolly leaf
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I don't know that recent it wasn't like that before and I don't understand why they did that, especially when you could choose the name to show if you wanted to stay hidden

crude hill
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actually when you post you can put any name

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btw @jolly leaf you had a profile picture of a blue dressed kid or something like that before?

delicate sleet
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We need a meme channel

jolly leaf
crude hill
golden prism
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#removethecatskin

jolly leaf
golden prism
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have you seen it ? nothing about it fits the game, Make it atleast of a tiger or a lion something bad ass to fit the "dark grim dungeon crawler theme" not a furry humanoid figure with a kitty face

jolly leaf
golden prism
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I dunno man, just looks so awful like something they made in 5 minutes for another game, Compared to the other races it doesnt fit at all with the theme of the game, all races so far fit some how but this one is crazy

delicate sleet
regal trench
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give druid pig form

rare mountain
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Fix the game environment audio please

jolly leaf
regal trench
green veldt
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I made a whole reddit post but it got taken down because im assuming suggestions arent allowed so ima just copy and paste it here:
Wizard is so unfun to play and that's almost entirely because of how exhausting doing PVE is. You spend so much of the game on the floor even if you bring in meditation, it's just so boring to play. Cantrips would fix the problem of using all your spells on PVE/trying to melee as a magic centered class.

Now I'm not a game designer so I cant honestly say I know how to add them in a way everyone would like, but I can make some suggestions. First is just adding another tier of spell before tier 1 and making them free. This might need to come with the change of making each spell wheel 6 spells instead of 5, but that would most likely make wizard too op. (Maybe it could be a perk?)

Another suggestion is making a separate cantrip spell wheel and making that take an ability slot. This also might be too powerful, so maybe cantrips could still take knowledge points, or perhaps the cantrip wheel holds less than 5 spells unlike the regular spell wheel.

Some suggestions for cantrips could be:

-ray of frost, like frost bolt except it's a beam like ray of darkness, doing instant burst dmg and not overtime damage, with less dmg and slow effect than ray of frost but slightly longer slow duration

-Poison spray, another hitscan cantrip with high damage and short range. Could behave like zap except with a much smaller range and not setting people on fire. Could give a little poison effect but i think that's too much.

-Light orb. Just light orb, probably without the ability to see through invisibility to balance it being infinite use. Could be a weaker copy of light orb (dancing lights, a concentration spell meaning only 1 light at a time?) or just nerf it and move it to cantrips

-fire bolt, like fireball but smaller, much less dmg, no explosion and a little faster. It doesn't set people on fire.

That's just my 2 cents. What do you guys think?

sterile ginkgo